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/*
* Copyright 2008-2018 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <thrust/detail/allocator_aware_execution_policy.h>
#include <thrust/system/cpp/detail/execution_policy.h>
THRUST_NAMESPACE_BEGIN
namespace system
{
namespace cpp
{
namespace detail
{
struct par_t : thrust::system::cpp::detail::execution_policy<par_t>,
thrust::detail::allocator_aware_execution_policy<
thrust::system::cpp::detail::execution_policy>
{
__host__ __device__
constexpr par_t() : thrust::system::cpp::detail::execution_policy<par_t>() {}
};
} // end detail
THRUST_INLINE_CONSTANT detail::par_t par;
} // end cpp
} // end system
// alias par here
namespace cpp
{
using thrust::system::cpp::par;
} // end cpp
THRUST_NAMESPACE_END