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http://rosettacode.org/wiki/Hamming_numbers
Hamming numbers
Hamming numbers are numbers of the form   H = 2i × 3j × 5k where i, j, k ≥ 0 Hamming numbers   are also known as   ugly numbers   and also   5-smooth numbers   (numbers whose prime divisors are less or equal to 5). Task Generate the sequence of Hamming numbers, in increasing order.   In ...
#QBasic
QBasic
FUNCTION min (a, b) IF a < b THEN min = a ELSE min = b END FUNCTION   FUNCTION Hamming (limit) DIM h(limit)   h(0) = 1 x2 = 2 x3 = 3 x5 = 5 i = 0 j = 0 k = 0 FOR n = 1 TO limit h(n) = min(x2, min(x3, x5)) IF x2 = h(n) THEN i = i + 1 x2 = 2 ...
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#SNUSP
SNUSP
/++.# \>.--.++<..+ +\ />+++++++.>-.+/ / \ />++++++>++\ < +  ? < > \ -<<++++++/ $++++\ - +  ! /++++/ > \++++++++++\ \+ %!/!\?/>>>,>>>>>>+++\/ !/?\<?\>>/ ...
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#Swift
Swift
import Cocoa   var found = false let randomNum = Int(arc4random_uniform(10) + 1)   println("Guess a number between 1 and 10\n") while (!found) { var fh = NSFileHandle.fileHandleWithStandardInput()   println("Enter a number: ") let data = fh.availableData var str = NSString(data: data, encoding: NSUTF8St...
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#NewLISP
NewLISP
; guess-number-feedback.lsp ; oofoe 2012-01-19 ; http://rosettacode.org/wiki/Guess_the_number/With_feedback   (seed (time-of-day)) ; Initialize random number generator from clock. (setq low -5 high 62 number (+ low (rand (- high low))) found nil )   (print "I'm thinking of a number between " low " a...
http://rosettacode.org/wiki/Happy_numbers
Happy numbers
From Wikipedia, the free encyclopedia: A happy number is defined by the following process: Starting with any positive integer, replace the number by the sum of the squares of its digits, and repeat the process until the number equals   1   (where it will stay),   or it loops endlessly in a cycle which does not inclu...
#OCaml
OCaml
open Num   let step = let rec aux s n = if n =/ Int 0 then s else let q = quo_num n (Int 10) and r = mod_num n (Int 10) in aux (s +/ (r */ r)) q in aux (Int 0) ;;   let happy n = let rec aux x y = if x =/ y then x else aux (step x) (step (step y)) in (aux n (step n)) =/ Int 1 ;;   let first n = let rec au...
http://rosettacode.org/wiki/Hello_world/Text
Hello world/Text
Hello world/Text is part of Short Circuit's Console Program Basics selection. Task Display the string Hello world! on a text console. Related tasks   Hello world/Graphical   Hello world/Line Printer   Hello world/Newbie   Hello world/Newline omission   Hello world/Standard error   Hello world/Web server
#jq
jq
"Hello world!"
http://rosettacode.org/wiki/Hello_world/Graphical
Hello world/Graphical
Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
#Tosh
Tosh
when flag clicked say "Goodbye, World!" stop this script
http://rosettacode.org/wiki/Hello_world/Graphical
Hello world/Graphical
Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
#TXR
TXR
(with-dyn-lib "user32.dll" (deffi messagebox "MessageBoxW" int (cptr wstr wstr uint)))   (messagebox cptr-null "Hello" "World" 0) ;; 0 is MB_OK
http://rosettacode.org/wiki/Gray_code
Gray code
Gray code Karnaugh maps Create functions to encode a number to and decode a number from Gray code. Display the normal binary representations, Gray code representations, and decoded Gray code values for all 5-bit binary numbers (0-31 inclusive, leading 0's not necessary). There are many possible Gray codes. The follow...
#VHDL
VHDL
LIBRARY ieee; USE ieee.std_logic_1164.all;   entity b2g is port( bin : in std_logic_vector (4 downto 0); gray : out std_logic_vector (4 downto 0) ); end b2g ;   architecture rtl of b2g is constant N : integer := bin'high; begin gray <= bin(n) & ( bin(N-1 downto 0) xor bin(N downto 1)); end a...
http://rosettacode.org/wiki/Generic_swap
Generic swap
Task Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types. If your solution language is statically typed please describe the way your language provides genericity. If variables are typed in t...
#Elixir
Elixir
  x = 4 y = 5   {y,x} = {x,y} y # => 4 x # => 5   [x,y] = [y,x] x # => 4 y # => 5  
http://rosettacode.org/wiki/Greatest_element_of_a_list
Greatest element of a list
Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
#Erlang
Erlang
>lists:max([9,4,3,8,5]). 9
http://rosettacode.org/wiki/Greatest_common_divisor
Greatest common divisor
Greatest common divisor You are encouraged to solve this task according to the task description, using any language you may know. Task Find the greatest common divisor   (GCD)   of two integers. Greatest common divisor   is also known as   greatest common factor (gcf)   and   greatest common measure. Related tas...
#EasyLang
EasyLang
func gcd a b . res . while b <> 0 h = b b = a mod b a = h . res = a . call gcd 120 35 r print r
http://rosettacode.org/wiki/Hailstone_sequence
Hailstone sequence
The Hailstone sequence of numbers can be generated from a starting positive integer,   n   by:   If   n   is     1     then the sequence ends.   If   n   is   even then the next   n   of the sequence   = n/2   If   n   is   odd   then the next   n   of the sequence   = (3 * n) + 1 The (unproven) Collatz conje...
#Excel
Excel
In cell A1, place the starting number. In cell A2 enter this formula =IF(MOD(A1,2)=0,A1/2,A1*3+1) Drag and copy the formula down until 4, 2, 1
http://rosettacode.org/wiki/Hamming_numbers
Hamming numbers
Hamming numbers are numbers of the form   H = 2i × 3j × 5k where i, j, k ≥ 0 Hamming numbers   are also known as   ugly numbers   and also   5-smooth numbers   (numbers whose prime divisors are less or equal to 5). Task Generate the sequence of Hamming numbers, in increasing order.   In ...
