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/Bioinformatics_3k/3uzd/tests/1UD9.tst
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Luksys5/LT_programos
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959ab74029df334767fcad84adc46ae36cf7cdf1
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2021-01-19T19:33:11.505596
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1UD9.tst
#$Id: pdbboxes 232 2015-05-04 12:44:10Z Lukas_Tutkus $ 102.513 68.912 114.966 inputs/1UD9.pdb
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/275/CH1/EX1.1.54/Ch1_1_54.sce
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FOSSEE/Scilab-TBC-Uploads
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Ch1_1_54.sce
clc disp("Example 1.54") printf("\n") disp("Find the forward voltage drop at 100c and dynamic resistance") T1=25 T2=100 Vft1=0.6 //forward voltage drop at 25c IT1=26*10^-3 //forward current(constant) IT2=IT1 //for silicon diode we know that v=(-1.8*10^-3) Vft2=Vft1+((T2-T1)*v) IF=26*10^-3 rd1=(26*10^-3/IF)*((T1+273)/298) rd2=(26*10^-3/IF)*((T2+273)/298) printf("Forward voltage drop at 100c=\n%f volt\n",Vft2) printf("Dynamic resistance at 25c and 100c=\n%f ohm\n%f ohm\n",rd1,rd2)
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/3831/CH12/EX12.8/Ex12_8.sce
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FOSSEE/Scilab-TBC-Uploads
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// Example 12_8 clc;funcprot(0); // Given data T_WB=60.0;// °F T_DB=70.0;// °F // Calculation // From Table C.1a in Thermodynamic Tables to accompany Modern Engineering Thermodynamics, we find h_g1=1092.0;// Btu/lbm h_fg2=1059.6;// Btu/lbm h_f2=28.1;// Btu/lbm p_sat=0.2563;// psia p_w3=p_sat;// psia p_m=14.7;// psia w_3=0.622*((p_w3)/(p_m-p_w3));// lbm water per lbm of dry air c_pa=0.240;// Btu/lbm.R w_1=((c_pa*(T_WB-T_DB))+(w_3*h_fg2))/(h_g1-h_f2);// lbm water per lbm of dry air w_1=w_1*7000;// grains of water per lbm of dry air printf("\nThe humidity ratio (ω) in the room,w_1=%2.1f grains of water per lbm of dry air",w_1);
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/New LSTMAttn Model/.data/form-split/GOLD-TEST/uig.tst
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davidgu13/Lemma-vs-Form-Splits
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bermek biretti V;IPFV;SG;3;PST ewetmek ewetmiduq V;PL;1;NEG;PST yimek yigensen V;PRF;SG;2;INFM;PRS yapmaq yapmighaniding V;PRF;SG;2;NEG;INFM;PST yetküzmek yetküzgensiz V;PRF;FRML;SG;2;PRS kechürmek kechürmekchisiz V;FRML;INTEN;SG;2;PRS dawamlashturmaq dawamlashturmighanmiz V;PRF;PL;1;NEG;PRS urushmaq urushuwatidu V;PROG;SG;3;PRS démek déding V;SG;2;INFM;PST nepeslenmek nepeslenidu V;IPFV;SG;3;PRS bolmaq bolghantuq V;PRF;PL;1;PST tashlimaq tashlawatimiz V;PROG;PL;1;PRS buyrumaq buyruytti V;IPFV;PL;3;PST qilmaq qiliwatidu V;PROG;PL;3;PRS öltürmek öltürmekchidim V;INTEN;SG;1;PST qobul qilmaq qobul qiliwatidu V;PROG;SG;3;PRS öltürmek öltürdi V;SG;3;PST yötkimek yötkidingiz V;FRML;SG;2;PST tapshuruwalmaq tapshuruwaldinglar V;PL;2;PST körünmek körün'migenidim V;PRF;SG;1;NEG;PST uchmaq uchqansen V;PRF;SG;2;INFM;PRS ögenmek öginettim V;IPFV;SG;1;PST jawab bermek jawab berdi V;SG;3;PST étirap qilmaq étirap qilmaqchisiler V;INTEN;PL;2;PRS bilmek bilidu V;IPFV;SG;3;PRS ölmek ölmekchidingiz V;FRML;INTEN;SG;2;PST qachilimaq qachilawatisiler V;PROG;PL;2;PRS tapmaq tapqanidi V;PRF;PL;3;PST ishenmek ishen'migensiz V;PRF;FRML;SG;2;NEG;PRS söymek söyettingiz V;IPFV;FRML;SG;2;PST kechürmek kechüriwatattingiz V;PROG;FRML;SG;2;PST yimek yigentuq V;PRF;PL;1;PST qalmaq qéliwatattinglar V;PROG;PL;2;PST aghrinmaq aghrin'ghansen V;PRF;SG;2;INFM;PRS söymek söyüwatimen V;PROG;SG;1;PRS bayqimaq bayqimaqchiding V;INTEN;SG;2;INFM;PST tingshimaq tingshighanmiz V;PRF;PL;1;PRS qoymaq qoymaqchisiz V;FRML;INTEN;SG;2;PRS eslimek esleyttinglar V;IPFV;PL;2;PST aghrinmaq aghrindingiz V;FRML;SG;2;PST untumaq untuymen V;IPFV;SG;1;PRS yötkimek yötkimigenidi V;PRF;PL;3;NEG;PST olturmaq olturmiduq V;PL;1;NEG;PST urushmaq urushimen V;IPFV;SG;1;PRS ichmek ichmidi V;SG;3;NEG;PST sözlimek sözleysiz V;IPFV;FRML;SG;2;PRS sezmek sezmigenmiz V;PRF;PL;1;NEG;PRS nepeslenmek nepeslen'migenmiz V;PRF;PL;1;NEG;PRS ishlimek ishleyttuq V;IPFV;PL;1;PST tutmaq tutmaqchidim V;INTEN;SG;1;PST ishlimek ishliduq V;PL;1;PST buzmaq buzmighansen V;PRF;SG;2;NEG;INFM;PRS körmek kördim V;SG;1;PST kelmek kelmekchidim V;INTEN;SG;1;PST kelmek kéliwatattuq V;PROG;PL;1;PST tölimek tölidinglar V;PL;2;PST oxshatmaq oxshitiwatimiz V;PROG;PL;1;PRS yardemleshmek yardemleshmigenidim V;PRF;SG;1;NEG;PST uchmaq uchmaqchidinglar V;INTEN;PL;2;PST mangmaq méngiwatattingiz V;PROG;FRML;SG;2;PST köydürmek köydürmidi V;SG;3;NEG;PST bermek bergen V;PRF;PL;3;PRS yaqturmaq yaqturatti V;IPFV;SG;3;PST yetküzmek yetküzmekchisen V;INTEN;SG;2;INFM;PRS tapmaq tapmiduq V;PL;1;NEG;PST kelmek kelmigeniduq V;PRF;PL;1;NEG;PST aghrimaq aghriduq V;PL;1;PST ichmek ichiwatidu V;PROG;SG;3;PRS oynimaq oynimidingiz V;FRML;SG;2;NEG;PST qoshulmaq qoshulghanidinglar V;PRF;PL;2;PST olturmaq olturattingiz V;IPFV;FRML;SG;2;PST bayqimaq bayqighansiz V;PRF;FRML;SG;2;PRS qoshulmaq qoshulmaqchidi V;INTEN;PL;3;PST aghrinmaq aghriniwatattim V;PROG;SG;1;PST köydürmek köydüretti V;IPFV;PL;3;PST sezmek sezdinglar V;PL;2;PST uchmaq uchiwatattingiz V;PROG;FRML;SG;2;PST tutmaq tutuwatatti V;PROG;PL;3;PST saqlimaq saqlimaqchidingiz V;FRML;INTEN;SG;2;PST yimek yimekchisiz V;FRML;INTEN;SG;2;PRS achmaq achqanidim V;PRF;SG;1;PST tapshuruwalmaq tapshuruwalimen V;IPFV;SG;1;PRS xalimaq xalimighan V;PRF;SG;3;NEG;PRS naxsha éytmaq naxsha éytmaqchisen V;INTEN;SG;2;INFM;PRS bermek biriwatimiz V;PROG;PL;1;PRS yatmaq yatti V;PL;3;PST kirmek kiridu V;IPFV;PL;3;PRS yazmaq yazghanidi V;PRF;PL;3;PST buzmaq buziwatisiler V;PROG;PL;2;PRS chaqirmaq chaqirmighansen V;PRF;SG;2;NEG;INFM;PRS yazmaq yéziwatisiler V;PROG;PL;2;PRS dawamlashturmaq dawamlashturatti V;IPFV;PL;3;PST chiqmaq chiqiwatatting V;PROG;SG;2;INFM;PST yémek yémekchi V;INTEN;PL;3;PRS oynimaq oynighanmen V;PRF;SG;1;PRS körsetmek körsitetting V;IPFV;SG;2;INFM;PST tashlimaq tashlawatidu V;PROG;SG;3;PRS öltürmek öltürmigenidi V;PRF;PL;3;NEG;PST sözlimek sözlimekchisiz V;FRML;INTEN;SG;2;PRS chiqmaq chiqmidi V;SG;3;NEG;PST oqumaq oqughansiler V;PRF;PL;2;PRS tapshuruwalmaq tapshuruwalduq V;PL;1;PST bildürmek bildüridu V;IPFV;SG;3;PRS mu'amile qilmaq mu'amile qilghanidi V;PRF;PL;3;PST bilmek bilmigenidim V;PRF;SG;1;NEG;PST ichmek ichiwatimiz V;PROG;PL;1;PRS aghrimaq aghriwatimiz V;PROG;PL;1;PRS yötkimek yötkimigenidinglar V;PRF;PL;2;NEG;PST öltürmek öltürmekchisen V;INTEN;SG;2;INFM;PRS tapmaq tapmidi V;SG;3;NEG;PST aghrimaq aghriysen V;IPFV;SG;2;INFM;PRS körmek körgenidinglar V;PRF;PL;2;PST tingshimaq tingshawatisiler V;PROG;PL;2;PRS étirap qilmaq étirap qilmighaniding V;PRF;SG;2;NEG;INFM;PST sezmek sezmekchi V;INTEN;SG;3;PRS bashlimaq bashlaysiler V;IPFV;PL;2;PRS oxshatmaq oxhatmighanidi V;PRF;PL;3;NEG;PST chüshenmek chüshen'migensen V;PRF;SG;2;NEG;INFM;PRS söymek söyetti V;IPFV;PL;3;PST urushmaq urushmidingiz V;FRML;SG;2;NEG;PST söymek söyisen V;IPFV;SG;2;INFM;PRS almaq aldim V;SG;1;PST uchmaq uchmiding V;SG;2;NEG;INFM;PST körünmek körün'genidingiz V;PRF;FRML;SG;2;PST sözlimek sözlimigeniduq V;PRF;PL;1;NEG;PST naxsha éytmaq naxsha éyttinglar V;PL;2;PST kirmek kirmekchiding V;INTEN;SG;2;INFM;PST agahlandurmaq agahlandurduq V;PL;1;PST oylimaq oylawatatti V;PROG;SG;3;PST öltürmek öltürmiduq V;PL;1;NEG;PST ewetmek ewetiwatisiz V;PROG;FRML;SG;2;PRS belgilimek belgiligensiz V;PRF;FRML;SG;2;PRS heydimek heydimigenidingiz V;PRF;FRML;SG;2;NEG;PST ishenmek ishiniwatimiz V;PROG;PL;1;PRS buyrumaq buyrumiding V;SG;2;NEG;INFM;PST yapmaq yamighansiler V;PRF;PL;2;NEG;PRS untumaq untumidi V;PL;3;NEG;PST jawab bermek jawab bergen V;PRF;SG;3;PRS sétiwalmaq sétiwaldingiz V;FRML;SG;2;PST yémek yémigeniduq V;PRF;PL;1;NEG;PST oynimaq oynimaqchimen V;INTEN;SG;1;PRS qorqmaq qorqighanduq V;PRF;PL;1;PST tapmaq tépiwatatting V;PROG;SG;2;INFM;PST heydimek heydimekchidinglar V;INTEN;PL;2;PST almaq alatti V;IPFV;PL;3;PST barmaq barmidingiz V;FRML;SG;2;NEG;PST yémek yémekchidinglar V;INTEN;PL;2;PST heydimek heydeysiler V;IPFV;PL;2;PRS yimek yeysiz V;IPFV;FRML;SG;2;PRS qoshulmaq qoshulmaqchiding V;INTEN;SG;2;INFM;PST almaq aldingiz V;FRML;SG;2;PST ishlimek ishliding V;SG;2;INFM;PST epsuslanmaq epsuslan'ghan V;PRF;SG;3;PRS xalimaq xalimaqchi V;INTEN;PL;3;PRS kechürmek kechürdim V;SG;1;PST buyrumaq buyrughanidinglar V;PRF;PL;2;PST agahlandurmaq agahlandurghanidi V;PRF;PL;3;PST untumaq untughansiz V;PRF;FRML;SG;2;PRS agahlandurmaq agahlandurmighansiler V;PRF;PL;2;NEG;PRS eslimek eslimekchidingiz V;FRML;INTEN;SG;2;PST belgilimek belgilimigenidingiz V;PRF;FRML;SG;2;NEG;PST sözlimek sözlewatattim V;PROG;SG;1;PST tutmaq tuttim V;SG;1;PST külümsirimek külümsirewatatti V;PROG;PL;3;PST soqmaq soqmighansiler V;PRF;PL;2;NEG;PRS kirmek kirmiding V;SG;2;NEG;INFM;PST heydimek heydimidi V;SG;3;NEG;PST kelmek kélettingiz V;IPFV;FRML;SG;2;PST yatmaq yatqaniding V;PRF;SG;2;INFM;PST sezmek sezdi V;PL;3;PST ewetmek ewetmigenidi V;PRF;PL;3;NEG;PST sezmek sezgensiz V;PRF;FRML;SG;2;PRS mu'amile qilmaq mu'amile qilisiler V;IPFV;PL;2;PRS yighlamaq yighlighanidi V;PRF;SG;3;PST xalimaq xalawatimiz V;PROG;PL;1;PRS oylimaq oylaymen V;IPFV;SG;1;PRS étirap qilmaq étirap qilmighanmen V;PRF;SG;1;NEG;PRS bilmek bilgensiler V;PRF;PL;2;PRS yapmaq yapmaqchisen V;INTEN;SG;2;INFM;PRS chiqmaq chiqtingiz V;FRML;SG;2;PST kirmek kirmekchimen V;INTEN;SG;1;PRS yighlamaq yighlimaqchisiler V;INTEN;PL;2;PRS yetküzmek yetküzdinglar V;PL;2;PST yapmaq yaptim V;SG;1;PST urushmaq urushqansiler V;PRF;PL;2;PRS aghrimaq aghrimaqchisiz V;FRML;INTEN;SG;2;PRS oxshatmaq oxshitimiz V;IPFV;PL;1;PRS ölmek ölduq V;PL;1;PST aghrinmaq aghrinmiduq V;PL;1;NEG;PST naxsha éytmaq naxsha éytqanidinglar V;PRF;PL;2;PST tapmaq tapmighaniduq V;PRF;PL;1;NEG;PST urushmaq urushqansiz V;PRF;FRML;SG;2;PRS uchmaq uchmaqchiding V;INTEN;SG;2;INFM;PST tingshimaq tingshayttingiz V;IPFV;FRML;SG;2;PST chüshenmek chüshen'gen V;PRF;PL;3;PRS yimek yimekchi V;INTEN;SG;3;PRS qalmaq qalmaqchidi V;INTEN;SG;3;PST chüshmek chüshüwatattim V;PROG;SG;1;PST sezmek sezmigeniding V;PRF;SG;2;NEG;INFM;PST nepeslenmek nepeslendim V;SG;1;PST barmaq barmaqchimiz V;INTEN;PL;1;PRS ölmek öldi V;SG;3;PST ewetmek ewetmigenmen V;PRF;SG;1;NEG;PRS tölimek tölimigenidi V;PRF;SG;3;NEG;PST oqumaq oqughan V;PRF;SG;3;PRS qorqmaq qorqiwatattim V;PROG;SG;1;PST naxsha éytmaq naxsha éytmighanmiz V;PRF;PL;1;NEG;PRS aghrinmaq aghrin'ghanidingiz V;PRF;FRML;SG;2;PST soqmaq soqqanidinglar V;PRF;PL;2;PST aghrinmaq aghrin'mighanmiz V;PRF;PL;1;NEG;PRS qoshulmaq qoshulmaqchimiz V;INTEN;PL;1;PRS oxshatmaq oxshatmighansiler V;PRF;PL;2;NEG;PRS körsetmek körsetkensen V;PRF;SG;2;INFM;PRS bermek bermigensiler V;PRF;PL;2;NEG;PRS bermek bermidim V;SG;1;NEG;PST almaq alghansiz V;PRF;FRML;SG;2;PRS epsuslanmaq epsuslanmaqchi V;INTEN;PL;3;PRS jawab bermek jawab béridu V;IPFV;SG;3;PRS olturmaq olturdinglar V;PL;2;PST peseymek peseymidi V;PL;3;NEG;PST dawamlashturmaq dawamlashturdi V;SG;3;PST qoshulmaq qoshulghansen V;PRF;SG;2;INFM;PRS tutmaq tutimiz V;IPFV;PL;1;PRS tapshuruwalmaq tapshuruwaldi V;PL;3;PST eslimek eslimigenidim V;PRF;SG;1;NEG;PST tölimek töligenidinglar V;PRF;PL;2;PST söymek söymekchiding V;INTEN;SG;2;INFM;PST yaqturmaq yaqturmighanidi V;PRF;SG;3;NEG;PST xalimaq xalayttuq V;IPFV;PL;1;PST mu'amile qilmaq mu'amile qilghanmiz V;PRF;PL;1;PRS bayqimaq bayqawatisiz V;PROG;FRML;SG;2;PRS buyrumaq buyrughanidim V;PRF;SG;1;PST achmaq achmaqchidinglar V;INTEN;PL;2;PST heydimek heydidinglar V;PL;2;PST nepeslenmek nepeslen'gensiz V;PRF;FRML;SG;2;PRS yimek yimigenidingiz V;PRF;FRML;SG;2;NEG;PST mangmaq mangattim V;IPFV;SG;1;PST körsetmek körsetmekchidingiz V;FRML;INTEN;SG;2;PST agahlandurmaq agahlanruwatisiz V;PROG;FRML;SG;2;PRS yetküzmek yetküzmekchimiz V;INTEN;PL;1;PRS qaytmaq qayturimen V;IPFV;SG;1;PRS bermek birettinglar V;IPFV;PL;2;PST sorimaq soraytting V;IPFV;SG;2;INFM;PST yimek yewatatti V;PROG;SG;3;PST aghrinmaq aghrindim V;SG;1;PST ishlimek ishleymiz V;IPFV;PL;1;PRS oqumaq oqughanmen V;PRF;SG;1;PRS qoymaq qoyuwatimen V;PROG;SG;1;PRS ishlimek ishlimekchidingiz V;FRML;INTEN;SG;2;PST qoshulmaq qoshulghan V;PRF;SG;3;PRS chüshenmek chüshenmekchidim V;INTEN;SG;1;PST achmaq acmighan V;PRF;PL;3;NEG;PRS aghrimaq aghrighanidim V;PRF;SG;1;PST bashlimaq bashlimaqchidinglar V;INTEN;PL;2;PST öltürmek öltürgenidi V;PRF;PL;3;PST qoymaq qoymighansiz V;PRF;FRML;SG;2;NEG;PRS chüshenmek chüshen'genidi V;PRF;PL;3;PST tölimek töligenidim V;PRF;SG;1;PST oxshatmaq oxshitisiler V;IPFV;PL;2;PRS untumaq untughanidim V;PRF;SG;1;PST tingshimaq tingshidim V;SG;1;PST qaytmaq qayturmaqchidinglar V;INTEN;PL;2;PST sezmek sézidu V;IPFV;SG;3;PRS külümsirimek külümsirigeniduq V;PRF;PL;1;PST kirmek kirimen V;IPFV;SG;1;PRS qorqmaq qorqmighanidi V;PRF;SG;3;NEG;PST yémek yégen V;PRF;SG;3;PRS barmaq barmaqchidim V;INTEN;SG;1;PST untumaq untumaqchisiler V;INTEN;PL;2;PRS tölimek tölewatidu V;PROG;PL;3;PRS dawamlashturmaq dawamlashturmaqchidinglar V;INTEN;PL;2;PST tapmaq tapmaqchimiz V;INTEN;PL;1;PRS chüshenmek chüshinettingiz V;IPFV;FRML;SG;2;PST qobul qilmaq qobul qilmighanidi V;PRF;SG;3;NEG;PST köydürmek köydürmigenidingiz V;PRF;FRML;SG;2;NEG;PST oxshatmaq oxshatmidingiz V;FRML;SG;2;NEG;PST yötkimek yötkeytti V;IPFV;PL;3;PST qachilimaq qachilimighanidinglar V;PRF;PL;2;NEG;PST tölimek tölimigenmen V;PRF;SG;1;NEG;PRS mu'amile qilmaq mu'amile qilding V;SG;2;INFM;PST agahlandurmaq agahlandurattinglar V;IPFV;PL;2;PST chaqirmaq chaqirisiz V;IPFV;FRML;SG;2;PRS sezmek sézisiz V;IPFV;FRML;SG;2;PRS oqumaq oqudinglar V;PL;2;PST kechürmek kechürisiler V;IPFV;PL;2;PRS nepeslenmek nepeslen'migensen V;PRF;SG;2;NEG;INFM;PRS ichmek ichmigenidinglar V;PRF;PL;2;NEG;PST ögenmek öginiwatattim V;PROG;SG;1;PST tingshimaq tingshighanidinglar V;PRF;PL;2;PST peseymek pesiyiwatattim V;PROG;SG;1;PST bilmek bilmekchisiler V;INTEN;PL;2;PRS yetküzmek yetküzdi V;SG;3;PST sözlimek sözlewatattingiz V;PROG;FRML;SG;2;PST sétiwalmaq sétiwalmaqchisiz V;FRML;INTEN;SG;2;PRS saqlimaq saqlawatidu V;PROG;SG;3;PRS buyrumaq buyrughanidi V;PRF;PL;3;PST uchmaq uchiwatidu V;PROG;PL;3;PRS nepeslenmek nepeslenmekchidinglar V;INTEN;PL;2;PST naxsha éytmaq naxsha éytiwatattuq V;PROG;PL;1;PST qilmaq qilghanmiz V;PRF;PL;1;PRS untumaq untudim V;SG;1;PST keymek keymiduq V;PL;1;NEG;PST démek deytti V;IPFV;SG;3;PST chüshmek chüshmigenmiz V;PRF;PL;1;NEG;PRS qoshulmaq qoshulmighansiler V;PRF;PL;2;NEG;PRS öltürmek öltürgenidi V;PRF;SG;3;PST sezmek sézettim V;IPFV;SG;1;PST yighlamaq yighlimidinglar V;PL;2;NEG;PST belgilimek belgilewatattim V;PROG;SG;1;PST bilmek bilgen V;PRF;SG;3;PRS peseymek pesiyiwatattuq V;PROG;PL;1;PST bolmaq bolmighanidim V;PRF;SG;1;NEG;PST urushmaq urushtim V;SG;1;PST yatmaq yatmidingiz V;FRML;SG;2;NEG;PST nepeslenmek nepesleniwatattinglar V;PROG;PL;2;PST buyrumaq buyrumaqchidi V;INTEN;PL;3;PST yimek yimigen V;PRF;PL;3;NEG;PRS saqlimaq saqlighan V;PRF;SG;3;PRS yetküzmek yetküzgenidi V;PRF;PL;3;PST körünmek körün'genidim V;PRF;SG;1;PST turmaq turghanidim