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require("core/object"); require("core/dict"); require("gameData/gameData"); local SettingInfo = class(GameData); SettingKeys = { kSetting = "setting"; kMute = "mute"; --静音 kMusicVolume = "musicVolume"; --音乐音量 kEffectVolume = "effectVolume"; --音效音量 kReadPoker = "readPoker"; --语音读牌 kShake = "shak...
return { id = "moai", name = "Moai", description = "Mysterious head.", type = "hat", rarity = 2, hidden = false, }
return { corvipe = { acceleration = 0, brakerate = 0, buildangle = 8192, buildcostenergy = 24415, buildcostmetal = 1345, builder = false, buildinggrounddecaldecayspeed = 30, buildinggrounddecalsizex = 5, buildinggrounddecalsizey = 5, buildinggrounddecaltype = "corvipe_aoplane.dds", buildpic = "co...
----------------------------------------- -- ID: 19001 -- Item: Gastraphetes ----------------------------------------- require("scripts/globals/msg") require("scripts/globals/npc_util") ----------------------------------- function onItemCheck(target) if target:getFreeSlotsCount() == 0 then return tpz.msg.b...
resource_manifest_version "44febabe-d386-4d18-afbe-5e627f4af937" client_script "help-c.lua"
local Node = require('gui.node') local PackSlot = require('gui.pack_slot') local floor = math.floor --- Contains all the hotbar slots. local PlayerPack = {} PlayerPack.__index = PlayerPack setmetatable(PlayerPack, {__index = Node}) function PlayerPack.new(player) local self = setmetatable(Node.new(), PlayerPack) ...
-- package.loaded['plenary.path'] = nil -- package.loaded['plenary.neorocks'] = nil local luvjob = require('luvjob') local Path = require('plenary.path') local run = require('plenary.run') local win_float = require('plenary.window.float') local headless = require('plenary.nvim_meta').is_headless local job_printer...
local ConVar_RestrictFingers = CreateClientConVar( "finger_restrict", "1", false, false ) local PANEL = {} local MAX_ANGLE_X = 100 local MAX_ANGLE_Y = 100 function PANEL:Init() self.Value = { 0, 0 } self.UpdateTimer = 0 self.LastShiftState = false -- Don't update convars straight away. self.NextUpdate = CurT...
local function LoadFile(path) local WORK_DIR = string.match(debug.getinfo(1, "S").source, "@(.+\\src\\)") local string = string local match = string.match -- 檢查副檔名並將路徑的 . 替換成 / path = table.concat{string.gsub(string.sub(path, 1, string.find(path, "[^.]+$")-2), "%.", "/"), "....
local ffi = require 'ffi' local get_ptr = require 'Q/UTILS/lua/get_ptr' local cmem = require 'libcmem' local Scalar = require 'libsclr' local function mem_initialize(subs) local hdr = [[ typedef struct _reduce_sum_<<qtype>>_args { <<reduce_ctype>> sum_val; uint64_t num; // number of non-null elem...
local component=require("component") local sides=require("sides") local thread=require("thread") require("libevent") require("libnetbox") require("util") --- Auto Configure local digital_controller = proxy("digital_controller_box") local digital_receiver = proxy("digital_receiver_box") local out_ticket = proxy("routin...
Locales['sv'] = { planting_too_steep = 'Lite för brant där, va?', planting_too_far = 'Gå lite närmre.', planting_not_suitable_soil = 'Där växer det nog dåligt.', }
GPHYSGUN = GPHYSGUN or {} -- Enable/Disable print debbuging messages (clients can also see some messages) GPHYSGUN.Debug = true -- Groups that have the permission to use Physgun Freeze GPHYSGUN.PhysgunPermission = { ["superadmin"] = true, ["admin"] = true, ["moderator"] = true, } -- Enable/Di...
database = { host = "127.0.0.1", name = "gta5_gamemode_essential", username = "root", password = "Police911" }
function getServerTime( ) local hour = getRealTime().hour local minute = getRealTime().minute triggerClientEvent(source, "setClientTime", source, hour - 4, minute) end addEvent("getServerTime", true) addEventHandler("getServerTime", root, getServerTime) function setServerTime( ) local hour = getRealTime()....
function love.conf(love) love.window.width = 1280 love.window.height = 800 love.window.vsync = true end
-- SilentsReplacement -- SafeWaitForChild -- July 01, 2021 --[[ SafeWaitForChild(instance : Instance, childName : string, timeOut : number | nil) --> Instance | nil [Child] ]] local Signal = require(script.Signal) local Maid = require(script.Maid) local LocalConstants = { DefaultTimeout = 15, ErrorMessages =...
