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rissuuuu/IT_LAB
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x=0:5; y=[8 10 25 36 52 59]; x_new=0:.01:5; y_new=interp1(x,y,x_new,'linear'); plot(x,y,'d') disp(x)
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FOSSEE/Scilab-TBC-Uploads
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2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
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11_10_2.sce
clc //initialisation of variables g= 32.2 //ft/sec^2 H= 100//ft L= 1000 //ft h1= 0.03 h= 0.05 h2= 0.4 d= 6//in le= 1021 //ft //CALCULATIONS u1= sqrt((2*g*H)/(1+h+h2+(h1*L/0.5))) Q= %pi*(d/12)^2*u1/4 u2= sqrt((H*2*g)/(1+h+(1/16)*(1+h+h2+(h1*L/0.5)))) Q1= %pi*(d/24)^2*u2/4 r= sqrt((d/12)/(2*h1*le)) //RESULTS printf (' rate of discharge without a nozzle= %.2f ft^3/sec',Q) printf (' \n rate of discharge= %.2f ft^3/sec',Q1) printf (' \n diameter of nozzle= %.2f in',r)
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/3673/CH5/EX5.7/Ex5_7.sce
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FOSSEE/Scilab-TBC-Uploads
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//Example 5_7 page no:197 clc V=20; f=5*10^3;//frequency in Hz R=100; C=0.2*10^-6//capacitance in farad Xc=1/(2*%pi*f*C) Ir=V/R disp(Ir,"current in the resistance branch is (in A)") Ic=V/Xc disp(Ic,"current in the capacitive branch is (in A)") It=Ir+(%i*Ic) disp(It,"total current is (in A)") [It_polar,Theta]=polar(It) Theta=atand(Ic/Ir) Z_mag=V/It_polar Z_ang=0-Theta; disp(It_polar,"the magnitude of current is (in A)") disp(Theta,"the angle of current is (in degree)") disp(Z_mag,"the magnitude of total impedance is (in ohm)") disp(Z_ang,"the angle of total impedance is (in degree)") disp("the values varies slightly with text book hence values are rounded off in text book") //the values varies slightly with text book hence values are rounded off in text book
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/Aimer VS Robots Easy.sce
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MBHuman/Scenarios
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Aimer VS Robots Easy.sce
Name=Aimer VS Robots Easy PlayerCharacters=Aimer BotCharacters=wide_strafe.bot;WIDE2.bot;wide_3.bot;wide_4.bot IsChallenge=true Timelimit=60.0 PlayerProfile=Aimer AddedBots=wide_4.bot;wide_3.bot;wide_4.bot;wide_strafe.bot;wide_3.bot;wide_strafe.bot;wide_strafe.bot;wide_strafe.bot;wide_3.bot;wide_4.bot;wide_4.bot;WIDE2.bot;WIDE2.bot;WIDE2.bot;WIDE2.bot;WIDE2.bot PlayerMaxLives=1 BotMaxLives=1;1;1;1;1;1;1;1;1;1;1;1;1;1;1;1 PlayerTeam=1 BotTeams=2;2;2;2;2;2;2;2;2;2;2;2;2;2;2;2 MapName=empty.map MapScale=3.0 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=false InvincibleBots=false Timescale=1.0 BlockHealthbars=false TimeRefilledByKill=0.0 ScoreToWin=0.0 ScorePerDamage=0.0 ScorePerKill=10.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=1.0 ScoreLossPerDamageTaken=10.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag=VALORANT,APEX,CSGO,Fortnite WeaponHeroTag=Revolver DifficultyTag=3 AuthorsTag=@Lac0caL BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=false BlockFCT=false Description=EZ GameVersion=2.0.1.2 ScorePerDistance=0.0 MBSEnable=false MBSTime1=0.25 MBSTime2=0.5 MBSTime3=0.75 MBSTime1Mult=1.0 MBSTime2Mult=2.0 MBSTime3Mult=3.0 MBSFBInstead=false MBSRequireEnemyAlive=false LockFOVRange=false LockedFOVMin=60.0 LockedFOVMax=120.0 LockedFOVScale=Clamped Horizontal [Aim Profile] Name=Aimbot MinReactionTime=0.1 MaxReactionTime=0.1 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=90.0 FlickSpeed=10.0 FlickError=0.0 TrackSpeed=10.0 TrackError=0.0 MaxTurnAngleFromPadCenter=90.0 MinRecenterTime=0.0 MaxRecenterTime=0.0 OptimalAimFOV=90.0 OuterAimPenalty=0.0 MaxError=0.0 ShootFOV=15.0 VerticalAimOffset=-70.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 AimingStyle=Original ScanSpeedMultiplier=1.0 MaxSeekPitch=30.0 MaxSeekYaw=30.0 AimingSpeed=5.0 MinShootDelay=0.3 MaxShootDelay=0.6 [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 AimingStyle=Original ScanSpeedMultiplier=1.0 MaxSeekPitch=30.0 MaxSeekYaw=30.0 AimingSpeed=5.0 MinShootDelay=0.3 MaxShootDelay=0.6 [Bot Profile] Name=wide_strafe DodgeProfileNames=wide_strafe_dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=100.0;100.0;100.0;100.0;100.0;100.0;100.0;100.0 AimingProfileNames=Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot WeaponSwitchTime=60.0 UseWeapons=true CharacterProfile=wide_strafe_char SeeThroughWalls=true NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=WIDE2 DodgeProfileNames=wide_2 DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=wide_strafe_char2 SeeThroughWalls=true NoDodging=true NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=0.810 Y=0.200 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=wide_3 DodgeProfileNames=wide_strafe_dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=100.0;100.0;100.0;100.0;100.0;100.0;100.0;100.0 AimingProfileNames=Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot WeaponSwitchTime=60.0 UseWeapons=true CharacterProfile=wide_3 SeeThroughWalls=true NoDodging=true NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=wide_4 DodgeProfileNames=wide_strafe_dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=100.0;100.0;100.0;100.0;100.0;100.0;100.0;100.0 AimingProfileNames=Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot WeaponSwitchTime=60.0 UseWeapons=true CharacterProfile=wide_4 SeeThroughWalls=true NoDodging=true NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Character Profile] Name=Aimer MaxHealth=2.0 WeaponProfileNames=Revolver;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=50.0 MovementType=Base MaxSpeed=1000.0 MaxCrouchSpeed=500.0 Acceleration=16000.0 AirAcceleration=16000.0 Friction=8.0 BrakingFrictionFactor=2.0 JumpVelocity=1000.0 Gravity=3.0 AirControl=0.25 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=0.000 Y=0.145 Z=0.290 EnemyHeadColor=X=0.000 Y=0.145 Z=0.290 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=270.0 MainBBRadius=60.0 MainBBHasHead=true MainBBHeadRadius=23.0 MainBBHeadOffset=13.0 MainBBHide=true ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=true ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.25 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=Endo CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=wide_strafe_char MaxHealth=9999.0 WeaponProfileNames=Rocket Launcher;;;;;;; MinRespawnDelay=60.0 MaxRespawnDelay=60.0 StepUpHeight=0.0 CrouchHeightModifier=0.75 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=500.0 Acceleration=8000.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=3.0 AirControl=0.0 CanCrouch=false CanPogoJump=true CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=270.0 MainBBRadius=60.0 MainBBHasHead=true MainBBHeadRadius=23.0 MainBBHeadOffset=13.0 MainBBHide=true ProjBBType=Cylindrical ProjBBHeight=0.02 ProjBBRadius=0.01 ProjBBHasHead=false ProjBBHeadRadius=25.0 ProjBBHeadOffset=-10.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=555.0 BlockSpawnFOV=0.0 BlockSpawnDistance=555.0 RespawnAnimationDuration=1.0 AllowBufferedJumps=true BounceOffWalls=true LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=0.1 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.25 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=0.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=Endo CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=true ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=wide_strafe_char2 MaxHealth=9999.0 WeaponProfileNames=BB 2;;;;;;; MinRespawnDelay=60.0 MaxRespawnDelay=60.0 StepUpHeight=0.0 CrouchHeightModifier=0.75 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=500.0 Acceleration=8000.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=3.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=270.0 MainBBRadius=60.0 MainBBHasHead=true MainBBHeadRadius=23.0 MainBBHeadOffset=13.0 MainBBHide=true ProjBBType=Cylindrical ProjBBHeight=0.02 ProjBBRadius=0.01 ProjBBHasHead=false ProjBBHeadRadius=25.0 ProjBBHeadOffset=-10.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=555.0 BlockSpawnFOV=0.0 BlockSpawnDistance=555.0 RespawnAnimationDuration=1.0 AllowBufferedJumps=false BounceOffWalls=true LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=0.1 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.25 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=0.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=Endo CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=true ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=wide_3 MaxHealth=9999.0 WeaponProfileNames=BB 3;;;;;;; MinRespawnDelay=60.0 MaxRespawnDelay=60.0 StepUpHeight=0.0 CrouchHeightModifier=0.75 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=500.0 Acceleration=8000.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=3.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=270.0 MainBBRadius=60.0 MainBBHasHead=true MainBBHeadRadius=23.0 MainBBHeadOffset=13.0 MainBBHide=true ProjBBType=Cylindrical ProjBBHeight=0.02 ProjBBRadius=0.01 ProjBBHasHead=false ProjBBHeadRadius=25.0 ProjBBHeadOffset=-10.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=555.0 BlockSpawnFOV=0.0 BlockSpawnDistance=555.0 RespawnAnimationDuration=1.0 AllowBufferedJumps=false BounceOffWalls=true LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=0.1 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.25 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=0.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=Endo CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=true ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=wide_4 MaxHealth=9999.0 WeaponProfileNames=BB 4;;;;;;; MinRespawnDelay=60.0 MaxRespawnDelay=60.0 StepUpHeight=0.0 CrouchHeightModifier=0.75 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=500.0 Acceleration=8000.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=3.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=270.0 MainBBRadius=60.0 MainBBHasHead=true MainBBHeadRadius=23.0 MainBBHeadOffset=13.0 MainBBHide=true ProjBBType=Cylindrical ProjBBHeight=50.0 ProjBBRadius=1.0 ProjBBHasHead=false ProjBBHeadRadius=100.0 ProjBBHeadOffset=1.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=555.0 BlockSpawnFOV=0.0 BlockSpawnDistance=555.0 RespawnAnimationDuration=1.0 AllowBufferedJumps=false BounceOffWalls=true LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=0.1 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.25 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=0.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=Endo CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=true ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Dodge Profile] Name=wide_strafe_dodge MaxTargetDistance=0.0 MinTargetDistance=0.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=1.0 MaxLRTimeChange=1.0 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=true DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.1 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.0 MaxJumpTime=1.0 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.25 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 WaypointLogic=Ignore WaypointTurnRate=200.0 MinTimeBeforeShot=0.15 MaxTimeBeforeShot=0.25 IgnoreShotChance=0.0 ForwardTimeMult=1.0 BackTimeMult=1.0 DamageReactionChangesFB=false [Dodge Profile] Name=wide_2 MaxTargetDistance=0.0 MinTargetDistance=0.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=1.0 MaxLRTimeChange=1.0 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=true DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.0 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Mimic TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.0 MaxJumpTime=1.0 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.25 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 WaypointLogic=Ignore WaypointTurnRate=200.0 MinTimeBeforeShot=0.15 MaxTimeBeforeShot=0.25 IgnoreShotChance=0.0 ForwardTimeMult=1.0 BackTimeMult=1.0 DamageReactionChangesFB=false [Weapon Profile] Name=Revolver Type=Hitscan ShotsPerClick=1 DamagePerShot=3500.0 KnockbackFactor=30.0 TimeBetweenShots=0.2 Pierces=false Category=SemiAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=3.0 MagazineMax=3 AmmoPerShot=1 ReloadTimeFromEmpty=2.0 ReloadTimeFromPartial=2.0 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=25.0 DelayBeforeShot=0.0 ProjectileGraphic=Ball VisualLifetime=10.0 BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=true ADSZoomDelay=0.1 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=30.0 RecoilNegatable=false DecalType=1 DecalSize=200.0 DelayAfterShooting=0.0 BeamTracksCrosshair=true AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=1.0 FlatKnockbackVertical=1.0 HitscanRadius=0.0 HitscanVisualRadius=10.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=2.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=false MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=2 CancelReloadOnKill=false FlatKnockbackHorizontalMin=1.0 FlatKnockbackVerticalMin=1.0 ADSScope=No Scope ADSFOVOverride=70.0 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Law Bringer WeaponAnimation=Primary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=1.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=Bolt Action Sniper 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=None ParticleWallImpact=Gunshot ParticleBodyImpact=Spike B ParticleProjectileTrail=None ParticleHitscanTrace=None ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=5.0 ParticleBodyImpactScale=0.7 ParticleProjectileTrailScale=1.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=100.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,5.0 SpreadSCA=1.0,1.0,-1.0,5.0 SpreadMSA=1.0,1.0,-1.0,5.0 SpreadMCA=1.0,1.0,-1.0,5.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=1.0,1.0,-1.0,5.0 SpreadMSH=0.0,0.1,0.0,0.0 SpreadMCH=1.0,1.0,-1.0,5.0 MaxRecoilUp=5.0 MinRecoilUp=3.0 MinRecoilHoriz=0.5 MaxRecoilHoriz=1.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.03 TimeToRecoilReset=0.3 AAMode=0 AAPreferClosestPlayer=true AAAlpha=1.0 AAMaxSpeed=360.0 AADeadZone=0.0 AAFOV=360.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Rocket Launcher Type=Projectile ShotsPerClick=1 DamagePerShot=1.0 KnockbackFactor=0.0 TimeBetweenShots=1.0 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=800.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2500.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=100.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=false HeadshotMultiplier=1.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=25.0 DelayBeforeShot=0.0 ProjectileGraphic=Arrow VisualLifetime=0.1 BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=2.8 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=20.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=30.0 AimPunchResetTime=0.2 AimPunchCooldown=0.1 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Rocket Launcher WeaponAnimation=Secondary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=0.