V;PRF;SG;1;PST tölimek töleytti V;IPFV;SG;3;PST bermek bermekchiduq V;INTEN;PL;1;PST aghrinmaq aghrin'mighanidi V;PRF;SG;3;NEG;PST bildürmek bildürgenidi V;PRF;SG;3;PST achmaq échiwatatti V;PROG;SG;3;PST untumaq untuding V;SG;2;INFM;PST öltürmek öltürmekchiding V;INTEN;SG;2;INFM;PST sétiwalmaq sétiwalmaqchidim V;INTEN;SG;1;PST étirap qilmaq étirap qilmighanidi V;PRF;PL;3;NEG;PST oxshatmaq oxhatmighanidim V;PRF;SG;1;NEG;PST ichmek ichken V;PRF;PL;3;PRS ögenmek ögen'genidinglar V;PRF;PL;2;PST sorimaq soridingiz V;FRML;SG;2;PST achmaq achmaqchi V;INTEN;SG;3;PRS qoshulmaq qoshulmighanidingiz V;PRF;FRML;SG;2;NEG;PST ewetmek ewetmidi V;PL;3;NEG;PST tashlimaq tashlawatattingiz V;PROG;FRML;SG;2;PST yimek yewatisiz V;PROG;FRML;SG;2;PRS ichmek ichmiduq V;PL;1;NEG;PST qalmaq qalmidim V;SG;1;NEG;PST qobul qilmaq qobul qilatti V;IPFV;PL;3;PST olturmaq olturatting V;IPFV;SG;2;INFM;PST tölimek tölimidingiz V;FRML;SG;2;NEG;PST tutmaq tutqansen V;PRF;SG;2;INFM;PRS ewetmek ewetting V;SG;2;INFM;PST ögenmek öginidu V;IPFV;SG;3;PRS uchmaq uchmidinglar V;PL;2;NEG;PST uchmaq uchmaqchisiler V;INTEN;PL;2;PRS heydimek heydewatatti V;PROG;PL;3;PST mu'amile qilmaq mu'amile qilidu V;IPFV;SG;3;PRS qalmaq qalisen V;IPFV;SG;2;INFM;PRS démek dewatimiz V;PROG;PL;1;PRS sétiwalmaq sétiwéliwatattingiz V;PROG;FRML;SG;2;PST olturmaq olturuwatattingiz V;PROG;FRML;SG;2;PST qalmaq qaldi V;PL;3;PST aghrimaq aghrighansen V;PRF;SG;2;INFM;PRS qoshulmaq qoshuldim V;SG;1;PST agahlandurmaq agahlandurmaqchisen V;INTEN;SG;2;INFM;PRS yardemleshmek yardemlishiwatimen V;PROG;SG;1;PRS kechürmek kechürmekchidinglar V;INTEN;PL;2;PST qobul qilmaq qobul qilisiler V;IPFV;PL;2;PRS körmek körmekchimen V;INTEN;SG;1;PRS xalimaq xalawatatting V;PROG;SG;2;INFM;PST chüshmek chüshmekchisiler V;INTEN;PL;2;PRS ölmek öldingiz V;FRML;SG;2;PST saqlimaq saqlawatimiz V;PROG;PL;1;PRS uchmaq uchqansiz V;PRF;FRML;SG;2;PRS nepeslenmek nepeslen'genidi V;PRF;PL;3;PST tashlimaq tashlighantingiz V;PRF;FRML;SG;2;PST eslimek eslimekchisiz V;FRML;INTEN;SG;2;PRS jawab bermek jawab bergeniding V;PRF;SG;2;INFM;PST köydürmek köydürgenmiz V;PRF;PL;1;PRS dawamlashturmaq dawamlashturmaqchiduq V;INTEN;PL;1;PST kechürmek kechürgenidingiz V;PRF;FRML;SG;2;PST yapmaq yépiwatisiler V;PROG;PL;2;PRS ichmek ichkenidinglar V;PRF;PL;2;PST chiqmaq chiqqanidi V;PRF;SG;3;PST bilmek bilgeniding V;PRF;SG;2;INFM;PST epsuslanmaq epsuslinattuq V;IPFV;PL;1;PST yighlamaq yighlidingiz V;FRML;SG;2;PST aghrinmaq aghriniwatattuq V;PROG;PL;1;PST turmaq turmidinglar V;PL;2;NEG;PST aghrimaq aghriyttuq V;IPFV;PL;1;PST qorqmaq qorqighanmiz V;PRF;PL;1;PRS soqmaq soqqansen V;PRF;SG;2;INFM;PRS chüshenmek chüshiniwatimen V;PROG;SG;1;PRS öltürmek öltüriwatimen V;PROG;SG;1;PRS yatmaq yatqanidim V;PRF;SG;1;PST körmek körüwatisen V;PROG;SG;2;INFM;PRS oxshatmaq oxshatqaniding V;PRF;SG;2;INFM;PST öltürmek öltürisen V;IPFV;SG;2;INFM;PRS turmaq turiwatattuq V;PROG;PL;1;PST barmaq barmighanidingiz V;PRF;FRML;SG;2;NEG;PST qalmaq qalghanmen V;PRF;SG;1;PRS sezmek sezgeniduq V;PRF;PL;1;PST sorimaq sorawatattuq V;PROG;PL;1;PST agahlandurmaq agahlandurghansen V;PRF;SG;2;INFM;PRS chüshenmek chüshen'genidingiz V;PRF;FRML;SG;2;PST yighlamaq yighlawatisiz V;PROG;FRML;SG;2;PRS sözlimek sözligensiz V;PRF;FRML;SG;2;PRS ewetmek ewetkenidim V;PRF;SG;1;PST bilmek biletti V;IPFV;PL;3;PST qorqmaq qorqimighan V;PRF;SG;3;NEG;PRS mangmaq mangmaqchi V;INTEN;SG;3;PRS tapmaq tapattinglar V;IPFV;PL;2;PST bildürmek bildürgenidingiz V;PRF;FRML;SG;2;PST achmaq achattuq V;IPFV;PL;1;PST jawab bermek jawab bermigenidinglar V;PRF;PL;2;NEG;PST yazmaq yazghanmen V;PRF;SG;1;PRS tölimek tölimekchisiz V;FRML;INTEN;SG;2;PRS aghrinmaq aghrin'ghaniding V;PRF;SG;2;INFM;PST körsetmek körsetmigeniding V;PRF;SG;2;NEG;INFM;PST qaytmaq qayturmidingiz V;FRML;SG;2;NEG;PST qoshulmaq qoshulattinglar V;IPFV;PL;2;PST naxsha éytmaq naxsha éytattim V;IPFV;SG;1;PST yighlamaq yighlimaqchi V;INTEN;SG;3;PRS kelmek kelmiduq V;PL;1;NEG;PST ishlimek ishligen V;PRF;SG;3;PRS qoymaq qoyatting V;IPFV;SG;2;INFM;PST urushmaq urushattim V;IPFV;SG;1;PST ewetmek ewetkeniduq V;PRF;PL;1;PST ichmek ichmigensen V;PRF;SG;2;NEG;INFM;PRS kirmek kirettingiz V;IPFV;FRML;SG;2;PST chaqirmaq chaqiriwatatti V;PROG;PL;3;PST tashlimaq tashlighantinglar V;PRF;PL;2;PST keymek kéyettim V;IPFV;SG;1;PST untumaq untudinglar V;PL;2;PST anglimaq anglidi V;PL;3;PST anglimaq anglimighanidi V;PRF;PL;3;NEG;PST peseymek pesiyimen V;IPFV;SG;1;PRS chaqirmaq chaqirmighansiz V;PRF;FRML;SG;2;NEG;PRS aghrinmaq aghrin'ghanmiz V;PRF;PL;1;PRS aghrimaq aghriwatattingiz V;PROG;FRML;SG;2;PST oylimaq oylimighanidim V;PRF;SG;1;NEG;PST agahlandurmaq agahlandurghansiz V;PRF;FRML;SG;2;PRS bilmek bilisiz V;IPFV;FRML;SG;2;PRS qoshulmaq qoshuldi V;PL;3;PST nepeslenmek nepeslenmiduq V;PL;1;NEG;PST ichmek ichmigenmen V;PRF;SG;1;NEG;PRS yatmaq yatqanidi V;PRF;SG;3;PST qalmaq qalding V;SG;2;INFM;PST chüshmek chüshgenmiz V;PRF;PL;1;PRS qachilimaq qachilawatattinglar V;PROG;PL;2;PST qorqmaq qorqimaqchisiz V;FRML;INTEN;SG;2;PRS kirmek kiriwatimiz V;PROG;PL;1;PRS heydimek heydimekchisiz V;FRML;INTEN;SG;2;PRS uchmaq uchqaniding V;PRF;SG;2;INFM;PST qorqmaq qorqimighansiler V;PRF;PL;2;NEG;PRS aghrinmaq aghrindi V;PL;3;PST almaq éliwatisen V;PROG;SG;2;INFM;PRS jawab bermek jawab berdingiz V;FRML;SG;2;PST sezmek sezgenmen V;PRF;SG;1;PRS yazmaq yazatti V;IPFV;PL;3;PST qilmaq qiliwatimen V;PROG;SG;1;PRS oqumaq oquysiz V;IPFV;FRML;SG;2;PRS chüshmek chüshmekchisiz V;FRML;INTEN;SG;2;PRS étirap qilmaq étirap qilatti V;IPFV;PL;3;PST köydürmek köydüretti V;IPFV;SG;3;PST tutmaq tutuwatisiler V;PROG;PL;2;PRS külümsirimek külümsirigeniding V;PRF;SG;2;INFM;PST qachilimaq qachilimighaniduq V;PRF;PL;1;NEG;PST peseymek peseymigenmiz V;PRF;PL;1;NEG;PRS chaqirmaq chaqirghanidinglar V;PRF;PL;2;PST agahlandurmaq agahlanduruwatatti V;PROG;PL;3;PST körsetmek körsetmidi V;SG;3;NEG;PST ishenmek ishenmiduq V;PL;1;NEG;PST naxsha éytmaq naxsha éytmiding V;SG;2;NEG;INFM;PST yaqturmaq yaqturuwatidu V;PROG;PL;3;PRS tingshimaq tingshaydu V;IPFV;SG;3;PRS oylimaq oylighansiz V;PRF;FRML;SG;2;PRS öltürmek öltüridu V;IPFV;PL;3;PRS ichmek ichmekchisiler V;INTEN;PL;2;PRS saqlimaq saqlimighansen V;PRF;SG;2;NEG;INFM;PRS söymek söyimen V;IPFV;SG;1;PRS yapmaq yépiwatidu V;PROG;PL;3;PRS buzmaq buzuwatisiz V;PROG;FRML;SG;2;PRS qilmaq qilghaniding V;PRF;SG;2;INFM;PST ölmek ölmigen V;PRF;PL;3;NEG;PRS sezmek sezding V;SG;2;INFM;PST sezmek sezmekchi V;INTEN;PL;3;PRS sétiwalmaq sétiwalmaqchidinglar V;INTEN;PL;2;PST barmaq barmighaniduq V;PRF;PL;1;NEG;PST mangmaq méngiwatisen V;PROG;SG;2;INFM;PRS urushmaq urushmidim V;SG;1;NEG;PST kechürmek kechürettingiz V;IPFV;FRML;SG;2;PST bermek biriwatimen V;PROG;SG;1;PRS aghrimaq aghrimidim V;SG;1;NEG;PST öltürmek öltürettingiz V;IPFV;FRML;SG;2;PST ewetmek ewetisiler V;IPFV;PL;2;PRS ögenmek öginimiz V;IPFV;PL;1;PRS söymek söymidi V;PL;3;NEG;PST yighlamaq yighlaymiz V;IPFV;PL;1;PRS epsuslanmaq epsuslandingiz V;FRML;SG;2;PST oylimaq oylawatisiz V;PROG;FRML;SG;2;PRS chiqmaq chiqmaqchisiler V;INTEN;PL;2;PRS qalmaq qalghan V;PRF;PL;3;PRS mu'amile qilmaq mu'amile qilmaqchisiler V;INTEN;PL;2;PRS chüshenmek chüshinettuq V;IPFV;PL;1;PST chaqirmaq chaqirmaqchimen V;INTEN;SG;1;PRS yapmaq yapqaniding V;PRF;SG;2;INFM;PST qobul qilmaq qobul qilmaqchidinglar V;INTEN;PL;2;PST qalmaq qéliwatisen V;PROG;SG;2;INFM;PRS ishenmek ishinetting V;IPFV;SG;2;INFM;PST qoymaq qoymidi V;SG;3;NEG;PST belgilimek belgilewatidu V;PROG;PL;3;PRS peseymek peseymigenidinglar V;PRF;PL;2;NEG;PST bermek biretting V;IPFV;SG;2;INFM;PST tapmaq tapqanidi V;PRF;SG;3;PST mu'amile qilmaq mu'amile qilmighaniding V;PRF;SG;2;NEG;INFM;PST qoymaq qoymaqchimen V;INTEN;SG;1;PRS qachilimaq qachilimaqchi V;INTEN;PL;3;PRS qoymaq qoydi V;PL;3;PST epsuslanmaq epsusliniwatattingiz V;PROG;FRML;SG;2;PST chüshmek chüshüwatattinglar V;PROG;PL;2;PST qoshulmaq qoshuliwatisen V;PROG;SG;2;INFM;PRS yötkimek yötkimiduq V;PL;1;NEG;PST soqmaq soqattuq V;IPFV;PL;1;PST bermek biriwatatting V;PROG;SG;2;INFM;PST chiqmaq chiqisiler V;IPFV;PL;2;PRS yighlamaq yighlawatimiz V;PROG;PL;1;PRS nepeslenmek nepeslenmekchiding V;INTEN;SG;2;INFM;PST oxshatmaq oxshattingiz V;FRML;SG;2;PST yaqturmaq yaqturmighan V;PRF;SG;3;NEG;PRS eslimek eslidim V;SG;1;PST nepeslenmek nepeslen'migensiler V;PRF;PL;2;NEG;PRS epsuslanmaq epsuslanmidingiz V;FRML;SG;2;NEG;PST ölmek ölmidingiz V;FRML;SG;2;NEG;PST kirmek kirgensiz V;PRF;FRML;SG;2;PRS ewetmek ewetiwatatti V;PROG;SG;3;PST tutmaq tutmidingiz V;FRML;SG;2;NEG;PST tapshuruwalmaq tapshuruwalghansen V;PRF;SG;2;INFM;PRS yighlamaq yighlayttim V;IPFV;SG;1;PST yazmaq yéziwatimen V;PROG;SG;1;PRS buyrumaq buyruytting V;IPFV;SG;2;INFM;PST aghrinmaq aghrinmaqchiduq V;INTEN;PL;1;PST sétiwalmaq sétiwéliwatattinglar V;PROG;PL;2;PST kirmek kirmidi V;PL;3;NEG;PST barmaq barghanidi V;PRF;PL;3;PST körmek körmekchidingiz V;FRML;INTEN;SG;2;PST keymek keydinglar V;PL;2;PST sétiwalmaq sétiwéliwatidu V;PROG;PL;3;PRS bayqimaq bayqimaqchidingiz V;FRML;INTEN;SG;2;PST yetküzmek yetküzmekchiding V;INTEN;SG;2;INFM;PST bermek biriwatattinglar V;PROG;PL;2;PST körünmek köründim V;SG;1;PST yetküzmek yetküzmekchidi V;INTEN;SG;3;PST söymek söymekchi V;INTEN;PL;3;PRS almaq éliwatattinglar V;PROG;PL;2;PST qoshulmaq qoshulmighanidi V;PRF;SG;3;NEG;PST körünmek körünmidingiz V;FRML;SG;2;NEG;PST barmaq barmidinglar V;PL;2;NEG;PST tutmaq tutqaniduq V;PRF;PL;1;PST yaqturmaq yaqturmidingiz V;FRML;SG;2;NEG;PST qorqmaq qorqaymiz V;IPFV;PL;1;PRS ichmek ichettuq V;IPFV;PL;1;PST chüshmek chüshidu V;IPFV;SG;3;PRS tapshuruwalmaq tapshuruwaldingiz V;FRML;SG;2;PST étirap qilmaq étirap qilghanidi V;PRF;SG;3;PST qoymaq qoyimen V;IPFV;SG;1;PRS qaytmaq qayturattuq V;IPFV;PL;1;PST buyrumaq buyruwatidu V;PROG;SG;3;PRS naxsha éytmaq naxsha éytidu V;IPFV;SG;3;PRS yötkimek yötkigenidim V;PRF;SG;1;PST ishlimek ishlimekchidi V;INTEN;SG;3;PST aghrinmaq aghrin'ghanmen V;PRF;SG;1;PRS aghrimaq aghrimighanidim V;PRF;SG;1;NEG;PST ewetmek ewetmekchisen V;INTEN;SG;2;INFM;PRS körsetmek körsetkensiz V;PRF;FRML;SG;2;PRS ewetmek ewetmigeniding V;PRF;SG;2;NEG;INFM;PST yaqturmaq yaqturghansen V;PRF;SG;2;INFM;PRS tingshimaq tingshayttim V;IPFV;SG;1;PST bayqimaq bayqimaqchi V;INTEN;PL;3;PRS heydimek heydewatisen V;PROG;SG;2;INFM;PRS körsetmek körsetmekchisiler V;INTEN;PL;2;PRS yatmaq yétiwatisiz V;PROG;FRML;SG;2;PRS kechürmek kechürgensen V;PRF;SG;2;INFM;PRS urushmaq urushqansen V;PRF;SG;2;INFM;PRS qilmaq qiliwatatti V;PROG;SG;3;PST sorimaq sorimidinglar V;PL;2;NEG;PST bildürmek bildürüwatidu V;PROG;PL;3;PRS qachilimaq qachilimighan V;PRF;PL;3;NEG;PRS achmaq achatti V;IPFV;SG;3;PST bolmaq bolmighanidim V;PRF;SG;1;NEG;PST yetküzmek yetküzmekchi V;INTEN;SG;3;PRS dawamlashturmaq dawamlashturmaqchisen V;INTEN;SG;2;INFM;PRS yémek yémekchiduq V;INTEN;PL;1;PST yémek yégensiler V;PRF;PL;2;PRS külümsirimek külümsirigen V;PRF;SG;3;PRS öltürmek öltüridu V;IPFV;SG;3;PRS tutmaq tumighansiz V;PRF;FRML;SG;2;NEG;PRS tutmaq tutqaniding V;PRF;SG;2;INFM;PST untumaq untuysiz V;IPFV;FRML;SG;2;PRS untumaq untughansiler V;PRF;PL;2;PRS naxsha éytmaq naxsha éytmidinglar V;PL;2;NEG;PST peseymek pesiyiwatattingiz V;PROG;FRML;SG;2;PST körünmek köründi V;PL;3;PST ishenmek ishendi V;PL;3;PST tingshimaq tingshimiduq V;PL;1;NEG;PST epsuslanmaq epsuslanmaqchidim V;INTEN;SG;1;PST mu'amile qilmaq mu'amile qilghansiz V;PRF;FRML;SG;2;PRS qorqmaq qorqimaqchidim V;INTEN;SG;1;PST oylimaq oylighanidim V;PRF;SG;1;PST oylimaq oylayttingiz V;IPFV;FRML;SG;2;PST peseymek pesiyidu V;IPFV;SG;3;PRS almaq almighan V;PRF;PL;3;NEG;PRS bashlimaq bashlayttuq V;IPFV;PL;1;PST chüshenmek chüshiniwatatti V;PROG;PL;3;PST kechürmek kechüretting V;IPFV;SG;2;INFM;PST almaq alattim V;IPFV;SG;1;PST yötkimek yötkewatattim V;PROG;SG;1;PST uchmaq uchisen V;IPFV;SG;2;INFM;PRS yetküzmek yetküzmigensiz V;PRF;FRML;SG;2;NEG;PRS kechürmek kechürgeniduq V;PRF;PL;1;PST yazmaq yazmighanidingiz V;PRF;FRML;SG;2;NEG;PST kechürmek kechürmekchiding V;INTEN;SG;2;INFM;PST sorimaq sorighanmiz V;PRF;PL;1;PRS körsetmek körsetmidim V;SG;1;NEG;PST bildürmek bildürmiduq V;PL;1;NEG;PST nepeslenmek nepesleniwatattim V;PROG;SG;1;PST qorqmaq qorqimighan V;PRF;PL;3;NEG;PRS körsetmek körsetkeniduq V;PRF;PL;1;PST körmek körmekchidi V;INTEN;PL;3;PST yimek yewatattim V;PROG;SG;1;PST kirmek kirmidi V;SG;3;NEG;PST heydimek heydimekchidingiz V;FRML;INTEN;SG;2;PST körünmek körünisen V;IPFV;SG;2;INFM;PRS belgilimek belgilewatatti V;PROG;PL;3;PST epsuslanmaq epsuslan'ghanmiz V;PRF;PL;1;PRS sétiwalmaq sétiwalidu V;IPFV;PL;3;PRS yighlamaq yighlimaqchiduq V;INTEN;PL;1;PST qoymaq qoymighanidi V;PRF;PL;3;NEG;PST qorqmaq qorqidi V;PL;3;PST tingshimaq tingshidinglar V;PL;2;PST yardemleshmek yardemlishiwatatting V;PROG;SG;2;INFM;PST oynimaq oynighanidim V;PRF;SG;1;PST aghrinmaq aghrin'ghanidi V;PRF;PL;3;PST achmaq achmighanidi V;PRF;PL;3;NEG;PST qaytmaq qayturisiler V;IPFV;PL;2;PRS saqlimaq saqlimighan V;PRF;SG;3;NEG;PRS qobul qilmaq qobul qilmidim V;SG;1;NEG;PST tashlimaq tashlimaqchisen V;INTEN;SG;2;INFM;PRS anglimaq anglimaqchi V;INTEN;PL;3;PRS nepeslenmek nepeslenmekchidi V;INTEN;PL;3;PST yazmaq yéziwatattim V;PROG;SG;1;PST tölimek töleymiz V;IPFV;PL;1;PRS köydürmek köydüridu V;IPFV;PL;3;PRS aghrimaq aghridi V;PL;3;PST oynimaq oynighanidi V;PRF;SG;3;PST almaq almighanidingiz V;PRF;FRML;SG;2;NEG;PST sétiwalmaq sétiwalattinglar V;IPFV;PL;2;PST eslimek esligen V;PRF;SG;3;PRS anglimaq anglimiding V;SG;2;NEG;INFM;PST qalmaq qalattim V;IPFV;SG;1;PST ewetmek ewetkenidinglar V;PRF;PL;2;PST qobul qilmaq qobul qiliwatisiz V;PROG;FRML;SG;2;PRS külümsirimek külümsiriding V;SG;2;INFM;PST yetküzmek yetküzüwatattingiz V;PROG;FRML;SG;2;PST köydürmek köydürmigensiler V;PRF;PL;2;NEG;PRS ishenmek ishen'migenidi V;PRF;SG;3;NEG;PST qaytmaq qayturmaqchisiz V;FRML;INTEN;SG;2;PRS bilmek biliwatattingiz V;PROG;FRML;SG;2;PST oxshatmaq oxshitiwatatti V;PROG;PL;3;PST jawab bermek jawab bériwatisen V;PROG;SG;2;INFM;PRS qorqmaq qorqimidi V;SG;3;NEG;PST bolmaq bolatting V;IPFV;SG;2;INFM;PST peseymek peseymekchidinglar V;INTEN;PL;2;PST jawab bermek jawab bermidinglar V;PL;2;NEG;PST eslimek esleyttim V;IPFV;SG;1;PST söymek söydingiz V;FRML;SG;2;PST yötkimek yötkigenidi V;PRF;SG;3;PST kelmek kelgen V;PRF;SG;3;PRS peseymek peseymigen V;PRF;SG;3;NEG;PRS keymek keymigenidi V;PRF;PL;3;NEG;PST nepeslenmek nepesleniwatidu V;PROG;SG;3;PRS peseymek pesiyettinglar V;IPFV;PL;2;PST öltürmek öltürmekchimen V;INTEN;SG;1;PRS nepeslenmek nepesleniwatattuq V;PROG;PL;1;PST eslimek esliduq V;PL;1;PST keymek kéyiwatimiz V;PROG;PL;1;PRS tutmaq tutmaqchisiler V;INTEN;PL;2;PRS chüshmek chüshmigenidi V;PRF;SG;3;NEG;PST nepeslenmek nepesleniwatisiler V;PROG;PL;2;PRS ichmek ichmigenidim V;PRF;SG;1;NEG;PST étirap qilmaq étirap qilghaniding V;PRF;SG;2;INFM;PST söymek söymekchimen V;INTEN;SG;1;PRS aghrinmaq aghriniwatatti V;PROG;SG;3;PST oxshatmaq oxshitisen V;IPFV;SG;2;INFM;PRS sezmek sezgenidingiz V;PRF;FRML;SG;2;PST epsuslanmaq epsuslinimiz V;IPFV;PL;1;PRS chüshmek chüshüwatimiz V;PROG;PL;1;PRS bayqimaq bayqimighansiz V;PRF;FRML;SG;2;NEG;PRS kelmek kelmekchidingiz V;FRML;INTEN;SG;2;PST oqumaq oqumighanidinglar V;PRF;PL;2;NEG;PST