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describe('tests #view', function() local view, rand_object setup(function() view = require"novus.cache.view" function rand_object(len) local out = {} for i = 1, (len or math.random(0, 20)) do out[i] = math.random() end return out ...
----------------------------------- -- Area: Grand Palace of Hu'Xzoi -- NPC: Particle Gate -- !pos -483 0 259 34 ----------------------------------- function onTrade(player, npc, trade) end function onTrigger(player, npc) player:startEvent(173) return 1 end function onEventUpdate(player, csid, option) end ...
--[[ Copyright 2015 Jon "ylixir" Allen Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, sof...
isGrappling = false grappleRope = nil poleCamera = nil Citizen.CreateThread(function() while true do Citizen.Wait(0) if isGrappling then local Player = PlayerPedId() if grappleRope and GetEntityHealth(isGrappling, false) > 0 then local PlayerPosition = GetEnt...
local _ENV = mkmodule('plugins.burrows') --[[ Native events: * onBurrowRename(burrow) * onDigComplete(job_type,pos,old_tiletype,new_tiletype) Native functions: * findByName(name) -> burrow * copyUnits(dest,src,enable) * copyTiles(dest,src,enable) * setTilesByKeyword(dest,kwd,enable) -> success 'enable' s...
---@class CS.FairyGUI.GObject : CS.FairyGUI.EventDispatcher ---@field public name string ---@field public data CS.System.Object ---@field public sourceWidth number ---@field public sourceHeight number ---@field public initWidth number ---@field public initHeight number ---@field public minWidth number ---@field public ...
require "divs" require "cols" function _sdiv() local t={} for _ = 1,10^4 do add(t,r()^4) end local sp = Split:new{get=same} for _,range in ipairs(sp:div(t)) do print(string.format("%2d | %.4f %.4f | %5d %.4f", range.n, range.lo, range.up, #range.has, rang...
----------------------------------- -- -- Zone: Spire_of_Vahzl (23) -- ----------------------------------- local ID = require("scripts/zones/Spire_of_Vahzl/IDs") require("scripts/globals/missions") ----------------------------------- function onInitialize(zone) end function onZoneIn(player, prevZone) local cs = -...
local ok, treesitter = pcall(require, "nvim-treesitter.configs") if not ok then return end treesitter.setup({ highlight = { enable = true, disable = {}, additional_vim_regex_highlighting = true, }, indent = { enable = false, disable = { "yaml" }, }, ensure_installed = "maintained", autopairs = { ena...
local HttpClient = require "charon.net.HttpClient" local test = {} test['return url redirect'] = function() local client = HttpClient.new("http://www.objectdata.com.br") local result = client:performGet() assert( result:contains("<title>Object Data") == true ) assert( client:urlRedirect() == "http://www.objec...
translations.ro = setmetatable({ cant_search = "<r>Nu poți căuta încă. Așteaptă până când căutarea din urmă este încărcată complet.", scheduled = "<j>Căutarea ta a fost adăugată în listă.", now_searching = "<j>Se caută <d>%s</d>. Cerută de <d>%s</d>", failure_searching = "<r>A apărut o eroare. Te rugăm să încerci d...
function isPrime(number) --Check if the number is prime for i=2,number-1 do if number%i == 0 then --If remainder number/1 eguals to 0 return not prime return "Not prime" end end return "is prime" end --call function and print result print(isPrime(10))
---@module memoize -- @author Christopher VanZomeren -- @copyright (c) 2014 Christopher VanZomeren -- -- Used to memoize arbitrary functions with single return values. -- 'Memoized' functions behave similarly to their unmemoized counterparts, -- but automatically cache results based on either arguments or a supplied --...
data:extend({ { type = "double-setting", name = "honk-sound-volume", setting_type = "startup", default_value = 1.5, minimum_value = 0, maximum_value = 10, order = "ac" }, { type = "double-setting", name = "honk-sound-range", setting_type = "startup", default_value = 10, minimum_value ...
-- in packed build, mapdata files appear in this folder, but they shouldn't be dofiled() individually; -- LoadAllMapData() below will load them properly LoadAllMapData()
function x() end; function y() end
-- luacheck: std +busted local deepactivelines = require "cluacov.deepactivelines" local load = loadstring or load -- luacheck: compat local sample = [[ local a = 1234 print(a) local t = { [5] = 6 } local function f() function t.a() local foo = "bar" return foo .. global end function t.b() ...
local gcmd = require "resty.gm.cmd" local gtclip = require "resty.gm.tclip" os.execute('mkdir -p '..string.match(ngx.var.thumbnail_filepath, "^.*/")) local gt = gtclip:new() local gc = gcmd:new() gt:D(true) gc:D(true) if ngx.var.dest_ext == "webp" then local tmp = ngx.var.document_root.."/thumbnail"..ngx.var.re...