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=Minigun 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=None ParticleWallImpact=Rocket ParticleBodyImpact=None ParticleProjectileTrail=Fission Dealer ParticleHitscanTrace=Tracer ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=1.0 ParticleBodyImpactScale=1.0 ParticleProjectileTrailScale=1.2 Explosive=true Radius=300.0 DamageAtCenter=120.0 DamageAtEdge=0.1 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=true SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=0.0,0.1,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.5 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=180.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.001 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=BB 2 Type=Projectile ShotsPerClick=1 DamagePerShot=1.0 KnockbackFactor=30.0 TimeBetweenShots=0.3 Pierces=true Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=700.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=980.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=100000.0 GravityScale=0.02 HeadshotCapable=false HeadshotMultiplier=1.0 MagazineMax=5 AmmoPerShot=1 ReloadTimeFromEmpty=1.7 ReloadTimeFromPartial=1.7 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=50.0 DelayBeforeShot=0.0 ProjectileGraphic=Arrow VisualLifetime=0.3 BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.8 CanAimDownSight=true ADSZoomDelay=0.1 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=30.0 RecoilNegatable=false DecalType=0 DecalSize=0.1 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=1.0 FlatKnockbackVertical=1.0 HitscanRadius=30.0 HitscanVisualRadius=7.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=30.0 AimPunchResetTime=0.2 AimPunchCooldown=0.1 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=5.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=1.0 FlatKnockbackVerticalMin=1.0 ADSScope=No Scope ADSFOVOverride=70.0 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Stud Gun WeaponAnimation=Primary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=0.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=Minigun 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=None ParticleWallImpact=None ParticleBodyImpact=None ParticleProjectileTrail=Spike B ParticleHitscanTrace=Bullet ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=1.0 ParticleBodyImpactScale=1.0 ParticleProjectileTrailScale=0.75 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=100.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,5.0 SpreadSCA=1.0,1.0,-1.0,5.0 SpreadMSA=1.0,1.0,-1.0,5.0 SpreadMCA=1.0,1.0,-1.0,5.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=1.0,1.0,-1.0,5.0 SpreadMSH=0.0,0.1,0.0,0.0 SpreadMCH=1.0,1.0,-1.0,5.0 MaxRecoilUp=3.0 MinRecoilUp=1.0 MinRecoilHoriz=0.5 MaxRecoilHoriz=1.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.03 TimeToRecoilReset=0.55 AAMode=0 AAPreferClosestPlayer=true AAAlpha=1.0 AAMaxSpeed=360.0 AADeadZone=0.0 AAFOV=360.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=BB 3 Type=Projectile ShotsPerClick=1 DamagePerShot=1.0 KnockbackFactor=30.0 TimeBetweenShots=0.3 Pierces=true Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=900.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=1100.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=100000.0 GravityScale=0.02 HeadshotCapable=false HeadshotMultiplier=1.0 MagazineMax=5 AmmoPerShot=1 ReloadTimeFromEmpty=2.0 ReloadTimeFromPartial=2.0 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=50.0 DelayBeforeShot=0.0 ProjectileGraphic=Shuriken VisualLifetime=0.3 BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=1.0 ProjectileEnemyHitRadius=1.2 CanAimDownSight=true ADSZoomDelay=0.1 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=30.0 RecoilNegatable=false DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=1.0 FlatKnockbackVertical=1.0 HitscanRadius=30.0 HitscanVisualRadius=7.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=30.0 AimPunchResetTime=0.2 AimPunchCooldown=0.1 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=5.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=1.0 FlatKnockbackVerticalMin=1.0 ADSScope=No Scope ADSFOVOverride=70.0 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Stud Gun WeaponAnimation=Primary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=0.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=Minigun 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=None ParticleWallImpact=None ParticleBodyImpact=None ParticleProjectileTrail=Circles ParticleHitscanTrace=Bullet ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=1.0 ParticleBodyImpactScale=1.0 ParticleProjectileTrailScale=2.8 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=100.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,5.0 SpreadSCA=1.0,1.0,-1.0,5.0 SpreadMSA=1.0,1.0,-1.0,5.0 SpreadMCA=1.0,1.0,-1.0,5.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=1.0,1.0,-1.0,5.0 SpreadMSH=0.0,0.1,0.0,0.0 SpreadMCH=1.0,1.0,-1.0,5.0 MaxRecoilUp=3.0 MinRecoilUp=1.0 MinRecoilHoriz=0.5 MaxRecoilHoriz=1.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.03 TimeToRecoilReset=0.55 AAMode=0 AAPreferClosestPlayer=true AAAlpha=1.0 AAMaxSpeed=360.0 AADeadZone=0.0 AAFOV=360.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=BB 4 Type=Projectile ShotsPerClick=1 DamagePerShot=1.0 KnockbackFactor=30.0 TimeBetweenShots=1.3 Pierces=true Category=SemiAutoNoPrehold BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=1000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=1000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=100000.0 GravityScale=0.2 HeadshotCapable=false HeadshotMultiplier=1.0 MagazineMax=3 AmmoPerShot=1 ReloadTimeFromEmpty=3.0 ReloadTimeFromPartial=3.0 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=50.0 DelayBeforeShot=0.0 ProjectileGraphic=Ball VisualLifetime=0.3 BounceOffWorld=false BounceFactor=1.5 BounceCount=2 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.2 CanAimDownSight=true ADSZoomDelay=0.1 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=30.0 RecoilNegatable=false DecalType=0 DecalSize=0.1 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=1.0 FlatKnockbackVertical=1.0 HitscanRadius=30.0 HitscanVisualRadius=7.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=30.0 AimPunchResetTime=0.2 AimPunchCooldown=0.1 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=5.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=1.0 FlatKnockbackVerticalMin=1.0 ADSScope=No Scope ADSFOVOverride=70.0 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Molecule Cannon WeaponAnimation=Primary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=0.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=Minigun 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=None ParticleWallImpact=None ParticleBodyImpact=None ParticleProjectileTrail=Circles ParticleHitscanTrace=Bullet ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=1.0 ParticleBodyImpactScale=1.0 ParticleProjectileTrailScale=2.7 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=100.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,5.0 SpreadSCA=1.0,1.0,-1.0,5.0 SpreadMSA=1.0,1.0,-1.0,5.0 SpreadMCA=1.0,1.0,-1.0,5.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=1.0,1.0,-1.0,5.0 SpreadMSH=0.0,0.1,0.0,0.0 SpreadMCH=1.0,1.0,-1.0,5.0 MaxRecoilUp=3.0 MinRecoilUp=1.0 MinRecoilHoriz=0.5 MaxRecoilHoriz=1.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.03 TimeToRecoilReset=0.55 AAMode=0 AAPreferClosestPlayer=true AAAlpha=1.0 AAMaxSpeed=360.0 AADeadZone=0.0 AAFOV=360.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Map Data] reflex map version 8 global entity type WorldSpawn String32 targetGameOverCamera end Float sky.timeOfDay 18.699097 String256 title SS UInt8 playersMin 1 UInt8 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PL/SQL Developer Test script 3.0 29 --计算所交税金 -- Created on 2019/3/20 by J.Z declare -- Local variables here v_sal emp.sal%TYPE; --税率 v_s NUMBER(7,3); --速算扣除数 v_ss NUMBER(7,3); begin --查出员工工资 SELECt SAL - 1500 INTO v_sal FROM emp WHERE ENAME = 'KING'; CASE WHEN v_sal <= 1500 THEN v_s:=0.03; v_ss:=0; WHEN v_sal <= 4500 THEN v_s:=0.1; v_ss:=105; WHEN v_sal <= 9000 THEN v_s:=0.2; v_ss:=555; WHEN v_sal <= 3500 THEN v_s:=0.25; v_ss:=1005; END CASE; DBMS_OUTPUT.PUT_LINE('所交税务金额:' || TO_CHAR(v_sal * v_s - v_ss)); end; 0 0
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// C-Exercise 01 clear; funcprot(0); function Vn = capital (V0, r, n, c) // simple rate if (c == 0) then Vn = V0 * (1+r)^n; // continuous rate elseif (c == 1) then Vn = V0 * exp(r*n); // wrong value for parameter s else error("Error: Argument for compound type must be 0 (continuous) or 1 (simple)."); end endfunction // test parameters as in C-Exercise 01 V0 = 1000; r = 0.05; n = 10; c = 0; // call function with test parameters Vn = capital(V0, r, n, c) disp(Vn)
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//Chemical Engineering Thermodynamics //Chapter 13 //Thermodynamics in Phase Equilibria //Example 13.4 clear; clc; //Given T = [80.6 79.0 77.3 61.4];//Various temperature in deg cel x1 = [0.0 15.0 29.0 100.0];//mole fraction of CHCl3 in liquid phase y1 = [0.0 20.0 40.0 100.0];//mole fraction of CHCl3 in vapour phase P1 = [1370 1310 1230 700];//Vapour pressure of CHCl3 in mm Hg P = 760;//Total pressure in mm Hg //To Calculate the equilibrium data i.e y/x and compare with the experimental values //From equation 13.27 (page no 245);K = y1/x1 = Pi/P mprintf('Temperature Experimental Calculated'); for i = 1:4 mprintf('\n %f',T(i)); if x1(i) == 0 mprintf(' Not defined'); else K_ex(i) = y1(i)/x1(i); mprintf(' %f',K_ex(i)); end K_c(i) = P1(i)/P; mprintf(' %f',K_c(i)); end if K_ex(i) == K_c(i) then mprintf('\n\n The liquid solution is perfect'); else mprintf('\n\n The liquid solution is imperfect'); end //end
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//velocity and entropy// pathname=get_absolute_file_path('12.08.sce') filename=pathname+filesep()+'12.08-data.sci' exec(filename) //Density at section 1(in lbm/ft^3): d1=p1*144/R/T1 //Velocity at section 2(in ft/sec): V2=(p1-p2)*144/d1/V1*32.2+V1 //Density at section 2(in lbm/ft3): d2=d1*V1/V2 //Temperature at section 2(in R): T2=p2/d2/R*144 //Mach number at section 2: M2=V2/sqrt(k*R*32.16*T2) //Stagnation Temperature at section 2(in R): T02=T2*(1+(k-1)/2*M2^2) //Stagnation pressure at section 2 (in psia): p02=p2*(T02/T2)^(k/(k-1)) //Mach Number at section 1: M1=V1/sqrt(k*R*32.16*T1) //Stagnation temperature at section 1(in R): T01=T1*(1+(k-1)/2*M1^2) //Energy added(in Btu/lbm): E=Cp*(T02-T01) //Change in entropy(in Btu/(lbm-R)): dS=Cp*log(T2/T1)-(Cp-Cv)*log(p2/p1) printf("\n\nRESULTS\n\n") printf("\n\nVelocity at section 2: %.3f ft/sec\n\n",V2) printf("\n\nDensity at section 2: %.3f lbm/ft^3\n\n",d2) printf("\n\nTemperature at section 2: %.3f R\n\n",T2) printf("\n\nStagnation Temperature at section 2: %.3f R\n\n",T02) printf("\n\nStagnation pressure at section 2: %.3f psia\n\n",p02) printf("\n\nEnergy added: %.3f Btu/lbm\n\n",E) printf("\n\nChange in entropy: %.3f Btu/(lbm-R)\n\n",dS)
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//Example No. 5.26 clc; clear; close; format('v',9); //Given Data : V1=675;//V alfa1=90.5;//degree N1=350;//rpm Ia1=30;//A N2=500;//rpm Rf=0.22;//ohm Ra=0.22;//ohm Ia2=Ia1*N2/N1;//A disp(Ia2,"Armature current of converter in A : "); Va1=V1*sqrt(2)/%pi*(1+cosd(alfa1));//V Eb1=Va1-Ia1*(Ra+Rf);//V //Eb1/Eb2=Ia1*N1/(Ia2*N2) //Eb2=Va2-Ia2*(Ra+Rf) Va2=Eb1*Ia2*N2/(Ia1*N1)+Ia2*(Ra+Rf);//V alfa2=acosd(Va2/V1/sqrt(2)*%pi-1);//degree disp(alfa2,"Fringe angle of converter in degree : ");
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Exa_4_17.sce
//Exa 4.17 clc; clear; close; format('v',7); //Given Data : m=1;//Kg p1=1;//bar T1=290;//K p2=30;//bar T2=290;//K n=1.3;//constant R=300;//Nm/KgK Cv=0.72;//KJ/KgK disp("part (a) Isothermally") V1=R*T1/p1/10^5;//m^3/Kg V2=p1*V1/p2;//m^3/Kg w=p1*10^5*V1*log(V2/V1)/1000;//KJ/Kg disp(w,"Workdone in KJ/Kg : "); deltaU=m*Cv*(T2-T1);//KJ(as T1=T2) disp(deltaU,"Change in internal energy in KJ : "); q=w+deltaU;//KJ/Kg disp(q,"Heat transfer in KJ/Kg : "); S2subS1=m*R/1000*log(V2/V1)+m*Cv*log(T2/T1);//KJ/KgK disp(S2subS1,"Change in entropy in KJ/KgK : "); disp("part (b) Polytropically") T2=T1*(p2/p1)^((n-1)/n);//K disp(T2,"Temperature T2 in K : "); V1=R*T1/p1/10^5;//m^3/Kg V2=(p1/p2)^(1/n)*V1;//m^3/Kg w= m*R/1000*(T1-T2)/(n-1);;//KJ/Kg disp(w,"Workdone in KJ/Kg : "); deltaU=m*Cv*(T2-T1);//KJ(as T1=T2) q=w+deltaU;//KJ/Kg disp(q,"Heat transfer in KJ/Kg : "); S2subS1=m*R/1000*log(V2/V1)+m*Cv*log(T2/T1);//KJ/KgK disp(S2subS1,"Change in entropy in KJ/KgK : ");
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convmtx.sci
//Convolution Matrix //convmtx(h,n) returns the convolution matrix for vector h. If h is a //column vector and X is a column vector of length n, then convmtx(h,n)*X //gives the result of the convolution oof h and X.If R is a row vector and X//is a row vector of length N, then X*convmtx(R,N) gives the convolution of R and X. //Example: //Generate a simple convolution matrix. // // h = [%i 1 2 3]; // convmtx(h,7) //Convolution matrix // //Author //Debdeep Dey function t=convmtx(v,n); n=double(n); [mv,nv]=size(v); v=v(:); //put Toeplitz code inline c = [v; zeros(n-1,1)]; r = zeros(n,1); m = length(c); x = [r(n:-1:2) ; c(:)]; cidx = (0:m-1)'; ridx = n:-1:1; t = cidx(:,ones(n,1)) + ridx(ones(m,1),:); //Toeplitz subscripts t(:) = x(t); //actual data //t = single(t); // end of toeplitz code if mv < nv then t = t.'; end endfunction
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4_5_3.sce
//Transport Processes and Seperation Process Principles //Chapter 4 //Example 4.5-3 //Principles of Steady State Heat Transfer //given data in si units //nomenclature of unmentioned specifications similar to previous example D=0.05;//diameter of the tube in m A=%pi*D*D/4; fr=4;//mass flow rate in kg/s G=fr/A; mu=7.1e-4; Re=(D*G)/mu; Cp=120;//Specific Heat in J/kg K k=13; Pr=(Cp*mu)/k hl=(k/D)*0.625*((Re*Pr)^0.4); dT=505-500;//when liq is heated from 500 to 505 K q=fr*Cp*dT; dTw=30;//temp diff b/w fluid and Tw Ad=q/(hl*dTw); L=Ad/(%pi*D); mprintf("the tube length= %f m",L)
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example7_45.sce