nepeslenmek nepeslenmekchimiz V;INTEN;PL;1;PRS dawamlashturmaq dawamlashturattinglar V;IPFV;PL;2;PST aghrinmaq aghrin'mighanidingiz V;PRF;FRML;SG;2;NEG;PST tölimek tölimekchi V;INTEN;SG;3;PRS bermek bergeniding V;PRF;SG;2;INFM;PST yaqturmaq yaqturmighanidinglar V;PRF;PL;2;NEG;PST epsuslanmaq epsuslanmaqchiduq V;INTEN;PL;1;PST soqmaq soqti V;PL;3;PST chüshenmek chüshenmiding V;SG;2;NEG;INFM;PST soqmaq soquwatatti V;PROG;PL;3;PST qilmaq qiliwatisen V;PROG;SG;2;INFM;PRS köydürmek köydüriwatidu V;PROG;PL;3;PRS qoshulmaq qoshulmaqchidi V;INTEN;SG;3;PST bolmaq bolatting V;IPFV;SG;2;INFM;PST yötkimek yötkimekchidim V;INTEN;SG;1;PST peseymek peseymekchisen V;INTEN;SG;2;INFM;PRS soqmaq soqqan V;PRF;PL;3;PRS eslimek eslewatidu V;PROG;PL;3;PRS achmaq achmaqchimiz V;INTEN;PL;1;PRS oynimaq oynimighansiz V;PRF;FRML;SG;2;NEG;PRS qorqmaq qorqimighansiz V;PRF;FRML;SG;2;NEG;PRS achmaq achting V;SG;2;INFM;PST buzmaq buzmighansen V;PRF;SG;2;NEG;INFM;PRS mangmaq mangduq V;PL;1;PST qachilimaq qachilighanidingiz V;PRF;FRML;SG;2;PST köydürmek köydürettinglar V;IPFV;PL;2;PST bilmek bilgeniduq V;PRF;PL;1;PST untumaq untuydu V;IPFV;PL;3;PRS yötkimek yötkewatisiz V;PROG;FRML;SG;2;PRS chüshmek chüshisiler V;IPFV;PL;2;PRS körmek körisiz V;IPFV;FRML;SG;2;PRS soqmaq soquwatimiz V;PROG;PL;1;PRS kelmek kelmigenmiz V;PRF;PL;1;NEG;PRS körsetmek körsetmigen V;PRF;SG;3;NEG;PRS sözlimek sözlimekchidingiz V;FRML;INTEN;SG;2;PST qorqmaq qorqiwatattinglar V;PROG;PL;2;PST olturmaq olturmaqchisiler V;INTEN;PL;2;PRS epsuslanmaq epsuslanding V;SG;2;INFM;PST sözlimek sözligenidingiz V;PRF;FRML;SG;2;PST urushmaq urushuwatimen V;PROG;SG;1;PRS külümsirimek külümsirimiduq V;PL;1;NEG;PST eslimek esleymen V;IPFV;SG;1;PRS yémek yewatidu V;PROG;PL;3;PRS heydimek heydewatattuq V;PROG;PL;1;PST saqlimaq saqlaymiz V;IPFV;PL;1;PRS kirmek kirgenidim V;PRF;SG;1;PST keymek keymekchisiler V;INTEN;PL;2;PRS anglimaq anglawatattingiz V;PROG;FRML;SG;2;PST urushmaq urushuwatimiz V;PROG;PL;1;PRS jawab bermek jawab bérettim V;IPFV;SG;1;PST körsetmek körsetken V;PRF;PL;3;PRS bashlimaq bashlimaqchidingiz V;FRML;INTEN;SG;2;PST qachilimaq qachilimaqchimen V;INTEN;SG;1;PRS kirmek kirmigen V;PRF;SG;3;NEG;PRS bilmek bilgenidim V;PRF;SG;1;PST sétiwalmaq sétiwalghansiler V;PRF;PL;2;PRS olturmaq olturmidingiz V;FRML;SG;2;NEG;PST kirmek kirmigenmiz V;PRF;PL;1;NEG;PRS barmaq barmaqchidi V;INTEN;SG;3;PST barmaq barmighansiler V;PRF;PL;2;NEG;PRS agahlandurmaq agahlandurghansiler V;PRF;PL;2;PRS bildürmek bildürmigenidi V;PRF;SG;3;NEG;PST almaq éliwatattingiz V;PROG;FRML;SG;2;PST kirmek kirgenmiz V;PRF;PL;1;PRS eslimek esligeniding V;PRF;SG;2;INFM;PST soqmaq soqtim V;SG;1;PST chüshmek chüshettim V;IPFV;SG;1;PST ewetmek ewetmekchimiz V;INTEN;PL;1;PRS urushmaq urushqan V;PRF;PL;3;PRS oqumaq oquwatimiz V;PROG;PL;1;PRS bayqimaq bayqawatidu V;PROG;SG;3;PRS yötkimek yötkimekchiduq V;INTEN;PL;1;PST qachilimaq qachilighanmen V;PRF;SG;1;PRS yémek yédinglar V;PL;2;PST urushmaq urushmidi V;PL;3;NEG;PST eslimek eslimekchimiz V;INTEN;PL;1;PRS külümsirimek külümsirigenidi V;PRF;PL;3;PST ishlimek ishlimigenmen V;PRF;SG;1;NEG;PRS yapmaq yamighansiz V;PRF;FRML;SG;2;NEG;PRS bildürmek bildürgeniduq V;PRF;PL;1;PST yapmaq yapmidi V;PL;3;NEG;PST ishenmek ishinettuq V;IPFV;PL;1;PST belgilimek belgiligen V;PRF;PL;3;PRS tingshimaq tingshimighanidinglar V;PRF;PL;2;NEG;PST oynimaq oynimidinglar V;PL;2;NEG;PST aghrimaq aghriding V;SG;2;INFM;PST jawab bermek jawab bergenidim V;PRF;SG;1;PST achmaq achisiz V;IPFV;FRML;SG;2;PRS bermek bergensen V;PRF;SG;2;INFM;PRS urushmaq urushqanidingiz V;PRF;FRML;SG;2;PST yighlamaq yighlayttuq V;IPFV;PL;1;PST chaqirmaq chaqiriwatattuq V;PROG;PL;1;PST chaqirmaq chaqiratting V;IPFV;SG;2;INFM;PST barmaq bardi V;PL;3;PST tapmaq tépiwatatti V;PROG;SG;3;PST yaqturmaq yaqturghanmiz V;PRF;PL;1;PRS achmaq achqan V;PRF;PL;3;PRS ishenmek ishinisen V;IPFV;SG;2;INFM;PRS aghrimaq aghriymiz V;IPFV;PL;1;PRS ishlimek ishleysiz V;IPFV;FRML;SG;2;PRS barmaq barmiding V;SG;2;NEG;INFM;PST barmaq bériwatimiz V;PROG;PL;1;PRS saqlimaq saqlaydu V;IPFV;PL;3;PRS yapmaq yapqanmen V;PRF;SG;1;PRS untumaq untuwatattuq V;PROG;PL;1;PST aghrimaq aghriydu V;IPFV;SG;3;PRS qorqmaq qorqighandingiz V;PRF;FRML;SG;2;PST körünmek körünmekchiding V;INTEN;SG;2;INFM;PST aghrimaq aghrimaqchisen V;INTEN;SG;2;INFM;PRS sétiwalmaq sétiwalmaqchi V;INTEN;SG;3;PRS söymek söymidi V;SG;3;NEG;PST bayqimaq bayqighanmiz V;PRF;PL;1;PRS kirmek kiridu V;IPFV;SG;3;PRS urushmaq urushmighanidi V;PRF;PL;3;NEG;PST untumaq untumighaniduq V;PRF;PL;1;NEG;PST öltürmek öltüriwatisiler V;PROG;PL;2;PRS körmek körimen V;IPFV;SG;1;PRS bermek biriwatattim V;PROG;SG;1;PST étirap qilmaq étirap qiliwatisen V;PROG;SG;2;INFM;PRS körmek körduq V;PL;1;PST qoshulmaq qoshulmaqchimen V;INTEN;SG;1;PRS söymek söygensiz V;PRF;FRML;SG;2;PRS tapmaq tapmaqchidingiz V;FRML;INTEN;SG;2;PST bayqimaq bayqayttuq V;IPFV;PL;1;PST chiqmaq chiqtuq V;PL;1;PST oqumaq oqughanidi V;PRF;PL;3;PST qilmaq qilmighan V;PRF;SG;3;NEG;PRS xalimaq xalimighanidingiz V;PRF;FRML;SG;2;NEG;PST tutmaq tutmaqchimiz V;INTEN;PL;1;PRS mangmaq méngiwatidu V;PROG;SG;3;PRS urushmaq urushisen V;IPFV;SG;2;INFM;PRS aghrinmaq aghriniwatisiler V;PROG;PL;2;PRS barmaq baridu V;IPFV;SG;3;PRS sözlimek sözlimigensen V;PRF;SG;2;NEG;INFM;PRS köydürmek köydürettingiz V;IPFV;FRML;SG;2;PST soqmaq soquwatisen V;PROG;SG;2;INFM;PRS körünmek körünmekchidim V;INTEN;SG;1;PST sözlimek sözlidi V;SG;3;PST sözlimek sözlimigenidi V;PRF;PL;3;NEG;PST nepeslenmek nepesleniwatisen V;PROG;SG;2;INFM;PRS qorqmaq qorqatti V;IPFV;SG;3;PST turmaq turmidinglar V;PL;2;NEG;PST untumaq untumidi V;SG;3;NEG;PST uchmaq ucmighansiler V;PRF;PL;2;NEG;PRS bildürmek bildürettim V;IPFV;SG;1;PST sözlimek sözlimigen V;PRF;SG;3;NEG;PRS qachilimaq qachilimidinglar V;PL;2;NEG;PST qorqmaq qorqmighaniding V;PRF;SG;2;NEG;INFM;PST bildürmek bildürüwatattinglar V;PROG;PL;2;PST ichmek ichiwatisiz V;PROG;FRML;SG;2;PRS qalmaq qalduq V;PL;1;PST külümsirimek külümsirigenidim V;PRF;SG;1;PST peseymek peseydinglar V;PL;2;PST mu'amile qilmaq mu'amile qilmighanidingiz V;PRF;FRML;SG;2;NEG;PST söymek söyüwatimiz V;PROG;PL;1;PRS kelmek kéliwatatting V;PROG;SG;2;INFM;PST ishenmek ishen'genmen V;PRF;SG;1;PRS olturmaq olturmighanmiz V;PRF;PL;1;NEG;PRS belgilimek belgilimekchidim V;INTEN;SG;1;PST qachilimaq qachilawatisen V;PROG;SG;2;INFM;PRS peseymek peseymigensiz V;PRF;FRML;SG;2;NEG;PRS aghrimaq aghrimighan V;PRF;PL;3;NEG;PRS külümsirimek külümsirimigensiz V;PRF;FRML;SG;2;NEG;PRS almaq almidingiz V;FRML;SG;2;NEG;PST kelmek kelmekchiding V;INTEN;SG;2;INFM;PST peseymek peseymekchidi V;INTEN;PL;3;PST kirmek kirgenidi V;PRF;SG;3;PST yatmaq yatqanmiz V;PRF;PL;1;PRS qobul qilmaq qobul qiliwatimiz V;PROG;PL;1;PRS saqlimaq saqlimighansiler V;PRF;PL;2;NEG;PRS tölimek töligensen V;PRF;SG;2;INFM;PRS mu'amile qilmaq mu'amile qilmighanmiz V;PRF;PL;1;NEG;PRS körmek körmiding V;SG;2;NEG;INFM;PST aghrinmaq aghrinmiding V;SG;2;NEG;INFM;PST almaq éliwatisiler V;PROG;PL;2;PRS tapshuruwalmaq tapshuruwalghan V;PRF;SG;3;PRS eslimek esligenidi V;PRF;SG;3;PST bildürmek bildürmekchiduq V;INTEN;PL;1;PST qaytmaq qayturmiduq V;PL;1;NEG;PST anglimaq anglighanidi V;PRF;PL;3;PST tapmaq tapmidingiz V;FRML;SG;2;NEG;PST kirmek kirmekchidinglar V;INTEN;PL;2;PST étirap qilmaq étirap qiliwatidu V;PROG;SG;3;PRS yapmaq yépiwatattingiz V;PROG;FRML;SG;2;PST tölimek töleydu V;IPFV;SG;3;PRS anglimaq anglimighansiz V;PRF;FRML;SG;2;NEG;PRS dawamlashturmaq dawamlashturmaqchisiler V;INTEN;PL;2;PRS nepeslenmek nepeslendi V;PL;3;PST achmaq échiwatattim V;PROG;SG;1;PST qilmaq qilisen V;IPFV;SG;2;INFM;PRS yötkimek yötkeyttinglar V;IPFV;PL;2;PST oylimaq oylimaqchiduq V;INTEN;PL;1;PST kelmek kelmekchimen V;INTEN;SG;1;PRS mu'amile qilmaq mu'amile qiliwatatti V;PROG;PL;3;PST tapshuruwalmaq tapshuruwalmaqchi V;INTEN;SG;3;PRS oynimaq oynighanidinglar V;PRF;PL;2;PST ölmek ölgensen V;PRF;SG;2;INFM;PRS chaqirmaq chaqirmaqchidi V;INTEN;SG;3;PST uchmaq uchiwatimen V;PROG;SG;1;PRS soqmaq soqqanmiz V;PRF;PL;1;PRS yazmaq yazmighaniding V;PRF;SG;2;NEG;INFM;PST yetküzmek yetküzetti V;IPFV;SG;3;PST qorqmaq qorqimaqchimiz V;INTEN;PL;1;PRS oxshatmaq oxshitatti V;IPFV;PL;3;PST naxsha éytmaq naxsha éytiwatimen V;PROG;SG;1;PRS uchmaq uchimen V;IPFV;SG;1;PRS nepeslenmek nepeslenmidingiz V;FRML;SG;2;NEG;PST yardemleshmek yardemlishidu V;IPFV;SG;3;PRS qilmaq qilmaqchisen V;INTEN;SG;2;INFM;PRS ichmek ichimen V;IPFV;SG;1;PRS tingshimaq tingshighanidi V;PRF;SG;3;PST agahlandurmaq agahlandurmaqchidinglar V;INTEN;PL;2;PST yimek yeytti V;IPFV;PL;3;PST chüshenmek chüshending V;SG;2;INFM;PST aghrinmaq aghrin'mighaniding V;PRF;SG;2;NEG;INFM;PST turmaq turghaniduq V;PRF;PL;1;PST bashlimaq bashlaymiz V;IPFV;PL;1;PRS yetküzmek yetküzmekchidim V;INTEN;SG;1;PST tapmaq tapmaqchiduq V;INTEN;PL;1;PST sétiwalmaq sétiwalmaqchiding V;INTEN;SG;2;INFM;PST oylimaq oylayttim V;IPFV;SG;1;PST tingshimaq tingshimighaniding V;PRF;SG;2;NEG;INFM;PST démek dewatatting V;PROG;SG;2;INFM;PST aghrinmaq aghrinmidingiz V;FRML;SG;2;NEG;PST tapshuruwalmaq tapshuruwalmaqchidi V;INTEN;SG;3;PST uchmaq uchmaqchimiz V;INTEN;PL;1;PRS yardemleshmek yardemleshmekchidingiz V;FRML;INTEN;SG;2;PST ishenmek ishen'genidi V;PRF;PL;3;PST chiqmaq chiqisiz V;IPFV;FRML;SG;2;PRS peseymek peseymekchi V;INTEN;SG;3;PRS chaqirmaq chaqirdinglar V;PL;2;PST qorqmaq qorqidingiz V;FRML;SG;2;PST naxsha éytmaq naxsha éytmighanmen V;PRF;SG;1;NEG;PRS naxsha éytmaq naxsha éytqanmen V;PRF;SG;1;PRS heydimek heydewatisiz V;PROG;FRML;SG;2;PRS urushmaq urushmaqchidi V;INTEN;PL;3;PST naxsha éytmaq naxsha éytmighanidingiz V;PRF;FRML;SG;2;NEG;PST turmaq turiwatisiler V;PROG;PL;2;PRS qoshulmaq qoshulmidim V;SG;1;NEG;PST kirmek kirgeniding V;PRF;SG;2;INFM;PST yazmaq yazmaqchidi V;INTEN;PL;3;PST yazmaq yéziwatimiz V;PROG;PL;1;PRS öltürmek öltürding V;SG;2;INFM;PST kelmek kéliwatattim V;PROG;SG;1;PST chiqmaq chiqmighaniduq V;PRF;PL;1;NEG;PST yötkimek yötkigensiler V;PRF;PL;2;PRS aghrinmaq aghrin'mighanmen V;PRF;SG;1;NEG;PRS chaqirmaq chaqiridu V;IPFV;SG;3;PRS keymek keygensiz V;PRF;FRML;SG;2;PRS bermek bermekchisen V;INTEN;SG;2;INFM;PRS qorqmaq qorqiwatidu V;PROG;PL;3;PRS köydürmek köydürmekchimen V;INTEN;SG;1;PRS yötkimek yötkimigenidim V;PRF;SG;1;NEG;PST saqlimaq saqlayttim V;IPFV;SG;1;PST turmaq 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// sum 11-8 clc; clear; D=1500; p=2; nt=0.75; sigut=420; FOS=5; sigta=sigut/FOS; t=p*D/(2*sigta*nt); t=24; d=6*sqrt(t); d=30; Ta=330/5; sigba=640/5; Ps=2*1.875*%pi*(d^2)*Ta/4; p=(Ps/(t*sigta))+d; p=117; t1=5*t/8; Pt=(p-d)*t*sigta; Pp=p*t*sigta; Pb=2*d*t*sigba; n=Ps/Pb; n=n*100; // printing data in scilab o/p window printf(" n is %0.0f ",n);
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${ // Enable extension methods by adding using Typewriter.Extensions.* using Typewriter.Extensions.Types; // Uncomment the constructor to change template settings. Template(Settings settings) { settings.IncludeAllProjects(); } } ${ string ImportDeclarations(Class type) { List<string> imports = new List<string>(); foreach(var property in type.Properties) { if(!property.Type.IsPrimitive || property.Type.IsEnum ) { imports.Add("import {" + GetBaseTypeName(property) + "} from './" + GetBaseTypeName(property) + "'; "); } } if(type.BaseClass != null) { imports.Add("import {" + type.BaseClass.Name + "} from './" + type.BaseClass.Name + "';"); } return string.Join(Environment.NewLine, imports.Distinct()); } string GetBaseTypeName(Property property) => property.Type.Name.Replace("[]", string.Empty); string GetTypeName(Property property) => property.Type.Name; } ${ // https://github.com/frhagn/Typewriter/issues/36 string ClassNameWithExtends(Class c) { return c.Name + (c.BaseClass!=null ? " extends " + c.BaseClass.Name : ""); } } $Enums(*.Models.*)[ export enum $Name { $Values[$Name = $Value, ] }] $Classes(*.Models.*)[ $ImportDeclarations export class $ClassNameWithExtends { $Properties[ $name?: $GetTypeName; ] }]
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clear; clc; disp('Example 8.16'); // aim : To determine // (a) volume of gas // (b) (1) the average molecular mass of air // (2) the value of R // (3) the mass of 1 m^3 of air at STP // given values n = 1;// moles of gas, [kmol] P = 101.32;// standard pressure, [kN/m^2] T = 273;// gas tempearture, [K] O2 = 21;// percentage volume composition of oxygen in air N2 = 79;// percentage volume composition of nitrogen in air R = 8.3143;// molar gas constant, [kJ/kg K] mO2 = 32;// moleculer mass of O2 mN2 = 28;// moleculer mass of N2 // solution // (a) V = n*R*T/P;// volume of gas, [m^3] mprintf('\n (a) The volume of the gas is = %f m^3\n',V); // (b) //(1) Mav = (O2*mO2+N2*mN2)/(O2+N2);// average moleculer mass of air mprintf('\n (b)(1) The average moleculer mass of air is = %f g/mol\n',Mav); // (2) Rav = R/Mav;// characteristic gas constant, [kJ/kg k] mprintf('\n (2) The value of R is = %f kJ/kg K\n',Rav); // (3) rho = Mav/V;// density of air, [kg/m^3] mprintf('\n (3) The mass of one cubic metre of air at STP is = %f kg/m^3\n',rho); // End
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clc //Example 14.16 //Parameterts of cone clutch //------------------------------------------------------------------------------ //Torque T=200//Nm //Speed N=1250//rev/min //Large diameter Do=0.35//m Ro=Do/2 //Face width b=0.065//m //coefficient of friction f=0.2 //cone pitch angle alpha=6.25//degrees //converting alpha in degrees to radians alpha=(alpha*%pi)/180 //------------------------------------------------------------------------------ //mean radius Rm=Ro-((1/2)*b*sin (alpha)) Rm=floor(Rm*(10^3)) Rm=Rm*(10^-3) //Rm=(Ro+Ri)/2 //smaller radius Ri=(2*Rm)-Ro Ri=floor(Ri*(10^3)) Ri=Ri*(10^-3) //T=(F*f*Rm)/(sin alpha) //Axial force F required to transmit the torque F=(T*sin (alpha))/(f*Rm) //Axial force required to engage the clutch when clutch is not rotating //Fe=Fn((sin alpha)+(f*cos alpha)) Fe=(T/(f*Rm))*((sin (alpha))+(f*cos (alpha))) //average normal pressure when maximum torque is being transmitted p=F/(%pi*((Ro^2)-(Ri^2))) //maximum normal pressure assuming uniform wear Pmax=F/(2*%pi*(Ro-Ri)*Ri) //------------------------------------------------------------------------------ //Printing result file to .txt res16=mopen(TMPDIR+"16_parametrs_of_cone_clutch.txt",'wt') mfprintf(res16,"(a)Axial force F required to transmit the torque is %0.1f N\n",F) mfprintf(res16,"(b)Axial force required to engage the clutch, enagagement taking place when clutch is not rotating, is %0.1f N\n",Fe) mfprintf(res16,"(c)Average normal pressure when maximum torque is being transmitted is %0.1f kN/m^2\n",p*(10^-3)) mfprintf(res16,"(d)Maximum normal pressure assuming uniform wear is %0.1f kN/m^2\n",Pmax*(10^-3)) mclose(res16) editor(TMPDIR+"16_parametrs_of_cone_clutch.txt") //------------------------------------------------------------------------------ //---------------------------------End of program-------------------------------
