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local ffi = require 'ffi' local dbg = require 'scripts.debugger' local twig = require 'scripts/twig' local hlpr = assert(loadfile("project/helpers.lua"))(cef) local tinsert = table.insert local tremove = table.remove ffi.cdef[[ typedef struct lj_fpool_finfo { char id[32]; char fn...
local compe = require'compe' local Source = {} function Source.get_metadata(_) return { priority = 10, dup = 0, menu = '[Tmux]' } end function Source.determine(_, context) return compe.helper.determine(context) end function Source.complete(_, context) vim.fn["tmuxcomplete#async#gather_candidates"...
local FCPM_ID = 1 -- 2 / 3 / 4 / 5 local telemetry = {} function main() local result = can.init(250, can_handler) if result ~= 0 then enapter.log("CAN init failed: "..result.." "..can.err_to_str(result), "error", true) end scheduler.add(30000, properties) scheduler.add(1000, metrics) end function prope...
--[[ Configuration from default, moddir and worlddir, in that order. See init.lua for license. ]] -- change these for other mods local M = thirsty local modname = 'thirsty' local fileroot = modname -- make sure config exists; keep constant reference to it local C = M.config or {} M.config = C local function try_c...
local lsp_installer = require("nvim-lsp-installer") local M = {} M.lsp_map_keys = function(server, bufnr) local function map_key(...) -- Map to buffer if buffer number is supplied, -- globally otherwise if bufnr == nil then vim.api.nvim_set_keymap(...) else ...
local common = require "upcache.common" local console = common.console local module = {} local tagHeader = common.prefixHeader .. "-Tag" -- monotonous version prefix - prevents key conflicts between nginx reboots local MVP = ngx.time() local function build_key(key, tags) if tags == nil then return key end local nk...
--[[ # Control flow --]] -- #T# Table of contents -- #C# Decision making -- #C# - Conditional statements -- #C# Loops -- #C# - for loop -- #C# - while loop -- #C# - repeat-until loop -- #T# Beginning of content -- #C# Decision making -- # |------------------------------------------------------------- -- #T# deci...
-- General vim.opt.autowrite = true vim.opt.updatetime = 100 -- Faster updates, better UX vim.opt.hidden = true -- Don't unload buffers when abandoned vim.opt.encoding = "utf-8" vim.opt.inccommand = "nosplit" vim.opt.omnifunc = "syntaxcomplete#Complete" vim.opt.mouse = "nv" -- Enable mouse support only for Normal and V...
noble = { "object/mobile/dressed_noble_bothan_female_01.iff", "object/mobile/dressed_noble_bothan_male_01.iff", "object/mobile/dressed_noble_fat_human_female_01.iff", "object/mobile/dressed_noble_fat_human_female_02.iff", "object/mobile/dressed_noble_fat_human_male_01.iff", "object/mobile/dressed_noble_fat_human_...
local PlayerData = {} local curMarker = nil ESX = nil Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end while ESX.GetPlayerData().job == nil do Citizen.Wait(10) end PlayerData = ESX.GetPlayerData() end) ...
local LAvatar = class("LAvatar") function LAvatar:ctor() --静态数据 self._id = nil self._card = nil -- enum.battle.card.skeletons self._name = nil -- enum.battle.avatar.skeleton self._moveType = nil -- enum.battle.moveType.land self._side = enum.battle.side.red self._hasSecondly = false --是否有二阶段,怪的类型 self._...
love.window.updateMode( 1000, 1000)
return { cbuilderlvl1 = { acceleration = 0.04, blocking = false, brakerate = 0.4, buildcostenergy = 13528, buildcostmetal = 365, builddistance = 100, builder = true, buildpic = "cbuilderlvl1.dds", buildtime = 10000, canfly = true, canguard = true, canmove = true, canpatrol = tru...
--[[ Copyright 2015 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed...
data:extend({ { type = "recipe", name = "bery0zas-sparging-column", category = "bery0zas-air-filtering-machine", enabled = false, energy_required = 10.0, ingredients = { {"electric-engine-unit", 3}, {"electronic-circuit", 3}, {"iron-plate", 10}, {"steel-plate", 10}, {"pipe", 10} }, resul...
