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--- This module provides some utilities to wipe arrays. -- -- Permission is hereby granted, free of charge, to any person obtaining -- a copy of this software and associated documentation files (the -- "Software"), to deal in the Software without restriction, including -- without limitation the rights to use, copy, mo...
local core = require "core" local command = require "core.command" local keymap = require "core.keymap" command.add(nil, { ["save-all-unsaved-changes"] = function() core.log("Saving all unsaved changes...") for _, doc in ipairs(core.docs) do if doc:is_dirty() then if doc.filename the...
local ReplicatedStorage = game:GetService("ReplicatedStorage") local BitBuffer = require(ReplicatedStorage.BitBuffer) local CommonSpec = ReplicatedStorage.BitBuffer.CommonSpec local RobloxSpec = ReplicatedStorage.BitBuffer.RobloxSpec local commonSpecModuleNames = require(CommonSpec) local robloxSpecModuleNames = requ...
data:extend( { { type = "technology", name = "gem-processing", icon = "__Engineersvsenvironmentalist__/graphics/icons/ore/gem-ore.png", prerequisites = {"steel-processing","silicon-processing"}, effects = { { type = "unlock-recipe", recipe = "sort-gem-ore" }, { ...
-- Standard awesome library require("awful") -- Theme handling library require("beautiful") -- Notification library require("naughty") -- {{{ Variable definitions -- Themes define colours, icons, and wallpapers -- The default is a dark theme theme_path = "/home/zhou/.config/awesome/themes/default/theme.lua" ...
local class = require 'class' local Timer = class 'Timer' function Timer:initialize(duration, func) -- Overall timer duration self.duration = duration -- elapsed time self.currentTicker = 0 -- is timer active? Can be paused/resumed self.active= false -- On finish function (optional)...
AI = baseCharacter:new() function AI:load() baseCharacter:load({ scale = 0.035 * utils.vh, -- 0.25 xCenter = love.graphics.getWidth() / 2, yCenter = love.graphics.getHeight() / 2, }) self.ySpeed = 7 * utils.vh self.timer = 0 self.rotation = 0 end function AI:update(dt) ...
function onMailReceive(cid, target, item, openBox) if(openBox) then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "New mail has arrived.") end return true end
local argparse = require "3rdparty.argparse.argparse" return argparse
local CCBLoader = {} local function fillCallbacks(proxy, owner, names, nodes, events) if not owner then return end --Callbacks for i = 1, #names do local callbackName = names[i] local callbackNode = tolua.cast(nodes[i],"cc.Node") proxy:setCallback(callbackNode, function(sender, ev...
freeze = { cast = function(player, target) local duration = 60000 local magicCost = 800 local damage = 112 if (not player:canCast(1, 1, 0)) then return end if (player.magic < magicCost) then player:sendMinitext("Your will is too weak.") return end if (target.blType == BL_PC and not player:c...
local util = {} -- font handling local fonts = {} function util.getFont(size) assert(type(size) == "number") fonts[size] = fonts[size] or love.graphics.newFont("resources/AlegreyaSans-Regular.ttf", size) return fonts[size] end function util.radToDeg(rad) return rad * (180 / math.pi) end function util.degToRa...
-------------- -- Includes -- -------------- #include 'include/internal_events.lua' --------------- -- Variables -- --------------- local g_Effects = {} local g_Enabled = {} local g_LowFpsSeconds = 0 ------------------- -- Custom events -- ------------------- addEvent('onRafalhAddEffect') addEve...
local command = {} command.name = "command" command.commands = {} command.prefix = "+" _G.PREFIX = command.prefix function command.SetPrefix(cmd) command.prefix = cmd or "+" end function command.GetPrefix() return command.prefix end function command.Register(label, desc, category, func) if not label then print...
require "catui" local love = love local redis = require 'redis' local settings = require 'settings' local redisConfig = settings.redisConfig local redisClient local function connectRedis() redisClient = redis.connect(redisConfig) redisClient:select(redisConfig.db) end -- REDIS KEY类型 local REDIS_KEY_TYPE = {...