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clf(); x= [0,1] y = [0,1]; a = gca(); a.data_bounds = [0,0;10,10] plot2d(x,y); xstring(3,7,"$\LARGE\mathbf{F} =-\left[ \iint\limits_{S} p \mathbf{n} dS \right]-\left[ \iint\limits_{S} H \mathbf{v} dS \right]+ \mathbf{D}+ \mathbf{F}_{ext}$") xstring(3,5,"$\LARGE\mathbf{M} =-\left[ \iint\limits_{S} \left( p \mathbf{n} \right) \times \left( \mathbf{r} - \mathbf{p} \right) dS \right]-\left[ \iint\limits_{S} \left( H \mathbf{v} \right) \times \left( \mathbf{r} - \mathbf{p} \right) dS \right] + \mathbf{M}_{ext}$") xstring(3,3,"$\LARGE h_w(t,\mathbf{p},d) = \sum_{i,j}\exp \left( -|\mathbf{k}_{i,j}| d \right)a_{i,j}\cos(\mathbf{p}\cdot \mathbf{k}_{i,j} - \omega(\mathbf{k}_{i,j})t + \delta_{i,j})$"); xstring(3,1,"$\LARGE p(t,\mathbf{p}, d) = \gamma h_w(t, \mathbf{p}, d) + d \gamma$"); xs2pdf(gcf(), "E:/formulas.pdf")
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//Ex1_9 clc; //Given: m=1/(6.023*10^23);//mass of 1 atom in g m1=m*10^-3;//mass of 1 atom in Kg c=3*10^8;// velocity in m/s //solution: e=m1*c*c; // energy in J e1=e/(1.6*10^-13);// energy in MeV printf("The energy in MeV is = %f ",e1)
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FLAGS='--print UNKNOWN' STDIN='' STDOUT='' STDERR='bom: unknown BOM type "UNKNOWN"\n' EXITVAL='1'
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java trip.Main -m trip-tests/trip01 trip-tests/request01
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//Ex2_17 clc L1 = 10*10^-3 L2 = 15*10^-3 LT = L1 + L2 disp("L1 = "+string(L1)+"H")//inductance of coil 1 disp("L2 = "+string(L2)+"H")//inductance of coil 2 disp("LT = L1+L2 = "+string(LT)+"H")//series inductance
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// Example 11.4 L=1*10^-3; // Inductance V=120; // Supply Voltage R=2; // Resistance f=5*10^3; // Frequency C=1/(4*%pi^2*f^2*L); // Capacitance disp('Capacitance is = '+string(C*10^9)+' nF'); I=V/R; // Current at Resonance Frequency disp(' Current at Resonance Frequency = '+string(I)+' Amp'); Emax=L*I^2; // Maximum Instantaneous Energy disp(' The Maximum Instantaneous Energy = '+string(Emax)+' J'); // p 379 11.4
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//Eg-14.7 //pg-593 clear clc close() x = [0 0.2 0.8 1]; //Using the boundary conditions and the equations at the internal points we have 4 equations and 4 unknowns A = [-7.0004 8.1966 -2.1964 1.0001;-0.9996 2.1955 -8.1957 6.9999;13.6609 -24.2685 13.7324 -5.1247;-3.6594 10.2665 -27.7312 19.1244]; B = [0;1;0;0]; X = inv(A)*B; printf('y0 = %f y1 = %f\n y2 = %f y3 = %f\n',X(1),X(2),X(3),X(4)) plot(x,X,'ks') legend('Two point OC') xlabel('x') ylabel('y')
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//clear// //Caption:Repetition Codes //Example8.1:Repetition Codes clear; clc; n =5; //block of identical 'n' bits k =1; //one bit m = 1;// bit value = 1 I = eye(n-k,n-k);//Identity matrix P = ones(1,n-k);//coefficient matrix H = [I P'];//parity-check matrix G = [P 1];//generator matrix x = m.*G; //code word disp(G,'generator matrix'); disp(H,'parity-check matrix'); disp(x,'code word for binary one input');
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8 10 100 1000 10000 100000 1000000 10000000 10000000
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//developed in windows XP operating system 32bit //platform Scilab 5.4.1 clc;clear; //example 7.7 //calculation of the weight of the body if spring balance is shifted to the equator //given data W=98//weight(in N) of the body at north pole R=6400*10^3//radius(in m) of the earth g=9.8//gravitational acceleration(in m/s^2) of the earth //calculation m=W/g//formula of weight w=(2*%pi)/(24*60*60)//angular speed of the earth We=W-(m*w*w*R)// since We = W - (m*w*w*R) printf('the weight of the body if spring balance is shifted to the equator is %3.2f N',We)
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clc; //Example 1.3 //Page no 8 //Solution //(a) dBm1=10*log10([500*(10^-3)]/[1*(10^-3)]); disp('dBm',dBm1,"(a) 500 mW in dbm = "); //(b) dBm2=10*log10([10*(10^-9)]/[1*(10^-3)]); disp('dBm',dBm2,"(b) 10 nW in dbm = "); //(c) dBm3=10*log10([100*(10^-6)]/[1*(10^-3)]); disp('dBm',dBm3,"(c) 100 uW in dbm = ");
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clc // Given that Bp = 28.35 // Brake power in kW N = 1500 // Speed in rpm x = 20 // Rich percent of mixture t = 15.5 // Temperature in degree centrigrde p = 760 // Pressure in mm of mercury f = 0.7 // Fraction of volume of air in th cylinder relative to swept volume R = 14.8 // Theoratical Air fuel ratio d = 82 // Diameter of cylinder in mm L = 130 // Stroke of cylinder in mm cv = 44 // Heating value of petrol in MJ/kg n_m = 0.9 // Mechanical efficiency of the engine printf("\n Example 20.9\n") Ip = Bp/n_m p_ = 101.325 // In kN/m^2 as p = 760 mm mercury v_a = f*(%pi/4)*((d*(10^-3))^2)*(L*(10^-3))*(N/2)*4 m = p_*(v_a)/(0.287*(t+273)) m_f = (m/R)*(1+x/100) n_th = Ip*3600/(m_f*cv*1000*60) bmep = Bp*60/((%pi/4)*((d*(10^-3))^2)*(L*10^-3)*(N/2)*4) printf("\n Indicated thermal efficiency = %f percent,\n Brake mean effective preassure = %f kN/m^2",n_th*100,bmep) //The value of answer is different because of round off error
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//Electric Drives:concepts and applications by V.subrahmanyam //Publisher:Tata McGraw-Hill //Edition:Second //Ex3_1 clc; clear; Rd=2;//Resistance in ohm Eb=150;//Back emf in V Vs=400;//Supply voltage in V Alpha=0.52;//angle in radian Vdia=((2*sqrt(2)*Vs*cos(Alpha))/%pi); Id=(Vdia-Eb)/Rd; Irms=Id/sqrt(2); disp(Id,"Current in the load in A is:")
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5fb1f251e86f9d43d7eeb23ce7bcc91d6ca3fa8b
cde3871aa885811bc31166e778b2a4f052e74b64
refs/heads/master
2021-01-11T22:11:18.631204
2017-01-14T10:59:23
2017-01-14T10:59:23
78,934,966
0
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144
sci
foncjac.sci
function[f, J] = foncjac(x) f = [x(1) * x(1) + x(2) * x(2) - 4; x(2) - exp(x(1))]; J = [2 * x(1), 2 * x(2); -exp(x(1)), 1]; endfunction
69a508a6f32e54a6fba8f4684a061348f9ecc677
449d555969bfd7befe906877abab098c6e63a0e8
/1739/CH7/EX7.1/Exa7_1.sce
18e122277448a03cfc8546991b9fa7945b206d48
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no_license
FOSSEE/Scilab-TBC-Uploads
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7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
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446
sce
Exa7_1.sce
//Exa 7.1 clc; clear; close; //Given data : format('v',10); lambda=1.5;//in um T=900;//in kelvin h=6.63*10^-34;//Planks contant c=3*10^8;//speed of light in m/s K=1.38*10^-23;//Boltzman Constant //Formula : StiEmissionRate/SponEmissionRate=1/(exp(h*F/(K*T))-1)=1/(exp(h*c/(K*T*lambda))-1) StiEmRateBySponEmRate=1/(exp(h*c/(K*T*lambda*10^-6))-1); disp(StiEmRateBySponEmRate,"Stimulated Emission Rate/Spontanious Emission Rate is : ");
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/2762/CH7/EX7.3.1/7_3_1.sce
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[]
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FOSSEE/Scilab-TBC-Uploads
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2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
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UTF-8
Scilab
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560
sce
7_3_1.sce
//Transport Processes and Seperation Process Principles //Chapter 7 //Example 7.3-1 //Principles of Unsteady state and convective mass transfer //given data //si units Dab=6.92*(10^-6);//m2/s pa1=74;//Pa R=8314.3; T=318; L=1.1; ca1=pa1/(R*T); mu=1.932*(10^-5); rho=1.114; Sc=mu/(rho*Dab); D=0.020; v=0.8; Re=(D*v*rho)/mu; if Re<2100 then y=Re*Sc*(D/L)*(3.14/4); end //using a graph X=0.55;//(Ca-Ca0)/(Cai-Ca0) Ca0=0;//initial concentration Cai=2.799*(10^-5); Ca=X*(Cai-Ca0)+Ca0; mprintf("the concentration is given %f kg mol/m3",Ca)
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/1868/CH12/EX12.2/Ch12Ex2.sce
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FOSSEE/Scilab-TBC-Uploads
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2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
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UTF-8
Scilab
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sce
Ch12Ex2.sce
// Scilab code Ex12.2: Pg 429 (2005) clc; clear; V = 7; // Energy gap, V L = 5e-08; // Mean free path , m E = V/L; // Electric field, V/m printf("\nThe electric field strength required to produce conduction in diamond = %3.1fe+08 V/m", E*1e-08); printf("\n"); // Result // The electric field strength required to produce conduction in diamond = 1.4e+08 V/m
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ea3927de4aa75aae204a9e58b320db80528f79b0
/00/Is.tst
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[]
no_license
sciolizer/nand2tetris
d829bb3eb62dd1002a5ace9c8afdadefb296de61
4003002eb6ff8ea24b60898e234a98debca6454d
refs/heads/master
2016-08-04T21:55:34.782264
2014-10-31T15:04:19
2014-10-31T15:04:19
null
0
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null
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null
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UTF-8
Scilab
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false
148
tst
Is.tst
load Is.hdl, output-file Is.out, compare-to Is.cmp, output-list in%B3.1.3 out%B3.1.3; set in 0, eval, output; set in 1, eval, output;
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/1523/CH3/EX3.23/3_23.sce
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FOSSEE/Scilab-TBC-Uploads
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2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
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UTF-8
Scilab
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590
sce
3_23.sce
//Network Theorem 2 //pg no 3.28 //example 3.23 disp("removing the 1 Ohm resistor from the network"); disp("writing current equation for meshes 1 & 2 "); disp("I1= -3 A");....//equation 1 disp("I2=1 A");....//equation 2 //Calculation of Vth (Thevenin's voltage) a=-3; b=1; r=2; v=4-2*(a-b); printf("\nWriting Vth equation, \n Vth = %.f V",v); //Calculation of Rth (Thevenin's resistance) disp("replacing the voltage source with short circuit and current source by open circuit"); disp("Rth = 2 Ohm"); //Calculation of IL (load current) i=v/(r+1); printf("\nIL = %.f A",i);
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/1049/CH14/EX14.1/ch14_1.sce
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[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
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refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
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null
null
null
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UTF-8
Scilab
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996
sce
ch14_1.sce
clear; clc; V_s=230; V_m=sqrt(2)*V_s; a1=0; a2=45; printf("for two single phase series semiconvertors"); V_0=V_m/%pi*(2+cosd(a1)+cosd(a2)); printf("\navg o/p voltage=%.2f V",V_0); V_or=V_s*sqrt((1/%pi)*(4*%pi-3*a2*%pi/180+(3/2)*sind(2*a2))); printf("\nrms value of o/p voltage=%.2f V",V_or); DF=(3+cosd(a2))/(sqrt(2)*sqrt(5+3*cosd(a2))); printf("\nDF=%.4f",DF); PF=sqrt(2/%pi)*(3+cosd(a2))/sqrt(4*%pi-3*a2*%pi/180); printf("\nPF=%.5f",PF); HF=sqrt((%pi*(%pi-(3/4)*a2*%pi/180)/(5+3*cosd(a2)))-1); printf("\nHF=%.5f",HF); printf("\n\nfor two single phase series full convertors"); a=45; V_0=2*V_m/%pi*(1+cosd(a)); printf("\navg o/p voltage=%.2f V",V_0); V_or=2*V_s*sqrt((1/%pi)*(%pi-a2*%pi/180+(1/2)*sind(2*a2))); printf("\nrms value of o/p voltage=%.2f V",V_or); DF=cosd(a2/2); printf("\nDF=%.4f",DF); PF=sqrt(2/(%pi*(%pi-a2*%pi/180)))*(1+cosd(a2)); printf("\nPF=%.4f",PF); HF=sqrt((%pi*(%pi-a2*%pi/180)/(4+4*cosd(a2)))-1); printf("\nHF=%.2f",HF);
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/3785/CH2/EX2.9/Ex2_9.sce
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[]
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FOSSEE/Scilab-TBC-Uploads
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2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
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UTF-8
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570
sce
Ex2_9.sce
// Example 2_9 clc;funcprot(0); // Given data // From table 2.1 z=5;// Altitude in km z_i=0;// The initial height in km dTbydz=-6.5;// The temperature gradient from 0 to 5 km in K/km T_i=288.15;// Temperature in K p_i=1.0133*10^5;// Pressure in Pa R=287;// Gas constant in J/kg.K //Calculation // Using equation 2.41, T=T_i+((dTbydz)*(z-z_i));// Temperature in K // Using equation 2.42, p=p_i*(T/T_i)^(-1/((dTbydz*10^-3)*29.26));// The pressure in Pa rho=p/(R*T);// The density in kg/m^3 printf("\nT=%0.1f K \np=%1.4e Pa \nrho=%0.4f kg/m^3",T,p,rho);
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/ODE/scilab/q_harm_osc.sce
577e9a87864d28b216cccbd403fa9bd755fac3e5
[]
no_license
f-fathurrahman/ffr-MetodeNumerik
ee9a6a7153b174b1ba3d714fe61ccbd1cb1dd327
e3a9da224c0fd5b32e671708e890018a3c4104c4
refs/heads/master
2023-07-19T22:29:38.810143
2023-07-07T10:02:34
2023-07-07T10:02:34
107,272,110
2
2
null
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null
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UTF-8
Scilab
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454
sce
q_harm_osc.sce
function V = Potential(omega,x) //y = - 1/(abs(x)); V = 0.5 * omega^2 * x.^2 endfunction omega = 1 N = 200 L = 10.0 // domain is defined on [-L/2,L/2] h = L/(N-1) nabla2 = zeros(N,N) // Laplacian V = zeros(N) t = -L/2 + [0:N-1]'*h for i = 1:N-1 nabla2(i,i) = -2 nabla2(i+1,i) = 1 nabla2(i,i+1) = 1 end nabla2(N,N) = -2 nabla2(:,:) = nabla2/h/h K = -0.5*nabla2 V = Potential(omega,t) H = K + diag(V) [evecs,D] = spec(H) evals = diag(D)
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/Adapting to Movements.sce
c1922de9903f1e5f1843e510017bf350931ba7c1
[]
no_license
Ahmad6543/Scenarios
cef76bf19d46e86249a6099c01928e4e33db5f20
6a4563d241e61a62020f76796762df5ae8817cc8
refs/heads/master
2023-03-18T23:30:49.653812
2020-09-23T06:26:05
2020-09-23T06:26:05
null
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0
null
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UTF-8
Scilab
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40,963
sce
Adapting to Movements.sce
