content stringlengths 5 1.05M |
|---|
local ecs = require("ECSAPI")
local xml = require("xmlParser")
local image = require("image")
local event = require("event")
local unicode = require("unicode")
local fs = require("filesystem")
local gpu = require("component").gpu
-----------------------------------------------------------------------------------------... |
object_building_heroic_echo_base = object_building_heroic_shared_echo_base:new {
}
ObjectTemplates:addTemplate(object_building_heroic_echo_base, "object/building/heroic/echo_base.iff")
|
-- http://www.tobiasbuckell.com
-- VIGOR: one fiction writer's variation on Vim/eMacs style modal bindings
-- Project to do list:
-- * I need persistent banner alert in upper or lower part of screen saying
-- you're in editing mode, the different color isn't enough, I keep
-- forgetting I'm in the mode.
-- * Delete... |
-- P17 - [1.1.8 过程作为黑箱抽象]
function average(x, y)
return (x + y) / 2
end
function abs(x)
if x < 0 then
return -x
else
return x
end
end
function square(x)
return x * x
end
function sqrt(x)
function good_enough(guess)
return abs(square(guess) - x) < 0.001
end
f... |
object_tangible_furniture_flooring_metal_frn_flooring_metal_s22 = object_tangible_furniture_flooring_metal_shared_frn_flooring_metal_s22:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_flooring_metal_frn_flooring_metal_s22, "object/tangible/furniture/flooring/metal/frn_flooring_metal_s22.iff")
|
--
-- Autogenerated by Thrift
--
-- DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
-- @generated
--
local Thrift = require 'Thrift'
local TType = Thrift.TType
local TMessageType = Thrift.TMessageType
local __TObject = Thrift.__TObject
local TApplicationException = Thrift.TApplicationException
local _... |
local T, C, L = Tukui:unpack()
-- if (true) then return end
local UnitName, UnitClass, UnitGUID = UnitName, UnitClass, UnitGUID
local GetTime = GetTime
local IsInInstance, IsInGroup, IsInRaid = IsInInstance, IsInGroup, IsInRaid
local GetNumGroupMembers = GetNumGroupMembers
local GetSpellInfo, GetSpellCooldown, GetSpe... |
local tr = aegisub.gettext
script_name = tr"文本统计"
script_description = tr"对所选行进行文本统计"
script_author = "domo"
script_version = "1.0"
include("unicode.lua")
k_threshold=1
function text_stat(subtitles, selected_lines, active_line)
for i=1,#subtitles do
if subtitles[i].class=="dialogue" then
dialogue_st... |
--***********************************************************
--** THE INDIE STONE **
--***********************************************************
require "TimedActions/ISBaseTimedAction"
---@class ISLockDoors : ISBaseTimedAction
ISLockDoors = ISBaseTimedAction:derive("ISLockDoo... |
local Package = {}
LoadPackage("./Logger.dua")
print("loaded")
local Logger = Import("nl.cubic-inc.logger.Main")
local ProxyEnum = Import("nl.cubic-inc.RequireProxy.Enum")
function Package.OnInitialize()
Logger:Info("Package loaded!")
ProxiedRequests.TestOne = {
ProxyTo = "nl.cubic-inc.RequireProxy.Enum",
... |
---@meta
---@class ccs.ComAudio :cc.Component@all parent class: Component,PlayableProtocol
local ComAudio={ }
ccs.ComAudio=ComAudio
---*
---@return self
function ComAudio:stopAllEffects () end
---*
---@return float
function ComAudio:getEffectsVolume () end
---*
---@param nSoundId unsigned_int
---@return self
fu... |
--[[------------------------------------------------------
dub.Function
------------
A public class method or function definition.
--]]------------------------------------------------------
local lib = {
type = 'dub.Function',
-- C function names to use for the binding function.