-- colorscheme vim.g.vscode_style = "dark" vim.g.vscode_transparent = 1 vim.cmd[[colorscheme vscode]] -- statusbar require'lualine'.setup()
Config = {} Config.Times = { 10, 22 } --Hours, in server time, that the degradation will occur
local status_ok, filetype = pcall(require, "filetype") if not status_ok then return end filetype.setup{}
-------------------------------- -- @module Effect3D -- @extend Ref -- @parent_module cc -------------------------------- -- -- @function [parent=#Effect3D] draw -- @param self -- @param #mat4_table transform -------------------------------- -- -- @function [parent=#Effect3D] setTarget -- @param self -- ...
vim.cmd([[source ~/.config/nvim/vim/coc.vim]])
local ok = prequire('project_nvim') if not ok then return end require('project_nvim').setup { manual_mode = true, ignore_lsp = { 'null-ls' }, } require('telescope').load_extension('projects') vim.keymap.set('n', '<LocalLeader>fp', '<Cmd>Telescope projects<CR>') local group = vim.api.nvim_create_augroup('Project...
NoRun = {} function mycheck(sender) local id = getProcessIDFromProcessName("RobloxPlayer.exe"); for i,v in pairs(NoRun) do if v==id or not id then return end end table.insert(NoRun, id); openProcess(id); autoAssemble([[ alloc(newmem,2048) label(returnhere) label(originalcode) label(loop1) l...
-- namesizer -- a name synthesizer -- K2 to create nonsense name -- K3 to synthesize a name local NameSizer = include("lib/namesizer") local name = "" local shiftDown = false function init() name = NameSizer.rnd() redraw() end function key(n, z) if n == 1 then shiftDown = z == 1 elseif shi...
-- eLua build system module( ..., package.seeall ) local lfs = require "lfs" local sf = string.format utils = require "utils.utils" ------------------------------------------------------------------------------- -- Various helpers -- Return the time of the last modification of the file local function get_ftime( pat...
--new function DIALOG() --Trigger --Triggernumber,Type,Person --0,D,Zakashi --1,D,Kev --2,D,Benjamin --3,D,Tangent --Startnode, Person --0 --50, Zakashi --100, Kev Critter --150, Benjamin Kain --200, Tangent Employee --Items -> none ----------------------------------------------------- --Human Resou...
module(..., package.seeall) local db = BAMBOO_DB --- create a list -- function save( key, tbl ) -- if exist, remove it first if db:exists(key) then db:del(key) end -- push all elements in tbl to redis hash for k, v in pairs(tbl) do db:hset(key, k, tostring(v)) end end --- update a list -- function update...
mapEffects = require "lib/mapEffects" target.avatar_oriented_effect(mapEffects.getAvatarOrientedEffect("userTalk"))
-- @is_minor boolean function TrackList:adjust_windows(is_minor) return r.TrackList_AdjustWindows(is_minor) end function TrackList:update_all_external_surfaces() return r.TrackList_UpdateAllExternalSurfaces() end
-- makes any arrow markers move up and down like in single player local streamedMarkers = {} -- { marker = { (baseX, baseY, baseZ | offsetX, offsetY, offsetZ, attachedTo = elem), anim = anim } } local sin = math.sin local function setMarkerZ(marker, angle) local info = streamedMarkers[marker] if not info th...
require "import" import "mlua.muk" import "com.michael.NoScrollListView" import "com.michael.NoScrollGridView" local debug_time_create_n=os.clock() if not 文件是否存在(MUKAPP文件()) then 创建文件夹(MUKAPP文件()) end if not 文件是否存在(MUKAPP文件("Download")) then 创建文件夹(MUKAPP文件("Download")) end if not 文件是否存在(内置存储文件()) then 创建文件夹(内置存储文...
require "libs.utils" require "libs.taskmgr" require "libs.sysTime" require "libs.datastructs" require "libs.fileActions" require "libs.folderActions" require "libs.logging" require "kernel.settingsmgr" require "kernel.displaymgr" require "kernel.eventmgr" require "kernel.networkmgr" --PANDORA Meaning --P lanetary ...
