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The Travelling Salesman spends a lot of time travelling so he tends to get bored. To pass time, he likes to perform operations on numbers. One such operation is to take a positive integer x and reduce it to the number of bits set to 1 in the binary representation of x. For example for number 13 it's true that 13_10 = 1101_2, so it has 3 bits set and 13 will be reduced to 3 in one operation. He calls a number special if the minimum number of operations to reduce it to 1 is k. He wants to find out how many special numbers exist which are not greater than n. Please help the Travelling Salesman, as he is about to reach his destination! Since the answer can be large, output it modulo 10^9 + 7. -----Input----- The first line contains integer n (1 ≤ n < 2^1000). The second line contains integer k (0 ≤ k ≤ 1000). Note that n is given in its binary representation without any leading zeros. -----Output----- Output a single integer — the number of special numbers not greater than n, modulo 10^9 + 7. -----Examples----- Input 110 2 Output 3 Input 111111011 2 Output 169 -----Note----- In the first sample, the three special numbers are 3, 5 and 6. They get reduced to 2 in one operation (since there are two set bits in each of 3, 5 and 6) and then to 1 in one more operation (since there is only one set bit in 2).
MOD = 1000000007 OBRAT = [-1] * 2000 CC = {} FACT = [-1] * 2000 OBRAT_FACT = [-1] * 2000 def obrat(k): if OBRAT[k] == -1: OBRAT[k] = fast_pow(k, MOD - 2) return OBRAT[k] def c(n, k): if (n, k) in CC: return CC[n, k] res = fact(n) res = res * obrat_fact(k) % MOD res = res * obrat_fact(n - k) % MOD CC[n, k] = res return res def obrat_fact(k): if OBRAT_FACT[k] != -1: return OBRAT_FACT[k] res = 1 for i in range(2, k + 1): res = res * obrat(i) % MOD OBRAT_FACT[k] = res return res def fact(n): if FACT[n] != -1: return FACT[n] res = 1 for i in range(2, n + 1): res = res * i % MOD FACT[n] = res return res def fast_pow(x, y): if y == 0: return 1 p = fast_pow(x, y // 2) % MOD p = p * p % MOD if y % 2: p = p * x % MOD return p s = input() k = int(input()) n = len(s) if k == 1: print(n - 1) exit() if k == 0: print(1) exit() moves = [0] * 1025 moves[1] = 0 for i in range(2, 1024): ii = i ones = 0 while ii > 0: if ii % 2 == 1: ones += 1 ii //= 2 moves[i] = moves[ones] + 1 if n < 10: d = 1 a = 0 for i in range(n - 1, -1, -1): a += d * int(s[i]) d *= 2 res = 0 for i in range(2, a + 1): if moves[i] == k: res += 1 print(res) exit() res = 0 if moves[s.count("1")] == k - 1: res += 1 for i in range(1, 1024): ki = moves[i] if ki != k - 1: continue m = n - 1 j = 0 while m >= i and i >= 0 and m >= 0: res = (res + c(m, i)) % MOD i -= 1 j += 1 while j < n and s[j] != "1": j += 1 m = n - 1 - j print(res)
ASSIGN VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER ASSIGN VAR DICT ASSIGN VAR BIN_OP LIST NUMBER NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER FUNC_DEF IF VAR VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER RETURN VAR VAR FUNC_DEF IF VAR VAR VAR RETURN VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR FUNC_CALL VAR BIN_OP VAR VAR VAR ASSIGN VAR VAR VAR VAR RETURN VAR FUNC_DEF IF VAR VAR NUMBER RETURN VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR FUNC_CALL VAR VAR VAR ASSIGN VAR VAR VAR RETURN VAR FUNC_DEF IF VAR VAR NUMBER RETURN VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR VAR VAR ASSIGN VAR VAR VAR RETURN VAR FUNC_DEF IF VAR NUMBER RETURN NUMBER ASSIGN VAR BIN_OP FUNC_CALL VAR VAR BIN_OP VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR VAR IF BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR VAR VAR RETURN VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR IF VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR IF VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER ASSIGN VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER ASSIGN VAR VAR ASSIGN VAR NUMBER WHILE VAR NUMBER IF BIN_OP VAR NUMBER NUMBER VAR NUMBER VAR NUMBER ASSIGN VAR VAR BIN_OP VAR VAR NUMBER IF VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER NUMBER NUMBER VAR BIN_OP VAR FUNC_CALL VAR VAR VAR VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER IF VAR VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR ASSIGN VAR NUMBER IF VAR FUNC_CALL VAR STRING BIN_OP VAR NUMBER VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER ASSIGN VAR VAR VAR IF VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER WHILE VAR VAR VAR NUMBER VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR FUNC_CALL VAR VAR VAR VAR VAR NUMBER VAR NUMBER WHILE VAR VAR VAR VAR STRING VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER VAR EXPR FUNC_CALL VAR VAR
The Travelling Salesman spends a lot of time travelling so he tends to get bored. To pass time, he likes to perform operations on numbers. One such operation is to take a positive integer x and reduce it to the number of bits set to 1 in the binary representation of x. For example for number 13 it's true that 13_10 = 1101_2, so it has 3 bits set and 13 will be reduced to 3 in one operation. He calls a number special if the minimum number of operations to reduce it to 1 is k. He wants to find out how many special numbers exist which are not greater than n. Please help the Travelling Salesman, as he is about to reach his destination! Since the answer can be large, output it modulo 10^9 + 7. -----Input----- The first line contains integer n (1 ≤ n < 2^1000). The second line contains integer k (0 ≤ k ≤ 1000). Note that n is given in its binary representation without any leading zeros. -----Output----- Output a single integer — the number of special numbers not greater than n, modulo 10^9 + 7. -----Examples----- Input 110 2 Output 3 Input 111111011 2 Output 169 -----Note----- In the first sample, the three special numbers are 3, 5 and 6. They get reduced to 2 in one operation (since there are two set bits in each of 3, 5 and 6) and then to 1 in one more operation (since there is only one set bit in 2).
mod = 10**9 + 7 def solve(n: str, k: int): out = 0 if k == 0: out = 1 elif k == 1: out = len(n) - 1 elif k == 2: for i in range(1, min(len(n), 10)): x = 2**i cnt = 0 for j in range(len(n)): if n[j] == "1": out += C(len(n) - j - 1, x - cnt) out %= mod cnt += 1 if n.count("1") == x: out += 1 elif 3 <= k <= 5: d = dict() cnt = 0 for i in range(len(n)): if n[i] == "1": m = 1 for j in range(len(n) - i): assertadd(d, j + cnt, m) m *= len(n) - i - j - 1 m //= j + 1 cnt += 1 assertadd(d, n.count("1"), 1) for key in d: out += d[key] * recur(key, k - 1) out %= mod elif k >= 6: out = 0 return out def assertadd(d: dict, k, v): try: d[k] += v except: d[k] = v def recur(k, level): for i in range(level): k = bin(k)[2:].count("1") if k == 1 and i != level - 1: return 0 return 1 if k == 1 else 0 def C(n, k): if k < 0 or k > n: return 0 out = 1 for i in range(k): out *= n - i out //= i + 1 return out % mod n = input() k = int(input()) print(solve(n, k))
ASSIGN VAR BIN_OP BIN_OP NUMBER NUMBER NUMBER FUNC_DEF VAR VAR ASSIGN VAR NUMBER IF VAR NUMBER ASSIGN VAR NUMBER IF VAR NUMBER ASSIGN VAR BIN_OP FUNC_CALL VAR VAR NUMBER IF VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR FUNC_CALL VAR VAR NUMBER ASSIGN VAR BIN_OP NUMBER VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR IF VAR VAR STRING VAR FUNC_CALL VAR BIN_OP BIN_OP FUNC_CALL VAR VAR VAR NUMBER BIN_OP VAR VAR VAR VAR VAR NUMBER IF FUNC_CALL VAR STRING VAR VAR NUMBER IF NUMBER VAR NUMBER ASSIGN VAR FUNC_CALL VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR IF VAR VAR STRING ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR BIN_OP VAR VAR VAR VAR BIN_OP BIN_OP BIN_OP FUNC_CALL VAR VAR VAR VAR NUMBER VAR BIN_OP VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR FUNC_CALL VAR STRING NUMBER FOR VAR VAR VAR BIN_OP VAR VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER VAR VAR IF VAR NUMBER ASSIGN VAR NUMBER RETURN VAR FUNC_DEF VAR VAR VAR VAR ASSIGN VAR VAR VAR FUNC_DEF FOR VAR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL FUNC_CALL VAR VAR NUMBER STRING IF VAR NUMBER VAR BIN_OP VAR NUMBER RETURN NUMBER RETURN VAR NUMBER NUMBER NUMBER FUNC_DEF IF VAR NUMBER VAR VAR RETURN NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR VAR VAR BIN_OP VAR NUMBER RETURN BIN_OP VAR VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR EXPR FUNC_CALL VAR FUNC_CALL VAR VAR VAR
The Travelling Salesman spends a lot of time travelling so he tends to get bored. To pass time, he likes to perform operations on numbers. One such operation is to take a positive integer x and reduce it to the number of bits set to 1 in the binary representation of x. For example for number 13 it's true that 13_10 = 1101_2, so it has 3 bits set and 13 will be reduced to 3 in one operation. He calls a number special if the minimum number of operations to reduce it to 1 is k. He wants to find out how many special numbers exist which are not greater than n. Please help the Travelling Salesman, as he is about to reach his destination! Since the answer can be large, output it modulo 10^9 + 7. -----Input----- The first line contains integer n (1 ≤ n < 2^1000). The second line contains integer k (0 ≤ k ≤ 1000). Note that n is given in its binary representation without any leading zeros. -----Output----- Output a single integer — the number of special numbers not greater than n, modulo 10^9 + 7. -----Examples----- Input 110 2 Output 3 Input 111111011 2 Output 169 -----Note----- In the first sample, the three special numbers are 3, 5 and 6. They get reduced to 2 in one operation (since there are two set bits in each of 3, 5 and 6) and then to 1 in one more operation (since there is only one set bit in 2).
n = input() k = int(input()) MOD = int(1000000000.0 + 7) a = {(0): 0, (1): 0, (2): 1} for i in range(3, 1001): s = bin(i)[2:] ones_count = 0 for x in s: if x == "1": ones_count += 1 a[i] = a[ones_count] + 1 answer = 0 table = {} def bin_coeff(N, K): if K > N: raise Exception if K > N // 2: K = N - K if K == 0: table[N, 0] = 1 return 1 if (N, K) not in table: table[N, K] = N * bin_coeff(N - 1, K - 1) // K return table[N, K] ones = 0 for i, x in enumerate(n): if x == "1": good = [] N = len(n) - i - 1 min = 0 if i > 0 else 1 for j in range(min, N + 1): if a[j + ones] == k - 1: good.append(j) for x in good: answer = (answer + bin_coeff(N, x)) % MOD if i == 0 and x == 1: answer -= 1 ones += 1 if a[ones] == k - 1: answer += 1 if k == 0: answer = 1 if k == 1: answer = len(n) - 1 answer = int(answer) print(answer)
ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR BIN_OP NUMBER NUMBER ASSIGN VAR DICT NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER ASSIGN VAR FUNC_CALL VAR VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR IF VAR STRING VAR NUMBER ASSIGN VAR VAR BIN_OP VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR DICT FUNC_DEF IF VAR VAR VAR IF VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP VAR VAR IF VAR NUMBER ASSIGN VAR VAR NUMBER NUMBER RETURN NUMBER IF VAR VAR VAR ASSIGN VAR VAR VAR BIN_OP BIN_OP VAR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER VAR RETURN VAR VAR VAR ASSIGN VAR NUMBER FOR VAR VAR FUNC_CALL VAR VAR IF VAR STRING ASSIGN VAR LIST ASSIGN VAR BIN_OP BIN_OP FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR NUMBER NUMBER NUMBER FOR VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER IF VAR BIN_OP VAR VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR FOR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR FUNC_CALL VAR VAR VAR VAR IF VAR NUMBER VAR NUMBER VAR NUMBER VAR NUMBER IF VAR VAR BIN_OP VAR NUMBER VAR NUMBER IF VAR NUMBER ASSIGN VAR NUMBER IF VAR NUMBER ASSIGN VAR BIN_OP FUNC_CALL VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR
The Travelling Salesman spends a lot of time travelling so he tends to get bored. To pass time, he likes to perform operations on numbers. One such operation is to take a positive integer x and reduce it to the number of bits set to 1 in the binary representation of x. For example for number 13 it's true that 13_10 = 1101_2, so it has 3 bits set and 13 will be reduced to 3 in one operation. He calls a number special if the minimum number of operations to reduce it to 1 is k. He wants to find out how many special numbers exist which are not greater than n. Please help the Travelling Salesman, as he is about to reach his destination! Since the answer can be large, output it modulo 10^9 + 7. -----Input----- The first line contains integer n (1 ≤ n < 2^1000). The second line contains integer k (0 ≤ k ≤ 1000). Note that n is given in its binary representation without any leading zeros. -----Output----- Output a single integer — the number of special numbers not greater than n, modulo 10^9 + 7. -----Examples----- Input 110 2 Output 3 Input 111111011 2 Output 169 -----Note----- In the first sample, the three special numbers are 3, 5 and 6. They get reduced to 2 in one operation (since there are two set bits in each of 3, 5 and 6) and then to 1 in one more operation (since there is only one set bit in 2).
dpc = [1] dpci = [] for i in range(1, 2000): dpc.append(dpc[i - 1] * i % 1000000007) def modInverse(a, m): m0 = m y = 0 x = 1 if m == 1: return 0 while a > 1: q = a // m t = m m = a % m a = t t = y y = x - q * y x = t if x < 0: x = x + m0 return x for i in dpc: dpci.append(modInverse(i, 1000000007)) def c(n, r): if r < 0: return 0 if n < r: return 0 if n < 0: return 0 return dpc[n] * dpci[r] * dpci[n - r] dp = {(1): 0} def f(n): x = n b = 0 while x != 0: x = x & x - 1 b += 1 dp[n] = dp[b] + 1 for i in range(2, 1001): f(i) a = [[], [], [], [], []] for i in dp: a[dp[i]].append(i) n = input() l = len(n) x = [] for i in range(l): if n[i] == "1": x.append(i) k = int(input()) if k > 5: print(0) elif k == 0: print(1) else: ans = 0 for i in a[k - 1]: r = 0 for j in x: if i - r < 0: break xy = c(l - j - 1, i - r) ans = (ans + xy) % 1000000007 r += 1 if len(x) in a[k - 1] and len(x) != 1: ans += 1 if len(x) > 1 and k == 1: ans -= 1 print(ans)
ASSIGN VAR LIST NUMBER ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER NUMBER EXPR FUNC_CALL VAR BIN_OP BIN_OP VAR BIN_OP VAR NUMBER VAR NUMBER FUNC_DEF ASSIGN VAR VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER IF VAR NUMBER RETURN NUMBER WHILE VAR NUMBER ASSIGN VAR BIN_OP VAR VAR ASSIGN VAR VAR ASSIGN VAR BIN_OP VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR BIN_OP VAR BIN_OP VAR VAR ASSIGN VAR VAR IF VAR NUMBER ASSIGN VAR BIN_OP VAR VAR RETURN VAR FOR VAR VAR EXPR FUNC_CALL VAR FUNC_CALL VAR VAR NUMBER FUNC_DEF IF VAR NUMBER RETURN NUMBER IF VAR VAR RETURN NUMBER IF VAR NUMBER RETURN NUMBER RETURN BIN_OP BIN_OP VAR VAR VAR VAR VAR BIN_OP VAR VAR ASSIGN VAR DICT NUMBER NUMBER FUNC_DEF ASSIGN VAR VAR ASSIGN VAR NUMBER WHILE VAR NUMBER ASSIGN VAR BIN_OP VAR BIN_OP VAR NUMBER VAR NUMBER ASSIGN VAR VAR BIN_OP VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR LIST LIST LIST LIST LIST LIST FOR VAR VAR EXPR FUNC_CALL VAR VAR VAR VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR VAR IF VAR VAR STRING EXPR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR IF VAR NUMBER EXPR FUNC_CALL VAR NUMBER IF VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR IF BIN_OP VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR BIN_OP BIN_OP VAR VAR NUMBER BIN_OP VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR NUMBER VAR NUMBER IF FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER FUNC_CALL VAR VAR NUMBER VAR NUMBER IF FUNC_CALL VAR VAR NUMBER VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR
The Travelling Salesman spends a lot of time travelling so he tends to get bored. To pass time, he likes to perform operations on numbers. One such operation is to take a positive integer x and reduce it to the number of bits set to 1 in the binary representation of x. For example for number 13 it's true that 13_10 = 1101_2, so it has 3 bits set and 13 will be reduced to 3 in one operation. He calls a number special if the minimum number of operations to reduce it to 1 is k. He wants to find out how many special numbers exist which are not greater than n. Please help the Travelling Salesman, as he is about to reach his destination! Since the answer can be large, output it modulo 10^9 + 7. -----Input----- The first line contains integer n (1 ≤ n < 2^1000). The second line contains integer k (0 ≤ k ≤ 1000). Note that n is given in its binary representation without any leading zeros. -----Output----- Output a single integer — the number of special numbers not greater than n, modulo 10^9 + 7. -----Examples----- Input 110 2 Output 3 Input 111111011 2 Output 169 -----Note----- In the first sample, the three special numbers are 3, 5 and 6. They get reduced to 2 in one operation (since there are two set bits in each of 3, 5 and 6) and then to 1 in one more operation (since there is only one set bit in 2).
def main(): s, k = input(), int(input()) n = len(s) if k < 2: print((1, n - 1)[k]) return tais = [(n - i - 1) for i, c in enumerate(s) if c == "1"] tlen, mod, res = len(tais), 1000000007, 0 fac, ifac, f = [1], [1], 1 for i in range(1, n + 1): f = f * i % mod fac.append(f) x = v = 0 y = u = 1 a, b = f, mod while a: q, r = divmod(b, a) a, b, x, y, u, v = r, a, u, v, x - u * q, y - v * q ifac.append(x) def c(n, m): return fac[n] * ifac[m] * ifac[n - m] % mod if 0 <= m <= n else 0 for m in range(n, 0, -1): x, t = m, k while x != 1: y = 0 t -= 1 while x: y += x & 1 x //= 2 x = y if t == 1: if len(tais) > m: del tais[m:] res += sum(c(t, m - i) for i, t in enumerate(tais)) + (m <= tlen) print(res % mod) def __starting_point(): main() __starting_point()
FUNC_DEF ASSIGN VAR VAR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR IF VAR NUMBER EXPR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER VAR RETURN ASSIGN VAR BIN_OP BIN_OP VAR VAR NUMBER VAR VAR FUNC_CALL VAR VAR VAR STRING ASSIGN VAR VAR VAR FUNC_CALL VAR VAR NUMBER NUMBER ASSIGN VAR VAR VAR LIST NUMBER LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR NUMBER ASSIGN VAR VAR NUMBER ASSIGN VAR VAR VAR VAR WHILE VAR ASSIGN VAR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR BIN_OP VAR BIN_OP VAR VAR BIN_OP VAR BIN_OP VAR VAR EXPR FUNC_CALL VAR VAR FUNC_DEF RETURN NUMBER VAR VAR BIN_OP BIN_OP BIN_OP VAR VAR VAR VAR VAR BIN_OP VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR VAR NUMBER NUMBER ASSIGN VAR VAR VAR VAR WHILE VAR NUMBER ASSIGN VAR NUMBER VAR NUMBER WHILE VAR VAR BIN_OP VAR NUMBER VAR NUMBER ASSIGN VAR VAR IF VAR NUMBER IF FUNC_CALL VAR VAR VAR VAR VAR VAR BIN_OP FUNC_CALL VAR FUNC_CALL VAR VAR BIN_OP VAR VAR VAR VAR FUNC_CALL VAR VAR VAR VAR EXPR FUNC_CALL VAR BIN_OP VAR VAR FUNC_DEF EXPR FUNC_CALL VAR EXPR FUNC_CALL VAR
The Travelling Salesman spends a lot of time travelling so he tends to get bored. To pass time, he likes to perform operations on numbers. One such operation is to take a positive integer x and reduce it to the number of bits set to 1 in the binary representation of x. For example for number 13 it's true that 13_10 = 1101_2, so it has 3 bits set and 13 will be reduced to 3 in one operation. He calls a number special if the minimum number of operations to reduce it to 1 is k. He wants to find out how many special numbers exist which are not greater than n. Please help the Travelling Salesman, as he is about to reach his destination! Since the answer can be large, output it modulo 10^9 + 7. -----Input----- The first line contains integer n (1 ≤ n < 2^1000). The second line contains integer k (0 ≤ k ≤ 1000). Note that n is given in its binary representation without any leading zeros. -----Output----- Output a single integer — the number of special numbers not greater than n, modulo 10^9 + 7. -----Examples----- Input 110 2 Output 3 Input 111111011 2 Output 169 -----Note----- In the first sample, the three special numbers are 3, 5 and 6. They get reduced to 2 in one operation (since there are two set bits in each of 3, 5 and 6) and then to 1 in one more operation (since there is only one set bit in 2).
def fact(n): if n == 0: return 1 return n * fact(n - 1) mod = 1000000007 ncrtable = [[(0) for i in range(1001)] for j in range(1001)] ncrtable[0][0] = 1 for row in range(1, 1001): for col in range(row + 1): if col == 0: ncrtable[row][col] = 1 else: ncrtable[row][col] = ncrtable[row - 1][col] + ncrtable[row - 1][col - 1] def ncr(n, r): if n < r: return 0 if r < 0: return 0 return ncrtable[n][r] def compute(n, x): tot = 0 y = x for i in range(1000, -1, -1): if 1 << i & n: tot += ncr(i, x) % mod tot %= mod x -= 1 if x == 0: return (tot + 1) % mod return tot % mod arr = [(0) for i in range(1002)] arr[1] = 1 for i in range(2, 1001): ct = 0 for j in range(32, -1, -1): if 1 << j & i: ct += 1 arr[i] = arr[ct] + 1 n = int(input(), 2) k = int(input()) ans = 0 for i in range(0, 1001): if arr[i] == k: ans = compute(n, i) + ans ans %= mod if k == 1: ans -= 1 print(ans) exit(0) if n >= 1001: for i in range(0, 1001): if arr[i] == k - 1: ans = compute(n, i) + ans ans %= mod if k != 1: print(ans) else: print(ans - 1)
FUNC_DEF IF VAR NUMBER RETURN NUMBER RETURN BIN_OP VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR BIN_OP VAR BIN_OP VAR NUMBER VAR VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER FUNC_DEF IF VAR VAR RETURN NUMBER IF VAR NUMBER RETURN NUMBER RETURN VAR VAR VAR FUNC_DEF ASSIGN VAR NUMBER ASSIGN VAR VAR FOR VAR FUNC_CALL VAR NUMBER NUMBER NUMBER IF BIN_OP BIN_OP NUMBER VAR VAR VAR BIN_OP FUNC_CALL VAR VAR VAR VAR VAR VAR VAR NUMBER IF VAR NUMBER RETURN BIN_OP BIN_OP VAR NUMBER VAR RETURN BIN_OP VAR VAR ASSIGN VAR NUMBER VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER NUMBER IF BIN_OP BIN_OP NUMBER VAR VAR VAR NUMBER ASSIGN VAR VAR BIN_OP VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR NUMBER ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER IF VAR VAR VAR ASSIGN VAR BIN_OP FUNC_CALL VAR VAR VAR VAR VAR VAR IF VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR NUMBER IF VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER IF VAR VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP FUNC_CALL VAR VAR VAR VAR VAR VAR IF VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER
The Travelling Salesman spends a lot of time travelling so he tends to get bored. To pass time, he likes to perform operations on numbers. One such operation is to take a positive integer x and reduce it to the number of bits set to 1 in the binary representation of x. For example for number 13 it's true that 13_10 = 1101_2, so it has 3 bits set and 13 will be reduced to 3 in one operation. He calls a number special if the minimum number of operations to reduce it to 1 is k. He wants to find out how many special numbers exist which are not greater than n. Please help the Travelling Salesman, as he is about to reach his destination! Since the answer can be large, output it modulo 10^9 + 7. -----Input----- The first line contains integer n (1 ≤ n < 2^1000). The second line contains integer k (0 ≤ k ≤ 1000). Note that n is given in its binary representation without any leading zeros. -----Output----- Output a single integer — the number of special numbers not greater than n, modulo 10^9 + 7. -----Examples----- Input 110 2 Output 3 Input 111111011 2 Output 169 -----Note----- In the first sample, the three special numbers are 3, 5 and 6. They get reduced to 2 in one operation (since there are two set bits in each of 3, 5 and 6) and then to 1 in one more operation (since there is only one set bit in 2).
