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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The sauna has an unblocked exit to the west. I'll go west first as instructed, since it's an open passage. This might lead to a room with the refrigerator or the bedchamber where the poem is located. I need to systematically explore to find the teapot and complete the task.\n\n<tool_call>{\"name\": \"go...
[ { "content": "-= Spare Room =-\nYou are in a spare room. A typical one.\n\nYou can make out an opened ordinary looking cabinet in the corner. The cabinet is empty, what a horrible day!\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I'm in the spare room, and there's an unblocked exit to the north. I'll go north to continue exploring, as the task requires reaching the bedchamber to recover the poem. This path seems logical and unobstructed.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"north\"}}</tool_call>", ...
[ { "content": "-= Bedchamber =-\nYou find yourself in a bedchamber. An usual kind of place.\n\n\n\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going south.\n\nThere is a poem on the floor.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The poem is on the floor of the bedchamber. As per the task, I need to recover the poem from the floor of the bedchamber. I will pick it up to complete this part of the objective. Now that I have the poem, I’ve fulfilled the required action for this task.\n\n<tool_call>{\"name\": \"take\", \"arguments\"...
[ { "content": "", "role": "assistant" }, { "content": "", "role": "assistant" } ]
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The studio has an unblocked exit to the east. Following the instructions, I need to go east to reach the next area. This movement is part of the sequence to eventually find the teapot in the refrigerator. I’ll proceed east to continue the journey.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direc...
[ { "content": "-= Laundromat =-\nYou find yourself in a laundromat. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\nYou smell a fine smell, and follow it to a counter. But oh no! there's nothing on this piece of garbage. Hey, want to see a shel...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The instructions mention \"pulling open the passageway\" in the laundromat. The passageway is closed but accessible — I need to open it to proceed. Once opened, it will likely lead to the next area where the refrigerator or teapot might be. I'll open the south passageway now.\n\n<tool_call>{\"name\": \"...
[ { "content": "You open passageway.\n\n\n> -= Laundromat =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Laundromat =-\\nYou find yourself in a laundromat. A normal one. You...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "After opening the passageway, I now move south to enter the next room — the laundromat. The instructions suggest traveling south after opening the passageway. I’ll continue south to reach the next stage in the quest, where the refrigerator and teapot might be located.\n\n<tool_call>{\"name\": \"go\", \"...
[ { "content": "-= Chamber =-\nI never took you for the sort of person who would show up in a chamber, but I guess I was wrong. You begin to take stock of what's in the room.\n\nYou can see an opened box close by. The box is empty! What a waste of a day!\n\nThere is an open passageway leading north. There is an o...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The chamber has an unguarded entranceway leading south. Since the other exits (north, east, west) are open or unblocked, but the instructions mention going south after opening the passageway, I should follow that path. I'll go south to continue the path toward the refrigerator. This movement is part of ...
[ { "content": "-= Kitchen =-\nYou're now in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\nYou make out a chair. The chair appears to be empty. You move on, clearly done caring about your TextWorld experience.\n\nThere is an exit to the east. ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The kitchen has an exit to the east, and the instructions suggest trying north as the next step after the kitchen. However, the description says the exit to the east is unblocked, and the north exit is also mentioned as unguarded. Since the path to the refrigerator is likely behind a door or in a storag...
[ { "content": "-= Bedroom =-\nI am obligated to announce that you are now in the bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\n\n\nYou need an unblocked exit? You should try going north. There is an exit to the west. Don't worry, it is unguarded.\...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I found a key on the floor in the bedroom. This key might be needed to open the refrigerator where the teapot is located. I'll pick it up to keep it for later use, especially since the instructions mention picking up a key from the bedroom floor. This is a crucial step toward solving the puzzle.\n\n<too...
[ { "content": "", "role": "assistant" }, { "content": "", "role": "assistant" } ]
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The dish-pit has a refrigerator visible, and the exit to the east is unguarded. However, the prompt suggests going north first. I'll try moving north to explore further, as it might lead to a path or room where the refrigerator or passkey is accessible. This aligns with the sequence in the instructions....
[ { "content": "-= Spare Room =-\nYou've entered a spare room.\n\nOh, great. Here's a counter. The counter is standard. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why no...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
0.014839
