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SWidgetCarousel::IsInTransition
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h
WidgetCarousel
bool IsInTransition()
[]
SWidgetCarousel::RegisteredTick
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h
WidgetCarousel
EActiveTimerReturnType RegisteredTick ( double InCurrentTime, float InDeltaTime )
[]
SWidgetCarousel::SetItemSource
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h
Set the item source, and scroll to the first item.
WidgetCarousel
void SetItemSource ( const [TArray](API\Runtime\Core\Containers\TArray)< ItemType > * InWidgetItemsSource )
[]
SWidgetCarousel::SetActiveWidgetIndex
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h
Sets the active widget to display at the specified index.
WidgetCarousel
void SetActiveWidgetIndex ( int32 Index )
[]
SWidgetCarousel::SetPreviousWidget
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h
Scroll left.
WidgetCarousel
void SetPreviousWidget()
[]
SWidgetCarousel::SetNextWidget
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h
Scroll right.
WidgetCarousel
void SetNextWidget()
[]
SWidgetCarousel::SwapBuffer
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h
Swap the buffer index.
WidgetCarousel
void SwapBuffer ( [EWidgetCarouselScrollDirection::Type](API\Runtime\WidgetCarousel\EWidgetCarouselScrollDirection__-) ScrollDirection, int32 OverrideWidget )
[]
SWidgetCarousel
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h
A widget Carousel displays widgets that can be scrolled in and out.
WidgetCarousel
template<typename ItemType> class SWidgetCarousel : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
[ { "type": "TSharedPtr<FCa...", "name": "CenterCarouselWidget", "description": "" }, { "type": "float", "name": "FadeRate", "description": "The fade rate." }, { "type": "constTArray< I...", "name": "ItemsSource", "description": "Pointer to the array of data items that we a...
SWidgetCarousel::SetSliderLimits
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h
WidgetCarousel
void SetSliderLimits()
[]
SWidgetCarouselWithNavigation::FArguments::NavigationButtonStyle
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h
WidgetCarousel
WidgetArgsType & NavigationButtonStyle &40; const FWidgetCarouselNavigationButtonStyle &42; InArg &41;
[]
SWidgetCarouselWithNavigation::FArguments::NavigationBarStyle
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h
WidgetCarousel
WidgetArgsType & NavigationBarStyle &40; const FWidgetCarouselNavigationBarStyle &42; InArg &41;
[]
SWidgetCarouselWithNavigation::Construct
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h
WidgetCarousel
void Construct ( const [FArguments](API\Runtime\WidgetCarousel\SWidgetCarouselWithNavigation\FArguments) & InArgs )
[]
SWidgetCarouselWithNavigation::FArguments::OnGenerateWidget
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h
Called when we change a widget
WidgetCarousel
WidgetArgsType & OnGenerateWidget &40; const FOnGenerateWidget & InDelegate &41;
[]
WidgetArgsType
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h
WidgetCarousel
typedef FArguments WidgetArgsType
[]
SWidgetCarouselWithNavigation::FArguments::WidgetItemsSource
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h
The data source
WidgetCarousel
WidgetArgsType & WidgetItemsSource &40; const TArray< ItemType > &42; InArg &41;
[]
SWidgetCarouselWithNavigation::FArguments::FArguments
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h
WidgetCarousel
FArguments&40;&41;
[]
FArguments
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h
WidgetCarousel
struct FArguments : public [TSlateBaseNamedArgs< SWidgetCarouselWithNavigation< ItemType > >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SWidgetCarouselWithNavigation::~SWidgetCarouselWithNavigation
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h
WidgetCarousel
~SWidgetCarouselWithNavigation()
[]
FOnGenerateWidget
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h
WidgetCarousel
typedef TSlateDelegates< ItemType >::[FOnGenerateWidget](API\Runtime\WidgetCarousel\SWidgetCarouselWithNavigation\FOnGenerateWidget) FOnGenerateWidget
[]
SWidgetCarouselWithNavigation
/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h
A widget carousel which includes embedded left and right navigation buttons and a navigation bar below.
