Data Card for Break4Models
Dataset Description
- Dataset Name: Break4Models
- Dataset Type: Physics simulation data
- Language: English
- License: PDDL (Public Domain Dedication and License)
- Created by: FractureRB
Dataset Sources
- Repository: GitHub Repository
- Paper: DeepFracture: A Generative Approach for Predicting Brittle Fractures with Neural Discrete Representation Learning
- Project Page: Project Page
Dataset Overview
Break4Models is a small-scale 4-shape dataset for deepfracture paper. It contains simulation data of various 3D objects undergoing impact and breaking fracture pattern, designed for training and evaluating neural networks that can predict object fracture patterns for specific one target shape.
Dataset Structure
The dataset is organized by object categories:
_out_base/- Base object simulations (277 samples)_out_pot/- Pot object simulations (433 samples)_out_squirrel/- Squirrel object simulations (529 samples)_out_bunny/- Bunny object simulations (500 samples)
Each category contains:
meta.json- Metadata with simulation statisticsobj/- 3D mesh files (.obj format) for each simulation stepinfo/- Collision information filesimpact/- Detailed impact data in JSON formatinitial_cond/- Initial conditions for simulationsnii/- NIfTI format data (if applicable)gif/- Animation files showing breaking process
Data Collection
Source Data
The dataset was created by FractureRB.
Annotations
Impact Data: JSON format containing collision information
collElems: Collision element IDscollPoints: Collision point coordinates [x, y, z]collDirections: Collision direction vectorscollVels: Collision velocitiescollImpulse: Collision impulse valuescollForce: Collision force magnitudes
Info Files: Simple format
directory/,simulation-index-number
Personal and Sensitive Information
This dataset contains no personal or sensitive information as it consists entirely of synthetic physics simulation data.
Dataset Statistics
Dataset Size
- Total Objects: 4 target shapes (base, pot, squirrel, bunny)
- Total Simulations: Varies by category
- Base: 277 simulations
- Pot: 433 simulations
- Squirrel: 529 simulations
- Bunny: 500 simulations
Data Fields
target_shape: The target object shape namemax_gssdf_val: Maximum GS-SDF (Geometrically-Segmented Signed Distance Field) valueavg_max_gssdf_val: Average maximum GS-SDF valuemin_gssdf_val: Minimum GS-SDF valueavg_min_gssdf_val: Average minimum GS-SDF valuestart_time: Simulation start timestop_time: Simulation end timetotal_valid: Total number of valid simulation times
Uses
Direct Use
This dataset is designed for:
- Training neural networks for physics-based collision-conditional brittle fracture
- Evaluating fracture prediction models for deepfracture paper
- Research in computational physics and computer graphics
- Demo for real-time brittle fracture simulation systems
Out-of-Scope Use
- Medical applications
- Safety-critical systems
- High-precision engineering simulations without additional validation
Bias, Risks, and Limitations
Bias
The dataset is generated from synthetic simulations and may not perfectly represent real-world physics. The objects and materials are idealized and may not capture all real-world complexities.
Risks
- Models trained on this data may not generalize to real-world scenarios
- Performance may degrade with objects significantly different from training data
- No guarantees for physical accuracy in safety-critical applications
Limitations
- Limited to the specific object categories in the dataset
- Synthetic data may not capture all real-world physics phenomena
- Requires significant computational resources for processing
Training and Evaluation
Training Data
The dataset is split into training and test sets:
- Training set: 200 samples
- Test set: 50 samples
This split is used for model development and evaluation.
Evaluation Data
Evaluation metrics include:
- Geometric accuracy
- Physics consistency
- Computational efficiency
Citation
@article{huang2025deepfracture,
author = {Huang, Yuhang and Kanai, Takashi},
title = {DeepFracture: A Generative Approach for Predicting Brittle Fractures with Neural Discrete Representation Learning},
journal = {Computer Graphics Forum},
pages = {e70002},
year = {2025},
keywords = {animation, brittle fracture, neural networks, physically based animation},
doi = {https://doi.org/10.1111/cgf.70002},
url = {https://onlinelibrary.wiley.com/doi/abs/10.1111/cgf.70002},
eprint = {https://onlinelibrary.wiley.com/doi/pdf/10.1111/cgf.70002}
}
Data Card Authors
Huang Niko(nikoloside), Fang Chaowei(fangsunjian)