#Qi
Qi
(define smerge [X|Xs] [Y|Ys] -> [X | (freeze (smerge (thaw Xs) [Y|Ys]))] where (< X Y) [X|Xs] [Y|Ys] -> [Y | (freeze (smerge [X|Xs] (thaw Ys)))] where (> X Y) [X|Xs] [_|Ys] -> [X | (freeze (smerge (thaw Xs) (thaw Ys)))])   (define smerge3 Xs Ys Zs -> (smerge Xs (smerge Ys Zs)))   (define smap F [S|Ss] -> [(F ...
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#Tcl
Tcl
set target [expr {int(rand()*10 + 1)}] puts "I have thought of a number." puts "Try to guess it!" while 1 { puts -nonewline "Enter your guess: " flush stdout gets stdin guess if {$guess == $target} { break } puts "Your guess was wrong. Try again!" } puts "Well done! You guessed it."
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#Nim
Nim
import random, strutils   randomize()   let iRange = 1..100   echo "Guess my target number that is between ", iRange.a, " and ", iRange.b, " (inclusive)." let target = rand(iRange) var answer, i = 0 while answer != target: inc i stdout.write "Your guess ", i, ": " let txt = stdin.readLine() try: answer = parseI...
http://rosettacode.org/wiki/Happy_numbers
Happy numbers
From Wikipedia, the free encyclopedia: A happy number is defined by the following process: Starting with any positive integer, replace the number by the sum of the squares of its digits, and repeat the process until the number equals   1   (where it will stay),   or it loops endlessly in a cycle which does not inclu...
#Oforth
Oforth
: isHappy(n) | cycle | ListBuffer new ->cycle   while(n 1 <>) [ cycle include(n) ifTrue: [ false return ] cycle add(n) 0 n asString apply(#[ asDigit sq + ]) ->n ] true ;   : happyNum(N) | numbers | ListBuffer new ->numbers 1 while(numbers size N <>) [ dup isHappy ifTrue: [ dup num...
http://rosettacode.org/wiki/Hello_world/Text
Hello world/Text
Hello world/Text is part of Short Circuit's Console Program Basics selection. Task Display the string Hello world! on a text console. Related tasks   Hello world/Graphical   Hello world/Line Printer   Hello world/Newbie   Hello world/Newline omission   Hello world/Standard error   Hello world/Web server
#JSE
JSE
Print "Hello world!"
http://rosettacode.org/wiki/Hello_world/Graphical
Hello world/Graphical
Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
#UNIX_Shell
UNIX Shell
  whiptail --title 'Farewell' --msgbox 'Goodbye, World!' 7 20  
http://rosettacode.org/wiki/Gray_code
Gray code
Gray code Karnaugh maps Create functions to encode a number to and decode a number from Gray code. Display the normal binary representations, Gray code representations, and decoded Gray code values for all 5-bit binary numbers (0-31 inclusive, leading 0's not necessary). There are many possible Gray codes. The follow...
#Vlang
Vlang
fn enc(b int) int { return b ^ b>>1 }   fn dec(gg int) int { mut b := 0 mut g := gg for ; g != 0; g >>= 1 { b ^= g } return b }   fn main() { println("decimal binary gray decoded") for b := 0; b < 32; b++ { g := enc(b) d := dec(g) println(" ${b:2} ...
http://rosettacode.org/wiki/Generic_swap
Generic swap
Task Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types. If your solution language is statically typed please describe the way your language provides genericity. If variables are typed in t...
#Emacs_Lisp
Emacs Lisp
(defun swap (a-sym b-sym) "Swap values of the variables given by A-SYM and B-SYM." (let ((a-val (symbol-value a-sym))) (set a-sym (symbol-value b-sym)) (set b-sym a-val))) (swap 'a 'b)
http://rosettacode.org/wiki/Greatest_element_of_a_list
Greatest element of a list
Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
#ERRE
ERRE
  PROGRAM MAXLIST   ! ! for rosettacode.org !   ! VAR L$,EL$,CH$,I%,MAX   BEGIN PRINT(CHR$(12);) ! CLS INPUT("Lista",L$) L$=L$+CHR$(32) MAX=-1.7E+38 FOR I%=1 TO LEN(L$) DO CH$=MID$(L$,I%,1) IF CH$<>CHR$(32) THEN ! blank is separator EL$=EL$+CH$ ELSE IF VAL(EL$)>MAX THEN MAX=VAL(EL$)...
http://rosettacode.org/wiki/Greatest_element_of_a_list
Greatest element of a list
Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
#Euler_Math_Toolbox
Euler Math Toolbox
  >v=random(1,100); >max(v) 0.997492478596  
http://rosettacode.org/wiki/Greatest_common_divisor
Greatest common divisor
Greatest common divisor You are encouraged to solve this task according to the task description, using any language you may know. Task Find the greatest common divisor   (GCD)   of two integers. Greatest common divisor   is also known as   greatest common factor (gcf)   and   greatest common measure. Related tas...
#EDSAC_order_code
EDSAC order code
  [Greatest common divisor for Rosetta Code. Program for EDSAC, Initial Orders 2.]   [Library subroutine R2. Reads positive integers during input of orders, and is then overwritten (so doesn't take up any memory). Negative numbers can be input by adding 2^35. Each integer is followed by 'F', except the last...
http://rosettacode.org/wiki/Hailstone_sequence
Hailstone sequence
The Hailstone sequence of numbers can be generated from a starting positive integer,   n   by:   If   n   is     1     then the sequence ends.   If   n   is   even then the next   n   of the sequence   = n/2   If   n   is   odd   then the next   n   of the sequence   = (3 * n) + 1 The (unproven) Collatz conje...