OP_TO_NAME = {
['... |
---------------------------------------------
--
-- Venom Breath
--
---------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
... |
return {'ukkepuk','ukkel','ukkelaar','ukkels','ukken','ukkepukken','ukkelse'} |
local crypto = require('_crypto')
local fs = require('fs')
local path = require('path')
local ca_path = path.join(__dirname, 'ca')
local ca_cert = fs.readFileSync(path.join(ca_path, 'ca.crt'))
local cert_to_verify = fs.readFileSync(path.join(ca_path, 'server.crt'))
local bad_cert = [[-----BEGIN CERTIFICATE-----
MIIFx... |
module(...,package.seeall)
local hook = require('hook')
local Solenoids = {}
local SolValues = {}
local function setupSolenoids()
for i = 1,8 do
Solenoids.i = wpilib.Solenoid(i)
SolValues.i = false
end
end
hook.add("RobotInit", "InitSolenoidSetup", setupSolenoids)
function set(n, val)
Solenoids[n]:Set(val)
... |
-- supporting testfile; belongs to 'cl_spec.lua'
describe('Tests the busted command-line options', function()
it('is a test with a tag #tag1', function()
-- works by counting failure
error('error 1 on tag1')
end)
spec('is a test with a tag #tag1', function()
-- works by counting failure
error('... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('XTemplate', {
group = "CCC",
id = "CommandCenterStatsRow",
PlaceObj('XTemplateWindow', {
'IdNode', true,
}, {
PlaceObj('XTemplateWindow', {
'__class', "XLabel",
'Id', "idName",
'TextStyle', "CCCStatsValue",
'Translate', tru... |
local lg = love.graphics
local width = 360
local height = 240
local outputWidth = 1280
local outputHeight = 720
local internalCanvas = nil
local offsetX = 0
local offsetY = 0
local scale = 2
local viewport = {}
function viewport.resize(w, h)
outputWidth = w
outputHeight = h
scale = math.max(1, math.floor(math.mi... |
local Water = {}
Water.__index = Water
function Water.new(x, y, w, h, c)
local t = {}
setmetatable(t, Water)
t.x = x
t.y = y
t.w = w
t.h = h
t.c = c
t.color = {0, 0, 100}
return t
end
function Water:draw()
love.graphics.setColor(self.color)
love.graphics.rectangle('fill', self.x, self.y, self.... |
-- This script is used for realtime emulation of the environment in V-REP
function sysCall_init()
-- Add required handles here
drone = sim.getObjectHandle('Drone_Pos_Emulation')
-- Subscribing to the required topic
whycon_sub = simROS.subscribe('/whycon/poses', 'geometry_msgs/PoseArray', 'w... |
local M={}
A,B=0,0
function M.hi() A=A+1; print(0,A,B) end
return M
|
--[[
Updater.lua
Note: this could encapsulate check-for-update and uninstall too, but doesn't, yet.
Initial motivation is so plugin can customize updating without extending app object.
