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// ELECTRICAL MACHINES // R.K.Srivastava // First Impression 2011 // CENGAGE LEARNING INDIA PVT. LTD // CHAPTER : 4 : DIRECT CURRENT MACHINES // EXAMPLE : 4.15 clear ; clc ; close ; // Clear the work space and console // GIVEN DATA S = 500 * 10 ^ 3; // Rating of the Generator-1 and Generator-2 VI = 800 * 10 ^ 3' // Actual load // CALCULATIONS //For Case (a) Voc_a = 500; // Open-circuit EMF Generator-1 and Generator-2 in Volts I = 1000; // Full load current in Amphere perct_1a = 2/100; // Percenatge fall of the Voltage in Generator-1 perct_2a = 3/100; // Percenatge fall of the Voltage in Generator-2 V1a = Voc_a - (perct_1a * Voc_a); // Voltage in the Generator-1 in Volts when it falls to 2% at fully loaded V2a = Voc_a - (perct_2a * Voc_a); // Voltage in the Generator-2 in Volts when it falls to 3% at fully loaded // From Chacteristics can be assumed linear as, for Generator 1 is V = 500 + ((500-490)*I1)/(0-1000), V = -0.01*I1+500 and for Generator 2 is V = 500 + ((500-485)*I2)/(0-1000), V = 0.015*I2+500 // When sharing load of 800KVA at voltage, the load current will be I = I1+I2 = (800*1000)/V // From above equations we get I1 = 1.5*I2 thus, 2.5*I2 = (800*1000)/V // Putting the above equations in the Generator 2 equation we get V = -0.015*((800*1000)/(2.5*V))+500 solving we get, 25*V^2 - 12500V + 120000 = 0 V_a = poly ([120000 -12500 25],'x','coeff'); // Expression for the load Voltage in Quadratic form r_a = roots (V_a); // Value of the load Voltage in Volts (neglecting lower value) I_a = VI/r_a(1,1); I2_a = I_a/2.5; I1_a = 1.5*I2_a; // For Case (b) perct = 2/100; // Percenatge fall of the Voltage in Generator-1and Generator-2 Voc_1b = 500; // Open-circuit EMF Generator-1 in Volts Voc_2b = 505; // Open-circuit EMF Generator-2 in Volts I = 1000; // Full load current in Amphere V1 = Voc_1b - (perct * Voc_1b); // Voltage in the Generator-1 in Volts when it falls to 2% at fully loaded V2 = Voc_2b - (perct * Voc_2b); // Voltage in the Generator-2 in Volts when it falls to 2% at fully loaded // From Chacteristics can be assumed linear as, for Generator 1 is V = 500 + ((500-490)*I1)/(0-1000), V = -0.01*I1+500 and for Generator 2 is V = 505 + ((505-494.5)*I2)/(0-1000), V = -0.0101*I2+505 // When sharing load of 800KVA at voltage, the load current will be I = I1+I2 = (800*1000)/V // From above equations we get V = -0.01*I1 + 500, I1 = -V/0.01 + 500/0.01 = 50000 - 100*V, V = -0.0101*I2 + 505 and I2 = 505/0.0101 - V/.0101 = 50000-99.0099*V // Putting the above equations in the Current I equation we get I = I1+I2 = (800*1000)/V = 2*50000-199.0099*V solving we get, 199.0099*V^2 - 100000V + 800000 = 0 V_b = poly ([800000 -100000 199.0099],'x','coeff'); // Expression for the load Voltage in Quadratic form r_b = roots (V_b); // Value of the load Voltage in Volts (neglecting lower value) I_b = VI/r_b(1,1); I1_b = 50000-100*r_b(1,1) I2_b = 50000-99.0099*r_b(1,1) // DISPLAY RESULTS disp("EXAMPLE : 4.15: SOLUTION :-"); printf("\n For case (a) Having open-circuit EMfs of 500V but their voltage falls to 2 percent and 3 percent when fully loaded Load Voltage,\n\n Load Voltage = %.2f V \n\n Load current = %.2f A \n\n Individual currents are %.2f A and %.2f A \n",r_a(1,1),I_a,I1_a,I2_a) printf("\n For case (b) Having open-circuit EMfs of 500V and 505V but their governors have identical speed regulation of 2 percent when fully loaded Load Voltage,\n\n Load Voltage = %.2f V \n\n Load current = %.2f A \n\n Individual currents are %.2f A and %.2f A \n",r_b(1,1),I_b,I1_b,I2_b) printf("\n\n [ TEXT BOOK SOLUTION IS PRINTED WRONGLY ( I verified by manual calculation )]\n" ); printf("\n WRONGLY PRINTED ANSWERS ARE :- For case(b) Load voltage = 493.35 V A instead of %.2f V \n ",r_b(1,1)); printf("\n Load current = 1634.73 A instead of %.2f A \n ",I_b) printf("\n Individual currents 665 A and 1153.5 A instead of %.2f A and %.2f \n ",I1_b,I2_b) printf("\n For Case (b):- From Calculation of the Load Voltage (V), rest of all the Calculated values in the TEXT BOOK is WRONG because of the value Load Voltage (V) is WRONGLY calculated and the same used for the further Calculation part \n")
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clc; A=107.87; //atomic mass in gm F=96500; //in Coloumb v=1; //valency z=A/(F*v); //calculating ECE using Faraday's Law disp(z,"(a)Electrochemical Eqvivalent = "); //displaying result A1=16; //atomic mass in gm v1=2; //valency z1=A1/(F*v1); //Faraday's Law disp(z1,"(b)Electrochemical Equivalent = "); //displaying result
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${ Template(Settings settings) { settings.IncludeProject("Blokitect.Data"); settings.OutputExtension = "ts"; settings.OutputFilenameFactory = (file) => { return file.Name.ToLowerInvariant().Replace(".cs", string.Empty); }; } }$Enums(*Models.Enums.*)[ export enum $Name { $Values[ $Name = $Value][,] } ]
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// Scilab Code Ex1.26: Page-1.32 (2009) clc; clear; h = 6.6e-034; // Planck's constant, Js delta_x_max = 8.5e-014; // Uncertainty in length, m m = 1.67e-027; // Mass of proton, kg // From Position-momentum uncertainty, // delta_p_min*delta_x_max = h, solving for delta_p_min delta_p_min = h/delta_x_max; // Minimum uncertainty in momentum of electron, kg-m/s p_min = delta_p_min; // Minimum momentum of the proton, kg.m/s delta_E = p_min^2/(2*m); printf("\nThe minimum uncertainty in momemtum of proton = %4.2e kg-m/s", p_min); printf("\nThe kinetic energy of proton = %6.3e eV", delta_E/1.6e-019); // Result // The minimum uncertainty in momemtum of proton = 7.76e-21 kg-m/s // The kinetic energy of proton = 1.128e+05 eV
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function [w]=l2r(x) // Copyright INRIA w=r2l(x')'
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<?xml version="1.0" encoding="utf-8"?> <test> <description>3D channel flow, 2D, par(2), P=8</description> <executable>IncNavierStokesSolver</executable> <parameters>--use-scotch ChanFlow_m3_par.xml</parameters> <processes>2</processes> <files> <file description="Session File">ChanFlow_m3_par.xml</file> </files> <metrics> <metric type="L2" id="1"> <value variable="u" tolerance="1e-6">8.42518e-14</value> <value variable="v" tolerance="1e-6">4.35393e-13</value> <value variable="p" tolerance="1e-6">6.56835e-11</value> </metric> <metric type="Linf" id="2"> <value variable="u" tolerance="1e-6">6.34659e-13</value> <value variable="v" tolerance="1e-6">6.83331e-13</value> <value variable="p" tolerance="1e-6">1.68574e-10</value> </metric> </metrics> </test>
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// chapter 1 , Example1 4 , pg 22 lam=2*0.55*10^-3 //distance between 2 antinodes is lam/2 (in m) n=1.45*10^6 //frequency of crystal(in Hz) (given) they have taken n=1.5 Hz in calculation v=n*lam //velocity printf("velocity of waves in sea water\n") printf("v=%.1f m/s",v) //sum is solved using n=1.5 Hz while the frequency given is n=1.45 Hz
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//CHAPTER 7_ Flow Measurement //Caption : Anemometers // Example 2// Page 426 // To derive an expression for velocity across a hot wire anemometer in terms of the wire resistance Rw, the current through the wire Iw and the empirical constants C0 and C1 and the fluid temperature. disp("C0+C1(v)^.5)(Tw-Tf)=Iw^2Rw") disp("Rw= Rr[1+a(Tw-Tr)]") disp("Rw/Rr=1+a(Tw-Tr)") disp("Tw-Tr=1/a[Rw/Rr-1]") disp("Tw=1/a[Rw/Rr-1]+Tr") disp("Co+C1(v)^0.5=Iw^2Rw/Tw-Tf") disp("so,") disp("v=1/C1[{Iw^2Rw/(1/a[Rw/Rr-1]+Tr-Tf)]}^2-C0")
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//determine dc & ac resistance of silicon diode clear; clc; //soltion //given Id=20*10^-3;//A//diode current Vd=0.75;//V// as given in the V-I graph Rf=Vd/Id; printf("The dc resistance of diode is %.1f Ω\n",Rf); //From Graph the values of dynamic voltage and current are //which is equal to MN and NL repectively (in graph) del_Vd=(0.8-0.68);//V del_Id=(40-0)*10^-3;//A rf=del_Vd/del_Id; printf("The ac resistance of the diode is %d Ω",rf)
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//Problem 14.04: //initializing the variables: P = 0.5; // in atm e = 0.3; //calculation: p1 = ((3-e)/(5 - 2*e))*P p2 = ((1-3*e)/(5 - 2*e))*P p3 = ((e)/(5 - 2*e))*P p4 = ((1+e)/(5 - 2*e))*P printf("\n\nResult\n\n") printf("\n the partial pressures %0.3f, %0.3f, %0.3f and %0.3f",p1,p2,p3,p4)
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//Finding of Force Exerted //Given rho=1000; d=0.15; V=25; //To Find A=(%pi/4)*d^2; P=rho*A*V^2*sin(%pi/6); disp("Force Exerted ="+string(P)+" Newtons");
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A=4*%pi*10^-7;N=300;V=120; R=6;G=5*10^-3;Ag=6*6*10^-4; Lg=2*5*10^-3; Vo=2*6*6*5*10^-7; I=V/R Bg=(A*N*I)/(2*G) Wf=(Bg^2)/(2*A)*(Vo) Fm=(Bg^2)/(2*A)*(2*Ag) L=(N^2*A*Ag)/(Lg) Irms=V/(sqrt(6^2+15.34^2)) Brms=(A*N*Irms)/(2*G) Fm=(Brms^2)/(2*A)*(2*Ag)
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// Example 6.8 // AC Ladder Calculations I_m=10; // Magnitude of current phasor phase_i=0; // Phase angle of current phasor omega=50000; // Radian frequency (rad/s) L= 200*10^-3;//Henry C=2*10^-9; // Farad Z_R1=40000; Z_R2=5000; Z_L= %i*omega*L; Z_C=1/(%i*omega*C); Z_eq1=(Z_R2*Z_C)/(Z_R2+Z_C); Z_eq2= Z_L+Z_eq1; Z_eq=(Z_R1*Z_eq2)/(Z_R1+Z_eq2); I=complex(I_m,0); // current phasor in Rectangular form V=Z_eq*I;// Voltage phasor V_L=(Z_L*V)/(Z_L+Z_eq1);// Voltage phasor across inductor V_C=(Z_eq1*V)/(Z_L+Z_eq1);// Voltage phasor across capacitor V_m=abs(V); phase_v=atan(imag(V),real(V))*(180/%pi); V_L_m=abs(V_L); phase_v_l=atan(imag(V_L),real(V_L))*(180/%pi); V_C_m=abs(V_C); phase_v_c=atan(imag(V_C),real(V_C))*(180/%pi); t=0:0.5:10; v=V_m*cos(omega*t+atan(imag(V),real(V))); v_l=V_L_m*cos(omega*t+atan(imag(V_L),real(V_L))); v_c=V_C_m*cos(omega*t+atan(imag(V_C),real(V_C))); plot(t,v,'-r',t,v_l,'-g',t,v_c,'b') xlabel('t') ylabel('v') title('Voltage Waveform') h1=legend(['v(t)';'v_l(t)';'v_c(t)']); disp(V,"Voltage Phasor in rectangular form(Volts)=") disp(V_L,"Voltage Phasor across inductor in rectangular form(Volts)=") disp(V_C,"Voltage Phasor across capacitor in rectangular form(Volts)=")
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//Caption:overall_transfer_function_of_given_system //example 5.9.8 //page 105 syms Rf Ra Kb Jm Lf La Kg Kt Jl s Rf=1000;//field_resistance Lf=100;//field_inductanc Kg=1000;//generator_field_constant Ra=20;//armature_resistance La=0.1;//armature_inductance Kt=1.2;//motor_torque_const Kb=1.2;//motor_back_emf_const Jl=0.00003;//moment_of_inertia Jm=0.00002;//coeff_of_viscous_friction a=Kt/(Ra+s*La); b=1/((Jm+Jl)*s); c=(a*b); d=c/(1+c*Kb); e=Kg/(Rf+s*Lf); f=(d*e); f=simple(f) disp(f,"wss(s)/Vf(s)="); //steady state value disp("under steady state condition, on putting s=0 in expression f,we get:") disp("Vf=1.2*wss")
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// sum 30-1 clc; clear; n1=17; n2=51; C=300; p=9.52; Ln=(2*C/p)+((n1+n2)/2)+((((n2-n1)/(2*%pi))^2)*(p/C)); x=(Ln-((n2+n1)/(2)))^2; y=8*(((n2-n1)/(2*%pi))^2); z=Ln-((n1+n2)/2); C=(p/4)*(z+(sqrt(x-y))) // printing data in scilab o/p window printf("C is %0.2f mm ",C);
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function xticks2string(str,n) // Change the xtick to string // // Authors // Yann Debray - Scilab - ESI Group // Inspired by C.L. Tan, Bytecode // a=get("cases_plot_frame"); aa = a.children.x_ticks; tt = round(linspace(1,max(size(str)),n)'); if size(str,2) > size(str,1) then str = str'; end dd = str(tt); aa(2) = tt; aa(3) = dd; a.children.x_ticks = aa; a.children.user_data = str; endfunction
