className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 3 36 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FEQSParametrizedQueryExecutionRequest::IsValid | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h | AIModule | bool IsValid() const | [] | |
FEQSParametrizedQueryExecutionRequest::FEQSParametrizedQueryExecutionRequest | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h | AIModule | FEQSParametrizedQueryExecutionRequest() | [] | |
FEQSParametrizedQueryExecutionRequest::PostEditChangeProperty | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h | AIModule | void PostEditChangeProperty ( [UObject](API\Runtime\CoreUObject\UObject\UObject) & Owner, struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent ) | [] | |
FEQSParametrizedQueryExecutionRequest | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h | AIModule | struct FEQSParametrizedQueryExecutionRequest | [
{
"type": "uint32: 1",
"name": "bInitialized",
"description": ""
},
{
"type": "uint32: 1",
"name": "bUseBBKeyForQueryTemplate",
"description": ""
},
{
"type": "FBlackboardKeyS...",
"name": "EQSQueryBlackboardKey",
"description": "Blackboard key storing an EQS query temp... | |
FEQSQueryDebugData | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h | This struct is now deprecated, please useFEnvQueryDebugDatainstead. | AIModule | struct FEQSQueryDebugData : public [FEnvQueryDebugData](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryDebugData) | [] |
FEQSRenderingDebugDrawDelegateHelper::Reset | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | AIModule | void Reset() | [] | |
FEQSRenderingDebugDrawDelegateHelper::DrawDebugLabels | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | AIModule | virtual void DrawDebugLabels ( [UCanvas](API\Runtime\Engine\Engine\UCanvas) * Canvas, [APlayerController](API\Runtime\Engine\GameFramework\APlayerController) * ) | [] | |
FEQSRenderingDebugDrawDelegateHelper::SetupFromProxy | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | AIModule | void SetupFromProxy ( const [FEQSSceneProxy](API\Runtime\AIModule\EnvironmentQuery\FEQSSceneProxy) * InSceneProxy ) | [] | |
Super | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | AIModule | typedef [FDebugDrawDelegateHelper](API\Runtime\Engine\FDebugDrawDelegateHelper) Super | [] | |
FEQSRenderingDebugDrawDelegateHelper::FEQSRenderingDebugDrawDelegateHelper | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | AIModule | FEQSRenderingDebugDrawDelegateHelper() | [] | |
FEQSRenderingDebugDrawDelegateHelper | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | AIModule | class FEQSRenderingDebugDrawDelegateHelper : public [FDebugDrawDelegateHelper](API\Runtime\Engine\FDebugDrawDelegateHelper) | [] | |
FEQSSceneProxy::CollectEQSData | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | AIModule | static void CollectEQSData ( const [FEnvQueryResult](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryResult) * ResultItems, const [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) * QueryInstance, float HighlightRangePct, bool ShouldDrawFailedItems, [TArray](API\Runtime\Core\Containers\TArray)... | [] | |
FEQSSceneProxy::CollectEQSData | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | AIModule | static void CollectEQSData ( const [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) * InComponent, const [IEQSQueryResultSourceInterface](API\Runtime\AIModule\EnvironmentQuery\IEQSQueryResultSourceInterface) * QueryDataSource, [TArray](API\Runtime\Core\Containers\TArray)< [FSphere](API\Runtime\E... | [] | |
FEQSSceneProxy::GetTypeHash | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | Return a type (or subtype) specific hash for sorting purposes | AIModule | virtual SIZE_T GetTypeHash() const | [] |
FEQSSceneProxy::GetViewRelevance | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | Determines the relevance of this primitive's elements to the given view. Called in the rendering thread.