--More Shinybobs! if settings.startup["moreshinybobs-order"] and settings.startup["moreshinybobs-order"].value == true then require("order/order") end require("gfx/gfx") require("tech/tech")
DogProduction = function() if Kennel.IsDead then return end ussr.Build({"dog"}, function(unit) Trigger.AfterDelay(DateTime.Seconds(1), DogProduction) Utils.Do(unit, function(u) u.AttackMove(BaseCameraPoint.Location) Trigger.OnIdle(u, u.Hunt) end) end) end WorldLoaded = function() player = Player...
function TestActionResources() local res = Ext.StaticData.GetGuidResource("45ff0f48-b210-4024-972f-b64a44dc6985", "ActionResource") local expect = { ResourceUUID = "45ff0f48-b210-4024-972f-b64a44dc6985", Description = "ActionResourceDefinitions_New_Stat_2_Description", DiceType = 8, ...
local cmp = require("cmp") local lspkind = require("lspkind") local has_words_before = function() local line, col = unpack(vim.api.nvim_win_get_cursor(0)) return col ~= 0 and vim.api.nvim_buf_get_lines(0, line - 1, line, true)[1]:sub(col, col):match("%s") == nil end local feedkey = function(key, mode) vim.api.nvim...
--[[ Author: Noya Date: 21.01.2015. Primal Split ]] -- Starts the ability function PrimalSplit( event ) local caster = event.caster local player = caster:GetPlayerID() local ability = event.ability local duration = ability:GetLevelSpecialValueFor( "duration" , ability:GetLevel() - 1 ) local level = ability:Get...
local insert, concat do local _obj_0 = table insert, concat = _obj_0.insert, _obj_0.concat end local get_fields get_fields = require("lapis.util").get_fields local unpack = unpack or table.unpack local query_parts = { "where", "group", "having", "order", "limit", "offset" } local rebuild_query_clause re...
fish_tile = {295,60,318,84} bank_tile = {245,358,285,368} bank_scan1 = {228,360,248,369} bank_scan2 = {243,200,243,200} fish_scan1 = {300,354,320,366} fish_scan2 = {306,17,306,17} function sleep(n) local t = os.clock() while os.clock() - t <= n do end end function area_move(t) x = math.random(t[1], t[3]) y = math....
return { en = { bad_argument = 'bad argument `%{arg}` to %{caller} (%{exp} expected, got %{got})', bad_argument_i = 'bad argument #%{arg} to %{caller} (%{exp} expected, got %{got})', nil_argument = 'bad argument `%{arg}` to %{caller} (value expected)', nil_argument_i = 'bad argument #%{arg} to %{calle...
captured_leviathan = { move = function(mob, target) mob.side = math.random(0, 3) mob:sendSide() end, attack = function(mob, target) --mob_ai_basic.attack(mob, target) end, on_attacked = function(mob, attacker) mob.attacker = attacker.ID mob:sendAnimation(301) attacker:playSound(353) mob_ai_basic.on...
local h = require("null-ls.helpers") local methods = require("null-ls.methods") local DIAGNOSTICS = methods.internal.DIAGNOSTICS return h.make_builtin({ name = "vulture", meta = { url = "https://github.com/jendrikseipp/vulture", description = "Vulture finds unused code in Python programs.", ...
ENT.Spawnable = false ENT.AdminSpawnable = false include("shared.lua") language.Add("meteor", "meteor") function ENT:Initialize() mx, mn = self:GetRenderBounds() self:SetRenderBounds(mn + Vector(0,0,128), mx, 0) end function ENT:Think() local vOffset = self:LocalToWorld(Vector(math.Rand(-3, 3), math.Rand(-3, 3),...
local CorePackages = game:GetService("CorePackages") local Rodux = require(CorePackages.Rodux) local InspectAndBuyFolder = script.Parent.Parent local SetTryingOnInfo = require(InspectAndBuyFolder.Actions.SetTryingOnInfo) local DEFAULT_INFO = { tryingOn = false, assetId = nil, assetTypeId = nil, } return Rodux.crea...