def Numb(a, k): if a == 0: return 0 m = len(bin(a)) - 3 if m + 1 < k: return 0 if k == 1: return m + 1 if m + 1 == k: return Numb(a & (1 << m) - 1, k - 1) return C[m][k] + Numb(a & (1 << m) - 1, k - 1) s = input() nDec = int(s, 2) n = len(s) k = int(input()) C = [[1], [1, 1]] for i in range(n): tmp = [1] for j in range(1, i + 2): tmp.append(C[-1][j - 1] + C[-1][j]) tmp.append(1) C.append(tmp) if k == 0: print(1) else: NumOfOp = [(0) for i in range(n + 1)] for i in range(2, n + 1): NumOfOp[i] = NumOfOp[bin(i).count("1")] + 1 res = 0 for i in range(1, n + 1): if NumOfOp[i] == k - 1: res += Numb(nDec, i) if k == 1: res -= 1 print(res % (10**9 + 7))
FUNC_DEF IF VAR NUMBER RETURN NUMBER ASSIGN VAR BIN_OP FUNC_CALL VAR FUNC_CALL VAR VAR NUMBER IF BIN_OP VAR NUMBER VAR RETURN NUMBER IF VAR NUMBER RETURN BIN_OP VAR NUMBER IF BIN_OP VAR NUMBER VAR RETURN FUNC_CALL VAR BIN_OP VAR BIN_OP BIN_OP NUMBER VAR NUMBER BIN_OP VAR NUMBER RETURN BIN_OP VAR VAR VAR FUNC_CALL VAR BIN_OP VAR BIN_OP BIN_OP NUMBER VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST LIST NUMBER LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR VAR ASSIGN VAR LIST NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER VAR NUMBER VAR EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR VAR IF VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR BIN_OP VAR FUNC_CALL FUNC_CALL VAR VAR STRING NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER IF VAR VAR BIN_OP VAR NUMBER VAR FUNC_CALL VAR VAR VAR IF VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR BIN_OP BIN_OP NUMBER NUMBER NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys n = int(input()) a = [] a1 = [int(x) for x in input().split()] a2 = [int(x) for x in input().split()] a3 = [int(x) for x in input().split()] a = [[0], a1, a2, a3] adj = [[] for i in range(n + 1)] for i in range(n - 1): u, v = list(map(int, input().split())) adj[u].append(v) adj[v].append(u) for i in adj: if len(i) > 2: print(-1) return sumi = [(0) for i in range(7)] g = [[(0) for j in range(n + 1)] for i in range(6)] for i in range(n): if len(adj[i]) == 1: p = i break g[0][p] = 1 g[0][adj[p][0]] = 2 flag = 3 i = adj[p][0] for _ in range(n - 1): if len(adj[i]) == 1: break if g[0][adj[i][0]] == 0: g[0][adj[i][0]] = flag flag = 6 - flag - g[0][i] i = adj[i][0] else: g[0][adj[i][1]] = flag flag = 6 - flag - g[0][i] i = adj[i][1] g[1][p] = 2 g[1][adj[p][0]] = 3 flag = 1 i = adj[p][0] for _ in range(n - 1): if len(adj[i]) == 1: break if g[1][adj[i][0]] == 0: g[1][adj[i][0]] = flag flag = 6 - flag - g[1][i] i = adj[i][0] else: g[1][adj[i][1]] = flag flag = 6 - flag - g[1][i] i = adj[i][1] g[2][p] = 1 g[2][adj[p][0]] = 3 flag = 2 i = adj[p][0] for _ in range(n - 1): if len(adj[i]) == 1: break if g[2][adj[i][0]] == 0: g[2][adj[i][0]] = flag flag = 6 - flag - g[2][i] i = adj[i][0] else: g[2][adj[i][1]] = flag flag = 6 - flag - g[2][i] i = adj[i][1] g[3][p] = 3 g[3][adj[p][0]] = 2 flag = 1 i = adj[p][0] for _ in range(n - 1): if len(adj[i]) == 1: break if g[3][adj[i][0]] == 0: g[3][adj[i][0]] = flag flag = 6 - flag - g[3][i] i = adj[i][0] else: g[3][adj[i][1]] = flag flag = 6 - flag - g[3][i] i = adj[i][1] g[4][p] = 3 g[4][adj[p][0]] = 1 flag = 2 i = adj[p][0] for _ in range(n - 1): if len(adj[i]) == 1: break if g[4][adj[i][0]] == 0: g[4][adj[i][0]] = flag flag = 6 - flag - g[4][i] i = adj[i][0] else: g[4][adj[i][1]] = flag flag = 6 - flag - g[4][i] i = adj[i][1] g[5][p] = 2 g[5][adj[p][0]] = 1 flag = 3 i = adj[p][0] for _ in range(n - 1): if len(adj[i]) == 1: break if g[5][adj[i][0]] == 0: g[5][adj[i][0]] = flag flag = 6 - flag - g[5][i] i = adj[i][0] else: g[5][adj[i][1]] = flag flag = 6 - flag - g[5][i] i = adj[i][1] maxi = 10**9 * n + 5 ans = 0 i = 1 for j in range(6): sumi = 0 for i in range(1, n + 1): sumi += a[g[j][i]][i - 1] if maxi > sumi: maxi = sumi ans = j print(maxi) print(*g[ans][1:])
IMPORT ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR LIST LIST NUMBER VAR VAR VAR ASSIGN VAR LIST VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR FOR VAR VAR IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER RETURN ASSIGN VAR NUMBER VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR NUMBER VAR NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER IF VAR NUMBER VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER IF VAR NUMBER VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER IF VAR NUMBER VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER IF VAR NUMBER VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER IF VAR NUMBER VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER IF VAR NUMBER VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP BIN_OP NUMBER NUMBER VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER VAR VAR VAR VAR VAR BIN_OP VAR NUMBER IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) c = [0] * 3 c[0] = list(map(int, input().split())) c[1] = list(map(int, input().split())) c[2] = list(map(int, input().split())) deg = [0] * n g = [0] * n for i in range(n): g[i] = [] for i in range(n - 1): a, b = map(int, input().split()) g[a - 1].append(b - 1) deg[a - 1] += 1 g[b - 1].append(a - 1) deg[b - 1] += 1 flag = 1 k = 0 for i in range(n): if deg[i] == 1: k = i if deg[i] > 2: flag = 0 if flag == 0: print(-1) else: s = [0] * 6 for i in range(6): ver = k vep = -1 col = i // 2 const = (i // 2 + i % 2) % 2 + 1 s[i] += c[col][ver] for j in range(n - 1): if g[ver][0] == vep: vep = ver ver = g[ver][1] else: vep = ver ver = g[ver][0] col = (col + const) % 3 s[i] += c[col][ver] print(min(s)) colours = [0] * n ver = k vep = -1 if s[0] == min(s): col = 0 colours[ver] = col + 1 for i in range(n - 1): if g[ver][0] == vep: vep = ver ver = g[ver][1] else: vep = ver ver = g[ver][0] col = (col + 1) % 3 colours[ver] = col + 1 elif s[1] == min(s): col = 0 colours[ver] = col + 1 for i in range(n - 1): if g[ver][0] == vep: vep = ver ver = g[ver][1] else: vep = ver ver = g[ver][0] col = (col + 2) % 3 colours[ver] = col + 1 elif s[2] == min(s): col = 1 colours[ver] = col + 1 for i in range(n - 1): if g[ver][0] == vep: vep = ver ver = g[ver][1] else: vep = ver ver = g[ver][0] col = (col + 2) % 3 colours[ver] = col + 1 elif s[3] == min(s): col = 1 colours[ver] = col + 1 for i in range(n - 1): if g[ver][0] == vep: vep = ver ver = g[ver][1] else: vep = ver ver = g[ver][0] col = (col + 1) % 3 colours[ver] = col + 1 elif s[4] == min(s): col = 2 colours[ver] = col + 1 for i in range(n - 1): if g[ver][0] == vep: vep = ver ver = g[ver][1] else: vep = ver ver = g[ver][0] col = (col + 1) % 3 colours[ver] = col + 1 else: col = 2 colours[ver] = col + 1 for i in range(n - 1): if g[ver][0] == vep: vep = ver ver = g[ver][1] else: vep = ver ver = g[ver][0] col = (col + 2) % 3 colours[ver] = col + 1 print(*colours)
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER ASSIGN VAR NUMBER FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR NUMBER FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR NUMBER FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR BIN_OP LIST NUMBER VAR FOR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR LIST FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR IF VAR VAR NUMBER ASSIGN VAR NUMBER IF VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR ASSIGN VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP BIN_OP BIN_OP VAR NUMBER BIN_OP VAR NUMBER NUMBER NUMBER VAR VAR VAR VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF VAR VAR NUMBER VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR VAR NUMBER VAR VAR VAR VAR VAR EXPR FUNC_CALL VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR ASSIGN VAR NUMBER IF VAR NUMBER FUNC_CALL VAR VAR ASSIGN VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF VAR VAR NUMBER VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER IF VAR NUMBER FUNC_CALL VAR VAR ASSIGN VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF VAR VAR NUMBER VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER IF VAR NUMBER FUNC_CALL VAR VAR ASSIGN VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF VAR VAR NUMBER VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER IF VAR NUMBER FUNC_CALL VAR VAR ASSIGN VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF VAR VAR NUMBER VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER IF VAR NUMBER FUNC_CALL VAR VAR ASSIGN VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF VAR VAR NUMBER VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF VAR VAR NUMBER VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys def input(): return sys.stdin.readline().rstrip() def slv(): n = int(input()) Color_info = [list(map(int, input().split())) for i in range(3)] ans = [-1] * n G = [[] for i in range(n)] for _ in range(n - 1): u, v = map(int, input().split()) u -= 1 v -= 1 G[u].append(v) G[v].append(u) if any(len(G[i]) > 2 for i in range(n)): print(-1) return S = -1 for i in range(n): if len(G[i]) == 1: S = i break Path = [] prev_S = -1 for i in range(n): Path.append(S) for adj in G[S]: if adj != prev_S: prev_S = S S = adj break COLOR = [(1, 2, 3), (1, 3, 2), (2, 1, 3), (2, 3, 1), (3, 1, 2), (3, 2, 1)] mincost = 1 << 128 for c1, c2, c3 in COLOR: c1 -= 1 c2 -= 1 c3 -= 1 temp_cost = 0 for i in range(n): if i % 3 == 0: temp_cost += Color_info[c1][Path[i]] elif i % 3 == 1: temp_cost += Color_info[c2][Path[i]] else: temp_cost += Color_info[c3][Path[i]] if temp_cost < mincost: mincost = temp_cost for i in range(n): if i % 3 == 0: ans[Path[i]] = c1 + 1 elif i % 3 == 1: ans[Path[i]] = c2 + 1 else: ans[Path[i]] = c3 + 1 print(mincost) print(*ans) return def main(): t = 1 for i in range(t): slv() return main()
IMPORT FUNC_DEF RETURN FUNC_CALL FUNC_CALL VAR FUNC_DEF ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR IF FUNC_CALL VAR FUNC_CALL VAR VAR VAR NUMBER VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR NUMBER RETURN ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR LIST ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR FOR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR LIST NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER ASSIGN VAR BIN_OP NUMBER NUMBER FOR VAR VAR VAR VAR VAR NUMBER VAR NUMBER VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR VAR IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR FOR VAR FUNC_CALL VAR VAR IF BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR VAR BIN_OP VAR NUMBER IF BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR RETURN FUNC_DEF ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR RETURN EXPR FUNC_CALL VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) c = [ list(map(int, input().split())), list(map(int, input().split())), list(map(int, input().split())), ] graph = [] for i in range(n): graph.append([]) sorted_graph = [] for i in range(n - 1): a, b = list(map(int, input().split())) a -= 1 b -= 1 graph[a].append(b) graph[b].append(a) if len(graph[a]) > 2 or len(graph[b]) > 2: print(-1) exit(0) for j in range(n): if len(graph[j]) == 1: sorted_graph.append(j) sorted_graph.append(graph[j][0]) for _ in range(n - 2): for connection in graph[sorted_graph[-1]]: if connection != sorted_graph[-2]: sorted_graph.append(connection) break break sorted_graph_indexes = [-1] * len(sorted_graph) for i in range(len(sorted_graph_indexes)): sorted_graph_indexes[sorted_graph[i]] = i sum = -1 signsum = 0 addsum = 0 for sign in range(-1, 2, 2): for add in range(3): lsum = 0 for i in range(n): lsum += c[(add + sorted_graph_indexes[i] * sign) % 3][i] if sum == -1 or sum > lsum: sum = lsum signsum = sign addsum = add print(sum) for i in range(n): print((addsum + sorted_graph_indexes[i] * signsum) % 3 + 1, end=" ")
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR LIST ASSIGN VAR LIST FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR VAR VAR NUMBER IF VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR VAR VAR BIN_OP BIN_OP VAR BIN_OP VAR VAR VAR NUMBER VAR IF VAR NUMBER VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR BIN_OP BIN_OP BIN_OP VAR BIN_OP VAR VAR VAR NUMBER NUMBER STRING
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) c = [list(map(int, input().split())) for _ in range(3)] g = [[] for _ in range(n)] l = [0] * n for i in range(n - 1): a, b = map(int, input().split()) g[a - 1].append(b - 1) g[b - 1].append(a - 1) l[a - 1] += 1 l[b - 1] += 1 if max(l) > 2: print(-1) return for i in range(n): if l[i] == 1: s = [i] break dist = [-1] * n dist[i] = 0 while s: d = s.pop() dist[d] %= 3 for node in g[d]: if dist[node] == -1: s.append(node) dist[node] = dist[d] + 1 ans = float("inf") for i1 in range(3): for i2 in range(3): if i1 == i2: continue for i3 in range(3): if i1 == i3 or i2 == i3: continue tmp = 0 for j in range(n): tmp += c[(i1, i2, i3)[dist[j]]][j] if tmp < ans: idx = i1, i2, i3 ans = tmp print(ans) for i in range(n - 1): print(idx[dist[i]] + 1, end=" ") print(idx[dist[n - 1]] + 1)
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR FUNC_CALL VAR NUMBER ASSIGN VAR LIST VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER NUMBER VAR BIN_OP VAR NUMBER NUMBER IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER RETURN FOR VAR FUNC_CALL VAR VAR IF VAR VAR NUMBER ASSIGN VAR LIST VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR NUMBER WHILE VAR ASSIGN VAR FUNC_CALL VAR VAR VAR NUMBER FOR VAR VAR VAR IF VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR BIN_OP VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR STRING FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR VAR VAR NUMBER STRING EXPR FUNC_CALL VAR BIN_OP VAR VAR BIN_OP VAR NUMBER NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
from itertools import permutations n = int(input()) c = [list(map(int, input().split())) for i in range(3)] edges = [[] for i in range(n)] for i in range(n - 1): u, v = map(int, input().split()) edges[u - 1].append(v - 1) edges[v - 1].append(u - 1) for i in range(n): if len(edges[i]) > 2: print(-1) exit() path = [] for i in range(n): if len(edges[i]) == 1: path.append(i) break seen = [False] * n seen[path[-1]] = True while True: for i in edges[path[-1]]: if not seen[i]: path.append(i) seen[i] = True break else: break d = [([0] * n) for i in range(3)] for i in range(3): now = 0 for j in path: d[i][now] = c[i][j] now += 1 ans = 10**30 now = [] for i in permutations(range(3), 3): ans_sub = 0 now_sub = [0] * n for j in range(n): now_sub[path[j]] = i[j % 3] + 1 ans_sub += d[i[j % 3]][j] if ans_sub < ans: ans = ans_sub now = now_sub print(ans) print(" ".join(map(str, now)))
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR FUNC_CALL VAR NUMBER ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR NUMBER NUMBER WHILE NUMBER FOR VAR VAR VAR NUMBER IF VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR VAR NUMBER ASSIGN VAR BIN_OP NUMBER NUMBER ASSIGN VAR LIST FOR VAR FUNC_CALL VAR FUNC_CALL VAR NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR FOR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR BIN_OP VAR BIN_OP VAR NUMBER NUMBER VAR VAR VAR BIN_OP VAR NUMBER VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR VAR VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys input = sys.stdin.readline n = int(input()) c1 = [int(x) for x in input().split()] c2 = [int(x) for x in input().split()] c3 = [int(x) for x in input().split()] c = {"1": c1, "2": c2, "3": c3} a = {i: [] for i in range(1, n + 1)} for i in range(n - 1): x, y = [int(x) for x in input().split()] a[x].append(y) a[y].append(x) start = 0 bad = False for k, v in a.items(): l = len(v) if l > 2: bad = True break elif l == 1: start = k if bad: print(-1) else: prev = start cur = a[start][0] b = [prev] while True: b.append(cur) if len(a[cur]) == 1: break nxt = [x for x in a[cur] if x != prev][0] prev = cur cur = nxt ms = sum(c1) + sum(c2) + sum(c3) best_per = "" for per in {"123", "132", "231", "213", "312", "321"}: s = 0 ci = 0 for cur in b: cvet = per[ci] s += c[cvet][cur - 1] ci = (ci + 1) % 3 if s < ms: ms = s best_per = per print(ms) ci = 0 res = ["" for i in range(n + 1)] for cur in b: cvet = best_per[ci] res[cur] = cvet ci = (ci + 1) % 3 for i in range(1, n + 1): print(res[i], end=" ")
IMPORT ASSIGN VAR VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR DICT STRING STRING STRING VAR VAR VAR ASSIGN VAR VAR LIST VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR IF VAR NUMBER ASSIGN VAR NUMBER IF VAR NUMBER ASSIGN VAR VAR IF VAR EXPR FUNC_CALL VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR LIST VAR WHILE NUMBER EXPR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR VAR VAR VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR BIN_OP BIN_OP FUNC_CALL VAR VAR FUNC_CALL VAR VAR FUNC_CALL VAR VAR ASSIGN VAR STRING FOR VAR STRING STRING STRING STRING STRING STRING ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR NUMBER ASSIGN VAR STRING VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR VAR ASSIGN VAR VAR VAR ASSIGN VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR VAR STRING
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) color = [] for i in range(3): color.append(list(map(int, input().split()))) graph = {} degree = {} color_assign = {} for i in range(1, n + 1): graph[i] = [] degree[i] = 0 color_assign[i] = -1 flag = 0 for i in range(n - 1): a, b = map(int, input().split()) degree[a] += 1 degree[b] += 1 graph[a].append(b) graph[b].append(a) if degree[a] > 2 or degree[b] > 2: flag = 1 break if flag == 1: print(-1) else: starting_node = -1 for keys in degree: if degree[keys] == 1: starting_node = keys break sumo = float("inf") for i in range(3): for j in range(3): if i == j: continue for k in range(3): if j == k or i == k: continue else: s1 = 0 first = starting_node second = graph[first][0] third = graph[second][0] if graph[second][0] == first: third = graph[second][1] count = 1 temp_color = {} while count <= n // 3: s1 += ( color[i][first - 1] + color[j][second - 1] + color[k][third - 1] ) temp_color[first] = i + 1 temp_color[second] = j + 1 temp_color[third] = k + 1 if count == n // 3: break first = graph[third][0] if second == first: first = graph[third][1] second = graph[first][0] if second == third: second = graph[first][1] third = graph[second][0] if third == first: third = graph[second][1] count += 1 if n % 3 == 1: first = graph[third][0] if second == first: first = graph[third][1] s1 += color[i][first - 1] temp_color[first] = i + 1 if n % 3 == 2: first = graph[third][0] if second == first: first = graph[third][1] second = graph[first][0] if second == third: second = graph[first][1] s1 += color[i][first - 1] + color[j][second - 1] temp_color[first] = i + 1 temp_color[second] = j + 1 if s1 < sumo: sumo = s1 for keys in color_assign: color_assign[keys] = temp_color[keys] print(sumo) for keys in color_assign: print(color_assign[keys], end=" ")
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR DICT ASSIGN VAR DICT ASSIGN VAR DICT FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR LIST ASSIGN VAR VAR NUMBER ASSIGN VAR VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR IF VAR VAR NUMBER VAR VAR NUMBER ASSIGN VAR NUMBER IF VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR FUNC_CALL VAR STRING FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR VAR ASSIGN VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER IF VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR DICT WHILE VAR BIN_OP VAR NUMBER VAR BIN_OP BIN_OP VAR VAR BIN_OP VAR NUMBER VAR VAR BIN_OP VAR NUMBER VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER IF VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR NUMBER IF VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER IF VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER IF VAR VAR ASSIGN VAR VAR VAR NUMBER VAR NUMBER IF BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR VAR NUMBER IF VAR VAR ASSIGN VAR VAR VAR NUMBER VAR VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER IF BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR VAR NUMBER IF VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER IF VAR VAR ASSIGN VAR VAR VAR NUMBER VAR BIN_OP VAR VAR BIN_OP VAR NUMBER VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER IF VAR VAR ASSIGN VAR VAR FOR VAR VAR ASSIGN VAR VAR VAR VAR EXPR FUNC_CALL VAR VAR FOR VAR VAR EXPR FUNC_CALL VAR VAR VAR STRING
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
def is_possible(adj, n): for i in range(n): if len(adj[i]) >= 3: return False return True def color_pattern(adj, n): stack = [] for i in range(n): if len(adj[i]) == 1: stack.append(i) break dist = [(-1) for i in range(n)] dist[i] = 0 while stack: curr = stack.pop() for n in adj[curr]: if dist[n] == -1: stack.append(n) dist[n] = (dist[curr] + 1) % 3 return dist def try_for_colors(n, adj, costs, pattern, seq): colors = [] cost = 0 for i in range(n): cost += costs[seq[pattern[i]] - 1][i] colors.append(seq[pattern[i]]) return cost, colors n = int(input()) c1 = list(map(int, input().split())) c2 = list(map(int, input().split())) c3 = list(map(int, input().split())) costs = [c1, c2, c3] adj = [[] for i in range(n)] for i in range(n - 1): u, v = map(int, input().split()) u, v = u - 1, v - 1 adj[u].append(v) adj[v].append(u) if is_possible(adj, n): pattern = color_pattern(adj, n) min_cost, min_colors = try_for_colors(n, adj, costs, pattern, [1, 2, 3]) poss = [[1, 3, 2], [2, 1, 3], [2, 3, 1], [3, 1, 2], [3, 2, 1]] for p in poss: cost, colors = try_for_colors(n, adj, costs, pattern, p) if cost < min_cost: min_cost = cost min_colors = colors print(min_cost) print(" ".join(map(str, min_colors))) else: print(-1)
FUNC_DEF FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER RETURN NUMBER RETURN NUMBER FUNC_DEF ASSIGN VAR LIST FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR ASSIGN VAR VAR NUMBER WHILE VAR ASSIGN VAR FUNC_CALL VAR FOR VAR VAR VAR IF VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR BIN_OP BIN_OP VAR VAR NUMBER NUMBER RETURN VAR FUNC_DEF ASSIGN VAR LIST ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR VAR VAR BIN_OP VAR VAR VAR NUMBER VAR EXPR FUNC_CALL VAR VAR VAR VAR RETURN VAR VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR LIST VAR VAR VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR IF FUNC_CALL VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR VAR ASSIGN VAR VAR FUNC_CALL VAR VAR VAR VAR VAR LIST NUMBER NUMBER NUMBER ASSIGN VAR LIST LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER FOR VAR VAR ASSIGN VAR VAR FUNC_CALL VAR VAR VAR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
class Vertex: def __init__(self, index): self.index = index self.neighbours = [] self.color = None def main(): n = int(input()) cols = [] cols.append([int(z) for z in input().split()]) cols.append([int(z) for z in input().split()]) cols.append([int(z) for z in input().split()]) tree = [Vertex(i) for i in range(n)] for _ in range(n - 1): u1, u2 = [(int(p) - 1) for p in input().split()] tree[u1].neighbours.append(u2) tree[u2].neighbours.append(u1) if any(len(vertex.neighbours) > 2 for vertex in tree): print("-1") return root = None for vertex in tree: if len(vertex.neighbours) == 1: root = vertex break current_group = 1 prev_vertex = root.index vertex = tree[root.neighbours[0]] groups = [[root.index], [], []] while True: is_leaf = len(vertex.neighbours) == 1 groups[current_group].append(vertex.index) if is_leaf: break current_group = (current_group + 1) % 3 next_vertex_index = sum(vertex.neighbours) - prev_vertex prev_vertex = vertex.index vertex = tree[next_vertex_index] best_col_per_group = None best_price = None for col_per_group in [ [1, 2, 3], [1, 3, 2], [2, 1, 3], [2, 3, 1], [3, 1, 2], [3, 2, 1], ]: price = 0 for group_id in range(len(groups)): group_col = col_per_group[group_id] - 1 for node_id in groups[group_id]: price += cols[group_col][node_id] if best_price is None or price < best_price: best_price = price best_col_per_group = col_per_group print(best_price) for color, group in zip(best_col_per_group, groups): for node_id in group: tree[node_id].color = color for node in tree: print(node.color, end=" ") main()
CLASS_DEF FUNC_DEF ASSIGN VAR VAR ASSIGN VAR LIST ASSIGN VAR NONE FUNC_DEF ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST EXPR FUNC_CALL VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR BIN_OP FUNC_CALL VAR VAR NUMBER VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR IF FUNC_CALL VAR FUNC_CALL VAR VAR NUMBER VAR VAR EXPR FUNC_CALL VAR STRING RETURN ASSIGN VAR NONE FOR VAR VAR IF FUNC_CALL VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR LIST LIST VAR LIST LIST WHILE NUMBER ASSIGN VAR FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR IF VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER ASSIGN VAR BIN_OP FUNC_CALL VAR VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR ASSIGN VAR NONE ASSIGN VAR NONE FOR VAR LIST LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP VAR VAR NUMBER FOR VAR VAR VAR VAR VAR VAR VAR IF VAR NONE VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR FOR VAR VAR FUNC_CALL VAR VAR VAR FOR VAR VAR ASSIGN VAR VAR VAR FOR VAR VAR EXPR FUNC_CALL VAR VAR STRING EXPR FUNC_CALL VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
from itertools import chain from sys import stdin, stdout def main(): from sys import stdin, stdout n = int(stdin.readline()) from itertools import chain c1 = tuple(map(int, input().split())) c2 = tuple(map(int, input().split())) c3 = tuple(map(int, input().split())) tree = tuple([] for _ in range(n)) for _ in range(n - 1): u, v = map(int, input().split()) u -= 1 v -= 1 tree[u].append(v) tree[v].append(u) if len(tree[u]) > 2 or len(tree[v]) > 2: print("-1") break else: for u in range(n): if len(tree[u]) < 2: v = u break ans = [0] * n ansi = 1 cost = tuple([0, 0, 0] for _ in range(4)) w = 0 for _ in range(n): ans[v] = ansi cost[1][ansi] += c1[v] cost[2][ansi] += c2[v] cost[3][ansi] += c3[v] ansi = (ansi + 1) % 3 if len(tree[v]) == 1: w = v (v,) = tree[v] else: v, w = next(x for x in tree[v] if x != w), v pal = min( ( (p1, p2, p3, cost[p1][0] + cost[p2][1] + cost[p3][2]) for p1 in (1, 2, 3) for p2 in (1, 2, 3) if p1 != p2 for p3 in (6 - p1 - p2,) ), key=lambda x: x[3], ) print(pal[3]) print(*(pal[ansi] for ansi in ans)) main()
FUNC_DEF ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR STRING FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR NUMBER ASSIGN VAR FUNC_CALL VAR LIST NUMBER NUMBER NUMBER VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR VAR NUMBER VAR VAR VAR VAR NUMBER VAR VAR VAR VAR NUMBER VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR ASSIGN VAR VAR FUNC_CALL VAR VAR VAR VAR VAR VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR VAR VAR BIN_OP BIN_OP VAR VAR NUMBER VAR VAR NUMBER VAR VAR NUMBER VAR NUMBER NUMBER NUMBER VAR NUMBER NUMBER NUMBER VAR VAR VAR BIN_OP BIN_OP NUMBER VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR VAR EXPR FUNC_CALL VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) c1 = list(map(int, input().split())) c2 = list(map(int, input().split())) c3 = list(map(int, input().split())) c = [c1, c2, c3] graph = [[] for i in range(n)] for i in range(n - 1): v1, v2 = map(int, input().split()) graph[v1 - 1].append(v2 - 1) graph[v2 - 1].append(v1 - 1) for i in range(n): if len(graph[i]) > 2: print(-1) break else: for start in range(n): if len(graph[start]) == 1: ans = 10**18 anscol = [] for col in range(3): v = start used = [0] * n used[v] = 1 colors = [0] * n colors[v] = col + 1 cost = c[col][v] col = (col + 1) % 3 for i in range(n - 1): if not used[graph[v][0]]: v = graph[v][0] elif not used[graph[v][1]]: v = graph[v][1] used[v] = 1 cost += c[col][v] colors[v] = col + 1 col = (col + 1) % 3 if cost < ans: ans = cost anscol = colors[:] v = start used = [0] * n used[v] = 1 colors = [0] * n colors[v] = col + 1 cost = c[col][v] col = (col - 1) % 3 for i in range(n - 1): if not used[graph[v][0]]: v = graph[v][0] elif not used[graph[v][1]]: v = graph[v][1] used[v] = 1 cost += c[col][v] colors[v] = col + 1 col = (col - 1) % 3 if cost < ans: ans = cost anscol = colors[:] print(ans) print(*anscol) break else: print(-1)
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR LIST VAR VAR VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR BIN_OP NUMBER NUMBER ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER IF VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR NUMBER VAR VAR VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER IF VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR NUMBER VAR VAR VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys input = sys.stdin.readline n = int(input()) C = [] C.append(list(map(int, input().split()))) C.append(list(map(int, input().split()))) C.append(list(map(int, input().split()))) E = [[] for i in range(n)] COUNT = [0] * n for i in range(n - 1): x, y = map(int, input().split()) E[x - 1].append(y - 1) E[y - 1].append(x - 1) COUNT[x - 1] += 1 COUNT[y - 1] += 1 if max(COUNT) >= 3: print(-1) sys.exit() for i in range(n): if len(E[i]) == 1: start = i break LIST = [start, E[start][0]] USE = [0] * n USE[start] = 1 USE[E[start][0]] = 1 while True: now = LIST[-1] if len(E[now]) == 1: break for x in E[now]: if USE[x] == 0: USE[x] = 1 LIST.append(x) ANS = 1 << 60 MINABC = [-1, -1, -1] for a, b, c in [[0, 1, 2], [0, 2, 1], [1, 0, 2], [1, 2, 0], [2, 0, 1], [2, 1, 0]]: score = 0 for i in range(n): if i % 3 == 0: score += C[a][LIST[i]] elif i % 3 == 1: score += C[b][LIST[i]] else: score += C[c][LIST[i]] if ANS > score: ANS = score MINABC = [a, b, c] print(ANS) ANSLIST = [0] * n a, b, c = MINABC for i in range(n): if i % 3 == 0: ANSLIST[LIST[i]] = a + 1 elif i % 3 == 1: ANSLIST[LIST[i]] = b + 1 else: ANSLIST[LIST[i]] = c + 1 print(*ANSLIST)
IMPORT ASSIGN VAR VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST EXPR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER NUMBER VAR BIN_OP VAR NUMBER NUMBER IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR LIST VAR VAR VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER NUMBER WHILE NUMBER ASSIGN VAR VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER FOR VAR VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP NUMBER NUMBER ASSIGN VAR LIST NUMBER NUMBER NUMBER FOR VAR VAR VAR LIST LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR VAR IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR LIST VAR VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR VAR VAR FOR VAR FUNC_CALL VAR VAR IF BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR VAR BIN_OP VAR NUMBER IF BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys n = int(input().strip()) c1 = list(map(int, input().strip().split())) c2 = list(map(int, input().strip().split())) c3 = list(map(int, input().strip().split())) c = [c1, c2, c3] g = [[] for i in range(n)] d = [(0) for i in range(n)] for i in range(n - 1): x, y = map(int, input().strip().split()) g[x - 1].append(y - 1) g[y - 1].append(x - 1) d[x - 1] += 1 d[y - 1] += 1 if max(d) >= 3: print(-1) sys.exit(0) vis = [(False) for i in range(n)] l = [] for idx, d in enumerate(d): if d == 1: start = idx break l.append(start) vis[start] = True start = g[start][0] l.append(start) vis[start] = True while len(g[start]) == 2: x, y = g[start] if vis[x] == True: x, y = y, x l.append(x) vis[x] = True start = x t = [[0, 1, 2], [0, 2, 1], [1, 0, 2], [1, 2, 0], [2, 0, 1], [2, 1, 0]] cost = [] for type_ in t: tc = 0 for idx, i in enumerate(l): tc += c[type_[idx % 3]][i] cost.append((tc, type_)) temp = min(cost) print(temp[0]) ans = [(-1) for i in range(n)] for idx, i in enumerate(l): ans[i] = temp[1][idx % 3] + 1 print(*ans)
IMPORT ASSIGN VAR FUNC_CALL VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL FUNC_CALL VAR ASSIGN VAR LIST VAR VAR VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER NUMBER VAR BIN_OP VAR NUMBER NUMBER IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR ASSIGN VAR LIST FOR VAR VAR FUNC_CALL VAR VAR IF VAR NUMBER ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR NUMBER WHILE FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR LIST LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER ASSIGN VAR LIST FOR VAR VAR ASSIGN VAR NUMBER FOR VAR VAR FUNC_CALL VAR VAR VAR VAR VAR BIN_OP VAR NUMBER VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR FOR VAR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER NUMBER EXPR FUNC_CALL VAR VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
from sys import setrecursionlimit, stdin setrecursionlimit(10**7) def iin(): return int(stdin.readline()) def lin(): return list(map(int, stdin.readline().split())) def BFS(s, adj): parent = {s: None} n = len(adj) color = [-1] * n u = [s] ch = 0 while u: nextu = [] for i in u: for v in adj[i]: if v not in parent: parent[v] = i color[v] = ch % 3 ch += 1 nextu.append(v) u = nextu.copy() return color def main(): n = iin() color = [lin(), lin(), lin()] adj = [[] for i in range(n)] for _ in range(n - 1): i, j = lin() i -= 1 j -= 1 adj[i].append(j) adj[j].append(i) S = 0 for i in range(n): if len(adj[i]) > 2: print(-1) return if len(adj[i]) == 1: S = i c1 = BFS(S, adj) pat = [[1, 2, 3], [2, 3, 1], [3, 2, 1], [1, 3, 2], [2, 1, 3], [3, 1, 2]] sol = [-1, 0] for p in pat: ch = 0 for i in range(n): ch += color[p[c1[i]] - 1][i] if sol[0] == -1 or sol[0] > ch: sol = [ch, p] c1 = [sol[1][c1[i]] for i in range(n)] print(sol[0]) print(*c1) main()
