paredeyes's picture
Add files using upload-large-folder tool
82fcb5f verified
/*
* Copyright 2008-2013 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*! \file thrust/system/cuda/vector.h
* \brief A dynamically-sizable array of elements which reside in memory available to
* Thrust's CUDA system.
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <thrust/system/cuda/memory.h>
#include <thrust/detail/vector_base.h>
#include <vector>
THRUST_NAMESPACE_BEGIN
namespace cuda_cub
{
/*! \p cuda::vector is a container that supports random access to elements,
* constant time removal of elements at the end, and linear time insertion
* and removal of elements at the beginning or in the middle. The number of
* elements in a \p cuda::vector may vary dynamically; memory management is
* automatic. The elements contained in a \p cuda::vector reside in memory
* accessible by the \p cuda system.
*
* \tparam T The element type of the \p cuda::vector.
* \tparam Allocator The allocator type of the \p cuda::vector.
* Defaults to \p cuda::allocator.
*
* \see https://en.cppreference.com/w/cpp/container/vector
* \see host_vector For the documentation of the complete interface which is
* shared by \p cuda::vector
* \see device_vector
* \see universal_vector
*/
template <typename T, typename Allocator = thrust::system::cuda::allocator<T>>
using vector = thrust::detail::vector_base<T, Allocator>;
/*! \p cuda::universal_vector is a container that supports random access to
* elements, constant time removal of elements at the end, and linear time
* insertion and removal of elements at the beginning or in the middle. The
* number of elements in a \p cuda::universal_vector may vary dynamically;
* memory management is automatic. The elements contained in a
* \p cuda::universal_vector reside in memory accessible by the \p cuda system
* and host systems.
*
* \tparam T The element type of the \p cuda::universal_vector.
* \tparam Allocator The allocator type of the \p cuda::universal_vector.
* Defaults to \p cuda::universal_allocator.
*
* \see https://en.cppreference.com/w/cpp/container/vector
* \see host_vector For the documentation of the complete interface which is
* shared by \p cuda::universal_vector
* \see device_vector
* \see universal_vector
*/
template <typename T, typename Allocator = thrust::system::cuda::universal_allocator<T>>
using universal_vector = thrust::detail::vector_base<T, Allocator>;
} // namespace cuda_cub
namespace system { namespace cuda
{
using thrust::cuda_cub::vector;
using thrust::cuda_cub::universal_vector;
}}
namespace cuda
{
using thrust::cuda_cub::vector;
using thrust::cuda_cub::universal_vector;
}
THRUST_NAMESPACE_END