#Ezhil
Ezhil
  நிரல்பாகம் hailstone ( எண் ) பதிப்பி "=> ",எண் #hailstone seq @( எண் == 1 ) ஆனால் பின்கொடு எண் முடி   @( (எண்%2) == 1 ) ஆனால் hailstone( 3*எண் + 1) இல்லை hailstone( எண்/2 ) முடி முடி     எண்கள் = [5,17,19,23,37] @(எண...
http://rosettacode.org/wiki/Hamming_numbers
Hamming numbers
Hamming numbers are numbers of the form   H = 2i × 3j × 5k where i, j, k ≥ 0 Hamming numbers   are also known as   ugly numbers   and also   5-smooth numbers   (numbers whose prime divisors are less or equal to 5). Task Generate the sequence of Hamming numbers, in increasing order.   In ...
#Quackery
Quackery
' [ 2 3 5 ] smoothwith [ size 1000000 = ] dup 20 split drop echo cr dup 1690 peek echo cr -1 peek echo  
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#TUSCRIPT
TUSCRIPT
  $$ MODE TUSCRIPT PRINT "Find the luckynumber (7 tries)!" luckynumber=RANDOM_NUMBERS (1,10,1) COMPILE LOOP round=1,7 message=CONCAT ("[",round,"] Please insert a number") ASK $message: n="" IF (n!='digits') THEN PRINT "wrong insert: ",n," Please insert a digit" ELSEIF (n>10.or.n<1) THEN PRINT "wrong insert: ",...
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#UNIX_Shell
UNIX Shell
#!/bin/sh # Guess the number # This simplified program does not check the input is valid   # Use awk(1) to get a random number. If awk(1) not found, exit now. number=`awk 'BEGIN{print int(rand()*10+1)}'` || exit   echo 'I have thought of a number. Try to guess it!' echo 'Enter an integer from 1 to 10.' until read guess...
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#NS-HUBASIC
NS-HUBASIC
10 NUMBER=RND(10)+1 20 INPUT "I'M THINKING OF A NUMBER BETWEEN 1 AND 10. WHAT IS IT? ",GUESS 30 IF GUESS>NUMBER THEN PRINT "MY NUMBER IS LOWER THAN THAT.": GOTO 20 40 IF GUESS<NUMBER THEN PRINT "MY NUMBER IS HIGHER THAN THAT.": GOTO 20 50 PRINT "THAT'S THE CORRECT NUMBER."
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#Objeck
Objeck
use IO;   bundle Default { class GuessNumber { function : Main(args : String[]) ~ Nil { Guess(); } function : native : Guess() ~ Nil { done := false; "Guess the number which is between 1 and 10 or 'n' to quite: "->PrintLine(); rand_num := (Float->Random() * 10.0)...
http://rosettacode.org/wiki/Happy_numbers
Happy numbers
From Wikipedia, the free encyclopedia: A happy number is defined by the following process: Starting with any positive integer, replace the number by the sum of the squares of its digits, and repeat the process until the number equals   1   (where it will stay),   or it loops endlessly in a cycle which does not inclu...
#ooRexx
ooRexx
  count = 0 say "First 8 happy numbers are:" loop i = 1 while count < 8 if happyNumber(i) then do count += 1 say i end end   ::routine happyNumber use strict arg number   -- use to trace previous cycle results previous = .set~new loop forever -- stop when we hit the target if...
http://rosettacode.org/wiki/Hello_world/Text
Hello world/Text
Hello world/Text is part of Short Circuit's Console Program Basics selection. Task Display the string Hello world! on a text console. Related tasks   Hello world/Graphical   Hello world/Line Printer   Hello world/Newbie   Hello world/Newline omission   Hello world/Standard error   Hello world/Web server
#Jsish
Jsish
puts("Hello world!")
http://rosettacode.org/wiki/Hello_world/Graphical
Hello world/Graphical
Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
#Ultimate.2B.2B
Ultimate++
  #include <CtrlLib/CtrlLib.h> // submitted by Aykayayciti (Earl Lamont Montgomery)   using namespace Upp;   class GoodbyeWorld : public TopWindow { MenuBar menu; StatusBar status;   void FileMenu(Bar& bar); void MainMenu(Bar& bar); void About();   public: typedef GoodbyeWorld CLASSNAME;   GoodbyeWorld(); };   ...
http://rosettacode.org/wiki/Gray_code
Gray code
Gray code Karnaugh maps Create functions to encode a number to and decode a number from Gray code. Display the normal binary representations, Gray code representations, and decoded Gray code values for all 5-bit binary numbers (0-31 inclusive, leading 0's not necessary). There are many possible Gray codes. The follow...
#Wren
Wren
import "/fmt" for Fmt   var toGray = Fn.new { |n| n ^ (n>>1) }   var fromGray = Fn.new { |g| var b = 0 while (g != 0) { b = b ^ g g = g >> 1 } return b }   System.print("decimal binary gray decoded") for (b in 0..31) { System.write("  %(Fmt.d(2, b))  %(Fmt.bz(5, b))") var...
http://rosettacode.org/wiki/Gray_code
Gray code
Gray code Karnaugh maps Create functions to encode a number to and decode a number from Gray code. Display the normal binary representations, Gray code representations, and decoded Gray code values for all 5-bit binary numbers (0-31 inclusive, leading 0's not necessary). There are many possible Gray codes. The follow...
#XBasic
XBasic
' Gray code PROGRAM "graycode" VERSION "0.0001"   DECLARE FUNCTION Entry() INTERNAL FUNCTION Encode(v&) INTERNAL FUNCTION Decode(v&)   FUNCTION Entry() PRINT "decimal binary gray decoded" FOR i& = 0 TO 31 g& = Encode(i&) d& = Decode(g&) PRINT FORMAT$(" ##", i&); " "; BIN$(i&, 5); " "; BIN$(...
http://rosettacode.org/wiki/Generic_swap
Generic swap
Task Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types. If your solution language is statically typed please describe the way your language provides genericity. If variables are typed in t...
