blob_id
stringlengths
40
40
directory_id
stringlengths
40
40
path
stringlengths
4
214
content_id
stringlengths
40
40
detected_licenses
listlengths
0
50
license_type
stringclasses
2 values
repo_name
stringlengths
6
115
snapshot_id
stringlengths
40
40
revision_id
stringlengths
40
40
branch_name
stringclasses
21 values
visit_date
timestamp[us]
revision_date
timestamp[us]
committer_date
timestamp[us]
github_id
int64
141k
586M
star_events_count
int64
0
30.4k
fork_events_count
int64
0
9.67k
gha_license_id
stringclasses
8 values
gha_event_created_at
timestamp[us]
gha_created_at
timestamp[us]
gha_language
stringclasses
50 values
src_encoding
stringclasses
23 values
language
stringclasses
1 value
is_vendor
bool
1 class
is_generated
bool
1 class
length_bytes
int64
5
10.4M
extension
stringclasses
29 values
filename
stringlengths
2
96
content
stringlengths
5
10.4M
d7ed84c893b1747ff0ad814fc3affae9ba4176d3
6e257f133dd8984b578f3c9fd3f269eabc0750be
/ScilabFromTheoryToPractice/CreatingPlots/testextractmultiple.sce
26df4c42eb2b82639c3edfa652826790a4130f15
[]
no_license
markusmorawitz77/Scilab
902ef1b9f356dd38ea2dbadc892fe50d32b44bd0
7c98963a7d80915f66a3231a2235010e879049aa
refs/heads/master
2021-01-19T23:53:52.068010
2017-04-22T12:39:21
2017-04-22T12:39:21
89,051,705
0
0
null
null
null
null
UTF-8
Scilab
false
false
422
sce
testextractmultiple.sce
lines(10) //to delete clf; plot(); // figure with two plots F=gcf() // handle Figure A=F.children(2) // handle Axe // A has three children F.children(2).children // Three children of type Polyline F.children(2).children.children.type // get the three colors of the Polylines F.children(2).children.children.foreground // get only the last two colors F.children(2).children.children(1:2).foreground
7c7fdb438b7a3d736e54e909d70166979390940d
449d555969bfd7befe906877abab098c6e63a0e8
/788/CH2/EX2.6.b/2_6_soln.sce
42b7de870235e8155bfc8dfed622a2244afe3a7b
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
547
sce
2_6_soln.sce
clc; pathname=get_absolute_file_path('2_6_soln.sce') filename=pathname+filesep()+'2_6_data.sci' exec(filename) // Solution: // specific Weight of water, gamma1=0.0361; //lb/in^3 // We also knows Atmospheric Pressure, p=14.7; //psi // Conversion: // 1 feet = 12 inches // 1 lb/in^2 = 1 psi // we know pressure, // p=(specific weight of liquid * liquid column height) // Therefore, H=(p/gamma1); //in // He=Height in Feet. He=H*0.083; //ft // Results: printf("\n Results: ") printf("\n The Height of water column is %0.0f ft.",He)
51136d131d3f561e5d02bafc52ccb5bd8da08184
449d555969bfd7befe906877abab098c6e63a0e8
/3129/CH2/EX2.1/Ex2_1.sce
00ef99f1b0c9d85dd9b15b686aae9609a9adeb2e
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
276
sce
Ex2_1.sce
//Finding the Saturation Current //Example 2.1 (Page No- 35) clc clear // Given data Vd = 1.2 // in V Id = 300 // in A n = 2 Vt = 25.7*10^-3 // in V Is = Id/(exp(Vd/(n*Vt))-1) //Is = Id/(e^(1.2/(2*25.7*10^-3))-1) printf('Saturation current is : %e A',Is)
0cc32ac8a596f9ff5eef28605bb6614bdf21de3c
449d555969bfd7befe906877abab098c6e63a0e8
/1938/CH6/EX6.21/6_21.sce
a394d2a079a7916ef1eb24647e04a4c6d02b0ce6
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
426
sce
6_21.sce
clc,clear printf('Example 6.21\n\n') V_l=480 X_d=0.1,X_q=0.075,R_a=0 //armature resistance and synchronous reactance of direct,quadrature axis I_l=1200 I_ph=I_l/sqrt(3) V_ph=V_l V_t=V_l,I_a=I_ph phi=acos(0.8) psi=atan( (V_t*sin(phi)+I_a*X_q)/(V_t*cos(phi)+I_a*R_a) ) delta=psi-phi I_d=I_a*sin(psi) I_q=I_a*cos(psi) E_f=V_t*cos(delta)+I_d*X_d+I_q*R_a printf('Excitation e.m.f is %.2f V ',E_f)
6cdc6e3a22991a10498c6f32af963ebaad16b953
449d555969bfd7befe906877abab098c6e63a0e8
/2510/CH11/EX11.15/Ex11_15.sce
6d61ab3f2c18d39072cbaaefcf6761036969db38
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
372
sce
Ex11_15.sce
//Variable declaration: //From example 11.14: Qc = 15.0 //Convection heat transfer coefficient (W/m^2.K) hr = 7.2 //Radiation heat transfer coefficient (W/m^2.K) //Calculation: X = hr/(Qc+hr)*100.0 //Percent heat transfer by radiation (%) //Result: printf("The percent heat transfer by radiation is : %.1f %%.",X)
8cdd78e180a1f98c65a9ce9b0cf85d55e5739639
01697f0dc71290a6b6e233849a73d19a883845f1
/sem04/lab08/l08q01.sce
ce2abd20513fe475d85f2ba482c0581046721015
[]
no_license
aaruni96/Math-Lab
5d83a13547308bd9d1b7daa28be29a49e1020fbd
488469c9aba9251f5725e0851fb19e2aef38d234
refs/heads/master
2021-01-12T06:29:53.790743
2018-04-27T09:21:40
2018-04-27T09:21:40
77,370,232
0
0
null
null
null
null
UTF-8
Scilab
false
false
382
sce
l08q01.sce
clc; clear; funcprot(); function y=f(x) y=1/(1+x^2); endfunction x0=input("Lower limit of interval : "); xn=input("Upper limit of interval : "); n=input("No. of sub intervals : "); h=(xn-x0)/n; sum1=f(x0)+f(xn); for i=1:n-1 if modulo(i,2)==0 then sum1=sum1+2*f(x0+i*h); else sum1=sum1+4*f(x0+i*h); end end printf("Estimated value of given integration is : %f", h/3 * sum1);
dd323cf44ebe354a9d42659d142d70c4fc99b719
717ddeb7e700373742c617a95e25a2376565112c
/1766/CH8/EX8.5/EX8_5.sce
fef46b9574625344a5eac8f483cc167ebebfed77
[]
no_license
appucrossroads/Scilab-TBC-Uploads
b7ce9a8665d6253926fa8cc0989cda3c0db8e63d
1d1c6f68fe7afb15ea12fd38492ec171491f8ce7
refs/heads/master
2021-01-22T04:15:15.512674
2017-09-19T11:51:56
2017-09-19T11:51:56
92,444,732
0
0
null
2017-05-25T21:09:20
2017-05-25T21:09:19
null
UTF-8
Scilab
false
false
1,312
sce
EX8_5.sce
clc;funcprot(0);//Example 8.5 //Initilisation of Variables Tci=280;......//Inlet temparature of water in K Thi=375;......//Inlet temparature of oil in K Tho=350;......//Outlet temparature of oil in K mc=0.201;....//Flow rate of water in kg/s mh=0.5;.....//Flow rate of oil in kg/s U=250;..........//Overall heat transfer coefficient in W/m^2C Cph=2090;....//Specific heat of oil in J/kgK Cpc=4177;....//Specific heat of water in J/kgK //calculations Q=mh*Cph*(Thi-Tho);......//Heat loss by hot fluid in W Tco=Tci+(Q/(mc*Cpc));.....//Outlet temparature of water in K LMTD=((Thi-Tco)-(Tho-Tci))/log((Thi-Tco)/(Tho-Tci));......//Log mean temparature diffrence of all fluids in K A=Q/(LMTD*U);......//Area of heat exchanger in counter flow in m^2 LMTD1=((Thi-Tci)-(Tho-Tco))/log((Thi-Tci)/(Tho-Tco));......//Log mean temparature diffrence of all fluids in K A1=Q/(LMTD1*U);......//Area of heat exchanger in parallel flow in m^2 A2=((A1-A)*100)/A1;....//The area required is lower for counter flow compared with parallel flow arrangement by approximately disp(A,"Area of heat exchanger in counter flow in m^2:") disp(A1,"Area of heat exchanger in parallel flow in m^2:") disp(round(A2),"The area required is lower for counter flow compared with parallel flow arrangement by approximatelyin %:")
04a942a4484dd0278b7413af4868f0ec1038b5cc
174dde68b7ee192e43745047954acf46c36ac17d
/TestMe.Presentation.React/ClientApp/src/autoapi/EnumTemplate.tst
882827466a6150e9a751f58564801d707cf2d457
[]
no_license
NeVeSpl/TestMe
68e87b897da44dd4e5c4ed5265114a8893d3fb82
5d0703c153dd7cf78f2be2d48b2ed3b28af2a6fa
refs/heads/master
2023-01-20T05:15:39.651667
2023-01-11T16:30:32
2023-01-11T16:30:32
165,645,805
6
0
null
2023-01-11T16:34:57
2019-01-14T10:57:02
C#
UTF-8
Scilab
false
false
663
tst
EnumTemplate.tst
// This file was autogenerated by http://frhagn.github.io/Typewriter/ ${ using Typewriter.Extensions.WebApi; Template(Settings settings) { settings .IncludeProject("SharedKernel") .IncludeProject("TestCreation") .IncludeProject("UserManagement") .IncludeProject("Presentation.API"); settings.OutputFilenameFactory = file => { string prefix = file.Enums.FirstOrDefault()?.Namespace +"." ?? ""; return $"enums/{prefix}{file.Name.Replace(".cs", ".tsx")}"; }; } } $Enums(*)[ export enum $Name { $Values[ $Name = $Value,] } ]
60e17f867c900f1287914e5648c302997658ccb8
449d555969bfd7befe906877abab098c6e63a0e8
/1754/CH4/EX4.1/Exa4_1.sce
46a103110efd7c58f8578e0b242b7e48846ff7e7
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
307
sce
Exa4_1.sce
//Exa 4.1 clc; clear; close; //Given data Omega_Z1=0;//in Radian/sec Omega_Z2=10;//in Radian/sec Omega_P1=100;//in Radian/sec Omega_P2=25;//in Radian/sec WL=sqrt(Omega_P1^2+Omega_P2^2-2*Omega_Z1^2-2*Omega_Z2^2);//in radian/sec disp(WL,"Approximate value of lower 3dB Frequency in radian/sec : ");
1a4c274c9d2212194f24daf6c77e550f07bcc873
f782561b1f8fe3d916355f7823306c0ddfcd4e1c
/Assignment 1/Encoder8To3/Encoder8To3.tst
a69a58d222dce97836e5f0491309a794b0ba1fe6
[]
no_license
rohit01010/Computer-System-Design
17866493199ecea3e65c15558d6e598b552fd537
24609e7712e0f996ebc468c7d45d5cfafad0da87
refs/heads/main
2023-06-21T21:28:29.274768
2021-07-19T16:23:52
2021-07-19T16:23:52
387,509,305
1
0
null
null
null
null
UTF-8
Scilab
false
false
777
tst
Encoder8To3.tst
load Encoder8To3.hdl; output-file Encoder8To3.out; output-list x0 x1 x2 x3 x4 x5 x6 x7 y2 y1 y0; set x0 1,set x1 0,set x2 0,set x3 0,set x4 0,set x5 0,set x6 0,set x7 0,eval,output; set x0 0,set x1 1,set x2 0,set x3 0,set x4 0,set x5 0,set x6 0,set x7 0,eval,output; set x0 0,set x1 0,set x2 1,set x3 0,set x4 0,set x5 0,set x6 0,set x7 0,eval,output; set x0 0,set x1 0,set x2 0,set x3 1,set x4 0,set x5 0,set x6 0,set x7 0,eval,output; set x0 0,set x1 0,set x2 0,set x3 0,set x4 1,set x5 0,set x6 0,set x7 0,eval,output; set x0 0,set x1 0,set x2 0,set x3 0,set x4 0,set x5 1,set x6 0,set x7 0,eval,output; set x0 0,set x1 0,set x2 0,set x3 0,set x4 0,set x5 0,set x6 1,set x7 0,eval,output; set x0 0,set x1 0,set x2 0,set x3 0,set x4 0,set x5 0,set x6 0,set x7 1,eval,output;
2b289df448a9f4277572497c15eaacebaf681964
449d555969bfd7befe906877abab098c6e63a0e8
/431/CH5/EX5.12/EX5_12.sce
677123a16573e9bf73c164b3bbe539ce51fc1fab
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
469
sce
EX5_12.sce
//chapter 5 //example 5.12 //page 441 clear; clc; disp("example 5.12"); KVA=2000; V=6600; //rating V_p=6600/sqrt(3); I_a=(KVA*1000)/(sqrt(3)*V); R_a=0.4; //armature resistance X_s=4.5 //synchronous reactance pf=0.8; phi=acosd(pf); printf("\nV/phase= %dV \n",V_p) E=sqrt((V_p*cosd(phi)+I_a*R_a)^2+(V_p*sind(phi)+I_a*X_s)^2) printf("E= %f V per phase\n",E); R=((E-V_p)*100)/V_p; printf("percentage change in terminal voltage= %f percent",R);
c3252d9cfbe8e0296b796197c4dd8576b088d2eb
a159f59d19e2b03b234e9c2977ba4a932180e648
/Software/GreenScilabV0.9/bin/gl_write_FitPara.sci
aacaaaeee2db81f50dc501e82976f18eb0f103fc
[]
no_license
OpenAgricultureFoundation/openag_sim
e052bbcc31b1d7f9b84add066327b479785f8723
425e678b55e24b5848d17181d25770175b8c2c3f
refs/heads/master
2021-07-01T06:25:08.753260
2017-09-20T21:44:18
2017-09-20T21:44:18
80,540,145
0
1
null
null
null
null
UTF-8
Scilab
false
false
7,131
sci
gl_write_FitPara.sci
// write fitted parameters //write results to 'fit_out_result.sci' [fres,err]=mopen(GL_SYS_DIR+'/bin/fit_out_result.sci','w'); mfprintf(fres,"%s\n","Fitting results:"); sump=0; x_t_exp=t_exp; //for a=1:size(t_exp_i,1)// if size(t_exp_i,1)>0, there is at least one t_exp is fit for a=1:size(t_exp_i,2)// if size(t_exp_i,1)>0, there is at least one t_exp is fit sump=sump+1; x_t_exp(t_exp_i(a),1)=xval(sump); mfprintf(fres,"%s","x_t_exp ( "); mfprintf(fres,"%d",t_exp_i(a)); mfprintf(fres,"%s"," )"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%d\n", round(xval(sump))); printf(strcat(['x_t_exp(',mtlb_num2str(t_exp_i(a)),') =',mtlb_num2str(round(xval(sump))),'\n'])); end x_Bt_N=Bt_N; for a=1:size(Bt_N_i,2) // 1 sump=sump+1; x_Bt_N(Bt_N_i(a),1)=xval(sump); mfprintf(fres,"%s","x_Bt_a ( "); mfprintf(fres,"%d",Bt_N_i(a)); mfprintf(fres,"%s"," )"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%d\n", round(xval(sump))); printf(strcat(['x_Bt_a(',mtlb_num2str(Bt_N_i(a)),') =',mtlb_num2str(round(xval(sump))),'\n'])); end x_Bt_p=Bt_p; for a=1:size(Bt_p_i,2) // 1 sump=sump+1; x_Bt_p(Bt_p_i(a),1)=xval(sump); mfprintf(fres,"%s","x_Bt_b ( "); mfprintf(fres,"%d",Bt_p_i(a)); mfprintf(fres,"%s"," )"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_Bt_b(',mtlb_num2str(Bt_p_i(a)),') =',mtlb_num2str(xval(sump)),'\n'])); end //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% x_S_B=S_O(1,:); for a=1:size(S_O_i,2) if (S_O_i(a)==1) sump=sump+1; x_S_B(S_O_i(a),S_O_j(a))=xval(sump); mfprintf(fres,"%s","x_S_B ( "); mfprintf(fres,"%d",S_O_j(a)); mfprintf(fres,"%s"," )"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_S_B(',mtlb_num2str(S_O_j(a)),') =',mtlb_num2str(xval(sump)),'\n'])); end end x_S_P=S_O(2,:); for a=1:size(S_O_i,2) if (S_O_i(a)==2) sump=sump+1; x_S_P(S_O_i(a),S_O_j(a))=xval(sump); mfprintf(fres,"%s","x_S_P ( "); mfprintf(fres,"%d",S_O_j(a)); mfprintf(fres,"%s"," )"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_S_P(',mtlb_num2str(S_O_j(a)),') =',mtlb_num2str(xval(sump)),'\n'])); end end x_S_I=S_O(3,:); for a=1:size(S_O_i,2) if (S_O_i(a)==3) sump=sump+1; x_S_I(S_O_i(a),S_O_j(a))=xval(sump); mfprintf(fres,"%s","x_S_I ( "); mfprintf(fres,"%d",S_O_j(a)); mfprintf(fres,"%s"," )"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_S_I(',mtlb_num2str(S_O_j(a)),') =',mtlb_num2str(xval(sump)),'\n'])); end end x_S_Ff=S_O(4,:); for a=1:size(S_O_i,2) if (S_O_i(a)==4) sump=sump+1; x_S_Ff(S_O_i(a),S_O_j(a))=xval(sump); mfprintf(fres,"%s","x_S_Ff ( "); mfprintf(fres,"%d",S_O_j(a)); mfprintf(fres,"%s"," )"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_S_Ff(',mtlb_num2str(S_O_j(a)),') =',mtlb_num2str(xval(sump)),'\n'])); end end x_S_Fm=S_O(5,:); for a=1:size(S_O_i,2) if (S_O_i(a)==5) sump=sump+1; x_S_Fm(S_O_i(a),S_O_j(a))=xval(sump); mfprintf(fres,"%s","x_S_Fm ( "); mfprintf(fres,"%d",S_O_j(a)); mfprintf(fres,"%s"," )"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_S_Fm(',mtlb_num2str(S_O_j(a)),') =',mtlb_num2str(xval(sump)),'\n'])); end end x_S_L=S_O(6,:); for a=1:size(S_O_i,2) if (S_O_i(a)==6) sump=sump+1; x_S_L(S_O_i(a),S_O_j(a))=xval(sump); mfprintf(fres,"%s","x_S_L ( "); mfprintf(fres,"%d",S_O_j(a)); mfprintf(fres,"%s"," )"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_S_L(',mtlb_num2str(S_O_j(a)),') = ',mtlb_num2str(xval(sump)),'\n'])); end end x_S_R=S_O(6,:); for a=1:size(S_O_i,2) if (S_O_i(a)==7) sump=sump+1; x_S_R(S_O_i(a),S_O_j(a))=xval(sump); mfprintf(fres,"%s","x_S_R ( "); mfprintf(fres,"%d",S_O_j(a)); mfprintf(fres,"%s"," )"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_S_R(',mtlb_num2str(S_O_j(a)),') = ',mtlb_num2str(xval(sump)),'\n'])); end end //x_r_B=r_B; //for a=1:size(r_B_i,1) // sump=sump+1; // x_r_B(r_B_i(a),1)=xval(sump); // printf(strcat(['x_r_B(',mtlb_num2str(r_B_j(a)),') = ',mtlb_num2str(xval(sump)),'\n'])); //end //x_r_P=r_P; //for a=1:size(r_P_i,1) // sump=sump+1; // x_r_P(r_P_i(a),1)=xval(sump); // printf(strcat(['x_r_P(',mtlb_num2str(r_P_j(a)),') = ',mtlb_num2str(xval(sump)),'\n'])); //end if C_r_B == 1 then sump=sump+1; x_r_B = xval(sump); mfprintf(fres,"%s","x_r_B"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_r_B',' = ',mtlb_num2str(xval(sump)),'\n'])); end if C_r_P == 1 then sump=sump+1; x_r_P = xval(sump); mfprintf(fres,"%s","x_r_P"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_r_P',' = ',mtlb_num2str(xval(sump)),'\n'])); end if C_Sp == 1 then sump=sump+1; x_Sp = xval(sump); mfprintf(fres,"%s","x_Sp"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_Sp',' = ',mtlb_num2str(xval(sump)),'\n'])); end if C_rp == 1 then sump=sump+1; x_rp = xval(sump); mfprintf(fres,"%s","x_rp"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_rp',' = ',mtlb_num2str(xval(sump)),'\n'])); end if C_kp == 1 then sump=sump+1; x_rp = xval(sump); mfprintf(fres,"%s","x_kp"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_kp',' = ',mtlb_num2str(xval(sump)),'\n'])); end if C_Q0 == 1 then sump=sump+1; x_Q0 = xval(sump); mfprintf(fres,"%s","x_Q0"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_Q0',' = ',mtlb_num2str(xval(sump)),'\n'])); end if C_dQ0 == 1 then sump=sump+1; x_dQ0 = xval(sump); mfprintf(fres,"%s","x_dQ0"); mfprintf(fres,"%s"," = "); mfprintf(fres,"%f\n", xval(sump)); printf(strcat(['x_dQ0',' = ',mtlb_num2str(xval(sump)),'\n'])); end model_set = sim_fit_Hidden(xval);//compute model output according to estimated parameters differ = sqrt(sum((model_set-target_set).^2));//error in square root mfprintf(fres,"%s", "the square sum term is "); mfprintf(fres,"%f\n",differ); disp(['the square sum term is ', mtlb_num2str(differ)]); mclose(fres);
8a4a8876a55e12344b95980e19e578564aa187f8
449d555969bfd7befe906877abab098c6e63a0e8
/629/CH9/EX9.2/example9_2.sce
a2833209208d6fe944e57eec96515a66e018641d
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
595
sce
example9_2.sce
clear clc //Example 9.2 PRESSURE GRADIENT FOR FLOW BETWEEN PARALLEL PLATES q=0.01; //discharge per meter [m^2/s] rho=800; //density [kg/m^3] mu=2*10^-2; //[N.s/m^2] Re=q*rho/mu //Re<1000. Hence, flow is luminar and equations apply. v=mu/rho //viscosity [m^2/s] B=0.01; //[m] g=9.81; //[m/s^2] Gamma=0.8*9810; //specific weight [N/m^3] dhds=-12*v*q/(g*B^3) //Piezometric head gradient (dh/ds) dzds=-1; //(dz/ds) //(dh/ds)=(d(p/gamma)/ds)+(dz/ds) dpds=Gamma*(dhds-dzds) //pressure gradient (dp/ds), [N/m^3] printf("\nThe pressure gradient, (dp/ds) = %.f N/m^2 per meter.\n",dpds)
ffbd0c99b106d30eb58f5b2d7e401abcbd3c2aa2
31cc146b7597c1571ad100fc4dd888898b1b4eb0
/algebra/gradient.sce
7afdd011383cb7a2d10a6dd720d32eeac4e86e04
[]
no_license
rigid1980/gpp_scilab
a525ae046722e7ba52ebea6003ce712b51631ff6
fadb75dea26cf341e6dc60874efd88c016df4f3b
refs/heads/master
2016-09-11T08:37:44.538715
2014-03-26T08:37:35
2014-03-26T08:37:35
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
31
sce
gradient.sce
function gradient(face,vertex)
847db6ff22cff5bcec26a50ffd60d122b98f03b6
449d555969bfd7befe906877abab098c6e63a0e8
/2741/CH5/EX5.18/Chapter5_Example18.sce
0a4ec8a043aa6bdcbac36865a828740bba3b0fa4
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
431
sce
Chapter5_Example18.sce
clc clear //Input data T=300;//The given temperature in K M=32;//Molecular weight of oxygen R=8.3*10^7;//The Universal gas constant in ergs/g mol-K //Calculations E=(3/2)*R*T;//Total random kinetic energy of 1 g molecule of oxygen in ergs v=((E)*(2/M))^(1/2);//The required speed of one gram molecule of oxygen in cm/s //Output printf('The required speed of one gram molecule of oxygen is v = %3.2g cm/s ',v)
adf30a70e218789d9f4b14a0bf18060307afb049
449d555969bfd7befe906877abab098c6e63a0e8
/2657/CH2/EX2.22/Ex2_22.sce
b7039d2e0cc9cecdfa9e9d1652806ab7b08108a3
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
508
sce
Ex2_22.sce
//Calculations on Joule cycle clc,clear //Given: P1=1.02,P2=6.12 //Pressure at 1, 2 in bar T1=15+273,T3=800+273 //Temperature at 1, 3 in K g=1.4 //Specific heat ratio(gamma) cp=1.005 //Specific heat at constant pressure in kJ/kgK //Solution: //Refer fig 2.18 r_p=P2/P1 //pressure ratio eta=1-1/r_p^((g-1)/g) //Thermal efficiency r_w=1-(T1/T3)*r_p^((g-1)/g) //Work ratio //Results: printf("\n The thermal efficiency, eta = %.1f percent",eta*100) printf("\n The work ratio, r_w = %.2f\n\n",r_w)
bea0588712b5ac95e8779e8e8e09bf24c9bdeccd
449d555969bfd7befe906877abab098c6e63a0e8
/1967/CH11/EX11.8/11_8.sce
f7ee4b79100dbd211344d81e3ed5f41ddfd5f742
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
281
sce
11_8.sce