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// A Texbook on POWER SYSTEM ENGINEERING // A.Chakrabarti, M.L.Soni, P.V.Gupta, U.S.Bhatnagar // DHANPAT RAI & Co. // SECOND EDITION // PART IV : UTILIZATION AND TRACTION // CHAPTER 4: ILLUMINATION // EXAMPLE : 4.2 : // Page number 753 clear ; clc ; close ; // Clear the work space and console // Given data lumens = 800.0 // Flux emitted by a lamp(lumens) cp = 100.0 // cp of a lamp d = 2.0 // Distance b/w plane surface & lamp(m) theta_ii = 45.0 // Inclined surface(°) theta_iii = 90.0 // Parallel rays(°) // Calculations // Case(a) mscp = lumens/(4.0*%pi) // mscp of lamp // Case(b) I_i = cp/d**2 // Illumination on the surface when it is normal(lux) I_ii = cp/d**2*cosd(theta_ii) // Illumination on the surface when it is inclined to 45°(lux) I_iii = cp/d**2*cosd(theta_iii) // Illumination on the surface when it is parallel to rays(lux) // Results disp("PART IV - EXAMPLE : 4.2 : SOLUTION :-") printf("\nCase(a): mscp of the lamp, mscp = %.f ", mscp) printf("\nCase(b): Case(i) : Illumination on the surface when it is normal, I = %.f lux", I_i) printf("\n Case(ii) : Illumination on the surface when it is inclined to 45°, I = %.3f lux", I_ii) printf("\n Case(iii): Illumination on the surface when it is parallel to rays, I = %.f lux\n", abs(I_iii)) printf("\nNOTE: ERROR: Calculation mistake in case(a) in textbook solution")
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function f=f_act_desigmoid(x) // Обратная функция активации Сигмоид // f(x)=-ln((1/y)-1) //x - входной массив //f - денормализованный массив f = -log((1/x)-1); f = f'; endfunction
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clf t=(0:0.0001:40); plot(t,sin(t))
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//signals and systems //formation of differential equation for a series RC circuit clear close clc r=15; c=0.2; //let the input voltage be x(t) //let the loop current be i(t) //let capacitor voltage be y(t) disp("the loop equation 4 the circuit is given by r*i(t)+(5/D)*i(t)=x(t)") disp("final form - (3D+1)y(t)=x(t)") //the next few problems are of the same type where we have to frame the eqation based on the scenario
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clear clc //initialisation of variables l= 1.5 //miles d= 18 //in Q= 12.4 ///cusecs h= 130 //ft r= 169 r1= 338 w= 62.4 //lb/ft^3 g= 32.2 //ft/sec^2 //CALCULATIONS f= h*10*l^5/(l*5280*Q^2) R= sqrt(1.5*r1-r) d= sqrt(l^2/R*144) v= sqrt(h*g*2/(r/R^2+1)) HP= w*0.25*%pi*(d/12)^2*v^3/(550*2*g) //RESULTS printf ('f = %.3f ',f) printf ('\n Diameter of jet d = %.2f in',d) printf ('\n Water h.p = %.1f h.p',HP) //The answer is a bit different due to rounding off error in textbook
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clear; clc; close; disp("Example 4.17") M0=0.7 //Mach no. T0=228 // in K p0=16 //kPa eprop=0.85 // prop efficiency m=10 //Kg/s pd=0.98 //diffuser pressure ratio pc=30 //compressor pressurer ratio ec=0.92 //thermal efficiency of compressor Tt4=1600 //in K Qr=42000000 //in kJ/kg eb=0.99 //thermal efficiency of burner pb=0.96 //burner pressure ratio etHPT=0.82 emHPT=0.99 alfa=0.85 emLPT=0.99 eLPT=0.88 egb=0.995 en=0.95 gmc=1.4 //gamma of compressor Cpc=1004 // in J/kg.K gmt=1.33 //gamma of turbine Cpt=1152 // in J/kg.K Tt0=T0*(1+((gmc-1)*(M0)^2)/2) pt0=p0*(1+((gmc-1)*(M0)^2)/2)^(gmc/(gmc-1)) a0=((gmc-1)*Cpc*T0)^(1/2); V0=a0*M0 pt2=pt0*pd Tt2=Tt0 //Adiabatic pt3=pt2*pc tc=pc^((gmc-1)/(ec*gmc)) Tt3=Tt2*tc f=(Cpt*Tt4-Cpc*Tt3)/(Qr*eb-Cpt*Tt4) pt4=pt3*pb ht45=Cpt*Tt4-(Cpc*Tt3-Cpc*Tt2)/((1+f)*emHPT) Tt45=ht45/Cpt pt45=pt4*(Tt45/Tt4)^(gmt/((gmt-1)*etHPT)) m9=(1+f)*m sp=(1+f)*m*eLPT*alfa*ht45*(1-(p0/pt45)^((gmt-1)/gmt))/10^6 Tt5=(ht45-sp*10^6/((1+f)*m))/Cpt tt=Tt5/Tt45 et=log(tt)/(log(1-((1-tt)/eLPT))) pt=tt^(gmt/(et*(gmt-1))) pt5=pt45*pt p9=p0 //assumption pi=p9/pt5 ti=pi^((gmt-1)/gmt) T9i=Tt5*ti T9=Tt5-en*(Tt5-T9i) V9=(2*Cpt*(Tt5-T9))^(1/2) Fprop=eprop*egb*emLPT*sp*10^3/V0 a9=((gmt-1)*Cpt*T9)^(1/2) M9=V9/a9 pt9=p9*(1+((gmt-1)*M9^2)/2)^(gmt/(gmt-1)) pn=pt9/pt5 Fncore=m*((1+f)*V9-V0)/1000 spp=egb*emLPT*sp Ft=Fprop+Fncore mp=((m9*V9^2)/2-m*(V0^2)/2)/10^3 mf=m9-m PSFC=mf*10^6/((spp*10^3)+mp) TSFC=mf*10^3/(Ft) eth=(spp*10^3+mp)*10^3/(mf*Qr) ep=(Ft*V0)/(spp*10^3+mp) eo=eth*ep disp("a(1)Total pressures throughout the engine in kPa:") disp(pt0,"Total pressure of flight:") disp(pt2,"Total pressure at engine face:") //disp(p19,"Static pressure at nozzle exit:") disp(pt3,"Total pressure at compressor exit:") disp(pt4,"Total pressure at burner exit:") disp(pt45,"Total pressure across HPT :") disp(pt5,"Total pressure at turbine exit:") disp(pt9,"Total pressure at nozzle exit:") disp("a(2)Total temperatures across the engine in K:") disp(Tt0,"Total temperature of flight:") disp(Tt2,"Total temperature at engine face:") //Tt0=Tt2, since adiabatic! disp(Tt3,"Total temperature at compressor exit:") disp(Tt4,"Total temperature at burner exit:") disp(Tt45,"Total temperature across HPT :") disp(Tt5,"Total temperature at turbine exit:") disp(f,"a(3)fuel-to-air ratio in burner :") disp(Fncore,"(b)Engine core thrust in kN :") disp(Fprop,"(c)Propeller thrust in kN :") disp(PSFC,"(d)Power-specific fuel consumption in mg/s/kW :") disp(TSFC,"(e)TSFC in mg/s/N :") disp(ep,"f(1)Propulsive efficiency :") disp(eth,"f(2)Thermal efficiency :") disp(eo,"(g)Overall efficiency :")
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//no i/p args are passed to the function lpc(); //output // !--error 77 //lpc: Wrong number of input argument; 1-2 expected //at line 55 of function lpc called by : //lpc();
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// Display mode mode(0); // Display warning for floating point exception ieee(1); clear; clc; disp("Turbomachinery Design and Theory,Rama S. R. Gorla and Aijaz A. Khan, Chapter 2, Example 15") rho = 1000;//density in kg/m3 g = 9.81;//force of gravity in m/s2 H = 10;//head in m Q = 1.3;//Discharge in m3/s eta = 0.83;//efficiency U2 = 22;//blade velocity Ca = 4.5;//Flow velocity N = 550;//rpm disp("Power delivered to the water P in kW :") P = rho*g*H*Q/1000 disp("Power input to the pump Pin in kW :") Pin = P/eta disp("Rotor tip diameter is given by D2 in m") D2 = 60*U2/(%pi*N) disp("Rotor Hub dia D1 in m :") D1 = (D2^2 -Q/(%pi*Ca/4))^(1/2) disp("Rotor velocity at hub is given by U1 in m/s :") U1 = D1*U2/D2 disp("Since, the axial velocity is constant, we have: rotor inlet angl at tip alpha1t in degrees") alpha1t = atan(Ca/U1)*180/%pi disp("Rotor outlet angle alpha2t in degrees :") alpha2t = atan(Ca/U2)*180/%pi
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codeblock readtextfile(ScriptDir+"\_TOOLS.sci"); codeblock readtextfile(ScriptDir+"\_SSYS.sci"); codeblock readtextfile(ScriptDir+"\space\models\_animatemodel.sci"); tr=transformation; tr.rotate(vector(1,0,0),-0.5*Pi); tr.translate(vector(-4,-2,0)); animatemodel(datadir+"\Models\ISS_Building","isscomplete","3DS",tr,3.1,false);
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//to find no of rods of desired length clc; n=25000; //no of rods n1=12500; //length>10mm n2=2000; //length>10.25 a=n1-n2; //10<length<10.25 p=a/n; t=1.41; //using p t1=t*2; p1=.4975; b=p1*n; //9.5<length<10 disp(a+floor(b),'total no of rods');
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example38.sce
clc ; close ; // Analog S i g n a l A =1; // Ampl i tude Dt = 0.005; t = 0: Dt :10; xt = exp(-A*t); Wmax = 2* %pi *1; // Analog Fr equency = 1Hz K = 4; k = 0:( K /1000) :K; W = k* Wmax /K; XW = xt* exp (- sqrt ( -1)*t'*W) * Dt; XW_Mag = abs(XW); W = [-mtlb_fliplr(W),W(2:1001)]; // Omega f rom 􀀀 Wmax to Wmax XW_Mag = [mtlb_fliplr(XW_Mag),XW_Mag(2:1001)]; [ XW_Phase ,db] = phasemag (XW); XW_Phase =[-mtlb_fliplr(XW_Phase),XW_Phase(2:1001)]; //Plotting Continuous Time Signal figure a = gca (); a.y_location ="origin"; plot (t,xt); xlabel ( ' t in sec. ' ); ylabel ( ' x ( t ) ' ) title ( ' Continuous Time Signal ' ) figure // Pl o t t i n g Magni tude Re spons e o f CTS subplot (2 ,1 ,1); a = gca (); a.y_location ="origin"; plot (W, XW_Mag ); xlabel ( ' Fr equency i n Radians / Seconds􀀀􀀀􀀀> W' ); ylabel ( ' abs (X(jW) ) ' ) title ( 'Magni tude Re spons e (CTFT) ' ) // Pl o t t i n g Phase Reponse o f CTS subplot (2 ,1 ,2); a = gca (); a.y_location = "origin"; a.x_location = "origin"; plot (W, XW_Phase *%pi /180) ; xlabel ( ' Fr equency in Radians / Seconds􀀀􀀀􀀀> W' ); ylabel ( '<X(jW) ' ) title ( ' Phase Re spons e (CTFT) i n Radians ' )
26cf74f1ba0016c12bfa0a36ed7b915c049d7102
449d555969bfd7befe906877abab098c6e63a0e8
/43/CH8/EX8.1.a/ex81a.sce
242a57169cdbd972aef92544f2c482d0129bd3d6
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
687
sce
ex81a.sce
clc; // Define the polynomial s=poly(0,"s"); p=10+9*s+4*s^2+s^3; [C]=coeff(p); l1=length(C); x=0; for i1=1:l1 a1=C(1,i1); r1=real(a1); if r1&gt;0 then x=x+1; end end if(x==l1) then [S]=roots(p); disp(S,"Roots="); l=length(S); c=0; for i=1:l a=S(i,1); r=real(a); if r&lt;0 then c=c+1; end end if(c==l) then printf("Polynomial is Hurwitz"); else printf("Polynomial is non-Hurwitz"); end else printf("Polynomial is non-Hurwitz"); end
54d4670749b70a0ef1256ad482b90b805edc972f
931df7de6dffa2b03ac9771d79e06d88c24ab4ff
/Fortnite - Bounce.sce
84219aa886f51706633584a205771d4cb8835a05
[]
no_license
MBHuman/Scenarios
be1a722825b3b960014b07cda2f12fa4f75c7fc8
1db6bfdec8cc42164ca9ff57dd9d3c82cfaf2137
refs/heads/master
2023-01-14T02:10:25.103083
2020-11-21T16:47:14
2020-11-21T16:47:14
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
56,878
sce
Fortnite - Bounce.sce
Name=Fortnite - Bounce PlayerCharacters=Fortnite Player BotCharacters=Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot IsChallenge=true Timelimit=60.0 PlayerProfile=Fortnite Player AddedBots=Pigeon.bot;Pigeon.bot;Pigeon.bot;Pigeon.bot PlayerMaxLives=0 BotMaxLives=0;0;0;0 PlayerTeam=1 BotTeams=2;2;2;2 MapName=boxer.map MapScale=3.5 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=true InvincibleBots=false Timescale=0.85 BlockHealthbars=true TimeRefilledByKill=0.0 ScoreToWin=100000.0 ScorePerDamage=1.0 ScorePerKill=0.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=0.0 ScoreLossPerDamageTaken=0.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=true ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag=Fortnite WeaponHeroTag=Fortnite Weapons DifficultyTag=2 AuthorsTag=Tristam, Faleene, Huddled BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=true BlockFCT=false Description=To help vertical tracking while clicking with fortnite weapons in 3rd person GameVersion=1.0.6 ScorePerDistance=0.0 [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 [Bot Profile] Name=Pigeon DodgeProfileNames=Long Strafes Jumping DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=2.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Clay Pigeon SeeThroughWalls=true [Character Profile] Name=Fortnite Player MaxHealth=200.0 WeaponProfileNames=Sniper Rifle;Assault Rifle;Pump Shotgun;Tactical Shotgun;Rocket Launcher no Knockback;Hand Cannon;Minigun;Impulse Grenade MinRespawnDelay=1.0 MaxRespawnDelay=3.0 StepUpHeight=30.0 CrouchHeightModifier=0.69 CrouchAnimationSpeed=1.7 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=1.0 MovementType=Base MaxSpeed=350.0 MaxCrouchSpeed=240.0 Acceleration=2500.0 AirAcceleration=16000.0 Friction=100.0 BrakingFrictionFactor=0.0 JumpVelocity=370.0 Gravity=1.1 AirControl=0.015 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=0.468 Y=0.195 Z=0.095 EnemyHeadColor=X=0.851 Y=0.608 Z=0.533 TeamBodyColor=X=0.000 Y=0.000 Z=0.774 TeamHeadColor=X=0.729 Y=0.537 Z=0.839 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=100.0 MainBBRadius=17.0 MainBBHasHead=true MainBBHeadRadius=11.0 MainBBHeadOffset=-2.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=100.0 ProjBBRadius=17.0 ProjBBHasHead=true ProjBBHeadRadius=11.0 ProjBBHeadOffset=-2.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.5 JetpackFullFuelTime=1000.0 JetpackFuelIncPerSec=100.0 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=600.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=Run.abilsprint;;; HideWeapon=false AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=50.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=true TPSArmLength=200.0 TPSOffset=X=0.000 Y=20.000 Z=0.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 [Character Profile] Name=Clay Pigeon MaxHealth=100.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=1.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=1100.0 MaxCrouchSpeed=500.0 Acceleration=12000.0 AirAcceleration=16000.0 Friction=8.0 BrakingFrictionFactor=4.0 JumpVelocity=2000.0 Gravity=4.0 AirControl=0.2 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Spheroid MainBBHeight=125.0 MainBBRadius=35.0 MainBBHasHead=false MainBBHeadRadius=15.