WidgetCarousel
template<typename ItemType> class SWidgetCarouselWithNavigation : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
[]
UCreateWidgetTool::OnMouseButtonUp
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h
WidgetEditorToolPalette
virtual bool OnMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
UCreateWidgetTool::SetOwningToolkit
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h
WidgetEditorToolPalette
virtual void SetOwningToolkit ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IToolkit](API\Editor\EditorFramework\Toolkits\IToolkit) > InOwningToolkit )
[]
UCreateWidgetTool::SetOwningWidget
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h
WidgetEditorToolPalette
virtual void SetOwningWidget ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InOwningWidget )
[]
UCreateWidgetTool::Setup
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h
Register default primary-button-click InputBehaviors
WidgetEditorToolPalette
virtual void Setup()
[]
UCreateWidgetTool::UCreateWidgetTool
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h
WidgetEditorToolPalette
UCreateWidgetTool()
[]
UCreateWidgetTool
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h
UCreateWidgetToolis a tool that allows for a specific widget to be created on click It allows for fast widget creation via hotkeys. The specific OnClick behavior can be customized by specifying a different create widget tool builder class in editor per project user settings.
WidgetEditorToolPalette
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCreateWidgetTool : public [USingleClickTool](API\Runtime\InteractiveToolsFramework\BaseTools\USingleClickTool), public [IWidgetBaseBehavior](API\Runtime\InteractiveToolsFramework\BaseBehaviors\Widgets\IWidgetBaseBehavior)
[ { "type": "TWeakPtr< class...", "name": "OwningToolkit", "description": ": DarenC - Find a good parent class or interface for these (as base class)" }, { "type": "TWeakPtr< class...", "name": "OwningWidget", "description": "" }, { "type": "TObjectPtr<UCr...", "name": "Propert...
UCreateWidgetToolBuilder::BuildTool
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h
Create a new instance of this builder's Tool a new instance of the Tool, or nullptr on error/failure
WidgetEditorToolPalette
virtual [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * BuildTool ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState ) const
[]
UCreateWidgetToolBuilder::CanBuildTool
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h
Check if, given the current scene state, a new instance of this builder's Tool can be created true if a new Tool instance can be created
WidgetEditorToolPalette
virtual bool CanBuildTool ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState ) const
[]
UCreateWidgetToolBuilder
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h
No constructors are accessible with public or protected access.
WidgetEditorToolPalette
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class UCreateWidgetToolBuilder : public [UInteractiveToolBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveToolBuilder)
[ { "type": "UClass*", "name": "WidgetClass", "description": "Widget Class to be created by this tool" } ]
UCreateWidgetToolProperties::UCreateWidgetToolProperties
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h
WidgetEditorToolPalette
UCreateWidgetToolProperties()
[]
UCreateWidgetToolProperties
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/CreateWidgetTool.h
SettingsUObjectforUCreateWidgetTool. ThisUClassinherits fromUInteractiveToolPropertySet, which provides an OnModified delegate that the Tool will listen to for changes in property values.
WidgetEditorToolPalette
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class UCreateWidgetToolProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
[]
URectangleSelectProperties::URectangleSelectProperties
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
WidgetEditorToolPalette
URectangleSelectProperties()
[]
URectangleSelectProperties
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
Note: Since we don't expose this for editing via details (yet), could instead be member variables on tool.
WidgetEditorToolPalette
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class URectangleSelectProperties : public [UInteractiveToolPropertySet](API\Runtime\InteractiveToolsFramework\UInteractiveToolPropertySet)
[ { "type": "bool", "name": "bIsMarqueeActive", "description": "A pending marquee operation if it's active" }, { "type": "FMarqueeOperati...", "name": "Marquee", "description": "A pending marquee operation if it's active" } ]
URectangleSelectTool::OnKeyDown
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
WidgetEditorToolPalette
virtual bool OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )
[]
URectangleSelectTool::OnMouseButtonDown
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
WidgetEditorToolPalette
virtual bool OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
URectangleSelectTool::OnMouseButtonUp
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
WidgetEditorToolPalette
virtual bool OnMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
URectangleSelectTool::OnMouseMove
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
WidgetEditorToolPalette
virtual bool OnMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
URectangleSelectTool::OnPaint
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
WidgetEditorToolPalette
virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElem...
