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pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,210
0
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
ff32b0a7c5ab380e10c30a9a179edd9ad7363c7075fc0c216a0afdb33b352002
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
15
15
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,204
1
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 1, ...
d295a4feb717b7c4b7adb85794916379cc925ab5adc85054b8e3622500321497
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
27
27
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,202
2
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
f69d0f3262473fc1b0381ca993e2cdf704afc4e42eb6a462ef4299e4a780f96d
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
18
18
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,278
3
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
812d7734f4e3691cf6567332e6a00ab59a4de86f9fbc0bccf997eec3b8ff8b07
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
16
16
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,254
4
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
280d808f22591f0829876f0ca77078767f1d2b77c9574af29180ae265ddf9c6b
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
17
17
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,251
5
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
5c2054cae9a58922f6f408dbcb6308bbe3e24153f10c590a8f716407389fdf7d
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
28
28
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,223
6
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
f3218302d8bad7c4fc3031444eebe65b30874a19f646bd54596a070234e48de7
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,220
7
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
3206c73141e2a64729a65841d1061428f4471540aefca70067645a1df934a8db
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
25
25
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,213
8
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 1, ...
3aedc4e3139d6a57d46e36969a2f88f1c93a035d7ed8c4436889d2ed6cb39cb7
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
19
19
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,229
9
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
f9b032b45558b8a641e7d0b5f9a68ab6f7c0f9981d2e6786f1e02761037fa24c
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,253
10
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
84190a4f1fe09bbe010dbd2313c36bb4e4e7852de49dd775627ff600c995f7d5
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
21
21
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,294
11
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
d758218fbf7585cfe39683bc67a8f396c333e833be333d97238da5651d2a7673
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
20
20
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,221
12
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
46fffd6c9b38a324ca64186ff2a10b1f759775efe3137d2f45467800126b057d
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
24
24
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,256
13
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
57b05c486763e92f894dd01f9d3e305b6d1a9f3a7bbc01e76fed6300dd7a1ce2
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
21
21
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,224
14
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
5673c3c61f7065092073e52f698947b4d21f5f6db24b2338aa560413239fb25f
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
19
19
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,212
15
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
d8438b590141f0dbae5db140ef830b6e62c10d7addfea03542f1d55d8d7e560e
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,225
16
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
15e03b9b4e909ca3b9d541c16dd3d1c30ddea95028ab2c80a02f50f7f0e4e55d
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
20
20
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,235
17
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
679cfcf6a5ed3d8f26ef3043859ce353d4b4d33998349bfc89fafc1dab67e5e5
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,245
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
016dd55c12f54ca2c1d88566125ad9e7349aba1819daeeec78c5dd0e4576a215
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
21
21
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,217
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
c91daa46539dd1671e8ecb9ded4566e04dab0cd296d51cee4543fe8cf11463d3
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,249
20
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
30ad660be5a05f94ac26cbbefeb83136e87716a170808ac1bfb031de8982a1f4
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,200
21
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
1f8aa8159d5727afbecbd8f9c0e875ad6b3075b1ab7b2b18fa29005496aef716
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
21
21
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,227
22
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
74f941ed6538e5b95c9e5d2151249fa131d9fdcbbce4546ba3cabfdf942e54db
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
20
20
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,279
23
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
2d02c40242809ddbcd2ad7cf7133c8094ae1eb50e244c906becd8062e1642461
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
20
20
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,231
24
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
fe4f4407496e13b9e1eee6c041bc71a803bec2d11600109c9b5815c59f2d1ab3
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,238
25
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
4d0e8516a6c45effb6cd0f79a868e271c142474b76efc828e6df3b95ce82009d
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
21
21
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,259
26
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
30c6961c7c01c3d9745c5798d7ba59874997188f720899d8df51c9d9deff9722
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
19
19
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,239
27
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
72337d3f4bbfd1f81044476c3f26eb09b9384d1f276b8afbc4c8f14d2cc32915
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
26
26
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,269
28
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
daac2b50a758f4f2d4bbeb0bc86ee32f031f54ab5a7fe7bf5d65d0f6879c37a8
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
27
27
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,286
29
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
33e59d864dca44e17e2b007e0101dc6317a1317d1209307fe3ad4ed72acef350
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,234
30
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
893d3c5201d52ff3c54e4ab00d082b3930bc107a7c85f501472fe5e2701f61ff
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
28
28
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,215
31
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
d7efbdb453cb72fefedb222a42adc91d4e907ace47eec0ea13a5ab2ebe575b41
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
19
19
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,258
32
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
4dec8cbc2a94ccf2111c6e9656f92a471f75a2a19f8cc45dc51c9f5305ea484b
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
25
25
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,295
33
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