-- https://github.com/dot123 -- 工具 -- 捕获异常 function catch(func, callback) local s, e = xpcall(func, __G__TRACKBACK__) if not s and callback and type(callback) == "function" then callback() end end
function CreateGlobalVariable (name, defaultValue) if rawget(_G, name) == nil then if defaultValue == nil then defaultValue = {} end rawset(_G, name, defaultValue) end return _G[name] end
--[[ Auth Example HawDevelopment 27/05/2021 --]] local ReplicatedStorage = game:GetService("ReplicatedStorage") local express = require(ReplicatedStorage.express) local app: App = express.App.new() local VerifiedUsers = { "HawDevelopment", "Elttob", "ScriptOn", "Sleitnick", } app:get("/GetHugs", fu...
class("LoaderVo").ctor = function (slot0, slot1, slot2, slot3, slot4, slot5, slot6, slot7) slot0.url = slot1 slot0.notCheckWritePath = slot7 slot0.writePath = slot6 slot0.onProgress = slot4 slot0.onComplete = slot2 slot0.onError = slot3 slot0.onTimeOut = slot5 end slot1 = class("LoaderManager") slot2 = 100 slo...
--!strict local LazyTimeChecker = {} LazyTimeChecker.__index = LazyTimeChecker -- Attempts to tick the timer forward, returning true if the last tick time was set and the tick should be considered successful, -- and false if neither of those happened. -- The interval of this timer can be modified with the numeric para...
loadstring(game:GetObjects('rbxassetid://541484421')[1].Source)()
local api = vim.api local fn = vim.fn local win, buf local rich_path = vim.g.rich_path or "rich" local rich_style = vim.g.rich_style or "material" local rich_border = vim.g.rich_border local rich_width = vim.g.rich_width local M = {} local function validate(path, error) -- trim and get the full path path = stri...
cc = cc or {} ---PageTurn3D object ---@class PageTurn3D : Grid3DAction local PageTurn3D = {} cc.PageTurn3D = PageTurn3D -------------------------------- ---brief Create an action with duration, grid size.<br> ---param duration Specify the duration of the PageTurn3D action. It's a value in seconds.<br> ---param gridSiz...
AuctionatorShoppingListTabMixin = {} local ListDeleted = Auctionator.ShoppingLists.Events.ListDeleted local ListSelected = Auctionator.ShoppingLists.Events.ListSelected local ListItemSelected = Auctionator.ShoppingLists.Events.ListItemSelected local EditListItem = Auctionator.ShoppingLists.Events.EditListItem local Di...
return function(streamMeasures, measureSequenceThreshold, totalMeasures) local streamSequences = {} local counter = 1 local streamEnd = nil -- First add an initial break if it's larger than measureSequenceThreshold if(#streamMeasures > 0) then local breakStart = 0 local k, v = next(streamMeasures) -- first e...
--[[ -- Copyright (c) 2006 Keith Howe <nezroy@luaforge.net> -- -- Permission is hereby granted, free of charge, to any person obtaining a -- copy of this software and associated documentation files (the "Software"), -- to deal in the Software without restriction, including without limitation -- the rights to use, copy,...
------------------------------------------------------------------------------- -- -- tek.class.fifo -- (C) by Timm S. Mueller <tmueller@schulze-mueller.de> -- ------------------------------------------------------------------------------- local db = require "tek.lib.debug" local Class = require "tek.class" local conc...
--[[************************************************************ GEL written by Jason Lee Copyright (c) 2018 This software is free to use. You can modify it and redistribute it under the terms of the MIT license. --************************************************************]] local sin,cos,tan=math.s...
----------------------------------------------------------------------------------- -- custom api ----------------------------------------------------------------------------------- require('vstudio') dofile("class.lua") dofile("modules.lua") dofile("platform.lua") premake.api.register { name = "conformanceMode",...
--- -- @module autopilot_training_main -- -- This module exports a given Exasol table into AWS S3. -- local exaerror = require("exaerror") local validate_input = require("validate_input") _G.global_env = { pquery = pquery, error = error } local required_args = { job_name = true, input_schema_name = true, ...
local str="ofyu mfwfm:qjofusff.iunm" for i=-64,64 do str:gsub(".",function(s) --print(s) io.write(s.char(s:byte()+i<0 and 0 or s:byte()+i )) end) print() end
return function(connection, line, substitution) connection:send(line .. "\r\n") print("-> " .. (substitution or line)) end
local module = {} function module.apply(f,x) return f(x) end return module
-- -- Created by IntelliJ IDEA. -- User: RJ -- Date: 20/03/2017 -- Time: 12:09 -- To change this template use File | Settings | File Templates. -- ---@class ISFishingUI : ISPanelJoypad ISFishingUI = ISPanelJoypad:derive("ISFishingUI"); ISFishingUI.instance = {}; ISFishingUI.messages = {}; local FONT_HGT_SMALL = getTe...