The relevance of the primitive's elements to the view. | AIModule | virtual [FPrimitiveViewRelevance](API\Runtime\Engine\FPrimitiveViewRelevance) GetViewRelevance ( const [FSceneView](API\Runtime\Engine\FSceneView) * View ) const | [] |
ItemDrawRadius | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | AIModule | static const FVector3f ItemDrawRadius; | [] | |
FEQSSceneProxy::FEQSSceneProxy | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | AIModule | FEQSSceneProxy ( const [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) & InComponent, const [FString](API\Runtime\Core\Containers\FString) & ViewFlagName, const [TArray](API\Runtime\Core\Containers\TArray)< [FSphere](API\Runtime\Engine\FDebugRenderSceneProxy\FSphere) > & Spheres, const [TArray]... | [] | |
FEQSSceneProxy | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h | AIModule | class FEQSSceneProxy : public [FDebugRenderSceneProxy](API\Runtime\Engine\FDebugRenderSceneProxy) | [] | |
FItemData | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryDebugHelpers.h | AIModule | struct FItemData | [
{
"type": "FString",
"name": "Desc",
"description": ""
},
{
"type": "int32",
"name": "ItemIdx",
"description": ""
},
{
"type": "TArray< float >",
"name": "TestScores",
"description": ""
},
{
"type": "TArray< float >",
"name": "TestValues",
"description": "... | |
FQueryData::Reset | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryDebugHelpers.h | AIModule | void Reset() | [] | |
FQueryData | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryDebugHelpers.h | AIModule | struct FQueryData | [
{
"type": "int32",
"name": "Id",
"description": ""
},
{
"type": "TArray<FItemDa...",
"name": "Items",
"description": ""
},
{
"type": "FString",
"name": "Name",
"description": ""
},
{
"type": "int32",
"name": "NumValidItems",
"description": ""
},
{
... | |
FTestData | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryDebugHelpers.h | AIModule | struct FTestData | [
{
"type": "FString",
"name": "Detailed",
"description": ""
},
{
"type": "FString",
"name": "ShortName",
"description": ""
}
] | |
UEnvQueryGenerator_CurrentLocation::GenerateItems | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.h | AIModule | virtual void GenerateItems ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] | |
UEnvQueryGenerator_CurrentLocation::GetDescriptionTitle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionTitle() const | [] | |
UEnvQueryGenerator_CurrentLocation::GetDescriptionDetails | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionDetails() const | [] | |
UEnvQueryGenerator_CurrentLocation::UEnvQueryGenerator_CurrentLocation | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.h | AIModule | UEnvQueryGenerator_CurrentLocation ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UEnvQueryGenerator_CurrentLocation | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.h | AIModule | class UEnvQueryGenerator_CurrentLocation : public [UEnvQueryGenerator](API\Runtime\AIModule\EnvironmentQuery\UEnvQueryGenerator) | [
{
"type": "TSubclassOf<UE...",
"name": "QueryContext",
"description": "Context"
}
] | |
UEnvQueryGenerator_PerceivedActors::GenerateItems | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PerceivedActors.h | AIModule | virtual void GenerateItems ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] | |
UEnvQueryGenerator_PerceivedActors::GetDescriptionDetails | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PerceivedActors.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionDetails() const | [] | |
UEnvQueryGenerator_PerceivedActors::GetDescriptionTitle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PerceivedActors.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionTitle() const | [] | |
UEnvQueryGenerator_PerceivedActors::UEnvQueryGenerator_PerceivedActors | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PerceivedActors.h | AIModule | UEnvQueryGenerator_PerceivedActors ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UEnvQueryGenerator_ProjectedPoints::FSortByHeight::operator() | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h | AIModule | bool operator&40;&41; &40; const FNavLocation & A, const FNavLocation & B &41; const | [] | |