XYZSettings.SettingsCache = {} -- or XYZSettings.SettingsCache or {} XYZSettings.RegisteredSettings = {} -- or XYZSettings.SettingsCache or {} -- Manage settings function XYZSettings.GetSetting(setting, default) if XYZSettings.SettingsCache[setting] ~= nil then return XYZSettings.SettingsCache[setting] end ret...
local M = {} local timers = {} function M.frames(frames, callback) if frames == 0 then callback() else table.insert(timers, {frames = frames, callback = callback}) end end function M.seconds(seconds, callback) table.insert(timers, {seconds = seconds, callback = callback}) end function M.cancel_all()...
local materials = { [9] = true, [19] = true, [21] = true, [23] = true, [24] = true, [31] = true, [32] = true, [35] = true, [38] = true, [40] = true, [43] = true, [46] = true, [47] = true, [48] = true, } function Main.update:Mud() if not IsDriver or not Materials then return end local mudRatio = 0.0 l...
att.PrintName = "Power" att.Icon = Material("snowysnowtime/2k/ico/h3/smg_sil.png") att.Description = "Changing the internals allows the M7 SMG to be much more efficient. It has increased recoil due to this." att.Desc_Pros = { "+ Increased Rate of Fire (10%)" } att.Desc_Cons = { "- Increased Recoil (15%)", "- Reduced...
local GetVariable = BP.BaseClass(BP.Node) function GetVariable:Constructor( graph ) self.is_updatable_bp_node = true self.graph = graph print('Cat:GetVariable.lua[5] graph', graph) end function GetVariable:Update( deltaTime ) print('Cat:GetVariable.lua[8] update') end return GetVariable
--[[ Copyright (C) Udorn (Blackhand) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the...
pace.StreamQueue = pace.StreamQueue or {} local frame_number = 0 local last_frame local ERROR_COLOR = Color(228, 37, 37) local function catchError(err) pac.Message(ERROR_COLOR, 'Error: ', err) pac.Message(debug.traceback()) end timer.Create("pac_check_stream_queue", 0.1, 0, function() if not pace.BusyStreaming an...
local Tunnel = module("vrp", "lib/Tunnel") local Proxy = module("vrp", "lib/Proxy") vRP = Proxy.getInterface("vRP") vRPclient = Tunnel.getInterface("vRP", "vrp_mugging") cooldownlist = {} RegisterServerEvent('vrp_mugging:giveMoney') AddEventHandler('vrp_mugging:giveMoney', function() local user_id = vRP.getUserI...
-- sponsorblock.lua -- -- This script skips sponsored segments of YouTube videos -- using data from https://github.com/ajayyy/SponsorBlock local ON_WINDOWS = package.config:sub(1,1) ~= '/' local options = { server_address = "https://api.sponsor.ajay.app", python_path = ON_WINDOWS and "python" or "python3", ...
local PANEL = {} local outpadding = 14 local padding = 5 local stripeW = 5 local MAT_FAILED = Material("lambda/failed.png") local MAT_SUCCESS = Material("lambda/success.png") function PANEL:Init() self:SetTitle("") self:SetPos(padding, ScrH() * 0.25) self:SetDeleteOnClose(false) self:ShowCloseButton(false) sel...
wrk.method = "POST" wrk.body = string.rep("body", 1000000) wrk.headers["Content-Type"] = "application/x-www-form-urlencoded"
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Sharin-Garin -- Type: Adventurer's Assistant -- !pos 122.658 -1.315 33.001 50 ----------------------------------- local ID = require("scripts/zones/Aht_Urhgan_Whitegate/IDs") ----------------------------------- require("scripts/globals/besieged"...
object_tangible_deed_pet_deed_droideka_deed = object_tangible_deed_pet_deed_shared_droideka_deed:new { } ObjectTemplates:addTemplate(object_tangible_deed_pet_deed_droideka_deed, "object/tangible/deed/pet_deed/droideka_deed.iff")
-------------------------------------------------------------------------------- -- TODO: -- * Decide if use function calls in the style: -- - string.len(s), or -- - s:len() -- It is in the first form now, check if it works in the second form and change -- in all the code. ------------------------------------------...
local S, L, O, U, D, E = unpack(select(2, ...)); local Module = S:NewNameplateModule('FactionIcon'); local ShouldShowName = S:GetNameplateModule('Handler').ShouldShowName; -- Local Config local ENABLED; local factionIcons = { ['Alliance'] = 'Interface\\FriendsFrame\\PlusManz-Alliance', ['Horde'] = 'Interf...
