className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 3 36 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
SWidgetCarousel::IsInTransition | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h | WidgetCarousel | bool IsInTransition() | [] | |
SWidgetCarousel::RegisteredTick | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h | WidgetCarousel | EActiveTimerReturnType RegisteredTick ( double InCurrentTime, float InDeltaTime ) | [] | |
SWidgetCarousel::SetItemSource | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h | Set the item source, and scroll to the first item. | WidgetCarousel | void SetItemSource ( const [TArray](API\Runtime\Core\Containers\TArray)< ItemType > * InWidgetItemsSource ) | [] |
SWidgetCarousel::SetActiveWidgetIndex | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h | Sets the active widget to display at the specified index. | WidgetCarousel | void SetActiveWidgetIndex ( int32 Index ) | [] |
SWidgetCarousel::SetPreviousWidget | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h | Scroll left. | WidgetCarousel | void SetPreviousWidget() | [] |
SWidgetCarousel::SetNextWidget | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h | Scroll right. | WidgetCarousel | void SetNextWidget() | [] |
SWidgetCarousel::SwapBuffer | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h | Swap the buffer index. | WidgetCarousel | void SwapBuffer ( [EWidgetCarouselScrollDirection::Type](API\Runtime\WidgetCarousel\EWidgetCarouselScrollDirection__-) ScrollDirection, int32 OverrideWidget ) | [] |
SWidgetCarousel | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h | A widget Carousel displays widgets that can be scrolled in and out. | WidgetCarousel | template<typename ItemType> class SWidgetCarousel : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [
{
"type": "TSharedPtr<FCa...",
"name": "CenterCarouselWidget",
"description": ""
},
{
"type": "float",
"name": "FadeRate",
"description": "The fade rate."
},
{
"type": "constTArray< I...",
"name": "ItemsSource",
"description": "Pointer to the array of data items that we a... |
SWidgetCarousel::SetSliderLimits | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h | WidgetCarousel | void SetSliderLimits() | [] | |
SWidgetCarouselWithNavigation::FArguments::NavigationButtonStyle | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h | WidgetCarousel | WidgetArgsType & NavigationButtonStyle &40; const FWidgetCarouselNavigationButtonStyle &42; InArg &41; | [] | |
SWidgetCarouselWithNavigation::FArguments::NavigationBarStyle | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h | WidgetCarousel | WidgetArgsType & NavigationBarStyle &40; const FWidgetCarouselNavigationBarStyle &42; InArg &41; | [] | |
SWidgetCarouselWithNavigation::Construct | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h | WidgetCarousel | void Construct ( const [FArguments](API\Runtime\WidgetCarousel\SWidgetCarouselWithNavigation\FArguments) & InArgs ) | [] | |
SWidgetCarouselWithNavigation::FArguments::OnGenerateWidget | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h | Called when we change a widget | WidgetCarousel | WidgetArgsType & OnGenerateWidget &40; const FOnGenerateWidget & InDelegate &41; | [] |
WidgetArgsType | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h | WidgetCarousel | typedef FArguments WidgetArgsType | [] | |
SWidgetCarouselWithNavigation::FArguments::WidgetItemsSource | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h | The data source | WidgetCarousel | WidgetArgsType & WidgetItemsSource &40; const TArray< ItemType > &42; InArg &41; | [] |
SWidgetCarouselWithNavigation::FArguments::FArguments | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h | WidgetCarousel | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h | WidgetCarousel | struct FArguments : public [TSlateBaseNamedArgs< SWidgetCarouselWithNavigation< ItemType > >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SWidgetCarouselWithNavigation::~SWidgetCarouselWithNavigation | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h | WidgetCarousel | ~SWidgetCarouselWithNavigation() | [] | |
FOnGenerateWidget | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h | WidgetCarousel | typedef TSlateDelegates< ItemType >::[FOnGenerateWidget](API\Runtime\WidgetCarousel\SWidgetCarouselWithNavigation\FOnGenerateWidget) FOnGenerateWidget | [] | |
SWidgetCarouselWithNavigation | /Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h | A widget carousel which includes embedded left and right navigation buttons and a navigation bar below. | WidgetCarousel | template<typename ItemType> class SWidgetCarouselWithNavigation : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