--[[ Copyright (C) 2018 Google Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope th...
EditorPlayEffect = EditorPlayEffect or class(MissionScriptEditor) EditorPlayEffect.USES_POINT_ORIENTATION = true function EditorPlayEffect:create_element() EditorPlayEffect.super.create_element(self) self._element.class = "ElementPlayEffect" self._element.values.effect = "none" self._element.values.screen_space = f...
--------------------------------------------- --COTCH V.Alpha - By: ANI-KIBA, cam-maker Team Delta Bit -------------------------------------------- --[[ * Cotch - The Game * Copyright 2016 Carlos Monge and ANI-KIBA * Licensed under MIT (https://github.com/carcmonge/cotch/blob/master/LICENSE) ]]-- -----------...
--============================================================================-- -- generation.lua --============================================================================-- -- for handling terrain generation in underground layer(s) --============================================================================-- ...
function EarthSpirit_OnEnterCombat(Unit,Event) Unit:CastSpell(38365) Unit:RegisterEvent("EarthSpirit_Boulder", 8500, 0) end function EarthSpirit_Boulder(Unit,Event) Unit:FullCastSpellOnTarget(38498,Unit:GetClosestPlayer()) end function EarthSpirit_OnLeaveCombat(Unit,Event) Unit:RemoveEvents() end function EarthS...
ITEM.Name = 'Drink Me' ITEM.Price = 1000 ITEM.Model = 'models/props_phx/misc/potato_launcher_explosive.mdl' ITEM.Follower = 'liquidcan' function ITEM:OnEquip(ply, modifications) ply:Fo_CreateFollower( self.Follower ) end function ITEM:OnHolster(ply) ply:Fo_RemoveFollower( self.Follower ) end
local isActive = true local AWSBehaviorHTTPTest = { } function AWSBehaviorHTTPTest:OnActivate() local runTestEventId = GameplayNotificationId(self.entityId, "Run Tests") self.gamePlayHandler = GameplayNotificationBus.Connect(self, runTestEventId) self.httpHandler = AWSBehaviorHTTPNotificationsBus.Co...
Config = {} Config.InfiniteRepairs = false -- Should one repairkit last forever? Config.RepairTime = 15 -- In seconds, how long should a repair take? Config.IgnoreAbort = true -- Remove repairkit from inventory even if user aborts repairs? Config.AllowMecano = true -- Allow mechanics to use this repairkit? ...
object_static_worldbuilding_structures_mun_nboo_block_building_32x16_destroyed_s03 = object_static_worldbuilding_structures_shared_mun_nboo_block_building_32x16_destroyed_s03:new { } ObjectTemplates:addTemplate(object_static_worldbuilding_structures_mun_nboo_block_building_32x16_destroyed_s03, "object/static/worldbuild...
project "Mongoose" SetupNativeDependencyProject() local version = "3.0" local repo = "hg:https://code.google.com/p/mongoose" local license = "MIT" kind "StaticLib" files { "*.cpp" } includedirs { "include" }
local SiamesePlusGlobalCriterion, parent = torch.class('nn.SiamesePlusGlobalCriterion', 'nn.Criterion') local epsilon = 1e-35 function SiamesePlusGlobalCriterion:__init() parent.__init(self) self.alpha = 1 self.Li = torch.Tensor() self.gradInput = {} self.t = 0.4 self.teta = 1 self.lambda = ...
function Client:getServerPlayers() local players = {LocalPlayer}; for p in Client:GetPlayers() do table.insert(players, p); end return players; end
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. cbimap = Map("asterisk", "asterisk", "") sip = cbimap:section(TypedSection, "sip", "SIP Connection", "") sip.addremove = true alwaysinternational = sip:optio...
