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The dataset viewer is not available for this split.
Cannot load the dataset split (in streaming mode) to extract the first rows.
Error code:   StreamingRowsError
Exception:    TypeError
Message:      Couldn't cast array of type
struct<iteration: int64, message: int64, notice: int64, retry: int64, toolCallEnd: int64, toolCallStart: int64, usage: int64>
to
{'iteration': Value('int64'), 'message': Value('int64'), 'toolCallEnd': Value('int64'), 'toolCallStart': Value('int64'), 'usage': Value('int64')}
Traceback:    Traceback (most recent call last):
                File "/src/services/worker/src/worker/utils.py", line 147, in get_rows_or_raise
                  return get_rows(
                      dataset=dataset,
                  ...<4 lines>...
                      column_names=column_names,
                  )
                File "/src/libs/libcommon/src/libcommon/utils.py", line 272, in decorator
                  return func(*args, **kwargs)
                File "/src/services/worker/src/worker/utils.py", line 127, in get_rows
                  rows_plus_one = list(itertools.islice(safe_iter(ds, dataset=dataset), rows_max_number + 1))
                File "/src/services/worker/src/worker/utils.py", line 483, in safe_iter
                  yield from ds.decode(False) if ds.features else ds
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 2840, in __iter__
                  for key, example in ex_iterable:
                                      ^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 2373, in __iter__
                  for key, pa_table in self._iter_arrow():
                                       ~~~~~~~~~~~~~~~~^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 2398, in _iter_arrow
                  for key, pa_table in self.ex_iterable._iter_arrow():
                                       ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 536, in _iter_arrow
                  for key, pa_table in iterator:
                                       ^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 419, in _iter_arrow
                  for key, pa_table in self.generate_tables_fn(**gen_kwags):
                                       ~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/json/json.py", line 343, in _generate_tables
                  self._cast_table(pa_table, json_field_paths=json_field_paths),
                  ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/json/json.py", line 132, in _cast_table
                  pa_table = table_cast(pa_table, self.info.features.arrow_schema)
                File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2378, in table_cast
                  return cast_table_to_schema(table, schema)
                File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2312, in cast_table_to_schema
                  cast_array_to_feature(
                  ~~~~~~~~~~~~~~~~~~~~~^
                      table[name] if name in table_column_names else pa.array([None] * len(table), type=schema.field(name).type),
                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                      feature,
                      ^^^^^^^^
                  )
                  ^
                File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 1861, in wrapper
                  return pa.chunked_array([func(chunk, *args, **kwargs) for chunk in array.chunks])
                                           ~~~~^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2158, in cast_array_to_feature
                  raise TypeError(f"Couldn't cast array of type\n{_short_str(array.type)}\nto\n{_short_str(feature)}")
              TypeError: Couldn't cast array of type
              struct<iteration: int64, message: int64, notice: int64, retry: int64, toolCallEnd: int64, toolCallStart: int64, usage: int64>
              to
              {'iteration': Value('int64'), 'message': Value('int64'), 'toolCallEnd': Value('int64'), 'toolCallStart': Value('int64'), 'usage': Value('int64')}

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zot arcade sessions

Every conversation behind every game in the zot arcade - a software factory where an agent takes the same standing order every half hour, reads the catalogue of what already exists, and designs, writes, playtests and ships one brand-new browser game.

Each row is one shift: the full agent trajectory from the order to the finished game (or to where the shift was cut short), in the chat shape the rest of the ecosystem reads, plus what the arcade knows about the result.

The rows are appended by the arcade's own workflow as shifts happen. Nobody reviews them; they are the record as it was written.

Layout

trajectories/<session-id>/<session-id>.jsonl   one row
trajectories/<session-id>/images/<digest>.png  the screenshots the model was shown

Row schema

field
id the zot session the row was exported from
chain the sessions behind it, oldest first - a shift cut short is continued by the next, and exports as one row
task the order as the model received it
model, provider, driver what ran it
started, ended wall clock, UTC
outcome how the run ended: reason (success, failed, error, ...), iterations, calls, ... - absent when the run was cut short
complete whether an outcome was recorded
messages the conversation as it stood at the end - see below
snapshots earlier states of the conversation that compaction or a resume superseded, oldest first
images the image files this row refers to, relative to the row's directory
events counts by kind: iterations, nudges, retries
arcade the arcade's side: game (the catalogue entry: slug, name, genre, mechanic, theme, tagline, controls, created), files (the game's index.html, game.css, game.js), outcome (the shift's verdict: settled / failed / error), catalogue_check, committed, commit, run

Messages

OpenAI chat convention, with additive fields:

{"role": "user",      "type": "user",        "content": "Begin working on your task..."}
{"role": "assistant", "type": "bot",         "content": "", "reasoning": "...", "tool_calls": [{"id": "call_1", "type": "function", "function": {"name": "read", "arguments": "{\"path\":\"site/games.json\"}"}}]}
{"role": "tool",      "type": "activity",    "tool_call_id": "call_1", "name": "read", "content": "[...]"}
{"role": "user",      "type": "attachment",  "content": [{"type": "text", "text": "screenshot of the game"}, {"type": "image", "image": "images/3f2a....png"}]}
{"role": "system",    "type": "checkpoint",  "content": "summary of the conversation so far"}
  • type is zot's own message type: user, bot, activity, attachment, checkpoint (a compaction summary), instructions.
  • reasoning is the model's scratchpad for the turn, when the provider surfaced it.
  • Tool arguments are the JSON string the model sent, verbatim.
  • The system prompt is not recorded; task is the brief.

messages is what a resume of the run would replay. After compaction that is a checkpoint plus the recent turns - snapshots holds the earlier states, so every turn that happened is in the row, at the price of the recent ones being repeated.

Filtering

  • Finished games: complete and arcade.outcome == "settled" and arcade.catalogue_check == "success".
  • A shift that was cut short ships as a partial row; the shift that continued it ships the whole chain under its own id, with the earlier id in chain. Drop rows whose id appears in another row's chain to keep only tips.

Provenance

  • Factory: https://github.com/openzot/arcade - the standing order is orders/new-game.yaml, the conventions the agent reads are AGENTS.md.
  • Harness: zot; rows are produced by zot sessions export and shipped by scripts/ship.py after each shift.
  • Model: whatever the workflow names at the time; each row says which.

The games are model output, published as-is under the arcade's license. Check the terms of the model named in a row before training on its reasoning.

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