UCreateWidgetTool::OnMouseButtonUp | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h | WidgetEditorToolPalette | virtual bool OnMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
UCreateWidgetTool::SetOwningToolkit | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h | WidgetEditorToolPalette | virtual void SetOwningToolkit ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IToolkit](API\Editor\EditorFramework\Toolkits\IToolkit) > InOwningToolkit ) | [] | |
UCreateWidgetTool::SetOwningWidget | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h | WidgetEditorToolPalette | virtual void SetOwningWidget ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InOwningWidget ) | [] | |
UCreateWidgetTool::Setup | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h | Register default primary-button-click InputBehaviors | WidgetEditorToolPalette | virtual void Setup() | [] |
UCreateWidgetTool::UCreateWidgetTool | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h | WidgetEditorToolPalette | UCreateWidgetTool() | [] | |
UCreateWidgetTool | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h | UCreateWidgetToolis a tool that allows for a specific widget to be created on click It allows for fast widget creation via hotkeys. The specific OnClick behavior can be customized by specifying a different create widget tool builder class in editor per project user settings. | WidgetEditorToolPalette | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCreateWidgetTool : public [USingleClickTool](API\Runtime\InteractiveToolsFramework\BaseTools\USingleClickTool), public [IWidgetBaseBehavior](API\Runtime\InteractiveToolsFramework\BaseBehaviors\Widgets\IWidgetBaseBehavior) | [
{
"type": "TWeakPtr< class...",
"name": "OwningToolkit",
"description": ": DarenC - Find a good parent class or interface for these (as base class)"
},
{
"type": "TWeakPtr< class...",
"name": "OwningWidget",
"description": ""
},
{
"type": "TObjectPtr<UCr...",
"name": "Propert... |
UCreateWidgetToolBuilder::BuildTool | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h | Create a new instance of this builder's Tool
a new instance of the Tool, or nullptr on error/failure | WidgetEditorToolPalette | virtual [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * BuildTool ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState ) const | [] |
UCreateWidgetToolBuilder::CanBuildTool | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h | Check if, given the current scene state, a new instance of this builder's Tool can be created
true if a new Tool instance can be created | WidgetEditorToolPalette | virtual bool CanBuildTool ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState ) const | [] |
UCreateWidgetToolBuilder | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h | No constructors are accessible with public or protected access. | WidgetEditorToolPalette | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCreateWidgetToolBuilder : public [UInteractiveToolBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveToolBuilder) | [
{
"type": "UClass*",
"name": "WidgetClass",
"description": "Widget Class to be created by this tool"
}
] |
UCreateWidgetToolProperties::UCreateWidgetToolProperties | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h | WidgetEditorToolPalette | UCreateWidgetToolProperties() | [] | |
UCreateWidgetToolProperties | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h | SettingsUObjectforUCreateWidgetTool. ThisUClassinherits fromUInteractiveToolPropertySet, which provides an OnModified delegate that the Tool will listen to for changes in property values. | WidgetEditorToolPalette | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class UCreateWidgetToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet) | [] |
URectangleSelectProperties::URectangleSelectProperties | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | WidgetEditorToolPalette | URectangleSelectProperties() | [] | |
URectangleSelectProperties | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | Note: Since we don't expose this for editing via details (yet), could instead be member variables on tool. | WidgetEditorToolPalette | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class URectangleSelectProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet) | [
{
"type": "bool",
"name": "bIsMarqueeActive",
"description": "A pending marquee operation if it's active"
},
{
"type": "FMarqueeOperati...",
"name": "Marquee",
"description": "A pending marquee operation if it's active"
}
] |
URectangleSelectTool::OnKeyDown | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | WidgetEditorToolPalette | virtual bool OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] | |
