blob_id
stringlengths
40
40
directory_id
stringlengths
40
40
path
stringlengths
4
214
content_id
stringlengths
40
40
detected_licenses
listlengths
0
50
license_type
stringclasses
2 values
repo_name
stringlengths
6
115
snapshot_id
stringlengths
40
40
revision_id
stringlengths
40
40
branch_name
stringclasses
21 values
visit_date
timestamp[us]
revision_date
timestamp[us]
committer_date
timestamp[us]
github_id
int64
141k
586M
star_events_count
int64
0
30.4k
fork_events_count
int64
0
9.67k
gha_license_id
stringclasses
8 values
gha_event_created_at
timestamp[us]
gha_created_at
timestamp[us]
gha_language
stringclasses
50 values
src_encoding
stringclasses
23 values
language
stringclasses
1 value
is_vendor
bool
1 class
is_generated
bool
1 class
length_bytes
int64
5
10.4M
extension
stringclasses
29 values
filename
stringlengths
2
96
content
stringlengths
5
10.4M
8768c0f710d68402f771ff28468f9fe4ff052bc7
c884d985cf07964dbaf65b3204ef1bebb38d4f23
/gaussp.sci
dc53370eff93f5fb23a65d45eaa062dad10ec44b
[]
no_license
mbgaspar/Computacao-cientifica
710f99c81f2ae342c782584bae2fef666f78f76c
8168c0bdcaa14cf9d2b57ba34e15fd0833e69ee3
refs/heads/master
2021-11-05T01:50:18.159560
2021-10-29T12:09:10
2021-10-29T12:09:10
220,349,256
0
0
null
null
null
null
UTF-8
Scilab
false
false
1,366
sci
gaussp.sci
function x = gaussp(A,b) //Eliminação de Gauss com pivotamento parcial //onde x é o vetor solução // A é a matriz de coeficientes // b é o vetor de estímulos [m,n] = size(A); if m~=n then error("A matriz deve ser quadrada"); end m = length(b); if m~=n then error("Erro na dimenção de vetor b"); end nb = n+1; A = [A b]; //eliminação progressiva for i = 1: n-1 //pivotamento parcial [maior,k] = max(abs(A(i:n,i))); //acha a linha do maior elemento na submatriz l = i+k-1; //ajusta para a linha da matriz original if l~=i then A([l,i],:) = A([i,l],:); end //final do pivotamento for j = i+1: n A(j,i) = A(j,i)/A(i,i); //for k = i: nb // // A(j,k) = A(j,k) - A(i,k)*mult; //end A(j,i+1:nb) = A(j,i+1:nb)-A(i,i+1:nb)*A(j,i); //for implicito disp(A); end end //eliminação regressiva x = zeros(n,1); x(n) = A(n,nb)/A(n,n); for i = n-1:-1:1 //for j = i+1:n // x(i) = x(i)+A(i,j)*x(j); //end //x(i) = (A(i,nb)-x(i))/A(i,i); //usando for implícito x(i) = (A(i, nb)-A(i, i+1:n)*x(i+1:n))/A(i,i); end endfunction
71a4e8c8af385db6852126a129fa138a508ecc3d
449d555969bfd7befe906877abab098c6e63a0e8
/2744/CH5/EX5.18/Ex5_18.sce
558f1c87289960ffef7d389599bed6d3b4fceabb
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
390
sce
Ex5_18.sce
clear; clc; b = 15;// inches d = 15/2;// inches h = 16;// inches t = 1/2;// inch P = 0.935;// inches A = 12.33;// in^2 //section moment of inertia I_xx_s = 377;// in^4 I_yy_s = 14.55;// in^4 I_xx = 2*I_xx_s + 2*((1/12)*h*(2*t)^3 + h*2*t*(d+t)^2);// in^4 I_yy = 2*(I_yy_s + A*(d/2 + P)^2) + 2*((1/12)*2*t*h^3);// in^4 printf('I_xx = %.2f in^4\n I_yy = %.2f in^4',I_xx,I_yy);
e41f79ad196fcbf75fd871695fa69c86652df4f8
449d555969bfd7befe906877abab098c6e63a0e8
/671/CH4/EX4.26/4_26.sce
7c1766861bde8d973bef4049925e18ef484eb853
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
255
sce
4_26.sce
function Zeq=parallel(Z1,Z2) Zeq=Z1*Z2/(Z1+Z2) endfunction //converting curr source to v source I=0.4 R1=15 V=I*R1 w=400 R2=5 R3=80 L=25E-3 Xl=w*L*%i Zeq=R1+R2+parallel(R3,Xl) I=V/Zeq Il=I*R3/(R3+Xl) Ix=I*Xl/(R3+Xl) disp(Il,Ix)
25342cb3f465a6b99b2b7768a6f72a0ffcf7fb64
449d555969bfd7befe906877abab098c6e63a0e8
/3507/CH16/EX16.9/Ex16_9.sce
1f6fd1870586c015fd04419dc5a169c65d15aea0
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
526
sce
Ex16_9.sce
//chapter16 //example16.9 //page351 Av=10000 R1=10 // kilo ohm R2=90 // kilo ohm Zin=10 // kilo ohm Zout=100d-3 // kilo ohm mv=R1/(R1+R2) Avf=Av/(1+Av*mv) Zin_dash=(1+Av*mv)*Zin Zout_dash=Zout/(1+Av*mv) printf("feedbackfraction = %.1f \n",mv) printf("voltage gain with negative feedback = %.1f \n",Avf) printf("input impedence with feedback = %.3f kilo ohm or %.3f mega ohm \n",Zin_dash,Zin_dash/1000) printf("output impedence with feedback = %f kilo ohm or %.3f ohm \n",Zout_dash,Zout_dash*1000)
f30782da73fecaf9a0ab2971af65d8a9b58c0d1b
449d555969bfd7befe906877abab098c6e63a0e8
/3878/CH23/EX23.1/Ex23_1.sce
63ab6458093ce7742aa18d547cb906b3b37a2616
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
450
sce
Ex23_1.sce
clear //Variable declaration R_si=0.3// The inside resistance in (m**2 K)/W R_1=0.040/0.09// The thermal resistance of concrete panels in (m**2 K)/W R_2=0.050/0.037// The thermal resistance of insulation in (m**2 K)/W R_3=0.012/0.16// The thermal resistance of plaster board in (m**2 K)/W R_so=0.07// The outside resistance in (m**2 K)/W //Calculation U=1/(R_si+R_1+R_2+R_3+R_so)// U factor in W/(m**2 K) printf("\n U factor=%0.2f W/(m**2 K)",U)
fd5ba188c61a9a138a5218a373af5c61ff75043e
a62e0da056102916ac0fe63d8475e3c4114f86b1
/set9/s_Engineering_Physics_M._R._Srinivasan_3411.zip/Engineering_Physics_M._R._Srinivasan_3411/CH1/EX1.8/Ex1_8.sce
e719934b1cadd292f25708ed4ee23e0600da1749
[]
no_license
hohiroki/Scilab_TBC
cb11e171e47a6cf15dad6594726c14443b23d512
98e421ab71b2e8be0c70d67cca3ecb53eeef1df6
refs/heads/master
2021-01-18T02:07:29.200029
2016-04-29T07:01:39
2016-04-29T07:01:39
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
347
sce
Ex1_8.sce
errcatch(-1,"stop");mode(2);//Example 1.8 ; ; //To calculate the distance from the edge of wedge alpha=0.01 //units in radians n=10 lamda=6000 //units in armstrongs lamda=lamda*10^-10 //units in mts x=((2*n-1)*lamda)/(4*alpha) //units in mts printf("Distance from the edge of the wedge is %.6fmts",x) exit();
dc3189c6c4c0888fdb21a04cc13c3f6c57167886
089894a36ef33cb3d0f697541716c9b6cd8dcc43
/NLP_Project/test/blog/bow/bow.20_9.tst
44f6ca1c442f0756d0fd95f0b4c0635e10880411
[]
no_license
mandar15/NLP_Project
3142cda82d49ba0ea30b580c46bdd0e0348fe3ec
1dcb70a199a0f7ab8c72825bfd5b8146e75b7ec2
refs/heads/master
2020-05-20T13:36:05.842840
2013-07-31T06:53:59
2013-07-31T06:53:59
6,534,406
0
1
null
null
null
null
UTF-8
Scilab
false
false
4,994
tst
bow.20_9.tst
20 1:0.03333333333333333 2:1.0 4:0.5 17:0.3333333333333333 40:2.0 51:1.0 62:0.3333333333333333 69:0.25 76:0.3333333333333333 93:0.058823529411764705 114:1.0 142:1.0 158:0.1 170:1.0 259:2.0 298:0.5 339:1.0 395:0.5 506:1.0 1045:1.0 1118:1.0 20 10:0.1111111111111111 17:0.3333333333333333 40:1.0 51:2.0 53:0.3333333333333333 69:0.25 93:0.23529411764705882 114:1.0 444:1.0 506:2.0 718:1.0 1045:3.0 1460:1.0 20 2:1.0 4:0.5 10:0.1111111111111111 17:0.16666666666666666 57:0.5 93:0.058823529411764705 114:1.0 146:1.0 164:0.5 165:1.0 279:1.0 317:1.0 395:0.5 508:1.0 1272:1.0 20 51:1.0 93:0.058823529411764705 175:1.0 467:1.0 497:0.5 506:1.0 761:1.0 1045:1.0 20 1:0.016666666666666666 60:0.08333333333333333 76:0.3333333333333333 252:1.0 259:1.0 298:0.5 392:1.0 1601:1.0 20 2:1.0 10:0.1111111111111111 36:0.6666666666666666 76:0.3333333333333333 587:1.0 692:1.0 1442:1.0 20 9:1.0 95:0.25 128:1.0 192:0.2 193:0.5 264:1.0 404:1.0 647:0.5 692:1.0 20 2:1.0 4:0.5 93:0.058823529411764705 95:0.25 20 1:0.016666666666666666 17:0.16666666666666666 36:0.3333333333333333 45:1.0 48:0.05555555555555555 75:1.0 93:0.058823529411764705 95:0.25 148:0.25 245:1.0 258:0.5 343:0.09090909090909091 568:1.0 587:1.0 773:1.0 1541:1.0 1579:1.0 20 4:0.5 40:1.0 93:0.11764705882352941 95:0.25 148:0.25 156:1.0 243:1.0 247:1.0 343:0.18181818181818182 350:0.5 353:1.0 400:0.14285714285714285 420:1.0 582:1.0 787:1.0 1272:1.0 20 2:1.0 4:0.5 10:0.1111111111111111 17:0.16666666666666666 40:1.0 76:0.3333333333333333 93:0.11764705882352941 95:0.25 983:1.0 1182:1.0 1627:1.0 1628:1.0 20 1:0.03333333333333333 2:1.0 15:0.3333333333333333 60:0.08333333333333333 272:1.0 353:1.0 20 93:0.058823529411764705 234:1.0 235:1.0 298:0.5 343:0.09090909090909091 746:1.0 1421:0.5 1627:1.0 20 4:2.5 17:0.3333333333333333 93:0.058823529411764705 95:0.25 343:0.2727272727272727 353:1.0 368:1.0 405:1.0 420:1.0 444:1.0 512:2.0 717:1.0 900:3.0 1147:1.0 20 2:1.0 93:0.11764705882352941 95:0.5 193:0.5 228:1.0 317:1.0 353:1.0 442:1.0 485:1.0 688:1.0 20 4:0.5 17:0.16666666666666666 148:0.25 479:1.0 1163:1.0 20 1:0.016666666666666666 4:1.0 10:0.2222222222222222 15:0.3333333333333333 17:0.16666666666666666 51:1.0 62:0.3333333333333333 76:0.3333333333333333 93:0.058823529411764705 125:2.0 148:0.25 267:1.0 298:0.5 347:1.0 407:1.0 431:1.0 633:0.25 876:1.0 968:0.3333333333333333 999:1.0 1002:1.0 1005:1.0 1006:1.0 1096:1.0 1255:1.0 1354:1.0 1528:1.0 1733:1.0 20 1:0.016666666666666666 4:0.5 15:0.3333333333333333 17:0.16666666666666666 40:1.0 50:1.0 51:1.0 60:0.08333333333333333 62:0.3333333333333333 69:0.25 93:0.058823529411764705 252:1.0 405:1.0 857:1.0 927:2.0 968:0.3333333333333333 999:1.0 1002:3.0 1006:1.0 1007:1.0 1231:1.0 1449:1.0 1585:1.0 1748:1.0 20 15:0.3333333333333333 60:0.08333333333333333 69:0.25 93:0.058823529411764705 114:1.0 158:0.1 283:1.0 968:0.3333333333333333 969:2.0 1006:1.0 1586:1.0 1681:1.0 20 166:1.0 382:1.0 20 10:0.1111111111111111 17:0.16666666666666666 188:1.0 568:1.0 638:1.0 1528:1.0 1634:1.0 1733:1.0 20 10:0.1111111111111111 40:1.0 93:0.058823529411764705 243:1.0 1005:1.0 20 4:0.5 1002:1.0 1163:1.0 1442:1.0 20 4:0.5 10:0.1111111111111111 17:0.16666666666666666 40:1.0 51:2.0 93:0.058823529411764705 96:0.25 158:0.1 170:1.0 262:1.0 358:1.0 506:2.0 574:1.0 681:0.5 788:1.0 20 40:2.0 51:1.0 69:0.25 76:0.3333333333333333 93:0.058823529411764705 158:0.1 353:1.0 506:1.0 681:0.5 1231:1.0 1233:1.0 1379:1.0 1446:1.0 20 4:0.5 51:1.0 155:1.0 158:0.2 343:0.09090909090909091 470:1.0 620:1.0 1253:1.0 1434:1.0 20 50:1.0 51:1.0 62:0.3333333333333333 69:0.25 76:0.3333333333333333 93:0.11764705882352941 114:1.0 158:0.1 220:1.0 221:1.0 253:0.5 317:1.0 339:1.0 395:0.5 1175:1.0 1189:1.0 1239:1.0 1292:1.0 1442:1.0 20 10:0.1111111111111111 44:0.5 51:1.0 57:0.5 253:0.5 298:0.5 317:1.0 364:1.0 372:0.5 506:1.0 762:1.0 1056:1.0 1681:1.0 1683:1.0 1684:1.0 20 17:0.16666666666666666 36:0.3333333333333333 148:0.25 164:0.5 927:1.0 1002:3.0 1045:1.0 1231:1.0 20 69:0.25 122:1.0 158:0.1 170:1.0 192:0.2 603:1.0 937:1.0 1219:1.0 1674:1.0 20 17:0.16666666666666666 36:0.3333333333333333 44:0.5 148:0.25 958:0.5 1034:1.0 1357:1.0 20 4:0.5 164:0.5 165:1.0 937:1.0 20 36:0.3333333333333333 40:1.0 69:0.25 122:1.0 158:0.1 283:1.0 1050:1.0 1054:1.0 1055:1.0 1231:1.0 20 4:0.5 15:0.3333333333333333 36:0.6666666666666666 69:0.5 93:0.058823529411764705 208:0.3333333333333333 647:0.5 911:1.0 927:1.0 950:1.0 959:1.0 987:1.0 1034:1.0 1544:1.0 20 40:1.0 62:0.3333333333333333 69:0.25 198:0.14285714285714285 209:0.4 479:1.0 917:1.0 918:1.0 953:1.0 1002:1.0 1047:1.0 20 165:1.0 259:1.0 392:1.0 624:1.0 1276:1.0 1455:1.0 20 4:0.5 15:0.3333333333333333 93:0.058823529411764705 148:0.25 164:0.5 165:1.0 927:1.0 1004:1.0 1005:1.0 1379:1.0 20 4:0.5 15:0.3333333333333333 40:2.0 93:0.058823529411764705 148:0.25 162:1.0 339:2.0 451:1.0 506:1.0 911:1.0 927:1.0 971:1.0 1034:1.0 20 4:0.5 36:0.3333333333333333 93:0.058823529411764705 20 36:0.3333333333333333 44:0.5 57:0.5 76:0.3333333333333333 93:0.058823529411764705 164:0.5 165:1.0 445:1.0 974:3.0
7b35d320b04dac3c4828de5f1680e7b925f26cca
a62e0da056102916ac0fe63d8475e3c4114f86b1
/set14/s_Materials_Science_R._S._Khurmi_And_R._S._Sedha_2153.zip/Materials_Science_R._S._Khurmi_And_R._S._Sedha_2153/CH7/EX7.1/ex_7_1.sce
272ac771b541a080eac913a35999795958057303
[]
no_license
hohiroki/Scilab_TBC
cb11e171e47a6cf15dad6594726c14443b23d512
98e421ab71b2e8be0c70d67cca3ecb53eeef1df6
refs/heads/master
2021-01-18T02:07:29.200029
2016-04-29T07:01:39
2016-04-29T07:01:39
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
230
sce
ex_7_1.sce
errcatch(-1,"stop");mode(2);//Example 7.1 : shear modulus of the material ; ; //given data : format('v',6) E=210; // youngs's modulus in GN/m^2 v=0.3; // poisson ratio G=E/(2*(1+v)); disp(G,"shear modulus,G(GN/m^2) = ") exit();
d0a3557d97bd717291432ccb33cb2a3e0af547fb
a62e0da056102916ac0fe63d8475e3c4114f86b1
/set4/s_Control_Engineering_-_Theory_And_Practice_M._N._Bandyopadhyay_1299.zip/Control_Engineering_-_Theory_And_Practice_M._N._Bandyopadhyay_1299/CH15/EX15.43/example15_43.sce
3c4f09897cb925c909e0fa74930865b544c0427e
[]
no_license
hohiroki/Scilab_TBC
cb11e171e47a6cf15dad6594726c14443b23d512
98e421ab71b2e8be0c70d67cca3ecb53eeef1df6
refs/heads/master
2021-01-18T02:07:29.200029
2016-04-29T07:01:39
2016-04-29T07:01:39
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
124
sce
example15_43.sce
errcatch(-1,"stop");mode(2);//Example:15.43 //eigen values of matrix A ;; A=[0 6 -5;1 0 2;3 2 4]; spec(A) exit();
34278d200598958f11de10914f35282af106ebc0
717ddeb7e700373742c617a95e25a2376565112c
/1766/CH3/EX3.1/EX3_1.sce
7994df2b6e46c6214112cf3e9d53129a2ed42a2d
[]
no_license
appucrossroads/Scilab-TBC-Uploads
b7ce9a8665d6253926fa8cc0989cda3c0db8e63d
1d1c6f68fe7afb15ea12fd38492ec171491f8ce7
refs/heads/master
2021-01-22T04:15:15.512674
2017-09-19T11:51:56
2017-09-19T11:51:56
92,444,732
0
0
null
2017-05-25T21:09:20
2017-05-25T21:09:19
null
UTF-8
Scilab
false
false
868
sce
EX3_1.sce
clc;funcprot(0);//Example 3.1 //Initilisation of Variables Ti=500;...//Initial temparature of carbonsteel in degrees celcius Ta=30;...//Temparature of air in degrees celcius L=0.01;....//Thickness of slab in m d=7833;.....//density of carbon steel in kg/m^3 C=0.465;.....//specific heat of carbon steel in kJ/kg K t=60;...//time taken to change in temparature in s K=38.5;.....//thermal conductivity of carbon steel in W/m K al=1.474*10^-5;.....//thermal diffucivity of carbon steel in m^2/s h=40;...//heat transfer coefficient on surface of the slab in W/m*k //calculations Lc=L/2;....//characteristic length of a slab in m Bi=(h*Lc)/K;....//biot number Fo=(al*t)/Lc^2;....//Fourier number T=((Ti-Ta)*exp(-(Bi*Fo)))+Ta;...//temparature of slab after one minute in degrees celcius disp(T,"temparature of slab after one minute in degrees celcius:")
c3c0af6a4d2fa0c56cd57bbdc3ce6110987dbfed
e04f3a1f9e98fd043a65910a1d4e52bdfff0d6e4
/New LSTMAttn Model/.data/lemma-split/DEVELOPMENT-LANGUAGES/germanic/gmh.tst
c97c1b88fc9b04cc3012b83202b0fd8a98fe7839
[]
no_license
davidgu13/Lemma-vs-Form-Splits
c154f1c0c7b84ba5b325b17507012d41b9ad5cfe
3cce087f756420523f5a14234d02482452a7bfa5
refs/heads/master
2023-08-01T16:15:52.417307
2021-09-14T20:19:28
2021-09-14T20:19:28
395,023,433
3
0
null
null
null
null
UTF-8
Scilab
false
false
3,582
tst
gmh.tst
wahsen V;IND;SG;1;PRS wahsen V;IMP;PL;1 wahsen V;IND;PL;3;PST wahsen V;SBJV;SG;3;PRS wahsen V;IND;PL;1;PRS wahsen V;IND;SG;1;PST wahsen V;SBJV;PL;2;PST wahsen V;SBJV;PL;3;PST wahsen V;SBJV;SG;1;PRS wahsen V;SBJV;PL;3;PRS wahsen V;IND;PL;2;PRS wahsen V;IND;PL;2;PST wahsen V;IND;PL;3;PRS wahsen V;IND;SG;3;PST wahsen V;SBJV;SG;3;PST wahsen V;IMP;SG;2 wahsen V;IND;SG;3;PRS wahsen V.PTCP;PST wahsen V;SBJV;PL;1;PST wahsen V;IND;SG;2;PST wahsen V;SBJV;PL;2;PRS wahsen V;SBJV;PL;1;PRS wahsen V;IND;SG;2;PRS wahsen V;SBJV;SG;2;PST wahsen V;NFIN wahsen V.PTCP;PRS wahsen V;IMP;PL;2 wahsen V;IND;PL;1;PST wahsen V;SBJV;SG;1;PST wahsen V;SBJV;SG;2;PRS trinken V;SBJV;PL;2;PST trinken V;IND;SG;3;PRS trinken V;SBJV;PL;1;PST trinken V;SBJV;PL;3;PRS trinken V;IMP;PL;2 trinken V;SBJV;SG;1;PRS trinken V;SBJV;SG;3;PST trinken V;SBJV;PL;1;PRS trinken V;IND;PL;3;PRS trinken V;NFIN trinken V;IND;SG;3;PST trinken V;IND;SG;1;PRS trinken V.PTCP;PST trinken V;IND;SG;2;PST trinken V;IMP;PL;1 trinken V;IND;PL;2;PST trinken V;SBJV;SG;3;PRS trinken V;SBJV;PL;3;PST trinken V;SBJV;PL;2;PRS trinken V;SBJV;SG;2;PST trinken V;SBJV;SG;1;PST trinken V;IND;SG;1;PST trinken V;IND;PL;2;PRS trinken V;IND;SG;2;PRS trinken V.PTCP;PRS trinken V;IND;PL;3;PST trinken V;IND;PL;1;PRS trinken V;IND;PL;1;PST trinken V;IMP;SG;2 trinken V;SBJV;SG;2;PRS überganc N;DAT;PL überganc N;NOM;SG überganc N;ACC;SG überganc N;NOM;PL überganc N;GEN;SG überganc N;GEN;PL überganc N;ACC;PL überganc N;DAT;SG betriegen V;SBJV;SG;1;PST betriegen V;IND;SG;3;PRS betriegen V;IND;SG;3;PST betriegen V;IND;SG;2;PRS betriegen V;IND;PL;2;PRS betriegen V;SBJV;SG;3;PRS betriegen V;IMP;PL;1 betriegen V;IND;PL;3;PRS betriegen V;IND;SG;1;PRS betriegen V;SBJV;SG;1;PRS betriegen V;IMP;SG;2 betriegen V;SBJV;SG;2;PRS betriegen V;IND;SG;1;PST betriegen V;IND;PL;3;PST betriegen V;SBJV;PL;2;PST betriegen V;SBJV;PL;2;PRS betriegen V.PTCP;PST betriegen V;SBJV;SG;3;PST betriegen V;SBJV;SG;2;PST betriegen V;NFIN betriegen V;IND;PL;1;PRS betriegen V;IMP;PL;2 betriegen V.PTCP;PRS betriegen V;IND;PL;1;PST betriegen V;SBJV;PL;1;PST betriegen V;IND;SG;2;PST betriegen V;SBJV;PL;3;PRS betriegen V;SBJV;PL;3;PST betriegen V;SBJV;PL;1;PRS betriegen V;IND;PL;2;PST werden V.PTCP;PST werden V;IMP;SG;2 werden V;SBJV;PL;2;PRS werden V;IND;PL;2;PRS werden V;SBJV;PL;1;PRS werden V;SBJV;SG;1;PRS werden V.PTCP;PRS werden V;IND;SG;2;PST werden V;SBJV;PL;3;PRS werden V;IND;PL;2;PST werden V;IND;SG;1;PRS werden V;IND;PL;1;PST werden V;SBJV;PL;1;PST werden V;IND;PL;3;PRS werden V;IND;SG;3;PST werden V;IMP;PL;2 werden V;SBJV;SG;2;PRS werden V;IND;SG;2;PRS werden V;IND;PL;1;PRS werden V;IMP;PL;1 werden V;SBJV;SG;1;PST werden V;SBJV;SG;3;PRS werden V;SBJV;PL;3;PST werden V;IND;SG;3;PRS werden V;NFIN werden V;SBJV;PL;2;PST werden V;SBJV;SG;2;PST werden V;SBJV;SG;3;PST werden V;IND;SG;1;PST werden V;IND;PL;3;PST enpfinden V;IND;SG;1;PST enpfinden V;IND;SG;3;PRS enpfinden V;SBJV;PL;2;PRS enpfinden V;SBJV;PL;3;PRS enpfinden V;SBJV;PL;2;PST enpfinden V;SBJV;PL;1;PST enpfinden V.PTCP;PRS enpfinden V;IND;SG;2;PRS enpfinden V;IMP;PL;1 enpfinden V;IND;PL;3;PRS enpfinden V;IND;PL;3;PST enpfinden V;SBJV;SG;3;PST enpfinden V;IND;SG;1;PRS enpfinden V;SBJV;PL;1;PRS enpfinden V;IND;PL;2;PRS enpfinden V;IMP;PL;2 enpfinden V;NFIN enpfinden V;IND;SG;2;PST enpfinden V;IND;PL;2;PST enpfinden V.PTCP;PST enpfinden V;IND;PL;1;PST enpfinden V;SBJV;SG;1;PRS enpfinden V;SBJV;PL;3;PST enpfinden V;SBJV;SG;1;PST enpfinden V;IMP;SG;2 enpfinden V;SBJV;SG;2;PRS enpfinden V;SBJV;SG;3;PRS enpfinden V;SBJV;SG;2;PST enpfinden V;IND;SG;3;PST enpfinden V;IND;PL;1;PRS
795b486fb879ed28951339355a7d54955e5c831c
449d555969bfd7befe906877abab098c6e63a0e8
/2510/CH27/EX27.9/Ex27_9.sce
cadcb41d475ef95d75bb1ef1b93981e1c34291bd
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,879
sce
Ex27_9.sce
//Variable declaration: TCC_TB = 2500000 //Total capital cost ($) R_TB = 3600000 //R_TBevenue generated from the facility ($) AOC_TB = 1200000 //Annual operating costs ($) TCC_FB = 3500000 //Total capital cost ($) R_FB = 5300000 //R_TBevenue generated from the facility ($) AOC_FB = 1400000 //Annual operating costs ($) n = 10 //Time of facility (yr) //Calculation: D = 0.1*TCC_TB //Depriciation ($) WC = 0.1*TCC_TB //Working capital ($) TI = R_TB-AOC_TB-D //Taxable income ($) IT = 0.5*TI //Income tax to be paid ($) A = R_TB-AOC_TB-IT //After-tax cash flow ($) function [ans] = eqTB(i) x = (((1+i)**n-1)/(i*(1+i)**n))*A + (1/(1+i)**n)*WC //Equation for computing rate of return for TB unit y = WC + 0.5*TCC_TB + 0.5*TCC_TB*(1+i)**1 //Equation for computing rate of return for TB unit ans = x-y endfunction iTB = ceil(fsolve(0.8,eqTB)*100) //Rate of return for TB unit (%) D = 0.1*TCC_FB //Depriciation ($) WC = 0.1*TCC_FB //Working capital ($) TI = R_FB-AOC_FB-D //Taxable income ($) IT = 0.5*TI //Income tax to be paid ($) A = R_FB-AOC_FB-IT //After-tax cash flow ($) function [ans] = eqFB(i) x = (((1+i)**n-1)/(i*(1+i)**n))*A + (1/(1+i)**n)*WC //Equation for computing rate of return for FB unit y = WC + 0.5*TCC_FB + 0.5*TCC_FB*(1+i)**1 //Equation for computing rate of return for FB unit ans = x-y endfunction iFB = fsolve(0.8,eqFB)*100 //Rate of return for FB unit (%) //Results: printf("The rate of return for TB unit is: %.0f %%",iTB) printf("The rate of return for FB unit is: %.1f %%",iFB)
427af619f33a14b87af29b70978d81a4440fa018
449d555969bfd7befe906877abab098c6e63a0e8
/1529/CH9/EX9.21/9_21.sce
9d0574776e13b3a00c6f0eeb56f2907127d4df7c
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
269
sce
9_21.sce
//Chapter 9, Problem 21, Figure 9.11 clc; dI=6-1; dt=200*10^-3; E=15; Np=1000; Ns=480; M=E/(dI/dt); S=(Np*Ns)/M; Lp=Np^2/S; printf("Mutual Inductance = %f H\n\n\n",M); printf("Reluctance = %d A/Wb\n\n\n",S); printf("Primary self-inductance Lp = %f H",Lp);
fffa9fe2d0f0bb05286827be711018fdda166389
449d555969bfd7befe906877abab098c6e63a0e8
/1523/CH3/EX3.22/3_22.sce
a62e3ed13ef0a4c6bcb8b00bee4c4414f8ae5466
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
837
sce
3_22.sce
//Network Theorem 2 //pg no 3.25 //example 3.22 disp("removing the 10 Ohm resistor from the network"); disp("Applying KVL to mesh 1"); disp("4*I1-I2=-25");....//equation 1 disp("Applying KVL to mesh 2"); disp("-I1+4*I2=10");....//equation 2 A=[4 -1;-1 4];//solving the equations in matrix form B=[-25 10]' X=inv(A)*B; disp(X); disp("I1=-6 A"); disp("I2=1 A"); //Calculation of Vth (Thevenin's voltage) a=-6; b=1; v=-((2*a)+(2*b));//the terminal B is positive w.r.t A printf("\nWriting Vth equation, \n Vth = %.f V",v); //Calculation of Rth (Thevenin's resistance) x=2; y=2; z=1; //star into delta network r1=x+y+((x*y)/z); r2=x+z+((x*z)/y); r3=z+y+((z*y)/x); mprintf("\nR1 = %.f Ohm \nR2 = %.f Ohm \nR3 = %.f Ohm",r1,r2,r3); //Claculation of IL (Load Current) r=1.33; i=v/(r+v); printf("\nIL = %.2f A",i);
99568c8caa906d06f07db52e718922461f8f4abb
449d555969bfd7befe906877abab098c6e63a0e8
/611/CH7/EX7.13/Chap7_Ex13_R1.sce
9b1bca508db46639a95bafcfc9ac31f125b4c738
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,646
sce
Chap7_Ex13_R1.sce
// Y.V.C.Rao ,1997.Chemical Engineering Thermodynamics.Universities Press,Hyderabad,India. //Chapter-7,Example 13,Page 261 //Title: Enthalpy of vaporization using Watson's correlation //================================================================================================================ clear clc //INPUT T1=100;//temperature of water in degree celsius del_hv1=2256.94;//enthalpy of vaporization at T1 in kJ/kg T2=150;//temperature at which the enthalpy of vaporization is to be determined in degree celsius del_hv_kirchoff=2113.34;//enthalpy of vaporization predicted by the Kirchhoff relation taken from Example 7.12 for comparison, in kJ/kg del_hv_steam_tables=2113.25;//enthalpy of vaporization taken from the steam tables corresponding to T2,for comparison, in kJ/kg Tc=647.3;//critical temperature of water in K //CALCULATION T1=T1+273.15;//conversion of temperature in K T2=T2+273.15;//conversion of temperature in K Tr1=T1/Tc;//calculation of reduced temperature corresponding to state 1 (no unit) Tr2=T2/Tc;//calculation of reduced temperature corresponding to state 2 (no unit) del_hv2=del_hv1*(((1-Tr2)/(1-Tr1))^0.38);//calculation of enthalpy of vaporization at T2 using Eq.(7.101) in kJ/kg //OUTPUT mprintf("\n The enthalpy of vaporization at 150 degree celsius using \n"); mprintf("\n Watson correlation \t = %f kJ/kg\n",del_hv2); mprintf("\n Kirchhoffs relation \t = %f kJ/kg\n",del_hv_kirchoff); mprintf("\n From steam tables \t = %f kJ/kg\n",del_hv_steam_tables); //===============================================END OF PROGRAM===================================================
74a097c997ddee51c54c0f49905aa41c38124258
449d555969bfd7befe906877abab098c6e63a0e8
/3845/CH2/EX2.2/Ex2_2.sce
d235907045da5d9f5b4d486bb9205b73a6e9daa5
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
546
sce
Ex2_2.sce
//Example 2.2 //See Figure 2.18 //Part a - motion towards right x_0=4.70;//Initial position (km) x_f=6.70;//Final position (km) delta_x=x_f-x_0;//Displacement (km) printf('Displacement in part (a) = %0.2f km',delta_x) //Part b - motion towards left x_0_prime=5.25;//Initial position (km) x_f_prime=3.75;//Final position (km) delta_x_prime=x_f_prime-x_0_prime;//Displacement (km) printf('\nDisplacement in part (b) = %0.2f km',delta_x_prime) //Openstax - College Physics //Download for free at http://cnx.org/content/col11406/latest
74f27062916a3352fdb0e2446e0aee27c8b435fd
449d555969bfd7befe906877abab098c6e63a0e8
/1757/CH6/EX6.33/EX6_33.sce
3393ca5a12a9b24aa27217c7f2503b70a29ce006
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
405
sce
EX6_33.sce
//Example6_33 // To calculate phase shift between two extremes clc; clear; close; C = 0.22*10^-6 ; R = 1*10^3 ; f = 1*10^3 ; // the cut off frequency of phase shifter fc = 1/(2*%pi*R*C) ; disp('the cut off frequency of phase shifter is = ' +string(fc)+ 'Hz'); // the phase shift f = 1 ; // KHz fc = 7.23 ; // KHz PS = -2*atand(f/fc); disp('The phase shift is = '+string(PS)+ ' ');
f2d79c3bf57278a32205ec5fb4fc54184e68f632
449d555969bfd7befe906877abab098c6e63a0e8