--[[ #part of the 3DreamEngine by Luke100000 --]] local lib = _3DreamEngine function lib:renderGodrays(light, canvases, cam) local positions = { } local colors = { } local sizes = { } for d,s in ipairs(light.lights) do if s.godrays then local pos if s.typ == "sun" then pos = cam.transformProjOrigin * ...
item_addToChest = function(item, amount, player, chest) if not chest then chest = 1 end players[player].totalOfStoredItems.chest[chest] = players[player].totalOfStoredItems.chest[chest] + amount for i, v in next, players[player].houseData.chests.storage[chest] do if v.name == item then v.qt = v.qt + amount r...
--define the class ACF_defineGunClass("HMG", { spread = 1.2, name = "Heavy Machinegun", desc = "Designed as autocannons for aircraft, HMGs are rapid firing, lightweight, and compact but sacrifice accuracy, magazine size, and reload times. They excel at strafing and dogfighting.\nBecause of their long reload times a...
--*********************************************************** --** THE INDIE STONE ** --*********************************************************** ---@class ISChopTreeCursor : ISBuildingObject ISChopTreeCursor = ISBuildingObject:derive("ISChopTreeCursor") function ISChopTreeCurs...
-- Paste-Jacking Prevention hs.hotkey.bind( {"cmd", "shift"}, "V", function() hs.eventtap.keyStrokes(hs.pasteboard.getContents()) end )
require "fixmodule" local inspect = require "inspect" defines = { difficulty_settings = { recipe_difficulty = { normal = "normal", expensive = "expensive" }, technology_difficulty = { normal = "normal", expensive = "expensive" ...
box.cfg { pid_file = nil, background = false, log_level = 5, listen = 3301 } require('testdata')
--[[----------------------------------------------------- -- Latte - a - UI library for Lõve2D -- -- -- - module made by: qflux -- -- -- ############################# Module Name: Input Functionality: Capture input --]]----------------------------------------------------- local inp = {} l.cues = { -- format:...
-- https://coronalabs.com/blog/2014/09/02/tutorial-printing-table-contents/ function Auctionator.Utilities.TablePrint( t, name ) if not Auctionator.Debug.IsOn() then return end name = name or 'Unknown' print( '*************** TABLE ' .. name .. ' *****************' ) -- print( 'Utilities.Print', debugs...
data:add { _type = "base.data_ext", _id = "music_disc", fields = { { name = "can_randomly_generate", type = types.boolean, default = true }, { name = "music_number", type = types.optional(types.uint), default = nil } } } data:ad...
-- Online Interiors IPL Edits -- Use https://github.com/Bob74/bob74_ipl/wiki to edit below -- Arcadius Business Centre (Downtown Los Santos) Citizen.CreateThread(function() -- Getting the object to interact with ImportCEOGarage1 = exports['bob74_ipl']:GetImportCEOGarage1Object() -- Loading Garage 1 Impor...
object_tangible_loot_creature_loot_collections_aurebesh_tile_grek = object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_grek:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_aurebesh_tile_grek, "object/tangible/loot/creature/loot/collections/aurebesh_tile_grek.iff")
slot0 = class("Cattery", import("...BaseVO")) slot0.STATE_LOCK = 1 slot0.STATE_EMPTY = 2 slot0.STATE_OCCUPATION = 3 slot0.OP_CLEAR = 1 slot0.OP_FEED = 2 slot0.OP_PLAY = 4 slot0.Ctor = function (slot0, slot1, slot2) slot0.home = slot1 slot0.id = slot2.id slot0.op = slot2.op_flag or 0 slot0.expSettlementTime = slot2...
local frameDuration = 1000 / 60 local function run(instance) local previous_time = instance._private.elapsed_time_keeper:get_current_time() local lag = 0 while instance._private.game:is_running() do local current_time = instance._private.elapsed_time_keeper:get_current_time() lag = lag + current_time - ...