URectangleSelectTool::OnMouseButtonDown | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | WidgetEditorToolPalette | virtual bool OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
URectangleSelectTool::OnMouseButtonUp | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | WidgetEditorToolPalette | virtual bool OnMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
URectangleSelectTool::OnMouseMove | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | WidgetEditorToolPalette | virtual bool OnMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
URectangleSelectTool::OnPaint | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | WidgetEditorToolPalette | virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElem... | [] | |
URectangleSelectTool::SelectWidgetsAffectedByMarquee | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | WidgetEditorToolPalette | void SelectWidgetsAffectedByMarquee() | [] | |
URectangleSelectTool::SetOwningToolkit | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | WidgetEditorToolPalette | virtual void SetOwningToolkit ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IToolkit](API\Editor\EditorFramework\Toolkits\IToolkit) > InOwningToolkit ) | [] | |
URectangleSelectTool::Setup | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | Called by ToolManager to initialize the ToolafterToolBuilder::BuildTool() has been called | WidgetEditorToolPalette | virtual void Setup() | [] |
URectangleSelectTool::SetOwningWidget | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | WidgetEditorToolPalette | virtual void SetOwningWidget ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InOwningWidget ) | [] | |
URectangleSelectToolBuilder::BuildTool | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | Create a new instance of this builder's Tool
a new instance of the Tool, or nullptr on error/failure | WidgetEditorToolPalette | virtual [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * BuildTool ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState ) const | [] |
URectangleSelectTool | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | URectangleSelectToolis a simple marque widget select tool. | WidgetEditorToolPalette | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class URectangleSelectTool : public [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool), public [IWidgetBaseBehavior](API\Runtime\InteractiveToolsFramework\BaseBehaviors\Widgets\IWidgetBaseBehavior) | [
{
"type": "TWeakPtr< class...",
"name": "OwningToolkit",
"description": ": DarenC - Find a good parent class or interface for these (as base class)"
},
{
"type": "TWeakPtr< class...",
"name": "OwningWidget",
"description": ""
},
{
"type": "FVector2D",
"name": "PrevSelectionEn... |
URectangleSelectToolBuilder::CanBuildTool | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | Check if, given the current scene state, a new instance of this builder's Tool can be created
true if a new Tool instance can be created | WidgetEditorToolPalette | virtual bool CanBuildTool ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState ) const | [] |
URectangleSelectToolBuilder | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h | Builder forURectangleSelectTool | WidgetEditorToolPalette | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class URectangleSelectToolBuilder : public [UInteractiveToolBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveToolBuilder) | [] |
FWidgetEditorToolPaletteCommands::Get | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteCommands.h | WidgetEditorToolPalette | static const [FWidgetEditorToolPaletteCommands](API\Plugins\WidgetEditorToolPalette\FWidgetEditorToolPaletteCommands) & Get() | [] | |
FWidgetEditorToolPaletteCommands::FWidgetEditorToolPaletteCommands | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteCommands.h | WidgetEditorToolPalette | FWidgetEditorToolPaletteCommands() | [] | |
FWidgetEditorToolPaletteCommands::RegisterCommands | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteCommands.h | Pure virtual to override; describe and instantiate the commands in here by using the UI COMMAND macro. | WidgetEditorToolPalette | virtual void RegisterCommands() | [] |
FWidgetEditorToolPaletteCommands | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteCommands.h | WidgetEditorToolPalette | class FWidgetEditorToolPaletteCommands : public [TCommands< FWidgetEditorToolPaletteCommands >](API\Runtime\Slate\Framework\Commands\TCommands) | [
{
"type": "TSharedPtr<FUI...",
"name": "BeginRectangleSelectTool",
"description": ""
},
{
"type": "TMap<FString, ...",
"name": "CreateWidgetTools",
"description": ""
},
{
"type": "TMap<FString, ...",
"name": "CreateWidgetToolStacks",
"description": ""
},
{
"type":... | |