--IupCanvas Example in IupLua require( "iuplua" ) cv = iup.canvas {size="300x100", xmin=0, xmax=99, posx=0, dx=10} dg = iup.dialog{iup.frame{cv}; title="IupCanvas"} function cv:motion_cb(x, y, r) print(x, y, r) end function cv:k_any(c) print("c = ", c) print(" XkeyBase(c) = ", iup...
return { bot_api_key = '616471199:AAGcf24Ahby6-ld1whRTkkDJYIyu7key_yg', admin = 607826953, channel = '@Dragon_Wolf_Ch', --channel username with the '@' plugins = { 'start.lua','aboutus.lua','contactus.lua', }, api_errors = { [101] = 'Not enough rights to kick participant', --SUPERGROUP: bot is not admin [...
local ser = require 'ser' LevelDisplay = class("LevelDisplay") function LevelDisplay:initialize() self.walls = {} -- max 16 self.spawners = {} -- max 4 self.exits = {} -- max 4 self.starts = {} -- max 1 self.keys = {} -- max 4 self.treasures = {} -- max 3 self.changesMade = false self.currentLevel = 0 self...
--this is a desperate attempt to adjust the worms acid resistance to allow proper nest-battles during force transitions. for key, turret in pairs(data.raw["turret"]) do if string.match(turret.name, "worm") or string.match(turret.name, "Worm") then resTable = turret.resistances for _, res...
require("scripts.recipeOO") recipePrototypes = {} for x,typeVar in pairs(inserterTypes) do for y,rangeVar in pairs(inserterRanges) do table.insert(recipePrototypes, createRecipePrototype(typeVar, rangeVar)) end end data:extend(recipePrototypes)
-- where the hallway ends local max_width = 350 local quote_bmts = {} local count = 1 local quotes = { { text="What happens when we get there, the place where the hallway ends?", color={0.8, 0.666, 0.666, 0}, y=140, }, { text="For me anyway, it's a combination of understanding and being understood, forgiving...
local speedomulti = 2.236936 local speedtext = "MPH" local mapon, checkvehclass = true, true local speedfps = 125 local minimap = RequestScaleformMovie("minimap") local speedBuffer, velBuffer = {}, {} local Driving, Underwater, enableCruise, wasInCar, pedinVeh, beltOn = false, false, false, false, false, false local l...
local M = {} local io = io local string = string local tostring = tostring local ngx = ngx local ffi = require "ffi" local util = require "shuaicj.upload.util" ffi.cdef[[ typedef unsigned long MD5_LONG; enum { MD5_CBLOCK = 64, MD5_LBLOCK = MD5_CBLOCK/4 }; typedef struct MD5state_st { MD5_LONG A,B,C,D; ...
return { include = function() includedirs "../vendor/cpp-url/include/" end, run = function() language "C++" kind "StaticLib" files { "../vendor/cpp-url/src/**.cpp", } end }
local menu = {} -- previously: Gamestate.new() menu.name = "showCreepers" function menu:enter(prev, cards, changes) menu.prev = prev menu.cards = cards menu.changes = changes end local offsets = { { x = 621, y = 153 }, { x = 373, y = 153 }, { x = 869, y = 153 }, { x = 124, y = 153 }, { ...
leveldb = require 'lualeveldb' local opt = leveldb.options() opt.createIfMissing = true opt.errorIfExists = false assert(type(tostring(opt)) == "string") print(opt) local db = leveldb.open (opt, 'tostring.db') assert(type(tostring(db)) == "string") print(db)
addNetworkString = util.AddNetworkString addNetworkString("VBNET::Groups::RequestGroupPlayerList") addNetworkString("VBNET::Groups::InvitePlayerToGroup") addNetworkString("VBNET::Groups::PlayerJoinGroup") addNetworkString("VBNET::Groups::PlayerQuitGroup") addNetworkString("VBNET::Groups::KickPlayer") addNetworkString("...