--]]
local Updater, dbg = Object:newClass{ className= 'Updater', register=true }
--- Constr... |
return {
init_effect = "",
name = "",
time = 2.1,
picture = "",
desc = "持续伤害",
stack = 1,
id = 13753,
icon = 13750,
last_effect = "",
effect_list = {
{
type = "BattleBuffHP",
trigger = {
"onAttach"
},
arg_list = {
number = -200
}
}
}
}
|
local function print(event, msg)
if game ~= nil then
for _,player in pairs(game.players) do
player.print(msg)
end
end
end
--swap comment to toggle debug prints
local function debug() end
--local debug = print
-- When some research is completed, build the reverse index of the crafting table
-- to fin... |
local thunderboltBrightness = 0.7
function handleLayoutChange()
local thunderboltCount = 0
local screenSet = hs.screen.allScreens()
for _, screen in pairs(screenSet) do
if screen:name():match("Thunderbolt Display") then
thunderboltCount = thunderboltCount + 1
end
end
if thunderboltCount >= 2 ... |
local signal = {}
local C = require 'signal.ffi'
--[[
1D valid convolution with stride
]]--
function signal.conv1d(input, kernel, stride, mode)
kernel = kernel:typeAs(input)
local input_data = input:data()
local kernel_data = kernel:data()
local input_size = input:size(1)
local kernel_size = kernel:size(... |
package.path='../src/?.lua;'.. package.path
local l=require "lib"
local t=require "tbl"
math.randomseed(1)
local o ,oo, any = l.o, l.oo, l.any
local Num, Sym,Tbl = t.Num, t.Sym, t.Tbl
local function going( x,y,z)
x = Sym.new()
y = Num.new()
x:add("love")
x:add("hate")
x:add("hate")
y:add(20)
y:a... |
-- Header
exar_kun_exchange_template = ConvoTemplate:new {
initialScreen = "first_screen",
templateType = "Lua",
luaClassHandler = "exar_kun_exchange_convo_handler",
screens = {}
}
-- 5 Token Exchange Screen
exar_kun_exchange_items_screen = ConvoScreen:new {
id = "items_screen",
leftDialog = "",
... |
require('strict').on()
local log = require('log')
log.info(os.getenv('TARANTOOL_CONSOLE_SOCK'))
log.info(os.getenv('TARANTOOL_WORKDIR'))
log.info(os.getenv('TARANTOOL_PID_FILE'))
|
---@meta
tablepool={}
function tablepool.release(tag, obj, noclear) end
function tablepool.fetch(tag, narr, nrec) end
return tablepool |
local cfg = {}
cfg.dumpSpot = {
-604.31396484375,-1592.3865966797,26.761739730835
}
return cfg |
-- Generates an animated spinning radial pattern useful for
-- psychodelic animation.
local width = 384
local height = 240
local c1 = { r = 244, g = 97, b = 27 }
local c2 = { r = 255, g = 235, b = 1 }
local num_rays = 15
local num_phases = 4
local out_file = "out%d.data"
function write_pixel(fout, p)
local data =... |
showfps = false
lastfps = 0
fps = 0
timer = nil
function toggleShowFPS()
showfps = not showfps
if (showfps) then
fps = 0
lastfps = 0
addEventHandler("onClientRender", getRootElement(), countFPS)
timer = setTimer(resetFPS, 1000, 0)
else
killTimer(timer)
timer = nil
removeEventHandler(... |
local checkpoints = require("Checkpoints/checkpoints")
local dwelling3 = {
identifier = "dwelling3",
title = "Dwelling 3: Lizard Ladder",
theme = THEME.DWELLING,
width = 8,
height = 4,
file_name = "dwell-3.lvl",
world = 1,
level = 3,
}
local level_state = {
loaded = false,
call... |
require("bobextended-update-gem")
-- require("bobextended-update-ele")
-- require("bobextended-update-slag")
function momoTweak.updates.ExtendedUpdate()
-- momoTweak.updates.ExtendedGemUpdate()
-- momoTweak.updates.ExtendedSlagUpdate()
for _, class in pairs({"purple", "green"}) do
local tech = momoIRTweak.tech... |
complex = require('complex')
a = complex(1.2, 3.4)
print('a:', a)
b = complex(2.3, 4.5)
print('b:', b)
print('a+b:', a+b)
print('a-b:', a-b)
print('a*b:', a*b)
print('a/b:', a/b)
print('a^b:', a^b)
print('a.real:', a.real)
print('a.imag:', a.imag)
print('a.norm:', a.norm)
print('a.normsq:', a.normsq)
print('a.arg:', a... |
event.ignoreAll()
event.clear()
filesystem.initFileSystem("/dev")
scriptInfo = {
network = component.proxy("F3E5BCC346FF7360CCFB49990E6286D0"),
name = "InvMgr_H2",
fileSystemMonitor = false,
hallName = "H2",
topupPrefix = "TopUp2",
port = 106,
auxPanel = "InvMgr_H2_ControlPanel1",
emgP... |
function add(a, b)
return a + b
end
if 1 > 2 then
print("大于")
elseif 2 > 3 then
print("小于")
end
print(add(1, 11)) |
--
-- Please see the readme.txt file included with this distribution for
-- attribution and copyright information.
