| Mod Loader Command Line |
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| Mod Loader allows certain command line arguments to get passed to the game executable |
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| * -nomods |
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| No modification from *modloader* directory gets loaded when this argument is used. |
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| __Usage__: `gta_sa.exe -nomods` |
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| * -mod _modname_ |
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| This command line option makes Mod Loader load only _modname_ from the *modloader* directory. |
| That's essentially the same as creating a profile with *ExcludeAllMods* enabled plus the mod _modname_ in the *[IncludeMods]* section |
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| __Usage__: `gta_sa.exe -mod modname` |
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| This will make Mod Loader load *modloader/modname* with priority 20. |
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| You can send more than one command of this type to load many mods. |
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| * -mod _modname_=_priority_ |
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| Does the same as the `-mod _modname_` except giving the specified mod a priority. |
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| * -modprof _profilename_ |
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| Loads the specified profile. |
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| Notes |
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| + The `-nomods`, `-mod` and `-modprof` command lines are mutually exclusive. |
| + When `-mod` or a `-modprof` command line are used a anonymous profile is created so any changes to the related profiles aren't saved/loaded. |
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