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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The task requires me to go west first, then north, and finally recover the poem from the bedchamber. I'm currently in the sauna. Going west is unguarded and a logical first step. I'll proceed to explore that direction to follow the path toward the bedchamber.\n\n<tool_call>{\"name\": \"go\", \"arguments...
[ { "content": "-= Spare Room =-\nYou are in a spare room. A typical one.\n\nYou can make out an opened ordinary looking cabinet in the corner. The cabinet is empty, what a horrible day!\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I've reached the spare room and followed the instructions: go west first, then go north. The next step is to go north from the spare room, which has an unblocked exit. This should lead me toward the bedchamber where the poem is located. I'll proceed to explore that direction.\n\n<tool_call>{\"name\": \"...
[ { "content": "-= Bedchamber =-\nYou find yourself in a bedchamber. An usual kind of place.\n\n\n\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going south.\n\nThere is a poem on the floor.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The poem is on the floor of the bedchamber. This is the final item I need to recover as per the task. I'll pick it up to complete the objective. Now that I've collected the poem, I've successfully completed all steps: went west, then north, and recovered the poem from the floor. The task is done.\n\n<to...
[ { "content": "", "role": "assistant" }, { "content": "", "role": "assistant" } ]
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The studio has an unblocked exit to the east. I need to follow the path described in the instructions: go east, then open the passageway in the laundromat, travel south, then south again, and finally head east to pick up the key. I'll go east first to enter the next area.\n\n<tool_call>{\"name\": \"go\"...
[ { "content": "-= Laundromat =-\nYou find yourself in a laundromat. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\nYou smell a fine smell, and follow it to a counter. But oh no! there's nothing on this piece of garbage. Hey, want to see a shel...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The passageway south is closed, but the instructions mention \"opening the passageway in the laundromat.\" I need to open it to proceed. I'll try opening the closed passageway leading south to access the next area.\n\n<tool_call>{\"name\": \"open\", \"arguments\": {\"target\": \"passageway\"}}</tool_cal...
[ { "content": "You open passageway.\n\n\n> -= Laundromat =-0/3\n\n## Current State:\n\n{\n \"current_setting\": \"-= Laundromat =-\\nYou find yourself in a laundromat. A normal one. You...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The passageway is now open and leads south. I need to follow the path as instructed: after opening the passageway, travel south, then south again, and finally head east to pick up the key. I'll go south to enter the next room.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</...
[ { "content": "-= Chamber =-\nI never took you for the sort of person who would show up in a chamber, but I guess I was wrong. You begin to take stock of what's in the room.\n\nYou can see an opened box close by. The box is empty! What a waste of a day!\n\nThere is an open passageway leading north. There is an o...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I need to follow the instructions precisely: after going south from the chamber, I must travel south again. The next step is to go south from the chamber to enter the next area. I'll do so now.\n\n<tool_call>{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}</tool_call>", "role": "assistant...
[ { "content": "-= Kitchen =-\nYou're now in the kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\nYou make out a chair. The chair appears to be empty. You move on, clearly done caring about your TextWorld experience.\n\nThere is an exit to the east. ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The kitchen has an exit to the east, but the instructions say to try going north after reaching the kitchen. Since the task requires me to eventually pick up the key in a bedroom, and the path mentions going east after the second south, I need to verify the correct sequence. However, the instructions sa...
[ { "content": "-= Bedroom =-\nI am obligated to announce that you are now in the bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\n\n\n\nYou need an unblocked exit? You should try going north. There is an exit to the west. Don't worry, it is unguarded.\...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I am in the bedroom, and there is a key on the floor. This matches the instruction to \"pick up the key from the floor of the bedroom.\" I will take the key to complete the task and move toward the final objective of recovering the teapot.\n\n<tool_call>{\"name\": \"take\", \"arguments\": {\"item\": \"k...
[ { "content": "", "role": "assistant" }, { "content": "", "role": "assistant" } ]
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The dish-pit has a refrigerator visible, and there's an unguarded exit to the east. But the hint says to try going north first. I'll move north to explore the next area, as per the instructions. This might lead to a path or room with the passkey or a door to the refrigerator.\n\n<tool_call>{\"name\": \"...