-- -- Info Definition Table format -- -- -- These keywords must be lowercase for LuaParser to read them. -- -- key: user defined or one of the SKIRMISH_AI_PROPERTY_* defines in -- SSkirmishAILibrary.h -- value: the value of the property -- desc: the description (could be used as a tooltip) -...
function start (song) print("Song: " .. song .. " @ " .. bpm .. " downscroll: " .. downscroll) end local defaultHudX = 0 local defaultHudY = 0 local defaultWindowX = 0 local defaultWindowY = 0 local lastStep = 0 local floatShit = 0 local dadMidpointX = 0 local dadMidpointY = 0 local eyeX = 0 local eyeY = 0 func...
local shipImg = actor.LoadSprite("image/ship.png", { 64, 64 }) local LEFT = 1 local RIGHT = 2 local UP = 3 local DOWN = 4 actor.Cage("Blocker", 1.0, 0.5) actor.SimpleCollide("Blocker", "Player", actor.Blocker) local animFPS = 64 local function AnimatePlayer(player, stop) local start = eapi.GetFrame(player...
--------------------------------------------------------------------------------------------------- -- func: getcraftRank <craft skill or ID> {player} -- desc: returns target's RANK of specified craft skill --------------------------------------------------------------------------------------------------- require("scri...
------------------------------------------------------------------------------------------------------ -- Initialise the variable we will be working with ------------------------------------------------------------------------------------------------------ Cryolysis3 = LibStub("AceAddon-3.0"):NewAddon("Cryolysis3", "Ac...
Locales ['pl'] = { ['voice'] = '~y~Głos: ~s~%s', ['normal'] = 'normalny', ['shout'] = 'krzyk', ['whisper'] = 'szept', }
return { postgres = { up = [[ ALTER TABLE IF EXISTS ONLY "basicauth_credentials" ALTER "created_at" TYPE TIMESTAMP WITH TIME ZONE USING "created_at" AT TIME ZONE 'UTC', ALTER "created_at" SET DEFAULT CURRENT_TIMESTAMP(0) AT TIME ZONE 'UTC'; -- Unique constraint on "username" already a...
require("tokenize") require("parse") while true do io.write("%> ") local line = io.read("l") if line == "exit" then break end local tokens = Tokenize(line) local ast = Parse(tokens) end
require "suproxy.utils.stringUtils" local _M={} local printFlag="___printted" --format and print table in json style function _M.printTableF(tab,options,layer,map) options=options or {} local printIndex=options.printIndex or false local layer=layer or 1 local stopLayer=options.stopLayer or 0xfff...
storm_basic_attack = class({}) storm_ex_basic_attack = class({}) LinkLuaModifier("modifier_storm_basic_attack_cooldown", "abilities/heroes/storm/storm_basic_attack/modifier_storm_basic_attack_cooldown", LUA_MODIFIER_MOTION_NONE) LinkLuaModifier("modifier_storm_ex_basic_attack", "abilities/heroes/storm/storm_basic_attac...
require'tabline'.setup{}
local isLocating = false local WAYPOINTLOC = { } local DistToPoint = 0 local TRACKELEMENT = nil function createWaypointLoc ( x, y, z ) TRACKELEMENT = nil local px, py, pz = getElementPosition ( localPlayer ) local dist = getDistanceBetweenPoints2D ( px, py, x, y ) if ( dist <= 20 ) then exports.NGMessages:sendCl...
-- s-300pmu2 92h6e tr (truck) GT = {}; GT_t.ws = 0; set_recursive_metatable(GT, GT_t.generic_stationary); set_recursive_metatable(GT.chassis, GT_t.CH_t.STATIC); GT.chassis.life = 4; GT.visual.shape = "92n6_truck"; GT.visual.shape_dstr = "30h6_truck_d"; GT.visual.fire_pos[2] = 1; GT.snd.radarRotation = "RadarRotation...
-- Ctrl-Q in conemu to reload Clink Lua scripts -- Clink match generators: https://github.com/mridgers/clink/blob/master/docs/clink.md#user-content-match-generators -- Strings: http://lua-users.org/wiki/StringLibraryTutorial -- Patterns: http://lua-users.org/wiki/PatternsTutorial -- Escaping: http://www.lua.org/pil/20....
function widget:GetInfo() return { name = "Unit Stats", desc = "Shows detailed unit stats", author = "Niobium + Doo", date = "Jan 11, 2009", version = 1.7, license = "GNU GPL, v2 or later", layer = -9999999999, enabled = true, -- loaded by default? } end i...