--2021.1.11 Created by kk -- REQUIRE_HELP_CHECK_INTERVAL = 10 LAST_HELP_CHECK_TIME = 0 function ShouldCheck() local NowTime = GetTime() if LAST_HELP_CHECK_TIME == 0 or NowTime - LAST_HELP_CHECK_TIME > REQUIRE_HELP_CHECK_INTERVAL then LAST_HELP_CHECK_TIME = NowTime return true end r...
local states = {} function states.gameStart() love.graphics.printf("My Game!!!", 0, 200, love.graphics.getWidth(), "center") end function states.gamePaused() love.graphics.printf("PAUSED", 0, love.graphics.getHeight() / 3, love.graphics.getWidth(), "center") end function states.gameOver() love.graphics.p...
#!/usr/bin/env lua --[[ Dependencies ------------ - Lua - http://www.lua.org - lpeg - http://www.inf.puc-rio.br/~roberto/lpeg/lpeg.html - cosmo - http://cosmo.luaforge.net --]] -- usage: lua skilldoc-ng.lua skillppfile.ils -- output: skillppfile.html -- Work arround for a bug in the Lua package of Scientific Lin...
-- Copyright (C) 2021 Igara Studio S.A. -- -- This file is released under the terms of the MIT license. -- Read LICENSE.txt for more information. dofile('./test_utils.lua') do local s = Sprite(8, 4, ColorMode.INDEXED) assert(#s.cels == 1) local i = s.cels[1].image array_to_pixels({ 0, 1, 2, 3, 3, 2, 1, 0, ...
object_tangible_furniture_all_frn_all_lamp_desk_s02_lit = object_tangible_furniture_all_shared_frn_all_lamp_desk_s02_lit:new { } ObjectTemplates:addTemplate(object_tangible_furniture_all_frn_all_lamp_desk_s02_lit, "object/tangible/furniture/all/frn_all_lamp_desk_s02_lit.iff")
function ReadFile() local fp = io.open( "input.txt" ) assert( fp ~= nil ) for line in fp:lines() do coroutine.yield( line ) end fp:close() end co = coroutine.create( ReadFile ) while true do local status, val = coroutine.resume( co ) if coroutine.status( co ) == "dead" then break end ...
local lure = require(select('1', ...):match(".-lure%.")..'init') -- -- Define Class -- local CSSRule = lure.lib.upperclass:define('CSSRule') -- -- const STYLE_RULE -- property : STYLE_RULE { 1; get='public'; set='nobody'; type='number'; } -- -- const CHARSET_RULE -- property : CHARSET_RULE { 2; ...
--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by Administrator. --- DateTime: 2021/2/26 13:53 --- local unitSpawner = "unit-spawner" local damageType_Laser = "laser" local damageType_Explosion = "explosion" local damageType_Fire = "explosion" local damageType_Electric = "electric" local dam...
return require "snownet.socket"
-- A single player maze with a few walls. Ship starts in bottom left corner and -- needs to get to top left corner. -- -- Sample ships that can solve this maze: Maze1bot, RandomBot, WallHugger, -- and Snail. require "samplestage" function configure(stageBuilder) stageBuilder:setSize(1000, 700) stageBuilder:addSta...
-- scaffolding entry point for imgui return dofile("imgui.lua")
local vstruct = require "vstruct" -- offset from the base chunk ID of the level tile map local OFFSET = 5 -- format of a level tile struct on disk local MAP_TILES = [[ %d * %d * { shape:u1 ceiling:{} floor:{} [1|biohazard:b1 floor.dir:u2 floor.height:u5] [1|radiation:b1 ceiling.dir:u2 ceiling.height...
local util = require('util') local isFunction = util.isFunction local isSubscriber = util.isSubscriber local create create = function(subscribeFn) subscribeFn = subscribeFn or util.noop local subscriber = nil local observable = nil local closed = false local subscription = nil local createSaf...
-- Set the theme to dark. ui.set_theme(not CURSES and 'dark' or 'term', {font = 'Monospace', back='0x000000', fontsize = 8}) -- Allow multiple carets. buffer.multiple_selection = true -- Use autocomplete on all of multiple selections, not just the first. buffer.auto_c_multi = buffer.MULTIAUTOC_EACH -- Allow pasting ...
