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local llthreads = require("llthreads2.ex") local mtmsg = require("mtmsg") print(mtmsg._VERSION) local threadIn = mtmsg.newbuffer("threadIn") local listener = mtmsg.newlistener() local threadOut1 = listener:newbuffer("threadOut1") local threadOut2 = listener:newbuffer("threadOut2") local threadOut1Id = threadOut1...
controler = {} function controler.click(deck, mx, my, player_num) count_x, count_y = deck.mousereleased(mx, my) if (count_x > 0 and count_x < 9 and count_y > 0 and count_y < 9) then if (deck[count_x][count_y][1] == 0) then stepdone = false deck, stepdone = controler.drawdimensio...
chatCommands.spawn = { permissions = {'admin', 'mod', 'helper'}, event = function(player, args) local target = string_nick(args[1]) if not players[target] then return chatMessage('<g>[•] $playerName not found.', player) end chatMessage('<g>[•] moving '..target..' to spawn...', player) players[target].place = ...
local ServerStorage = game:GetService("ServerStorage") local SwordSmith = require(ServerStorage:WaitForChild("SwordSmith")) local ReplicatedStorage = game:GetService("ReplicatedStorage") local Action = ReplicatedStorage.Actionite local tool = script.Parent local debounce = false local data = { criticalHits = 45, --...
-- Threatrack -- MIT License © 2019 Arthur Corenzan -- More on https://github.com/haggen/wow -- High level hostile players. -- local SKULL = -1; -- Max player level. -- local MAXED = 60; -- Colors. Stolen from WoW default interface. RegularColor = CreateColor(1.0, 0.82, 0.0); GuildColor = CreateColor(0.251, 0.753, 0...
PlazaRedPacketHdxqCcsView = class("PlazaRedPacketHdxqCcsView") PlazaRedPacketHdxqCcsView.onCreationComplete = function (slot0) ClassUtil.extends(slot0, ZoomPopUpChildView, true, slot0, slot0.bg, slot0.view) Hero.redPacketDesInfoChangedSignal:add(slot0.onRedPacketDesInfoChanged, slot0) slot0:onRedPacketDesInfoChange...
------------------------------------------------------------ -- Menu visuals local mp = require('mp') local assdraw = require('mp.assdraw') local Menu = assdraw.ass_new() function Menu:new(o) self.__index = self o = o or {} o.selected = o.selected or 1 o.canvas_width = o.canvas_width or 1280 o.can...
--[[ Copyright 2017 YANG Huan (sy.yanghuan@gmail.com). Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
-------------------------------------------------------------------------------- ----------------------------------- DevDokus ----------------------------------- -------------------------------------------------------------------------------- if not ((_StartError_) and (Framework.Vorp)) then function DrawCircle(x, y,...
function TreeTag:OnThink() if GameRules:IsGamePaused() == true then return 1 end end function TreeTag:OnGameRulesStateChange() local newState = GameRules:State_Get() if newState == DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP then TreeTag:OnSetupVotingPhase(); elseif newState == DOTA_GAMERULES_STATE_PRE_...
client, service, Routine = nil, nil, nil local function boolToStr(bool) return bool and "Yes" or "No" end return function(data, env) if env then setfenv(1, env) end local client = client local service = client.Service local Routine = Routine local player: Player = data.Target local window = client.UI.M...
local Dictionary = { copy = require(script.copy), copyDeep = require(script.copyDeep), count = require(script.count), equals = require(script.equals), equalsDeep = require(script.equalsDeep), every = require(script.every), filter = require(script.filter), flatMap = require(script.flatMap), flatten = require(s...
module( "control", package.seeall ) HoldTime = 0.3 LastPress = nil LastKey = nil KeyControls = {} function Check() if gui.IsGameUIVisible() or gui.IsConsoleVisible() then return end for key, tbl in pairs( KeyControls ) do if tbl.Enabled then -- Key hold (repeat press) if tbl.LastPress and tbl.LastPress...