local parser = require "parser" ngx.req.read_body() local body = ngx.req.get_body_data() local p, err = parser.new(body, ngx.var.http_content_type) if not p then ngx.say("failed to create parser: ", err) return end local filePath, originFileName, extName while true do local part_body, name = p:parse_part...
fx_version 'bodacious' games { 'rdr3', 'gta5' } author 'Kanersps' description 'A MySQL plugin for EssentialMode' --[[migration_files { 'migrations/0001_create_user.cs', 'migrations/0002_add_roles.cs' }]] server_scripts { '@mysql-async/lib/MySQL.lua', --'@fxmigrant/helper.lua', 'server.lua' } dependencies { ...
local hascrypto, crypto = pcall(require, 'crypto') if hascrypto then print "Using luacrypto" return crypto.hmac.digest end local sha1 = require 'extern.sha1' print "Using sha1.lua" return function(hash, c, secret) assert(hash == "sha1", "unsupported digest type") return sha1.hmac_binary(secret, c) ...
--- Reading and writing strings using file-like objects. <br> -- -- f = stringio.open(text) -- l1 = f:read() -- read first line -- n,m = f:read ('*n','*n') -- read two numbers -- for line in f:lines() do print(line) end -- iterate over all lines -- f = stringio.create() -- f:write('hello') -- f:wr...
local fs = require('fs') local app = require('app') local util = require('util') local lnode = require('lnode') local devices = require('devices') local context = {} local exports = {} -- 检查指定的链接文件 ---@param srcname string 链接文件名 ---@param destname string 目标目录名 function exports.checkPathLink(srcname, destname) fs....
/** * General configuration **/ hook.Add("InitPostEntity", "SH_SZ.InitPostEntity", function() CAMI.RegisterPrivilege({ Name = "Safezone - edit", MinAccess = "superadmin" }) end) -- Use Steam Workshop for the content instead of FastDL? SH_SZ.UseWorkshop = true -- Controls for the Editor camera. -- See a full li...
ITEM.name = "Monolith Sunrise" ITEM.description = "A basic Sunrise suit colored in favor of Monolith." ITEM.category = "Outfit" ITEM.model = "models/tnb/stalker/items/sunrise.mdl" ITEM.width = 2 ITEM.height = 2 ITEM.outfitCategory = "model" ITEM.pacData = {} ITEM.newSkin = 3 ITEM.replacements = {"anorak", "sunrise"}
----------------------------------------------------------------------------------- -- -- Copyright (C) 1994 Narvik University College -- Contact: GMlib Online Portal at http://episteme.hin.no -- -- This file is part of the Geometric Modeling Library, GMlib. -- -- GMlib is free software: you can redistribute it ...
return { description = "softban (ban and unban) a member from the server.", args = {{"user","Please specify a user."},{"string","Please state the softban reason."}}, permissions = {raw={"kickMembers"}}, category = "mod" }, function(message,args,flags) local user = args.myArgs[1] local guild = me...
data:extend({ { type = "int-setting", minimum_value = "1", maximum_value = "1000", default_value = "500", name = "steelaxe-subscience-new-pack-count", setting_type = "startup", localised_name = "New science pack count", localised_description = "Number of new science packs to generate. ...
--# Monster converted using Devm monster converter #-- local mType = Game.createMonsterType("Draken Spellweaver") local monster = {} monster.description = "a draken spellweaver" monster.experience = 3100 monster.outfit = { lookType = 340, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookAddons = 0, l...
#!/usr/bin/env lua --[[ lptytest.lua - - test aspects of lpty - - Gunnar Zötl <gz@tset.de>, 2010-2015 - Released under MIT/X11 license. See file LICENSE for details. --]] lpty = require "lpty" p = lpty.new() ntests = 0 nfailed = 0 -- announce which test we are performing and what it tests function announce(st...
-- 分成两个部分,一个部分涂颜色,一个部分扣文字 require "utf" -- 文件里面有数字好像加载会出错。。不知道为什么 BigSampleRate = 18 SmallSampleRate = 18 FontName = "STHUPO.TTF" ImgName = "img.png" function love.load() file = io.open("src.txt", "r") str = file:read("*a") local sampleFunc = function ( gap ) drawdata = {} img = love.graphics.newImage(ImgNam...