Name=Adapting to Movements PlayerCharacters=AM Challenger BotCharacters=AM Bot Rotation.rot IsChallenge=true Timelimit=60.0 PlayerProfile=AM Challenger AddedBots=AM Bot Rotation.rot PlayerMaxLives=0 BotMaxLives=0 PlayerTeam=1 BotTeams=2 MapName=adapting_to_movements.map MapScale=1.0 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=false InvincibleBots=false Timescale=1.0 BlockHealthbars=true TimeRefilledByKill=0.0 ScoreToWin=1.0 ScorePerDamage=1.0 ScorePerKill=0.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=0.0 ScoreLossPerDamageTaken=0.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag=MCA-13, Tracking, Movement, PSA-method WeaponHeroTag=Fully-auto DifficultyTag=3 AuthorsTag=pleasewait BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=false BlockFCT=true Description=Practice to adapt to the difference of inertial movement with tracking the stationary target while moving. Your movement direction changes immediately on the ground/gradually in the air. You can get higher score when you change direction while the bar is green (Movement-Based Scoring). ---------------------------------- Note: MCA stands for "Midweek Competitive Aiming", a local event for the competitive aiming community in Japan. GameVersion=1.0.8.0 ScorePerDistance=0.6 MBSEnable=true MBSTime1=0.2 MBSTime2=0.4 MBSTime3=0.7 MBSTime1Mult=18.0 MBSTime2Mult=100.0 MBSTime3Mult=183.0 MBSFBInstead=false MBSRequireEnemyAlive=false [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 [Bot Profile] Name=AM Dummy - Top DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=AM Dummy - Top SeeThroughWalls=true NoDodging=true NoAiming=false [Bot Profile] Name=AM Target - Bottom Near DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=AM Target - Bottom Near SeeThroughWalls=false NoDodging=true NoAiming=true [Bot Profile] Name=AM Dummy - Bottom DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=AM Dummy - Bottom SeeThroughWalls=true NoDodging=true NoAiming=false [Bot Profile] Name=AM Target - Top Near DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=AM Target - Top Near SeeThroughWalls=false NoDodging=true NoAiming=true [Bot Profile] Name=AM Target - Bottom Far DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=AM Target - Bottom Far SeeThroughWalls=false NoDodging=true NoAiming=true [Bot Profile] Name=AM Target - Top Far DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=AM Target - Top Far SeeThroughWalls=false NoDodging=true NoAiming=true [Bot Rotation Profile] Name=AM Bot Rotation ProfileNames=AM Dummy - Top;AM Target - Bottom Near;AM Dummy - Bottom;AM Target - Top Near;AM Dummy - Top;AM Target - Bottom Far;AM Dummy - Bottom;AM Target - Top Far ProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 Randomized=false [Character Profile] Name=AM Challenger MaxHealth=100.0 WeaponProfileNames=AM Fully-auto;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=320.0 MaxCrouchSpeed=160.0 Acceleration=16000.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.09 CanCrouch=false CanPogoJump=false CanCrouchInAir=true CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=true InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cylindrical MainBBHeight=70.0 MainBBRadius=12.0 MainBBHasHead=true MainBBHeadRadius=4.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=70.0 ProjBBRadius=12.0 ProjBBHasHead=true ProjBBHeadRadius=4.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=5.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=16000.0 VerticalSpawnOffset=-28.0 SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false [Character Profile] Name=AM Dummy - Top MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=0.002 MainBBRadius=0.001 MainBBHasHead=false MainBBHeadRadius=0.001 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=0.002 ProjBBRadius=0.001 ProjBBHasHead=false ProjBBHeadRadius=0.001 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=AM Destruction - Top.abilwep;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false [Character Profile] Name=AM Target - Bottom Near MaxHealth=286.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=8.0 MainBBRadius=4.0 MainBBHasHead=false MainBBHeadRadius=2.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=8.0 ProjBBRadius=4.0 ProjBBHasHead=false ProjBBHeadRadius=2.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=68.0 SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false [Character Profile] Name=AM Dummy - Bottom MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=0.002 MainBBRadius=0.001 MainBBHasHead=false MainBBHeadRadius=0.001 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=0.002 ProjBBRadius=0.001 ProjBBHasHead=false ProjBBHeadRadius=0.001 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=AM Destruction - Bottom.abilwep;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false [Character Profile] Name=AM Target - Top Near MaxHealth=286.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=8.0 MainBBRadius=4.0 MainBBHasHead=false MainBBHeadRadius=2.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=8.0 ProjBBRadius=4.0 ProjBBHasHead=false ProjBBHeadRadius=2.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=226.0 SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false [Character Profile] Name=AM Target - Bottom Far MaxHealth=286.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=8.0 MainBBRadius=4.0 MainBBHasHead=false MainBBHeadRadius=2.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=8.0 ProjBBRadius=4.0 ProjBBHasHead=false ProjBBHeadRadius=2.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=68.0 SpawnXOffset=0.0 SpawnYOffset=-640.0 InvertBlockedSpawn=false [Character Profile] Name=AM Target - Top Far MaxHealth=286.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=8.0 MainBBRadius=4.0 MainBBHasHead=false MainBBHeadRadius=2.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=8.0 ProjBBRadius=4.0 ProjBBHasHead=false ProjBBHeadRadius=2.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=226.0 SpawnXOffset=0.0 SpawnYOffset=-640.0 InvertBlockedSpawn=false [Weapon Profile] Name=AM Fully-auto Type=Hitscan ShotsPerClick=1 DamagePerShot=10.0 KnockbackFactor=0.0 TimeBetweenShots=0.07 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.1 ReloadTimeFromPartial=0.1 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=1.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=Gunshot HitParticleEffect=Gunshot BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=true ADSZoomDelay=0.0 ADSZoomSensFactor=1.0 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.001 HitSoundCooldown=0.001 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=true FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=50 ADSFOVOverride=15.0 ADSFOVScale=Vertical (1:1) ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=AM Destruction - Top Type=Projectile ShotsPerClick=1 DamagePerShot=0.0 KnockbackFactor=0.0 TimeBetweenShots=0.1 Pierces=false Category=SemiAuto BurstShotCount=3 TimeBetweenBursts=3.0 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=0.010 Y=0.000 Z=0.000 MuzzleVelocityMax=X=0.010 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=0.1 MaxHitscanRange=0.1 GravityScale=0.0 HeadshotCapable=false HeadshotMultiplier=1.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.1 ReloadTimeFromPartial=0.1 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=0.0 DelayBeforeShot=0.0 HitscanVisualEffect=None ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.1 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.0 HitSoundCooldown=0.0 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=false SpreadStationaryVelocity=300.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=-4096.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.1 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=-4096.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 Explosive=true Radius=4096.0 DamageAtCenter=10.0 DamageAtEdge=10.0 SelfDamageMultiplier=1.0 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.01 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,5.0 SpreadSCA=1.0,1.0,-1.0,5.0 SpreadMSA=1.0,1.0,-1.0,5.0 SpreadMCA=1.0,1.0,-1.0,5.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=1.0,1.0,-1.0,5.0 SpreadMSH=0.0,0.1,0.0,5.0 SpreadMCH=1.0,1.0,-1.0,5.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=AM Destruction - Bottom Type=Projectile ShotsPerClick=1 DamagePerShot=0.0 KnockbackFactor=0.0 TimeBetweenShots=0.1 Pierces=false Category=SemiAuto BurstShotCount=3 TimeBetweenBursts=3.0 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=0.010 Y=0.000 Z=0.000 MuzzleVelocityMax=X=0.010 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=0.1 MaxHitscanRange=0.1 GravityScale=0.0 HeadshotCapable=false HeadshotMultiplier=1.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.1 ReloadTimeFromPartial=0.1 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=0.0 DelayBeforeShot=0.0 HitscanVisualEffect=None ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.1 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.0 HitSoundCooldown=0.0 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=false SpreadStationaryVelocity=300.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=4096.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.1 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=4096.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 Explosive=true Radius=4096.0 DamageAtCenter=10.0 DamageAtEdge=10.0 SelfDamageMultiplier=1.0 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false 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> okay > okay >
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clc clear //INPUT DATA OB=2//The intercept made by the parrell line ,OB=2b OC=7//The intercept made by the parrell line ,OC=2c OA=%inf//The intercept made by the parrell line ,OB=2b //CALCULATION A=1/OA//miller indice along x-axis B=1/OB//miller indice along y-axis C=1/OC//miller indice along z-axis X=(B*(OC*OB))//taking L.C.M Y=(C*(OC*OB))//taking L.C.M //Output printf('Miller indices are (1/%f 1/%i 1/%i)=(%i %i %i)',OA,OB,OC,A,X,Y)
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clear ; clc; // Example 19.5 printf('Example 19.5\n\n'); //Page no. 578 // Solution Vo = 3.0 ;// Initial volume of the solution containing the culture and virus-[L] Vp = 0.1 ;// Volume of the polymer solution added to the vessel -[L] Kpc = 100 ;// Partition coefficient for virus(cp/cc) between two phases //Use virus particle balance to get cp/co, where co is initial concentration of virus in solution of culture and virus Vc = Vo ;// At equilibrium -[L] cp_by_co = Vo/(Vp+(Vo/Kpc)) ;// Ratio of concentration of virus in polymer phase at equilibrium to initial concentration of virus in culture phase Fr_rec = cp_by_co*(Vp/Vo) ;// Fraction of the initial virus in the culture phase that is recovered in the polymer phase printf('\n Fraction of the initial virus in the culture phase that is recovered in the polymer phase is %.2f .\n ',Fr_rec);
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//impedances in the circuit Z1 = complex(10,10); Z2 = complex(15,20); Z3 = complex(3,-4); Z4 = complex(8,6); Ybc = (1/Z2)+(1/Z3)+(1/Z4); //admittance of the parallel combination Zbc = (1/Ybc); //impedance of the parallel combination Z = Z1 + Zbc; // equivalent impedance of the circuit disp(Z,"equivalent impedance of the circuit = ")
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//fiber optic communications by joseph c. palais //example 3.8 //OS=Windows XP sp3 //Scilab version 5.4.1 clc clear all //given n=1.5//refractive index of the glass //to find R=((1-n)/(1+n))^2*100//Fraction of relected light in percent T=100-R//Transmitted light in percent TL=-10*log10(T/100)//Transmission loss in dB mprintf("Fraction of relected light =%f percent",R) mprintf("\nTransmitted light =%f percent",T) mprintf("\nTransmission loss =%fdB",TL)
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//CHAPTER 8- DIRECT CURRENT MACHINES //Example 2 disp("CHAPTER 8"); disp("EXAMPLE 2"); //VARIABLE INITIALZATION v_t=230; //terminal voltage in Volts r_a=0.5; //armature resistance in Ohms r_f=115; //shunt field resistance in Ohms I_l=40; //line current in Amperes //SOLUTION //for generator I_f=v_t/r_f; I_a=I_l+I_f; E_a=v_t+(I_a*r_a); //here E_a=emf of generator //for motor I_f=v_t/r_f; I_a=I_l-I_f; E_b=v_t-(I_a*r_a); //here E_b=emf of motor ratio=E_a/E_b; //E_a:E_b=(k_a*flux*N_g):(k_a*flux*N_m) =>E_a:E_b=N_g:N_m (as flux is constant) disp(sprintf("The ratio of speed as a generator to the speed as a motor i.e. N_g:N_m is %f",ratio)); //END
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clear; clc; // Illustration 3.2 // Page: 162 printf('Illustration 3.2 - Page: 162\n\n'); // solution //*****Data*****// // A-oxygen B-water T = 298; // [K] H = 4.5*10^4; // [atm/mole fraction] P = 1; // [atm] row_B = 1000; // [density of water, kg/cubic m] M_B = 18; // [Molecular mass of water, gram/mole] M_A = 32; // [,Molecular mass of oxygen, gram/mole] //*****// // Dry air contains 21% oxygen; then p_A = y*P = 0.21 atm // Therefore using Henry's Law p_A = 0.21; // [atm] x_A = p_A/H; // [mole fraction in liquid phase] // Basis: 1L of saturated solution // For 1 L of very dilute solution of oxygen in water, the total moles of solution, n_t, will be approximately equal to the moles of water n_t = row_B/M_B // Moles of oxygen in 1L saturated solution is n_o = n_t*x_A; // [mole] // Saturation concentration c_A = n_o*M_A*1000; // [mg/L] printf("The saturation concentration of oxygen in water exposed to dry air at 298 K and 1 atm is %f mg/L\n\n",c_A);
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clc; clear; mprintf('MACHINE DESIGN \n Timothy H. Wentzell, P.E. \n EXAMPLE-3.3 Page No.45\n'); Su=80*10^3; //[lb/in^2] Ultimate strength d=0.5; //[in] Diameter of pin As=%pi*d^2/4; //[in^2] Area of cross section of pin F=20*10^3; //[lb] Load acting Ss=F/(2*As); //[lb/in^2] Shear stress if 0.5*Su>=Ss & 0.6*Su>=Ss then mprintf('Pin would not fail'); else mprintf('\n Actual stress is too high and the pin would fail.'); end
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clc Q1=500; //total heating requirement of 500 kJ/min n_compressor=0.8; s1=0.7035; //kJ/kg K s2=0.6799; //kJ/kg K T2=322.31; //K cp=0.7; //kJ/kg K h_v2=206.24; //kJ/kg h_l2=84.21; //kJ/kg h_v1=182.07 //kJ/kg Q2=Q1/n_compressor; //Heat rejected by the cycle //Entropy of dry saturated vapour at 2 bar= Entropy of superheated vapour at 12 bar T=T2*%e^((s1-s2)/cp); H=h_v2+cp*(T-T2); //Enthalpy of superheated vapour at 12 bar Q3=H-h_l2; //Heat rejected per cycle m=Q2/Q3; //kg/min W=m*(H-h_v1)/60; //kW W_actual=W/n_compressor; disp("Power =") disp(W_actual) disp("kW")
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//Example 1.1 //Conversion to Decimal System //Page no. 4 clc;close;clear; function [s]=bas2dec(x,b) xi=int(x) xd=x-int(x) s=0 for i=1:10 xi=xi/10 s=s+(10*(xi-fix(xi))*b^(i-1)) xi=int(xi) if(xi==0) break end end for i=1:1 xd=xd*10; s=s+(ceil(xd)/b^(i)) xd=xd-fix(xd) if(xd==0) break end end endfunction //conversion from hexadecimal to decimal system disp(hex2dec('1A2C'),'1A2C='); //inbuit function //conversion from hexadecimal to decimal system disp(bas2dec(428.5,8),'428.5=') //inline function //conversion from hexadecimal to decimal system disp(bas2dec(120.1,3),'120.1=') //inline function