-- Created by @project-author@ character is Bearesquishy - dalaran please credit whenever. -- Source on GitHub: https://n6rej.github.io local addonName, addonTable, addon = ... -- Get reference to AdiBags addon local AdiBags = LibStub("AceAddon-3.0"):GetAddon("AdiBags") local db = addonTable.db local MatchI...
object_tangible_item_entertainer_console_stage_fog_machine = object_tangible_item_entertainer_console_shared_stage_fog_machine:new { } ObjectTemplates:addTemplate(object_tangible_item_entertainer_console_stage_fog_machine, "object/tangible/item/entertainer_console/stage_fog_machine.iff")
-- A Multibow keyboard layout for the Kdenlive (https://kdenlive.org/) open -- source non-linear video editor. --[[ Copyright 2019 Harald Albrecht Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software ...
if CLIENT then local lip_error, eye_error = nil, nil local _, convarValues = vrmod.AddCallbackedConvar("vrmod_use_sranipal", nil, "0", nil, nil, nil, nil, tobool) local origMouthMove = nil local flexSetups = {} net.Receive( "vrmod_flexsetup", function( len, ply ) local ply = net.ReadEntity() if ...
O = { auto_close_tree = 0, auto_complete = true, colorscheme = 'iceberg', hidden_files = true, wrap_lines = false, number = true, relative_number = true, shell = 'bash', -- @usage pass a table with your desired languages treesitter = { ensure_installed = "all", i...
-- Based on tilecoding Version3 from https://webdocs.cs.ualberta.ca/~sutton/tiles/tiles3.html local function tilecoding(opt) -- Set a random seed for consistent hashing math.randomseed(65597) local numTilings = opt.numTilings local scaleFactor = opt.scaleFactor local memorySize = opt.memorySize local ...
vim.g.calendar_google_calendar = 1 vim.g.calendar_google_task = 1 vim.g.calendar_first_day = "monday" vim.g.calendar_task = 1 vim.g.calendar_event_start_time = 1
local packer = nil local function init() if not packer then vim.api.nvim_command('packadd packer.nvim') packer = require('packer') packer.init({ disable_commands = true, auto_clean = true, compile_on_sync = true, }) end local use = packer.use packer.reset() use 'nathom/fil...
LGlobal_BGMmusid = 0; LGlobal_BGMStream = NULL; LGlobal_BGMChannel = NULL; LGlobal_SEInfos = {}; function LGlobal_LoadBGM(musid, bForce) if bForce == nil then bForce = false; end if LGlobal_BGMmusid == musid and not bForce then return; end if LGlobal_BGMChannel ~= NULL then if LG...
-- NetHack 3.6 medusa.des $NHDT-Date: 1432512783 2015/05/25 00:13:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.10 $ -- Copyright (c) 1989 by Jean-Christophe Collet -- Copyright (c) 1990, 1991 by M. Stephenson -- NetHack may be freely redistributed. See license for details. -- des.level_init({ style = "solidfill", fg...
local awful = require("awful") local gears = require("gears") local wibox = require("wibox") local beautiful = require("beautiful") local naughty = require("naughty") local lain = require("lain") local http = require("socket.http") local json = require("JSON") local ltn12 = require("ltn12") local secrets = require("sec...
-- type = helm -- DO NOT REMOVE THIS LINE! local name = "helm" local version = "3.8.2" local org = "" local repo = name food = { name = name, description = "The Kubernetes Package Manager", license = "Apache-2.0", homepage = "https://github.com/helm/helm", version = version, packages = { ...
MODULE_HELP_START = 'Commands' MODULE_HELP_CONTENTS = [[<font face="mono" size="15"><a href="event:Commands">Commands</a></font> ]] MODULE_HELP = { ['Commands'] = [[<font face="mono" size="15">!help !init !s &lt;command&gt; !ui [!]me|all|&lt;name&gt;... !r !reset tfm.exec.newGame(curMap) !m [&lt;map&gt...
local TXT = Localize{ [0] = " ", [1] = "Crate", [2] = "Barrel", [3] = "Well", [4] = "Drink from the Well", [5] = "Fountain", [6] = "Drink from the Fountain", [7] = "House", [8] = "Trash Heap", [9] = "Keg", [10] = "Cart", [11] = "Refreshing!", [12] = "Boat", [13] = "Dock", [14] = "Anvil", [15] = "Button"...