UEnvQueryGenerator_PerceivedActors | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PerceivedActors.h | Gathers actors perceived by context | AIModule | class UEnvQueryGenerator_PerceivedActors : public [UEnvQueryGenerator](API\Runtime\AIModule\EnvironmentQuery\UEnvQueryGenerator) | [
{
"type": "TSubclassOf<AA...",
"name": "AllowedActorClass",
"description": "If set will be used to filter results"
},
{
"type": "bool",
"name": "bIncludeKnownActors",
"description": "Indicates whether to include all actors known via perception (TRUE) or just the ones actively being perce... |
UEnvQueryGenerator_ProjectedPoints::FSortByHeight::FSortByHeight | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h | AIModule | FSortByHeight &40; const FVector & OriginalPt &41; | [] | |
FSortByHeight | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h | AIModule | struct FSortByHeight | [
{
"type": "FVector::FReal",
"name": "OriginalZ",
"description": ""
}
] | |
UEnvQueryGenerator_ProjectedPoints::PostLoad | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h | Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread. | AIModule | virtual void PostLoad() | [] |
UEnvQueryGenerator_ProjectedPoints::StoreNavPoints | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h | Store points as generator's result | AIModule | virtual void StoreNavPoints ( const [TArray](API\Runtime\Core\Containers\TArray)< [FNavLocation](API\Runtime\Engine\AI\Navigation\FNavLocation) > & Points, [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] |
UEnvQueryGenerator_ProjectedPoints::ProjectAndFilterNavPoints | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h | Project all points in array and remove those outside navmesh | AIModule | virtual void ProjectAndFilterNavPoints ( [TArray](API\Runtime\Core\Containers\TArray)< [FNavLocation](API\Runtime\Engine\AI\Navigation\FNavLocation) > & Points, [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] |
UEnvQueryGenerator_ProjectedPoints | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h | AIModule | class UEnvQueryGenerator_ProjectedPoints : public [UEnvQueryGenerator](API\Runtime\AIModule\EnvironmentQuery\UEnvQueryGenerator) | [
{
"type": "FEnvTraceData",
"name": "ProjectionData",
"description": "Trace params"
}
] | |
UEnvQueryGenerator_ProjectedPoints::UEnvQueryGenerator_ProjectedPoints | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h | AIModule | UEnvQueryGenerator_ProjectedPoints ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UEnvQueryGenerator_ActorsOfClass::GetDescriptionDetails | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionDetails() const | [] | |
UEnvQueryGenerator_ActorsOfClass::GenerateItems | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.h | AIModule | virtual void GenerateItems ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] | |
UEnvQueryGenerator_ActorsOfClass::ProcessItems | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.h | AIModule | virtual void ProcessItems ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance, [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > & MatchingActors ) const | [] | |
UEnvQueryGenerator_ActorsOfClass::GetDescriptionTitle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionTitle() const | [] | |
UEnvQueryGenerator_ActorsOfClass::UEnvQueryGenerator_ActorsOfClass | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.h | AIModule | UEnvQueryGenerator_ActorsOfClass ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UEnvQueryGenerator_ActorsOfClass | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.h | AIModule | class UEnvQueryGenerator_ActorsOfClass : public [UEnvQueryGenerator](API\Runtime\AIModule\EnvironmentQuery\UEnvQueryGenerator) | [
{
"type": "FAIDataProvider...",
"name": "GenerateOnlyActorsInRadius",
"description": "If true, this will only returns actors of the specified class within the SearchRadius of the SearchCenter context."