// Calculate input admittance // Basic Electronics // By Debashis De // First Edition, 2010 // Dorling Kindersley Pvt. Ltd. India // Example 7-45 in page 348 clear; clc; close; // Given data mu=20; // Amplification factor rd=10*10^3; // Dynamic resistance in K-ohms gm=2*10^-3; // Transconductance in mA/V Cgs=3*10^-12; // Gate-source capacitance in pF Cds=1*10^-12; // Drain-source capacitance in pF Cgd=2*10^-12; // Gate-drain capacitance in pF // Calculation printf("(a)Rd = 50 K\n"); printf("At f=1000Hz\n"); Ygs=%i*2*%pi*10^3*Cgs; Yds=%i*2*%pi*10^3*Cds; Ygd=%i*2*%pi*10^3*Cgd; Yd=2*10^-6; gd=10^-4; Av=(-gm+Ygd)/(gd+Yd+Yds+Ygs); C1=Cgs+(17.7*Cgd); printf("Av = %0.1f\nC1 = %0.1e F\n\n",Av,C1); printf("At f=10^6Hz\n"); Ygs1=%i*1.88*10^-6; Yds1=%i*0.628*10^-6; Ygd1=%i*1.26*10^-6; Av1=(-gm+Ygd1)/(gd+Yd+Yds+Ygs); R1=10^6/2.48; C2=37.6*10^-12; printf("Av = %0.1f\nR1 = %0.2e ohm\nC1=%0.1e F\n\n",Av1,R1,C2); Zl=%i*5*10^4; Yl=%i*2*10^-6; printf("(b)Zl = j5*10^4;Yl = j2*10^-6\n"); printf("For f=1000Hz\n"); Av2=-gm/(gd+Yl); C3=Cgs+(20.2*Cgd); R2=20.8*10^6; printf("Av = %0.2f\nR1 = %0.2e ohm\nC1 = %0.1e F\n\n",Av2,R2,C3); printf("For f=10^6Hz\n"); Av3=(-200+(%i*1.26))/(10+(%i*3.88)); C4=Cgs+(18.4*Cgd); R3=10^6/8.64; printf("Av = %0.2f\nR1 = %0.2e ohm\nC1 = %0.2e F",Av3,R3,C4); // Result // (a)Rd = 50 K // At f=1000Hz // Av = -19.6 // C1 = 3.8e-011 F // At f=10^6Hz // Av = -19.6 // R1 = 4.03e+005 ohm // C1=3.8e-011 F // (b)Zl = j5*10^4;Yl = j2*10^-6 // For f=1000Hz // Av = -19.99 // R1 = 2.08e+007 ohm // C1 = 4.3e-011 F // For f=10^6Hz // Av = -17.34 // R1 = 1.16e+005 ohm // C1 = 3.98e-011 F
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Ex9_2.sce
//Caption:Find the efficiency //Exa:9.2 clc; clear; close; V=230;//in volts f=60;//in Hertz P=6;//no. of poles N_s=120*f/P;//synchronous speed (in rpm) V_1=V/sqrt(3);//per phase voltage (in Volts) R_2=0.25;//in ohms R_1=0.5;//in ohms X_1=0.75;//in ohms X_2=0.5;//in ohms X_m=100;//in ohms R_c=500;//in ohms s=0.025;//slip Z_1=R_1+%i*X_1;//in ohms Z_2=(R_2/s)+%i*X_2;//in ohms Z=(0.002-(%i*.01)+(0.10025-%i*0.0050125)); Z_e=(1/Z);//equivalent impedance (in ohms) Z_in=Z_1+Z_e;//input impedance (in ohms) I_1=V_1/Z_in;//in Amperes theta=atand(imag(I_1)/real(I_1)); P_in=3*V_1*real(I_1); P_scl=3*(abs(I_1))^2*R_1; E_1=V_1-I_1*Z_1; I_c=E_1/R_c;//core loss current I_m=-%i*E_1/X_m; I_phy=I_c+I_m;//excitation current (in Amperes) I_2=I_1-I_phy;//rotor current (in Amperes) P_m=3*abs(I_c)*abs(I_c)*R_c;//core loss (in Watts) P_ag=P_in-P_scl-P_m;//air gap power (in Watts) P_rcl=3*abs(I_2)*abs(I_2)*R_2;//rotor copper loss (in Watts) P_d=P_ag-P_rcl;//power developed (in Watts) P_o=P_d-150;//output power (in Watts) Eff=P_o/P_in; disp(Eff*100,'Efficiency (%)=');
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ch2_ex_19.sce
//CHAPTER 2- STEADY-STATE ANALYSIS OF SINGLE-PHASE A.C. CIRCUIT //Example 19 disp("CHAPTER 2"); disp("EXAMPLE 19"); //VARIABLE INITIALIZATION z1=4+(%i*3); //impedance in rectangular form in Ohms z2=6-(%i*8); //impedance in rectangular form in Ohms z3=1.6+(%i*7.2); //impedance in rectangular form in Ohms v=100 //in volts //SOLUTION //solution (i) //Admittance of each parallel branch Y1 and Y2 Y1=1/z1; Y2=1/z2; disp("SOLUTION (i)"); disp(sprintf("Admittance parallel branch 1 is %3f %3fj S", real(Y1), imag(Y1))); disp(sprintf("Admittance parallel branch 2 is %3f+%3fj S", real(Y2), imag(Y2))); disp(" "); //solution (ii) //Total circuit impedance Z=(Z1||Z2)+Z3 z=z3+(z2*z1)/(z1+z2) disp("SOLUTION (ii)"); disp(sprintf("Total circuit impedance is %3f %3fj S", real(z), imag(z))); //solution in the book is wrong as there is a total mistake in imaginery part 7.2+0.798=11.598 // //solution (iii) //Supply current I=V/Z i=v/z; function [z,angle]=rect2pol(x,y); z0=sqrt((x^2)+(y^2)); //z is impedance & the resultant of x and y angle=atan(y/x)*(180/%pi); //to convert the angle from radians to degrees endfunction; [z, angle]=rect2pol(real(i), imag(i)); //disp(sprintf("%f, %f",z,angle)); //disp(sprintf("%f, %f",real(i), imag(i))); pf=cos(angle*%pi/180); disp("SOLUTION (iii)"); disp(sprintf("The power factor is %f",pf)); //solution (iv) //Power supplied by source = VI cosΦ or I^2 . R P=v*real(i)*pf; disp("SOLUTION (iv)"); disp(sprintf("The power supplied by source is %f watt",P)); //END
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es5_18.sce
clc;clear; //Example 5.18 //given values Vs1=4.6;//Stopping Potential in V Vs2=12.9;//Stopping Potential in V f1=2*10^15;//frequency in Hz f2=4*10^15;//frequency in Hz e=1.6*10^-19;//the charge on electron in C //calculations h=((Vs2-Vs1)*e)/(f2-f1) disp(h,'The Plancks const in Js')
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// This file is part of www.nand2tetris.org // and the book "The Elements of Computing Systems" // by Nisan and Schocken, MIT Press. // File name: projects/03/a/RAM8.tst load RAM8.hdl, output-file RAM8.out, compare-to RAM8.cmp, output-list time%S1.4.1 in%D1.6.1 load%B2.1.2 address%D3.1.3 out%D1.6.1; set in 0, set load 0, set address 0, tick, output; tock, output; set load 1, tick, output; tock, output; set in 11111, set load 0, tick, output; tock, output; set load 1, set address 1, tick, output; tock, output; set load 0, set address 0, tick, output; tock, output; set in 3333, set address 3, tick, output; tock, output; set load 1, tick, output; tock, output; set load 0, tick, output; tock, output; set address 1, eval, output; set in 7777, tick, output; tock, output; set load 1, set address 7, tick, output; tock, output; set load 0, tick, output; tock, output; set address 3, eval, output; set address 7, eval, output; set load 0, set address 0, tick, output; tock, output; set address 1, eval, output; set address 2, eval, output; set address 3, eval, output; set address 4, eval, output; set address 5, eval, output; set address 6, eval, output; set address 7, eval, output; set load 1, set in %B0101010101010101, set address 0, tick, output; tock, output; set address 1, tick, output, tock, output; set address 2, tick, output, tock, output; set address 3, tick, output, tock, output; set address 4, tick, output, tock, output; set address 5, tick, output, tock, output; set address 6, tick, output, tock, output; set address 7, tick, output, tock, output; set load 0, set address 0, tick, output; tock, output; set address 1, eval, output; set address 2, eval, output; set address 3, eval, output; set address 4, eval, output; set address 5, eval, output; set address 6, eval, output; set address 7, eval, output; set load 1, set address 0, set in %B1010101010101010, tick, output; tock, output; set load 0, set address 0, tick, output; tock, output; set address 1, eval, output; set address 2, eval, output; set address 3, eval, output; set address 4, eval, output; set address 5, eval, output; set address 6, eval, output; set address 7, eval, output; set load 1, set address 0, set in %B0101010101010101, tick, output, tock, output; set address 1, set in %B1010101010101010, tick, output; tock, output; set load 0, set address 0, tick, output; tock, output; set address 1, eval, output; set address 2, eval, output; set address 3, eval, output; set address 4, eval, output; set address 5, eval, output; set address 6, eval, output; set address 7, eval, output; set load 1, set address 1, set in %B0101010101010101, tick, output, tock, output; set address 2, set in %B1010101010101010, tick, output; tock, output; set load 0, set address 0, tick, output; tock, output; set address 1, eval, output; set address 2, eval, output; set address 3, eval, output; set address 4, eval, output; set address 5, eval, output; set address 6, eval, output; set address 7, eval, output; set load 1, set address 2, set in %B0101010101010101, tick, output, tock, output; set address 3, set in %B1010101010101010, tick, output; tock, output; set load 0, set address 0, tick, output; tock, output; set address 1, eval, output; set address 2, eval, output; set address 3, eval, output; set address 4, eval, output; set address 5, eval, output; set address 6, eval, output; set address 7, eval, output; set load 1, set address 3, set in %B0101010101010101, tick, output, tock, output; set address 4, set in %B1010101010101010, tick, output; tock, output; set load 0, set address 0, tick, output; tock, output; set address 1, eval, output; set address 2, eval, output; set address 3, eval, output; set address 4, eval, output; set address 5, eval, output; set address 6, eval, output; set address 7, eval, output; set load 1, set address 4, set in %B0101010101010101, tick, output, tock, output; set address 5, set in %B1010101010101010, tick, output; tock, output; set load 0, set address 0, tick, output; tock, output; set address 1, eval, output; set address 2, eval, output; set address 3, eval, output; set address 4, eval, output; set address 5, eval, output; set address 6, eval, output; set address 7, eval, output; set load 1, set address 5, set in %B0101010101010101, tick, output, tock, output; set address 6, set in %B1010101010101010, tick, output; tock, output; set load 0, set address 0, tick, output; tock, output; set address 1, eval, output; set address 2, eval, output; set address 3, eval, output; set address 4, eval, output; set address 5, eval, output; set address 6, eval, output; set address 7, eval, output; set load 1, set address 6, set in %B0101010101010101, tick, output, tock, output; set address 7, set in %B1010101010101010, tick, output; tock, output; set load 0, set address 0, tick, output; tock, output; set address 1, eval, output; set address 2, eval, output; set address 3, eval, output; set address 4, eval, output; set address 5, eval, output; set address 6, eval, output; set address 7, eval, output; set load 1, set address 7, set in %B0101010101010101, tick, output, tock, output; set load 0, set address 0, tick, output; tock, output; set address 1, eval, output; set address 2, eval, output; set address 3, eval, output; set address 4, eval, output; set address 5, eval, output; set address 6, eval, output; set address 7, eval, output;
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N=800//no. of turns dI=10-5//change in current dB=1.2-.8//corresponding change in flux density A=15D-4//cross sectional area L=A*N*dB/dI mprintf("Self inductance of coil,L=%f H\n",L) di=5-10//change in current dt=.04//time taken for change e=-L*di/dt mprintf("Induced emf when the current falls uniformly from 10 A to 5 A in 0.04 sec=%d V",round(e))
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//fss = 10000; //[acc] = sensor(10000,620,15) function [acc] = sensor(f_s,freq_fund,A) t = [0:1/f_s:10]; f = freq_fund; Amp = A; acc = 0; for i = 1:2:1000 distancia = (Amp/i)*sin(2*%pi*i*f.*t); acc = acc + distancia; end //my_fft(acc,10000); endfunction
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//Example 7.1 //Program to determine the total carrier recombination lifetime and //the power internally generated within the device clear; clc ; close ; //Given data Tau_r=60; //ns - RADIATIVE RECOMBINATION LIFETIME Tau_nr=100; //ns - NON RADIATIVE RECOMBINATION LIFETIME Lambda=0.87*10^-6; //metres - PEAK EMISSION WAVELENGTH c= 2.998*10^8; //m/s - SPEED OF LIGHT h= 6.626*10^(-34); //J/K - PLANK's CONSTANT e=1.602*10^(-19); //Coulumbs - CHARGE OF AN ELECTRON i=40*10^(-3); //A - DRIVE CURRENT //Total carrier recombination lifetime Tau=Tau_r*Tau_nr/(Tau_r+Tau_nr); //Internal quantum efficiency eeta_int=Tau/Tau_r; //Power internally generated within the device P_int=eeta_int*h*c*i/(Lambda*e); //Displaying the Results in Command Window printf("\n\n\t Total carrier recombination lifetime is %0.1f ns.",Tau); printf("\n\n\t Power internally generated within the device is %0.1f mW .",P_int/10^(-3));
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ModuleName="movingaverage"; Version="0.01"; DateModified="13-Feb-2015"; DateOfCreation="13-Feb-2015"; Author="Rob Eccleston"; Description="When given a waveform and the number of samples to average, returns .. a waveform with a smoothed average for the given number of sampels"; mprintf("Loading " + ModuleName + " V" + Version + ", Last Modified: " + DateModified + "\n") function [ SmoothedWaveform ] = movingaverage(y,NumToAverage) x=y midpoint=NumToAverage/2; LowerRange=floor(midpoint); UpperRange=ceil(midpoint)-1; x_ave=0; for i=1+LowerRange:max(size(x))-UpperRange x_ave(i)=sum(x(i-LowerRange:i+UpperRange))/NumToAverage; end SmoothedWaveform=x_ave; endfunction
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//A Textbook of Chemical Engineering Thermodynamics //Chapter 9 //Chemical Reaction Equilibria //Example 14 clear; clc; //Given: //Reaction: CO(g) + H2O(g) --> CO2(g) + H2(g) K = 1; //equilibrium constant for reaction //Mole fraction of components: //CO: (1-e)/2 //H2O: (1-e)/2 //CO2: e/2 //H2: e/2 //To calculate fractional dissociation of steam //(a). //(e/2)(e/2)/[(1-e)/2][(1-e)/2] = K //Solving we get: e = 1/2; mprintf('(a) Fractional dissociation of steam is %i percent',e*100); //(b). If reactant stream is diluted with 2 mol nitrogen //Mole fraction of components //CO: (1-e)/4 //H20: (1-e)/4 //CO2: e/4 //H2: e/4 //so, K = (e/4)(e/4)/[(1-e)/4][(1-e)/4] //On solving we get e = 1/2; mprintf('\n\n (b) After dilution fractional distillation of steam is %i percent',e*100); //end
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//Calculate power developed and efficiency //Chapter 4 //Example 4.12 //page 308 clear; clc; disp("Example 4.12") S=0.03; //slip SI=50; //stator input in kilowatts SL=2; //stator loss in kilowatts RI=SI-SL; //rotor input in kilowatts RIL=S*RI; //rotor I^2R loss //rotor core loss can be neglected at 3percent slip PDR=RI-RIL; //power developed by the rotor printf("Power developed by the rotor=%fkW",PDR); FWL=1; //friction and windage loss in kilowatt OP=PDR-FWL; //output power printf("\nOutput power=%fkW",OP); effi=(OP*100)/SI; printf("\nEfficiency of the motor=%f percent",effi)
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//Hougen O.A., Watson K.M., Ragatz R.A., 2004. Chemical process principles Part-1: Material and Energy Balances(II Edition). CBS Publishers & Distributors, New Delhi, pp 504 //Chapter-3, Illustration 12, Page 65 //Title: Calculation of percentage composition by volume //============================================================================= clear clc //INPUT n = 1; //Total no moles of NH3 in lb mole v = 100; //Volume of NH3 entering in cu ft a = [1,2,1,1]; //Stoichiometric coefficients of NH3, O2, HNO3 and H2O in overall reaction b = [4,5,6,4];//Stoichiometric coefficients of NH3, O2, HNO3 and H2O in reaction 1 a1 = .21; //lb moles of O2 in 1 lb mole of air b1 = .79; //lb moles of N2 in 1 lb mole of air a2 = .2; //Amount of excess O2 T = [20,700]; //Temperature at which gases enters the process and leave the catalyzer in degree C P = [755,743]; //Pressure at which gases enters the process and leaves the catalyzer in mm Hg T2 = 273; //Temperature at standard conditions in K P2 = 760; //Pressure at standard conditions in mm Hg V = 359; //Volume at standard conditons in cu ft N = .85; //lb moles of NH3 oxidised in catalyzer c = .9; //Nitric oxide entering the tower oxidised to Nitric acid MW = 63; //Molecular weight of HNO3 in lb/lb mole //CALCULATIONS //part(a) T1 = T(1)+273; T3 = T(2)+273; n1 = a(2)*n; //O2 required in lb moles n2 = n1*(n+a2); //O2 supplied in lb moles n3 = n2/a1; //Air supplied in lb moles v1 = V*(T1/T2)*(P2/P(1)); //Volume of NH3 in cu ft v2 = n3*v1; //Volume of air supplied v3 = v2*v/v1; //Volume of air per 100 ft of NH3 in cu ft //part(b) n4 = b1*n3; //N2 present in air in lb moles n5 = n3+n; //Total lb moles of gas entering the catalyzer x1 = n*100/n5; //Composition of NH3 by volume % x2 = n2*100/n5; //Composition of O2 by volume % x3 = n4*100/n5; //Composition of N2 by volume % //Part(c) n6 = n - N; //lb moles of NH3 leaving catalyzer n7 = b(2)*N/b(1); //lb moles of O2 consumed in catalyzer n8 = n2 - n7; //lb moles of O2 leaving catalyzer n9 = b(4)*N/b(1); //lb moles of NO formed in catalyzer n10 = b(3)*n9/b(4); //lb moles of H2O formed in catalyzer N1 = n4+n6+n8+n9+n10; //lb moles of total quantity of gas leaving catalyzer y1 = n9*100/N1; //Composition of NO by volume % y2 = n10*100/N1; //Composition of H2O by volume % y3 = n6*100/N1; //Composition of NH3 by volume % y4 = n8*100/N1; //Composition of O2 by volume % y5 = n4*100/N1; //Composition of N2 by volume % //part(d) N2 = n*v/v1; //lb moles of NH3 per 100 cu ft N3 = N1*N2; //lb moles of gas leaving catalyzer v4 = N3*V; //Volume at standard conditions of gas leaving catalyzer in cu ft v5 = v4*(P2/P(2))*(T3/T2); //Volume of gas laeving catalyzer per 100 cu ft NH3 entering in cu ft //part(e) N4 = N2*n9; //lb moles of NO produced in catalyzer N5 = N4*c; //lb moles of NO oxidised in tower W = N5*MW; //Weight of HNO3 formed in lb //OUTPUT mprintf('\n (a) Volume of air per %3.0f cu ft NH3 entering is %4.0f cu ft',v,v3); mprintf('\n (b) Percentage composition by volume of gases entering catalyzer:- \n NH3 = %2.1f \n O2 = %3.1f \n N2 = %3.1f',x1,x2,x3); mprintf('\n (c) Percentage composition by volume of gases leaving catalyzer:- \n NO = %2.1f \n H2O = %3.1f \n NH3 = %2.1f \n O2 = %3.1f \n N2 = %3.1f',y1,y2,y3,y4,y5); mprintf('\n (d) Volume of gases leaving catalyzer per %3.0f cu ft of NH3 entering is %4.0f cu ft',v,v5); mprintf('\n (e) Weight of HNO3 produced per %3.0f cu ft of NH3 entering is %3.1f lb',v,W); //========================END OF PROGRAM======================================