local MAX_INVENTORY_SLOTS = 14 -- get inventory data and send to UI function SyncInventory(player) log.trace('SyncInventory') local inventory_items = PlayerData[player].inventory -- log.trace("INVENTORY ITEMS (" .. GetPlayerName(player) .. "): " .. dump(inventory_items)) local current_inhand loca...
return { "hrsh7th/nvim-cmp", requires = { "hrsh7th/vim-vsnip", "hrsh7th/cmp-vsnip", "hrsh7th/cmp-nvim-lsp", "hrsh7th/cmp-nvim-lua", "hrsh7th/cmp-path", "onsails/lspkind-nvim" }, config = function() local vim = _G["vim"] local cmp_found, cmp = pcall(require, "cmp") if not cmp_found then vim.not...
#!/usr/bin/env tarantool local tap = require('tap') local test = tap.test('session') local fiber = require('fiber') box.cfg{ listen = os.getenv('LISTEN'); log="tarantool.log"; } local uri = require('uri').parse(box.cfg.listen) local HOST, PORT = uri.host or 'localhost', uri.service session = box.session spac...
local MY_MODULE_NAME = "others" local MY_MODULE_VERSION = 29.2 local HTT = HowToTitle if not HTT then return end local MY_MODULE = HTT:RegisterModule(MY_MODULE_NAME, MY_MODULE_VERSION) if not MY_MODULE then return end HTT:RegisterTitle("@YungDoggo", nil, 2746, {en = "|cffffffA|cfff0ffl|cffe8ffm|cffe0ffi|cffd9ffg|cff...
local server = require('test.luatest_helpers.server') local t = require('luatest') local g = t.group() g.before_all(function() g.server = server:new({alias = 'gh-6766'}) g.server:start() end) g.after_all(function() g.server:stop() end) g.test_6766_1 = function() local conn = g.server.net_box loca...
local p = premake print "test 1" if not p.modules.emscripten then print "loading emscripten" dofile("_preload.lua") p.modules.emscripten = {} local emscripten = p.modules.emscripten emscripten._VERSION = "0.0.1" dofile("emcc.lua") end return p.modules.emscripten
----------------------------------- -- Area: Northern San d'Oria -- NPC: Millechuca -- Regional Marchant NPC -- Only sells when San d'Oria controls Vollbow. ----------------------------------- local ID = require("scripts/zones/Northern_San_dOria/IDs") require("scripts/globals/conquest") require("scripts/globals/quests...
local utils = require('monarized.utils') local palette = require('monarized.palette') local colors = require('monarized.colors') local Color, c, Group = require('colorbuddy').setup() local s = require('colorbuddy.style').styles local vim = vim local M = {} local function customizations() local underline = s.none ...
-- module to help run sandboxed code -- copyright 2016 Samuel Baird MIT Licence local class = require('core.class') return class(function (sandbox) function sandbox:init(available_values) self.globals = {} for k, v in pairs(available_values) do self.globals[k] = v end end -- TODO: add module -- TODO...
#!/usr/bin/env lua -- remaps another jet state (provided by 'some_servive.lua' -- asynchronously by fetching the state. local peer = require'jet.peer'.new{ip=arg[1]} local cjson = require'cjson' local remapped local remap = function(path,event,data) print(path,event,cjson.encode(data)) if event == 'add' then as...
local snmp = require "snmp" function func_cb(vb, status, index, reqid, session, magic) if magic == "obelix" then print("Callback: from obelix") else print("Callback: from localhost") end print(vb) end hub1 = assert(snmp.open{peer = "obelix"}) hub2 = assert(snmp.open{peer = "localhost"}) local reqid1 ...
