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--[[ --MIT License -- --Copyright (c) 2019 manilarome --Copyright (c) 2020 Tom Meyers -- --Permission is hereby granted, free of charge, to any person obtaining a copy --of this software and associated documentation files (the "Software"), to deal --in the Software without restriction, including without limitation the ...
local dataToSend = {} dataToSend[1] = {'pump on', 1} sendToTS = require("sendToTS") sendToTS.sendData('JSF pump keys', dataToSend, false, true) sendToSparkfun = nil package.loaded["sendToTS"]=nil
package("libx11") set_homepage("https://www.x.org/") set_description("X.Org: Core X11 protocol client library") set_urls("https://www.x.org/archive/individual/lib/libX11-$(version).tar.bz2") add_versions("1.6.9", "9cc7e8d000d6193fa5af580d50d689380b8287052270f5bb26a5fb6b58b2bed1") if is_plat("maco...
if not easylua then error("[XSYS] Unable to initialize without Easylua") end xsys = xsys or {} xsys.StringPatterns = { Prefix = "[!|/|%.|;]", String = "[\"|']", Separator = "[,]", Escape = "[\\]" } team.SetUp(1,"default",Color(128,128,128)) xsys.Notify = function(msg,txt) local ok = hook.Run("XsysNoti...
local M = {} local symbols,symbolsorg={},{} M.symbols,M.symbolsorg=symbols,symbolsorg local locations={} M.locations=locations local sections={} M.sections=sections local relations={} M.relations=relations local stats={} M.stats=stats setmetatable(stats, stats) local before_link={} M.before_link=before_link M.strip ...
local Clockwork = Clockwork; local PLUGIN = PLUGIN; -- Called when a player's character data should be saved. function PLUGIN:PlayerSaveCharacterData(player, data) if (data["backpackTable"]) then for k, v in pairs (data["backpackTable"]) do data["backpackTable"][k] = math.Clamp(math.Round(v), 0, 10); end; el...
require 'nn' -- a typical convolutional network, with locally-normalized hidden -- units, and L2-pooling -- Note: the architecture of this convnet is loosely based on Pierre Sermanet's -- work on this dataset (http://arxiv.org/abs/1204.3968). In particular -- the use of LP-pooling (with P=2) has a very positive impact...
-- MYTHIC SNAKE BOSS -- -- MYTHIC SNAKE ( mythic_snake ) -- SNAKE SHAMAN ( snake_shaman ) -- DIVINE SNAKE ( divine_snake ) -- SNAKE MAGE ( snake_mage ) -- SPIRIT SNAKE ( spirit_snake ) -- SNAKE AVENGER ( snake_avenger ) -- [ SNAKE 1 KEY BOSS ] -- mythic_snake = { on_spawn = function(mob) mob:warp(236, 10, 18) end...
local require = require local builder = require "oil.builder" local base = require "oil.arch.base" local arch = require "oil.arch.corba" module "oil.builder.corba" ValueEncoder = arch.ValueEncoder {require "oil.corba.giop.Codec" } ObjectReferrer = arch.ObjectReferrer {require "oil.corba.gi...
module 'mock' -------------------------------------------------------------------- CLASS: CommentItemText ( CommentItem ) :MODEL{ Field 'text' :string(); } function CommentItemText:createVisualizer() return CommentItemTextVisualizer( self ) end --------------------------------------------------------------------...
-- Cette ligne permet d'afficher des traces dans la console pendant l'éxécution io.stdout:setvbuf('no') -- Empèche Love de filtrer les contours des images quand elles sont redimentionnées -- Indispensable pour du pixel art love.graphics.setDefaultFilter("nearest") if arg[#arg] == "-debug" then require("mobdebug").start...