--
function clearSelection()
for k, w in ipairs(getWindows()) do
w.base.setFrame(nil);
end
end
function addIdentity(id, aLabels, nodeLocal)
for k, v in ipairs(activeidentities) do
if v == id the... |
local ResourceObject = require "kong_client.resources.resource_object"
local Consumer = ResourceObject:extend()
Consumer.PATH = "consumers"
return Consumer
|
local _0_0 = nil
do
local name_0_ = "lispdocs"
local module_0_ = nil
do
local x_0_ = package.loaded[name_0_]
if ("table" == type(x_0_)) then
module_0_ = x_0_
else
module_0_ = {}
end
end
module_0_["aniseed/module"] = name_0_
module_0_["aniseed/locals"] = ((module_0_)["aniseed/loca... |
--init.lua
print('\ninit.lua ver 1.2')
wifi.setmode(wifi.STATION)
print(' set mode=STATION (mode='..wifi.getmode()..')')
print(' MAC: ',wifi.sta.getmac())
print(' chip: ',node.chipid())
print(' heap: ',node.heap())
-- wifi config start
wifi.sta.config("FrontierHSI","")
-- wifi config end
wifi.sta.connect()
-- tmr.a... |
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
if player:getStorageValue(Storage.QuestChests.DoubletQuest) == 1 then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'The loose board is empty.')
else
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'You have found a doublet.')
player:addItem... |
return {'eukaryoot','eukaryoten','eukaryote'} |
MP = {}
ESX = nil
ESXLoaded = false
Citizen.CreateThread(function ()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
while ESX.GetPlayerData().job == nil do
Citizen.Wait(10)
end
ESXLoaded = true
end)
Citizen.CreateThread(fun... |
local v,s,t,f = require("Vec2"),require("Size"),true,false
return {"Array",{"Phyx.Rect","rect","Static",v(-1,-1),0,v(0,0),s(400,400),1,0.4,0.4,0,0,f,v(0,-10),f,t,0,f,"",v(0,0)}} |
--------------------------------------------------------------------------------
--- Double-ended queue wrapper
-- @module lua-nucleo.deque
-- This file is a part of lua-nucleo library
-- @copyright lua-nucleo authors (see file `COPYRIGHT` for the license)
---------------------------------------------------------------... |
stormtrooper_dewback = Creature:new {
objectName = "@mob/creature_names:stormtrooper_dewback",
socialGroup = "imperial",
faction = "imperial",
level = 29,
chanceHit = 0.38,
damageMin = 280,
damageMax = 290,
baseXp = 2914,
baseHAM = 8300,
baseHAMmax = 10100,
armor = 0,
resists = {140,120,0,140,-1,-1,-1,-1,-1... |
function string.trim(s)
return (s:gsub("^%s*(.-)%s*$", "%1"))
end
local function set_filename(s)
if type(s) == 'table' then
s = s.parameter
end
global.filename = string.trim(tostring(s))
game.print(string.format("Deaths for this save will be written to: 'script-output/stream_data/%s", global.filename))
e... |
-- ... completion.lua
local cmp = require("cmp")
cmp.setup({
mapping = {
["<C-d>"] = cmp.mapping.scroll_docs(-4),
["<C-f>"] = cmp.mapping.scroll_docs(4),
["<C-q>"] = cmp.mapping.close(),
["<C-y>"] = cmp.mapping.confirm({ select = true }),
["<C-Space>"] = cmp.mapping.complete(),
["<CR>"] = c... |
-- This file can be loaded as a telescope extension
local M = {}
-- Custom theme picker
-- Most of the code is copied from telescope buffer builtin
-- Src: https://github.com/nvim-telescope/telescope.nvim/blob/master/lua/telescope/builtin/internal.lua
M.term_picker = function(opts)
local pickers, finders, previewer... |
