| /* | |
| * Copyright 2018 NVIDIA Corporation | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| /*! \file | |
| * \brief A type used by the pooling resource adaptors to fine-tune their | |
| * behavior. | |
| */ | |
| THRUST_NAMESPACE_BEGIN | |
| namespace mr | |
| { | |
| /*! \addtogroup memory_resources Memory Resources | |
| * \ingroup memory_management | |
| * \{ | |
| */ | |
| /*! A type used for configuring pooling resource adaptors, to fine-tune their behavior and parameters. | |
| */ | |
| struct pool_options | |
| { | |
| /*! The minimal number of blocks, i.e. pieces of memory handed off to the user from a pool of a given size, in a single | |
| * chunk allocated from upstream. | |
| */ | |
| std::size_t min_blocks_per_chunk; | |
| /*! The minimal number of bytes in a single chunk allocated from upstream. | |
| */ | |
| std::size_t min_bytes_per_chunk; | |
| /*! The maximal number of blocks, i.e. pieces of memory handed off to the user from a pool of a given size, in a single | |
| * chunk allocated from upstream. | |
| */ | |
| std::size_t max_blocks_per_chunk; | |
| /*! The maximal number of bytes in a single chunk allocated from upstream. | |
| */ | |
| std::size_t max_bytes_per_chunk; | |
| /*! The size of blocks in the smallest pool covered by the pool resource. All allocation requests below this size will | |
| * be rounded up to this size. | |
| */ | |
| std::size_t smallest_block_size; | |
| /*! The size of blocks in the largest pool covered by the pool resource. All allocation requests above this size will | |
| * be considered oversized, allocated directly from upstream (and not from a pool), and cached only of \p cache_oversized | |
| * is true. | |
| */ | |
| std::size_t largest_block_size; | |
| /*! The alignment of all blocks in internal pools of the pool resource. All allocation requests above this alignment | |
| * will be considered oversized, allocated directly from upstream (and not from a pool), and cached only of | |
| * \p cache_oversized is true. | |
| */ | |
| std::size_t alignment; | |
| /*! Decides whether oversized and overaligned blocks are cached for later use, or immediately return it to the upstream | |
| * resource. | |
| */ | |
| bool cache_oversized; | |
| /*! The size factor at which a cached allocation is considered too ridiculously oversized to use to fulfill an allocation | |
| * request. For instance: the user requests an allocation of size 1024 bytes. A block of size 32 * 1024 bytes is | |
| * cached. If \p cached_size_cutoff_factor is 32 or less, this block will be considered too big for that allocation | |
| * request. | |
| */ | |
| std::size_t cached_size_cutoff_factor; | |
| /*! The alignment factor at which a cached allocation is considered too ridiculously overaligned to use to fulfill an | |
| * allocation request. For instance: the user requests an allocation aligned to 32 bytes. A block aligned to 1024 bytes | |
| * is cached. If \p cached_size_cutoff_factor is 32 or less, this block will be considered too overaligned for that | |
| * allocation request. | |
| */ | |
| std::size_t cached_alignment_cutoff_factor; | |
| /*! Checks if the options are self-consistent. | |
| * | |
| * /returns true if the options are self-consitent, false otherwise. | |
| */ | |
| bool validate() const | |
| { | |
| if (!detail::is_power_of_2(smallest_block_size)) return false; | |
| if (!detail::is_power_of_2(largest_block_size)) return false; | |
| if (!detail::is_power_of_2(alignment)) return false; | |
| if (max_bytes_per_chunk == 0 || max_blocks_per_chunk == 0) return false; | |
| if (smallest_block_size == 0 || largest_block_size == 0) return false; | |
| if (min_blocks_per_chunk > max_blocks_per_chunk) return false; | |
| if (min_bytes_per_chunk > max_bytes_per_chunk) return false; | |
| if (smallest_block_size > largest_block_size) return false; | |
| if (min_blocks_per_chunk * smallest_block_size > max_bytes_per_chunk) return false; | |
| if (min_blocks_per_chunk * largest_block_size > max_bytes_per_chunk) return false; | |
| if (max_blocks_per_chunk * largest_block_size < min_bytes_per_chunk) return false; | |
| if (max_blocks_per_chunk * smallest_block_size < min_bytes_per_chunk) return false; | |
| if (alignment > smallest_block_size) return false; | |
| return true; | |
| } | |
| }; | |
| /*! \} // memory_resources | |
| */ | |
| } // end mr | |
| THRUST_NAMESPACE_END | |