},
{
"type": "TSubclassOf<UE...",
"name": "SearchCenter",
"description": "Context"
}... | |
UEnvQueryGenerator_BlueprintBase::AddGeneratedActor | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | AIModule | void AddGeneratedActor ( [AActor](API\Runtime\Engine\GameFramework\AActor) * GeneratedActor ) const | [] | |
UEnvQueryGenerator_BlueprintBase::AddGeneratedVector | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | AIModule | void AddGeneratedVector ( FVector GeneratedVector ) const | [] | |
UEnvQueryGenerator_BlueprintBase::DoItemGenerationFromActors | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | AIModule | void DoItemGenerationFromActors ( const [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > & ContextActors ) const | [] | |
UEnvQueryGenerator_BlueprintBase::DoItemGeneration | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | AIModule | void DoItemGeneration ( const [TArray](API\Runtime\Core\Containers\TArray)< FVector > & ContextLocations ) const | [] | |
ECallMode | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | AIModule | enum ECallMode { Invalid, FromVectors, FromActors, } | [] | |
UEnvQueryGenerator_BlueprintBase::GenerateItems | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | AIModule | virtual void GenerateItems ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] | |
UEnvQueryGenerator_BlueprintBase::GetDescriptionDetails | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionDetails() const | [] | |
UEnvQueryGenerator_BlueprintBase::GetDescriptionTitle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionTitle() const | [] | |
UEnvQueryGenerator_BlueprintBase::GetWorld | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | AIModule | virtual [UWorld](API\Runtime\Engine\Engine\UWorld) * GetWorld() const | [] | |
UEnvQueryGenerator_BlueprintBase::GetQuerier | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | AIModule | [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetQuerier() const | [] | |
UEnvQueryGenerator_BlueprintBase::PostInitProperties | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened. | AIModule | virtual void PostInitProperties() | [] |
UEnvQueryGenerator_BlueprintBase::UEnvQueryGenerator_BlueprintBase | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | AIModule | UEnvQueryGenerator_BlueprintBase ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UEnvQueryGenerator_BlueprintBase | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h | AIModule | class UEnvQueryGenerator_BlueprintBase : public [UEnvQueryGenerator](API\Runtime\AIModule\EnvironmentQuery\UEnvQueryGenerator) | [
{
"type": "TSubclassOf<UE...",
"name": "Context",
"description": "Context"
},
{
"type": "TSubclassOf<UE...",
"name": "GeneratedItemType",
"description": ""
},
{
"type": "FText",
"name": "GeneratorsActionDescription",
"description": "A short description of what test does, ... | |
UEnvQueryGenerator_Composite::GenerateItems | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.h | AIModule | virtual void GenerateItems ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] | |
UEnvQueryGenerator_Composite::GetDescriptionTitle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionTitle() const | [] | |
UEnvQueryGenerator_Composite::IsValidGenerator | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.h | AIModule | virtual bool IsValidGenerator() const | [] | |
UEnvQueryGenerator_Composite::VerifyItemTypes | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.h | AIModule | void VerifyItemTypes() | [] | |
UEnvQueryGenerator_Composite::UEnvQueryGenerator_Composite | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.h | AIModule | UEnvQueryGenerator_Composite ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UEnvQueryGenerator_Composite | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.h | Composite generator allows using multiple generators in single query option All child generators must produce exactly the same item type! | AIModule | class UEnvQueryGenerator_Composite : public [UEnvQueryGenerator](API\Runtime\AIModule\EnvironmentQuery\UEnvQueryGenerator) | [
{
"type": "uint32: 1",
"name": "bAllowDifferentItemTypes",
"description": "Allow generators with different item types, use at own risk!"