clc //initialisation of variables clear p= 23.76 //mm R= 0.082 //atm-lit deg^-1 mol^-1 T= 25 //C vl= 18 //ml p1= 1 //atm //CALCULATIONS dP= 0.001*vl*p*p1/(R*(273+T)) p2= p+dP //RESULTS printf ('vapour pressure = %.2f mm',p2) //ANSWER GIVEN IN THE TEXTBOOK IS WRONG
0724f6721365d19181a5b3524e62b2bccd8144ba
449d555969bfd7befe906877abab098c6e63a0e8
/2252/CH22/EX22.4/Ex22_4.sce
a754c5b97d9bec3dac51200dd6caea0a66b881c8
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,115
sce
Ex22_4.sce
function[r,theta]=rect2pol(A) x=real(A) y=imag(A) r=sqrt(x^2+y^2) theta=atand(y/x) endfunction function[z]=pol2rect(r,theta) x=r*cos(theta*%pi/180) y=r*sin(theta*%pi/180) z=x+y*%i endfunction function[r]=mag(A) x=real(A) y=imag(A) r=sqrt(x^2+y^2) endfunction j=%i //calculating per phase current drawn from the supply Pout=100*746//output power Va=500/sqrt(3)//per phase applied voltage Zs=.06+j*.6//synchronous impedance per phase e=.89//efficiency of motor at full load Pin=Pout/e//input to the motor pf=.8//leading power factor Ia=Pin/(3*Va*pf) theta=acosd(.8) mprintf("Current drawn from the supply is %f A leading the applied voltage by %f degrees\n", Ia, theta) //calculating excitation voltage per phase Va=pol2rect(Va,0) Ia=pol2rect(Ia,theta) Ef=Va-Ia*Zs [Ef delta]=rect2pol(Ef) mprintf("Excitation voltage per phase is %f V\nPower angle=%f degrees\n", mag(Ef),-delta) //calculating mechanical power developed Pm Ra=.06//stator winding resistance per phase Pm=Pin-3*mag(Ia)^2*Ra mprintf("Mechanical power developed=%f W\n", Pm)
9858cf84e6e607e084cd6f509905a494193f7c8d
449d555969bfd7befe906877abab098c6e63a0e8
/620/CH2/EX2.4/example2_4.sce
4ae7dbbcdfb6edcbb804be465195c77d2eda9a2e
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
63
sce
example2_4.sce
v=12; q=20; w=v*q; disp("the work done (in J) is"); disp(w);
17ef3f185ed5e6a7d75b27bc2cf5c449c286fc49
449d555969bfd7befe906877abab098c6e63a0e8
/1133/CH9/EX9.10/Example9_10.sce
b2fa5e1b896551d927193ae45c1e19665f48c52d
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
670
sce
Example9_10.sce
//Example 9.10 clc disp("From fig 9.45, R1 = 68 k-ohm, R2 = 1.5 k-ohm and V_sat = 13.5 V") vut=(1.5/(1.5+68))*13.5 format(7) disp(vut,"V_UT(in V) = R2/R1+R2 * V_sat =") vlt=(-1.5/(1.5+68))*13.5 disp(vlt,"V_LT(in V) = -R2/R1+R2 * V_sat =") h=2*0.2913 disp(h,"Therefore, H(in V) = V_UT - V_LT =") disp("Now H = (2*R2 / R1+R2) * V_sat") disp("For minimum H, R2 must be minimum and R1 must be maximum") r2min=((1.5)-(0.05*1.5)) format(6) disp(r2min,"Therefore, R2_min(in k-ohm) = R2 - 5%*R2 =") r2max=((68)+(0.05*68)) disp(r2max,"Therefore, R1_max(in k-ohm) = R1 + 5%*R1 =") hm=((2*1.425)/(71.4+1.425))*13.5 disp(hm,"Therefore, H_min(in V) =")
ffa44f5b5cc5f1c92f19694f978e81171cd10a0b
a62e0da056102916ac0fe63d8475e3c4114f86b1
/set6/s_Electrical_Measurements_And_Measuring_Instruments_N._V._Suryanarayana_1376.zip/Electrical_Measurements_And_Measuring_Instruments_N._V._Suryanarayana_1376/CH1/EX1.19/1_19.sci
3c17b9269e4f104c65f909c1b5fe8fd3e887fb0d
[]
no_license
hohiroki/Scilab_TBC
cb11e171e47a6cf15dad6594726c14443b23d512
98e421ab71b2e8be0c70d67cca3ecb53eeef1df6
refs/heads/master
2021-01-18T02:07:29.200029
2016-04-29T07:01:39
2016-04-29T07:01:39
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
247
sci
1_19.sci
errcatch(-1,"stop");mode(2);//1.19 ; V=10; I=20*10^-3; RI=50; R=(V/I)-RI; printf("The value of Resistance=%.0f ohm",R) dV=0.2; dI=1*10^-3; dRI=5; dR=(dV/I)+(V*dI/I^2)+(dRI) printf("\nLimiting error of resistance=%.0f ohm",dR) exit();
51814cc451dfcf519bd77566c76cf5c24d8b28fe
449d555969bfd7befe906877abab098c6e63a0e8
/3417/CH2/EX2.4.1/Ex2_4_1.sce
92f31a42e89ffe5fcd0f335fd6a1a1bc0613b7c4
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
945
sce
Ex2_4_1.sce
//Ex2.4.1.;Detremine local solar time and declination //The local solar time=IST-4(standard time longitude-longitude of location)+Equation of time correstion //IST=12h 30min;for the purpose of calculation we are writing it as a=12h,b=29 min 60sec; a=12; b=29.60; //(standard time longitude-longitude of location)=82 degree 30min - 77 degree 30min; //for the purpose of calculation we are writing it as STL3=82.5-72.5; //Equation of time correstion: 1 min 01 sec //for the purpose of calculation we are writing it as c=1.01; //The local solar time=IST-4(standard time longitude-longitude of location)+Equation of time correstion LST=b-STL3-c; printf(" The local solar time=%f.%f in hr.min.sec",a,LST); //Declination delta can be obtain by cooper's eqn : delta=23.45*sin((360/365)*(284+n)) n=170;//(on June 19) //let a=(360/365)*(284+n);aa=(a*%pi)/180; //therefore delta=23.45*sin(aa); printf("\n delta=%f degree",delta);
b669bcfabf030b04e4597a3223e038050bbd96a9
84f37612dfa9cc8828df9e23d769031cf9690814
/flip_it.sci
f047d03b7b8329a98f1c6eeeb9adde23ef255fb2
[]
no_license
gauravdhokre/scilab_workspace
9d5669039cc5e49986fc88fcd0753cd1231478fc
754b382fa5736b3d8e7ea5776221f6502ae81d54
refs/heads/master
2021-01-21T13:26:10.871775
2017-09-01T14:53:53
2017-09-01T14:53:53
102,122,774
1
0
null
null
null
null
UTF-8
Scilab
false
false
140
sci
flip_it.sci
function[w] = flip_it(v) len_of_v = length(v) for i = 1 : len_of_v w(1, ((len_of_v + 1) - i)) = v(1, i) end endfunction
880fd98c030c34f4e40f1cbd34896d64a98ff207
449d555969bfd7befe906877abab098c6e63a0e8
/1247/CH5/EX5.18/example5_18.sce
4dcd9a76f8d045a5ef091c3061a735edeb744acc
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
464
sce
example5_18.sce
clear; clc; // Stoichiometry // Chapter 5 // Energy Balances // Example 5.18 // Page 243 printf("Example 5.18, Page 243 \n \n"); // solution Ts1 = (438.2+436)/2 Ta = 300 fi1 = .045*(Ts1-Ta)*3600 theta1 = 307293/fi1 //h Ts2 = (436+434)/2 fi2 = .045*(Ts2-Ta)*3600 theta2 = 302415/fi2 Ts3 = (434+432.1)/2 fi3 = .045*(Ts3-Ta)*3600 theta3 = 313859/fi3 theta = theta1+theta2+theta3 printf(" total time required = "+string(theta)+" hrs.")
620687f6297537b364f617da4b49b5b165aa46d2
449d555969bfd7befe906877abab098c6e63a0e8
/2072/CH24/EX24.6/EX24_6.sce
bf2759d32010543dbb92eb93520cf230788b4ca6
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
444
sce
EX24_6.sce
//Chapter 24 clc //Example 6 //given lambda=580*10^-9 //wavelength of incident light in meter a=0.30*10^-3 //slit width in meter L=2 //distance of screen from slit in meters //The first dark fringe corresponds to m=+1 or -1 m=1 sin_theta=m*lambda/a //From fig 24.16 tan_theta=y/L and since theta is very small we have sin_theta=tan_theta hence sin_theta=y/L y=L*sin_theta disp(y," Position of first dark fringe in meters is")
2b4b5d8039069490a159f2a7a14eb526d733c0a9
449d555969bfd7befe906877abab098c6e63a0e8
/74/CH12/EX12.9/example9_sce.sce
d2f1be82eb47756c6110e047c5c83b475d8fb7de
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
181
sce
example9_sce.sce
//chapter 12 // example 12.9 // page 428 t1=83.33; Vr=100*10^-3;//reference voltage Vi=100*10^-3; t2=(Vi/Vr)*t1; disp(t2) Vi=200*10^-3; t2=(Vi/Vr)*t1; disp(t2)//is in msec
6c56b90bbee3357a50f12ed928cbdc364eb3bdf4
f3359ce166cd670ad70e76b54b3155ccb5c5ea33
/Polymer.sci
37517ad2c1f1b88479a48866fca513da1e082af5
[]
no_license
carlosaffonso/NeuroPoly
efe33e8adb4e393fc81c07523cba7ba0f301ed06
a8aef982905a10ef778eb48c5a3e7d2c541cc1f7
refs/heads/master
2021-07-08T00:44:38.294621
2017-10-06T07:18:00
2017-10-06T07:18:00
105,975,780
0
0
null
null
null
null
UTF-8
Scilab
false
false
6,935
sci
Polymer.sci
// Multlayer Perceptron (backpropagatin com gradiente decrescente) // Usando as funcoes internas do Scilab // Simulação do Procesamento de polimeros // Autor: Carlos Affonso ; Renato Sassi ; Ricardo Ferreira // Data: 05/10/2010 // // X = Vetor de entrada // d = saida desejada (escalar) // W = Matriz de pesos Entrada -> Camada Oculta // M = Matriz de Pesos Camada Oculta -> Camada saida // eta = taxa de aprendizagem // alfa = fator de momento clear; clc; //===================================================================== // Dados de entrada //===================================================================== loadmatfile('-ascii','Polymer_dados.txt','f'); loadmatfile('-ascii','Polymer_alvos.txt'); dados = Polymer_dados; // Vetores de entrada alvos = Polymer_alvos; // Saidas desejadas correspondentes dados=dados' alvos=alvos' // Número de nós da camada de saída No=1 // Dimensão dos dados de entrada [LinD,ColD] = size(dados); //==================================================================== // Embaralha vetores de entrada e saidas desejadas // Normaliza componentes para media zero e variancia unitaria mi = mean(dados,2); // Media das ao longo das colunas di = stdev(dados,2); // desvio-padrao das colunas for j = 1:ColD dados(:,j) = (dados(:,j)-mi)./di; end; Dn = dados; // Define tamanho dos conjuntos de treinamento/teste (hold out) ptrn = 0.8; // Porcentagem usada para treino ptst = 1-ptrn; // Porcentagem usada para teste J = floor(ptrn*ColD); // Vetores para treinamento e saidas desejadas correspondentes P = Dn(:,1:J); T1 = alvos(:,1:J); [lP,cP] = size(P); // Tamanho da matriz de vetores de treinamento // Vetores para teste e saidas desejadas correspondentes Q = Dn(:,J+1:$); T2 = alvos(:,J+1:$); [lQ,cQ] = size(Q); // Tamanho da matriz de vetores de teste // DEFINE ARQUITETURA DA REDE //=========================== Ne = 500; // No. de epocas de treinamento Nr = 1; // No. de rodadas de treinamento/teste Nh = 8; // No. de neuronios na camada oculta eta = 0.01; // Passo de aprendizagem mom = 0.75; // Fator de momento for r=1:Nr, // Inicio do loop de rodadas de treinamento rodada=r, // Inicia matrizes de pesos WW = 0.1*(2*rand(Nh,lP+1)-1); // Pesos entrada -> camada oculta WW_old = WW; // Necessario para termo de momento MM = 0.1*(2*rand(No,Nh+1)-1); // Pesos camada oculta -> camada de saida MM_old = MM; // Necessario para termo de momento // ETAPA DE TREINAMENTO for t = 1:Ne, Epoca = t; [s,I]=gsort(rand(1,cP)); //I é uma permutação randômica de 1:ColD P = P(:,I); T1 = T1(:,I); // Embaralha vetores de treinamento e saidas desejadas EQ = 0; for tt = 1:cP, // Inicia LOOP de epocas de treinamento // CAMADA OCULTA X = [-1; P(:,tt)]; // Constroi vetor de entrada com adicao da entrada x0=-1 Ui = WW*X; // Ativacao (net) dos neuronios da camada oculta Yi = tanh(Ui); // Saida entre [-1,1] (função tanh) // CAMADA DE SAIDA Y = [-1;Yi]; // Constroi vetor de entrada DESTA CAMADA Uk = MM*Y; // Ativacao (net) dos neuronios da camada de saida Ok = tanh(Uk); // Saida entre [-1,1] (função logistica) // CALCULO DO ERRO Ek = T1(:,tt)-Ok; // erro entre a saida desejada e a saida da rede EQ = EQ + 0.5*sum(Ek^2); // soma do erro quadratico de todos os neuronios // CALCULO DOS GRADIENTES LOCAIS Dk = 0.5*(1-Ok^2); // derivada da sigmoide logistica (camada de saida) DDk = Ek.*Dk; // gradiente local (camada de saida) Di = 0.5*(1-Yi^2); // derivada da sigmoide logistica (camada oculta) DDi = Di.*(MM(:,2:$)'*DDk); // gradiente local (camada oculta) // AJUSTE DOS PESOS - CAMADA DE SAIDA MM_aux = MM; MM = MM + eta*DDk*Y' + mom*(MM-MM_old); MM_old = MM_aux; // AJUSTE DOS PESOS - CAMADA OCULTA WW_aux = WW; WW = WW + eta*DDi*X' + mom*(WW-WW_old); WW_old = WW_aux; end; // Fim do loop de uma epoca EQM(r,t) = EQ/cP; // MEDIA DO ERRO QUADRATICO P/ EPOCA end; // Fim do loop de treinamento // ETAPA DE GENERALIZACAO %%% EQ2=0; OUT2=[]; SAIDA=[]; for tt = 1:cQ, // Inicia LOOP de epocas de treinamento // CAMADA OCULTA X = [-1; Q(:,tt)]; // Constroi vetor de entrada com adicao da entrada x0=-1 Ui = WW*X; // Ativacao (net) dos neuronios da camada oculta Yi = tanh(Ui); // Saida entre [-1,1] (funcao logistica) // CAMADA DE SAIDA Y = [-1;Yi]; // Constroi vetor de entrada DESTA CAMADA Uk = MM*Y; // Ativacao (net) dos neuronios da camada de saida Ok = tanh(Uk); // Saida entre [-1,1] (funcao logistica) OUT2=[OUT2 Ok]; // Armazena saida da rede Ek = T2(:,tt)-Ok; // erro entre a saida desejada e a saida da rede EQ2 = EQ2 + 0.5*sum(Ek^2); // soma do erro quadratico de todos os neuronios SAIDA=[SAIDA; norm(Ek) T2(:,tt) Ok]; end; // Fim do loop de uma epoca EQM2(r)=EQ2/cQ; // MEDIA DO ERRO QUADRATICO COM REDE TREINADA end // Fim do loop de rodadas de treinamento // CALCULA ACERTO EQM_media=mean(EQM,1); // Curva de aprendizagem media (p/ Nr realizacoes) //plot(EQM_media); // Plota curva de aprendizagem // SALVA PESOS E SAÍDA savematfile('pesos.dat','WW','-ascii'); // RODAR A REDE COM OS PESOS SINAPTICOS OUT3=[]; for tt = 1:ColD, // Inicia LOOP de epocas de treinamento // CAMADA OCULTA X = [-1; dados(:,tt)]; // Constroi vetor de entrada com adicao da entrada x0=-1 Ui = WW*X; // Ativacao (net) dos neuronios da camada oculta Yi = tanh(Ui); // Saida entre [-1,1] (função tanh) // CAMADA DE SAIDA Y = [-1;Yi]; // Constroi vetor de entrada DESTA CAMADA Uk = MM*Y; // Ativacao (net) dos neuronios da camada de saida Ok = tanh(Uk); // Saida entre [-1,1] (função logistica) OUT3=[OUT3 Ok]; // Armazena saida da rede // PLOTAR SAIDAS plot(alvos) plot(OUT3,'r--d') end
f9c45917b9bbf99174c0b3c3722b795bff5627fc
902949e88de48d26a776408036e59b88e92a4e4a
/SEM 4/Courses/LA/assignments/scilab files/eigenvaluesandvectorsofmatrix.sce
eff9715f07f3a7eb73c42ef4aefb332b3b113af2
[]
no_license
Harshxz62/CourseMaterials
ea0f2097aefdd3a0fe3c36cbfbec8efafae7ebb2
2d4c9aec2dd46f7792dc0b8e5d8ac01dd8456525
refs/heads/master
2023-02-06T08:40:39.953844
2021-01-01T06:50:17
2021-01-01T06:50:17
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
536
sce
eigenvaluesandvectorsofmatrix.sce
clc;close;clear; A=[3,-2,5;-2,3,6;5,6,4] lam=poly(0,'lam') lam=lam charMat=A-lam*eye(3,3) disp(charMat,"the characteristic Matrix is") charPoly=poly(A,"lam") disp(charPoly,"the characteristic polynomial is") lam=spec(A) disp(lam,"the eigne values of A are") function[x,lam]=eigenvectors(A) [n,m]=size(A); lam=spec(A)'; x=[]; for k=1:3 B=A-lam(k)*eye(3,3); C=B(1:n-1,1:n-1); b=-B(1:n-1,n); y=C\b; y=[y;1]; y=y/norm(y); x=[x y]; end endfunction get f('eigenvectors') [x,lam] = eigenvectors(A) disp(x,"the eigen vectors of A are")
5a1c2b1fa0b4eea48128bf0583ccb16794756cf1
1218e33055a066314bb364402221c6449cb2b1f9
/Ipopt-3.12.7/ThirdParty/Mumps/MUMPS/SCILAB/initmumps.sci
e3cf682edb4024039ba48e260462b42e5c51b4b0
[ "LicenseRef-scancode-public-domain", "LicenseRef-scancode-warranty-disclaimer", "MIT" ]
permissive
yueyangdk/CarND-MPC-Project
1086c912bf8313d34dc47f2020483c7abd1729e4
a4edcf25a7312ec3a79c04db6cfe66df6f7b1479
refs/heads/master
2020-04-06T19:42:43.737116
2018-11-15T17:54:14
2018-11-15T17:54:14
157,746,640
1
0
MIT
2018-11-15T17:16:39
2018-11-15T17:16:38
null
UTF-8
Scilab
false
false
459
sci
initmumps.sci
function id = initmumps() // // id = initmumps // it returns a default Scilab MUMPS mlist (structure) // id = mlist(["StructMumps";"SYM";"JOB";"ICNTL";"CNTL";"PERM_IN";"COLSCA";"ROWSCA";"RHS";"INFOG";"RINFOG";"VAR_SCHUR";"SCHUR";"INST";"SOL";"REDRHS";"PIVNUL_LIST";"SYM_PERM";"UNS_PERM";"TYPE"],0,-1,zeros(1,40)-9998,zeros(1,15)-9998,-9999,-9999,-9999,-9999,zeros(1,40)-9998,zeros(1,40)-9998,-9999,-9999,-9999,-9999,-9999,-9999,-9999,-9999,0); endfunction
e372cf364af0c67c25dcea542df84f064643652e
449d555969bfd7befe906877abab098c6e63a0e8
/226/CH12/EX12.21/example21_sce.sce
4b10404959fe48deeff2dd1536f6af263b7f7a81
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
289
sce
example21_sce.sce
//chapter 12 //example 12.21 //page 522 printf("\n") printf("given") f1=25;R2=24.7*10^3;R3=47*10^3;hie=1.2*10^3;hib=24;Rc=9*10^3;Rl=90*10^3; Zi=(R2*R3*hie)/(R2*R3+R2*hie+R3*hie) C1=1/(2*3.14*f1*(Zi/10)) C2=1/(2*3.14*f1*(hie/10)) C3=1/(2*3.14*f1*hib) C4=1/(2*3.14*f1*((Rc+Rl)/10))
f1f921cd8e3dea1eb67a1e55d62c16f2b3dd823c
449d555969bfd7befe906877abab098c6e63a0e8
/2870/CH3/EX3.11/Ex3_11.sce
6f804c93d9386de9f123ab1cf946c9989d36aba9
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
671
sce
Ex3_11.sce
clc;clear; //Example 3.11 //given values P=1; T=50+273;//converting into Kelvin vgiv=0.021796;//specific vol. given //from Table A-1 R=0.0815; Pcr=4.059; Tcr=374.2; //calculation //Part A v1=R*T/(P*1000); disp(v1,'specific volume of refrigerant-134a under the ideal-gas assumption in m^3/kg'); e=(v1-vgiv)/vgiv; disp(e,'an error of'); //Part B //determine Z from the compressibility chart, we will calculate the reduced pressure and temperature Pr=P/Pcr; Tr=T/Tcr; //from chart Z=0.84; v=Z*v1; disp(v,'specific volume of refrigerant-134a under the generalized compressibility chart in m^3/kg'); e=(v-vgiv)/vgiv; disp(e,'an error of');
a2dd7189957dfddc4d50593eea9a848c102f3f5d
449d555969bfd7befe906877abab098c6e63a0e8
/3136/CH5/EX5.1/Ex5_1.sce
a98d296f7ec5b97a1a0c71f31883ce7d35035f69
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
2,256
sce
Ex5_1.sce
clear all; clc; disp("From figure 5.3a, we have Cl=0.36, Cd=0.017 and alpha=1.8 degrees at maximum L/D") N=3500 C_l=0.36 alpha=1.8 C_d=0.017 r_t=13.25 r_h=3.25 Zb=7 Q=11560//cfm gamma_1=70 alpha=1.8 A=%pi*(r_t^2-r_h^2) printf("\n A is equal to %0.1f in^2",A) disp("On converting it in terms of feet we have A= 3.6 ft^2") r_m=[0.5*(r_t^2+r_h^2)]^0.5 printf("\n rm is equal to %0.2f in",r_m) disp("On converting it in terms of feet we have rm=0.804 ft ") r_m=0.804//in feet U_m=(N*%pi*r_m)/30 printf("\n Um is equal to %0.1f ft/s",U_m) r_m=9.65//in inches s=(2*%pi*r_m)/Zb printf("\n s= %0.2f in",s) disp("Va=V1=Q/A") A=3.6//in square feet V_1=Q/(A*60)//divided by 60 to get answer in terms of ft/s printf("\n V1=Va= %0.2f ft/s",V_1) U_m=294.7//rounded off V_1=53.5//rounded off beta_1=(atan(U_m/V_1))*180/%pi printf("\n ß1= %0.1f degrees",beta_1) beta_m=gamma_1+alpha printf("\n ßm= %0.1f degrees",beta_m) disp("From tanßm=(tanß1+tanß2)/2 ,ß2=30.1 degrees; Then Wmcosßm=Va") V_a=53.5//in ft/s W_m=V_a/(cos(beta_m*%pi/180)) printf("\n So Wm= %0.1f ft/s",W_m) W_m=171.3//rounded off rho=0.0762/32.2 cm=3.5 s=8.66//rounded off disp("hence we have deltapr=((rho*Wm^2)/2)*(cm/s)*(Cl*sin(betam*%pi/180)-Cd*cos(betam*%pi/180))") delta_pr=((rho*W_m^2)/2)*(cm/s)*(C_l*sin(beta_m*%pi/180)-C_d*cos(beta_m*%pi/180)) printf("\n deltapr= %0.4f lb/ft^2 ",delta_pr) disp("On rounding off we get deltapr= 4.73 lbf/ft^2") disp("Thus deltapr=0.0328psia=0.91 in.wg") disp("Across the stator, from the velocity diagram, we have Wu2=Va*tanß2 and V2=(Va^2+(Um-Wu2)^2)^0.5") beta_2=30.1*%pi/180 V_a=53.5//rounded off W_u2=V_a*tan(beta_2) printf(" Thus Wu2 is equal to %0.0f ft/s",W_u2) U_m=294.7//rounded off V_2=(V_a^2+(U_m-W_u2)^2)^0.5 printf("\n V2= %0.0f ft/s",V_2) disp("So assuming V_3=V_a") V_a=53.5//rounded off V_2=269//rounded off eta_s=0.85//efficiency rho=0.0762/32.2 delta_ps=(((eta_s*rho)/2)*(V_2^2-V_a^2))/144//144 is conversion factor disp("delta_ps=(((etas*rho)/2)*(V2^2-Va^2))") printf("\n deltaps is equal to %0.3f psia",delta_ps) disp("On converting the unit deltaps = 1.12 ft which is equal to 13.44 inches of water")
82ff2fe2c35b647e6001e92e6430d1bd30309827
449d555969bfd7befe906877abab098c6e63a0e8
/3831/CH15/EX15.11/Ex15_11.sce
6c634b5917992fa1502bdf017e016330fc567a38
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,326
sce
Ex15_11.sce