-- Natural Selection 2 Competitive Mod -- Source located at - https://github.com/xToken/CompMod -- lua\CompMod\Mixins\InfestationMixin\post.lua -- - Dragon InfestationMixin.networkVars = { desiredInfestationRadius = "float", infestationRadius = "float", infestationChangeTime = "time", growthRate = "flo...
local gl = require('galaxyline') local gls = gl.section local fileinfo = require('galaxyline.provider_fileinfo') gl.short_line_list = {'NvimTree','vista','dbui','packer', 'startify'} local schema = require('vn-night.schema').schema local colors = { bg = schema.gray2, section_bg = schema.gray3, fg = schema.gray...
--[[ Bind(tag, func): Binds a function to fire when the event is fired. Fire(tag, ...): Fires the according event to the server. Won't fire if already fired. FireQueued(tag, ...): Fires the according event to the server. Will not return but will queue in order to send all data. Mostly used as a remote --]]...
local cursor= setmetatable({}, cursor_mt) return Def.ActorFrame{ cursor:create_actors( "cursor", 0, 0, 2, fetch_color("player.both"), fetch_color("player.hilight"), {{"top", "MenuUp"}, {"bottom", "MenuDown"}}), Def.Actor{ OnCommand= function(self) self:GetParent():draworder(2):GetParent():SortByDrawOrder() ...
local lua = {} local fn = vim.fn local ts_utils = require('nvim-treesitter/ts_utils') local utils = require('partials.utils') vim.cmd([[augroup init_lua]]) vim.cmd([[autocmd!]]) vim.cmd([[autocmd FileType lua lua kris.lua.setup()]]) vim.cmd([[augroup END]]) function lua.setup() vim.bo.keywordprg = ':help' utils.b...
local M = {} function M.setup() local opts = { noremap = true, silent = true, nowait = true } vim.api.nvim_set_keymap('', '<Leader>w', '<cmd>HopChar1<CR>', opts) vim.api.nvim_set_keymap('', '<Leader>sw', '<cmd>HopPattern<CR>', opts) end return M
--[[ @author Digital. @url https://github.com/dig/onset-camera-library ]] local CameraTimer = 0 local CameraTick = 10 local CameraCurrentIndex = 1 local CameraCurrentStep = 0 local CameraStayInCamera = false local function Path_OnCameraTick(path, length, data, steps) if data[CameraCurrentIndex] == nil then re...
local lspconfig = require'lspconfig' local completions = require'completion' local protocol = require'vim.lsp.protocol' -- bash lspconfig.bashls.setup{ on_attach=completions.on_attach } -- js, ts lspconfig.tsserver.setup{ on_attach=completions.on_attach } -- js deno lspconfig.denols.setup{ on_attach=comp...
function encode.highlight(text) local text = encode.html(text) text = text:gsub("\027", "") text = text:gsub("\\\\", "\027b") text = text:gsub("\\%*", "\027a") text = text:gsub("%*([^%*]*)%*", '<span class="highlighted">%1</span>') text = text:gsub("\027a", "*") text = text:gsub("\027b", "\\") return te...
local super = Class("Graphics", Container).getSuperclass() Graphics.viewPortX = 0 Graphics.viewPortY = 0 function Graphics.getInstance() return LuaObject.getSingleton("Graphics") end function Graphics:init() super.init(self) self.width, self.height = guiGetScreenSize() self.bufferedPolygons = {} self.textX =...
require("__5dim_core__.lib.equipment.generation-fusion-reactor-equipment") local powerProduction = 750 local techCount = 400 -- Beacon 01 genFusionReactors { number = "01", subgroup = "armor-reactor", power = powerProduction, new = false, order = "a", ingredients = { {"processing-unit"...
local traitormod = {} traitormod.peoplePercentages = {} traitormod.roundtraitors = {} traitormod.selectedCodeResponses = {} traitormod.selectedCodePhrases = {} traitormod.gamemodes = {} traitormod.disableRadioChat = false local endingRound = false local roundEndDelay = 0 local traitorAssignDelay = 0 local traitorsA...
if SERVER then AddCSLuaFile() end local function dosomething() --please don't hurt me, linter end function GetHTMLMaterialVL(url, callbackfunc) if not CLIENT then return end HTMLMaterial(url, HTMLMAT_STYLE_COVER_IMG, function(mat) local matdata = { ["$basetexture"] = mat:GetName()...