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codeblock readtextfile(ScriptDir+"\_TOOLS.sci"); sf=T_scene_create; sss=T_getscene; vp=T_getviewport; sss.ambientlightcolor=color(0.15,0.15,0.15); rootframe=sss.Universe; vp.camerapos=point(0,3,3); vp.cameradir=vecnorm(point(0,0,0)-vp.camerapos); vp.focaldistance=distance(point(0,0,0),vp.camerapos); refframe=rootframe.addsubframe("refframe"); ###################################################################################### # SETTINGS DIALOG BOX ###################################################################################### cframe=root.SC.Universe.addscreenframe("Controls Frame"); cframe.enablelight=false; cframe.BlendType=BlendTranslucent; cframe.DepthMask=DepthMaskDisable; cframe.color=color(1,1,1,0.5); dsize=0.03; psy=0.95; psx1=0.01;psx2=0.12; lineh=0.05; cframe.add("TextControl","Size":dsize,"Position":point(psx1,psy),"Content":'Distance'); dist=cframe.add("ScalarControl","Size":dsize,"Position":point(psx2,psy)); dist.SizeX=0.08;dist.RangeSizeX=0.1; dist.min=0;dist.max=4;dist.step=0.2;dist.DecimalCount=1; dist.value=1; psy=psy-lineh; cframe.add("TextControl","Size":dsize,"Position":point(psx1,psy),"Content":'Ampl. 1'); ampl1=cframe.add("ScalarControl","Size":dsize,"Position":point(psx2,psy)); ampl1.SizeX=0.08;ampl1.RangeSizeX=0.1; ampl1.min=0;ampl1.max=2;ampl1.step=0.1;ampl1.DecimalCount=1; ampl1.value=1; psy=psy-lineh; cframe.add("TextControl","Size":dsize,"Position":point(psx1,psy),"Content":'Freq. 1'); freq1=cframe.add("ScalarControl","Size":dsize,"Position":point(psx2,psy)); freq1.SizeX=0.08;freq1.RangeSizeX=0.1; freq1.min=0;freq1.max=2;freq1.step=0.1;freq1.DecimalCount=1; freq1.value=1; psy=psy-lineh; cframe.add("TextControl","Size":dsize,"Position":point(psx1,psy),"Content":'Ampl. 2'); ampl2=cframe.add("ScalarControl","Size":dsize,"Position":point(psx2,psy)); ampl2.SizeX=0.08;ampl2.RangeSizeX=0.1; ampl2.min=0;ampl2.max=2;ampl2.step=0.1;ampl2.DecimalCount=1; ampl2.value=1; psy=psy-lineh; cframe.add("TextControl","Size":dsize,"Position":point(psx1,psy),"Content":'Freq. 2'); freq2=cframe.add("ScalarControl","Size":dsize,"Position":point(psx2,psy)); freq2.SizeX=0.08;freq2.RangeSizeX=0.1; freq2.min=0;freq2.max=2;freq2.step=0.1;freq2.DecimalCount=1; freq2.value=1; psy=psy-lineh; cframe.add("TextControl","Size":dsize,"Position":point(psx1,psy),"Content":'Resol'); resolctrl=cframe.add("ScalarControl","Size":dsize,"Position":point(psx2,psy)); resolctrl.SizeX=0.08;resolctrl.RangeSizeX=0.1; resolctrl.min=30;resolctrl.max=200;resolctrl.step=10; resolctrl.value=70; psy=psy-lineh; calcbutton=cframe.add("ButtonControl","Size":dsize,"SizeX":0.11,"Position":point(psx1,psy),"Content":'Calculate'); ###################################################################################### # Object creation function ###################################################################################### fc1=0;w1=0;fc2=0;w2=0;dst2=0; function createobject() { refframe.clearobjects; rendermessage('Calculating'); sp=refframe.add("surface"); sp.RenderBack=false; sp.canbuffer=true; sp.SpecularValue=30; sp.SpecularColor=color(0.25,0.25,0.25); fc1=0.01*ampl1.value; w1=30*freq1.value; fc2=0.01*ampl2.value; w2=30*freq2.value; resol=resolctrl.value; dst2=dist.value/2; expr=""; expr=expr+"fc1*cos(w1*distfunc(x-dst2,y))/(0.2+distfunc(x-dst2,y))"; expr=expr+"+"; expr=expr+"fc2*cos(w2*distfunc(x+dst2,y))/(0.2+distfunc(x+dst2,y))"; fnc=functor("point(x,"+expr+",y)","x","y"); sp.generate(fnc,-1,1,resol,-1,1,resol); cfnc=functor("color(0.5+6*p.y,0.4,0.5-6*p.y)","p"); sp.GenerateVertexProperty(cfnc,VertexPropertyColor); hiderendermessage; } createobject; while true do { #position light dr1=-1*vp.cameradir; dr2=vecnorm(dr1*vector(0,1,0)); dr3=vecnorm(dr1*dr2); sss.light0pos=point(0,0,0)+500*(dr1-dr2-0.5*dr3); if calcbutton.wasmodified then createobject; render; }
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//Chapter-10,Example10_21,pg10_61 P=4 f=50 R2=0.25 X2=0.55 Ns=120*f/P N1=1440 s1=(Ns-N1)/Ns Rex=0.2 R21=R2+Rex //T1 at s1=T2 at s2 //0.3025*s2^2-2.8342*s2+0.2025=0, s1=0.04 a=0.3025 b=-2.8342 c=0.2025 s2=(-b-sqrt((b^2)-4*a*c))/(2*a)//neglecting higher value N2=Ns*(1-s2) printf("new speed of motor\n") printf("N2=%.f r.p.m",N2)
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clc(); clear; //To calculate the work function of the surface h=6,626*10^-34; //plancks constant c=3*10^8; //speed of light lambda=350; //threshold wavelength W=((h*c)/(lambda*10^-9*1.6*10^-19))*10^-34 //work function of the surface printf("The workfunction of the surface is %f eV",W);
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//chapter 21 //example 21.2 //page 672 clear; clc ; //given Rg=1;//grid resistor in Mohm; Rp=7;//plate resistor in kohm; Rl=30;//load resistance in kohm Vcc=175;//supply voltage in V Vg=-2;//grid bias in V Ep1=Vcc;Ip=0;Epp=Ep1; Ep2=0;Ip2=Epp/Rp; //dc load line with points A(175,0)and B(0,25),intersects Eg=-2V which gives Ip=10;// Ep=105; //ip impedance Zi=Rg; //op impedance rp=50/10;//deltaEp/deltaIp Zo=(rp*Rp)/(rp+Rp); //voltage gain mu=50/2; Av=-mu*((Rp*Rl)/(Rp+Rl))/(rp+((Rp*Rl)/(Rp+Rl))); printf("\nip impedance=%dMohm",Zi); printf("\nop impedance=%.1f kohm",Zo); printf("\nvoltage gain=%.1f",Av);
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clear //Given R1=12 //ohm R2=6 //ohm //Calculation Rdg=R1*R2/(R1+R2) Rch=R1*R2/(R1+R2) Rab=Rdg+Rch //Result printf("\n The equivalent resistance is %0.3f ohm", Rab)
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//Section-10,Example-4,Page no.-CT.30 //To calculate the final volume. clc; dl_E=0 q=10000*4.184 V_1=22.4 R=8.314 T=273 n=10 W=dl_E-q V_2=V_1*(%e^(W/(-n*R*T))) disp(V_2,'Final volume in(dm^3)')
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## Test of tag deletion by regexp set echo read <snarl.svn tag /INITIAL_IMPORT/ delete write -
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//clc A=[15 2 1;2 20 -3;3 -6 25] b=[18;19;22] x=0,y=0,z=0 xt=1,yt=1,zt=1 n=input("Enter max. number of iterations ") for i=1:n x=(b(1)-A(1,2)*y-A(1,3)*z)/A(1,1) y=(b(2)-A(2,1)*x-A(2,3)*z)/A(2,2) z=(b(3)-A(3,1)*x-A(3,2)*y)/A(3,3) if ((abs(xt-x)<10^-10) & (abs(yt-y)<10^-10) &(abs(zt-z)<10^-10)) then break end printf ("%d %10.8f %10.8f %10.8f \n",[i x y z]) xt=x,yt=y,zt=z end //Note usse of and (&) condition and the temp vars xt,yt,zt instead of for loops
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clc clear Ks=2;MI=0.4;Vol=300;F0=60;Yxs=0.5;Ypx=0.6;// g/l g/h h^-1 m3 m3/h S0=100;X0=0;P0=0;// g/l g/l g/l function dy=f(x,y) S=y(1);X=y(2);P=y(3); M=MI*S/(S+Ks) dy(1)=D*S0-D*S-M*X/Yxs; dy(2)=D*X0-D*X+M*X; dy(3)=D*P0-D*P+M*X*Ypx; endfunction Num=100; for i=1:Num D=0.1+0.6*(i-1)/(Num-1) Di(i)=D; Xr=10;Sr=50;Pr=10; y0=[Sr;Xr;Pr];x0=0; t=500; sol=ode(y0,x0,t,f); Si(i)=sol(1) end scf() plot(Di,Si);xgrid(5);xtitle( 'Substrato CSTR' ) ; xlabel("$ D (h^{-1})$");ylabel("S(g/l)"); a=get("current_axes"); a.font_size=3; x_label=a.x_label; x_label.font_size= 5; a.children.children.thickness=4; y_label=a.y_label; y_label.font_size= 5; t=a.title; t.foreground=9; t.font_size=4; t.font_style=5;
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//Example 4_8 clc; clear; close; format('v',6) //given data : n0=6*10^17;//cm^-3 Nc=4.45*10^17;//cm^-3 kBT=0.026;//eV//at room temperature/T=300 K EF=kBT*log(n0/Nc)*1000;//meV disp(EF,"Position of fermi level(meV)");
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//---------Mission A-1----------- //------------------------------------- // Déterminer la zone où atterir // Trouver les coordonnées des points les plus plats (plus haut niveau de gris) // funcprot(0) getd("../Fonctions") missPath="./" nomMission="MissionB-1" // PBM--->matrice img = readpbm(missPath+"Encelade_surface.pbm") //Traitement de l'image rendu = img; //matrice--->PBM writepbm(rendu,"../Rendus/"+nomMission+".pbm");
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clc clear //INPUT DATA //CaHb + d O2 + c N2 = 8 Co2 + 0.9 CO +8.8 O2+e H2O + 82.3 N2// Stoichiometric equation for combustion of dry products with 100 percent of air c=82.3;//Nitrogen balance d=21.9;//(c/d)=3.76 e=9.3;//Oxygen balance a=8.9;//Carbon balance b=18.6;//Hydrogen balance mf=125.4;//Mass of fuel Ma=29;//mass of air //C8.9H18.6 + 21.9 O2 + 82.3 N2 = 8 Co2 + 0.9 CO +8.8 O2+9.3 H2O + 82.3 N2// Stoichiometric equation for combustion of dry products with 100 percent of air //CALCULATIONS xm=((c+d)*Ma)/mf;//Air fuel ratio on mass basis xc=(a*12/(mf))*100;//Carbon composition on mass basis xh=(b*1/(mf))*100;//Hydrogen composition on mass basis //C8.9H18.6 +13.5O2 +(13.5*3.76)N2 = 8.9CO2 +9.3H2O +50.8N2//Theoretical combustion equation on mass basis xth=(13.5+50.8)*Ma/(mf);//Air fuel ratio of theoretical air on mass basis nth=(xm/xth)*100;//Percentage of theoretical air om mass basis //OUTPUT printf('(a)Air fuel ratio is %3.1f kg of air/kg of fuel \n (b)Composition of fuel on mass basis is %3.1f percentage \n (c)Percentage of theoretical air om mass basis %3.i percentage',xm,xh,nth)
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Ex8_22.sce
//Ex:8.22 clc; clear; close; c=3*10^8;// speed of light in m/s n=3.66;// for GaAs L=150*10^-6;// cavity length in m dv=c/(2*n*L);//frequency separation in Hz dv1=dv/10^12;// frequency separation in GHz h=6.64*10^-34;// plank constant q=1.6*10^-19;// charge of an electron dE=(h*dv)/q;// energy separation eV printf("The frequency separation =%f GHz", dv1); printf("\n The energy separation =%f meV", dE*1000);
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Ex9_5.sce
//Ex9_5 //Boundary Extraction by Morphological Processing // Version : Scilab 5.4.1 // Operating System : Window-xp, Window-7 //Toolbox: Image Processing Design 8.3.1-1 //Toolbox: SIVP 0.5.3.1-2 //Reference book name : Digital Image Processing //book author: Rafael C. Gonzalez and Richard E. Woods clc; close; clear; xdel(winsid())//to close all currently open figure(s). Color=imread("Ex9_5.png"); Image=rgb2gray(Color); Image=im2bw(Image,0.75); [nr nc]=size(Image); figure,ShowImage(Image,'Binary Image'); title('Binary Image','color','blue','fontsize',4); Mask=CreateStructureElement('square',5); // Create Structuring Element Image_Eroide=ErodeImage(Image,Mask); // Erosion Operation Image_Boundray=Image-Image_Eroide; //Image_Open=OpenImage(Image,Mask); // Opening Operation figure,ShowImage(Image_Boundray,'Boundray Image'); title('Boundray Image Extracted Image with Morphological Processing ','color','blue','fontsize',4);
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exec("/home/m/n/mneus/TP_AN/TP2/gauss.sci"); h = 0.01; n = 5; A = 2*eye(n,n) + (-1)*(diag(ones(1, n-1), 1) + diag(ones(1, n-1), -1)); B = (h^2)*ones(n,1); thetaG = GaussPivotPartiel(A, B) thetaG = inv(A)*B
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4_5.sce
clc; clear; //Example 4.5 e=0.85 sigma=5.67*10^-8 //[W/sq m.K] T1=443 //[K] T2=290 //[K] dT=T1-T2 //[K] hc=1.64*dT^0.25 //W/sq m.K Do=60 //[mm] Do=Do/1000 //[m] L=6 //Length [m] A=%pi*Do*L //Surface area of pipe in [sq m] Qr=e*sigma*A*(T1^4-T2^4) // Rate of heat loss by radiaiton W Qc=hc*A*(T1-T2) // Rate of heat loss by convection [W] Qt=Qr+Qc //Total heat loss [W] printf("\n Total heat loss is %d W",round(Qt))
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SolEx9_9.sce
//Find the regulated output vo in terms of VZ. (b) Given a specific Zener diode and the values of RS and R1 //Example 9.9 page no 272 clear clc Aol=-10^4 Rl=1 Rf=10 Rd=1 Av=(Aol/(1+(Rl/Rf)*(1-Aol)+(Rl/Rd))) printf("\n The value of Av=%0.3f ",Av)
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exa_3_20.sce
// Exa 3.20 clc; clear; close; // Given data VBE= 0.7;// in V VCC= 10.7;// in V R_C= 10;//in kΩ R_C=R_C*10^3;// in Ω R_B= 10;//in kΩ R_B=R_B*10^3;// in Ω I1= (VCC-VBE)/R_C;// in A disp(I1*10^3,"The value of I1 in mA is : ") // Part (b) VC= -4;//in V VB= -10;// in V R_C= 5.6;//in kΩ R_C=R_C*10^3;// in Ω R_B= 2.4;//in kΩ R_B=R_B*10^3;// in Ω VCC=12;// V I_C= (VC-VB)/R_B;// in A V2= VCC- (R_C*I_C); disp(V2,"The value of V2 in volt is : "); // Part (c) VCC= 0; VCE= -10;// in V R_C= 10;//in kΩ R_C=R_C*10^3;// in Ω I_C= (VCC-VCE)/R_C;// in A V4= 1;// in V I3= I_C;// in A (approx) disp(V4,"The value of V4 in volt is : "); disp(I3*10^3,"The value of I3 in mA is : ") // Part (d) VBE= -10;// in V VCC= 10;// in V R_B= 5;//in kΩ R_B=R_B*10^3;// in Ω R_C= 15;//in kΩ R_C=R_C*10^3;// in Ω // I5= I_C and // I5= (V6-0.7-VBE)/R_B and I_C= (VCC-V6)/R_C V6= (VCC*R_B+R_C*(0.7+VBE))/(R_C+R_B); disp(V6,"The value of V6 in volt is : ") I5= (V6-0.7-VBE)/R_B;// in A disp(I5*10^3,"The value of I5 in mA is : ")
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Ex5_1.sce
clear // // // //Variable declaration b=2.92*10^-3; //value of b(mK) lamda=4900*10^-10; //wavelength(m) //Calculations T=b/lamda; //temperature(K) //Result printf("\n temperature is %0.0f K",T) printf("\n answer in the book is wrong")
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4_2.sce
clear; clc; printf("\t\t\tExample Number 4.2\n\n\n"); // Semi-infinite solid with sudden change in surface conditions // illustration4.2 // solution k = 45;// [W/m per degree celsius] thermal conductivity of steel block alpha = 1.4*10^(-5);// [square meter/s] constant Tb = 35;// [degree celsius] block temperature x = 0.025;// [m] depth at which temperature is calculated t = 30;// [s] time after which temperature is to be calculated // we can make use of the solutions for the semi-infinite solid given as equation (4-8) and (4-13a) // for case A (by suddenly raising the surface temperature to 250 degree celsius) To = 250;// [degree celsius] T_x_t = To+(Tb-To)*(erf(x/(2*(alpha*t)^(1/2)))); printf("temperature at depth of 0.025 m after 30 second for case 1 is %f degree celsius",T_x_t); // for the constant heat flux case B we make use of equation (4-13a) // since qo/A is given q_by_A = 3.2*10^(5);// [W/square meter] T_x_t1 = Tb+(2*q_by_A*(alpha*t/%pi)^(1/2)*exp(-x^(2)/(4*alpha*t))/k)-(q_by_A*x*(1-erf(x/(2*(alpha*t)^(1/2))))/k);// [degree celsius] printf("\n temperature at depth of 0.025 m after 30 second for case 2 is %f degree celsius",T_x_t1) // for the constant heat flux case the surface temperature after 30 s would be evaluated with x = 0 in equation(4-13a) x = 0;// [m] at the surface T_x_o = Tb+(2*q_by_A*(alpha*t/%pi)^(1/2)*exp(-x^(2)/(4*alpha*t))/k)-(q_by_A*x*(1-erf(x/(2*(alpha*t)^(1/2))))/k);// [degree celsius] printf("\n surface temperature after 30 second is %f degree celsius",T_x_o);
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Ex11_7.sce
clc; close(); clear(); //page no 379 //prob no. 11.7 B=800*64; //Mb/s mprintf('Bandwidth= %i Mb/s or %i MB/s',B,B/8);
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ex6_3.sce