/2126/CH4/EX4.7/7.sce
ccdb2332a978838293e1645243098617d024e153
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,821
sce
7.sce
clc clear //input P1=0.343 //Static Pressure at entry in bar T1=310 //Static temperature at entry in Kelvin C1=60 //Velocity at entrance in m/s q=1172.5 //The heat transferred per unit mass flow in kJ/kg Cp=1.005 //Specific heat of dry air in kJ/kg-K k=1.4 //Adiabatic constant R=287 //Gas constant in J/kg-K //calculation a1=sqrt(k*R*T1) //Sound velocity in m/s M1=C1/a1 //Mach number at entry t1=0.9943 //Temperature ratio at entry from gas tables (M=0.17,k=1.4,isentropic) To1=T1/t1 //Total stagnation temperature at inlet in K p1=2.306 //Static Pressure ratio at critical state from gas tables (Rayleigh,k=1.4,M=0.17) Pt=P1/p1 //Static critical pressure in bar t2=0.154 //Static temperature ratio at critical state from gas tables (Rayleigh,k=1.4,M=0.17) Tt=T1/t2 //Static critical temperature in K t3=0.129 //Stagnation temperature ratio at critical state from gas tables (Rayleigh,k=1.4,M=0.17) Tot=To1/t3 //Stagnation critical temperature in K c1=0.0665 //Velocity ratio at critical state from gas tables (Rayleigh,k=1.4,M=0.17) Ct=C1/c1 //Critical velocity in m/s To2=(q/Cp)+To1 //Stagnation exit temperation in K t4=To2/Tot //Ratio of stagnation temperature at exit and critical state M2=0.45 //Mach number at exit from gas tables (Rayleigh,t4,k=1.4) p2=1.87 //Static Pressure ratio at exit from gas tables (Rayleigh,t4,k=1.4) P2=p2*Pt //Static Pressure at exit in bar t5=0.7075 //Static temperature ratio at exit from gas tables (Rayleigh,t4,k=1.4) T2=t5*Tt //Static exit temperature in K c2=0.378 //Velocity ratio at critical state from gas tables (Rayleigh,k=1.4,t4) C2=Ct*c2 //exit velocity in m/s //output printf('At exit conditions :\n (A)Mach number is %3.2f\n (B)Pressure is %3.3f bar\n (C)Temperature is %3.2f K\n (D)Exit velocity is %3.2f m/s',M2,P2,T2,C2)
dea24da99e8b97f2518d053ba473dd786db7a789
449d555969bfd7befe906877abab098c6e63a0e8
/2579/CH2/EX2.39/Ex2_39.txt
f68d533e8a50ec4d638fffc6de382a359485ebeb
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
509
txt
Ex2_39.txt
//Ex:2.39 clc; clear; close; printf("Effective aperture and scattering aperture- Resides effective aperture, there are other aperture also like scattering aperture (As) and loss aperture (Al). Corresponding to considerable losses in radiation or re-radiation Resistance (Rr) and antenna losses resistance (Rl) respectively and accordingly they are called as scattering apertures."); // The scattering aperture, As=((Irms)^2*Rr)/P printf("The scattering aperture, As=(V^2*Rr)/((RL+RA)^2+(XL+XA)^2)*P) ");
9cc1dd0d4a35dff0660334138486d71d60d7a219
734830c483d7180158343b9b5599994878b8b197
/make-tests/unfinished/err1.tst
2aff8e065eb9709a864093ae51ffd17c4370f113
[]
no_license
aykamko/proj61b
b53a3b569f82522144e010505859aa3ab66585bb
5f6688b70f907107512267712a325f907e5e627b
refs/heads/master
2021-01-16T22:08:56.235971
2013-12-12T09:19:39
2013-12-12T09:19:39
13,669,280
1
0
null
null
null
null
UTF-8
Scilab
false
false
12
tst
err1.tst
T1 T2 T4 T7
831f6ace8b41475e401a2e063b9ab9588928e78d
449d555969bfd7befe906877abab098c6e63a0e8
/3856/CH5/EX5.4/Ex5_4.sce
7ed55c67b31e91bf70f8a08f8352a038df529cde
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,118
sce
Ex5_4.sce
//Calculate the Entropy change for the system ,for the surrounding and for the universe expands isothermally against a constant pressure //Example 5.4 clc; clear; n=0.50; //Number of moles of Ideal gas in mol R=8.314; //Gas constant in J K^-1 mol^-1 V2=5.0; //Final volume of the gas in L V1=1.0; //Initial volume of the gas in L delSsys=(n*R)*log(V2/V1); //Entropy change for the system in J K^-1 printf("Entropy change for the system = %.1f J K^-1",delSsys); P=2; //Pressure of the gas in atm delV=V2-V1; //Change of the volume in L W=-P*delV*101.3; //Work done in the irreversible gas expansion in J q=-W; //Work done in the irreversible gas expansion change into heat lost by surrounding in J qsur=-q; //Heat lost by surrounding in J T=293; //Temperature of the gas in K delSsur=qsur/T; //Entropy change for the surrounding in J K^-1 printf("\nEnropy change for the surrounding = %.1f J K^-1",delSsur); delSuniv=delSsys+delSsur; //Entropy change for the Universe in J K^-1 printf("\nEntropy change for the universe = %.1f J K^-1",delSuniv);
beb86975e38564a84572e8cd251a1733b045cc5c
449d555969bfd7befe906877abab098c6e63a0e8
/551/CH5/EX5.25/25.sce
3185d6c39e169aaecaefcfebcd069ac024ad73df
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
128
sce
25.sce
clc R=287; //kJ/kg.K dU=0; W=0; Q=dU+W; dS=R*log(2); //v2/v1=2 disp("Change in entropy = ") disp(dS) disp("kJ/kg.K")
d72ed9e921123452d7513a599869813a0713d6ce
8d551e72c6940ca7341e78e63c9e6288225be46e
/algorithmes/Q3_Factorisation_Cholesky.sce
870d7155534a489f5aa4a7c52f412b3a398d24e6
[]
no_license
aurelienpepin/Ensi_MethodesNumeriques
8c3199d810285f610d060360ccbd23edee5abfcf
c80f9ad3da32aa0e65f62d5d1a327da40f01b5e8
refs/heads/master
2021-03-27T09:08:50.259386
2017-05-20T08:23:02
2017-05-20T08:23:02
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
1,730
sce
Q3_Factorisation_Cholesky.sce
// ::::::::::::::::::::::::::::::::::::::::::::: // :: :: // :: Question 3. Factorisation de Cholesky :: // :: :: // ::::::::::::::::::::::::::::::::::::::::::::: funcprot(0) // Factorisation de Cholesky // ========================= // Préconditions : // - La matrice M est symétrique et définie positive ; // - La matrice M est tridiagonale ; // ========================= // Post-conditions : // - La matrice résultat L est bidiagonale (cf. TD5, Exercice 1, question 1) ; // ========================= // - "m_diag" diagonale de la matrice M ; // - "m_inf" sous-diagonale de la matrice M ; // // + "l_diag" diagonale de la matrice résultat L ; // + "l_inf" sous-diagonale (réindexée) de la matrice résultat L ; function [l_diag, l_inf] = factorise(m_diag, m_inf) n = length(m_diag); l_diag = zeros(n, 1); l_inf = zeros(n - 1, 1); // On utilise la formule de récurrence du TD5 : // L[1, 1] = sqrt(M[1, 1]) // L[j + 1, j] = M[j + 1, j]/L[j, j] // L[j + 1, j + 1] = sqrt(M[j + 1, j + 1] - L[j + 1, j]²) l_diag(1) = sqrt(m_diag(1)); for j = 2:n l_inf(j - 1) = m_inf(j - 1)/l_diag(j - 1); l_diag(j) = sqrt(m_diag(j) - l_inf(j - 1) ** 2); end endfunction // EXEMPLES D'UTILISATION // Exemple du TD5, Exercice 1, Question 3 // Entrées : // m_diag_td5 = [1, 2, 2, 2, 2]; // m_inf_td5 = [-1, -1, -1, -1]; // Sorties : // [l_diag_td5, l_inf_td5] = factorise(m_diag_td5, m_inf_td5); // disp(l_diag_td5, "l_diag_td5. Attendu : [1, 1, 1, 1, 1]"); // [1, 1, 1, 1, 1] // disp(l_inf_td5, "l_inf_td5. Attendu : [-1, -1, -1, -1]"); // [-1, -1, -1, -1]
a52aadb583932c35aee7638a8006c97d64b467bd
449d555969bfd7befe906877abab098c6e63a0e8
/2498/CH3/EX3.8/ex3_8.sce
0bcad0682d4f082107c4f28966ec8665c33b7112
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
397
sce
ex3_8.sce
// Exa 3.8 clc; clear; close; format('v',6) // Given data V1 = 18;// in V V2 = 10;// in V R = 250;// in ohm I_R = (V1-V2)/R;// in A I_R = I_R * 10^3;// in mA R_L = 1;// in k ohm R_L = R_L * 10^3;// in ohm I_L = V2/R_L;// in A I_L =I_L * 10^3;// in mA // I_R = I_L+I_Z; // So, the value of zener current I_Z = I_R - I_L;// in mA disp(I_Z,"The value of zener current in mA is");
53f602445ed7b4ac04fcee5271e4d158d07b1ef9
b29e9715ab76b6f89609c32edd36f81a0dcf6a39
/ketpic2escifiles6/Embed.sci
9b67e3664244375a12d3ce888348848182f8e05c
[]
no_license
ketpic/ketcindy-scilab-support
e1646488aa840f86c198818ea518c24a66b71f81
3df21192d25809ce980cd036a5ef9f97b53aa918
refs/heads/master
2021-05-11T11:40:49.725978
2018-01-16T14:02:21
2018-01-16T14:02:21
117,643,554
1
0
null
null
null
null
UTF-8
Scilab
false
false
723
sci
Embed.sci
// 09.09.25 // 09.11.21 // 09.11.26 function Out=Embed(varargin) Nargs=length(varargin); Pd3=varargin(1); if Mixtype(Pd3)==1 Pd3=list(Pd3); elseif Mixtype(Pd3)==3 Tmp=list(); for I=1:length(Pd3) Tmp=Mixjoin(Tmp,Pd3(I)); end; Pd3=Tmp; end; Tmpf=varargin(2); if type(Tmpf)==10 Tmp=varargin(3); Tmp1=strsubst(Tmp,'[','('); Vstr=strsubst(Tmp1,']',')'); deff('Z=Tmpfn'+Vstr,'Z='+Tmpf); else Tmpfn=Tmpf; end; Out=list(); for I=1:length(Pd3) PD=Pd3(I); Ans=[]; for J=1:size(PD,1) P=PD(J,:); Tmp=Tmpfn(P(1),P(2)); Ans=[Ans;Tmp]; end; Out($+1)=Ans; end; if length(Out)==1 Out=Out(1); end; endfunction;
066cf76ba7409ee2d059a23c64fa66457295f484
449d555969bfd7befe906877abab098c6e63a0e8
/2279/CH6/EX6.2/Ex6_2.sce
ac8ea0186b15278f66db46630d5590af4fac87f0
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
401
sce
Ex6_2.sce
//Sampling the CT signals clc clear close t=-10:0.01:10; x=sin(%pi*t); figure(1) subplot(2,1,1) plot(t,x); xtitle("CT Signal sin(pi*t)","t","x(t)"); Wb=%pi;//Given Sampling frequency is Pi radians Ws=2*Wb; Fs=Ws/(2*%pi); n=-100:1:100; Ts=1/Fs;//Sampling interval Ts=1/Fs x_n=sin(%pi*n*Ts); subplot(2,1,2) plot2d(n,x_n,rect=[-100 -2 100 2]); xtitle("Sampled signal x[n]","n","x[n]")
425c206334e693086161ab483e58ec5c0b4ad66c
449d555969bfd7befe906877abab098c6e63a0e8
/149/CH26/EX26.7/ques7.sce
4c933a730ef57cd6138a6bb49f1dd3287c608e4a
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
374
sce
ques7.sce
//ques4 syms c1 c2 c3 n disp('Cumulative function is given by E^2-4*E+3 =0 '); E=poly(0,'E'); f=E^2-4*E+3; r=roots(f); disp(r); disp('There for the complete solution is = cf + pi'); cf=c1*(r(1))^n+c2*r(2)^n; disp('CF='); disp(cf); disp('PI = 1/(E^2-4E+3)[5^n]'); disp('put E=5'); disp('We get PI=5^n/8'); pi=5^n/8; un=cf+pi; disp('un='); disp(un);
1352f01e29a9798c465ac615bb57b042109bc3a0
449d555969bfd7befe906877abab098c6e63a0e8
/2855/CH1/EX1.4/Ex1_4.sce
ef4150dea0e7e90a89be05398ac687674212c2ca
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
726
sce
Ex1_4.sce
//given //page no 6 clc; disp('Solution (i)'); w=5/12.5; // tan(w)=5/12.5; printf("\n The value of tan(w2) is %0.1f \n",w); w2=atan(w)*180/%pi; //w2=atan(w)*180/%pi printf("\n The value of w2 is %0.1f degree\n",w2); printf("\n The value of sin(w2) is %0.2f \n",sin(w2*%pi/180)); disp('Solution (ii)'); //Applying snell's law n1=1.05; n2=1.5; w1=(n2*sin(w2*%pi/180))/n1;//a=sin(w1) printf("\n The value of sin(w1) is %0.2f \n",w1); printf("\n The value of w1 is %0.0f degree \n",asin(w1)*180/%pi); //value of w1 //tan(w1)=(p-x)12.5; k=0.62*12.5; d=1.05*[(12.5)^2+(k)^2]^0.5 +1.5*(12.5^2+5^2)^0.5;//d=1.05[(h1)^2+(k)^2]^0.5 +n2(h2^2+x^2)^0.5; printf("\n the optical distance is %0.2f cm\n",d);
e80b6edf06dc4cf02ae6e6b5f760b351636646ac
449d555969bfd7befe906877abab098c6e63a0e8
/291/CH7/EX7.2b/eg7_2b.sce
18bd48ad6d75bf35b51d64cfd0bfcbbe198979c3
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
78
sce
eg7_2b.sce
function result= totalerror(n1, n2, n12) result = n1*n2/n12; endfunction
10a3445bd2f13f8311f1c7d403d698b6aefe175d
a62e0da056102916ac0fe63d8475e3c4114f86b1
/set7/s__elelectronics_instrumentation_and_measurements_U._S._Shah_2195.zip/_elelectronics_instrumentation_and_measurements_U._S._Shah_2195/CH2/EX2.3.1/ex_2_3_1.sce
6b41eba6d62b5ebca5dc49ee32033cfef8e86454
[]
no_license
hohiroki/Scilab_TBC
cb11e171e47a6cf15dad6594726c14443b23d512
98e421ab71b2e8be0c70d67cca3ecb53eeef1df6
refs/heads/master
2021-01-18T02:07:29.200029
2016-04-29T07:01:39
2016-04-29T07:01:39
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
363
sce
ex_2_3_1.sce
errcatch(-1,"stop");mode(2);//Example 2.3.1: precision of the 5th measurement ; ; //given data : format('v',6) X1=98; X2=101; X3=102; X4=97; X5=101; X6=100; X7=103; X8=98; X9=106; X10=99; Xn_bar=(X1+X2+X3+X4+X5+X6+X7+X8+X9+X10)/10; Xn=101;// value of 5th measurement P=(1-abs((Xn-Xn_bar)/Xn_bar))*100; disp(P,"precision of the 5th measurement,P(%) = ") exit();
133986cb67758f273064aecc8feee8315e8e25ea
449d555969bfd7befe906877abab098c6e63a0e8
/3630/CH2/EX2.5/Ex2_5.sce
4628fa39bb4f3cca17b2375a1038df349d9f0bf5
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
163
sce
Ex2_5.sce
clc; //ex2.5 Vs=5; //volt Vd=0.7; //volt R1=1200; //ohm R2=2200; //ohm It=(Vs-Vd)/(R1+R2); //Ampere//Apply KVL to circuit disp('Ampere',It*1,"It=")
8664b4d05f814cfeafde2c3b80bff718aea0ab5f
36c5f94ce0d09d8d1cc8d0f9d79ecccaa78036bd
/KROADER's Triathlon.sce
f6a359c3d336c2e9241bc672a895399e2cd88c8c
[]
no_license
Ahmad6543/Scenarios
cef76bf19d46e86249a6099c01928e4e33db5f20
6a4563d241e61a62020f76796762df5ae8817cc8
refs/heads/master
2023-03-18T23:30:49.653812
2020-09-23T06:26:05
2020-09-23T06:26:05
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
49,766
sce
KROADER's Triathlon.sce
Name=KROADER's Triathlon PlayerCharacters=A_air_pistol_frozen BotCharacters=target rotation.rot IsChallenge=true Timelimit=100000.0 PlayerProfile=A_air_pistol_frozen AddedBots=target rotation.rot PlayerMaxLives=1 BotMaxLives=75 PlayerTeam=2 BotTeams=0 MapName=thecube.map MapScale=6.8125 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=false InvincibleBots=false Timescale=0.7 BlockHealthbars=false TimeRefilledByKill=0.0 ScoreToWin=1000.0 ScorePerDamage=0.0 ScorePerKill=0.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=1.0 ScoreLossPerDamageTaken=1.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag=:O WeaponHeroTag=NeverMiss, Trackmaster DifficultyTag=3 AuthorsTag=KROADER BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=true BlockFCT=false Description=A triathlon - Start by using the NeverMiss on 1w1t, then move on to 1w1t_pasu, before then switching to the trackmaster to kill a few air bots. Scored on time remaining. If you're really brave, use the NeverMiss on the air bots, you might save some time :) GameVersion=1.0.7.2 ScorePerDistance=0.0 [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 [Bot Profile] Name=target DodgeProfileNames=Mimic DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=target SeeThroughWalls=false NoDodging=false NoAiming=false [Bot Profile] Name=test DodgeProfileNames=test DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=react SeeThroughWalls=false NoDodging=false NoAiming=false [Bot Profile] Name=trackrot1 DodgeProfileNames=Long Strafes DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=trackrot1 SeeThroughWalls=false NoDodging=false NoAiming=false [Bot Profile] Name=trackrot2 DodgeProfileNames=Short Strafes DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=trackrot1 SeeThroughWalls=false NoDodging=false NoAiming=false [Bot Profile] Name=trackrot3 DodgeProfileNames=Long Strafes DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=trackrot3 SeeThroughWalls=false NoDodging=false NoAiming=false [Bot Profile] Name=trackrot4 DodgeProfileNames=Short Strafes DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=trackrot4 SeeThroughWalls=false NoDodging=false NoAiming=false [Bot Profile] Name=trackrot5 DodgeProfileNames=Long Strafes DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=trackrot4 SeeThroughWalls=false NoDodging=false NoAiming=false [Bot Rotation Profile] Name=target rotation ProfileNames=target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;target;test;test;test;test;test;test;test;test;test;test;test;test;test;test;test;test;test;test;test;test;trackrot1;trackrot2;trackrot3;trackrot4;trackrot5 ProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 Randomized=false [Character Profile] Name=A_air_pistol_frozen MaxHealth=100.0 WeaponProfileNames=NeverMiss;Track Master 100;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=500.0 Acceleration=16000.0 AirAcceleration=16000.0 Friction=8.0 BrakingFrictionFactor=2.0 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=230.0 MainBBRadius=55.0 MainBBHasHead=true MainBBHeadRadius=45.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=true ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 [Character Profile] Name=target MaxHealth=100.0 WeaponProfileNames=Projectile Rifle_slow;;;;;;; MinRespawnDelay=0.0001 MaxRespawnDelay=1.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=500.0 Acceleration=16000.0 AirAcceleration=16000.0 Friction=8.0 BrakingFrictionFactor=2.0 JumpVelocity=800.0 Gravity=0.0 AirControl=0.25 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Spheroid MainBBHeight=128.0 MainBBRadius=64.0 MainBBHasHead=false MainBBHeadRadius=45.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=100.0 ProjBBRadius=50.0 ProjBBHasHead=false ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 [Character Profile] Name=react MaxHealth=100.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.1 MaxRespawnDelay=0.1 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=3500.0 MaxCrouchSpeed=500.0 Acceleration=16000.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=1300.0 Gravity=1.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=10 AirJumpVelocity=1300.0 MainBBType=Spheroid MainBBHeight=250.0 MainBBRadius=120.0 MainBBHasHead=false MainBBHeadRadius=45.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=250.0 ProjBBRadius=120.0 ProjBBHasHead=true ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.0 JetpackFullFuelTime=6000.0 JetpackFuelIncPerSec=1000.0 JetpackFuelRegensInAir=true JetpackThrust=12000.0 JetpackMaxZVelocity=1300.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=1.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 [Character Profile] Name=trackrot1 MaxHealth=500.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=3000.0 MaxCrouchSpeed=500.0 Acceleration=16000.0 AirAcceleration=16000.0 Friction=8.0 BrakingFrictionFactor=2.0 JumpVelocity=800.0 Gravity=0.2 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=300.0 MainBBRadius=150.0 MainBBHasHead=false MainBBHeadRadius=45.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=true ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=true JetpackActivationDelay=0.0 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 [Character Profile] Name=trackrot3 MaxHealth=500.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=4000.0 MaxCrouchSpeed=500.0 Acceleration=16000.0 AirAcceleration=16000.0 Friction=8.0 BrakingFrictionFactor=2.0 JumpVelocity=800.0 Gravity=0.2 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=250.0 MainBBRadius=125.0 MainBBHasHead=false MainBBHeadRadius=45.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=true ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=true JetpackActivationDelay=0.0 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 [Character Profile] Name=trackrot4 MaxHealth=500.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=4000.0 MaxCrouchSpeed=500.0 Acceleration=16000.0 AirAcceleration=16000.0 Friction=8.0 BrakingFrictionFactor=2.0 JumpVelocity=800.0 Gravity=0.2 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=200.0 MainBBRadius=100.0 MainBBHasHead=false MainBBHeadRadius=45.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=true ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=true JetpackActivationDelay=0.0 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 [Dodge Profile] Name=Mimic MaxTargetDistance=2500.0 MinTargetDistance=750.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.2 MaxLRTimeChange=0.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=true DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.0 JumpFrequency=0.5 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Mimic TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.3 MaxJumpTime=0.6 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Dodge Profile] Name=test MaxTargetDistance=99999.0 MinTargetDistance=0.0 ToggleLeftRight=true ToggleForwardBack=true MinLRTimeChange=1.0 MaxLRTimeChange=3.0 MinFBTimeChange=5.0 MaxFBTimeChange=10.0 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.5 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.3 MaxJumpTime=0.6 LeftStrafeTimeMult=0.5 RightStrafeTimeMult=0.5 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.1 BlockedMovementPercent=1.0 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Dodge Profile] Name=Long Strafes MaxTargetDistance=2500.0 MinTargetDistance=750.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.5 MaxLRTimeChange=1.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=true DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=50.0 DamageReactionResetTimer=0.5 JumpFrequency=0.2 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.3 MaxJumpTime=0.6 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.0 BlockedMovementReactionMin=0.0 BlockedMovementReactionMax=0.0 [Dodge Profile] Name=Short Strafes MaxTargetDistance=2500.0 MinTargetDistance=750.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.2 MaxLRTimeChange=0.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=50.0 DamageReactionResetTimer=0.5 JumpFrequency=0.2 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.3 MaxJumpTime=0.6 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.1 BlockedMovementReactionMin=0.0 BlockedMovementReactionMax=0.0 [Weapon Profile] Name=NeverMiss Type=Projectile ShotsPerClick=1 DamagePerShot=100.0 KnockbackFactor=4.0 TimeBetweenShots=0.1 Pierces=false Category=SemiAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=1000000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=1000000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=1000000.0 GravityScale=0.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.1 ReloadTimeFromPartial=0.1 DamageFalloffStartDistance=1000000.0 DamageFalloffStopDistance=1000000.0 DamageAtMaxRange=100.0 DelayBeforeShot=0.0 HitscanVisualEffect=None ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=Gunshot HitParticleEffect=None BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.000001 ADSZoomSensFactor=1.0 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.1 HitSoundCooldown=0.1 HitscanVisualOffset=X=0.000 Y=0.000 Z=-100.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=4.0 RecoilNegatable=false DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=0.0 AimPunchResetTime=0.0 AimPunchCooldown=0.0 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=false MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=90.0 ADSFOVScale=Vertical (1:1) ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 Explosive=true Radius=10000.0 DamageAtCenter=100000.0 DamageAtEdge=100000.0 SelfDamageMultiplier=10.0 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,0.0,0.0 SpreadSCA=1.0,1.0,0.0,0.0 SpreadMSA=1.0,1.0,0.0,0.0 SpreadMCA=1.0,1.0,0.0,0.0 SpreadSSH=1.0,1.0,0.0,0.0 SpreadSCH=1.0,1.0,0.0,0.0 SpreadMSH=1.0,1.0,0.0,0.0 SpreadMCH=1.0,1.0,0.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.1 TimeToRecoilReset=0.1 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.0 AAMaxSpeed=360.0 AADeadZone=0.0 AAFOV=360.0 AANeedsLOS=true TrackHorizontal=false TrackVertical=false AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=true UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.0 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Track Master 100 Type=Hitscan ShotsPerClick=1 DamagePerShot=1.0 KnockbackFactor=0.0 TimeBetweenShots=0.01 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=1000000.0 GravityScale=1.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=25.0 DelayBeforeShot=0.0 HitscanVisualEffect=None ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.05 HitSoundCooldown=0.01 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=300.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=0.0 TaggingHitFactor=0.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=100.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,5.0 SpreadSCA=1.0,1.0,-1.0,5.0 SpreadMSA=1.0,1.0,-1.0,5.0 SpreadMCA=1.0,1.0,-1.0,5.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=1.0,1.0,-1.0,5.0 SpreadMSH=0.0,0.1,0.0,0.0 SpreadMCH=1.0,1.0,-1.0,5.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=1.0 AAMaxSpeed=1000.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Projectile Rifle_slow Type=Projectile ShotsPerClick=1 DamagePerShot=50.0 KnockbackFactor=0.1 TimeBetweenShots=0.7 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=1200.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=1200.000 Y=0.000 Z=0.000 InheritOwnerVelocity=1.0 OriginOffset=X=100.000 Y=0.000 Z=-10.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=80.