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// A Textbook of Fluid Mecahnics and Hydraulic Machines - By R K Bansal // Chapter 4-Buoyancy and Floatation //// Problem 4.12 //Given Data Set in the Problem dens=1000 g=9.81 D=4 d=2.4 h=4 SG=0.6 AB=d/2 AG=h/2 BG= AG-AB //Calculaions I=%pi/64*D^4 Vol=%pi/4*D^2*d GM=I/Vol-BG //Meta centric height mprintf("The meta centric height is %f m\n",GM)
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//clear// clc clear exec("8.12data.sci"); t=1:10:250; for i=1:length(t) T(i)=2*t(i)+283; k2(i)=4.58*exp((E2/1.987)*((1/500)-(1/T(i)))) k1(i)=3.3*exp((E1/1.987)*((1/300)-(1/T(i)))) Ca(i)=Cao/(1+tau*k1(i)) kappa=UA/(vo*Cao)/Cp G(i)=-(tau*k1(i)/(1+k1(i)*tau))*DH1-(k1(i)*tau*k2(i)*tau*DH2/((1+tau*k1(i)) *(1+tau*k2(i)))); Tc=(To+kappa*Ta)/(1+kappa); Cb(i)=tau*k1(i)*Ca(i)/(1+k2(i)*tau); R(i)=Cp*(1+kappa)*(T(i)-Tc); Cc=Cao-Ca(i)-Cb(i); F(i)=G(i)-R(i); end plot(T',[G R]) xtitle( 'Figure E8-12.1', 'T (K)', 'G(T),R(T)' ) ; legend(['G(T)';'R(T)']);
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clc; clear; D=0.1;//m H=0.3;//m v=50;//km/hr Dm=20;//mm T=20;//degree C fm=49.9;//Hz ; frequency for the model //f=func(D,H,V,d,vis) //f=T^(-1); D=l; H=L; V=L*(T^(-1)); d=M*(L^(-3)); vis=M*(L^(-1))*(T^(-1)) //by applying pi theorem, //(f*D/V)=funct((D/H),(d*V*D/vis)) //hence; Dm/Hm = D/H, dm*Vm*Dm/vism = d*V*D/vis, and (f*D/V)=(fm*Dm/Vm) Hm=(Dm*H*1000/(D*1000));//mm V=v*1000/3600;//m/s vism=1/1000;//kg/(m*s) vis=1.79/100000;//kg/(m*s) d=1.23;//kg/(m^3) dm=998;//kg/(m^3) Vm=(vism*d*D*V*1000)/(vis*dm*Dm);//m/s f=(V/Vm)*(Dm/(D*1000))*fm;//Hz disp("mm",Hm,"The model dimension =") disp("m/s",Vm,"The velocity at which the test should be performed=") disp("Hz",f,"The predicted prototype vortex shredding frequency =")
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<?xml version="1.0" encoding="utf-8"?> <test> <description> Fitst part of wallNormalData module (projection a point to the boudndary) </description> <executable>FieldConvert</executable> <parameters> -f -e -m wallNormalData:bnd=0:xorig="0,0":projDir="1,1":nptsH=3:distH=0.002 wallNormalData.xml wallNormalData.fld wallNormalData.pts</parameters> <files> <file description="Session File">wallNormalData.xml</file> <file description="Session File">wallNormalData.fld</file> </files> <metrics> <metric type="Linf" id="1"> <value variable="x" tolerance="1e-6">0.354968</value> <value variable="y" tolerance="1e-6">0.354968</value> </metric> </metrics> </test>
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clc //to calculate width of slit //direction of minima in fraunhofer diffraction due to single slit is given by %pi/lambda*e*siuntheta=+m*%pi,where m=1,2,3 //angular spread of the central maximum on either side of the incident light is sintheta=lambda/e,where m=1,position of first minima lambda=5000*10^-8 e=lambda/sin(%pi/6) disp("width of slit is e="+string(e)+"cm")
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//Fluid system - By - Shiv Kumar //Chapter 2 - Impact of Jet //Example 2.18 clc clear //Given Data:- Vi=18; //velocity of Jet at Inlet of, m/s u=6; //Velocity of Vane, m/s ui=u; uo=u; AoD=120; //Angle of deflection of the Jet, degrees //Data Used:- g=9.81; //Acceleration due to gravity, m/s^2 //Computations:- beta_i=(180-AoD)/2; //degrees beta_o=beta_i; //(i) alpha_i=beta_i-asind(ui*sind(180-beta_i)/Vi); //degrees //(ii) Vrwi=Vi*cosd(alpha_i)-ui; //m/s Vfi=Vi*sind(alpha_i); //m/s Vri=Vfi/sind(beta_i); //m/s Vro=Vri; Vfo=Vro*sind(beta_o); //m/s Vwo=Vro*cosd(beta_o)-uo; //m/s alpha_o=atand(Vfo/Vwo); //degrees Vo=Vfo/sind(alpha_o); //m/s //(iii) W=(Vi*cosd(alpha_i)+Vwo)*u/g; //N-m/N //Results(a):- printf("(i)Angle of Jet at Inlet, alpha_i=%.2f Degrees \n", alpha_i) printf("(ii)Absolute velocity of Jet at Outlet, Vo=%.2f m/s with angle alpha_o=%.2f Degrees \n", Vo,alpha_o) //The answer vary due to round off error printf("(iii)Work done per N of Water=%.2f N-m/N", W) //The answer vary due to round off error
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// Demo for Ensemble classifier -- Scilab getd('../macros') // Data preparation for gaussian M = csvRead('Datasets/standard.csv') x = M(:, [1,2,3,4,5,6,7,8]); y = M(:, 9); y(or(isnan(x),'c'),:) = [] x(or(isnan(x),'c'),:) = [] probMat = naiveBayes(x, y) testx = x; pred1 = naiveBayesGaussian(x, y, probMat, testx) // Data preparation for multinomial x = x(:, 1); probMat = naiveMultBayes(x, y) testx = x; pred2 = naiveMultBayesGaussian(x, y, probMat, testx) increment = 0.01 pred = ensemble(pred1, pred2, y, increment) disp('Error through classifier 1 = ' + string(0.5*sqrt(norm(pred1 - y)))) disp('Error through classifier 2 = ' + string(0.5*sqrt(norm(pred2 - y)))) disp('Error through ensemble = ' + string(0.5*sqrt(norm(pred - y))))
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ex_4.sce
//Example 4//WAVELENGTH clc; clear; close; x=1/5;// h=60;//cm h1=((1-x)*h);//cm h2=((1+x)*h);//cm disp(h1,"wavelength of waves in north-direction is,(cm)=") disp(h2,"wavelength of waves in south-direction is,(cm)=")
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mcnorm.sci
function z = mcnorm (A, y) // résoud A'Az = A'y z = (A'*A)\(A'*y); endfunction
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Example4_1_4.sce
//Example 4.1.4 page 4.6 clc; clear; R= 0.65; P0= 10*10^-6; Ip= R*P0; Ip=Ip*10^6; //convertinf in uA... printf("The generated photocurrent is %.1f uA",Ip);
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ex_19_5.sce
//Example 19.5 // energy of electron clc; clear; //given data : h=6.626D-34;// plank constant in J-s a=.3D-9;// unit cell width in m p=h/(2*a);// electron momentum m=9.1D-31;// mass of electron in Kg E=p^2/(m*2);// formula for energy disp(p,"electron momentum in Kg m/s") E=E/1.6D-19;// ro convert in ev disp(E,"energy of electron at this momentum in eV")
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8_5.sce
clc //initialization of varaibles Q=826 //B/lb T=860 //R T1=2000+460 //R T2=1000+460 //R //calculations ds=Q/T dsgas=Q*(log(T2)-log(T1))/(T1-T2) dst=ds+dsgas //results printf("Total entropy change = %.3f B/R",dst)
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Perturbation_NS_M15_square_CBC_par.tst
<?xml version="1.0" encoding="utf-8"?> <test> <description>Euler, pressure perturbation to test RiemannInvariant CBC, supersonic Navier-Stokes equations parallel</description> <executable>CompressibleFlowSolver</executable> <parameters>--use-scotch Perturbation_NS_M15_square_CBC_par.xml</parameters> <processes>8</processes> <files> <file description="Session File"> Perturbation_NS_M15_square_CBC_par.xml</file> <file description="Restart File"> Perturbation_NS_M15_square_CBC_par.rst</file> </files> <metrics> <metric type="L2" id="1"> <value variable="rho" tolerance="1e-12">6.78967e-06</value> <value variable="rhou" tolerance="1e-12">0.0025751</value> <value variable="rhov" tolerance="1e-12">0.00155111</value> <value variable="E" tolerance="1e-12">17373.8</value> </metric> <metric type="Linf" id="2"> <value variable="rho" tolerance="1e-12">0.000231056</value> <value variable="rhou" tolerance="1e-12">0.210912</value> <value variable="rhov" tolerance="1e-12">0.0508178</value> <value variable="E" tolerance="1e-12">69537.9</value> </metric> </metrics> </test>
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Ex3_12.sce
Bf=1450//width of flange, in mm Df=120//thickness of flange, in mm d=400//effective depth, in mm m=13.33//modular ratio Ast=1800//in sq mm Asc=450//in sq mm top_cover=30//in mm M=200*10^6//in N-mm //assume x>Df; equating moments of area on compression and tension sides about N.A. x=(m*Ast*d+Bf*Df^2/2+(1.5*m-1)*Asc*top_cover)/(m*Ast+Bf*Df+(1.5*m-1)*Asc)//in mm //we find that x<Df, hence our assumption that x>Df is wrong //to find x using Bf(x^2)/2 + (1.5m-1)Asc(x-d')=mAst(d-x), which becomes of the form px^2+qx+r=0 p=Bf/2 q=m*Ast+(1.5*m-1)*Asc r=-(m*Ast*d+(1.5*m-1)*Asc*top_cover) //solving quadratic equation x=(-q+sqrt(q^2-4*p*r))/(2*p)//in mm //as x<Xc, beam is under-reinforced; let stress in concrete at level of steel be equal to 'a' times the stress in concrete at top a=(x-top_cover)/x //taking moments about tensile steel sigma_cbc=M/(Bf*x*(d-x/3)/2+(1.5*m-1)*Asc*a*(d-top_cover))//in MPa sigma_st=m*sigma_cbc*(d-x)/x//in MPa sigma_sc=1.5*m*a*sigma_cbc//in MPa mprintf("Stress in concrete=%f N/mm^2\nStress in tension steel=%f N/mm^2\nStress in compression steel=%f N/mm^2",sigma_cbc,sigma_st,sigma_sc) //answer in textbook is incorrect
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Ex4_3_4.sce
//Example 4.3.4 // Calculate the GT ratio and also if the Noise temperature is risen //Variables clc clear D = 30 na = 0.68 lam = 0.0723 temp0 = 79 temp1 = 88 //Calculation Gr = na*((%pi*D)/lam)^2 GrdB = 10*log10(Gr) Ts0 = 10*log10(temp0) Ts1 = 10*log10(temp1) GT = GrdB - Ts0 GTnew = GrdB - Ts1 //Result printf("The Gain of antenna is %f dB \n",GrdB) printf("System noise temperature is %f dBK \n",Ts1) printf("Earth station GT ratio is %f dB/K \n",GT) printf("If the temperature rises to 88K ,then new GT ratio is %f dB/K",GTnew)
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example5_3.sce
disp("Part a"); v1=9; v2=2*1.5; i=75*10^(-3); v=v1-v2; r=v/i; disp("the resistance value (in Ω) required is"); disp(r); disp("Part b"); p=v*i*10^3; disp("the power rating (in mW) of the transistor is"); disp(p); disp("Part c"); p1=v2*i*10^3; disp("the power used (in mW) by the radio is"); disp(p1);
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Exa2_46.sce
//Exa 2.46 clc; clear; close; //Given data : format('v',5); R2inner=0.4;//in ohm X2inner=2;//in ohm R2outer=2;//in ohm X2outer=0.4;//in ohm //At standstill : S=1;//unitless Ratio=(R2outer*S/(R2outer^2+S^2*X2outer^2))/(R2inner*S/(R2inner^2+S^2*X2inner^2));//unitless disp(Ratio,"Ratio of torque produced by two cages at standstill : "); //At Full load : S=5;//in % S=5/100;//fractional Ratio=(R2outer*S/(R2outer^2+S^2*X2outer^2))/(R2inner*S/(R2inner^2+S^2*X2inner^2));//unitless disp(Ratio,"Ratio of torque produced by two cages at full load(slip=5%) : ");
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example_10_1.sce
clear; clc; disp("--------------Example 10.1---------------") k=4; n=5; datawords=2^k; // number of datawords codewords=2^n; // number of codewords printf("The 4B/5B block coding scheme has %d datawords and %d codewords.\n 16 out of 32 codewords are used for message transfer and the rest are either used for other purposes or unused.",datawords,codewords); // display result
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teststabsep.sce
//test case sys=ssrand(1,1,10);t=0.1; sys=dscr(sys,t); [ga,gs]=stabsep(sys); [a,b,c,d]=abcd(sys); savematfile('checkstabsep.mat','a','b','c','d','t'); scf(); bode(ga); title("antistabel part"); scf(); bode(gs); title("stable part");
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PRINCIPIO_DA_INDUCAO_INFINITA.sce
clear; clc; k=7; P=0; for i=1:1:k P=P+(i^2); M=(i/6)*(1+i)*((2*i)+1); C=[P M]; disp(C); end
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ex3_15.sce
clc; g=32; //gravitational constant in ft/sec square m=50; //mass in slugs w=m*g; //calculating weight in lb disp(w,"Weight in lb = "); w=50; //weight in lb m=w/g //calculating mass in slugs. disp(m,"Mass in slugs = "); //displaying result
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ex6_1.sce
//define physical constants q=1.60218e-19; k=1.38066e-23; // define material properties Nc_300=[1.04e19 2.8e19 4.7e17]; Nv_300=[6e18 1.04e19 7e18]; mu_n= [3900 1500 8500]; mu_p= [1900 450 400]; Wg= [0.66 1.12 1.424]; T0=273; T=-50:250; // temperature range in centigrade sigma=zeros(3, length(T)); for s=1:3 //loop through all semi conductor materials Nc=Nc_300(s)*((T+T0)/300).^(3/2); Nv=Nv_300(s)*((T+T0)/300).^(3/2); sigma(s,:)=[q*sqrt(Nc.*Nv).*(exp(-Wg(s)./(2*k*(T+T0)/q)))*(mu_n(s)+mu_p(s))]; end; plot(T,sigma(1,:),'r'); mtlb_hold on plot(T,sigma(2,:),'b') plot(T,sigma(3,:),'g') legend('Ge','Si','GaAs',2); title('Conductivity of semiconductor at different temperatures'); xlabel('Temperature, {\circ}C'); ylabel('Conductivity \sigma, \Omega^{-1}cm^{-1}');
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//x=a*cos(t)+(a/2)log(tan^2(t/2)), y=a*sin(t) a=2; t=0:%pi/64:%pi; n=(tan(t/2))^2; x=a*cos(t)+((a/2)*log(n)); y=a*sin(t); plot(-x,y) plot(x,y) title('TRACTRIX')
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//page no 235 // example no 7.10 // RIGHT ROTATION (RRC & RAR) OF BITS. clc; // initially printf('Accumulator= 81H \n'); printf('D7 D6 D5 D4 D3 D2 D1 D0 \n'); printf(' 1 0 0 0 0 0 0 1 =81H \n \n'); printf('CY= 0 \n \n'); printf('RRC \n \n'); printf('CY= 1 \n \n'); // carry flag is set because D0 bit was 1. printf('D7 D6 D5 D4 D3 D2 D1 D0 \n'); printf(' 1 1 0 0 0 0 0 0 =C0H \n \n'); // after the executuion of RRC. // RRC instruction places D0 bit in CY flag as well as in D7 bit. // initially printf('Accumulator= 81H \n'); printf('D7 D6 D5 D4 D3 D2 D1 D0 \n'); printf(' 1 0 0 0 0 0 0 1 =81H \n \n'); printf('CY= 0 \n \n'); printf('RAR \n \n'); printf('CY= 1 \n \n'); // carry flag is set because D0 bit was 1. printf('D7 D6 D5 D4 D3 D2 D1 D0 \n'); printf(' 0 1 0 0 0 0 0 0 =40H \n \n'); // after the executuion of RAR. // RAR instruction places D0 bit in CY flag & CY flags bit is send to D7 bit.