d303659166e5ce052bea2db5bf48682d1d89bca04b02f721b29314260e9ada3c
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
19
19
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,232
34
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
664ebe2ba7de17843040cef0b5be9f3100d27b846996ccc0a307455a2c3bb979
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
cfe81db9f42148f8a89b857b85b3f39726ad42196f54fd22473dc25f3ef8d95e
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
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26
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singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
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visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
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27
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80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
73cd7e395dcb12f0dec26c1bb3e4b9a5bd781a1dea19896ccea52170b440dfa2
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
c88d9b062c49b50fb016a643dd9ca45281fa7e826f3485e0cf48cb633138db36
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
27
27
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
979aabe8dc9e852f2e85e33aa9f9164e5df0285eb69bf8e84e19132b8b2ad2ad
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
19
19
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
1534b27fb57cb16ef3ffe62213e772a8b582676dc4f54d74fb647ee8b8b37be6
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,244
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
0b0846203571cb0bbf5f74f7966c6d85e9b5f5c7e42c7ab511c752a56be8da0a
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
21
21
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,240
42
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
55ea88b91e5c6275a7dcc9dd22e0dcfaba8e7751606bbf9f6642807eeff04886
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,266
43
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
5ea660f0ec830b51c39d47a573f235ec1da60a8d8cf32479f68873b1df6452b0
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,257
44
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
c6022a8cf3f456b2ef6f52201534c03f9e86a5c23120f5e1dba21c7e4e85a76e
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
26
26
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,230
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
c5ba09e70eac48d14eb398cb121be59b48ff50fd972a611210b77d9127884ac2
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,228
46
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
ddb82d7b3842c8c8f2c3b41fda2a2534bf622c7a84648a17f0dc906cd158db8f
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
25
25
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,203
47
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
cad56941471a5124f3696df00d78620a3a50678d3935a2526569d8feb7e1b331
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
19
19
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,287
48
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
8234873bc6463ba981f6b783c3a3e60ea4bd82bb65d30a524b780dc9e2243262
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,211
49
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
f0931d419f09ec0ecfd99a62ba76df7b94592744495106c66c4aeae30273fcc0
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,247
50
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
c4dc52714e4baefb39b60bbbeb121507a558e0a355509d3a722edf2d12f1240d
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
21
21
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,222
51
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
03768877475fb48fafa309f89533819a6e5a6b32ea7526b553e60b38f4c2942b
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
25
25
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,285
52
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
e1c4602ace8bb89609e58f8b7575d03d8947eb33a0bbd6d29a92895450b0f2ab
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
27
27
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
74d406796eaf2bb0a58f658094338bd73fc5772ae268df3c8ca964b0f5b7c08d
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
18
18
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
b3f465be6b39a3faea390ef2749acfbd6edf033b454fb90b1f1881eb20dc8d2e
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
27
27
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,218
55
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
bd66d989e7c78cc1b36636640af8a9547fb5e52bfd11c5b43b6f4d6015336d85
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
27
27
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,273
56
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
a040e898f118799c44ea95bb5f49b415fa0d4e3b95370112d8c93f2a65b036a1
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,292
57
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
f948167e912ccb81693826740f496fb70d78a55ad4c7d602b6343b7131560cab
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
26
26
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,291
58
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
bdb69a6759d82fa45a740c9d32da543c0ccdbff41e02fb65a439569d0d5aae38
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
21
21
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,289
59
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
04c9cc6a0a304a54c99aa4af435e8bde6a4c4cd84ae90e590a0a24f4b8635a3f
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,205
60
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
164bf8909a34ee0182805844186019847579c47709098d7ab7d52af8a9a0a303
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
26
26
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,276
61
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
5a713266531f45267d33f9be630e9d2455123506159701e056373bd1232b179a
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,288
62
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
50cd1c3e43f2d8de339facfb24150983e8811b16584602c76814efcc0e441740
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
20
20
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,250
63
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
0af236fd71b71ef48db46c1e9a75a89a7969beea92c61abc6bae00c9abdc2e30
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
25
25
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,243
64
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
8cece275578c44eeb683e5880ba5e15e16ccd811de1ba5e41f92477dd6e61d11
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
24
24
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,237
65
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
65d8e46765f381b48a83b51b4907f4868a366dc6774bca4c6958d19cc1480b23
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
26
26
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,262
66
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
ab30f028ae9392a001f149bb0e8d659b112eb4afd293ec6cde1f1e0446a53278
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
17
17
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,208
67
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
595624ff7ee56705fa2f3013b082bac357205fd3766b65077273865007bd1241
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
24
24
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,290
68
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
b1e082e04e0b4a5de1fe0a348e1ee322cad6bdc900e52c16f0917fdb49ab8194
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
21
21