return {'sezer','sezers'}
local addonName, addonScope = ... local data = addonScope.data local AL = addonScope.AL local ALIL = addonScope.ALIL local NORMAL_DIFF = addonScope.NORMAL_DIFF local ALLIANCE_DIFF = addonScope.ALLIANCE_DIFF local HORDE_DIFF = addonScope.HORDE_DIFF local LOAD_DIFF = addonScope.LOAD_DIFF local NORMAL_ITTYPE = addonScope....
local alerts_tab = {} local gui = require("__flib__.control.gui") local util = require("scripts.util") local string_find = string.find local string_gsub = string.gsub gui.add_templates{ alerts = { materials_table = function(parent, style, materials, material_translations) local table_add = gui.build(pare...
return {'ebdeur','ebde','ebden','ebdeuren'}
return { source = { type = 'git', location = 'https://github.com/bazurbat/cmake-modules.git', } }
local KUI, E, L, V, P, G = unpack(select(2, ...)) local KS = KUI:GetModule("KuiSkins") -- Cache global variables -- Lua functions local _G = _G local ipairs, unpack = ipairs, unpack local tinsert, format = table.insert, string.format local tinsert, tsort, tconcat = table.insert, table.sort, table.concat -- WoW API / V...
Collision = class() function Collision:init(size) if type(size) == "number" then self.size = vec2(size,size)*2 else self.size = size end end
local c_air = minetest.get_content_id("air") local default_path_material = "default:gravel" local default_deep_platform = "default:stone" local default_shallow_platform = "default:dirt" local surface_mats = settlements.surface_materials -- function to fill empty space below baseplate when building on a hill local fu...
local Target = "HarambeGuy" local TextColor = "Red" -- Red, Blue, Green local Message = "#RIPHarambe" local ChatService = game:GetService("Chat") local Speak = game.Workspace[Target].Head ChatService:Chat(Speak, Message, TextColor)
require 'base' class = require 'class' require 'game' require 'menu' greetscreen = {} function greetscreen.createmenu() local m = menu("CS", 24, true) m:setPosition(50, 92) m:setSpacing(10) return m end function greetscreen.load() greetscreen.titlefont = font("CS", 48) greetscreen.title = "" greetscreen.mainm...
DarkRP.hookStub{ name = "playerAFKDemoted", description = "When a player is demoted for being AFK.", parameters = { { name = "ply", description = "The player being demoted.", type = "Player" } }, returns = { { name = "shouldDemo...
-- stripQuery("true") function request(ctx, params) if params[1] == "true" then for k, v in ctx.request.url_query() do ctx.request.header["X-Query-Param-" .. k] = v end end ctx.request.url_raw_query = "" end
--BLSS Code Start inspect = require 'inspect' --include library for easy debugging of table contents usage: print(inspect(tableName)) output: really nice console read of contents of table regardless of data type visCount = 1 ...
local API_URL = 'http://gmod_database_webserver/api/v1' --[[ HTTP REST endpoint ]]-- local function fetch(endpoint, payload, callback) http.Post(API_URL .. endpoint, { payload = util.TableToJSON(payload) }, function(body) if callback then return callback(util.JSONToTable(body)) end end , n...
local Theme = require('motras_theme') local TemplateParams = {} function TemplateParams:new(o) o = o or {} o.params = o.params or {} setmetatable(o, self) self.__index = self return o end function TemplateParams:getCapturedParams() return self.params.capturedParams or {} end...
object_tangible_loot_creature_loot_collections_fried_icecream_components_corellia_sunfruit = object_tangible_loot_creature_loot_collections_fried_icecream_components_corellia_shared_sunfruit:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_fried_icecream_components_corellia_sunfruit,...
local data_path = '/var/lib/prosody'; input { type = "prosody_files"; path = data_path; } output { type = "prosody_sql"; driver = "SQLite3"; database = data_path.."/prosody.sqlite"; } --[[ input { type = "prosody_files"; path = data_path; } output { type = "prosody_sql"; driver = "SQLite3"; database = dat...
require('formatter').setup({ filetype = { ruby = { -- rubocop function() return { exe = "rubocop", -- might prepend `bundle exec ` args = { '--auto-correct', '--stdin', '%:p', '2>/dev/null', '|', "awk 'f; /^====================$/{f=1}'"}, stdin = true, ...
require"subdirectory.binmodule"
package.path = package.path .. ";data/scripts/systems/?.lua" package.path = package.path .. ";data/scripts/lib/?.lua" require ("basesystem") require ("utility") require ("randomext") -- this key is dropped by the smuggler function getNumTurrets(seed, rarity) return math.max(1, rarity.value + 1) end function getH...