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//calculate constants of equivalent circuit of line clear; clc; //soltion //FUNCTIONS function [z]=rxr(A,B)//Function for the multiplication of rectangular z(1)=A(1)*B(1) z(2)=A(2)+B(2) endfunction function [a]=r2p(z)//Function for rectangular to polar a=z(1)*complex(cosd(z(2)),sind(z(2))) endfunction //given P=100*10^6;//VA Vrl=220*1000;//V Zse_=complex(1,6); Zseo=(Zse_*(Vrl^2))/(P*100); Zse=[abs(Zseo) atand(imag(Zseo)/real(Zseo))]; A=[1 0.8]; B=[169.52 84.6]; C=[0.00135 90]; D=A; CZ=rxr(C,Zse); Ao_=r2p(A)+r2p(CZ); Ao=[abs(Ao_) atand(imag(Ao_)/real(Ao_))]; printf("Ao = %.5f∠%.2f°\n",Ao(1),Ao(2)); DZ=rxr(D,Zse); Bo_=r2p(B)+r2p(DZ); Bo=[abs(Bo_) atand(imag(Bo_)/real(Bo_))]; printf("Bo = %.2f∠%.2f° ohm\n",Bo(1),Bo(2)); Co=C; Do=A; printf("Co = %.5f∠%d° siemens\n",Co(1),Co(2)); printf("Do = %d∠%.1f°",Do(1),Do(2)); //the value of Ao is different because book has a calculation mistake and according to book it is 0.9799∠11.49°
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//Ex18.1 C=1000*10^-12; //Switche capacitor value in farads R=1000; //resistance in ohms T=R*C; //Time period f=1/T; //Frequency at which switch should operate disp(f,'Frequency at which each switch should operate(in hertz)' ) disp('Duty cycle should be 50%')
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// OE Model parameter estimation /////////////////////////////////////// /////////// ARX Model ///////////////// function [thetaN_arx,covt_arx,nvar,res] = arxc(data,na,nb,nk) az = max(na,nb+nk-1); zer = zeros(az,1); zd = data; // Zeros appended zd1(:,1) = [zer; zd(:,1)]; zd1(:,2) = [zer; zd(:,2)]; [r,c] = size(zd1); t = az+1:r; yt = zd1(:,1); ut = zd1(:,2); yt1 = yt'; ut1 = ut'; // row vector len1 = length(yt1); yt2 = zeros(1,len1-az); ut2 = zeros(1,len1-az); // arx(Data,[na nb nk]) for i=1:na yt2 = [yt2; -yt1(t-i)]; end; for i=nk:nb+nk-1 ut2 = [ut2; ut1(t-i)]; end; [r1,c1] = size(yt2); [r2,c2] = size(ut2); phit = [yt2(2:r1,:); ut2(2:r2,:)]; m1 = phit*phit'; [qm,rm] = qr(m1); m2 = phit*zd(:,1); thetaN_arx = inv(rm)*qm'*m2; // thetaN_arx = inv(m1)*m2; // thetaN_arx = m1\m2; [r11,c11] = size(thetaN_arx); a = thetaN_arx(1:na); b = thetaN_arx(na+1:r11); // Sum of squared residuals yhat = phit'*thetaN_arx; res = zd(:,1) - yhat; N = length(res); q = rank(phit); ssr = res'*res; sig2 = ssr/(N-q); nvar = sqrt(sig2); cov_arx = inv(m1); covt_arx = diag(cov_arx); endfunction; /////////////////////////////// ////////////////////////////// /////////////////////////////////////// ////////// Model Display ///////////// function disp_mod(N1,covN1) len = length(covN1); B1 = pol2str(N1); ind = strindex(B1,['+','-']); ind = ind - 1; B2 = strsplit(B1,ind); covB = string(covN1); if ascii(B2(1)) == 32 B2 = B2(2:len+1); end; B3(1) = ' '; for i=1:len B3(i) = strsubst(B2(i),'*x','(+-' + covB(i) + ')*x'); end; B4 = B3(1); for i=2:len B4 = B4 + ' ' + B3(i); end; disp(B4); endfunction; /////////////////////////////////////// /////////////////////////////////////// function [thetaN_oe,covN_oe,nvar,resid] = oe(zd,nb,nf,nk) [thetaN,covfN,nvar,res] = arxc(zd,nf,nb,nk); [r1,c1] = size(thetaN); yt = zd(:,1); m=50; if nf==0 thetaN_oe = thetaN; covN_oe = covfN; else for k=1:m a = thetaN(1:nf); b = thetaN(nf+1:r1); A = [1 a']; // Filter y = yt(1:length(u))'; yf = deconvol(y,A); uf = deconvol(u,A); zf = [yf(1:length(uf))' uf']; zdf = detrend(zf,'constant'); [thetaNf,covf_a,nvar,resid] = arxc(zdf,nf,nb,nk) thetaN = thetaNf; a1 = thetaN(1:nf); b = (norm(a-a1))/norm(a1); if b<0.005 break; end; end; thetaN_oe = thetaN; covN_oe = covf_a; end; [rt,ct] = size(thetaN_oe); f_oe = [1 thetaN_oe(1:nf)']; b1 = zeros(1,nk); b_oe = [b1 thetaN_oe(nf+1:rt)']; cov_f = covN_oe(1:nf); cov_b = covN_oe(nf+1:rt); x = poly(0,'x'); if nf ==0 disp('Discrete time model: y(t) = B(x)u(t) + e(t)'); else disp('Discrete time model: y(t) = [B(x)/F(x)]u(t) + e(t)'); end; F = poly(f_oe,'x','coeff'); cov_f1 = [0 cov_f']; B = poly( b_oe,'x','coeff'); cov_b1 = cov_b'; if nb==0 error('All B parameters are zero'); else disp('B(x) = '); disp_mod(B,cov_b); end; if nf~=0 disp('F(x) = '); disp_mod(F,cov_f1); end; endfunction;
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//Variable declaration: w = 1 //Length of tube (m) S = 10/10**3 //Fin patch (m) //From example 17.10: t = 1/10**3 //Thickness of fin (m) ro = 0.0125 //Radius of tube (m) Af = 3.94*10**-3 //Fin surface area (m^2) Tb = 145 //Excess temperature at the base of the fin (K) h = 130 //Heat transfer coefficient (W/m^2.K) Qf = 64 //Fin heat transfer rate (W) //Calculation: Nf = w/S //Number of fins in tube length wb = w-Nf*t //Unfinned base length (m) Ab = 2*%pi*ro*wb //Unfinned base area (m^2) At =Ab+Nf*Af //Total transfer surface area (m^2) Qt = h*(2*%pi*ro*w*Tb) //Total heat rate without fins (W) Qb = h*Ab*Tb //Heat flow rate from the exposed tube base (W) Qft = Nf*Qf //Heat flow rate from all the fins (W) Qt2 = Qb+Qft //Total heat flow rate (W) Qm = h*At*Tb //Maximum heat transfer rate (W) no = Qt2/Qm //Overall fin efficiency Eo = Qt2/Qt //Overall effectiveness Rb = 1/(h*Ab) //Thermal resistance of base (K/W) Rf = 1/(h*Nf*Af*no) //Thermal resistance of fins (K/W) //Result: printf("1. The total surface area for heat transfer is : %.3f m^2 .",At) printf("2. The exposed tube base total heat transfer rate is : %.1f W .",Qb) printf("Or, the exposed tube base total heat transfer rate is : %.0f Btu/h .",Qb*3.412) printf("3. The overall efficiency of the surface is : %.1f %%",no*100) printf("4. The overall surface effectiveness is : %.2f .",Eo)
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//Least square aproximation method with exponential functions clc; clear; close(); xi = [0 0.25 0.4 0.5]; yi = [9.532 7.983 4.826 5.503]; wi = ones(1,4); //data corresponding to linearised problem Xi = [0 0.25 0.4 0.5]; Yi = [2.255 2.077 1.574 1.705]; wi = ones(1,4); format('v',6); //Representation of equation in matrix form W = [sum(wi) sum(wi.*xi); sum(wi.*xi) sum(wi.*xi.*xi)]; Y = [sum(wi.*Yi); sum(wi.*Yi.*Xi)]; C = inv(W)*Y; A = C(1); B = C(2); a = exp(2.281); b = B; disp(a, 'a = '); disp(b, 'b = '); //So the non linear system becomes disp('9.532-a+7.983*exp(0.25*b)-a*exp(0.5*b)+4.826*exp(0.4*b)-a*exp(0.8*b)+5.503*exp(0.5*b)-a*exp(b) = 0'); disp('1.996*a*exp(0.25*b)-0.25*a*a*exp(0.5*b)+1.930*a*exp(0.4*b)-0.4*a*a*exp(0.8*b)+2.752*a*exp(0.5*b)-0.5*a*a*exp(b) = 0'); //Applying Newtons Method we get a = 9.731; b = -1.265; disp(a , 'a = '); disp(b , ' b = ');
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// Example 3.1 clear; clc; close; format('v',8); // Given data Lm=30;//in mH Iph=3;//in Ampere Rm=15;//in Ohm //Calculations tau_ed=Lm/Rm;//in ms tdash=1/2*tau_ed;//in ms disp(tdash,"(i) Time taken by the phase current to decay to zero in ms : "); Energy=1/4*Lm*Iph^2;//in mW disp(Energy,"(ii) Energy returned to supply in mW : ");
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//Reference :H.A. Eiselt and C.-L.SAndblom,"Linear Programming and its Applications",Springer-Verlag Berlin Heidelberg 2007,chapter 2.9 //The public works department of a region has issued contracts for five new projects. Each of the three contractors who have shown interest in the projects has submitted bids for those projects. The bids given by contactors are as given below // ===================================================================== // Project1 Project2 Project3 Project4 Project5 // --------------------------------------------------------------------- // Contractor1 20 - 10 9 15 // Contractor2 18 12 13 8 16 // Contractor3 - 11 12 7 17 // ===================================================================== //The resource requirement of the contractors for each projects and the total resources available with them are as given // ============================================================================= // Project1 Project2 Project3 Project4 Project5 Available Resources // ----------------------------------------------------------------------------- // Contractor1 70 - 40 30 50 120 // Contractor2 65 45 40 35 55 100 // Contractor3 - 45 35 40 50 70 // ============================================================================ //The objective of the contractors is to minimize the total cost clc; nProjects = 5; nContractors = 3; bids = [20 10000 10 9 15;18 12 13 8 16; 10000 11 12 7 17]; reqResource = [70 10000 40 30 50;65 40 40 35 55; 10000 45 35 40 50]; availResource = [120; 100; 70]; nVar = nProjects*nContractors; // Calculated the dimension of the problem IntCon = 1:nVar; // Indicating the integer variables lb = zeros(1,nVar); ub = ones(1,nVar); // Linear constraints // Linear equality constraints beq = ones(nProjects,1); for i = 1:nProjects Aeq(i,i:nProjects:nVar) = 1; end // Linear inequality constraints b = availResource; for j = 1:nContractors index = (j-1)*nProjects+1:j*nProjects; A(j,index) = reqResource(j,:); end // Objective function for j = 1:nContractors index = (j-1)*nProjects+1:j*nProjects; Cost(index,1) = bids(j,:)'; end options = list("time_limit", 2500); [xopt,fopt,status,output] = symphonymat(Cost,IntCon,A,b,Aeq,beq,lb,ub,options); // Result representation select status case 227 disp(" Optimal Solution Found") case 228 disp("Maximum CPU Time exceeded") case 229 disp("Maximum Number of Node Limit Exceeded") case 230 disp("Maximum Number of Iterations Limit Exceeded.") end for j = 1:nContractors index = (j-1)*nProjects+1:j*nProjects; Contractor(j).Project = string(find(xopt(index)==1)); end ResolurceUtilized = ((A*xopt)./b)*100; for j = 1:nContractors disp(strcat(["Projects assigned to contractor",string(j)," : ", Contractor(j).Project],' ')); disp(strcat(["Resource utilized by contractor ",string(j)," : ",string(ResolurceUtilized(j)),"%"])); end disp(strcat(["Total cost : ",string(fopt)]))
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# camera: eye, center, up, fovy, width, height camera 1 3 8 1 1 0 0 1 0 45 500 500 # recursion depth depth 5 # background color background 0 0 0 # global ambient light ambience 0.2 0.2 0.2 # light: position and color light 0 50 0 0.3 0.3 0.3 light 50 50 50 0.3 0.3 0.3 light -50 50 50 0.3 0.3 0.3 # spheres: center, radius, material sphere 0.0 1.0 0.0 1.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 1.0 1.0 100.0 0.2 sphere -1.0 0.5 2.0 0.5 0.0 1.0 0.0 0.0 1.0 0.0 1.0 1.0 1.0 200.0 0.2 sphere 3.0 2.0 1.5 2.0 0.0 0.0 1.0 0.0 0.0 1.0 1.0 1.0 1.0 50.0 0.2 # planes: center, normal, material plane 0 0 0 0 1 0 0.2 0.2 0.2 0.2 0.2 0.2 0.0 0.0 0.0 100.0 0.1
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//example-18.5 //page no-548 //given //resistance of wire at 70 degree celcius is 57.2 ohm and at 25 degrees celcius 50 ohm R25=50 //ohm R70=57.2 //ohm T1=25 //degree C T2=70 //degree C\ //as we know that //Rt=R0*(1+t*alpha) //putting above values in the above given equation we get //R25=R0*(1+25*alpha) -------(1) //R70=R0*(1+70*alpha) --------(2) //applying R70/R25 //we get //R70/R25=(1+70*alpha)/(1+25*alpha) //solving for alpha we get equation as follows alpha=(R70-R25)/(T2*R25-T1*R70) //K^-1 printf ("the temperature coefficient of resistance is %f K^-1",alpha)
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F=[1 1] i=0.5 j=3 while(modulo(i,1)<>0) i=input("Podaj n:") end while(j<=i) F(1,j)=F(1,j-1)+F(1,j-2) j=j+1 end
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// fonction test du code (exepmle d'évaluation) et paramétres function y=f(x) y=x^2-2; endfunction eps=10^-8 K=1000 k=0 x0 = 0.5 x1 = 1 a=0 b=3 // Methode des Secantes function[z,k]=Secante(f,a,b,x0,x1,eps,K) x=x0 y=x1 while (abs(f(x))>eps & k<K) x= x - f(x)*((x-y)/(f(x)-f(y))) k=k+1 end z=x endfunction
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//Example 1.72// percentage error clc; clear; I=5;//current in ampere V=230;//volts pf=1;//power factor n=60;//no. of revolutions t=360;//total time in seconds nr=520;//normal disc no. of revolutions per kWh E=((V*I*pf*360)/(3600*1000));//energy consumed in 360 seconds in kWh Er= n/nr;//energy recorded by the meter Per=((Er-E)/E)*100;//percentage error disp(Per,"percentage error is (fast)")
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// Example 3.4 clc; clear; close; // Given data format('v',9); Rin= 2*10^6;// in Ω Rout= 75;// in Ω f0= 5;// in Hz A= 2*10^5;//unit less B=1;// for voltage follower Rf= 0; Af= 1;// voltage gain (since Rf=0) Rin_f= A*Rin;// input resistance in Ω Rin_f= Rin_f*10^-9;// in GΩ Rout_f= Rout/A;//output resistance in Ω f_f= f0*A;// bandwidth in Hz f_f= f_f*10^-6;// in MHz disp(Af,"The voltage gain is : "); disp(Rin_f,"The input resistance in GΩ is : "); disp(Rout_f,"The output resistance in Ω is : ") disp(f_f,"The bandwidth in MHz is : ");
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//Eg-5.15 //pg-253 clear clc printf('Theoretical Question\n')