#Erlang
Erlang
  1> L = [a, 2]. [a,2] 2> lists:reverse(L). [2,a]  
http://rosettacode.org/wiki/Greatest_element_of_a_list
Greatest element of a list
Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
#Euphoria
Euphoria
function aeval( sequence sArr, integer id ) for i = 1 to length( sArr ) do sArr[ i ] = call_func( id, { sArr[ i ] } ) end for return sArr end function   object biggun function biggest( object elem ) if compare(elem, biggun) > 0 then biggun = elem end if return elem end function  ...
http://rosettacode.org/wiki/Greatest_common_divisor
Greatest common divisor
Greatest common divisor You are encouraged to solve this task according to the task description, using any language you may know. Task Find the greatest common divisor   (GCD)   of two integers. Greatest common divisor   is also known as   greatest common factor (gcf)   and   greatest common measure. Related tas...
#Eiffel
Eiffel
  class APPLICATION   create make   feature -- Implementation   gcd (x: INTEGER y: INTEGER): INTEGER do if y = 0 then Result := x else Result := gcd (y, x \\ y); end end   feature {NONE} -- Initialization   make -- Run application. do print (gcd (15, 10)) print ("%N") end   end  
http://rosettacode.org/wiki/Hailstone_sequence
Hailstone sequence
The Hailstone sequence of numbers can be generated from a starting positive integer,   n   by:   If   n   is     1     then the sequence ends.   If   n   is   even then the next   n   of the sequence   = n/2   If   n   is   odd   then the next   n   of the sequence   = (3 * n) + 1 The (unproven) Collatz conje...
#F.23
F#
let rec hailstone n = seq { match n with | 1 -> yield 1 | n when n % 2 = 0 -> yield n; yield! hailstone (n / 2) | n -> yield n; yield! hailstone (n * 3 + 1) }   let hailstone27 = hailstone 27 |> Array.ofSeq assert (Array.length hailstone27 = 112) assert (hailstone27.[..3] = [|27;82...
http://rosettacode.org/wiki/Hamming_numbers
Hamming numbers
Hamming numbers are numbers of the form   H = 2i × 3j × 5k where i, j, k ≥ 0 Hamming numbers   are also known as   ugly numbers   and also   5-smooth numbers   (numbers whose prime divisors are less or equal to 5). Task Generate the sequence of Hamming numbers, in increasing order.   In ...
#R
R
hamming=function(hamms,limit) { tmp=hamms for(h in c(2,3,5)) { tmp=c(tmp,h*hamms) } tmp=unique(tmp[tmp<=limit]) if(length(tmp)>length(hamms)) { hamms=hamming(tmp,limit) } hamms } h <- sort(hamming(1,limit=2^31-1)) print(h[1:20]) print(h[length(h)])
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#Ursa
Ursa
# Simple number guessing game   decl ursa.util.random random decl int target guess   set target (int (+ 1 (random.getint 9))) out "Guess a number between 1 and 10." endl console while (not (= target guess)) set guess (in int console) end while   out "That's right!" endl console
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#Vala
Vala
int main() { int x = Random.int_range(1, 10); stdout.printf("Make a guess (1-10): "); while(int.parse(stdin.read_line()) != x) stdout.printf("Wrong! Try again: "); stdout.printf("Got it!\n"); return 0; }
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#OCaml
OCaml
let rec _read_int() = try read_int() with _ -> print_endline "Please give a cardinal numbers."; (* TODO: what is the correct word? cipher, digit, figure or numeral? *) _read_int() ;;   let () = print_endline "Please give a set limits (two integers):"; let a = _read_int() and b = _read_int() in l...
http://rosettacode.org/wiki/Happy_numbers
Happy numbers
From Wikipedia, the free encyclopedia: A happy number is defined by the following process: Starting with any positive integer, replace the number by the sum of the squares of its digits, and repeat the process until the number equals   1   (where it will stay),   or it loops endlessly in a cycle which does not inclu...
#Oz
Oz
functor import System define fun {IsHappy N} {IsHappy2 N nil} end   fun {IsHappy2 N Seen} if N == 1 then true elseif {Member N Seen} then false else Next = {Sum {Map {Digits N} Square}} in {IsHappy2 Next N|Seen} end end   fun {Sum Xs} {FoldL Xs Number.'+' 0}...
http://rosettacode.org/wiki/Hello_world/Text
Hello world/Text
Hello world/Text is part of Short Circuit's Console Program Basics selection. Task Display the string Hello world! on a text console. Related tasks   Hello world/Graphical   Hello world/Line Printer   Hello world/Newbie   Hello world/Newline omission   Hello world/Standard error   Hello world/Web server
#Julia
Julia
println("Hello world!")
http://rosettacode.org/wiki/Hello_world/Graphical
Hello world/Graphical
Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
#Vala
Vala
#!/usr/local/bin/vala --pkg gtk+-3.0 using Gtk;   void main(string[] args) { Gtk.init(ref args);   var window = new Window(); window.title = "Goodbye, world!"; window.border_width = 10; window.window_position = WindowPosition.CENTER; window.set_default_size(350, 70); window.destroy.connect(G...
http://rosettacode.org/wiki/Gray_code
Gray code
Gray code Karnaugh maps Create functions to encode a number to and decode a number from Gray code. Display the normal binary representations, Gray code representations, and decoded Gray code values for all 5-bit binary numbers (0-31 inclusive, leading 0's not necessary). There are many possible Gray codes. The follow...