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=50.0 ProjBBRadius=25.0 ProjBBHasHead=false ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.05 StrafeSpeedMult=1.2 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=10.0 [Dodge Profile] Name=Long Strafes Jumping MaxTargetDistance=3000.0 MinTargetDistance=500.0 ToggleLeftRight=true ToggleForwardBack=true MinLRTimeChange=0.5 MaxLRTimeChange=3.0 MinFBTimeChange=0.5 MaxFBTimeChange=1.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.5 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.1 MaxJumpTime=0.1 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Weapon Profile] Name=Sniper Rifle Type=Projectile ShotsPerClick=1 DamagePerShot=105.0 KnockbackFactor=0.0 TimeBetweenShots=1.0 Pierces=false Category=FullyAuto BurstShotCount=2 TimeBetweenBursts=0.1 ChargeStartDamage=0.1 ChargeStartVelocity=X=1500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=14000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=14000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=3.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.5 MagazineMax=1 AmmoPerShot=1 ReloadTimeFromEmpty=3.0 ReloadTimeFromPartial=3.0 DamageFalloffStartDistance=8500.0 DamageFalloffStopDistance=9000.0 DamageAtMaxRange=0.5 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Rocket VisualLifetime=0.1 WallParticleEffect=Gunshot HitParticleEffect=Blood BounceOffWorld=true BounceFactor=0.6 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.5 CanAimDownSight=true ADSZoomDelay=0.0 ADSZoomSensFactor=0.379403 ADSMoveFactor=0.66 ADSStartDelay=0.1 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=true ShootingBlocksADS=true KnockbackFactorAir=0.0 RecoilNegatable=true DecalType=1 DecalSize=8.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=0.5 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=100 ADSFOVOverride=30.0 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=false ForceFirstPersonInADS=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=true DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=5.0 BlockedByWorld=true SpreadSSA=0.0,15.0,0.0,0.0 SpreadSCA=0.0,15.0,0.0,0.0 SpreadMSA=0.0,15.0,1.0,1.0 SpreadMCA=0.0,15.0,0.5,0.5 SpreadSSH=0.0,10.0,8.0,8.0 SpreadSCH=0.0,10.0,6.0,6.0 SpreadMSH=0.0,10.0,12.0,12.0 SpreadMCH=0.0,10.0,10.0,10.0 MaxRecoilUp=0.765 MinRecoilUp=0.765 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.01 TimeToRecoilReset=0.45 AAMode=2 AAPreferClosestPlayer=false AAAlpha=1.0 AAMaxSpeed=1.5 AADeadZone=0.0 AAFOV=75.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=true AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.01 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Assault Rifle Type=Projectile ShotsPerClick=1 DamagePerShot=33.0 KnockbackFactor=0.0 TimeBetweenShots=0.181818 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=64000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=64000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=2.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=30 AmmoPerShot=1 ReloadTimeFromEmpty=2.2 ReloadTimeFromPartial=2.2 DamageFalloffStartDistance=9000.0 DamageFalloffStopDistance=9000.0 DamageAtMaxRange=20.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Rocket VisualLifetime=0.01 WallParticleEffect=None HitParticleEffect=Blood BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.6 CanAimDownSight=true ADSZoomDelay=0.1 ADSZoomSensFactor=0.7 ADSMoveFactor=0.66 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-20.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=true DecalType=1 DecalSize=8.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=0.5 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=0.5 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=55.0 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=false ForceFirstPersonInADS=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=0.35,1.4,0.792,1.584 SpreadSCA=0.35,1.4,0.544,1.089 SpreadMSA=0.35,1.4,1.188,2.376 SpreadMCA=0.35,1.4,0.816,1.633 SpreadSSH=0.6,1.4,1.32,2.64 SpreadSCH=0.6,1.4,0.907,1.815 SpreadMSH=0.6,1.4,1.98,3.96 SpreadMCH=0.6,1.4,1.361,2.722 MaxRecoilUp=0.665 MinRecoilUp=0.665 MinRecoilHoriz=-0.5 MaxRecoilHoriz=0.5 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.44 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.01 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Pump Shotgun Type=Hitscan ShotsPerClick=8 DamagePerShot=11.875 KnockbackFactor=0.0 TimeBetweenShots=1.428571 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=32000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=32000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=3.0 MaxHitscanRange=100000.0 GravityScale=0.66 HeadshotCapable=false HeadshotMultiplier=2.5 MagazineMax=5 AmmoPerShot=1 ReloadTimeFromEmpty=4.6 ReloadTimeFromPartial=3.68 DamageFalloffStartDistance=768.0 DamageFalloffStopDistance=4096.0 DamageAtMaxRange=1.25 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Plasma VisualLifetime=0.01 WallParticleEffect=None HitParticleEffect=Blood BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.25 CanAimDownSight=true ADSZoomDelay=0.1 ADSZoomSensFactor=0.7 ADSMoveFactor=0.66 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-20.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=true DecalType=1 DecalSize=8.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=0.5 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=0.85 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=55.0 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=false ForceFirstPersonInADS=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=0.6,1.4,1.751,2.061 SpreadSCA=0.6,1.4,1.618,1.904 SpreadMSA=0.6,1.4,1.926,2.267 SpreadMCA=0.6,1.4,1.78,2.094 SpreadSSH=0.6,1.4,2.189,2.576 SpreadSCH=0.6,1.4,2.023,2.38 SpreadMSH=0.6,1.4,2.408,2.8336 SpreadMCH=0.6,1.4,2.225,2.618 MaxRecoilUp=1.89 MinRecoilUp=1.89 MinRecoilHoriz=-0.4 MaxRecoilHoriz=0.4 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.44 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.01 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 PBS1=0.0,0.0 PBS2=0.0,0.0 PBS3=0.0,0.0 PBS4=0.0,0.0 PBS5=0.0,0.0 PBS6=0.0,0.0 PBS7=0.0,0.0 [Weapon Profile] Name=Tactical Shotgun Type=Hitscan ShotsPerClick=8 DamagePerShot=9.25 KnockbackFactor=0.0 TimeBetweenShots=0.666666 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=32000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=32000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=3.0 MaxHitscanRange=100000.0 GravityScale=0.66 HeadshotCapable=false HeadshotMultiplier=2.5 MagazineMax=8 AmmoPerShot=1 ReloadTimeFromEmpty=5.0 ReloadTimeFromPartial=5.0 DamageFalloffStartDistance=768.0 DamageFalloffStopDistance=4096.0 DamageAtMaxRange=1.25 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Plasma VisualLifetime=5.0 WallParticleEffect=None HitParticleEffect=Blood BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.25 CanAimDownSight=true ADSZoomDelay=0.1 ADSZoomSensFactor=0.7 ADSMoveFactor=0.66 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-30.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=true DecalType=1 DecalSize=8.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=0.5 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=0.85 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=55.0 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=false ForceFirstPersonInADS=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=0.4,1.4,1.94,2.282 SpreadSCA=0.4,1.4,1.792,2.108 SpreadMSA=0.4,1.4,2.134,2.51 SpreadMCA=0.4,1.4,1.971,2.319 SpreadSSH=0.4,1.4,2.424,2.852 SpreadSCH=0.4,1.4,2.24,2.635 SpreadMSH=0.4,1.4,2.666,3.137 SpreadMCH=0.4,1.4,2.464,2.898 MaxRecoilUp=0.76 MinRecoilUp=0.76 MinRecoilHoriz=-0.4 MaxRecoilHoriz=0.4 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.44 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.01 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 PBS1=0.0,0.0 PBS2=0.0,0.0 PBS3=0.0,0.0 PBS4=0.0,0.0 PBS5=0.0,0.0 PBS6=0.0,0.0 PBS7=0.0,0.0 [Weapon Profile] Name=Rocket Launcher no Knockback Type=Projectile ShotsPerClick=1 DamagePerShot=121.0 KnockbackFactor=0.0 TimeBetweenShots=1.33333 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=1800.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=1800.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=false HeadshotMultiplier=1.0 MagazineMax=1 AmmoPerShot=1 ReloadTimeFromEmpty=2.1 ReloadTimeFromPartial=2.1 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=25.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Rocket VisualLifetime=0.1 WallParticleEffect=Flare HitParticleEffect=Flare BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.8 CanAimDownSight=true ADSZoomDelay=0.1 ADSZoomSensFactor=0.7 ADSMoveFactor=0.66 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=Smoke RecoilCrouchScale=1.0 RecoilADSScale=0.5 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=55.0 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=false ForceFirstPersonInADS=true Explosive=true Radius=250.0 DamageAtCenter=121.0 DamageAtEdge=121.0 SelfDamageMultiplier=1.0 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=true SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.91 MinRecoilUp=0.91 MinRecoilHoriz=-0.15 MaxRecoilHoriz=0.15 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.5 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=180.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.001 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Hand Cannon Type=Projectile ShotsPerClick=1 DamagePerShot=78.0 KnockbackFactor=0.0 TimeBetweenShots=1.25 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=64000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=64000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=2.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=7 AmmoPerShot=1 ReloadTimeFromEmpty=2.0 ReloadTimeFromPartial=1.714 DamageFalloffStartDistance=3500.0 DamageFalloffStopDistance=8500.0 DamageAtMaxRange=31.200001 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Rocket VisualLifetime=0.3 WallParticleEffect=None HitParticleEffect=Blood BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.6 CanAimDownSight=true ADSZoomDelay=0.1 ADSZoomSensFactor=0.7 ADSMoveFactor=0.66 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-80.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=true DecalType=1 DecalSize=8.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=0.65 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=55.0 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=false ForceFirstPersonInADS=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=2.0,1.4,1.063,1.636 SpreadSCA=2.0,1.4,1.001,1.54 SpreadMSA=2.0,1.4,1.329,2.045 SpreadMCA=2.0,1.4,1.251,1.925 SpreadSSH=2.0,1.4,1.934,2.975 SpreadSCH=2.0,1.4,1.82,2.8 SpreadMSH=2.0,1.4,2.417,3.719 SpreadMCH=2.0,1.4,2.275,3.5 MaxRecoilUp=0.576 MinRecoilUp=0.576 MinRecoilHoriz=-0.15 MaxRecoilHoriz=0.15 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.44 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.01 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Minigun Type=Projectile ShotsPerClick=1 DamagePerShot=17.0 KnockbackFactor=0.0 TimeBetweenShots=0.083333 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=64000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=64000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=2.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=false HeadshotMultiplier=2.5 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=4.5 ReloadTimeFromPartial=4.5 DamageFalloffStartDistance=99000.0 DamageFalloffStopDistance=99000.0 DamageAtMaxRange=17.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Rocket VisualLifetime=0.01 WallParticleEffect=None HitParticleEffect=Blood BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.6 CanAimDownSight=true ADSZoomDelay=0.1 ADSZoomSensFactor=0.7 ADSMoveFactor=0.5 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-30.