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Rocket VisualLifetime=0.5 WallParticleEffect=Flare HitParticleEffect=Flare BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=3.0 CanAimDownSight=true ADSZoomDelay=0.05 ADSZoomSensFactor=0.5 ADSMoveFactor=0.5 ADSStartDelay=0.25 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.1 RecoilNegatable=true DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot=Sniper Rifle StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=Squares RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=51.5 ADSFOVScale=Horizontal (16:9) ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.0 Explosive=true Radius=300.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false [Weapon Profile] Name=Sniper Rifle Type=Hitscan ShotsPerClick=1 DamagePerShot=13.0 KnockbackFactor=0.1 TimeBetweenShots=0.1 Pierces=false Category=FullyAuto BurstShotCount=2 TimeBetweenBursts=0.1 ChargeStartDamage=0.1 ChargeStartVelocity=X=1500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=3000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=3000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=3.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=1.0 ReloadTimeFromPartial=0.8 DamageFalloffStartDistance=2500.0 DamageFalloffStopDistance=4000.0 DamageAtMaxRange=6.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=Gunshot HitParticleEffect=Blood BounceOffWorld=true BounceFactor=0.6 BounceCount=0 HomingProjectileAcceleration=6000.0 ProjectileEnemyHitRadius=0.1 CanAimDownSight=true ADSZoomDelay=0.05 ADSZoomSensFactor=0.38 ADSMoveFactor=0.5 ADSStartDelay=0.25 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=true ShootingBlocksADS=false KnockbackFactorAir=0.1 RecoilNegatable=true DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot=Zoomed Sniper Rifle StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=50.985001 ADSFOVScale=Horizontal (16:9) ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=true DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=5.0 BlockedByWorld=true SpreadSSA=2.0,5.5,0.0,3.0 SpreadSCA=2.0,5.5,0.0,3.0 SpreadMSA=2.0,5.5,0.0,3.0 SpreadMCA=2.0,5.5,0.0,3.0 SpreadSSH=2.0,5.5,0.0,3.0 SpreadSCH=2.0,5.5,0.0,3.0 SpreadMSH=2.0,5.5,0.0,3.0 SpreadMCH=2.0,5.5,0.0,3.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.05 TimeToRecoilReset=0.45 AAMode=2 AAPreferClosestPlayer=false AAAlpha=1.0 AAMaxSpeed=1.5 AADeadZone=0.0 AAFOV=75.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=true AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.01 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false [Map Data] reflex map version 8 global entity type WorldSpawn String32 targetGameOverCamera end UInt8 playersMin 1 UInt8 playersMax 16 brush vertices -248.000000 800.000000 -256.000000 552.000000 800.000000 -256.000000 552.000000 800.000000 -264.000000 -248.000000 800.000000 -264.000000 -248.000000 0.000000 -256.000000 552.000000 0.000000 -256.000000 552.000000 0.000000 -264.000000 -248.000000 0.000000 -264.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 552.000000 800.000000 -256.000000 552.000000 800.000000 544.000000 560.000000 800.000000 544.000000 560.000000 800.000000 -256.000000 552.000000 0.000000 -256.000000 552.000000 0.000000 544.000000 560.000000 0.000000 544.000000 560.000000 0.000000 -256.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -248.000000 0.000000 544.000000 552.000000 0.000000 544.000000 552.000000 0.000000 -256.000000 -248.000000 0.000000 -256.000000 -248.000000 -16.000000 544.000000 552.000000 -16.000000 544.000000 552.000000 -16.000000 -256.000000 -248.000000 -16.000000 -256.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 552.000000 800.000000 544.000000 -247.999878 800.000000 544.000000 -247.999878 800.000000 552.000000 552.000000 800.000000 552.000000 552.000000 0.000000 544.000000 -247.999878 0.000000 544.000000 -247.999878 0.000000 552.000000 552.000000 0.000000 552.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -248.000000 800.000000 544.000000 -248.000061 800.000000 -256.000000 -256.000061 800.000000 -256.000000 -256.000000 800.000000 544.000000 -248.000000 0.000000 544.000000 -248.000061 0.000000 -256.000000 -256.000061 0.000000 -256.000000 -256.000000 0.000000 544.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -248.000000 800.000000 544.000000 552.000000 800.000000 544.000000 552.000000 800.000000 -256.000000 -248.000000 800.000000 -256.000000 -248.000000 784.000000 544.000000 552.000000 784.000000 544.000000 552.000000 784.000000 -256.000000 -248.000000 784.000000 -256.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -248.000000 800.000000 376.000000 552.000000 800.000000 376.000000 552.000000 800.000000 368.000000 -248.000000 800.000000 368.000000 -248.000000 0.000000 376.000000 552.000000 0.000000 376.000000 552.000000 0.000000 368.000000 -248.000000 0.000000 368.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip entity type PlayerSpawn Vector3 position 144.000000 416.000000 -232.000000 Bool8 teamA 0 entity type CameraPath UInt8 posLerp 2 UInt8 angleLerp 2 entity type Effect Vector3 position 0.000000 256.000000 0.000000 String64 effectName internal/misc/reflectionprobe entity type Target Vector3 position 320.000000 256.000000 320.000000 Vector3 angles -135.000000 30.000000 0.000000 String32 name end entity type PlayerSpawn Vector3 position 136.000000 416.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 208.000000 416.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 344.000000 416.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 272.000000 416.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 480.000000 416.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 408.000000 416.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 80.000000 416.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 8.000000 416.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -56.000000 416.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -112.000000 416.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -176.000000 416.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -112.000000 544.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -176.000000 544.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -56.000000 544.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 8.000000 544.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 80.000000 544.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 136.000000 544.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 208.000000 544.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 272.000000 544.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 344.000000 544.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 408.000000 544.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 480.000000 544.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -112.000000 632.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -176.000000 632.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -56.000000 632.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 8.000000 632.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 80.000000 632.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 136.000000 632.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 208.000000 632.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 272.000000 632.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 344.000000 632.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 408.000000 632.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 480.000000 632.000000 504.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -104.000000 320.000000 520.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -168.000000 320.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -48.000000 320.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 16.000000 320.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 88.000000 320.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 144.000000 320.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 216.000000 320.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 280.000000 320.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 352.000000 320.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 416.000000 320.000000 520.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 488.000000 320.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -104.000000 192.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -168.000000 192.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -48.000000 192.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 16.000000 192.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 88.000000 192.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 144.000000 192.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 216.000000 192.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 280.000000 192.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 352.000000 192.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 416.000000 192.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 488.000000 192.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -104.000000 56.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -168.000000 56.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position -48.000000 56.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 16.000000 56.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 88.000000 56.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 144.000000 56.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 216.000000 56.000000 520.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 280.000000 56.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 352.000000 56.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 416.000000 56.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0 entity type PlayerSpawn Vector3 position 488.000000 56.000000 496.000000 Vector3 angles 180.000000 0.000000 0.000000 Bool8 teamB 0
8dfe489ddebfe9432afc76faed0afa18ce3a5a9a
449d555969bfd7befe906877abab098c6e63a0e8
/3020/CH13/EX13.21/ex13_21.sce
f328d9a7ff8736837394968888c022580cf126c5
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
286
sce
ex13_21.sce
clc; clear all; rho = 8960;//Density of copper in Kg/m^3 M = 63.54e-3; // Atomic weight of copper in Kg n = 4;// Number of atoms per unit cell of FCC N = 6.023e26; // Avagadro constant a = ((n*M)/(N*rho))^(1/3);//Lattice constant disp('m',a,'The lattice constant of copper is')
de33396644b06248aa12dbcc416c5859b8f9ebe0
449d555969bfd7befe906877abab098c6e63a0e8
/1397/CH4/EX4.2/4_2.sce
cb75887f9949b8d25a9a1a73393ac5dd4aef7303
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
406
sce
4_2.sce
//clc(); clear; //To determine intensity of magnetisation and magnetic flux density ki=-0.5*10^-5; //magnetic susceptibility H=9.9*10^4; //magnetic field of intensity in Amp/m I=ki*H; mew0=(4*%pi*10^-7); //mew0 in H/m B=mew0*H*(1+ki); printf("intensity of magnetisation is %f amp/m",I); printf("magnetic flux density is %f wb/m^2",B); //answer in book is wrong
5257133d45041cd0d2e107939d0059d43ec50cfe
449d555969bfd7befe906877abab098c6e63a0e8
/2252/CH17/EX17.11/Ex17_11.sce
edbffe9435c1036db068fd21eb34f903dd412b08
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
439
sce
Ex17_11.sce
//when the dc shunt machine works as a generator V=250//terminal voltage Il=80//load current Rsh=100//field resistance Ra=.12//armature resistance Ish=V/Rsh Ia=Il+Ish Eg=V+Ia*Ra //when the dc shunt machine works as a motor V=250//applied voltage to motor Il=80//line current drawn by the motor Ia=Il-Ish Eb=V-Ia*Ra //for a machine, P*phi*Z/(60*A) is a constant x=Eg/Eb mprintf("speed as generator/speed as motor=%f",x)
1217ddf8907598a8e4d520013a652da060384767
449d555969bfd7befe906877abab098c6e63a0e8
/2207/CH6/EX6.5.2/ex_6_5_2.sce
053a1bdd729493529df93b3ddf472942968df682
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
548
sce
ex_6_5_2.sce
//Example 6.5.2: chooper efficiency,input resistance and average load current clc; clear; close; format('v',6) //given data r=10;//in ohms f=1;//in kHz t=1/f;//in ms d=0.3;// v=200;// vch=2;//in volts Po=((v-vch)^2)*(d/r);//in watts Pi=((d*v*(v-vch))/r);//in watts cn=Po/Pi;//chopper efficiency disp("part (a)") disp("chopper efficiency is "+string(cn)+" or "+string(cn*100)+"%") disp("part (b)") R1=r/d;// disp(R1,"input resistance in ohm is") disp("part (c)") vldc=59.4;//V r=10;//ohm Ildc=vldc/r;//amp disp(Ildc,"average load current is,(A)=")
02c04676ae1fc3b4b26c0a5e8f276a1d7219fd80
449d555969bfd7befe906877abab098c6e63a0e8
/1938/CH2/EX2.28/2_28.sce
5fbf05e0778d00338b24c8705be4dcb0c26f0211
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
413
sce
2_28.sce
clc,clear printf('Example 2.28\n\n') V=250,N_0=1000,I_0=5 R_a=0.2,R_sh=250 //armature and shunt field resistance I_L=50 //on no load I_sh=V / R_sh I_a0 = I_0 - I_sh I_a = I_L - I_sh E_b0 = V- I_a0*R_a E_b1 = V- I_a *R_a phi1_by_phi0 =1-(3/100) //weakens by 3 percent //N (prop.) E_b/phi N_1 = N_0 *(E_b1/E_b0) /phi1_by_phi0 printf('Speed when loaded and drawing 50A current is %.3f r.p.m',N_1)
2fb2072e3671f9124afa359b95b80cce3020e5a8
449d555969bfd7befe906877abab098c6e63a0e8
/3819/CH2/EX2.6/Ex2_6.sce
4f03b8f170068d744afd3ef612a8374cfc57f2d6
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
486
sce
Ex2_6.sce
// A Textbook of Fluid Mecahnics and Hydraulic Machines - By R K Bansal // Chapter 2 - Pressure and its measurements // Problem 2.6 //Given Data Set in the Problem z1=2 z2=1 S_o=0.9 dens1=1000 dens2=0.9*1000 g=9.81 //Calculations //At interface (that is , at A) p_A=dens2*g*z2 mprintf("The Pressure at interface of the liquids is %f N/cm^2\n",p_A/10^4) //At the bottom p_B=dens2*g*z2+dens1*g*z1 mprintf("The Pressure at bottom of the tank is %f N/cm^2",p_B/10^4)
22417f051e736af86669feda32aae273cf32069c
435734fea3031191e9e00d5d54d8b14d7b01ee48
/scilab/function.sci
d241bcb6e2685e4ef5b55330a7446160a4136aec
[]
no_license
sumansourabh26/everyday_codes
1f4bc4b05fdb51512b68c37371933535d90edf10
2a8c097adbb64d103dc823bdb9987e99dfd9943b
refs/heads/master
2020-05-04T15:22:13.872019
2014-11-05T16:11:08
2014-11-05T16:11:08
17,599,784
1
0
null
null
null
null
UTF-8
Scilab
false
false
90
sci
function.sci
function [x,y] = myfunc(a,b) m = a^2 + b^2; x = a + m; y = b + m; endfunction
06a48a40e1027c6a52038859921f399c73705d20
449d555969bfd7befe906877abab098c6e63a0e8
/1445/CH1/EX1.3/Ex1_3.sce
fb42a65bed1b610aec3e02da029304ccf879a39e
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,016
sce
Ex1_3.sce
//CHAPTER 1- D.C. CIRCUIT ANALYSIS AND NETWORK THEOREMS //Example 3 clc; disp("CHAPTER 1"); disp("EXAMPLE 3"); //VARIABLE INITIALIZATION r1=4.6; //in Ohms r2=7.6; //in Ohms //star values rc=3; rd=7; re=5; //SOLUTION //converting star with points C, D and E to delta CDE r=(rc*rd)+(rd*re)+(re*rc); //'r' is the resistance that appears in the numerator of the equation of star-delta conversion //delta values rcd, rde and rec rcd=r/re; rde=r/rc; rec=r/rd; req1=(8*rec)/(8+rec); //equivalent resistance between C and E req2=(6*rde)/(6+rde); //equivalent resistance between D and E req3=(4*rcd)/(4+rcd); //equivalent resistance between C and D req4=req2+req3; req5=(req1*req4)/(req1+req4); //parallel combination of resistors req6=req5+r1; //series combination of resistors req7=(req6*r2)/(req6+r2); disp(sprintf("The equivalent resistance between points A and B is %f Ω",req7)); //END
a0aab5d34f142067a980c999996217c7d57b988a
449d555969bfd7befe906877abab098c6e63a0e8
/965/CH4/EX4.11/11.sci
decc1118946063332cfd9466670f505da7981020
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
559
sci
11.sci
clc; clear all; disp("ingot time required") R=50/2000;//m L=200/1000;//m k=60;// W/m.C c=200;// J/kg.C rho=800;// kg/m^3 hw=200;//W/m^2.C ha=20;//W/m^2.C ta=30;// degree C ti=800;// degree C Lc=R/2; Bi=hw*Lc/k; disp(Bi,"Bi =") t=500;// degree C As=2*3.1416*R*L;//m^2 V=3.1416*R*R*L;//m^3 X=hw*As/(rho*V*c) tau1=(-1/X)*log((t-ta)/(ti-ta)); disp(tau1,"tau1 =") t=100;// degree C ti=500// degree C X=ha*As/(rho*V*c); tau2=(-1/X)*log((t-ta)/(ti-ta)); disp(tau2,"tau2 =") tau=tau1+tau2; disp("min",tau/60,"total time, tau =")
43d59b39dc03339e192a85992203fda0378d6468
8217f7986187902617ad1bf89cb789618a90dd0a
/browsable_source/2.4.1/Unix-Windows/scilab-2.4.1/macros/util/getclick.sci
628ec242fe525e0d697a26ab77b02673fd49fb5b
[ "LicenseRef-scancode-public-domain", "LicenseRef-scancode-warranty-disclaimer" ]
permissive
clg55/Scilab-Workbench
4ebc01d2daea5026ad07fbfc53e16d4b29179502
9f8fd29c7f2a98100fa9aed8b58f6768d24a1875
refs/heads/master
2023-05-31T04:06:22.931111
2022-09-13T14:41:51
2022-09-13T14:41:51
258,270,193
0
1
null
null
null
null
UTF-8
Scilab
false
false
430
sci
getclick.sci
function [btn,xc,yc,win,Cmenu]=getclick(flag) // Copyright INRIA [lhs,rhs]=argn(0) Cmenu=[] if ~or(winsid()==curwin) then Cmenu='Exit',return,end if rhs==1 then [btn,xc,yc,win,str]=xclick(flag) else [btn,xc,yc,win,str]=xclick() end if btn==-100 then Cmenu='Exit', return end if btn==-2 then // click in a dynamic menu xc=0;yc=0 execstr('Cmenu='+part(str,9:length(str)-1)) execstr('Cmenu='+Cmenu) end
b059437b0439569dd8c5c612dfcbdb76ab207f95
449d555969bfd7befe906877abab098c6e63a0e8
/1976/CH4/EX4.5/Ex4_5.sce
c273bb3eccb9bbfde7ad2af4e66b3768a5f08eda
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,203
sce
Ex4_5.sce
//To Determine the Maximum Torque as ratio of nominal value of voltage //Page 205 clc; clear; //Resistances and Reactance for Nomrmal Value of Volttage and Frequency w=50; //Frequency of supply V=1; //Assumed Voltage R1=0.05; R2=0.05; x1=0.3; x2=0.3; //Resistance and reactance at half voltage and half frequency wh=50/2; //Frequency of supply Vh=1/2; //Assumed Voltage R1h=0.05; R2h=0.05; x1h=0.3/2; x2h=0.3/2; //Function to Determine the Maximum Torque deff('x=Max(a,b,c,d,e)','x=(3*(a^2))/(2*b*(c+(sqrt((c^2)+((d+e)^2)))))') //Function to Determine to the Starting Torque deff('x=Start(a,b,c,d,e,f)','x=(3*(a^2)*f)/(b*(((c+f)^2)+((d+e)^2)))') //Maximum Torques and Starting Torques at //Normal Voltage And Frequency Tm=Max(V,w,R1,x1,x2); Tst=Start(V,w,R1,x1,x2,R2); //Half Voltage and Half Frequency Tmh=Max(Vh,wh,R1h,x1h,x2h); Tsth=Start(Vh,wh,R1h,x1h,x2h,R2h); //Ratio of torques as fraction of its normal value R1=Tmh/Tm; R2=Tsth/Tst; printf('i)The Maximum Torque at the reduced value of supply as a fraction of its normal value is %g\n',R1) printf('ii)The Starting Torque at the reduced value of supply as a fraction of its normal value is %g\n',R2)
2b900d2fbb28372aa4fc2179bbdd3ae75486cec8
a56536320fd14b35e21c2b9997d8aac037da6124
/FOCA/FOCA.sce
878c9038439938fd4d071c38608109e0ea868190
[]
no_license
HigorKolecha/OtimizacaoDeRedes
97869a5d4593b2e765304a23edcb4e825883eacb
f0057b6a4d9c1f00734fecdf9ea5b4a859abf433
refs/heads/master
2023-05-12T12:11:43.074997
2021-06-04T23:44:25
2021-06-04T23:44:25
369,598,892
1
0
null
null
null
null
UTF-8
Scilab
false
false
23,379
sce
FOCA.sce
//---------------------------------------------- // Algorítimo OCF responsável pela otimização na // corrente injetada na rede distribuição. // Projeto de Pesquisa FAPESP // Projeto número: #2019/24128-2 // @date 01/07/2020 // @author Higor de Paula Kolecha // @author Adolfo Blengini Neto // @author Marcius Fabius Henriques de Carvalho. // @version 1.0 //---------------------------------------------- // Responsável pela limpeza toda memória clear; // Responsável pela limpeza de tela clc; // Solicitação ao usuário do endereço para obtenção do arquivo de entrada. entradaDeDados=input("Digite o endereço com localização do arquivo de entrada de dados. Obs: seguir instruções no arquivo Guideline. "); // Arquivo de Entrada com a estrutura da Rede de Distribuição. M = fscanfMat(entradaDeDados, "%lg"); // Importa arquivo que apresenta os dados de entrada da rede. // Inicio de contagem de timer para tempo de resolução da rede. tic(); // Salva o número de ramos. NR=M(1,1); // Salva o número de barras. NB=M(1,2)+M(1,3); // Valor de refencia de tensão inicial Real. vf=1.0; // Valor de refencia de tensão inicial Imaginário. vfi=0; // -------------------------------------------------------------------- // Funcao responsável pela construçao do laço externo. // Entrada : Estrutura do arquivo completo. // Saida : Matriz de lacos externos, informação de quantos laços foram // criados. // ------------------------------------------------------------------- function [LE,quantosLacos,barraLaco,barraLacoImag]=lacosExternos(M) // Ajuste da variável M para retirada de informações gerais. mAux=M(2:NR+1,1:size(M,'c')); // Criação de vetores auxiliares O=mAux(:,1); // Criação do vetor origem. D=mAux(:,2); // Criação do vetor destino. // Criação do caminho que a corrente faz para poder criar um laço para a parte real e imaginária da rede. quaisLacos=[]; // Real. quaisLacosImag=[];// Imaginária. // Quais barras tiveram seus laços criados para a parte real e imaginária da rede. barraLaco=[]; // Real. barraLacoImag=[]; // Imaginária. // Definição de posições das barras geradoras na matriz mAux. geradores=find(mAux(:,7)==1); // Criação uma matriz com todas barras geradoras da rede. geradores=mAux(geradores,1); // Estrutura de repetição para criação de laços da rede. for i=NR:-1:1 // Definição da barra inicial que posteriormente será verificada a existência de laços. buss=mAux(i,2); // Laços para parte real da rede. if (mAux(i,3)~=0) // Verificação da existencia de carga. laco=zeros(NR+M(1,3),1); // Criação da matriz referente ao caminho que a corrente faz para poder criar um laço. barraLaco=cat(1,barraLaco,i); // Faz a concatenação da matriz "barralaco" a fim de serem adicionadas apenas as barras com laços existentes. // Busca amontante até feeder. while (1>0) origem=find(D(:,1)==buss); // Mostra as possíveis posições onde se encontra o próximo ramo para formação de laços. laco(origem(1,1),1)=mAux(origem(1,1),5); // Monta o vetor caminhos, mostrando os laços feitos. buss=O(origem(1,1),1); // Recebe o valor que se encontra na posição acima destacada dentro do vetor origem. parada=find(O(:,1)==buss(1,1)); // Procura onde está a origem do buss, retornando a posição da matriz O. parou=mAux(parada,1); // Atribui o valor referente a posição da matriz O encontrada na linha superior. condicaoDeParada=find(geradores(:,:)==parou); // Procura na matriz geradores, se já chegou em algum deles. if(condicaoDeParada~=[]) // Caso o valor da condicaoDeParada seja diferente de vazio, quer dizer que ainda não estamos em um gerador, desta forma, a função while deverá continuar. Caso contrário, deverá parar. break end end buss=mAux(i,2); // Retorna o valor inicial referente a barra a ser utilizada neste momento, para que possa ser criados outros laços futuramente. quaisLacos=cat(2,quaisLacos,laco); // Concatenação horizontal, inserindo todos laços 'reais' criados em apenas uma matriz. end // Laços para parte imaginária da rede. if (mAux(i,4)~=0) // Verificação da existencia de carga. lacoImag=zeros(NR+M(1,3),1); // Criação do caminho que a corrente faz para poder criar um laço. barraLacoImag=cat(1,barraLacoImag,i); // Faz a concatenação da matriz "barralaco" a fim de serem adicionadas apenas as barras com laços existentes. // Busca amontante até feeder, ou seja, barra de geração. while (1>0) origem=find(D(:,1)==buss); // Mostra a posição onde se encontra o próximo ramo para formação de laços. lacoImag(origem(1,1),1)=mAux(origem(1,1),6); // Monta o vetor caminhos, mostrando os laços feitos. buss=O(origem(1,1),1); // Recebe o valor que se encontra na posição acima destacada dentro do vetor origem. parada=find(O(:,1)==buss(1,1)) // Procura onde está a origem do buss, retornando a posição da matriz O. parou=mAux(parada,1); // Atribui o valor referente a posição da matriz O encontrada na linha superior. condicaoDeParada=find(geradores(:,:)==parou); // Procura na matriz geradores, se já chegou em algum deles. if(condicaoDeParada~=[]) // Caso o valor da condicaoDeParada seja diferente de vazio, quer dizer que ainda não estamos em um gerador, desta forma, a função while deverá continuar. Caso contrário, deverá parar. break end end buss=mAux(i,2); // Retorna o valor inicial referente a barra a ser utilizada neste momento, para que possa ser criados outros laços futuramente. quaisLacosImag=cat(2,quaisLacosImag,lacoImag); // Concatenação horizontal, inserindo todos laços 'imaginários' criados em apenas uma matriz. end end // Criação da matriz auxiliar. quaisLacos2=quaisLacos; // Junção das informações de quais barras geraram laço para parte real e imaginária. // barraLaco=cat(1,barraLaco,barraLacoImag); // Junção de laços reais e imaginários. quaisLacos=cat(2,quaisLacos,quaisLacosImag); // Junção dos