| /* | |
| * Copyright 2008-2013 NVIDIA Corporation | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| /*! \file thrust/system/cuda/vector.h | |
| * \brief A dynamically-sizable array of elements which reside in memory available to | |
| * Thrust's CUDA system. | |
| */ | |
| THRUST_NAMESPACE_BEGIN | |
| namespace cuda_cub | |
| { | |
| /*! \p cuda::vector is a container that supports random access to elements, | |
| * constant time removal of elements at the end, and linear time insertion | |
| * and removal of elements at the beginning or in the middle. The number of | |
| * elements in a \p cuda::vector may vary dynamically; memory management is | |
| * automatic. The elements contained in a \p cuda::vector reside in memory | |
| * accessible by the \p cuda system. | |
| * | |
| * \tparam T The element type of the \p cuda::vector. | |
| * \tparam Allocator The allocator type of the \p cuda::vector. | |
| * Defaults to \p cuda::allocator. | |
| * | |
| * \see https://en.cppreference.com/w/cpp/container/vector | |
| * \see host_vector For the documentation of the complete interface which is | |
| * shared by \p cuda::vector | |
| * \see device_vector | |
| * \see universal_vector | |
| */ | |
| template <typename T, typename Allocator = thrust::system::cuda::allocator<T>> | |
| using vector = thrust::detail::vector_base<T, Allocator>; | |
| /*! \p cuda::universal_vector is a container that supports random access to | |
| * elements, constant time removal of elements at the end, and linear time | |
| * insertion and removal of elements at the beginning or in the middle. The | |
| * number of elements in a \p cuda::universal_vector may vary dynamically; | |
| * memory management is automatic. The elements contained in a | |
| * \p cuda::universal_vector reside in memory accessible by the \p cuda system | |
| * and host systems. | |
| * | |
| * \tparam T The element type of the \p cuda::universal_vector. | |
| * \tparam Allocator The allocator type of the \p cuda::universal_vector. | |
| * Defaults to \p cuda::universal_allocator. | |
| * | |
| * \see https://en.cppreference.com/w/cpp/container/vector | |
| * \see host_vector For the documentation of the complete interface which is | |
| * shared by \p cuda::universal_vector | |
| * \see device_vector | |
| * \see universal_vector | |
| */ | |
| template <typename T, typename Allocator = thrust::system::cuda::universal_allocator<T>> | |
| using universal_vector = thrust::detail::vector_base<T, Allocator>; | |
| } // namespace cuda_cub | |
| namespace system { namespace cuda | |
| { | |
| using thrust::cuda_cub::vector; | |
| using thrust::cuda_cub::universal_vector; | |
| }} | |
| namespace cuda | |
| { | |
| using thrust::cuda_cub::vector; | |
| using thrust::cuda_cub::universal_vector; | |
| } | |
| THRUST_NAMESPACE_END | |