#XPL0
XPL0
include c:\cxpl\codes; \intrinsic 'code' declarations   func Gray2Bin(N); \Convert N from Gray code to binary int N; int S; [S:= 1; repeat N:= N>>S | N; S:= S<<1; until S=32; return N; ]; \Gray2Bin     func Bin2Gray(N); \Convert N from binary to Gray code int N; return N>...
http://rosettacode.org/wiki/Gray_code
Gray code
Gray code Karnaugh maps Create functions to encode a number to and decode a number from Gray code. Display the normal binary representations, Gray code representations, and decoded Gray code values for all 5-bit binary numbers (0-31 inclusive, leading 0's not necessary). There are many possible Gray codes. The follow...
#zkl
zkl
fcn grayEncode(n){ n.bitXor(n.shiftRight(1)) } fcn grayDecode(g){ b:=g; while(g/=2){ b=b.bitXor(g) } b }
http://rosettacode.org/wiki/Generic_swap
Generic swap
Task Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types. If your solution language is statically typed please describe the way your language provides genericity. If variables are typed in t...
#Euphoria
Euphoria
  include std/console.e -- for display   object x = 3.14159 object y = "Rosettacode"   {y,x} = {x,y}   display("x is now []",{x}) display("y is now []",{y})  
http://rosettacode.org/wiki/Greatest_element_of_a_list
Greatest element of a list
Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
#Excel
Excel
  =MAX(3;2;1;4;5;23;1;2)  
http://rosettacode.org/wiki/Greatest_element_of_a_list
Greatest element of a list
Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
#F.23
F#
  let N = System.Random() let G = List.init 10 (fun _->N.Next()) List.iter (printf "%d ") G printfn "\nMax value of list is %d" (List.max G)  
http://rosettacode.org/wiki/Greatest_common_divisor
Greatest common divisor
Greatest common divisor You are encouraged to solve this task according to the task description, using any language you may know. Task Find the greatest common divisor   (GCD)   of two integers. Greatest common divisor   is also known as   greatest common factor (gcf)   and   greatest common measure. Related tas...
#Elena
Elena
import system'math; import extensions;   gcd(a,b) { var i := a; var j := b; while(j != 0) { var tmp := i; i := j; j := tmp.mod(j) };   ^ i }   printGCD(a,b) { console.printLineFormatted("GCD of {0} and {1} is {2}", a, b, gcd(a,b)) }   public program() { printGCD(1...
http://rosettacode.org/wiki/Hailstone_sequence
Hailstone sequence
The Hailstone sequence of numbers can be generated from a starting positive integer,   n   by:   If   n   is     1     then the sequence ends.   If   n   is   even then the next   n   of the sequence   = n/2   If   n   is   odd   then the next   n   of the sequence   = (3 * n) + 1 The (unproven) Collatz conje...
#Factor
Factor
! rosetta/hailstone/hailstone.factor USING: arrays io kernel math math.ranges prettyprint sequences vectors ; IN: rosetta.hailstone   : hailstone ( n -- seq ) [ 1vector ] keep [ dup 1 number= ] [ dup even? [ 2 / ] [ 3 * 1 + ] if 2dup swap push ] until drop ;   <PRIVATE : main ( -- ) ...
http://rosettacode.org/wiki/Hamming_numbers
Hamming numbers
Hamming numbers are numbers of the form   H = 2i × 3j × 5k where i, j, k ≥ 0 Hamming numbers   are also known as   ugly numbers   and also   5-smooth numbers   (numbers whose prime divisors are less or equal to 5). Task Generate the sequence of Hamming numbers, in increasing order.   In ...
#Racket
Racket
#lang racket (require racket/stream) (define first stream-first) (define rest stream-rest)   (define (merge s1 s2) (define x1 (first s1)) (define x2 (first s2)) (cond [(= x1 x2) (merge s1 (rest s2))] [(< x1 x2) (stream-cons x1 (merge (rest s1) s2))] [else (stream-cons x2 (merge s1 (rest s2))...
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#VBA
VBA
Sub GuessTheNumber() Dim NbComputer As Integer, NbPlayer As Integer Randomize Timer NbComputer = Int((Rnd * 10) + 1) Do NbPlayer = Application.InputBox("Choose a number between 1 and 10 : ", "Enter your guess", Type:=1) Loop While NbComputer <> NbPlayer MsgBox "Well guessed!" End Sub
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#VBScript
VBScript
randomize MyNum=Int(rnd*10)+1 Do x=x+1 YourGuess=InputBox("Enter A number from 1 to 10") If not Isnumeric(YourGuess) then msgbox YourGuess &" is not numeric. Try again." ElseIf CInt(YourGuess)>10 or CInt(YourGuess)<1 then msgbox YourGuess &" is not between 1 and 10. Try Again." ElseIf CInt(YourGuess)=CInt(MyNu...
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#Octave
Octave
function guess_a_number(low,high) % Guess a number (with feedback) % http://rosettacode.org/wiki/Guess_the_number/With_feedback   if nargin<1, low=1; end; if nargin<2, high=10; end;   n = floor(rand(1)*(high-low+1))+low; [guess,state] = str2num(input(sprintf('Guess a number between %i and %i: ',low,high),'s')); whi...
http://rosettacode.org/wiki/Happy_numbers
Happy numbers
From Wikipedia, the free encyclopedia: A happy number is defined by the following process: Starting with any positive integer, replace the number by the sum of the squares of its digits, and repeat the process until the number equals   1   (where it will stay),   or it loops endlessly in a cycle which does not inclu...