[]
URectangleSelectTool::SelectWidgetsAffectedByMarquee
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
WidgetEditorToolPalette
void SelectWidgetsAffectedByMarquee()
[]
URectangleSelectTool::SetOwningToolkit
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
WidgetEditorToolPalette
virtual void SetOwningToolkit ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IToolkit](API\Editor\EditorFramework\Toolkits\IToolkit) > InOwningToolkit )
[]
URectangleSelectTool::Setup
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
Called by ToolManager to initialize the ToolafterToolBuilder::BuildTool() has been called
WidgetEditorToolPalette
virtual void Setup()
[]
URectangleSelectTool::SetOwningWidget
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
WidgetEditorToolPalette
virtual void SetOwningWidget ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InOwningWidget )
[]
URectangleSelectToolBuilder::BuildTool
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
Create a new instance of this builder's Tool a new instance of the Tool, or nullptr on error/failure
WidgetEditorToolPalette
virtual [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * BuildTool ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState ) const
[]
URectangleSelectTool
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
URectangleSelectToolis a simple marque widget select tool.
WidgetEditorToolPalette
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class URectangleSelectTool : public [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool), public [IWidgetBaseBehavior](API\Runtime\InteractiveToolsFramework\BaseBehaviors\Widgets\IWidgetBaseBehavior)
[ { "type": "TWeakPtr< class...", "name": "OwningToolkit", "description": ": DarenC - Find a good parent class or interface for these (as base class)" }, { "type": "TWeakPtr< class...", "name": "OwningWidget", "description": "" }, { "type": "FVector2D", "name": "PrevSelectionEn...
URectangleSelectToolBuilder::CanBuildTool
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
Check if, given the current scene state, a new instance of this builder's Tool can be created true if a new Tool instance can be created
WidgetEditorToolPalette
virtual bool CanBuildTool ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState ) const
[]
URectangleSelectToolBuilder
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/DefaultTools/RectangleSelectTool.h
Builder forURectangleSelectTool
WidgetEditorToolPalette
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)() class URectangleSelectToolBuilder : public [UInteractiveToolBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveToolBuilder)
[]
FWidgetEditorToolPaletteCommands::Get
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteCommands.h
WidgetEditorToolPalette
static const [FWidgetEditorToolPaletteCommands](API\Plugins\WidgetEditorToolPalette\FWidgetEditorToolPaletteCommands) & Get()
[]
FWidgetEditorToolPaletteCommands::FWidgetEditorToolPaletteCommands
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteCommands.h
WidgetEditorToolPalette
FWidgetEditorToolPaletteCommands()
[]
FWidgetEditorToolPaletteCommands::RegisterCommands
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteCommands.h
Pure virtual to override; describe and instantiate the commands in here by using the UI COMMAND macro.
WidgetEditorToolPalette
virtual void RegisterCommands()
[]
FWidgetEditorToolPaletteCommands
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteCommands.h
WidgetEditorToolPalette
class FWidgetEditorToolPaletteCommands : public [TCommands< FWidgetEditorToolPaletteCommands >](API\Runtime\Slate\Framework\Commands\TCommands)
[ { "type": "TSharedPtr<FUI...", "name": "BeginRectangleSelectTool", "description": "" }, { "type": "TMap<FString, ...", "name": "CreateWidgetTools", "description": "" }, { "type": "TMap<FString, ...", "name": "CreateWidgetToolStacks", "description": "" }, { "type":...
FWidgetEditorToolPaletteModule::IsWidgetEditorToolPaletteModeActive
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteModule.h
WidgetEditorToolPalette
bool IsWidgetEditorToolPaletteModeActive ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > InEditor ) const
[]
FWidgetEditorToolPaletteModule::OnPostEngineInit
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteModule.h
WidgetEditorToolPalette
void OnPostEngineInit()
[]
FWidgetEditorToolPaletteModule::OnToggleWidgetEditorToolPaletteMode
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteModule.h
WidgetEditorToolPalette
void OnToggleWidgetEditorToolPaletteMode ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FWidgetBlueprintEditor](API\Editor\UMGEditor\FWidgetBlueprintEditor) > InEditor )
[]
FWidgetEditorToolPaletteModule::ShutdownModule
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteModule.h
Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownMo...