laços para calculo de tensão imaginária. quaisLacosImag=cat(2,quaisLacosImag*(-1),quaisLacos2); // Junção de todos laços reais e imaginários para calculo da tensão de barra parte real e imaginária. quaisLacos=cat(1,quaisLacos,quaisLacosImag); // Transposição da matriz para concatenação com a matriz indicencia posteriormente. quaisLacos=quaisLacos'; // Expansão da matriz para resolução da rede. quaisLacos=cat(2,quaisLacos,eye(size(quaisLacos,'r'),size(quaisLacos,'r'))); // Nomeação de nova variável, recebendo a matriz de laços criada. LE=quaisLacos; // Dimensão de quantos laços ao todo foram criados. quantosLacos=size(LE,'r'); endfunction // --------------------------------------------------------------- // Funcao responsavel pela construção da Matriz incidência C. // Entrada : Estrutura do arquivo completo e Matriz laços externos. // Saída : Matriz incidência C, informação de colunas para resolução // de caso real, informação de colunas para resolução de caso completo // de rede. //---------------------------------------------------------------- function [C,qnt_coluna_MC_incidencia,qnt_coluna_MC] = MatrizC(M,LE,quantosLacos) AuxC=1; // Auxiliar para criação da matriz inciência de "carga", endereço da coluna. AuxG=1; // Auxiliar para criação da matriz inciência de "geração", endereço da coluna. MAg=zeros(M(1,2),M(1,3)); // Criação de variáveis novas para descartar restrições de desigualdade. for i=2:(NR+1) // Orientação. origem=M(i,1); destino=M(i,2); // Parte real matriz incidencia (A). C(origem,AuxC)=1; C(destino,AuxC)=-1; AuxC=AuxC+1; // Complemento da matriz incidencia (A) com as barras de geração. if(M(i,7)==1) MAg(origem,AuxG)=1; AuxG=AuxG+1; end end // Concatenação da Matriz indicencia com variáveis de folga. C=cat(2,C,MAg); // Criação da matriz que será responsável por receber quais ramos devem estar normalmente abertas ou fechadas. matrizRestricao=zeros(NB,size(C,"c")); // Estrutura de repetição responsável pela criação da matriz responsável pela identificação das linhas abertas, assim como ligar ou desligar ramos da rede. for i=2:(NR+1) if M(i,8)==1 matrizRestricao(i-1,i-1)=1; end end // Ajuste para inserção da variável de folga. matrizRestricao=cat(1,matrizRestricao,zeros(M(1,3),size(matrizRestricao,"c"))); // Informação do tamanho da matriz incidência A. Definição para a quantidade de valores presentes na matriz Q. qnt_coluna_MC_incidencia=size(C,'c'); // Criação de matriz auxiliar de mesmo tamanho que a matriz incidencia após a concatenação com variáveis de folga. C1=zeros(size(C,'r'),size(C,'c')); // Criação da parte imaginária da matriz incidencia. // A concatenção é feita desta forma para que sejam inseridas novas variáveis, sendo responsáveis pela parte imaginária. C2=cat(2,C1,C); // Junção da matriz incidecia real com seu complemento de zeros. // Esta concatenação é feita para que possam ser feita posteriormente a junção com a parte imaginária da rede. C=cat(2,C,C1); // Junção da matriz incidecia real com a parte imaginária. C=cat(1,C,C2); // Ajuste para desligamento de ramo. C=cat(2,C,zeros(size(C,"r"),size(LE,"c")-size(C,"c"))); // Junção de restrição para desligar ramos para partes Real e Imaginária. matrizRestricaoAux=matrizRestricao; matrizRestricao=cat(2,matrizRestricao,zeros(size(matrizRestricao,"r"),size(matrizRestricao,"c"))); matrizRestricaoAux=cat(2,zeros(size(matrizRestricaoAux,"r"),size(matrizRestricaoAux,"c")),matrizRestricaoAux); matrizRestricao=cat(1,matrizRestricao,matrizRestricaoAux); // matrizRestricao=cat(2,matrizRestricao,zeros(size(matrizRestricao,"r"),size(matrizRestricao,"c"))); matrizRestricao=cat(2,matrizRestricao,zeros(size(matrizRestricao,"r"),size(LE,"c")-size(matrizRestricao,"c"))); // Junção da matriz Indicência com a matriz restrição. C=cat(1,C,matrizRestricao); // Inserção da matriz de laço junto à matriz incidência C. // C=cat(1,C,LE); // Inserção de novas colunas para que as restrições de laço funcionem. C=cat(2,C,zeros(size(C,"r"),size(C,"r")-size(C,"c"))); //Valor responsável para a criação da matriz P futuramente. qnt_coluna_MC=size(C,'c'); endfunction // -------------------------------------------------------------------- // Funcao responsavel pela contrução da Matriz de carga b. // Entrada: Estrutura do arquivo completo, informação de colunas para // resolução de caso real, informação de colunas para resolução de caso // completo de rede. // Saída : Matriz de carga b. //--------------------------------------------------------------------- function [b] = MatrizB(M,quantosLacos,qnt_coluna_MC_incidencia,barraLaco,barraLacoImag) // Criação da matriz B com todos valores negativos. for i=1:NR // Matriz b parte real da carga. b(i)=(-1)*(M(i+1,3))//+M((i+1),9)); // Matriz B parte imaginário da carga. b1(i)=(-1)*M(i+1,4); end // Ajuste para casos onde o número de barras é maior que o número de ramos. if NB>NR then b=cat(1,b,zeros(M(1,3),1)); b1=cat(1,b1,zeros(M(1,3),1)); end // Atualização de sinais da matriz B. // Sendo positivo o que é gerado e negativo o que é consumido. for i=1:NR if(M(i+1,7)==1) // Correção para a parte Real. origem=M(i+1,1); b(origem)=b(origem)*(-1); // Correção para a parte imaginária. b1(origem)=b1(origem)*(-1); end end // Complemento referente a barras inseridas de folga e restrições de abertura/fechamento de ramos. if(NB==NR) // Fora necessário inserir esta comparação pois no caso da rede de 400barras, haviam na verdade 402 barras e 402 ramos, mas como 1 ramo era feeder e é considerado que neste caso seja inserido uma barra nova, a quantidade de barras e ramos era diferente, ou seja 403 barras e 402 ramos no total. // Junção da matriz Solicitação de carga partes Real e Imaginária. b=cat(1,b,b1); // Inserção de restrições de laço pela lei de Kirchoff para a parte Real da rede. b=cat(1,b,zeros(2*(NR+M(1,3)),1)); // Inserção de tensão inicial de barra. // b=cat(1,b,vf*ones(size(barraLaco,"r"),1)); // b=cat(1,b,vfi*ones(size(barraLacoImag,"r"),1)); elseif(NB<NR) // Ajuste de tamanho para matriz referente a Solicitação de Carga parte Real e Imaginária b=b(1:NB);// Real b1=b1(1:NB);// Imaginária // Junção da matriz Solicitação de carga partes Real e Imaginária. b=cat(1,b,b1); // Inserção de restrições de laço pela lei de Kirchoff para a parte Real da rede. b=cat(1,b,zeros(2*(NR+M(1,3)),1)); // Inserção de tensão inicial de barra. // b=cat(1,b,vf*ones(size(barraLaco,"r"),1)); // b=cat(1,b,vfi*ones(size(barraLacoImag,"r"),1)); // pause else // Ajuste de tamanho para matriz referente a Solicitação de Carga parte Real e Imaginária. b=b(1:NB);// Real. b1=b1(1:NB);// Imaginária. // Ajuste caso o número de barras for superior ao número de ramos para parte imaginária b=cat(1,b,zeros(M(1,3),1)); // Inserção das solicitações de carga para parte imaginária da rede. b=cat(1,b,b1); // Ajuste caso o número de barras for superior ao número de ramos para parte imaginária b=cat(1,b,zeros(M(1,3),1)); // Inserção de restrições de laço pela lei de Kirchoff para a parte Real da rede. b=cat(1,b,zeros(2*(NR+M(1,3)),1)); // Inserção de tensão inicial de barra. // b=cat(1,b,vf*ones(size(barraLaco,"r"),1)); // b=cat(1,b,vfi*ones(size(barraLacoImag,"r"),1)); end endfunction //------------------------------------------------------------------- // Função responsável pela criação da matriz Q. // Entrada : Estrutura do arquivo completo, informação de colunas para // resolução de caso real, informação de colunas para resolução de caso // completo de rede. // Saída : Matriz simétrica para resistência e reatância Q. //------------------------------------------------------------------- function [Q]=MatrizQ(M,qnt_coluna_MC_incidencia,quantosLacos) // Dimensionamento de tamanho para matriz Q. Q=zeros(NR,qnt_coluna_MC_incidencia); Q2=zeros(NR,qnt_coluna_MC_incidencia); Q3=zeros(NR,qnt_coluna_MC_incidencia); // Criação da matriz simétrica para resistência e reatância de cada barra. for i=2:(NR+1) // Matriz simétrica para resistência. Q(i-1,i-1)=M(i,5); // Matriz simétrica para reatância. Q2(i-1,i-1)=M(i,6); end // Criação de complemento que será responsável pela resistência e impedância das as barras de geração. AuxQ=0.0000001*eye(M(1,3),M(1,3)); // Responsável pela criação de uma matriz complementar, irá possibilitar a concatenação posteriormente das variáveis de folga da rede. Q1=zeros(M(1,3),NR); // Concatenação de incremento para as variáveis com baixa resistencia referentes às variáveis de folga. Q1=cat(2,Q1,AuxQ); // Incremento da matriz auxiliar Q1 à matriz principal real e imaginária. Q=cat(1,Q,Q1); //Real. Q2=cat(1,Q2,Q1); //Imaginária. // Complemento à matriz Q (dobrando seu tamanho) para que seja possível, posteriormente, fazer a concatenação com a parte referente a reatancias da rede. // Parte real (resistencias) Q=cat(2,Q,zeros(size(Q,'r'),size(Q,'c'))); // Complemento à matriz Q (dobrando seu tamanho) para que seja possível, posteriormente, fazer a concatenação com a parte referente a reatancias da rede. Q2=cat(2,zeros(size(Q2,"r"),size(Q2,"c")),Q2); // Junção da matriz responsáveis pela resistencia dos ramos da rede e dos pesos para religamento da rede com a matriz responsável pela reatância dos ramos da rede. Q=cat(1,Q,Q2); // Expanção de colunas decorrente da inserção das equações de laço. Q=cat(2,Q,zeros(size(Q,"r"),size(C,"c")-size(Q,"c"))); // Expanção de linhas decorrente da inserção das equações de laço. Q=cat(1,Q,zeros(size(C,"c")-size(Q,"r"),size(Q,"c"))); // Correção para que a matriz se torne simétrica, ou seja, diferente de zero diagonal princial. for i=1:size(Q,"c") if Q(i,i)==0 Q(i,i)=0.00000000001; end end endfunction //---------------------------------------------------- // Criação matriz p. // Entrada : Valor de colunas da matriz incidência A. // Saída : Matriz peso p. //---------------------------------------------------- function [p]=MatrizP(qnt_coluna_MC) //Dimensão desta matriz deve ser igual a quantidade de colunas da matriz incidência A. a=0; for i=1:qnt_coluna_MC p(i,1)=0; end endfunction //---------------------------------------------------------------- // Função responável por inserção de restrições para abertura e // fechamento de ramos. // Entrada : Matriz incidência C e Estrutura do arquivo completo. // Saída : Matriz incidência C com restrições. //--------------------------------------------------------------- function [C]=restricao(C,M) while 1>0 do // Comunicação ao usuário. disp("Houve um Defeito Falha em algum ramo?"); algumRamoFalhou=input("Digite 1 (um) para sim ou 0 (zero) para não. "); // Verificação se houve Defeito Falha if algumRamoFalhou==0 break; elseif algumRamoFalhou==1 // Comunicação ao usuário. defeitoFalha=input("Digite o ramo com Defeito Falha: "); // Verificação de possibilidade de existir o Defeito Falha informado. if(defeitoFalha>NB) disp("Você digitou um valor inválido"); elseif(defeitoFalha~=0) // Inserção de valor 1 para iniciar uma restrição capaz de desligar o ramo informado tanto para parte real quanto imaginária. C(2*NB+M(1,3)+defeitoFalha,M(1,3)+defeitoFalha)=1; C(2*NB+NR+M(1,3)+defeitoFalha,NR+defeitoFalha+M(1,3))=1; elseif(defeitoFalha==0) continue; end // Comunicação com o usuário. on_off=input("Deseja ligar alguma linha? 1 para sim, 0 para não. ") // Confirmação do usuário para ligar algum ramo manualmente. if(on_off==1) // Demonstração de opções para religamento. disp("As opções são:"); for i=1:NR if(M(i+1,8)==1) a=M(i+1,1); b=M(i+1,2); c="-"; disp("Origem Destino - Número da linha"); disp(a, b, c, i); end end // Possibiliade de fechamento das opções já fornecidas ao usuário. while 1>0 ligar=input("Quais linhas que deseja ligar? Quando já colocou todas suas opções, digite 0. "); if(ligar==0) // Foram fechadas todas que o usuário quis. break; elseif(ligar>NR) // Usuário digitou informação inválida. disp("Você digitou um valor inválido") else // Usuário digitou informação válida. // Inserção de valor 0 para iniciar uma restrição capaz de ativar o ramo informado tanto para parte real quanto imaginária. C(2*NB+ligar,ligar)=0; C(2*NB+M(1,3)+NR+ligar,NR+ligar+M(1,3))=0; end end break; elseif(on_off==0) break; else disp("Você não digitou um valor válido."); end else disp("Você digitou uma informação inválida"); end end endfunction // ------------------------------------------------ // Estutura principal do Algoritimo para Otimização. // do fluxo de Corrente Alternada com Contingência. // ------------------------------------------------ // Instrução para criação da matriz responsável pela criação dos laços externos da rede. [LE,quantosLacos,barraLaco,barraLacoImag]=lacosExternos(M); // Instrução para criação da matriz incidência A. [C,qnt_coluna_MC_incidencia,qnt_coluna_MC]=MatrizC(M,LE,quantosLacos); // Instrução para criação da matriz incidência Q. [Q]=MatrizQ(M,qnt_coluna_MC_incidencia,quantosLacos); // Instrução para criação da matriz incidência P. [p]=MatrizP(qnt_coluna_MC); // Instrução para inserção de desligamento de barras em casa de Defeito Falha. [C]=restricao(C,M); // Instrução para criação da matriz incidência B. [b]=MatrizB(M,quantosLacos,qnt_coluna_MC_incidencia,barraLaco,barraLacoImag); // Limite inferior. ci=(-5)*ones(size(C,"c"),1); // Limite superior. cs=ci*(-1); // Função de otimização QPSOLVE - objetivo: Minimização de perdas na rede. [xopt,iact,iter,fopt]=qpsolve(Q,p,C,b,ci,cs,qnt_coluna_MC); // Término de contagem de timer para tempo de resolução da rede. toc(); // Informação ao usuário da resolução da rede. if xopt~=[] disp("Solução Ótima Encontrada!"); disp(fopt,"O valor ótimo encontrado para a função objetivo."); disp(iter,"Foram necessárias esta quantidade de iterações para convergir."); disp("O primeiro valor se refere às iterações e o segundo às restrições desativadas para resolução da rede."); disp(ans,"CPU time (s)."); else disp("Solução não encontrada.") end // Variáveis de resolução de rede. xopt=xopt(1:((2*(NR+M(1,3))+(size(LE,'r'))),1));
319e176bb39ea8a59bda60a389dd4b96abb77354
1bb72df9a084fe4f8c0ec39f778282eb52750801
/test/TEM45.prev.tst
21a238e994628c30a113d03ac0bad1c9ad5a4b85
[ "Apache-2.0", "LicenseRef-scancode-unknown-license-reference" ]
permissive
gfis/ramath
498adfc7a6d353d4775b33020fdf992628e3fbff
b09b48639ddd4709ffb1c729e33f6a4b9ef676b5
refs/heads/master
2023-08-17T00:10:37.092379
2023-08-04T07:48:00
2023-08-04T07:48:00
30,116,803
2
0
null
null
null
null
UTF-8
Scilab
false
false
7,394
tst
TEM45.prev.tst
Expanding for base=2, level=6, reasons+features=base,similiar invall,norm Refined variables=x,y [0+1x,0+1y]: unknown -> [1] [0,0] x²-y³-45 ---------------- level 0 expanding queue[0]^-1,meter=[2,2]: x²-y³-45 [1+2x,0+2y]: unknown -> [1] [1,0] x+x²-2y³-11 [0+2x,1+2y]: unknown -> [2] [0,1] 2x²-3y-6y²-4y³-23 endexp[0] ---------------- level 1 expanding queue[1]^0,meter=[2,2]: x+x²-2y³-11 endexp[1] expanding queue[2]^0,meter=[2,2]: 2x²-3y-6y²-4y³-23 [0+4x,3+4y]: unknown -> [3] [0,1] 4x²-27y-36y²-16y³-18 [2+4x,3+4y]: unknown -> [4] [1,1] 4x+4x²-27y-36y²-16y³-17 endexp[2] ---------------- level 2 expanding queue[3]^2,meter=[2,2]: 4x²-27y-36y²-16y³-18 [0+8x,3+8y]: unknown -> [5] [0,0] 8x²-27y-72y²-64y³-9 [4+8x,3+8y]: unknown -> [6] [1,0] 8x+8x²-27y-72y²-64y³-7 endexp[3] expanding queue[4]^2,meter=[2,2]: 4x+4x²-27y-36y²-16y³-17 [2+8x,7+8y]: unknown -> [7] [0,1] 4x+8x²-147y-168y²-64y³-48 [6+8x,7+8y]: unknown -> [8] [1,1] 12x+8x²-147y-168y²-64y³-44 endexp[4] ---------------- level 3 expanding queue[5]^3,meter=[2,2]: 8x²-27y-72y²-64y³-9 [0+16x,11+16y]: unknown -> [9] [0,1] 16x²-363y-528y²-256y³-86 [8+16x,11+16y]: unknown -> [10] [1,1] 16x+16x²-363y-528y²-256y³-82 endexp[5] expanding queue[6]^3,meter=[2,2]: 8x+8x²-27y-72y²-64y³-7 [4+16x,11+16y]: unknown -> [11] [0,1] 8x+16x²-363y-528y²-256y³-85 [12+16x,11+16y]: unknown -> [12] [1,1] 24x+16x²-363y-528y²-256y³-77 endexp[6] expanding queue[7]^4,meter=[2,2]: 4x+8x²-147y-168y²-64y³-48 [2+16x,7+16y]: unknown -> [13] [0,0] 4x+16x²-147y-336y²-256y³-24 [10+16x,7+16y]: unknown -> [14] [1,0] 20x+16x²-147y-336y²-256y³-18 endexp[7] expanding queue[8]^4,meter=[2,2]: 12x+8x²-147y-168y²-64y³-44 [6+16x,7+16y]: unknown -> [15] [0,0] 12x+16x²-147y-336y²-256y³-22 [14+16x,7+16y]: unknown -> [16] [1,0] 28x+16x²-147y-336y²-256y³-12 endexp[8] ---------------- level 4 expanding queue[9]^5,meter=[2,2]: 16x²-363y-528y²-256y³-86 [0+32x,11+32y]: unknown -> [17] [0,0] 32x²-363y-1056y²-1024y³-43 [16+32x,11+32y]: unknown -> [18] [1,0] 32x+32x²-363y-1056y²-1024y³-35 endexp[9] expanding queue[10]^5,meter=[2,2]: 16x+16x²-363y-528y²-256y³-82 [8+32x,11+32y]: unknown -> [19] [0,0] 16x+32x²-363y-1056y²-1024y³-41 [24+32x,11+32y]: unknown -> [20] [1,0] 48x+32x²-363y-1056y²-1024y³-25 endexp[10] expanding queue[11]^6,meter=[2,2]: 8x+16x²-363y-528y²-256y³-85 [4+32x,27+32y]: unknown -> [21] [0,1] 8x+32x²-2187y-2592y²-1024y³-616 [20+32x,27+32y]: unknown -> [22] [1,1] 40x+32x²-2187y-2592y²-1024y³-604 endexp[11] expanding queue[12]^6,meter=[2,2]: 24x+16x²-363y-528y²-256y³-77 [12+32x,27+32y]: unknown -> [23] [0,1] 24x+32x²-2187y-2592y²-1024y³-612 [28+32x,27+32y]: unknown -> [24] [1,1] 56x+32x²-2187y-2592y²-1024y³-592 endexp[12] expanding queue[13]^7,meter=[2,2]: 4x+16x²-147y-336y²-256y³-24 [2+32x,7+32y]: unknown -> [25] [0,0] 4x+32x²-147y-672y²-1024y³-12 [18+32x,7+32y]: unknown -> [26] [1,0] 36x+32x²-147y-672y²-1024y³-2 endexp[13] expanding queue[14]^7,meter=[2,2]: 20x+16x²-147y-336y²-256y³-18 [10+32x,7+32y]: unknown -> [27] [0,0] 20x+32x²-147y-672y²-1024y³-9 [26+32x,7+32y]: unknown -> [28] [1,0] 52x+32x²-147y-672y²-1024y³+9 endexp[14] expanding queue[15]^8,meter=[2,2]: 12x+16x²-147y-336y²-256y³-22 [6+32x,7+32y]: unknown -> [29] [0,0] 12x+32x²-147y-672y²-1024y³-11 [22+32x,7+32y]: unknown -> [30] [1,0] 44x+32x²-147y-672y²-1024y³+3 endexp[15] expanding queue[16]^8,meter=[2,2]: 28x+16x²-147y-336y²-256y³-12 [14+32x,7+32y]: unknown -> [31] [0,0] 28x+32x²-147y-672y²-1024y³-6 [30+32x,7+32y]: unknown -> [32] [1,0] 60x+32x²-147y-672y²-1024y³+16 endexp[16] ---------------- level 5 expanding queue[17]^9,meter=[2,2]: 32x²-363y-1056y²-1024y³-43 [0+64x,43+64y]: unknown -> [33] [0,1] 64x²-5547y-8256y²-4096y³-1243 [32+64x,43+64y]: unknown -> [34] [1,1] 64x+64x²-5547y-8256y²-4096y³-1227 endexp[17] expanding queue[18]^9,meter=[2,2]: 32x+32x²-363y-1056y²-1024y³-35 [16+64x,43+64y]: unknown -> [35] [0,1] 32x+64x²-5547y-8256y²-4096y³-1239 [48+64x,43+64y]: unknown -> [36] [1,1] 96x+64x²-5547y-8256y²-4096y³-1207 endexp[18] expanding queue[19]^10,meter=[2,2]: 16x+32x²-363y-1056y²-1024y³-41 [8+64x,43+64y]: unknown -> [37] [0,1] 16x+64x²-5547y-8256y²-4096y³-1242 [40+64x,43+64y]: unknown -> [38] [1,1] 80x+64x²-5547y-8256y²-4096y³-1218 endexp[19] expanding queue[20]^10,meter=[2,2]: 48x+32x²-363y-1056y²-1024y³-25 [24+64x,43+64y]: unknown -> [39] [0,1] 48x+64x²-5547y-8256y²-4096y³-1234 [56+64x,43+64y]: unknown -> [40] [1,1] 112x+64x²-5547y-8256y²-4096y³-1194 endexp[20] expanding queue[21]^11,meter=[2,2]: 8x+32x²-2187y-2592y²-1024y³-616 [4+64x,27+64y]: unknown -> [41] [0,0] 8x+64x²-2187y-5184y²-4096y³-308 [36+64x,27+64y]: unknown -> [42] [1,0] 72x+64x²-2187y-5184y²-4096y³-288 endexp[21] expanding queue[22]^11,meter=[2,2]: 40x+32x²-2187y-2592y²-1024y³-604 [20+64x,27+64y]: unknown -> [43] [0,0] 40x+64x²-2187y-5184y²-4096y³-302 [52+64x,27+64y]: unknown -> [44] [1,0] 104x+64x²-2187y-5184y²-4096y³-266 endexp[22] expanding queue[23]^12,meter=[2,2]: 24x+32x²-2187y-2592y²-1024y³-612 [12+64x,27+64y]: unknown -> [45] [0,0] 24x+64x²-2187y-5184y²-4096y³-306 [44+64x,27+64y]: unknown -> [46] [1,0] 88x+64x²-2187y-5184y²-4096y³-278 endexp[23] expanding queue[24]^12,meter=[2,2]: 56x+32x²-2187y-2592y²-1024y³-592 [28+64x,27+64y]: unknown -> [47] [0,0] 56x+64x²-2187y-5184y²-4096y³-296 [60+64x,27+64y]: unknown -> [48] [1,0] 120x+64x²-2187y-5184y²-4096y³-252 endexp[24] expanding queue[25]^13,meter=[2,2]: 4x+32x²-147y-672y²-1024y³-12 [2+64x,7+64y]: unknown -> [49] [0,0] 4x+64x²-147y-1344y²-4096y³-6 [34+64x,7+64y]: unknown -> [50] [1,0] 68x+64x²-147y-1344y²-4096y³+12 endexp[25] expanding queue[26]^13,meter=[2,2]: 36x+32x²-147y-672y²-1024y³-2 [18+64x,7+64y]: unknown -> [51] [0,0] 36x+64x²-147y-1344y²-4096y³-1 [50+64x,7+64y]: unknown -> [52] [1,0] 100x+64x²-147y-1344y²-4096y³+33 endexp[26] expanding queue[27]^14,meter=[2,2]: 20x+32x²-147y-672y²-1024y³-9 [10+64x,39+64y]: unknown -> [53] [0,1] 20x+64x²-4563y-7488y²-4096y³-926 [42+64x,39+64y]: unknown -> [54] [1,1] 84x+64x²-4563y-7488y²-4096y³-900 endexp[27] expanding queue[28]^14,meter=[2,2]: 52x+32x²-147y-672y²-1024y³+9 [26+64x,39+64y]: unknown -> [55] [0,1] 52x+64x²-4563y-7488y²-4096y³-917 [58+64x,39+64y]: unknown -> [56] [1,1] 116x+64x²-4563y-7488y²-4096y³-875 endexp[28] expanding queue[29]^15,meter=[2,2]: 12x+32x²-147y-672y²-1024y³-11 [6+64x,39+64y]: unknown -> [57] [0,1] 12x+64x²-4563y-7488y²-4096y³-927 [38+64x,39+64y]: unknown -> [58] [1,1] 76x+64x²-4563y-7488y²-4096y³-905 endexp[29] expanding queue[30]^15,meter=[2,2]: 44x+32x²-147y-672y²-1024y³+3 [22+64x,39+64y]: unknown -> [59] [0,1] 44x+64x²-4563y-7488y²-4096y³-920 [54+64x,39+64y]: unknown -> [60] [1,1] 108x+64x²-4563y-7488y²-4096y³-882 endexp[30] expanding queue[31]^16,meter=[2,2]: 28x+32x²-147y-672y²-1024y³-6 [14+64x,7+64y]: unknown -> [61] [0,0] 28x+64x²-147y-1344y²-4096y³-3 [46+64x,7+64y]: unknown -> [62] [1,0] 92x+64x²-147y-1344y²-4096y³+27 endexp[31] expanding queue[32]^16,meter=[2,2]: 60x+32x²-147y-672y²-1024y³+16 [30+64x,7+64y]: unknown -> [63] [0,0] 60x+64x²-147y-1344y²-4096y³+8 [62+64x,7+64y]: unknown -> [64] [1,0] 124x+64x²-147y-1344y²-4096y³+54 endexp[32] ---------------- level 6 Maximum level 6 [65] mod 2: x²-y³-45
980c8c6864102d5864d9ee36e4dcb9274818db24
449d555969bfd7befe906877abab098c6e63a0e8
/1052/CH18/EX18.7/187.sce
da6200a876ca7835ffaf8b63332c6862aaea81e6
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,030
sce
187.sce
clc; //Example 18.7 //page no 232 printf("Example 18.7 page no 232\n\n") //two large water reservoirs are connected by a pipe D=0.0779//diameter of pipe (m), by appendix A.5 for 3 inch schdule 40 pipe k=0.046*1e-3//roughness of pipe K_r=k/D//relative roughness printf("\n relative roughness K_r=%f ",K_r); q=0.0126//flow rate of water m^3/s, S=(%pi/4)*D^2//cross sectional area of pipe v=q/S//flow velocity of water printf("\n flow velocity v=%f m/s",v); neu=1e-6//viscosity of water R_e=v*D/neu//reynolds no printf("\n reynolds no R_e=%f ",R_e); //from R_e and relative roughness K_r ,obtain friction factor f=0.00345 L=2000*.3048//length of pipe,m h_f=4*f*(L/D)*(v^2/2) printf("\n head loss h_f=%f J/kg",h_f); //apply bernoulli equation between station 1 and 2. Note that P1=P2=1 atm,v1=v2,z1=z2 //P_drop/rho + V^2/2g + z = h_s - h_f //whera h_s is the major friction loss //above equation reduces to h_s=h_f h_s=h_f//h_s is major friction loss printf("\n major friction losses h_s=%f J/kg",h_s);
8d235a029afeaf9b5c0c8e7ccbbfd12c99b6318b
1bb72df9a084fe4f8c0ec39f778282eb52750801
/test/IN4.prev.tst
e62d0d902a79ef4fdab518eee7a313689002055c
[ "Apache-2.0", "LicenseRef-scancode-unknown-license-reference" ]
permissive
gfis/ramath
498adfc7a6d353d4775b33020fdf992628e3fbff
b09b48639ddd4709ffb1c729e33f6a4b9ef676b5
refs/heads/master
2023-08-17T00:10:37.092379
2023-08-04T07:48:00
2023-08-04T07:48:00
30,116,803
2
0
null
null
null
null
UTF-8
Scilab
false
false
151
tst
IN4.prev.tst
[[9,7,4,1],[-8,-6,-4,-1],[5,4,3,1],[-5,-4,-2,0]],fraction=1,det=1 is inverse of [[0,-2,-2,1],[1,3,2,-1],[-2,-1,1,-1],[2,1,0,2]],det=1,identity = true
7c62f7b8ebd2e80aa20507419bae537a1783ead6
449d555969bfd7befe906877abab098c6e63a0e8
/1535/CH5/EX5.4/Ch05Ex4.sci
bf1d9b71f7402bf45b2020178779ce1f3d8bcdea
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
882
sci
Ch05Ex4.sci
// Scilab Code Ex5.4 : Behaviour of half wave plate for increased wavelength : Page-114 (2010) lambda = 1; // For simplicity, wavelength of incident light is assumed to be , cm mu_e = 1.55; // Refractive index of extraordinary ray mu_o = 1.54; // Refractive index of ordinary ray t = lambda/(2*(mu_e - mu_o)); // Thickness of Half Wave plate for given lambda, cm t_prime = 2*lambda/(2*(mu_e - mu_o)); // Thickness of Half Wave plate for twice lambda, cm printf("\nThe thickness of half wave plate is %2.1f times that of the quarter wave plate.", t/t_prime); printf("\nThe half wave plate behaves as a quarter wave plate for twice the wavelength of incident light."); // Result // The thickness of half wave plate is 0.5 times that of the quarter wave plate. // The half wave plate behaves as a quarter wave plate for twice the wavelength of incident light.