},
{
"type": "uint32: 1",
"name": "bHasMatchingItemType",
"description": ""
},
{
"type": "TSubclassOf<UE...",
"name": "ForcedItemType",
... |
UEnvQueryGenerator_Cone::GenerateItems | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.h | AIModule | virtual void GenerateItems ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] | |
UEnvQueryGenerator_Cone::GetDescriptionDetails | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.h | Returns the details of the generator on the corresponding node in the EQS Editor window | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionDetails() const | [] |
UEnvQueryGenerator_Cone::GetDescriptionTitle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.h | Returns the title of the generator on the corresponding node in the EQS Editor window | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionTitle() const | [] |
UEnvQueryGenerator_Cone::UEnvQueryGenerator_Cone | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.h | AIModule | UEnvQueryGenerator_Cone ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UEnvQueryGenerator_Cone | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.h | AIModule | class UEnvQueryGenerator_Cone : public [UEnvQueryGenerator_ProjectedPoints](API\Runtime\AIModule\EnvironmentQuery\Generators\UEnvQueryGenerat-_2) | [
{
"type": "FAIDataProvider...",
"name": "AlignedPointsDistance",
"description": "Distance between each point of the same angle"
},
{
"type": "FAIDataProvider...",
"name": "AngleStep",
"description": "The step of the angle increase. Angle step must be >=1 Smaller values generate less item... | |
UEnvQueryGenerator_Donut::GenerateItems | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h | AIModule | virtual void GenerateItems ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] | |
UEnvQueryGenerator_Donut::GetArcBisectorAngle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h | AIModule | [FVector::FReal](API\Runtime\Core\Math\TVector\FReal) GetArcBisectorAngle ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] | |
UEnvQueryGenerator_Donut::GetDescriptionDetails | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionDetails() const | [] | |
UEnvQueryGenerator_Cone::BindDataToDataProviders | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.h | Binds data to data providers | AIModule | void BindDataToDataProviders ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] |
UEnvQueryGenerator_Donut::GetDescriptionTitle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionTitle() const | [] | |
UEnvQueryGenerator_Donut::IsAngleAllowed | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h | AIModule | bool IsAngleAllowed ( [FVector::FReal](API\Runtime\Core\Math\TVector\FReal) TestAngleRad, [FVector::FReal](API\Runtime\Core\Math\TVector\FReal) BisectAngleDeg, [FVector::FReal](API\Runtime\Core\Math\TVector\FReal) AngleRangeDeg, bool bConstrainAngle ) const | [] | |
UEnvQueryGenerator_Donut::PostEditChangeProperty | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h | Called when a property on this object has been modified externally | AIModule | virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent ) | [] |
UEnvQueryGenerator_Donut::UEnvQueryGenerator_Donut | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h | AIModule | UEnvQueryGenerator_Donut ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UEnvQueryGenerator_Donut | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h | AIModule | class UEnvQueryGenerator_Donut : public [UEnvQueryGenerator_ProjectedPoints](API\Runtime\AIModule\EnvironmentQuery\Generators\UEnvQueryGenerat-_2) | [
{
"type": "FAIDataProvider...",
"name": "ArcAngle",
"description": "If you generate items on a piece of circle you define angle of Arc cut here"
},
{
"type": "FEnvDirection",
"name": "ArcDirection",
"description": "If you generate items on a piece of circle you define direction of Arc cu... | |
UEnvQueryGenerator_OnCircle::AddItemDataForCircle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h | AIModule | virtual void AddItemDataForCircle ( uint8 * ContextRawData, [UEnvQueryItemType](API\Runtime\AIModule\EnvironmentQuery\Items\UEnvQueryItemType) * ContextItemType, const [TArray](API\Runtime\Core\Containers\TArray)< [FNavLocation](API\Runtime\Engine\AI\Navigation\FNavLocation) > & Locations, [FEnvQueryInstance](API\Runti... | [] | |
UEnvQueryGenerator_OnCircle::CalcDirection | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h | AIModule | FVector CalcDirection ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] | |
UEnvQueryGenerator_OnCircle::GenerateItems | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h | AIModule | virtual void GenerateItems ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] | |
UEnvQueryGenerator_OnCircle::GenerateItemsForCircle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h | AIModule | void GenerateItemsForCircle ( uint8 * ContextRawData, [UEnvQueryItemType](API\Runtime\AIModule\EnvironmentQuery\Items\UEnvQueryItemType) * ContextItemType, const FVector & CenterLocation, const FVector & StartDirection, const [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor... | [] | |