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function makepartialcircle(obj,vc1,vc2) { vc2=vc2-0.007*vecnorm(vc2-vc1); ang=vecangle(vc1,vc2); resol=ang*20+2; for i=0 to resol-1 do { obj.addpoint(@point(vecrotate(vc1,vecnorm(vc1*vc2),ang*i/resol))); } obj.addpoint(@point(vc2)); } function G_MarsRadius() { return(3396.2); } function SUB_init() { #create "loading data" frame loadingframe=T_getscene.Universe.addscreenframe("Loading"); loadingframe.add("Text3D", "UnitX":vector(0.1,0,0),"UnitY":vector(0,0.1,0),"Position":point(0.3,0.4,0), "Content":'Loading data',"Color":color(1,0,0),"EnableLight":false,"DepthTest":DepthTestDisable); loadingframe.visible=false; } Monthnames=list('Januari','Februari','March','April','May','June','July','August','September','October','November','December'); function datestring(tm) { rs=str(tm.day);if rs.length<2 then rs="0"+rs; rs=rs+" "+monthnames(tm.month-1)+" "+str(tm.year); return(rs); } function longit2string(longit) { longit=longit/Pi*180; while (longit<-180) do longit=longit+360; while (longit> 180) do longit=longit-360; if longit>=0 then return(str(round(longit,1))+"° "+'East'); else return(str(round(-1*longit,1))+"° "+'West'); } function lattit2string(lattit) { lattit=lattit/Pi*180; if lattit>=0 then return(str(round(lattit,1))+"° "+'North'); else return(str(round(-1*lattit,1))+"° "+'South'); } function SUB_showloading(status) { T_getscene.Universe.Loading.visible=status; render; } function SUB_createleftpanel() { #create offset to make space for left panel #T_getviewport.xoffsetfrac=-0.07; PanelLeft=root.SC.Universe.addscreenframe("PanelLeft"); return(PanelLeft); } function SUB_G_leftpanel() { return(root.SC.Universe.PanelLeft); } function SUB_G_leftpaneloffsett() { return(0.01); } function SUB_G_sidepanelcolor() { return(color(0.65,0.65,0.65)); } createvar(linespanelframe); createvar(linespanelypos); function PanelLines_init(ipanelframe,ipanelypos) { linespanelframe=ipanelframe; linespanelypos=ipanelypos; } function PanelLines_add(content) { retobj=linespanelframe.add("Text3D","Content":content,"EnableLight":false,"UnitX":vector(0.02,0,0),"UnitY":vector(0,0.02,0), "Position":point(SUB_G_leftpaneloffsett+0.01,linespanelypos,0),"Color":SUB_G_sidepanelcolor); linespanelypos=linespanelypos-0.028; return(retobj); } function PanelLines_skip() { linespanelypos=linespanelypos-0.028; } function SUB_testcmd() { kbst=UIGetKeyPressed; if (kbst.Length==1) then { if (kbst>="a") and (kbst<="g") then { Store("Cmd",kbst); render; stop; } if kbst=="0" then SetMonitorStatus(false); if kbst=="1" then SetMonitorStatus(true); if kbst=="9" then ShutdownComputer; } }
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clc;clear; //Example 9.1 //given data V=20000;//applied voltage in V //calculation W=12.25/(sqrt(V)); disp(W,'de broglie wavelength in angstrom')
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pathname = get_absolute_file_path("RunScripts.sce"); exec(pathname + 'LoadData.sce', -1); exec(pathname + 'MakeModel.sce', -1); //xcos(pathname + 'Simulation.zcos'); //exec(pathname + 'DrawSimulation.sce', -1);
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// Exa 3.2 clc; clear all; // Given data //Refer fig. 3.4 Rm=100;//Ohms Im=50; ///micro Amp // Solution //For 0-1mA range // Ish*Rsh=Im*Rm; disp("The four linear equations are as follows:"); printf(' R1+R2+R3+R4 = %.2f \n ',50*100/950); //say-equaion (3.1) //For 0-10 mA range printf('R1+R2+R3-(50/9950)*R4= % .3f \n ',100*50/9950); //say-equation(3.2) //For 0-50 mA range printf('R1+R2-(50/49950)*R3-(50/49950)*R4 = %.3f \n ',100*50/49950); //say-equation(3.3) //For 0-100mA range printf('R1-(50/99950)*R2-(50/99950)*R3-(50/99950)*R4 = %.3f \n ',50*100/99950);//say-equation(3.4) //converting it into matrix form A=[1 1 1 1;1 1 1 -(50/9950);1 1 -(50/49950) -(50/49950);1 (-50/99950) (-50/99950) (-50/99950)]; B=[-50*100/950 ; -100*50/9950 ; -100*50/49950 ; -50*100/99950]; [R,y]=linsolve(A,B);A*R+B;//linear equaion solving function disp("The value of R1,R2 R4 and R4 are given as follows-"); printf(' R1 = %.5f Ohms \n R2= %.5f Ohms \n R3= %.5f Ohms \n R4= %.5f Ohms \n ',R(1),R(2),R(3),R(4)); // The value of R3 vary due to round off errors
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#include "ldst.inc" #if __WORDSIZE == 64 # define LDSTL(N, R0, R1) \ movi %R0 $(t0 + $offui) \ str_i %R0 %R1 \ movi %R0 $(t0 + $offl) \ movi %R1 L##N \ str_l %R0 %R1 # define SI(C, N, x, X, R0) \ movi %R0 $(t0 + $off##x) \ ldr_##x %R0 %R0 \ beqi L##x##C %R0 L##X##N \ calli @abort \ L##x##C: # define LDRL(C, N, R0, R1) \ UI(C, N, i, I, R0) \ SI(C, N, l, L, R0) #else # define LDSTL(C, R0, R1) # define SI(C, N, x, X, R0) \ movi %R0 $(t0 + $off##x) \ ldr_##x %R0 %R0 \ beqi L##x##C %R0 I##X##N \ calli @abort \ L##x##C: # define LDRL(C, N, R0, R1) #endif #define UI(C, N, x, X, R0) \ movi %R0 $(t0 + $offu##x) \ ldr_u##x %R0 %R0 \ beqi Lu##x##C %R0 X##N \ calli @abort \ Lu##x##C: #define LDST1(X, N, R0, R1) \ movi %R0 $(t0 + $offc) \ movi %R1 C##N \ str_c %R0 %R1 \ movi %R0 $(t0 + $offuc) \ str_c %R0 %R1 \ movi %R0 $(t0 + $offs) \ movi %R1 S##N \ str_s %R0 %R1 \ movi %R0 $(t0 + $offus) \ str_s %R0 %R1 \ movi %R0 $(t0 + $offi) \ movi %R1 I##N \ str_i %R0 %R1 \ LDSTL(N, R0, R1) \ movi %R0 $(t0 + $offf) \ SI(X, N, c, C, R0) \ UI(X, N, c, C, R0) \ SI(X, N, s, S, R0) \ UI(X, N, s, S, R0) \ SI(X, N, i, I, R0) \ LDRL(X, N, R0, R1) \ #define LDST0(R0, R1) \ LDST1(0_##R0##_##R1, 0, R0, R1) \ LDST1(1_##R0##_##R1, 1, R0, R1) \ LDST1(2_##R0##_##R1, 2, R0, R1) \ LDST1(3_##R0##_##R1, 3, R0, R1) #define LDST(V0, V1, V2, R0, R1, R2) \ LDST0(V0, V1) \ LDST0(V0, V2) \ LDST0(V0, R0) \ LDST0(V0, R1) \ LDST0(V0, R2) \ LDST0(V1, V0) \ LDST0(V1, V2) \ LDST0(V1, R0) \ LDST0(V1, R1) \ LDST0(V1, R2) \ LDST0(V2, R0) \ LDST0(V2, R1) \ LDST0(V2, R2) .code prolog /* Simple test to simplify validating encodings before * brute force tests */ movi %r0 $(t0 + $offc) movi %r1 0x81 str_c %r0 %r1 movi %r0 $(t0 + $offuc) str_c %r0 %r1 movi %r0 $(t0 + $offs) movi %r1 0x8001 str_s %r0 %r1 movi %r0 $(t0 + $offus) str_s %r0 %r1 movi %r0 $(t0 + $offi) movi %r1 0x80000001 str_i %r0 %r1 #if __WORDSIZE == 64 movi %r0 $(t0 + $offui) str_i %r0 %r1 movi %r0 $(t0 + $offl) movi %r1 0x8000000000000001 str_l %r0 %r1 #endif movi %r0 $(t0 + $offc) ldr_c %r0 %r0 beqi Lc %r0 XC calli @abort Lc: movi %r0 $(t0 + $offuc) ldr_uc %r0 %r0 beqi Luc %r0 0x81 calli @abort Luc: movi %r0 $(t0 + $offs) ldr_s %r0 %r0 beqi Ls %r0 XS calli @abort Ls: movi %r0 $(t0 + $offus) ldr_us %r0 %r0 beqi Lus %r0 0x8001 calli @abort Lus: movi %r0 $(t0 + $offi) ldr_i %r0 %r0 beqi Li %r0 XI calli @abort Li: #if __WORDSIZE == 64 movi %r0 $(t0 + $offui) ldr_ui %r0 %r0 beqi Lui %r0 0x80000001 calli @abort Lui: movi %r0 $(t0 + $offl) ldr_l %r0 %r0 beqi Ll %r0 0x8000000000000001 calli @abort Ll: #endif LDST(v0, v1, v2, r0, r1, r2) // just to know did not abort prepare pushargi ok ellipsis finishi @printf ret epilog
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// Example 8.12, page no-216 clear clc printf("Theorotical Exam[ple")
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[2,[3,4]] * [1,[0,1],[0,0,1]] = rsize1=2, rsize2=3, rsizer=4 [[2],[3,6],[0,3,6],[0,0,3,4]] 3*x + 6*x*y + 3*x^2*y + 6*x^2*y^2 + 3*x^3*y^2 + 4*x^3*y^3 + 2
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clc; hR=-281102; hP=2*-393520+3*-241830; h=-hR+hP disp(h,"molar enthalpY is")
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// Initilization of variables m=2 // kg // mass of the particle v_0=20 // m/s // speed of rotation of the mass attached to the string r_0=1 // m // radius of the circle along which the particle is rotated r_1=r_0/2 // m // Calculations // here, equating (H_0)_1=(H_0)_2 i.e (m*v_0)*r_0=(m*v_1)*r_1 (here, r_1=r_0/2). On solving we get v_1 as, v_1=2*v_0 // m/s // Tension is given by eq'n, T=(m*v_1^2)/r_1 // N // Results clc printf('The new speed of the particle is %f m/s \n',v_1) printf('The tension in the string is %f N \n',T)
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clc // Given that l = 1e-10 //length of box in m e = 1.6e-19 // charge on an electron in C m = 9.1e-31 // mass of electron in kg h = 6.62e-34 // Planck constant in J-sec // Sample Problem 10 on page no. 16.18 printf("\n # PROBLEM 10 # \n") printf("Standard formula used \n") printf("E = (n^2 * h^2) / (8 * m * l^2) \n") n = 1 // for n=1 E = (n^2 * h^2) / (8 * m * l^2) n = 2 // for n=2 E_ = (n^2 * h^2) / (8 * m * l^2) d = (E_ - E) * (1 / e) printf("\n Energy difference is %f eV.",d)
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// Response to Unit Step Input R(s)=1/s for K=50, 100 // K1 = 100; K2 = 50; numg = poly([1],'s','c'); deng = poly([0 12 1],'s','c'); num1 = K1*numg; num2 = K2*numg; // Transfer function G1 = syslin('c',numg,deng); G2 = syslin('c',num1,numg); G3 = syslin('c',num2,numg); G4 = syslin('c',numg,numg) G5 = G1*G2; G6 = G1*G3; G01 = G5/.G4; G02 = G6/.G4 t = 0:0.001:2; step_resp1 = csim('step',t,G01) // step_resp2 = csim('step',t,G02)// setting=step_resp1(length(t)); disp(setting) scf(2) subplot(2,1,1) plot(t,step_resp1) a=gca(); a.children.children(1).thickness=3; xgrid(); title('Step response for K100','fontsize',4); xlabel('time[sec]','fontsize',2); ylabel('c(t)','fontsize',2); subplot(2,1,2) plot(t,step_resp2) a=gca(); a.children.children(1).thickness=3; xgrid(); title('Step response for K50','fontsize',4); xlabel('time[sec]','fontsize',2); ylabel('c(t)','fontsize',2);
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//Control of DC motors// //Example 11.6// printf('Reactive power at rated speed and rated load=72.79KVAR'); printf('\nReactive power at rated speed and 10 percent load=0.1*72.79=7.279KVAR'); printf('\nSimilarly reactive power at 10percent speed and 10 percent load=0.1*127.08=12.71KVAR');
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//Problem 22.13: For the induction motor of Problems 22.10 to 22.12, determine the resistance of the rotor winding required for maximum starting torque. //initializing the variables: V = 415; // in Volts f = 50 ; // in Hz nr = 24; // in rev/sec p = 4/2; // no. of pole pairs R2 = 0.35; // in Ohms X2 = 3.5; // in Ohms //calculation: //At the moment of starting, slip, s = 1 //Maximum torque occurs when rotor reactance equals rotor resistance //for maximum torque R2 = s*X2 printf("\n\n Result \n\n") printf("\nresistance of the rotor is %.1f Ohm",R2)
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// Test #7 : For 1 output argument exec('./allpasslp2bsc.sci',-1); [n]=allpasslp2bsc(0.22,[0.45,0.93]); disp(n); // //Scilab Output //n=0.7504814 0.5620834 - 0.8270806i // //Matlab Output //n=0.7505 + 0.0000i 0.5621 - 0.8271i
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additional_ex_3.sce
clc; clear; fm=5;// maximum analog frequency in kHz Min_dyna_range=35; Vr=3; //Voltage in the receiver in V //a) F_sampling=2*fm; //b) n=Min_dyna_range/6; k=(Vr-(-Vr)+1);// inclusive of sign bit //c) Resolution=Vr/(2^(7)); //d) Max_quant_Error=Resolution/2 disp(F_sampling,"a)Minimum Sampling Rate(in kHz) ="); disp(n,"b) Minimum dynamic Range is"); disp(" But Closest whole number is 6. Henc,6 bits must be used for amplitude" ); disp("But the amplitude range is from -3 to +3 V,hence a sign bit also "); disp( k,"becomes necessary..Therefore,the total number of bits"); disp(Resolution,"c) Resolution(in V) ="); disp(Max_quant_Error," d)MAximum Quantization Error (in V) ");
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Ex8_5.sce
clear// //Variable Declaration sigma_x=8000 //Stress in x in psi sigma_y=4000 //Stress in y in psi tau_xy=3000 //Stress in xy in psi //Calculations R=sqrt(((sigma_x-sigma_y)*0.5)**2+tau_xy**2) //Resultant Stress in psi //Principal Stresses sigma1=(sigma_x+sigma_y)*0.5+R //Principal Stress in psi sigma2=(sigma_x+sigma_y)*0.5-R //Principal Stress in psi //Principal Direction theta1=atan(2*tau_xy*(sigma_x-sigma_y)**-1)*0.5*180*%pi**-1 //Principal direction in degrees theta2=theta1+90 //Second pricnipal direction in degrees //Normal Stress sigma_xdash=0.5*(sigma_x+sigma_y)+0.5*(sigma_x-sigma_y)*cos(2*theta1*%pi*180**-1)+tau_xy*sin(2*theta1*%pi*180**-1) //Result printf("\n The principal stresses are as follows") printf("\n sigma1= %0.0f psi and sigma2= %0.0f psi",sigma1,sigma2) printf("\n The corresponding directions are") printf("\n Theta1= %0.1f degrees and Theta2= %0.1f degrees",theta1,theta2)
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result postfix=[1, 1, x, -, 8, ^, /, 3, 1, x, -, 4, ^, /, 1, x, 2, ^, -, 2, ^, /, -, 2, 1, x, -, 2, ^, /, 1, x, 3, ^, -, 2, ^, /, +, 6, /] (x^2 - 6*x^3 + 6*x^4 + 50*x^5 - 225*x^6 + 468*x^7 - 588*x^8 + 468*x^9 - 225*x^10 + 50*x^11 + 6*x^12 - 6*x^13 + x^14) / ( - 14*x + 89*x^2 - 338*x^3 + 848*x^4 - 1466*x^5 + 1765*x^6 - 1446*x^7 + 663*x^8 + 340*x^9 - 1598*x^10 + 2924*x^11 - 3536*x^12 + 2924*x^13 - 1598*x^14 + 340*x^15 + 663*x^16 - 1446*x^17 + 1765*x^18 - 1466*x^19 + 848*x^20 - 338*x^21 + 89*x^22 - 14*x^23 + x^24 + 1) vectors: [0,0,1,-6,6,50,-225,468,-588,468,-225,50,6,-6,1],[1,-14,89,-338,848,-1466,1765,-1446,663,340,-1598,2924,-3536,2924,-1598,340,663,-1446,1765,-1466,848,-338,89,-14,1] coefficients: [0,0,1,8,29,82,198,426,841,1556,2726,4568,7373,11522,17507,25958]
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// Example 2.13, page no-37 clear clc //(i) h=1 k=1 l=1 a=4.12*10^-10 d=a/sqrt(h^2+k^2+l^2) printf("\nFor (111) plane\nThe lattice spacing is %.3f*10^-10 m",d*10^10) //(ii) h=1 k=1 l=2 a=4.12*10^-10 d=a/sqrt(h^2+k^2+l^2) printf("\n\nFor (112) plane\nThe lattice spacing is %.3f*10^-10 m",d*10^10) //(iii) h=1 k=2 l=3 a=4.12*10^-10 d=a/sqrt(h^2+k^2+l^2) printf("\n\nFor (123) plane\nThe lattice spacing is %.3f*10^-10 m",d*10^10)