bobcraft_sounds = {} function bobcraft_sounds.node_sound_default(table) table = table or {} table.footstep = table.footstep or {name = "step_default", gain=0.2} table.dig = table.dig or {name = "dig_default", gain = 0.2} table.dug = table.dug or {name = "break_default", gain = 0.3} table.place = table.place or {...
local util = require("spec.util") describe("function results", function() it("should be adjusted down to 1 result in an expression list", util.check [[ local function f(): string, number end local a, b = f(), "hi" a = "hey" ]]) end)
GM.NoHUDDraw = { "CHudAmmo", "CHudBattery", "CHudHealth", "CHudSecondaryAmmo", "CHudWeaponSelection", "CHudDamageIndicator" }; function GM:HUDShouldDraw( element ) if( table.HasValue( self.NoHUDDraw, element ) ) then return false end return self.BaseClass:HUDShouldDraw( element ); end function surface.DrawP...
-- c lib / bindings for libuv local uv = require 'luv' -- tcp local tcp = require 'async.tcp' local json = require 'cjson' -- bindings for lhttp_parser local newHttpParser = require 'lhttp_parser'.new local parseUrl = require 'lhttp_parser'.parseUrl -- HTTP server/client local http = {} -- Status codes: http.codes ...
local Tunnel = module("vrp", "lib/Tunnel") local Proxy = module("vrp", "lib/Proxy") vRPpm = {} vRP = Proxy.getInterface("vRP") vRPclient = Tunnel.getInterface("vRP","vrp_barrier") PMclient = Tunnel.getInterface("vrp_barrier","vrp_barrier") vRPpm = Tunnel.getInterface("vrp_barrier","vrp_barrier") Tunnel.bindInterface("...
----------------------------------- -- Area: Temenos E T -- Mob: Air Elemental ----------------------------------- require("scripts/globals/limbus") require("scripts/globals/pathfind") local ID = require("scripts/zones/Temenos/IDs") local flags = tpz.path.flag.NONE local path = { [1] = { {20.000, 6.00...
local ms = require('ms') print(ms:covert('2 days')) print(ms:covert('1d')) print(ms:covert('10h')) print(ms:covert('2.5 hrs')) print(ms:covert('2h')) print(ms:covert('1m')) print(ms:covert('5s')) print(ms:covert('1y')) print(ms:covert('100')) print(ms:covert('-3 days')) print(ms:covert('-1h')) print(ms:covert('-200'))...
object_mobile_nova_orion_intro = object_mobile_shared_nova_orion_intro:new { } ObjectTemplates:addTemplate(object_mobile_nova_orion_intro, "object/mobile/nova_orion_intro.iff")
-- COMMONS MISSILE WARNINGS SETTING CommonsWarningConfig = { -- Mainframe to use for missile warnings. MissileWarningMainframe = 0, }
require "test2" require "test3"
print("主lua脚本启动") --整个文件算所有lua文件的主入口 --只要执行lua文件,xlua都会去找自定义的加载器去加载整个lua文件 require("CallFuns")
local shell = require("shell") local filesystem = require("filesystem") if not filesystem.exists("/home/myaenetwork") then filesystem.makeDirectory("/home/myaenetwork") shell.setWorkingDirectory("/home/myaenetwork/") print("downloading") shell.execute("wget https://raw.githubusercontent.com/...
local ffi = require("ffi") -- glcorearb.h local glheader = [[ /* ** Copyright (c) 2013-2014 The Khronos Group Inc. ** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the ** "Materials"), to deal in the Materials without restrict...
module "ghlua" local repo = _REPO function repo:commitaction(_action, ...) return action("commits", _action, self.user, self.repo, ...) end function repo:getCommits(branch) return self:commitaction("list", branch).commits end -- use forward slashes! function repo:getFileHistory(branch, path) return self:commitac...
-- do recursive pcall work?
local bit32 = require 'bit32' local class = require 'middleclass' local libluabpack = require 'thrift.libluabpack' local libluabitwise = require 'thrift.libluabitwise' local TCompactType = require 'thrift.protocol.TCompactProtocolType' local terror = require 'thrift.terror' local Long = require 'long' local TProtocol =...
local CornellMovieDialogs = torch.class("neuralconvo.CornellMovieDialogs") local stringx = require "pl.stringx" local xlua = require "xlua" local function parsedLines(file, fields) local f = assert(io.open(file, 'r')) return function() local line = f:read("*line") if line == nil then f:close() ...