--[[ Copyright (c) 2019 igor725, scaledteam released under The MIT license http://opensource.org/licenses/MIT ]] local GEN_BIOME_STEP = 20 local GEN_BIOME_RADIUS = 2 local GEN_ENABLE_HOUSES = true local GEN_HOUSES_COUNT_MULT = 1 / 50000 local heightGrass local heightLava local heightMap local layers local biomes l...
att.PrintName = "KerSlug" att.Icon = Material("entities/ammo_kecal.png") att.Description = "A modified slug shell from KerkOTech. Even more accurate, and more effective at range, but at the cost of being only a single projectile, and increased recoil." att.Desc_Pros = { } att.Desc_Cons = { "- Projectile count...
local function ColorToCMYK(col) local K = math.max(col.r, col.g, col.b) local k = 255 - K return (K - col.r) / K, (K - col.g) / K, (K - col.b) / K, k end local color_formats = { { name = "rgb", tostring = function(c) return string.format("%s, %s, %s", c.r, c.g, c.b) end, tocolor = function(s) local r...
require("ts3init") require("ts3defs") require("ts3events") local listVars = { const = { MODULE = "List Vars Module", MODULESHORT = "LV", MODULEFOLDER = "listvars", MODULEFILE = "listVars", MODULEEXT = "lua", MODULEVERSION = "1.0", MODULEAUTHOR = "Bluscream", DEBUG = true, }, var = {}, } local functio...
vim.api.nvim_exec([[ augroup LspExtensions autocmd! autocmd BufHidden,BufLeave,InsertEnter *.rs lua require'lsp_extensions.inlay_hints'.clear() autocmd CursorMoved,InsertLeave,BufEnter,BufWinEnter,TabEnter,BufWritePost *.rs lua require'lsp_extensions'.inlay_hints{ prefix = '', highlight = "Comment", enabled = {...
project("Zycore") targetdir(redext.paths.build("libs")) kind("StaticLib") language("C") includedirs( { redext.paths.deps("zyantific"), redext.paths.deps("renhook", "deps", "zydis", "dependencies", "zycore", "include") }) files( { redext.paths.deps("renhook", "d...
return function(parent, dir) local lgi = require 'lgi' local Gtk = lgi.Gtk local Gdk = lgi.Gdk local cairo = lgi.cairo local window = Gtk.Window { title = "Drawing Area", border_width = 8, Gtk.Box { orientation = 'VERTICAL', spacing = 8, border_width = 8, Gtk.Label { use_markup = tr...
function HandleListCommand(Split, Player) local PlayerTable = {} local ForEachPlayer = function(a_Player) table.insert(PlayerTable, a_Player:GetName()) end cRoot:Get():ForEachPlayer(ForEachPlayer) table.sort(PlayerTable) local Response = SendMessage(Player, "Players (" .. #PlayerTable .. "): " .. table.concat...
TrafficAmount = 15 PedestrianAmount = 65 ParkedAmount = 10 EnableDispatch = false --[[ TrafficAmount changes how much traffic there is on the Roads, this goes from 100% to 0%, values over 100% are also supported but not recommended, under 0% will cause a game crash. PedestrianAmount changes how many Peds roam the S...
local Xform = nil local cam = nil local cameraScript = nil local playerScript = nil local b = true local cameraMove = false local startCutScene = false local vec = Vector3(0 ,0, -44.54) local JiangShi = nil local JiangShiMesh = nil local JiangShiXform = nil local JiangShiAnimator = nil local BG = nil local BGMesh =...
-- Copyright (c) 2020 Trevor Redfern -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT describe("game.ui.quest_view", function() require "game.ui" local quest = require("assets.quests.guild_rats"):clone() local quest_view = moonpie.ui.components.quest_view({ ...
local ffi = require "ffi" require "resty.openssl.include.ossl_typ" require "resty.openssl.include.evp" local OPENSSL_10 = require("resty.openssl.version").OPENSSL_10 local OPENSSL_11 = require("resty.openssl.version").OPENSSL_11 ffi.cdef [[ /*__owur*/ int HMAC_Init_ex(HMAC_CTX *ctx, const void *key, int len, cons...
-- Gas turbines ACF_DefineEngine( "Turbine-Small-Trans", { name = "Gas Turbine, Small, Transaxial", desc = "A small gas turbine, high power and a very wide powerband\n\nThese turbines are optimized for aero use, but can be used in other specialized roles, being powerful but suffering from poor throttle response and...
---------------------------------------------------------- -- Load RayUI Environment ---------------------------------------------------------- RayUI:LoadEnv("Misc") local M = _Misc local mod = M:NewModule("RaidUtility", "AceEvent-3.0") local S = R.Skins local function CheckRaidStatus() local inInstance, instan...
function lmd( ... ) -- -- LMD Produces logical matrix for disjunction, return an LM object -- M = LMD for classical logic -- M = LMD(K) for k-valued logic -- Example: m = lmd, m = lmd(2) local arg={...} local ni = select("#",...) k = arg[1] if ( ni == 0 ) then k =...