WidgetEditorToolPalette
virtual void ShutdownModule()
[]
FWidgetEditorToolPaletteModule
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteModule.h
WidgetEditorToolPalette
class FWidgetEditorToolPaletteModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
[]
FWidgetEditorToolPaletteModule::StartupModule
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteModule.h
IModuleInterfaceimplementation
WidgetEditorToolPalette
virtual void StartupModule()
[]
FWidgetEditorToolPaletteStyle::Get
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h
WidgetEditorToolPalette
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ISlateStyle](API\Runtime\SlateCore\Styling\ISlateStyle) > Get()
[]
FWidgetEditorToolPaletteStyle::GetBrush
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h
Use to access icons defined by the style set by name, eg GetBrush("BrushFalloffIcons.Smooth")
WidgetEditorToolPalette
static const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetBrush ( [FName](API\Runtime\Core\UObject\FName) PropertyName, const ANSICHAR * Specifier )
[]
FWidgetEditorToolPaletteStyle::Initialize
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h
WidgetEditorToolPalette
static void Initialize()
[]
FWidgetEditorToolPaletteStyle::GetStyleSetName
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h
WidgetEditorToolPalette
static [FName](API\Runtime\Core\UObject\FName) GetStyleSetName()
[]
FWidgetEditorToolPaletteStyle::Shutdown
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h
WidgetEditorToolPalette
static void Shutdown()
[]
StyleSet
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h
WidgetEditorToolPalette
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FSlateStyleSet](API\Runtime\SlateCore\Styling\FSlateStyleSet) > StyleSet = nullptr;
[]
FWidgetEditorToolPaletteStyle
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteStyle.h
WidgetEditorToolPalette
class FWidgetEditorToolPaletteStyle
[]
FWidgetEditorToolPaletteToolkit::BuildToolPalette
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h
WidgetEditorToolPalette
virtual void BuildToolPalette ( [FName](API\Runtime\Core\UObject\FName) Palette, class [FToolBarBuilder](API\Runtime\Slate\Framework\MultiBox\FToolBarBuilder) & ToolbarBuilder )
[]
FWidgetEditorToolPaletteToolkit::CreatePaletteWidget
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h
Creates the entire tool palette widget, override to specify toolbar style
WidgetEditorToolPalette
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreatePaletteWidget ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > InCommandList, [FName](API\Runtime\Core\UObject\FName) InTool...
[]
FWidgetEditorToolPaletteToolkit::GetBaseToolkitName
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h
Returns the localized name of this toolkit type (typically just "editor")
WidgetEditorToolPalette
virtual [FText](API\Runtime\Core\Internationalization\FText) GetBaseToolkitName() const
[]
FWidgetEditorToolPaletteToolkit::GetToolkitFName
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h
Returns the invariant name of this toolkit type
WidgetEditorToolPalette
virtual [FName](API\Runtime\Core\UObject\FName) GetToolkitFName() const
[]
FWidgetEditorToolPaletteToolkit::GetToolPaletteDisplayName
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h
the name of Tool Palette
WidgetEditorToolPalette
virtual [FText](API\Runtime\Core\Internationalization\FText) GetToolPaletteDisplayName ( [FName](API\Runtime\Core\UObject\FName) Palette ) const
[]
FWidgetEditorToolPaletteToolkit::GetToolPaletteNames
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h
Returns the number of Mode specific tabs in the mode toolbar
WidgetEditorToolPalette
virtual void GetToolPaletteNames ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & PaletteNames ) const
[]
FWidgetEditorToolPaletteToolkit::OnToolEnded
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h
WidgetEditorToolPalette
virtual void OnToolEnded ( [UInteractiveToolManager](API\Runtime\InteractiveToolsFramework\UInteractiveToolManager) * Manager, [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * Tool )
[]
FWidgetEditorToolPaletteToolkit::Init
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h
Initializes the mode toolkit
WidgetEditorToolPalette
virtual void Init ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > & InitToolkitHost, [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UEdMode](API\Editor\UnrealEd\Tools\UEdMode) > InOwningMode )
[]
FWidgetEditorToolPaletteToolkit::OnToolStarted
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h
WidgetEditorToolPalette