--[[ © CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). Clockwork was created by Conna Wiles (also known as kurozael.) http://cloudsixteen.com/license/clockwork.html --]] local PANEL = {}; function PANEL:Init() self:SetSize(Clockwork.menu:GetWidth(), ...
local systemTime = hs and hs.timer.secondsSinceEpoch or os.time local t = systemTime() local triangle = function(n) return (n + 1) * n / 2 end local factorCount = function(n) if n == 1 then return 1 end local ans = 0 local max = math.sqrt(n) for i = 1, max, 1 do if n % i == 0 then ans = ans +...
local extension = {} -- locally stores the panel for easier access local panel = nil -- unique name for this extension extension.name = "Example Votescreen" -- default state extension.is_enabled = false -- called after the client has received all important information function extension.OnVoteStarted() panel = vgui....
local tl = require("tl") local util = require("spec.util") describe("Uncaught compiler errors", function() local old_parse_program setup(function() old_parse_program = tl.parse_program tl.parse_program = function(tokens, _, chunkname) return old_parse_program(tokens, {}, chunkname) end...
local mock = require("luassert.mock") local stub = require("luassert.stub") local options = require("nvim-lsp-ts-utils.options") local u = require("nvim-lsp-ts-utils.utils") local o = mock(options, true) describe("client", function() local APPLY_EDIT = "workspace/applyEdit" local PUBLISH_DIAGNOSTICS = "textD...
local mod = get_mod("ItemSpawner") -- luacheck: ignore get_mod -- luacheck: globals AllPickups Localize NetworkLookup Managers Unit local pl = require'pl.import_into'() mod.SETTING_NAMES = { NEXT_PICKUP_HOTKEY = "next_pickup_hotkey", PREV_PICKUP_HOTKEY = "prev_pickup_hotkey", SPAWN_PICKUP_HOTKEY = "spawn_pickup_h...
local _, ns = ... local Config = ns.Config ---------------------------------------------------------------- -- Medias ---------------------------------------------------------------- Config["Medias"] = { -- Fonts ["Font"] = [[Interface\AddOns\Filger\medias\fonts\normal_font.ttf]], ["PixelFont"] = ...
local M = {} require "ng.struct" local binding = require "ng.binding" ------------------------------------------------------------------------------ -- Game ------------------------------------------------------------------------------ binding.DefineMethods(M, [[ void NG_Game_EnableGUI(bool b); Window *NG_Game_Ad...
---------------------------------------------------------------------- -- This file is part of LURE. -- -- LURE is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your...
return { tag = 'graphicsPrimitives', summary = 'Draw a cylinder.', description = 'Draws a cylinder.', arguments = { material = { type = 'Material', description = 'The Material to apply to the cylinder.' }, x = { type = 'number', default = '0', description = 'The x coord...
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937' description 'ServerCommands - Made by SheriffJoe. - NYPR Owner.' server_scripts { '@mysql-async/lib/MySQL.lua', '@es_extended/locale.lua', '110.lua', '168.lua', '885.lua', '911.lua', 'ooc.lua' } dependency 'es_extended'
for x=-5,5 do for y=-5,5 do if y ~= 0 then assert(x%y == x-math.floor(x/y)*y) end end end for x=-5,5,0.25 do for y=-5,5,0.25 do if y ~= 0 then assert(x%y == x-math.floor(x/y)*y) end end end do local y = 0 for x=-100,123 do y = y + x%17 end assert(y == 1777) end do l...
function nvim_create_augroups(definitions) for group_name, definition in pairs(definitions) do vim.api.nvim_command('augroup ' .. group_name) vim.api.nvim_command('autocmd!') for _, def in ipairs(definition) do local command = table.concat(vim.tbl_flatten {'autocmd', def}, ' ') vim.api.nvim_co...
return function() local Merge1D = require(script.Parent.Merge1D) describe("Array/Merge1D", function() it("should merge two blank arrays into a blank array", function() local Result = Merge1D({}, {}) expect(next(Result)).to.never.be.ok() end) it("should merge mor...
local it_radar_passive = util.table.deepcopy(data.raw.item["radar"]) it_radar_passive.name = "radar-passive" it_radar_passive.place_result = "radar-passive" it_radar_passive.order = "d[radar]-b[radar-passive]" data:extend({it_radar_passive})
local RESTfully = { GET = {}, POST = {} } function RESTfully.json( content ) --local content = content or '' if type( content ) ~= 'string' then content = cjson.encode( content ) end if ngx.var.arg_callback then if ngx.header.content_type ~= 'text/javascript' then ngx.header.content_type =...