--key,measurement,value,str(now),type,tags local key=KEYS[1] local measurement=ARGV[1] local value = tonumber(ARGV[2]) local now = tonumber(ARGV[3]) local type=ARGV[4] local tags=ARGV[5] local node=ARGV[6] local hsetkey =string.format("stats:%s",node) local v= {} local c="" local m local prev = redis.call('HGET',hs...
function widget:GetInfo() return { name = "Tactical Draw", desc = "Draw tactical plans on the map", author = "ashdnazg", date = "08 Oct 2014", license = "GNU GPL, v2 or later", layer = 2, enabled = false, } end -- Localisations ...
local shell function init() shell = tonumber(kernel.getenv("shell")) kernel.send(shell, {print="[DIR] [./]"}) kernel.send(shell, {print="apps/"}) kernel.kill(0) end function update() end function draw() end
return {'agaat','agaathfonds','agaathlening','agamie','agape','agapen','agaragar','agaten','agave','agaveplant','agame','agana','agata','agatha','agathe','agaven','agaves','agaveplanten','agatas','agathas','agathes'}
local helpers = require "spec.helpers" describe("gp-jwt-redis", function() local proxy_client local admin_client setup(function() local api1 = assert(helpers.dao.apis:insert { name = "lumen-api", hosts = { "lumen-api" }, upstream_url = "http://localhost" }) assert(helpers...
-- for testing only: clear the database q = DicomObject:new() dicomdelete(q) servercommand('initializetables:') local a=os.clock() dofile('anonymizer\\trial_bulk_get.lua') require('csv') TrialID = 'trial1' dofile('anonymizer\\trial_collect.lua') TrialID = 'trial2' dofile('anonymizer\\trial_collect.lua') print(os.clo...
-- Mylly GUI GDI+ renderer project "Lib-MGUI-Renderer-GDIPlus" kind "StaticLib" language "C++" files { "*.h", "*.c", "*.cpp", "premake4.lua" } includedirs { ".", "..", "../..", "../../.." } location ( "../../../../Projects/" .. os.get() .. "/" .. _ACTION ) vpaths { ["Shared"] = { "../Shared/**" }, ...
-- -- Created by IntelliJ IDEA. -- User: nander -- Date: 09/02/2018 -- Time: 21:25 -- To change this template use File | Settings | File Templates. -- local sti = require "lib.sti" --green --pink --ember --purple LOADBYMAPFILE = function(mapmane) MAP = sti(mapmane) local mainLayer = MAP.layers.main for i in...
client_script 'config.lua' client_script 'client.lua' server_script "config.lua" server_script "server.lua" server_export "HideUserTag" server_export "ShowUserTag"
return { PlaceObj("ModItemOptionNumber", { "name", "Amount", "DisplayName", T(302535920011462, "Amount to wait before delivery"), "DefaultValue", 10, "MinValue", 1, "MaxValue", 200, "StepSize", 10, }), }
local function AppendToEnum( tbl, key ) if rawget(tbl,key) ~= nil then return end local maxVal = 0 for k, v in next, tbl do if type(v) == "number" and v > maxVal then maxVal = v end end rawset( tbl, key, maxVal+1 ) rawset( tbl, maxVal+1, key ) -- incrase max each t...
-- MODULE CONFIG.LUA -- by Garran Plum -- -- GP Configuration for this individual mod. -- IMPORT GP OBJECT local myMod, GP = ... GP:log("config.lua", GP:version()) -- MY CONFIG Mod Name local modName = "REMIX" -- MY CONFIG Remix local remix = { MAX = { "BUILDING_PART_AUTOMATE_FOUNTAIN_BASIN", "BU...
local types = {"dff", "txd", "col"} local loadedFiles = {} local loadedModels = {} local loadedLODs = {} local function getFileType(src) for i, t in ipairs(types) do if string.find(src, t, 1, true) then return t end end return false end local function loadFile(file) local ...
return { dependency_failure = { act = { ["0.9.2-1"] = { rock_name = "argv", rock_version = "0.2.1-1" } }, ["adal-lua"] = { ["0.0.2-1"] = { rock_name = "lbase64", rock_version = "20120820-1" } }, alnbox = { ["1.0.0-1"] = { rock_n...
local function encrypt(message, key) local key_bytes if type(key) == "string" then key_bytes = {} for key_index = 1, #key do key_bytes[key_index] = string.byte(key, key_index) end else key_bytes = key end local message_length = #message local key_length = #key_bytes local message_bytes = {...
describe("LMDB environment", function() local os = require 'os' local lmdb = require 'lmdb' local utils = require 'utils' local dump = utils.dump local testdb = './db/test' local env, msg = nil before_each(function() env, msg = lmdb.environment(testdb, {subdir = false, max_dbs=8}) ...