clc; warning("off"); printf("\n\n example6.3 - pg212"); // given t=[0 0.01 0.02 0.03 0.04 0.05 0.06 0.07 0.08 0.09 0.10 0.11 0.12]; Ux=[3.84 3.50 3.80 3.60 4.20 4.00 3.00 3.20 3.40 3.00 3.50 4.30 3.80]; Uy=[0.43 0.21 0.18 0.30 0.36 0.28 0.35 0.27 0.21 0.22 0.23 0.36 0.35]; Uz=[0.19 0.16 0.17 0.13 0.09 0.10 0.16 0.15 0.13 0.18 0.17 0.18 0.17]; // using the formula AREA=(deltat/2)*(U1+U13+2*(U2+U3+U4+U5+U6+U7+U8+U9+U10+U11+U12)) // for Uxmean deltat=0.01; T=t(13)-t(1); AREA=(deltat/2)*(Ux(1)+Ux(13)+2*(Ux(2)+Ux(3)+Ux(4)+Ux(5)+Ux(6)+Ux(7)+Ux(8)+Ux(9)+Ux(10)+Ux(11)+Ux(12))); Uxmean=AREA/T; disp(Uxmean,"Uxmean="); // for Uymean deltat=0.01; T=t(13)-t(1); AREA=(deltat/2)*(Uy(1)+Uy(13)+2*(Uy(2)+Uy(3)+Uy(4)+Uy(5)+Uy(6)+Uy(7)+Uy(8)+Uy(9)+Uy(10)+Uy(11)+Uy(12))); Uymean=AREA/T; disp(Uymean,"Uymean="); // for Uzmean deltat=0.01; T=t(13)-t(1); AREA=(deltat/2)*(Uz(1)+Uz(13)+2*(Uz(2)+Uz(3)+Uz(4)+Uz(5)+Uz(6)+Uz(7)+Uz(8)+Uz(9)+Uz(10)+Uz(11)+Uz(12))); Uzmean=AREA/T; disp(Uzmean,"Uzmean="); U=(Uxmean^2+Uymean^2+Uzmean^2)^(1/2); disp(U,"U=");
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ex18_5.sce
// Example 18.5, page no-462 clear clc eps=8.85*10^-12//F m^-1 epsr=6 A=5*10^-4//m^2 d=1.5*10^-3 v=100 Q=eps*epsr*A*v/d printf("The charge on the capacitor is %.2f * 10^-9 C",Q*10^9)
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Ex13_2.sce
printf("\t example 13.2 \n"); printf("\t approximate values are mentioned in the book \n"); printf("\t bubble point at 95F and 14.7psia \n"); x(1)=0.077; // mole fraction of C4 x(2)=0.613; // mole fraction of C5 x(3)=0.310; // mole fraction of C6 K(1)=3.13; // fig 7 K(2)=0.92; // fig 7 K(3)=0.3; // fig 7 a(1)=3.4; // a= alpha a(2)=1; a(3)=0.326; i=1; while(i<4) Z(i)=(a(i)*x(i)); i=i+1; end Zt=Z(1)+Z(2)+Z(3); printf("\t Zt is : %.3f \n",Zt); i=1; while(i<4) y(i)=(a(i)*x(i)/(Zt)); printf(" \n x(i) K(i) a(i) Z(i) y(i) \n "+string(x(i))+" "+string(K(i))+" "+string(a(i))+" "+string(Z(i))+" "+string(y(i))+" \n"); i=i+1; end yt=y(1)+y(2)+y(3); printf("\t yt is : %.3f \n",yt); K2=(y(2)/x(2)); printf("\t K2 is : %.3f \n",K2); printf("\t bubble point is 102 \n"); // from fig 7 , comparing K2 value printf("\t dew point at 130F and 14.7psia \n"); y(1)=0.077; // mole fraction of C4 y(2)=0.613; // mole fraction of C5 y(3)=0.310; // mole fraction of C6 K(1)=5; // fig 7 K(2)=1.65; // fig 7 K(3)=0.62; // fig 7 a(1)=3.03; // a= alpha a(2)=1; a(3)=0.376; i=1; while(i<4) Z(i)=(y(i)/a(i)); i=i+1; end Zt=Z(1)+Z(2)+Z(3); printf("\t Zt is : %.3f \n",Zt); i=1; while(i<4) x(i)=(Z(i)/Zt); printf(" \n y(i) K(i) a(i) Z(i) x(i) \n "+string(y(i))+" "+string(K(i))+" "+string(a(i))+" "+string(Z(i))+" "+string(x(i))+" \n"); i=i+1; end xt=x(1)+x(2)+x(3); printf("\t xt is : %.0f \n",xt); K2=(y(2)/x(2)); printf("\t K2 is : %.2f \n",K2); printf("\t dew point is 122F \n"); // from fig 7, comparing K2 value // end
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//example 5.1 clc; funcprot(0); //first solution B1=2.5; B2=B1; z=12.5; L1=5; L2=L1; m=B1/z; n=B2/z; //from table of tthe values using m,n q=2000; I=0.0328; deltasigma=q*4*I; disp(deltasigma,"change in pressure in lb/ft^2"); //second solution Ic=0.131;//from table deltasigma=q*Ic; disp(deltasigma,"change in pressure in lb/ft^2");
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// Exa 1.4 clc; clear; close; // Given data Rho = 0.78;// in kg/m^3 g = 9.81; h = 3;// in m b = g*Rho*h*1000;// in N/m^2 b = b * 10^-3;// in kN/m^2 disp(b,"The gauge pressure in kN/m^2 is");
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clear// //Variables PDmax = 500 //Maximum Power dissipation at 25 degree Celsius (in milli-watt) DF = 2.28 //derating factor (in milli-watt per degree Celsius) T = 70 //Temperaure (in degree Celsius) //Calculation PDmax70 = PDmax - DF * (T - 25) //Maximum Power dissipation at 70 degree Celsius (in milli-watt) //Result printf("\n Maximum power dissipation at 70 degree Celsius is %0.0f mW." ,PDmax70)
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clc //initialisation of variables h1= 183.12 //kJ/kg h4= 75.588 //kJ/kg h2= 218.697 //kJ/kg nm=0.94 Qc= 6 //kW h4a= 45.343 //kJ/kg h2a= 257.283 //kJ/kg h1a= 213.427 //kJ/kg //CALCULATIONS COP= (h1-h4)*nm/(h2-h1) W= Qc/COP COP1= (h1-h4a)*nm/(h2a-h1a) W1= Qc/COP1 //RESULTS printf (' COP= %.3f ',COP) printf (' \n COP= %.3f ',COP1) printf (' \n Work= %.3f kW ',W) printf (' \n Work= %.3f kW ',W1)
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//Exa 1.27 clc; clear; close; format('v',6); //Given Data : m=500;//Kg t1=45;//degree C t0=5;//degree C CP=4.18;//KJ/Kg-degree C Qdot=41.87;//MJ/hr Q=m*CP*(t1-t0);//KJ Q=Q/1000;//MJ Time=Q/Qdot;//hrs disp(Time,"Time required in hours : ");
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clc //ex2.12 //In all the below equations, mesh currents are taken to be flown in clockwise direction disp('The required equations to solve for mesh currents are:') disp('R2(i1-i3)+R3(i1-i2)-VA=0') //KVL for mesh1 disp('R3(i2-i1)+R4(i2)+VB=0') //KVL for mesh 2 disp('R2(i3-i1)+R1(i3)-VB=0') //KVL for mesh 3
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// Example 8_3 clc;funcprot(0); // Given data P=8*10^6;// The mechanical power delivered to an electric generator in MW deltah=10;// The change in head between the turbine inlet and outlet in m Q=100;// The volumetric flow rate in m^3/s rho=1*10^3;// The density of water in kg/m^3 g=9.807;// The acceleration due to gravity in m/s^2 // Calculation n_t=(P/(rho*g*Q*deltah))*100;// The turbine efficiency in % printf(" The turbine efficiency n_t=%2.2f percentage",n_t);
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//Example 18.4 k=8.99*10^9;//Coulomb's constant (N.m^2/C^2) q1=5*10^-9;//Charge 1 (C) q2=10*10^-9;//Charge 2 (C) r1=2*10^-2;//Distance of charge 1 from the origin (m) r2=4*10^-2;//Distance of charge 2 from the origin (m) E1=k*q1/r1^2;//Electric field strength at origin due to q1 (N/C) E2=k*q2/r2^2;//Electric field strength at origin due to q2 (N/C) E_tot=sqrt(E1^2+E2^2);//Total electric field strength (N/C) printf('Magnitude of total electric field = %0.2e N/C',E_tot) theta=atand(E1/E2);//Direction (deg) printf('\nDirection of total electric field = %0.1f degrees',theta) //Openstax - College Physics //Download for free at http://cnx.org/content/col11406/latest
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//ques-19.12 //Calculating de Broglie wavelength of a moving electron clc KE=4.9*10^-25;//kinetic energy (in J) m=9.1*10^-31;//mass of electron (in kg) h=6.6*10^-34;//(in Js) w=h/sqrt(2*KE*m); printf("The de-Broglie wavelength of the moving electron is %.0f nm.",w*10^9);
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// Test #10 : For valid input #2 exec('./zpklp2bpc.sci',-1); [z,p,k,n,d]=zpklp2bpc([4*%i,%i],6.2,9,0.45,[0.52,0.94]); disp(d); disp(n); disp(k); disp(p); disp(z); // //Scilab Output //d=1. 0.2828317 - 0.3208096i //n=-0.4276828 -0.6613119 + 0.7501111i //k=5.1833783 - 2.9038393i //p=-0.3643609 + 0.4132863i //z=-0.1456174 + 0.4705680i // 0.0399378 + 0.9992022i // //Matlab Output //z=-0.1456 + 0.4706i // 0.0399 + 0.9992i //p= -0.3644 + 0.4133i //k= 5.1834 - 2.9038i //n= -0.4277 + 0.0000i -0.6613 + 0.7501i //d= 1.0000 + 0.0000i 0.2828 - 0.3208i
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Ex9_3.sce
//Example No.9.3. //Page No.267. clc;clear; B = 0.5;//Magnetic field -[Wb/m^2]. I = 10^(-2);//Current -[A]. l = 100;//Length -[mm]. d = 1;//Thickness -[mm]. Rh = 3.66*10^(-4);//Hall coefficient -[m^3/C]. w = 10*10^(-3);//Breadth -[mm]. Vh = ((B*I*Rh)/w);//Hall voltage. printf("\nThe Hall voltage is %3.3e V",Vh);
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// Display mode mode(0); // Display warning for floating point exception ieee(1); clear; clc; disp("Turbomachinery Design and Theory,Rama S. R. Gorla and Aijaz A. Khan, Chapter 2, Example 6") // Velocity of flow through impeller is constant so Cr1 = Cr2 = 3.5 m/s disp("Tangential Velocity of impeller at inlet in m/s is :") //Din and D2 are diameters in meters, N is in rpm, Cr2 in m/s Din = 0.3; D2 = 0.6; N = 950; Cr2 = 3.5; U1 = %pi * Din * N / 60 //tanalpha1 = Cr1/U1 3.5/14.93 = 0.234 disp("vane inlet angle of pump alpha1 : ") alpha1 = atan(0.234) * 180/ %pi disp("Tangential velocity of impeller at outlet in m/s:") U2 = %pi * D2 * N / 60 disp("Now For velocity of whirl at impeller outlet,using velocity triangle.in m/s is :") Cw2 = U2 - Cr2 / tan(46*%pi/180) //As c2^2 = Cw2^2 + Cw2^2 , Therefore disp(" Velocity of water at outlet C2 in m/s is :") C2 = (Cr2^2 + Cw2^2)^(1/2) disp("alpha2 be the direction of water outlet, Thus we have :") alpha2 = atan(Cr2/Cw2)*(180/%pi) disp("Work Done in Newton meters is given by :") W = Cw2*U2
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//Finding the Performance of a Dc-Dc converter //Example 5.1(Page No- 168) clc clear //given data pi = 3.141592 Vs = 220;//V k = 0.5; R = 10;//Ohm Vch = 2;//V //part(a) Va = (k*(Vs-Vch)); printf('(a)\t The average output voltage Va = %d V',Va); //part(b) Vo = sqrt(k)*(Vs-Vch); printf('\n (b)\t the rms output voltage %3.2fV',Vo) //part(c) Po = k*(Vs-Vch)^2/R; Pi = k*Vs*(Vs-Vch)/R; eta = Po/Pi; printf('\n (c)\t The converter efficiency %2.2f%%',eta*100) //part(d) Ri = R/k; printf('\n (d)\t The effective input resistance Ri of the converter %d Ohm',Ri) //part(e) Vm = ((Vs*2)/pi); Vrms = Vm/sqrt(2); printf('\n (e)\t RMS value of fundamental component: %2.2fV',Vrms)
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Chapter3_Example20.sce
clc clear //Input data t=25;//The temperature of air in degree centigrade p=1;//The pressure of air in atm T1=2200;//Given first temperature in K T2=2400;//Given second temperature in K h1=59.86;//The change in enthalpy of hydrogen at 2200 K in MJ/kmol h2=66.915;//The change in enthalpy of hydrogen at 2400 K in MJ/kmol T=298;//The temperature of air in K //Calculations HR=0;//The total enthalpy on the reactants side since all the reactants are elements Kp1=-6.774;//Natural logarithm of equilibrium constant at 2200 K for the equation K1=exp(Kp1);//The value of equilibrium constant at 2200 K a1=0.02;//By trail and error method the degree of dissociation of H2O hfh=-241.82;//The enthalpy of formation of water at both 2200 and 2400 K in MJ/kmol hfh1=83.036;//The change in enthalpy of water at 2200 K in MJ/kmol hfd1=59.86;//The change in enthalpy of hydrogen at 2200 K in MJ/kmol hfo1=66.802;//The change in enthalpy of oxygen at 2200 K in MJ/kmol hfn1=63.371;//The change in enthalpy of nitrogen at 2200 K in MJ/kmol HP1=(0.98*(hfh+hfh1))+(0.02*hfd1)+(0.01*hfo1)+(1.88*hfn1);//The enthalpy on the products side in MJ/kmol a2=0.04;//By trail and error method the degree of dissociation of H2O at 2400 K hfh2=93.604;//The change in enthalpy of water at 2400 K in MJ/kmol hfd2=66.915;//The change in enthalpy of hydrogen at 2400 K in MJ/kmol hfo2=74.492;//The change in enthalpy of oxygen at 2400 K in MJ/kmol hfn2=70.651;//The change in enthalpy of nitrogen at 2400 K in MJ/kmol HP2=(0.96*(hfh+hfh2))+(0.04*hfd2)+(0.02*hfo2)+(1.88*hfn2);//The enthalpy on the products side in MJ/kmol H1=HP1-HR;//The total change in enthalpy at 2200 K in MJ/kmol H2=HP2-HR;//The total change in enthalpy at 2400 K in MJ/kmol Tl=[[[T2-T1]/[HP2-HP1]]*[HR-HP1]]+T1;//The required temperature in K //Output printf('The adiabatic flame temperature taking dissociation into account is %3.0f K',Tl)
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Name=GUITAR HERO [EXPERT] PlayerCharacters=pistol Launchman BotCharacters=Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot IsChallenge=true Timelimit=60.0 PlayerProfile=pistol Launchman AddedBots=Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot PlayerMaxLives=0 BotMaxLives=0;0;0;0;0;0;0;0;0;0;0;0;0;0;0;0 PlayerTeam=1 BotTeams=2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2 MapName=guitar.map MapScale=3.14 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=false InvincibleBots=false Timescale=1.0 BlockHealthbars=true TimeRefilledByKill=0.0 ScoreToWin=1.0 ScorePerDamage=1.0 ScorePerKill=10.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=0.0 ScoreLossPerDamageTaken=0.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=true ScoreMultKillEfficiency=false GameTag=take a guess WeaponHeroTag=Dragonforce - Through the Fire and Flames DifficultyTag=5 AuthorsTag=bozott BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=false BlockFCT=false Description=16 16 16 16 13 13 16 16 16 16 13 13 16 16 13 13 GameVersion=1.0.7.2 ScorePerDistance=0.0 [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 [Bot Profile] Name=Pigeon DodgeProfileNames=Long Strafes Jumping DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=2.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Clay Pigeon SeeThroughWalls=true NoDodging=true NoAiming=true [Character Profile] Name=pistol Launchman MaxHealth=300.0 WeaponProfileNames=pistol;LG;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=1.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=65.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=1300.0 MaxCrouchSpeed=500.0 Acceleration=12000.0 AirAcceleration=16000.0 Friction=4.0 BrakingFrictionFactor=2.0 JumpVelocity=0.0 Gravity=3.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=true CanJumpFromCrouch=false EnemyBodyColor=X=0.771 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=1.000 Y=0.888 Z=0.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cuboid MainBBHeight=250.0 MainBBRadius=10.0 MainBBHasHead=false MainBBHeadRadius=45.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=20.0 ProjBBRadius=10.0 ProjBBHasHead=false ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 SpawnXOffset=0.0 SpawnYOffset=0.0 [Character Profile] Name=Clay Pigeon MaxHealth=100.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=500.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=8.0 BrakingFrictionFactor=4.0 JumpVelocity=2000.0 Gravity=1.5 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Spheroid MainBBHeight=100.0 MainBBRadius=50.0 MainBBHasHead=false MainBBHeadRadius=45.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=50.0 ProjBBRadius=25.0 ProjBBHasHead=false ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=0.0 VerticalSpawnOffset=0.0 SpawnXOffset=0.0 SpawnYOffset=0.0 [Dodge Profile] Name=Long Strafes Jumping MaxTargetDistance=4000.0 MinTargetDistance=200.0 ToggleLeftRight=true ToggleForwardBack=true MinLRTimeChange=0.1 MaxLRTimeChange=3.0 MinFBTimeChange=0.1 MaxFBTimeChange=1.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.5 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.25 MaxJumpTime=0.5 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Weapon Profile] Name=pistol Type=Hitscan ShotsPerClick=1 DamagePerShot=100.0 KnockbackFactor=4.0 TimeBetweenShots=0.1 Pierces=false Category=SemiAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=25.0 DelayBeforeShot=0.0 HitscanVisualEffect=None ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=Gunshot HitParticleEffect=Flare BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=4.0 RecoilNegatable=false DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=false MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Horizontal (4:3) ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=100.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,5.0 SpreadSCA=1.0,1.0,-1.0,5.0 SpreadMSA=1.0,1.0,-1.0,5.0 SpreadMCA=1.0,1.0,-1.0,5.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=1.0,1.0,-1.0,5.0 SpreadMSH=0.0,0.1,0.0,0.0 SpreadMCH=1.0,1.0,-1.0,5.