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,219
69
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
0720f0976f3335a445cc4c15e975be0697ccdc96b941a309e9fff771babab784
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,280
70
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
8127e8ee186f0ef302261ca03b05cb874ddd32a31fb058679fc128c184f877e5
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
24
24
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
e9935828fc1f1b7d796595fa68645e2696951a691c8ad8189b3bbe15ebcb5e10
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
20
20
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
d81969de4cb3da132ee969e448ba16390c380c0a47e3f79aec4e69964f184ea7
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
24
24
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
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73
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
791a4bb8abf5434b89f6fe99f4bfab6a878e94ba4d30526a56bdba4d06c4f44d
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
19
19
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
e507e681dfa86c4fb122c281d04a624f96659d5800b739d2d212f36d111d6219
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
28
28
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,270
75
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
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visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
28
28
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,267
76
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
754dbce6918a04c270c592f9e6aa73ccbd0eee02c75d10df1d59a6db6c0a0e5e
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
26
26
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,302
77
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
3a142e140e219457dbbcd661125af9b530a4db7d4c764dada41df553fdf47157
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,297
78
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
88e9711810f6a771e3be0de562227bd8cf712ac3ec47d09009ae66e346ad1e69
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,252
79
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
23644325a041fdb5ba7e676b4c3744f4409d4f1a4117ff0d9babdfa0cbb67575
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
18
18
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,310
80
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
dddde3b465d331386cb7d1ad7916cd7ba5ca87f6d763e92a62c4b05bf76996e0
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
21
21
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,207
81
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
d037c02a947e872e84248c85eee5bc23f6e04abdecba54793bfb54d01dee236b
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
24
24
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,271
82
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
89f23c2b0bc890e91171ed858c154a1c162245c560bfad2906c1d2d002eea2ee
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
24
24
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,264
83
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
53b5abb1be29cad5cb6d8e3978a113585f3604c5eafeb1f3add965e58f8f4752
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,201
84
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
7b5c7baedf492dbba28c297339f5fc3b5b9701fa8bf443a80eec7bd54bfdf70a
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
23
23
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,305
85
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
e8efd6f9b11fedefcc19dc39832cf88fe9eaccd317d90ddcd4a01bf26f707e6c
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,214
86
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
35379a3727bff3ee3a76714b5bd6de0de5aeb4f026eeba64f1c99ecf9c27d462
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
24
24
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,307
87
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
23defa965d371ef0ffb284cd3df02186c3bc7a1cf76f66f476fa1d38f9839570
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,265
88
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
1784ad0bc905536ec286883a93388623a7b71fb42d364482e1a64f5dda75c04c
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
22
22
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,272
89
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
bd270476546b2e355b10ea99f41d9b016c0083d7b18a4bc94f7f8f8dddc6c9f9
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
28
28
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,303
90
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 1, ...
17a08be9c2c8af269cade70cd5f9b06e862e924e12f15eb6b96778a4a4c72cc6
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
27
27
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,318
91
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
5313d84d393f8f5fceca1f47855483af563bc0bf3b7f15054f718ef611c85ecd
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
19
19
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,300
92
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
609df505e8d7e8c44ff9b5975ec05fddeae70846f3ebaedf313304cb7ffa3c1d
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
27
27
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,306
93
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
afe779c83781af56d6f4a4e204dd7671b81ac31c95c0be514e9602a9b462dd2f
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
26
26
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,304
94
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
ac67714f4c7c8bde3c0d2e71d838270fd3fa3ddc10f2b8d579a25491d9a3e48d
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
25
25
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,308
95
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
e2be162b93fb866c0dd7feb93c1d31306be7ce4955f8322971a4a5696b41e3e9
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
21
21
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,248
96
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
dc1141762d3784e5143b279272e50463eab96b45743acfa716673ebf2ff0daae
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
24
24
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,328
97
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
a97fa355a72f27bd216fe76397dd4772488160e528e96490a970c3afcd0cfad6
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
21
21
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,315
98
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
f918c4f06cb480d7c149b54b5c975257de07f2dd9b1f1e2672d559438310712c
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
26
26
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_easy_braidthin_oracle_success_v0
pacman_2d/easy
{ "difficulty": "easy", "grid_size": 9, "food_count": 8, "num_ghosts": 1, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "render_size": 256, "level": null, "num_power_pellets": 0, "frightened_steps": 12, "diverse_ghosts": false, "braid": true, "thin_corridors": true,...
2,026,080,200
3,026,080,323
99
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "easy", "grid_size": 9, "food_count": 8, "wall_density": 0.22, "max_steps": 80, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1 ], [ 1, 0, ...
2b0ddd323316757c544da7156f7adc7cdc4a476af2490bb368e00d42fff77075
visgym_pacman_oracle_success_easy_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 9x9 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the envi...
inf
27
27
0
80
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1