for index, force in pairs(game.forces) do if force.technologies["X100_assembler"].researched then force.recipes["X100_assembler"].enabled = true force.recipes["processing_cable_X100"].enabled = true force.recipes["processing_gear_X100"].enabled = true force.recipes["processing_unit_X...
return { install_script = function() if require("installer/utils/os").is_windows then return [[ if (Test-Path PowerShellEditorServices) { Remove-Item -Force -Recurse PowerShellEditorServices } Invoke-WebRequest -UseBasicParsing https://github.com/PowerShell/PowerShellEditor...
local Dialogue = {} utf8 = require"utf8" function utf8.sub(str, i, j) if i == 0 and j == 0 then return nil end local ii = i local jj = j if ii < 0 then ii = utf8.len(str)-math.abs(ii) + 1 end if jj < 0 then jj = utf8.len(str)-math.abs(jj) + 1 end local r = "" local s = utf8.offset(str...
local old_ptd002_init = PlayerTweakData.init function PlayerTweakData:init(tweak_data) old_ptd002_init(self, tweak_data) self.damage.DOWNED_TIME = 60 end
modifier_flying_for_pathing = class( {} ) function modifier_flying_for_pathing:CheckState() local state = { [MODIFIER_STATE_FLYING_FOR_PATHING_PURPOSES_ONLY] = true } return state end function modifier_flying_for_pathing:IsHidden() return true end function modifier_flying_for_pathing:IsPurgable() return f...
local platform = ... loadfile(RootDirectory .. "ProjectGen\\Middlewares\\assimp.lua")(platform) loadfile(RootDirectory .. "ProjectGen\\Middlewares\\rapidjson.lua")(platform)
local mongo = require('mongo'); local inspect = require('inspect'); function db (config) local db = mongo.Connection.New(); db:connect(config.db.host); function getIncomingExtensions () local query = db:query("viola.incoming"); local exts = {}; for result in query...
character = { [104001] = { name = 30001, description = 35001, itemtype = 1, vocation = 1, camp = 1, quality = 4, maxquality = 4, skill1 = { {1, 511}, }, skill2 = { {21, 521}, }, attribute1 = { {1, 115}, {3, 23}, {4, 19}, {5, 35}, {16, 1000}, {8, 1000}, {25, 2}, {13, 80}, }, gender = 1, handbookhero_id = { 1, }, }, [107...
local ui = script.Parent.Parent local Roact = require(game.ReplicatedStorage.Roact) local Common = game.ReplicatedStorage.Pioneers.Common local Client = ui.Parent local RunService = game:GetService("RunService") local ViewWorld = require(Client.ViewWorld) local TileMarker = Roact.Co...
--[[ This module provides additional randomness-related functions, e.g. enerating continuous noise. ]] --luacheck: no max line length local random = {} function random.new_rng() local rng = {} -- initialize the seedbox to random values function rng:seed() local seedbox = {} for i=0, 255 do seedbox[i] = mat...
local data = require("internal.data") local i18n = require("internal.i18n.init") local Chara = require("api.Chara") local Rand = require("api.Rand") local I18N = require("api.I18N") local WeightedSampler = require("mod.tools.api.WeightedSampler") local Log = require("api.Log") local Talk = {} Talk.DEFAULT_RANDOM_WEIG...
-- Chatpic lets us print out obnoxious pictures using raid icons. -- -- Specifically, it provides a place for pictures and sets. Pictures -- are tables of strings that describe an image. The symbols that the -- picture uses are interpreted by the set. For example: -- -- Chatpic.set.banner={ -- ["_"]="{square}", -- ...
local PlayerGuiUtil = {} local Player = game:GetService("Players").LocalPlayer function PlayerGuiUtil.GetPlayerGui() local PlayerGui = Player:WaitForChild("PlayerGui") -- it should return at some point return PlayerGui end return PlayerGuiUtil
-- -- Copyright 2019 The FATE Authors. All Rights Reserved. -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless require...