#PARI.2FGP
PARI/GP
H=[1,7,10,13,19,23,28,31,32,44,49,68,70,79,82,86,91,94,97,100,103,109,129,130,133,139,167,176,188,190,192,193,203,208,219,226,230,236,239]; isHappy(n)={ if(n<262, setsearch(H,n)>0 , n=eval(Vec(Str(n))); isHappy(sum(i=1,#n,n[i]^2)) ) }; select(isHappy, vector(31,i,i))
http://rosettacode.org/wiki/Hello_world/Text
Hello world/Text
Hello world/Text is part of Short Circuit's Console Program Basics selection. Task Display the string Hello world! on a text console. Related tasks   Hello world/Graphical   Hello world/Line Printer   Hello world/Newbie   Hello world/Newline omission   Hello world/Standard error   Hello world/Web server
#K
K
  "Hello world!"  
http://rosettacode.org/wiki/Hello_world/Graphical
Hello world/Graphical
Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
#VBA
VBA
Public Sub hello_world_gui() MsgBox "Goodbye, World!" End Sub
http://rosettacode.org/wiki/Hello_world/Graphical
Hello world/Graphical
Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
#VBScript
VBScript
  MsgBox("Goodbye, World!")  
http://rosettacode.org/wiki/Generic_swap
Generic swap
Task Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types. If your solution language is statically typed please describe the way your language provides genericity. If variables are typed in t...
#F.23
F#
let swap (a,b) = (b,a)
http://rosettacode.org/wiki/Greatest_element_of_a_list
Greatest element of a list
Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
#Factor
Factor
: supremum ( seq -- elt ) [ ] [ max ] map-reduce ;
http://rosettacode.org/wiki/Greatest_element_of_a_list
Greatest element of a list
Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
#Fancy
Fancy
[1,-2,2,4,6,-4,-1,5] max println # => 6
http://rosettacode.org/wiki/Greatest_common_divisor
Greatest common divisor
Greatest common divisor You are encouraged to solve this task according to the task description, using any language you may know. Task Find the greatest common divisor   (GCD)   of two integers. Greatest common divisor   is also known as   greatest common factor (gcf)   and   greatest common measure. Related tas...
#Elixir
Elixir
defmodule RC do def gcd(a,0), do: abs(a) def gcd(a,b), do: gcd(b, rem(a,b)) end   IO.puts RC.gcd(1071, 1029) IO.puts RC.gcd(3528, 3780)
http://rosettacode.org/wiki/Greatest_common_divisor
Greatest common divisor
Greatest common divisor You are encouraged to solve this task according to the task description, using any language you may know. Task Find the greatest common divisor   (GCD)   of two integers. Greatest common divisor   is also known as   greatest common factor (gcf)   and   greatest common measure. Related tas...
#Emacs_Lisp
Emacs Lisp
(defun gcd (a b) (cond ((< a b) (gcd a (- b a))) ((> a b) (gcd (- a b) b)) (t a)))
http://rosettacode.org/wiki/Hailstone_sequence
Hailstone sequence
The Hailstone sequence of numbers can be generated from a starting positive integer,   n   by:   If   n   is     1     then the sequence ends.   If   n   is   even then the next   n   of the sequence   = n/2   If   n   is   odd   then the next   n   of the sequence   = (3 * n) + 1 The (unproven) Collatz conje...
#FALSE
FALSE
[$1&$[%3*1+0~]?~[2/]?]n: [[$." "$1>][n;!]#%]s: [1\[$1>][\1+\n;!]#%]c: 27s;! 27c;!." " 0m:0f: 1[$100000\>][$c;!$m;>[m:$f:0]?%1+]#% f;." has hailstone sequence length "m;.
http://rosettacode.org/wiki/Hamming_numbers
Hamming numbers
Hamming numbers are numbers of the form   H = 2i × 3j × 5k where i, j, k ≥ 0 Hamming numbers   are also known as   ugly numbers   and also   5-smooth numbers   (numbers whose prime divisors are less or equal to 5). Task Generate the sequence of Hamming numbers, in increasing order.   In ...
#Raku
Raku
my $limit = 32;   sub powers_of ($radix) { 1, |[\*] $radix xx * }   my @hammings = ( powers_of(2)[^ $limit ] X* powers_of(3)[^($limit * 2/3)] X* powers_of(5)[^($limit * 1/2)] ).sort;   say @hammings[^20]; say @hammings[1690]; # zero indexed
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#Visual_Basic_.NET
Visual Basic .NET
Module Guess_the_Number Sub Main() Dim random As New Random() Dim secretNum As Integer = random.Next(10) + 1 Dim gameOver As Boolean = False Console.WriteLine("I am thinking of a number from 1 to 10. Can you guess it?") Do Dim guessNum As Integer Conso...
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#Vlang
Vlang
import rand import rand.seed import os   fn main() { seed_array := seed.time_seed_array(2) rand.seed(seed_array) num := rand.intn(10) + 1 // Random number 1-10 for { print('Please guess a number from 1-10 and press <Enter>: ') guess := os.get_line() if guess.int() == num { ...
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#Oforth
Oforth
import: console   : guessNumber(a, b) | n g | b a - rand a + 1- ->n begin "Guess a number between" . a . "and" . b . ":" . while(System.Console askln asInteger dup -> g isNull) [ "Not a number " println ] g n == ifTrue: [ "You found it !" .cr return ] g n < ifTrue: [ "Less" ] else: [ "Gre...
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#Ol
Ol
  (import (otus random!))   (define from 0) (define to 100)   (define number (+ from (rand! (+ from to 1))))   (let loop () (for-each display `("Pick a number from " ,from " through " ,to ": ")) (let ((guess (read))) (cond ((not (number? guess)) (print "Not a number!") (loop...
http://rosettacode.org/wiki/Happy_numbers
Happy numbers
From Wikipedia, the free encyclopedia: A happy number is defined by the following process: Starting with any positive integer, replace the number by the sum of the squares of its digits, and repeat the process until the number equals   1   (where it will stay),   or it loops endlessly in a cycle which does not inclu...