FWidgetEditorToolPaletteModule::IsWidgetEditorToolPaletteModeActive | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteModule.h | WidgetEditorToolPalette | bool IsWidgetEditorToolPaletteModeActive ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > InEditor ) const | [] | |
FWidgetEditorToolPaletteModule::OnPostEngineInit | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteModule.h | WidgetEditorToolPalette | void OnPostEngineInit() | [] | |
FWidgetEditorToolPaletteModule::OnToggleWidgetEditorToolPaletteMode | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteModule.h | WidgetEditorToolPalette | void OnToggleWidgetEditorToolPaletteMode ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > InEditor ) | [] | |
FWidgetEditorToolPaletteModule::ShutdownModule | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteModule.h | Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownMo... | WidgetEditorToolPalette | virtual void ShutdownModule() | [] |
FWidgetEditorToolPaletteModule | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteModule.h | WidgetEditorToolPalette | class FWidgetEditorToolPaletteModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] | |
FWidgetEditorToolPaletteModule::StartupModule | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteModule.h | IModuleInterfaceimplementation | WidgetEditorToolPalette | virtual void StartupModule() | [] |
FWidgetEditorToolPaletteStyle::Get | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h | WidgetEditorToolPalette | static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ISlateStyle](API\Runtime\SlateCore\Styling\ISlateStyle) > Get() | [] | |
FWidgetEditorToolPaletteStyle::GetBrush | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h | Use to access icons defined by the style set by name, eg GetBrush("BrushFalloffIcons.Smooth") | WidgetEditorToolPalette | static const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetBrush ( [FName](API\Runtime\Core\UObject\FName) PropertyName, const ANSICHAR * Specifier ) | [] |
FWidgetEditorToolPaletteStyle::Initialize | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h | WidgetEditorToolPalette | static void Initialize() | [] | |
FWidgetEditorToolPaletteStyle::GetStyleSetName | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h | WidgetEditorToolPalette | static [FName](API\Runtime\Core\UObject\FName) GetStyleSetName() | [] | |
FWidgetEditorToolPaletteStyle::Shutdown | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h | WidgetEditorToolPalette | static void Shutdown() | [] | |
StyleSet | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h | WidgetEditorToolPalette | static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FSlateStyleSet](API\Runtime\SlateCore\Styling\FSlateStyleSet) > StyleSet = nullptr; | [] | |
FWidgetEditorToolPaletteStyle | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h | WidgetEditorToolPalette | class FWidgetEditorToolPaletteStyle | [] | |
FWidgetEditorToolPaletteToolkit::BuildToolPalette | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h | WidgetEditorToolPalette | virtual void BuildToolPalette ( [FName](API\Runtime\Core\UObject\FName) Palette, class [FToolBarBuilder](API\Runtime\Slate\Framework\MultiBox\FToolBarBuilder) & ToolbarBuilder ) | [] | |
FWidgetEditorToolPaletteToolkit::CreatePaletteWidget | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h | Creates the entire tool palette widget, override to specify toolbar style | WidgetEditorToolPalette | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreatePaletteWidget ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > InCommandList, [FName](API\Runtime\Core\UObject\FName) InTool... | [] |
FWidgetEditorToolPaletteToolkit::GetBaseToolkitName | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h | Returns the localized name of this toolkit type (typically just "editor") | WidgetEditorToolPalette | virtual [FText](API\Runtime\Core\Internationalization\FText) GetBaseToolkitName() const | [] |
FWidgetEditorToolPaletteToolkit::GetToolkitFName | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h | Returns the invariant name of this toolkit type | WidgetEditorToolPalette | virtual [FName](API\Runtime\Core\UObject\FName) GetToolkitFName() const | [] |
FWidgetEditorToolPaletteToolkit::GetToolPaletteDisplayName | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h | the name of Tool Palette | WidgetEditorToolPalette | virtual [FText](API\Runtime\Core\Internationalization\FText) GetToolPaletteDisplayName ( [FName](API\Runtime\Core\UObject\FName) Palette ) const | [] |
FWidgetEditorToolPaletteToolkit::GetToolPaletteNames | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h | Returns the number of Mode specific tabs in the mode toolbar | WidgetEditorToolPalette | virtual void GetToolPaletteNames ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & PaletteNames ) const | [] |