-- Minetest 0.4 mod: default -- See README.txt for licensing and other information. -- Namespace for functions flowers = {} -- Map Generation dofile(minetest.get_modpath("flowers") .. "/mapgen.lua") -- -- Flowers -- -- Aliases for original flowers mod minetest.register_alias("flowers:flower_rose", "flowers:ro...
MENU={}selected_idx=1;DEFAULT_STYLE={ENTRY={TEXT={small=false,scale=1,fixed=false,color=12,backgroundColor=15},BORDER={COLOR=3,SELECTED_COLOR=11,ON=true},SELECTION={TRIANGLE_COLOR=12}}}function MENU:addEntry(a,b,c)if c==nil then c=DEFAULT_STYLE end;table.insert(MENU,{text=a,width=print(a,-8000000,-8000000,0,c.ENTRY.TEX...
----------------------------------- -- Area: Ifrits_Cauldron ----------------------------------- require("scripts/globals/zone") ----------------------------------- zones = zones or {} zones[tpz.zone.IFRITS_CAULDRON] = { text = { ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain the <item>. Com...
--- Get directory name including path -- @name dirname -- @param path full path, including or not the filename -- @return string or false return function (p) return p:gsub('[^\\/]+[\\/]?$', '') end
local SelectionService = game:GetService("Selection") local Plugin = script.Parent.Parent local Roact = require(Plugin.Vendor.Roact) local StudioComponents = require(Plugin.Vendor.StudioComponents) local Button = StudioComponents.Button local AddToGroup = Roact.Component:extend("AddToGroup") function AddToGroup:in...
local args = { ... } local ui = args[1] assert(ui, 'Imevul UI library not found') local gfx = ui.lib.cobalt.graphics ---@class ToggleButton : Checkbox Button that can be toggled on or off. Very similar to a Checkbox local ToggleButton = ui.lib.class(ui.modules.Checkbox, function(this, data) data = data or {} this.pr...
print("Output triangle wave centered on 2V. Analog output is DAC0. Update at 100Hz") local OutputVoltage = 0 local Step = 0.02 local increasing = 1 local checkInterval=LJ.CheckInterval LJ.IntervalConfig(0, 10) --set interval to 10 for 10ms local mbWrite=MB.W while true do if checkInterval(0) then ...
-- Copyright 2004-present Facebook. All Rights Reserved. require 'cutorch' require 'nn' local FeatureLPPooling, parent = torch.class('nn.FeatureLPPooling', 'nn.Module') --[[ Possible inputs that we handle: #### `batch_mode = false` The dimensionality of the input chooses between the following modes: ``` [featu...
mash = { app = { "alt" }, movement = { "alt", "ctrl" }, resize = { "alt", "shift" } } require("setup") require("layout") require("modules/apps") require("modules/windows") require("modules/screens") require("modules/layout") require("modules/mouse") require("keybind") require("urlbind") hs.alert.show('H...
--负责连接验证以及网络协议解析和网络数据的转发 local skynet = require "skynet" local gateserver = require "snax.gateserver" local crypt = require "skynet.crypt" local socketdriver = require "skynet.socketdriver" local netpack = require "skynet.netpack" local cluster = require "skynet.cluster" local protobuf = require "protobuf" local conne...
-- Copyright (c) 2018 Redfern, Trevor <trevorredfern@gmail.com> -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT -- These tests are focused around verifying usage patterns -- of tiny-ecs outside of the other tests that will eventually -- need them. It's a bed to understand ...
-- -- Created by IntelliJ IDEA. -- User: kl -- Date: 2021/3/18 -- Time: 11:17 上午 -- To change this template use File | Settings | File Templates. local rateLimitKey = KEYS[1]; local rate = tonumber(KEYS[2]); local rateInterval = tonumber(KEYS[3]); local limitResult = 0; local ttlResult = 0; local currValue = redis.call...