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=true DecalType=1 DecalSize=8.0 DelayAfterShooting=0.5 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=0.5 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=0.5 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=55.0 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=false ForceFirstPersonInADS=true Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=0.44,1.8,1.65,1.65 SpreadSCA=0.42,1.8,1.8,1.8 SpreadMSA=0.48,1.8,2.475,2.475 SpreadMCA=0.46,1.8,2.3,2.3 SpreadSSH=0.5,1.8,2.75,2.75 SpreadSCH=0.45,1.8,2.2,2.2 SpreadMSH=0.6,1.8,4.125,4.125 SpreadMCH=0.5,1.8,3.3,3.3 MaxRecoilUp=0.9 MinRecoilUp=0.7 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.44 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.01 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Impulse Grenade Type=Projectile ShotsPerClick=1 DamagePerShot=0.0 KnockbackFactor=1.0 TimeBetweenShots=0.8 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=1600.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=1600.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=1 AmmoPerShot=1 ReloadTimeFromEmpty=1.0 ReloadTimeFromPartial=1.0 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=0.0 DelayBeforeShot=0.2 HitscanVisualEffect=Tracer ProjectileGraphic=Plasma VisualLifetime=0.1 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.8 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=1.0 RecoilNegatable=false DecalType=0 DecalSize=15.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=700.0 FlatKnockbackVertical=700.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=-0.7 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=700.0 FlatKnockbackVerticalMin=700.0 ADSScope=No Scope ADSFOVOverride=55.0 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=false ForceFirstPersonInADS=true Explosive=true Radius=400.0 DamageAtCenter=0.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.5 ExplodesOnNextAttack=false DelayAfterSpawn=5.0 BlockedByWorld=true SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Sprint Ability Profile] Name=Run MaxCharges=1.0 ChargeTimer=0.001 ChargesRefundedOnKill=0.0 DelayAfterUse=0.6 FullyAuto=false AbilityDuration=0.0 BlockAttackWhileSprinting=true AbilityBlockedWhenAttacking=true SpeedModifier=1.4 45DegreeSprint=true 90DegreeSprint=false 135DegreeSprint=false 180DegreeSprint=false TapToSprint=false Block45DegreesWhenSprinting=false AIUseInCombat=true AIUseOutOfCombat=true AIUseOnGround=true AIUseInAir=false AIReuseTimer=1.3 AIMinSelfHealth=0.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=5000.0 AIMaxTargFOV=90.0 AIDamageReaction=true AIDamageReactionIgnoreChance=0.85 AIDamageReactionMinDelay=0.125 AIDamageReactionMaxDelay=0.25 AIDamageReactionCooldown=1.0 AIDamageReactionThreshold=0.0 AIDamageReactionResetTimer=0.1 [Map Data] reflex map version 8 global entity type WorldSpawn String32 targetGameOverCamera end UInt8 playersMin 1 UInt8 playersMax 16 brush vertices -576.000000 0.000000 256.000000 448.000000 0.000000 256.000000 448.000000 0.000000 -768.000000 -576.000000 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FOSSEE/Scilab-TBC-Uploads
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2020-04-09T02:43:26.499817
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//Ex 2.6 page 70 clc; clear; close; VS=3;// kV IS=750;// A VD=800;// V ID=175;// A dr=30/100;// de-rating factor IB=8;//mA delQ=30;// u Coulomb // dr = 1-IS/np*ID np = round(IS/(1-dr)/(ID)) ; // no. of parallel string ns = round(VS*1000/(1-dr)/(VD)) ; // no. of series string R=(ns*VD-VS*1000)/(ns-1)/(IB/1000)/1000;//kohm C=(ns-1)*delQ*10**-6/(ns*VD-VS*1000) printf('Value of R = %.2f kohm',R) printf('\n Value of C = %.2e F',C)
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//example 7.7 Gammasat=18.86; Gammaw=9.81; clc; funcprot(0); phi1=%pi/180*30; phi2=%pi/180*26; Kp1=(tan(%pi/4+phi1/2))^2; Kp2=(tan(%pi/4+phi2/2))^2; //for top soil c=0; sigma0=31.44; sigmap=sigma0*Kp1+2*c*sqrt(Kp1); disp(sigmap,"passive pressure for top layer in kN/m^2"); //for z=2 c=10; sigma0=31.44; sigmap=sigma0*Kp2+2*c*sqrt(Kp2); disp(sigmap,"passive pressure for z=2m in kN/m^2"); //for z=3 c=10; sigma0=15.72*2+(Gammasat-Gammaw)*1; sigmap=sigma0*Kp2+2*c*sqrt(Kp2); disp(sigmap,"passive pressure for z=3m in kN/m^2");
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//Example 3.29.b clc; syms s t; x=laplace((1/3)*(exp(-2*t)-exp(-5*t)); y=laplace(exp(-5*t)); z=x/y; f=ilaplace(z); disp(f);
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//Example 1.15d //Check whether the given signal is periodic or not clc; t=-10:0.01:10; y=(cos(t))^2; plot(t,y); disp('Plot shows that the given signal is periodic with period %pi');
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clc // Given that x = 0.3 // stretch in spring in meter m1 = 6 // mass of first body in kg m2 = 1 // mass of second body in kg g = 9.8 // gravitational acceleration of earth in m/sec^2 // Sample Problem 11 on page no. 7.26 printf("\n # PROBLEM 11 # \n") k = (m1 * g) / x T = (2 * %pi) * sqrt(m2 / k) printf("\n Standard formula used \n k = (m1 * g) / x. \n T = (2 * pi) * sqrt(m2 / k).\n") printf("\n Time period of motion = %f sec. ",T)
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180 Flick Training.sce
Name=180 Flick Training PlayerCharacters=Dasher BotCharacters=actualbot.bot IsChallenge=true Timelimit=45.0 PlayerProfile=Dasher AddedBots=actualbot.bot;actualbot.bot PlayerMaxLives=0 BotMaxLives=0;0 PlayerTeam=0 BotTeams=2;1 MapName=cps.map MapScale=2.0 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=false InvincibleBots=false Timescale=1.0 BlockHealthbars=true TimeRefilledByKill=0.0 ScoreToWin=0.0 ScorePerDamage=1.0 ScorePerKill=0.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=0.0 ScoreLossPerDamageTaken=0.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag=180s, Aim, Flicks WeaponHeroTag=/ DifficultyTag=2 AuthorsTag=unnamed BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=false BlockFCT=false Description=Dashing into Bots while you have to flick 180 degrees GameVersion=1.0.7.2 ScorePerDistance=0.0 [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 [Bot Profile] Name=actualbot DodgeProfileNames=dofpuckingnothing DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=Dash Target SeeThroughWalls=false NoDodging=false NoAiming=false [Character Profile] Name=Dasher MaxHealth=100.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=true DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=500.0 Acceleration=16000.0 AirAcceleration=16000.0 Friction=8.0 BrakingFrictionFactor=2.0 JumpVelocity=800.0 Gravity=100.0 AirControl=0.25 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=275.0 MainBBRadius=1.0 MainBBHasHead=true MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=true ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=Dash.abilmov;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.25 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=5.0 [Character Profile] Name=Dash Target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.1 MaxRespawnDelay=0.1 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=500.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=25.0 MainBBRadius=12.5 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=2.0 ProjBBRadius=0.1 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=360.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.25 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=80.0 [Dodge Profile] Name=dofpuckingnothing MaxTargetDistance=100000.0 MinTargetDistance=0.0 ToggleLeftRight=false ToggleForwardBack=false MinLRTimeChange=0.2 MaxLRTimeChange=0.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=true DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.0 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.3 MaxJumpTime=0.6 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.25 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Movement Ability Profile] Name=Dash MaxCharges=1.0 ChargeTimer=1.0 ChargesRefundedOnKill=1.0 DelayAfterUse=0.1 FullyAuto=false AbilityDuration=0.2 LockDirectionForDuration=true NegateGravityForDuration=true MainVelocity=5000.0 MainVelocityCanGoVertical=false MainVelocitySetToMovementKeys=false UpVelocity=0.0 EndVelocityFactor=1.0 Hurtbox=true HurtboxRadius=90.0 HurtboxDamage=50.0 HurtboxGroundKnockbackFactor=1.0 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// Exa 2.22 clc; clear; close; format('v',6) // Given data R1 = 20;// in ohm R2 = 5;// in ohm R3 = 3;// in ohm R4 = 2;// in ohm V = 30;// in V I1=4;// in A V1= I1*R3;// in V // R1*I -R2*I+V = 0; I = V/(R1+R2);// in A V_acrossR2= R2*I;// in V V_AB = V_acrossR2-V1;// in V Vth = abs(V_AB);// in V Rth = (R1*R2)/(R1+R2)+R3+R4;// in ohm disp(Rth,"The value of Rth in ohm is"); I_N = Vth/Rth;// in A disp(I_N,"The value of I_N in A is");
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//example:-6.5,page no.-304. //program to design a single section quarter wave matching transformer. Zl=10; // load impedence. Zo=50; // characteristic impedence. fo=3*10^9;swr=1.5; // maximum limit of swr. Z1=sqrt(Zo*Zl); // characteristic impedence of the matching section. taom=(swr-1)/(swr+1); frac_bw=2-(4/%pi)*acos((taom/sqrt(1-taom^2))*(2*sqrt(Zo*Zl)/abs(Zl-Zo))); // fractional bandwidth. disp(Z1,'charecteristic impedence of matching section = ') disp(frac_bw,'fractional bandwidth = ')
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// Siconos is a program dedicated to modeling, simulation and control // of non smooth dynamical systems. // // Copyright 2018 INRIA. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // exec '../../Front-End/scilab/loaderSiconos.sce'; getf("../../Front-End/scilab/visuballs.sci"); function Simul() [t,qx,qy]=BouncingBall(); VisuBalls(qx,qy,1,1,0.1); endfunction function [Time,Qx,Qy] = BouncingBall() // Bug dgetri ? errcatch(998,'continue'); sicLoadModel('./BouncingBall_TIDS_sci.xml'); sicInitSimulation(); k = sicTimeGetK(); N = sicTimeGetN(); arc=InitDrawBall(1,1,0.1); winId=waitbar('Siconos Computation'); dixpc=0; while k < N do // transfer of state i+1 into state i and time incrementation sicSTNextStep(); // get current time step k = sicTimeGetK(); // solve ... sicSTComputeFreeState(); sicSTcomputePb(); // update sicSTupdateState(); // --- Get values to be plotted --- dixpc=dixpc+1/N; if (dixpc>0.01) then waitbar(k/N,winId); dixpc=0; end Qx(1,k+1)=sicModelgetQ(0,0); Qy(1,k+1)=0; Time(k+1)=k*sicTimeGetH(); DrawBall(arc,1,Qx(1,k+1),Qy(1,k+1)); end endfunction
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//chapter_no.-7, page_no.-294 //Example_no.7-2-1 clc; //Calculate_the_conductivity_of_the_diode e=1.6*(10^-19); nl=(10^10)*(10^6);//electron_density_at_lower_valley nu=(10^8)*(10^6);//electron_density_at_upper_valley ul=8000*(10^-4);//electron_mobility_at_lower_valley uu=180*(10^-4);//electron_mobility_at_upper_valley o=e*((nl*ul)+(nu*uu)); o=o*1000; disp(o,'the_conductivity_of_the_diode(in mmhos)is =');
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// Example 4.7 clear; clc; close; format('v',6); // Given data P=16;//no.of poles slots=144;//no. of slotes conductors=10;//per slot fi=0.03;//in mb/pole N=375//in rpm //Calculations f=P*N/120;//in Hz disp(f,"Frequency in Hz = "); kc=1;//for full pitcheed coil n=slots/P;//slots per pole Beta=180/n;//in degree m=n/3;//slots per pole per phase kd=sind(3*Beta/2)/[m*sind(Beta/2)];//Distribution factor Z=conductors*slots;//total no. of conductors Zph=Z/3;// no. of armature per phase conductions Tph=Zph/2;//turns/ph Eph=4.44*kc*kd*f*fi*Tph;//in volts disp(Eph,"Phase Voltage in volts = "); VL=sqrt(3)*Eph;//in volt disp(VL,"Line Voltage in volts = ");
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Ex3_10.sce
clear // // // //Variable declaration n=1 //order of diffraction lamda=1.54*10**-10 //wavelength(m) theta=32 //angle(degrees) h=2 k=2 l=0 //Calculation theta=theta*%pi/180 //angle(radian) d=n*lamda/(2*sin(theta)) a=d*sqrt(h**2+k**2+l**2) //lattice parameter of lead(m) //Result printf("\n lattice parameter of lead is %0.1f *10**-10 m",a*10**10)
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blosc filter is available for encoding and decoding. ....Create dataset ................ ....Writing blosc compressed data ................ ....Close the file and reopen for reading ........ Filter info is available from the dataset creation property Filter identifier is 32001 Number of parameters is 7 with the value 4 1 2 To find more about the filter check HDF5 blosc filter; see http://www.hdfgroup.org/services/contributions.html ....Reading blosc compressed data ................ Maximum value in DS1 is 1890 blosc filter is available now since H5Dread triggered loading of the filter.