--[[ 游戏逻辑常用的全局函数 ]] function message(message, ...) local msg = GetTextByLanguageI(message, ...) delay_call(0, function() g_panel_mgr.show_multiple_in_top_scene('common.dlg_common_tips_panel', msg) end) end function message_new(message, ...) local msg = GetTextByLanguageI(message, ...) ...
local this = {} this.uiType = "normal" this.assetModel = "Test" this.assetName = "TestUI" local panel = require("TestUIPanel") this.Awake = function(gameObject) panel.Awake(gameObject) UIEventListener.Get(panel.testBtn.gameObject).onClick = function(go, eventData) this.TestBtnOnClick(go, eventDat...
local haml = require "haml" local n = 5000 local template = [=[ !!! html %html %head %title Test %body %h1 simple markup %div#content %ul - for _, letter in ipairs({"a", "b", "c", "d", "e", "f", "g"}) do %li= letter ]=] if arg[1] then local f = assert(io.open(arg[1])) template =...
jester.help_map.record = {} jester.help_map.record.description_short = [[Record sound from a channel.]] jester.help_map.record.description_long = [[This module provides actions which deal with recording sound from a channel.]] jester.help_map.record.actions = {} jester.help_map.record.actions.record = {} jester.help_...
-- Gemeinschaft 5 module: ip calculation functions -- (c) AMOOMA GmbH 2012-2013 -- module(...,package.seeall) function ipv4_to_i(ip_address_str) local octet4, octet3, octet2, octet1 = ip_address_str:match('(%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?)'); if octet4 and octet3 and octet2 and octet1 then retur...
local t = require('luatest') local log = require('log') local fio = require('fio') local Cluster = require('test.luatest_helpers.cluster') local server = require('test.luatest_helpers.server') local COUNT = 100 local pg = t.group('quorum_misc', {{engine = 'memtx'}, {engine = 'vinyl'}}) pg.before_each(function(cg) ...
------------------------------------------------------------------------------- -- -- tek.lib.region -- Written by Timm S. Mueller <tmueller at schulze-mueller.de> -- See copyright notice in COPYRIGHT -- -- OVERVIEW:: -- This library implements the management of regions, which are -- collections of non-overlapping re...
-- Create the MF object -- if global.mobileFactory ~= nil then global.upsysTickTable = {} global.entsTable = {} game.print("Mobile Factory to OOP Update") -- Copy all variables -- global.MF = MF:new(global.mobileFactory) local MF = global.MF MF.fS = global.factorySurface MF.ccS = global.controlSurface ...
-- @docclass ProtocolLogin = extends(Protocol) -- private functions local function sendLoginPacket(protocol) local msg = OutputMessage.create() msg:addU8(ClientEnterAccount) msg:addU16(1) -- todo: ClientOs msg:addU16(g_game.getClientVersion()) msg:addU32(g_things.getDatSignature()) msg:addU32(g_sprites.ge...
local pdk = require("apioak.pdk") local table_name = "oak_upstreams" local _M = {} _M.table_name = table_name function _M.all() local sql = pdk.string.format("SELECT * FROM %s", table_name) local res, err = pdk.database.execute(sql) if err then return nil, err end for i = 1, #res do ...
local backpack_qn_pin_map = require("qnFiles/qnPlist/hall/backpack_qn_pin"); local newObjectCase_pin_map = require("qnFiles/qnPlist/hall/newObjectCase_pin"); local newObjectCaseRecordNotice= { name="newObjectCaseRecordNotice",type=0,typeName="View",time=0,x=0,y=0,width=1280,height=720,visible=1,nodeAlign=kAlignTopLeft...
-- TokenRing.lua local Computicle = require("Computicle"); local TokenRing = { Messages = { DELIVER = 101, }, } setmetatable(TokenRing, { __call = function(self, ...) return self:create(...); end, }); local TokenRing_mt = { __index = TokenRing, } TokenRing.init = function(self, nodelist) local obj = { ...
--[[---------------------------------------------------------------------------- Application Name: 02_3dViewer Summary: Show the pointcloud that the camera acquired Description: Set up the camera to take live ima...
local match = string.match local G = ... local id = G.ID("requireselectedmodule.requireselectedmodule") local menuid local function getEOLCharacter() -- it would be nice if I could reference the -- mode constants directly but AFAICT I can't local EOLMode = GetEditor():GetEOLMode() if EOLMode == 0 then r...
package.path = "../../?.lua;" .. package.path local Modern = require 'modern' -- local M1 = Modern:extend() function M1:new() print('M1:new') self:foo() end function M1:foo() print('M1:foo') self:bar() end function M1:bar() print('M1:bar') end -- local M2 = Modern:extend() function M2:new() print('M2:new') end f...