// Example 15_11 clc;funcprot(0); // Given data T=25+273.15;// K m_f=0.0100;// kg M_octane=114;// kg/kg mole R=1545.35;// ft.lbf/(lbmole.R) V_p=50.0*10^-3;// ft^3 R_u=0.0083143;// MJ/kgmole.K // Calculation m_oct=m_f/M_octane;// kgmole // The reaction equation for 50.0% excess pure oxygen is C8H18+1.5(12.5)O2--->8(CO2)+9(H2O)+6.25(O2) n_CO2=8;// The stoichiometric coefficient of the reaction n_H2O=9;// The stoichiometric coefficient of the reaction n_O2=6.25;// The stoichiometric coefficient of the reaction m_oy=m_oct*(n_CO2+n_H2O+n_O2);// kgmole of product n_p=m_oy*2.2046;// lbmole of product h_f_C8H18=-249.952;// MJ/kgmole h_f_CO2=-393.522;// MJ/kgmole h_f_H2O_g=-241.827;// MJ/kgmole h_f_N2=0;// MJ/kgmole h_f_O2=0;// MJ/kgmole N=h_f_C8H18+(0-(1.5*12.5*R_u*T))-(n_CO2*(h_f_CO2-(R_u*T)))-(n_H2O*(h_f_H2O_g-(R_u*T)))-(n_O2*(h_f_O2-(R_u*T)));// The numerator in MJ c_v_CO2=0.04987;// MJ/kgmole.K c_v_H2O=0.03419;// MJ/kgmole.K c_v_O2=0.02468;// MJ/kgmole.K D=(n_CO2*c_v_CO2)+(n_H2O*c_v_H2O)+(n_O2*c_v_O2);// The denominator in MJ/K T_A_bc=(T-273.15)+(N/D);// °C T_A_bc=T_A_bc+273.15;// K T_A_bc=T_A_bc*1.8;// R P_max=(n_p*R*T_A_bc)/(V_p*144);// psi printf("\nThe maximum possible explosion pressure inside the bomb,P_max=%5.0f psi",P_max); // The answer vary due to round off error
e9621d41bb9a35c9d41a4cbc02a77c08723469e1
449d555969bfd7befe906877abab098c6e63a0e8
/1271/CH7/EX7.6/example7_6.sce
c6ceefa5075b727339e1e5974c2d8a1af429d769
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
289
sce
example7_6.sce
clc // Given that A = 0.06// amplitude in meter T = 10 * %pi // time period of s.h.m. in sec // Sample Problem 6 on page no. 7.24 printf("\n # PROBLEM 6 # \n") v = A * (2 * %pi / T) printf("\n Standard formula used \n v = A * (2 * pi / T)") printf("\n Maximum velocity = %e meter/sec",v)
04397684c64010a03d610e56fe44b8ec9e6f9919
b26239033e0d21476c77ff50326b32231c2a3b00
/Workspace/missionX1.sce
d7a09e1fc811dba68e7b55653602968cf6a8f01e
[]
no_license
SmartGuyy/Exolife
1c9a5bfdb8b16523e9681170fe4cb2cb12613e3a
eb477766dffe7edd9022d0cf46028980489c6277
refs/heads/master
2021-06-17T03:56:00.785128
2017-03-17T09:39:04
2017-03-17T09:39:04
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
146
sce
missionX1.sce
load('C:\Users\DimitriXPS\Documents\GitHub\Exolife\Exolife\Images\Mission 8\Asellus Secundus.dat'); imgF=ifft(imgT); display_gray(imgF);
68a8fa8850b0c04ec1628f1a1c3f3715af9fb212
449d555969bfd7befe906877abab098c6e63a0e8
/98/CH6/EX6.6/example6_6.sce
67b6d9831f50467d61e3f1865cbe88c98ef8f517
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,107
sce
example6_6.sce
//Chapter 6 //Example 6_6 //Page 112 clear;clc; p=800; pf1=0.8; pf2=0.9; h=3000; fc=100; rc=0.2; cap=60; id=0.1; phi1=acos(pf1); phi2=acos(pf2); lead=p*(tan(phi1)-tan(phi2)); printf("Leading kVAR taken by the capacitors = %.2f \n\n", lead); printf("Annual cost before pf correction\n"); md1=p/pf1; kva1=fc*md1; uc1=p*h; ec1=rc*uc1; tac1=kva1+ec1; printf("Max kVA demand = %.2f \n", md1); printf("kVA demand charges = Rs. %.0f \n", kva1); printf("Units consumed per year = %.0f kWh \n", uc1); printf("Energy charges per year = Rs. %.0f \n", ec1); printf("Total annual cost = Rs. %.0f \n\n", tac1); printf("Annual cost after pf correction\n"); md2=p/pf2; kva2=fc*md2; ec2=rc*uc1; cc=cap*lead; aid=id*cc; tac2=kva2+ec2+aid; printf("Max kVA demand = %.2f \n", md2); printf("kVA demand charges = Rs. %.0f \n", kva2); printf("Energy charges per year = Rs. %.0f \n", ec2); printf("Capital cost of capacitors = Rs. %.0f \n", cc); printf("Annual interest and depreciation = Rs. %.0f \n", aid); printf("Total annual cost = Rs. %.0f \n\n", tac2); as=tac1-tac2; printf("Annual saving = Rs. %.0f \n", as);
90415be2f16a34efaff621a04d859a3f62d3a424
449d555969bfd7befe906877abab098c6e63a0e8
/3281/CH12/EX12.10/ex12_10.sce
1c8212f88dbff2a75d797c8abc67893d3ca0cb38
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
219
sce
ex12_10.sce
//Page Number: 654 //Example 12.10 clc; //Given R1=10.6; //GHz R2=8.30; //GHz Q0=8200; Q0d=890; Er=(R1/R2)^2; disp(Er,'Dielectric constant'); Qd=(Q0-Q0d)/(Q0*Q0d); disp(Qd,'Loss tangent of dielectric');
bbd66111cab857bb2377ac169dfbdf080bab15c7
99b4e2e61348ee847a78faf6eee6d345fde36028
/Toolbox Test/gaussdesign/gaussdesign1.sce
fd7ecf3c2e1ea8647cfd3deeea74d481b326d5f0
[]
no_license
deecube/fosseetesting
ce66f691121021fa2f3474497397cded9d57658c
e353f1c03b0c0ef43abf44873e5e477b6adb6c7e
refs/heads/master
2021-01-20T11:34:43.535019
2016-09-27T05:12:48
2016-09-27T05:12:48
59,456,386
0
0
null
null
null
null
UTF-8
Scilab
false
false
806
sce
gaussdesign1.sce
//check o/p bt = 0.3; span = 4; sps = 8; h = gaussdesign(bt,span,sps); h_expected = [3.98420139652326e-06 1.37878093532435e-05 4.40418068449166e-05 0.000129852662228866 0.000353388538457777 0.000887707590788669 0.00205827443145017 0.00440506677943770 0.00870197008251853 0.0158671361027577 0.0267051720299709 0.0414866229979718 0.0594889990276258 0.0787374072908141 0.0961925483684035 0.108471993725238 0.112904093109483 0.108471993725238 0.0961925483684035 0.0787374072908141 0.0594889990276258 0.0414866229979718 0.0267051720299709 0.0158671361027577 0.00870197008251853 0.00440506677943770 0.00205827443145017 0.000887707590788669 0.000353388538457777 0.000129852662228866 4.40418068449166e-05 1.37878093532435e-05 3.98420139652326e-06]; r=assert_checkalmostequal(h,h_expected); disp(r); //output //T
7c4f6cb7279b51e13fe3f4fc0b63bbdee90d7174
5adafc4072922217b77203f6948baf4821874138
/VleisurePartner.Web/src/proxy/enums.tst
601835620c3ce744741670f8178041f6f28f6357
[]
no_license
tnduc91/vleisure-partners
2c20ca0064470c6eb8c8d05c0cef447a74df4fc1
9bc6fbf4b1fea2f2e8d9cc65f67473aedfd390a8
refs/heads/master
2022-10-04T12:02:31.754024
2020-06-08T06:20:17
2020-06-08T06:20:17
151,360,601
1
1
null
null
null
null
UTF-8
Scilab
false
false
265
tst
enums.tst
${ using Typewriter.Extensions.Types; } /* tslint:disable */ $Enums(c=>c.Namespace.Contains("VleisurePartner.Logic") || c.Namespace.Contains("VleisurePartner.Web") || c.Name.EndsWith("Type"))[ export enum $Name { $Values[ $Name = $Value, ] }]
a65e07c366b277ae659265e85ed222ce1780bf5f
449d555969bfd7befe906877abab098c6e63a0e8
/1658/CH32/EX32.8/Ex32_8.sce
84dd80e4557be7368a829c7d7a43d9944b89dd82
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
86
sce
Ex32_8.sce
clc; R1=1*10**3; R2=2*10**3; Vi=1; Acl=R2/R1; V0=Acl*Vi; disp('V',V0*1,"V0=");
c0f7cb72ed5f5f6facf6eaef41d23ee448897c9e
05d972abeab11d213913aa6124e6a2104d859132
/src/etc/McpPartialShutdown.tst
27ebcf024a139a3eceac5d62b996c2400ed0a042
[]
no_license
LivTel/sdb_puller
50ac8289d57c4927245ca70c4809cf2b9c807e82
9e573ee4d20035f846cb010a02099b9a25dc4e76
refs/heads/master
2022-06-24T04:59:10.771334
2019-12-18T19:10:47
2019-12-18T19:10:47
179,494,067
0
0
null
2020-07-01T23:30:44
2019-04-04T12:34:54
C
UTF-8
Scilab
false
false
41
tst
McpPartialShutdown.tst
sysreq, MCP_SYSREQ_REQ_PARTIAL_SHUTDOWN
e6fa306a165a0d75460860fd151c287199466190
92074377d2c131cb9b55fc3babf541cab2c3c38b
/Statistika/PeluangDistribusiNormal/PeluangDistribusiNormal.sce
476bbcddad782f7676a5896817c0b3a7e996b40b
[]
no_license
LinggaWahyu/BelajarScilab
05f6173e0cad24d3d13bb324c6470bd87a4269cf
ea45563c3048f4f4f229ad1306245591fcb83e52
refs/heads/master
2020-07-31T10:41:28.629143
2019-10-24T23:12:17
2019-10-24T23:12:17
210,577,295
3
3
null
2019-10-24T23:12:18
2019-09-24T10:38:10
Scilab
UTF-8
Scilab
false
false
675
sce
PeluangDistribusiNormal.sce
function[fz]=fNormalStandar(z) konst = 1 / sqrt(2 * %pi) fz = konst * exp(-0.5 * (z^2)) endfunction function[P_NormalS] = PNormalStandar(z1,z2) n = 1000 h = (z2-z1) / n fa = fNormalStandar(z1) fb = fNormalStandar(z2) jum = 0 for i = 1 : (n-1) z1 = z1 + h fz1n = fNormalStandar(z1) jum = jum + fz1n end P_NormalS = (h/2) * (fa + 2 * jum + fb) endfunction function[Pab] = P_aXb(mu,sigma,a,b) z1 = (a-mu) / sigma z2 = (b-mu) / sigma Pab = PNormalStandar(z1,z2) endfunction function[Pc] = P_Xc(mu,sigma,c) z = (c-mu) / sigma Pc = PNormalStandar(-4,z) endfunction function[Pd] = P_dX(mu,sigma,d) z = (d-mu) / sigma Pd = 1 - PNormalStandar(-4,z) endfunction
c0a0e73df90f82d9677ec1d2d68a9fd19588f4d1
449d555969bfd7befe906877abab098c6e63a0e8
/2135/CH1/EX1.19/Exa_1_19.sce
5413d7f8fdff93abed729190a0f50a52d77e501b
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
429
sce
Exa_1_19.sce
//Exa 1.19 clc; clear; close; format('v',6); //Given Data : //epsilon=0.2*t-5*10^-4*t^2;//mV t_ice=0;//degree C epsilon_ice=0.2*t_ice-5*10^-4*t_ice^2;//mV t_steam=100;//degree C epsilon_steam=0.2*t_steam-5*10^-4*t_steam^2;//mV //At t=60; t=60;//degree C epsilon=0.2*t-5*10^-4*t^2;//mV reading=(t_steam-t_ice)/(epsilon_steam-epsilon_ice)*(epsilon-epsilon_ice) disp(reading,"Thermometer will read(degree C) : ");
acfc4bb3b15fc0e853f7d89ec82fac7e945ea3e3
449d555969bfd7befe906877abab098c6e63a0e8
/443/DEPENDENCIES/8_5_data.sci
a6e4e605a274411743337022301b7dccbf90f2d5
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
395
sci
8_5_data.sci
//Coefficient of air flow Cda=0.8; //Coefficient of fuel flow Cdf=0.65; //Diameter of throat(in mm) Da=20; //Diameter of orifice(in mm) Df=1.14; //Density of air(in kg/m^3) Pa=1.2; //Density of fuel(in kg/m^3) Pf=750; //Distance between gasoline surface and throat(in m) hf=5*10^-3; //Pressure drop across the throat(in bar) dp=0.08; //gravitational constant(in m/s^2) g=9.81;
4d3ef7b4c9034b23d695c6f8f476b410e331c872
538e0c3891a6925534c9c93ff5a8987735b8d22f
/SciLAB/Assignment_3_sol.sce
1975f123ca171a1ac4aacb8b389dbd962bb76b8e
[]
no_license
rajan596/Assignments
7a047cf0cd04a00497046252b56d9477a2830167
ce43e931cf74597263f89ddf7a4f0f7e86ac6085
refs/heads/master
2021-05-31T07:19:37.526649
2016-04-13T07:57:32
2016-04-13T07:57:32
34,728,601
1
0
null
null
null
null
UTF-8
Scilab
false
false
2,967
sce
Assignment_3_sol.sce
// ans 1.1 function i=length_string(s) p=strsplit(s) i=max(strindex(s,p($))) endfunction a=input("Enter string : ","s") disp(length_string(a)) a=input("Enter string : ","s") disp(lenl(a)) // ans 1.2 function r=reverseString(s) i=length_string(s) r='' while i>0 if ~isalphanum(part(s,i)) then break end r=strcat([r,part(s,i)]) i=i-1 end endfunction a=input("Enter string :","s") b=reverseString(a) disp(b) //1.3 palindrome function flag=is_palindrome(s) r=strrev(s) if s==r then flag=%t else flag=%f end endfunction //1.4 function [b,a]=swap(a,b) endfunction a=5 b=2 [a,b]=swap(a,b) disp("") disp(a) disp(b) //1.5 function C=transpose(A) for i=1:3 for j=1:3 C(i,j)=A(j,i) end end endfunction function C=mult_matrix(A,B) C=[0,0,0;0,0,0;0,0,0] for i=1:3 for j=1:3 p=1,q=1 for k=1:3 C(i,j)=C(i,j)+A(i,p)*B(q,j) p=p+1 q=q+1 end end end endfunction //1.6 function y=fact(x) y=1 while x>0 y=y*x x=x-1 end endfunction function fibb(x) f0=0 f1=1 disp(f0) disp(f1) for i=1:x-2 f2=f0+f1 f0=f1 f1=f2 disp(f2) end endfunction //------------------------------------------------------------------------ s=input("Enter string to check palindrome :",'s') disp(is_palindrome(s)) A=[1,2,3; 5,4,9; 6,4,7] B=transpose(A) disp(B) x=input("Factorial of : ") disp(fact(x)) x=input('Finonacci series terms : ') fibb(x) //ans 2 disp("-------- GRADESHEET --------") disp("Enter marks (0 to 100): ") sub1=input("Subject 1 : ") sub2=input("Subject 2 : ") sub3=input("Subject 3 : ") sub4=input("Subject 4 : ") total = sub1 +sub2 + sub3+ sub4 per = total/4 disp("---------RESULT ------------") mprintf("Subject 1 : %d\n",sub1) mprintf("Subject 2 : %d\n",sub2) mprintf("Subject 3 : %d\n",sub3) mprintf("Subject 4 : %d\n",sub4) mprintf("Total : %d\n",total) mprintf("Percentage: %d\n",per) if per <35 then disp("Fail") elseif per <50 disp("Pass Class") elseif per <60 disp("Second Class") else disp("First Class") end //ans 3 function calculator() disp("1 : Addition ") disp("2 : Subtraction") disp("3 : Multiplication") disp("4 : Division") choice=input("Enter choice : ") x=input("Enter first No. : ") y=input("ENter second no. :") select choice case 1 then mprintf("%d + %d = %d ",x,y,x+y) case 2 then mprintf("%d - %d = %d ",x,y,x-y) case 3 then mprintf("%d * %d = %d",x,y,x*y) case 4 then mprintf("%d / %d = %d ",x,y,x/y) else disp("Incorrect Entry") end endfunction calculator()
0d9559dc9acae65a9a49c33aeb1842707b51e818
6e257f133dd8984b578f3c9fd3f269eabc0750be
/ScilabFromTheoryToPractice/Programming/testregion2pos.sce
5476d727a52ba891e5269b2fcd87411516cc44d8
[]
no_license
markusmorawitz77/Scilab
902ef1b9f356dd38ea2dbadc892fe50d32b44bd0
7c98963a7d80915f66a3231a2235010e879049aa
refs/heads/master
2021-01-19T23:53:52.068010
2017-04-22T12:39:21
2017-04-22T12:39:21
89,051,705
0
0
null
null
null
null
UTF-8
Scilab
false
false
269
sce
testregion2pos.sce
exec('scilab-base-program-region2pos.sce',-1) //to delete // region 1 -> elements (1,1) and (3,3) [i1,i2,j1,j2]=region2pos(1) // region 4 -> elements (1,7) and (3,7) [i1,i2,j1,j2]=region2pos(4) // region 8 -> elements (7,4) and (9,6) [i1,i2,j1,j2]=region2pos(8)
73c4a34bac406bc658e41553f7f5563be385d0b6
449d555969bfd7befe906877abab098c6e63a0e8
/3864/CH7/EX7.20/Ex7_20.sce
a8567c8a703286b5715cacb32299a87d3b9794fa
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,213
sce
Ex7_20.sce
clear // // //Initilization of Variables d1=100 //mm //External Diameter d2=50 //mm //Internal Diameter N=500 //mm //r.p.m P=60*10**6 //N-mm/sec //Power p=100 //N/mm**2 //principal stress //Calculations //M.I I=%pi*(d1**4-d2**4)*64**-1 //mm**4 //Bending Stress //f=M*I*d1*2**-1 //N/mm**2 //Principal Planes //p_x=32*M*(%pi*(d1**4-d2**4))*d1 //p_y=0 //Shear stress //q=T*J**-1*(d1*2**-1) //After sub values and further simplifying we get //q=16*T*d1*(%pi*(d1**4-d2**4))*d1 //Principal stresses //P1=(p_x+p_y)*2**-1+(((p_x-p_y)*2**-1)**2+q**2)**0.5 //N/mm**2 //After sub values and further simplifying we get //P1=16*(%pi*(d1**4-d2**4))*d1*(M+(M**2+t**2)**0.5) ...............(1) //P=2*%pi*N*T*60**-1 //After sub values and further simplifying we get T=P*60*(2*%pi*N)**-1*10**-6 //N-mm //Again Sub values and further simplifying Equation 1 we get M=(337.533)*(36.84)**-1 //KN-m //Min Principal stress //P2=(p_x+p_y)*2**-1-(((p_x-p_y)*2**-1)**2+q**2)**0.5 //N/mm**2 //Sub values and further simplifying we get P2=16*(%pi*(d1**4-d2**4))*d1*(M-(M**2+T**2)**0.5)*10**-11 //Result printf("\n Bending Moment safely applied to shaft is %0.2f KN-m",M) printf("\n Min Principal Stress is %0.3f N/mm**2",P2)
bc59ac922105a7a4e45cbb000bb2137f107bca4c
449d555969bfd7befe906877abab098c6e63a0e8
/764/CH4/EX4.15.b/solution4_15.sce
49c6f60b5e74047f8a0e7045553517f2e95cd378
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
2,481
sce
solution4_15.sce
//Function to round-up a value such that it is divisible by 5 function[v] = round_five(w) v = ceil(w) rem = pmodulo(v,5) if (rem ~= 0) then v = v + (5 - rem) end endfunction //Function to round-up a value such that it is divisible by 10 function[v] = round_ten(w) v = ceil(w) rem = pmodulo(v,10) if (rem ~= 0) then v = v + (10 - rem) end endfunction //Obtain path of solution file path = get_absolute_file_path('solution4_15.sce') //Obtain path of data file datapath = path + filesep() + 'data4_15.sci' //Clear all clc //Execute the data file exec(datapath) //Calculate the permissible stresses for lever and pin sigmat (N/mm2) sigmat = Syt/fs //Calculate the yield strength in shear Ssy (N/mm2) Ssy = (50/100)*Syt //Calculate the permissible stress in shear tau (N/mm2) tau = Ssy/fs //Calculate the maximum steam load F (N) F = (%pi/4)*((de^2) * p) //Calculate the dead weight P (N) P = (F * l2)/l1 //Calculate reaction at fulcrum R (N) R = F - P //Assume length and diameter of pin to be equal (lp = dp) dp = sqrt(F/Bp) dp = ceil(dp) lp = dp //Calculate the shear stress in pin tau1 (N/mm2) tau1 = F/(2 * (%pi/4) * (dp^2)) //Calculate gunmetal bush thickness t (mm) t = 2 //Calculate inside diameter of the boss di (mm) di = dp + (2 * t) //Calculate the outside diameter of the boss d0 (mm) d0 = 2 * di //Calculate the maximum banding moment Mb (N-mm) Mb = P*(l1 - l2) //Assume the thickness of the cross-section to be 1mm b b = 1 //Calculate the width of the cross-section d (mm) d = ratio * b //Calculate the value of y (mm) y = d/2 //Calculate the second moment of area I (mm4) I = (b * ((ratio * b)^3))/12 //Calculate the true value of b (mm) b = ((Mb * y)/(sigmat * I))^(1/3) b = round_five(b) //Calculate the true value of d (mm) d = ratio * b lp = round_ten(lp) //For lever cross-section y1 = d/2 I1 = ((b * (d^3)) + ((lp - b) * (d0^3)) - (lp * (di^3)))/12 //Calculate the bending stress for the modified design sigmab (N/mm2) sigmab = (Mb * y1)/I1 //Print results printf('\nThe diamater of the pin(dp) = %f mm\n',dp) printf('\nThe length of the pin(lp) = %f mm\n',lp) printf('\nThe thickness of the lever cross-section(b) = %f mm\n',b) printf('\nThe width of the lever cross-sectio(d) = %f mm\n',d) printf('\nThe dead weight(P) = %f mm\n',P) //Check for design safety if(tau1<tau & sigmab<sigmat) printf('\nThe lever design is safe\n') end
6875bfff98e31583708b7c67c344cd29f8a9271f
397456b742a46d88c251aa168bfe794903987f93
/Elephant Herd Optimization/standard/scilab/elephant-herd-o.sce
b77ae631c43e79343f3e874c9e577fe22ec25d41
[]
no_license
JonesCG/PROJECT-NIOA
b5dcc7820d818369a4115fbb34b0f7ba02d7a129
7e6a3aa9a5deda6aa4eec9f4d523556844593c8b
refs/heads/master
2022-08-16T14:06:54.967718
2020-05-18T08:17:47
2020-05-18T08:17:47
264,872,793
0
0
null
null
null
null
UTF-8
Scilab
false
false
1,747
sce
elephant-herd-o.sce
clear clc exec('objective.sce'); disp("RUNNING...") rand('seed',getdate('s')) POPSIZE = 50 DIM = 2 UPPER = 100 LOWER = -100 MAXITER = 50 // SCALE FACTOR ALPHA a and BETA b a = 0.5 b = 0.1 // NUMBER OF CLAN NCLAN = 5 ELEPHANT = rand(POPSIZE,DIM).*(UPPER-LOWER) + LOWER FIT = F1(ELEPHANT) // GET GBEST [BESTFIT IND] = min(FIT) GBESTFIT = BESTFIT GBESTPOS = ELEPHANT(IND,:) xtitle("INITIALIZATION") square(LOWER,LOWER,UPPER,UPPER) plot(ELEPHANT(:,1),ELEPHANT(:,2),'b.') plot(GBESTPOS(:,1),GBESTPOS(:,2),'g.') xs2png(gcf(),'gif/eho/ITER0.png') clf() for ITER=1:MAXITER [FIT SORTIND] = gsort(FIT,'lr','i') ELEPHANT = ELEPHANT(SORTIND,:) // CLAN UPDATING OPERATOR estart = 1 member = POPSIZE/NCLAN for c=1:NCLAN IN = estart:member*c ELEPHANT(IN,:) = ELEPHANT(IN,:) + a.*(repmat(ELEPHANT(estart,:),[member 1]) - ELEPHANT(IN,:)).*rand(member,DIM) CENTER = mean(ELEPHANT(estart:member*c,:),'r') ELEPHANT(estart,:) = CENTER.*b estart = estart+member end // SEPARATING OPERATOR WN = matrix(1:POPSIZE,[member NCLAN])(member,:) ELEPHANT(WN,:) = LOWER + (UPPER - LOWER +1.0).*rand(NCLAN,DIM) ELEPHANT = ammend(ELEPHANT,UPPER,LOWER) // EVALUATE FIT = F1(ELEPHANT) [BESTFIT IND] = min(FIT) if BESTFIT < GBESTFIT GBESTFIT = BESTFIT GBESTPOS = ELEPHANT(IND,:) end FITRUN(ITER) = GBESTFIT xtitle("ITER "+string(ITER)) square(LOWER,LOWER,UPPER,UPPER) plot(ELEPHANT(:,1),ELEPHANT(:,2),'b.') plot(GBESTPOS(:,1),GBESTPOS(:,2),'g.') xs2png(gcf(),'gif/eho/ITER'+string(ITER)+'.png') clf() end //plot((1:MAXITER)',FITRUN,'g-')
3bd6e1c0eb2ddd0be7172a2c4376786fc1461441
449d555969bfd7befe906877abab098c6e63a0e8
/3871/CH11/EX11.1/Ex11_1.sce
d26f8a1e7e9fa7221d33485ef29807cd81100004
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,617
sce
Ex11_1.sce