-- Each level will inherit from this class which itself inherits from Gamestate. -- This class is Gamestate but with function for loading up Tiled maps. local bump = require 'libs.bump.bump' local Gamestate = require 'libs.hump.gamestate' local Class = require 'libs.hump.class' local sti = require 'libs.sti.sti' -- Ne...
-- RTS tools mod for minetest -- Copyright (c) 2015 est31 <MTest31@outlook.com> -- License: LGPL v2.1+ rtstools = {} local rtsp = {} rtsp.buildings = {} rtsp.loaded_buildings = {} rtsp.building_plans = {} local modpath = minetest.get_modpath(minetest.get_current_modname()) .. "/" local rtsp_dofile = function (name) ...
local JSIterator = require "jsiterator" local pi = require "pi" local li = ipairs({"a", "b", "C"}) local it = JSIterator(li) for i, v in it do print(i, v) end
local delta = tonumber(ARGV[2]) local value = delta local old = tonumber(redis.call('get', ARGV[1])) if old then value = value + old end if not redis.call('set', ARGV[1], value) then return nil end return value
---------------------------------- -- Area: Windurst Woods -- NPC: Ju Kamja -- Type: Item Deliverer -- !pos 58.145 -2.5 -136.91 241 ----------------------------------- local ID = require("scripts/zones/Windurst_Woods/IDs") ----------------------------------- function onTrade(player, npc, trade) end function onTrigge...
--[[ Copyright (c) 2010 Peter "Corsix" Cawley Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, dis...
-- ============================= -- -- Copyright 2018 FiatAccompli -- -- ============================= -- -- Provides the public api (in the ModSettings table) that other mods use to declare and use settings. if not ModSettings then local STORAGE_NAME_PREFIX = 'MOD_SETTING_'; local NO_OPTIONS = {}; local Types = ...
local Color, colors, Group, groups, styles = require('colorbuddy').setup() vim.g.colors_name = 'monokai-soda' vim.cmd('set background=dark') -- pallete Color.new('purple', '#AE81FF') Color.new('yellow', '#E6DB74') Color.new('pink', '#f92a72') Color.new('white', '#cfcfc2') Color.new('gray', '#75715e') Color.new('darkg...
local a,b,c;local d,e,f,g,h,i,j;local k,l,m,n,o,p,q,r,s;local t,u,v,w,x,y,z,A,B,C;if game then local D=script.Parent;q=require(D.lulpeg.lulpeg)else q=require("lpeg")end;do do local E;local F={AddChild=function(self,G)G:SetIndent(tostring(self._indent).." ")return table.insert(self._children,G)end,SetIndent=function(se...
table.insert( data.raw["recipe"]["nuclear-fuel-reprocessing"].results, { type = "item", name = "plutonium", amount_min = 1, amount_max = 3}) table.insert( data.raw["recipe"]["nuclear-fuel-reprocessing"].results, { type = "item", name = "nuclear-waste", amount = 5}) table.insert( data.raw["recipe"]["nuclear-fuel-reproce...
function isSpellOnCooldownByName(spellname) return isSpellOnCooldownById(getSpellId(spellname)) end function isSpellOnCooldownById(spellbookId) local start, duration = GetSpellCooldown(spellbookId, "BOOKTYPE_SPELL ") return start ~= 0 end -- Returns the spellbookId of the spell function getSpellId(spe...
local function errHandler(e) -- Try to get the number of the line of the template that caused the error, -- parsing the text of the stacktrace. Note that the string here in the -- matching pattern should correspond to whatever is generated in the -- template_eval function, further down local stacktrace = deb...
oocState = getElementData(getRootElement(),"globalooc:state") or 0 function getOOCState() return oocState end function setOOCState(state) oocState = state setElementData(getRootElement(),"globalooc:state", state, false) end function sendMessageToAdmins(message) local players = exports.pool:getPoolEle...
return { { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onStack" }, arg_list = { attr = "cannonPower", number = 100 } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onStack" }, arg_list = { ...
object_building_player_city_garden_rebel_01 = object_building_player_city_shared_garden_rebel_01:new { lotSize = 0, baseMaintenanceRate = 0, allowedZones = {"corellia", "dantooine", "lok", "naboo", "rori", "talus", "tatooine"}, length = 7, width = 7, cityRankRequired = 3, cityMaintenanceBase = 30000, abilityReq...
local MapGlobalVariable = { Maps = {}, MapModifiers = {}, MapThreats = { { name = 'None', title = '', description = 'No threats added to map', serverstartfunction = function() end, clientstartfunction = function() e...
local VERSION_MAJOR = 3 local VERSION_MINOR = 0 local VERSION_PATCH = 0 return { _VERSION_MAJOR = VERSION_MAJOR, _VERSION_MINOR = VERSION_MINOR, _VERSION_PATCH = VERSION_PATCH, _VERSION = string.format('%d.%d.%d', VERSION_MAJOR, VERSION_MINOR, VERSION_PATCH), }
return { include = function() includedirs { "../vendor/lua/" } includedirs { "../vendor/lua-cmsgpack/src" } includedirs { "../vendor/lua-rapidjson/src" } add_dependencies 'vendor:msgpack-c' end, run = function() targetname "lua54" language "C" kind "StaticLib" if os.istarget('windows') then ...
RegisterNetEvent('qb-vineyard:server:getGrapes') AddEventHandler('qb-vineyard:server:getGrapes', function() local Player = QBCore.Functions.GetPlayer(source) Player.Functions.AddItem("grape", Config.GrapeAmount) TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items['grape'], "add") end...
width=1920 height=1080 vid = Video("assets/pexels/cats/production ID_3869112.downsized.mp4") ChaosMonkey = {} function ChaosMonkey.new(output_count, initial_sources) self = {} self.initial_sources = initial_sources self.output_count = outputs self.destinations = {} for i=1,output_count do ...
require("moonsc").import_tags() -- Test that default history content is executed correctly. -- The Process MUST execute any executable content in the transition -- after the parent state's onentry handlers, and, in the case where -- the history pseudo-state is the target of an <initial> transition, -- the executable c...
DOOR_HASHES = { [123675751] = { 123675751, 603318791, "p_door_photo02x", 2735.5290527344, -1115.708984375, 48.100471496582 }, [804086151] = { 804086151, -705727376, "p_doornbd31x", 2629.2954101563, -1220.2932128906, 52.398143768311 }, [841127028] = { 841127028, 831542679, "s_doorsldprtn01x", 2710.5659179688...
modifier_sven_gods_strength_lua = class({}) -------------------------------------------------------------------------------- function modifier_sven_gods_strength_lua:IsPurgable() return false end -------------------------------------------------------------------------------- function modifier_sven_gods_strength_lu...
return { -- [General] -- LetterDelay = 0.025; -- Change this to the amount of seconds you want to wait before the next letter in the NPC's message is shown. [accepts number >= 0] AllowPlayerToSkipDelay = true; -- If true, this allows the player to show all of the message without waiting for it to be pieced back tog...
local str = require("iron.util.strings") local category = {} category.as = function(obj, desired_type) return function(mappings) local obj_type = type(obj) if obj_type == desired_type then return obj else return mappings[obj_type][desired_type](obj) end end end sm = setmetatable funct...
local Gamestate = require 'vendor/gamestate' local Tween = require 'vendor/tween' local anim8 = require 'vendor/anim8' local sound = require 'vendor/TEsound' local Door = {} Door.__index = Door function Door.new(node, collider) local door = {} setmetatable(door, Door) door.level = node.properties.lev...
--[[ -- This file was automatically generated by Inclua 0.2.0 (https://github.com/gilzoide/inclua) -- -- The Inclua team hopes this file was accurately generated, that it will be useful -- and will never give SEGFAULTs, throw exceptions, or panic in a similar way. -- This software is provided 'as-is', without any warr...