EXPR FUNC_CALL VAR BIN_OP NUMBER NUMBER FUNC_DEF RETURN FUNC_CALL VAR FUNC_CALL VAR FUNC_DEF RETURN FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR FUNC_DEF ASSIGN VAR DICT VAR NONE ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR LIST VAR ASSIGN VAR NUMBER WHILE VAR ASSIGN VAR LIST FOR VAR VAR FOR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR RETURN VAR FUNC_DEF ASSIGN VAR FUNC_CALL VAR ASSIGN VAR LIST FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER RETURN IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR FUNC_CALL VAR VAR VAR ASSIGN VAR LIST LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER ASSIGN VAR LIST NUMBER NUMBER FOR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR VAR VAR BIN_OP VAR VAR VAR NUMBER VAR IF VAR NUMBER NUMBER VAR NUMBER VAR ASSIGN VAR LIST VAR VAR ASSIGN VAR VAR NUMBER VAR VAR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys n = int(input()) c1 = [int(i) for i in input().split()] c2 = [int(i) for i in input().split()] c3 = [int(i) for i in input().split()] ccc = [c1, c2, c3] cnt = [0] * (n + 1) neigh = [[] for i in range(n + 1)] for j in range(n - 1): a, b = [int(i) for i in sys.stdin.readline().split()] cnt[a] += 1 cnt[b] += 1 neigh[a].append(b) neigh[b].append(a) leaf = -1 for i in range(1, n + 1): if cnt[i] == 1: leaf = i elif cnt[i] > 2: print(-1) exit() color = [-1] * (n + 1) v = leaf cc = 0 for i in range(n): color[v] = cc cc = (cc + 1) % 3 ne = neigh[v] if color[ne[0]] == -1: v = ne[0] elif len(ne) > 1: v = ne[1] mn = sum(c1) + sum(c2) + sum(c3) ch = [(0, 1, 2), (0, 2, 1), (1, 2, 0), (1, 0, 2), (2, 0, 1), (2, 1, 0)] mni = -1 for i in range(6): pt = ch[i] cost = 0 for v in range(1, n + 1): rc = pt[color[v]] cost += ccc[rc][v - 1] if cost < mn: mni = i mn = cost print(mn) pt = ch[mni] ans = [] for v in range(1, n + 1): rc = pt[color[v]] ans.append(rc + 1) print(*ans)
IMPORT ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR LIST VAR VAR VAR ASSIGN VAR BIN_OP LIST NUMBER BIN_OP VAR NUMBER ASSIGN VAR LIST VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER IF VAR VAR NUMBER ASSIGN VAR VAR IF VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR ASSIGN VAR BIN_OP LIST NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR VAR IF VAR VAR NUMBER NUMBER ASSIGN VAR VAR NUMBER IF FUNC_CALL VAR VAR NUMBER ASSIGN VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP FUNC_CALL VAR VAR FUNC_CALL VAR VAR FUNC_CALL VAR VAR ASSIGN VAR LIST NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR VAR VAR VAR VAR VAR BIN_OP VAR NUMBER IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR VAR VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
def main(): n = int(input()) color1 = [int(elm) for elm in input().split(" ")] color2 = [int(elm) for elm in input().split(" ")] color3 = [int(elm) for elm in input().split(" ")] graph = {} for i in range(n): graph[i] = [] num_adjs = [(0) for i in range(n)] for _ in range(n - 1): p, q = map(int, input().split(" ")) p -= 1 q -= 1 graph[p].append(q) graph[q].append(p) num_adjs[p] += 1 num_adjs[q] += 1 if max(num_adjs) >= 3: print(-1) return node_type = [(0) for i in range(n)] first_nodes = [i for i, num_adj in enumerate(num_adjs) if num_adj == 1] if len(first_nodes) != 2: print(-1) return first_node, end_node = first_nodes junban = [first_node] parent = first_node jibun = graph[first_node][0] count = 0 for i in range(n - 1): junban.append(jibun) if i == n - 2: pass kids = graph[jibun] for kid in kids: if parent != kid: parent = jibun jibun = kid break count += 1 colors = [color1, color2, color3] min_tensu = sum(color1) + sum(color2) + sum(color3) color_orders = [[0, 1, 2], [0, 2, 1], [1, 2, 0], [1, 0, 2], [2, 0, 1], [2, 1, 0]] for ci, color_order in enumerate(color_orders): cur_tensu = 0 node_colors = [(-1) for i in range(n)] for i, node_i in enumerate(junban): i = i % 3 node_color = color_order[i] cost = colors[node_color][node_i] node_colors[node_i] = node_color cur_tensu += cost if cur_tensu < min_tensu: min_ci = ci min_tensu = cur_tensu min_node_colors = node_colors print(min_tensu) print(" ".join([str(elm + 1) for elm in min_node_colors])) main()
FUNC_DEF ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR STRING ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR STRING ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR STRING ASSIGN VAR DICT FOR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR LIST ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR STRING VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR VAR VAR NUMBER VAR VAR NUMBER IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER RETURN ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR VAR FUNC_CALL VAR VAR VAR NUMBER IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER RETURN ASSIGN VAR VAR VAR ASSIGN VAR LIST VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR IF VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR FOR VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR LIST VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP FUNC_CALL VAR VAR FUNC_CALL VAR VAR FUNC_CALL VAR VAR ASSIGN VAR LIST LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER FOR VAR VAR FUNC_CALL VAR VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR FOR VAR VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR ASSIGN VAR VAR VAR VAR ASSIGN VAR VAR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR BIN_OP VAR NUMBER VAR VAR EXPR FUNC_CALL VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) wie = [] wie.append([-1, -1, -1]) tab = [list(map(int, input().split())) for i in range(3)] for i in range(n): wie.append([tab[0][i], tab[1][i], tab[2][i]]) d = {} for i in range(1, n + 1): d[i] = [] for j in range(n - 1): v1, v2 = map(int, input().split()) d[v1].append(v2) d[v2].append(v1) no = 1 for i in d: if len(d[i]) > 2: print(-1) no = 0 break if no == 1: lista = [] kon = 0 for i in range(1, n + 1): if len(d[i]) == 1: kon = i break i = kon pop = -1 s = 1 rev = [0] * (n + 1) while s == 1: cur = i lista.append(i) rev[i] = len(lista) - 1 for v in d[i]: if v != pop: i = v break pop = cur if len(d[i]) == 1: lista.append(i) rev[i] = len(lista) - 1 s = 0 dupy = [] dupy.append([-1, -1, -1]) for i in lista: dupy.append(wie[i]) wynik = 23658267823658763485 opti = [] for i in range(3): for j in range(3): if i == j: continue res = 0 res += dupy[1][i] res += dupy[2][j] c1 = i c2 = j kolory = [i, j] pos = 3 while pos < n + 1: kol = 3 - c1 - c2 kolory += [kol] res += dupy[pos][kol] c1 = c2 c2 = kol pos += 1 wynik = min(wynik, res) if wynik == res: opti = kolory print(wynik) kolorki = [0] * (n + 1) for i in range(1, n + 1): kolorki[i] = opti[rev[i]] + 1 print(*kolorki[1:])
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST EXPR FUNC_CALL VAR LIST NUMBER NUMBER NUMBER ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR LIST VAR NUMBER VAR VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR DICT FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR LIST FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER FOR VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER IF VAR NUMBER ASSIGN VAR LIST ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER BIN_OP VAR NUMBER WHILE VAR NUMBER ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR BIN_OP FUNC_CALL VAR VAR NUMBER FOR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR BIN_OP FUNC_CALL VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR LIST EXPR FUNC_CALL VAR LIST NUMBER NUMBER NUMBER FOR VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR ASSIGN VAR NUMBER VAR VAR NUMBER VAR VAR VAR NUMBER VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR LIST VAR VAR ASSIGN VAR NUMBER WHILE VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR VAR LIST VAR VAR VAR VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR IF VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR BIN_OP VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys from itertools import permutations def input(): return sys.stdin.readline().strip() def list2d(a, b, c): return [([c] * b) for i in range(a)] def list3d(a, b, c, d): return [[([d] * c) for j in range(b)] for i in range(a)] def list4d(a, b, c, d, e): return [[[([e] * d) for j in range(c)] for j in range(b)] for i in range(a)] def ceil(x, y=1): return int(-(-x // y)) def INT(): return int(input()) def MAP(): return list(map(int, input().split())) def LIST(N=None): return list(MAP()) if N is None else [INT() for i in range(N)] def Yes(): print("Yes") def No(): print("No") def YES(): print("YES") def NO(): print("NO") sys.setrecursionlimit(10**9) INF = float("inf") MOD = 10**9 + 7 N = INT() C1 = LIST() C2 = LIST() C3 = LIST() nodes = [[] for i in range(N)] for i in range(N - 1): a, b = MAP() a -= 1 b -= 1 nodes[a].append(b) nodes[b].append(a) start = 0 for i in range(N): if len(nodes[i]) >= 3: print(-1) return if len(nodes[i]) == 1: start = i Cs = [[] for i in range(3)] stack = [(start, -1)] while stack: u, prev = stack.pop() Cs[0].append(C1[u]) Cs[1].append(C2[u]) Cs[2].append(C3[u]) for v in nodes[u]: if v != prev: stack.append((v, u)) mn = INF p = [] for perm in permutations(list(range(3))): sm = 0 for i in range(N): sm += Cs[perm[i % 3]][i] if mn > sm: mn = min(mn, sm) p = perm ans = [0] * N stack = [(start, -1, 0)] while stack: u, prev, cnt = stack.pop() ans[u] = p[cnt % 3] + 1 for v in nodes[u]: if v != prev: stack.append((v, u, cnt + 1)) print(mn) print(*ans)
IMPORT FUNC_DEF RETURN FUNC_CALL FUNC_CALL VAR FUNC_DEF RETURN BIN_OP LIST VAR VAR VAR FUNC_CALL VAR VAR FUNC_DEF RETURN BIN_OP LIST VAR VAR VAR FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR FUNC_DEF RETURN BIN_OP LIST VAR VAR VAR FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR FUNC_DEF NUMBER RETURN FUNC_CALL VAR BIN_OP VAR VAR FUNC_DEF RETURN FUNC_CALL VAR FUNC_CALL VAR FUNC_DEF RETURN FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR FUNC_DEF NONE RETURN VAR NONE FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL VAR VAR FUNC_DEF EXPR FUNC_CALL VAR STRING FUNC_DEF EXPR FUNC_CALL VAR STRING FUNC_DEF EXPR FUNC_CALL VAR STRING FUNC_DEF EXPR FUNC_CALL VAR STRING EXPR FUNC_CALL VAR BIN_OP NUMBER NUMBER ASSIGN VAR FUNC_CALL VAR STRING ASSIGN VAR BIN_OP BIN_OP NUMBER NUMBER NUMBER ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER RETURN IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR LIST VAR FUNC_CALL VAR NUMBER ASSIGN VAR LIST VAR NUMBER WHILE VAR ASSIGN VAR VAR FUNC_CALL VAR EXPR FUNC_CALL VAR NUMBER VAR VAR EXPR FUNC_CALL VAR NUMBER VAR VAR EXPR FUNC_CALL VAR NUMBER VAR VAR FOR VAR VAR VAR IF VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR VAR VAR VAR BIN_OP VAR NUMBER VAR IF VAR VAR ASSIGN VAR FUNC_CALL VAR VAR VAR ASSIGN VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR LIST VAR NUMBER NUMBER WHILE VAR ASSIGN VAR VAR VAR FUNC_CALL VAR ASSIGN VAR VAR BIN_OP VAR BIN_OP VAR NUMBER NUMBER FOR VAR VAR VAR IF VAR VAR EXPR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys n = int(input()) c1 = list(map(int, input().split())) c2 = list(map(int, input().split())) c3 = list(map(int, input().split())) ans = -1 edges = {} degree = [0] * n for i in range(n - 1): u, v = map(int, input().split()) u -= 1 v -= 1 degree[u] += 1 degree[v] += 1 if u not in edges: edges[u] = [v] else: edges[u].append(v) if v not in edges: edges[v] = [u] else: edges[v].append(u) if max(degree) > 2: print(-1) sys.exit() bfs = [] for i in range(n): if degree[i] == 1: bfs.append(i) break visited = [0] * n visited[bfs[0]] = 1 cost123 = c1[bfs[0]] cost132 = c1[bfs[0]] cost213 = c2[bfs[0]] cost231 = c2[bfs[0]] cost312 = c3[bfs[0]] cost321 = c3[bfs[0]] turn = 1 colors = [0] * n colors[bfs[0]] = 1 while bfs: temp = [] for u in bfs: for v in edges[u]: if visited[v] == 0: colors[v] = turn + 1 visited[v] = 1 temp.append(v) if turn == 0: cost123 += c1[v] cost132 += c1[v] cost213 += c2[v] cost231 += c2[v] cost312 += c3[v] cost321 += c3[v] if turn == 1: cost123 += c2[v] cost132 += c3[v] cost213 += c1[v] cost231 += c3[v] cost312 += c1[v] cost321 += c2[v] if turn == 2: cost123 += c3[v] cost132 += c2[v] cost213 += c3[v] cost231 += c1[v] cost312 += c2[v] cost321 += c1[v] bfs = temp turn += 1 turn = turn % 3 x = min(cost123, cost132, cost213, cost231, cost312, cost321) print(x) if x == cost132: for i in range(n): if colors[i] == 3: colors[i] = 2 elif colors[i] == 2: colors[i] = 3 elif x == cost213: for i in range(n): if colors[i] == 1: colors[i] = 2 elif colors[i] == 2: colors[i] = 1 elif x == cost231: for i in range(n): if colors[i] == 1: colors[i] = 2 elif colors[i] == 2: colors[i] = 3 else: colors[i] = 1 elif x == cost312: for i in range(n): if colors[i] == 1: colors[i] = 3 elif colors[i] == 2: colors[i] = 1 else: colors[i] = 2 elif x == cost321: for i in range(n): if colors[i] == 1: colors[i] = 3 elif colors[i] == 3: colors[i] = 1 print(*colors, sep=" ")
IMPORT ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR NUMBER ASSIGN VAR DICT ASSIGN VAR BIN_OP LIST NUMBER VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR NUMBER VAR NUMBER VAR VAR NUMBER VAR VAR NUMBER IF VAR VAR ASSIGN VAR VAR LIST VAR EXPR FUNC_CALL VAR VAR VAR IF VAR VAR ASSIGN VAR VAR LIST VAR EXPR FUNC_CALL VAR VAR VAR IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR VAR IF VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR NUMBER NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR NUMBER NUMBER WHILE VAR ASSIGN VAR LIST FOR VAR VAR FOR VAR VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR NUMBER EXPR FUNC_CALL VAR VAR IF VAR NUMBER VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR IF VAR NUMBER VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR IF VAR NUMBER VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR VAR VAR VAR VAR EXPR FUNC_CALL VAR VAR IF VAR VAR FOR VAR FUNC_CALL VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR NUMBER IF VAR VAR NUMBER ASSIGN VAR VAR NUMBER IF VAR VAR FOR VAR FUNC_CALL VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR NUMBER IF VAR VAR NUMBER ASSIGN VAR VAR NUMBER IF VAR VAR FOR VAR FUNC_CALL VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR NUMBER IF VAR VAR NUMBER ASSIGN VAR VAR NUMBER ASSIGN VAR VAR NUMBER IF VAR VAR FOR VAR FUNC_CALL VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR NUMBER IF VAR VAR NUMBER ASSIGN VAR VAR NUMBER ASSIGN VAR VAR NUMBER IF VAR VAR FOR VAR FUNC_CALL VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR NUMBER IF VAR VAR NUMBER ASSIGN VAR VAR NUMBER EXPR FUNC_CALL VAR VAR STRING
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) r1 = input() r1 = r1.split() r2 = input() r2 = r2.split() r3 = input() r3 = r3.split() costs = list() vertices = list() powers = list() i = 0 while i < n: costs.append(list()) costs[i].append(int(r1[i])) costs[i].append(int(r2[i])) costs[i].append(int(r3[i])) powers.append(0) vertices.append(list()) i = i + 1 i = 0 lim = n - 1 while i < lim: edge = input() edge = edge.split() edge[0] = int(edge[0]) - 1 edge[1] = int(edge[1]) - 1 vertices[edge[0]].append(edge[1]) vertices[edge[1]].append(edge[0]) powers[edge[0]] = powers[edge[0]] + 1 powers[edge[1]] = powers[edge[1]] + 1 i = i + 1 possibility = True i = 0 while i < n: if powers[i] > 2 or powers[i] == 0: possibility = False break i = i + 1 if possibility == False: print(-1) else: tree = list() i = 0 while i < n: tree.append(None) i = i + 1 i = 0 while i < n: if powers[i] == 1: tree[0] = i tree[1] = vertices[i][0] break i = i + 1 i = 1 lim = n - 1 while i < lim: if vertices[tree[i]][0] != tree[i - 1]: tree[i + 1] = vertices[tree[i]][0] else: tree[i + 1] = vertices[tree[i]][1] i = i + 1 min = -1 right_cache = list() amount = 0 cache = list() i = 0 while i < n: cache.append(None) i = i + 1 i = 0 while i < 3: j = 0 while j < 3: if j == i: j = j + 1 continue cache[tree[0]] = i cache[tree[1]] = j amount = costs[tree[0]][i] + costs[tree[1]][j] prev_colors = list() prev_colors.append(i) prev_colors.append(j) k = 2 while k < n: cur_color = 3 - prev_colors[0] - prev_colors[1] cache[tree[k]] = cur_color amount = amount + costs[tree[k]][cur_color] prev_colors[0] = prev_colors[1] prev_colors[1] = cur_color k = k + 1 if min == -1: min = amount right_cache = cache.copy() elif amount < min: min = amount right_cache = cache.copy() j = j + 1 i = i + 1 print(min) i = 0 while i < n: print(right_cache[i] + 1, end=" ") i = i + 1
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR NUMBER WHILE VAR VAR EXPR FUNC_CALL VAR FUNC_CALL VAR EXPR FUNC_CALL VAR VAR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER WHILE VAR VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR NUMBER BIN_OP FUNC_CALL VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER BIN_OP FUNC_CALL VAR VAR NUMBER NUMBER EXPR FUNC_CALL VAR VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR NUMBER VAR NUMBER ASSIGN VAR VAR NUMBER BIN_OP VAR VAR NUMBER NUMBER ASSIGN VAR VAR NUMBER BIN_OP VAR VAR NUMBER NUMBER ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER WHILE VAR VAR IF VAR VAR NUMBER VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER IF VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR FUNC_CALL VAR ASSIGN VAR NUMBER WHILE VAR VAR EXPR FUNC_CALL VAR NONE ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER WHILE VAR VAR IF VAR VAR NUMBER ASSIGN VAR NUMBER VAR ASSIGN VAR NUMBER VAR VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER WHILE VAR VAR IF VAR VAR VAR NUMBER VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER VAR VAR VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER VAR VAR VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR FUNC_CALL VAR ASSIGN VAR NUMBER ASSIGN VAR FUNC_CALL VAR ASSIGN VAR NUMBER WHILE VAR VAR EXPR FUNC_CALL VAR NONE ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER WHILE VAR NUMBER ASSIGN VAR NUMBER WHILE VAR NUMBER IF VAR VAR ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR VAR NUMBER VAR ASSIGN VAR VAR NUMBER VAR ASSIGN VAR BIN_OP VAR VAR NUMBER VAR VAR VAR NUMBER VAR ASSIGN VAR FUNC_CALL VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR NUMBER WHILE VAR VAR ASSIGN VAR BIN_OP BIN_OP NUMBER VAR NUMBER VAR NUMBER ASSIGN VAR VAR VAR VAR ASSIGN VAR BIN_OP VAR VAR VAR VAR VAR ASSIGN VAR NUMBER VAR NUMBER ASSIGN VAR NUMBER VAR ASSIGN VAR BIN_OP VAR NUMBER IF VAR NUMBER ASSIGN VAR VAR ASSIGN VAR FUNC_CALL VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR NUMBER WHILE VAR VAR EXPR FUNC_CALL VAR BIN_OP VAR VAR NUMBER STRING ASSIGN VAR BIN_OP VAR NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
def dfs(colors, leaf, edges): stack = [edges[leaf][0]] visited = set() n = len(edges) visited.add(leaf) used = {} for i in range(1, n + 1): used[i] = [] used[edges[leaf][0]].append(colors[leaf]) used[edges[leaf][0]].append(colors[edges[leaf][0]]) while stack: curr = stack.pop() if curr not in visited: visited.add(curr) for kid in edges[curr]: if kid not in visited: stack.append(kid) poss = [1, 2, 3] for i in used[curr]: poss.remove(i) colors[kid] = poss[0] used[kid].append(colors[kid]) used[kid].append(colors[curr]) def cost(colors, color1, color2, color3): c = 0 colors.pop(0) n = len(colors) for i in range(n): if colors[i] == 1: c += color1[i] elif colors[i] == 2: c += color2[i] else: c += color3[i] return c def solve(edges, leaf, color1, color2, color3): min_cost = float("inf") perms = [[1, 2], [1, 3], [2, 1], [2, 3], [3, 1], [3, 2]] n = len(edges) ans = [] for i in perms: colors = [0] * (n + 1) colors[leaf] = i[0] colors[edges[leaf][0]] = i[1] dfs(colors, leaf, edges) c = cost(colors, color1, color2, color3) if c < min_cost: min_cost = c ans = colors[:] print(min_cost) for i in ans: print(i, end=" ") def main(): n = int(input()) color1 = list(map(int, input().split())) color2 = list(map(int, input().split())) color3 = list(map(int, input().split())) edges = {} for i in range(1, n + 1): edges[i] = [] found = True leaf = -1 for i in range(n - 1): a, b = map(int, input().split()) edges[a].append(b) edges[b].append(a) if len(edges[a]) > 2: found = False if len(edges[b]) > 2: found = False if not found: print(-1) return for i in range(1, n + 1): if len(edges[i]) == 1: leaf = i break solve(edges, leaf, color1, color2, color3) main()
FUNC_DEF ASSIGN VAR LIST VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR DICT FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR LIST EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR VAR NUMBER WHILE VAR ASSIGN VAR FUNC_CALL VAR IF VAR VAR EXPR FUNC_CALL VAR VAR FOR VAR VAR VAR IF VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR LIST NUMBER NUMBER NUMBER FOR VAR VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR VAR FUNC_DEF ASSIGN VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR IF VAR VAR NUMBER VAR VAR VAR IF VAR VAR NUMBER VAR VAR VAR VAR VAR VAR RETURN VAR FUNC_DEF ASSIGN VAR FUNC_CALL VAR STRING ASSIGN VAR LIST LIST NUMBER NUMBER LIST NUMBER NUMBER LIST NUMBER NUMBER LIST NUMBER NUMBER LIST NUMBER NUMBER LIST NUMBER NUMBER ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR LIST FOR VAR VAR ASSIGN VAR BIN_OP LIST NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR FOR VAR VAR EXPR FUNC_CALL VAR VAR STRING FUNC_DEF ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR DICT FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR LIST ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR NUMBER IF VAR EXPR FUNC_CALL VAR NUMBER RETURN FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR VAR VAR VAR VAR EXPR FUNC_CALL VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) c = [([0] + list(map(int, input().split()))) for _ in range(3)] e = [set() for u in range(n + 1)] for i in range(n - 1): u, v = map(int, input().split()) e[u].add(v) e[v].add(u) for i in range(1, 1 + n): if len(e[i]) > 2: print(-1) exit() for i in range(1, n + 1): if len(e[i]) == 1: S = i break s = [S, next(iter(e[S]))] for i in range(n - 2): u = s[-1] for v in e[u]: if v == s[-2]: continue s.append(v) break ans, ans_d = 10**100, [] d = [(0) for _ in range(n + 1)] for i in range(3): for j in range(3): if i != j: d[s[0]] = i + 1 d[s[1]] = j + 1 for k in range(2, n): d[s[k]] = 6 - (d[s[k - 1]] + d[s[k - 2]]) w = sum(map(lambda u: c[d[u] - 1][u], range(1, n + 1))) if w < ans: ans = w ans_d = d[:] print(ans) print(*ans_d[1:])
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR BIN_OP LIST NUMBER FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR FUNC_CALL VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR FOR VAR FUNC_CALL VAR NUMBER BIN_OP NUMBER VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR LIST VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR NUMBER FOR VAR VAR VAR IF VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR BIN_OP NUMBER NUMBER LIST ASSIGN VAR NUMBER VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR ASSIGN VAR VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR NUMBER BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER VAR ASSIGN VAR VAR VAR BIN_OP NUMBER BIN_OP VAR VAR BIN_OP VAR NUMBER VAR VAR BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR BIN_OP VAR VAR NUMBER VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) c = list() edges = [[] for _ in range(n)] for k in range(3): c.append([int(x) for x in input().split()]) for _ in range(n - 1): a, b = [(int(x) - 1) for x in input().split()] edges[a].append(b) edges[b].append(a) flag = True ends = list() for i in range(n): if len(edges[i]) > 2: flag = False if len(edges[i]) == 1: ends.append(i) if flag: group = [-1] * n tmp = ends[0] group[tmp] = 0 count = 1 while tmp != ends[1]: for x in edges[tmp]: if group[x] == -1: tmp = x group[tmp] = count % 3 count += 1 coloredSum = [[0, 0, 0], [0, 0, 0], [0, 0, 0]] for i in range(n): coloredSum[group[i]][0] += c[0][i] coloredSum[group[i]][1] += c[1][i] coloredSum[group[i]][2] += c[2][i] ans = coloredSum[0][0] + coloredSum[1][1] + coloredSum[2][2] grouptocolour = [1, 2, 3] if coloredSum[0][0] + coloredSum[1][2] + coloredSum[2][1] < ans: ans = coloredSum[0][0] + coloredSum[1][2] + coloredSum[2][1] grouptocolour = [1, 3, 2] if coloredSum[0][1] + coloredSum[1][0] + coloredSum[2][2] < ans: ans = coloredSum[0][1] + coloredSum[1][0] + coloredSum[2][2] grouptocolour = [2, 1, 3] if coloredSum[0][1] + coloredSum[1][2] + coloredSum[2][0] < ans: ans = coloredSum[0][1] + coloredSum[1][2] + coloredSum[2][0] grouptocolour = [2, 3, 1] if coloredSum[0][2] + coloredSum[1][0] + coloredSum[2][1] < ans: ans = coloredSum[0][2] + coloredSum[1][0] + coloredSum[2][1] grouptocolour = [3, 1, 2] if coloredSum[0][2] + coloredSum[1][1] + coloredSum[2][0] < ans: ans = coloredSum[0][2] + coloredSum[1][1] + coloredSum[2][0] grouptocolour = [3, 2, 1] print(ans) for x in group: print(grouptocolour[x], end=" ") else: print(-1)
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR BIN_OP FUNC_CALL VAR VAR NUMBER VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER ASSIGN VAR FUNC_CALL VAR FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR IF VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR NUMBER ASSIGN VAR VAR NUMBER ASSIGN VAR NUMBER WHILE VAR VAR NUMBER FOR VAR VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER VAR NUMBER ASSIGN VAR LIST LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER FOR VAR FUNC_CALL VAR VAR VAR VAR VAR NUMBER VAR NUMBER VAR VAR VAR VAR NUMBER VAR NUMBER VAR VAR VAR VAR NUMBER VAR NUMBER VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER ASSIGN VAR LIST NUMBER NUMBER NUMBER IF BIN_OP BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER ASSIGN VAR LIST NUMBER NUMBER NUMBER IF BIN_OP BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER ASSIGN VAR LIST NUMBER NUMBER NUMBER IF BIN_OP BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER ASSIGN VAR LIST NUMBER NUMBER NUMBER IF BIN_OP BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER ASSIGN VAR LIST NUMBER NUMBER NUMBER IF BIN_OP BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER ASSIGN VAR LIST NUMBER NUMBER NUMBER EXPR FUNC_CALL VAR VAR FOR VAR VAR EXPR FUNC_CALL VAR VAR VAR STRING EXPR FUNC_CALL VAR NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys input = lambda: sys.stdin.readline().strip() n = int(input()) c = [] for i in range(3): c.append(list(map(int, input().split()))) graph = {} for i in range(1, n + 1): graph[i] = [] for i in range(n - 1): a, b = map(int, input().split()) graph[a].append(b) graph[b].append(a) for i in range(1, n + 1): if len(graph[i]) > 2: print(-1) break if len(graph[i]) == 1: root = i else: ls = [root, graph[root][0]] root = graph[root][0] while len(ls) != n: for i in graph[root]: if i != ls[-2]: ls.append(i) root = i break perm = [[1, 2, 3], [1, 3, 2], [2, 1, 3], [2, 3, 1], [3, 1, 2], [3, 2, 1]] for lis in perm: N = n - len(lis) for i in range(N): lis.append(lis[i % 3]) cost = [] for lis in perm: temp = 0 for i in range(n): temp += c[lis[i] - 1][ls[i] - 1] cost.append(temp) m = min(cost) print(m) for i in range(6): if cost[i] == m: ls = {ls[j]: perm[i][j] for j in range(n)} for i in range(1, n + 1): print(ls[i], end=" ") print() break
IMPORT ASSIGN VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR DICT FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR LIST FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR LIST VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER WHILE FUNC_CALL VAR VAR VAR FOR VAR VAR VAR IF VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR ASSIGN VAR LIST LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER FOR VAR VAR ASSIGN VAR BIN_OP VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR BIN_OP VAR NUMBER ASSIGN VAR LIST FOR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR VAR VAR BIN_OP VAR VAR NUMBER BIN_OP VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR VAR STRING EXPR FUNC_CALL VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys input = sys.stdin.readline n = int(input()) c = [list(map(int, input().split())) for i in range(3)] g = [[] for i in range(n)] for _ in range(n - 1): u, v = map(int, input().split()) g[u - 1].append(v - 1) g[v - 1].append(u - 1) for i in range(n): if len(g[i]) >= 3: print(-1) exit() v = g[0][0] ans = 10**18 ans_b = [] for c0 in range(3): for cv in range(3): if c0 == cv: continue cost = 0 b = [-1] * n b[0] = c0 b[v] = cv cost += c[c0][0] + c[cv][v] q = [[v, 0, cv, c0], [0, v, c0, cv]] while q: par, ver, cx, cy = q.pop() for to in g[ver]: if par == to: continue if b[to] == -1: cz = 3 - cx - cy b[to] = cz cost += c[cz][to] q.append([ver, to, cy, cz]) if cost < ans: ans = cost ans_b = b print(ans) for i in range(len(ans_b)): ans_b[i] += 1 print(*ans_b)
IMPORT ASSIGN VAR VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR FUNC_CALL VAR NUMBER ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR ASSIGN VAR VAR NUMBER NUMBER ASSIGN VAR BIN_OP NUMBER NUMBER ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR ASSIGN VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR NUMBER VAR ASSIGN VAR VAR VAR VAR BIN_OP VAR VAR NUMBER VAR VAR VAR ASSIGN VAR LIST LIST VAR NUMBER VAR VAR LIST NUMBER VAR VAR VAR WHILE VAR ASSIGN VAR VAR VAR VAR FUNC_CALL VAR FOR VAR VAR VAR IF VAR VAR IF VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP NUMBER VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR VAR EXPR FUNC_CALL VAR LIST VAR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys input = sys.stdin.readline n = int(input()) cost = [tuple(map(int, input().split())) for _ in range(3)] adj_list = [[] for _ in range(n)] for _ in range(n - 1): ui, vi = map(int, input().split()) adj_list[ui - 1].append(vi - 1) adj_list[vi - 1].append(ui - 1) for i in range(n): if len(adj_list[i]) >= 3: print(-1) exit() if len(adj_list[i]) == 1: root = i nodes = [root] prev = None for i in range(n - 1): for nn in adj_list[nodes[-1]]: if nn != prev: nodes.append(nn) prev = nodes[-2] ans_cost = 10**18 ans_l = None for c0, c1 in [(0, 1), (1, 0), (1, 2), (2, 1), (2, 0), (0, 2)]: cost_cand = 0 color = [-1] * n color[nodes[0]] = c0 color[nodes[1]] = c1 cost_cand += cost[c0][nodes[0]] + cost[c1][nodes[1]] for i in range(2, n): s = set([color[nodes[i - 2]], color[nodes[i - 1]]]) if s == {0, 1}: color[nodes[i]] = 2 cost_cand += cost[2][nodes[i]] elif s == {1, 2}: color[nodes[i]] = 0 cost_cand += cost[0][nodes[i]] if s == {2, 0}: color[nodes[i]] = 1 cost_cand += cost[1][nodes[i]] if ans_cost > cost_cand: ans_cost = cost_cand ans_l = color print(ans_cost) for ans_li in ans_l[:-1]: print(ans_li + 1, end=" ") print(ans_l[-1] + 1)
IMPORT ASSIGN VAR VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR FUNC_CALL VAR NUMBER ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR LIST VAR ASSIGN VAR NONE FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR VAR VAR NUMBER IF VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR NUMBER ASSIGN VAR BIN_OP NUMBER NUMBER ASSIGN VAR NONE FOR VAR VAR LIST NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR NUMBER VAR ASSIGN VAR VAR NUMBER VAR VAR BIN_OP VAR VAR VAR NUMBER VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER VAR ASSIGN VAR FUNC_CALL VAR LIST VAR VAR BIN_OP VAR NUMBER VAR VAR BIN_OP VAR NUMBER IF VAR NUMBER NUMBER ASSIGN VAR VAR VAR NUMBER VAR VAR NUMBER VAR VAR IF VAR NUMBER NUMBER ASSIGN VAR VAR VAR NUMBER VAR VAR NUMBER VAR VAR IF VAR NUMBER NUMBER ASSIGN VAR VAR VAR NUMBER VAR VAR NUMBER VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR FOR VAR VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER STRING EXPR FUNC_CALL VAR BIN_OP VAR NUMBER NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
def main(): n = int(input()) costs = [ list(map(int, input().split(" "))), list(map(int, input().split(" "))), list(map(int, input().split(" "))), ] nodes = [] for i in range(0, n): nodes.append([]) for i in range(0, n - 1): node_1_index, node_2_index = map(int, input().split(" ")) nodes[node_1_index - 1].append(node_2_index - 1) nodes[node_2_index - 1].append(node_1_index - 1) for node in nodes: if len(node) > 2: print(-1) return init_node_index = -1 for i in range(0, n): if len(nodes[i]) == 1: init_node_index = i break minimum_node_colors = [] minimum_cost = -1 for i in range(0, 3): for j in range(0, 3): if i == j: continue nodes_colors = [0] * n prev_node_index = init_node_index nodes_colors[prev_node_index] = i current_node_index = nodes[prev_node_index][0] nodes_colors[current_node_index] = j while True: next_node_index = get_next_node( prev_node_index, nodes[current_node_index] ) nodes_colors[next_node_index] = ( 3 - nodes_colors[prev_node_index] - nodes_colors[current_node_index] ) prev_node_index = current_node_index current_node_index = next_node_index if len(nodes[next_node_index]) == 1: break cost = calculate_weight(nodes_colors, costs) if minimum_cost == -1 or minimum_cost > cost: minimum_node_colors = nodes_colors minimum_cost = cost print(minimum_cost) print(" ".join([str(value + 1) for value in minimum_node_colors])) def calculate_weight(nodes, costs): total = 0 for i in range(0, len(nodes)): total += costs[nodes[i]][i] return total def get_next_node(prev_node_index, node): for index in node: if prev_node_index != index: return index return -1 main()