char = workspace.rigletto.Torso
mod = Instance.new("Model")
mod.Parent = workspace.rigletto
Name = char.Parent.Name
mod.Name = "<(o_O)> " ..Name.. " <(O_o)>"
hum = Instance.new("Humanoid")
hum.MaxHealth = 0
hum.Health = 0
hum.Parent = mod
script.Parent = mod.Parent
frame = Instance.new("Part")
frame.Size = Vecto... |
---@meta
---@class cc.Scheduler :cc.Ref
local Scheduler={ }
cc.Scheduler=Scheduler
---* Modifies the time of all scheduled callbacks.<br>
---* You can use this property to create a 'slow motion' or 'fast forward' effect.<br>
---* Default is 1.0. To create a 'slow motion' effect, use values below 1.0.<br>
---* To ... |
local spawnedWeeds = 1
local weedPlants = {}
local isPickingUp, isProcessing = false, false
Citizen.CreateThread(function()
while true do
Citizen.Wait(10)
local coords = GetEntityCoords(PlayerPedId())
if GetDistanceBetweenCoords(coords, Config.FieldZones.WeedField.coords, true) < 20 then
TriggerEvent('esx:s... |
-------------------------------------------------------------------------------
-- ElvUI Professions Datatext By Lockslap (US, Bleeding Hollow)
--------------------------------------------------------------------------------
local AceLocale = LibStub:GetLibrary("AceLocale-3.0")
local L = AceLocale:NewLocale("ElvUI_... |
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
local stringstream = require("string_stream")
local str_decode = require("string_decode")
--
-- See also: Source (http:... |
-- alien-magazine --
data:extend({
{
type = "recipe",
name = "alien-magazine",
enabled = false,
energy_required = 10,
result = "alien-magazine",
result_count = 1,
ingredients =
{
{ "alien-plate", 2 }, { "iron-plate", 6 }, { "copper-plate", ... |
-- Concert Task Manager (CSysGuard)
local tasks = require("tasks")
local draw = require("OCX/OCDraw")
local ui = require("OCX/OCUI")
local window = require("window").newWindow(70, 23, "NeoQuack")
local gpu = require("driver").gpu
local fileName = ...
fileName = fileName or "A:/Fuchas/Interfaces/Concert/editor.lua"
l... |
local utils = require('frameworks/utils')
local x = utils.typecheck(function(...) return table.pack(...) end, 'table')
a = x(1, 2, 3)
utils.display(a)
utils.display(12, 3, { 'x', 'y', 'z' }, nil, 7) |
#!/usr/local/bin/luatrace -s
trace_codename = function(codename, callback)
local debugid = trace.debugid(codename)
if debugid ~= 0 then
trace.single(debugid,callback)
else
printf("WARNING: Cannot locate debugid for '%s'\n", codename)
end
end
initial_timestamp = 0
workqueue_ptr_map = {};
get_prefix = function(... |
--[[
Available Have's:
* Define if we have the ALSA backend
=> ALSA
* Define if we have the OSS backend
=> OSS
* Define if we have the Solaris backend
=> SOLARIS
* Define if we have the DSound backend
=> DSOUND
* Define if we have the Windows Multimedia backend
=> WINMM
* Define if we have ... |
local ltn_data = {}
local event = require("__flib__.event")
local util = require("scripts.util")
local alert_popup_gui = require("scripts.gui.alert-popup")
local math_floor = math.floor
local table_insert = table.insert
local table_remove = table.remove
local table_sort = table.sort
-- -----------------------------... |
fx_version 'adamant'
game 'gta5'
author 'daavee#0101'
description 'dv_doctor'
shared_script 'config.lua'
client_scripts {
'@es_extended/locale.lua',