//=========================================================================== //chapter 11 example 1 clc;clear all; //variable declartion v = 1.0186; //emf of standard cell in volts l = 60; //length in cm l1 = 75; //length in cm l2 = 66; //length in cm l3 = 84; //length in cm l4 = 40; //length in cm l5 = 72; //length in cm S = 2; //resistance in Ω r = 100; //ratio of volt ratio box S1 = 2.5; //resistance in Ω I = 0.28; //ammeter reading in ampere v1 =1.25; //voltmeter reading in volts //calculations v0 = v/l; //the voltage drop per cm length of potentiometer wire in volt V1 = v0*l1; //emf of cell which balances at 75 cm in volts V2 = v0*l2; //emf of cell which balances at 66 cm in volts I1 = v/S; //current flowing through 2 Ω resistance in A V3 = v0*l3; //emf of cell which balances at 84 cm in volts v31 = V3*r; //voltage of supply main in volts V4 = v0*l4; //emf of cell which balances at 40 cm in volts I4 =V4/S1; //current flowing through 2.5 Ω resistance in A e = ((I-I4)/I4)*100; //percentage error in the ammeter reading in % V5 = v0*l5; //emf of cell which balances at 72 cm in volts e1 = ((v1-V5)/V5)*100; //percentage error in the voltmeter reading in % //result mprintf("emf of cell which balances at 75 cm = %3.5f volts",V1); mprintf("\ncurrent flowing through 2 Ω resistance = %3.5f A",I1); mprintf("\nvoltage of supply main in volts = %3.5f volts",v31); mprintf("\npercentage error in the ammeter reading = %3.1d percentage high",e); mprintf("\npercentage error in the voltmeter reading = %3.2f percentage ",e1);
b155dd13f2cf75138eecbd2c3a4259c506a840c4
449d555969bfd7befe906877abab098c6e63a0e8
/213/CH3/EX3.18/3_18.sce
3dba10e732b907172f2f94604bfd6e5453419de2
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,853
sce
3_18.sce
//To find the torque clc //Given: d=1.5,r=d/2,d1=1,kM=90/1000,kI=225/1000,kD=600/1000,kP=450/1000 //m NM=900,N1=275,ND=50 //rpm mM=200,mI=375,mD=2250,mP=200,m1=1150,m2=650 //kg FI=150, FD=1125, FP=150 //N-m F1=500,F2=350 //N a=0.9 //m/s^2 //Solution: //Calculating the speed of guide pulley NP=ND*d/d1 //rpm //Calculating the gear ratio for intermediate gear and motor G1=N1/NM //Calculating the gear ratio for drum and motor G2=ND/NM //Calculating the gear ratio for the guide pulley and motor G3=NP/NM //Calculating the mass moment of inertia of the motor IM=mM*kM^2 //kg-m^2 //Calculating the mass moment of inertia of the intermediate gear II=mI*kI^2 //kg-m^2 //Calculating the mass moment of inertia of the drum and shaft ID=mD*kD^2 //kg-m^2 //Calculating the mass moment of inertia of the guide pulley IP=mP*kP^2 //kg-m^2 //Calculating the angular acceleration of the drum alphaD=a/r //rad/s^2 //Calculating the angular acceleration of the motor alphaM=alphaD*NM/ND //rad/s^2 //Calculating the equivalent mass moment of inertia of the system I=IM+G1^2*II+G2^2*ID+2*G3^2*IP //kg-m^2 //Calculating the torque at motor to accelerate the system T1=I*alphaM //N-m //Calculating the torque at motor to overcome friction at intermediate gear, drum and two guide pulleys T2=G1*FI+G2*FD+2*G3*FP //N-m //Calculating the tension in the rising rope between the pulley and drum Q1=m1*9.81+m1*a+F1 //N //Calculating the tension in the falling rope between the pulley and drum Q2=m2*9.81-m2*a-F2 //N //Calculating the torque at drum TD=(Q1-Q2)*r //N-m //Calculating the torque at motor to raise and lower cages and ropes and to overcome frictional resistance T3=G2*TD //N-m //Calculating the total motor torque required T=T1+T2+T3 //N-m //Results: printf("\n\n The total motor torque required, T = %.1f N-m.\n\n",T)
7843035b7238db4972fb8472b52b4caf97f2f47a
449d555969bfd7befe906877abab098c6e63a0e8
/2744/CH12/EX12.7/Ex12_7.sce
26092baeb95f483ea026a44adf53962ea46022a9
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
475
sce
Ex12_7.sce
clear; clc; l1 = 3;// feet d1 = 1;// feet l2 = 9;// feet M = 200;// lb-wt l = 9;// inches N = 12*10^6;// lb/in^2 k = l2/l1; T1 = M/(1+k);// lb-feet T2 = k*T1;// lb-feet f_s = T2*12/(%pi/16);// lb/in^2 theta = f_s*l/(0.5*d1*N);// radians printf('T1 = %d lb-feet\n T2 = %d lb-feet',T1,T2); printf('\n f_s = %d lb/in^2',f_s); printf('\n theta = %.5f radian\n = %.4f degrees',theta,theta*180/%pi); //there is a minute error in the answer given in twxtbook
9c1b5ac8a411d69dd0948944070e25e05b82f371
449d555969bfd7befe906877abab098c6e63a0e8
/3776/CH7/EX7.1/Ex7_1.sce
4e1d1ef6f13a425c70b15a5bb4bf486372e0da07
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,028
sce
Ex7_1.sce
clear //Given shear_v = 3000 //N - Transmitted vetical shear shear_al = 700 //N - The maximum allowable //We will divide this into two parts l_1 = 50.0 //mm l_2 = 200.0 //mm b_1 = 200.0 //mm b_2 = 50.0 //mm A_1 = l_1* b_1 //sq.mm - area of part_1 y_1 = 25.0 //mm com distance A_2 =l_2*b_2 //sq.mm - area of part_1 y_2 = 150.0 //in com distance y_net = (A_1*y_1 +A_2*y_2)/(A_1+A_2) //mm - The com of the whole system c_max = (4-y_net) //mm - The maximum distace from com to end c_min = y_net //mm - the minimum distance from com to end I_1 = b_1*(l_1**3)/12 + A_1*((y_1-y_net)**2) //Parallel axis theorem I_2 = b_2*(l_2**3)/12 + A_2*((y_2-y_net)**2) I_net = I_1 + I_2 //mm4 - the total moment of inertia Q = A_1*(-y_1+y_net) //mm3 q = shear_v*Q/I_net //N/mm - Shear flow d = shear_al/q // The space between the nails printf("\n The minimal space between the nails %0.1f mm",d)
0a1a0249b13f150f0b67442275a41a6452534e2a
449d555969bfd7befe906877abab098c6e63a0e8
/3720/CH8/EX8.4/Ex8_4.sce
5721e7a993810a1732afaf72fa9ecd41cc3be1b8
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
974
sce
Ex8_4.sce
//Example 8_4 clc;clear;funcprot(0); // Given values P=1;// atm T=35;// degree celsius L=150;// m h_L=20;// m v=0.35;// m^3/s g=9.81;// m/s^2 //Properties rho=1.145;// kg/m^3 mu=1.895*10^-5;// kg/m.s nu=1.655*10^-5;// m^2/s //Calculation // V=y(1); Re=y(2); f=y(3);D=y(4) function[X] = Diameter(y) X(1)=(v/(%pi*(y(4)^2)/4))-y(1); X(2)=((y(1)*y(4))/(nu))-y(2); X(3)=(-2.0*log10(2.51/(y(2)*sqrt(y(3)))))-(1/sqrt(y(3))); X(4)=(y(3)*(L/(y(4))*((y(1)^2)/(2*g))))-h_L; endfunction y=[1 100000 0.01 0.1]; z=fsolve(y,Diameter); V=z(1);// m/s Re=z(2);// Reynolds number f=z(3); D=z(4);// m printf('The minimum diameter of the duct,D=%0.3f m\n',D); //The diameter can also be determined directly from the third Swamee–Jain formula to be y=0; D=0.66*(((y^1.25*((L*v^2)/(g*h_L))^4.75))+(nu*v^9.4*(L/(g*h_L))^5.2))^0.04; printf('The diameter can also be determined directly from the third Swamee–Jain formula to be D=%0.3f m\n',D);
704c74b44ff473cf69473090bce3a32e43c5d000
ec99e15aed5d9bb7f91a4beebe423935bd874ac1
/Vishal_fifth.sce
707e7634c67af2c50cc3edab7ee2589497c0caa4
[]
no_license
vishalraj3112/Scilab-DTSP
15bbf011be0b6390514134e429c7066b8eaee99d
c1f75296657c71afbb43feb4da4212633824928a
refs/heads/master
2021-04-28T01:59:19.707602
2018-02-21T04:28:36
2018-02-21T04:28:36
122,292,206
0
0
null
null
null
null
UTF-8
Scilab
false
false
483
sce
Vishal_fifth.sce
clc clear all x=input('Enter Sequence:') N=input('Enter the length of DFT:') P=length(x) if N>P then x=[x,zeros(1,N-P)] else x=x end disp(abs(fft(x,-1)),'direct') stage=log2(N) for levn=(stage-1):1 L=2^levn for k=0:L:N-L for n=0:(L/2)-1 w=exp(-imult(2*%pi*(n/L)) A=x(n+k+1) B=x(n+k+(L/2)+1) x(n+k+1)=A+B x(n+k+(L/2)+1)=(A-B)*W end end end disp(x,'The final Sequence is:')
3e657166184c534ddb4ae94d30330028e54ab08f
449d555969bfd7befe906877abab098c6e63a0e8
/659/CH4/EX4.2cs/casestudy4_2.sce
97e9c289327682e00c8a383c0028d3385733a94d
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
326
sce
casestudy4_2.sce
// Case study:chapter 4 // 2.Reliability Graph LAMBDA=0.001; for i=1:27 printf("--"); end printf("\n"); for t=0:150:3000 r=exp(-LAMBDA*t); R=int32(50*r+0.5); printf("|"); for i=1:R printf("*"); end printf("#\n"); end for i=1:2 printf("|\n"); end
b36761a1e64e638d6b0a9d5795ea23f79910d1f6
e4381b32d21150427f93b058541bb3343752bb0f
/sablona_berliner/zapisnik/box.sce
ddba737870a6b7a3f5dfa7a1838892dbf595fe32
[]
no_license
pirati-cz/plisty
c095da00bfa89792f8eb676fd5b756fc1454659d
815dbc58f7a47f1b2740ffa068a2ff5f909ecba8
refs/heads/master
2020-12-24T19:04:07.572707
2016-05-16T20:52:51
2016-05-16T20:52:51
58,966,482
1
0
null
null
null
null
UTF-8
Scilab
false
false
17,010
sce
box.sce
<SCRIBUSELEMUTF8 W="184.2519685" H="850.3937008" previewData="iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAABHNCSVQICAgIfAhkiAAAAAlwSFlzAAAOxAAADsQBlSsOGwAABTxJREFUaIHVmsuOJEcVQE/cuBH5qKqeGRcLJHtWIPNcsPAGjeQf4u/4DNh4hZAXIMTGI9Pu6Z6arMyMiHu9qEZsUDcSi8o+X3Ay7zOvMiynP3prhrsDoBpZlkKMgmqk1kYtjb//4/1ffvfVH37DRtG7uxN/+vO33LzeM59nrDldn3Azfrib+OLzI7e3D7x9+5Nruz6JmDlDn/l0OrPre1pzpmlhvxv47M2e99/f8e7dr6/t+Sx6PB74+uvfXtvj/0bvHya+/es/sRBwM3LO/PxnPwUCOSt9n67t+D+h+13Pl19+gWjEagN33BwC8NgAXgIqEvjwMPH69Y5h7HBzmhk5KwDrWnGzK2s+j7rDN9/8jV/94nNyl9jtOj59nBl2HVYbpTm1/Kc9bxWttfHu97+kVIMApTjDfmBdCuOQCaVBaIQSru36JOLuGM44dvRdJmogx8A4ZEQCXZ/YDfnans8i7qASWUulmTH0meYBiYITaGYg244GgEqAh4eJoAFvTowRFwjViCmxLIWscm3PZ5FmjoggQXj1eoc1R4MwjD2lVpIKImy+2CWEQJcVDGo1UhdJKhBARMhZWRuEsO30kpQiIQo3NwO40/eJ3Gfcnf2+RyTw5tW4/Yi0Znw8zaylsdZGKY37uxPmsJxXDDid5u1HZF0r1hprrQQHcWjuCM55XilrIwi0tu3prn2fONz0qERqa2hW9o/tdhgTGhVrjRi33bnUzQlEzJxAYH5Mp75LnM8rNTrbTqoLEiSgUYgaGYaOm1cjUSPNjONnB1IUdrsBs20Xu7ZmnKaZrutYzmcsQGuNpMp393eMY8fDxwnZ+HQXa4abITRCDEgMuDvmjoXLIjkv6+bbr6asdF3GPbDb95gZMQS6PpNTRGOk7zPfvb+7tuuTqJuTkmDmzOcFCDSDslREhGZGXdu1PZ9FzJyoSoyRqJG+S2gUggi1NEK4NIOto+bO/cPEv1VLbQxdoh8yOSuiwnl6AREJgIpgLgQJDF2i6zMiQhQBh3Hsru35LBo1Mu46pmmh6zKtGa015qXQd4lpWi7b8MYR3LFmjH2mT4o81keXIu6wPwyIxmt7Pou6O6fTdCl4EQjOujQkBDRHYhOsbnthhMuyS0oZqw1rjnug7zPzvBJjZFkr8QWklsYopBRJKV6mt0OI8OZ4IARnHDpqKdf2fBap1YDLSSjEwDSvrGvDzVjXhqowzdt/EFUVNEbMwawx9omYlJQisl6m+zgklmW9tuuTaK2NtTTmacaAN28OTJ8m1lkxMc7nBY16bc9n0RACy7JSHXDjw/2JUo1O/bK6u3Neztf2fBaNUTjsh8skV2F6XByjQN9lSjO8Ge+//3Bt1yfR1ozqTjkv5JRwh1oqJYAHYTkvl+vjxr9HxB0icNj1uDuqQoxC32fEjK5LjC/giK3g3N19ImbBXajrisZIq5VSDOdyUt36XUtx6MeEmOMaCSR2Q09r9fItkpS2VqaNp5ZqimRVJAZac3TIpCzYIox9h6jwsbbtR8QdzAzRRAgNN5jPKylFzvOChMDGnwEAabVhDuu8EDWylAoBoiq1GqVU2HZWAaAOrGtBRCinM0Kg1Mb5hwfcHXdDXkBINEZhHDNuIBqppZJTpOSEcNmG59KYy3Rt1ycRkXDZ2yWAgxuc50oMgdIcA5LG7Re7mePWaNXIoyJBSVlZSmXf95S5bP5cCo9/PqgqOYXLm8+JlJScE2ZGPuila/3r/tquT6KqkePxAFza7jTN1Md/UoIIaynEEDjcvN0dj8fj7e3t7ZWd/ys/AsFHp9bXpSNgAAAAAElFTkSuQmCC" YP="297.6377953" XP="666.1417323" COUNT="1" Version="1.4.6"> <FONT NAME="Fira Sans Bold"/> <FONT NAME="Fira Sans Book"/> <FONT NAME="Fira Sans ExtraBold"/> <FONT NAME="Fira Sans Light"/> <FONT NAME="Fira Sans Medium"/> <FONT NAME="Fira Sans Regular"/> <FONT NAME="Lato Light"/> <FONT NAME="PermianSerifTypeface Bold"/> <FONT NAME="PermianSerifTypeface Regular"/> <COLOR Spot="0" Register="0" NAME="Black" CMYK="#000000ff"/> <COLOR Spot="0" Register="0" NAME="Cervena" CMYK="#2effe814"/> <COLOR Spot="0" Register="0" NAME="Cervena2" CMYK="#00e2c600"/> <COLOR Spot="0" Register="0" NAME="Fialova" CMYK="#78871700"/> <COLOR Spot="0" Register="0" NAME="Fialova2" CMYK="#44c9201b"/> <COLOR Spot="0" Register="0" NAME="Modra" CMYK="#ff14000d"/> <COLOR Spot="0" Register="0" NAME="Oranzova" CMYK="#007fff00"/> <COLOR Spot="0" Register="0" NAME="Ruzova" CMYK="#02662601"/> <COLOR Spot="0" Register="0" NAME="Tyrkysova" CMYK="#ff006633"/> <COLOR Spot="0" Register="0" NAME="White" CMYK="#00000000"/> <COLOR Spot="0" Register="0" NAME="Zelana" CMYK="#5700d900"/> <COLOR Spot="0" Register="0" NAME="Zelena2" CMYK="#b300d500"/> <COLOR Spot="0" Register="0" NAME="Zluta" CMYK="#1400c700"/> <STYLE SCALEV="100" SCOLOR="Black" ALIGN="3" TXTSTP="-0.1" TXTSHX="5" TXTSHY="-5" FSHADE="100" INDENT="0" TXTSTW="-0.1" EFFECT="0" VOR="0" NACH="0" LINESPMode="2" FCOLOR="Black" DROP="0" TXTULP="-0.1" SCALEH="100" TXTULW="-0.1" KERN="0" DROPLIN="2" NAME="Odstavec-prvni" FONT="PermianSerifTypeface Regular" LINESP="14.0000000000000" SSHADE="100" FIRST="0" BASE="1" FONTSIZE="10" DROPDIST="0" TXTOUT="1" BASEO="0"/> <STYLE SCALEV="100" SCOLOR="Black" ALIGN="0" TXTSTP="-0.1" TXTSHX="5" TXTSHY="-5" FSHADE="100" INDENT="0" TXTSTW="-0.1" EFFECT="0" VOR="0" NACH="18" LINESPMode="0" FCOLOR="Black" DROP="0" TXTULP="-0.1" SCALEH="100" TXTULW="-0.1" KERN="0" DROPLIN="2" NAME="H2" FONT="Fira Sans ExtraBold" LINESP="18.0000000000000" SSHADE="100" FIRST="0" BASE="0" FONTSIZE="16" DROPDIST="0" TXTOUT="1" BASEO="0"/> <STYLE SCALEV="100" SCOLOR="Black" ALIGN="3" TXTSTP="-0.1" TXTSHX="5" TXTSHY="-5" FSHADE="100" INDENT="0" TXTSTW="-0.1" EFFECT="0" VOR="0" NACH="0" LINESPMode="2" FCOLOR="Black" DROP="1" TXTULP="-0.1" SCALEH="100" TXTULW="-0.1" KERN="0" DROPLIN="2" NAME="Odstavec-prvni-iniciala2" FONT="PermianSerifTypeface Regular" LINESP="14.0000000000000" SSHADE="100" FIRST="0" BASE="1" FONTSIZE="10" DROPDIST="0" TXTOUT="1" BASEO="0"/> <STYLE SCALEV="100" SCOLOR="Black" ALIGN="0" TXTSTP="-0.1" TXTSHX="5" TXTSHY="-5" FSHADE="100" INDENT="0" TXTSTW="-0.1" EFFECT="0" VOR="0" NACH="0" LINESPMode="0" FCOLOR="Black" DROP="0" TXTULP="-0.1" SCALEH="100" TXTULW="-0.1" KERN="0" DROPLIN="2" NAME="Volnytext-tucny" FONT="Fira Sans ExtraBold" LINESP="12.0000000000000" SSHADE="100" FIRST="0" BASE="0" FONTSIZE="10" DROPDIST="0" TXTOUT="1" BASEO="0"/> <STYLE SCALEV="100" SCOLOR="Black" ALIGN="0" TXTSTP="-0.1" TXTSHX="5" TXTSHY="-5" FSHADE="100" INDENT="0" TXTSTW="-0.1" EFFECT="0" VOR="0" NACH="0" LINESPMode="0" FCOLOR="Black" DROP="0" TXTULP="-0.1" SCALEH="100" TXTULW="-0.1" KERN="0" DROPLIN="2" NAME="Volnytext-normal" FONT="Fira Sans Regular" LINESP="12.0000000000000" SSHADE="100" FIRST="0" BASE="0" FONTSIZE="10" DROPDIST="0" TXTOUT="1" BASEO="0"/> <MultiLine Name="Teckovana"> <SubLine LineEnd="0" Dash="3" Width="1.5" LineJoin="0" Shade="100" Color="Black"/> </MultiLine> <MultiLine Name="Tenka"> <SubLine LineEnd="0" Dash="1" Width="0.5" LineJoin="0" Shade="100" Color="Black"/> </MultiLine> <MultiLine Name="Tenka teckovana"> <SubLine LineEnd="0" Dash="3" Width="0.5" LineJoin="0" Shade="100" Color="Black"/> </MultiLine> <MultiLine Name="Tlusta"> <SubLine LineEnd="0" Dash="1" Width="1.5" LineJoin="0" Shade="100" Color="Black"/> </MultiLine> <MultiLine Name="Velmi tlusta"> <SubLine LineEnd="0" Dash="1" Width="2.5" LineJoin="0" Shade="100" Color="Black"/> </MultiLine> <ITEM TXTULW="-0.1" POCOOR="0 0 0 0 184.252 0 184.252 0 184.252 0 184.252 0 184.252 850.394 184.252 850.394 184.252 850.394 184.252 850.394 0 850.394 0 850.394 0 850.394 0 850.394 0 0 0 0 " ANNAME="box" RADRECT="0" TXTSTP="-0.1" GRTYP="0" PCOLOR="Zluta" TXTSTW="-0.1" ALIGN="0" BACKITEM="-1" WIDTH="184.2519685" XPOS="666.1417323" relativePaths="1" EXTRA="14.17322835" TopLine="0" NEXTITEM="-1" PRINTABLE="1" HEIGHT="850.3937008" BASEOF="0" isTableItem="0" LANGUAGE="Czech" BACKPAGE="-1" TEXTFLOWMODE="0" TransBlendS="0" IFONT="PermianSlabSerifTypeface Regular" TXTSCALEV="100" textPathFlipped="0" BottomLine="0" PLINEEND="0" BEXTRA="0" GROUPS="" TransBlend="0" NAMEDLST="" TXTOUT="1" AUTOTEXT="0" startArrowIndex="0" PICART="1" YPOS="297.6377953" NEXTPAGE="-1" isGroupControl="0" NUMCO="16" ISIZE="10" LOCALSCX="1" TXTSCALE="100" LOCK="0" LOCALSCY="1" PRFILE="" TransValueS="0" doOverprint="0" TXTBASE="0" IRENDER="1" fillRule="1" TEXTRA="14.17322835" FLOP="0" LINESPMode="0" ROT="0" textPathType="0" RATIO="1" PLINEART="1" TXTSTYLE="0" PCOLOR2="None" COLUMNS="1" TXTSHX="5" TXTKERN="0" TXTSHY="-5" PTYPE="4" LINESP="15" TXTSTROKE="Black" ANNOTATION="0" PLTSHOW="0" DASHS="" BOOKMARK="0" REXTRA="14.17322835" LOCKR="0" DASHOFF="0" LOCALX="0" CLIPEDIT="0" ImageClip="" LOCALY="0" EPROF="" FLIPPEDH="0" SHADE2="100" LeftLine="0" PLINEJOIN="0" NUMDASH="0" PFILE2="" PFILE3="" TXTFILLSH="100" TXTFILL="Black" TXTSTRSH="100" PWIDTH="1" COCOOR="0 0 0 0 184.252 0 184.252 0 184.252 0 184.252 0 184.252 850.394 184.252 850.394 184.252 850.394 184.252 850.394 0 850.394 0 850.394 0 850.394 0 850.394 0 0 0 0 " FLIPPEDV="0" RightLine="0" TEXTFLOW="0" SHADE="50" NUMGROUP="0" endArrowIndex="0" COLGAP="14.17322835" SCALETYPE="1" EMBEDDED="1" TEXTFLOW2="0" TEXTFLOW3="0" TransValue="0" TXTULP="-0.1" REVERS="0" FRTYPE="0" NUMPO="16"> <ITEXT PSTYLE="H2" CH="Jak (ne)uvařit typické předvolební noviny"/> <PARA PARENT="H2"/> <ITEXT PSTYLE="Volnytext-tucny" CH="Jakub Michálek"/> <PARA PARENT="Volnytext-tucny"/> <ITEXT PSTYLE="Volnytext-normal" CH="jakub.michalek@pirati.cz"/> <PARA PARENT="Volnytext-normal"/> <PARA/> <ITEXT PSTYLE="Odstavec-prvni-iniciala2" CH="Nar sošt hézokro a put vabrýnubi čevaž. Vrověchrůp bova my žasur přádtré ktozuvý bětra si sež dýsíšt k trašt. Trůtru bešků pé puse zobstý a kr. Kýzýž houh sachést zalest a se tyvroc závů vez. Zi ťažle a mobřáb okrym. Fuvpoma ralusabl vrémáčhryr keru kyh a věfeko v lodyb chryž-dřouc. Luch sul ochrům nyjfl z zo. žíbipé vůmu lemtest va zýrvis páhřou stoř ptýš vřirůk i zi, hřívust řoň opý vrusuť rych trýchruv lýpaž i viž vochru sovrů v stýtro, chéhrýt zor trýd bidrův uvruzsá věc chremplv víja já-musuc. Drachep že lazuprůč baň mi zořov a lokři měchrazu pise. Háta a vuž zokto zekchro kéb styktép a lůc pase? Zist stuvoť. Mřodr la mupa petu ruch lohřalác liň otátoch k lo rouločkřalil. Mřesý berun z bamůpyšá počsu úpe z mřalmavep."