2cfd8fac947d0e275d498989c014f063a6ad0da8
449d555969bfd7befe906877abab098c6e63a0e8
/1628/CH9/EX9.7/Ex9_7.sce
d01ec7441725e9fda77a86f198d1622c8d0af085
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
349
sce
Ex9_7.sce
// Example 9.7 I1=10+%i*0; // Sinusoidal Current I1 I2=10+(%i*10*sqrt(3)); // Sinusoidal Current I2 I=I1+I2; // Resultant Current disp(' resultant Current is = '+string(I)+' Amp OR ('+string(abs(I))+' <'+string(atand(imag(I),real(I)))+' Amp )'); // p 318 9.7
6a80cc0abc8c5ded891b91cc8fe958ee17089101
c5a5b51d0d9d4bb57cc4508c2ffc453ccf47aeba
/ssbdemod/ssbdemod.sci
ebb3035e1dbf4911a432d13e5a49a9d29af850d2
[]
no_license
PolaPriyanka/ScilabCommunication
2adca45f772b2ca6a602e10e4801576eeb0da33d
5b5c704e591f20be6944800a1b4b25cf06f56592
refs/heads/master
2021-01-01T18:22:48.761766
2015-12-16T07:26:29
2015-12-16T07:26:29
42,721,104
1
0
null
null
null
null
UTF-8
Scilab
false
false
3,110
sci
ssbdemod.sci
function z = ssbdemod(y, Fc, Fs, varargin) // SSBDEMOD is a function which performs Single sideband amplitude demodulation // Z = SSBDEMOD(Y,Fc,Fs) // demodulates the single sideband amplitude modulated signal Y // with the carrier frequency Fc (Hz). // Sample frequency Fs (Hz). zero initial phase (ini_phase). // The modulated signal can be an upper or lower sideband signal. // A lowpass butterworth filter is used in the demodulation. // // Z = SSBDEMOD(Y,Fc,Fs,INI_PHASE) // adds an extra argument the initial phase (rad) of the modulated signal. // // Z = SSBDEMOD(Y,Fc,Fs,INI_PHASE,NUM,DEN) // adds extra arguments about the filter specifications // i.e., the numerator and denominator of the lowpass filter. // // Fs must satisfy Fs >2*(Fc + BW), where BW is the bandwidth of the // modulating signal. // Written by Pola Lakshmi Priyanka, FOSSEE, IIT Bombay// // Check number of input arguments [outa,inpa]=argn(0) if(inpa > 6) error("comm:ssbdemod:Too Many Input Arguments"); end //funcprot(0) //to protect the function //Check y,Fc, Fs. if(~isreal(y)| ~or(type(y)==[1 5 8]) ) error("comm:ssbdemod: Y must be real"); end if(~isreal(Fc) | ~isscalar(Fc) | Fc<=0 | ~or(type(Fc)==[1 5 8]) ) error("comm:ssbdemod:Fc must be Real, scalar, positive"); end if(~isreal(Fs) | ~isscalar(Fs) | Fs<=0 | ~or(type(Fs)==[1 5 8]) ) error("comm:ssbdemod:Fs must be Real, scalar, positive"); end // Check if Fs is greater than 2*Fc if(Fs<=2*Fc) error("comm:ssbdemod:Fs<2Fc:Nyquist criteria"); end // Check initial phase if(inpa<4 ) ini_phase = 0; else ini_phase = varargin(1); end if(~isreal(ini_phase) | ~isscalar(ini_phase)| ~or(type(ini_phase)==[1 5 8]) ) error("comm:ssbdemod:Initial phase shoould be Real"); end // Filter specifications if(inpa<5) H = iir(5,'lp','butt',[Fc/Fs,0],[0,0]); num = coeff(H(2)); den = coeff(H(3)); num = num(length(num):-1:1); den = den(length(den):-1:1); // Check that the numerator and denominator are valid, and come in a pair elseif( (inpa == 5) ) error("comm:ssbdemod:NumDenPair: Filter error :Two arguments required"); // Check to make sure that both num and den have values elseif( bitxor( isempty(varargin(1)), isempty(varargin(2)))) error(message('comm:ssbdemod:Filter specifications')); elseif( isempty(varargin(1)) & isempty(varargin(2)) ) H = iir(7,'lp','butt',[Fc/Fs*2*%pi,0],[0,0]); num = coeff(H(2)); den = coeff(H(3)); num = num(length(num):-1:1); den = den(length(den):-1:1); else num = varargin(1); den = varargin(2); end // check if Y is one dimensional wid = size(y,1); if(wid ==1) y = y(:); end // Demodulation t = (0 : 1/Fs :(size(y,1)-1)/Fs)'; t = t(:, ones(1, size(y, 2))); z = y .* cos(2*%pi * Fc * t + ini_phase); for i = 1 : size(z, 2) z(:, i) = filter(num, den, z(:, i)) ; z=z(length(z):-1:1) z(:, i) = filter(num, den, z(:, i)) ; z=z*-2; end; // restore the output signal to the original orientation if(wid == 1) z = z'; end endfunction // End of function
de237a1daaadba17e748791fc4419bd16f4ae1f5
8627886261b3eddf8440c0b470cd9ee25c762d97
/сайлаб/21_lab_rabota.sce
6cd0b8c7d703044d80e64d81a3cc72ac14268829
[]
no_license
timurzotov/pvis
ba75cf86fae91b6adc8dd3fe9cd2672eea561cca
d60e8e241d6ce0ad3a9b2a75c8771f92a9b039ba
refs/heads/master
2020-09-08T07:59:31.719500
2019-11-11T21:14:13
2019-11-11T21:14:13
221,070,925
0
0
null
null
null
null
UTF-8
Scilab
false
false
1,307
sce
21_lab_rabota.sce
clc; f=figure(); set(f,'position',[200,20,400,300]); set(f,'figure_name','Лабораторная работа №21'); set(f,'BackgroundColor',[0,1,1]); rbt1=uicontrol(f,'style','radiobutton','string','sin(x)','value',0,'position',[70,225,70,30],'BackgroundColor',[1,1,1]); rbt2=uicontrol(f,'style','radiobutton','string','cos(x)','value',0,'position',[250,225,70,30],'BackgroundColor',[1,1,1]); button1=uicontrol(f,'style','pushbutton','string','Закрыть приложение.','position',[225,20,150,30],'CallBack','a1'); function a1 close(f); endfunction button2=uicontrol(f,'style','pushbutton','string','Построить график.','position',[125,150,150,30],'BackgroundColor',[1,0,1],'CallBack','graf'); function graf if rbt1.Value==1 then scf(1), x=[-10:0.001:10], y=sin(x), plot2d2(x,y',axesflag=4,leg='sin(x)'), xgrid(), set(rbt1,'value',0); end if rbt2.Value==1 then scf(2), x=[-10:0.001:10], y=cos(x), plot2d2(x,y',axesflag=4,leg='cos(x)'), xgrid(), set(rbt2,'value',0); end endfunction
a96fb9a824c0b125f399734d82be393c6f687474
449d555969bfd7befe906877abab098c6e63a0e8
/3843/CH12/EX12.2/Ex12_2.sce
02a5761c7bfb2a602f02e721c3178613dce71f03
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
730
sce
Ex12_2.sce
// Example 12_2 clc;funcprot(0); // Given data P_ta=90;// % theoretical air // The reaction equation for theoretical air is C_4H_10+(0.9)(6.5)(O_2+3.76N_2)-->4CO_2+5H_2O+22N_2+bCO a_1=6.5;// The stoichiometric coefficient M_air=29;// kg/kmol M_fuel=58;// kg/kmol // Calculation function[X]=atomicbalances(y) X(1)=y(1)+y(2)-4; X(2)=(2*y(1))+5+y(2)-11.7; endfunction y=[1 1]; z=fsolve(y,atomicbalances); a=z(1);// mol b=z(2);// mol P_CO=(b/31)*100;// % CO m_air=(P_ta/100)*a_1*(4.76)*M_air;// lbm air m_fuel=1*M_fuel;// lbm fuel AF=m_air/m_fuel;// The air-fuel ratio in lbm air/lbm fuel printf("\nThe volume percentage of CO=%1.2f percentage \nThe air-fuel ratio,AF=%2.2f lbm air/lbm fuel",P_CO,AF);
aba1a435d1b06dc11c1caee039cdc4b5c80d1969
449d555969bfd7befe906877abab098c6e63a0e8
/1202/CH11/EX11.3/11_3.sce
6c9369bb8ec0fa06819ee384188fcbdc2c1dbf01
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
3,653
sce
11_3.sce
clear clc //Example 11.3 disp('Example 11.3') //(a) K=0.2;theta=7.4;tauc=[8 15]'; Kc1=1/K*(2*tauc+theta)./(tauc+theta).^2; //Row M Kc2=1/K*(2*tauc+theta)./(tauc+theta/2).^2; //Row N tauI=2*tauc+theta; tauD=(tauc*theta+theta^2/4)./(2*tauc+theta); mprintf(' Kc tauI tauD') mprintf('\nPI(tauC=8) %f %f %f',Kc1(1),tauI(1),0) mprintf('\nPI(tauC=15) %f %f %f',Kc1(2),tauI(2),0) mprintf('\nPID(tauC=8) %f %f %f',Kc2(1),tauI(1),tauD(1)) mprintf('\nPID(tauC=15) %f %f %f',Kc2(2),tauI(2),tauD(2)) s=%s; //delay=(1-theta/2*s+theta^2/10*s^2-theta^3/120*s^3)/(1+theta/2*s+theta^2/10*s^2+theta^3/120*s^3);//Third order pade approx delay=(1-theta/2*s+theta^2/10*s^2)/(1+theta/2*s+theta^2/10*s^2);//second order pade approx //delay=(1-theta/2*s)/(1+theta/2*s);//first order pade approx G=K*delay/s; Gc1=Kc1.*(1+(1)./tauI/s) Gc2=Kc2.*(1+(1)./tauI/s+tauD*s./(0.1*tauD*s+1));//PID with derivative filtering G_CL1=syslin('c',Gc1*G./(1+Gc1*G)); G_CL2=syslin('c',Gc2*G./(1+Gc2*G)); t=0:300; y1=csim('step',t,G_CL1); y2=csim('step',t,G_CL2); y1(:,1:theta)=0;//accounting for time delay--this is required otherwise //an unrealistic inverse response is seen due to the pade approx y2(:,1:theta)=0; t_d=151:300; G_CL_dist1=syslin('c',G./(1+Gc1*G));//closed loop wrt disturbance G_CL_dist2=syslin('c',G./(1+Gc2*G));//closed loop wrt disturbance y_d1=csim('step',t_d,G_CL_dist1); y_d1(:,1:theta)=0;//accounting for time delay y_d2=csim('step',t_d,G_CL_dist2); y_d2(:,1:theta)=0;//accounting for time delay y1(:,t_d)=y1(:,t_d)+y_d1; y2(:,t_d)=y2(:,t_d)+y_d2; //plot(t,y1) //xgrid() //xtitle('Ex-11.3 PI control','Time(min)','y(t)'); //a=legend("$\tau_c=8$","$\tau_c=15$",position=1); //a.font_size=2; //a=get("current_axes");b=a.title;b.font_size=5;c=a.x_label;c.font_size=5; //c=a.y_label;c.font_size=5; //scf() // //plot(t,y2) //xgrid() //xtitle('Ex-11.3 PID control','Time(min)','y(t)'); //a=legend("$\tau_c=8$","$\tau_c=15$",position=1); //a.font_size=2; //a=get("current_axes");b=a.title;b.font_size=5;c=a.x_label;c.font_size=5; //c=a.y_label;c.font_size=5; mprintf('\n\nThere is uncertainty as to whether PID with derivative filtering\n... to be used or not. Since one gets results by using PID with filtering\n... it has been used here. Note that pade approx for delay=7.4\n... is totally wrong because it is too gross an approx but we have no\n... other way of making delay approx so we have to live with it.\n\n...') //Part (b) Routh Array testing //For frequency response refer to ch-13 for Bode Plots G=(1-theta*s)/s; poly_PI=Gc1*G;//denom(G_CL1);//G*Gc for PI controller poly_PID=Gc2*G;//G*Gc for PID controller Routh1=routh_t(poly_PI(1,1)/1,poly(0,"K")); // produces routh table for polynomial 1+Kc*poly disp(Routh1,"Routh1=") Kmax1=roots(numer(Routh1(1,1))); Routh2=routh_t(poly_PI(2,1)/1,poly(0,"K")); // produces routh table for polynomial 1+Kc*poly disp(Routh2,"Routh2=") Kmax2=roots(numer(Routh2(1,1))); Routh3=routh_t(poly_PID(1,1)/1,poly(0,"K")); // produces routh table for polynomial 1+Kc*poly disp(Routh3,"Routh3=") //Kmax3=roots(numer(Routh3(1,1))); Routh4=routh_t(poly_PID(2,1)/1,poly(0,"K")); // produces routh table for polynomial 1+Kc*poly disp(Routh4,"Routh4=") //Kmax4=roots(numer(Routh4(1,1))); mprintf('\n Kmax should be less than %f and %f \n for tauc=8 and 15 respectively for PI system to be stable',Kmax1,Kmax2) mprintf('\n\nAnswers to Kmax for PID controller using \n... Routh Array in the book are wrong. This can be easily \n... checked from Routh3 and Routh4 which are displayed\n') mprintf('\n\nFor frequency response refer to ch-13 for Bode Plots\n')
1137c1e32c97d0886304f13b7f7f76f89556e9f1
449d555969bfd7befe906877abab098c6e63a0e8
/1205/CH4/EX4.10/S_4_10.sce
dbeafedeab23d7d6029468fda94e795bc3046596
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,084
sce
S_4_10.sce
clc; AC=[3.6,3.6];//m, Position vector of AC AE=[1.8,3.6,0];//m, Position vector of AE W=[0,-2000];//N, load AD=[3.6,3.6,-1.8];//m, Position vector of AD lambda=AD/norm(AD)//m, Unit vector along AD ACW=AC(1)*W(2)-AC(2)*W(1);//N.m K Cross product of AC and w lACW=-lambda(3)*ACW;//N.m,dot product of lambada and ACW lAET=-lACW;//N.m, by SumM_AD=0,triple product of lambada, AE and T .....1 lAE=[lambda(2)*AE(3)-lambda(3)*AE(2),lambda(3)*AE(1)-lambda(1)*AE(3),lambda(1)*AE(2)-lambda(2)*AE(1)];//Cross product of lambada and AE unit=lAE/norm(lAE);// Unit vector of cross product.....2 T=lAET/(lAE(1)+lAE(2)+lAE(3));//N, by 1 amd 2 Tmin=unit*T;//N, Vector of minimum tension printf("Minimum Value of tension vector T=(%.1f N)i +(%.1f N)j +(%.1f N)k is %.0f N \n",Tmin(1),Tmin(2),Tmin(3),norm(Tmin)); //Location of G //EG and Tmin are having same direction, so their component should be in proportion x=-1.8/Tmin(3)*Tmin(1)+1.8;//m, X co-ordinate of G y=-1.8/Tmin(3)*Tmin(2)+3.6;//m, Y co-ordinate of G printf("Co-ordinates of G are x=%.0f m and y= %.1f m",x,y);
01baf63012cf6883652e6f7f5daf74227127f29b
449d555969bfd7befe906877abab098c6e63a0e8
/1904/CH10/EX10.2/10_2.sce
467dff8da7f004ff60692448ac37c8fb13603eeb
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,618
sce
10_2.sce
//To Determine the Fault parameters of Rural Substation //Page 555 clc; clear; Vln=7200; //Line to Neutral Voltage Vll=12470; //Line to Line Voltage Z1sys=0.7199+(%i*3.4619); //system impedance to the regulated 12.47kV bus ZGsys=0.6191+(%i*3.3397);//system impedance to ground l=2; //Distance of the Fault from the substation //From Table 10-7; Various Paramters Can Be found out z0a=0.1122+(%i*0.4789); z011=(-0.0385-(%i*0.0996)); z1=0.0580+(%i*0.1208); C=5.28; //Cable constant Z0ckt=2*(z0a+z011)*C; //Zero Sequence Impedance Z1ckt=2*z1*C; //Positive Sequence Impedance ZGckt=((2*Z1ckt)+Z0ckt)/3; //Impedance to ground of line //Note That the calculation of the above term is wrong in the text book Z1=Z1sys+Z1ckt; //Total Positive Sequence ZG=ZGsys+ZGckt; //Total impedance to ground If3phi=Vln/abs(Z1); //Three Phase Fault at point 10 IfLL=0.866*If3phi; //Line to Line Fault at point 10 IfLG=Vln/(abs(ZG)); //Single Line to Ground Fault printf('\na) The Zero and Postive sequence impedance of the line to point 10 are:\n') disp(Z0ckt) disp(Z1ckt) printf('b) The impedance to ground of the line to point 10\n') disp(ZGckt) printf('c) The Total positive sequence impedance including system impedance is\n') disp(Z1) printf('d) The Total Impedance to ground to point 10 including system impedance is\n') disp(ZG) printf('All the Above impedances are in ohm\n') printf('e) The Three phase fault current at point 10 is %g A\n',If3phi) printf('f) The line to line fault current at point 10 is %g A\n',IfLL) printf('g) The Line to Ground Current at point 10 is %g A\n',IfLG)
e97b736f63af950cbc24e2dc39a4d1eea1822b02
449d555969bfd7befe906877abab098c6e63a0e8
/995/CH12/EX12.3/Ex12_3.sce
8784afae430f8b5d560fa10e777c389137310382
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
104
sce
Ex12_3.sce
//Ex:12.3 clc; clear; close; //R1=R2=R prf=10; C=1*10^-6; R=0.48/(prf*C); printf("R= %d ohm",R);
252e7eee88ab8767fe4b90c1aba1d78d8fc78bc6
449d555969bfd7befe906877abab098c6e63a0e8
/2045/CH2/EX2.15/Ex2_15.sce
cb21cd046605fd9f9447b73f0bd646eef23bc4b6
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,291
sce
Ex2_15.sce
//pagenumber 111 example 15 clear voltag=375;//volt r1=2000;//ohm induct=20;//henry c1=16*10^-6;//farad r11=100;//ohm r=200;//ohm //(1) voltage and ripple with load disp("voltage and ripple with load"); r=r+r11+400; vdc=((2*sqrt(2)*voltag/3.14))/1.35; ripple=r1/(3*sqrt(2)*(377)*induct*2); disp("vdc = "+string((vdc))+"volt"); disp("ripple = "+string((ripple))); //(2) capacitance connected across load disp("capacitance connected across load"); vdc=sqrt(2)*voltag/(1+1/(4*(60)*r1*2*c1)); ripple=1/(4*sqrt(3)*(60)*r1*2*c1); disp("vdc = "+string((vdc))+"volt"); disp("ripple = "+string((ripple))); //(3) filter containing two inductors and capacitors in parallel disp("filter containing two inductors and capacitors in parallel"); vdc=250;//volt ripple=0.83*10^-6/(2*induct*2*c1);//correction in the book disp("vdc = "+string((vdc))+"volt"); disp("ripple = "+string((ripple))); //(4) two filter disp("two filter"); vdc=250; ripple=sqrt(2)/(3*16*3.14^2*60^2*induct*c1)^2;//correction in the book disp("vdc = "+string((vdc))+"volt"); disp("ripple = "+string((ripple))); vdc=sqrt(2)*voltag/(1+(4170/(r1*16))+(r/r1)); ripple=3300/(16^2*2*20*r1); disp("vdc = "+string((vdc))+"volt"); disp("ripple = "+string((ripple)));
fc90da1edb20efb25eae575161d2ac5dc9908ac3
449d555969bfd7befe906877abab098c6e63a0e8
/191/CH4/EX4.12/Example4_12.sce
c205c7faed7e409f84173e91ba82bd50f2d5210d
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
436
sce
Example4_12.sce
//stable LR method clc; clear; close(); format('v',7); A = [2 1 3 1;-1 2 2 1;1 0 1 0;-1 -1 -1 1]; disp(A, 'A = '); for i = 1:6 [L,R,P]= lu(A); A = R*P*L; disp(A,R,L,'The L R and A matrix are : '); end disp(A,'The (1,1) and (4,4) elements have converged to real eigenvalues') X = [A(2,2) A(2,3);A(3,2) A(3,3)]; E = spec(X); disp(E,'Although submatrix themselves are not converging their eigen values converges.')