--- -- Rolelayering module that mostly handles the communication between the UI and the server role cole. -- @section rolelayering -- @author Alf21 -- @author Mineotopia rolelayering = {} local function SendLayerData(layerTable) local layerTableSize = #layerTable net.WriteUInt(layerTableSize, ROLE_BITS) for i = ...
local h = require('null-ls.helpers') local methods = require('null-ls.methods') local DIAGNOSTICS = methods.internal.DIAGNOSTICS -- method を指定すると、 register_source() が呼ばれる ---@class nullls.generator ---@field fn function ---@field async boolean? ---@class nullls.source ---@field generator nullls.generator ---@field ...
obs = obslua output_file_name = "obs-local-stream-marker.csv"; output_folder = ""; csv_headers = "Date Time, Stream Start, Stream Timestamp, Recording Filename, Recording Timestamp"; output_format = "$current_time, $stream_start_time, $stream_timestamp, $recording_start_time, $recording_timestamp"; stream_timestamp ...
loadstring('\27\83\88\76\16\0\1\4\4\4\8\0\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\2\23\14\3\0\0\36\0\0\0\100\64\0\0\164\128\0\0\228\192\0\0\36\1\1\0\100\65\1\0\164\129\1\0\228\193\1\0\36\2\2\0\100\66\2\0\164\130\2\0\228\194\2\0\36\3\3\0\100\67\3\0\164\131\3\0\0\0\0\0\0\0\128\3\0\0\128\6\0\0\0\3\0\0\0\6\0\0\0\1\0\0\128\2\0\0\0\2\...
local computer = require("computer") local keyboard = require("keyboard") local event, listeners, timers = {}, {}, {} local lastInterrupt = -math.huge local function call(callback, ...) local result, message = pcall(callback, ...) if not result and type(event.onError) == "function" then pcall(event.onError, m...
-- Barthalus local NPCID = 90100 function Spellmaster_OnCombat(pUnit, Event) pUnit:SendChatMessage(14, 0, "Who dares disturbing me?") pUnit:RegisterEvent("Spellmaster_Shadowbolt", 8000, 0) pUnit:RegisterEvent("Spellmaster_Fireball", 3000, 0) pUnit:RegisterEvent("Spellmaster_Frostbolt", 10000, 0) pUnit:RegisterEvent("...
local warriorspells = {1180, 201, 196, 198, 202, 197, 199, 227, 200, 266, 264, 5011, 9116} local paladinspells = {201, 196, 198, 202, 197, 199, 200, 9116} local hunterspells = {1180, 201, 196, 198, 202, 197, 266, 264, 5011} local roguespells = {1180, 201, 196, 198, 266, 264, 5011} local priestspells = {1180, 198, 227, ...
-------------------------------- --- Materials (GENERAL) -------------------------------- local Materials = {} MR.CL.Materials = Materials local materials = { preview = { -- Preview material name = "MatRetPreviewMaterial", material = "MatRetPreviewMaterial", } } -- Networking net.Receive("CL.Materials:SetPre...
createObject(9931, 885.12103271484, -1106.3221435547, 2086.5666503906, 0, 0, 180, 0, 369) createObject(9931, 792.41278076172, -1106.4708251953, 2088.7473144531, 0, 0, 180, 0, 369) createObject(9931, 846.88623046875, -1072.3342285156, 2088.7473144531, 0, 0, 89.999938964844, 0, 369) createObject(9931, 846.88623046875,...
class("TimeSynchronizationCommand", pm.SimpleCommand).execute = function (slot0, slot1) pg.TimeMgr.GetInstance():SetServerTime(slot1:getBody().timestamp, slot1.getBody().monday_0oclock_timestamp) getProxy(BuildShipProxy).setBuildShipState(slot3) if getProxy(PlayerProxy):getData() then slot4:flushTimesListener() ...
paradeSlot("tai_mothership",{ 1500, 1000, -1800, },{ 0, 0, 1, },{ 0, 1, 0, },1300) paradeSlot("tai_shipyard",{ 1500, 1000, -1800, },{ 0, 0, 1, },{ 0, 1, 0, },1300) paradeSlot("TAI_Scout",{ -410, -183, 1664, },{ 0, 0, 1, },{ -1, 0, ...
