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/*
* Copyright 2008-2018 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*! \file
* \brief An allocator which creates new elements in memory accessible by
* devices.
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <thrust/device_ptr.h>
#include <thrust/mr/allocator.h>
#include <thrust/mr/device_memory_resource.h>
#include <limits>
#include <stdexcept>
THRUST_NAMESPACE_BEGIN
/** \addtogroup allocators Allocators
* \ingroup memory_management
* \{
*/
/*! Memory resource adaptor that turns any memory resource that returns a fancy
* with the same tag as \p device_ptr, and adapts it to a resource that returns
* a \p device_ptr.
*/
template<typename Upstream>
class device_ptr_memory_resource final
: public thrust::mr::memory_resource<
device_ptr<void>
>
{
typedef typename Upstream::pointer upstream_ptr;
public:
/*! Initialize the adaptor with the global instance of the upstream resource. Obtains
* the global instance by calling \p get_global_resource.
*/
__host__
device_ptr_memory_resource() : m_upstream(mr::get_global_resource<Upstream>())
{
}
/*! Initialize the adaptor with an upstream resource.
*
* \param upstream the upstream memory resource to adapt.
*/
__host__
device_ptr_memory_resource(Upstream * upstream) : m_upstream(upstream)
{
}
THRUST_NODISCARD __host__
virtual pointer do_allocate(std::size_t bytes, std::size_t alignment = THRUST_MR_DEFAULT_ALIGNMENT) override
{
return pointer(m_upstream->do_allocate(bytes, alignment).get());
}
__host__
virtual void do_deallocate(pointer p, std::size_t bytes, std::size_t alignment) override
{
m_upstream->do_deallocate(upstream_ptr(p.get()), bytes, alignment);
}
private:
Upstream * m_upstream;
};
/*! \brief An allocator which creates new elements in memory accessible by
* devices.
*
* \see https://en.cppreference.com/w/cpp/named_req/Allocator
*/
template<typename T>
class device_allocator
: public thrust::mr::stateless_resource_allocator<
T,
device_ptr_memory_resource<device_memory_resource>
>
{
typedef thrust::mr::stateless_resource_allocator<
T,
device_ptr_memory_resource<device_memory_resource>
> base;
public:
/*! The \p rebind metafunction provides the type of a \p device_allocator
* instantiated with another type.
*
* \tparam U the other type to use for instantiation.
*/
template<typename U>
struct rebind
{
/*! The typedef \p other gives the type of the rebound \p device_allocator.
*/
typedef device_allocator<U> other;
};
/*! Default constructor has no effect. */
__host__ __device__
device_allocator() {}
/*! Copy constructor has no effect. */
__host__ __device__
device_allocator(const device_allocator& other) : base(other) {}
/*! Constructor from other \p device_allocator has no effect. */
template<typename U>
__host__ __device__
device_allocator(const device_allocator<U>& other) : base(other) {}
device_allocator & operator=(const device_allocator &) = default;
/*! Destructor has no effect. */
__host__ __device__
~device_allocator() {}
};
/*! \} // allocators
*/
THRUST_NAMESPACE_END