'locales/en.lua',
'locales/hu.lua',
'client/main.lua'
}
server_scripts {
'@mysql-async/lib/MySQL.lua',
'@es_extended/locale.lua',
'locales/en.lua',
'locales/h... |
Quests = {};
function Quests.find_item()
end
function Quests.find_multiple_items()
end
function Quests.find_location()
end |
local bit = bit or require "bit32"
local path = (...):match("(.-)[^%.]+$")
local opcodes = require(path .. ".opcodes")
local instructions = {}
local cpu, registers, status, bus
local band, bor, bxor, rshift, lshift, bnot = bit.band, bit.bor, bit.bxor, bit.rshift, bit.lshift, bit.bnot
function instructions:init(cpu_... |
---------------------------------------------------------------------------------------------------
-- func: addcurrency <currency type> <amount> <target player>
-- desc: Adds the specified currency to the player
---------------------------------------------------------------------------------------------------
cmdpro... |
-- Copyright (c) 2019 Phil Leblanc -- see LICENSE file
------------------------------------------------------------------------
--[[ L5 poll functions and constants
XXXXXXXXXXXXXX Work In Progress !!! XXXXXXXXXXXXXXXXX
At the moment, a better example of l5.poll() usage can be found
in file 'process.lua' (eg.... |
---
-- Compose two real-valued signals into the real and imaginary parts of a
-- complex-valued signal.
--
-- $$ y[n] = x_{real}[n] + j \, x_{imag}[n] $$
--
-- @category Type Conversion
-- @block FloatToComplexBlock
--
-- @signature real:Float32, imag:Float32 > out:ComplexFloat32
--
-- @usage
-- local floattocomplex = ... |
----------------------------------------------------------------------------------------------------
--
-- Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
--
-- SPDX-License-Identifier: Apache-2.0 OR MIT
--
--
-... |
local blueberryBush = Action()
function blueberryBush.onUse(player, item, fromPosition, target, toPosition, isHotkey)
item:transform(3700)
item:decay()
Game.createItem(3588, 3, fromPosition)
return true
end
blueberryBush:id(3699)
blueberryBush:register()
|
local V = {
Name = "Toyota FJ Cruiser",
Class = "prop_vehicle_jeep",
Category = "TDM Cars",
Author = "TheDanishMaster, Turn 10",
Information = "A drivable Toyota FJ Cruiser by TheDanishMaster",
Model = "models/tdmcars/toy_fj.mdl",
KeyValues = {
vehiclescript = "scripts/vehicles/TDMCars... |
--
-- created with TexturePacker (http://www.codeandweb.com/texturepacker)
--
-- $TexturePacker:SmartUpdate:2316fec887f2c3781963939248357da6:25d09de8ce2e2d960634711b536eb781:cf8ab4992190eb44f97f06311ef326d7$
--
-- local sheetInfo = require("mysheet")
-- local myImageSheet = graphics.newImageSheet( "mysheet.png", sheetI... |
ambox = require('ambox')
function player(name)
local self_addr = ambox.self_addr()
while true do
ball = ambox.recv()
print(name .. " got ball, hits " .. ball.hits)
ambox.send(ball.from, { from = self_addr, hits = ball.hits + 1 })
end
end
mike_addr = ambox.spawn(player, "Mike")
mary_addr = ambox.spaw... |
local text_width = 420
local _zoom = {
active = WideScale(1.15,1.1),
inactive = WideScale(0.55,0.5)
}
local active_index = 0
local choice_actors = {}
local af
local InputHandler = function(event)
if not event.PlayerNumber or not event.button then return false end
if event.type == "InputEventType_FirstPress" th... |
local a,t=...