FWidgetEditorToolPaletteToolkit::OnToolEnded | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h | WidgetEditorToolPalette | virtual void OnToolEnded ( [UInteractiveToolManager](API\Runtime\InteractiveToolsFramework\UInteractiveToolManager) * Manager, [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * Tool ) | [] | |
FWidgetEditorToolPaletteToolkit::Init | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h | Initializes the mode toolkit | WidgetEditorToolPalette | virtual void Init ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost, [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UEdMode](API\Editor\UnrealEd\Tools\UEdMode) > InOwningMode ) | [] |
FWidgetEditorToolPaletteToolkit::OnToolStarted | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h | WidgetEditorToolPalette | virtual void OnToolStarted ( [UInteractiveToolManager](API\Runtime\InteractiveToolsFramework\UInteractiveToolManager) * Manager, [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * Tool ) | [] | |
FWidgetEditorToolPaletteToolkit | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h | WidgetEditorToolPalette | class FWidgetEditorToolPaletteToolkit : public [FModeToolkit](API\Editor\UnrealEd\Toolkits\FModeToolkit) | [] | |
FCreateWidgetToolInfo::FCreateWidgetToolInfo | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h | WidgetEditorToolPalette | FCreateWidgetToolInfo() | [] | |
FCreateWidgetStackInfo | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h | Info used to populate a create widget tool stack | WidgetEditorToolPalette | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FCreateWidgetStackInfo | [
{
"type": "FString",
"name": "DisplayName",
"description": "Display name for this tool stack"
},
{
"type": "TArray<FCreate...",
"name": "WidgetToolInfos",
"description": "Info for each widget that can be created by this stack"
}
] |
FCreateWidgetToolInfo | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h | Info used to populate a single create widget tool | WidgetEditorToolPalette | [USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FCreateWidgetToolInfo | [
{
"type": "TSubclassOf<UC...",
"name": "CreateWidgetToolBuilder",
"description": "Builder that handles creation of tool for this widget"
},
{
"type": "FString",
"name": "DisplayName",
"description": "Display name for this tool, if empty will use the name of the widget"
},
{
"type... |
UCreateWidgetToolSettings::GetCategoryName | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h | Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc. | WidgetEditorToolPalette | virtual [FName](API\Runtime\Core\UObject\FName) GetCategoryName() const | [] |
UCreateWidgetToolSettings::GetContainerName | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h | Gets the settings container name for the settings, either Project or Editor | WidgetEditorToolPalette | virtual [FName](API\Runtime\Core\UObject\FName) GetContainerName() const | [] |
UCreateWidgetToolSettings::GetSectionName | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h | The unique name for your section of settings, uses the class'sFName. | WidgetEditorToolPalette | virtual [FName](API\Runtime\Core\UObject\FName) GetSectionName() const | [] |
UCreateWidgetToolSettings | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h | Allows for create widget tool layout to be defined via settings. | WidgetEditorToolPalette | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=WidgetEditorToolPalette, AutoExpandCategories=(Keybinds)) class UCreateWidgetToolSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings) | [
{
"type": "TArray<FCreate...",
"name": "CreateWidgetStacks",
"description": "List of tool stacks to create"
}
] |
UWidgetEditorToolPaletteMode::CreateToolkit | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteMode.h | WidgetEditorToolPalette | virtual void CreateToolkit() | [] | |
UWidgetEditorToolPaletteMode::Enter | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteMode.h | WidgetEditorToolPalette | virtual void Enter() | [] | |
Id | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteMode.h | WidgetEditorToolPalette | static const FEditorModeID Id; | [] | |
UWidgetEditorToolPaletteMode::UsesToolkits | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteMode.h | True if this mode uses a toolkit mode (eventually they all should) | WidgetEditorToolPalette | virtual bool UsesToolkits() const | [] |
UWidgetEditorToolPaletteMode::UWidgetEditorToolPaletteMode | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteMode.h | WidgetEditorToolPalette | UWidgetEditorToolPaletteMode() | [] | |