UEnvQueryGenerator_OnCircle::GetDescriptionDetails | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionDetails() const | [] | |
UEnvQueryGenerator_OnCircle::GetDescriptionTitle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionTitle() const | [] | |
UEnvQueryGenerator_OnCircle::PostEditChangeProperty | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h | Called when a property on this object has been modified externally | AIModule | virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent ) | [] |
UEnvQueryGenerator_OnCircle::UEnvQueryGenerator_OnCircle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h | AIModule | UEnvQueryGenerator_OnCircle ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UEnvQueryGenerator_OnCircle::PostLoad | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h | Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread. | AIModule | virtual void PostLoad() | [] |
UEnvQueryGenerator_OnCircle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h | AIModule | class UEnvQueryGenerator_OnCircle : public [UEnvQueryGenerator_ProjectedPoints](API\Runtime\AIModule\EnvironmentQuery\Generators\UEnvQueryGenerat-_2) | [
{
"type": "float",
"name": "AngleRadians",
"description": ""
},
{
"type": "FAIDataProvider...",
"name": "ArcAngle",
"description": "If you generate items on a piece of circle you define angle of Arc cut here"
},
{
"type": "FEnvDirection",
"name": "ArcDirection",
"descript... | |
UEnvQueryGenerator_PathingGrid::ProjectAndFilterNavPoints | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PathingGrid.h | Project all points in array and remove those outside navmesh | AIModule | virtual void ProjectAndFilterNavPoints ( [TArray](API\Runtime\Core\Containers\TArray)< [FNavLocation](API\Runtime\Engine\AI\Navigation\FNavLocation) > & Points, [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] |
UEnvQueryGenerator_PathingGrid::UEnvQueryGenerator_PathingGrid | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PathingGrid.h | AIModule | UEnvQueryGenerator_PathingGrid ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UEnvQueryGenerator_PathingGrid | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PathingGrid.h | Navigation grid, generates points on navmesh with paths to/from context no further than given limit | AIModule | class UEnvQueryGenerator_PathingGrid : public [UEnvQueryGenerator_SimpleGrid](API\Runtime\AIModule\EnvironmentQuery\Generators\UEnvQueryGenerator_SimpleGrid) | [
{
"type": "TSubclassOf<UN...",
"name": "NavigationFilter",
"description": "Navigation filter to use in pathfinding"
},
{
"type": "FAIDataProvider...",
"name": "PathToItem",
"description": "Pathfinding direction"
},
{
"type": "FAIDataProvider...",
"name": "ScanRangeMultiplier"... |
UEnvQueryGenerator_SimpleGrid::GenerateItems | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.h | AIModule | virtual void GenerateItems ( [FEnvQueryInstance](API\Runtime\AIModule\EnvironmentQuery\FEnvQueryInstance) & QueryInstance ) const | [] | |
UEnvQueryGenerator_SimpleGrid::GetDescriptionDetails | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionDetails() const | [] | |
UEnvQueryGenerator_SimpleGrid::GetDescriptionTitle | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.h | AIModule | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDescriptionTitle() const | [] | |
UEnvQueryGenerator_SimpleGrid::UEnvQueryGenerator_SimpleGrid | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.h | AIModule | UEnvQueryGenerator_SimpleGrid ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
UEnvQueryGenerator_SimpleGrid | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.h | Simple grid, generates points in 2D square around context | AIModule | class UEnvQueryGenerator_SimpleGrid : public [UEnvQueryGenerator_ProjectedPoints](API\Runtime\AIModule\EnvironmentQuery\Generators\UEnvQueryGenerat-_2) | [
{
"type": "TSubclassOf<UE...",
"name": "GenerateAround",
"description": "Context"
},
{
"type": "FAIDataProvider...",
"name": "GridSize",
"description": "Half of square's extent, like a radius"
},
{
"type": "FAIDataProvider...",
"name": "SpaceBetween",
"description": "Gene... |
IEQSQueryResultSourceInterface::GetHighlightRangePct | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSQueryResultSourceInterface.h | AIModule | virtual float GetHighlightRangePct&40;&41; const | [] | |
IEQSQueryResultSourceInterface::GetQueryInstance | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSQueryResultSourceInterface.h | AIModule | virtual const FEnvQueryInstance &42; GetQueryInstance&40;&41; const | [] | |
IEQSQueryResultSourceInterface::GetQueryResult | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSQueryResultSourceInterface.h | AIModule | virtual const FEnvQueryResult &42; GetQueryResult&40;&41; const | [] |
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