| script_name("QuickMap") |
| script_author("FYP") |
| script_version("1.2") |
| script_description("allows to show game's map without opening the main menu") |
| script_properties("work-in-pause") |
|
|
| require "lib.moonloader" |
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| |
| keyShow = VK_M |
| reduceZoom = true |
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|
| function main() |
| local menuPtr = 0x00BA6748 |
| while true do |
| wait(20) |
| if isPlayerPlaying(playerHandle) then |
| if isKeyCheckAvailable() and isKeyDown(keyShow) then |
| writeMemory(menuPtr + 0x33, 1, 1, false) |
| |
| wait(0) |
| writeMemory(menuPtr + 0x15C, 1, 1, false) |
| writeMemory(menuPtr + 0x15D, 1, 5, false) |
| if reduceZoom then |
| writeMemory(menuPtr + 0x64, 4, representFloatAsInt(300.0), false) |
| end |
| while isKeyDown(keyShow) do |
| wait(80) |
| end |
| writeMemory(menuPtr + 0x32, 1, 1, false) |
| end |
| end |
| end |
| end |
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| |
| function isKeyCheckAvailable() |
| if not isSampfuncsLoaded() then |
| return not isPauseMenuActive() |
| end |
| local result = not isSampfuncsConsoleActive() and not isPauseMenuActive() |
| if isSampLoaded() and isSampAvailable() then |
| result = result and not sampIsChatInputActive() and not sampIsDialogActive() |
| end |
| return result |
| end |
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|