virtual void OnToolStarted ( [UInteractiveToolManager](API\Runtime\InteractiveToolsFramework\UInteractiveToolManager) * Manager, [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * Tool )
[]
FWidgetEditorToolPaletteToolkit
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteToolkit.h
WidgetEditorToolPalette
class FWidgetEditorToolPaletteToolkit : public [FModeToolkit](API\Editor\UnrealEd\Toolkits\FModeToolkit)
[]
FCreateWidgetToolInfo::FCreateWidgetToolInfo
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h
WidgetEditorToolPalette
FCreateWidgetToolInfo()
[]
FCreateWidgetStackInfo
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h
Info used to populate a create widget tool stack
WidgetEditorToolPalette
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FCreateWidgetStackInfo
[ { "type": "FString", "name": "DisplayName", "description": "Display name for this tool stack" }, { "type": "TArray<FCreate...", "name": "WidgetToolInfos", "description": "Info for each widget that can be created by this stack" } ]
FCreateWidgetToolInfo
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h
Info used to populate a single create widget tool
WidgetEditorToolPalette
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)() struct FCreateWidgetToolInfo
[ { "type": "TSubclassOf<UC...", "name": "CreateWidgetToolBuilder", "description": "Builder that handles creation of tool for this widget" }, { "type": "FString", "name": "DisplayName", "description": "Display name for this tool, if empty will use the name of the widget" }, { "type...
UCreateWidgetToolSettings::GetCategoryName
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h
Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.
WidgetEditorToolPalette
virtual [FName](API\Runtime\Core\UObject\FName) GetCategoryName() const
[]
UCreateWidgetToolSettings::GetContainerName
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h
Gets the settings container name for the settings, either Project or Editor
WidgetEditorToolPalette
virtual [FName](API\Runtime\Core\UObject\FName) GetContainerName() const
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UCreateWidgetToolSettings::GetSectionName
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h
The unique name for your section of settings, uses the class'sFName.
WidgetEditorToolPalette
virtual [FName](API\Runtime\Core\UObject\FName) GetSectionName() const
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UCreateWidgetToolSettings
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/Settings/CreateWidgetToolSettings.h
Allows for create widget tool layout to be defined via settings.
WidgetEditorToolPalette
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=WidgetEditorToolPalette, AutoExpandCategories=(Keybinds)) class UCreateWidgetToolSettings : public [UDeveloperSettings](API\Runtime\DeveloperSettings\Engine\UDeveloperSettings)
[ { "type": "TArray<FCreate...", "name": "CreateWidgetStacks", "description": "List of tool stacks to create" } ]
UWidgetEditorToolPaletteMode::CreateToolkit
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteMode.h
WidgetEditorToolPalette
virtual void CreateToolkit()
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UWidgetEditorToolPaletteMode::Enter
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteMode.h
WidgetEditorToolPalette
virtual void Enter()
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Id
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteMode.h
WidgetEditorToolPalette
static const FEditorModeID Id;
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UWidgetEditorToolPaletteMode::UsesToolkits
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteMode.h
True if this mode uses a toolkit mode (eventually they all should)
WidgetEditorToolPalette
virtual bool UsesToolkits() const
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UWidgetEditorToolPaletteMode::UWidgetEditorToolPaletteMode
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteMode.h
WidgetEditorToolPalette
UWidgetEditorToolPaletteMode()
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UWidgetEditorToolPaletteMode
/Engine/Plugins/Experimental/WidgetEditorToolPalette/Source/WidgetEditorToolPalette/Public/WidgetEditorToolPaletteMode.h
WidgetEditorToolPalette
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient) class UWidgetEditorToolPaletteMode : public [UBaseLegacyWidgetEdMode](API\Editor\UnrealEd\Tools\UBaseLegacyWidgetEdMode)
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FEditablePalette::AddCommandToPalette
/Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h
WidgetRegistration
void AddCommandToPalette ( const [FString](API\Runtime\Core\Containers\FString) CommandNameString )