UWidgetEditorToolPaletteMode | /Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteMode.h | WidgetEditorToolPalette | [UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class UWidgetEditorToolPaletteMode : public [UBaseLegacyWidgetEdMode](API\Editor\UnrealEd\Tools\UBaseLegacyWidgetEdMode) | [] | |
FEditablePalette::AddCommandToPalette | /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h | WidgetRegistration | void AddCommandToPalette ( const [FString](API\Runtime\Core\Containers\FString) CommandNameString ) | [] | |
FEditablePalette::GetPaletteCommandNames | /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h | WidgetRegistration | [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetPaletteCommandNames() const | [] | |
FEditablePalette::IsInPalette | /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h | Given a reference to aFUICommandInfo, returns whether it is in the current Palette | WidgetRegistration | bool IsInPalette ( const [FName](API\Runtime\Core\UObject\FName) CommandName ) const | [] |
FEditablePalette::LoadFromConfig | /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h | WidgetRegistration | void LoadFromConfig() | [] | |
FEditablePalette::RemoveCommandFromPalette | /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h | WidgetRegistration | void RemoveCommandFromPalette ( const [FString](API\Runtime\Core\Containers\FString) CommandNameString ) | [] | |
FEditablePalette::SaveToConfig | /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h | WidgetRegistration | void SaveToConfig() | [] | |
FEditablePalette::FEditablePalette | /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h | WidgetRegistration | FEditablePalette ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUICommandInfo](API\Runtime\Slate\Framework\Commands\FUICommandInfo) > InLoadToolPaletteAction, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUICommandInfo](API\Runtime\Slate\Framework\Commands\FUICommandInfo) > InAddToPaletteAction, [TSh... | [] | |
FEditablePalette | /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h | AnFToolPaletteto which you can add and remove actions | WidgetRegistration | struct FEditablePalette : public [FToolPalette](API\Developer\WidgetRegistration\FToolPalette) | [
{
"type": "constTSharedPt...",
"name": "AddToPaletteAction",
"description": "TheFUICommandInfowhich adds an action to this palette"
},
{
"type": "FName",
"name": "EditablePaletteName",
"description": "The (unique) name attached to this palette, enables saving the palette contents into co... |
FEditableToolPaletteSettings | /Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilderConfig.h | The actual struct that contains the properties saved for an FEditableToolPalette. | WidgetRegistration | struct FEditableToolPaletteSettings | [
{
"type": "TArray<FString...",
"name": "PaletteCommandNames",
"description": ""
}
] |
FToolbarRegistrationArgs::FToolbarRegistrationArgs | /Engine/Source/Developer/WidgetRegistration/Public/ToolbarRegistrationArgs.h | The constructor forFToolbarRegistrationArgs | WidgetRegistration | FToolbarRegistrationArgs ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FToolBarBuilder](API\Runtime\Slate\Framework\MultiBox\FToolBarBuilder) > InToolBarBuilder ) | [] |
FToolbarRegistrationArgs::GenerateWidget | /Engine/Source/Developer/WidgetRegistration/Public/ToolbarRegistrationArgs.h | Generates theTSharedPtrfor a toolbar
the theTSharedPtrfor a toolbar | WidgetRegistration | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidget() | [] |
FToolElement::GenerateWidget | /Engine/Source/Developer/WidgetRegistration/Public/ToolElementRegistry.h | A convenience pass through method to theFToolElementRegistrationArgsGenerateWidget method which generates theTSharedReftheTSharedRefwhich makes up the UI for this tool element | WidgetRegistration | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidget() | [] |
FToolbarRegistrationArgs | /Engine/Source/Developer/WidgetRegistration/Public/ToolbarRegistrationArgs.h | A class that provides theFToolbarRegistrationArgsfor a UE toolbar | WidgetRegistration | class FToolbarRegistrationArgs : public [FToolElementRegistrationArgs](API\Developer\WidgetRegistration\FToolElementRegistrationArgs) | [
{
"type": "TSharedRef<FTo...",
"name": "ToolBarBuilder",
"description": "TheFToolBarBuilderobject used to build up a toolbar widget"
}
] |
FToolElement::SetRegistrationArgs | /Engine/Source/Developer/WidgetRegistration/Public/ToolElementRegistry.h | Sets theFToolElementRegistrationArgsfor the this tool element to RegistrationArgs | WidgetRegistration | void SetRegistrationArgs ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FToolElementRegistrationArgs](API\Developer\WidgetRegistration\FToolElementRegistrationArgs) > RegistrationArgs ) | [] |
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