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\ hartley.tst Additional Hartley Transform Utilities and test code \ Supplement to Forth Scientific Library Algorithm #8 \ This code conforms with ANS requiring: \ 1. The Floating-Point word set \ F2DUP FDUP two floats \ F2DROP FDROP two floats \ F2* F2/ Multiply and divide float by two \ F> Test for greater than \ : F2DUP FOVER FOVER ; \ : F2DROP FDROP FDROP ; \ : F2* 2.0e0 F* ; \ : F2/ 2.0e0 F/ ; \ : F> FSWAP F< ; \ by Marcel Hendrix, October 8, 1994. \ (c) Copyright 1994 Marcel Hendrix. Permission is granted by the \ author to use this software for any application provided this \ copyright notice is preserved. CR .( HARTLEY.TST V1.0 8 October 1994 MH ) : ifht ( addr #elts -- ) fht ; \ Calculate Fourier coefficients from the FHT algorithm output \ 1024 CONSTANT datasize ( test for accuracy ) 64 CONSTANT datasize ( test for speed ) datasize FLOAT ARRAY data{ datasize 2/ 1+ FLOAT ARRAY RealPts{ datasize 2/ 1+ FLOAT ARRAY ImagPts{ \ Expects to work with an UNNORMALIZED Hartley transform result. \ Performs the normalization on the fly. : FHT->FFT 1e datasize S>F FSQRT F/ FRAME| a | datasize 2/ 1 ?DO data{ I } F@ data{ datasize I - } F@ F2DUP F+ a F* RealPts{ I } F! F- a F* ImagPts{ I } F! LOOP |FRAME ; \ Calculate the power spectrum from the FHT algorithm output. \ Expects to work with an UNNORMALIZED Hartley transform result. \ Performs the normalization on the fly. datasize 2/ 1+ FLOAT ARRAY PowerF{ : FHT->POWER datasize 2/ 1 ?DO data{ I } F@ FDUP F* data{ datasize I - } F@ FDUP F* F+ F2* datasize S>F F/ PowerF{ I } F! LOOP ; \ Generate a test function. datasize FLOAT ARRAY InputData{ : GENERATE PI datasize 2/ S>F F/ 0E FRAME| a b | datasize 0 ?DO a FCOS 2E F* a 3E F* FCOS 3E F* F+ a 10E F* FCOS 5E F* F+ datasize 200 > IF a 200E F* FCOS 50E F* F+ THEN FDUP data{ I } F! InputData{ I } F! b a F+ &a F! LOOP |FRAME ; 1E-3 FCONSTANT noisefloor \ Smaller than this, a coefficient is noise : SHOW-DATA datasize 0 ?DO data{ I } F@ FABS noisefloor F> IF CR ." component " I 1- 4 .R ." = " data{ I } F@ FE. THEN LOOP ; : SHOW-DIFF 0e datasize 0 ?DO data{ I } F@ InputData{ I } F@ F- FABS F+ LOOP datasize S>F F/ CR ." Total weighted error = " FE. ; : SINE-TEST GENERATE data{ datasize fht SHOW-DATA data{ datasize ifht SHOW-DIFF ; : SHOW-FFT GENERATE data{ datasize fht FHT->FFT datasize 2/ 1 ?DO ImagPts{ I } F@ RealPts{ I } F@ F2DUP FABS FSWAP FABS F+ noisefloor F> IF CR I 4 .R 2 SPACES ." (Real, Imag) = (" FE. ." ," FE. ." )" ELSE F2DROP THEN LOOP ; : SHOW-POWER GENERATE data{ datasize fht FHT->POWER datasize 2/ 1 ?DO PowerF{ I } F@ FDUP noisefloor F> IF CR I 4 .R 2 SPACES ." Power component = " FE. ELSE FDROP THEN LOOP ; : .SPEED GENERATE ." Testing..." CR 100 0 DO data{ datasize fht data{ datasize ifht LOOP ." (100 64-point FHT + IFHT pairs)" CR ." 80386 @ 33 MHz in iForth (80 bit) : 2.80 sec." CR ." T800 @ 20 MHzin tForth (32 bit) : 3.54 sec." CR ." RTX-2000 @ 10 MHz in F83, FFT+IFFT : 1.7 sec." CR ; : .SPEED-FHT GENERATE ." Testing..." CR 100 0 DO data{ datasize fht LOOP ." (100 " datasize 0 .R ." -point real FHT's)" CR ; : .ABOUT CR ." SINE-TEST for an example," CR ." SHOW-FFT computes an example FFT from the FHT," CR ." SHOW-POWER computes an example power spectrum from the FHT," CR ." .SPEED demonstrates conversion speed FHT + IFHT," CR ." .SPEED-FHT demonstrates conversion speed FHT." ; CR .ABOUT
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//Example 16_10 clc(); clear; //To find the absolute potential and how much energy is needed to pull the electrons from atom k=9*10^9 //Units in N meter^2/C^2 q=1.6*10^-19 //Units in C r=5.3*10^-11 //Units in meters v=(k*q)/r //Units in V printf("The absolute potential is V=%.1f V\n",v) Vinfinity=0 //Units in V deltaV=Vinfinity-v //Units in V work=-q*deltaV //Units in J printf("The energy that is required is W=") disp(work) printf("J")
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function f=%rrp(f1,p2) // %rrp(f,p) calcule la division a droite de la matrice de fractions //rationnelles f et de la matrice de polynomes p. (f/p) //! if prod(size(p2)) <>1 then f=f1*invr(p2),return,end [n1,d1]=f1(2:3) [n1,p2]=simp(n1,p2*d1) f=tlist('r',n1,p2,f1(4))
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Codebook 2doParcial.sci
//Codebook de Scilab pt 2! //Indice //1ra parte: Aproximacion de Autovalores y Autovectores //gershgorin(A). Muestra las cotas de los autovalores de A dada dicha matriz. //potencia(A, z0, max_iter). Dada una matriz A y un vector z0 (estimación de posible autovector) y una cantidad de iteraciones max_iter aproxima al autovalor cuyo módulo es el radio espectral (mayor valor absoluto). //2da parte: Interpolación y mínimos cuadrados //InterpolacionLagrange(X,pto). Interpolacion de Lagrange, toma un conjunto de pares de elementos (x,f(x)) y un pto a aproximar //DDs(X). Calcula diferencias divididas de Newton dado un conjunto de pares de elemntos (x,f(x)) //InterpolacionNewton(X,pto). Interpolacion de Newton, toma un conjunto de pares de elementos X (x,f(x)) y un pto a aproximar // FactoRQ(A) Factoriza una matriz A en Q,R (usado en mínimos cuadrados) //minimoscuad(xi,y,gr): Toma un conjunto de puntos xi, y un conjunto de f(xi)=y, y un grado de polinomio. Aproxima un polinomio por minimos cuadrados y devuelve el error. //Chevyshev(n). Calcula las raices de un polinomio de Chevyshev para n nodos interpolantes //polinomioInter(fn,n). Dada una funcion fn y un nro de nodos n, calcula la Interpolacion de Newton de las raices de un polinomio de Chevyshev //3ra parte: Metodos de Integración //reglaTrapecio(fn,a,b). Aplica método del trapecio a una función fn de a hasta b. //reglaSimpson(fn,a,b). Aplica método del Simpson a una función fn de a hasta b. //metodoCompTrapecio(fn,a,b,n). Aplica método del trapecio a una función fn de a hasta b en n intervalos. //metodoCompSimpson(fn,a,b,n). Aplica método del Simpson a una función fn de a hasta b en n intervalos. //reglaTrapecioExt(fn,x1,x2,y1,y2). Aplica método del trapecio a una función fn de x1 a x2 y de y1 a y2. //IntDosS(f,a,b,cx,dx,n,m). Aplica método de Simpson a una función fn de dos variables desde a hasta b, y desde cx a dx en N iteraciones de x e M iteraciones de Y. //IntDosT(f,a,b,cx,dx,n,m). Aplica método de trapecio a una función fn de dos variables desde a hasta b, y desde cx a dx en N iteraciones de x e M iteraciones de Y. //4ta parte: Adicionales! //errorcalc(a,b) Calcula el error absoluto y el error relativo //reverse(arr). Algoritmo que da vuelta los indices de un arreglo //ploty(fn,l,in,r). Plotea con funcion, limite izq, intervalo, limite der //comp_metodos(N) Comparador de tiempos de métodos armado. // -------------------------------------- ------------------------------------------ // 1ra parte: Aproximacion de Autovalores y Autovectores // -------------------------------------- ------------------------------------------ //gershgorin(A). Muestra las cotas de los autovalores de A dada dicha matriz. function gershgorin(A) sz = size(A, 1); for i = 1:sz suma = 0; for j = 1:sz if (i <> j) suma = suma + abs(A(i,j)); end; end; mprintf("|lambda - %f| <= %f\n", A(i,i), suma); end; endfunction // poly([A], "x") -> polinomio caracteristico de la matriz A //(det(lambda*I - A) = p(lambda)) // Dado un polinomio mónico (o normalizado) p(lambda) una matriz // A es compañera del polinomio si det(lambda*I - A) = p(lambda), // es decir, si el polinomio característico de A es p. function ej_3(A) sz = size(A, 1); for k = 0:10 mprintf("k = %d\n", k) A(sz,sz) = 1 + 0.1*k; p = poly([A], "x"); x = roots(p); disp(x) av = spec(A); disp(av) gershgorin(A); end endfunction //potencia(A, z0, max_iter). Dada una matriz A y un vector z0 (estimación de posible autovector) y una cantidad de iteraciones max_iter // aproxima al autovalor cuyo módulo es el radio espectral (mayor valor absoluto). function rho = potencia(A, z0, max_iter) sz = size(z0, 1) for i = 1:max_iter w = A*z0 //disp(w) if(i <> max_iter) z = w / norm(w, %inf) z0 = z end end //Elegimos la componente de mayor valor absoluto k = 1 for i = 2:sz if( abs(w(i)) > abs(w(k))) k = i end end rho = w(k) / z0(k) endfunction // -------------------------------------- ------------------------------------------ // 2da parte: Interpolación y mínimos cuadrados // -------------------------------------- ------------------------------------------ //InterpolacionLagrange(X,pto). Interpolacion de Lagrange, toma un conjunto de pares de elementos (x,f(x)) y un pto a aproximar function y = InterpolacionLagrange(X,pto) sz = size(X,1) for i = 1:sz nume = 1 deno = 1 for j = 1:sz if (i <> j) nume = (pto - X(j,1)) * nume end end for j = 1:sz if (i <> j) deno = (X(i,1) - X(j,1)) * deno end end l(i) = nume/deno; end y = 0; for i = 1:sz y = l(i) * X(i, 2) + y end endfunction //DDs(X). Calcula diferencias divididas de Newton dado un conjunto de pares de elemntos (x,f(x)) function D = DDs(X) sz = size(X,1) for i = 1:sz D(i,1) = X(i,2) end for i = 2:sz for j = 1:sz-(i-1) D(j,i) = ( D(j+1,i-1) - D(j,i-1)) / ( X(j+i-1,1) - X(j,1) ) end end //disp(D) endfunction //InterpolacionNewton(X,pto). Interpolacion de Newton, toma un conjunto de pares de elementos X (x,f(x)) y un pto a aproximar function y = InterpolacionNewton(X,pto) sz = size(X,1) y = X(1,2) D = DDs(X) for i = 2:sz pr = 1 for j = 1:i-1 pr = (pto - X(j,1)) * pr end y = y + pr*D(1,i) end endfunction // FactoRQ(A) Factoriza una matriz A en Q,R (usado en mínimos cuadrados) function [Q,R] = FactoRQ(A) // A debe tener columnas LI sz = size(A,2) Q(:,1) = A(:,1)/norm(A(:,1)) V(1) = norm(A(:,1)) for i = 2:sz suma = 0 for j = 1:i-1 suma = suma + (A(:,i)'*Q(:,j))*Q(:,j) end Q(:,i) = A(:,i) - suma V(i) = norm(Q(:,i)) Q(:,i) = Q(:,i)/V(i) end R = diag(V) for i = 1:sz for j = i+1:sz R(i,j) = A(:,j)'*Q(:,i) end end endfunction //minimoscuad(xi,y,gr): Toma un conjunto de puntos xi, y un conjunto de f(xi)=y, y un grado de polinomio. Aproxima un polinomio por minimos cuadrados y devuelve el error. function [p, err] = minimoscuad(xi, y, gr) szy = size(y,1); n = gr+1; A = eye(szy, n); for j = 1:n for i = 1:szy A(i, j) = xi(i)**(j-1); end end [Q,R] = FactoRQ(A); b = Q'*y sz = size(R,1) x(sz) = b(sz)/R(sz,sz) for i = 1:sz-1 //ResUELVE QR suma = 0 for j = 1:i suma = suma + x(sz-j+1)*R(sz-i,sz-j+1) end x(sz-i) = (b(sz-i)-suma)/R(sz-i,sz-i) end p = poly(x, 'x', "coeff") E = A*x-y; err = E'*E; endfunction //Chevyshev(n). Calcula las raices de un polinomio de Chevyshev para n nodos interpolantes function rot = Chevyshev(n) for i = 1:n rot(i) = cos( ((2*i)-1) *%pi/ (2*n) ) end endfunction //polinomioInter(fn,n). Dada una funcion fn y un nro de nodos n, calcula la Interpolacion de Newton de las raices de un polinomio de Chevyshev function pf = polinomioInter(fn,n) rot = Chevyshev(n) sz = size(rot,1) for i = 1:sz X(i,1) = rot(i) X(i,2) = fn(rot(i)) end D = DDs(X) sz = size(D,1) p(1) = 1 pf = p(1) * D(1,1) for j = 2:sz p(j) = p(j-1) * poly([-X(j-1,1),1],'x','coeff') pf = pf + p(j) * D(1,j) end endfunction //ej11 function y = ej11(x) y = cos(x) endfunction //Chevyshev(n,a,b). Calcula las raices de un polinomio de Chevyshev para n nodos interpolantes en un intervalo general a,b. function rot = ChevyshevGen(n,a,b) rot = Chevyshev(n) for i = 1:n rot(i) = (a+b+rot(i)*(b-a) )/ 2 end endfunction //polinomioInterGen(fn,n,a,b). Dada una funcion fn y un nro de nodos n, y par de puntos a,b de rango; calcula la Interpolacion de Newton de las raices de un polinomio de Chevyshev para un intervalo general[a,b] function pf = polinomioInterGen(fn,n,a,b) rot = ChevyshevGen(n,a,b) sz = size(rot,1) for i = 1:sz X(i,1) = rot(i) X(i,2) = fn(rot(i)) end D = DDs(X) sz = size(D,1) p(1) = 1 pf = p(1) * D(1,1) for j = 2:sz p(j) = p(j-1) * poly([-X(j-1,1),1],'x','coeff') pf = pf + p(j) * D(1,j) end endfunction //polyChevyshev(n) Crea el polinomio de Chevyshev de n nodos y calcula sus raices function rot = polyChevyshev(n) T1(1) = 1 T2(1) = 0 T2(2) = 1 for i = 1:n-1 sz2 = size(T2,1) for j = 1:sz2+1 if (j == 1) T3(j) = 0 else T3(j) = T2(j-1)*2 end end sz1 = size(T1,1) for j = 1:sz1 T3(j) = T3(j) - T1(j) end T1 = T2 T2 = T3 end pc = poly(T3','x','coeff') rot = roots(pc) endfunction // -------------------------------------- ----------------------------------------------------- // 3ra parte: Metodos de Integración // -------------------------------------- ----------------------------------------------------- //reglaTrapecio(fn,a,b). Aplica método del trapecio a una función fn de a hasta b. function y = reglaTrapecio(fn, a, b) h = b-a; y = h/2 * (fn(a) + fn(b)); endfunction //reglaSimpson(fn,a,b). Aplica método del Simpson a una función fn de a hasta b. function y = reglaSimpson(fn, a, b) h = (b-a)/2; med = (b+a)/2; y = h/3 * (fn(a) + 4*fn(med) + fn(b)); endfunction //metodoCompTrapecio(fn,a,b,n). Aplica método del trapecio a una función fn de a hasta b en n intervalos. function y = metodoCompTrapecio(fn, a, b, n) h = (b-a)/n; suma = 0; for i = 0:n asd = a + i*h; if(i == 0 | i == n) suma = suma + fn(asd); else suma = suma + 2*fn(asd); end end y = suma * h/2; endfunction //metodoCompSimpson(fn,a,b,n). Aplica método del Simpson a una función fn de a hasta b en n intervalos. function y = metodoCompSimpson(fn, a, b, n) h = (b-a)/n; suma = 0; for i = 0:n if(i == 0 | i == n) suma = suma + fn(a + i*h); else if (pmodulo(i,2) == 1) suma = suma + 4*fn(a + i*h); else suma = suma + 2*fn(a + i*h); end end end y = suma * h/3; endfunction //reglaTrapecioExt(fn,x1,x2,y1,y2). Aplica método del trapecio a una función fn de x1 a x2 y de y1 a y2. function y = reglaTrapecioExt(fn,x1,x2,y1,y2) h = (y2-y1)*(x2-x1)/4; y = h * (fn(x1,y1)+fn(x2,y1)+fn(x1,y2)+fn(x2,y2)); endfunction //IntDosS(f,a,b,cx,dx,n,m). Aplica método de Simpson a una función fn de dos variables desde a hasta b, y desde cx a dx en N iteraciones de x e M iteraciones de Y. function y = IntDosS(f,a,b,cx,dx,n,m) deff('z=aux1(y)','z=f(a,y)') deff('z=aux2(y)','z=f(b,y)') temp = metodoCompSimpson(aux1,cx(a),dx(a),m) + metodoCompSimpson(aux2,cx(b),dx(b),m) h = (b-a)/n for i=1:n-1 xi = a+i*h deff('z=aux(y)','z=f(xi,y)') if pmodulo(i,2) == 0 then temp = temp + 2*(metodoCompSimpson(aux,cx(xi),dx(xi),m)) else temp = temp + 4*(metodoCompSimpson(aux,cx(xi),dx(xi),m)) end end y = (h/3) * temp endfunction //IntDosT(f,a,b,cx,dx,n,m). Aplica método de trapecio a una función fn de dos variables desde a hasta b, y desde cx a dx en N iteraciones de x e M iteraciones de Y. function y = IntDosT(f,a,b,cx,dx,n,m) deff('z=aux1(y)','z=f(a,y)') deff('z=aux2(y)','z=f(b,y)') temp= (metodoCompTrapecio(aux1,cx(a),dx(a),m)/2) + (metodoCompTrapecio(aux2,cx(b),dx(b),m)/2) h = (b-a)/n for i=1:n-1 xi = a+i*h deff('z=aux(y)','z=f(xi,y)') temp = temp + (metodoCompTrapecio(aux,cx(xi),dx(xi),m)) end y = h * temp endfunction // -------------------------------------- ----------------------------------------------------- // 4ta parte: Adicionales! // -------------------------------------- ----------------------------------------------------- // Comparador de tiempos de métodos armado. function [x,t] = comp_metodos(N) A = 8*eye(N,N) + 2*diag(ones(N-1, 1), 1) + 2*diag(ones(N-1, 1), -1) + diag(ones(N-3,1), 3) + diag(ones(N-3,1), -3) b = ones(N,1) tic(); lusolver(A,b); t(1)=toc(); eps = 10^-6; x0 = zeros(N,1); tic(); gausssolver(A,b,x0,eps); t(2) = toc(); eps = 10^-12; tic(); gausssolver(A,b,x0,eps); t(3) = toc(); endfunction // Calcula el error absoluto y el error relativo function y = errorcalc(a,b) y(1) = abs(a - b) y(2) = abs(a - b)/abs(a) mprintf("error absoluto %0.15f \n", y(1)) mprintf("error relativo %0.15f \n", y(2)) endfunction // Algoritmo que da vuelta los indices de un arreglo function y = reverse(arr) n = length(arr) y = (1:n) for i = 1:n y(n+1-i) = arr(i) end endfunction //ploty(fn,l,in,r). Plotea con funcion, limite izq, intervalo, limite der function ploty(fn,l,in,r) // xdel(winsid()); x = [l:in:r]; // n = size(x); // yy = zeros(1,n(2)); // plot(x,yy) plot(x,fn) a = gca(); a.auto_scale = "off"; endfunction