-- Weather functions StormFox2.Menu = StormFox2.Menu or {} local SF_SETWEATHER = 0 local SF_SETTEMP = 1 local SF_SETWIND_A = 2 local SF_SETWIND_F = 3 local SF_SETTIME = 4 local SF_SETTIME_S = 5 local SF_THUNDER = 6 local SF_YEARDAY = 7 if SERVER then -- Gets called from sh_permission.lua function StormFox2.Menu.Set...
require("firecast.lua"); local __o_rrpgObjs = require("rrpgObjs.lua"); require("rrpgGUI.lua"); require("rrpgDialogs.lua"); require("rrpgLFM.lua"); require("ndb.lua"); require("locale.lua"); local __o_Utils = require("utils.lua"); local function constructNew_frmTSC2_svg() local obj = GUI.fromHandle(_obj_newObject("...
LoveUI.Event=LoveUI.Object:new() local buttonNumber=0; function LoveUI.Event:init(context, mouseLocation, keysDown, timestamp, eventType) self.context=context; --do conversions? self.mouseLocation=mouseLocation; self.modifierFlags=modifierFlags; self.timestamp=timestamp self.eventType=eventType; self.keysDown...
----------------------------------- -- Area: Bastok Mines -- NPC: Conrad -- Outpost Teleporter NPC -- !pos 94.457 -0.375 -66.161 234 ----------------------------------- require("scripts/globals/conquest") ----------------------------------- local teleporterNation = tpz.nation.BASTOK local teleporterEvent = 581 func...
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. ...
return { HOOK_PRE_CRAFTING = { CalledWhen = "Before the built-in recipes are checked.", DefaultFnName = "OnPreCrafting", -- also used as pagename Desc = [[ This hook is called when a {{cPlayer|player}} changes contents of their {{cCraftingGrid|crafting grid}}, before the built-in recipes are searched for...
{{/* Slot Machine Game Suggested trigger type: Command Trigger text: bet */}} {{/* USER VARIABLES */}} {{$dbName := "CREDITS"}} {{/* Name of the Key of your DB that stores users currency ammount */}} {{$gameName := "Slot Machine"}} {{/* Whatever you want the game to be named */}} {{$user := "User"}} {{/* ...
--- === plugins.finalcutpro.touchbar.manager === --- --- Final Cut Pro Touch Bar Manager. local require = require local config = require("cp.config") local fcp = require("cp.apple.finalcutpro") local mod = {} -- updateStatus(enabled) -> none ...
-- Copyright 2021 SmartThings -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in ...
local super = Class("WebView", Container).getSuperclass() function WebView:init(width, height, startPage, transparent, mobile) super.init(self) self:addMouseListener(self) self:addMouseMotionListener(self) self:addMouseWheelListener(self) self.blocal = true self.currentURL = startPage self.transparent =...
--[[ Name: "sv_animation.lua". Product: "nexus". --]] nexus.animation = {}; nexus.animation.models = {}; nexus.animation.stored = {}; nexus.animation.convert = { [ACT_HL2MP_IDLE_CROSSBOW] = "smg", [ACT_HL2MP_IDLE_GRENADE] = "grenade", [ACT_HL2MP_IDLE_SHOTGUN] = "smg", [ACT_HL2MP_IDLE_PHYSGUN] = "heavy", [ACT_HL2M...
--[[ Handle for accessing the inventory. Copyright (C) Udorn (Blackhand) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later versio...
--- -- @class TBHUD -- @desc Display of and interaction with ttt_traitor_button local surface = surface local pairs = pairs local math = math local abs = math.abs local table = table local net = net local IsValid = IsValid TBHUD = {} TBHUD.buttons = {} TBHUD.buttons_count = 0 TBHUD.focus_but = nil TBHUD.focus_stick ...
-- Streamable -- Stephen Leitnick -- March 03, 2021 --[[ streamable = Streamable.new(parent: Instance, childName: string) streamable:Observe(handler: (child: Instance, janitor: Janitor) -> void): Connection streamable:Destroy() --]] local Janitor = require(script.Parent.Janitor) local Signal = require(script.Pa...