-- Example shows compatibility with raysan5 and robloach's bindings -- It also can run in TSnake41's and Alexander Matz's bindings -- Remove linking when you run this code in other bindings and uncomment line below -- if not (type(rl) == "table" or type(rl) == "userdata") then setmetatable(_G, { __index = rl }) end ...
local holeWidth = 5 local height = 4 local lend = false function forward() while turtle.detect() do turtle.dig() end while turtle.attack() do end turtle.forward() end function selectItem(name) for i=1,16 do turtle.select(i) local data = turtle.getItemDetail() if data and data.name == name then return...
data:extend({ { type = "int-setting", name = "request-scanner_update_interval", order = "aa", setting_type = "runtime-global", default_value = 120, minimum_value = 1, maximum_value = 216000, -- 1h }, { type = "int-setting", name = "request-scanner_max_results", order = "ab"...
if AkDebugLoad then print("[#Start] Loading ak.road.TramSwitch ...") end local TramSwitch = {} --- Registriert eine neue Strassenbahnweiche und schaltet das Licht der angegeben Immobilien anhand der Weichenstellung -- @param switchId ID der Weiche ---@param structure1 string Immobilie, deren Licht bei Weichenstellung ...
local Impl = {} Impl.chara_drop = require("impl/chara_drop.lua") Impl.God = require("impl/god.lua") Impl.shop_inventory = require("impl/shop_inventory.lua") Impl.show_dialog = require("impl/show_dialog.lua") Impl.Blending = require("impl/blending.lua") ELONA.api:add { Impl = Impl, }
local ffi = require('ffi') local class = require('../class') local constants = require('../constants') local format = string.format local abs, sqrt, min = math.abs, math.sqrt, math.min local DIAGONAL_DIFF = constants.DIAGONAL_DIFF local Vector3 = class('Vector3') ffi.cdef[[ typedef struct { float x, y, z; } Vector...
object_tangible_loot_creature_loot_collections_space_engine_mark_05_cygnus = object_tangible_loot_creature_loot_collections_space_shared_engine_mark_05_cygnus:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_space_engine_mark_05_cygnus, "object/tangible/loot/creature/loot/collections...
local BaseDao = require "kong.dao.cassandra.base_dao" local utils = require "kong.tools.utils" local SCHEMA = { primary_key = {"id"}, fields = { id = {type = "id", dao_insert_value = true}, created_at = {type = "timestamp", dao_insert_value = true}, consumer_id = {type = "id", required = true, queryabl...
--[[ GD50 Legend of Zelda Author: Colton Ogden cogden@cs50.harvard.edu ]] Projectile = Class{} function Projectile:init(def, x, y) -- string identifying this object type self.type = def.type self.texture = def.texture self.frame = def.frame or 1 -- whether it ac...
wisp = {} wisp.wisps = {} wisp.jars = {} ----------------- -- Mod Storage -- ----------------- local mod_storage = minetest.get_mod_storage() local data = { wisps = minetest.deserialize(mod_storage:get_string("wisps")) or {}, jars = minetest.deserialize(mod_storage:get_string("jars")) or {}, }...
local lspconfig = require('lspconfig') local on_attach = function(client, bufnr) local function buf_set_keymap(...) vim.api.nvim_buf_set_keymap(bufnr, ...) end local function buf_set_option(...) vim.api.nvim_buf_set_option(bufnr, ...) end -- Enable completion triggered by <c-x><c-o> buf_set_option('omnifunc',...
local Validator = script.Parent local Toast = Validator.Parent local Dialog = Toast.Parent local App = Dialog.Parent local UIBlox = App.Parent local Packages = UIBlox.Parent local t = require(Packages.t) local validateColorInfo = require(UIBlox.Core.Style.Validator.validateColorInfo) return t.strictInterface({ iconCo...