FUNC_DEF ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR STRING FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR STRING FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR STRING ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER VAR EXPR FUNC_CALL VAR LIST FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR STRING EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER FOR VAR VAR IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER RETURN ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR LIST ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER IF VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR WHILE NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR VAR ASSIGN VAR VAR BIN_OP BIN_OP NUMBER VAR VAR VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR IF VAR NUMBER VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR BIN_OP VAR NUMBER VAR VAR FUNC_DEF ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR VAR VAR VAR VAR VAR RETURN VAR FUNC_DEF FOR VAR VAR IF VAR VAR RETURN VAR RETURN NUMBER EXPR FUNC_CALL VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) c1 = input().split() c2 = input().split() c3 = input().split() for i in range(n): c1[i] = int(c1[i]) c2[i] = int(c2[i]) c3[i] = int(c3[i]) a = [[] for i in range(n)] for i in range(n - 1): u, v = map(int, input().split()) a[u - 1].append(v - 1) a[v - 1].append(u - 1) count1 = 0 count2 = 0 j = 0 for i in range(n): if len(a[i]) == 1: j = i count1 += 1 if len(a[i]) == 2: count2 += 1 if count1 == 2 and count2 == n - 2: b = [] check = [(0) for i in range(n)] while len(b) < n: b.append(j) check[j] = 1 if len(b) == n: break if check[a[j][0]] == 0: j = a[j][0] else: j = a[j][1] ans1 = 0 color1 = [(0) for i in range(n)] for i in range(n): if i % 3 == 0: ans1 += c1[b[i]] color1[b[i]] = 1 elif i % 3 == 1: ans1 += c2[b[i]] color1[b[i]] = 2 else: ans1 += c3[b[i]] color1[b[i]] = 3 ans2 = 0 color2 = [(0) for i in range(n)] for i in range(n): if i % 3 == 0: ans2 += c3[b[i]] color2[b[i]] = 3 elif i % 3 == 1: ans2 += c1[b[i]] color2[b[i]] = 1 else: ans2 += c2[b[i]] color2[b[i]] = 2 ans3 = 0 color3 = [(0) for i in range(n)] for i in range(n): if i % 3 == 0: ans3 += c2[b[i]] color3[b[i]] = 2 elif i % 3 == 1: ans3 += c3[b[i]] color3[b[i]] = 3 else: ans3 += c1[b[i]] color3[b[i]] = 1 ans4 = 0 color4 = [(0) for i in range(n)] for i in range(n): if i % 3 == 0: ans4 += c1[b[i]] color4[b[i]] = 1 elif i % 3 == 1: ans4 += c3[b[i]] color4[b[i]] = 3 else: ans4 += c2[b[i]] color4[b[i]] = 2 ans5 = 0 color5 = [(0) for i in range(n)] for i in range(n): if i % 3 == 0: ans5 += c3[b[i]] color5[b[i]] = 3 elif i % 3 == 1: ans5 += c2[b[i]] color5[b[i]] = 2 else: ans5 += c1[b[i]] color5[b[i]] = 1 ans6 = 0 color6 = [(0) for i in range(n)] for i in range(n): if i % 3 == 0: ans6 += c2[b[i]] color6[b[i]] = 2 elif i % 3 == 1: ans6 += c1[b[i]] color6[b[i]] = 1 else: ans6 += c3[b[i]] color6[b[i]] = 3 if ans1 == min(ans1, ans2, ans3, ans4, ans5, ans6): print(ans1) print(*color1) elif ans2 == min(ans1, ans2, ans3, ans4, ans5, ans6): print(ans2) print(*color2) elif ans3 == min(ans1, ans2, ans3, ans4, ans5, ans6): print(ans3) print(*color3) elif ans4 == min(ans1, ans2, ans3, ans4, ans5, ans6): print(ans4) print(*color4) elif ans5 == min(ans1, ans2, ans3, ans4, ans5, ans6): print(ans5) print(*color5) else: print(ans6) print(*color6) else: print(-1)
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL FUNC_CALL VAR FOR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER VAR NUMBER IF VAR NUMBER VAR BIN_OP VAR NUMBER ASSIGN VAR LIST ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR WHILE FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR NUMBER IF FUNC_CALL VAR VAR VAR IF VAR VAR VAR NUMBER NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER IF BIN_OP VAR NUMBER NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER IF VAR FUNC_CALL VAR VAR VAR VAR VAR VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR IF VAR FUNC_CALL VAR VAR VAR VAR VAR VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR IF VAR FUNC_CALL VAR VAR VAR VAR VAR VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR IF VAR FUNC_CALL VAR VAR VAR VAR VAR VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR IF VAR FUNC_CALL VAR VAR VAR VAR VAR VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) cost = [] for _ in range(3): cost.append(list(map(int, input().split()))) deg = [0] * n adj = [[] for _ in range(n)] for _ in range(n - 1): u, v = map(int, input().split()) u -= 1 v -= 1 adj[u].append(v) adj[v].append(u) deg[u] += 1 deg[v] += 1 if sorted(deg) != [1, 1] + [2] * (n - 2): print(-1) else: best = None best_colors = None root = 0 while deg[root] != 1: root += 1 for c1 in range(3): for c2 in range(3): if c1 == c2: continue c3 = 0 while c3 in [c1, c2]: c3 += 1 idx = [c1, c2, c3] parent = -1 cur = root j = 0 cur_cost = 0 coloring = [-1] * n while True: i = 0 cur_cost += cost[idx[j % 3]][cur] coloring[cur] = idx[j % 3] + 1 while i < len(adj[cur]) and adj[cur][i] == parent: i += 1 if i == len(adj[cur]): break parent = cur cur = adj[cur][i] j += 1 if best is None or cur_cost < best: best = cur_cost best_colors = coloring print(best) print(*best_colors)
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR VAR VAR NUMBER VAR VAR NUMBER IF FUNC_CALL VAR VAR BIN_OP LIST NUMBER NUMBER BIN_OP LIST NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR NONE ASSIGN VAR NONE ASSIGN VAR NUMBER WHILE VAR VAR NUMBER VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR ASSIGN VAR NUMBER WHILE VAR LIST VAR VAR VAR NUMBER ASSIGN VAR LIST VAR VAR VAR ASSIGN VAR NUMBER ASSIGN VAR VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR WHILE NUMBER ASSIGN VAR NUMBER VAR VAR VAR BIN_OP VAR NUMBER VAR ASSIGN VAR VAR BIN_OP VAR BIN_OP VAR NUMBER NUMBER WHILE VAR FUNC_CALL VAR VAR VAR VAR VAR VAR VAR VAR NUMBER IF VAR FUNC_CALL VAR VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR VAR VAR NUMBER IF VAR NONE VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) edge = [[] for _ in range(n)] costs = [[] for _ in range(3)] for i in range(3): costs[i] = [int(item) for item in input().split()] for i in range(n - 1): u, v = [(int(item) - 1) for item in input().split()] edge[u].append(v) edge[v].append(u) beggining = None for i, e in enumerate(edge): l = len(e) if l > 2: print(-1) exit() elif beggining is None and l == 1: beggining = i place = [] visited = [0] * n node = beggining while node != -1: place.append(node) visited[node] = 1 ok = False for v in edge[node]: if visited[v]: continue node = v ok = True if not ok: break c_ans = [0] * n color = [0] * n ans = 10**18 for init_c in range(3): ret = 0 c = init_c for item in place: ret += costs[c][item] color[item] = c + 1 c = (c + 1) % 3 if ret < ans: ans = ret c_ans = color[:] for init_c in range(3): ret = 0 c = init_c for item in place: ret += costs[c][item] color[item] = c + 1 c = (c + 2) % 3 if ret < ans: ans = ret c_ans = color[:] print(ans) print(" ".join([str(item) for item in c_ans]))
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR ASSIGN VAR LIST VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR BIN_OP FUNC_CALL VAR VAR NUMBER VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR NONE FOR VAR VAR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR VAR IF VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR IF VAR NONE VAR NUMBER ASSIGN VAR VAR ASSIGN VAR LIST ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR WHILE VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR NUMBER IF VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR BIN_OP NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR VAR FOR VAR VAR VAR VAR VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR VAR FOR VAR VAR VAR VAR VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR VAR VAR VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) a = list(map(int, input().split())) b = list(map(int, input().split())) c = list(map(int, input().split())) d = [a, b, c] s = {} s1 = set() for _ in range(n - 1): x1, x2 = map(int, input().split()) x3 = s.get(x1, 0) if x3 == 0: s[x1] = {x2} s1.add(x1) else: x3.add(x2) s1.remove(x1) if x1 in s1 else None if len(x3) > 2: print(-1) exit(0) else: s[x1] = x3 x4 = s.get(x2, 0) if x4 == 0: s[x2] = {x1} s1.add(x2) else: x4.add(x1) s1.remove(x2) if x2 in s1 else None if len(x4) > 2: print(-1) exit(0) else: s[x2] = x4 s2 = s1.pop() s3 = [a[s2 - 1], a[s2 - 1], b[s2 - 1], b[s2 - 1], c[s2 - 1], c[s2 - 1]] flag = [[1, 1, 2, 2, 3, 3], [2, 3, 1, 3, 1, 2], [3, 2, 3, 1, 2, 1]] f = 1 used = {s2} p = [s2] while 1: x5 = s.get(s2) x6 = x5 - used if len(x6) == 0: r1 = min(s3) r2 = s3.index(r1) path = ["1 2 3 ", "1 3 2 ", "2 1 3 ", "2 3 1 ", "3 1 2 ", "3 2 1 "] print(r1) p1 = (path[r2] * (n // 3) + path[r2][: n % 3 * 2]).split(" ")[:-1] p2 = zip(*sorted(zip(p, p1))) print(" ".join(list(p2)[1])) exit(0) else: x7 = x6.pop() p.append(x7) for i in range(6): s3[i] += d[flag[f][i] - 1][x7 - 1] f = (f + 1) % 3 s2 = x7 used.add(x7)
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR LIST VAR VAR VAR ASSIGN VAR DICT ASSIGN VAR FUNC_CALL VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR NUMBER IF VAR NUMBER ASSIGN VAR VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR EXPR VAR VAR FUNC_CALL VAR VAR NONE IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR NUMBER IF VAR NUMBER ASSIGN VAR VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR EXPR VAR VAR FUNC_CALL VAR VAR NONE IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR LIST VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER ASSIGN VAR LIST LIST NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR VAR ASSIGN VAR LIST VAR WHILE NUMBER ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP VAR VAR IF FUNC_CALL VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR LIST STRING STRING STRING STRING STRING STRING EXPR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL BIN_OP BIN_OP VAR VAR BIN_OP VAR NUMBER VAR VAR BIN_OP BIN_OP VAR NUMBER NUMBER STRING NUMBER ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR FUNC_CALL VAR EXPR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR NUMBER VAR VAR VAR BIN_OP VAR VAR VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) C = [] C.append(list(map(int, input().split()))) C.append(list(map(int, input().split()))) C.append(list(map(int, input().split()))) D = dict() for i in range(n - 1): g, h = list(map(int, input().split())) if g in D: D[g] += [h] else: D[g] = [h] if h in D: D[h] += [g] else: D[h] = [g] if max(list(map(len, D.values()))) >= 3: print(-1) else: seq = [] for i in D: if len(D[i]) == 1: seq.append(i) break A = set() A.add(seq[0]) for i in range(n - 1): if D[seq[i]][0] in A: seq.append(D[seq[i]][1]) A.add(D[seq[i]][1]) else: A.add(D[seq[i]][0]) seq.append(D[seq[i]][0]) S = dict() S[123] = 0 S[132] = 0 S[213] = 0 S[231] = 0 S[321] = 0 S[312] = 0 for i in range(n): S[123] += C[i % 3][seq[i] - 1] S[312] += C[(i + 2) % 3][seq[i] - 1] S[231] += C[(i + 1) % 3][seq[i] - 1] S[321] += C[(2 - i) % 3][seq[i] - 1] S[213] += C[(1 - i) % 3][seq[i] - 1] S[132] += C[(0 - i) % 3][seq[i] - 1] MinIndex = 123 for j in S: if S[j] < S[MinIndex]: MinIndex = j print(S[MinIndex]) Ans = [] Ans.append(MinIndex // 100) Ans.append(MinIndex // 10 % 10) Ans.append(MinIndex % 10) b = list() for i in range(n): b.append(0) for i in range(n): b[seq[i] - 1] = Ans[i % 3] for i in range(n): print(b[i], end=" ")
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST EXPR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR IF VAR VAR VAR VAR LIST VAR ASSIGN VAR VAR LIST VAR IF VAR VAR VAR VAR LIST VAR ASSIGN VAR VAR LIST VAR IF FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR LIST FOR VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR EXPR FUNC_CALL VAR VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER IF VAR VAR VAR NUMBER VAR EXPR FUNC_CALL VAR VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR ASSIGN VAR NUMBER NUMBER ASSIGN VAR NUMBER NUMBER ASSIGN VAR NUMBER NUMBER ASSIGN VAR NUMBER NUMBER ASSIGN VAR NUMBER NUMBER ASSIGN VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR VAR VAR NUMBER VAR BIN_OP VAR NUMBER BIN_OP VAR VAR NUMBER VAR NUMBER VAR BIN_OP BIN_OP VAR NUMBER NUMBER BIN_OP VAR VAR NUMBER VAR NUMBER VAR BIN_OP BIN_OP VAR NUMBER NUMBER BIN_OP VAR VAR NUMBER VAR NUMBER VAR BIN_OP BIN_OP NUMBER VAR NUMBER BIN_OP VAR VAR NUMBER VAR NUMBER VAR BIN_OP BIN_OP NUMBER VAR NUMBER BIN_OP VAR VAR NUMBER VAR NUMBER VAR BIN_OP BIN_OP NUMBER VAR NUMBER BIN_OP VAR VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR IF VAR VAR VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR LIST EXPR FUNC_CALL VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP BIN_OP VAR NUMBER NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP VAR VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR STRING
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys def main(): n = int(input()) c0 = readIntArr() c1 = readIntArr() c2 = readIntArr() adj = [[] for _ in range(n)] for _ in range(n - 1): u, v = readIntArr() u -= 1 v -= 1 adj[u].append(v) adj[v].append(u) root = -1 for i in range(n): if len(adj[i]) >= 3: print(-1) return if len(adj[i]) == 1: root = i arr = [-1] * n curr = root for i in range(n): arr[i] = curr if i + 1 < n: if i > 0 and adj[curr][0] == arr[i - 1]: curr = adj[curr][1] else: curr = adj[curr][0] cr = [[-1, -1, -1] for _ in range(n)] for i in range(n): cr[i][0] = c0[arr[i]] cr[i][1] = c1[arr[i]] cr[i][2] = c2[arr[i]] schemes = [[0, 1, 2], [0, 2, 1], [1, 0, 2], [1, 2, 0], [2, 0, 1], [2, 1, 0]] minTotal = inf minScheme = [-1, -1, -1] for scheme in schemes: total = 0 for i in range(n): total += cr[i][scheme[i % 3]] if total < minTotal: minTotal = total minScheme = scheme print(minTotal) ans = [-1] * n for i in range(n): ans[arr[i]] = minScheme[i % 3] + 1 oneLineArrayPrint(ans) return input = sys.stdin.buffer.readline def oneLineArrayPrint(arr): print(" ".join([str(x) for x in arr])) def multiLineArrayPrint(arr): print("\n".join([str(x) for x in arr])) def multiLineArrayOfArraysPrint(arr): print("\n".join([" ".join([str(x) for x in y]) for y in arr])) def readIntArr(): return [int(x) for x in input().split()] def makeArr(defaultValFactory, dimensionArr): dv = defaultValFactory da = dimensionArr if len(da) == 1: return [dv() for _ in range(da[0])] else: return [makeArr(dv, da[1:]) for _ in range(da[0])] def queryInteractive(x, y): print("? {} {}".format(x, y)) sys.stdout.flush() return int(input()) def answerInteractive(ans): print("! {}".format(ans)) sys.stdout.flush() inf = float("inf") MOD = 10**9 + 7 for _abc in range(1): main()
IMPORT FUNC_DEF ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER RETURN IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR FOR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR IF BIN_OP VAR NUMBER VAR IF VAR NUMBER VAR VAR NUMBER VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR LIST NUMBER NUMBER NUMBER VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR NUMBER VAR VAR VAR ASSIGN VAR VAR NUMBER VAR VAR VAR ASSIGN VAR VAR NUMBER VAR VAR VAR ASSIGN VAR LIST LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER ASSIGN VAR VAR ASSIGN VAR LIST NUMBER NUMBER NUMBER FOR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR VAR VAR VAR VAR BIN_OP VAR NUMBER IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR FOR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR BIN_OP VAR BIN_OP VAR NUMBER NUMBER EXPR FUNC_CALL VAR VAR RETURN ASSIGN VAR VAR FUNC_DEF EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR VAR VAR VAR FUNC_DEF EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR VAR VAR VAR FUNC_DEF EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL STRING FUNC_CALL VAR VAR VAR VAR VAR VAR FUNC_DEF RETURN FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR FUNC_DEF ASSIGN VAR VAR ASSIGN VAR VAR IF FUNC_CALL VAR VAR NUMBER RETURN FUNC_CALL VAR VAR FUNC_CALL VAR VAR NUMBER RETURN FUNC_CALL VAR VAR VAR NUMBER VAR FUNC_CALL VAR VAR NUMBER FUNC_DEF EXPR FUNC_CALL VAR FUNC_CALL STRING VAR VAR EXPR FUNC_CALL VAR RETURN FUNC_CALL VAR FUNC_CALL VAR FUNC_DEF EXPR FUNC_CALL VAR FUNC_CALL STRING VAR EXPR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR STRING ASSIGN VAR BIN_OP BIN_OP NUMBER NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys n = int(input()) costs = [list(map(int, input().split())) for _ in range(3)] deg = [0] * n adj = [[] for _ in range(n)] for u, v in (map(int, l.split()) for l in sys.stdin): adj[u - 1].append(v - 1) adj[v - 1].append(u - 1) deg[u - 1] += 1 deg[v - 1] += 1 if max(deg) > 2: print(-1) exit() s = deg.index(1) t = deg.index(1, s + 1) inf = 10**18 dp = [[([inf] * 3) for _ in range(3)] for _ in range(n + 1)] for i in range(3): for j in range(3): dp[n][i][j] = 0 v, child = t, n childs = [-1] * n while True: for i in range(3): for j in range(3): if i == j: continue for k in range(3): if i == k or j == k: continue dp[v][i][j] = min(dp[v][i][j], dp[child][j][k] + costs[i][v]) for dest in adj[v]: if dest == child: continue child = v v = dest childs[v] = child break else: break color = [0] * n ans = inf x, y = 0, 0 for i in range(3): for j in range(3): if ans > dp[s][i][j]: ans = dp[s][i][j] x, y = i, j v = s while v != -1: color[v] = x + 1 for z in range(3): if x != z and y != z: x, y = y, z v = childs[v] break print(ans) print(*color)
IMPORT ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR VAR FUNC_CALL VAR VAR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER NUMBER VAR BIN_OP VAR NUMBER NUMBER IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR NUMBER ASSIGN VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR BIN_OP NUMBER NUMBER ASSIGN VAR BIN_OP LIST VAR NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR VAR NUMBER ASSIGN VAR VAR VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR WHILE NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR VAR ASSIGN VAR VAR VAR VAR FUNC_CALL VAR VAR VAR VAR VAR BIN_OP VAR VAR VAR VAR VAR VAR VAR FOR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR ASSIGN VAR VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR VAR VAR ASSIGN VAR VAR VAR VAR VAR ASSIGN VAR VAR VAR VAR ASSIGN VAR VAR WHILE VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR VAR ASSIGN VAR VAR VAR VAR ASSIGN VAR VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) color = [] for j in range(3): color.append(list(map(int, input().split()))) adj = [[] for i in range(n + 1)] for j in range(n - 1): u, v = map(int, input().split()) adj[u].append(v) adj[v].append(u) ones = 0 two = 0 for j in range(1, n + 1): l = len(adj[j]) if l == 1: ones += 1 strt = j elif l == 2: two += 1 if ones == 2 and two == n - 2: j = strt vis = [0] * (n + 1) dp = [ [[[[-1, -1], float("inf")] for u in range(3)] for k in range(3)] for i in range(n + 1) ] for k in range(3): for q in range(3): if q != k: dp[j][k][q][1] = color[k][j - 1] vis = [0] * (n + 1) vis[j] = 1 j = adj[strt][0] prev = strt i = 1 while i < n: vis[j] = 1 for k in range(3): for q in range(3): if k != q: for u in range(3): if u != q and u != k: if dp[j][k][q][1] > dp[prev][q][u][1] + color[k][j - 1]: dp[j][k][q][1] = dp[prev][q][u][1] + color[k][j - 1] dp[j][k][q][0] = [q, u] prev = j for ne in adj[prev]: if vis[ne] == 0: j = ne i += 1 res = float("inf") col = [0] * n for k in range(3): for q in range(3): if res > dp[prev][k][q][1]: col[prev - 1] = k + 1 ner = q res = dp[prev][k][q][1] vis = [0] * (n + 1) j = prev vis[j] = 1 i = 1 while i < n: vis[j] = 1 prev = j for ne in adj[prev]: if vis[ne] == 0: j = ne col[j - 1] = dp[prev][col[prev - 1] - 1][ner][0][0] + 1 ner = dp[prev][col[prev - 1] - 1][ner][0][1] i += 1 print(res) print(*col) else: print(-1)
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR LIST VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR IF VAR NUMBER VAR NUMBER ASSIGN VAR VAR IF VAR NUMBER VAR NUMBER IF VAR NUMBER VAR BIN_OP VAR NUMBER ASSIGN VAR VAR ASSIGN VAR BIN_OP LIST NUMBER BIN_OP VAR NUMBER ASSIGN VAR LIST LIST NUMBER NUMBER FUNC_CALL VAR STRING VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR ASSIGN VAR VAR VAR VAR NUMBER VAR VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR NUMBER WHILE VAR VAR ASSIGN VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR VAR IF VAR VAR VAR VAR NUMBER BIN_OP VAR VAR VAR VAR NUMBER VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR VAR NUMBER BIN_OP VAR VAR VAR VAR NUMBER VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR VAR NUMBER LIST VAR VAR ASSIGN VAR VAR FOR VAR VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR STRING ASSIGN VAR BIN_OP LIST NUMBER VAR FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR VAR VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR VAR VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR NUMBER ASSIGN VAR NUMBER WHILE VAR VAR ASSIGN VAR VAR NUMBER ASSIGN VAR VAR FOR VAR VAR VAR IF VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR BIN_OP VAR NUMBER BIN_OP VAR VAR BIN_OP VAR BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER NUMBER ASSIGN VAR VAR VAR BIN_OP VAR BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys sys.setrecursionlimit(10**9) maxi = 0 def rint(): return map(int, sys.stdin.readline().split()) def input(): return sys.stdin.readline().rstrip("\n") def oint(): return int(input()) def bfs(a): global maxi bool[a] = True queue = [a] level = [0] * (n + 1) level[a] = 0 leveli[0].append(a) while queue: z = queue.pop(0) for i in hash[z]: if not bool[i]: bool[i] = True queue.append(i) level[i] = level[z] + 1 leveli[level[i]].append(i) maxi = max(level[i], maxi) n = oint() c = [] for i in range(3): c.append(list(rint())) l1, l2, l3 = c hash = [] for i in range(n + 1): hash.append([]) bool = [False] * (n + 1) leveli = [] for i in range(n): leveli.append([]) for i in range(n - 1): a, b = map(int, input().split()) hash[a].append(b) hash[b].append(a) perm = [[0, 1, 2], [1, 0, 2], [1, 2, 0], [2, 1, 0], [2, 0, 1], [0, 2, 1]] count = 0 s = -1 for i in range(1, n + 1): if len(hash[i]) == 1: s = i break if s == -1: print(-1) exit() bfs(s) level = 0 mini = 10**18 for i in range(len(leveli)): if len(leveli[i]) > 1: print(-1) exit() yo = 0 for i in range(len(perm)): level = 0 count = 0 cost = 0 while level <= maxi: count = count % 3 for j in leveli[level]: z = perm[i][count] if z == 0: cost += l1[j - 1] elif z == 1: cost += l2[j - 1] else: cost += l3[j - 1] level += 1 count += 1 if cost < mini: yo = i mini = cost level = 0 count = 0 cost = 0 ans = [0] * n while level <= maxi: count = count % 3 for j in leveli[level]: z = perm[yo][count] ans[j - 1] = z + 1 level += 1 count += 1 print(mini) print(*ans)
IMPORT EXPR FUNC_CALL VAR BIN_OP NUMBER NUMBER ASSIGN VAR NUMBER FUNC_DEF RETURN FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR FUNC_DEF RETURN FUNC_CALL FUNC_CALL VAR STRING FUNC_DEF RETURN FUNC_CALL VAR FUNC_CALL VAR FUNC_DEF ASSIGN VAR VAR NUMBER ASSIGN VAR LIST VAR ASSIGN VAR BIN_OP LIST NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER VAR WHILE VAR ASSIGN VAR FUNC_CALL VAR NUMBER FOR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR BIN_OP VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR VAR VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR VAR VAR VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR LIST ASSIGN VAR BIN_OP LIST NUMBER BIN_OP VAR NUMBER ASSIGN VAR LIST FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR LIST FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR ASSIGN VAR LIST LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR IF VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR NUMBER ASSIGN VAR BIN_OP NUMBER NUMBER FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER WHILE VAR VAR ASSIGN VAR BIN_OP VAR NUMBER FOR VAR VAR VAR ASSIGN VAR VAR VAR VAR IF VAR NUMBER VAR VAR BIN_OP VAR NUMBER IF VAR NUMBER VAR VAR BIN_OP VAR NUMBER VAR VAR BIN_OP VAR NUMBER VAR NUMBER VAR NUMBER IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR WHILE VAR VAR ASSIGN VAR BIN_OP VAR NUMBER FOR VAR VAR VAR ASSIGN VAR VAR VAR VAR ASSIGN VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
import sys n = int(input()) vs = [] for i in range(0, 3): ln = [int(j) for j in sys.stdin.readline().rstrip().split(" ")] vs.append(ln) vt = {} f = True for i in range(0, n - 1): edg = [int(j) for j in sys.stdin.readline().rstrip().split(" ")] if edg[0] in vt: vt[edg[0]].append(edg[1]) else: vt[edg[0]] = [edg[1]] if edg[1] in vt: vt[edg[1]].append(edg[0]) else: vt[edg[1]] = [edg[0]] st = -1 for i in vt: if len(vt[i]) > 2: f = False break if len(vt[i]) == 1: st = i if f: combos = [[1, 2, 3], [1, 3, 2], [2, 1, 3], [2, 3, 1], [3, 1, 2], [3, 2, 1]] m = -1 ms = -1 for i in range(0, len(combos)): cost = 0 seq = [0] * n vert = st vis = {} for j in range(0, len(vs[0])): vis[vert] = True cost += vs[combos[i][j % 3] - 1][vert - 1] seq[vert - 1] = combos[i][j % 3] vert = vt[vert] if j == len(vs[0]) - 1: break if vert[0] in vis: vert = vert[1] else: vert = vert[0] if m == -1 or cost < m: m = cost ms = seq print(m) print(" ".join([str(i) for i in ms])) else: print(-1)
IMPORT ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL FUNC_CALL VAR STRING EXPR FUNC_CALL VAR VAR ASSIGN VAR DICT ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL FUNC_CALL VAR STRING IF VAR NUMBER VAR EXPR FUNC_CALL VAR VAR NUMBER VAR NUMBER ASSIGN VAR VAR NUMBER LIST VAR NUMBER IF VAR NUMBER VAR EXPR FUNC_CALL VAR VAR NUMBER VAR NUMBER ASSIGN VAR VAR NUMBER LIST VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR IF VAR ASSIGN VAR LIST LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER LIST NUMBER NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR ASSIGN VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR ASSIGN VAR DICT FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR NUMBER ASSIGN VAR VAR NUMBER VAR VAR BIN_OP VAR VAR BIN_OP VAR NUMBER NUMBER BIN_OP VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR IF VAR BIN_OP FUNC_CALL VAR VAR NUMBER NUMBER IF VAR NUMBER VAR ASSIGN VAR VAR NUMBER ASSIGN VAR VAR NUMBER IF VAR NUMBER VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR VAR VAR VAR EXPR FUNC_CALL VAR NUMBER
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
n = int(input()) c = [] c.append([int(x) for x in input().split()]) c.append([int(x) for x in input().split()]) c.append([int(x) for x in input().split()]) ngbr = {} flag = 1 for i in range(n - 1): i, j = [int(x) for x in input().split()] if i not in ngbr: ngbr[i] = [j] else: ngbr[i].append(j) if j not in ngbr: ngbr[j] = [i] else: ngbr[j].append(i) if len(ngbr[i]) > 2 or len(ngbr[j]) > 2: flag = 0 if not flag: print(-1) else: right_order = [] for el in ngbr: if len(ngbr[el]) == 1: cur = el break nex = ngbr[cur][0] while len(ngbr[nex]) != 1: right_order.append(cur) for nex2 in ngbr[nex]: if nex2 != cur: break cur = nex nex = nex2 right_order.extend([ngbr[nex][0], nex]) sum = [[(0) for i in range(3)] for j in range(3)] for i in range(3): for j in range(3): for el in right_order[i::3]: sum[i][j] += c[j][el - 1] min_sum = sum[0][0] + sum[1][1] + sum[2][2] right_colors = [0, 1, 2] for i in set(range(3)): for j in set(range(3)) - {i}: for k in set(range(3)) - {i} - {j}: if sum[0][i] + sum[1][j] + sum[2][k] < min_sum: min_sum = sum[0][i] + sum[1][j] + sum[2][k] right_colors = [i, j, k] print(min_sum) result_color = [(0) for i in range(n)] for i in range(len(right_order)): result_color[right_order[i] - 1] = right_colors[i % 3] for i in result_color: print(i + 1, end=" ") print()
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST EXPR FUNC_CALL VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR EXPR FUNC_CALL VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR DICT ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR IF VAR VAR ASSIGN VAR VAR LIST VAR EXPR FUNC_CALL VAR VAR VAR IF VAR VAR ASSIGN VAR VAR LIST VAR EXPR FUNC_CALL VAR VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR NUMBER IF VAR EXPR FUNC_CALL VAR NUMBER ASSIGN VAR LIST FOR VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER WHILE FUNC_CALL VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR FOR VAR VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR LIST VAR VAR NUMBER VAR ASSIGN VAR NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR VAR VAR NUMBER VAR VAR VAR VAR VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER ASSIGN VAR LIST NUMBER NUMBER NUMBER FOR VAR FUNC_CALL VAR FUNC_CALL VAR NUMBER FOR VAR BIN_OP FUNC_CALL VAR FUNC_CALL VAR NUMBER VAR FOR VAR BIN_OP BIN_OP FUNC_CALL VAR FUNC_CALL VAR NUMBER VAR VAR IF BIN_OP BIN_OP VAR NUMBER VAR VAR NUMBER VAR VAR NUMBER VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER VAR VAR NUMBER VAR VAR NUMBER VAR ASSIGN VAR LIST VAR VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP VAR VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER STRING EXPR FUNC_CALL VAR
You are given a tree consisting of $n$ vertices. A tree is an undirected connected acyclic graph. [Image] Example of a tree. You have to paint each vertex into one of three colors. For each vertex, you know the cost of painting it in every color. You have to paint the vertices so that any path consisting of exactly three distinct vertices does not contain any vertices with equal colors. In other words, let's consider all triples $(x, y, z)$ such that $x \neq y, y \neq z, x \neq z$, $x$ is connected by an edge with $y$, and $y$ is connected by an edge with $z$. The colours of $x$, $y$ and $z$ should be pairwise distinct. Let's call a painting which meets this condition good. You have to calculate the minimum cost of a good painting and find one of the optimal paintings. If there is no good painting, report about it. -----Input----- The first line contains one integer $n$ $(3 \le n \le 100\,000)$ — the number of vertices. The second line contains a sequence of integers $c_{1, 1}, c_{1, 2}, \dots, c_{1, n}$ $(1 \le c_{1, i} \le 10^{9})$, where $c_{1, i}$ is the cost of painting the $i$-th vertex into the first color. The third line contains a sequence of integers $c_{2, 1}, c_{2, 2}, \dots, c_{2, n}$ $(1 \le c_{2, i} \le 10^{9})$, where $c_{2, i}$ is the cost of painting the $i$-th vertex into the second color. The fourth line contains a sequence of integers $c_{3, 1}, c_{3, 2}, \dots, c_{3, n}$ $(1 \le c_{3, i} \le 10^{9})$, where $c_{3, i}$ is the cost of painting the $i$-th vertex into the third color. Then $(n - 1)$ lines follow, each containing two integers $u_j$ and $v_j$ $(1 \le u_j, v_j \le n, u_j \neq v_j)$ — the numbers of vertices connected by the $j$-th undirected edge. It is guaranteed that these edges denote a tree. -----Output----- If there is no good painting, print $-1$. Otherwise, print the minimum cost of a good painting in the first line. In the second line print $n$ integers $b_1, b_2, \dots, b_n$ $(1 \le b_i \le 3)$, where the $i$-th integer should denote the color of the $i$-th vertex. If there are multiple good paintings with minimum cost, print any of them. -----Examples----- Input 3 3 2 3 4 3 2 3 1 3 1 2 2 3 Output 6 1 3 2 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 3 Output -1 Input 5 3 4 2 1 2 4 2 1 5 4 5 3 2 1 1 1 2 3 2 4 3 5 4 Output 9 1 3 2 1 3 -----Note----- All vertices should be painted in different colors in the first example. The optimal way to do it is to paint the first vertex into color $1$, the second vertex — into color $3$, and the third vertex — into color $2$. The cost of this painting is $3 + 2 + 1 = 6$.
from itertools import permutations def cost(start, C): prev = start color = 0 mycost = C[color][start] color = (color + 1) % 3 cur = tree[start][0] for _ in range(n - 1): glnext[prev] = cur mycost += C[color][cur] if prev != tree[cur][0]: prev = cur cur = tree[cur][0] elif len(tree[cur]) > 1: prev = cur cur = tree[cur][1] color = (color + 1) % 3 return mycost n = int(input()) c1 = list(map(int, input().split())) c2 = list(map(int, input().split())) c3 = list(map(int, input().split())) C = [c1, c2, c3] tree = [[] for _ in range(n)] for _ in range(n - 1): u, v = map(int, input().split()) u -= 1 v -= 1 tree[u].append(v) tree[v].append(u) for node in tree: if len(node) > 2: print(-1) exit(0) for i in range(n): if len(tree[i]) == 1: start = i break best = 999999999999999999 glnext = [-1] * n for p in permutations(range(3)): Cperm = [C[p[0]], C[p[1]], C[p[2]]] cst = cost(start, Cperm) if cst < best: best = cst ans = [-1] * n cur = start col = 0 for _ in range(n): ans[cur] = p[col] + 1 cur = glnext[cur] col = (col + 1) % 3 print(best) print(" ".join(list(map(str, ans))))
FUNC_DEF ASSIGN VAR VAR ASSIGN VAR NUMBER ASSIGN VAR VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER ASSIGN VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR VAR VAR VAR VAR IF VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER RETURN VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR LIST VAR VAR VAR ASSIGN VAR LIST VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR FOR VAR VAR IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER VAR FOR VAR FUNC_CALL VAR FUNC_CALL VAR NUMBER ASSIGN VAR LIST VAR VAR NUMBER VAR VAR NUMBER VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR IF VAR VAR ASSIGN VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR ASSIGN VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR BIN_OP VAR VAR NUMBER ASSIGN VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR NUMBER NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR FUNC_CALL VAR VAR VAR
We say that a binary string (a string containing only characters '0' and '1') is pure if it does not contain either of the strings "0101" or "1010" as a subsequence. Recall that string T is a subsequence of string S if we can delete some of the letters of S (possibly none) such that the resulting string will become T. You are given a binary string $S$ with length $N$. We want to make this string pure by deleting some (possibly zero) characters from it. What is the minimum number of characters we have to delete? -----Input----- - The first line of the input contains a single integer $T$ denoting the number of test cases. The description of $T$ test cases follows. - The first and only line of each test case contains a single string $S$ with length $N$. -----Output----- For each test case, print a single line containing one integer — the minimum number of characters we have to delete from $S$. -----Constraints----- - $1 \le T \le 40$ - $1 \le N \le 1,000$ - $S$ contains only characters '0' and '1' -----Example Input----- 4 010111101 1011100001011101 0110 111111 -----Example Output----- 2 3 0 0 -----Explanation----- Example case 1: We can delete the first and third character of our string. There is no way to make the string pure by deleting only one character. Example case 3: The given string is already pure, so the answer is zero.