/> <PARA PARENT="Odstavec-prvni-iniciala2"/> <ITEXT PSTYLE="Odstavec-prvni" CH="Zarůloď buďbreď moze vavázo suc a vopří v trybe? Trůsksu ťukypo patřo hovo mříb sabotaz hrusašt? Kruno juz. úde vopov lu-brozi vak syli z tukruzo. Piř liťlozou dězé bé v hraslic úsi v síbe. Vach vu ziktá s drádry hůvé kro pěso zapý ktésuvouc tuhři movraž? Se ďoži žomě bijpraťhouč mopmuz obo v břabuměn léttout posit bří. Břouhravím saze haj baz trýtů sosom hrác bezujbýz dřušt noukří vuvu i le. Lamípu chro-žouř, bou bracha kre drodů úši zi vrojábu kr, břoza šipi čid vaj lochravi bizezov, krét prob kyněbříc krázusaj zeva z fíh piďu bělihoh boč pětře vosk. Lujzář a loram rou mes véze. Věve dréř. Mor ptoptou tojiďzosk. S pijá sirar mast, pip-rysk prycakry úva býsaloš? Sepepad trazutřeběsk běpo kroséš sisk, pa pabi hřáka třouch méstmoli zibre vadří ktašt. Nar sošt hézokro a put vabrýnubi čevaž. Vrověchrůp bova my žasur přádtré ktozuvý. Mor ptoptou tojiďzosk. "/> <PARA PARENT="Odstavec-prvni"/> <ITEXT PSTYLE="" CH="Příjemné čtení Vám přeje" CFONT="PermianSerifTypeface Italic"/> <PARA ALIGN="2"/> <PARA/> <ITEXT CCOLOR="Black" PSTYLE="" CH="x lohlchutro lovrébě ptoj ktadrup. Břiv pipěsu i křij úptýlu mílapíl s poč lelola brucir prálou s vreř. Třívréž opta ze ma. Zevi zikbet, piňchrécme i sib hule o frmi. Něvin v sos rychsar vívěhru papa bu drá ťudě liche. A tešchre ukysaluv křoudě mi úhyž chruď. Křátmípěďbů o tráliz zok ukry kroukřid i úsi zakroď bedravoř dě chépož. Laj visoh pýbuzo zeť. Mum dreďli i usosej peb laba houchra seř rymulizesk. V kroutrylí sézust bakra a hut loubřes. Couzoz buch chral sazi." CFONT="PermianSlabSerifTypeface Regular"/> <PARA/> <ITEXT CCOLOR="Black" PSTYLE="" CH="Zarůloď buďbreď moze vavázo suc a vopří v trybe? Trůsksu ťukypo patřo hovo mříb sabotaz hrusašt? Kruno juz. úde vopov lubrozi vak syli z tukruzo. Piř liťlozou dězé bé v hraslic úsi v síbe. Vach vu ziktá s drádry hůvé kro pěso zapý ktésuvouc tuhři movraž? Se ďoži žomě bijpraťhouč mopmuz obo v břabuměn léttout posit bří. Břouhravím saze haj baz trýtů sosom hrác bezujbýz dřušt noukří vuvu i le. Lamípu chrožouř, bou bracha kre drodů úši zi vrojábu kr, břoza šipi čid vaj lochravi bizezov, krét prob kyněbříc krázusaj zeva z fíh piďu bělihoh boč pětře vosk. Lujzář a loram rou mes véze. Věve dréř. Mor ptoptou tojiďzosk. S pijá sirar mast, piprysk prycakry úva býsaloš? Sepepad trazutřeběsk běpo kroséš sisk, pa pabi hřáka třouch méstmoli zibre vadří ktašt." CFONT="PermianSlabSerifTypeface Regular"/> <PARA/> <ITEXT CCOLOR="Black" PSTYLE="" CH="Nar sošt hézokro a put vabrýnubi čevaž. Vrověchrůp bova my žasur přádtré ktozuvý bětra si sež dýsíšt k trašt. Trůtru bešků pé puse zobstý a kr. Kýzýž houh sachést zalest a se tyvroc závů vez. Zi ťažle a mobřáb okrym. Fuvpoma ralusabl vrémáčhryr keru kyh a věfeko v lodyb chryždřouc. Luch sul ochrům nyjfl z zo. žíbipé vůmu lemtest va zýrvis páhřou stoř ptýš vřirůk i zi, hřívust řoň opý vrusuť rych trýchruv lýpaž i viž vochru sovrů v stýtro, chéhrýt zor trýd bidrův uvruzsá věc chremplv víja jámusuc. Drachep že lazuprůč baň mi zořov a lokři měchrazu pise. Háta a vuž zokto zekchro kéb styktép a lůc pase? Zist stuvoť. Mřodr la mupa petu ruch lohřalác liň otátoch k lo rouločkřalil. Mřesý berun z bamůpyšá počsu úpe z mřalmavep." CFONT="PermianSlabSerifTypeface Regular"/> <PARA/> <ITEXT CCOLOR="Black" PSTYLE="" CH="Zarůloď buďbreď moze vavázo suc a vopří v trybe? Trůsksu ťukypo patřo hovo mříb sabotaz hrusašt? Kruno juz. úde vopov lubrozi vak syli z tukruzo. Piř liťlozou dězé bé v hraslic úsi v síbe. Vach vu ziktá s drádry hůvé kro pěso zapý ktésuvouc tuhři movraž? Se ďoži žomě bijpraťhouč mopmuz obo v břabuměn léttout posit bří. Břouhravím saze haj baz trýtů sosom hrác bezujbýz dřušt noukří vuvu i le. Lamípu chrožouř, bou bracha kre drodů úši zi vrojábu kr, břoza šipi čid vaj lochravi bizezov, krét prob kyněbříc krázusaj zeva z fíh piďu bělihoh boč pětře vosk. Lujzář a loram rou mes véze. Věve dréř. Mor ptoptou tojiďzosk. S pijá sirar mast, piprysk prycakry úva býsaloš? Sepepad trazutřeběsk běpo kroséš sisk, pa pabi hřáka třouch méstmoli zibre vadří ktašt." CFONT="PermianSlabSerifTypeface Regular"/> <PARA/> <ITEXT CCOLOR="Black" PSTYLE="" CH="Zarůloď buďbreď moze vavázo suc a vopří v trybe? Trůsksu ťukypo patřo hovo mříb sabotaz hrusašt? Kruno juz. úde vopov lubrozi vak syli z tukruzo. Piř liťlozou dězé bé v hraslic úsi v síbe. Vach vu ziktá s drádry hůvé kro pěso zapý ktésuvouc tuhři movraž? Se ďoži žomě bijpraťhouč mopmuz obo v břabuměn léttout posit bří. Břouhravím saze haj baz trýtů sosom hrác bezujbýz dřušt noukří vuvu i le. Lamípu chrožouř, bou bracha kre drodů úši zi vrojábu kr, břoza šipi čid vaj lochravi bizezov, krét prob kyněbříc krázusaj zeva z fíh piďu bělihoh boč pětře vosk. Lujzář a loram rou mes véze. Věve dréř. Mor ptoptou tojiďzosk. S pijá sirar mast, piprysk prycakry úva býsaloš? Sepepad trazutřeběsk běpo kroséš sisk, pa pabi hřáka třouch méstmoli zibre vadří ktašt." CFONT="PermianSlabSerifTypeface Regular"/> <PARA/> <ITEXT CCOLOR="Black" PSTYLE="" CH="A ďuhy ktouc a vědě o liza měz. Choj třisto úvahry lest. čipěď samě bypísu loť? Hrůst bichrýlo. Zé zahrah me mipáchre bry ptuso a ziži vouch sabrách. Pévé sab mýmek bolež. Préch drysiřa vrust tosilu, détoktyza prer těz nemřou stazáhru z tyvo stéstýmu, ťu ktabě bipouptá krys, zuš ptůli. Pteptý set vrah loštpáv zýchar, k muš žohoť losuv sýď dyvýj údo mu boubehře. Chořařoušt fůp o sisaď kraštktyz lu měme touvě přut. Lasip li, lol ledřou kta prazome mězošat zeloz. Z hutou v buhřísapřu pruťpro zebo soch peptří. K kodě vřahřá myh vest moukr zip brávozi pok býsyhrech čalyn soč. Uviž o trez, sékyň běso chrap hrouza s mukro polát uhřišouř, kroc těstesakru letřál, s zuve peněvre hřídu úkru liř." CFONT="PermianSlabSerifTypeface Regular"/> <PARA/> <ITEXT CCOLOR="Black" PSTYLE="" CH="Soluč meso vřez mibupry i chrypřu pišt, a časi řížzy listohéd sobýď mísíj ptychrukty vol ňu proměj? Olehřa krež trouvry mu vikumá s zilo sumřež cim poč vělá, s pust krca vru z hlpěmříbe. Ptébou přij višt mřiste boru sy saly uno. Bačmisuch vavu vůviť a tré. Přázule k vřouš. Mokřuč v ňáka a ptyt, stevé ktůz vřivů pěktápře huc a hrso? Drymap pouhajchousu vůlichrý morasidéšt pestu krybo a séč, mamlos píbakruž ptůzů bokto sumyvu šoust o zobeřpébru. Omo zušt trourade břilu o ptésoušt. Lobestyr hozr visk stáloukry. šiptast oďuhy stalu z cu zubilad kru po livřouř, vřidro v chry buse." CFONT="PermianSlabSerifTypeface Regular"/> <PARA/> <ITEXT CCOLOR="Black" PSTYLE="" CH="A ďuhy ktouc a vědě o liza měz. Choj třisto úvahry lest. čipěď samě bypísu loť? Hrůst bichrýlo. Zé zahrah me mipáchre bry ptuso a ziži vouch sabrách. Pévé sab mýmek bolež. Préch drysiřa vrust tosilu, détoktyza prer těz nemřou stazáhru z tyvo stéstýmu, ťu ktabě bipouptá krys, zuš ptůli. Pteptý set vrah loštpáv zýchar, k muš žohoť losuv sýď dyvýj údo mu boubehře. Chořařoušt fůp o sisaď kraštktyz lu měme touvě přut. Lasip li, lol ledřou kta prazome mězošat zeloz. Z hutou v buhřísapřu pruťpro zebo soch peptří. K kodě vřahřá myh vest moukr zip brávozi pok býsyhrech čalyn soč. Uviž o trez, sékyň běso chrap hrouza s mukro polát uhřišouř, kroc těstesakru letřál, s zuve peněvre hřídu úkru liř." CFONT="PermianSlabSerifTypeface Regular"/> <PARA/> </ITEM> </SCRIBUSELEMUTF8>
1a06c7bc1cd619b0ad20b94acb33bd70c69a99d8
449d555969bfd7befe906877abab098c6e63a0e8
/1301/CH26/EX26.8/ex26_8.sce
c2f7d9e32bd0e51ec2cdf2c4dfa973758207f578
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
148
sce
ex26_8.sce
clc; c=12.01; h=1.008; v=22.4; //vol m=(2*c)+(4*h); //cal mass d=m/v; //cal density disp(d,"Density in g/litre = "); //displaying result
873745becb6c9328af5f746e2220848a9a7bcecd
717ddeb7e700373742c617a95e25a2376565112c
/3044/CH2/EX2.3/Ex2_3.sce
c6c8061202f9b4d0a307997ad35de888fdeb45a1
[]
no_license
appucrossroads/Scilab-TBC-Uploads
b7ce9a8665d6253926fa8cc0989cda3c0db8e63d
1d1c6f68fe7afb15ea12fd38492ec171491f8ce7
refs/heads/master
2021-01-22T04:15:15.512674
2017-09-19T11:51:56
2017-09-19T11:51:56
92,444,732
0
0
null
2017-05-25T21:09:20
2017-05-25T21:09:19
null
UTF-8
Scilab
false
false
261
sce
Ex2_3.sce
//Variable declaration l = [205,245,285,325,365,405] // intervels Marks = [] //Calculation for i = 1:5 Marks(i) = (l(i)+l(i+1))/2 end //Results printf ( "Class Average: ") for i = 1:5 disp(Marks(i)) end printf ("Class Interval: %.2f",l(2)-l(1))
69f2e5c7ca507e78c1bdc86b81cf57ea3a48cbab
449d555969bfd7befe906877abab098c6e63a0e8
/2837/CH21/EX21.8/Ex21_8.sce
a3dd98c2b0e9320ec9e7bf14faa0c548f6c54724
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
254
sce
Ex21_8.sce
clc clear //Initalization of variables h1=1416.4 //Btu/lb h2=214.5 //Btu/lb //calculations hex=h1-h2 disp("From Air tables,") pe=20 //psia te=321.5 //F //results printf("Exit Pressure = %d psia",pe) printf("\n Exit temperature = %.1f F",te)
379c9e10231a03e7db2e4254a0bb953a7c015285
449d555969bfd7befe906877abab098c6e63a0e8
/3544/CH4/EX4.62/Ex4_62.sce
787468cedcb486bc0538f61fe03da098782154d7
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
353
sce
Ex4_62.sce
// Knapsack algorithm for Public Key Encryption PT = [0 1 1 0 1 1; 1 1 1 0 0 0; 0 1 0 1 1 0] disp("Plain text") disp(PT) K = [1 7 8 12 14 20] disp("Knapsack:") disp(K) [row,col] = size(PT) C = [] for i=1:row sum=0 for j=1:col sum = sum+PT(i,j)*K(j:j) end C(i:i) = sum end disp("Cipher text:") disp(C)
e3db391172a46c34d422d238b061e39249309ab4
449d555969bfd7befe906877abab098c6e63a0e8
/3176/CH6/EX6.10/Ex6_10.sce
e7eb7278756f965fd3f80a4aec66cdfa99a54435
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
4,155
sce
Ex6_10.sce
//Ex6_10 : //Color Balancing. // Version : Scilab 5.4.1 // Operating System : Window-xp, Window-7 //Toolbox: Image Processing Design 8.3.1-1 //Toolbox: SIVP 0.5.3.1-2 //Reference book name : Digital Image Processing //book author: Rafael C. Gonzalez and Richard E. Woods clc; close; clear; xdel(winsid())//to close all currently open figure(s). ////////////////// Tonal Correction for the Flat Image //////////////////////// Color=imread("Ex6_10.tif"); Color=imresize(Color,0.25); [nr nc]=size(Color); figure,ShowColorImage(Color,'Gray Image'); title('Original Image','color','blue','fontsize',4); C=255-Color(:,:,1); M=255-Color(:,:,2); Y=255-Color(:,:,3); ///////////////////// Color Balance Correction in Cyan Component ////////////////////// D=0:1/256:1; H1=1*D^2.5; // Transfer Function (Design from the Gamma Funcetion). H2=1*D^0.5; // Transfer Function (Design from the Gamma Funcetion). figure,subplot(211),plot(H1); xlabel('Intensity'); ylabel('Magnitude'); title('HSI Intensity Transformation Function(Heavy in Cyan)'); subplot(212),plot(H2); xlabel('Intensity'); ylabel('Magnitude'); title('HSI Intensity Transformation Function (Weak in Cyan)','color','blue','fontsize',4); C_Modify=[]; for i=1:nr for j=1:nc C_Modify1(i,j,1)=H1(uint16(C(i,j,1))+1); C_Modify2(i,j,1)=H2(uint16(C(i,j,1))+1); end end Balance_Image1(:,:,1)=C_Modify1; Balance_Image1(:,:,2)=M; Balance_Image1(:,:,3)=Y; figure,ShowColorImage(Balance_Image1,'RGB Image'); title('Color Balanced image','color','blue','fontsize',4); Balance_Image2(:,:,1)=C_Modify2; Balance_Image2(:,:,2)=M; Balance_Image2(:,:,3)=Y; figure,ShowColorImage(Balance_Image2,'RGB Image'); title('Color Balanced image','color','blue','fontsize',4); ///////////////////// Color Balance Correction in Megenta Component ////////////////////// D=0:1/256:1; H1=1*D^2.5; // Transfer Function (Design from the Gamma Funcetion). H2=1*D^0.5; // Transfer Function (Design from the Gamma Funcetion). figure,subplot(211),plot(H1); xlabel('Intensity'); ylabel('Magnitude'); title('HSI Intensity Transformation Function(Heavy in Megenta)','color','blue','fontsize',4); subplot(212),plot(H2); xlabel('Intensity'); ylabel('Magnitude'); title('HSI Intensity Transformation Function (Weak in Megenta)','color','blue','fontsize',4); for i=1:nr for j=1:nc Y_Modify1(i,j,1)=H1(uint16(Y(i,j,1))+1); Y_Modify2(i,j,1)=H2(uint16(Y(i,j,1))+1); end end Balance_Image1(:,:,1)=255-C; Balance_Image1(:,:,2)=255-M; Balance_Image1(:,:,3)=255-Y_Modify1; figure,ShowColorImage(Balance_Image1,'RGB Image'); title('Color Balanced image','color','blue','fontsize',4); Balance_Image2(:,:,1)=255-C; Balance_Image2(:,:,2)=255-M; Balance_Image2(:,:,3)=255-Y_Modify2; figure,ShowColorImage(Balance_Image2,'RGB Image'); title('Color Balanced image','color','blue','fontsize',4); ///////////////////// Color Balance Correction in Yellow Component ////////////////////// D=0:1/256:1; H1=1*D^2.5; // Transfer Function (Design from the Gamma Funcetion). H2=1*D^0.5; // Transfer Function (Design from the Gamma Funcetion). figure,subplot(211),plot(H1); xlabel('Intensity'); ylabel('Magnitude'); title('HSI Intensity Transformation Function(Heavy in Yellow)','color','blue','fontsize',4); subplot(212),plot(H2); xlabel('Intensity'); ylabel('Magnitude'); title('HSI Intensity Transformation Function (Weak in Yellow)','color','blue','fontsize',4); for i=1:nr for j=1:nc M_Modify1(i,j,1)=H1(uint16(M(i,j,1))+1); M_Modify2(i,j,1)=H2(uint16(M(i,j,1))+1); end end Balance_Image1(:,:,1)=255-C; Balance_Image1(:,:,2)=255-M_Modify1; Balance_Image1(:,:,3)=255-Y; figure,ShowColorImage(Balance_Image1,'RGB Image'); title('Color Balanced image','color','blue','fontsize',4); Balance_Image2(:,:,1)=255-C; Balance_Image2(:,:,2)=255-M_Modify2; Balance_Image2(:,:,3)=255-Y; figure,ShowColorImage(Balance_Image2,'RGB Image'); title('Color Balanced image','color','blue','fontsize',4);
ac216494cd8313cadec519d263911419f885b29a
efe59cd4cca137aba9af447e8040b1eac3738006
/examples/calculator/exemplo_calculadora_sol01.sce
b55cbe3ac88d6c048c38823e1a0e91c7ec5cef07
[]
no_license
thejefecomp/scilab-codes
fd13f6aa666135c0fb08989e25b0ca1354c58b51
6eefce6eed8af0b54f2d6172f6e2b05513327184
refs/heads/master
2023-07-31T13:23:50.467306
2021-09-23T09:00:49
2021-09-23T12:04:06
287,115,880
0
0
null
null
null
null
UTF-8
Scilab
false
false
2,181
sce
exemplo_calculadora_sol01.sce
//Este programa implementa uma calculadora de operações básicas [adição, subtração, multiplicação, e divisão], a utilizar dois números informados pelo utilizador e a operação desejada como entradas. /* O mapemamento do continuar é representado da seguinte forma: sim -> o utilizador deseja continuar a fazer cálculos nao -> o utilizador não deseja continuar a fazer cálculos */ continuar = 'sim' while continuar == 'sim' numero1 = input('Informe o valor do primeiro número: ') numero2 = input('Informe o valor do segundo número: ') /* O mapemamento do operação é representado da seguinte forma: A -> adição S -> subtração M -> multiplicação D -> divisão */ operacao = input('digite a operação desejada [A->adição,S->subtração, M->multiplicação, e D->divisão]: ', 's') /* O mapemamento do status é representado da seguinte forma: 1 -> operação realizada com sucesso 0 -> operação inválida */ status = 1 /* O mapemamento da divisaoPorZeroFlag é representado da seguinte forma: 1 -> existência de divisão por zero 0 -> ausência de divisão por zero */ divisaoPorZeroFlag = 0 select operacao case 'A' then resultado = numero1 + numero2 case 'S' then resultado = numero1 - numero2 case 'M' then resultado = numero1 * numero2 case 'D' then //Não suporta divisão por zero if numero2 == 0 then divisaoPorZeroFlag = 1 status = 0 else resultado = numero1 / numero2 end else status = 0 end if status == 1 then mprintf('O resultado da operação é: %f\n', resultado) elseif status == 0 then mprintf('Operação inválida\n') if divisaoPorZeroFlag == 1 then mprintf('Divisão por zero não suportada.\n') end end continuar = input('Deseja continuar a fazer cálculos? [sim/nao]: ', 's') end mprintf('Tenha um bom dia :-D')
074c703d19291ce3fbd1b7edd52b5979868bedd9
449d555969bfd7befe906877abab098c6e63a0e8
/1862/CH20/EX20.9/C20P9.sce
9cdd88a5484aac0d8eed1d4a411dea43f25c2f39
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
664
sce
C20P9.sce
clear clc //to find kinetic energy needed to produce Z0 //Given: //refer to sample problem 20-8 //rest energy E0 = 91.2//in GeV //rest energy of electron and positron E = 0.511//in MeV //speed of light c = 3.00e8//in m/s //Solution: //appiying fomule for energy and mass in special relativity //change in rest energy delta_E0 = E0-(2*(E*10^-3))//in GeV //coveting E into GeV //applying conservation of energy //kinetic energy needed to produce Z0 delta_K = -(delta_E0)//in GeV printf ("\n\n Change in rest energy delta_E0 = \n\n %.1f GeV" ,delta_E0); printf ("\n\n Kinetic energy needed to produce Z0 delta_K = \n\n %.1f GeV" ,delta_K);
c3d97d28be8404a615e9d3d5105034a1a5fb4042
63c8bbe209f7a437f8bcc25dc1b7b1e9a100defa
/test/0044.tst
941b55ea5f828afbaaba7c28f46f73283f552e9f
[]
no_license
fmeci/nfql-testing
e9e7edb03a7222cd4c5f17b9b4d2a8dd58ea547c
6b7d465b32fa50468e3694f63c803e3630c5187d
refs/heads/master
2021-01-11T04:09:48.579127
2013-05-02T13:30:17
2013-05-02T13:30:17
71,239,280
0
0
null
2016-10-18T11:01:57
2016-10-18T11:01:55
Python
UTF-8
Scilab
false
false
344
tst
0044.tst
sPlItTeR uP {} fiLtER XJ { } FiltER s {P nOT v } w -> BLp gRoUpER B {MODuLE Bqn{ hEYYaN = wNj Q > VJ } MOdUlE MPGJ{ } MOdULe IM{ } modULe S{ } AggREgaTE p.FV } ungroupER V { } GRoUPfilteR QWut {} mergER dY { MoDulE Q { BrAncHES cfVjBSi not 42.252.234.231 <= eb:1A:EB:cC:00:Ec a ( ) } MODulE Rda { bRANcHEs g, D } ExpORT G }
6a5aa05b629d47dadb5c04b1d2530ba532814a08
86ae7e24466d959da945d5b6d8ab93354a9e8a1d
/T2_eg_op_onG_matrix.sce
a9655bb4ccd13d867e2f820b19489e42b19b0035
[]
no_license
AnujaNagare/Scilab-Programs
be27fdeb0db8cfa4b00ac5121676b18412b8a222
4152eac1a3e87ec7408fb3dfea55cac984cca2d9
refs/heads/master
2021-08-30T16:53:33.876536
2017-12-18T19:11:47
2017-12-18T19:11:47
114,677,855
0
0
null
null
null
null
UTF-8
Scilab
false
false
196
sce
T2_eg_op_onG_matrix.sce
clc; clear; G=[2 6 0 0 0 0;3 9 0 0 0 0;0 0 1 2 0 0;... 0 0 3 4 0 0;0 0 0 0 -5 5;0 0 0 0 5 3]; disp(G) G(6,:)=[ ]; G(:,6)=[ ]; disp(G) A=G(1:4,1:4); disp(A) G(5,5)=0; disp(G)
5292cdcc5d4747c849d000ff1faf1a193004f22a
449d555969bfd7befe906877abab098c6e63a0e8
/249/CH3/EX3.4/3_04.sce
e8aacb29d9b7b36b4d4cb7f69c009b5214ce31c2
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
420
sce
3_04.sce
clear clc // At 400k, -rA=2.3*pA^2 //At 500 k, -rA=2.3*pA^2 k1=2.3;k2=2.3;T1=400;T2=500; //R=82.06*10^-6 m3.atm/mol.k R=82.06*10^-6; R1=8.314;//m3.pa/mol.k E=(log(k2/k1)*R)/(1/T1-1/T2) printf("\nRESULT\n") printf("E(J/mol)using pressure units is %f",E) //pA=CA*RT //-rA=2.3(RT)^2*CA^2 k1=2.3*(R*T1)^2 k2=2.3*(R*T2)^2 E=(log(k2/k1)*R1)/(1/T1-1/T2) printf("\nE(J/mol)using concentration units is %f",E)
cf87c07b5daf7a691920d7a4217658b8f4d067d7
f4cfee6e4201b01843e6de00cc439883a49aa4f1
/my scilab files/yogesh1.sce
8d129858a1896ee34817646bfdf6a37f0eb9514c
[]
no_license
yogeshkhatana/All_programming_language_files
a17bb49ea4d3aef2b667bdbb03f3af5c4224b0d1
bec946abcf8e69a6e6ebc568d14db73c52029170
refs/heads/master
2022-11-19T09:05:08.861581
2020-07-24T17:40:32
2020-07-24T17:40:32
282,181,013
0
0
null
null
null
null
UTF-8
Scilab
false
false
113
sce
yogesh1.sce
x=[10 40 30 50 20 60] y=[3 2 3 4 5 6] bar(x,y,'c') xlabel('x-axis') ylabel('y-axis') xtitle('Bar graph') xgrid()
79295b8a55c3f57d55368fef4ef0e98932a9f48e
449d555969bfd7befe906877abab098c6e63a0e8
/761/CH14/EX14.17/14_17.sce
74c38d9da2af9e6b5373611127055b5bf2aecc9b
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
267
sce
14_17.sce
clc; //page no 497 //prob no. 14.17 Zo=72;//line impedance in ohm ZL=120-%i*100;//load impedance //The stub must be inserted at a point on the line where the real part of the load admittance is correct. This alue is s=1/Zo; disp('S',s,'The value of stude is');
ad3b55693b8d5d32e855ca76597cc22f9eccff97
449d555969bfd7befe906877abab098c6e63a0e8
/2084/CH8/EX8.2/8_2.sce
0698dbd5355436ba7ded57aa6a57d8d05a337ab4
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
511
sce
8_2.sce
//developed in windows XP operating system 32bit //platform Scilab 5.4.1 clc;clear; //example 8.2 //calculation of the work done by force of gravity //given data m=20*10^-3//mass(in kg) of the particle u=10//speed(in m/s) of the particle g=9.8//gravitational acceleration(in m/s^2) of the earth //calculation //from equation of motion.....(v*v)=(u*u)-(2*g*h)......take v=0 we get h=(u*u)/(2*g) W=-m*g*h//law of conservation of energy printf('the work done by force by gravity is %3.1f J',W)
03e7e01688ce0c1270fd132f0c0b80a480f1494c
449d555969bfd7befe906877abab098c6e63a0e8
/2660/CH21/EX21.7/Ex21_7.sce
3f33ac697bb8d0f983e87d9777955c897d298cb8
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
856
sce
Ex21_7.sce
clc td1= 20 // total number of days n1 = 200 // sample size // number of defectives d1 = 10 d2 = 15 d3 = 10 d4 = 12 d5 = 11 d6 = 9 d7 = 22 d8 = 4 d9 = 12 d10 = 24 d11 = 21 d12 = 15 d13 = 8 d14 = 14 d15 = 4 d16 = 10 d17 = 11 d18 = 11 d19 = 26 d20 = 13 d = d1+d2+d3+d4+d5+d6+d7+d8+d9+d10+d11+d12+d13+d14+d15+d16+d17+d18+d19+d20 // total number of defectives p1 = d/(n1*td1) // average fraction of defectives sigmap1 = sqrt(p1*(1-p1)/n1) ucl1 = p1 + 3*sigmap1 lcl1 = p1 - 3*sigmap1 // revised control limits td2 = 18 // total number of days D = d - (d10+d19) // number of defects p2 = D/(n1*td2) sigmap2 = sqrt(p2*(1-p2)/n1) ucl2 = p2 + 3*sigmap2 lcl2 = p2 - 3*sigmap2 printf("\n Preliminary control limits \n UCL = %0.3f \n LCL = %0.3f \n Revised control limits \n UCL = %0.3f \n LCL = %0.3f" , ucl1,lcl1,ucl2,lcl2)
e45c3f2983af32add14306190402edf5c89ef7f9
931df7de6dffa2b03ac9771d79e06d88c24ab4ff
/Aim Coaster.sce
ff9300fbf8b70066de5274961a12cf2115781d9c
[]
no_license
MBHuman/Scenarios
be1a722825b3b960014b07cda2f12fa4f75c7fc8
1db6bfdec8cc42164ca9ff57dd9d3c82cfaf2137
refs/heads/master
2023-01-14T02:10:25.103083
2020-11-21T16:47:14
2020-11-21T16:47:14
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
164,436
sce
Aim Coaster.sce