c461dea51818e5fe3d44518470b67892cff1418c
449d555969bfd7befe906877abab098c6e63a0e8
/647/CH7/EX7.7/Example7_7.sce
691bb18a0b620edf1bdb864e88edd33e6a131df5
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
745
sce
Example7_7.sce
clear; clc; // Example: 7.7 // Page: 274 printf("Example: 7.7 - Page: 274\n\n"); // Solution //*****Data******// T_steam1 = 50;// [OC] T_steam2 = 30;// [OC] msteam_dot = 10;// [kg/min] T_water1 = 15;// [OC] T_water2 = 25;// [OC] //***************// // Solution (a) // From the Stem Table: H1 = 2645.9;// [kJ/kg, At 50 OC] H2 = 768.2;// [kJ/kg, At 30 OC] H3 = 62.982;// [kJ/kg, At 15 OC] H4 = 104.83;// [kJ/kg, At 25 OC] // The mass & Energy balance of the above flow gives: mwater_dot = msteam_dot*(H1 - H2)/(H4 - H3);// [kg/min] printf("The mass flow rate of water is %.2f kg/min\n",mwater_dot); // Solution (b) Qdot = mwater_dot*(H4 - H3);// [kJ/min] printf("The rate of heat transfer is %.2f kJ/min",Qdot);
75530b047ce6d28c08c2d1103a5ae30c6f76777a
449d555969bfd7befe906877abab098c6e63a0e8
/3769/CH9/EX9.3/Ex9_3.sce
4a9ea04f6e4382fb38a5c8068f7953f7bac1da8a
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
166
sce
Ex9_3.sce
clear //Given x=10*10**-2 v=3*10**7 S=1.76*10**-3 a=1800 //Calculation t=x/v e=S*2/(a*t**2) //Result printf("\n Specific charge of the electron is %0.3f C/Kg", e)
e138e9c1f946890b3f400f01942b7d231563cec2
132b4ac959b21691290ffeefbc31eefe24500a25
/a2/ALU.tst
679031c4b2453a21e9cf579cf36f172d88186cbf
[]
no_license
HanlonsStraightRazor/cs310
df790b8c10b1ebb942313b4a620fd3ce655a075b
0a053116659eb65ffacb9bf410774e31b17e8fbd
refs/heads/master
2023-03-12T22:35:35.357502
2021-03-02T20:47:48
2021-03-02T20:47:48
343,901,992
0
0
null
null
null
null
UTF-8
Scilab
false
false
2,290
tst
ALU.tst
load ALU.hdl, output-file ALU.out, compare-to ALU.cmp, output-list nor%B1.1.1 sub%B1.1.1 a%D1.5.1 b%D1.5.1 out%D1.5.1 z%D1.1.1; set sub 0, /* addition */ set nor 0, set a 0, set b 1, eval, output; set a 1, set b 0, eval, output; set a 256, set b 4, eval, output; set a -1, set b 0, eval, output; set a 0, set b -1, eval, output; set a -1, set b -1, eval, output; set a 2000, set b -10, eval, output; set a -10, set b 2000, eval, output; set a -2000, set b -2000, eval, output; set a 1000, set b -1000, eval, output; set sub 1, /* subtraction */ set nor 0, set a 0, set b 1, eval, output; set a 1, set b 0, eval, output; set a 256, set b 4, eval, output; set a -1, set b 0, eval, output; set a 0, set b -1, eval, output; set a -1, set b -1, eval, output; set a 2000, set b -10, eval, output; set a -10, set b 2000, eval, output; set a -2000, set b -2000, eval, output; set a 1000, set b -1000, eval, output; output-list nor%B1.1.1 sub%B1.1.1 a%B1.16.1 b%B1.16.1 out%B1.16.1 z%D1.1.1; set sub 0, /* NOR */ set nor 1, set a %B0000000000000000, set b %B0000000000000000, eval, output; set a %B0000000000000000, set b %B1111111111111111, eval, output; set a %B1111111111111111, set b %B0000000000000000, eval, output; set a %B1111111111111111, set b %B1111111111111111, eval, output; set a %B0101010101010101, set b %B1010101010101010, eval, output; set a %B0010101101010101, set b %B1000010101001110, eval, output; output-list nor%B1.1.1 sub%B1.1.1 a%D1.5.1 b%D1.5.1 out%D1.1.1 z%D1.1.1; set sub 1, /* set-on-less-than */ set nor 1, set a 0, set b 1, eval, output; set a 1, set b 0, eval, output; set a 256, set b 4, eval, output; set a -1, set b 0, eval, output; set a 0, set b -1, eval, output; set a -1, set b -1, eval, output; set a 2000, set b -10, eval, output; set a -10, set b 2000, eval, output; set a -2000, set b -2000, eval, output; set a 1000, set b -1000, eval, output;
13a50710a4633ff5ee786ab516dd1273d7f724ea
449d555969bfd7befe906877abab098c6e63a0e8
/1979/CH4/EX4.9/Ex4_9.sce
59db7cd15ea756e9ef3ce5e9980f2e9495922ee2
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,683
sce
Ex4_9.sce
//chapter-4 page 147 example 4.9 //============================================================================== clc; clear; f=8.6*10^9;//frequency in Hz c=3*10^10;//Velocity of Light in cm/sec a=2.5;//Length of a Waveguide in cm b=1;//Width of a Waveguide in cm //CALCULATION disp('The condition for the wave to propagate along a guide is that wc>w0.'); w0=c/f;//free space wavelength in cm disp('Free space wavelength w0 in cm is'); disp(w0); disp('For TE waves, wc=(2ab/sqrt((mb)^2+(na)^2))'); disp('For TE01 waves'); m1=0; n1=1; wc1=((2*a*b)/(sqrt((m1*b)^2+(n1*a)^2)));//Cutoff wavelength for TE01 mode in cm disp('Cutoff wavelength for TE01 mode in cm is'); disp(wc1); disp('Since wc for TE01=2cm is not greater than w0 TE01,will not propagate for TE01 mode.'); disp('For TE10 waves'); m2=1; n2=0; wc2=((2*a*b)/(sqrt((m2*b)^2+(n2*a)^2)));//Cutoff wavelength for TE10 mode in cm disp('Cutoff wavelength for TE10 mode in cm is'); disp(wc2); disp('Since wc TE10 > w0 TE10 is a possible mode.'); fc=(c/wc2)/10^9;//Cutoff frequency in GHz disp('For TE11 and TM11 waves'); m3=1; n3=1; wc3=((2*a*b)/(sqrt((m3*b)^2+(n3*a)^2)));//Cutoff wavelength for TE11 mode in cm disp('Cutoff wavelength for TE11 and TM11 modes in cm is'); disp(wc3); disp('As wc for TE11 and TM11 is < w0 both TE11 and TM11 do not propagate as higher modes.'); wg=(w0/sqrt(1-(w0/wc2)^2));//Guide wavelength in cm disp('From the above analysis we conclude that only TE10 mode is possible'); //OUTPUT mprintf('\nCutoff frequency is fc=%1.0f GHz \nGuide wavelength is wg=%1.3f cm',fc,wg); //=========================END OF PROGRAM===============================
bf42f1404fab967b5d57d895f43756d6ee628db1
4e9df66700bcf9688afe22df0009cdf4a17bc61f
/Scilab_Lab/examples/ex2-6.sci
1013df87ca096964f29f6f125c13d4b884145988
[]
no_license
vmebus/workspace
e18947a1f967e6a3a7dfbc5cce6f92380d8637fc
f251b8a8e6cec30a77c7ef7b4103c5ee6e6d1393
refs/heads/master
2021-01-09T21:53:45.183564
2015-10-03T06:42:23
2015-10-03T06:42:23
36,120,248
0
0
null
null
null
null
UTF-8
Scilab
false
false
899
sci
ex2-6.sci
exec t2f.sci exec f2t.sci L=32; N=2^13; M=N/L; Rb=2; Ts=1/Rb; fs=L/Ts; T=N/fs; Bs=fs/2; t=-T/2+[0:N-1]/fs; f=-Bs+[0:N-1]/T; EP1=zeros(1,N); EP2=zeros(1,N); EP3=zeros(1,N); EP4=zeros(1,N); EP5=zeros(1,N); EP6=zeros(1,N); EP7=zeros(1,N); EP8=zeros(1,N); for loop=1:1000 tmp1=zeros(L,M); tmp2=zeros(L,M); tmp3=zeros(L,M); tmp4=zeros(L,M); tmp5=zeros(L,M); tmp6=zeros(L,M); tmp7=zeros(L,M); tmp8=zeros(L,M); a=(rand(1,M)>0.5)+0; b=sign(a-0.5); L1=L*0.25; tmp1([1:L1],:)=ones(L1,1)*a; s1=tmp1(:)'; S1=t2f(s1,fs); P1=abs(S1).^2/T; EP1=EP1*(1-1/loop)+P1/loop; tmp2([1:L1],:)=ones(L1,1)*b; s2=tmp2(:)'; S2=t2f(s2,fs); P2=abs(S2).^2/T; EP2=EP2*(1-1/loop)+P2/loop; end xset("window",0) plot(t,s1); mtlb_axis([-6,+6,-1.5,1.5]); xset("window",1) plot(f,10*log(EP1+%eps)); xset("window",2) plot(t,s2); mtlb_axis([-6,+6,-1.5,1.5]); xset("window",3) plot(f,10*log(EP2+%eps));
d3785a0bf5d13d283ec5af6647a30ce73810c26a
a62e0da056102916ac0fe63d8475e3c4114f86b1
/set7/s_Electronics_Circuits_And_Systems_Y._N._Bapat_2561.zip/Electronics_Circuits_And_Systems_Y._N._Bapat_2561/CH10/EX10.4/Ex10_4.sce
2ca7f6bfb2f338564624d9db5d2d8f27e44ec5c2
[]
no_license
hohiroki/Scilab_TBC
cb11e171e47a6cf15dad6594726c14443b23d512
98e421ab71b2e8be0c70d67cca3ecb53eeef1df6
refs/heads/master
2021-01-18T02:07:29.200029
2016-04-29T07:01:39
2016-04-29T07:01:39
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
191
sce
Ex10_4.sce
errcatch(-1,"stop");mode(2);//Ex10_4 x=72; disp("Decimal number="+string(x))//Decimal value str=dec2oct(x)//decimal to octal disp("Eqivalent Octal number="+string(str)) exit();
b81e16fe4a52c02530bbfecf99be1ba7f109dd26
931df7de6dffa2b03ac9771d79e06d88c24ab4ff
/Bounce Juggling.sce
d7dfd7df66e9ab1f71f5cb77cfc49ebf8f8eb308
[]
no_license
MBHuman/Scenarios
be1a722825b3b960014b07cda2f12fa4f75c7fc8
1db6bfdec8cc42164ca9ff57dd9d3c82cfaf2137
refs/heads/master
2023-01-14T02:10:25.103083
2020-11-21T16:47:14
2020-11-21T16:47:14
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
94,100
sce
Bounce Juggling.sce
Name=Bounce Juggling PlayerCharacters=BJ Player BotCharacters=BJ Launcher.bot;BJ Ball 01.bot;BJ Ball 02.bot;BJ Ball 03.bot IsChallenge=true Timelimit=60.0 PlayerProfile=BJ Player AddedBots=BJ Launcher.bot;BJ Ball 01.bot;BJ Ball 02.bot;BJ Ball 03.bot PlayerMaxLives=0 BotMaxLives=0;0;0;0 PlayerTeam=1 BotTeams=2;2;2;2 MapName=bounce_juggling.map MapScale=1.0 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=false InvincibleBots=false Timescale=1.0 BlockHealthbars=false TimeRefilledByKill=0.0 ScoreToWin=0.0 ScorePerDamage=10.0 ScorePerKill=0.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=0.0 ScoreLossPerDamageTaken=100.099998 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag=Juggling WeaponHeroTag=juggler DifficultyTag=5 AuthorsTag=pleasewait BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=false BlockFCT=false Description=Entertain the spectators with your aim. Now you bounce too! (tossing ball: gain 10 points, dropping ball: lose 100.1 points) GameVersion=2.0.2.0 ScorePerDistance=0.0 MBSEnable=false MBSTime1=0.25 MBSTime2=0.5 MBSTime3=0.75 MBSTime1Mult=1.0 MBSTime2Mult=2.0 MBSTime3Mult=3.0 MBSFBInstead=false MBSRequireEnemyAlive=false LockFOVRange=false LockedFOVMin=60.0 LockedFOVMax=120.0 LockedFOVScale=Clamped Horizontal [Aim Profile] Name=BJ Aimbot MinReactionTime=0.1 MaxReactionTime=0.1 MinSelfMovementCorrectionTime=0.1 MaxSelfMovementCorrectionTime=0.1 FlickFOV=90.0 FlickSpeed=1.0 FlickError=0.0 TrackSpeed=1.1 TrackError=0.0 MaxTurnAngleFromPadCenter=360.0 MinRecenterTime=0.0 MaxRecenterTime=0.0 OptimalAimFOV=360.0 OuterAimPenalty=1.0 MaxError=0.0 ShootFOV=90.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=3.0 AimingStyle=Original ScanSpeedMultiplier=1.0 MaxSeekPitch=30.0 MaxSeekYaw=30.0 AimingSpeed=5.0 MinShootDelay=0.3 MaxShootDelay=0.6 [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 AimingStyle=Original ScanSpeedMultiplier=1.0 MaxSeekPitch=30.0 MaxSeekYaw=30.0 AimingSpeed=5.0 MinShootDelay=0.3 MaxShootDelay=0.6 [Bot Profile] Name=BJ Launcher DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=BJ Aimbot;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=60.0 UseWeapons=false CharacterProfile=BJ Launcher SeeThroughWalls=false NoDodging=true NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.1 UseAbilityFreqMaxTime=0.1 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=BJ Ball 01 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=BJ Ball 01 SeeThroughWalls=false NoDodging=true NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=BJ Ball 02 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=BJ Ball 02 SeeThroughWalls=false NoDodging=true NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=BJ Ball 03 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=BJ Ball 03 SeeThroughWalls=false NoDodging=true NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Character Profile] Name=BJ Player MaxHealth=100.0 WeaponProfileNames=BJ Juggler;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=1.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cylindrical MainBBHeight=72.0 MainBBRadius=12.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=72.0 ProjBBRadius=12.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=1000000.0 VerticalSpawnOffset=-32.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=BJ Launcher MaxHealth=120.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=true BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cuboid MainBBHeight=0.002 MainBBRadius=0.001 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cuboid ProjBBHeight=0.002 ProjBBRadius=0.001 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=BJ Launch.abilmelee;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-160.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=512.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=BJ Ball 01 MaxHealth=10000.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=320.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.5 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=48.0 MainBBRadius=24.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=48.0 ProjBBRadius=24.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=BJ Initial Popup.abilmov;BJ Popup.abilmov;BJ Kill Player.abilmelee;BJ Kill Myself.abilmov HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=-256.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=BJ Ball 02 MaxHealth=10000.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=320.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.5 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=48.0 MainBBRadius=24.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=48.0 ProjBBRadius=24.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=BJ Initial Popup.abilmov;BJ Popup.abilmov;BJ Kill Player.abilmelee;BJ Kill Myself.abilmov HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=BJ Ball 03 MaxHealth=10000.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=320.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=256.0 Gravity=0.5 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=48.0 MainBBRadius=24.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=48.0 ProjBBRadius=24.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=BJ Initial Popup.abilmov;BJ Popup.abilmov;BJ Kill Player.abilmelee;BJ Kill Myself.abilmov HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=256.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Weapon Profile] Name=BJ Juggler Type=Hitscan ShotsPerClick=1 DamagePerShot=1.0 KnockbackFactor=0.0 TimeBetweenShots=0.1 Pierces=false Category=SemiAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=6787.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=6787.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=1000000.0 GravityScale=0.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=1 AmmoPerShot=1 ReloadTimeFromEmpty=0.25 ReloadTimeFromPartial=0.25 DamageFalloffStartDistance=1000000.0 DamageFalloffStopDistance=1000000.0 DamageAtMaxRange=1.0 DelayBeforeShot=0.0 ProjectileGraphic=Rocket VisualLifetime=0.1 BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=2.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.01 HitSoundCooldown=0.01 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=0.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.1 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=90.0 ADSFOVScale=Horizontal (4:3) ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Healing Baller WeaponAnimation=Primary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=0.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=None 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=None ParticleWallImpact=None ParticleBodyImpact=None ParticleProjectileTrail=Smoke ParticleHitscanTrace=None ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=1.0 ParticleBodyImpactScale=1.0 ParticleProjectileTrailScale=1.0 Explosive=false Radius=0.1 DamageAtCenter=0.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.0 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=true SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.5 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=180.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.001 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Movement Ability Profile] Name=BJ Initial Popup MaxCharges=1.0 ChargeTimer=0.1 ChargesRefundedOnKill=0.0 DelayAfterUse=0.0 FullyAuto=false AbilityDuration=0.0 LockDirectionForDuration=true NegateGravityForDuration=true MainVelocity=0.0 MainVelocityCanGoVertical=false MainVelocitySetToMovementKeys=false UpVelocity=384.0 EndVelocityFactor=1.0 Hurtbox=false HurtboxRadius=50.0 HurtboxDamage=50.0 HurtboxGroundKnockbackFactor=1.0 HurtboxAirKnockbackFactor=1.0 AbilityBlocksTurning=false AbilityBlocksMovement=true AbilityBlocksAttack=false AttackCancelsAbility=false AbilityReloadsWeapon=false HealthRestore=0.0 AIUseInCombat=true AIUseOutOfCombat=true AIUseOnGround=true AIUseInAir=true AIReuseTimer=60.0 AIMinSelfHealth=100.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=1000000.0 AIMaxTargFOV=360.0 AIDamageReaction=false AIDamageReactionIgnoreChance=0.0 AIDamageReactionMinDelay=0.0001 AIDamageReactionMaxDelay=0.001 AIDamageReactionCooldown=0.1 AIDamageReactionThreshold=1.0 AIDamageReactionResetTimer=0.001 [Movement Ability Profile] Name=BJ Popup MaxCharges=1.0 ChargeTimer=0.1 ChargesRefundedOnKill=0.0 DelayAfterUse=0.0 FullyAuto=false AbilityDuration=0.0 LockDirectionForDuration=true NegateGravityForDuration=true MainVelocity=320.0 MainVelocityCanGoVertical=false MainVelocitySetToMovementKeys=false UpVelocity=480.0 EndVelocityFactor=1.0 Hurtbox=false HurtboxRadius=50.0 HurtboxDamage=50.0 HurtboxGroundKnockbackFactor=1.0 HurtboxAirKnockbackFactor=1.0 AbilityBlocksTurning=false AbilityBlocksMovement=true AbilityBlocksAttack=false AttackCancelsAbility=false AbilityReloadsWeapon=false HealthRestore=0.0 AIUseInCombat=true AIUseOutOfCombat=false AIUseOnGround=false AIUseInAir=true AIReuseTimer=0.1 AIMinSelfHealth=0.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=0.0 AIMaxTargFOV=360.0 AIDamageReaction=true AIDamageReactionIgnoreChance=0.0 AIDamageReactionMinDelay=0.1 AIDamageReactionMaxDelay=0.1 AIDamageReactionCooldown=0.1 AIDamageReactionThreshold=1.0 AIDamageReactionResetTimer=0.1 [Movement Ability Profile] Name=BJ Kill Myself MaxCharges=1.0 ChargeTimer=0.1 ChargesRefundedOnKill=0.0 DelayAfterUse=0.0 FullyAuto=false AbilityDuration=0.0 LockDirectionForDuration=true NegateGravityForDuration=true MainVelocity=0.0 MainVelocityCanGoVertical=false MainVelocitySetToMovementKeys=true UpVelocity=0.0 EndVelocityFactor=1.0 Hurtbox=false HurtboxRadius=50.0 HurtboxDamage=50.0 HurtboxGroundKnockbackFactor=1.0 HurtboxAirKnockbackFactor=1.0 AbilityBlocksTurning=false AbilityBlocksMovement=true AbilityBlocksAttack=false AttackCancelsAbility=false AbilityReloadsWeapon=false HealthRestore=-10000.0 AIUseInCombat=true AIUseOutOfCombat=true AIUseOnGround=true AIUseInAir=false AIReuseTimer=1.0 AIMinSelfHealth=0.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=1000000.0 AIMaxTargFOV=360.0 AIDamageReaction=false AIDamageReactionIgnoreChance=0.0 AIDamageReactionMinDelay=0.125 AIDamageReactionMaxDelay=0.25 AIDamageReactionCooldown=1.0 AIDamageReactionThreshold=0.0 AIDamageReactionResetTimer=0.1 [Melee Ability Profile] Name=BJ Launch MaxCharges=1.0 ChargeTimer=0.1 ChargesRefundedOnKill=0.0 DelayAfterUse=1.6 FullyAuto=false AbilityDuration=0.1 HurtboxRadius=1024.0 HurtboxDamage=0.0 HurtboxGroundKnockbackFactor=0.0 HurtboxAirKnockbackFactor=0.0 BlockAttackTimer=0.0 AbilityBlockedWhenAttacking=false AmmoPerShot=0 FlatKnockbackHorizontal=-678.0 FlatKnockbackVertical=678.0 FlatKnockbackHorizontalMin=-678.0 FlatKnockbackVerticalMin=678.0 AIUseInCombat=true AIUseOutOfCombat=true AIUseOnGround=true AIUseInAir=true AIReuseTimer=0.1 AIMinSelfHealth=0.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=1000000.0 AIMaxTargFOV=360.0 AIDamageReaction=false AIDamageReactionIgnoreChance=0.0 AIDamageReactionMinDelay=0.125 AIDamageReactionMaxDelay=0.25 AIDamageReactionCooldown=1.0 AIDamageReactionThreshold=0.0 AIDamageReactionResetTimer=0.1 [Melee Ability Profile] Name=BJ Kill Player MaxCharges=1.0 ChargeTimer=0.1 ChargesRefundedOnKill=0.0 DelayAfterUse=0.0 FullyAuto=false AbilityDuration=1.0 HurtboxRadius=4000.0 HurtboxDamage=1.0 HurtboxGroundKnockbackFactor=0.0 HurtboxAirKnockbackFactor=0.0 BlockAttackTimer=0.0 AbilityBlockedWhenAttacking=false AmmoPerShot=0 FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 AIUseInCombat=true AIUseOutOfCombat=true AIUseOnGround=true AIUseInAir=false AIReuseTimer=0.1 AIMinSelfHealth=0.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=8000.0 AIMaxTargFOV=360.0 AIDamageReaction=false AIDamageReactionIgnoreChance=0.0 AIDamageReactionMinDelay=0.125 AIDamageReactionMaxDelay=0.25 AIDamageReactionCooldown=1.0 AIDamageReactionThreshold=0.0 AIDamageReactionResetTimer=0.1 [Map Data] reflex map version 8 global entity type WorldSpawn String32 targetGameOverCamera end UInt8 playersMin 1 UInt8 playersMax 16 brush vertices 192.000000 256.000000 320.000000 320.000000 256.000000 320.000000 320.000000 256.000000 192.000000 192.000000 256.000000 192.000000 192.000000 0.000000 320.000000 320.000000 0.000000 320.000000 320.000000 0.000000 192.000000 192.000000 0.000000 192.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -960.000000 256.000000 320.000000 -832.000000 256.000000 320.000000 -832.000000 256.000000 192.000000 -960.000000 256.000000 192.000000 -960.000000 0.000000 320.000000 -832.000000 0.000000 320.000000 -832.000000 0.000000 192.000000 -960.000000 0.000000 192.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1232.000000 0.000000 1088.000000 -960.000000 0.000000 1360.000000 -1216.000000 0.000000 1088.000000 -960.000000 128.000000 1344.000000 -1216.000000 128.000000 1088.000000 -960.000000 0.000000 1344.000000 -960.000000 128.000000 1360.000000 -1232.000000 128.000000 1088.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 4 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 5 3 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 2 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 3 4 7 0x00000000 brush vertices 576.000000 0.000000 1088.000000 320.000000 0.000000 1344.000000 592.000000 0.000000 1088.000000 320.000000 128.000000 1360.000000 592.000000 128.000000 1088.000000 320.000000 0.000000 1360.000000 320.000000 128.000000 1344.000000 576.000000 128.000000 1088.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 4 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 5 3 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 2 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 3 4 7 0x00000000 brush vertices -960.000000 128.000000 1360.000000 320.000000 128.000000 1360.000000 320.000000 128.000000 1344.000000 -960.000000 128.000000 1344.000000 -960.000000 0.000000 1360.000000 320.000000 0.000000 1360.000000 320.000000 0.000000 1344.000000 -960.000000 0.000000 1344.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1216.000000 512.000000 -64.000000 576.000000 512.000000 -64.000000 576.000000 512.000000 -80.000000 -1216.000000 512.000000 -80.000000 -1216.000000 0.000000 -64.000000 576.000000 0.000000 -64.000000 576.000000 0.000000 -80.000000 -1216.000000 0.000000 -80.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 576.000000 128.000000 1088.000000 592.000000 128.000000 1088.000000 592.000000 128.000000 -64.000000 576.000000 128.000000 -64.000000 576.000000 0.000000 1088.000000 592.000000 0.000000 1088.000000 592.000000 0.000000 -64.000000 576.000000 0.000000 -64.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 592.000000 128.000000 448.000000 576.000000 128.000000 -64.000000 592.000000 512.000000 -64.000000 576.000000 128.000000 448.000000 592.000000 128.000000 -64.000000 576.000000 512.000000 -64.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 1 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 0 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 4 1 5 0x00000000 brush vertices -1232.000000 128.000000 1088.000000 -1216.000000 128.000000 1088.000000 -1216.000000 128.000000 -64.000000 -1232.000000 128.000000 -64.000000 -1232.000000 0.000000 1088.000000 -1216.000000 0.000000 1088.000000 -1216.000000 0.000000 -64.000000 -1232.000000 0.000000 -64.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1216.000000 128.000000 448.000000 -1232.000000 128.000000 -64.000000 -1216.000000 512.000000 -64.000000 -1232.000000 128.000000 448.000000 -1216.000000 128.000000 -64.000000 -1232.000000 512.000000 -64.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 1 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 0 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 4 1 5 0x00000000 brush vertices -960.000000 128.000000 1728.000000 -384.000000 128.000000 1728.000000 -384.000000 128.000000 1600.000000 -960.000000 128.000000 1600.000000 -960.000000 0.000000 1728.000000 -384.000000 0.000000 1728.000000 -384.000000 0.000000 1600.000000 -960.000000 0.000000 1600.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -256.000000 128.000000 1728.000000 320.000000 128.000000 1728.000000 320.000000 128.000000 1600.000000 -256.000000 128.000000 1600.000000 -256.000000 0.000000 1728.000000 320.000000 0.000000 1728.000000 320.000000 0.000000 1600.000000 -256.000000 0.000000 1600.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -960.000000 256.000000 1856.000000 -384.000000 256.000000 1856.000000 -384.000000 256.000000 1728.000000 -960.000000 256.000000 1728.000000 -960.000000 128.000000 1856.000000 -384.000000 128.000000 1856.000000 -384.000000 128.000000 1728.000000 -960.000000 128.000000 1728.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -960.000000 384.000000 1984.000000 -384.000000 384.000000 1984.000000 -384.000000 384.000000 1856.000000 -960.000000 384.000000 1856.000000 -960.000000 256.000000 1984.000000 -384.000000 256.000000 1984.000000 -384.000000 256.000000 1856.000000 -960.000000 256.000000 1856.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -256.000000 256.000000 1856.000000 320.000000 256.000000 1856.000000 320.000000 256.000000 1728.000000 -256.000000 256.000000 1728.000000 -256.000000 128.000000 1856.000000 320.000000 128.000000 1856.000000 320.000000 128.000000 1728.000000 -256.000000 128.000000 1728.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -256.000000 384.000000 1984.000000 320.000000 384.000000 1984.000000 320.000000 384.000000 1856.000000 -256.000000 384.000000 1856.000000 -256.000000 256.000000 1984.000000 320.000000 256.000000 1984.000000 320.000000 256.000000 1856.000000 -256.000000 256.000000 1856.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -960.000000 512.000000 2000.000000 320.000000 512.000000 2000.000000 320.000000 512.000000 1984.000000 -960.000000 512.000000 1984.000000 -960.000000 384.000000 2000.000000 320.000000 384.000000 2000.000000 320.000000 384.000000 1984.000000 -960.000000 384.000000 1984.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1600.000000 128.000000 512.000000 -1600.000000 128.000000 1088.000000 -1471.999878 128.000000 1088.000000 -1471.999878 128.000000 511.999878 -1600.000000 0.000000 512.000000 -1600.000000 0.000000 1088.000000 -1471.999878 0.000000 1088.000000 -1471.999878 0.000000 511.999878 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1600.000000 128.000000 -192.000000 -1599.999878 128.000000 384.000000 -1471.999878 128.000000 384.000000 -1471.999878 128.000000 -192.000122 -1600.000000 0.000000 -192.000000 -1599.999878 0.000000 384.000000 -1471.999878 0.000000 384.000000 -1471.999878 0.000000 -192.000122 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1727.999878 256.000000 -192.000122 -1727.999878 256.000000 384.000000 -1599.999878 256.000000 384.000000 -1600.000000 256.000000 -192.000000 -1727.999878 128.000000 -192.000122 -1727.999878 128.000000 384.000000 -1599.999878 128.000000 384.000000 -1600.000000 128.000000 -192.