for _ in range(int(input())): s = str(input()) dp = [0, 0, len(s), len(s), len(s), len(s)] for i in s: if i == "1": dp[3] = min(dp[3], dp[0]) dp[0] += 1 dp[5] = min(dp[5], dp[2]) dp[2] += 1 dp[4] += 1 else: dp[2] = min(dp[2], dp[1]) dp[1] += 1 dp[4] = min(dp[4], dp[3]) dp[3] += 1 dp[5] += 1 print(min(dp))
FOR VAR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST NUMBER NUMBER FUNC_CALL VAR VAR FUNC_CALL VAR VAR FUNC_CALL VAR VAR FUNC_CALL VAR VAR FOR VAR VAR IF VAR STRING ASSIGN VAR NUMBER FUNC_CALL VAR VAR NUMBER VAR NUMBER VAR NUMBER NUMBER ASSIGN VAR NUMBER FUNC_CALL VAR VAR NUMBER VAR NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER ASSIGN VAR NUMBER FUNC_CALL VAR VAR NUMBER VAR NUMBER VAR NUMBER NUMBER ASSIGN VAR NUMBER FUNC_CALL VAR VAR NUMBER VAR NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER EXPR FUNC_CALL VAR FUNC_CALL VAR VAR
We say that a binary string (a string containing only characters '0' and '1') is pure if it does not contain either of the strings "0101" or "1010" as a subsequence. Recall that string T is a subsequence of string S if we can delete some of the letters of S (possibly none) such that the resulting string will become T. You are given a binary string $S$ with length $N$. We want to make this string pure by deleting some (possibly zero) characters from it. What is the minimum number of characters we have to delete? -----Input----- - The first line of the input contains a single integer $T$ denoting the number of test cases. The description of $T$ test cases follows. - The first and only line of each test case contains a single string $S$ with length $N$. -----Output----- For each test case, print a single line containing one integer — the minimum number of characters we have to delete from $S$. -----Constraints----- - $1 \le T \le 40$ - $1 \le N \le 1,000$ - $S$ contains only characters '0' and '1' -----Example Input----- 4 010111101 1011100001011101 0110 111111 -----Example Output----- 2 3 0 0 -----Explanation----- Example case 1: We can delete the first and third character of our string. There is no way to make the string pure by deleting only one character. Example case 3: The given string is already pure, so the answer is zero.
t = int(input()) while t > 0: st = input() dp = [(0 if i < 2 else len(st)) for i in range(6)] for c in st: if c == "1": dp[3] = min(dp[3], dp[1]) dp[1] += 1 dp[4] = min(dp[4], dp[2]) dp[2] += 1 dp[5] += 1 else: dp[2] = min(dp[2], dp[0]) dp[0] += 1 dp[5] = min(dp[5], dp[3]) dp[3] += 1 dp[4] += 1 print(min(dp)) t = t - 1
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR WHILE VAR NUMBER ASSIGN VAR FUNC_CALL VAR ASSIGN VAR VAR NUMBER NUMBER FUNC_CALL VAR VAR VAR FUNC_CALL VAR NUMBER FOR VAR VAR IF VAR STRING ASSIGN VAR NUMBER FUNC_CALL VAR VAR NUMBER VAR NUMBER VAR NUMBER NUMBER ASSIGN VAR NUMBER FUNC_CALL VAR VAR NUMBER VAR NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER ASSIGN VAR NUMBER FUNC_CALL VAR VAR NUMBER VAR NUMBER VAR NUMBER NUMBER ASSIGN VAR NUMBER FUNC_CALL VAR VAR NUMBER VAR NUMBER VAR NUMBER NUMBER VAR NUMBER NUMBER EXPR FUNC_CALL VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP VAR NUMBER
We say that a binary string (a string containing only characters '0' and '1') is pure if it does not contain either of the strings "0101" or "1010" as a subsequence. Recall that string T is a subsequence of string S if we can delete some of the letters of S (possibly none) such that the resulting string will become T. You are given a binary string $S$ with length $N$. We want to make this string pure by deleting some (possibly zero) characters from it. What is the minimum number of characters we have to delete? -----Input----- - The first line of the input contains a single integer $T$ denoting the number of test cases. The description of $T$ test cases follows. - The first and only line of each test case contains a single string $S$ with length $N$. -----Output----- For each test case, print a single line containing one integer — the minimum number of characters we have to delete from $S$. -----Constraints----- - $1 \le T \le 40$ - $1 \le N \le 1,000$ - $S$ contains only characters '0' and '1' -----Example Input----- 4 010111101 1011100001011101 0110 111111 -----Example Output----- 2 3 0 0 -----Explanation----- Example case 1: We can delete the first and third character of our string. There is no way to make the string pure by deleting only one character. Example case 3: The given string is already pure, so the answer is zero.
for _ in range(int(input())): s = input() prev = None l = [] S = "" cnt = 0 for i in s: if i != prev: if cnt != 0: l.append(cnt) prev = i S += i cnt = 1 else: cnt += 1 l.append(cnt) if len(l) <= 3: print(0) else: ans = 0 n = len(l) suf = [None] * (n + 2) suf[n] = suf[n + 1] = 0 for i in range(n - 1, -1, -1): suf[i] = suf[i + 2] + l[i] curr1 = 0 for i in range(0, n, 2): curr1 += l[i] curr2 = 0 for j in range(i + 1, n, 2): curr2 += l[j] ans = max(ans, curr1 + curr2 + suf[j + 1]) curr1 = 0 for i in range(1, n, 2): curr1 += l[i] curr2 = 0 for j in range(i + 1, n, 2): curr2 += l[j] ans = max(ans, curr1 + curr2 + suf[j + 1]) print(len(s) - ans)
FOR VAR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR NONE ASSIGN VAR LIST ASSIGN VAR STRING ASSIGN VAR NUMBER FOR VAR VAR IF VAR VAR IF VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR VAR ASSIGN VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NONE BIN_OP VAR NUMBER ASSIGN VAR VAR VAR BIN_OP VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER NUMBER NUMBER ASSIGN VAR VAR BIN_OP VAR BIN_OP VAR NUMBER VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER VAR NUMBER VAR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR NUMBER VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR BIN_OP BIN_OP VAR VAR VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER VAR NUMBER VAR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR NUMBER VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR BIN_OP BIN_OP VAR VAR VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP FUNC_CALL VAR VAR VAR
We say that a binary string (a string containing only characters '0' and '1') is pure if it does not contain either of the strings "0101" or "1010" as a subsequence. Recall that string T is a subsequence of string S if we can delete some of the letters of S (possibly none) such that the resulting string will become T. You are given a binary string $S$ with length $N$. We want to make this string pure by deleting some (possibly zero) characters from it. What is the minimum number of characters we have to delete? -----Input----- - The first line of the input contains a single integer $T$ denoting the number of test cases. The description of $T$ test cases follows. - The first and only line of each test case contains a single string $S$ with length $N$. -----Output----- For each test case, print a single line containing one integer — the minimum number of characters we have to delete from $S$. -----Constraints----- - $1 \le T \le 40$ - $1 \le N \le 1,000$ - $S$ contains only characters '0' and '1' -----Example Input----- 4 010111101 1011100001011101 0110 111111 -----Example Output----- 2 3 0 0 -----Explanation----- Example case 1: We can delete the first and third character of our string. There is no way to make the string pure by deleting only one character. Example case 3: The given string is already pure, so the answer is zero.
t = int(input()) for _ in range(t): s = input() n = len(s) o, z, oz, zo, ozo, zoz = 0, 0, 0, n, n, n for i in s: if i == "1": zo = min(zo, z) z = z + 1 ozo = min(ozo, oz) oz = oz + 1 zoz = zoz + 1 else: oz = min(oz, o) o = o + 1 zoz = min(zoz, zo) zo = zo + 1 ozo = ozo + 1 print(min(o, z, oz, zo, ozo, zoz))
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR FOR VAR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR NUMBER NUMBER NUMBER VAR VAR VAR FOR VAR VAR IF VAR STRING ASSIGN VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR FUNC_CALL VAR VAR VAR VAR VAR VAR VAR
We say that a binary string (a string containing only characters '0' and '1') is pure if it does not contain either of the strings "0101" or "1010" as a subsequence. Recall that string T is a subsequence of string S if we can delete some of the letters of S (possibly none) such that the resulting string will become T. You are given a binary string $S$ with length $N$. We want to make this string pure by deleting some (possibly zero) characters from it. What is the minimum number of characters we have to delete? -----Input----- - The first line of the input contains a single integer $T$ denoting the number of test cases. The description of $T$ test cases follows. - The first and only line of each test case contains a single string $S$ with length $N$. -----Output----- For each test case, print a single line containing one integer — the minimum number of characters we have to delete from $S$. -----Constraints----- - $1 \le T \le 40$ - $1 \le N \le 1,000$ - $S$ contains only characters '0' and '1' -----Example Input----- 4 010111101 1011100001011101 0110 111111 -----Example Output----- 2 3 0 0 -----Explanation----- Example case 1: We can delete the first and third character of our string. There is no way to make the string pure by deleting only one character. Example case 3: The given string is already pure, so the answer is zero.
T = int(input()) for _ in range(T): s = input() l = [] a = 0 b = 0 for i in s: if i == "1": if a != 0: l.append(a) a = 0 b += 1 else: if b != 0: l.append(b) b = 0 a -= 1 if a != 0: l.append(a) if b != 0: l.append(b) A = [0] B = [0] for i in l: if i < 0: A.append(-i + A[-1]) B.append(B[-1]) else: A.append(A[-1]) B.append(i + B[-1]) m = 0 x = len(A) - 1 for i in range(1, x + 1): for j in range(i, x + 1): m = max( m, A[j] - A[i - 1] + B[i - 1] + B[x] - B[j], B[j] - B[i - 1] + A[i - 1] + A[x] - A[j], ) print(len(s) - m)
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR FOR VAR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR LIST ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR IF VAR STRING IF VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR NUMBER VAR NUMBER IF VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR NUMBER VAR NUMBER IF VAR NUMBER EXPR FUNC_CALL VAR VAR IF VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR LIST NUMBER ASSIGN VAR LIST NUMBER FOR VAR VAR IF VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR VAR NUMBER EXPR FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR BIN_OP FUNC_CALL VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR BIN_OP BIN_OP BIN_OP BIN_OP VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR VAR VAR VAR BIN_OP BIN_OP BIN_OP BIN_OP VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR VAR VAR VAR EXPR FUNC_CALL VAR BIN_OP FUNC_CALL VAR VAR VAR
You are given a permutation of n numbers p_1, p_2, ..., p_{n}. We perform k operations of the following type: choose uniformly at random two indices l and r (l ≤ r) and reverse the order of the elements p_{l}, p_{l} + 1, ..., p_{r}. Your task is to find the expected value of the number of inversions in the resulting permutation. -----Input----- The first line of input contains two integers n and k (1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9). The next line contains n integers p_1, p_2, ..., p_{n} — the given permutation. All p_{i} are different and in range from 1 to n. The problem consists of three subproblems. The subproblems have different constraints on the input. You will get some score for the correct submission of the subproblem. The description of the subproblems follows. In subproblem G1 (3 points), the constraints 1 ≤ n ≤ 6, 1 ≤ k ≤ 4 will hold. In subproblem G2 (5 points), the constraints 1 ≤ n ≤ 30, 1 ≤ k ≤ 200 will hold. In subproblem G3 (16 points), the constraints 1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9 will hold. -----Output----- Output the answer with absolute or relative error no more than 1e - 9. -----Examples----- Input 3 1 1 2 3 Output 0.833333333333333 Input 3 4 1 3 2 Output 1.458333333333334 -----Note----- Consider the first sample test. We will randomly pick an interval of the permutation (1, 2, 3) (which has no inversions) and reverse the order of its elements. With probability $\frac{1}{2}$, the interval will consist of a single element and the permutation will not be altered. With probability $\frac{1}{6}$ we will inverse the first two elements' order and obtain the permutation (2, 1, 3) which has one inversion. With the same probability we might pick the interval consisting of the last two elements which will lead to the permutation (1, 3, 2) with one inversion. Finally, with probability $\frac{1}{6}$ the randomly picked interval will contain all elements, leading to the permutation (3, 2, 1) with 3 inversions. Hence, the expected number of inversions is equal to $\frac{1}{2} \cdot 0 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 3 = \frac{5}{6}$.
import sys TESTING = False def reverse(a, l, r): res = list(a) while l < r: res[l], res[r] = res[r], res[l] l += 1 r -= 1 return res def inversions(a): res = 0 for l in range(len(a)): for r in range(l + 1, len(a)): if a[l] > a[r]: res += 1 return res def solve(): n, k = read() a = read() al = list() al.append(list(a)) for kk in range(k): newal = list() for val in al: for l in range(n): for r in range(l, n): newal.append(reverse(val, l, r)) al = newal res = 0 for val in al: res += inversions(val) return res / len(al) def read(mode=2): inputs = input().strip() if mode == 0: return inputs if mode == 1: return inputs.split() if mode == 2: return list(map(int, inputs.split())) def write(s="\n"): if s is None: s = "" if isinstance(s, list): s = " ".join(map(str, s)) s = str(s) print(s, end="") def run(): if TESTING: sys.stdin = open("test.txt") res = solve() write(res) run()
IMPORT ASSIGN VAR NUMBER FUNC_DEF ASSIGN VAR FUNC_CALL VAR VAR WHILE VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR VAR VAR VAR NUMBER VAR NUMBER RETURN VAR FUNC_DEF ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER FUNC_CALL VAR VAR IF VAR VAR VAR VAR VAR NUMBER RETURN VAR FUNC_DEF ASSIGN VAR VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR EXPR FUNC_CALL VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR FOR VAR VAR FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR FUNC_CALL VAR VAR VAR VAR ASSIGN VAR VAR ASSIGN VAR NUMBER FOR VAR VAR VAR FUNC_CALL VAR VAR RETURN BIN_OP VAR FUNC_CALL VAR VAR FUNC_DEF NUMBER ASSIGN VAR FUNC_CALL FUNC_CALL VAR IF VAR NUMBER RETURN VAR IF VAR NUMBER RETURN FUNC_CALL VAR IF VAR NUMBER RETURN FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL VAR FUNC_DEF STRING IF VAR NONE ASSIGN VAR STRING IF FUNC_CALL VAR VAR VAR ASSIGN VAR FUNC_CALL STRING FUNC_CALL VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR STRING FUNC_DEF IF VAR ASSIGN VAR FUNC_CALL VAR STRING ASSIGN VAR FUNC_CALL VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR
You are given a permutation of n numbers p_1, p_2, ..., p_{n}. We perform k operations of the following type: choose uniformly at random two indices l and r (l ≤ r) and reverse the order of the elements p_{l}, p_{l} + 1, ..., p_{r}. Your task is to find the expected value of the number of inversions in the resulting permutation. -----Input----- The first line of input contains two integers n and k (1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9). The next line contains n integers p_1, p_2, ..., p_{n} — the given permutation. All p_{i} are different and in range from 1 to n. The problem consists of three subproblems. The subproblems have different constraints on the input. You will get some score for the correct submission of the subproblem. The description of the subproblems follows. In subproblem G1 (3 points), the constraints 1 ≤ n ≤ 6, 1 ≤ k ≤ 4 will hold. In subproblem G2 (5 points), the constraints 1 ≤ n ≤ 30, 1 ≤ k ≤ 200 will hold. In subproblem G3 (16 points), the constraints 1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9 will hold. -----Output----- Output the answer with absolute or relative error no more than 1e - 9. -----Examples----- Input 3 1 1 2 3 Output 0.833333333333333 Input 3 4 1 3 2 Output 1.458333333333334 -----Note----- Consider the first sample test. We will randomly pick an interval of the permutation (1, 2, 3) (which has no inversions) and reverse the order of its elements. With probability $\frac{1}{2}$, the interval will consist of a single element and the permutation will not be altered. With probability $\frac{1}{6}$ we will inverse the first two elements' order and obtain the permutation (2, 1, 3) which has one inversion. With the same probability we might pick the interval consisting of the last two elements which will lead to the permutation (1, 3, 2) with one inversion. Finally, with probability $\frac{1}{6}$ the randomly picked interval will contain all elements, leading to the permutation (3, 2, 1) with 3 inversions. Hence, the expected number of inversions is equal to $\frac{1}{2} \cdot 0 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 3 = \frac{5}{6}$.
def genrevs(n): ans = [] for l in range(n): for r in range(l, n): ans.append((l, r)) return ans def cnt_rev(p): n = len(p) ans = 0 for i in range(n): for j in range(i + 1, n): if p[i] > p[j]: ans += 1 return ans def repl(l, r): global p for c in range((r - l + 1) // 2): p[l + c], p[r - c] = p[r - c], p[l + c] n, k = map(int, input().split()) p = list(map(int, input().split())) rev = genrevs(n) lr = len(rev) tr = [] ans = 0 if k == 1: for i in range(lr): repl(rev[i][0], rev[i][1]) ans += cnt_rev(p) repl(rev[i][0], rev[i][1]) print(ans / lr) if k == 2: for k1 in range(lr): repl(rev[k1][0], rev[k1][1]) for k2 in range(lr): repl(rev[k2][0], rev[k2][1]) ans += cnt_rev(p) repl(rev[k2][0], rev[k2][1]) repl(rev[k1][0], rev[k1][1]) print(ans / lr**2) if k == 3: for k1 in range(lr): repl(rev[k1][0], rev[k1][1]) for k2 in range(lr): repl(rev[k2][0], rev[k2][1]) for k3 in range(lr): repl(rev[k3][0], rev[k3][1]) ans += cnt_rev(p) repl(rev[k3][0], rev[k3][1]) repl(rev[k2][0], rev[k2][1]) repl(rev[k1][0], rev[k1][1]) print(ans / lr**3) if k == 4: for k1 in range(lr): repl(rev[k1][0], rev[k1][1]) for k2 in range(lr): repl(rev[k2][0], rev[k2][1]) for k3 in range(lr): repl(rev[k3][0], rev[k3][1]) for k4 in range(lr): repl(rev[k4][0], rev[k4][1]) ans += cnt_rev(p) repl(rev[k4][0], rev[k4][1]) repl(rev[k3][0], rev[k3][1]) repl(rev[k2][0], rev[k2][1]) repl(rev[k1][0], rev[k1][1]) print(ans / lr**4)
FUNC_DEF ASSIGN VAR LIST FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR RETURN VAR FUNC_DEF ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR IF VAR VAR VAR VAR VAR NUMBER RETURN VAR FUNC_DEF FOR VAR FUNC_CALL VAR BIN_OP BIN_OP BIN_OP VAR VAR NUMBER NUMBER ASSIGN VAR BIN_OP VAR VAR VAR BIN_OP VAR VAR VAR BIN_OP VAR VAR VAR BIN_OP VAR VAR ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR LIST ASSIGN VAR NUMBER IF VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR VAR IF VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR BIN_OP VAR NUMBER IF VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR BIN_OP VAR NUMBER IF VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER FOR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR BIN_OP VAR BIN_OP VAR NUMBER
You are given a permutation of n numbers p_1, p_2, ..., p_{n}. We perform k operations of the following type: choose uniformly at random two indices l and r (l ≤ r) and reverse the order of the elements p_{l}, p_{l} + 1, ..., p_{r}. Your task is to find the expected value of the number of inversions in the resulting permutation. -----Input----- The first line of input contains two integers n and k (1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9). The next line contains n integers p_1, p_2, ..., p_{n} — the given permutation. All p_{i} are different and in range from 1 to n. The problem consists of three subproblems. The subproblems have different constraints on the input. You will get some score for the correct submission of the subproblem. The description of the subproblems follows. In subproblem G1 (3 points), the constraints 1 ≤ n ≤ 6, 1 ≤ k ≤ 4 will hold. In subproblem G2 (5 points), the constraints 1 ≤ n ≤ 30, 1 ≤ k ≤ 200 will hold. In subproblem G3 (16 points), the constraints 1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9 will hold. -----Output----- Output the answer with absolute or relative error no more than 1e - 9. -----Examples----- Input 3 1 1 2 3 Output 0.833333333333333 Input 3 4 1 3 2 Output 1.458333333333334 -----Note----- Consider the first sample test. We will randomly pick an interval of the permutation (1, 2, 3) (which has no inversions) and reverse the order of its elements. With probability $\frac{1}{2}$, the interval will consist of a single element and the permutation will not be altered. With probability $\frac{1}{6}$ we will inverse the first two elements' order and obtain the permutation (2, 1, 3) which has one inversion. With the same probability we might pick the interval consisting of the last two elements which will lead to the permutation (1, 3, 2) with one inversion. Finally, with probability $\frac{1}{6}$ the randomly picked interval will contain all elements, leading to the permutation (3, 2, 1) with 3 inversions. Hence, the expected number of inversions is equal to $\frac{1}{2} \cdot 0 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 3 = \frac{5}{6}$.
f = lambda: map(int, input().split()) n, k = f() p = list(f()) r = range u = [(l * l + l >> 1) for l in r(n + 1)] v = [(i, j) for i in r(n) for j in r(i + 1, n)] t = [[(p[i] > p[j]) for j in r(n)] for i in r(n)] a = [([0] * n) for i in r(n)] b = [([0] * n) for i in r(n)] c = [([0] * n) for i in r(n)] for l in r(min(k, 1000)): for j in r(1, n): s, x = 0, a[j] for i in r(j): s += t[i][j] x[i + 1] = x[i] + s for i in r(n): s, y = 0, b[i] for j in r(n - 1, i, -1): s += t[i][j] y[j - 1] = y[j] + s for d in r(1, n): s, z = 0, c[d] for i in r(n - d): s += t[i][i + d] z[i + 1] = z[i] + s for i, j in v: d = j - i x, y, z = a[j], b[i], c[d] s = t[i][j] * (u[i] + u[d - 1] + u[n - j - 1]) s += x[j] - x[i] - x[d - 1] s += y[i] - y[j] - y[n - d] s += (i + 1) * (n - j) - z[n - d] + z[n - j - 1] + z[i] t[i][j] = s / u[n] print(sum(t[i][j] for i, j in v))
ASSIGN VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR VAR ASSIGN VAR BIN_OP BIN_OP BIN_OP VAR VAR VAR NUMBER VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR VAR FUNC_CALL VAR VAR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR ASSIGN VAR VAR VAR VAR VAR VAR FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER VAR ASSIGN VAR VAR NUMBER VAR VAR FOR VAR FUNC_CALL VAR VAR VAR VAR VAR VAR ASSIGN VAR BIN_OP VAR NUMBER BIN_OP VAR VAR VAR FOR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR NUMBER VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR NUMBER VAR VAR VAR VAR ASSIGN VAR BIN_OP VAR NUMBER BIN_OP VAR VAR VAR FOR VAR FUNC_CALL VAR NUMBER VAR ASSIGN VAR VAR NUMBER VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR VAR VAR VAR VAR BIN_OP VAR VAR ASSIGN VAR BIN_OP VAR NUMBER BIN_OP VAR VAR VAR FOR VAR VAR VAR ASSIGN VAR BIN_OP VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR VAR VAR VAR ASSIGN VAR BIN_OP VAR VAR VAR BIN_OP BIN_OP VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP BIN_OP VAR VAR NUMBER VAR BIN_OP BIN_OP VAR VAR VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP BIN_OP VAR VAR VAR VAR VAR BIN_OP VAR VAR VAR BIN_OP BIN_OP BIN_OP BIN_OP BIN_OP VAR NUMBER BIN_OP VAR VAR VAR BIN_OP VAR VAR VAR BIN_OP BIN_OP VAR VAR NUMBER VAR VAR ASSIGN VAR VAR VAR BIN_OP VAR VAR VAR EXPR FUNC_CALL VAR FUNC_CALL VAR VAR VAR VAR VAR VAR VAR
You are given a permutation of n numbers p_1, p_2, ..., p_{n}. We perform k operations of the following type: choose uniformly at random two indices l and r (l ≤ r) and reverse the order of the elements p_{l}, p_{l} + 1, ..., p_{r}. Your task is to find the expected value of the number of inversions in the resulting permutation. -----Input----- The first line of input contains two integers n and k (1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9). The next line contains n integers p_1, p_2, ..., p_{n} — the given permutation. All p_{i} are different and in range from 1 to n. The problem consists of three subproblems. The subproblems have different constraints on the input. You will get some score for the correct submission of the subproblem. The description of the subproblems follows. In subproblem G1 (3 points), the constraints 1 ≤ n ≤ 6, 1 ≤ k ≤ 4 will hold. In subproblem G2 (5 points), the constraints 1 ≤ n ≤ 30, 1 ≤ k ≤ 200 will hold. In subproblem G3 (16 points), the constraints 1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9 will hold. -----Output----- Output the answer with absolute or relative error no more than 1e - 9. -----Examples----- Input 3 1 1 2 3 Output 0.833333333333333 Input 3 4 1 3 2 Output 1.458333333333334 -----Note----- Consider the first sample test. We will randomly pick an interval of the permutation (1, 2, 3) (which has no inversions) and reverse the order of its elements. With probability $\frac{1}{2}$, the interval will consist of a single element and the permutation will not be altered. With probability $\frac{1}{6}$ we will inverse the first two elements' order and obtain the permutation (2, 1, 3) which has one inversion. With the same probability we might pick the interval consisting of the last two elements which will lead to the permutation (1, 3, 2) with one inversion. Finally, with probability $\frac{1}{6}$ the randomly picked interval will contain all elements, leading to the permutation (3, 2, 1) with 3 inversions. Hence, the expected number of inversions is equal to $\frac{1}{2} \cdot 0 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 3 = \frac{5}{6}$.
n, k = map(int, input().split()) p = list(map(int, input().split())) def count_invs(a): ans = 0 for i in range(n - 1): for j in range(i + 1, n): if a[i] > a[j]: ans += 1 return ans def inv_in_perms(a, count): if count > 0: ans = 0 for l in range(n): for r in range(l, n): a[l : r + 1] = a[l : r + 1][::-1] ans += inv_in_perms(a, count - 1) a[l : r + 1] = a[l : r + 1][::-1] return ans else: return count_invs(a) total = (n * (n + 1) // 2) ** k perms = 0 print(inv_in_perms(p, k) / total)
ASSIGN VAR VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR FUNC_DEF ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR IF VAR VAR VAR VAR VAR NUMBER RETURN VAR FUNC_DEF IF VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER VAR VAR BIN_OP VAR NUMBER NUMBER VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER ASSIGN VAR VAR BIN_OP VAR NUMBER VAR VAR BIN_OP VAR NUMBER NUMBER RETURN VAR RETURN FUNC_CALL VAR VAR ASSIGN VAR BIN_OP BIN_OP BIN_OP VAR BIN_OP VAR NUMBER NUMBER VAR ASSIGN VAR NUMBER EXPR FUNC_CALL VAR BIN_OP FUNC_CALL VAR VAR VAR VAR
You are given a permutation of n numbers p_1, p_2, ..., p_{n}. We perform k operations of the following type: choose uniformly at random two indices l and r (l ≤ r) and reverse the order of the elements p_{l}, p_{l} + 1, ..., p_{r}. Your task is to find the expected value of the number of inversions in the resulting permutation. -----Input----- The first line of input contains two integers n and k (1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9). The next line contains n integers p_1, p_2, ..., p_{n} — the given permutation. All p_{i} are different and in range from 1 to n. The problem consists of three subproblems. The subproblems have different constraints on the input. You will get some score for the correct submission of the subproblem. The description of the subproblems follows. In subproblem G1 (3 points), the constraints 1 ≤ n ≤ 6, 1 ≤ k ≤ 4 will hold. In subproblem G2 (5 points), the constraints 1 ≤ n ≤ 30, 1 ≤ k ≤ 200 will hold. In subproblem G3 (16 points), the constraints 1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9 will hold. -----Output----- Output the answer with absolute or relative error no more than 1e - 9. -----Examples----- Input 3 1 1 2 3 Output 0.833333333333333 Input 3 4 1 3 2 Output 1.458333333333334 -----Note----- Consider the first sample test. We will randomly pick an interval of the permutation (1, 2, 3) (which has no inversions) and reverse the order of its elements. With probability $\frac{1}{2}$, the interval will consist of a single element and the permutation will not be altered. With probability $\frac{1}{6}$ we will inverse the first two elements' order and obtain the permutation (2, 1, 3) which has one inversion. With the same probability we might pick the interval consisting of the last two elements which will lead to the permutation (1, 3, 2) with one inversion. Finally, with probability $\frac{1}{6}$ the randomly picked interval will contain all elements, leading to the permutation (3, 2, 1) with 3 inversions. Hence, the expected number of inversions is equal to $\frac{1}{2} \cdot 0 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 3 = \frac{5}{6}$.
def main(): def rec(k): nonlocal S, N if k == 0: for l in range(n): for r in range(l + 1, n): if per[l] > per[r]: S += 1 N += 1 return for l in range(n): for r in range(l + 1, n + 1): per[l:r] = reversed(per[l:r]) rec(k - 1) per[l:r] = reversed(per[l:r]) n, k = [int(i) for i in input().split()] per = [int(i) for i in input().split()] S = N = 0 rec(k) print(S / N) main()
FUNC_DEF FUNC_DEF IF VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR IF VAR VAR VAR VAR VAR NUMBER VAR NUMBER RETURN FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR VAR FUNC_CALL VAR VAR VAR VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR FUNC_CALL VAR VAR VAR VAR ASSIGN VAR VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR BIN_OP VAR VAR EXPR FUNC_CALL VAR
You are given a permutation of n numbers p_1, p_2, ..., p_{n}. We perform k operations of the following type: choose uniformly at random two indices l and r (l ≤ r) and reverse the order of the elements p_{l}, p_{l} + 1, ..., p_{r}. Your task is to find the expected value of the number of inversions in the resulting permutation. -----Input----- The first line of input contains two integers n and k (1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9). The next line contains n integers p_1, p_2, ..., p_{n} — the given permutation. All p_{i} are different and in range from 1 to n. The problem consists of three subproblems. The subproblems have different constraints on the input. You will get some score for the correct submission of the subproblem. The description of the subproblems follows. In subproblem G1 (3 points), the constraints 1 ≤ n ≤ 6, 1 ≤ k ≤ 4 will hold. In subproblem G2 (5 points), the constraints 1 ≤ n ≤ 30, 1 ≤ k ≤ 200 will hold. In subproblem G3 (16 points), the constraints 1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9 will hold. -----Output----- Output the answer with absolute or relative error no more than 1e - 9. -----Examples----- Input 3 1 1 2 3 Output 0.833333333333333 Input 3 4 1 3 2 Output 1.458333333333334 -----Note----- Consider the first sample test. We will randomly pick an interval of the permutation (1, 2, 3) (which has no inversions) and reverse the order of its elements. With probability $\frac{1}{2}$, the interval will consist of a single element and the permutation will not be altered. With probability $\frac{1}{6}$ we will inverse the first two elements' order and obtain the permutation (2, 1, 3) which has one inversion. With the same probability we might pick the interval consisting of the last two elements which will lead to the permutation (1, 3, 2) with one inversion. Finally, with probability $\frac{1}{6}$ the randomly picked interval will contain all elements, leading to the permutation (3, 2, 1) with 3 inversions. Hence, the expected number of inversions is equal to $\frac{1}{2} \cdot 0 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 3 = \frac{5}{6}$.
def ofsum(num): num2 = 0 for i in range(num + 1): num2 += i return num2 def strspace(k): spaces = 11 - len(str(k)) + len(str(int(k))) return str(k) + "0" * spaces def inversion(array): num = 0 z = len(array) for i in range(z): for j in range(i + 1, z): if array[i] > array[j]: num += 1 return num def reversede(array): z = len(array) for i in range(len(array) // 2): temp = array[i] array[i] = array[z - i - 1] array[z - i - 1] = temp return array n, k = list(map(int, input().split())) pn = list(map(int, input().split())) const = 10000 / float(ofsum(n) ** k) answer = 0 if k == 1: for i in range(n): for j in range(i, n): pn2 = pn[:i] + reversede(pn[i : j + 1]) + pn[j + 1 :] answer += inversion(pn2) * const elif k == 2: for i in range(n): for j in range(i, n): pn2 = pn[:i] + reversede(pn[i : j + 1]) + pn[j + 1 :] for i1 in range(n): for j1 in range(i1, n): pn3 = pn2[:i1] + reversede(pn2[i1 : j1 + 1]) + pn2[j1 + 1 :] answer += inversion(pn3) * const elif k == 3: for i in range(n): for j in range(i, n): pn2 = pn[:i] + reversede(pn[i : j + 1]) + pn[j + 1 :] for i1 in range(n): for j1 in range(i1, n): pn3 = pn2[:i1] + reversede(pn2[i1 : j1 + 1]) + pn2[j1 + 1 :] for i2 in range(n): for j2 in range(i2, n): pn4 = pn3[:i2] + reversede(pn3[i2 : j2 + 1]) + pn3[j2 + 1 :] answer += inversion(pn4) * const elif k == 4: for i in range(n): for j in range(i, n): pn2 = pn[:i] + reversede(pn[i : j + 1]) + pn[j + 1 :] for i1 in range(n): for j1 in range(i1, n): pn3 = pn2[:i1] + reversede(pn2[i1 : j1 + 1]) + pn2[j1 + 1 :] for i2 in range(n): for j2 in range(i2, n): pn4 = pn3[:i2] + reversede(pn3[i2 : j2 + 1]) + pn3[j2 + 1 :] for i3 in range(n): for j3 in range(i3, n): pn5 = ( pn4[:i3] + reversede(pn4[i3 : j3 + 1]) + pn4[j3 + 1 :] ) answer += inversion(pn5) * const print(answer / 10000)
FUNC_DEF ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR VAR RETURN VAR FUNC_DEF ASSIGN VAR BIN_OP BIN_OP NUMBER FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR RETURN BIN_OP FUNC_CALL VAR VAR BIN_OP STRING VAR FUNC_DEF ASSIGN VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR IF VAR VAR VAR VAR VAR NUMBER RETURN VAR FUNC_DEF ASSIGN VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP FUNC_CALL VAR VAR NUMBER ASSIGN VAR VAR VAR ASSIGN VAR VAR VAR BIN_OP BIN_OP VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR VAR NUMBER VAR RETURN VAR ASSIGN VAR VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR BIN_OP NUMBER FUNC_CALL VAR BIN_OP FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER IF VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR BIN_OP FUNC_CALL VAR VAR VAR IF VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR BIN_OP FUNC_CALL VAR VAR VAR IF VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR BIN_OP FUNC_CALL VAR VAR VAR IF VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR BIN_OP FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR BIN_OP VAR NUMBER
You are given a permutation of n numbers p_1, p_2, ..., p_{n}. We perform k operations of the following type: choose uniformly at random two indices l and r (l ≤ r) and reverse the order of the elements p_{l}, p_{l} + 1, ..., p_{r}. Your task is to find the expected value of the number of inversions in the resulting permutation. -----Input----- The first line of input contains two integers n and k (1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9). The next line contains n integers p_1, p_2, ..., p_{n} — the given permutation. All p_{i} are different and in range from 1 to n. The problem consists of three subproblems. The subproblems have different constraints on the input. You will get some score for the correct submission of the subproblem. The description of the subproblems follows. In subproblem G1 (3 points), the constraints 1 ≤ n ≤ 6, 1 ≤ k ≤ 4 will hold. In subproblem G2 (5 points), the constraints 1 ≤ n ≤ 30, 1 ≤ k ≤ 200 will hold. In subproblem G3 (16 points), the constraints 1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9 will hold. -----Output----- Output the answer with absolute or relative error no more than 1e - 9. -----Examples----- Input 3 1 1 2 3 Output 0.833333333333333 Input 3 4 1 3 2 Output 1.458333333333334 -----Note----- Consider the first sample test. We will randomly pick an interval of the permutation (1, 2, 3) (which has no inversions) and reverse the order of its elements. With probability $\frac{1}{2}$, the interval will consist of a single element and the permutation will not be altered. With probability $\frac{1}{6}$ we will inverse the first two elements' order and obtain the permutation (2, 1, 3) which has one inversion. With the same probability we might pick the interval consisting of the last two elements which will lead to the permutation (1, 3, 2) with one inversion. Finally, with probability $\frac{1}{6}$ the randomly picked interval will contain all elements, leading to the permutation (3, 2, 1) with 3 inversions. Hence, the expected number of inversions is equal to $\frac{1}{2} \cdot 0 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 3 = \frac{5}{6}$.