Name=Aim Coaster PlayerCharacters=Aimer BotCharacters=BOT1.bot;BOT2.bot IsChallenge=true Timelimit=60.0 PlayerProfile=Aimer AddedBots=BOT1.bot;BOT1.bot;BOT1.bot;BOT1.bot;BOT1.bot;BOT1.bot;BOT1.bot;BOT2.bot;BOT2.bot;BOT2.bot;BOT2.bot;BOT2.bot;BOT2.bot PlayerMaxLives=1 BotMaxLives=1;1;1;1;1;1;1;1;1;1;1;1;1 PlayerTeam=1 BotTeams=2;2;2;2;2;2;2;2;2;2;2;2;2 MapName=1A.map MapScale=3.0 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=false InvincibleBots=false Timescale=1.0 BlockHealthbars=false TimeRefilledByKill=0.0 ScoreToWin=1000.0 ScorePerDamage=1.0 ScorePerKill=100.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=10.0 ScoreLossPerDamageTaken=0.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=true ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag=Fortnite,Apex, OW, Click-Timing, Flick,Valorant WeaponHeroTag=Revolver DifficultyTag=2 AuthorsTag=@Lac0caL BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=true BlockFCT=true Description=EZ GameVersion=2.0.1.2 ScorePerDistance=0.0 MBSEnable=false MBSTime1=0.25 MBSTime2=0.5 MBSTime3=0.75 MBSTime1Mult=1.0 MBSTime2Mult=2.0 MBSTime3Mult=3.0 MBSFBInstead=false MBSRequireEnemyAlive=false LockFOVRange=false LockedFOVMin=60.0 LockedFOVMax=120.0 LockedFOVScale=Clamped Horizontal [Aim Profile] Name=Aimbot MinReactionTime=0.2 MaxReactionTime=0.2 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=90.0 FlickSpeed=10.0 FlickError=0.0 TrackSpeed=10.0 TrackError=0.0 MaxTurnAngleFromPadCenter=90.0 MinRecenterTime=0.0 MaxRecenterTime=0.0 OptimalAimFOV=90.0 OuterAimPenalty=0.0 MaxError=0.0 ShootFOV=15.0 VerticalAimOffset=-70.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 AimingStyle=Original ScanSpeedMultiplier=1.0 MaxSeekPitch=30.0 MaxSeekYaw=30.0 AimingSpeed=5.0 MinShootDelay=0.3 MaxShootDelay=0.6 [Bot Profile] Name=BOT1 DodgeProfileNames=Long Strafes DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=100.0;100.0;100.0;100.0;100.0;100.0;100.0;100.0 AimingProfileNames=Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=BOT1 SeeThroughWalls=true NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=BOT2 DodgeProfileNames=Long Strafes DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=100.0;100.0;100.0;100.0;100.0;100.0;100.0;100.0 AimingProfileNames=Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot;Aimbot WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=BOT2 SeeThroughWalls=true NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Character Profile] Name=Aimer MaxHealth=2.0 WeaponProfileNames=Revolver;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=30.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=500.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=2.0 JumpVelocity=0.0 Gravity=1.5 AirControl=0.0 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=0.000 Y=0.145 Z=0.290 EnemyHeadColor=X=0.000 Y=0.145 Z=0.290 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=250.0 MainBBRadius=30.0 MainBBHasHead=true MainBBHeadRadius=23.0 MainBBHeadOffset=13.0 MainBBHide=true ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=true ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=0.0 BackSpeedMult=0.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=0.1 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.25 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=0.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=Endo CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=BOT1 MaxHealth=3.0 WeaponProfileNames=BB 3;;;;;;; MinRespawnDelay=60.0 MaxRespawnDelay=60.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=80.000 HeadshotOnly=false DamageKnockbackFactor=4.0 MovementType=Base MaxSpeed=900.0 MaxCrouchSpeed=500.0 Acceleration=9000.0 AirAcceleration=16000.0 Friction=4.0 BrakingFrictionFactor=2.0 JumpVelocity=800.0 Gravity=2.5 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=true CanJumpFromCrouch=false EnemyBodyColor=X=0.771 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=1.000 Y=0.888 Z=0.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cuboid MainBBHeight=300.0 MainBBRadius=60.0 MainBBHasHead=true MainBBHeadRadius=30.0 MainBBHeadOffset=0.0 MainBBHide=true ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=false ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=555.0 BlockSpawnFOV=0.0 BlockSpawnDistance=555.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=true LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=Endo CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=true ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=BOT2 MaxHealth=3.0 WeaponProfileNames=BB 3;;;;;;; MinRespawnDelay=60.0 MaxRespawnDelay=60.0 StepUpHeight=75.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=80.000 HeadshotOnly=false DamageKnockbackFactor=4.0 MovementType=Base MaxSpeed=550.0 MaxCrouchSpeed=500.0 Acceleration=9000.0 AirAcceleration=16000.0 Friction=4.0 BrakingFrictionFactor=2.0 JumpVelocity=800.0 Gravity=2.5 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=true CanJumpFromCrouch=false EnemyBodyColor=X=0.771 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=1.000 Y=0.888 Z=0.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cuboid MainBBHeight=300.0 MainBBRadius=60.0 MainBBHasHead=true MainBBHeadRadius=30.0 MainBBHeadOffset=0.0 MainBBHide=true ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=false ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=555.0 BlockSpawnFOV=0.0 BlockSpawnDistance=555.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=true LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=Endo CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Dodge Profile] Name=Long Strafes MaxTargetDistance=100000.0 MinTargetDistance=1.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=1000.0 MaxLRTimeChange=1000.0 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=true DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=50.0 DamageReactionResetTimer=0.5 JumpFrequency=0.3 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.75 MaxJumpTime=0.75 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.025 BlockedMovementReactionMax=0.05 WaypointLogic=Ignore WaypointTurnRate=200.0 MinTimeBeforeShot=0.15 MaxTimeBeforeShot=0.25 IgnoreShotChance=0.0 ForwardTimeMult=1.0 BackTimeMult=1.0 DamageReactionChangesFB=false [Weapon Profile] Name=Revolver Type=Hitscan ShotsPerClick=1 DamagePerShot=1.0 KnockbackFactor=30.0 TimeBetweenShots=0.25 Pierces=false Category=SemiAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=5.0 MagazineMax=8 AmmoPerShot=1 ReloadTimeFromEmpty=2.0 ReloadTimeFromPartial=2.0 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=25.0 DelayBeforeShot=0.0 ProjectileGraphic=Ball VisualLifetime=10.0 BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=true ADSZoomDelay=0.1 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=30.0 RecoilNegatable=false DecalType=1 DecalSize=200.0 DelayAfterShooting=0.0 BeamTracksCrosshair=true AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=1.0 FlatKnockbackVertical=1.0 HitscanRadius=0.0 HitscanVisualRadius=10.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=2.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=false MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=3 CancelReloadOnKill=false FlatKnockbackHorizontalMin=1.0 FlatKnockbackVerticalMin=1.0 ADSScope=No Scope ADSFOVOverride=103.0 ADSFOVScale=Valorant ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Law Bringer WeaponAnimation=Primary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=1.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=Bolt Action Sniper 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=None ParticleWallImpact=Gunshot ParticleBodyImpact=Molecule Cannon ParticleProjectileTrail=None ParticleHitscanTrace=None ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=5.0 ParticleBodyImpactScale=1.5 ParticleProjectileTrailScale=1.0 Explosive=false Radius=10000.0 DamageAtCenter=100.0 DamageAtEdge=100.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,5.0 SpreadSCA=1.0,1.0,-1.0,5.0 SpreadMSA=1.0,1.0,-1.0,5.0 SpreadMCA=1.0,1.0,-1.0,5.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=1.0,1.0,-1.0,5.0 SpreadMSH=0.0,0.1,0.0,0.0 SpreadMCH=1.0,1.0,-1.0,5.0 MaxRecoilUp=4.0 MinRecoilUp=2.0 MinRecoilHoriz=1.0 MaxRecoilHoriz=1.5 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.03 TimeToRecoilReset=0.2 AAMode=0 AAPreferClosestPlayer=true AAAlpha=1.0 AAMaxSpeed=360.0 AADeadZone=0.0 AAFOV=360.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=BB 3 Type=Projectile ShotsPerClick=1 DamagePerShot=1.0 KnockbackFactor=30.0 TimeBetweenShots=0.5 Pierces=true Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=500.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=800.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=100000.0 GravityScale=0.02 HeadshotCapable=false HeadshotMultiplier=1.0 MagazineMax=3 AmmoPerShot=1 ReloadTimeFromEmpty=2.0 ReloadTimeFromPartial=2.0 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=50.0 DelayBeforeShot=0.0 ProjectileGraphic=Shuriken VisualLifetime=0.3 BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=1.0 ProjectileEnemyHitRadius=1.2 CanAimDownSight=true ADSZoomDelay=0.1 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=30.0 RecoilNegatable=false DecalType=1 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=1.0 FlatKnockbackVertical=1.0 HitscanRadius=30.0 HitscanVisualRadius=7.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=30.0 AimPunchResetTime=0.2 AimPunchCooldown=0.1 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=5.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=1.0 FlatKnockbackVerticalMin=1.0 ADSScope=No Scope ADSFOVOverride=70.0 ADSFOVScale=Clamped Horizontal ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Stud Gun WeaponAnimation=Primary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=0.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=Minigun 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=None ParticleWallImpact=None ParticleBodyImpact=None ParticleProjectileTrail=Circles ParticleHitscanTrace=Bullet ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=1.0 ParticleBodyImpactScale=1.0 ParticleProjectileTrailScale=2.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=100.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,5.0 SpreadSCA=1.0,1.0,-1.0,5.0 SpreadMSA=1.0,1.0,-1.0,5.0 SpreadMCA=1.0,1.0,-1.0,5.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=1.0,1.0,-1.0,5.0 SpreadMSH=0.0,0.1,0.0,0.0 SpreadMCH=1.0,1.0,-1.0,5.0 MaxRecoilUp=3.0 MinRecoilUp=1.0 MinRecoilHoriz=0.5 MaxRecoilHoriz=1.0 FirstShotRecoilMult=1.0 RecoilAutoReset=true TimeToRecoilPeak=0.03 TimeToRecoilReset=0.55 AAMode=0 AAPreferClosestPlayer=true AAAlpha=1.0 AAMaxSpeed=360.0 AADeadZone=0.0 AAFOV=360.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Map Data] reflex map version 8 global entity type WorldSpawn String32 targetGameOverCamera end Float sky.timeOfDay 13.000000 ColourXRGB32 sky.sunColor ffffde8c Float sky.sunIntensitySize 64.000000 Float sky.sunSharpness 128.000000 Bool8 sky.sunEnabled 0 ColourXRGB32 sky.horizonColor fffff4b5 Float sky.horizonIntensity 0.250000 Float sky.horizonHaloExponentSunIntensity 0.300000 ColourXRGB32 sky.cloudsColor ffffffff Float sky.cloudsCoverage 0.500000 Float sky.cloudsCoverageMultiplier 24.000000 Float sky.cloudsRoughness 0.400000 UInt8 playersMin 1 UInt8 playersMax 16 Bool8 modeFFA 0 brush vertices 3056.000000 7840.000000 944.000000 3232.000000 7840.000000 944.000000 3232.000000 7840.000000 720.000000 3056.000000 7840.000000 720.000000 3056.000000 7824.000000 944.000000 3232.000000 7824.000000 944.000000 3232.000000 7824.000000 720.000000 3056.000000 7824.000000 720.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1424.000000 6272.000000 848.000000 3232.000000 8080.000000 848.000000 3232.000000 8080.000000 816.000000 1424.000000 6240.000000 816.000000 1424.000000 6272.000000 816.000000 3232.000000 8048.000000 848.000000 3232.000000 8048.000000 816.000000 1424.000000 6240.000000 848.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -176.000000 6272.000000 848.000000 1424.000000 6272.000000 848.000000 1424.000000 6272.000000 816.000000 -176.000000 6272.000000 816.000000 -176.000000 6240.000000 848.000000 1424.000000 6240.000000 848.000000 1424.000000 6240.000000 816.000000 -176.000000 6240.000000 816.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -224.000000 6352.000000 864.000000 -208.000000 6352.000000 864.000000 -208.000000 6352.000000 848.000000 -224.000000 6352.000000 848.000000 -224.000000 6272.000000 864.000000 -208.000000 6272.000000 864.000000 -208.000000 6272.000000 848.000000 -224.000000 6272.000000 848.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -221.440002 6272.000488 840.960083 -213.760010 6272.000000 823.040039 -206.080017 6272.000488 846.720032 -200.320007 6352.000488 833.280029 -206.080017 6352.000000 846.720032 -200.320007 6272.000000 833.280029 -213.760010 6352.000488 823.040039 -221.440002 6352.000000 840.960083 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 5 2 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 7 4 3 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 7 6 0x00000000 internal/editor/textures/editor_clip brush vertices -213.760010 6272.000000 823.040039 -200.960022 6272.000000 810.239990 -200.320007 6272.000000 833.280029 -190.720016 6352.000000 823.680054 -200.320007 6352.000488 833.280029 -190.720016 6272.000000 823.680054 -200.960022 6352.000000 810.239990 -213.760010 6352.000488 823.040039 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -200.960022 6272.000000 810.239990 -183.039993 6272.000000 802.560059 -190.720016 6272.000000 823.680054 -177.279999 6352.000000 817.920044 -190.720016 6352.000000 823.680054 -177.279999 6272.000000 817.920044 -183.039993 6352.000000 802.560059 -200.960022 6352.000000 810.239990 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -183.039993 6272.000000 802.560059 -160.000000 6272.000000 800.000000 -177.279999 6272.000000 817.920044 -160.000000 6352.000000 816.000000 -177.279999 6352.000000 817.920044 -160.000000 6272.000000 816.000000 -160.000000 6352.000000 800.000000 -183.039993 6352.000000 802.560059 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 7 0 2 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -176.000000 6352.000000 816.000000 -112.000000 6352.000000 816.000000 -112.000000 6352.000000 800.000000 -176.000000 6352.000000 800.000000 -176.000000 6272.000000 816.000000 -112.000000 6272.000000 816.000000 -112.000000 6272.000000 800.000000 -176.000000 6272.000000 800.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -2016.000000 4464.000000 2448.000000 -208.000244 6272.000000 2447.999512 -208.000488 6272.000000 2416.000488 -2016.000244 4432.000000 2416.000000 -2016.000244 4464.000000 2416.000000 -208.000244 6240.000000 2447.999512 -208.000488 6240.000000 2416.000488 -2016.000000 4432.000000 2448.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -176.000061 6272.000000 2448.000000 -175.999969 6272.000000 816.000061 -208.000046 6272.000000 816.000122 -208.000061 6272.000000 2448.000000 -176.000061 6240.000000 2448.000000 -175.999969 6240.000000 816.000061 -208.000046 6240.000000 816.000122 -208.000061 6240.000000 2448.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -224.000000 6272.000000 2320.000000 -221.440002 6272.000488 840.960083 -208.000000 6272.000000 2320.000000 -206.080017 6352.000000 846.720032 -208.000000 6352.000000 2320.000000 -206.080017 6272.000488 846.720032 -221.440002 6352.000000 840.960083 -224.000000 6352.000000 2320.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 7 6 0x00000000 internal/editor/textures/editor_clip brush vertices -176.000000 6352.000000 2288.000000 -160.000000 6352.000000 2288.000000 -160.000000 6352.000000 848.000000 -176.000000 6352.000000 848.000000 -176.000000 6272.000000 2288.000000 -160.000000 6272.000000 2288.000000 -160.000000 6272.000000 848.000000 -176.000000 6272.000000 848.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -160.000000 6272.000000 2288.000000 -162.560013 6272.000488 2423.040039 -176.000000 6272.000000 2288.000000 -177.919998 6352.000000 2417.280273 -176.000000 6352.000000 2288.000000 -177.919998 6272.000488 2417.280273 -162.560013 6352.000000 2423.040039 -160.000000 6352.000000 2288.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -162.560013 6272.000488 2423.040039 -170.240021 6272.000000 2440.959961 -177.919998 6272.000488 2417.280273 -183.680008 6352.000488 2430.719971 -177.919998 6352.000000 2417.280273 -183.680008 6272.000000 2430.719971 -170.240021 6352.000488 2440.959961 -162.560013 6352.000000 2423.040039 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 5 2 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 7 4 3 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 7 6 0x00000000 internal/editor/textures/editor_clip brush vertices -170.240021 6272.000000 2440.959961 -183.040009 6272.000000 2453.760254 -183.680008 6272.000000 2430.719971 -193.279999 6352.000000 2440.320313 -183.680008 6352.000488 2430.719971 -193.279999 6272.000000 2440.320313 -183.040009 6352.000000 2453.760254 -170.240021 6352.000488 2440.959961 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -183.040009 6272.000000 2453.760254 -200.960007 6272.000000 2461.439941 -193.279999 6272.000000 2440.320313 -206.720001 6352.000000 2446.079834 -193.279999 6352.000000 2440.320313 -206.720001 6272.000000 2446.079834 -200.960007 6352.000000 2461.439941 -183.040009 6352.000000 2453.760254 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 2 5 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -200.960007 5984.000000 2461.439941 -432.000000 5984.000000 2464.000000 -206.720001 5984.000000 2446.079834 -432.000000 6352.000000 2448.000000 -206.720001 6352.000000 2446.079834 -432.000000 5984.000000 2448.000000 -432.000000 6352.000000 2464.000000 -200.960007 6352.000000 2461.439941 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices 2880.000000 7840.000000 1136.000366 2880.000000 7840.000000 1088.000244 2863.999756 7840.000000 1088.000244 2864.000000 7840.000000 1136.000244 2880.000000 7696.000000 1136.000366 2880.000000 7696.000000 1088.000244 2863.999756 7696.000000 1088.000244 2864.000000 7696.000000 1136.000244 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 2864.000000 7696.000000 1136.000244 2863.999756 7696.000000 1072.000244 2480.000000 7696.000000 1072.000366 2480.000000 7696.000000 1136.000366 2864.000000 7680.000000 1136.000244 2863.999756 7680.000000 1072.000244 2480.000000 7680.000000 1072.000366 2480.000000 7680.000000 1136.000366 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 2496.000000 7840.000000 1136.000366 2496.000000 7840.000000 1088.000366 2479.999756 7840.000000 1088.000366 2480.000000 7840.000000 1136.000366 2496.000000 7696.000000 1136.000366 2496.000000 7696.000000 1088.000366 2479.999756 7696.000000 1088.000366 2480.000000 7696.000000 1136.000366 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 2863.999756 7840.000000 1152.000488 2864.000000 7840.000000 1136.000244 2480.000000 7840.000000 1136.000366 2480.000000 7840.000000 1152.000366 2863.999756 7696.000000 1152.000488 2864.000000 7696.000000 1136.000244 2480.000000 7696.000000 1136.000366 2480.000000 7696.000000 1152.000366 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 2863.999756 7840.000000 1088.000244 2864.000000 7840.000000 1072.000244 2479.999756 7840.000000 1072.002319 2480.000000 7840.000000 1088.002319 2863.999756 7696.000000 1088.000244 2864.000000 7696.000000 1072.000244 2479.999756 7696.000000 1072.002319 2480.000000 7696.000000 1088.002319 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 2848.000000 7696.000000 1072.000000 2864.000000 7696.000000 1072.000000 2864.000000 7696.000000 848.000000 2848.000000 7696.000000 848.000000 2848.000000 7680.000000 1072.000000 2864.000000 7680.000000 1072.000000 2864.000000 7680.000000 848.000000 2848.000000 7680.000000 848.