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1856.000000 384.000000 -192.000061 -1856.000000 384.000000 384.000000 -1727.999878 384.000000 384.000000 -1727.999878 384.000000 -192.000122 -1856.000000 256.000000 -192.000061 -1856.000000 256.000000 384.000000 -1727.999878 256.000000 384.000000 -1727.999878 256.000000 -192.000122 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1727.999878 256.000000 512.000000 -1727.999878 256.000000 1088.000000 -1600.000000 256.000000 1088.000000 -1600.000000 256.000000 512.000000 -1727.999878 128.000000 512.000000 -1727.999878 128.000000 1088.000000 -1600.000000 128.000000 1088.000000 -1600.000000 128.000000 512.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1856.000000 384.000000 512.000000 -1856.000000 384.000000 1088.000000 -1727.999878 384.000000 1088.000000 -1727.999878 384.000000 512.000000 -1856.000000 256.000000 512.000000 -1856.000000 256.000000 1088.000000 -1727.999878 256.000000 1088.000000 -1727.999878 256.000000 512.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1871.999878 512.000000 -192.000122 -1871.999878 512.000000 1088.000000 -1856.000000 512.000000 1088.000000 -1856.000000 512.000000 -192.000061 -1871.999878 384.000000 -192.000122 -1871.999878 384.000000 1088.000000 -1856.000000 384.000000 1088.000000 -1856.000000 384.000000 -192.000061 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1600.000000 0.000000 1088.000000 -960.000000 0.000000 1728.000000 -1471.999878 0.000000 1088.000000 -960.000000 128.000000 1600.000000 -1471.999878 128.000000 1088.000000 -960.000000 0.000000 1600.000000 -960.000000 128.000000 1728.000000 -1600.000000 128.000000 1088.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 4 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 5 3 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 2 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 3 4 7 0x00000000 brush vertices -1727.999878 128.000000 1088.000000 -960.000000 128.000000 1856.000000 -1600.000000 128.000000 1088.000000 -960.000000 256.000000 1728.000000 -1600.000000 256.000000 1088.000000 -960.000000 128.000000 1728.000000 -960.000000 256.000000 1856.000000 -1727.999878 256.000000 1088.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 4 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 5 3 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 2 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 3 4 7 0x00000000 brush vertices -1856.000000 256.000000 1088.000000 -960.000000 256.000000 1984.000000 -1727.999878 256.000000 1088.000000 -960.000000 384.000000 1856.000000 -1727.999878 384.000000 1088.000000 -960.000000 256.000000 1856.000000 -960.000000 384.000000 1984.000000 -1856.000000 384.000000 1088.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 4 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 5 3 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 2 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 3 4 7 0x00000000 brush vertices -1871.999878 384.000000 1088.000000 -960.000000 384.000000 2000.000000 -1856.000000 384.000000 1088.000000 -960.000000 512.000000 1984.000000 -1856.000000 512.000000 1088.000000 -960.000000 384.000000 1984.000000 -960.000000 512.000000 2000.000000 -1871.999878 512.000000 1088.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 4 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 5 3 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 2 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 3 4 7 0x00000000 brush vertices 960.000000 128.000000 384.000000 960.000000 128.000000 -192.000244 831.999878 128.000000 -192.000244 831.999756 128.000000 383.999756 960.000000 0.000000 384.000000 960.000000 0.000000 -192.000244 831.999878 0.000000 -192.000244 831.999756 0.000000 383.999756 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 960.000000 128.000000 1088.000000 959.999878 128.000000 511.999512 831.999756 128.000000 511.999756 831.999817 128.000000 1087.999512 960.000000 0.000000 1088.000000 959.999878 0.000000 511.999512 831.999756 0.000000 511.999756 831.999817 0.000000 1087.999512 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1087.999634 256.000000 1087.999512 1087.999756 256.000000 511.999512 959.999878 256.000000 511.999512 960.000000 256.000000 1088.000000 1087.999634 128.000000 1087.999512 1087.999756 128.000000 511.999512 959.999878 128.000000 511.999512 960.000000 128.000000 1088.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1216.000000 384.000000 1087.999756 1216.000000 384.000000 511.999756 1087.999756 384.000000 511.999512 1087.999634 384.000000 1087.999512 1216.000000 256.000000 1087.999756 1216.000000 256.000000 511.999756 1087.999756 256.000000 511.999512 1087.999634 256.000000 1087.999512 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1087.999756 256.000000 383.999512 1087.999512 256.000000 -192.000244 960.000000 256.000000 -192.000244 960.000000 256.000000 384.000000 1087.999756 128.000000 383.999512 1087.999512 128.000000 -192.000244 960.000000 128.000000 -192.000244 960.000000 128.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1216.000000 384.000000 383.999756 1216.000000 384.000000 -192.000244 1087.999512 384.000000 -192.000244 1087.999756 384.000000 383.999512 1216.000000 256.000000 383.999756 1216.000000 256.000000 -192.000244 1087.999512 256.000000 -192.000244 1087.999756 256.000000 383.999512 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1231.999756 512.000000 1088.000000 1231.999756 512.000000 -192.000244 1216.000000 512.000000 -192.000244 1216.000000 512.000000 1087.999756 1231.999756 384.000000 1088.000000 1231.999756 384.000000 -192.000244 1216.000000 384.000000 -192.000244 1216.000000 384.000000 1087.999756 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 831.999817 0.000000 1087.999512 320.000000 0.000000 1600.000000 960.000000 0.000000 1088.000000 320.000000 128.000000 1728.000000 960.000000 128.000000 1088.000000 320.000000 0.000000 1728.000000 320.000000 128.000000 1600.000000 831.999817 128.000000 1087.999512 faces 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 4 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 5 3 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 2 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 3 4 7 0x00000000 brush vertices 960.000000 128.000000 1088.000000 320.000000 128.000000 1728.000000 1087.999634 128.000000 1087.999512 320.000000 256.000000 1856.000000 1087.999634 256.000000 1087.999512 320.000000 128.000000 1856.000000 320.000000 256.000000 1728.000000 960.000000 256.000000 1088.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 4 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 5 3 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 2 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 3 4 7 0x00000000 brush vertices 1087.999634 256.000000 1087.999512 320.000000 256.000000 1856.000000 1216.000000 256.000000 1087.999756 320.000000 384.000000 1984.000000 1216.000000 384.000000 1087.999756 320.000000 256.000000 1984.000000 320.000000 384.000000 1856.000000 1087.999634 384.000000 1087.999512 faces 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 2 4 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 5 3 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 2 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 3 4 7 0x00000000 brush vertices 1216.000000 384.000000 1087.999756 320.000000 384.000000 1984.000000 1231.999756 384.000000 1088.000000 320.000000 512.000000 2000.000000 1231.999756 512.000000 1088.000000 320.000000 384.000000 2000.000000 320.000000 512.000000 1984.000000 1216.000000 512.000000 1087.999756 faces 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 2 4 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 5 3 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 2 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 7 0 1 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 3 4 7 0x00000000 brush vertices -1472.000000 0.000000 1600.000000 832.000000 0.000000 1600.000000 832.000000 0.000000 -192.000000 -1472.000000 0.000000 -192.000000 -1472.000000 -16.000000 1600.000000 832.000000 -16.000000 1600.000000 832.000000 -16.000000 -192.000000 -1472.000000 -16.000000 -192.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -384.000000 32.000000 1632.000000 -256.000000 32.000000 1632.000000 -256.000000 32.000000 1600.000000 -384.000000 32.000000 1600.000000 -384.000000 0.000000 1632.000000 -256.000000 0.000000 1632.000000 -256.000000 0.000000 1600.000000 -384.000000 0.000000 1600.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -384.000000 64.000000 1664.000000 -256.000000 64.000000 1664.000000 -256.000000 64.000000 1632.000000 -384.000000 64.000000 1632.000000 -384.000000 32.000000 1664.000000 -256.000000 32.000000 1664.000000 -256.000000 32.000000 1632.000000 -384.000000 32.000000 1632.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -384.000000 96.000000 1696.000000 -256.000000 96.000000 1696.000000 -256.000000 96.000000 1664.000000 -384.000000 96.000000 1664.000000 -384.000000 64.000000 1696.000000 -256.000000 64.000000 1696.000000 -256.000000 64.000000 1664.000000 -384.000000 64.000000 1664.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -384.000000 128.000000 1728.000000 -256.000000 128.000000 1728.000000 -256.000000 128.000000 1696.000000 -384.000000 128.000000 1696.000000 -384.000000 96.000000 1728.000000 -256.000000 96.000000 1728.000000 -256.000000 96.000000 1696.000000 -384.000000 96.000000 1696.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -384.000000 160.000000 1760.000000 -256.000000 160.000000 1760.000000 -256.000000 160.000000 1728.000000 -384.000000 160.000000 1728.000000 -384.000000 128.000000 1760.000000 -256.000000 128.000000 1760.000000 -256.000000 128.000000 1728.000000 -384.000000 128.000000 1728.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -384.000000 192.000000 1792.000000 -256.000000 192.000000 1792.000000 -256.000000 192.000000 1760.000000 -384.000000 192.000000 1760.000000 -384.000000 160.000000 1792.000000 -256.000000 160.000000 1792.000000 -256.000000 160.000000 1760.000000 -384.000000 160.000000 1760.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -384.000000 224.000000 1824.000000 -256.000000 224.000000 1824.000000 -256.000000 224.000000 1792.000000 -384.000000 224.000000 1792.000000 -384.000000 192.000000 1824.000000 -256.000000 192.000000 1824.000000 -256.000000 192.000000 1792.000000 -384.000000 192.000000 1792.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -384.000000 256.000000 1856.000000 -256.000000 256.000000 1856.000000 -256.000000 256.000000 1824.000000 -384.000000 256.000000 1824.000000 -384.000000 224.000000 1856.000000 -256.000000 224.000000 1856.000000 -256.000000 224.000000 1824.000000 -384.000000 224.000000 1824.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -384.000000 288.000000 1888.000000 -256.000000 288.000000 1888.000000 -256.000000 288.000000 1856.000000 -384.000000 288.000000 1856.000000 -384.000000 256.000000 1888.000000 -256.000000 256.000000 1888.000000 -256.000000 256.000000 1856.000000 -384.000000 256.000000 1856.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -384.000000 320.000000 1920.000000 -256.000000 320.000000 1920.000000 -256.000000 320.000000 1888.000000 -384.000000 320.000000 1888.000000 -384.000000 288.000000 1920.000000 -256.000000 288.000000 1920.000000 -256.000000 288.000000 1888.000000 -384.000000 288.000000 1888.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -384.000000 352.000000 1952.000000 -256.000000 352.000000 1952.000000 -256.000000 352.000000 1920.000000 -384.000000 352.000000 1920.000000 -384.000000 320.000000 1952.000000 -256.000000 320.000000 1952.000000 -256.000000 320.000000 1920.000000 -384.000000 320.000000 1920.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -384.000000 384.000000 1984.000000 -256.000000 384.000000 1984.000000 -256.000000 384.000000 1952.000000 -384.000000 384.000000 1952.000000 -384.000000 352.000000 1984.000000 -256.000000 352.000000 1984.000000 -256.000000 352.000000 1952.000000 -384.000000 352.000000 1952.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 832.000000 32.000000 512.000000 864.000000 32.000000 512.000000 864.000000 32.000000 384.000000 832.000000 32.000000 384.000000 832.000000 0.000000 512.000000 864.000000 0.000000 512.000000 864.000000 0.000000 384.000000 832.000000 0.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 864.000000 64.000000 512.000000 896.000000 64.000000 512.000000 896.000000 64.000000 384.000000 864.000000 64.000000 384.000000 864.000000 32.000000 512.000000 896.000000 32.000000 512.000000 896.000000 32.000000 384.000000 864.000000 32.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 896.000000 96.000000 512.000000 928.000000 96.000000 512.000000 928.000000 96.000000 384.000000 896.000000 96.000000 384.000000 896.000000 64.000000 512.000000 928.000000 64.000000 512.000000 928.000000 64.000000 384.000000 896.000000 64.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 928.000000 128.000000 512.000000 960.000000 128.000000 512.000000 960.000000 128.000000 384.000000 928.000000 128.000000 384.000000 928.000000 96.000000 512.000000 960.000000 96.000000 512.000000 960.000000 96.000000 384.000000 928.000000 96.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 960.000000 160.000000 512.000000 992.000000 160.000000 512.000000 992.000000 160.000000 384.000000 960.000000 160.000000 384.000000 960.000000 128.000000 512.000000 992.000000 128.000000 512.000000 992.000000 128.000000 384.000000 960.000000 128.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 992.000000 192.000000 512.000000 1024.000000 192.000000 512.000000 1024.000000 192.000000 384.000000 992.000000 192.000000 384.000000 992.000000 160.000000 512.000000 1024.000000 160.000000 512.000000 1024.000000 160.000000 384.000000 992.000000 160.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1024.000000 224.000000 512.000000 1056.000000 224.000000 512.000000 1056.000000 224.000000 384.000000 1024.000000 224.000000 384.000000 1024.000000 192.000000 512.000000 1056.000000 192.000000 512.000000 1056.000000 192.000000 384.000000 1024.000000 192.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1056.000000 256.000000 512.000000 1088.000000 256.000000 512.000000 1088.000000 256.000000 384.000000 1056.000000 256.000000 384.000000 1056.000000 224.000000 512.000000 1088.000000 224.000000 512.000000 1088.000000 224.000000 384.000000 1056.000000 224.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1088.000000 288.000000 512.000000 1120.000000 288.000000 512.000000 1120.000000 288.000000 384.000000 1088.000000 288.000000 384.000000 1088.000000 256.000000 512.000000 1120.000000 256.000000 512.000000 1120.000000 256.000000 384.000000 1088.000000 256.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1120.000000 320.000000 512.000000 1152.000000 320.000000 512.000000 1152.000000 320.000000 384.000000 1120.000000 320.000000 384.000000 1120.000000 288.000000 512.000000 1152.000000 288.000000 512.000000 1152.000000 288.000000 384.000000 1120.000000 288.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1152.000000 352.000000 512.000000 1184.000000 352.000000 512.000000 1184.000000 352.000000 384.000000 1152.000000 352.000000 384.000000 1152.000000 320.000000 512.000000 1184.000000 320.000000 512.000000 1184.000000 320.000000 384.000000 1152.000000 320.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1184.000000 384.000000 512.000000 1216.000000 384.000000 512.000000 1216.000000 384.000000 384.000000 1184.000000 384.000000 384.000000 1184.000000 352.000000 512.000000 1216.000000 352.000000 512.000000 1216.000000 352.000000 384.000000 1184.000000 352.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1504.000000 32.000000 512.000000 -1472.000000 32.000000 512.000000 -1472.000000 32.000000 384.000000 -1504.000000 32.000000 384.000000 -1504.000000 0.000000 512.000000 -1472.000000 0.000000 512.000000 -1472.000000 0.000000 384.000000 -1504.000000 0.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1536.000000 64.000000 512.000000 -1504.000000 64.000000 512.000000 -1504.000000 64.000000 384.000000 -1536.000000 64.000000 384.000000 -1536.000000 32.000000 512.000000 -1504.000000 32.000000 512.000000 -1504.000000 32.000000 384.000000 -1536.000000 32.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1568.000000 96.000000 512.000000 -1536.000000 96.000000 512.000000 -1536.000000 96.000000 384.000000 -1568.000000 96.000000 384.000000 -1568.000000 64.000000 512.000000 -1536.000000 64.000000 512.000000 -1536.000000 64.000000 384.000000 -1568.000000 64.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1600.000000 128.000000 512.000000 -1568.000000 128.000000 512.000000 -1568.000000 128.000000 384.000000 -1600.000000 128.000000 384.000000 -1600.000000 96.000000 512.000000 -1568.000000 96.000000 512.000000 -1568.000000 96.000000 384.000000 -1600.000000 96.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1632.000000 160.000000 512.000000 -1600.000000 160.000000 512.000000 -1600.000000 160.000000 384.000000 -1632.000000 160.000000 384.000000 -1632.000000 128.000000 512.000000 -1600.000000 128.000000 512.000000 -1600.000000 128.000000 384.000000 -1632.000000 128.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1664.000000 192.000000 512.000000 -1632.000000 192.000000 512.000000 -1632.000000 192.000000 384.000000 -1664.000000 192.000000 384.000000 -1664.000000 160.000000 512.000000 -1632.000000 160.000000 512.000000 -1632.000000 160.000000 384.000000 -1664.000000 160.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1696.000000 224.000000 512.000000 -1664.000000 224.000000 512.000000 -1664.000000 224.000000 384.000000 -1696.000000 224.000000 384.000000 -1696.000000 192.000000 512.000000 -1664.000000 192.000000 512.000000 -1664.000000 192.000000 384.000000 -1696.000000 192.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1728.000000 256.000000 512.000000 -1696.000000 256.000000 512.000000 -1696.000000 256.000000 384.000000 -1728.000000 256.000000 384.000000 -1728.000000 224.000000 512.000000 -1696.000000 224.000000 512.000000 -1696.000000 224.000000 384.000000 -1728.000000 224.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1760.000000 288.000000 512.000000 -1728.000000 288.000000 512.000000 -1728.000000 288.000000 384.000000 -1760.000000 288.000000 384.000000 -1760.000000 256.000000 512.000000 -1728.000000 256.000000 512.000000 -1728.000000 256.000000 384.000000 -1760.000000 256.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1792.000000 320.000000 512.000000 -1760.000000 320.000000 512.000000 -1760.000000 320.000000 384.000000 -1792.000000 320.000000 384.000000 -1792.000000 288.000000 512.000000 -1760.000000 288.000000 512.000000 -1760.000000 288.000000 384.000000 -1792.000000 288.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1824.000000 352.000000 512.000000 -1792.000000 352.000000 512.000000 -1792.000000 352.000000 384.000000 -1824.000000 352.000000 384.000000 -1824.000000 320.000000 512.000000 -1792.000000 320.000000 512.000000 -1792.000000 320.000000 384.000000 -1824.000000 320.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1856.000000 384.000000 512.000000 -1824.000000 384.000000 512.000000 -1824.000000 384.000000 384.000000 -1856.000000 384.000000 384.000000 -1856.000000 352.000000 512.000000 -1824.000000 352.000000 512.000000 -1824.000000 352.000000 384.000000 -1856.000000 352.000000 384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 576.000000 1024.000000 832.000000 592.000000 1024.000000 832.000000 592.000000 1024.000000 704.000000 576.000000 1024.000000 704.000000 576.000000 128.000000 832.000000 592.000000 128.000000 832.000000 592.000000 128.000000 704.000000 576.000000 128.000000 704.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -1216.000000 1024.000000 704.000000 576.000000 1024.000000 704.000000 576.000000 1024.000000 688.000000 -1216.000000 1024.000000 688.000000 -1216.000000 0.000000 704.000000 576.000000 0.000000 704.000000 576.000000 0.000000 688.000000 -1216.000000 0.000000 688.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -1216.000000 1024.000000 848.000000 576.000000 1024.000000 848.000000 576.000000 1024.000000 832.000000 -1216.000000 1024.000000 832.000000 -1216.000000 0.000000 848.000000 576.000000 0.000000 848.000000 576.000000 0.000000 832.000000 -1216.000000 0.000000 832.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -1232.000000 1024.000000 832.000000 -1216.000000 1024.000000 832.000000 -1216.000000 1024.000000 704.000000 -1232.000000 1024.000000 704.000000 -1232.000000 128.000000 832.000000 -1216.000000 128.000000 832.000000 -1216.000000 128.000000 704.000000 -1232.000000 128.000000 704.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -1216.000000 1040.000000 832.000000 576.000000 1040.000000 832.000000 576.000000 1040.000000 704.000000 -1216.000000 1040.000000 704.000000 -1216.000000 1024.000000 832.000000 576.000000 1024.000000 832.000000 576.000000 1024.000000 704.000000 -1216.000000 1024.000000 704.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -960.000000 1280.000000 192.000000 320.000000 1280.000000 192.000000 320.000000 1280.000000 176.000000 -960.000000 1280.000000 176.000000 -960.000000 256.000000 192.000000 320.000000 256.000000 192.000000 320.000000 256.000000 176.000000 -960.000000 256.000000 176.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 320.000000 1280.000000 320.000000 336.000000 1280.000000 320.000000 336.000000 1280.000000 192.000000 320.000000 1280.000000 192.000000 320.000000 256.000000 320.000000 336.000000 256.000000 320.000000 336.000000 256.000000 192.000000 320.000000 256.000000 192.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -960.000000 1280.000000 336.000000 320.000000 1280.000000 336.000000 320.000000 1280.000000 320.000000 -960.000000 1280.000000 320.000000 -960.000000 256.000000 336.000000 320.000000 256.000000 336.000000 320.000000 256.000000 320.000000 -960.000000 256.000000 320.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -976.000000 1280.000000 320.000000 -960.000000 1280.000000 320.000000 -960.000000 1280.000000 192.000000 -976.000000 1280.000000 192.000000 -976.000000 256.000000 320.000000 -960.000000 256.000000 320.000000 -960.000000 256.000000 192.000000 -976.000000 256.000000 192.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -832.000000 256.000000 320.000000 192.000000 256.000000 320.000000 192.000000 256.000000 192.000000 -832.000000 256.000000 192.000000 -832.000000 240.000000 320.000000 192.000000 240.000000 320.000000 192.000000 240.000000 192.000000 -832.000000 240.000000 192.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -960.000000 1296.000000 320.000000 320.000000 1296.000000 320.000000 320.000000 1296.000000 192.000000 -960.000000 1296.000000 192.000000 -960.000000 1280.000000 320.000000 320.000000 1280.000000 320.000000 320.000000 1280.000000 192.000000 -960.000000 1280.000000 192.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip entity type CameraPath UInt8 posLerp 2 UInt8 angleLerp 2 entity type PlayerSpawn Vector3 position 256.000000 256.000000 256.000000 Bool8 teamB 0 Bool8 initialSpawn 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position -320.000000 256.000000 768.000000 Vector3 angles 90.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 initialSpawn 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0
62d3bafd9ecdc237bef436aa177d6c5f202a52d3
a298812524bb9c88b48c522cddef9748b5086214
/SS3.sce
de92ec2238d07cf9d3ec00757bb7dd508cf215f4
[]
no_license
HusainLokhandwala14/Scilab-SS
69beb9c287a144f5e1373ac18b6be110a557352a
abba42a0513a1400b0010e92bb24e408db2efe7b
refs/heads/main
2023-01-16T02:14:26.311640
2020-11-25T16:39:14
2020-11-25T16:39:14
315,996,923
0
0
null
null
null
null
UTF-8
Scilab
false
false
175
sce
SS3.sce
//SS SCILAB EXPT 4 PART 1 clear; x1=[2 -1 3 2 1 0 2 3 -1]; n=0:8; function[za]=ztransfer(seq,n) z=poly(0,'z','r') za=seq*(1/z)^n' endfunction zz=ztransfer(x1,n)
dfd2211f55599e0be0620ab3dcb787bdec4121ac
449d555969bfd7befe906877abab098c6e63a0e8
/2123/CH4/EX4.1/Exa_4_1.sce
83e634137e70aff8448d8388d696390081eaa048
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
597
sce
Exa_4_1.sce
//Example No. 4.1 clc; clear; close; format('v',6); //Given Data : P=30;//KW theta1=30;//degree C t1=40;//min theta2=45;//degree C t2=80;//min(t2=2*t1) disp("theta=theta_f*(1-exp(-t/T))"); //Let exp(-t1/T)=a then exp(-t2/T)=a^2 //theta1/theta2=(1-a)/(1-a^2) //a^2*theta1-a*theta2+theta2-theta1=0 P=[theta1 -theta2 theta2-theta1];//Polynomial for a a=roots(P); a=a(2);//discarding value 1 as it cant give value of T T=-t1/log(a);//min disp(T,"Thermal time constant in min : "); theta_f=theta1/(1-exp(-t1/T));//degreeC disp(theta_f,"Final temperature rise in degree C : ");
05df877a3445d8c165cc36effa141de789e9e28a
449d555969bfd7befe906877abab098c6e63a0e8
/1133/CH5/EX5.6/Example5_6.sce
8d62c0e36f99084a4d8c01e90c1d36832881757a
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,248
sce
Example5_6.sce
//Example 5.6 clc disp(" Input 1 -> Pressure in fuel tank") disp(" Input 2 -> Pressure in oxidizer tank") disp(" Input = 1 Indicates pressure is equal to or above the required minimum") disp(" = 0 Otherwise") disp(" Input 3 -> From timer") disp("if input 3 = 1 Indicates that there are less than or exactly 10 minutes for lift off") disp(" = 0 Otherwise") disp(" Output -> Panel light, if light goes on then") disp(" Output = 1") disp("else Output = 0") disp("") disp("Truth table") disp("Let input 1 = A, input 2 = B, input 3 = C.") disp(" Inputs Output") disp(" A B C Y") disp(" 0 0 0 1") disp(" 0 0 1 0") disp(" 0 1 0 1") disp(" 0 1 1 0") disp(" 1 0 0 1") disp(" 1 0 1 0") disp(" 1 1 0 0") disp(" 1 1 1 1") disp("") disp("K-map simplification") disp(" B''C'' B''C BC BC''") disp("A'' 1 0 0 1") disp("A 1 0 1 0") disp(" Y = ABC + A''B''C'' + B''C''") disp(" = ABC + C''(B''+A''B)") disp(" = ABC + C''(B''+A'') [A''+A''B = A + B]") disp(" = ABC + C''(A''B'')") disp(" = A''B'' XOR C''")
c425b3647225546d9048925d574ddfc9dc566a43
449d555969bfd7befe906877abab098c6e63a0e8
/3755/CH10/EX10.8/Ex10_8.sce
8191302c8eec248a19c9c7654df836d5396d4ab3
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
418
sce
Ex10_8.sce
clear // // // //Variable declaration epsilon0=8.85*10^-12; //relative permeability(F/m) E=100; //electric field(N/C) epsilonr=1.000074; //dielectric constant n=2.68*10^27; //density //Calculations p=epsilon0*E*(epsilonr-1)/n; //dipole moment(coul-metre) //Result printf("\n dipole moment is %0.4f *10^-41 C/m^2",p*10^41) printf("\n answer in the book is wrong")
811217930b31ab8dd0f2686978ad47998f1ff7c9
449d555969bfd7befe906877abab098c6e63a0e8
/67/CH6/EX6.27.e/example627e.sce
88fdaa2a38024d2c8fcafef69c6bd6db1b2d57af
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
84
sce
example627e.sce
//Example 6.27e clc; syms t s; x1=1-%e^t; X1=laplace(x1); X=integ(X1,s,s,%inf);
821f7a5e97b64bb997d04949d0c1e666a004332a
717ddeb7e700373742c617a95e25a2376565112c
/1766/CH3/EX3.7/EX3_7.sce
ae3ef8fb65aec09b0a751ce04124df5754cc3893
[]
no_license
appucrossroads/Scilab-TBC-Uploads
b7ce9a8665d6253926fa8cc0989cda3c0db8e63d
1d1c6f68fe7afb15ea12fd38492ec171491f8ce7