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FEditablePalette::GetPaletteCommandNames
/Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h
WidgetRegistration
[TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > GetPaletteCommandNames() const
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FEditablePalette::IsInPalette
/Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h
Given a reference to aFUICommandInfo, returns whether it is in the current Palette
WidgetRegistration
bool IsInPalette ( const [FName](API\Runtime\Core\UObject\FName) CommandName ) const
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FEditablePalette::LoadFromConfig
/Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h
WidgetRegistration
void LoadFromConfig()
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FEditablePalette::RemoveCommandFromPalette
/Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h
WidgetRegistration
void RemoveCommandFromPalette ( const [FString](API\Runtime\Core\Containers\FString) CommandNameString )
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FEditablePalette::SaveToConfig
/Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h
WidgetRegistration
void SaveToConfig()
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FEditablePalette::FEditablePalette
/Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h
WidgetRegistration
FEditablePalette ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUICommandInfo](API\Runtime\Slate\Framework\Commands\FUICommandInfo) > InLoadToolPaletteAction, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUICommandInfo](API\Runtime\Slate\Framework\Commands\FUICommandInfo) > InAddToPaletteAction, [TSh...
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FEditablePalette
/Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilder.h
AnFToolPaletteto which you can add and remove actions
WidgetRegistration
struct FEditablePalette : public [FToolPalette](API\Developer\WidgetRegistration\FToolPalette)
[ { "type": "constTSharedPt...", "name": "AddToPaletteAction", "description": "TheFUICommandInfowhich adds an action to this palette" }, { "type": "FName", "name": "EditablePaletteName", "description": "The (unique) name attached to this palette, enables saving the palette contents into co...
FEditableToolPaletteSettings
/Engine/Source/Developer/WidgetRegistration/Public/ToolkitBuilderConfig.h
The actual struct that contains the properties saved for an FEditableToolPalette.
WidgetRegistration
struct FEditableToolPaletteSettings
[ { "type": "TArray<FString...", "name": "PaletteCommandNames", "description": "" } ]
FToolbarRegistrationArgs::FToolbarRegistrationArgs
/Engine/Source/Developer/WidgetRegistration/Public/ToolbarRegistrationArgs.h
The constructor forFToolbarRegistrationArgs
WidgetRegistration
FToolbarRegistrationArgs ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FToolBarBuilder](API\Runtime\Slate\Framework\MultiBox\FToolBarBuilder) > InToolBarBuilder )
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FToolbarRegistrationArgs::GenerateWidget
/Engine/Source/Developer/WidgetRegistration/Public/ToolbarRegistrationArgs.h
Generates theTSharedPtrfor a toolbar the theTSharedPtrfor a toolbar
WidgetRegistration
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidget()
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FToolElement::GenerateWidget
/Engine/Source/Developer/WidgetRegistration/Public/ToolElementRegistry.h
A convenience pass through method to theFToolElementRegistrationArgsGenerateWidget method which generates theTSharedReftheTSharedRefwhich makes up the UI for this tool element
WidgetRegistration
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidget()
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FToolbarRegistrationArgs
/Engine/Source/Developer/WidgetRegistration/Public/ToolbarRegistrationArgs.h
A class that provides theFToolbarRegistrationArgsfor a UE toolbar
WidgetRegistration
class FToolbarRegistrationArgs : public [FToolElementRegistrationArgs](API\Developer\WidgetRegistration\FToolElementRegistrationArgs)
[ { "type": "TSharedRef<FTo...", "name": "ToolBarBuilder", "description": "TheFToolBarBuilderobject used to build up a toolbar widget" } ]
FToolElement::SetRegistrationArgs
/Engine/Source/Developer/WidgetRegistration/Public/ToolElementRegistry.h
Sets theFToolElementRegistrationArgsfor the this tool element to RegistrationArgs
WidgetRegistration
void SetRegistrationArgs ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FToolElementRegistrationArgs](API\Developer\WidgetRegistration\FToolElementRegistrationArgs) > RegistrationArgs )
[]