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A = 0.5; Na = 10^17; p0 = Na; ni = 1.5*10^10; dp = 5*10^16; x = 10^-5; up = 500; Tp = 10^-10; kT = 0.0259; q0 = 1; q = 1.6*10^-19; Dp = kT*up/q0; Lp = sqrt(Dp*Tp); p = p0 + dp*exp(-x/Lp); E = kT*log(p/ni); E0 = 1.1/2 + E; Ip = q*A*Dp*dp*exp(-x/Lp)/Lp; Qp = q*A*dp*Lp; Qp0 = Qp*10^6; disp(E0,"steady state separation between Fp and Ec (in eV)=") disp(Ip,"hole current (in ampere)=") disp(Qp,"excess stored hole charge (in coulomb)=") disp(Qp0,"excess stored hole charge (in micro-coulomb)=")
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ex3_2.sce
//Calculate the max sag clear; clc; //soltion //given W=.6;//kg/m//Line conductor wieght L=300;//meter//span of the line T=1200;//kg//max allowable tension printf("Max sag= (W*L^2)/(8*T)\n"); sag= (W*L^2)/(8*T); printf("Sag= %.3f m",sag);
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clc; clear; A1=5; A2=2; A3=17; total_gain=A1*A2*A3; pin= 40*10^-3; pout=total_gain*pin; printf('The output power is %.1f watts',pout);
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//determine the nyquist rate //example 8_1<d> clc; clear all; //x(t)=cos(150*pi*t)sin(100*pi*t) //x(t)=0.5sin(250*pi*t)*0.5*sin(50*pi*t) wq=50; wp=250; wf=0; if wp>=wq then wf=wp; else wf=wq; end F1=wf/2; Fs=2*F1; disp('Nyquist Rate='); disp(Fs);
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grade = input("Enter your grade : ") if grade>90 then disp("O") elseif grade>=80 & grade<=89 then disp("E") elseif grade>=70 & grade<=79 then disp("A") elseif grade>=60 & grade<=69 then disp("B") elseif grade>=50 & grade<=59 then disp("Poor") elseif grade>=40 & grade<=49 then disp("Very Poor") else disp("F") end
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ex6_7.sce
//calculate equivalent T & π constants clear; clc; //soltion //FUNCTIONS function [z]=rxr(A,B)//Function for the multiplication in rectangular form z(1)=A(1)*B(1) z(2)=A(2)+B(2) endfunction function [z]=rdr(A,B)//Function for the division in rectangular form z(1)=A(1)/B(1) z(2)=A(2)-B(2) endfunction function [a]=r2p(z)//Function for rectangular to polar a=z(1)*complex(cosd(z(2)),sind(z(2))) endfunction function[a]=p2r(z)//Funtion for polar to rectangular a(1)=abs(z); a(2)=180+atand(imag(z)/real(z)); endfunction //given A=[0.9 1]; B=[85 75]; C=[0.0013 91]; D=A; Z=rdr(p2r(2*(r2p(A)-1)),C); printf("Equivalent T network\n"); printf("Series Impedance Z=%.2f∠%.2f° ohm\n",Z(1),Z(2));//IN BOOK Z=156.92∠80.5° BECAUSE OF ROUNDING OFF THINGS Y=C; printf("Shunt Admitttance Y=%.4f∠%.0f° siemens\n",Y(1),Y(2)); printf("Equivalent π network\n"); Zp=B; Yp=rdr(p2r(2*(r2p(A)-1)),B); printf("Series Impedance Z=%.f∠%.f° ohm\n",Zp(1),Zp(2)); printf("Shunt Admitttance Y=%.4f∠%d° siemens\n",Yp(1),Yp(2));
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Example5_17.sce
//Gas Effusion clear; clc; printf("\t Example 5.17\n"); t2=1.5;//diffusion time of compound, min t1=4.73;//diffusion time of Br, min M2=159.8;//mol mass of Br gas, g M=(t2/t1)^2*M2;//molar gas of unknown gas, g(from Graham's Law of Diffusion) printf("\t the molar mass of unknown gas is : %4.1f g/mol\n",M); //End
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//Example 11.13 F=3;//Force (N) A=1*(10^-2)^2;//Are of eardrum (m^2) P_g=F/A;//Pressure (N/m^2) P_g1=P_g*1/133;//Pressure (mm Hg) printf('a.Maximum tolerable gauge pressure = %0.2e N/m^2 or %0.1f mm Hg',P_g,P_g1) rho=1*10^3;//Density of water (kg/m^3) g=9.80;//Acceleration due to gravity (m/s^2) h=P_g/(rho*g);//Depth of water (m) printf('\nb.Depth of water = %0.2f m',h) //Answer varies due to round off error //Openstax - College Physics //Download for free at http://cnx.org/content/col11406/latest
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Ex1_1.sce
clear // // // //Variable declaration ws_al=103 //working stress of Al ws_mg=55 //working stress of Mg ws_st=138 //working stress of steel ws_g=35 //working stress of glass d_al=2770 //density of Al d_mg=1780 //density of Mg d_st=7800 //density of steel d_g=1370 //density of glass A=10**6 //area l=1 //length //Calculation L_al=ws_al*A //load of Al L_mg=ws_mg*A //load of Mg L_st=ws_st*A //load of steel L_g=ws_g*A //load of glass W_al=d_al*l //weight of Al W_mg=d_mg*l //weight of Mg W_st=d_st*l //weight of steel W_g=d_g*l //weight of glass r_al=L_al/W_al //ratio of Al r_mg=L_mg/W_mg //ratio of Mg r_st=L_st/W_st //ratio of steel r_g=L_g/W_g //ratio of glass //Result printf("\n ratio of Al is %0.2f *10**3",r_al/10**3) printf("\n ratio of Mg is %0.2f *10**3",r_mg/10**3) printf("\n ratio of steel is %0.2f *10**3",r_st/10**3) printf("\n ratio of glass is %0.2f *10**3",r_g/10**3) printf("\n Aluminium alloy is the best material")
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clc; clear; epsilon_0=8.854*10^-14 //in F/cm epsilon_r=11.8 //in F/cm epsilon_i=3.9 //in F/cm d=80*10^-8 //gate oxide thickness in cm phi_ms=-0.15 //work-function difference in V Qi=10^11*1.6*10^-19 //fixed oxide charge in C/cm^2 Nd=5*10^17 //in cm^-3 ni=1.5*10^10 //in cm^-3 e=1.6*10^-19 //in J const=0.0259 //value for kT/e in V //Calculation phi_F=const*log(Nd/ni) //in V Wm=2*sqrt((epsilon_0*epsilon_r*abs(phi_F))/(e*Nd)) //in cm Qd=e*Nd*Wm //depletion charges in C Ci=(epsilon_0*epsilon_i)/d //in F/cm^2 VT=phi_ms-(Qi/Ci)-(Qd/Ci)-(2*phi_F) mprintf("Voltage of n-channel= %1.2f V",VT)
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clc T=300 //K k=8.617*10**-5//eV/K e=1.6*10**-19 //C ni=2.4*10^13 //cm^-3 Na=7*10^18 //cm^3 Nd=10^16 //cm^-3 pp0=6*10^18 //cm^-3 esp=11.7 esp0=8.85*10^-14 xn=4.13 xp=4.07 //AE1=e*(xn-xp) AE=(xn-xp) disp(AE,"AE in eV is=") deltaE=1.43-0.67 AE1=deltaE-AE disp(AE1,"AE1 in eV is= ") pn0=(ni^2)/Nd disp(pn0,"pn0 in cm^-3 is=") Vbi=AE1+(k*T)*log((Nd*pp0)/(pn0*Na)) disp(Vbi,"Vbi in V is=")
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//************************ Input2Input x6 ****************************** if (blk_name.entries(bl) =='in2in_x6') then //addvmm = %t; mputl("# Input 2 Input x6",fd_w); for ss=1:scs_m.objs(bl).model.ipar(1) in2in_x6_str= ".subckt in2in_x6 in[0]=fbout_"+string(internal_number)+"_"+string(ss)+" in[1]=net"+string(blk(blk_objs(bl),2))+"_"+string(ss)+" in[2]=net"+string(blk(blk_objs(bl),3))+"_"+string(ss)+" in[3]=net"+string(blk(blk_objs(bl),4))+"_"+string(ss)+" in[4]=net"+string(blk(blk_objs(bl),5))+"_"+string(ss)+" in[5]=net"+string(blk(blk_objs(bl),6))+"_"+string(ss)+" in[6]=net"+string(blk(blk_objs(bl),7))+"_"+string(ss)+" in[7]=net"+string(blk(blk_objs(bl),8))+"_"+string(ss)+" in[8]=net"+string(blk(blk_objs(bl),9))+"_"+string(ss)+" in[9]=net"+string(blk(blk_objs(bl),10))+"_"+string(ss)+" in[10]=net"+string(blk(blk_objs(bl),11))+"_"+string(ss)+" in[11]=net"+string(blk(blk_objs(bl),12))+"_"+string(ss)+" in[12]=net"+string(blk(blk_objs(bl),13))+"_"+string(ss)+" out[0]=fbout_"+string(internal_number)+"_"+string(ss); mputl(in2in_x6_str,fd_w); mputl(" ",fd_w); internal_number=internal_number+1; end end
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// Calculate the linear approximation clc; th1=30; th2=60; th0=th1+th2/2; Rth1=4.8; Rth2=6.2; Rth0=5.5; ath0=(1/Rth0)*(Rth2-Rth1)/(th2-th1); disp(ath0,'alpha at o degree(/degree C)=') disp('5.5[1+0.0085(th-45)]')
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clear; clc; close; disp("Example 4.2") m=50 //mass flow rate in kg/s ec=0.9 //compressore polytropic efficiency Tt2=288 //inlet total temp in K. pt2=100000 // inlet total pressure in Pa gm=1.4 //gama cp=1004 //specific heat in J/kg.K p=35 //total pressure ratio tr=p^((gm-1)/(gm*ec)) //relation between total pressure and temp ratios Tt3=Tt2*tr //Total exit temp cae=(p^((gm-1)/gm)-1)/(tr-1) //compressor adiabatic efficiency pc=m*cp*(Tt3-Tt2)/10^6 // compressor shaft power disp(Tt3,"(a)Compressor exit total temperature in K :") disp(cae,"(b)Compressor adiabatic efficiency:") disp(pc,"(c)Comprssor shaft power in MW :")
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//To determine the position of Fermi level Eg = 1.12; //band gap, eV k = 1.38*10^-23; T = 300; //temperature, K e = 1.6*10^-19; m0 = 1; //for simplicity assume value of m0 to be unity mh = 0.28*m0; me = 0.12*m0; EF = (Eg/2)+(3*k*T*log(mh/me)/(4*e)); //position of Fermi level, eV printf("position of Fermi level is %5.3f eV from the top of valence band",EF);
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// 2.7 disp('let coefficient of discharge Cd=1') H1=0.9; L=1.2; g=9.81; Q=(2/3)*L*(2*g)^0.5*(H1)^(1.5); th=45; H2={Q*(15/8)/[(2*g)^0.5*tan(th)]}^(-1/2.5); printf("Depth of flow = %.1f m",H2)
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//example 2.4 //bisection method //page 26 clc;clear;close; deff('y=f(x)','y=x*exp(x)-1'); x1=0,x2=1;//f(0) is negative and f(1) is positive d=0.0005;//maximun tolerance value c=1; printf('Succesive approximations \t x1\t \tx2\t \tm\t \ttol\t \tf(m)\n'); while abs((x2-x1)/x2)>d m=(x1+x2)/2;//tolerance value for each iteration tol=((x2-x1)/x2)*100; printf(' \t%f\t%f\t%f\t%f\t%f\n',x1,x2,m,tol,f(m)); if f(m)*f(x1)>0 x1=m; else x2=m; end c=c+1;// to count number of iterations end printf('the solution of equation after %i iteration is %0.4g',c,m)
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<<<<<<< HEAD // Copyright (C) 2018 - IIT Bombay - FOSSEE // // This file must be used under the terms of the CeCILL. // This source file is licensed as described in the file COPYING, which // you should have received as part of this distribution. The terms // are also available at // http://www.cecill.info/licences/Licence_CeCILL_V2-en.txt // Original contribution: FOSSEE, IIT Bombay // Original Source : https://octave.sourceforge.io/signal/ // Modifieded by: Sonu Sharma, RGIT Mumbai // Organization: FOSSEE, IIT Bombay // Email: toolbox@scilab.in function [zero, pole, gain]=besselap(n) //Bessel analog filter prototype. //Calling Sequence //[zero, pole, gain] = besselap(n) //zero = besselap(n) //Parameters //n: Filter Order //zero: Zeros //pole: Poles //gain: Gain //Description //It Return bessel analog filter prototype of nth order. //Examples //[zero, pole, gain] = besselap (5) //Output : // gain = // // 1. // pole = // // - 0.5905759 + 0.9072068i // - 0.5905759 - 0.9072068i // - 0.9264421 // - 0.8515536 + 0.4427175i // - 0.8515536 - 0.4427175i // zero = // // [] funcprot(0); [nargout, nargin] = argn() ; if (nargin>1 | nargin<1) error("besselap : wrong number of input argument") end // interpret the input parameters if (~(length(n)==1 & n == round(n) & n > 0)) error ("besselap: filter order n must be a positive integer"); end p0=1; p1=[1 1]; for nn=2:n px=(2*nn-1)*p1; py=[p0 0 0]; px=prepad(px,max(length(px),length(py)),0); py=prepad(py,length(px)); p0=p1; p1=px+py; end // p1 now contains the reverse bessel polynomial for n // scale it by replacing s->s/w0 so that the gain becomes 1 p1=p1.*p1(length(p1)).^((length(p1)-1:-1:0)/(length(p1)-1)); zero=[]; pole=roots(p1); gain=1; ======= function [zero, pole, gain] = besselap (n) //Return bessel analog filter prototype. //Calling Sequence //[zero, pole, gain] = besselap (n) //[zero, pole] = besselap (n) //zero = besselap (n) //Parameters //n: Filter Order //zero: Zeros //pole: Poles //gain: Gain //Description //This is an Octave function. //It Return bessel analog filter prototype of nth order. //Examples //[zero, pole, gain] = besselap (5) //zero = [](0x0) //pole = // // -0.59058 + 0.90721i // -0.59058 - 0.90721i // -0.92644 + 0.00000i // -0.85155 + 0.44272i // -0.85155 - 0.44272i // //gain = 1 funcprot(0); lhs = argn(1) rhs = argn(2) if (rhs < 1 | rhs > 1) error("Wrong number of input arguments.") end select(rhs) case 1 then if(lhs==1) zero = callOctave("besselap",n) elseif(lhs==2) [zero, pole] = callOctave("besselap",n) elseif(lhs==3) [zero, pole, gain] = callOctave("besselap",n) else error("Wrong number of output argments.") end end >>>>>>> 6bbb00d0f0128381ee95194cf7d008fb6504de7d endfunction