-- Initialize luaunit local lu = require('luaunit') -- Initialize mocks require('ut-mocks') -- Initialize aura require('aura-init') -- Tests TestUnitMatchAuraActivationRulesInRaid = { } function TestUnitMatchAuraActivationRulesInRaid:Setup() _G.IsInRaid = function () return true end _G.UnitClas...
local ok = pcall(function() require 'fb.luaunit' end) if not ok then print('For running tests, please manually install fb.luaunit from fblualib.') print('fblualib does not have rockspecs yet') return end require 'nn' local precision = 1e-5 local pl = require'pl.import_into'() local mytester = torch.Tester()...
local math, string, table, arg = math, string, table, arg local pairs, ipairs, require, error = pairs, ipairs, require, error local _ENV = {package=package} local PYLUA = require('PYLUA') local FontMetric = require('metric').FontMetric local CharMetric = require('metric').CharMetric local FontFormatError = require('m...
local Modules = script.Parent.Parent.Parent.Parent local Roact = require(Modules.Roact) local PluginAccessor = require(Modules.Plugin.Components.PluginAccessor) local function Dropdown(props) if typeof(props.value) ~= 'EnumItem' then return nil end local value = props.value local enumType = value.EnumType loca...
local defaults = {} local valid = {} return{ isCreatable = function(className) local validD = valid[className] if not validD then valid[className] = pcall(function() Instance.new(className) end) validD = valid[className] end return validD end, getDefaults = function(className,property) ...
-- Copyright 2020 SparkyPotato workspace "Spark" architecture "x86_64" configurations { "Debug", "Development", "Release" } startproject "Spark" group "Engine" project "Spark" location "Engine/Intermediate/ProjectFiles" language "C++" cppdialect "C++17" targetdir "Engine/Binaries/%{cfg.buildcf...
--[[ Copyright 2016-2020 The Node.lua Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable la...
local addonName, pct = ...; pct.PROFESSIONS = { ALCHEMY = { spellId = 11611; }, LEATHERWORKING = { spellId = 10662; }, TAILORING = { spellId = 12180; } } pct.TRACKED_SPELLS = { TRANSMUTE_ARCANITE = { spellId = 17187, profession = pct.PROFESSIONS.ALCH...
M = {} M.data = { title = "", active = false, } return M
-- formatter modules local function prettier() return { exe = "prettier", args = { "--stdin-filepath", vim.api.nvim_buf_get_name(0) }, stdin = true, } end require("formatter").setup({ logging = false, filetype = { sh = { function() return { exe = "shfmt", args = { "-" }, stdin = t...
--[[ Copyright (C) 2013 David 'Falcqn' Hepworth Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish...
-- common metatable patterns and functionality -- copyright 2016 Samuel Baird MIT Licence local module = require('core.module') return module(function (meta) function meta.readonly(obj) local proxy = {} setmetatable(proxy, { __index = obj, __newindex = function (obj, property, value) error('object is re...
local config = { ["citizen"] = { male = 128, female = 136, addon = 3, items = { {5878,100} } }, ["hunter"] = { male = 129, female = 137, addon = 3, items = { {5876, 100}, {5948, 100} } }, ["mage"] = { male = 130, female = 138, addon = 3, items = { {2160, 1000} } }, ["knigh...
Locales ['fi'] = { ['buy_license'] = 'osta lisenssi?', ['yes'] = 'kyllä', ['no'] = 'ei', ['buy'] = 'sinä ostit', ['not_enough_black'] = 'ei tarpeeksi likaista rahaa', ['not_enough'] = 'sinulla ei ole tarpeeksi rahaa', ['shop'] = 'kauppa', ['shop_menu'] = 'paina ~INPUT_CONTEXT~ avataksesi kauppa ikkuna....