#Pascal
Pascal
Program HappyNumbers (output);   uses Math;   function find(n: integer; cache: array of integer): boolean; var i: integer; begin find := false; for i := low(cache) to high(cache) do if cache[i] = n then find := true; end;   function is_happy(n: integer): boolean; var cache: array...
http://rosettacode.org/wiki/Hello_world/Text
Hello world/Text
Hello world/Text is part of Short Circuit's Console Program Basics selection. Task Display the string Hello world! on a text console. Related tasks   Hello world/Graphical   Hello world/Line Printer   Hello world/Newbie   Hello world/Newline omission   Hello world/Standard error   Hello world/Web server
#Kabap
Kabap
return = "Hello world!";
http://rosettacode.org/wiki/Hello_world/Graphical
Hello world/Graphical
Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
#Vedit_macro_language
Vedit macro language
Statline_Message("Goodbye, World!")
http://rosettacode.org/wiki/Hello_world/Graphical
Hello world/Graphical
Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
#Visual_Basic
Visual Basic
Sub Main() MsgBox "Goodbye, World!" End Sub
http://rosettacode.org/wiki/Generic_swap
Generic swap
Task Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types. If your solution language is statically typed please describe the way your language provides genericity. If variables are typed in t...
#Factor
Factor
swap
http://rosettacode.org/wiki/Greatest_element_of_a_list
Greatest element of a list
Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
#Fantom
Fantom
  class Greatest { public static Void main () { Int[] values := [1,2,3,4,5,6,7,8,9] Int greatest := values.max echo (greatest) } }  
http://rosettacode.org/wiki/Greatest_element_of_a_list
Greatest element of a list
Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
#Forth
Forth
: array-max ( addr len -- max ) dup 0= if nip exit then over @ rot cell+ rot 1- cells bounds ?do i @ max cell +loop ;   : stack-max ( n ... m count -- max ) 1 ?do max loop ;
http://rosettacode.org/wiki/Greatest_common_divisor
Greatest common divisor
Greatest common divisor You are encouraged to solve this task according to the task description, using any language you may know. Task Find the greatest common divisor   (GCD)   of two integers. Greatest common divisor   is also known as   greatest common factor (gcf)   and   greatest common measure. Related tas...
#Erlang
Erlang
% Implemented by Arjun Sunel -module(gcd). -export([main/0]).   main() ->gcd(-36,4).   gcd(A, 0) -> A;   gcd(A, B) -> gcd(B, A rem B).
http://rosettacode.org/wiki/Hailstone_sequence
Hailstone sequence
The Hailstone sequence of numbers can be generated from a starting positive integer,   n   by:   If   n   is     1     then the sequence ends.   If   n   is   even then the next   n   of the sequence   = n/2   If   n   is   odd   then the next   n   of the sequence   = (3 * n) + 1 The (unproven) Collatz conje...
#Fermat
Fermat
Array g[2]   Func Collatz(n, d) = {Runs the Collatz procedure for the number n and returns the number of steps.} {If d is nonzero, prints the terms in the sequence.} steps := 1; while n>1 do if n|2=0 then n:=n/2 else n:=3n+1 fi; if d then !!n fi; steps := steps + 1 od; ...
http://rosettacode.org/wiki/Hamming_numbers
Hamming numbers
Hamming numbers are numbers of the form   H = 2i × 3j × 5k where i, j, k ≥ 0 Hamming numbers   are also known as   ugly numbers   and also   5-smooth numbers   (numbers whose prime divisors are less or equal to 5). Task Generate the sequence of Hamming numbers, in increasing order.   In ...
#Raven
Raven
define hamming use $limit [ ] as $h 1 $h 0 set 2 as $x2 3 as $x3 5 as $x5 0 as $i 0 as $j 0 as $k 1 $limit 1 + 1 range each as $n $x3 $x5 min $x2 min $h $n set $h $n get $x2 = if $i 1 + as $i $h $i get 2 * as $x2 $h $n get...
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#WebAssembly
WebAssembly
(module (import "wasi_unstable" "fd_read" (func $fd_read (param i32 i32 i32 i32) (result i32))) (import "wasi_unstable" "fd_write" (func $fd_write (param i32 i32 i32 i32) (result i32))) (import "wasi_unstable" "random_get" (func $random_get (param i32 i32) (result i32)))   (memory 1) (export "mem...
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#Wee_Basic
Wee Basic
let mnnumber=1 let mxnumber=10 let number=mnnumber let keycode=0 let guessed=0 print 1 "Press any key so the computer can generate a random number for you to guess." while keycode=0 let number=number=1 let keycode=key() if number=mxnumber+1 let number=mnnumber endif wend print 1 "Guess the number. It is between "+mnnum...
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#ooRexx
ooRexx
Select instead of a series of If's simple comparison instead of strict different indentations. entering ? shows the number we are looking for
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#PARI.2FGP
PARI/GP
guess_the_number(N=10)={ a=random(N); print("guess the number between 0 and "N); for(x=1,N, if(x>1, if(b>a, print("guess again lower") , print("guess again higher") ); b=input(); if(b==a,break()) ); print("You guessed it correctly") };
http://rosettacode.org/wiki/Happy_numbers
Happy numbers
From Wikipedia, the free encyclopedia: A happy number is defined by the following process: Starting with any positive integer, replace the number by the sum of the squares of its digits, and repeat the process until the number equals   1   (where it will stay),   or it loops endlessly in a cycle which does not inclu...
#Perl
Perl
use List::Util qw(sum);   sub ishappy { my $s = shift; while ($s > 6 && $s != 89) { $s = sum(map { $_*$_ } split(//,$s)); } $s == 1; }   my $n = 0; print join(" ", map { 1 until ishappy(++$n); $n; } 1..8), "\n";
http://rosettacode.org/wiki/Hello_world/Text
Hello world/Text
Hello world/Text is part of Short Circuit's Console Program Basics selection. Task Display the string Hello world! on a text console. Related tasks   Hello world/Graphical   Hello world/Line Printer   Hello world/Newbie   Hello world/Newline omission   Hello world/Standard error   Hello world/Web server
#Kaya
Kaya
program hello;   Void main() { // My first program! putStrLn("Hello world!"); }
http://rosettacode.org/wiki/Hello_world/Graphical
Hello world/Graphical
Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
#Visual_Basic_.NET
Visual Basic .NET
Imports System.Windows.Forms   Module GoodbyeWorld Sub Main() Messagebox.Show("Goodbye, World!") End Sub End Module
http://rosettacode.org/wiki/Hello_world/Graphical
Hello world/Graphical
Task Display the string       Goodbye, World!       on a GUI object   (alert box, plain window, text area, etc.). Related task   Hello world/Text
#Visual_FoxPro
Visual FoxPro
* Version 1: MESSAGEBOX("Goodbye, World!")   * Version 2: ? "Goodbye, World!"
http://rosettacode.org/wiki/Generic_swap
Generic swap
Task Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types. If your solution language is statically typed please describe the way your language provides genericity. If variables are typed in t...