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clc ;funcprot(0); //Example 2.8 //Initializing the variables rho = 10^3; //Density of fluid rhoM = 13.6*10^3; //Density of manometer liquid g = 9.81; //Acceleration due to gravity H = 0.3; // Differnce in height = b-a as in text h = 0.7; //Calculations result = rho*g*H + h*g*(rhoM-rho); disp( result/1000,"Pressure difference (kN/m2):");
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z='1111' n=4 w=bin2dec(z) y=zeros(w,n) for i = 1 : w j=n d=dec2bin(i) k=strtod(d) while k > 1 c = modulo (k,10) k = int (k/10) y(i,j) = c j=j-1 end if( k == 1 ) y(i,j) = 1 end end disp (y) tc = 750 b = 140 FH = 15 FT = 32 r=1 p=1 total = zeros(w,1) demand = zeros(w,1) qc = zeros(w,1) demand_mat =[ 2500 4300 3750 6500 ] for i=1 : w total(i,1) = exp(1500) end for i=1 : w for j =1 : n demand(i,1) = demand(i,1) + y(i,j)* demand_mat(1,j) end r=1 p=1 for q = 1 : 1500 total_cost= r*FH +(demand(i,1)/q)*p*FT if ( modulo(q,tc) == 0 ) p = p + 1 end if ( modulo(q,b) == 0 ) r = r + 1 end if ( total(i,1) > total_cost ) total(i,1) = total_cost qc(i,1) = q end end end disp(total)
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clc; del_Ho=5640000; // Heat released during the process // From the Table 14.1 del_hfO2=-393509; del_hfH2O=-285830; // Enthalpy of Heat in kJ/kmol del_hfsucrose=12*del_hfO2+11*del_hfH2O+del_Ho; // The enthalpy formation of sucrose disp ("kJ/kmol (answer mentioned in the textbook is wrong)",del_hfsucrose,"The enthalpy formation of sucrose = ");
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clear;lines(0); s1=ssrand(1,1,2); s2=ss2tf(s1); [s1,s2]=sysconv(s1,s2);
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clc //initialisation of variables F= 100 //tonf p= 2000 //lbf/in^2 x= 12 //in x1= 48 //in p1= 40 //lbf/in^2 //CALCULATIONS A3= (F/p)*2240 A2= A3*x/x1 A1= A2*p/p1 //RESULTS printf (' Piston area= %.f in^2',A2) printf (' \n ram area= %.f in^2',A1)
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v = 0:0.2:12; M = [sin(v) ; cos(v)]; disp("Size of vector v :"); disp(size(v)); disp("Size of Matrix M :") disp(size(M)); Q = [M(1,1:10);M(2,1:10)]; disp(Q');
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//Variable declaration Cpi = 20*10^-9 //opening capacitor(F) Cu = 5*10^-9 C = 50*10^-9 //here C = Cl+Cw rpi = 3.75*10^3 //dynamic drain resistance(ohms) r1 = 4*10^3 //resistance(ohms) r2 = 42*10^3 //resistance(ohms) r3 = 303*10^3 //resistance(ohms) f = 20 //frequency(Hz) beta = 100 //common emitter current gain Rl = 10*10^3 //load resistance(ohms) //Calculations //Part a Req = (((r1*r2)/(r1+r2)+rpi)*r3)/(((r1*r2)/(r1+r2)+rpi)+r3) //equivalent resistance(ohms) Ce = (beta+1)/(2*(%pi)*f*Req) //emitter capacitance(uF) //Part b gm = beta/rpi //transconductance Ro = (Rl*r1)/(r1+Rl) //output resistance(k ohms) Ceq = Cpi+(Cu*(1+gm*Ro)) //equivalent capacitance(pF) Co = C+(Cu*(1+(1/(gm*Ro)))) //output capacitance(pF) r = (rpi*r1)/(rpi+r1) //rpi||r1 w21 = 1/(Ceq*r) //lower cutoff frequency(MHz) w22 = 1/(Co*Ro) //higher cutoff frequenct(MHz) //Part c gm = 79.2 Ro = 0.75 Ceqnew = 20+(5*(1+((gm*Ro)))) //as gain is reduced to 75% of original value wHnew = (10^12)/(Ceqnew*r)/10**6 //corner value of high frequency(Mrad/s) fHnew = wHnew/(2*(%pi)) //new value of higher frequency cutoff(KHz) //Results printf ("a)value of bypass capacitor Ce is %.f uF",Ce/1E-6) if w21>w22 then printf ("higher frequency is w21") else printf ("higher frequency is w22") end printf ("b)high frequency cut-off is %.2f Mrad/s",w22/1E+3) printf ("c)high frequency cut-off is %.3f MHz",fHnew)
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clc //initialisation of variables dH= -10200 ///cal R= 1.987 //cal deg^-1 mole^-1 T1= 690 //K T2= 800 //K KT1= 10 //CALCULATIONS KT2= KT1*10^(dH*(T2-T1)/(2.303*R*T1*T2)) //RESULTS printf ('K800= %.2f ',KT2)
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clc h_fg=334; //kJ/kg v_liq=1; //m^3/kg v_ice=1.01; //m^3/kg T1=273; //K T2=263; //K p1=1.013*10^5; //Pa p2=(p1+h_fg*10^3/(v_ice-v_liq)*log(T1/T2))/10^5; disp("p2=") disp(p2) disp("bar")
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//clear// //Caption:Nonreturn-to-zero bipolar format //Figure 6.1(c):Discrete PAM Signals Generation // [3].BiPolar NRZ //page 235 clear; close; clc; x = [0 1 1 0 0 1 0 0 1 1]; binary_negative = [-1 -1 -1 -1 -1 -1 -1 -1 -1 -1]; binary_zero = [0 0 0 0 0 0 0 0 0 0]; binary_positive = [1 1 1 1 1 1 1 1 1 1]; L = length(x); L1 = length(binary_negative); total_duration = L*L1; //plotting a =gca(); a.data_bounds =[0 -2;L*L1 2]; for i =1:L if(x(i)==0) plot([i*L-L+1:i*L],binary_zero); poly1= a.children(1).children(1); poly1.thickness =3; elseif((x(i)==1)&(x(i-1)~=1)) plot([i*L-L+1:i*L],binary_positive); poly1= a.children(1).children(1); poly1.thickness =3; else plot([i*L-L+1:i*L],binary_negative); poly1= a.children(1).children(1); poly1.thickness =3; end end xgrid(1) title('BiPolar NRZ')
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//Caption:Scilab code for brightness suppression //Fig5.7 //page 247 clc; close; a = imread('E:\DIP_JAYARAMAN\Chapter4\baboon.png'); a = rgb2gray(a); b = double(a)-50; b = uint8(b); figure(1) ShowImage(a,'Original Image'); title('Original Image') figure(2) ShowImage(b,'Brightness Supressed Image'); title('Brightness Supressed Image')
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clc; //page no 694 //prob no. 18.3.2 //A TV system with N=525;P=30; //Determination of horizontal and vertical synchhronization freq. fh=N*P; disp('Hz',fh,'the horizontal freq. is '); fv=2*P; disp('Hz',fv,'the vertical freq. is '); //Determination of time reqd to scan one line Th=(1/fh); disp('sec',Th,'the time reqd to scan one line is ');
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//Soultion 3-01 WD=get_absolute_file_path('3_01_solution.sce'); datafile=WD+filesep()+'3_01_example.sci'; clc; exec(datafile) P_abs = P_atm - P_vac; //Pressure relationship printf("Absolute pressure of Vacuum chamber is %1.2f kPa", P_abs);
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//page 36 clear; close; clc; a=[1 -1 0 0;-1 2 -1 0;0 -1 2 -1;0 0 -1 2]; disp(a,'a=') b=[1;1;1;1] disp(b,'b=') disp('Given Equation ,ax=b') [L,U]=lu(a); disp(U,'U='); disp(L,'L='); disp('Augmented Matrix of L and b='); A=[L b]; disp(A) c=zeros(4,1); n=4; //Algorithm Finding the value of c c(1)=A(1,n+1)/A(1,1); for i=2:n; sumk=0; for k=1:n-1 sumk=sumk+A(i,k)*c(k); end c(i)=(A(i,n+1)-sumk)/A(i,i) end disp(c,'c=') x=zeros(4,1); disp('Augmented matrix of U and c=') B=[U c]; disp(B) //Algorithm for finding value of x x(n)=B(n,n+1)/B(n,n); for i=n-1:-1:1; sumk=0; for k=i+1:n sumk=sumk+B(i,k)*x(k); end x(i)=(B(i,n+1)-sumk)/B(i,i); end disp(x,'x=') //end
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//Given that p = 0.90 //Sample Problem 40-8 printf("**Sample Prblem 40-8**\n") funcprot(0) function [P] = f(x) P = 1 - (%e^(-2*x))*(1 + 2*x + 2*x^2) - p endfunction p = fsolve(1, f) printf("The possible value of radius is %1.2f*a", p)
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// File name: projects/01/Not.tst load Not.hdl, output-file Not.out, compare-to Not.cmp, output-list in%B3.1.3 out%B3.1.3; set in 0, eval, output; set in 1, eval, output;
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//************************** Div BY 2 ********************************** if (blk_name.entries(bl) =='div2') then disp(scs_m.objs(bl).model.opar(1)) cd(vpr_path); //********************************** //Writing supporting list file //********************************** blname = blk_name.entries(bl); blkin = length(scs_m.objs(blk(bl,1)).model.in); blkout = length(scs_m.objs(blk(bl,1)).model.out); prime_ipnet='inputs'; for s=2:(1+blkin) prime_ipnet=prime_ipnet+' '+string(blk(bl,s))+'_1'; end prime_opnet='outputs' for s=(2+numofip): (1+numofip+blkout) prime_opnet=prime_opnet+' '+string(blk(bl,s))+'_1'; end fd_w2= mopen (blname+'_list.txt','wt') mputl(strcat(["obj"," ",fname]) ,fd_w2); mputl('numips '+string(blkin),fd_w2); mputl('numops '+string(blkout),fd_w2); mputl(prime_ipnet,fd_w2); mputl(prime_opnet,fd_w2); mclose(fd_w2); unix_w(' perl /home/ubuntu/rasp30/vtr_release/vtr_flow/scripts/run_vtr_flow.pl '+ scs_m.objs(bl).model.opar(1) +' /home/ubuntu/rasp30/vtr_release/vpr/ARCH/arch.xml -ending_stage scripts -no_mem'); ///home/ubuntu/rasp30/vpr2swcs/arch/rasp3_arch.xml unix_w('pwd ') ; unix_w('cp temp/'+blname+'.pre-vpr.blif ./'+blname+ '.blif -rf'); unix_g('pwd ') ; unix_g('bash genblif.sh '+ blname) ; unix_g('cp '+ blname +'.blif '+path) cd(path) fext=fname+'.blif' unix_g('cat '+blname +'.blif >> '+fext); //end;//elseif div2 end
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// RLS2: Implements Recursive Least Square adaptive filter given lambda for decaying contribution, delta for initialization - can be anything but zero and finally, x_n the input data // sequence. //LMS: LMS adaptive filter - mu: adaptive weight to be given as input and x_n input signal. // sliding window adaptive filter: L: length of window, delta- anything but zero. // All these are currently set to be linear predictors. Could however be changed. function [w] = RLS2(lambda, delta, x_n) w(:,1) = [0 0]'; P = eye(2,2) / delta; for i = 1:length(x_n)-1 x_vec = [x_n(i) 0]'; if i>1 then x_vec(2) = x_n(i-1); end z_n = P * x_vec; g_n = 1/(lambda + x_vec' * x_vec) * z_n; alpha = x_n(i+1) - w(:,i)' * x_vec; w(:,i+1) = w(:,i) + alpha*g_n; P = (P - g_n * z_n')/lambda; end endfunction function[w] =LMS(mu,x_n) w(:,1) = [0; 0]; for i = 1:length(x_n)-1 second = 0; if i>1 then second = x_n(i-1); end x_vector = [x_n(i); second]; err=x_n(i+1) - w(:,i)'*x_vector; w(:,i+1) = w(:,i) + mu*err*x_vector; end endfunction function [w] = sliding(L,x_n, delta) w(:,1) = [0 0]'; P = eye(2,2) / delta; for i = 1:length(x_n)-1 x_vec = [x_n(i) 0]'; if i>1 then x_vec(2) = x_n(i-1); end g_n = 1/(1 + x_vec' * P * x_vec) *P * x_vec; w_tilde = w(:,i) + g_n *(x_n(i+1) - w(:,i)' * x_vec); P_tilde = P - g_n * x_vec' * P; first=0; second=0; if i-L-1>0 then first = x_n(i-L-1) end if i-L-2>0 then second = x_n(i-L-2) end x_n_L_1 = [first second]'; g_tilde = P_tilde* x_n_L_1 / (1-x_n_L_1' *P_tilde* x_n_L_1); d_n_L_1 = 0; if i-L-1>0 then d_n_L_1 = x_n(i-L); end w(:,i+1) = w_tilde - g_tilde*(d_n_L_1 - w_tilde' * x_n_L_1); P = P_tilde + g_tilde * x_n_L_1' * P_tilde; end endfunction