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=1.0 AAMaxSpeed=360.0 AADeadZone=0.0 AAFOV=360.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=LG Type=Hitscan ShotsPerClick=1 DamagePerShot=5.0 KnockbackFactor=2.0 TimeBetweenShots=0.01 Pierces=true Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=7.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.05 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-80.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=4.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=true AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=1.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Horizontal (4:3) ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false 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@relation yeast-1 @attribute Mcg real [0.11, 1.0] @attribute Gvh real [0.13, 1.0] @attribute Alm real [0.21, 1.0] @attribute Mit real [0.0, 1.0] @attribute Erl real [0.5, 1.0] @attribute Pox real [0.0, 0.83] @attribute Vac real [0.0, 0.73] @attribute Nuc real [0.0, 1.0] @attribute Class {MIT, NUC, CYT, ME1, ME2, ME3, EXC, VAC, POX, ERL} @inputs Mcg, Gvh, Alm, Mit, Erl, Pox, Vac, Nuc @outputs Class MIT CYT CYT CYT MIT CYT EXC MIT MIT MIT ME3 ME3 CYT MIT CYT CYT MIT MIT MIT MIT MIT MIT MIT NUC ME3 ME3 CYT CYT ME3 ME3 MIT MIT MIT MIT MIT ME3 NUC NUC NUC CYT NUC CYT NUC CYT CYT CYT MIT MIT VAC NUC NUC CYT MIT CYT MIT CYT CYT NUC NUC CYT NUC NUC ME3 ME3 CYT CYT CYT CYT ME3 ME3 NUC NUC CYT MIT CYT CYT CYT MIT NUC NUC CYT CYT CYT NUC NUC CYT NUC NUC NUC CYT ME1 ME2 EXC EXC ME3 ME3 MIT MIT ME3 ME3 MIT MIT CYT CYT MIT MIT MIT CYT MIT MIT CYT CYT NUC MIT NUC NUC NUC NUC ME3 CYT NUC NUC CYT NUC CYT CYT VAC CYT MIT ME2 NUC NUC ME3 ME3 NUC CYT NUC CYT NUC MIT NUC MIT NUC CYT NUC MIT CYT NUC ME3 ME3 NUC MIT NUC CYT NUC NUC NUC NUC NUC ME3 NUC NUC CYT CYT CYT CYT CYT CYT CYT NUC NUC NUC CYT CYT MIT MIT CYT CYT CYT CYT CYT CYT CYT CYT NUC NUC NUC MIT CYT CYT ME2 EXC ME3 ME3 CYT CYT CYT CYT CYT CYT NUC CYT NUC NUC CYT CYT CYT CYT CYT NUC NUC NUC NUC NUC NUC NUC ME1 ME1 CYT CYT CYT CYT CYT NUC ME3 ME3 CYT CYT CYT CYT CYT NUC CYT CYT CYT CYT ME1 ME1 ME2 CYT ME3 ME3 EXC ME1 NUC NUC ME3 MIT ME2 ME1 ME1 ME1 NUC ME3 CYT CYT CYT CYT ME2 ME2 CYT CYT NUC NUC POX CYT NUC MIT ME3 ME3 MIT MIT ME2 NUC MIT MIT MIT MIT NUC NUC MIT MIT CYT CYT ME1 CYT EXC MIT NUC CYT ME3 ME3 VAC ME3 POX CYT
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imextendedmax.sci
function[dstMat] = imextendedmax(srcImg, Hmax) srcMat = mattolist(srcImg) out = opencv_imfill(srcMat, Hmax) channel = size(out) for i = 1: channel dstMat(:,:,i) = out(i) end endfunction
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//Determine the efficiency of a single ended transformer clear; clc; //soltion //given Vceq=10;//V //supply voltage //At Vp=10V Vp=10;//V Vce_max1=Vceq+Vp; Vce_min1=Vceq-Vp; n1=50*((Vce_max1-Vce_min1)/(Vce_max1+Vce_min1))^2; printf("Efficiency (At Vp = 10V)= %.0f percent\n",n1); //At Vp=5V Vp=5;//V Vce_max2=Vceq+Vp; Vce_min2=Vceq-Vp; n2=50*((Vce_max2-Vce_min2)/(Vce_max2+Vce_min2))^2; printf("Efficiency (At Vp = 5V)= %.1f percent\n",n2); //At Vp=1V Vp=1;//V Vce_max3=Vceq+Vp; Vce_min3=Vceq-Vp; n3=50*((Vce_max3-Vce_min3)/(Vce_max3+Vce_min3))^2; printf("Efficiency (At Vp = 1V)= %.1f percent\n",n3);
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//Author: Varun Bhatt // //Fanbeam function produces fanbeam data (sinogram) from an image. // //Input parameters: //I - Input image. Should be numeric or boolean matrix. //D - Distance (pixels) from the fanbeam vertex to centre of rotation (which is centre pixel of the image). // It should be such that the vertex remains outside when the image is rotated. // //Optional input parameters: //FanSensorGeometry - Should be "arc" or "line". // "Arc" places sensors equally along an arc. (default) // "Line" places sensors equally along a line which makes an angle // with the x-axis equal to the current rotation angle. // //FanSensorSpacing - Scalar specifying the distance between sensors (default value 1) // For "arc" it is the angle (in degrees) between two sensors. // For "line" it is the linear distance. // //FanRotationIncrement - Scalar specifying the increment in the rotation angle (in degrees) per step. // (Default value is 1). // //Output: //F - Each column contains fanbeam sensor data at a particular angle. The columns span 360 degrees. // Each row corresponds to a particular sensor. Number of sensors is such that the whole image // is covered for all rotation angles. It depends on fan sensor geometry and spacing. // Accuracy in the values of F depends on the parameters used. //obeta - Location of fanbeam sensors used. // For "arc" it is the angles at which sensors are placed. // For "line" it is the postion on line corresponding to the rotation angle. //otheta - Rotation angles where sampling is done. function [F,obeta,otheta]=fanbeam(varargin) narg=argn(2); if(narg<2 | narg>8) then error("Invalid input. 2 to 8 parameters required."); end if(modulo(narg,2)~=0) then error("Invalid number of arguments."); end I=varargin(1); d=varargin(2); if(type(I)~=1 & type(I)~=4) then //Not numerical or boolean matrix error("Invalid image type."); end if(~isscalar(d) | d<0) then error("Invalid distance."); end //Default values of the optional parameters. fanSensorGeometry="arc"; fanSensorSpacing=1; fanRotationIncrement=1; //Parse the optional arguments if present. for i=3:2:(narg-1) select varargin(i) case "FanSensorGeometry" then if(varargin(i+1)=="arc") then fanSensorGeometry="arc"; elseif(varargin(i+1)=="line") then fanSensorGeometry="line"; else error("Invalid fan sensor geometry. Should be line or arc."); end case "FanSensorSpacing" then if(isscalar(varargin(i+1))) then fanSensorSpacing=varargin(i+1); else error("Invalid value of fan sensor spacing. Should be a scalar."); end case "FanRotationIncrement" then if(isscalar(varargin(i+1))) then fanRotationIncrement=varargin(i+1); else error("Invalid value of fan rotation increment. Should be a scalar."); end end end P=radon(I,0:0.5:179.5); //Radon transform of I. [F,obeta,otheta]=para2fan(P,d,"FanSensorGeometry",fanSensorGeometry,"FanSensorSpacing",fanSensorSpacing,"FanRotationIncrement",fanRotationIncrement); endfunction
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// A Texbook on POWER SYSTEM ENGINEERING // A.Chakrabarti, M.L.Soni, P.V.Gupta, U.S.Bhatnagar // DHANPAT RAI & Co. // SECOND EDITION // PART II : TRANSMISSION AND DISTRIBUTION // CHAPTER 2: CONSTANTS OF OVERHEAD TRANSMISSION LINES // EXAMPLE : 2.11 : // Page number 109 clear ; clc ; close ; // Clear the work space and console // Given data d = 3.0 // Diameter of conductor(cm) D_12 = 200.0 // Distance between conductor 1 & 2(cm) D_23 = 200.0 // Distance between conductor 2 & 3(cm) D_31 = 400.0 // Distance between conductor 1 & 3(cm) // Calculations D_eq = (D_12*D_23*D_31)**(1.0/3) // Equivalent distance(cm) r = d/2.0 // Radius of conductor(cm) L = (0.5+2*log(D_eq/r))*10**-7 // Inductance/phase/m(H) L_mH = L*1000.0*1000.0 // Inductance per phase per km(mH) // Results disp("PART II - EXAMPLE : 2.11 : SOLUTION :-") printf("\nInductance of each conductor per phase per km, L = %.3f mH \n", L_mH) printf("\nNOTE: ERROR: Calculation mistake in the textbook")
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//Caption:Calculate what modes propagate at free space wavelength of (i)10 cm,(ii)5 cm //Exa:4.15 clc; clear; close; c=3*10^10;//in cm/s wl_c_TE10=16;//Critical wavelength of TE10 wl_c_TM11=7.16;//Critical wavelength of TM11 wl_c_TM21=5.6;//Critical wavelength of TM21 //For (i): 10 cm wl_o=10;//in cm disp(wl_o,'For free space wavelength (in cm) ='); if(wl_c_TE10>wl_o) disp(' TE10 can propagate'); else disp(' TE10 cannot propagate'); end if(wl_c_TM11>wl_o) disp(' TM11 can propagate'); else disp(' TM11 cannot propagate'); end if(wl_c_TM21>wl_o) disp(' TM21 can propagate'); else disp(' TM21 cannot propagate'); end //For (ii): 5 cm wl_o=5;//in cm disp(wl_o,'For free space wavelength (in cm) ='); if(wl_c_TE10>wl_o) disp(' TE10 can propagate'); else disp(' TE10 cannot propagate'); end if(wl_c_TM11>wl_o) disp(' TM11 can propagate'); else disp(' TM11 cannot propagate'); end if(wl_c_TM21>wl_o) disp(' TM21 can propagate'); else disp(' TM21 cannot propagate'); end
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# # This test reads in a structure. # It issues some GUI commands - some will only have visual effect and # therefore we are only testing that they do not crash the software. # Some can be used to select and delete atoms, and the outcomes can be # tested. #set time slow # Run GUI test script #SCRIPT DELSEL # And close the program. \FINISH
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//exapple 1.22.2 clc; funcprot(0); // Initialization of Variable GCT=18+40/60+12/3600;//greenwich civil time longP=-73+30/60;//longitude of the place dot=longP/15; LMT=GCT+dot; disp("local mean time in past midnight:"); a=modulo(LMT*3600,60); printf("seconds %.2f",a); b=modulo(LMT*3600-a,3600)/60; printf(" minutes %i",b); c=(LMT*3600-b*60-a)/3600; printf(" hours %i",c);
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//example 6.4.C //check the signal is periodic or not clc ; n=-15:0.01:15; y =(1+cos(2*(%pi)*n/8)/2); xlabel('n') ylabel('x(n)') plot(n,y); disp ( 'Plot shows that given signal is periodic of fundamental period=4 samples' ) ;
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//Chapter-2, Example 2.16, Page 2.30 //============================================================================= clc clear //INPUT DATA N1=400;//Number of turns in the primary N2=100;//Number of turns in the secondary Io=4;//No load current in A qo=0.3;//No load current power factor I2=120;//Secondary current in A q2=0.8;//Secondary current power factor //CALCULATIONS K=(N2/N1);//Turn ratio I2i=(K*I2);//Secondary current in A I2ic=complex((I2i*q2),(I2i*sind(acosd(q2))));//Ixi in complex form Ioc=complex((Io*qo),(Io*sind(acosd(qo))));//Ixi in complex form Iic=(I2ic+Ioc);//Primary current in complex form a1=sqrt((real(Iic))^2+(imag(Iic))^2); a2=atand(imag(Iic)/real(Iic)); q=cosd(a2);//Phase angle in degree //OUTPUT mprintf('Current taken by the primary is %3.2f A and power factor is %3.2f',a1,q) //=================================END OF PROGRAM==============================
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clc //initialisation of variables z=46//m t=4//mm h=2.2//mm //CALCULATIONS D=t*(z+2)//mm H=h*t//mm //RESULTS printf('the cutting depth of the milling machine=% f mm',H)
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//Fluid Systems - By- Shiv Kumar //Chapter 12- Reciprocating Pumps //Example 12.8 //To (a) Find the Speed at which seperation may take place at commencement of suction stroke, (b)Find the change in Speed of Pump if an air vessel is fitted in the suction side. clc clear //Given Data:- H_s=3.60; //Suction Head, m d_s=225; //Diameter of Suction Pipe, mm l_s=9.6; //Length of Suction Pipe, m D=300; //Pump cylinder diameter, mm L=450; //Stroke length, mm H_a=9.6; //Barometric Head, m of water H_sp=2.4; //Head (m of water) for seperation f=0.04; //Data Used:- g=9.81; //Acceleration due to gravity, m/s^2 //Computations:- D=D/1000; //m L=L/1000; //m d_s=d_s/1000; //m a_s=(%pi/4)*d_s^2; //m^2 A=(%pi/4)*D^2; //m^2 r=L/2; //m //Without Air Vessel H_as_by_omega2=(l_s/g)*(A/a_s)*r; //H_as/omega^2 omega=sqrt((H_a-H_s-H_sp)/H_as_by_omega2); //rad/s N=omega*60/(2*%pi); //rpm //With Air Vessel Us_by_N=(A/a_s)*L/60; //Us/N l_v=H_sp/2; //m H_as_by_N2=(l_v/g)*(A/a_s)*(2*%pi/60)^2*r; //H_as/N^2 h_fs_by_N2=f*(l_s-l_v)*Us_by_N^2/(r*2*g); N1=sqrt((H_a-H_sp-H_s)/(H_as_by_N2+h_fs_by_N2)); //Speed of Pump if air vessel is fitted, rpm Change_In_Speed=N1-N; //rpm //Results:- printf("(a)Speed at which Seperation may take place, N=%.f rpm\n",N) printf("(b)Change in Speed with air vessel=%.f rpm\n",Change_In_Speed) //The answer provided in the textbook is wrong
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R1=0; R2=1e3; h=1e-7; sL = 200e-6; X_k=1.1617; X_alpha=X_k; L_alpha=[20.0/(R1+R2); -20.0/(R1+R2); 20.0-20.0*(R1/(R1+R2)); 0.0; 7.5; 0.0; 0.0; 20.0-20.0*(R1/(R1+R2)); R2-R1]; st=7.5;
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a=[1,2,3,4,5;6,7,8,9,10;11,12,13,14,15;16,17,18,19,20] A=a([1,3],[2,4]) mprintf("Alternativa A") disp(A) B=a([2,3,4],[1,3]) mprintf("Alternativa B") disp(B) C=a([1,3],[1,3]) mprintf("Alternativa C") disp(C)
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// Example 2_1 clc;funcprot(0); // Given data P_a=1;// kPa P_b=100;// kPa P_c=10000;// kPa v_ga=129.2;// m^3/kg v_fa=0.001;// m^3/kg v_gb=1.694;// m^3/kg v_fb=0.001;// m^3/kg v_gc=0.01803;// m^3/kg v_fc=0.00145;// m^3/kg // Calculation // (a) v_fga=v_ga-v_fa;// m^3/kg // (b) v_fgb=v_gb-v_fb;// m^3/kg // (c) v_fgc=v_gc-v_fc;// m^3/kg printf("\n(a)v_fg=%3.1f m^3/kg \n(b)v_fg=%1.3f m^3/kg \n(c)v_fg=%0.5f m^3/kg",v_fga,v_fgb,v_fgc);
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function [r]=%l_n_c(l1,l2) //%l_n_c(l1,l2) : l1==l2 //! // Copyright INRIA r=%t
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function p = lagrange(X,y,n) x = poly(0,'x') // n is the order of the polynomial //x is the matrix of independent variable values //y is the matrix of values of f(x) p = 0; for i = 1:n+1 L(i) = 1 for j = 1:n+1 if j == i then continue ; else L(i) = L(i)*( x - X(j) )/( X(i) - X(j) ) ; end end p = p + y(i)*L(i) end endfunction
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C4_REST_APOIO.sce
// RESTRIÇÕES DE APOIO // A execução deste programa assume que os seguintes já foram executados: // C0_INIC | C1_BARRAS | C2_MAT_LOC | C3_MAT_GLOB clc mprintf('\n3 - RESTRICOES DE APOIO ========================================\n'); nr = input('Numero de restricoes de apoio = '); // Inicia os vetores dos graus de liberdade livres e restringidos como se // não houvesse restrições (vetor GL completo e vetor GLR vazio) GL = [1:1:3*nj]; GLR = []; // Constrói o vetor de graus de liberdae restringidos for i=1:nr mprintf('\n Restricao numero %d:_________________________________\n\n',i); noh = input(' Numero do noh = '); mprintf(' Deslocamento restringido:'); mprintf('\n (1)-X | (2)-Y -> Translacoes | (3)-Z -> Rotacao'); op = input(' Opcao = '); // Identifica o número do deslocamento através das relações XXX des = 3*noh + (op-3); // Adiciona o deslocamento ao vetor de graus de liberdae restringidos GLR = [GLR des]; end // Subtrai de todos os graus de liberdade, aqueles que foram restringidos GL = setdiff(GL,GLR); // Seleciona as linhas e colunas correspondentes aos graus de liberdade não // restringidos, nas matrizes de rigidez e massa globais K = K(GL,GL); M = M(GL,GL); // Nº de graus e liberdade (Deslocamentos livres) do problema n = length(GL);
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A=4*%pi*10^-7;lc=360; N=500;i=4;lg=2*10^-3; m=-A*(lc/lg) c=(N*i*A)/(lg) Hc=(N*i)/(lc)