refs/heads/master
2021-01-22T04:15:15.512674
2017-09-19T11:51:56
2017-09-19T11:51:56
92,444,732
0
0
null
2017-05-25T21:09:20
2017-05-25T21:09:19
null
UTF-8
Scilab
false
false
616
sce
EX3_7.sce
clc;funcprot(0);//Example 3.7 //Initilisation of Variables Ti=800;...//Initial temparature of carbon steel in degrees celcius Ta=30;...//Temparature of oil bath in degrees celcius T=500;...//Temparature for required time in degrees celcius x=0.02;....//depth of slab from surface in m K=54;.....//thermal conductivity of carbon steel in W/m K al=1.474*10^-5;.....//thermal diffucivity of carbon steel in m^2/s //calculations E=erfinv((T-Ta)/(Ti-Ta));.....//error funtion value t=(x/(2*sqrt(al)*E))^2;.....//time needed to cool the slab to 500 C in s disp(t,"time needed to cool the slab to 500 C in s:")
5c414cdfbb175c7edf2db7aec42f5fe03c502c4a
449d555969bfd7befe906877abab098c6e63a0e8
/3204/CH20/EX20.3/Ex20_3.sce
4902cab34cc490ba7435bd67f581a69d2c17249b
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
721
sce
Ex20_3.sce
// Initilization of variables y=3.6 // m // height of the wall x_1=4.8 // m // position of the boy w.r.t the wall x_2=3.6 // m // distance from the wall where the ball hits the ground g=9.81 // m/s^2 // acc due to gravity // Calculations // The range of the projectile is r, given as, r=x_1+x_2 // m // Let the angle of the projection be alpha, which is derived and given as, alpha=atand((y)/(x_1-(x_1^2/r))) // degree // Now substuting the value of alpha in eq'n 3 we get the least velocity (v_o) as; v_o=sqrt((g*r)/(sind(2*alpha))) // m/s // Results clc printf('The least velocity with which the ball can be thrown is %f m/s \n',v_o) printf('The angle of projection for the same is %f degree \n',alpha)
2cb5582f0512f452c9d3401d7fbfc81baddca089
449d555969bfd7befe906877abab098c6e63a0e8
/1223/CH6/EX6.4/Ex6_4.sce
539634abcd3a47c3ba58c88a8adb40fe8aa302af
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
684
sce
Ex6_4.sce
clear; clc; //Example 6.4 Vtn=1; Kn=1;//(mA/V^2) //lambda=y y=0.015;//V^-1 Ri=100;//(Kohm) Idq=2;//(mA) Idt=4;//(mA) //Idt=4=Kn*(Vgst-Vtn)^2 Vgst=sqrt(Idt/Kn)+Vtn; printf('\nVgst=%.2f V\n',Vgst) Vdst=Vgst-Vtn; printf('\nVdst=%.2f V\n',Vdst) Vdd=12; Vdsq=7; Rd=(Vdd-Vdsq)/Idq; printf('\nRd =%.2fKOhm\n',Rd) Vgsq=sqrt(Idq/Kn)+Vtn; printf('\nVgsq=%.2f V\n',Vgsq) R1=Ri*Vdd/Vgsq; printf('\nR1=%.2f Kohm\n',R1) R2=Ri*R1/(R1-Ri); printf('\nR2=%.2f Kohm\n',R2) g_m=2*Kn*(Vgsq-Vtn); printf('\ntransconductance=%.3f mA/V\n',g_m) ro=(y*Idq)^-1; printf('\noutput resistance=%.2f KOhm\n',ro) Av=-g_m*(ro*Rd/(ro+Rd)); printf('\nsmall signal voltage gain=%.2f\n',Av)
96425ee7b44f04a259c451635a0c01e4349d45b7
1bb72df9a084fe4f8c0ec39f778282eb52750801
/test/LIR9.prev.tst
07c28df28b5e70df346ff84ea0331cc4c96f19dc
[ "Apache-2.0", "LicenseRef-scancode-unknown-license-reference" ]
permissive
gfis/ramath
498adfc7a6d353d4775b33020fdf992628e3fbff
b09b48639ddd4709ffb1c729e33f6a4b9ef676b5
refs/heads/master
2023-08-17T00:10:37.092379
2023-08-04T07:48:00
2023-08-04T07:48:00
30,116,803
2
0
null
null
null
null
UTF-8
Scilab
false
false
37
tst
LIR9.prev.tst
# A000058 last term too long (2770)
991f33ae916fe3722f91d34acbf3cf2e914c557f
449d555969bfd7befe906877abab098c6e63a0e8
/1658/CH22/EX22.6/Ex22_6.sce
237b196276f3ad45e74206df627f43c65533304e
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
226
sce
Ex22_6.sce
clc; //e.g 22.6 IDSS=10*10**-3; VDD=20; IDQ=IDSS/2; disp('mA',IDQ*10**3,"ID="); VDSQ=VDD/2; disp('V',VDSQ*1,"VDS="); VGS=-2.2; RD=(VDD-VDSQ)/IDQ; disp('Kohm',RD*10**-3,"RD="); RS=-VGS/IDQ; disp('ohm',RS*1,"RS=");
2fa86462a20832fe9784a05b6ff7b9605d5a098c
449d555969bfd7befe906877abab098c6e63a0e8
/1938/CH1/EX1.13/1_13.sce
b80c7253aaec1800d1a731a8e827d377028464cf
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
761
sce
1_13.sce
clc,clear printf('Example 1.13\n\n') //part(1) E_o=240 //on no-load //Draw horizontal line from 240 V, to intersect OCC at A. corresponding I_f is 2.25 A //The slope pf OA is corresponding R_sh I_f=2.25 //Corresponds to 240 V when intersected OCC R_sh=240/I_f //shunt resistance printf('(i)Field resistance that gives 240 V on no-load is %.2f ohms \n',R_sh) //Part(ii) N1=1000 //speed of shunt generator in rpm I_f=1 //Draw line OP tangential to OCC at N1=1000 r.p.m. //Select I_f=1A i.e. point R //Draw vertical from R to intersect OP at S and OA at T....this gives RT=105 and RS=159 //At critcal speed generator just fails to build up RT=105,RS=159 N_C=N1*RT/RS //Critical speed printf('(ii)Critical speed is %.2f r.p.m ',N_C)
8d78ff0798456dabf2f110756552422032b920ce
449d555969bfd7befe906877abab098c6e63a0e8
/3523/CH5/EX5.6.6/Ex5_6.sce
13ef66fe72da52cedc0ff9f63e1bec6c6c79e20b
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,126
sce
Ex5_6.sce
//Example 6// Ch 5 clc; clear; close; // given data d=0.001; a = 0.1*10^-2;//radii of concentric circle in meters b = 2.1*10^-2;//radii of concentric circle in meters p = 101.3;//gas pressure in kPa p1=3*p; p2=5*p; C = -2400.4;//constant value A = 0.027;//constant value As = 10^8;//avalanche size ri = 0.0772;//in m V01 = [log(10^8)-{(C*p1)*(ri-a)}]*(b-a)/[A*{(1/a)-(1/ri)}]; V02 = [log(10^8)-{(C*p2)*(ri-a)}]*(b-a)/[A*{(1/a)-(1/ri)}]; printf("corona onset voltage at 3atmp is %f kV \n",V01) printf("corona onset voltage at 5atmp is %f kV \n",V02) V01pos = 41.9;//in kV at 3 atmp V01neg = 42.2;//in kV at 3 atmp V02pos = 69.2;//in kV at 5 atmp V02neg = 69.8;//in kV at 5 atmp printf("positive corona onset voltage %f kV \n",V01pos) printf("negative corona onset voltage %f kV \n",V01neg) printf("positive corona onset voltage %f kV \n",V02pos) printf("negative corona onset voltage %f kV \n",V02neg) //answer given in the book is wrong //acc. to eq N2>=N1 and Neph>=1 with increase of gas pressure improves the dielectric strength of the gas since breakdown voltage increses with gas pressure
0ddf67daae4d440fc73f4211dad0fd2ab892612b
449d555969bfd7befe906877abab098c6e63a0e8
/3507/CH22/EX22.6/Ex22_6.sce
670c18ffaf9bdc2ae2ba59a0bde83a3c23f59754
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
478
sce
Ex22_6.sce
//chapter22 //example22.6 //page493 // for V_GS = 0V constant V_DS1=7 // V V_DS2=15 // V I_D1=10 // mA I_D2=10.25 // mA rd=(V_DS2-V_DS1)/(I_D2-I_D1) // for V_DS = 15V constant V_GS1=0 V_GS2=0.2 I_D1=9.65 I_D2=10.25 g_fs=(I_D2-I_D1)/(V_GS2-V_GS1) mu=rd*g_fs printf("ac drain resistance = %.3f ohm or %.3f kilo ohm \n",rd/1000,rd) printf("transconductance = %.3f mho or %.3f micro mho \n",g_fs,g_fs*1000) printf("amplification factor = %.3f \n",mu)
3432a9586e5fd6e1c135e4e165030d43e7f9a118
cccbd1095e2f872b44c9f2cf3aaea40ce3b94a77
/old/Bachelorarbeit/minal_eyetracking/minal_eyetracking.sce
62f90d9aa9a0f7a2e7013787084956afc34a130c
[]
no_license
Robstei/work
ca8a70dba742f520f16e0d7688fa448c79d7c2c5
0c7e3bedc1d66db3148de57f13d406d787b756df
refs/heads/master
2021-07-16T17:37:10.588912
2020-05-17T19:51:43
2020-05-17T19:51:43
152,545,932
0
0
null
null
null
null
UTF-8
Scilab
false
false
1,656
sce
minal_eyetracking.sce
response_matching = simple_matching; begin; begin_pcl; # connection settings string iViewX_IP = "192.168.1.2"; string Local_IP = "192.168.1.1"; int Send_Port = 4444; int Recv_Port = 5555; # Calibration method #double calibration_method = 1.0; #double calibration_method = 2.0; double calibration_method = 5.0; #double calibration_method = 9.0; #double calibration_method = 13.0; # Calibration auto accept #double calibration_auto_accept = 0.0; double calibration_auto_accept = 1.0; #double calibration_auto_accept = 2.0; # Calibration speed double calibration_speed = 0.0; #double calibration_speed = 1.0; iViewXAPI::eye_tracker2 tracker2 = new iViewXAPI::eye_tracker2( "{B7A4A7F7-7879-4C95-A3BA-6CCB355AECF6}" ); tracker2.connect(iViewX_IP, Send_Port, Local_IP, Recv_Port); # create eye tracker extension instance, start tracking and start deliver gazeposition data eye_tracker tracker = new eye_tracker( "{FDC35980-7480-4761-859F-4DCCFA93BA57}"); tracker.start_tracking(); tracker.start_data(dt_position); # start calibration using a predefined calibration method, acceptation andspeed setting, and start IDF data recording tracker.calibrate( et_calibrate_default, calibration_method, calibration_auto_accept, calibration_speed); tracker.set_recording (true); # get the current gaze position data if( tracker.new_position_data() != 0 ) then eye_position_data eyepos = tracker.last_position_data(); end; # stop IDF data recording and save the recorded data to a predefined file tracker.set_recording(false); tracker2.save_data("presentation_data.idf", "description", "user", 1); # disconnect from iView eye tracking server tracker2.disconnect()
c91822334c06e9f96ad2538641d9aa807fb478e6
8a0cdcc922d4b60dc9ae2c785b4c09a1d500c319
/04/fill/Fill.tst
0ef0cd575e1597c9f64ae6353d8f0d1e7cd1dc97
[]
no_license
syuan0327/co108a
7e1372bed0962e6e640e24477fac18f8d20123ea
d822abb14e458bd21280dbef072bbc763a6ac463
refs/heads/master
2020-07-24T13:33:59.549271
2020-01-08T12:42:11
2020-01-08T12:42:11
207,944,342
0
0
null
2019-09-12T02:08:21
2019-09-12T02:08:20
null
UTF-8
Scilab
false
false
617
tst
Fill.tst
// This file is part of www.nand2tetris.org // and the book "The Elements of Computing Systems" // by Nisan and Schocken, MIT Press. // File name: projects/04/fill/Fill.tst load Fill.hack; echo "Make sure that 'No Animation' is selected. Then, select the keyboard, press any key for some time, and inspect the screen."; #include<stdio.h> int main() { a = SCREEN; n = 8192; //螢幕的大小 i = 0; while(i<n) { if(*KBD != 0) //當按下鍵盤的時候 a[i] = -1 //螢幕就全黑 i=i+1 else a[i] = 0//沒按就全白 } }
5b5307b03fd2a7fc298f2bd085578c7306f97379
449d555969bfd7befe906877abab098c6e63a0e8
/668/CH2/EX2.1/eg2_1.sce
e49ece150f96c5b30ddad294a93b423c61e3facf
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
319
sce
eg2_1.sce
m0 = 0.91 * 10^-30; //in kg h = 1.05*10^-34; //in J.s E = 1; // energy in eV q = 1.6*10^-19; N3 = 2^0.5*(m0*q)^1.5*E^0.5/((%pi)^2*h^3); disp(N3*10^-6,"The density of states for a 3D system in per eV per cm cube") N2 = m0*q/(%pi*h^2); disp(N2*10^-4,"The density of states for a 2D system in per eV per cm square")
e33f8eace51d23c58c6f74903e82d0b2503289f7
449d555969bfd7befe906877abab098c6e63a0e8
/911/CH2/EX2.5.a/ex_2_5_a.sce
1e567f70dfad926b353c7c996fda8a5aef4b7bda
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
263
sce
ex_2_5_a.sce
// example 2.5.a// clc //clears the screen// clear //clears all existing variables// a=-64; //given numbers// b=32; c=b-a; d=dec2bin(c,8) disp(c,'subtraction of given numbers in decimal form = ') disp(d,'subtraction of given numbers in binary form = ')
f8f26b6ee6dce74843b54f34d5a3ea9920f82ad0
881e0bcc7118244a24f736786ac36140acfb885e
/yeast/results/GAssist-ADI-C.yeast-2/result3s0.tst
e73c46e7412480e9a86bc12702cd1f0777b868d2
[]
no_license
woshahua/Experiment_File
3e34e5a4a622d6d260fbdf8d5ef2711712aad9bc
6a139cd3f779373799cb926ba90d978235b0de0d
refs/heads/master
2021-01-01T06:57:13.285197
2017-07-28T08:17:38
2017-07-28T08:17:38
97,557,409
0
0
null
null
null
null
UTF-8
Scilab
false
false
1,593
tst
result3s0.tst
@relation yeast-2 @attribute Mcg real [0.11, 1.0] @attribute Gvh real [0.13, 1.0] @attribute Alm real [0.21, 1.0] @attribute Mit real [0.0, 1.0] @attribute Erl real [0.5, 1.0] @attribute Pox real [0.0, 0.83] @attribute Vac real [0.0, 0.73] @attribute Nuc real [0.0, 1.0] @attribute Class {MIT, NUC, CYT, ME1, ME2, ME3, EXC, VAC, POX, ERL} @inputs Mcg, Gvh, Alm, Mit, Erl, Pox, Vac, Nuc @outputs Class MIT NUC MIT CYT NUC NUC CYT CYT EXC ME1 MIT ME3 NUC CYT CYT CYT NUC MIT ME3 ME3 NUC NUC CYT CYT MIT MIT POX POX MIT CYT MIT CYT ME2 ME3 CYT MIT ME3 ME3 NUC MIT CYT CYT CYT MIT CYT NUC NUC MIT NUC CYT NUC CYT CYT NUC CYT CYT ME3 MIT ME3 ME3 NUC MIT ME3 ME3 MIT MIT MIT CYT MIT MIT NUC NUC CYT NUC ME3 ME3 CYT CYT MIT MIT NUC NUC POX POX MIT MIT MIT CYT MIT CYT MIT CYT MIT MIT MIT CYT CYT CYT ME1 ME1 NUC NUC CYT CYT NUC NUC NUC NUC NUC NUC ME2 ME3 MIT NUC CYT NUC NUC CYT CYT CYT EXC ME1 VAC ME3 NUC NUC NUC CYT NUC NUC CYT CYT CYT CYT NUC NUC NUC NUC NUC CYT MIT MIT NUC CYT NUC NUC NUC CYT CYT CYT NUC NUC NUC NUC NUC CYT NUC NUC CYT CYT CYT NUC CYT CYT CYT NUC CYT CYT CYT ME1 CYT CYT CYT CYT CYT NUC ME3 ME3 CYT NUC ME2 ME1 MIT ME3 NUC CYT MIT MIT NUC NUC NUC CYT NUC NUC CYT CYT EXC MIT NUC NUC MIT NUC CYT CYT NUC ME3 CYT CYT CYT MIT NUC NUC CYT CYT CYT MIT CYT CYT ME1 ME1 CYT CYT CYT CYT ME3 NUC MIT NUC CYT CYT CYT CYT CYT CYT VAC ME3 VAC CYT ME1 ME1 ME3 ME3 CYT MIT ME3 ME3 ME3 ME3 NUC MIT ME3 ME3 ME2 ME1 NUC CYT ME3 NUC NUC NUC CYT NUC MIT NUC NUC CYT CYT CYT ME3 ME3 CYT NUC NUC MIT ME3 ME3 CYT MIT NUC NUC ME2 ME3 MIT MIT ERL CYT CYT CYT CYT CYT ME1 ME1 ME3 ME3 ME3 ME3 MIT CYT
8a7af38826c2ae47bd4aed73e41f9f4b9f4a62ca
449d555969bfd7befe906877abab098c6e63a0e8
/3886/CH2/EX2.14/Ex2_14.sce
4d9c976e309635e31ab4a3141021f5d38037502b
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
945
sce
Ex2_14.sce
// Finding magnitude of F //When F is applied at point B,refer fig 2.18(a)and(b) //From triangle AOC OC=300-150 AO=300 alpha=acosd(OC/AO) //degree //from triangle AOB using geometry we get angle OBA=30 degree //Resolving the forces we get R=2000/cosd(30) //N F=R*sind(30) //N printf("Least force through point B is F=%.1f N",F) //Least force required through the centre of roller //Assume that F makes an angle theta with the horizontal //Refer fig. 2.19 (a) and (b) //Resolving the forces we get //F*cosd(theta)=R*sind(60)...(1) //F*sind(theta)+R*cosd(60)=W...(2) //Solving (1) and (2) we get //sind(theta)+cotd(60)*cosd(theta)=W/F //For obtaining maximum value of W/F we differentiate W/F w.r.t. theta and we get theta=acotd(cotd(60)) //degree //Least value of F is observed when it is at right angle to reaction R Fmin=2000*sind(60) //N printf("\nLeast force through the centre of roller is Fmin=%.0f N",Fmin)
d1a69da1af449b314ad7f8ef99499991bd73c9ef
449d555969bfd7befe906877abab098c6e63a0e8
/1466/CH3/EX3.10/3_10.sce
f5b70192b814c4b441b066167192f5e44848ec06
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
251
sce
3_10.sce
clc //initialisation of variables r= 6 //in r1= 3 //in g= 32.2 //ft/sec^2 Q= 1450 //r.p.m w= 62.4 //lb/ft^3 //CALCULATIONS dp= (2*%pi*Q)^2*((r/12)^2-(r1/12)^2)*w/(60^2*2*g*144) //RESULTS printf (' pressure difference = %.1f Lb/in^2 ',dp)
4eda541309c88fb7254af2151727519c541601c8
717ddeb7e700373742c617a95e25a2376565112c
/3044/CH3/EX3.7/Ex3_7.sce
0e3b88c52772af2aedf992dc910b1beca9559b06
[]
no_license
appucrossroads/Scilab-TBC-Uploads
b7ce9a8665d6253926fa8cc0989cda3c0db8e63d
1d1c6f68fe7afb15ea12fd38492ec171491f8ce7
refs/heads/master
2021-01-22T04:15:15.512674
2017-09-19T11:51:56
2017-09-19T11:51:56
92,444,732
0
0
null
2017-05-25T21:09:20
2017-05-25T21:09:19
null
UTF-8
Scilab
false
false
410
sce
Ex3_7.sce
//Variable declaration n = 15 // Total machines r = 3 //Calculation function ans = fact(n) // returns factorial of number n""" if(n==1 | n==0) then ans = 1 else: ans = n*fact(n-1) end endfunction function ans = comb(n,r) ans = fact(n)/(fact(r)*fact(n-r)) endfunction ways=comb(n,r) // total number of methods //Results printf ( "Total methods : %.f ",ways)
f795a1096651c5c8ab9d9d6ce48bd467844a18fd
449d555969bfd7befe906877abab098c6e63a0e8
/1319/CH8/EX8.8/8_8.sce
fdba083195d8b0e24c82fdf3891442cfb0325705
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
290
sce
8_8.sce
// To actual rotor speed and the rotor frequency at 3 percent slip clc; clear; P=2; f=50; V=400; Vph=V/sqrt(3); s=3/100; Ns=120*f/P; Nr=Ns*(1-s); rf=s*f; // Rotor Frequency printf('The Actual rotor speed = %g rpm \n',Nr) printf('The rotor frequency = %g Hz \n',rf)
df8506d113ea91c6674eb4701ebb7b054f396360
449d555969bfd7befe906877abab098c6e63a0e8
/683/CH25/EX25.2/GEARS_2.sce
0e35e027d42eb87796bd71746fd0e42f7fd2f413
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
502
sce
GEARS_2.sce
// sum 25-2 clc; clear; N=800; P=6000; n=200; Cs=1.4; sigb=150; FOS=2; Zp=18; Zg=Zp*N/n; Y=%pi*(0.154-(0.912/Zp)); p=[1 0 -9.5846 -38.135]; function r= myroots (p) a= coeff (p ,0); b= coeff (p ,1); c= coeff (p ,2); d= coeff (p, 3); r(1)=( -b+ sqrt (b^2 -4*a*c ))/(2* a); r(2)=( -b- sqrt (b^2 -4*a*c ))/(2* a); endfunction m=roots(p); m=4.5; dp=m*Zp; dg=m*Zg; // printing data in scilab o/p window printf("dp is %0.0f mm ",dp); printf("\n dg is %0.0f mm ",dg);
2cb09483806bc484b7a39233efc3e4fccfb8b731
449d555969bfd7befe906877abab098c6e63a0e8
/620/CH26/EX26.3/example26_3.sce
b1298e660a6dbc261d51a744e7cca081f62e689f
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
106
sce
example26_3.sce
p=100; c=10*10^(-6); i=0.87; x_c=p/i^2; f=1/(2*%pi*x_c*c); disp("the frequency (in Hz) is"); disp(f);
dad0b53bee753286c26967ba9140f5ac7d7957d0
c247bce84b3facd1a13b48e7417327c40c8b3898
/FOPID/foHPF.sci
01737636cab4160ee379483555281c21b978a77c
[]
no_license
AstroSayan/FuzzyFOPID
9de9fa761301da6ae1f5dfe7b8e7e8214f3b472b
ea0e31e8fa0b36e407de9dfa466cf46b583e4103
refs/heads/main
2023-04-26T19:18:30.590337
2021-05-13T18:27:32
2021-05-13T18:27:32
367,137,779
2
0
null
null
null
null
UTF-8
Scilab
false
false
557
sci
foHPF.sci
function [H,wp,wrp,wh,Hwh]=foHPF(alpha,wc,f,N,w) alphaTemp=fix(alpha); alp=alpha-alphaTemp; exec('C:\Users\SAYAN\Documents\FuzzyFOPID\fod.sci'); s=poly(0,'s'); s=syslin('c',s/((0*s)+1)); num=(wc^alp)*((s^alphaTemp)*fod(alp,f,N,w)); den=((s^alphaTemp)*fod(alp,f,N,w))+(wc^alpha); H=num/den; wp=wc/(-cos(alpha*%pi/2))^(1/alpha); wrp=wc*(-cos(alpha*%pi/2))^(1/alpha); wh=wc*(sqrt(1+(cos(alpha*%pi/2)^2))+cos(alpha*%pi/2))^(1/alpha); Hwh=(alpha*%pi/2)-atan((sin((alpha*%pi)/2)))/(((2*cos(alpha*%pi/2)))+(sqrt(1+(cos(alpha*%pi/2)^2)))); endfunction
3fa0c9956803f6973b683bd30c7f9c49ba8f40d4
449d555969bfd7befe906877abab098c6e63a0e8
/1055/CH20/EX20.1/ch20_1.sce
371ccc1b893c07c79bc8cbba64a90038cdcaa1aa
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
462
sce
ch20_1.sce
//Determine the load taken by the set C and indicate the direction in which the energy is flowing clear clc; //let x MW flows from A to B //Load on station A=75+x //%drop in speed =5*(75+x)/200 //load on station B =(30-x) //%drp in speed=(30-x)*4/75 x=(1.6-1.875)/(.025+.12+.0533);//by manipulating equation : 5*(75+x)/200 + 3*x/25 =(30-x)*4/75 mprintf("x=%.2f MW\n",x); mprintf("which means power of magnitude %.2f MW will be from B to A",abs(x));
fd7d3dfa124ab687abc4de57dd32d6f0018d19ed
449d555969bfd7befe906877abab098c6e63a0e8
/3557/CH19/EX19.5/Ex19_5.sce
d27fcafff16174bf322f136f4981962b8b735707
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
505
sce
Ex19_5.sce
//Example 19.5// a=100;//g Fe //corrosion b=55.85;//g Fe/g atom Fe // Atomic mass of iron (From Appendix 1) c=1/2;//mole O2 //Given d=1;//mole Fe //Given m=(a/b)*(c/d) mprintf("m = %f mole O2",m) //Using ideal gas law, we obtain //At STP n=0.895;//mole //number of moles R=8.314;//J/mol K //gas constant T=273;//K //Temperature of the gas a1=1;//atm //atmosphere b1=1;//Pa //Pascal P=9.869*10^-6;//atm // atmosphere //pressure of the gas V=(n*R*T)/(a1*b1/P) mprintf("\n V= %f m^3",V)
f3a3868eccea9461ccdd64e66ee776776ab1b210
449d555969bfd7befe906877abab098c6e63a0e8
/3683/CH4/EX4.5/Ex4_5.sce
e9ddc8b3f57cfd167d566c8f05bd347fd7b41792
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
849
sce
Ex4_5.sce
b=300//width, in mm d=1010//effective depth, in mm W=45//UDL including self-weight, in kN/m Ast=6*0.785*22^2//six 22 mm dia bars, in sq mm l=7//span, in m sigma_cbc=5//in MPa sigma_sv=140//in MPa Fy=250//in MPa V=W*l/2//in kN Tv=(V*10^3)/(b*d)//in MPa Tcmax=1.6//in MPa //Tv<Tcmax; OK Pt=Ast/(b*d)*100//percentage tensile steel //for given Pt and for M15 grade concrete Tc=0.34//in MPa Vs=V-Tc*b*d/10^3//in kN //providing 6 mm dia stirrups dia=6//in mm Asv=2*0.785*dia^2//in sq mm Sv1=Asv*sigma_sv*d/(Vs*10^3)//in mm Sv1=145//round-off, in mm //Sv<0.75d or 450 mm, whichever is less; hence OK //calculating minimum spacing of shear reinforcement Sv2=Asv*Fy/(b*0.4)//in mm Sv2=118//round-off, in mm Sv=min(Sv1,Sv2) mprintf("Provide 6 mm dia bars at %d mm c/c throughout the length of the beam, as shear reinforcement", Sv)
e620aed680e502b3f25dcf45ec42044cf63968ae
449d555969bfd7befe906877abab098c6e63a0e8
/1748/CH1/EX1.2/Exa1_2.sce
4672693b12e34920b34241cf88970afa0c5efc14
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
3,115
sce
Exa1_2.sce
//Exa 1.2 clc; clear; close; //given data slots=24;//no. of slotes P=4;//no. of poles CoilPitch=5;//unitless NoOfPhase=3;//no of phase disp("As the winding is in double layer, each slot contains 2 coils per slide."); CoilSlidePerSlot=2;//coil slide per slot CoilSlidePerCoil=2;//coil slide per Coil TotalCoils=slots*CoilSlidePerSlot/CoilSlidePerCoil;//no. of coils disp(TotalCoils,"Total no. of Coils : "); PolesPitch=slots/P;//unitless disp(PolesPitch,"Pole Pitch = "); CoilsPerPolePerPhase=TotalCoils/(P*NoOfPhase);//No. of Coils/Pole/Phase disp(CoilsPerPolePerPhase,"No. of Coils/Pole/Phase = "); pair_of_poles=2;//no. of pair of poles TotalElectricalDegree=360*pair_of_poles;//in degree ElectricalDegreesPerSlot=TotalElectricalDegree/slots;//in degree electrical disp(ElectricalDegreesPerSlot,"Electrical Degrees/Slot = "); Slots_required=120/ElectricalDegreesPerSlot;//No. of slotes required for proper phase displacement disp(Slots_required,"No. of slotes required for proper phase displacement = "); disp("ie. Phase A1 is brought out from slot no. = 1"); disp("Phase B1 at slot no. = 1+4 = 5"); disp("Phase C1 at slot no. = 5+4 = 9"); disp("Col Connection - end to start to start"); disp("Winding Table is as follows :"); disp("Coil No. Connection Lead from Coil Span Phase and Group No."); disp(" 1 A1 1-6 A1"); disp(" 2 2-7 "); disp(" 3 3-8 C4"); disp(" 4 4-9 "); disp(" 5 B1 5-10 B1"); disp(" 6 6-11 "); disp(" 7 7-12 A2"); disp(" 8 8-13 "); disp(" 9 C1 9-14 C1"); disp(" 10 10-15 "); disp(" 11 11-16 B2"); disp(" 12 12-17 "); disp(" 13 13-18 A3"); disp(" 14 14-19 "); disp(" 15 15-20 C2"); disp(" 16 16-21 "); disp(" 17 17-22 B3"); disp(" 18 18-23 "); disp(" 19 19-24 A4"); disp(" 20 20-1 "); disp(" 21 21-2 C3"); disp(" 22 22-3 "); disp(" 23 23-4 "); disp(" 24 24-5 B4");
f73d05de6611fbeec7095439226f39a0091d7ad7
3c47dba28e5d43bda9b77dca3b741855c25d4802
/microdaq/macros/microdaq_macros/mdaqAOScanStart.sci
2e77d7fdbc50ccaf1748744590550b1fc2a5e369
[ "BSD-3-Clause" ]
permissive
microdaq/Scilab
78dd3b4a891e39ec20ebc4e9b77572fd12c90947
ce0baa6e6a1b56347c2fda5583fb1ccdb120afaf
refs/heads/master
2021-09-29T11:55:21.963637
2019-10-18T09:47:29
2019-10-18T09:47:29
35,049,912
6
3
BSD-3-Clause
2019-10-18T09:47:30
2015-05-04T17:48:48
Scilab
UTF-8
Scilab
false
false
448
sci
mdaqAOScanStart.sci
function mdaqAOScanStart(arg1, arg2) if argn(2) == 0 then mdaqAOScan() elseif argn(2) == 1 & type(arg1) == 1 then mdaqAOScan(arg1) elseif argn(2) == 1 & type(arg1) == 10 then mdaqAOScanTrigger(arg1) mdaqAOScan() elseif argn(2) == 2 & type(arg1) == 1 & type(arg2) == 10 then mdaqAOScanTrigger(arg2) mdaqAOScan(arg1) else error("Wrong imput argument"); end endfunction
7a8681056d78e0f9555d292307ae368e1675dfd4
449d555969bfd7befe906877abab098c6e63a0e8
/1244/CH10/EX10.7/Example107.sce
395d70effae847767575415cbd13b78caf879688
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,238
sce
Example107.sce
// Display mode mode(0); // Display warning for floating point exception ieee(1); clc; disp("Principles of Heat transfer, Seventh Edition, Frank Kreith, Raj M Manglik and Mark S Bohn, Chapter 10, Example 7") //Temperature of the brine spray used for internal refrigeration in degree celcius T_inf=-11; //Required thickness of ice layer in meters epsilon= 0.0025; //Water-liquid temperature in degree celcius T1=4.4; //Liquid-surface conductance in W/m^2 K h_epsilon=57; //Conductance between brine and ice(including metal wall) in W/m^2 K h_not=570; //Latent heat of fusion for ice in J/Kg Lf=333700; //Density for ice in Kg/m^3 rho=918; //Thermal conductivity for ice in W/m K k=2.32; //Freezing point temperature in degree K Tfr=0; //Dimensionless R, T, epsilon and t are as follows //R plus parameter R_plus= h_epsilon/h_not; //T plus parameter T_plus= (T1-Tfr)/(Tfr-T_inf); //Epsilon plus parameter Epsilon_plus= h_not*epsilon/k; //t plus parameter t_plus=(Epsilon_plus/(R_plus*T_plus))-((1/(R_plus*T_plus)^2)*log(1+(R_plus*T_plus*Epsilon_plus/(1+R_plus*T_plus)))) disp("Time taken for 0.25cm thick ice layer deposition in sec") //time in seconds t=t_plus*rho*Lf*k/((h_not)^2*(Tfr-T_inf))
0eb29dc6c2256e47247a14eb7ef2d35e0ba9f42f
449d555969bfd7befe906877abab098c6e63a0e8
/1938/CH2/EX2.7/2_7.sce
ccf6fbd2a2a3047a9c1519164213af518ececac8
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
623
sce
2_7.sce
clc,clear printf('Example 2.7\n\n') V=220,R_a=0.3,R_sh=110 //resistance of armature and shunt field winding //no load N_0=1000 //no load speed in r.p.m I_L0 =6 //line current on no load I_sh= V/R_sh //no load shnt current I_a0 = I_L0 - I_sh //no load armature current E_b0= V - I_a0*R_a //no load induced emf //full load I_sh_FL= V/R_sh I_L_FL=50 //line current at full load I_a_FL= I_L_FL - I_sh_FL//full load armature current E_b_FL= V - I_a_FL * R_a //full load induced emf //using speed equation, as treating phi as constant N_FL=N_0 * (E_b_FL/E_b0) printf('Speed on full load is %.2f r.p.m',N_FL)
7c811211e6366f1f230e027af29a8bbbc30a3ee8
449d555969bfd7befe906877abab098c6e63a0e8
/1376/CH4/EX4.1/4_1.sci
fab50b19bcf2fdc2b0d8e62d74cff0c199d13a34
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
140
sci
4_1.sci
// 4.1 clc; t=20; C=8*10^-10; E=200; e=150; a=log10(E/e) R=(0.4343*t)/(C*a)*10^-6; printf("Insulation resistance=%.2f mega-ohm",R)
1c7335331041a00c91b707bccc4e151b3b2687bf
3c47dba28e5d43bda9b77dca3b741855c25d4802
/microdaq/macros/mdaqSetIP.sci
4c3c885a1a5a15823f809ad33aa3718198f7ebea
[ "BSD-3-Clause" ]
permissive
microdaq/Scilab
78dd3b4a891e39ec20ebc4e9b77572fd12c90947
ce0baa6e6a1b56347c2fda5583fb1ccdb120afaf
refs/heads/master
2021-09-29T11:55:21.963637
2019-10-18T09:47:29
2019-10-18T09:47:29
35,049,912
6
3
BSD-3-Clause
2019-10-18T09:47:30
2015-05-04T17:48:48
Scilab
UTF-8
Scilab
false
false
824
sci
mdaqSetIP.sci
function mdaqSetIP(mdaq_ip) ip_config_file_path = mdaqToolboxPath() + "etc"+filesep()+"mlink"+filesep()+"ip_config.txt"; if argn(2) > 1 | argn(2) < 1 then mprintf("Description:\n"); mprintf("\tSet IP address\n"); mprintf("Usage:\n"); mprintf("\tmdaqSetIP(ipAddress);\n") mprintf("\tipAddress - MicroDAQ IP address (string)\n"); return; end if mdaq_ip == [] | mdaq_ip == "" | regexp(mdaq_ip, "/(\d{1,3})\.(\d{1,3})\.(\d{1,3})\.(\d{1,3})/") == [] then error("Wrong IP address") end [f,err] = mopen(ip_config_file_path,'w'); if err == 0 then mputl(string(mdaq_ip),f) mclose(f) global %microdaq %microdaq.ip_address = mdaq_ip; else error("Unable to set IP address!") end endfunction
6860600c2e758fdb5f526bc4e5abdd388bda60c3
449d555969bfd7befe906877abab098c6e63a0e8
/2837/CH19/EX19.8/Ex19_8.sce
49d069a4a012865d98da41fa41c87f32d6d9c531
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
215
sce
Ex19_8.sce
clc clear //Initalization of variables cr=5 pr3=176.73 //psia h3=14580.3 //Btu/mol M=28.9 //calculations pr4=pr3/cr h4=9409 twork=h3-h4 turb=twork/M //results printf("Turbine work = %.1f Btu/lb",turb)