local itemID=1
t.portgear={
[17690]=true, -- Frostwolf Insignia Rank 1
[17691]=true, -- Stormpike Insignia Rank 1
[17900]=true, -- Stormpike Insignia Rank 2
[17901]=true, -- Stormpike Insignia Rank 3
[17902]=true, -- Stormpike Insignia Rank 4
[17903]=true, -- Stormpike Insignia Rank 5
[17904]=true... |
describe("Table list", function()
local table_list = require("data_structures.table_list")
local list = table_list.new({ 1, 2, 3 })
assert.equal(3, list:len())
for i = 1, 3 do
assert.truthy(list:in_bounds(i))
assert.equal(i, list:get(i))
list:set(i, i)
assert(i, list:get(i))
end
local expected_index = 0
... |
local url = require("url")
local http = require('http')
require('tap')(function(test)
test('http-timeout', function(expect)
local PORT = process.env.PORT or 10086
local options = {
method = 'GET',
port = PORT,
host = '127.0.0.1',
path = '/'
}
local server
server = http.c... |
--
-- Author: SunLightJuly
-- Date: 2014-07-29 11:04:34
--
local ArmatureTestLayer = require("layers.ArmatureTestLayer")
local TestAsynchronousLoading = class("TestAsynchronousLoading", ArmatureTestLayer)
function TestAsynchronousLoading:ctor()
TestAsynchronousLoading.super.ctor(self)
end
function TestAsynchronousLo... |
---------------------------------------------------------------------------------------------------
-- Proposal:
-- https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0148-template-additional-submenus.md#backwards-compatibility
-- Description: Tests sending a parentID param in a AddSubMenu request
-... |
function OnEnable()
end
function OnDisable()
end
function OnCreate()
Heal = Card.create("Heal", "Assets/Card_Health.png")
Card.show(Heal, false)
Info = {Damage = 0,Health=0,Mana = 5,Name="Heal",Description = "Restores 2 health"}
end |
dxMain = {}
dxMain.__mt = {__index = dxMain}
function dxMain:delete()
deleteElementFromAllElements(self.el)
if isElement(self.el) then
destroyElement(self.el)
end
if isElement(self.rt) then
destroyElement(self.rt)
end
for k,v in ipairs(self.children) do
v:delete()
end
--delete element from ... |
local eterna_0 = DoorSlot("eterna","0")
local eterna_0_hub = DoorSlotHub("eterna","0",eterna_0)
eterna_0:setHubIcon(eterna_0_hub)
local eterna_1 = DoorSlot("eterna","1")
local eterna_1_hub = DoorSlotHub("eterna","1",eterna_1)
eterna_1:setHubIcon(eterna_1_hub)
local eterna_2 = DoorSlot("eterna","2")
local eterna_2_hub =... |
fx_version 'adamant'
games { 'common' }
author 'Scoob'
description 'NUI SPZ'
version '0.1'
ui_page "nui/index.html"
client_scripts {
'client/*.lua',
}
files {
"nui/index.html",
"nui/app.js",
"nui/style.css",
"nui/reset.css",
}
|
zen.lib.recipe.replaceIngredient("electronic-circuit", "iron-plate", "wood", 1)
zen.lib.recipe.replaceIngredient("advanced-circuit", "copper-cable", "tinned-cable", 4)
zen.lib.recipe.replaceIngredient("advanced-circuit", "electronic-circuit", "electronic-component", 2)
