Dataset Viewer
Auto-converted to Parquet Duplicate
state
listlengths
2
20
action
dict
next_obs
listlengths
2
2
state_len
int64
741
3.12k
temperature
float64
1
1
reward
float64
0.01
1
done
bool
2 classes
truncated
bool
1 class
timestep
int64
0
9
try_step
int64
0
0
batch_id
int64
9
9
unique_data_sample_id
int64
0
79
generation_id
int64
0
0
split
stringclasses
1 value
return_
float64
0.01
1
advantage
float64
0.01
1
return_is_computed
bool
1 class
advantage_is_computed
bool
1 class
constant_reward_group
bool
1 class
tools
listlengths
11
11
action_prob
float64
0.01
1
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I need to follow the instructions step by step. First, go west from the sauna. The exit to the west is unblocked, so this should lead to a new area. After reaching that area, I’ll then try going north as instructed. My goal is to eventually reach the bedchamber and recover the poem from the floor of the...
[ { "content": "-= Spare Room =-\nYou are in a spare room. A typical one.\n\nYou can make out an opened ordinary looking cabinet in the corner. The cabinet is empty, what a horrible day!\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it ...
807
1
0.015385
false
false
0
0
9
0
0
train_eval
0.015385
0.015385
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
0.015385
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I have reached the spare room and followed the first part of the task: going west from the sauna. Now, I need to go north from the spare room as instructed. The north exit is unblocked, so moving north should lead me closer to the bedchamber where the poem is located on the floor. I’ll proceed to that l...
[ { "content": "-= Bedchamber =-\nYou find yourself in a bedchamber. An usual kind of place.\n\n\n\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going south.\n\nThere is a poem on the floor.\n\n\n> ...
1,121
1
1
false
false
1
0
9
0
0
train_eval
1
1
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The poem is on the floor of the bedchamber, and this is the final task — to recover it. I have now reached the bedchamber and found the poem. I will take it to complete the objective. This fulfills the task successfully.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"poem\"}}</tool_call>...
[ { "content": "", "role": "assistant" }, { "content": "", "role": "assistant" } ]
1,180
1
0.882497
true
false
2
0
9
0
0
train_eval
0.882497
0.882497
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
0.882497
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I've now reached the studio, and there's an unblocked exit to the east. Following the path described in the instructions, I should go east next. This might lead to a room with the refrigerator or the teapot. I'll proceed to explore the next area.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direct...
[ { "content": "-= Laundromat =-\nYou find yourself in a laundromat. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\nYou smell a fine smell, and follow it to a counter. But oh no! there's nothing on this piece of garbage. Hey, want to see a shel...
754
1
0.009707
false
false
0
0
9
1
0
train_eval
0.009707
0.009707
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
0.009707
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The passageway south is closed but mentioned as being there. According to the instructions, I need to \"pull open the passageway\" to continue. I'll try opening it manually to access the next area. This might lead to a room with the refrigerator or the teapot.\n\n<tool_call>{\"name\": \"open\", \"argume...
[ { "content": "You open passageway.\n\n\n> -= Laundromat =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Laundromat =-\\nYou find yourself in a laundromat. A normal one. You...
1,154
1
0.628584
false
false
1
0
9
1
0
train_eval
0.628584
0.628584
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
0.628584
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I've opened the passageway and now moved south into the laundromat. The instructions suggest going south after opening the passageway. I'll continue south to explore further, as this might lead to the refrigerator or the teapot. I need to keep following the path carefully.\n\n<tool_call>{\"name\": \"go\...
[ { "content": "-= Chamber =-\nI never took you for the sort of person who would show up in a chamber, but I guess I was wrong. You begin to take stock of what's in the room.\n\nYou can see an opened box close by. The box is empty! What a waste of a day!\n\nThere is an open passageway leading north. There is an o...
1,127
1
1
false
false
2
0
9
1
0
train_eval
1
1
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The chamber has an unguarded entranceway leading south. Since I have already explored the north, east, and west options (which are open or not relevant), going south is the next logical step as per the instructions. It may lead to the refrigerator or the teapot. I’ll proceed south to continue my search....
[ { "content": "-= Kitchen =-\nYou're now in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\nYou make out a chair. The chair appears to be empty. You move on, clearly done caring about your TextWorld experience.\n\nThere is an exit to the east. ...
1,292
1
1
false
false
3
0
9
1
0
train_eval
1
1
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I'm in the kitchen, and there's an exit to the east. However, the instructions suggest trying north instead — perhaps the refrigerator or teapot is behind a north door or in a north room. I'll go north to explore that direction and look for the refrigerator.\n\n<tool_call>{\"name\": \"go\", \"arguments\...
[ { "content": "-= Bedroom =-\nI am obligated to announce that you are now in the bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\n\n\nYou need an unblocked exit? You should try going north. There is an exit to the west. Don't worry, it is unguarded.\...
1,355
1
0.279064
false
false
4
0
9
1
0
train_eval
0.279064
0.279064
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
0.279064
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I found a key on the floor in the bedroom. This key might be needed to open the refrigerator. I'll pick it up to keep for later use. Now I have two keys — one from the cellar and one from the bedroom — which might be useful in opening doors or appliances. I’ll continue exploring to find the refrigerator...
[ { "content": "", "role": "assistant" }, { "content": "", "role": "assistant" } ]