[ { "content": "-= Spare Room =-\nYou've entered a spare room.\n\nOh, great. Here's a counter. The counter is standard. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why no...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The spare room has exits to east, north, and south. I’ve already tried going north from the dish-pit. Now I need to follow the sequence: go north, then east, then south, then open the passageway, then east, then open the door, then north, and finally retrieve the passkey from the bench in the bathroom. ...
[ { "content": "-= Basement =-\nYou find yourself in a basement. An usual kind of place.\n\nYou see a cabinet. What a letdown! The cabinet is empty! You can see a shelf. The shelf is typical. Unfortunately, there isn't a thing on it.\n\nThere is an exit to the east. Don't worry, it is unguarded. You need an ungua...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
0.986928
[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I'm in the basement, and the hint says to go east after going north. The east exit is unguarded, so I'll take it. This step is part of the sequence to reach the next area. After going east, I will then go south, open the passageway, go east again, open the door, and finally go north to retrieve the pass...
[ { "content": "-= Cookery =-\nYou arrive in a cookery. An ordinary kind of place.\n\n\n\nYou need an unguarded exit? You should try going south. You need an unblocked exit? You should try going west.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I've reached the cookery area. According to the instructions, after going east, I need to go south next. The south exit is unguarded and suggested. I'll move south to continue progressing along the required path. This step is crucial to reach the next room where I might find the passageway or door to op...
[ { "content": "-= Studio =-\nYou've entered a studio.\n\nYou can make out a stand. But the thing hasn't got anything on it.\n\nThere is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked. You need an unblocked exit? You should try going west.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The instructions say to go south after reaching the studio. The south entrance is unblocked, so I'll take it. This step is part of the required sequence to reach the next area where I might find the passageway to open or the door to the refrigerator. I need to continue following the path step by step to...
[ { "content": "-= Cookhouse =-\nWell, here we are in a cookhouse.\n\n\n\nThere is a closed passageway leading east. You need an unguarded exit? You should try going north. There is an exit to the west. Don't worry, it is unblocked.\n\n\n> ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The passageway leading east is closed, and the instructions say to open it after going south. I need to open the passageway to proceed. This step is critical to unlock the path toward the refrigerator. Once opened, I can go east to reach the next area where I might find the door or the teapot. I'll atte...
[ { "content": "You open passageway.\n\n\n> -= Cookhouse =-0/7\n\n## Current State:\n\n{\n \"current_setting\": \"-= Cookhouse =-\\nWell, here we are in a cookhouse.\\n\\n\\n\\nThere is ...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "The passageway is now open and leads east. Following the sequence, I need to go east after opening the passageway. This will take me to a new room — likely the bathroom or a room near the refrigerator. I'll move east to continue my path toward the final goal of retrieving the teapot.\n\n<tool_call>{\"na...
[ { "content": "-= Closet =-\nYou arrive in a closet. A normal one.\n\nYou scan the room for a rack, and you find a rack. The rack is normal. But there isn't a thing on it. You see a workbench. However, the workbench, like an empty workbench, has nothing on it.\n\nThere is a closed door leading north. There is an...
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[ { "description": "Describe the current room.", "name": "look", "parameters": { "properties": { "container": null, "direction": null, "item": null, "key": null, "source": null, "supporter": null, "target": null }, "required": [], ...
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[ { "content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ...
{ "content": "I am in the closet, and there is a closed door leading north. The instructions say to open the door after going east. I need to open this door to proceed further. It might lead to a room with the bathroom or the bench where the passkey is located. I'll attempt to open the closed door now.\n\n<tool_call>...
[ { "content": "You open door.\n\n\n> -= Closet =-0/9\n\n## Current State:\n\n{\n \"current_setting\": \"-= Closet =-\\nYou arrive in a closet. A normal one.\\n\\nYou scan the room for a...
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0.986928
End of preview. Expand in Data Studio

Act-PRM Rollout Dataset

Run Metadata

  • run_name: act-prm-v2-ia=0-rr=0-ec=act_prm_tw_treasure_medium-gc=aprm_qwen3_ap-tc=aprm_for_sft100-rbc=default-mc=hf_qwen3_4b_inst_2507-lc=r8_a16_qkvo-nf=0-ao=1-ho=1-gs=8-bs=8-lr=4e_05-ns=1-s=42-r=0
  • run_cmd: main_pytorch.py --env_config act_prm/tw_treasure_medium --model_config hf_qwen3_4b_inst_2507 --lora_config r8_a16_qkvo --generator_config aprm_qwen3_ap --trainer_config aprm_for_sft100 --replay_buffer_config default --log_path ./logs --actions_only --hide_observations --batch_size 8 --group_size 8 --learning_rate 4e-5 --num_substeps 1 --seed 42 --replicate 0 --verbose
  • batch_idx: 19
  • split: train_eval
  • trajectory_key: think_act_policy
  • num_trajectories: 448
  • num_episodes: 448
  • group_size: 8
  • batch_size: 8
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