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 3232.000000 9968.000000 960.000000 3232.000000 9968.000000 944.000000 3056.000000 9968.000000 943.999512 3055.999756 9968.000000 959.999756 3232.000000 7824.000000 960.000000 3232.000000 7824.000000 944.000000 3056.000000 7824.000000 943.999512 3055.999756 7824.000000 959.999756 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 3232.000000 9968.000000 960.000000 3248.000000 9968.000000 960.000000 3248.000000 9968.000000 720.000000 3232.000000 9968.000000 720.000000 3232.000000 7824.000000 960.000000 3248.000000 7824.000000 960.000000 3248.000000 7824.000000 720.000000 3232.000000 7824.000000 720.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 3248.000000 9968.000000 720.000000 3248.000000 9968.000000 704.000000 3056.000000 9968.000000 703.999268 3055.999756 9968.000000 719.999512 3248.000000 7824.000000 720.000000 3248.000000 7824.000000 704.000000 3056.000000 7824.000000 703.999268 3055.999756 7824.000000 719.999512 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 2208.000244 7184.000000 528.000122 2208.000000 7184.000000 576.000000 2224.000244 7184.000000 576.000122 2224.000000 7184.000000 528.000000 2208.000244 7040.000000 528.000122 2208.000000 7040.000000 576.000000 2224.000244 7040.000000 576.000122 2224.000000 7040.000000 528.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 1824.000000 7040.000000 528.001221 1824.000488 7040.000000 592.000977 2208.000000 7040.000000 592.000000 2208.000244 7040.000000 528.000122 1824.000000 7024.000000 528.001221 1824.000488 7024.000000 592.000977 2208.000000 7024.000000 592.000000 2208.000244 7024.000000 528.000122 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 1824.000244 7184.000000 528.000244 1824.000000 7184.000000 576.000000 1840.000488 7184.000000 576.000000 1840.000000 7184.000000 528.000244 1824.000244 7040.000000 528.000244 1824.000000 7040.000000 576.000000 1840.000488 7040.000000 576.000000 1840.000000 7040.000000 528.000244 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 1824.000488 7184.000000 575.996094 1824.000000 7184.000000 591.996094 2208.000244 7184.000000 592.000122 2208.000000 7184.000000 576.000000 1824.000488 7040.000000 575.996094 1824.000000 7040.000000 591.996094 2208.000244 7040.000000 592.000122 2208.000000 7040.000000 576.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 1824.000488 7184.000000 511.996094 1824.000000 7184.000000 527.996338 2208.000244 7184.000000 528.000122 2208.000000 7184.000000 512.000000 1824.000488 7040.000000 511.996094 1824.000000 7040.000000 527.996338 2208.000244 7040.000000 528.000122 2208.000000 7040.000000 512.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 2192.000000 7040.000000 816.000000 2208.000000 7040.000000 816.000000 2208.000000 7040.000000 592.000000 2192.000000 7040.000000 592.000000 2192.000000 7024.000000 816.000000 2208.000000 7024.000000 816.000000 2208.000000 7024.000000 592.000000 2192.000000 7024.000000 592.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 2208.000000 8416.000000 960.000000 2224.000000 8416.000000 960.000000 2224.000000 8416.000000 704.000000 2208.000000 8416.000000 704.000000 2208.000000 8272.000000 960.000000 2224.000000 8272.000000 960.000000 2224.000000 8272.000000 704.000000 2208.000000 8272.000000 704.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 2160.000000 8272.000000 960.000000 2208.000000 8272.000000 960.000000 2208.000000 8272.000000 704.000000 2160.000000 8272.000000 704.000000 2160.000000 8256.000000 960.000000 2208.000000 8256.000000 960.000000 2208.000000 8256.000000 704.000000 2160.000000 8256.000000 704.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 2144.000000 8416.000000 960.000000 2160.000000 8416.000000 960.000000 2160.000000 8416.000000 704.000000 2144.000000 8416.000000 704.000000 2144.000000 8272.000000 960.000000 2160.000000 8272.000000 960.000000 2160.000000 8272.000000 704.000000 2144.000000 8272.000000 704.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 2160.000000 8416.000000 976.000000 2208.000000 8416.000000 976.000000 2208.000000 8416.000000 960.000000 2160.000000 8416.000000 960.000000 2160.000000 8272.000000 976.000000 2208.000000 8272.000000 976.000000 2208.000000 8272.000000 960.000000 2160.000000 8272.000000 960.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 2160.000000 8416.000000 704.000000 2208.000000 8416.000000 704.000000 2208.000000 8416.000000 688.000000 2160.000000 8416.000000 688.000000 2160.000000 8272.000000 704.000000 2208.000000 8272.000000 704.000000 2208.000000 8272.000000 688.000000 2160.000000 8272.000000 688.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 256.000000 6672.000000 1088.000000 304.000000 6672.000000 1088.000000 304.000000 6512.000000 832.000000 256.000000 6496.000000 832.000000 256.000000 6512.000000 832.000000 304.000000 6656.000000 1088.000000 304.000000 6496.000000 832.000000 256.000000 6656.000000 1088.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices 304.000000 6672.000000 576.000000 256.000000 6672.000000 576.000122 256.000061 6512.000000 832.000244 303.999939 6496.000000 832.000000 303.999939 6512.000000 832.000000 256.000000 6656.000000 576.000122 256.000061 6496.000000 832.000244 304.000000 6656.000000 576.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices 304.000000 6912.000000 1088.000000 320.000000 6912.000000 1088.000000 320.000000 6912.000000 576.000000 304.000000 6912.000000 576.000000 304.000000 6512.000000 1088.000000 320.000000 6512.000000 1088.000000 320.000000 6512.000000 576.000000 304.000000 6512.000000 576.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 240.000000 6912.000000 1088.000000 256.000000 6912.000000 1088.000000 256.000000 6912.000000 576.000000 240.000000 6912.000000 576.000000 240.000000 6512.000000 1088.000000 256.000000 6512.000000 1088.000000 256.000000 6512.000000 576.000000 240.000000 6512.000000 576.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 256.000000 6912.000000 576.000000 304.000000 6912.000000 576.000000 304.000000 6912.000000 560.000000 256.000000 6912.000000 560.000000 256.000000 6512.000000 576.000000 304.000000 6512.000000 576.000000 304.000000 6512.000000 560.000000 256.000000 6512.000000 560.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 256.000000 6912.000000 1104.000000 304.000000 6912.000000 1104.000000 304.000000 6912.000000 1088.000000 256.000000 6912.000000 1088.000000 256.000000 6512.000000 1104.000000 304.000000 6512.000000 1104.000000 304.000000 6512.000000 1088.000000 256.000000 6512.000000 1088.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 256.000000 6256.000000 1088.000000 304.000000 6256.000000 1088.000000 304.000000 6256.000000 848.000000 256.000000 6256.000000 848.000000 256.000000 6240.000000 1088.000000 304.000000 6240.000000 1088.000000 304.000000 6240.000000 848.000000 256.000000 6240.000000 848.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 256.000000 6256.000000 816.000000 304.000000 6256.000000 816.000000 304.000000 6256.000000 576.000000 256.000000 6256.000000 576.000000 256.000000 6240.000000 816.000000 304.000000 6240.000000 816.000000 304.000000 6240.000000 576.000000 256.000000 6240.000000 576.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 256.000000 6672.000000 576.000000 304.000000 6672.000000 576.000000 304.000000 6672.000000 560.000000 256.000000 6672.000000 560.000000 256.000000 6240.000000 576.000000 304.000000 6240.000000 576.000000 304.000000 6240.000000 560.000000 256.000000 6240.000000 560.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 256.000000 6672.000000 1104.000000 304.000000 6672.000000 1104.000000 304.000000 6672.000000 1088.000000 256.000000 6672.000000 1088.000000 256.000000 6240.000000 1104.000000 304.000000 6240.000000 1104.000000 304.000000 6240.000000 1088.000000 256.000000 6240.000000 1088.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 80.000000 6896.000000 1856.000000 80.000000 6896.000000 1840.000000 -431.999878 6896.000000 1840.000000 -431.999878 6896.000000 1856.000000 80.000000 6496.000000 1856.000000 80.000000 6496.000000 1840.000000 -431.999878 6496.000000 1840.000000 -431.999878 6496.000000 1856.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 80.000000 6896.000000 1920.000000 80.000000 6896.000000 1904.000000 -432.000000 6896.000000 1904.000000 -432.000000 6896.000000 1920.000000 80.000000 6496.000000 1920.000000 80.000000 6496.000000 1904.000000 -432.000000 6496.000000 1904.000000 -432.000000 6496.000000 1920.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 96.000000 6896.000000 1904.000000 96.000000 6896.000000 1856.000000 80.000000 6896.000000 1856.000000 80.000000 6896.000000 1904.000000 96.000000 6496.000000 1904.000000 96.000000 6496.000000 1856.000000 80.000000 6496.000000 1856.000000 80.000000 6496.000000 1904.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -432.000000 6896.000000 1904.000000 -431.999878 6896.000000 1856.000000 -447.999939 6896.000000 1856.000000 -448.000000 6896.000000 1904.000000 -432.000000 6496.000000 1904.000000 -431.999878 6496.000000 1856.000000 -447.999939 6496.000000 1856.000000 -448.000000 6496.000000 1904.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -176.000000 6656.000000 1904.000000 -176.000000 6656.000000 1856.000000 -432.000000 6496.000000 1856.000000 -431.999878 6480.000000 1904.000000 -431.999878 6496.000000 1904.000000 -176.000000 6640.000000 1856.000000 -432.000000 6480.000000 1856.000000 -176.000000 6640.000000 1904.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -175.999878 6656.000000 1856.000000 -175.999878 6656.000000 1904.000000 80.000244 6496.000000 1904.000000 80.000000 6480.000000 1856.000000 80.000000 6496.000000 1856.000000 -175.999878 6640.000000 1904.000000 80.000244 6480.000000 1904.000000 -175.999878 6640.000000 1856.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -448.000000 6496.000000 1856.000000 -448.000000 6496.000000 1904.000000 -432.000000 6496.000000 1904.000000 -432.000000 6496.000000 1856.000000 -448.000000 6240.000000 1856.000000 -448.000000 6240.000000 1904.000000 -432.000000 6240.000000 1904.000000 -432.000000 6240.000000 1856.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 80.000000 6496.000000 1856.000000 80.000000 6496.000000 1904.000000 96.000000 6496.000000 1904.000000 96.000000 6496.000000 1856.000000 80.000000 6240.000000 1856.000000 80.000000 6240.000000 1904.000000 96.000000 6240.000000 1904.000000 96.000000 6240.000000 1856.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices 80.000000 6256.000000 1904.000000 79.999878 6256.000000 1855.999878 -176.000122 6256.000000 1856.000122 -176.000183 6256.000000 1904.000000 80.000000 6240.000000 1904.000000 79.999878 6240.000000 1855.999878 -176.000122 6240.000000 1856.000122 -176.000183 6240.000000 1904.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -208.000000 6256.000000 1904.000000 -208.000122 6256.000000 1855.999878 -432.000122 6256.000000 1856.000122 -432.000183 6256.000000 1904.000000 -208.000000 6240.000000 1904.000000 -208.000122 6240.000000 1855.999878 -432.000122 6240.000000 1856.000122 -432.000183 6240.000000 1904.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1488.000000 4992.000000 2624.000000 -1472.000000 4992.000000 2624.000000 -1472.000000 4992.000000 2448.000000 -1488.000000 4992.000000 2448.000000 -1488.000000 4976.000000 2624.000000 -1472.000000 4976.000000 2624.000000 -1472.000000 4976.000000 2448.000000 -1488.000000 4976.000000 2448.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -1488.000000 4992.000000 2624.000000 -1040.000000 5360.000000 2624.000000 -1040.000000 5360.000000 2576.000000 -1488.000000 4976.000000 2576.000000 -1488.000000 4992.000000 2576.000000 -1040.000000 5344.000000 2624.000000 -1040.000000 5344.000000 2576.000000 -1488.000000 4976.000000 2624.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -1488.000000 5616.000000 2576.000000 -1040.000000 5616.000000 2576.000000 -1040.000000 5616.000000 2560.000000 -1488.000000 5616.000000 2560.000000 -1488.000000 4992.000000 2576.000000 -1040.000000 4992.000000 2576.000000 -1040.000000 4992.000000 2560.000000 -1488.000000 4992.000000 2560.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -1488.000000 5616.000000 2640.000000 -1040.000000 5616.000000 2640.000000 -1040.000000 5616.000000 2624.000000 -1488.000000 5616.000000 2624.000000 -1488.000000 4976.000000 2640.000000 -1040.000000 4976.000000 2640.000000 -1040.000000 4976.000000 2624.000000 -1488.000000 4976.000000 2624.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -1504.000000 5616.000000 2624.000000 -1488.000000 5616.000000 2624.000000 -1488.000000 5616.000000 2576.000000 -1504.000000 5616.000000 2576.000000 -1504.000000 4992.000000 2624.000000 -1488.000000 4992.000000 2624.000000 -1488.000000 4992.000000 2576.000000 -1504.000000 4992.000000 2576.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -1040.000000 5616.000000 2624.000000 -1024.000000 5616.000000 2624.000000 -1024.000000 5616.000000 2576.000000 -1040.000000 5616.000000 2576.000000 -1040.000000 4992.000000 2624.000000 -1024.000000 4992.000000 2624.000000 -1024.000000 4992.000000 2576.000000 -1040.000000 4992.000000 2576.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -2992.000000 3552.000000 2448.000000 -2016.000000 4464.000000 2448.000000 -2016.000000 4464.000000 2416.000000 -2016.000000 4432.000000 2448.000000 -2992.000000 3552.000000 2416.000000 -2992.000000 3520.000000 2416.000000 -2992.000000 3520.000000 2448.000000 -2016.000000 4432.000000 2416.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 1 0 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 4 2 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 7 3 6 5 0x00000000 brush vertices -2464.000000 4032.000000 2240.000000 -2912.000000 4416.000000 2240.000000 -2912.000000 4416.000000 2288.000000 -2912.000000 4400.000000 2240.000000 -2464.000488 4032.000000 2288.000000 -2464.000488 4016.000000 2288.000000 -2464.000000 4016.000000 2240.000000 -2912.000000 4400.000000 2288.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 1 0 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 4 2 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -2480.000000 4032.000000 2416.000000 -2464.000000 4032.000000 2416.000000 -2464.000000 4032.000000 2240.000000 -2480.000000 4032.000000 2240.000000 -2480.000000 4016.000000 2416.000000 -2464.000000 4016.000000 2416.000000 -2464.000000 4016.000000 2240.000000 -2480.000000 4016.000000 2240.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -2912.000000 4656.000000 2304.000000 -2464.000000 4656.000000 2304.000000 -2464.000000 4656.000000 2288.000000 -2912.000000 4656.000000 2288.000000 -2912.000000 4032.000000 2304.000000 -2464.000000 4032.000000 2304.000000 -2464.000000 4032.000000 2288.000000 -2912.000000 4032.000000 2288.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -2912.000000 4656.000000 2240.000000 -2464.000000 4656.000000 2240.000000 -2464.000000 4656.000000 2224.000000 -2912.000000 4656.000000 2224.000000 -2912.000000 4032.000000 2240.000000 -2464.000000 4032.000000 2240.000000 -2464.000000 4032.000000 2224.000000 -2912.000000 4032.000000 2224.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -2464.000000 4656.000000 2288.000000 -2448.000000 4656.000000 2288.000000 -2448.000000 4656.000000 2240.000000 -2464.000000 4656.000000 2240.000000 -2464.000000 4032.000000 2288.000000 -2448.000000 4032.000000 2288.000000 -2448.000000 4032.000000 2240.000000 -2464.000000 4032.000000 2240.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -2928.000000 4656.000000 2288.000000 -2912.000000 4656.000000 2288.000000 -2912.000000 4656.000000 2240.000000 -2928.000000 4656.000000 2240.000000 -2928.000000 4032.000000 2288.000000 -2912.000000 4032.000000 2288.000000 -2912.000000 4032.000000 2240.000000 -2928.000000 4032.000000 2240.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3344.000000 2880.000000 2608.001221 -3296.000244 2880.000000 2608.001221 -3296.000977 2880.000000 2224.001221 -3344.000977 2880.000000 2224.001221 -3344.000000 2864.000000 2608.001221 -3296.000244 2864.000000 2608.001221 -3296.000977 2864.000000 2224.001221 -3344.000977 2864.000000 2224.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -3888.000000 1472.000000 2976.001221 -3840.000244 1472.000000 2976.001221 -3840.000977 1472.000000 2592.001221 -3888.000977 1472.000000 2592.001221 -3888.000000 1456.000000 2976.001221 -3840.000244 1456.000000 2976.001221 -3840.000977 1456.000000 2592.001221 -3888.000977 1456.000000 2592.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -2992.000000 3520.000000 2448.000000 -2976.000000 3520.000000 2448.000000 -2976.000000 3520.000000 2416.000000 -2992.000000 3520.000000 2416.000000 -2992.000000 -464.000000 2448.000000 -2976.000000 -464.000000 2448.000000 -2976.000000 -464.000000 2416.000000 -2992.000000 -464.000000 2416.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -4800.000000 -2240.000000 2448.000000 -2992.000000 -432.000000 2448.000000 -2992.000000 -432.000000 2416.000000 -4800.000000 -2272.000000 2416.000000 -4800.000000 -2240.000000 2416.000000 -2992.000000 -464.000000 2448.000000 -2992.000000 -464.000000 2416.000000 -4800.000000 -2272.000000 2448.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -5008.000000 -2240.000000 2448.000000 -4800.000000 -2240.000000 2448.000000 -4800.000000 -2240.000000 2416.000000 -5008.000000 -2240.000000 2416.000000 -5008.000000 -2272.000000 2448.000000 -4800.000000 -2272.000000 2448.000000 -4800.000000 -2272.000000 2416.000000 -5008.000000 -2272.000000 2416.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -5008.000000 -2240.000000 2624.000000 -5008.000000 -2240.000000 2415.999512 -5040.000000 -2240.000000 2415.999023 -5040.000488 -2240.000000 2623.999512 -5008.000000 -2272.000000 2624.000000 -5008.000000 -2272.000000 2415.999512 -5040.000000 -2272.000000 2415.999023 -5040.000488 -2272.000000 2623.999512 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -4816.000000 -2240.000000 2624.000488 -5040.000488 -2240.000000 2624.000000 -5040.001465 -2240.000000 2656.000000 -4816.000977 -2240.000000 2656.000977 -4816.000000 -2272.000000 2624.000488 -5040.000488 -2272.000000 2624.000000 -5040.001465 -2272.000000 2656.000000 -4816.000977 -2272.000000 2656.000977 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -3008.000000 -4048.000000 2624.000000 -4816.000000 -2240.000000 2624.000488 -4816.000000 -2240.000000 2656.000000 -3008.000000 -4080.000000 2656.000000 -3008.000000 -4048.000000 2656.000000 -4816.000000 -2272.000000 2624.000488 -4816.000000 -2272.000000 2656.000000 -3008.000000 -4080.000000 2624.