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/*
* Copyright 2020 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <thrust/mr/allocator.h>
#include <thrust/mr/disjoint_tls_pool.h>
#include <thrust/mr/new.h>
#include <thrust/mr/device_memory_resource.h>
THRUST_NAMESPACE_BEGIN
namespace detail
{
inline
thrust::mr::allocator<
char,
thrust::mr::disjoint_unsynchronized_pool_resource<
thrust::device_memory_resource,
thrust::mr::new_delete_resource
>
> single_device_tls_caching_allocator()
{
return {
&thrust::mr::tls_disjoint_pool(
thrust::mr::get_global_resource<thrust::device_memory_resource>(),
thrust::mr::get_global_resource<thrust::mr::new_delete_resource>()
)
};
}
}
THRUST_NAMESPACE_END