--- AceConfigTab-3.0 provides support for tab-completion to AceConfig tables. -- Note: This library is not yet finalized. -- @class file -- @name AceConfigTab-3.0 -- @release $Id: AceConfigTab-3.0.lua 769 2009-04-04 11:05:08Z nevcairiel $ local MAJOR, MINOR = "AceConfigTab-3.0", 1 local lib = LibStub:NewLibrary(MAJOR,...
fugue.particles = {} function fugue.initParticles() for i = 1, 100, 1 do fugue.particles[i] = {} local p = fugue.particles[i] p.pos = vec3d(0,0,0) p.vel = vec3d(0,0,0) p.active = false end end fugue.initParticles() function fugue.updateParticles() local activationCountdown = 10 for i = 1...
local BitBuffer = require("bitBuffer") local buffer = BitBuffer() local clock = os.clock local specialized, generic local generic_arg1, generic_arg2 local v = ... if v == "u8" then specialized = buffer.writeUInt8 generic = buffer.writeByte elseif v == "u16" then specialized = buffer.writeUInt16 gene...
-------------------------------------------------------------------------------- -- Handler.......... : onTestAchievements -- Author........... : -- Description...... : -------------------------------------------------------------------------------- ----------------------------------------------------------------...
object_tangible_holiday_empire_day_command_console_comscan_subcomponent_crate = object_tangible_holiday_empire_day_shared_command_console_comscan_subcomponent_crate:new { } ObjectTemplates:addTemplate(object_tangible_holiday_empire_day_command_console_comscan_subcomponent_crate, "object/tangible/holiday/empire_day/co...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
local cdecl = cdecl or '' cdecl = cdecl..[[ // Helpers: UTF-8 <> wchar int igImTextStrToUtf8(char* buf, int buf_size, const ImWchar* in_text, const ImWchar* in_text_end); // return output UTF-8 bytes count int igImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end); // ...
local wibox = require("wibox") local awful = require("awful") -- Modules local tasklist = require("widget.tasklist") local M = {} local bar = awful.wibar({ position = "top", screen = s, height = 20, bg = "#00000000" }) function M.bar(s) -- Create the wibox -- Add widgets to the wibox bar:setup({ ...
--************************ --name : SINGLE_DEL_NX_01.lua --ver : 0.1 --author : Ferron --date : 2004/09/08 --lang : de --desc : terminal mission --npc : --************************ --changelog: --2004/09/08(0.1): recheck(Ferron) --YYYY/MM/DD(0.0) --************************ function DIALOG() ...
necklace_crushed_brooch = { minimumLevel = 0, maximumLevel = -1, customObjectName = "", directObjectTemplate = "object/tangible/wearables/necklace/necklace_crushed_brooch.iff", craftingValues = { }, customizationStringNames = {}, customizationValues = {}, skillMods = { {"force_assembly", 25}, {"force_e...
-- Copyright (C) 2019 Miku AuahDark -- -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish,...
app = require("app_mhz19") config = require("config") setup = require("setup") telnet = require("telnet") setup.start()
local t = Def.ActorFrame { LoadActor("Backing"); }; if SCREENMAN:GetTopScreen() ~= "ScreenNetRoom" then t[#t+1] = Def.ActorFrame{ --P1 Light-- Def.Sprite{ Texture=THEME:GetPathG("MusicWheelItem Song","NormalPart/score"); InitCommand=function(s) if GAMESTATE:GetNumPlayersEnabled() == 2 then s:x(-158):zoom...
-------------------------------- -- @module AssetsManager -- @extend Node -- @parent_module cc ---@class cc.AssetsManager:cc.Node local AssetsManager = {} cc.AssetsManager = AssetsManager -------------------------------- --- ---@param storagePath string ---@return cc.AssetsManager function AssetsManager:setStorageP...
--[[ Copyright 2016 Marek Vavrusa <mvavrusa@cloudflare.com> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed t...