def f(p): ans = 0 for i in range(len(p)): for j in range(i, len(p)): if p[i] > p[j]: ans += 1 return ans n, k = list(map(int, input().split())) p = list(map(int, input().split())) num = 0 cnt = 0 if k == 1: tmp = [] for i in range(n): for j in range(i + 1): tmp = p[0:j] + list(reversed(p[j : i + 1])) + p[i + 1 :] num += 1 cnt += f(tmp) elif k == 2: tmp1 = [] tmp2 = [] for i in range(n): for j in range(i + 1): tmp1 = p[0:j] + list(reversed(p[j : i + 1])) + p[i + 1 :] for i1 in range(n): for j1 in range(i1 + 1): tmp2 = ( tmp1[0:j1] + list(reversed(tmp1[j1 : i1 + 1])) + tmp1[i1 + 1 :] ) num += 1 cnt += f(tmp2) elif k == 3: tmp1 = [] tmp2 = [] tmp3 = [] for i in range(n): for j in range(i + 1): tmp1 = p[0:j] + list(reversed(p[j : i + 1])) + p[i + 1 :] for i1 in range(n): for j1 in range(i1 + 1): tmp2 = ( tmp1[0:j1] + list(reversed(tmp1[j1 : i1 + 1])) + tmp1[i1 + 1 :] ) for i2 in range(n): for j2 in range(i2 + 1): num += 1 tmp3 = ( tmp2[0:j2] + list(reversed(tmp2[j2 : i2 + 1])) + tmp2[i2 + 1 :] ) cnt += f(tmp3) elif k == 4: tmp1 = [] tmp2 = [] tmp3 = [] tmp4 = [] for i in range(n): for j in range(i + 1): tmp1 = p[0:j] + list(reversed(p[j : i + 1])) + p[i + 1 :] for i1 in range(n): for j1 in range(i1 + 1): tmp2 = ( tmp1[0:j1] + list(reversed(tmp1[j1 : i1 + 1])) + tmp1[i1 + 1 :] ) for i2 in range(n): for j2 in range(i2 + 1): tmp3 = ( tmp2[0:j2] + list(reversed(tmp2[j2 : i2 + 1])) + tmp2[i2 + 1 :] ) for i3 in range(n): for j3 in range(i3 + 1): tmp4 = ( tmp3[0:j3] + list(reversed(tmp3[j3 : i3 + 1])) + tmp3[i3 + 1 :] ) num += 1 cnt += f(tmp4) print(cnt / num)
FUNC_DEF ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR FUNC_CALL VAR VAR IF VAR VAR VAR VAR VAR NUMBER RETURN VAR ASSIGN VAR VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER IF VAR NUMBER ASSIGN VAR LIST FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR NUMBER VAR FUNC_CALL VAR VAR IF VAR NUMBER ASSIGN VAR LIST ASSIGN VAR LIST FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR NUMBER VAR FUNC_CALL VAR VAR IF VAR NUMBER ASSIGN VAR LIST ASSIGN VAR LIST ASSIGN VAR LIST FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR FUNC_CALL VAR VAR IF VAR NUMBER ASSIGN VAR LIST ASSIGN VAR LIST ASSIGN VAR LIST ASSIGN VAR LIST FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR NUMBER VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR NUMBER VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR BIN_OP VAR VAR
You are given a permutation of n numbers p_1, p_2, ..., p_{n}. We perform k operations of the following type: choose uniformly at random two indices l and r (l ≤ r) and reverse the order of the elements p_{l}, p_{l} + 1, ..., p_{r}. Your task is to find the expected value of the number of inversions in the resulting permutation. -----Input----- The first line of input contains two integers n and k (1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9). The next line contains n integers p_1, p_2, ..., p_{n} — the given permutation. All p_{i} are different and in range from 1 to n. The problem consists of three subproblems. The subproblems have different constraints on the input. You will get some score for the correct submission of the subproblem. The description of the subproblems follows. In subproblem G1 (3 points), the constraints 1 ≤ n ≤ 6, 1 ≤ k ≤ 4 will hold. In subproblem G2 (5 points), the constraints 1 ≤ n ≤ 30, 1 ≤ k ≤ 200 will hold. In subproblem G3 (16 points), the constraints 1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9 will hold. -----Output----- Output the answer with absolute or relative error no more than 1e - 9. -----Examples----- Input 3 1 1 2 3 Output 0.833333333333333 Input 3 4 1 3 2 Output 1.458333333333334 -----Note----- Consider the first sample test. We will randomly pick an interval of the permutation (1, 2, 3) (which has no inversions) and reverse the order of its elements. With probability $\frac{1}{2}$, the interval will consist of a single element and the permutation will not be altered. With probability $\frac{1}{6}$ we will inverse the first two elements' order and obtain the permutation (2, 1, 3) which has one inversion. With the same probability we might pick the interval consisting of the last two elements which will lead to the permutation (1, 3, 2) with one inversion. Finally, with probability $\frac{1}{6}$ the randomly picked interval will contain all elements, leading to the permutation (3, 2, 1) with 3 inversions. Hence, the expected number of inversions is equal to $\frac{1}{2} \cdot 0 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 3 = \frac{5}{6}$.
n, k = [int(x) for x in input().split()] base = [int(x) for x in input().split()] def invert_count(l): swaps = 0 for i in range(len(l)): while i > 0 and l[i - 1] > l[i]: temp = l[i - 1] l[i - 1] = l[i] l[i] = temp swaps += 1 i -= 1 return swaps def make_reflects(base, rem=k): if rem == 0: return invert_count(base) else: ans = 0 for i in range(len(base)): for j in range(i + 1, len(base)): new = base[:i] + list(reversed(base[i : j + 1])) + base[j + 1 :] ans += make_reflects(new, rem - 1) ans += n * make_reflects(base, rem - 1) return ans total = make_reflects(base) reflect_number = n * (n + 1) / 2 total_number = reflect_number**k ans = total / total_number print("{0:.10f}".format(ans))
ASSIGN VAR VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL FUNC_CALL VAR FUNC_DEF ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR WHILE VAR NUMBER VAR BIN_OP VAR NUMBER VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER VAR VAR ASSIGN VAR VAR VAR VAR NUMBER VAR NUMBER RETURN VAR FUNC_DEF VAR IF VAR NUMBER RETURN FUNC_CALL VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER FUNC_CALL VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR NUMBER VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER RETURN VAR ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR BIN_OP VAR NUMBER NUMBER ASSIGN VAR BIN_OP VAR VAR ASSIGN VAR BIN_OP VAR VAR EXPR FUNC_CALL VAR FUNC_CALL STRING VAR
You are given a permutation of n numbers p_1, p_2, ..., p_{n}. We perform k operations of the following type: choose uniformly at random two indices l and r (l ≤ r) and reverse the order of the elements p_{l}, p_{l} + 1, ..., p_{r}. Your task is to find the expected value of the number of inversions in the resulting permutation. -----Input----- The first line of input contains two integers n and k (1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9). The next line contains n integers p_1, p_2, ..., p_{n} — the given permutation. All p_{i} are different and in range from 1 to n. The problem consists of three subproblems. The subproblems have different constraints on the input. You will get some score for the correct submission of the subproblem. The description of the subproblems follows. In subproblem G1 (3 points), the constraints 1 ≤ n ≤ 6, 1 ≤ k ≤ 4 will hold. In subproblem G2 (5 points), the constraints 1 ≤ n ≤ 30, 1 ≤ k ≤ 200 will hold. In subproblem G3 (16 points), the constraints 1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9 will hold. -----Output----- Output the answer with absolute or relative error no more than 1e - 9. -----Examples----- Input 3 1 1 2 3 Output 0.833333333333333 Input 3 4 1 3 2 Output 1.458333333333334 -----Note----- Consider the first sample test. We will randomly pick an interval of the permutation (1, 2, 3) (which has no inversions) and reverse the order of its elements. With probability $\frac{1}{2}$, the interval will consist of a single element and the permutation will not be altered. With probability $\frac{1}{6}$ we will inverse the first two elements' order and obtain the permutation (2, 1, 3) which has one inversion. With the same probability we might pick the interval consisting of the last two elements which will lead to the permutation (1, 3, 2) with one inversion. Finally, with probability $\frac{1}{6}$ the randomly picked interval will contain all elements, leading to the permutation (3, 2, 1) with 3 inversions. Hence, the expected number of inversions is equal to $\frac{1}{2} \cdot 0 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 3 = \frac{5}{6}$.
f = lambda: map(int, input().split()) g = lambda k: k * k - k >> 1 n, k = f() p = list(f()) a = [([0] * n) for i in range(n)] for i in range(n): for j in range(i + 1, n): if p[i] > p[j]: a[i][j] = 1 else: a[j][i] = 1 for t in range(k): b = [([0] * n) for i in range(n)] for i in range(n): for j in range(i + 1, n): p = q = 0 for x in range(j): d = min(i + 1, j - x, x + 1, j - i) p += d * a[x][j] q += d for y in range(i + 1, n): d = min(n - j, y - i, n - y, j - i) p += d * a[i][y] q += d for s in range(j, i + n): x, y = s - i, s - j d = min(i + 1, n - j, y + 1, n - x) p += d * a[x][y] q += d d = g(j - i) + g(i + 1) + g(n - j) b[i][j] = (p + d * a[i][j]) / (d + q) a = b for i in range(n): for j in range(i + 1, n): a[j][i] = 1 - a[i][j] s = 0 for i in range(n): for j in range(i + 1, n): s += a[i][j] print(s)
ASSIGN VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR BIN_OP BIN_OP BIN_OP VAR VAR VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR BIN_OP LIST NUMBER VAR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR IF VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER VAR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR ASSIGN VAR VAR NUMBER FOR VAR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR VAR BIN_OP VAR NUMBER BIN_OP VAR VAR VAR BIN_OP VAR VAR VAR VAR VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR ASSIGN VAR FUNC_CALL VAR BIN_OP VAR VAR BIN_OP VAR VAR BIN_OP VAR VAR BIN_OP VAR VAR VAR BIN_OP VAR VAR VAR VAR VAR VAR FOR VAR FUNC_CALL VAR VAR BIN_OP VAR VAR ASSIGN VAR VAR BIN_OP VAR VAR BIN_OP VAR VAR ASSIGN VAR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR VAR BIN_OP VAR NUMBER BIN_OP VAR VAR VAR BIN_OP VAR VAR VAR VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP FUNC_CALL VAR BIN_OP VAR VAR FUNC_CALL VAR BIN_OP VAR NUMBER FUNC_CALL VAR BIN_OP VAR VAR ASSIGN VAR VAR VAR BIN_OP BIN_OP VAR BIN_OP VAR VAR VAR VAR BIN_OP VAR VAR ASSIGN VAR VAR FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR ASSIGN VAR VAR VAR BIN_OP NUMBER VAR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR VAR VAR VAR VAR EXPR FUNC_CALL VAR VAR
You are given a permutation of n numbers p_1, p_2, ..., p_{n}. We perform k operations of the following type: choose uniformly at random two indices l and r (l ≤ r) and reverse the order of the elements p_{l}, p_{l} + 1, ..., p_{r}. Your task is to find the expected value of the number of inversions in the resulting permutation. -----Input----- The first line of input contains two integers n and k (1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9). The next line contains n integers p_1, p_2, ..., p_{n} — the given permutation. All p_{i} are different and in range from 1 to n. The problem consists of three subproblems. The subproblems have different constraints on the input. You will get some score for the correct submission of the subproblem. The description of the subproblems follows. In subproblem G1 (3 points), the constraints 1 ≤ n ≤ 6, 1 ≤ k ≤ 4 will hold. In subproblem G2 (5 points), the constraints 1 ≤ n ≤ 30, 1 ≤ k ≤ 200 will hold. In subproblem G3 (16 points), the constraints 1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9 will hold. -----Output----- Output the answer with absolute or relative error no more than 1e - 9. -----Examples----- Input 3 1 1 2 3 Output 0.833333333333333 Input 3 4 1 3 2 Output 1.458333333333334 -----Note----- Consider the first sample test. We will randomly pick an interval of the permutation (1, 2, 3) (which has no inversions) and reverse the order of its elements. With probability $\frac{1}{2}$, the interval will consist of a single element and the permutation will not be altered. With probability $\frac{1}{6}$ we will inverse the first two elements' order and obtain the permutation (2, 1, 3) which has one inversion. With the same probability we might pick the interval consisting of the last two elements which will lead to the permutation (1, 3, 2) with one inversion. Finally, with probability $\frac{1}{6}$ the randomly picked interval will contain all elements, leading to the permutation (3, 2, 1) with 3 inversions. Hence, the expected number of inversions is equal to $\frac{1}{2} \cdot 0 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 3 = \frac{5}{6}$.
def memo(f): def _f(*args): key = str(args) try: return cache[key] except KeyError: data = cache[key] = f(*args) return data cache = {} return _f def count_inversions(lo, hi): if hi - lo <= 1: return 0, nums[lo:hi] mid = (lo + hi) // 2 invs, (nums1, nums2) = list( zip(count_inversions(lo, mid), count_inversions(mid, hi)) ) invs = sum(invs) new_nums = [] i1 = i2 = 0 l1, l2 = list(map(len, (nums1, nums2))) for _ in range(l1 + l2): if i1 == l1: new_nums.append(nums2[i2]) i2 += 1 elif i2 == l2: new_nums.append(nums1[i1]) i1 += 1 elif nums1[i1] <= nums2[i2]: new_nums.append(nums1[i1]) i1 += 1 else: new_nums.append(nums2[i2]) i2 += 1 invs += l1 - i1 return invs, new_nums @memo def search(depth, nums): if depth >= max_depth: invs, _ = count_inversions(0, len(nums)) return invs, 1 else: invs = total = 0 depth += 1 for i in range(length): for j in range(i + 1, length + 1): nums[i:j] = nums[i:j][::-1] invs, total = list( map(sum, list(zip(search(depth, nums), (invs, total)))) ) nums[i:j] = nums[i:j][::-1] return invs, total MAX = 1000000000.0 length, max_depth = list(map(int, input().split())) nums = list(map(int, input().split())) invs, total = search(0, nums) print(invs / total)
FUNC_DEF FUNC_DEF ASSIGN VAR FUNC_CALL VAR VAR RETURN VAR VAR VAR ASSIGN VAR VAR VAR FUNC_CALL VAR VAR RETURN VAR ASSIGN VAR DICT RETURN VAR FUNC_DEF IF BIN_OP VAR VAR NUMBER RETURN NUMBER VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR NUMBER ASSIGN VAR VAR VAR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR LIST ASSIGN VAR VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR VAR IF VAR VAR EXPR FUNC_CALL VAR VAR VAR VAR NUMBER IF VAR VAR EXPR FUNC_CALL VAR VAR VAR VAR NUMBER IF VAR VAR VAR VAR EXPR FUNC_CALL VAR VAR VAR VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR NUMBER VAR BIN_OP VAR VAR RETURN VAR VAR FUNC_DEF IF VAR VAR ASSIGN VAR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR RETURN VAR NUMBER ASSIGN VAR VAR NUMBER VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR VAR VAR VAR VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL VAR FUNC_CALL VAR FUNC_CALL VAR VAR VAR VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR NUMBER RETURN VAR VAR VAR ASSIGN VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR VAR FUNC_CALL VAR NUMBER VAR EXPR FUNC_CALL VAR BIN_OP VAR VAR
You are given a permutation of n numbers p_1, p_2, ..., p_{n}. We perform k operations of the following type: choose uniformly at random two indices l and r (l ≤ r) and reverse the order of the elements p_{l}, p_{l} + 1, ..., p_{r}. Your task is to find the expected value of the number of inversions in the resulting permutation. -----Input----- The first line of input contains two integers n and k (1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9). The next line contains n integers p_1, p_2, ..., p_{n} — the given permutation. All p_{i} are different and in range from 1 to n. The problem consists of three subproblems. The subproblems have different constraints on the input. You will get some score for the correct submission of the subproblem. The description of the subproblems follows. In subproblem G1 (3 points), the constraints 1 ≤ n ≤ 6, 1 ≤ k ≤ 4 will hold. In subproblem G2 (5 points), the constraints 1 ≤ n ≤ 30, 1 ≤ k ≤ 200 will hold. In subproblem G3 (16 points), the constraints 1 ≤ n ≤ 100, 1 ≤ k ≤ 10^9 will hold. -----Output----- Output the answer with absolute or relative error no more than 1e - 9. -----Examples----- Input 3 1 1 2 3 Output 0.833333333333333 Input 3 4 1 3 2 Output 1.458333333333334 -----Note----- Consider the first sample test. We will randomly pick an interval of the permutation (1, 2, 3) (which has no inversions) and reverse the order of its elements. With probability $\frac{1}{2}$, the interval will consist of a single element and the permutation will not be altered. With probability $\frac{1}{6}$ we will inverse the first two elements' order and obtain the permutation (2, 1, 3) which has one inversion. With the same probability we might pick the interval consisting of the last two elements which will lead to the permutation (1, 3, 2) with one inversion. Finally, with probability $\frac{1}{6}$ the randomly picked interval will contain all elements, leading to the permutation (3, 2, 1) with 3 inversions. Hence, the expected number of inversions is equal to $\frac{1}{2} \cdot 0 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 1 + \frac{1}{6} \cdot 3 = \frac{5}{6}$.
R = lambda: map(int, input().split()) n, k = R() arr = list(R()) q, tq = [arr], [] while k: cur = q.pop(0) for i in range(n): for j in range(i + 1): tq.append(cur[:j] + cur[j : i + 1][::-1] + cur[i + 1 :]) if not q: q, tq = tq, [] k -= 1 res = 0 for ar in q: cnt = 0 for i in range(n): for j in range(i): cnt += ar[j] > ar[i] res += cnt / len(q) print(res)
ASSIGN VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR VAR LIST VAR LIST WHILE VAR ASSIGN VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR BIN_OP BIN_OP VAR VAR VAR VAR BIN_OP VAR NUMBER NUMBER VAR BIN_OP VAR NUMBER IF VAR ASSIGN VAR VAR VAR LIST VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR VAR VAR VAR VAR VAR VAR BIN_OP VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR
In this kata you must determine the lowest floor in a building from which you cannot drop an egg without it breaking. You may assume that all eggs are the same; if one egg breaks when dropped from floor `n`, all eggs will. If an egg survives a drop from some floor, it will survive a drop from any floor below too. You are given `num_eggs` eggs and are allowed to make a maximum of `num_drops` drops. If an egg does not break when dropped, it may be reused. You may assume that it is feasible to determine the floor with the given number of eggs and drops. Example 1: You are given 1 egg and 10 drops. You start by dropping the egg from the first floor (floor numbering starts at 1). If it breaks, the answer is 1. If it does not break, you drop it from the second floor. If it breaks, the answer is 2. Otherwise you continue in the same manner until you reach a floor where the egg breaks. You may assume that you will reach that floor before you have exhausted your drops (i.e., in this example, the egg will break when dropped from floor 10 or lower). Example 2: You are given 2 eggs and 10 drops. The highest floor for which this problem has a solution is floor 55, so you may assume that the answer is floor 55 or a lower floor. You will have to determine how the number 55 is derived and generalize it for any number of eggs and drops. To solve this problem, you need to write a function `solve` that takes an argument `emulator` and returns the lowest floor from which an egg will break if dropped. The `emulator` object has the following properties and method which you may invoke: 1. `emulator.eggs` returns the number of eggs you have left. You may use this property to detemine the number of eggs you are given initially. 2. `emulator.drops` returns the the number of drops you have left. You may use this property to detemine the number of drops you are given initially. 3. `emulator.drop(n)` returns `True` if an egg dropped from floor `n` breaks and `False` if it does not break. The number of times that you may invoke this method is limited to the number of drops you were given. If invoked after no drops are left, it will throw an exception. Same happens if you invoke this method after all your eggs are broken. You are not allowed to access any other method or state attribute of the `emulator` object, even if you can. This is considered cheating and is a very dishonorable thing to do! Note that `emulator.__dict__` has been disabled. Note: [This kata](http://www.codewars.com/kata/faberge-easter-eggs-crush-test) is similar although not the same.
def max_floor(eggs, drops): return sum(max_floor(eggs - 1, d) + 1 for d in range(drops)) if eggs else 0 def solve(emulator): floor = 1 while emulator.eggs and emulator.drops: while emulator.drops: test = floor + max_floor(emulator.eggs - 1, emulator.drops - 1) + 1 if emulator.drop(test): break floor = test return floor + 1
FUNC_DEF RETURN VAR FUNC_CALL VAR BIN_OP FUNC_CALL VAR BIN_OP VAR NUMBER VAR NUMBER VAR FUNC_CALL VAR VAR NUMBER FUNC_DEF ASSIGN VAR NUMBER WHILE VAR VAR WHILE VAR ASSIGN VAR BIN_OP BIN_OP VAR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER NUMBER IF FUNC_CALL VAR VAR ASSIGN VAR VAR RETURN BIN_OP VAR NUMBER
In this kata you must determine the lowest floor in a building from which you cannot drop an egg without it breaking. You may assume that all eggs are the same; if one egg breaks when dropped from floor `n`, all eggs will. If an egg survives a drop from some floor, it will survive a drop from any floor below too. You are given `num_eggs` eggs and are allowed to make a maximum of `num_drops` drops. If an egg does not break when dropped, it may be reused. You may assume that it is feasible to determine the floor with the given number of eggs and drops. Example 1: You are given 1 egg and 10 drops. You start by dropping the egg from the first floor (floor numbering starts at 1). If it breaks, the answer is 1. If it does not break, you drop it from the second floor. If it breaks, the answer is 2. Otherwise you continue in the same manner until you reach a floor where the egg breaks. You may assume that you will reach that floor before you have exhausted your drops (i.e., in this example, the egg will break when dropped from floor 10 or lower). Example 2: You are given 2 eggs and 10 drops. The highest floor for which this problem has a solution is floor 55, so you may assume that the answer is floor 55 or a lower floor. You will have to determine how the number 55 is derived and generalize it for any number of eggs and drops. To solve this problem, you need to write a function `solve` that takes an argument `emulator` and returns the lowest floor from which an egg will break if dropped. The `emulator` object has the following properties and method which you may invoke: 1. `emulator.eggs` returns the number of eggs you have left. You may use this property to detemine the number of eggs you are given initially. 2. `emulator.drops` returns the the number of drops you have left. You may use this property to detemine the number of drops you are given initially. 3. `emulator.drop(n)` returns `True` if an egg dropped from floor `n` breaks and `False` if it does not break. The number of times that you may invoke this method is limited to the number of drops you were given. If invoked after no drops are left, it will throw an exception. Same happens if you invoke this method after all your eggs are broken. You are not allowed to access any other method or state attribute of the `emulator` object, even if you can. This is considered cheating and is a very dishonorable thing to do! Note that `emulator.__dict__` has been disabled. Note: [This kata](http://www.codewars.com/kata/faberge-easter-eggs-crush-test) is similar although not the same.
flockhash = {} def solve(emulator): num_drops = emulator.drops num_eggs = emulator.eggs def climbing(eggs, drops): if eggs == 1: return 1 everest = flockhash.get((eggs, drops)) if everest != None: return everest everest = 1 for kamikaze in range(1, drops): everest += climbing(eggs - 1, drops - kamikaze) flockhash[eggs, drops] = everest return everest last_broken_egg = 1 floor = 1 + climbing(num_eggs, num_drops) exfloor = 1 while num_eggs and num_drops: if emulator.drop(floor): last_broken_egg = floor num_eggs -= 1 floor = exfloor else: exfloor = floor num_drops -= 1 floor += climbing(num_eggs, num_drops) else: return last_broken_egg
ASSIGN VAR DICT FUNC_DEF ASSIGN VAR VAR ASSIGN VAR VAR FUNC_DEF IF VAR NUMBER RETURN NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR IF VAR NONE RETURN VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER VAR VAR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR VAR ASSIGN VAR VAR VAR VAR RETURN VAR ASSIGN VAR NUMBER ASSIGN VAR BIN_OP NUMBER FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER WHILE VAR VAR IF FUNC_CALL VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR NUMBER VAR FUNC_CALL VAR VAR VAR RETURN VAR
In this kata you must determine the lowest floor in a building from which you cannot drop an egg without it breaking. You may assume that all eggs are the same; if one egg breaks when dropped from floor `n`, all eggs will. If an egg survives a drop from some floor, it will survive a drop from any floor below too. You are given `num_eggs` eggs and are allowed to make a maximum of `num_drops` drops. If an egg does not break when dropped, it may be reused. You may assume that it is feasible to determine the floor with the given number of eggs and drops. Example 1: You are given 1 egg and 10 drops. You start by dropping the egg from the first floor (floor numbering starts at 1). If it breaks, the answer is 1. If it does not break, you drop it from the second floor. If it breaks, the answer is 2. Otherwise you continue in the same manner until you reach a floor where the egg breaks. You may assume that you will reach that floor before you have exhausted your drops (i.e., in this example, the egg will break when dropped from floor 10 or lower). Example 2: You are given 2 eggs and 10 drops. The highest floor for which this problem has a solution is floor 55, so you may assume that the answer is floor 55 or a lower floor. You will have to determine how the number 55 is derived and generalize it for any number of eggs and drops. To solve this problem, you need to write a function `solve` that takes an argument `emulator` and returns the lowest floor from which an egg will break if dropped. The `emulator` object has the following properties and method which you may invoke: 1. `emulator.eggs` returns the number of eggs you have left. You may use this property to detemine the number of eggs you are given initially. 2. `emulator.drops` returns the the number of drops you have left. You may use this property to detemine the number of drops you are given initially. 3. `emulator.drop(n)` returns `True` if an egg dropped from floor `n` breaks and `False` if it does not break. The number of times that you may invoke this method is limited to the number of drops you were given. If invoked after no drops are left, it will throw an exception. Same happens if you invoke this method after all your eggs are broken. You are not allowed to access any other method or state attribute of the `emulator` object, even if you can. This is considered cheating and is a very dishonorable thing to do! Note that `emulator.__dict__` has been disabled. Note: [This kata](http://www.codewars.com/kata/faberge-easter-eggs-crush-test) is similar although not the same.
def solve(emulator): num_drops = emulator.drops num_eggs = emulator.eggs floor = 0 def height(eggs, drops): max_floor = 0 if eggs <= 0: return 0 elif eggs == 1: return drops else: for x in range(1, drops + 1): max_floor += height(eggs - 1, drops - x) + 1 return max_floor while num_drops and num_eggs: temp = height(num_eggs - 1, num_drops - 1) + 1 if not emulator.drop(floor + temp): floor += temp num_drops -= 1 else: num_eggs -= 1 num_drops -= 1 return floor + 1
FUNC_DEF ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR NUMBER FUNC_DEF ASSIGN VAR NUMBER IF VAR NUMBER RETURN NUMBER IF VAR NUMBER RETURN VAR FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER VAR BIN_OP FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR VAR NUMBER RETURN VAR WHILE VAR VAR ASSIGN VAR BIN_OP FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER NUMBER IF FUNC_CALL VAR BIN_OP VAR VAR VAR VAR VAR NUMBER VAR NUMBER VAR NUMBER RETURN BIN_OP VAR NUMBER
In this kata you must determine the lowest floor in a building from which you cannot drop an egg without it breaking. You may assume that all eggs are the same; if one egg breaks when dropped from floor `n`, all eggs will. If an egg survives a drop from some floor, it will survive a drop from any floor below too. You are given `num_eggs` eggs and are allowed to make a maximum of `num_drops` drops. If an egg does not break when dropped, it may be reused. You may assume that it is feasible to determine the floor with the given number of eggs and drops. Example 1: You are given 1 egg and 10 drops. You start by dropping the egg from the first floor (floor numbering starts at 1). If it breaks, the answer is 1. If it does not break, you drop it from the second floor. If it breaks, the answer is 2. Otherwise you continue in the same manner until you reach a floor where the egg breaks. You may assume that you will reach that floor before you have exhausted your drops (i.e., in this example, the egg will break when dropped from floor 10 or lower). Example 2: You are given 2 eggs and 10 drops. The highest floor for which this problem has a solution is floor 55, so you may assume that the answer is floor 55 or a lower floor. You will have to determine how the number 55 is derived and generalize it for any number of eggs and drops. To solve this problem, you need to write a function `solve` that takes an argument `emulator` and returns the lowest floor from which an egg will break if dropped. The `emulator` object has the following properties and method which you may invoke: 1. `emulator.eggs` returns the number of eggs you have left. You may use this property to detemine the number of eggs you are given initially. 2. `emulator.drops` returns the the number of drops you have left. You may use this property to detemine the number of drops you are given initially. 3. `emulator.drop(n)` returns `True` if an egg dropped from floor `n` breaks and `False` if it does not break. The number of times that you may invoke this method is limited to the number of drops you were given. If invoked after no drops are left, it will throw an exception. Same happens if you invoke this method after all your eggs are broken. You are not allowed to access any other method or state attribute of the `emulator` object, even if you can. This is considered cheating and is a very dishonorable thing to do! Note that `emulator.__dict__` has been disabled. Note: [This kata](http://www.codewars.com/kata/faberge-easter-eggs-crush-test) is similar although not the same.