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//Fluid system - By - Shiv Kumar //Chapter 4 - Pelton Turbine (Impulse Turbine) //Example 4.6 clc clear //Given Data:- N=300; //Speed of runner, rpm H=510; //Head, m d=200; //Diameter of the Jet, mm AoD=165; //Angle of Jet(Deflection inside bucket), degrees Vel_per=15; //Percentage by which velocity is reduced due to friction Loss_per=3; //Percentage of mechanical Losses (of power Supplied) //Data Used:- rho=1000; //Density of water, kg/m^3 g=9.81; //Acceleration due to gravity, m/s^2 Cv=0.98; //Co-efficient of Velocity Ku=0.46; //Speed ratio //Computations:- d=d/1000; //m beta_O=180-AoD; //degrees Vro_by_Vri=1-Vel_per/100; //Vro/Vri Vi=Cv*sqrt(2*g*H); //m/s Vwi=Vi; u=Ku*sqrt(2*g*H); //m/s uo=u; ui=u; Vri=Vi-ui; //m/s Vro=Vri*Vro_by_Vri; //m/s Vrwo=Vro*cosd(beta_O); //m/s Vwo=uo-Vrwo; //m/s Q=(%pi/4)*d^2*Vi; //Discharge, m^3/s //(i) Resultant Force on bucket, F F=rho*Q*(Vwi-Vwo)/1000; //kN //Result (i):- printf("(i) Resultant Force on bucket, F=%.3f kN \n", F) //The answer vary due to round off error //(ii) Shaft Power, P Pr=F*u; //power developed by runner, kW P=Pr-(Loss_per/100)*Pr; //kW //Result (ii) printf("(ii)Shaft Power, P=%.3f kW \n", P) //The answer given in the textbook is wrong (due to round off error in F) //OR eta_m=1-Loss_per/100; //Mechanical Efficiency P=eta_m*Pr; //kW //(iii) Overall Efficiency, eta_O eta_O=P*1000/(rho*Q*g*H)*100; //In percentage //Result (iii) printf("(iii)Overall efficiency, eta_O=%.2f percent", eta_O)
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funcprot(0); p = 0.5; N = 200; global chain;// = zeros(1,N); global current; global icurrent; chain = int(2*rand(1,N)); current = zeros(1,N); icurrent = zeros(1,N); function UpdateStep(i,j,p) global chain; global icurrent; if chain(i)>0 & chain(j)==0 & rand()<p then chain(i)=0; chain(j)=1; icurrent(j)=1; end endfunction function UpdateBackwardSequental(N,p) global chain; UpdateStep(N,1,p); for i=N-1:-1:1 UpdateStep(i,i+1,p); end endfunction evolution = zeros(N,N); evolution(1,1:N) = chain(1:N); current = zeros(1,N); for i = 2:N icurrent = zeros(1,N); UpdateBackwardSequental(N,p); evolution(i,1:N) = chain(1:N); current = current + icurrent; end
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clc; clear; syms n a z; x = a^n; X = nusum(-x*(1/z)^n,n,-%inf,-1); limit(X); disp(' X = ',X); disp(' ROC = |z|<|a| ')
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// Scilab Code Ex2.16:: Page-2.14 (2009) clc; clear; mu = 1.5; // Refractive index of biprism lambda = 5500e-008; // Wavelength of light used, cm y1 = 25; // Distance of biprism from the source, cm y2 = 150; // Distance of biprism from the screen, cm D = y1 + y2; // Distance between slits and the screen, cm b = 0.05; // Fringe width of the interfernce pattern due to biprism, cm // As d = 2*(mu-1)*alpha*y1, solving for alpha alpha = lambda*D/(b*2*(mu-1)*y1) // Angle of vertex of the biprism, radian printf("\nThe angle of vertex of the biprism = %6.4f rad", alpha); // Result // The angle of vertex of the biprism = 0.0077 rad
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clc; p=10000; // rated power of generator v=250; // rated voltage of generator l1=400; // rotationl losses ra=0.5; // armature resistance rf=250; // shunt field resistance ifl=v/rf; // constant field current lc=ifl*rf+l1; // constant losses io=p/v; // output current of generator ia=io+ifl; // armature current la=ia^2*ra; // armature circuit loss ps=p+lc+la; // generator shaft power input printf('Generator shaft power input is %f W\n',ps); ng=(1-((lc+la)/ps))*100; printf('Efficiency at rated load is %f percent\n',ng); // at maximum efficiency variable losses= constant losses ia=sqrt(lc/ra); // armature current at maximum efficiency io=floor(ia)-ifl; // output current of generator po=v*io; // output power printf('Generator output at maximum efficiency is %f W\n',po); pi=po+2*lc; nm=(1-((lc+lc)/pi))*100; printf('Maximum efficiency is %f percent\n',nm);
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clear //Given Iv=5 //A R=10 //ohm Ev=60 //V C=400 //micro F //Calculation // Vr=Iv*R Vc=sqrt(Ev**2-Vr**2) Xc=Vc/Iv f=1/(2.0*%pi*C*Xc) a=Vc/Vr a1=atan(a)*180/3.14 //Result printf("\n The value of supplied frequency is %0.0f Hz",f*10**6) printf("\n Phase angle between circuit current and supply voltage is %0.1f degree lead",a1)
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%---------------------------------------------------------------------- % File: xcolor.tst % Purpose: Tests for xcolor package. % Author: A.Kryukov % E-address: kryukov@npi.msu.su % Vertion: 2.2.1 % Release: Aug. 17, 1994 %---------------------------------------------------------------------- % Revision: 14/03/91 Start % 17/08/94 C0a,C0b,C0c,C0d %---------------------------------------------------------------------- %load xcolor$ %in "xcolor.red"$ % on time$ SUdim n$ % Set the order of the SU(n) group, i.e. SU(n). % n=3 is a default value. spTT 1/2$ % Set the normalization coefficient A: % Sp(TiTj) = A*Delta(i,j) % A=1/2 is a default value. % QG(inQuark,outQuark,gluon) - quark-gluon vertex. % G3(gluon1,gluon2,gluon3) - three-gluon vertex. %---------------------------------------------------------------------- % Run time (ms) without GC, compiled vertion. %---------------------------------------------------------------------- % Test | SUN3/60 |i386SX-25|DEC APX |HP 735 | % | |RAM=2M |3000/128MB| | % | | |R=20MB |R=8MB | %---------------------------------------------------------------------- % c1 | 323 | 2800 |34 |40 | % c2 | 102 | 170 |0 |0 | % c3 | 102 | 160 |0 |10 | %---------------------------------------------------------------------- % c4a | 323 | 1270 |17 |20 | % c4b | 51 | 110 |- |10 | % c4c | 135 | 160 |17 |0 | %---------------------------------------------------------------------- % c0a | | |17 |20 | % c0b | | |0 |0 | % c0c | | |17 |20 | % c0d | | |17 |0 | %---------------------------------------------------------------------- % cz | 187 | 990 |0 |10 | % c0 | 374 | 330 | |20 | %---------------------------------------------------------------------- % c91 | 255 | 1480 |17 |10 | % c92 | 323 | 1480 |17 |20 | % c93 | 2397 | 2970 |68 |130 | % c94 | 18411 | 35838 |495 |750 | % c95 | 139009 | 262956 |3485 |5670 | %---------------------------------------------------------------------- %---------------------------------------------------------------------- % Test 1. See test run in: A.Kryukov & A.Rodionov % Program "COLOR" for computing the group-theoretical % weight of Feynman diagrams in non-abelian theories. % Comp. Phys. Comm., 48(1988), 327-334. %---------------------------------------------------------------------- %---------------------------------------------------------------------- % 1 4 1 4 1 % c1. --*--<--*-- c2. --<--*--*-- c3. --<--*--<-- % | : : | | : : | | : | % | : : | | : : | | *4 | % | : : | | ..:.. | | : : | % | : : | | : : | | : : | % --*-->--*-- --*--*-->-- ---*->-*--- % 2 3 2 3 2 3 %---------------------------------------------------------------------- % % 4 2 % N - 2*N + 1 % C1 := --------------- % 4*N % % % 2 % - N + 1 % C2 := ----------- % 4*N % % % 2 % N*(N - 1) % C3 := ------------ % 4 % %---------------------------------------------------------------------- c1 := QG(e4,e1,e5)*QG(e1,e2,e5)*QG(e2,e3,e6)*QG(e3,e4,e6); c2 := QG(e4,e1,e5)*QG(e1,e2,e6)*QG(e2,e3,e5)*QG(e3,e4,e6); c3 := QG(e3,e1,e4)*QG(e1,e2,e5)*QG(e2,e3,e6)*G3(e4,e6,e5); %---------------------------------------------------------------------- % % c4a. --*--<--*-- c4b. --*--<--*-- c4c. --*--<--*-- % | : : | | : : | | : : | % | ..*.. | | : : | | *... : | % | : | | *.....* | | : : : | % | ..*.. | | : : | | *...:. | % | : : | | : : | | : : | % --*-->--*-- --*-->--*-- --*---*->-- % %---------------------------------------------------------------------- % % 2 2 % N *(N - 1) % C4A := ------------- % 8 % % % 2 2 % N *(N - 1) % C4B := ------------- % 8 % % % C4C := 0 % %---------------------------------------------------------------------- c4a := QG(e4,e1,e7)*QG(e1,e2,e9)*QG(e2,e3,e8)*QG(e3,e4,e5) *G3(e5,e6,e7)*G3(e6,e8,e9); c4b := c4a; c4c := QG(e4,e1,e7)*QG(e1,e2,e9)*QG(e2,e3,e5)*QG(e3,e4,e8) *G3(e5,e6,e7)*G3(e6,e8,e9); %---------------------------------------------------------------------- % Test 2. %---------------------------------------------------------------------- % ......1...... % : : % : 3 6 : % 1*.3..*-6-*..4.*2 % : | | : = N^2*(N^2-1)/8 % C0a: 2 V | 5 % : | | : % : 7 9 : % : | | : % ....*-8-*.... % 4 5 % % ......1...... % : : % : 3 6 : % 1*.3..*-6-*..4.*2 % : | | : = 0 % C0b: 2 V | 5 % : | | : % : \ / : % : X : % : / \ % : 7 9 : % : | | : % ....*-8-*.... % 4 5 % %------------------------------------------------------- C0a := g3(e1,e3,e2)*g3(e1,e5,e4) *qg(e6,e7,e3)*qg(e7,e8,e2)*qg(e8,e9,e5)*qg(e9,e6,e4); C0b := g3(e1,e3,e2)*g3(e1,e5,e4) *qg(e6,e9,e3)*qg(e9,e8,e5)*qg(e8,e7,e2)*qg(e7,e6,e4); %-------------------------------------------------------- % % ......1...... % : : % : 3 : % 1*.3..*-6-- -*2 % : | \ / | = (N^2-1)/8 % C0c: 2 V X V % : | / \ 4 % : | | -*6 % : 7 9 : % : | | 5 % ....*-8-*.... % 4 5 % % ......1...... % : : % : 3 : % 1*.3..*-6------*2 % : | | = -(N^2-1)^2/8 % C0d: 2 V A % : | 4 % : | |----*6 % : 7 9 : % : | | 5 % ....*-8-*.... % 4 5 % %---------------------------------------------------------------------- C0c := g3(e1,e3,e2)*qg(e9,e4,e1)*qg(e6,e7,e3) *qg(e7,e8,e2)*qg(e8,e9,e5)*qg(e4,e6,e5); C0d := g3(e1,e3,e2)*qg(e4,e6,e1)*qg(e6,e7,e3) *qg(e7,e8,e2)*qg(e8,e9,e5)*qg(e9,e4,e5); %---------------------------------------------------------------------- % 1 1 % cz. .....*..... c0. .....*..... % : : : : :e2 : % : : : :e3 *4 :e1 % : : : : : : : % : : : : :e4 :e6 : % .....*..... ...*...*... % 2 2e5 3 %---------------------------------------------------------------------- % % 2 % CZ := N*(N - 1) % % % 2 2 % N *(N - 1) % C0 := ----------- % 2 % %---------------------------------------------------------------------- cz := G3(e1,e2,e3)*G3(e1,e3,e2); c0 := G3(e1,e2,e3)*G3(e3,e4,e5)*G3(e5,e6,e1)*G3(e2,e6,e4); %$END$ %---------------------------------------------------------------------- % Test 3. %---------------------------------------------------------------------- %---------------------------------------------------------------------- % % 1 % c9n. .....*.......*..... % : : 2 : : % : *.......* : % : : : : % : : ... : : % : : : : % : : n : : % .....*.......*..... % %---------------------------------------------------------------------- % % C91 := 0 % % % 2 2 % C92 := N *(N - 1) % % % 3 2 % N *(N - 1) % C93 := ------------- % 4 % % % 2 4 2 % N *(N + 11*N - 12) % C94 := ---------------------- % 8 % % % 3 4 2 % N *(N + 15*N - 16) % C95 := ---------------------- % 16 % %---------------------------------------------------------------------- c91 := G3(e3,e1,e1)*G3(e3,e2,e2); c92 := G3(e3,e4,e1)*G3(e3,e2,e5)*G3(e6,e1,e4)*G3(e6,e5,e2); c93 := G3(e3,e4,e1)*G3(e3,e2,e5)*G3(e6,e7,e4)*G3(e6,e5,e8) *G3(e9,e1,e7)*G3(e9,e8,e2); c94 := G3(e3,e4,e1)*G3(e3,e2,e5)*G3(e6,e7,e4)*G3(e6,e5,e8) *G3(e9,e10,e7)*G3(e9,e8,e11)*G3(e12,e1,e10)*G3(e12,e11,e2); c95 := G3(e3,e4,e1)*G3(e3,e2,e5)*G3(e6,e7,e4)*G3(e6,e5,e8) *G3(e9,e10,e7)*G3(e9,e8,e11)*G3(e12,e13,e10)*G3(e12,e11,e14) *G3(e15,e1,e13)*G3(e15,e14,e2); %---------------------------------------------------------------------- $END$ % xColor tests %----------------------------------------------------------------------