--[=[ Utility functions to configure a proximity prompt based upon the input key map given. @class ProximityPromptInputUtils ]=] local require = require(script.Parent.loader).load(script) local InputKeyMapUtils = require("InputKeyMapUtils") local INPUT_MODES = require("INPUT_MODES") local ProximityPromptInputUtil...
-- setup environment for the codegen'd file to execute in local codeEnvironment = { } local types = {} local natives = {} local curType local curNative local cfx = require('cfx') function codeEnvironment.type(typeName) -- create a new type entry types[typeName] = { name = typeName } -- set a local local ty...
sniper_assassinate_dm2017 = class({}) -------------------------------------------------------------------------------- function sniper_assassinate_dm2017:GetAOERadius() return self:GetSpecialValueFor( "scepter_radius" ) end -------------------------------------------------------------------------------- function s...
--- Riak bucket. Can only be used with @{resty.riak} created client -- @see resty.riak -- @module resty.riak.bucket -- @alias _M local require = require local setmetatable = setmetatable local error = error local _M = require("resty.riak.helpers").module() local riak_object = require "resty.riak.object" local riak_c...
--[[ Name: cl_menu_radio_item.lua For: TalosLife By: TalosLife ]]-- local RADIO_TAKE = 5 local Panel = {} function Panel:Init() self.m_colSold = Color( 255, 50, 50, 255 ) self.m_colSell = Color( 50, 255, 50, 255 ) self.m_colPrice = Color( 120, 230, 110, 255 ) self.m_pnlNameLabel = vgui.Create( "DLabel", self ...
local telescope = require("telescope") local actions = require("telescope.actions") local u = require("utils") telescope.setup({ extensions = { fzf = { fuzzy = true, override_generic_sorter = true, override_file_sorter = true }, }, defaults = { vimgrep_arguments = { "rg", "--color=never", ...
--[[ ============================================================================================================ Author: Rook Date: March 5, 2015 Called when Deafening Blast is cast. Mutes the unit. ================================================================================================================= ]]...
local K, C, L, _ = unpack(select(2, ...)) if C["minimap"].enable ~= true then return end local select = select local hooksecurefunc = hooksecurefunc local function RearrangeDropDownMenu() DropDownList1:ClearAllPoints() DropDownList1:SetPoint("TOPRIGHT", MiniMapLFGFrame, "BOTTOMLEFT", 0, 0) end hooksecurefunc("Toggl...
return { init_effect = "", name = "意大利V2 测试者分身合体", time = 0, color = "yellow", picture = "", desc = "", stack = 1, id = 8871, icon = 8871, last_effect = "", effect_list = { { type = "BattleBuffDeath", trigger = { "onUpdate" }, arg_list = { time = 3.6 } }, { type = "BattleBuffA...
--[[ BaseCtrl. Base controller. @author: muliang @date: 2018-1-3 @description: usually put logic and net message handling here ]] local MsgDispatcher = require "base.MsgDispatcher" require "base.CtrlManager" local BaseCtrl = class("BaseCtrl") function BaseCtrl:ctor() if self.netHand...
local ItemPanel = {} ItemPanel.Identity = "item_panel" ItemPanel.Locale = { ["name"] = { ["english"] = "Item Panel", ["russian"] = "Панель предметов" }, ["desc"] = { ["english"] = "Shows what items enemy hero had in last time he was seen.", ["russian"] = "Показывает какие предметы имел вражеский герой в посл...
local CustomFileParser = require("mod.cdata_tools.api.custom_file.CustomFileParser") local Fs = require("api.Fs") -- This module consumes the raw output from CustomFileParser and returns a -- structured Lua table. local CustomFileDecoder = {} function CustomFileDecoder.decode(obj) local result = { options = ...
MPPath= { Editor={ --Model="Editor/Objects/ForbiddenArea.cgf", Icon="forbiddenarea.bmp", }, type = "MPPath", Properties = { fileNodeDataFile = "", }, } ---------------------------------------------------------------------------------------------------- function MPPath:IsShapeOnly() return 1; end ...
-- example "loop" daemon, using os.sleep and sending values to the other loop thread local i = 0 daemon.register(daemon.loop, { loop = function () chan.write("loop_example", i) print("sending ".. i .. " to loop_example") i = i + 1 sleep(2) end })