-- NOTE: shortenings may be redundant in TIC 0.80+ --[[ common shortenings ]] local getmt,setmt=getmetatable,setmetatable local min,max,floor,ceil=math.min,math.max,math.floor,math.ceil local abs,rand=math.abs,math.random local huge,sin,cos,PI=math.huge,math.sin,math.cos,math.pi local...
local pitch = ui.reference("AA", "Anti-aimbot angles", "pitch") local base = ui.reference("AA", "Anti-aimbot angles", "yaw base") local yaw, yaw_slider = ui.reference("AA", "Anti-aimbot angles", "yaw") local jitter, jitter_slider = ui.reference("AA", "Anti-aimbot angles", "yaw jitter") local body, body_slider = ui....
function onCreate() -- background shit makeLuaSprite('BG-01', 'BG-01', -700, -350); setLuaSpriteScrollFactor('BG-01', 0.9, 0.9); scaleObject('BG-01', 0.8, 0.7); makeLuaSprite('BG-00', 'BG-00', -1000, -800); setLuaSpriteScrollFactor('BG-00', 0.9, 0.9); scaleObject('BG-00', 1.1, 1.1); makeLuaSprite...
-- add target target("kon") -- make as a static library set_kind("static") set_optimize("none") set_symbols("debug") add_defines("DEBUG", "__debug__") add_deps("tbox") add_deps("sregex") -- add defines add_defines("__kon_prefix__=\"kon\"") -- add include directories a...
socket = require 'socket' describe('require "socket" in this file', function() it('loads environment with "socket"', function() assert.is_not_nil(socket) end) end) describe('require "pl" in another file', function() it('does not keep "List" in environment', function() assert.is_nil(List) assert.is_n...
return Def.ActorFrame{ Def.ActorFrame{ OnCommand=function(s) s:zoomy(0):sleep(0.8):linear(0.2):zoomy(1) end, Def.Sprite{ Texture="next-back.png"; InitCommand=function(s) s:valign(1):x(320) end, SwitchToPage1Command=function(s) s:sleep(0.05):linear(0.4):addx(640) e...
local mexico = require "mexico" -- -- Mexico wrapper for a corona images. -- local Image = mexico.class(mexico.DisplayObject) -- -- Magic new function, since corona creates the object -- and not we. -- Image.new = function(styles) if styles.left then return display.newImage(styles.filename, styles.left, styles...
-- gist.lua - Gist client for ComputerCraft -- Made by JackMacWindows for CraftOS-PC and CC: Tweaked if not http then printError("Gist requires http API") if _G.config ~= nil then printError("Set http_enable to true in the CraftOS-PC configuration") else printError("Set http_enable to true in ComputerCraft...
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937' client_scripts { 'client.lua', 'props.lua' }
--[[ Copyright (c) 2011-2014 chukong-inc.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, dis...
local class = require 'ext.class' local Set = require 'symmath.set.Set' local symmath --[[ TODO IntegerQuotientRingCoset to hold {p n + q} for p > 1 in Naturals for 0 <= q < p in Naturals --]] local EvenInteger = class(Set) function EvenInteger:isSubsetOf(s) symmath = symmath or require 'symmath' if EvenInteger:is...
-- Code adapted from https://github.com/y0ast/VAE-Torch local KLDCriterion, parent = torch.class('nn.KLDCriterion', 'nn.Criterion') function KLDCriterion:updateOutput(input, target) -- 0.5 * sum(1 + log(sigma^2) - mu^2 - sigma^2) local KLDelement = (input[2] + 1):add(-1,torch.pow(input[1],2)):add(-1,torch.exp...
minko.sdk = {} minko.sdk.path = function(p) -- note: cannot use path.join() here because `p` can start with '/' return path.getabsolute(MINKO_HOME .. '/' .. p) end
function draw() imgui.Begin("1 ms thing") state.IsWindowHovered = imgui.IsWindowHovered() if imgui.Button("up") then local notes = state.SelectedHitObjects local result = {} for _, note in pairs(notes) do if note.EndTime == 0 then table.inser...
local interactedVehicles, interactedEngines = {}, {} local ox_inventory = exports.ox_inventory local GetCurrentResourceName = GetCurrentResourceName() ESX.RegisterServerCallback('Boost-Locksystem:HasKeys', function(source, cb, _plate) if HasKeys(source, _plate) then if not interactedVehicles[_plate] or interacte...