def solve(emulator): print("Drops") print(emulator.drops) num_drops = emulator.drops print("Eggs") print(emulator.eggs) num_eggs = emulator.eggs currFloor = 0 broke = False maxFloor = -1 minFloor = 0 print(next_jump(num_eggs + 1, num_drops + 1)) while emulator.drops > 0 and emulator.eggs > 0: if emulator.eggs == 1: currFloor += 1 print(currFloor) broke = emulator.drop(currFloor) if broke: return currFloor else: minFloor = currFloor elif emulator.eggs == 2: currFloor += emulator.drops print(currFloor) broke = emulator.drop(currFloor) if broke: maxFloor = currFloor currFloor = minFloor else: minFloor = currFloor else: num_drops = emulator.drops num_eggs = emulator.eggs currFloor += next_jump(num_eggs, num_drops) print( "up by: " + str(next_jump(num_eggs, num_drops)) + " eggs: " + str(num_eggs) + " drops: " + str(num_drops) ) print(currFloor) broke = emulator.drop(currFloor) if broke: maxFloor = currFloor currFloor = minFloor else: minFloor = currFloor return currFloor + 1 def find_sum_to_current(dropCount): number = 0 for i in range(1, dropCount + 1): number += i return number def next_jump(num_egg, num_drop): if num_egg == 1 or num_drop == 1: return 1 else: sum = 0 for i in range(0, num_drop): sum += next_jump(num_egg - 1, i) if num_egg > 2: sum += 1 return sum
FUNC_DEF EXPR FUNC_CALL VAR STRING EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR STRING EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER EXPR FUNC_CALL VAR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER WHILE VAR NUMBER VAR NUMBER IF VAR NUMBER VAR NUMBER EXPR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR VAR IF VAR RETURN VAR ASSIGN VAR VAR IF VAR NUMBER VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR VAR IF VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR VAR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR BIN_OP BIN_OP BIN_OP BIN_OP BIN_OP STRING FUNC_CALL VAR FUNC_CALL VAR VAR VAR STRING FUNC_CALL VAR VAR STRING FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR VAR IF VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR RETURN BIN_OP VAR NUMBER FUNC_DEF ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER VAR VAR RETURN VAR FUNC_DEF IF VAR NUMBER VAR NUMBER RETURN NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER VAR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR IF VAR NUMBER VAR NUMBER RETURN VAR
In this kata you must determine the lowest floor in a building from which you cannot drop an egg without it breaking. You may assume that all eggs are the same; if one egg breaks when dropped from floor `n`, all eggs will. If an egg survives a drop from some floor, it will survive a drop from any floor below too. You are given `num_eggs` eggs and are allowed to make a maximum of `num_drops` drops. If an egg does not break when dropped, it may be reused. You may assume that it is feasible to determine the floor with the given number of eggs and drops. Example 1: You are given 1 egg and 10 drops. You start by dropping the egg from the first floor (floor numbering starts at 1). If it breaks, the answer is 1. If it does not break, you drop it from the second floor. If it breaks, the answer is 2. Otherwise you continue in the same manner until you reach a floor where the egg breaks. You may assume that you will reach that floor before you have exhausted your drops (i.e., in this example, the egg will break when dropped from floor 10 or lower). Example 2: You are given 2 eggs and 10 drops. The highest floor for which this problem has a solution is floor 55, so you may assume that the answer is floor 55 or a lower floor. You will have to determine how the number 55 is derived and generalize it for any number of eggs and drops. To solve this problem, you need to write a function `solve` that takes an argument `emulator` and returns the lowest floor from which an egg will break if dropped. The `emulator` object has the following properties and method which you may invoke: 1. `emulator.eggs` returns the number of eggs you have left. You may use this property to detemine the number of eggs you are given initially. 2. `emulator.drops` returns the the number of drops you have left. You may use this property to detemine the number of drops you are given initially. 3. `emulator.drop(n)` returns `True` if an egg dropped from floor `n` breaks and `False` if it does not break. The number of times that you may invoke this method is limited to the number of drops you were given. If invoked after no drops are left, it will throw an exception. Same happens if you invoke this method after all your eggs are broken. You are not allowed to access any other method or state attribute of the `emulator` object, even if you can. This is considered cheating and is a very dishonorable thing to do! Note that `emulator.__dict__` has been disabled. Note: [This kata](http://www.codewars.com/kata/faberge-easter-eggs-crush-test) is similar although not the same.
def solve(emulator): num_drops = emulator.drops num_eggs = emulator.eggs HEIGHTS = heights(num_eggs, num_drops) return solve_part(emulator, 0, HEIGHTS[num_eggs][num_drops], HEIGHTS) + 1 def solve_part(emulator, min_floor, max_floor, HEIGHTS): if min_floor == max_floor: return min_floor else: num_drops = emulator.drops num_eggs = emulator.eggs partition = HEIGHTS[num_eggs - 1][num_drops - 1] partition_point = min_floor + partition + 1 if emulator.drop(partition_point): return solve_part(emulator, min_floor, partition_point - 1, HEIGHTS) else: return solve_part(emulator, partition_point, max_floor, HEIGHTS) def heights(n, m): heights = [[(0) for i in range(m + 1)] for j in range(n + 1)] for i in range(1, n + 1): for j in range(1, m + 1): heights[i][j] = heights[i - 1][j - 1] + heights[i][j - 1] + 1 return heights
FUNC_DEF ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR FUNC_CALL VAR VAR VAR RETURN BIN_OP FUNC_CALL VAR VAR NUMBER VAR VAR VAR VAR NUMBER FUNC_DEF IF VAR VAR RETURN VAR ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR VAR NUMBER IF FUNC_CALL VAR VAR RETURN FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR RETURN FUNC_CALL VAR VAR VAR VAR VAR FUNC_DEF ASSIGN VAR NUMBER VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR FUNC_CALL VAR BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR VAR VAR BIN_OP BIN_OP VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER VAR VAR BIN_OP VAR NUMBER NUMBER RETURN VAR
In this kata you must determine the lowest floor in a building from which you cannot drop an egg without it breaking. You may assume that all eggs are the same; if one egg breaks when dropped from floor `n`, all eggs will. If an egg survives a drop from some floor, it will survive a drop from any floor below too. You are given `num_eggs` eggs and are allowed to make a maximum of `num_drops` drops. If an egg does not break when dropped, it may be reused. You may assume that it is feasible to determine the floor with the given number of eggs and drops. Example 1: You are given 1 egg and 10 drops. You start by dropping the egg from the first floor (floor numbering starts at 1). If it breaks, the answer is 1. If it does not break, you drop it from the second floor. If it breaks, the answer is 2. Otherwise you continue in the same manner until you reach a floor where the egg breaks. You may assume that you will reach that floor before you have exhausted your drops (i.e., in this example, the egg will break when dropped from floor 10 or lower). Example 2: You are given 2 eggs and 10 drops. The highest floor for which this problem has a solution is floor 55, so you may assume that the answer is floor 55 or a lower floor. You will have to determine how the number 55 is derived and generalize it for any number of eggs and drops. To solve this problem, you need to write a function `solve` that takes an argument `emulator` and returns the lowest floor from which an egg will break if dropped. The `emulator` object has the following properties and method which you may invoke: 1. `emulator.eggs` returns the number of eggs you have left. You may use this property to detemine the number of eggs you are given initially. 2. `emulator.drops` returns the the number of drops you have left. You may use this property to detemine the number of drops you are given initially. 3. `emulator.drop(n)` returns `True` if an egg dropped from floor `n` breaks and `False` if it does not break. The number of times that you may invoke this method is limited to the number of drops you were given. If invoked after no drops are left, it will throw an exception. Same happens if you invoke this method after all your eggs are broken. You are not allowed to access any other method or state attribute of the `emulator` object, even if you can. This is considered cheating and is a very dishonorable thing to do! Note that `emulator.__dict__` has been disabled. Note: [This kata](http://www.codewars.com/kata/faberge-easter-eggs-crush-test) is similar although not the same.
def height(n, m): if n >= m: return 2 ** min(n, m) - 1 f = 1 res = 0 for i in range(n): f = f * (m - i) // (i + 1) res += f return res def solve(emulator): m = emulator.drops n = emulator.eggs h = 0 tryh = 0 while n and m: tryh = height(n - 1, m - 1) + 1 if emulator.drop(h + tryh): n -= 1 else: h += tryh m -= 1 return h + 1
FUNC_DEF IF VAR VAR RETURN BIN_OP BIN_OP NUMBER FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR BIN_OP VAR VAR BIN_OP VAR NUMBER VAR VAR RETURN VAR FUNC_DEF ASSIGN VAR VAR ASSIGN VAR VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER WHILE VAR VAR ASSIGN VAR BIN_OP FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER NUMBER IF FUNC_CALL VAR BIN_OP VAR VAR VAR NUMBER VAR VAR VAR NUMBER RETURN BIN_OP VAR NUMBER
In this kata you must determine the lowest floor in a building from which you cannot drop an egg without it breaking. You may assume that all eggs are the same; if one egg breaks when dropped from floor `n`, all eggs will. If an egg survives a drop from some floor, it will survive a drop from any floor below too. You are given `num_eggs` eggs and are allowed to make a maximum of `num_drops` drops. If an egg does not break when dropped, it may be reused. You may assume that it is feasible to determine the floor with the given number of eggs and drops. Example 1: You are given 1 egg and 10 drops. You start by dropping the egg from the first floor (floor numbering starts at 1). If it breaks, the answer is 1. If it does not break, you drop it from the second floor. If it breaks, the answer is 2. Otherwise you continue in the same manner until you reach a floor where the egg breaks. You may assume that you will reach that floor before you have exhausted your drops (i.e., in this example, the egg will break when dropped from floor 10 or lower). Example 2: You are given 2 eggs and 10 drops. The highest floor for which this problem has a solution is floor 55, so you may assume that the answer is floor 55 or a lower floor. You will have to determine how the number 55 is derived and generalize it for any number of eggs and drops. To solve this problem, you need to write a function `solve` that takes an argument `emulator` and returns the lowest floor from which an egg will break if dropped. The `emulator` object has the following properties and method which you may invoke: 1. `emulator.eggs` returns the number of eggs you have left. You may use this property to detemine the number of eggs you are given initially. 2. `emulator.drops` returns the the number of drops you have left. You may use this property to detemine the number of drops you are given initially. 3. `emulator.drop(n)` returns `True` if an egg dropped from floor `n` breaks and `False` if it does not break. The number of times that you may invoke this method is limited to the number of drops you were given. If invoked after no drops are left, it will throw an exception. Same happens if you invoke this method after all your eggs are broken. You are not allowed to access any other method or state attribute of the `emulator` object, even if you can. This is considered cheating and is a very dishonorable thing to do! Note that `emulator.__dict__` has been disabled. Note: [This kata](http://www.codewars.com/kata/faberge-easter-eggs-crush-test) is similar although not the same.
def solve(emulator): def max_height(eggs, drops): if eggs == 0 or drops == 0: return 0 return max_height(eggs - 1, drops - 1) + 1 + max_height(eggs, drops - 1) low = 1 high = max_height(emulator.eggs, emulator.drops) while low <= high: n = min(low + max_height(emulator.eggs - 1, emulator.drops - 1), high) if emulator.drop(n): high = n - 1 else: low = n + 1 return low
FUNC_DEF FUNC_DEF IF VAR NUMBER VAR NUMBER RETURN NUMBER RETURN BIN_OP BIN_OP FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER NUMBER FUNC_CALL VAR VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR WHILE VAR VAR ASSIGN VAR FUNC_CALL VAR BIN_OP VAR FUNC_CALL VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER VAR IF FUNC_CALL VAR VAR ASSIGN VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER RETURN VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
st = list(input()) counts = [] for i in range(0, 10): counts.append(0) for i in range(1, len(st)): counts[(int(st[i]) - int(st[i - 1]) + 10) % 10] += 1 for x in range(0, 10): st = "" for y in range(0, 10): s = 0 f = False for i in range(0, 10): if counts[i] == 0: continue j = 0 c = 100000000000 ff = False f = False while j < 10: k = 0 while k < 10: if j == 0 and k == 0: k += 1 continue if (x * j + y * k) % 10 == i: c = min(c, j + k) ff = True k += 1 j += 1 if ff: s += counts[i] * (max(1, c) - 1) f = True if not f: s = -1 break st += str(s) if y != 9: st += " " print(st)
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER NUMBER EXPR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR VAR BIN_OP BIN_OP BIN_OP FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER NUMBER NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER ASSIGN VAR STRING FOR VAR FUNC_CALL VAR NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER IF VAR VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER WHILE VAR NUMBER ASSIGN VAR NUMBER WHILE VAR NUMBER IF VAR NUMBER VAR NUMBER VAR NUMBER IF BIN_OP BIN_OP BIN_OP VAR VAR BIN_OP VAR VAR NUMBER VAR ASSIGN VAR FUNC_CALL VAR VAR BIN_OP VAR VAR ASSIGN VAR NUMBER VAR NUMBER VAR NUMBER IF VAR VAR BIN_OP VAR VAR BIN_OP FUNC_CALL VAR NUMBER VAR NUMBER ASSIGN VAR NUMBER IF VAR ASSIGN VAR NUMBER VAR FUNC_CALL VAR VAR IF VAR NUMBER VAR STRING EXPR FUNC_CALL VAR VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
inf = 1000000000 string = input() s = [] for i in range(string.__len__()): s.append(int(string[i])) cf = [([0] * 10) for i in range(10)] for i in range(1, s.__len__()): cf[s[i - 1]][s[i]] += 1 for x in range(10): for y in range(10): ds = [([inf + 7] * 10) for i in range(10)] for v in range(10): for cx in range(10): for cy in range(10): if cx + cy == 0: continue to = (v + cx * x + cy * y) % 10 ds[v][to] = min(ds[v][to], cx + cy) res = 0 for v in range(10): for to in range(10): if ds[v][to] > inf and cf[v][to] > 0: res = -1 break res += (ds[v][to] - 1) * cf[v][to] if res == -1: break print(res, end=" ") print()
ASSIGN VAR NUMBER ASSIGN VAR FUNC_CALL VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR FUNC_CALL VAR EXPR FUNC_CALL VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP LIST BIN_OP VAR NUMBER NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF BIN_OP VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP BIN_OP VAR BIN_OP VAR VAR BIN_OP VAR VAR NUMBER ASSIGN VAR VAR VAR FUNC_CALL VAR VAR VAR VAR BIN_OP VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR VAR VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR BIN_OP BIN_OP VAR VAR VAR NUMBER VAR VAR VAR IF VAR NUMBER EXPR FUNC_CALL VAR VAR STRING EXPR FUNC_CALL VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
import sys def main(): import sys input = sys.stdin.readline S = input().rstrip("\n") A = [int(s) for s in S] N = len(A) cnt = [([0] * 10) for _ in range(10)] for i in range(N - 1): cnt[A[i]][A[i + 1]] += 1 ans = [([0] * 10) for _ in range(10)] for i in range(10): for j in range(10): if i <= j: for k in range(10): for l in range(10): if cnt[k][l]: d = (l - k) % 10 c = 100 for m in range(11): for n in range(11): if m == n == 0: continue if (i * m + j * n) % 10 == d: c = min(c, m + n) if c == 100: ans[i][j] = -1 elif ans[i][j] >= 0: ans[i][j] += (c - 1) * cnt[k][l] else: ans[i][j] = ans[j][i] for i in range(10): print(*ans[i]) main()
IMPORT FUNC_DEF IMPORT ASSIGN VAR VAR ASSIGN VAR FUNC_CALL FUNC_CALL VAR STRING ASSIGN VAR FUNC_CALL VAR VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER VAR VAR VAR VAR BIN_OP VAR NUMBER NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR NUMBER IF BIN_OP BIN_OP BIN_OP VAR VAR BIN_OP VAR VAR NUMBER VAR ASSIGN VAR FUNC_CALL VAR VAR BIN_OP VAR VAR IF VAR NUMBER ASSIGN VAR VAR VAR NUMBER IF VAR VAR VAR NUMBER VAR VAR VAR BIN_OP BIN_OP VAR NUMBER VAR VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
bigger = 1000000000000000000000000000 s = input() cf = [[(0) for _ in range(10)] for __ in range(10)] ans = [] for i in range(1, len(s)): cf[int(s[i - 1])][int(s[i])] += 1 for x in range(10): line = [] for y in range(10): ds = [[(bigger + 7) for _ in range(10)] for __ in range(10)] for v in range(10): for cx in range(10): for cy in range(10): if cx + cy == 0: continue to = (v + cx * x + cy * y) % 10 ds[v][to] = min(ds[v][to], cx + cy) res = 0 for v in range(10): for to in range(10): if ds[v][to] > bigger and cf[v][to] > 0: res = -1 break res += (ds[v][to] - 1) * cf[v][to] if res == -1: break line.append(res) ans.append(line) for line in ans: print(*line)
ASSIGN VAR NUMBER ASSIGN VAR FUNC_CALL VAR ASSIGN VAR NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR NUMBER ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER FUNC_CALL VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP VAR NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF BIN_OP VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP BIN_OP VAR BIN_OP VAR VAR BIN_OP VAR VAR NUMBER ASSIGN VAR VAR VAR FUNC_CALL VAR VAR VAR VAR BIN_OP VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR VAR VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR BIN_OP BIN_OP VAR VAR VAR NUMBER VAR VAR VAR IF VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR FOR VAR VAR EXPR FUNC_CALL VAR VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
a = [] for i in range(100): b = [-1] * 10 l = [0] k = 0 while l: m = [] k += 1 for x in l: for j in (i // 10, i % 10): y = (x + j) % 10 if b[y] < 0: b[y] = k m += (y,) l = m a += (b,) r = [0] * 100 s = (*map(int, input()),) for x, y in zip(s, s[1:]): for i in range(100): if r[i] >= 0: d = a[i][(y - x) % 10] if d < 0: r[i] = -1 else: r[i] += d - 1 print(*r)
ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER ASSIGN VAR LIST NUMBER ASSIGN VAR NUMBER WHILE VAR ASSIGN VAR LIST VAR NUMBER FOR VAR VAR FOR VAR BIN_OP VAR NUMBER BIN_OP VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR VAR NUMBER IF VAR VAR NUMBER ASSIGN VAR VAR VAR VAR VAR ASSIGN VAR VAR VAR VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER ASSIGN VAR FUNC_CALL VAR VAR FUNC_CALL VAR FOR VAR VAR FUNC_CALL VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR NUMBER ASSIGN VAR VAR VAR BIN_OP BIN_OP VAR VAR NUMBER IF VAR NUMBER ASSIGN VAR VAR NUMBER VAR VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
import sys d = [int(i) for i in input()] data = [((d[i + 1] - d[i]) % 10) for i in range(len(d) - 1)] cnt = [0] * 10 for d in data: cnt[d] += 1 for i in range(10): for j in range(10): row = [32] * 10 for a in range(10): for b in range(10): val = (a * i + b * j) % 10 s = a + b if s > 0 and s < row[val]: row[val] = s for k in range(10): if row[k] == 32: row[k] = -1 else: row[k] -= 1 ans = 0 for c in range(10): inc = row[c] if inc == -1 and cnt[c] > 0: ans = -1 break ans += inc * cnt[c] sys.stdout.write(str(ans) + " ") sys.stdout.write("\n")
IMPORT ASSIGN VAR FUNC_CALL VAR VAR VAR FUNC_CALL VAR ASSIGN VAR BIN_OP BIN_OP VAR BIN_OP VAR NUMBER VAR VAR NUMBER VAR FUNC_CALL VAR BIN_OP FUNC_CALL VAR VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP BIN_OP BIN_OP VAR VAR BIN_OP VAR VAR NUMBER ASSIGN VAR BIN_OP VAR VAR IF VAR NUMBER VAR VAR VAR ASSIGN VAR VAR VAR FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR NUMBER ASSIGN VAR VAR NUMBER VAR VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR IF VAR NUMBER VAR VAR NUMBER ASSIGN VAR NUMBER VAR BIN_OP VAR VAR VAR EXPR FUNC_CALL VAR BIN_OP FUNC_CALL VAR VAR STRING EXPR FUNC_CALL VAR STRING
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
from itertools import product def helper(a): l = [0] * 10 for t in range(1, 11): x = a * t % 10 if l[x]: break l[x] = t return [*((x, t) for x, t in enumerate(l) if t), (0, 0)] def main(): a, cnt = 48, [-1, 0, 0, 0, 0, 0, 0, 0, 0, 0] for b in map(ord, input()): cnt[(b - a) % 10] += 1 a = b inf, res, hbb = 10**9, {}, [] for a in range(10): ha = helper(a) hbb.append(ha) for b, hb in enumerate(hbb): dist = [inf] * 10 for (x, t), (y, u) in product(ha, hb): x = (x + y) % 10 t += u if 0 < t <= dist[x]: dist[x] = t - 1 r = sum(c * d for c, d in zip(cnt, dist)) res[a, b] = res[b, a] = r if r < inf else -1 for a in range(10): print(*[res[a, b] for b in range(10)]) main()
FUNC_DEF ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER ASSIGN VAR BIN_OP BIN_OP VAR VAR NUMBER IF VAR VAR ASSIGN VAR VAR VAR RETURN LIST VAR VAR VAR VAR FUNC_CALL VAR VAR VAR NUMBER NUMBER FUNC_DEF ASSIGN VAR VAR NUMBER LIST NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER FOR VAR FUNC_CALL VAR VAR FUNC_CALL VAR VAR BIN_OP BIN_OP VAR VAR NUMBER NUMBER ASSIGN VAR VAR ASSIGN VAR VAR VAR BIN_OP NUMBER NUMBER DICT LIST FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR FOR VAR VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST VAR NUMBER FOR VAR VAR VAR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR NUMBER VAR VAR IF NUMBER VAR VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR BIN_OP VAR VAR VAR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
import sys s = sys.stdin.readline().strip() if s[0] != "0": s = "0" + s ans = [[[(10**9) for i in range(0, 10)] for j in range(0, 10)] for k in range(0, 10)] for n in range(0, 20): for i in range(0, 10): for j in range(0, 10): for k in range(0, 10): if k == i or k == j: ans[i][j][k] = 1 else: ans[i][j][k] = min( [ ans[i][j][k], 1 + ans[i][j][(k - i + 10) % 10], 1 + ans[i][j][(k - j + 10) % 10], ] ) x = [0] * 10 for i in range(0, len(s) - 1): x[(int(s[i + 1]) - int(s[i]) + 10) % 10] = ( x[(int(s[i + 1]) - int(s[i]) + 10) % 10] + 1 ) for i in range(0, 10): ans2 = [0] * 10 for j in range(0, 10): for k in range(0, 10): ans2[j] = ans2[j] + (ans[i][j][k] - 1) * x[k] if ans2[j] >= 10**8: ans2[j] = -1 print(" ".join(list(map(str, ans2))))
IMPORT ASSIGN VAR FUNC_CALL FUNC_CALL VAR IF VAR NUMBER STRING ASSIGN VAR BIN_OP STRING VAR ASSIGN VAR BIN_OP NUMBER NUMBER VAR FUNC_CALL VAR NUMBER NUMBER VAR FUNC_CALL VAR NUMBER NUMBER VAR FUNC_CALL VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER IF VAR VAR VAR VAR ASSIGN VAR VAR VAR VAR NUMBER ASSIGN VAR VAR VAR VAR FUNC_CALL VAR LIST VAR VAR VAR VAR BIN_OP NUMBER VAR VAR VAR BIN_OP BIN_OP BIN_OP VAR VAR NUMBER NUMBER BIN_OP NUMBER VAR VAR VAR BIN_OP BIN_OP BIN_OP VAR VAR NUMBER NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP FUNC_CALL VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP BIN_OP FUNC_CALL VAR VAR BIN_OP VAR NUMBER FUNC_CALL VAR VAR VAR NUMBER NUMBER BIN_OP VAR BIN_OP BIN_OP BIN_OP FUNC_CALL VAR VAR BIN_OP VAR NUMBER FUNC_CALL VAR VAR VAR NUMBER NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER ASSIGN VAR VAR BIN_OP VAR VAR BIN_OP BIN_OP VAR VAR VAR VAR NUMBER VAR VAR IF VAR VAR BIN_OP NUMBER NUMBER ASSIGN VAR VAR NUMBER EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR FUNC_CALL VAR VAR VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
def floyd_warshall(cost): n = len(cost) dist = cost[:] for k in range(n): for i in range(n): for j in range(n): if dist[i][j] > dist[i][k] + dist[k][j]: dist[i][j] = dist[i][k] + dist[k][j] return dist def insert_matrix(x, y): cost = [[(0) for i in range(10)] for j in range(10)] for i in range(10): for j in range(10): if (i + x) % 10 == j or (i + y) % 10 == j: cost[i][j] = 1 else: cost[i][j] = 100 dist = floyd_warshall(cost) for i in range(10): for j in range(10): if dist[i][j] >= 100: dist[i][j] = -1 else: dist[i][j] -= 1 return dist def solve_one(x, y, transitions): mat = insert_matrix(x, y) result = 0 for i in range(10): for j in range(10): if mat[i][j] * transitions[i][j] < 0: return -1 result += mat[i][j] * transitions[i][j] return result def solve(S): transitions = [[(0) for i in range(10)] for j in range(10)] for i in range(1, len(S)): transitions[int(S[i - 1])][int(S[i])] += 1 result = [[(0) for i in range(10)] for j in range(10)] for x in range(10): for y in range(10): result[x][y] = solve_one(x, y, transitions) return result result = solve(input()) for x in range(10): for y in range(10): print(result[x][y], end=" ") print()
FUNC_DEF ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR VAR FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR IF VAR VAR VAR BIN_OP VAR VAR VAR VAR VAR VAR ASSIGN VAR VAR VAR BIN_OP VAR VAR VAR VAR VAR VAR RETURN VAR FUNC_DEF ASSIGN VAR NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF BIN_OP BIN_OP VAR VAR NUMBER VAR BIN_OP BIN_OP VAR VAR NUMBER VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER VAR VAR VAR NUMBER RETURN VAR FUNC_DEF ASSIGN VAR FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF BIN_OP VAR VAR VAR VAR VAR VAR NUMBER RETURN NUMBER VAR BIN_OP VAR VAR VAR VAR VAR VAR RETURN VAR FUNC_DEF ASSIGN VAR NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR FUNC_CALL VAR VAR VAR VAR RETURN VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR STRING EXPR FUNC_CALL VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
def findMoves(x, y, p, q): res = 21 for i in range(11): for j in range(11): if i > 0 or j > 0: if (x + i * p + j * q) % 10 == y: res = min(i + j - 1, res) if res == 21: return -1 return res def calc(p, q): ans = 0 for i in range(10): for j in range(10): if count[i][j] > 0: moves = findMoves(i, j, p, q) if moves == -1: return -1 else: ans += moves * count[i][j] return ans s = str(input()) n = len(s) count = [([0] * 10) for i in range(10)] for i in range(n - 1): j = int(s[i]) k = int(s[i + 1]) count[j][k] += 1 answer = [([0] * 10) for i in range(10)] for i in range(10): for j in range(10): answer[i][j] = calc(i, j) print(" ".join(str(x) for x in answer[i]))
FUNC_DEF ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR NUMBER VAR NUMBER IF BIN_OP BIN_OP BIN_OP VAR BIN_OP VAR VAR BIN_OP VAR VAR NUMBER VAR ASSIGN VAR FUNC_CALL VAR BIN_OP BIN_OP VAR VAR NUMBER VAR IF VAR NUMBER RETURN NUMBER RETURN VAR FUNC_DEF ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR VAR VAR IF VAR NUMBER RETURN NUMBER VAR BIN_OP VAR VAR VAR VAR RETURN VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER VAR VAR VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR VAR VAR VAR VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
s = input() inf = 1061109567 ans = [] for i in range(10): ans.append([-1] * 10) for i in range(10): for j in range(i, 10): dist = [0] * 10 for k in range(10): dist[k] = [inf] * 10 for k in range(10): dist[k][(k + i) % 10] = 1 dist[k][(k + j) % 10] = 1 for k in range(10): for ii in range(10): for jj in range(10): dist[ii][jj] = min(dist[ii][jj], dist[ii][k] + dist[k][jj]) p = 0 cnt = 0 for k in range(1, len(s)): if dist[p][ord(s[k]) - 48] == inf: ans[i][j] = ans[j][i] = -1 break cnt += dist[p][ord(s[k]) - 48] - 1 p = ord(s[k]) - 48 else: ans[i][j] = ans[j][i] = cnt for arr in ans: for a in arr: print(a, end=" ") print()
ASSIGN VAR FUNC_CALL VAR ASSIGN VAR NUMBER ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR BIN_OP LIST VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR BIN_OP BIN_OP VAR VAR NUMBER NUMBER ASSIGN VAR VAR BIN_OP BIN_OP VAR VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR FUNC_CALL VAR VAR VAR VAR BIN_OP VAR VAR VAR VAR VAR VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR IF VAR VAR BIN_OP FUNC_CALL VAR VAR VAR NUMBER VAR ASSIGN VAR VAR VAR VAR VAR VAR NUMBER VAR BIN_OP VAR VAR BIN_OP FUNC_CALL VAR VAR VAR NUMBER NUMBER ASSIGN VAR BIN_OP FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR VAR VAR VAR VAR VAR VAR FOR VAR VAR FOR VAR VAR EXPR FUNC_CALL VAR VAR STRING EXPR FUNC_CALL VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
import sys input = lambda: sys.stdin.readline().strip() s = input() num = {} for i in range(10): num[i] = 0 for i in range(len(s) - 1): num[(int(s[i + 1]) - int(s[i])) % 10] += 1 for x in range(10): for y in range(10): d = {} for i in range(10): d[i] = sys.maxsize for i in range(10): for j in range(10): if i + j == 0: continue cur = (i * x + j * y) % 10 d[cur] = min(d[cur], i + j) ans = 0 for i in range(10): if d[i] == sys.maxsize and num[i] > 0: break ans += num[i] * (d[i] - 1) else: print(ans, end=" ") continue print(-1, end=" ") print()
IMPORT ASSIGN VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR DICT FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP FUNC_CALL VAR VAR NUMBER VAR BIN_OP BIN_OP FUNC_CALL VAR VAR BIN_OP VAR NUMBER FUNC_CALL VAR VAR VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR DICT FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF BIN_OP VAR VAR NUMBER ASSIGN VAR BIN_OP BIN_OP BIN_OP VAR VAR BIN_OP VAR VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR VAR VAR NUMBER VAR BIN_OP VAR VAR BIN_OP VAR VAR NUMBER EXPR FUNC_CALL VAR VAR STRING EXPR FUNC_CALL VAR NUMBER STRING EXPR FUNC_CALL VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
from sys import setrecursionlimit as SRL from sys import stdin SRL(10**7) rd = stdin.readline rrd = lambda: list(map(int, rd().strip().split())) s = str(rd().strip()) ans = [([0] * 11) for _j in range(11)] ddp = [[([100000] * 11) for _k in range(11)] for kk in range(11)] tt = [0] * 11 for i in range(10): for j in range(10): for u in range(11): for v in range(11): if u == 0 and v == 0: continue k = (i * u + j * v) % 10 ddp[i][j][k] = min(ddp[i][j][k], max(0, u + v - 1)) pre = 0 for i in range(1, len(s)): t = (int(s[i]) + 10 - pre) % 10 tt[t] += 1 pre = int(s[i]) for i in range(10): asi = "" for j in range(10): for k in range(11): if tt[k] and ddp[i][j][k] >= 80000: ans[i][j] = -1 break ans[i][j] += tt[k] * ddp[i][j][k] asi = asi + str(ans[i][j]) + " " print(asi)
EXPR FUNC_CALL VAR BIN_OP NUMBER NUMBER ASSIGN VAR VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR NUMBER VAR NUMBER ASSIGN VAR BIN_OP BIN_OP BIN_OP VAR VAR BIN_OP VAR VAR NUMBER ASSIGN VAR VAR VAR VAR FUNC_CALL VAR VAR VAR VAR VAR FUNC_CALL VAR NUMBER BIN_OP BIN_OP VAR VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR ASSIGN VAR BIN_OP BIN_OP BIN_OP FUNC_CALL VAR VAR VAR NUMBER VAR NUMBER VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR STRING FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER VAR VAR VAR BIN_OP VAR VAR VAR VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR FUNC_CALL VAR VAR VAR VAR STRING EXPR FUNC_CALL VAR VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