{ scoreMode = "SHIELD", useTraffic = false, puzzleGrid = false, jumpMode = Diff.JumpModes.NONE, maxAccel = 18, factAccel = 0.6, minAccel = 0, maxDoubleSpan = 1.5, minDoubleSpan = 0.5, maxCrosshandSpan = 1.0 }
local Class = require("lib.middleclass") local Image = require 'image' local Map = require("src.map") local Pellet = Class("Pellet") local Quad = require 'image.quad' local Util = require("src.util") local Vector = require("lib.vector") function Pellet:initialize(x, y, frequency) self.position = Vector(x, y) self.f...
require "lib.classes.class" -------------------------------------------------------------------------------------------------------- -- class: BasicCutscene -- param: scenes:BasicScene -> the scenes of the cutscene -- A cutscene class with scenes local BasicCutscene = class(function(self, scenes) self.scenes = sce...
Locales['fr'] = { ['shop'] = 'magasin', ['shops'] = 'magasins', ['press_menu'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder au magasin.', ['bought'] = 'vous avez acheté ~b~1x ', ['not_enough'] = 'vous n\'avez ~r~pas assez~s~ d\'argent.', }
-- Item data (c) Grinding Gear Games return { -- Helmet [[ Armour/Evasion Helmet Penitent Mask Crafted: true Prefix: LocalBaseArmourAndEvasionRating3 Prefix: LocalIncreasedArmourAndEvasion5 Prefix: IncreasedLife7 ]],[[ Evasion/Energy Shield Helmet Blizzard Crown Crafted: true Prefix: LocalBaseEvasionRatingAndEnergyShi...
local Paddle = {} Paddle.__index = Paddle function Paddle.new() local self = setmetatable({}, Paddle) self.x = 375 self.y = 550 self.height = 15 self.color = {171, 173, 156} self.ballSpeedUp = 1 self:resetPaddle() return self end function Paddle:resetPaddle() self.width = 50 self.speed = 350 en...
-- Copyright (c) 2021 EngineerSmith -- Under the MIT license, see license suppiled with this file local util = {} util.getImageDimensions = function(image) if image:typeOf("Texture") then return image:getPixelDimensions() else return image:getDimensions() end end -- TODO: Remove closure usage local fi...
local busyKey = KEYS[1] local chgKey = KEYS[2] local chgId = ARGV[1] local expiresTimeMillis = ARGV[2] local isBusy = redis.call('ZRANK', busyKey, chgId) if isBusy then error("CHG was already busy") end redis.call('ZADD', busyKey, expiresTimeMillis, chgId) local queueCount = redis.call('HGET', chgKey, "qc") retu...
return LoadActor("_name entry") .. { InitCommand = function(self) self:stretchto(SCREEN_LEFT, SCREEN_TOP, SCREEN_RIGHT, SCREEN_BOTTOM) end }
--- MeshDataBuilder --- Builder Pattern constructor for a MeshData local MeshData = require(script.Parent.MeshData) local root = script.Parent.Parent local Builder = require(root.Builder) local util = root.Util local t = require(util.t) local MeshDataBuilder = { ClassName = "MeshDataBuilder"; } MeshDataBuilder._...
word = "test" for i = 1, string.len(word), 1 do print(string.sub(word,i,i)..string.sub(word,i+1,i+1)..string.sub(word,i+2,i+2)..string.sub(word,i+3,i+3)) print(string.sub(word,i,i)..string.sub(word,i+1,i+1)..string.sub(word,i+3,i+3)..string.sub(word,i+2,i+2)) print(string.sub(word,i,i)..string.sub(word,i+2,i+2)...
object_building_general_valley_root_05 = object_building_general_shared_valley_root_05:new { } ObjectTemplates:addTemplate(object_building_general_valley_root_05, "object/building/general/valley_root_05.iff")
local HERO_KIT = script:GetCustomProperty("HeroKit"):WaitForObject() local HERO_KIT_GEAR = script:GetCustomProperty("HeroKitEquipment"):WaitForObject() EQUIPPED_GEAR = {} function OnEquipped(_, player) local gearToEquip = HERO_KIT_GEAR:GetChildren() for _, gear in ipairs(gearToEquip) do if (Object.Is...
settings = { -- Set default display units here ["distance"] = 1, ["speed"] = 2, ["angle"] = 1 } units = { ["distance"] = { -- Do not change these {" м", 1}, -- 1 {" футов", 3.281} -- 2 }, ["speed"] = { -- Do not change these {" м/с", 0.278}, -- 1 {" км/ч", 1}, -- 2 {" миль/ч", 0.621}, -- ...