EFFECT.Mat = Material( "effects/tool_tracer" ) /*--------------------------------------------------------- Init( data table ) ---------------------------------------------------------*/ function EFFECT:Init( data ) //self.WeaponEnt = data:GetEntity() //self.Attachment = data:GetAttachment() // Ke...
--把对方的hp伤害用mp抵挡
return function() local treesitter = safe_require 'nvim-treesitter.configs' if not treesitter then return end treesitter.setup { ensure_installed = 'all', highlight = { enable = true, -- false will disable the whole extension -- disable = { 'json' }, -- list of language that will be dis...
--[[ Author: Dennis Werner Garske (DWG) License: MIT License ]] local _G = _G or getfenv(0) local Roids = _G.Roids or {} Roids.mouseoverUnit = Roids.mouseoverUnit or nil; local Extension = Roids.RegisterExtension("CT_UnitFrames"); Extension.RegisterEvent("ADDON_LOADED", "OnLoad"); function Extension.SetHook(widget)...
util.AddNetworkString("AdvDupe2_SendGhosts") util.AddNetworkString("AdvDupe2_AddGhost") function AdvDupe2.SendGhost(ply, AddOne) net.Start("AdvDupe2_AddGhost") net.WriteString(AddOne.Model) net.WriteInt(#AddOne.PhysicsObjects, 8) for i=0, #AddOne.PhysicsObjects do net.WriteAngle(AddOne.PhysicsObjects[i].Ang...
--[[ Returns a new list containing only the elements within the given range. ]] local function getRange(list, startIndex, endIndex) assert(startIndex <= endIndex, "startIndex must be less than or equal to endIndex") local new = {} local index = 1 for i = math.max(1, startIndex), math.min(#list, endInd...
PlayState = Class{__includes = BaseState} function PlayState:init(params) self.name = "PlayState" -- start our level # label off-screen self.stageLabelY = -64 self.stageLabelText = "" self.timers = {} --[[ Based on GD50 Assignment 3 (Match-3) ]] Event.on('stage-changed', func...
-- v2.7.4
structure.library_project("foundation")
local basic_serializer = require "kong.plugins.log-serializers.basic" local BasePlugin = require "kong.plugins.base_plugin" local LuaProducer = require "kong.plugins.log-buffering.lua_producer" local JSONProducer = require "kong.plugins.log-buffering.json_producer" local Sender = require "kong.plugins.http-log.sender" ...
--- -- @author wesen -- @copyright 2019 wesen <wesen-ac@web.de> -- @release 0.1 -- @license MIT -- --- -- Calculates the width of strings in the clients consoles. -- -- @type StringWidthCalculator -- local StringWidthCalculator = {} --- -- The width of the currently parsed strings and characters -- -- @tfield int wi...
return function() g.startify_lists = {{type = "dir", header = {" Most recently updated in " .. fn.getcwd()}}} -- use vsc root when enter file g.startify_change_to_vcs_root = 1 -- do not show 'edit' and 'quit' options g.startify_enable_special = 1 -- start from 1 when choosing g.startify_cust...
local util = require("util") -- Manager object local t = { isFirstTime = true, ignoreInitially = { ANIMAL = true, ASSET_GROUP = true, BASE_NODE = true, BASE_EDGE = true, CONSTRUCTION = true, SIM_BUILDING = true, TOWN = true, TOWN_BUILDING = true, }, ignoreAlways = { SIM_PERSON = true }, visit...
project "stb" kind "StaticLib" language "C" staticruntime "off" targetdir ("bin/" .. outputdir .. "/%{prj.name}") objdir ("bin-int/" .. outputdir .. "/%{prj.name}") files { "stb_image.h", "stb_image.c", } filter "configurations:Debug" runtime "Debug" symbols "on" filter "configurations:Release" ...
--Flying admin pet Separate Functions [776] AKA: chris7766 --Noobs Take This Then Say They Made It --Way To Go Noob You Stole This Model! --This Version Is For Scriptbuilder --and also. Don't make another "Caik Assistant" out of this player = game:GetService("Players").peyquinn pet = nil pettype = "Diamond" head = nil...
--[[ -- -- created by xinpeng.zhao -- --]] local IDPool = class("IDPool"); function IDPool:ctor() self._index = -1; self._data = {}; end --[[ --@ obj class obj or other --Re@ int64 --]] function IDPool:GenID(obj) if obj then self._index = self._index + 1; self._data[self._index] = obj; return self._index;...