#Falcon
Falcon
  a = 1 b = 2 a,b = arr = b,a  
http://rosettacode.org/wiki/Greatest_element_of_a_list
Greatest element of a list
Task Create a function that returns the maximum value in a provided set of values, where the number of values may not be known until run-time.
#Fortran
Fortran
program test_maxval   integer,dimension(5),parameter :: x = [10,100,7,1,2] real,dimension(5),parameter :: y = [5.0,60.0,1.0,678.0,0.0]   write(*,'(I5)') maxval(x) write(*,'(F5.1)') maxval(y)   end program test_maxval
http://rosettacode.org/wiki/Greatest_common_divisor
Greatest common divisor
Greatest common divisor You are encouraged to solve this task according to the task description, using any language you may know. Task Find the greatest common divisor   (GCD)   of two integers. Greatest common divisor   is also known as   greatest common factor (gcf)   and   greatest common measure. Related tas...
#ERRE
ERRE
  PROGRAM EUCLIDE ! calculate G.C.D. between two integer numbers ! using Euclidean algorithm   !VAR J%,K%,MCD%,A%,B%   BEGIN PRINT(CHR$(12);"Input two numbers : ";)  !CHR$(147) in C-64 version INPUT(J%,K%) A%=J% B%=K% WHILE A%<>B% DO IF A%>B% THEN A%=A%-B% ELSE B%=B%-A% E...
http://rosettacode.org/wiki/Hailstone_sequence
Hailstone sequence
The Hailstone sequence of numbers can be generated from a starting positive integer,   n   by:   If   n   is     1     then the sequence ends.   If   n   is   even then the next   n   of the sequence   = n/2   If   n   is   odd   then the next   n   of the sequence   = (3 * n) + 1 The (unproven) Collatz conje...
#Forth
Forth
: hail-next ( n -- n ) dup 1 and if 3 * 1+ else 2/ then ; : .hail ( n -- ) begin dup . dup 1 > while hail-next repeat drop ; : hail-len ( n -- n ) 1 begin over 1 > while swap hail-next swap 1+ repeat nip ;   27 hail-len . cr 27 .hail cr   : longest-hail ( max -- ) 0 0 rot 1+ 1 do ( n length ) i hail-len ...
http://rosettacode.org/wiki/Hamming_numbers
Hamming numbers
Hamming numbers are numbers of the form   H = 2i × 3j × 5k where i, j, k ≥ 0 Hamming numbers   are also known as   ugly numbers   and also   5-smooth numbers   (numbers whose prime divisors are less or equal to 5). Task Generate the sequence of Hamming numbers, in increasing order.   In ...
#REXX
REXX
/*REXX program computes Hamming numbers: 1 ──► 20, # 1691, and the one millionth. */ numeric digits 100 /*ensure enough decimal digits. */ call hamming 1, 20 /*show the 1st ──► twentieth Hamming #s*/ call hamming 1691 ...
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#Wortel
Wortel
@let { num 10Wc guess 0 [ @while != guess num  :guess !prompt "Guess the number between 1 and 10 inclusive"  !alert "Congratulations!\nThe number was {num}." ] }
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#Wren
Wren
import "io" for Stdin, Stdout import "random" for Random   var rand = Random.new() var n = rand.int(1, 11) // computer number from 1..10 inclusive while (true) { System.write("Your guess 1-10 : ") Stdout.flush() var guess = Num.fromString(Stdin.readLine()) if (n == guess) { System.print("Well gu...
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#Pascal
Pascal
sub prompt { my $prompt = shift; while (1) { print "\n", $prompt, ": "; # type ^D, q, quit, quagmire, etc to quit defined($_ = <STDIN>) and !/^\s*q/ or exit;   return $_ if /^\s*\d+\s*$/s; $prompt = "Please give a non-negative integer"; } }   my $tgt = int(rand prompt("Hola! Please tell me the upper bound"...
http://rosettacode.org/wiki/Happy_numbers
Happy numbers
From Wikipedia, the free encyclopedia: A happy number is defined by the following process: Starting with any positive integer, replace the number by the sum of the squares of its digits, and repeat the process until the number equals   1   (where it will stay),   or it loops endlessly in a cycle which does not inclu...
#Phix
Phix
function is_happy(integer n) sequence seen = {} while n>1 do seen &= n integer k = 0 while n>0 do k += power(remainder(n,10),2) n = floor(n/10) end while n = k if find(n,seen) then return false end if end while r...
http://rosettacode.org/wiki/Hello_world/Text
Hello world/Text
Hello world/Text is part of Short Circuit's Console Program Basics selection. Task Display the string Hello world! on a text console. Related tasks   Hello world/Graphical   Hello world/Line Printer   Hello world/Newbie   Hello world/Newline omission   Hello world/Standard error   Hello world/Web server
#Kdf9_Usercode
Kdf9 Usercode
    V2; W0; RESTART; J999; J999; PROGRAM; (main program); V0 = Q0/AV1/AV2; V1 = B0750064554545700; ("Hello" in Flexowriter code); V2 = B0767065762544477; ("World" in Flexowriter code); V0; =Q9; POAQ9; (write "Hello World" to Flexowriter); 999; OUT; FINISH;