S = input() T = [([0] * 10) for i in range(10)] for i in range(1, len(S)): T[int(S[i - 1])][int(S[i])] += 1 C = [ [[[(0) for i in range(10)] for j in range(10)] for k in range(10)] for l in range(10) ] for i in range(10): for j in range(10): for k in range(10): for l in range(10): min_val = 1000 for a1 in range(11): for a2 in range(11): if a1 != 0 or a2 != 0: if j == (a1 * k + a2 * l + i) % 10: min_val = min(min_val, a1 + a2) if min_val == 1000: min_val = -(10**10) C[i][j][k][l] = min_val - 1 ans = [([0] * 10) for i in range(10)] for k in range(10): for l in range(10): a = 0 for i in range(10): for j in range(10): a += C[i][j][k][l] * T[i][j] if a < 0: a = -1 ans[k][l] = a for a in ans: print(*a)
ASSIGN VAR FUNC_CALL VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER FUNC_CALL VAR VAR VAR NUMBER ASSIGN VAR NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR NUMBER VAR NUMBER IF VAR BIN_OP BIN_OP BIN_OP BIN_OP VAR VAR BIN_OP VAR VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR BIN_OP VAR VAR IF VAR NUMBER ASSIGN VAR BIN_OP NUMBER NUMBER ASSIGN VAR VAR VAR VAR VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER VAR BIN_OP VAR VAR VAR VAR VAR VAR VAR VAR IF VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR VAR VAR VAR FOR VAR VAR EXPR FUNC_CALL VAR VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
s = input() df = [0] * 10 ss = zip(s, s[1:]) for f, s in ss: df[(ord(s) - ord(f)) % 10] += 1 result = [([0] * 10) for _ in range(10)] for i in range(10): for j in range(10): for k in range(10): if df[k] == 0: continue v = -1 for u in range(1, 11): for x in range(0, u + 1): if (i * x + j * (u - x)) % 10 == k: v = u break if v != -1: break if v == -1: result[i][j] = -1 break result[i][j] += (v - 1) * df[k] for i in range(10): print(" ".join(map(str, result[i])))
ASSIGN VAR FUNC_CALL VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR NUMBER FOR VAR VAR VAR VAR BIN_OP BIN_OP FUNC_CALL VAR VAR FUNC_CALL VAR VAR NUMBER NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER IF BIN_OP BIN_OP BIN_OP VAR VAR BIN_OP VAR BIN_OP VAR VAR NUMBER VAR ASSIGN VAR VAR IF VAR NUMBER IF VAR NUMBER ASSIGN VAR VAR VAR NUMBER VAR VAR VAR BIN_OP BIN_OP VAR NUMBER VAR VAR FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR FUNC_CALL STRING FUNC_CALL VAR VAR VAR VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
from itertools import product def main(): a, cnt, res, hbb = 48, [-1] + [0] * 18, {}, [] for b in map(ord, input()): cnt[b - a] += 1 a = b for i in range(9, 0, -1): cnt[i] += cnt.pop() cnt = [z for z in enumerate(cnt) if z[1]] for a in range(10): dist = [0] * 10 for t in range(1, 11): x = a * t % 10 if dist[x]: break dist[x] = t ha = [*(z for z in enumerate(dist) if z[1]), (0, 0)] hbb.append(ha) for b, hb in enumerate(hbb): dist = [99999999] * 10 for (x, t), (y, u) in product(ha, hb): x = (x + y) % 10 t += u if 0 < t <= dist[x]: dist[x] = t - 1 t = sum(c * dist[x] for x, c in cnt) res[a, b] = res[b, a] = t if t < 99999999 else -1 for a in range(10): print(*[res[a, b] for b in range(10)]) main()
FUNC_DEF ASSIGN VAR VAR VAR VAR NUMBER BIN_OP LIST NUMBER BIN_OP LIST NUMBER NUMBER DICT LIST FOR VAR FUNC_CALL VAR VAR FUNC_CALL VAR VAR BIN_OP VAR VAR NUMBER ASSIGN VAR VAR FOR VAR FUNC_CALL VAR NUMBER NUMBER NUMBER VAR VAR FUNC_CALL VAR ASSIGN VAR VAR VAR FUNC_CALL VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER NUMBER ASSIGN VAR BIN_OP BIN_OP VAR VAR NUMBER IF VAR VAR ASSIGN VAR VAR VAR ASSIGN VAR LIST VAR VAR FUNC_CALL VAR VAR VAR NUMBER NUMBER NUMBER EXPR FUNC_CALL VAR VAR FOR VAR VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR VAR VAR VAR FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR NUMBER VAR VAR IF NUMBER VAR VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR FUNC_CALL VAR BIN_OP VAR VAR VAR VAR VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR VAR NUMBER VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
s = input() pairs = {(a + b): (0) for a in "0123456789" for b in "0123456789"} for a, b in zip(s, s[1:]): pairs[a + b] += 1 def solve(x, y, i, j): ans = 20 for a in range(10): for b in range(10): if (i + a * x + b * y + x) % 10 == j: ans = min(ans, a + b) if (i + a * x + b * y + y) % 10 == j: ans = min(ans, a + b) if ans == 20: return -1 return ans for x in range(10): row = [] for y in range(10): ans = 0 for i in range(10): for j in range(10): s = f"{i}{j}" if pairs[s] > 0: tmp = solve(x, y, i, j) ans += tmp * pairs[s] if tmp == -1: ans = -1 break else: continue break row.append(ans) print(*row)
ASSIGN VAR FUNC_CALL VAR ASSIGN VAR BIN_OP VAR VAR NUMBER VAR STRING VAR STRING FOR VAR VAR FUNC_CALL VAR VAR VAR NUMBER VAR BIN_OP VAR VAR NUMBER FUNC_DEF ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF BIN_OP BIN_OP BIN_OP BIN_OP VAR BIN_OP VAR VAR BIN_OP VAR VAR VAR NUMBER VAR ASSIGN VAR FUNC_CALL VAR VAR BIN_OP VAR VAR IF BIN_OP BIN_OP BIN_OP BIN_OP VAR BIN_OP VAR VAR BIN_OP VAR VAR VAR NUMBER VAR ASSIGN VAR FUNC_CALL VAR VAR BIN_OP VAR VAR IF VAR NUMBER RETURN NUMBER RETURN VAR FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR IF VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR VAR VAR VAR BIN_OP VAR VAR VAR IF VAR NUMBER ASSIGN VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
from itertools import accumulate from sys import stdin, stdout s = input() def computeGCD(x, y): while y: x, y = y, x % y return x record = {} for x in range(10): for y in range(10): for d in range(10): m = 9999 if (x == 0 or y == 0) and d == 0: record[x, y, d] = 0 elif x == 0 and y == 0 and d != 0: record[x, y, d] = -1 else: for k in range(10): d_tmp = d + 10 * k if x == 0: if d_tmp % y == 0: record[x, y, d] = d_tmp // y - 1 break elif y == 0: if d_tmp % x == 0: record[x, y, d] = d_tmp // x - 1 break else: for a in range(d_tmp // x + 1): for b in range(d_tmp // y + 1): if x * a + y * b == d_tmp and d_tmp != 0: m = min(m, a + b - 1) if (x, y, d) not in record: if m == 9999: m = -1 record[x, y, d] = m data = [([0] * 10) for _ in range(10)] len_s = len(s) s = list(s) freq = [0] * 10 for i in range(len_s - 1): A = s[i] B = s[i + 1] d = ord(B) - ord(A) if d < 0: d += 10 freq[d] += 1 for x in range(10): for y in range(10): for d in range(10): if freq[d] == 0: data[x][y] += 0 elif record[x, y, d] == -1: data[x][y] = -10000000 else: data[x][y] += freq[d] * record[x, y, d] for x in range(10): for y in range(10): if data[x][y] < 0: print(-1, end=" ") else: print(data[x][y], end=" ") print("", end="\n")
ASSIGN VAR FUNC_CALL VAR FUNC_DEF WHILE VAR ASSIGN VAR VAR VAR BIN_OP VAR VAR RETURN VAR ASSIGN VAR DICT FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER IF VAR NUMBER VAR NUMBER VAR NUMBER ASSIGN VAR VAR VAR VAR NUMBER IF VAR NUMBER VAR NUMBER VAR NUMBER ASSIGN VAR VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP VAR BIN_OP NUMBER VAR IF VAR NUMBER IF BIN_OP VAR VAR NUMBER ASSIGN VAR VAR VAR VAR BIN_OP BIN_OP VAR VAR NUMBER IF VAR NUMBER IF BIN_OP VAR VAR NUMBER ASSIGN VAR VAR VAR VAR BIN_OP BIN_OP VAR VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP BIN_OP VAR VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP BIN_OP VAR VAR NUMBER IF BIN_OP BIN_OP VAR VAR BIN_OP VAR VAR VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR BIN_OP BIN_OP VAR VAR NUMBER IF VAR VAR VAR VAR IF VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR VAR VAR VAR VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP FUNC_CALL VAR VAR FUNC_CALL VAR VAR IF VAR NUMBER VAR NUMBER VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR NUMBER VAR VAR VAR NUMBER IF VAR VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER VAR VAR VAR BIN_OP VAR VAR VAR VAR VAR VAR FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER STRING EXPR FUNC_CALL VAR VAR VAR VAR STRING EXPR FUNC_CALL VAR STRING STRING
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
def f(x, y, d): while d <= 0: d += 10 ans = 10000 for i in range(10): for j in range(10): if (i * x + j * y) % 10 == d % 10 and i + j > 0: ans = min(ans, i + j) if ans == 10000: return -1 return max(ans - 1, 0) arr = [0] * 10 for i in range(10): arr[i] = [0] * 10 for i in range(10): for j in range(10): arr[i][j] = [0] * 10 for x in range(10): for y in range(10): for d in range(10): arr[x][y][d] = f(x, y, d) s = input() b = [] for i in range(len(s) - 1): b.append(int(s[i + 1]) - int(s[i])) bb = [0] * 10 for i in b: bb[i] += 1 ans = [0] * 10 for i in range(10): ans[i] = [0] * 10 for x in range(10): for y in range(10): for d in range(10): t = arr[x][y][d] if t == -1 and bb[d] != 0: ans[x][y] = -1 break ans[x][y] += t * bb[d] for x in range(10): for y in range(10): print(ans[x][y], end=" ") print() print()
FUNC_DEF WHILE VAR NUMBER VAR NUMBER ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF BIN_OP BIN_OP BIN_OP VAR VAR BIN_OP VAR VAR NUMBER BIN_OP VAR NUMBER BIN_OP VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR BIN_OP VAR VAR IF VAR NUMBER RETURN NUMBER RETURN FUNC_CALL VAR BIN_OP VAR NUMBER NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR VAR FUNC_CALL VAR VAR VAR VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR LIST FOR VAR FUNC_CALL VAR BIN_OP FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR BIN_OP FUNC_CALL VAR VAR BIN_OP VAR NUMBER FUNC_CALL VAR VAR VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR VAR VAR VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR VAR VAR IF VAR NUMBER VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER VAR VAR VAR BIN_OP VAR VAR VAR FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR STRING EXPR FUNC_CALL VAR EXPR FUNC_CALL VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
s = input() def floyd_warshall(n, A): dist = [[float("inf") for i in range(n)] for j in range(n)] for i in range(n): for j in range(n): if A[i][j]: dist[i][j] = A[i][j] for k in range(n): for i in range(n): for j in range(n): if dist[i][k] + dist[k][j] < dist[i][j]: dist[i][j] = dist[i][k] + dist[k][j] return dist cp = {} for ii in range(len(s) - 1): p = int(s[ii]) q = int(s[ii + 1]) try: cp[p, q] += 1 except: cp[p, q] = 1 for i in range(10): res = [] for j in range(10): adj = [[] for i in range(10)] adj = [([0] * 10) for i in range(10)] for ii in range(10): adj[ii][ii] = 0 adj[ii][(ii + i) % 10] = 1 adj[ii][(ii + j) % 10] = 1 dist = floyd_warshall(10, adj) tot = 0 tot = 0 st = True for ii in cp: ii = tuple(ii) p = ii[0] q = ii[1] x = dist[p][q] if x == float("inf"): st = False break tot += (x - 1) * cp[ii] if not st: res.append(-1) else: res.append(tot) print(*res)
ASSIGN VAR FUNC_CALL VAR FUNC_DEF ASSIGN VAR FUNC_CALL VAR STRING VAR FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR IF VAR VAR VAR ASSIGN VAR VAR VAR VAR VAR VAR FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR IF BIN_OP VAR VAR VAR VAR VAR VAR VAR VAR VAR ASSIGN VAR VAR VAR BIN_OP VAR VAR VAR VAR VAR VAR RETURN VAR ASSIGN VAR DICT FOR VAR FUNC_CALL VAR BIN_OP FUNC_CALL VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER VAR VAR VAR NUMBER ASSIGN VAR VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR LIST FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR LIST VAR FUNC_CALL VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR BIN_OP BIN_OP VAR VAR NUMBER NUMBER ASSIGN VAR VAR BIN_OP BIN_OP VAR VAR NUMBER NUMBER ASSIGN VAR FUNC_CALL VAR NUMBER VAR ASSIGN VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR VAR NUMBER ASSIGN VAR VAR NUMBER ASSIGN VAR VAR VAR VAR IF VAR FUNC_CALL VAR STRING ASSIGN VAR NUMBER VAR BIN_OP BIN_OP VAR NUMBER VAR VAR IF VAR EXPR FUNC_CALL VAR NUMBER EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
s = list(map(int, input())) ans = [([0] * 10) for i in range(10)] for i in range(10): for j in range(i + 1): arr = [1000] * 10 for i1 in range(10): for j1 in range(i1 == 0, 10): st = (i * i1 + j * j1) % 10 arr[st] = min(arr[st], i1 + j1 - 1) for e in range(1, len(s)): cur = (s[e] - s[e - 1]) % 10 if arr[cur] != 1000: ans[i][j] += arr[cur] else: ans[i][j] = -1 break ans[j][i] = ans[i][j] for i in ans: print(*i)
ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR VAR NUMBER NUMBER ASSIGN VAR BIN_OP BIN_OP BIN_OP VAR VAR BIN_OP VAR VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR VAR BIN_OP BIN_OP VAR VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR VAR VAR BIN_OP VAR NUMBER NUMBER IF VAR VAR NUMBER VAR VAR VAR VAR VAR ASSIGN VAR VAR VAR NUMBER ASSIGN VAR VAR VAR VAR VAR VAR FOR VAR VAR EXPR FUNC_CALL VAR VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
s = input() mp = [0] * 10 for i in range(1, len(s)): x = (int(s[i]) - int(s[i - 1]) + 10) % 10 mp[x] += 1 def tab(a, b): tb = [1000] * 10 for i in range(10): for j in range(10): if i == 0 and j == 0: continue x = (a * i + b * j) % 10 tb[x] = min(tb[x], i + j) return tb for x in range(10): for y in range(10): tb = tab(x, y) ans = 0 for t in range(10): if mp[t] > 0 and tb[t] == 1000: print(-1, end=" ") break ans += mp[t] * (tb[t] - 1) else: print(ans, end=" ") print()
ASSIGN VAR FUNC_CALL VAR ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER FUNC_CALL VAR VAR ASSIGN VAR BIN_OP BIN_OP BIN_OP FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR BIN_OP VAR NUMBER NUMBER NUMBER VAR VAR NUMBER FUNC_DEF ASSIGN VAR BIN_OP LIST NUMBER NUMBER FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR NUMBER VAR NUMBER ASSIGN VAR BIN_OP BIN_OP BIN_OP VAR VAR BIN_OP VAR VAR NUMBER ASSIGN VAR VAR FUNC_CALL VAR VAR VAR BIN_OP VAR VAR RETURN VAR FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER IF VAR VAR NUMBER VAR VAR NUMBER EXPR FUNC_CALL VAR NUMBER STRING VAR BIN_OP VAR VAR BIN_OP VAR VAR NUMBER EXPR FUNC_CALL VAR VAR STRING EXPR FUNC_CALL VAR
Suppose you have a special $x$-$y$-counter. This counter can store some value as a decimal number; at first, the counter has value $0$. The counter performs the following algorithm: it prints its lowest digit and, after that, adds either $x$ or $y$ to its value. So all sequences this counter generates are starting from $0$. For example, a $4$-$2$-counter can act as follows: it prints $0$, and adds $4$ to its value, so the current value is $4$, and the output is $0$; it prints $4$, and adds $4$ to its value, so the current value is $8$, and the output is $04$; it prints $8$, and adds $4$ to its value, so the current value is $12$, and the output is $048$; it prints $2$, and adds $2$ to its value, so the current value is $14$, and the output is $0482$; it prints $4$, and adds $4$ to its value, so the current value is $18$, and the output is $04824$. This is only one of the possible outputs; for example, the same counter could generate $0246802468024$ as the output, if we chose to add $2$ during each step. You wrote down a printed sequence from one of such $x$-$y$-counters. But the sequence was corrupted and several elements from the sequence could be erased. Now you'd like to recover data you've lost, but you don't even know the type of the counter you used. You have a decimal string $s$ — the remaining data of the sequence. For all $0 \le x, y < 10$, calculate the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $x$-$y$-counter. Note that you can't change the order of digits in string $s$ or erase any of them; only insertions are allowed. -----Input----- The first line contains a single string $s$ ($1 \le |s| \le 2 \cdot 10^6$, $s_i \in \{\text{0} - \text{9}\}$) — the remaining data you have. It's guaranteed that $s_1 = 0$. -----Output----- Print a $10 \times 10$ matrix, where the $j$-th integer ($0$-indexed) on the $i$-th line ($0$-indexed too) is equal to the minimum number of digits you have to insert in the string $s$ to make it a possible output of the $i$-$j$-counter, or $-1$ if there is no way to do so. -----Example----- Input 0840 Output -1 17 7 7 7 -1 2 17 2 7 17 17 7 5 5 5 2 7 2 7 7 7 7 4 3 7 1 7 2 5 7 5 4 7 3 3 2 5 2 3 7 5 3 3 7 7 1 7 2 7 -1 5 7 3 7 -1 2 9 2 7 2 2 1 2 1 2 2 2 0 1 17 7 7 5 7 9 2 17 2 3 2 2 2 2 2 2 0 2 2 2 7 7 5 3 7 7 1 3 2 7 -----Note----- Let's take, for example, $4$-$3$-counter. One of the possible outcomes the counter could print is $0(4)8(1)4(7)0$ (lost elements are in the brackets). One of the possible outcomes a $2$-$3$-counter could print is $0(35)8(1)4(7)0$. The $6$-$8$-counter could print exactly the string $0840$.
n = input() cache = {} def solve(a, b, c): if a == b == 0: if c == 0: return 1 else: return None if a > b: a, b = b, a if (a, b, c) in cache: return cache[a, b, c] for i in range(b + 1): j = -1 while True: j += 1 x = c + i * 10 - a * j if x < 0: break if x % b == 0: y = x // b if y == 0 and a == 0: y = 1 v = cache.get((a, b, c)) if j + y > 0 and (v is None or j + y < v): cache[a, b, c] = j + y if a == 0: break cache.setdefault((a, b, c), None) return cache.get((a, b, c)) x = 0 table = {} for y in n[1:]: y = int(y) z = (10 + y - x) % 10 x = y ti = table.get(z, 0) ti += 1 table[z] = ti for i in range(10): for j in range(10): s = 0 for z, ti in table.items(): k = solve(i, j, z) if k is None: print(f"{-1:>10}", end="") break else: s += k * ti else: print(f"{s - len(n) + 1:>10}", end="") print()
ASSIGN VAR FUNC_CALL VAR ASSIGN VAR DICT FUNC_DEF IF VAR VAR NUMBER IF VAR NUMBER RETURN NUMBER RETURN NONE IF VAR VAR ASSIGN VAR VAR VAR VAR IF VAR VAR VAR VAR RETURN VAR VAR VAR VAR FOR VAR FUNC_CALL VAR BIN_OP VAR NUMBER ASSIGN VAR NUMBER WHILE NUMBER VAR NUMBER ASSIGN VAR BIN_OP BIN_OP VAR BIN_OP VAR NUMBER BIN_OP VAR VAR IF VAR NUMBER IF BIN_OP VAR VAR NUMBER ASSIGN VAR BIN_OP VAR VAR IF VAR NUMBER VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR VAR VAR IF BIN_OP VAR VAR NUMBER VAR NONE BIN_OP VAR VAR VAR ASSIGN VAR VAR VAR VAR BIN_OP VAR VAR IF VAR NUMBER EXPR FUNC_CALL VAR VAR VAR VAR NONE RETURN FUNC_CALL VAR VAR VAR VAR ASSIGN VAR NUMBER ASSIGN VAR DICT FOR VAR VAR NUMBER ASSIGN VAR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP BIN_OP BIN_OP NUMBER VAR VAR NUMBER ASSIGN VAR VAR ASSIGN VAR FUNC_CALL VAR VAR NUMBER VAR NUMBER ASSIGN VAR VAR VAR FOR VAR FUNC_CALL VAR NUMBER FOR VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER FOR VAR VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR VAR IF VAR NONE EXPR FUNC_CALL VAR NUMBER STRING STRING VAR BIN_OP VAR VAR EXPR FUNC_CALL VAR BIN_OP BIN_OP VAR FUNC_CALL VAR VAR NUMBER STRING STRING EXPR FUNC_CALL VAR
Vasya's got a birthday coming up and his mom decided to give him an array of positive integers a of length n. Vasya thinks that an array's beauty is the greatest common divisor of all its elements. His mom, of course, wants to give him as beautiful an array as possible (with largest possible beauty). Unfortunately, the shop has only one array a left. On the plus side, the seller said that he could decrease some numbers in the array (no more than by k for each number). The seller can obtain array b from array a if the following conditions hold: b_{i} > 0; 0 ≤ a_{i} - b_{i} ≤ k for all 1 ≤ i ≤ n. Help mom find the maximum possible beauty of the array she will give to Vasya (that seller can obtain). -----Input----- The first line contains two integers n and k (1 ≤ n ≤ 3·10^5; 1 ≤ k ≤ 10^6). The second line contains n integers a_{i} (1 ≤ a_{i} ≤ 10^6) — array a. -----Output----- In the single line print a single number — the maximum possible beauty of the resulting array. -----Examples----- Input 6 1 3 6 10 12 13 16 Output 3 Input 5 3 8 21 52 15 77 Output 7 -----Note----- In the first sample we can obtain the array: 3 6 9 12 12 15 In the second sample we can obtain the next array: 7 21 49 14 77
n, k = list(map(int, input().split())) t = set(map(int, input().split())) y = x = min(t) t = list(t) while True: for i in t: if i % x > k: x = i // (i // x + 1) if y == x: break y = x print(y)
ASSIGN VAR VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR FUNC_CALL VAR VAR FUNC_CALL FUNC_CALL VAR ASSIGN VAR VAR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR VAR WHILE NUMBER FOR VAR VAR IF BIN_OP VAR VAR VAR ASSIGN VAR BIN_OP VAR BIN_OP BIN_OP VAR VAR NUMBER IF VAR VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR
Vasya's got a birthday coming up and his mom decided to give him an array of positive integers a of length n. Vasya thinks that an array's beauty is the greatest common divisor of all its elements. His mom, of course, wants to give him as beautiful an array as possible (with largest possible beauty). Unfortunately, the shop has only one array a left. On the plus side, the seller said that he could decrease some numbers in the array (no more than by k for each number). The seller can obtain array b from array a if the following conditions hold: b_{i} > 0; 0 ≤ a_{i} - b_{i} ≤ k for all 1 ≤ i ≤ n. Help mom find the maximum possible beauty of the array she will give to Vasya (that seller can obtain). -----Input----- The first line contains two integers n and k (1 ≤ n ≤ 3·10^5; 1 ≤ k ≤ 10^6). The second line contains n integers a_{i} (1 ≤ a_{i} ≤ 10^6) — array a. -----Output----- In the single line print a single number — the maximum possible beauty of the resulting array. -----Examples----- Input 6 1 3 6 10 12 13 16 Output 3 Input 5 3 8 21 52 15 77 Output 7 -----Note----- In the first sample we can obtain the array: 3 6 9 12 12 15 In the second sample we can obtain the next array: 7 21 49 14 77
import sys line = sys.stdin.readline() n, k = [int(i) for i in line.split()] line = sys.stdin.readline() _min = int(10000000.0) _max = 0 accum = [0] * int(1000000.0 + 2) for i in line.split(): j = int(i) accum[j] += 1 if j > _max: _max = j if j < _min: _min = j for i in range(1, _max + 1): accum[i] += accum[i - 1] if k >= _min - 1: print(_min) return gcd = 2 for i in range(_min, 1, -1): div = True j = 2 * i comp = i - k while div: if j - 1 <= _max: div = accum[j - 1] == accum[j - comp] elif j - comp <= _max: div = accum[_max] == accum[j - comp] else: break j += i if div: gcd = i break print(gcd)
IMPORT ASSIGN VAR FUNC_CALL VAR ASSIGN VAR VAR FUNC_CALL VAR VAR VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR NUMBER ASSIGN VAR NUMBER ASSIGN VAR BIN_OP LIST NUMBER FUNC_CALL VAR BIN_OP NUMBER NUMBER FOR VAR FUNC_CALL VAR ASSIGN VAR FUNC_CALL VAR VAR VAR VAR NUMBER IF VAR VAR ASSIGN VAR VAR IF VAR VAR ASSIGN VAR VAR FOR VAR FUNC_CALL VAR NUMBER BIN_OP VAR NUMBER VAR VAR VAR BIN_OP VAR NUMBER IF VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR RETURN ASSIGN VAR NUMBER FOR VAR FUNC_CALL VAR VAR NUMBER NUMBER ASSIGN VAR NUMBER ASSIGN VAR BIN_OP NUMBER VAR ASSIGN VAR BIN_OP VAR VAR WHILE VAR IF BIN_OP VAR NUMBER VAR ASSIGN VAR VAR BIN_OP VAR NUMBER VAR BIN_OP VAR VAR IF BIN_OP VAR VAR VAR ASSIGN VAR VAR VAR VAR BIN_OP VAR VAR VAR VAR IF VAR ASSIGN VAR VAR EXPR FUNC_CALL VAR VAR
Given a string s and a dictionary of words dict of length n, add spaces in s to construct a sentence where each word is a valid dictionary word. Each dictionary word can be used more than once. Return all such possible sentences. Follow examples for better understanding. Example 1: Input: s = "catsanddog", n = 5 dict = {"cats", "cat", "and", "sand", "dog"} Output: (cats and dog)(cat sand dog) Explanation: All the words in the given sentences are present in the dictionary. Example 2: Input: s = "catsandog", n = 5 dict = {"cats", "cat", "and", "sand", "dog"} Output: Empty Explanation: There is no possible breaking of the string s where all the words are present in dict. Your Task: You do not need to read input or print anything. Your task is to complete the function wordBreak() which takes n, dict and s as input parameters and returns a list of possible sentences. If no sentence is possible it returns an empty list. Expected Time Complexity: O(N^{2}*n) where N = |s| Expected Auxiliary Space: O(N^{2}) Constraints: 1 ≤ n ≤ 20 1 ≤ dict[i] ≤ 15 1 ≤ |s| ≤ 500
class Solution: def wordBreak(self, n, dict, s): def isSafe(c, i, k): if s[c : c + k] == i: return True return False l = [] def wb(c, ans): if c == len(s): l.append(" ".join(ans)) return for i in dict: k = len(i) if isSafe(c, i, k): ans.append(i) t = c + k if wb(t, ans): return True t = c - k ans.pop() return False wb(0, []) return l
CLASS_DEF FUNC_DEF FUNC_DEF IF VAR VAR BIN_OP VAR VAR VAR RETURN NUMBER RETURN NUMBER ASSIGN VAR LIST FUNC_DEF IF VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR FUNC_CALL STRING VAR RETURN FOR VAR VAR ASSIGN VAR FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR BIN_OP VAR VAR IF FUNC_CALL VAR VAR VAR RETURN NUMBER ASSIGN VAR BIN_OP VAR VAR EXPR FUNC_CALL VAR RETURN NUMBER EXPR FUNC_CALL VAR NUMBER LIST RETURN VAR
Given a string s and a dictionary of words dict of length n, add spaces in s to construct a sentence where each word is a valid dictionary word. Each dictionary word can be used more than once. Return all such possible sentences. Follow examples for better understanding. Example 1: Input: s = "catsanddog", n = 5 dict = {"cats", "cat", "and", "sand", "dog"} Output: (cats and dog)(cat sand dog) Explanation: All the words in the given sentences are present in the dictionary. Example 2: Input: s = "catsandog", n = 5 dict = {"cats", "cat", "and", "sand", "dog"} Output: Empty Explanation: There is no possible breaking of the string s where all the words are present in dict. Your Task: You do not need to read input or print anything. Your task is to complete the function wordBreak() which takes n, dict and s as input parameters and returns a list of possible sentences. If no sentence is possible it returns an empty list. Expected Time Complexity: O(N^{2}*n) where N = |s| Expected Auxiliary Space: O(N^{2}) Constraints: 1 ≤ n ≤ 20 1 ≤ dict[i] ≤ 15 1 ≤ |s| ≤ 500
class Solution: def wordBreak(self, n, wordDict, s): return self.helper(s, wordDict, {}) def helper(self, s, wordDict, memo): if s in memo: return memo[s] if not s: return [] res = [] for word in wordDict: if not s.startswith(word): continue if len(word) == len(s): res.append(word) else: resultOfTheRest = self.helper(s[len(word) :], wordDict, memo) for item in resultOfTheRest: item = word + " " + item res.append(item) memo[s] = res return res
CLASS_DEF FUNC_DEF RETURN FUNC_CALL VAR VAR VAR DICT FUNC_DEF IF VAR VAR RETURN VAR VAR IF VAR RETURN LIST ASSIGN VAR LIST FOR VAR VAR IF FUNC_CALL VAR VAR IF FUNC_CALL VAR VAR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR FUNC_CALL VAR VAR FUNC_CALL VAR VAR VAR VAR FOR VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR STRING VAR EXPR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR RETURN VAR
Given a string s and a dictionary of words dict of length n, add spaces in s to construct a sentence where each word is a valid dictionary word. Each dictionary word can be used more than once. Return all such possible sentences. Follow examples for better understanding. Example 1: Input: s = "catsanddog", n = 5 dict = {"cats", "cat", "and", "sand", "dog"} Output: (cats and dog)(cat sand dog) Explanation: All the words in the given sentences are present in the dictionary. Example 2: Input: s = "catsandog", n = 5 dict = {"cats", "cat", "and", "sand", "dog"} Output: Empty Explanation: There is no possible breaking of the string s where all the words are present in dict. Your Task: You do not need to read input or print anything. Your task is to complete the function wordBreak() which takes n, dict and s as input parameters and returns a list of possible sentences. If no sentence is possible it returns an empty list. Expected Time Complexity: O(N^{2}*n) where N = |s| Expected Auxiliary Space: O(N^{2}) Constraints: 1 ≤ n ≤ 20 1 ≤ dict[i] ≤ 15 1 ≤ |s| ≤ 500
class Solution: def solve(self, s, st, dict, ans): if len(s) == 0: ans.append(st[: len(st) - 1]) return n = len(s) for i in range(n): left = s[: i + 1] if left in dict: right = s[i + 1 :] self.solve(right, st + left + " ", dict, ans) def wordBreak(self, n, dict, s): ans = [] self.solve(s, "", dict, ans) return ans
CLASS_DEF FUNC_DEF IF FUNC_CALL VAR VAR NUMBER EXPR FUNC_CALL VAR VAR BIN_OP FUNC_CALL VAR VAR NUMBER RETURN ASSIGN VAR FUNC_CALL VAR VAR FOR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER IF VAR VAR ASSIGN VAR VAR BIN_OP VAR NUMBER EXPR FUNC_CALL VAR VAR BIN_OP BIN_OP VAR VAR STRING VAR VAR FUNC_DEF ASSIGN VAR LIST EXPR FUNC_CALL VAR VAR STRING VAR VAR RETURN VAR
Given a string s and a dictionary of words dict of length n, add spaces in s to construct a sentence where each word is a valid dictionary word. Each dictionary word can be used more than once. Return all such possible sentences. Follow examples for better understanding. Example 1: Input: s = "catsanddog", n = 5 dict = {"cats", "cat", "and", "sand", "dog"} Output: (cats and dog)(cat sand dog) Explanation: All the words in the given sentences are present in the dictionary. Example 2: Input: s = "catsandog", n = 5 dict = {"cats", "cat", "and", "sand", "dog"} Output: Empty Explanation: There is no possible breaking of the string s where all the words are present in dict. Your Task: You do not need to read input or print anything. Your task is to complete the function wordBreak() which takes n, dict and s as input parameters and returns a list of possible sentences. If no sentence is possible it returns an empty list. Expected Time Complexity: O(N^{2}*n) where N = |s| Expected Auxiliary Space: O(N^{2}) Constraints: 1 ≤ n ≤ 20 1 ≤ dict[i] ≤ 15 1 ≤ |s| ≤ 500
class Solution: ans_list = [] def wordBreak(self, n, words, s): self.ans_list = [] self.solve(words, s, "") return self.ans_list def solve(self, words, s, result_string): for word in words: result_string_copy = result_string if s == word: result_string_copy = result_string_copy + " " + word self.ans_list.append(result_string_copy.strip()) if s.startswith(word): result_string_copy = result_string_copy + " " + word self.solve(words, s[len(word) :], result_string_copy)
CLASS_DEF ASSIGN VAR LIST FUNC_DEF ASSIGN VAR LIST EXPR FUNC_CALL VAR VAR VAR STRING RETURN VAR FUNC_DEF FOR VAR VAR ASSIGN VAR VAR IF VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR STRING VAR EXPR FUNC_CALL VAR FUNC_CALL VAR IF FUNC_CALL VAR VAR ASSIGN VAR BIN_OP BIN_OP VAR STRING VAR EXPR FUNC_CALL VAR VAR VAR FUNC_CALL VAR VAR VAR
Given a string s and a dictionary of words dict of length n, add spaces in s to construct a sentence where each word is a valid dictionary word. Each dictionary word can be used more than once. Return all such possible sentences. Follow examples for better understanding. Example 1: Input: s = "catsanddog", n = 5 dict = {"cats", "cat", "and", "sand", "dog"} Output: (cats and dog)(cat sand dog) Explanation: All the words in the given sentences are present in the dictionary. Example 2: Input: s = "catsandog", n = 5 dict = {"cats", "cat", "and", "sand", "dog"} Output: Empty Explanation: There is no possible breaking of the string s where all the words are present in dict. Your Task: You do not need to read input or print anything. Your task is to complete the function wordBreak() which takes n, dict and s as input parameters and returns a list of possible sentences. If no sentence is possible it returns an empty list. Expected Time Complexity: O(N^{2}*n) where N = |s| Expected Auxiliary Space: O(N^{2}) Constraints: 1 ≤ n ≤ 20 1 ≤ dict[i] ≤ 15 1 ≤ |s| ≤ 500
class Solution: def wordBreak(self, n, dict, s): def _wordBreak(s, wordDict, start, cur, res): if start == len(s) and cur: res.append(" ".join(cur)) return res for i in range(start, len(s)): word = s[start : i + 1] if word in wordDict: cur.append(word) _wordBreak(s, wordDict, i + 1, cur, res) cur.pop() res = [] _wordBreak(s, dict, 0, [], res) return res
CLASS_DEF FUNC_DEF FUNC_DEF IF VAR FUNC_CALL VAR VAR VAR EXPR FUNC_CALL VAR FUNC_CALL STRING VAR RETURN VAR FOR VAR FUNC_CALL VAR VAR FUNC_CALL VAR VAR ASSIGN VAR VAR VAR BIN_OP VAR NUMBER IF VAR VAR EXPR FUNC_CALL VAR VAR EXPR FUNC_CALL VAR VAR VAR BIN_OP VAR NUMBER VAR VAR EXPR FUNC_CALL VAR ASSIGN VAR LIST EXPR FUNC_CALL VAR VAR VAR NUMBER LIST VAR RETURN VAR