1,417
1
0.986928
true
false
5
0
9
1
0
train_eval
0.986928
0.986928
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
0.986928
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The dish-pit has a refrigerator visible, and the exit to the east is unguarded. However, the prompt suggests trying to go north first. I'll go north to explore the next area and look for clues or pathways that might lead to the refrigerator or the passkey. This aligns with the instructions to move north...
[ { "content": "-= Spare Room =-\nYou've entered a spare room.\n\nOh, great. Here's a counter. The counter is standard. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why no...
835
1
0.015436
false
false
0
0
9
2
0
train_eval
0.015436
0.015436
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
0.015436
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The spare room has exits to east, north, and south — all unblocked. I need to follow the path as instructed: go north after entering the spare room. This will continue my progression toward the refrigerator. I’ll go north again to explore the next area.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\...
[ { "content": "-= Basement =-\nYou find yourself in a basement. An usual kind of place.\n\nYou see a cabinet. What a letdown! The cabinet is empty! You can see a shelf. The shelf is typical. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unguarded. You need an ungua...
1,179
1
1
false
false
1
0
9
2
0
train_eval
1
1
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I'm now in the basement, which has an exit to the east. The prompt says to go east after moving north. I’ll go east to continue following the path. The instruction also mentions going south later, so I need to proceed step by step to reach the refrigerator. Moving east is the next logical step in the se...
[ { "content": "-= Cookery =-\nYou arrive in a cookery. An ordinary kind of place.\n\n\n\nYou need an unguarded exit? You should try going south. You need an unblocked exit? You should try going west.\n\n\n> ...
1,251
1
1
false
false
2
0
9
2
0
train_eval
1
1
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I am in the cookery, which has unguarded exits to south and west. According to the instructions, after going east, I should go south next. This step aligns with the path outlined: go north, then east, then south. I'll go south to continue progressing toward the refrigerator.\n\n<tool_call>{\"name\": \"g...
[ { "content": "-= Studio =-\nYou've entered a studio.\n\nYou can make out a stand. But the thing hasn't got anything on it.\n\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked. You need an unblocked exit? You should try going west.\n\n\n> ...
1,272
1
1
false
false
3
0
9
2
0
train_eval
1
1
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The studio has exits to north and south, and the instruction says to try going south after the previous steps. I'll go south to continue following the path. This move is consistent with the sequence: go north, east, south, then south again — progressing toward the refrigerator. I need to stay on track t...
[ { "content": "-= Cookhouse =-\nWell, here we are in a cookhouse.\n\n\n\nThere is a closed passageway leading east. You need an unguarded exit? You should try going north. There is an exit to the west. Don't worry, it is unblocked.\n\n\n> ...
1,413
1
1
false
false
4
0
9
2
0
train_eval
1
1
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The cookhouse has a closed passageway leading east. Even though it's closed, it might be unlockable — perhaps with the passkey I previously collected. The instructions mention opening the passageway after traveling south. I’ll try opening the east passageway now, possibly using the passkey if needed. If...
[ { "content": "You open passageway.\n\n\n> -= Cookhouse =-0/7\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cookhouse =-\\nWell, here we are in a cookhouse.\\n\\n\\n\\nThere is ...
1,486
1
0.564718
false
false
5
0
9
2
0
train_eval
0.564718
0.564718
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
0.564718
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The passageway is now open and leads east. Following the instructions, after opening the passageway, I should go east to enter the next area. This movement is essential to reach the refrigerator. I'll proceed east to continue my path toward the final goal.\n\n<tool_call>{\"name\": \"go\", \"arguments\":...
[ { "content": "-= Closet =-\nYou arrive in a closet. A normal one.\n\nYou scan the room for a rack, and you find a rack. The rack is normal. But there isn't a thing on it. You see a workbench. However, the workbench, like an empty workbench, has nothing on it.\n\nThere is a closed door leading north. There is an...
1,556
1
1
false
false
6
0
9
2
0
train_eval
1
1
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
1
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The closet has a closed door leading north and an open passageway to the west. The instruction says to open the door after going east. I now have a chance to open the north door — perhaps it leads to a room with the refrigerator or where the passkey can be retrieved. I’ll try opening the door to explore...
[ { "content": "You open door.\n\n\n> -= Closet =-0/9\n\n## Current State:\n\n{\n \"current_setting\": \"-= Closet =-\\nYou arrive in a closet. A normal one.\\n\\nYou scan the room for a...
1,781
1
0.936328
false
false
7
0
9
2
0
train_eval
0.936328
0.936328
true
true
false
[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
0.936328
End of preview. Expand in Data Studio

Act-PRM Rollout Dataset

Run Metadata

  • run_name: act-prm-v2-ia=0-rr=0-ec=act_prm_tw_treasure_medium-gc=aprm_qwen3_ap-tc=aprm_for_sft100-rbc=default-mc=hf_qwen3_4b_inst_2507-lc=r8_a16_qkvo-nf=0-ao=1-ho=1-gs=8-bs=8-lr=4e_05-ns=1-s=42-r=0
  • run_cmd: main_pytorch.py --env_config act_prm/tw_treasure_medium --model_config hf_qwen3_4b_inst_2507 --lora_config r8_a16_qkvo --generator_config aprm_qwen3_ap --trainer_config aprm_for_sft100 --replay_buffer_config default --log_path ./logs --actions_only --hide_observations --batch_size 8 --group_size 8 --learning_rate 4e-5 --num_substeps 1 --seed 42 --replicate 0 --verbose
  • batch_idx: 9
  • split: train_eval
  • trajectory_key: think_act_policy
  • num_trajectories: 448
  • num_episodes: 448
  • group_size: 8
  • batch_size: 8
Downloads last month
14