--------------------------------------------------------------------- ---- Convert AD binary schlib to kicad symbol lib ---- Use 7z to unpack the compound format binary library ---- Get the headerfile of the library, then parse the element in each ---- componment --------------------------------------------------------...
module(..., package.seeall) function apply(env, options) tundra.unitgen.load_toolset("generic-dotnet", env) env:set_many { ["DOTNET_SUFFIXES"] = { ".cs" }, ["DOTNET_SUFFIXES_RESOURCE"] = { ".resource" }, ["CSC"] = "gmcs", ["CSPROGSUFFIX"] = ".exe", ["CSLIBSUFFIX"] = ".dll", ["CSRESGEN"] = ...
--************************ --name : SINGLE_AG_BD_01.lua --ver : 0.1 --author : Kintama --date : 2004/09/08 --lang : en --desc : Single Assassination Group for Blackdragon --npc : --************************ --changelog: --2004/09/08(0.1): Added description --************************ function...
-- -- Generated from file.lt -- local Slash = package.config:sub(1, 1) return {Slash = Slash, read = function(path) local f = assert(io.open(path, "r")) local text = f:read("*all") f:close() return text end, write = function(path, text) local f = assert(io.open(path, "w")) f:write(text) f:cl...
local DefaultOnStrike = function(inst) if inst.components.health and not inst.components.health:IsDead() then local protected = false if GetPlayer().components.inventory:IsInsulated() then protected = true end if not protected then local mult = TUNING.ELECTRI...
-- Called OnSpellStart function Cyclone(event) local target = event.target local caster = event.caster local ability = event.ability -- Checking if target has spell block, if target has spell block, there is no need to execute the spell if not target:TriggerSpellAbsorb(ability) then local hero_duration = abili...
-- @Author:pandayu -- @Version:1.0 -- @DateTime:2018-09-09 -- @Project:pandaCardServer CardGame -- @Contact: QQ:815099602 local config = require "game.config" local timetool = require "include.timetool" local roleMgr = require "manager.roleMgr" local mailMgr = require "manager.mailMgr" local CDb = require "include.db" ...
return {'bye','byebye','byes'}
#!/usr/bin/env lua -- [[ colors ]] local RED = "\x1b[31m" local GREEN = "\x1b[32m" local YELLOW = "\x1b[33m" local BLUE = "\x1b[34m" local PURPLE = "\x1b[35m" local CYAN = "\x1b[36m" local WHITE = "\x1b[97m" local NOCOL = "\x1b[0m" -- [[ opencmd ]] local function opencmd(cmd) local command = io.popen(cmd, "r") local...
require("rider.v2") local envoy = envoy local bodyHandler = {} bodyHandler.version = "v2" function bodyHandler:on_request_header() local header = envoy.req.get_header("test") if header == nil then envoy.logDebug("no req_header"); else envoy.logDebug("req_header: "..header); end ...
--[[ Code in parts or totally from zorker https://github.com/zorker/rothui https://github.com/zorker/rothui/tree/master/wow8.0/rBuffFrame MIT license Code in parts or totally from lithammer https://github.com/lithammer/NeavUI https://github.com/lithammer/NeavUI/tree/master/Interface/AddOns/nBuff MIT license ]]--...
slot0 = class("BackYardBaseView") slot1 = require("Framework.notify.event") slot2 = require("Mod/BackYard/view/BackYardTool") slot0.Ctor = function (slot0, slot1, slot2, slot3, slot4) slot0.event = slot0.New() slot0._go = slot1 slot0._tf = tf(slot1) slot0.mode = slot2 slot0.bgm = slot4 pg.DelegateInfo.New(slot0...
-- /c function shuffle(list) for i = #list, 2, -1 do local j = math.random(i); list[i], list[j] = list[j], list[i]; end end local train = game.player.vehicle.train; local schedule = { current = 1, records = {} }; function addstop(name) table.insert(schedule.records, { station = name, wait_conditions = { { ty...