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Example10_23.sce
/////////Chapter 10 Properties Of Steam ///Example 10.23 Page No:203 ///Find Constant pressure process //Input data clc; clear; ms=1000; //Steam in Kg/h P=16; //Absolute pressure in bar x2=0.9; //Steam is dry t1=30+273; //temperature in degree celsius tsup=380; //tmperature rised in degree celsius //from steam table(pressure basis at 16 bar) h1=125.7; //in KJ/Kg ts=201.4; //In degree celsius hf=858.5; //in kJ/Kg hfg=1933.2; //in kJ/Kg hg=2791.7; //in kJ/Kg Cps=2.3; //Calculation h2=hf+x2*hfg; //Final enthalpy of wet steam in KJ/Kg Q1=(ms*(h2-h1))*(10^(-3)); //Constant pressure process in KJ/h h3=hg+Cps*(tsup-ts); //Final enthalpy of superheated steam in KJ/g Q2=(ms*(h3-h2))*(10^(-3)); //Suprheated steam in KJ/h //Output printf('Final enthalpy of wet steam= %f KJ/Kg \n ',h2); printf('Constant pressure process= %f KJ/h \n',Q1); printf('Final enthalpy of superheated steam= %f KJ/g \n',h3); printf('Suprheated steam= %f KJ/h \n',Q2);
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clear; clc; close; pi=%pi; M=5; // 2*Tau + 1 = M Tau=2; n=0:1:Tau; hd=zeros(1,Tau+1); Wh=zeros(1,Tau+1); //CALCULATING hd for i = 1 : length(n) if n(i)==Tau hd(i)=0.25; else hd(i)=sin(pi/4*(n(i)-Tau))/(pi*(n(i)-Tau)); end end scf(1); complete_hd = [hd,flipdim(hd(1:Tau),2)]; title("Plot of hd(n)"); plot2d3(complete_hd); xlabel("n"); ylabel("hd(n)"); e = gce(); // get current entity to change the thickness of the graph plots e.children.thickness = 4; a = gca(); // get current axes to change axis properties a.x_location = "origin"; a.y_location = "origin"; a.title.font_size = 5; // CALCULATING coefficients for i=0:length(hd)-1 if i-(M-1)/2 > 0 k= i - (M-1)/2; else k= (M-1)/2 - i; end Wh(i+1)=1-2*k/(M-1); end scf(2); complete_Wh = [Wh,flipdim(Wh(1:Tau),2)]; plot2d3(complete_Wh); title("Plot of Bartlett Window"); xlabel("n"); ylabel("Wh(n)"); e = gce(); // get current entity to change the thickness of the graph plots e.children.thickness = 4; a = gca(); // get current axes to change axis properties a.x_location = "origin"; a.y_location = "origin"; a.title.font_size = 5; H=hd.*Wh //element wise multiplication scf(3); complete_H=[H,flipdim(H(1:Tau),2)]; plot2d3(complete_H); title("Plot of H(n)"); xlabel("n"); ylabel("H(n)"); e = gce(); // get current entity to change the thickness of the graph plots e.children.thickness = 4; a = gca(); // get current axes to change axis properties a.x_location = "origin"; a.y_location = "origin"; a.title.font_size = 5; w = -%pi:0.01:%pi; Hw= zeros(1,length(w)); phase_Hw= zeros(1,length(w)); for i=1:length(w) for j=1:length(H) if j==Tau+1 Hw(i) = Hw(i) + H(j); else Hw(i) = Hw(i)+H(j)*cos(w(i)*(Tau- j+1))*2; end end if Hw(i)>0 phase_Hw(i) = -Tau*w(i); else phase_Hw(i) = %pi - Tau*w(i); end end scf(4); plot2d3(w,Hw); title("Magnitude response"); xlabel("w"); ylabel("H(w)"); e = gce(); // get current entity to change the thickness of the graph plots e.children.thickness = 4; a = gca(); // get current axes to change axis properties a.x_location = "origin"; a.y_location = "origin"; a.title.font_size = 5; scf(5); plot2d3(w,phase_Hw); title("Phase response"); xlabel("w"); ylabel("Phase angle"); e = gce(); // get current entity to change the thickness of the graph plots e.children.thickness = 4; a = gca(); // get current axes to change axis properties a.x_location = "origin"; a.y_location = "origin"; a.title.font_size = 5;
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Ex8_2.sce
//=========================================================================== //chapter 8 example 2 clc;clear all; //variable declaration V = 220; //voltage in V I = 5; //current in A Rp = 8800; //resistance of pressure in Ω V1 = 6; //voltage excited in V //calculations P1 = V*I; //power consumed in current coil circuit in W P2 = (V^2)/(Rp); //power consumed in pressure coil circuit in W P = P1+P2; //total power consumed in W P11 = V1*I; //power consumed in current coil circuit in W P21 = (V^2)/(Rp); //power consumed in pressure coil circuit in W PP = P11+P21; //total power consumed in W //result mprintf("total power consumed for direct load arrangement = %3.2f W",P); mprintf("\ntotal power consumed for phanton loading with current circuit = %3.1f W",PP);
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Ex11_3.sce
clc clear //Input data a=215//Current in A v=210//Voltage in V e=85//Efficiency in percent q=11.8//Quantity of fuel supplied in kg/h cv=43//Calorific value in MJ/kg af=18//Air fuel ratio w=560//Water in litres/h tw=38//Temeparature in degree C te=97//Temeparature in degree C cp=1.04//Specific heat in kJ/kg.K ta=30//Temeparature in degree C l=32//Percentage lost sw=4.187//Specific heat in kJ/kg.K //Calculations P=(a*v)/1000//Power in kW BP=(P/(e/100))//Brake power in kW E=(q/3600)*cv*1000//Energy supplied in kW mg=(q/3600)*(1+af)//Rate of gases in kg/s he=(mg*cp*(te-ta))+((w/3600)*sw*tw)//Heat carried away by exhaust gases in kW hj=(l/100)*E//Heat lost to jacket cooling water in kW pBP=(BP/E)*100//Percentage pE=(E/E)*100//Percentage phe=(he/E)*100//Percenatge phj=(hj/E)*100//Percenatge //Output printf(' ENERGY BALANCE SHEET \n (in kW) (in percent)\n 1. Brake power %3.2f %3.2f \n 2. Heat carried away by exhaust gases %3.2f %3.2f \n 3. Heat lost to jacket cooling water %3.2f %3.2f \n 4. Heat loss unaccounted %3.2f %3.2f \n Total %3.2f %3.2f',BP,pBP,he,phe,hj,phj,(E-(BP+he+hj)),(((E-(BP+he+hj))/E)*100),E,(pBP+phe+phj+(((E-(BP+he+hj))/E)*100)))
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clear; clc; // Example - 2.15 // Page number - 67 printf("Example - 2.15 and Page number - 67\n\n"); //Given T = 250+273.15;//[K] R = 8.314;//[J/mol*K] P = 39.76;//[bar] Vapour pressure of water at T P = P*10^(5);//[N/m^(2)] Tc = 647.1;//[K] - Cricitical temperature Pc = 220.55*10^(5);//[N/m^(2)] - Cricitical pressure w = 0.345;//Acentric factor M = 18.015;// Molecular weight of water // Using peng-Robinson equation of stste m = 0.37464 + 1.54226*w - 0.26992*w^(2); Tr = T/Tc; alpha = (1 + m*(1 - Tr^(1/2)))^(2); a = ((0.45724*(R*Tc)^(2))/Pc)*alpha;//[Pa*m^(6)/mol^(2)] b = (0.07780*R*Tc)/Pc;//[m^(3)/mol] // Cubuc form of Peng-Robinson equation of stste is given by // V^(3) + (b-(R*T)/P)*V^(2) - ((3*b^(2)) + ((2*R*T*b)/P) - (a/P))*V+b^(3) + ((R*T*(b^(2))/P) - ((a*b)/P) = 0; // Solving the cubic equation deff('[y]=f(V)','y=V^(3)+(b-(R*T)/P)*V^(2)-((3*b^(2))+((2*R*T*b)/P)-(a/P))*V+b^(3)+((R*T*(b^(2)))/P)-((a*b)/P)'); V_1 = fsolve(-1,f); V_2 = fsolve(0,f); V_3 = fsolve(1,f); //The largest root is for vapour phase, V_vap = V_3;//[m^(3)/mol] - Molar volume (saturated vapour) V_vap = V_vap*10^(6)/M;//[cm^(3)/g] printf(" The moar volume of saturated water in the vapour phase (V_vap) is %f cm^(3)/g\n",V_vap); //The smallest root is for liquid phase, V_liq = V_1;//[m^(3)/mol] - molar volume (saturated liquid) V_liq = V_liq*10^(6)/M;//[cm^(3)/g] printf(" The moar volume of saturated water in the liquid phase (V_liq) is %f cm^(3)/g\n",V_liq); //From steam table at 250 C, V_vap = 50.13 [cm^(3)/g] and V_liq = 1.251 [cm^(3)/g]. printf(" From steam table at 250 C, V_vap = 50.13 [cm^(3)/g] and V_liq = 1.251 [cm^(3)/g]");
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<cmd> ../build/42sh</cmd> <ref> bash</ref> <stdin> echo $((((1 + ((((1 - 42))))) / (435 * ((23 + 34) - 12) * 1) + 2))) </stdin>
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clear // //Initialisation f=50 //frequency C=2*10**-6 //Capacitance //Calculation w=2*%pi*f //Angular Frequency Xc=1/(w*C) //Reactance //Result printf("\n Reactance, Xl = %.2f KOhm",Xc/1000)
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// PG (223) deff('[y]=f(x)','y=exp(x)') x=[-1.0 -0.6919 0.0310 0.7229 1.0]; // defining x r3 = 0.996294 + 0.997955*x + 0.536722*x^2 + 0.176139*x^3; norm(exp(x)-r3,'inf'); // cubic least squares approximation deff('[y]=g(x)','y=0.994571+0.997308*x+0.542991*x^2+0.177347*x^3') // c3=g(x); x1=x(1,1); (exp(x1)-g(x1)) x2=x(1,2); (exp(x2)-g(x2)) x3=x(1,3); (exp(x3)-g(x3)) x4=x(1,4); (exp(x4)-g(x4)) x5=x(1,5); (exp(x5)-g(x5))
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//example 12.6 clc; funcprot(0); Qws=1005-250; Qwp=250; epsilon=0.65; L=11; Ds=1.5; Es=14000; Ap=%pi/4*1.5^2; Ep=21e6; Cp=0.04; Db=1.5; mus=0.3; p=%pi*1.5; Nc=9; qp=105*Nc; se1=(Qwp+epsilon*Qws)*L/(Ap*Ep); se2=Qwp*Cp/(Db*qp); Iws=2+0.35*sqrt(L/Ds); se3=Qws/p/L*Ds/Es*(1-mus^2)*Iws; se=se1+se2+se3; disp(se*1000,"net settlement in mm");
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clc clear //input c=65*10^-6 //capcacitor v=12 //voltage f=90 //frequency //calculation vmax=v*sqrt(2)//peak pd qmax=c*vmax//from eqn Q=CV irms=v*2*%pi*f*c//maximum charge from capacitor reactance //output printf("the maximum charge is %3.3f A",irms)
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// MacGregor's first control problem, discussed in Example 11.4 on page 213. // 11.4 exec('mv.sci',-1); exec('cl.sci',-1); exec('cosfil_ip.sci',-1); exec('zpowk.sci',-1); exec('xdync.sci',-1); exec('rowjoin.sci',-1); exec('polsize.sci',-1); exec('left_prm.sci',-1); exec('t1calc.sci',-1); exec('indep.sci',-1); exec('seshft.sci',-1); exec('makezero.sci',-1); exec('move_sci.sci',-1); exec('colsplit.sci',-1); exec('clcoef.sci',-1); exec('cindep.sci',-1); exec('polmul.sci',-1); exec('poladd.sci',-1); exec('tfvar.sci',-1); exec('l2r.sci',-1); exec('transp.sci',-1); exec('tf.sci',-1); exec('covar_m.sci',-1); exec('polyno.sci',-1); // MacGregor's first control problem A = [1 -1.4 0.45]; dA = 2; C = [1 -0.5]; dC = 1; B = 0.5*[1 -0.9]; dB = 1; k = 1; int1 = 0; [Sc,dSc,Rc,dRc] = mv(A,dA,B,dB,C,dC,k,int1); [Nu,dNu,Du,dDu,Ny,dNy,Dy,dDy,yvar,uvar] = ... cl(A,dA,B,dB,C,dC,k,Sc,dSc,Rc,dRc,int1); // Simulation parameters for stb_disc.xcos Tc = Sc; gamm = 1; [zk,dzk] = zpowk(k); D = 1; N_var = 1; Ts = 1; st = 0; t_init = 0; t_final = 1000; [Tcp1,Tcp2] = cosfil_ip(Tc,1); // Tc/1 [Rcp1,Rcp2] = cosfil_ip(1,Rc); // 1/Rc [Scp1,Scp2] = cosfil_ip(Sc,1); // Sc/1 [Bp,Ap] = cosfil_ip(B,A); // B/A [zkp1,zkp2] = cosfil_ip(zk,1); // zk/1 [Cp,Dp] = cosfil_ip(C,D); // C/D
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example_9_3.sce
//Chapter 9 //Page 236 //Example 9.3 //losscoeff clear;clc; I1 = 1;I2 = 0.8; V3 = 1;pf1 =1;pf2 = pf1;pf3 = pf1; Za = 0.04 + %i * 0.16;Ra = real(Za); Zb = 0.03 + %i * 0.12;Rb = real(Zb); Zc = 0.02 + %i * 0.08;Rc = real(Zc); V1 = V3 + I1 * Za;disp(V1,'Voltage at bus 1,V1 in per unit') V2 = V3 + I2 * Zb;disp(V2,'Voltage at bus 2,V2 in per unit') disp('Transmission Loss Co-efficients') B11 = (Ra + Rc) / (abs(V1) * pf1)^2;disp(B11,'B11 in per unit') B12 = Rc / (abs(V1) * abs(V2) * pf1 * pf2);disp(B12,'B12 in per unit') B22 = (Rb + Rc) / (abs(V2) * pf2)^2;disp(B22,'B22 in per unit')
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// calculating the length of mean free path clc; T=273+20; P=101.3*10^3; mfp=22.7*10^-6*T/P; disp(mfp,'length of mean free path when pressure is one atmospheric pressure(m)') P=133; mfp=22.7*10^-6*T/P; disp(mfp,'length of mean free path when pressure is one torr(m)') P=133*10^-3; mfp=22.7*10^-6*T/P; disp(mfp,'length of mean free path when pressure is one micrometer of Hg(m)') P=249.1; mfp=22.7*10^-6*T/P; disp(mfp,'length of mean free path when pressure is one inch of water(m)') P=133*10^-6; mfp=22.7*10^-6*T/P; disp(mfp,'length of mean free path when pressure is 10^-3 micrometer of Hg(m)')
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clc //initialization of variables P=30 //lb/in^2 T=1000+460 //R Pd=14.7 //lb/in^2 w=60 //lbm/sec eta=0.95 //percent R=53.3 gamma=1.35 cp=0.264 //calculations V2s=sqrt(2*gamma*32.2*53.3*T*(1-(Pd/P)^(0.259))/(gamma-1)) V2=eta*V2s Fn=w*(V2)/32.2 //results printf("Thrust of the engine = %d ft/sec",Fn)