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| local sampapi = require 'sampapi' |
| local shared = sampapi.shared |
| local mt = require 'sampapi.metatype' |
| local ffi = require 'ffi' |
|
|
| shared.require 'CRect' |
| shared.require 'v037r5.CFont' |
| shared.require 'v037r5.CFonts' |
|
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| shared.ffi.cdef[[ |
| typedef struct SCSpawnScreen SCSpawnScreen; |
| #pragma pack(push, 1) |
| struct SCSpawnScreen { |
| BOOL m_bEnabled; |
| char* m_szSpawnText; |
| SCFonts* m_pFont; |
| struct IDirect3DDevice9* m_pDevice; |
| struct IDirect3DTexture9* m_pTexture; |
| struct IDirect3DStateBlock9* m_pStateBlockSaved; |
| struct IDirect3DStateBlock9* m_pStateBlockDraw; |
| struct ID3DXSprite* m_pSprite; |
| }; |
| #pragma pack(pop) |
| ]] |
|
|
| shared.validate_size('struct SCSpawnScreen', 0x20) |
|
|
| local function RefSpawnScreen() return ffi.cast('SCSpawnScreen**', sampapi.GetAddress(0x26EB90))[0] end |
| local CSpawnScreen_constructor = ffi.cast('void(__thiscall*)(SCSpawnScreen*, IDirect3DDevice9*)', 0x70EF0) |
| local CSpawnScreen_destructor = ffi.cast('void(__thiscall*)(SCSpawnScreen*)', 0x70F30) |
| local function CSpawnScreen_new(...) |
| local obj = ffi.gc(ffi.new('struct SCSpawnScreen[1]'), CSpawnScreen_destructor) |
| CSpawnScreen_constructor(obj, ...) |
| return obj |
| end |
|
|
| local SCSpawnScreen_mt = { |
| SetText = ffi.cast('void(__thiscall*)(SCSpawnScreen*, const char*)', sampapi.GetAddress(0x70B90)), |
| OnResetDevice = ffi.cast('void(__thiscall*)(SCSpawnScreen*)', sampapi.GetAddress(0x70BF0)), |
| OnLostDevice = ffi.cast('void(__thiscall*)(SCSpawnScreen*)', sampapi.GetAddress(0x70EA0)), |
| Draw = ffi.cast('void(__thiscall*)(SCSpawnScreen*)', sampapi.GetAddress(0x70F90)), |
| } |
| mt.set_handler('struct SCSpawnScreen', '__index', SCSpawnScreen_mt) |
|
|
| return { |
| RefSpawnScreen = RefSpawnScreen, |
| new = CSpawnScreen_new, |
| } |