--[[ This file is part of 'Masque', an add-on for World of Warcraft. For license information, please see the included License.txt file or visit https://github.com/StormFX/Masque. * File...: Core\Regions\Normal.lua * Author.: StormFX 'Normal' Region * See Skins\Default.lua for region defaults. ]] local _, Co...
return {'babylonisch','baba','babbel','babbelaar','babbelaarster','babbelaartje','babbelachtig','babbelarij','babbelbox','babbelen','babbelkous','babbelpraatje','babbeltje','babbelziek','babbelzieke','babbelzucht','babe','babi','baboe','baboesjka','babok','baby','babyartikel','babyboom','babyboomer','babyboomgeneratie'...
local lz4 = require("lz4") local compress = lz4.compress local function writeChunk(stream, name, chunk) if #name ~= 4 then name = name..string.rep("\0", 4-#name) end stream.writeSetLengthString(name) local compressedData = compress(chunk) if compressedData.getLength() >= chunk.getLength(...
require 'colors' local Side = require 'actors/side' local State = require 'states/state' local Menu = require 'states/menu' local Game = require 'states/game' local Settings = require 'states/settingsMenu' local Info = require 'states/info' function love.load() math.randomseed(os.time()) ...
-- this require isn't specifically required as it will be added -- when executed inside of erlmon, but they are necessary to -- test the file on the command line, by typing lua config.lua require "lua/erlmon" -- Global Erlmon Settings Erlmon.http.login = 'admin' Erlmon.http.password = 'admin' Erlmon.smtp.host = "mai...
function description() return "Copy the URL" end function run() local windex = focused_window_index() local uri = webview_uri(windex, focused_webview_index(windex)) set_command_field_text(windex, uri) focus_commandbar_in_window(windex) return false end
local parser = require 'parser' local core = require 'core' local buildVM = require 'vm' rawset(_G, 'TEST', true) function TEST(script) return function (expect) local start = script:find('<?', 1, true) local finish = script:find('?>', 1, true) local pos = (start + finish) // 2 + 1 ...
local expect, printed = require'rx-test'() local rx, _ = require'rx'() describe('Buffer Operator', function() describe('buffer()', function() it('is included in rx object', function() assert.no.is_nil(_.buffer) end) it('handles multiple values', function() local te...
--- -- @author wesen -- @copyright 2020 wesen <wesen-ac@web.de> -- @release 0.1 -- @license MIT -- local Object = require "classic" --- -- Parses the HTML reporter configuration from a luacov configuration table. -- -- @type Configuration -- local Configuration = Object:extend() --- -- The luacov configuration tabl...
--[[ Element: Additional Power Bar Handles updating and visibility of a status bar displaying the player's alternate/additional power, such as Mana for Balance druids. Widget AdditionalPower - A StatusBar to represent current caster mana. Sub-Widgets .bg - A Texture which functions as a background. It will inherit ...
local addonName, global = ...; local greetings = { "You look awesome today, by the way!", "Have a great day!", "I'm gonna have tacos on Friday :D", "Pineapple on pizza is actually pretty good." }; local greeting = greetings[math.random(#greetings)]; print(global.ADDON_NAME_PRETTY .. " v" .. global.VERSION .. " loaded...
ITEM.name = "Saiga-12 Drum Magazine" ITEM.description = "A drum magazine explicitly made for the Saiga-12." ITEM.category = "Attachments" ITEM.model = "models/Items/BoxSRounds.mdl" ITEM.width = 1 ITEM.height = 1 ITEM.slot = 4 ITEM.weight = 2 ITEM.price = 5000 ITEM.isAttachment = true ITEM.attSearch = { "kk_ins2_mag_sai...
--Copyright 2016 Alex Iverson local funcTools = require"fr.functionTools" local createFunction = funcTools.createFunction local tinsert = table.insert local tremove = table.remove local PropertyMetatable local Property local function fromEventStream(stream, initial) local subscribers = {} local preupdates = {} ...