zen.lib.recipe.replaceIngredient("processing-unit"... |
--[[
# Copyright 2001-2014 Cisco Systems, Inc. and/or its affiliates. All rights
# reserved.
#
# This file contains proprietary Detector Content created by Cisco Systems,
# Inc. or its affiliates ("Cisco") and is distributed under the GNU General
# Public License, v2 (the "GPL"). This file may also include Detector Co... |
return
{
[1] = {id=1,y=100,},
[3] = {id=3,y=300,},
} |
X = {}
local IBUtil = require(GetScriptDirectory() .. "/ItemBuildlogic");
local npcBot = GetBot();
local talents = IBUtil.FillTalenTable(npcBot);
local skills = IBUtil.FillSkillTable(npcBot, IBUtil.GetSlotPattern(3));
X["items"] = {
"item_poor_mans_shield",
"item_boots",
"item_hand_of_midas",
"item_phase_boots"... |
return {'czech'} |
AddCSLuaFile("lightsaberplus/lightsaberplus.lua")
AddCSLuaFile("lightsaberplus_config.lua")
include("lightsaberplus/lightsaberplus.lua")
if SERVER then resource.AddFile("materials/vgui/entities/lightsaber_plus.vmt") end
|
-----------------------------------------
-- ID: 5053
-- Scroll of Dark Carol
-- Teaches the song Dark Carol
-----------------------------------------
function onItemCheck(target)
return target:canLearnSpell(445)
end
function onItemUse(target)
target:addSpell(445)
end
|
local import = {}
import.list = {"importLua", "importTxt", "importJson"}
import.baseDirectory = love.filesystem.getSourceBaseDirectory()
import.path = import.baseDirectory.."/map/map"
function import.txt()
local filename = export.path..".txt"
if filename ~= nil then
grid.map = {}
for line in io.li... |
local newcclosure = newcclosure or function(f)
return f
end
local getreg = debug.getregistry or getreg
if not getreg then
warn("Your exploit does not support the functions required for this script")
end
local pistol
local rifle
local rocketlauncher
local shotgun
local ak47
for _,o in pairs(getreg()) do
if typeof(o)... |
game.ReplicatedStorage.GiveTool:FireServer("Water")
--[[
Change water with any drink.
Drink List
Water
Cola
Fanta
Sparky
Surgic
Charge
Mtn Dew
You dont get charged!
--]] |
return {
0,0,0,0,0,0,0,0,0,0,2024,2025,2026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2071,2072,2073,2074,2075,2076,2077,
1329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2106,2107,2108,2109,2110,0,
1329,0,0,0,0,0,1330,0,0,0,1793,1793,1793,0,0,0,0,0,0,0,0,0,778,77... |
local myNAME = "merCharacterSheet"
local settext = LibGetText(myNAME).settext
settext("|c<<1>><<C:2>>|r recently upgraded a riding skill. S/he can train again in <<3>>.",
"|c<<1>><<C:2>>|r hat kürzlich eine Reitfähigkeit verbessert. In <<3>> kann <<p:2>> sie erneut steigern.")
settext("|c<<1>><<C:2>>|r is rea... |
GM.Triggers = {}
GM.Triggers.Config = {}
GM.Triggers.Entities = {}
function GM:AddTrigger( vMin, vMax, Function, bRemoveOnTouch )
if !vMin or !vMax then return end
local trigger = {
min = vMin,
max = vMax,
f = Function,
rm = bRemoveOnTouch and bRemoveOnTouch or false
}
table.insert( self.Triggers.Config... |
local state = {}
state._NAME = ...
local vector = require'vector'
local Body = require'Body'
local t_entry, t_update, t_finish
local timeout = 10.0
require'mcm'
local qLArm0, qRArm0
function state.entry()
print(state._NAME..' Entry' )
-- Update the time of entry
local t_entry_prev = t_entry -- When entry was p... |
local api = vim.api
local M = {}
--#region TYPES
---@class HiSpec
---@field fg string
---@field bg string
---@field ctermfg integer
---@field ctermbg integer
---@field gui string
---@field sp string
---@field blend integer
---@field default boolean
---@class HiLinkSpec
---@field force boolean
---@field default ... |
local MapConfig = require "config.MapConfig"
local TeamModule = require "module.TeamModule"
local View = {}
function View:Start(data)
self.view = CS.SGK.UIReference.Setup(self.gameObject)
self.view.bg[UI.Image]:LoadSprite("map/"..MapConfig.GetMapConf(data.map_id).mapImage)
self.view.mask[CS.UGUIClickEventListener].o... |
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