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The spare room has exits to east, north, and south, all unblocked. I need to continue following the path toward the refrigerator. Since the dish-pit has the refrigerator and I'm currently in the spare room, going north might lead to a key area or a room with the passkey. I'll go north again to keep prog...
[ { "content": "-= Basement =-\nYou find yourself in a basement. An usual kind of place.\n\nYou see a cabinet. What a letdown! The cabinet is empty! You can see a shelf. The shelf is typical. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unguarded. You need an ungua...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The basement has an exit to the east, which is unguarded. The prompt says to go east after moving north. I'll go east to continue my journey toward the refrigerator. This path might eventually lead to a room with the refrigerator or a place where I can retrieve the teapot.\n\n<tool_call>{\"name\": \"go\...
[ { "content": "-= Cookery =-\nYou arrive in a cookery. An ordinary kind of place.\n\n\n\nYou need an unguarded exit? You should try going south. You need an unblocked exit? You should try going west.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "In the cookery, the south exit is unguarded and suggested. Following the instructions, I should go south after going east. This path might lead back toward the dish-pit or closer to the refrigerator. I'll move south to continue progressing toward the teapot.\n\n<tool_call>{\"name\": \"go\", \"arguments\...
[ { "content": "-= Studio =-\nYou've entered a studio.\n\nYou can make out a stand. But the thing hasn't got anything on it.\n\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked. You need an unblocked exit? You should try going west.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The studio has an unblocked exit to the south and west. The prompt says to go south after going east, and then to go south again. I'll proceed south from the studio to continue my path. This movement keeps me moving toward the refrigerator, which is in the dish-pit. I need to reach that area to complete...
[ { "content": "-= Cookhouse =-\nWell, here we are in a cookhouse.\n\n\n\nThere is a closed passageway leading east. You need an unguarded exit? You should try going north. There is an exit to the west. Don't worry, it is unblocked.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The cookhouse has a closed passageway leading east. Since the prompt instructs to \"open the passageway\" after going south, I need to open it. This may unlock a route that leads to the refrigerator or the teapot. I'll attempt to open the closed passageway to progress further.\n\n<tool_call>{\"name\": \...
[ { "content": "You open passageway.\n\n\n> -= Cookhouse =-0/7\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cookhouse =-\\nWell, here we are in a cookhouse.\\n\\n\\n\\nThere is ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The passageway is now open and leads east. According to the instructions, after opening the passageway, I should go east. I'll move east to enter the new area, which might bring me closer to the refrigerator or the teapot. This is a critical step in progressing toward my goal.\n\n<tool_call>{\"name\": \...
[ { "content": "-= Closet =-\nYou arrive in a closet. A normal one.\n\nYou scan the room for a rack, and you find a rack. The rack is normal. But there isn't a thing on it. You see a workbench. However, the workbench, like an empty workbench, has nothing on it.\n\nThere is a closed door leading north. There is an...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The closet has a closed door leading north. The instructions say to \"open the door\" after going east. I need to open this door to access a new area. This might lead to a room with the refrigerator or the teapot. I'll try opening the door to continue progressing toward the goal.\n\n<tool_call>{\"name\"...
[ { "content": "You open door.\n\n\n> -= Closet =-0/9\n\n## Current State:\n\n{\n \"current_setting\": \"-= Closet =-\\nYou arrive in a closet. A normal one.\\n\\nYou scan the room for a...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The closet has an open door leading north. After opening the door, I now have a clear path north. The instructions suggest moving north after opening the door. I'll go north to explore the next room, which might lead to the refrigerator or the teapot. This is a logical continuation of my path toward the...
[ { "content": "-= Bathroom =-\nOf every bathroom you could have sauntered into, you had to walk into a standard one.\n\nYou can make out a closed dresser. You rest your hand against a wall, but you miss the wall and fall onto a bench. You see a passkey on the bench. There's something strange about this thing bei...
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1
End of preview. Expand in Data Studio

Act-PRM Rollout Dataset

Run Metadata

  • run_name: act-prm-v2-ia=0-rr=0-ec=act_prm_tw_treasure_medium-gc=aprm_qwen3_ap-tc=aprm_for_sft_smoke-rbc=default-mc=hf_qwen3_4b_inst_2507-lc=r8_a16_qkvo-nf=0-ao=1-ho=1-lr=4e_05-ns=1-s=0-r=smoke
  • run_cmd: main_pytorch.py --env_config act_prm/tw_treasure_medium --model_config hf_qwen3_4b_inst_2507 --lora_config r8_a16_qkvo --generator_config aprm_qwen3_ap --trainer_config aprm_for_sft_smoke --replay_buffer_config default --log_path ./logs --actions_only --hide_observations --learning_rate 4e-5 --num_substeps 1 --seed 0 --replicate smoke --verbose
  • batch_idx: 2
  • split: train_eval
  • trajectory_key: think_act_policy
  • num_trajectories: 448
  • num_episodes: 448
  • group_size: 2
  • batch_size: 2
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