AddCSLuaFile() DEFINE_BASECLASS( "base_anim" ) ENT.PrintName = "Pickup" ENT.Author = "Jen Walter" ENT.Information = "Item drop from CRAFTWORLD3." ENT.Category = "CRAFTWORLD3" ENT.Editable = false ENT.Spawnable = true ENT.AdminOnly = true ENT.RenderGroup = RENDERGROUP_TRANSLUCENT list.Se...
--[[ Copyright (c) 2015 深圳市辉游科技有限公司. --]] local HelpLayer = class('HelpLayer') local utils = require('utils.utils') local AccountInfo = require('AccountInfo') local showMessageBox = require('UICommon.MsgBox').showMessageBox local showToastBox = require('UICommon.ToastBox2').showToastBox local hideToastBox = require('U...
local t = require( "taptest" ) local digitsum = require( "digitsum" ) t( digitsum( 1234 ), 10 ) t()
require("base.flang_import") -- load our file filename = "samples/1.flang" local f = assert(io.open(filename, "r")) local t = f:read("*all") f:close() print(t) -- give it to the scanner scanner = Flang.Scanner:new({sourceText = t}) while true do char = scanner:get() print(tostring(char)) if (char.cargo == Fl...
-- last changes by: Tinsus at: 2016-07-02T09:27:42Z project-version: v1.9beta1 hash: eafe20edfe4fe4e78f770c249436eecdac101094 local LI = _G.LI -- missing -> bossindent, posting dkps --> reduce LI_DKP_own on bid and read it later... LI.CurrentItems = {} LI.CurrentDice = {} LI.SendCache = {} LI.NeedAss...
util.AddNetworkString("OpenRPNameMenu") hook.Add("PlayerInitialSpawn", "RPNameSelectInitial", function(ply) if (file.Exists("rpname/"..string.Replace(ply:SteamID(), ":", "_")..".txt", "DATA")) then DarkRP.notify(ply, 0, 10, "Welcome Back to the Server!") else net.Start("OpenRPNameMenu") net.WriteT...
local COMMAND = {} COMMAND.title = "MOTD" COMMAND.description = "Open the Message Of The Day Popup." COMMAND.author = "Nub" COMMAND.timeCreated = "Tuesday, September 1st, 2020 @ 12:10 PM" COMMAND.category = "Menu" COMMAND.call = "motd" COMMAND.server = function(caller, args) if not caller:Nadmin_OpenMOTD(...
--- -- @author Alf21 -- @module ShopEditor ShopEditor = ShopEditor or {} ShopEditor.savingKeys = { credits = {typ = "number", bits = 8, default = 1}, -- from 0 to 255 (2^8 - 1) minPlayers = {typ = "number", bits = 6}, -- from 0 to 63 (2^6 - 1) globalLimited = {typ = "bool"}, -- 0 and 1 limited = {typ = "bool"}, --...
do local _={cmd_login_0={regex2=0,regex3=0,value="登陆成功",regex7=0,regex=0,key="cmd_login_0",regex1=0,regex6=0,regex5=0,showtype=2,regex4=0}};return _;end
local _,_,_,tab,_ = unpack(require(arc_path .. 'code')) local draw = require(arc_path .. 'draw') -- shortcuts local lg = love.graphics local lk = love.keyboard -- key class local _key = {} _key.__index = _key function _key:new(btn) local o = {} setmetatable(o,_key) o.btn = btn o.t = 0 o.pos = 0 ...
--============ Copyright © 2020, Planimeter, All rights reserved. ============-- -- -- Purpose: API Documentation interface -- --============================================================================-- local debug = debug local error = error local gui = gui local ipairs = ipairs local love ...