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/judge/tests/52063/35.tst
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2021-01-01T06:10:11.322262
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1saac-W/MT09-Analyse-Num-rique
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testLU.sci
exec F:\File\UTC\GI04\MT09\TP3\LU.sci; A=[3 1 2;3 2 6; 6 1 -1]; [l u]= LU(A); disp('L: ');disp(l); disp('U: ');disp(u); resultat = l*u-A; disp('resultat: ');disp(resultat);
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domino14/basic_rpg
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X10Y2.SCE
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Ex6_6.sce
//Chapter-6,Example 6_6,Page 6-28 clc() //Given Values: u0=4*%pi*10^-7 //Permeability in vacuum ur=900 //Relative permeability of medium l=2 //length in meter A=60*10^-4 //Crosss sectional area of ring in m^2 phi=5.9*10^-3 //flux in weber n=700 //Number of turns //Calculations: //We know, phi=B*A B=phi/A //Flux density //But, B=u*H H=B/(u0*ur) //Magnetic field strength I=H*l/n //Required current printf('Current required to produce given flux is =%.2f Ampere \n',I)
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Ex18_35.sce
// scilab Code Exa 18.35 Sirocco Radial fan 1440 rpm d2=0.4; // outer diameter of the impeller in m d1=0.36; // inner diameter of the impeller in m b=0.5; // axial length of the impeller in m rho=1.25; // density of air in kg/m3 N=1440; // rotor Speed in RPM P=50; // Power required in kW u1=%pi*d1*N/60; u2=%pi*d2*N/60; beta1=atand(d2/d1); disp("degree",beta1,"(a)the blade air angle at the impeller entry beta1=") beta2=90-beta1; disp("degree",beta2,"and the blade air angle at the impeller exit beta2=") delp0=2*rho*(u2^2); disp("mm W.G.",delp0/9.81,"(b)the stagnation pressure rise across the fan is") cr1=u1*tand(beta1); m=rho*cr1*%pi*d1*b; disp("kg/s",m,"(c)mass flow rate of the air through the fan is") c_theta1=0; // for zero inlet swirl w_st=2*(u2^2); IP=m*w_st/1000; // ideal power required to drive the fan in kW n=IP/P; disp("%",n*1e2,"(d)the Efficiency of the fan is")
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Ch06Exa7.sce
// Scilab code Exa6.7: : Page-242 (2011) clc; clear; N = 3.7e+10*60; // Number of disintegration, per sec H = 0.0268*4.182; // Heat produced at the output, joule E = H/(N*1.6e-013); // Energy of the beta particle, joule M_Bi = -14.815; // Mass of Bismuth, MeV M_Po = -15.977; // Mass of polonium, MeV E_0 = M_Bi-M_Po; // End point energy, MeV E_ratio = E/E_0; // Ratio of beta particle energy with end point energy printf("\nThe energy of the beta particle = %5.3f MeV \nThe ratio of beta particle energy with end point energy = %5.3f ", E, E_ratio); // Result // The energy of the beta particle = 0.316 MeV // The ratio of beta particle energy with end point energy = 0.272
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JustineMarlow/MT94-RapportLaTeX
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2021-09-06T17:54:58.174773
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GPS_3.sce
function out=f(X) out=[norm(X-S1)^2-d(1)^2 norm(X-S2)^2-d(2)^2 norm(X-S3)^2-d(3)^2]; endfunction function out=Jf(X) out=2*[(X-S1)' (X-S2)' (X-S3)']; endfunction S1 = [-11716.227778, -10118.754628, 21741.083973]' S2 = [-12082.643974, -20428.242179, 11741.374154]' S3 = [14373.286650, -10448.439349, 19596.404858]' d=[22163.847742, 21492.777482, 21492.469326]; ITMAX=1000; precision=10e-10; X=[1000 1000 1000]'; //choix arbitraire d'une position initiale proche de la solution for k=1:ITMAX if abs(norm(f(X)))<precision break; end X = X-Jf(X)\f(X); end disp(X);
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inderpreetarora/Digital-Control
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2021-01-12T12:03:25.574875
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motor_pd_param.sce
loadXcosLibs(); xcos("g_s_cl2.xcos"); importXcosDiagram("g_s_cl2.xcos") g_scl2_yYmin = 0; g_scl2_yYmax = 1.2; g_scl2_uYmin = -0.1; g_scl2_uYmax = 0.8; scs_m.props.tf = t_final; xcos_simulate(scs_m, 4); xcos("g_s_cl3.xcos"); importXcosDiagram("g_s_cl3.xcos") g_scl3_yYmin = 0; g_scl3_yYmax = 1.4; g_scl3_uYmin = -0.1; g_scl3_uYmax = 0.6; g_scl3_eYmin = -0.4; g_scl3_eYmax = 1.1; scs_m.props.tf = t_final; xcos_simulate(scs_m, 4);
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EX_2_42.SCE
// Example 2.42: Icq clc; clear; close; T2=20;// Temperature in degree celsius T1=0;// Temperature in degree celsius Vcc=15;// Colector voltage in volts Beta=75; Vce=2.5;// Collector to emitter voltage in volts Vbe1=0.7;// Base to emitter voltage in volts Rb= 50;// Emitter resistance in killo ohms Rc=3;// Collector resistance in killo ohms Re=1;// Collector resistance in killo ohms Ib= ((6-Vbe1)/(Rb+(1+Beta)*Re))*10^3;//Base Current in Micro Amperes Ic= Beta*Ib*10^-3;// Colectore Current in Milli Ampere Icbo1=0.5;// Collector to base leakage current in Micrometer Icbo2=Icbo1*2^((T2-T1)/10);// Collector to base leakage current in Micrometer when temperature 20 degree celsius Vbe2=Vbe1-2*T2*10^-3;// base to emitter voltage when temperature is 20 degree celsius Ib1=((6-Vbe2)/(Rb+(1+Beta)*Re))*10^3;//Base Current in Micro Amperes at 20 degree celsius Ic1=Beta*Ib*10^-3;// Colectore Current in Milli Ampere disp(Ib,"Base Current in micro amperes") disp(Ic,"Collector current in mA") disp(Icbo2,"Collector to base leakage current when T=20 degree celsius in micro ampere") disp(Vbe2,"Base to emitter voltage when T==20 degree celsius in VOLTS ") disp(Ib1,"Base Current when T=20 degree celsius in micro amperes") disp(Ic1,"Collector current when T=20 degree celsius in mA")
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% Test series for the boolean package. boolean true; boolean false; boolean (true and false); boolean (true or false); boolean (x and true); boolean (x and false); boolean (x or true); boolean (x or false); boolean (not(x and y)); boolean (not(x or y)); boolean (x or y or(x and y)); boolean (x and y and (x or y)); boolean (x or (not x)); boolean (x and (not x)); boolean (x and y or not x); boolean (a and b implies c and d); boolean (a and b implies c and d, and); boolean (a or b implies c or d); boolean (a or b implies c or d, and,full); operator >; fm:=boolean(x>v or not (u>v)); v:=10; testbool fm; x:=3; testbool fm; clear x; x:=17; testbool fm; clear v,x; end;
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function [stackOut,distanceOut,neighborsOut] = tree_rev_expl(kdtree,stackIn,point,distanceIn,neighborsIn) //Author : Maxens ACHIEPI //Space Robotics Laboratory - Tohoku University //Description: //Unwind the tree exploration to check for possible better points on opposite sides of splitting hyperplanes. //INPUT: //kdtree: the kdtree structure //stackIn: a list of the nodes visited so far //point: the point whom we look neighbors for //distanceIn: the current distance to the nearest neighbors //neighborsIn: the current nearest neighbors //OUTPUT: //stackOut: the stack after exploring the tree //distanceOut: the updated distances to nearest neighbors //neighborsOut: the updated nearest neighbors //----------------------------------------------------------------------------// stackOut = stackIn; neighborsOut = neighborsIn; distanceOut = distanceIn; if ~size(stackIn) then return; end disp("Starting with stack of size "+string(size(stackIn))) [curNode,stackIn] = stackPop(stackIn); str ="["; for u=1:length(point) str = str+string(point(u))+","; end str = str+"]"; stackTmp = list(); disp("Popped the node n°"+string(curNode.number)+", representing point :"+str); while curNode.parent //not at root disp("The new node parent is "+string(curNode.parent)); parNode = kdtree(curNode.parent).entries; // [bool,distanceIn,index] = isBetter(distanceIn,point,parNode.point); // if bool then // neighborsIn(index,:)=root.point; // end if abs(point(parNode.axis)-parNode.point(parNode.axis)) < max(distanceIn) then //we intersect, so we have to check the other side for closer points //first we need to actually know which way is the other side //then we can explore the correct subtree if (parNode.leftChild ~= -1)&(parNode.leftChild ~= curNode.number) then //this means that the unexplored subtree is on the left disp("Exploring uncharted left tree!"); // disp(kdtree(parNode.leftChild).entries) // [stackOut,neighborsOut,distanceOut] = tree_expl(kdtree,root,point,neighborsIn,stackIn,distanceIn) [stackTmp,neighborsIn,distanceIn] = tree_expl(kdtree,kdtree(parNode.leftChild).entries,point,neighborsIn,stackTmp,distanceIn); elseif (parNode.rightChild ~= -1)&(parNode.rightChild ~= curNode.number) then //this means that the unexplored subtree is on the right disp("Exploring uncharted right tree!"); [stackTmp,neighborsIn,distanceIn] = tree_expl(kdtree,kdtree(parNode.rightChild).entries,point,neighborsIn,stackTmp,distanceIn); end [curNode,stackIn] = stackPop(stackIn); else [curNode,stackIn] = stackPop(stackIn); end end stackOut = stackIn; neighborsOut = neighborsIn; distanceOut = distanceIn; endfunction
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3_01_example.sci
//Example 3-1 Absolute Pressure of Vacuum Chamber P_atm = 100 //Atmospheric pressure [kPa] P_vac = 40 //Vacuum Gauge pressure [kPa]