---@class UnityEngine.MeshRenderer : UnityEngine.Renderer ---@field additionalVertexStreams UnityEngine.Mesh ---@field subMeshStartIndex int local m = {} UnityEngine = {} UnityEngine.MeshRenderer = m return m
local _, CLM = ... -- Upvalues local LOG = CLM.LOG local MODULES = CLM.MODULES local UTILS = CLM.UTILS -- local CONSTANTS = CLM.CONSTANTS -- local ACL_LEVEL = CONSTANTS.ACL.LEVEL -- local keys = UTILS.keys local typeof = UTILS.typeof local empty = UTILS.empty local capitalize = UTILS.capitalize local getGuidFromIntege...
local QDEF QDEF = EscapeTheBogUtil.AddBogLocationQuest( { no_spawn_by_default = true, entry_encounter = { ETB_STARTING_OUT = 1, }, repeat_encounter = EscapeTheBogUtil.GenericSafeRepeatEncounterTable, sleep_encounter = EscapeTheBogUtil.GenericSleepEncounterTable, ...
local _, CLM = ... local Profile = {} function Profile:New(name, class, spec, main) local o = {} setmetatable(o, self) self.__index = self o._GUID = "" o.name = (name ~= nil) and tostring(name) or "" o.class = (class ~= nil) and tostring(class) or "" o.spec = (spec ~= nil) and tostring...
SCONFIG = L2TConfig.GetConfig(); moveDistance = 30; ShowToClient("Q4", "Quest Going into a Real War, Let's Go to the Underground Traning Field! - Started"); LearnAllSkills(); MoveTo(-110755, 253477, -1739, moveDistance); TargetNpc("Evain", 33464); Talk(); ClickAndWait("talk_select", "Quest"); ClickAndWait("menu_select?...
-- A cheating AI file, which draws additional cards and recovers LP each turn -- Configure these to your liking require("ai.ai") EXTRA_SUMMON = 1 EXTRA_DRAW = 1 LP_RECOVER = 1000 GlobalCheating = true math.randomseed( require("os").time() ) function OnStartOfDuel() AI.Chat("AI script version "..Version) AI.C...
--[[-------------------------------------------------------------------- Gazelle: a system for building fast, reusable parsers intfa_combine.lua Once the lookahead has been calculated, we know what terminal(s) each RTN/GLA state is expecting to see. We use this information to build IntFAs that recognize a...
-- local dbg = require("debugger") -- dbg.auto_where = 2 local stub_vim = require'spec.helpers.stub_vim'.stub_vim local complete = require'cccomplete'.complete local api = require'nvimapi' local r = require'spec.helpers.random' insulate("default completion", function() stub_vim{lines = {"", "# a comment", ""}, curso...
local l = exec.cmd("l") l() fmt.print("first l() ok\n") fmt.print("next l() will fail\n") l.error = "custom error" l.errexit = true l()
function onDrop(x, y, draginfo) return PartySheetManager.onDrop(x, y, draginfo); end
--魚雷魚 function c90337190.initial_effect(c) aux.AddCodeList(c,22702055) --immune spell local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c90337190.econ) e1:SetValue(c90337190.efilte...
sceneManager = {} function sceneManager:load() self.currentScene = 1 self.sceneToLoad = nil base:loading() end function sceneManager:init(scene) self.sceneToLoad = require (scene) local loadState = self.sceneToLoad:load() base.outsideLoaded = loadState end function sceneManager:openScene(scen...
group("third_party") project("vulkan-loader") uuid("07d77359-1618-43e6-8a4a-0ee9ddc5fa6a") kind("StaticLib") language("C") defines({ "_LIB", "API_NAME=\"vulkan\"", }) removedefines({ "_UNICODE", "UNICODE", }) includedirs({ ".", }) recursive_platform_files() -- Included elsewh...
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule('Skins') --Lua functions local _G = _G --WoW API / Variables --Just some test code --[[local talkingHeadTextureKitRegionFormatStrings = { ["TextBackground"] = "%s-TextBackground", ["Portrait...
local computer = require("computer") io.write(computer.address(),"\n")
--[[ -- Avoid tail calls like hell. --]] --[[ Copyright (C) 2013 simplex This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Thi...