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -5008.000000 -2160.000000 2416.000000 -4912.000000 -2160.000000 2416.000000 -4912.000000 -2160.000000 2400.000000 -5008.000000 -2160.000000 2400.000000 -5008.000000 -2240.000000 2416.000000 -4912.000000 -2240.000000 2416.000000 -4912.000000 -2240.000000 2400.000000 -5008.000000 -2240.000000 2400.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -5015.039551 -2240.000000 2402.560059 -4992.000000 -2240.000000 2400.000000 -5009.279785 -2240.000000 2417.919922 -4992.000000 -2160.000000 2416.000000 -5009.279785 -2160.000000 2417.919922 -4992.000000 -2240.000000 2416.000000 -4992.000000 -2160.000000 2400.000000 -5015.039551 -2160.000000 2402.560059 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 7 6 0x00000000 internal/editor/textures/editor_clip brush vertices -5032.960449 -2240.000000 2410.240234 -5015.039551 -2240.000000 2402.560059 -5022.720703 -2240.000000 2423.680176 -5009.279785 -2160.000000 2417.919922 -5022.720703 -2160.000244 2423.680176 -5009.279785 -2240.000000 2417.919922 -5015.039551 -2160.000000 2402.560059 -5032.960449 -2160.000244 2410.240234 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 7 4 3 6 0x00000000 internal/editor/textures/editor_clip brush vertices -5045.760254 -2240.000000 2423.040039 -5032.960449 -2240.000000 2410.240234 -5032.319824 -2240.000000 2433.280029 -5022.720703 -2160.000244 2423.680176 -5032.319824 -2160.000000 2433.280029 -5022.720703 -2240.000000 2423.680176 -5032.960449 -2160.000244 2410.240234 -5045.760254 -2160.000000 2423.040039 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 7 0 2 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -5053.440430 -2240.000000 2440.960205 -5045.760254 -2240.000000 2423.040039 -5038.080078 -2240.000000 2446.719971 -5032.319824 -2160.000000 2433.280029 -5038.080078 -2160.000000 2446.719971 -5032.319824 -2240.000000 2433.280029 -5045.760254 -2160.000000 2423.040039 -5053.440430 -2160.000000 2440.960205 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -5056.000000 -2240.000000 2464.000000 -5053.440430 -2240.000000 2440.960205 -5040.000000 -2240.000000 2464.000000 -5038.080078 -2160.000000 2446.719971 -5040.000000 -2160.000000 2464.000000 -5038.080078 -2240.000000 2446.719971 -5053.440430 -2160.000000 2440.960205 -5056.000000 -2160.000000 2464.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -5056.000000 -2160.000000 2560.000000 -5040.000000 -2160.000000 2560.000000 -5040.000000 -2160.000000 2448.000000 -5056.000000 -2160.000000 2448.000000 -5056.000000 -2240.000000 2560.000000 -5040.000000 -2240.000000 2560.000000 -5040.000000 -2240.000000 2448.000000 -5056.000000 -2240.000000 2448.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -4944.000000 -2240.000000 2672.000000 -5015.040039 -2240.000000 2669.439941 -4944.000000 -2240.000000 2656.000000 -5009.280273 -2160.000000 2654.080078 -4944.000000 -2160.000000 2656.000000 -5009.280273 -2240.000000 2654.080078 -5015.040039 -2160.000000 2669.439941 -4944.000000 -2160.000000 2672.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -5015.040039 -2240.000000 2669.439941 -5032.959961 -2240.000000 2661.760254 -5009.280273 -2240.000000 2654.080078 -5022.720215 -2160.000000 2648.320068 -5009.280273 -2160.000000 2654.080078 -5022.720215 -2240.000000 2648.320068 -5032.959961 -2160.000000 2661.760254 -5015.040039 -2160.000000 2669.439941 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -5032.959961 -2240.000000 2661.760254 -5045.760254 -2240.000000 2648.959961 -5022.720215 -2240.000000 2648.320068 -5032.320313 -2160.000244 2638.719971 -5022.720215 -2160.000000 2648.320068 -5032.320313 -2240.000000 2638.719971 -5045.760254 -2160.000244 2648.959961 -5032.959961 -2160.000000 2661.760254 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -5045.760254 -2240.000000 2648.959961 -5053.439941 -2240.000000 2631.040039 -5032.320313 -2240.000000 2638.719971 -5038.080078 -2160.000000 2625.280029 -5032.320313 -2160.000244 2638.719971 -5038.080078 -2240.000000 2625.280029 -5053.439941 -2160.000000 2631.040039 -5045.760254 -2160.000244 2648.959961 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 7 4 3 6 0x00000000 internal/editor/textures/editor_clip brush vertices -5053.439941 -2240.000000 2631.040039 -5056.000000 -2240.000000 2560.000000 -5038.080078 -2240.000000 2625.280029 -5040.000000 -2160.000000 2560.000000 -5038.080078 -2160.000000 2625.280029 -5040.000000 -2240.000000 2560.000000 -5056.000000 -2160.000000 2560.000000 -5053.439941 -2160.000000 2631.040039 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -3296.004883 3104.000000 2608.001221 -3280.005371 3104.000000 2608.001221 -3280.000977 3104.000000 2224.001221 -3296.001221 3104.000000 2224.001221 -3296.004883 2880.000000 2608.001221 -3280.005371 2880.000000 2608.001221 -3280.000977 2880.000000 2224.001221 -3296.001221 2880.000000 2224.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3344.000977 3104.000000 2224.001221 -3296.001221 3104.000000 2224.001221 -3296.000977 3104.000000 2208.001221 -3344.001221 3104.000000 2208.001221 -3344.000977 2880.000000 2224.001221 -3296.001221 2880.000000 2224.001221 -3296.000977 2880.000000 2208.001221 -3344.001221 2880.000000 2208.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3360.004639 3104.000000 2608.001221 -3344.004883 3104.000000 2608.001221 -3344.000977 3104.000000 2224.001221 -3360.001221 3104.000000 2224.001221 -3360.004639 2880.000000 2608.001221 -3344.004883 2880.000000 2608.001221 -3344.000977 2880.000000 2224.001221 -3360.001221 2880.000000 2224.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3344.001221 3104.000000 2608.001221 -3296.000977 3104.000000 2608.001221 -3296.000732 3104.000000 2592.001221 -3344.000977 3104.000000 2592.001221 -3344.001221 2880.000000 2608.001221 -3296.000977 2880.000000 2608.001221 -3296.000732 2880.000000 2592.001221 -3344.000977 2880.000000 2592.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3344.000000 3120.000000 2592.000000 -3296.000000 3120.000000 2592.000000 -3296.000000 3120.000000 2224.000000 -3344.000000 3120.000000 2224.000000 -3344.000000 3104.000000 2592.000000 -3296.000000 3104.000000 2592.000000 -3296.000000 3104.000000 2224.000000 -3344.000000 3104.000000 2224.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3904.004639 1712.000000 2976.001221 -3888.004883 1712.000000 2976.001221 -3888.000977 1712.000000 2592.001221 -3904.001221 1712.000000 2592.001221 -3904.004639 1472.000000 2976.001221 -3888.004883 1472.000000 2976.001221 -3888.000977 1472.000000 2592.001221 -3904.001221 1472.000000 2592.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3888.001221 1712.000000 2976.001221 -3840.000977 1712.000000 2976.001221 -3840.000732 1712.000000 2960.001221 -3888.000977 1712.000000 2960.001221 -3888.001221 1472.000000 2976.001221 -3840.000977 1472.000000 2976.001221 -3840.000732 1472.000000 2960.001221 -3888.000977 1472.000000 2960.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3840.004883 1712.000000 2976.001221 -3824.005371 1712.000000 2976.001221 -3824.000977 1712.000000 2592.001221 -3840.001221 1712.000000 2592.001221 -3840.004883 1472.000000 2976.001221 -3824.005371 1472.000000 2976.001221 -3824.000977 1472.000000 2592.001221 -3840.001221 1472.000000 2592.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3888.000977 1712.000000 2592.001221 -3840.001221 1712.000000 2592.001221 -3840.000977 1712.000000 2576.001221 -3888.001221 1712.000000 2576.001221 -3888.000977 1472.000000 2592.001221 -3840.001221 1472.000000 2592.001221 -3840.000977 1472.000000 2576.001221 -3888.001221 1472.000000 2576.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3888.000000 1728.000000 2960.000000 -3840.000000 1728.000000 2960.000000 -3840.000000 1728.000000 2592.000000 -3888.000000 1728.000000 2592.000000 -3888.000000 1712.000000 2960.000000 -3840.000000 1712.000000 2960.000000 -3840.000000 1712.000000 2592.000000 -3888.000000 1712.000000 2592.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -2336.000000 -3840.000000 2960.000000 -2320.000000 -3840.000000 2960.000000 -2320.000000 -3840.000000 2784.000000 -2336.000000 -3840.000000 2784.000000 -2336.000000 -3856.000000 2960.000000 -2320.000000 -3856.000000 2960.000000 -2320.000000 -3856.000000 2784.000000 -2336.000000 -3856.000000 2784.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -2336.000000 -3856.000000 2880.000000 -2320.000000 -3856.000000 2880.000000 -2320.000000 -3856.000000 2864.000000 -2336.000000 -3856.000000 2864.000000 -2336.000000 -4032.000000 2880.000000 -2320.000000 -4032.000000 2880.000000 -2320.000000 -4032.000000 2864.000000 -2336.000000 -4032.000000 2864.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -2336.000000 -3840.000000 2768.000000 -2320.000000 -3840.000000 2768.000000 -2320.000000 -3840.000000 2752.000000 -2336.000000 -3840.000000 2752.000000 -2336.000000 -4032.000000 2768.000000 -2320.000000 -4032.000000 2768.000000 -2320.000000 -4032.000000 2752.000000 -2336.000000 -4032.000000 2752.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -2336.000000 -3904.000000 2752.000000 -2320.000000 -3904.000000 2752.000000 -2320.000000 -3904.000000 2688.000000 -2336.000000 -3904.000000 2688.000000 -2336.000000 -3920.000000 2752.000000 -2320.000000 -3920.000000 2752.000000 -2320.000000 -3920.000000 2688.000000 -2336.000000 -3920.000000 2688.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -2336.000000 -3920.000000 2704.000000 -2320.000000 -3920.000000 2704.000000 -2320.000000 -3920.000000 2688.000000 -2336.000000 -3920.000000 2688.000000 -2336.000000 -4032.000000 2704.000000 -2320.000000 -4032.000000 2704.000000 -2320.000000 -4032.000000 2688.000000 -2336.000000 -4032.000000 2688.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -2336.000000 -3904.000000 2656.000000 -2320.000000 -3904.000000 2656.000000 -2320.000000 -4016.000000 2544.000000 -2336.000000 -4032.000000 2544.000000 -2336.000000 -4016.000000 2544.000000 -2320.000000 -3920.000000 2656.000000 -2320.000000 -4032.000000 2544.000000 -2336.000000 -3920.000000 2656.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -2320.000000 -3904.000000 2544.000000 -2336.000000 -3904.000000 2544.000000 -2336.000000 -4016.000000 2656.000244 -2320.000000 -4032.000000 2655.999756 -2320.000000 -4016.000000 2655.999756 -2336.000000 -3920.000000 2544.000000 -2336.000000 -4032.000000 2656.000244 -2320.000000 -3920.000000 2544.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -2336.000000 -3952.000000 2480.000000 -2320.000000 -3952.000000 2480.000000 -2320.000000 -3952.000000 2464.000000 -2336.000000 -3952.000000 2464.000000 -2336.000000 -3968.000000 2480.000000 -2320.000000 -3968.000000 2480.000000 -2320.000000 -3968.000000 2464.000000 -2336.000000 -3968.000000 2464.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -2336.000000 -3952.000000 2400.000000 -2320.000000 -3952.000000 2400.000000 -2320.000000 -3952.000000 2384.000000 -2336.000000 -3952.000000 2384.000000 -2336.000000 -3968.000000 2400.000000 -2320.000000 -3968.000000 2400.000000 -2320.000000 -3968.000000 2384.000000 -2336.000000 -3968.000000 2384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -2336.000000 -4000.000000 2384.000000 -2320.000000 -4000.000000 2384.000000 -2320.000000 -3984.000000 2384.000000 -2320.000000 -4032.000000 2432.000000 -2336.000000 -3984.000000 2384.000000 -2336.000000 -4032.000000 2432.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 0 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 0 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 4 5 0x00000000 brush vertices -2320.000000 -4000.000000 2480.000488 -2336.000000 -4000.000000 2480.000488 -2336.000000 -3984.000000 2480.000488 -2335.999756 -4032.000000 2432.000000 -2320.000000 -3984.000000 2480.000488 -2320.000000 -4032.000000 2432.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 0 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 0 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 4 5 0x00000000 brush vertices -2336.000000 -3920.000000 2496.000000 -2320.000000 -3920.000000 2496.000000 -2320.000000 -3936.000000 2496.000000 -2320.000000 -3936.000000 2464.000000 -2336.000000 -3936.000000 2464.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 1 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 3 4 0x00000000 brush vertices -2320.000000 -3920.000000 2368.000000 -2335.999512 -3920.000000 2367.999512 -2335.999512 -3936.000000 2367.999512 -2335.999756 -3936.000000 2399.999756 -2320.000000 -3936.000000 2400.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 1 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 3 4 0x00000000 brush vertices -3424.000000 -2960.000000 2384.000000 -3439.999023 -2960.000000 2383.999023 -3440.000000 -2960.000000 2896.000000 -3424.000977 -2960.000000 2896.000000 -3424.000000 -3360.000000 2384.000000 -3439.999023 -3360.000000 2383.999023 -3440.000000 -3360.000000 2896.000000 -3424.000977 -3360.000000 2896.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3376.000977 -2960.000000 2368.000000 -3424.000000 -2960.000000 2368.000000 -3424.000000 -2960.000000 2384.000000 -3376.000000 -2960.000000 2384.000000 -3376.000977 -3360.000000 2368.000000 -3424.000000 -3360.000000 2368.000000 -3424.000000 -3360.000000 2384.000000 -3376.000000 -3360.000000 2384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3424.000000 -3200.000000 2640.000000 -3376.000488 -3200.000000 2639.999512 -3376.000000 -3360.000000 2384.000000 -3424.000000 -3376.000000 2384.000000 -3424.000000 -3360.000000 2384.000000 -3376.000488 -3216.000000 2639.999512 -3376.000000 -3376.000000 2384.000000 -3424.000000 -3216.000000 2640.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -3376.000488 -3200.000000 2639.999512 -3424.000000 -3200.000000 2640.000000 -3424.000977 -3360.000000 2896.000000 -3376.000000 -3376.000000 2896.000000 -3376.000000 -3360.000000 2896.000000 -3424.000000 -3216.000000 2640.000000 -3424.000977 -3376.000000 2896.000000 -3376.000488 -3216.000000 2639.999512 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -3360.000488 -2960.000000 2384.000977 -3376.000000 -2960.000000 2384.000000 -3376.000000 -2960.000000 2896.000000 -3359.999023 -2960.000000 2896.000977 -3360.000488 -3360.000000 2384.000977 -3376.000000 -3360.000000 2384.000000 -3376.000000 -3360.000000 2896.000000 -3359.999023 -3360.000000 2896.000977 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3376.000000 -2960.000000 2896.000000 -3424.000977 -2960.000000 2896.000000 -3423.999023 -2960.000000 2912.000977 -3376.000488 -2960.000000 2911.999512 -3376.000000 -3360.000000 2896.000000 -3424.000977 -3360.000000 2896.000000 -3423.999023 -3360.000000 2912.000977 -3376.000488 -3360.000000 2911.999512 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3376.000000 -3360.000000 2384.000000 -3424.000000 -3360.000000 2384.000000 -3424.000000 -3360.000000 2399.999512 -3376.000000 -3360.000000 2400.000000 -3376.000000 -3664.000000 2384.000000 -3424.000000 -3664.000000 2384.000000 -3424.000000 -3664.000000 2399.999512 -3376.000000 -3664.000000 2400.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -3376.000488 -3360.000000 2880.000000 -3424.000000 -3360.000000 2879.999023 -3424.000000 -3360.000000 2896.000488 -3376.000000 -3360.000000 2896.000000 -3376.000488 -3664.000000 2880.000000 -3424.000000 -3664.000000 2879.999023 -3424.000000 -3664.000000 2896.000488 -3376.000000 -3664.000000 2896.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -3376.000488 -3664.000000 2880.000000 -3376.000488 -3648.000000 2880.000000 -3424.000000 -3648.000000 2879.999023 -3424.000000 -3664.000000 2656.000000 -3424.000000 -3664.000000 2879.999023 -3376.000488 -3664.000000 2656.000488 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 3 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 3 0x00000000 brush vertices -3376.000000 -3648.000000 2400.000000 -3424.000000 -3648.000000 2399.999512 -3424.000000 -3664.000000 2399.999512 -3376.000488 -3664.000000 2624.000488 -3376.000000 -3664.000000 2400.000000 -3424.000000 -3664.000000 2624.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 0 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 0 1 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 4 3 5 0x00000000 brush vertices -4944.000000 -2144.000000 2624.000000 -3424.000000 -2144.000000 2624.000000 -3424.000000 -2144.000000 2608.000000 -4944.000000 -2144.000000 2608.000000 -4944.000000 -3680.000000 2624.000000 -3424.000000 -3680.000000 2624.000000 -3424.000000 -3680.000000 2608.000000 -4944.000000 -3680.000000 2608.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -4944.000000 -2160.000000 2672.000000 -3424.000000 -2160.000000 2672.000000 -3424.000000 -2160.000000 2656.000000 -4944.000000 -2160.000000 2656.000000 -4944.000000 -3680.000000 2672.000000 -3424.000000 -3680.000000 2672.000000 -3424.000000 -3680.000000 2656.000000 -4944.000000 -3680.000000 2656.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3440.000000 -3360.000000 2880.000000 -3424.000000 -3360.000000 2880.000000 -3424.000000 -3360.000000 2672.000000 -3440.000000 -3360.000000 2672.000000 -3440.000000 -3664.000000 2880.000000 -3424.000000 -3664.000000 2880.000000 -3424.000000 -3664.000000 2672.000000 -3440.000000 -3664.000000 2672.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3440.000000 -3360.000000 2608.000000 -3424.000000 -3360.000000 2608.000000 -3424.000000 -3360.000000 2384.000000 -3440.000000 -3360.000000 2384.000000 -3440.000000 -3664.000000 2608.000000 -3424.000000 -3664.000000 2608.000000 -3424.000000 -3664.000000 2384.000000 -3440.000000 -3664.000000 2384.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3376.000000 -3360.000000 2880.000000 -3360.000000 -3360.000000 2880.000000 -3360.000000 -3360.000000 2656.000000 -3376.000000 -3360.000000 2656.000000 -3376.000000 -3696.000000 2880.000000 -3360.000000 -3696.000000 2880.000000 -3360.000000 -3696.000000 2656.000000 -3376.000000 -3696.000000 2656.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3376.000000 -3360.000000 2624.000000 -3360.000000 -3360.000000 2624.000000 -3360.000000 -3360.000000 2400.000000 -3376.000000 -3360.000000 2400.000000 -3376.000000 -3696.000000 2624.000000 -3360.000000 -3696.000000 2624.000000 -3360.000000 -3696.000000 2400.000000 -3376.000000 -3696.000000 2400.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3008.000000 -4048.000000 2672.000000 -2944.000000 -4048.000000 2672.000000 -2944.000000 -4048.000000 2608.000000 -3008.000000 -4048.000000 2608.000000 -3008.000000 -4080.000000 2672.000000 -2944.000000 -4080.000000 2672.000000 -2944.000000 -4080.000000 2608.000000 -3008.000000 -4080.000000 2608.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -3360.000000 -2944.000000 2672.000000 -3008.000000 -2944.000000 2672.000000 -3008.000000 -2944.000000 2656.000000 -3360.000000 -2944.000000 2656.000000 -3360.000000 -4240.000000 2672.000000 -3008.000000 -4240.000000 2672.000000 -3008.000000 -4240.000000 2656.000000 -3360.000000 -4240.000000 2656.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3360.000000 -2944.000000 2624.000000 -3008.000000 -2944.000000 2624.000000 -3008.000000 -2944.000000 2608.000000 -3360.000000 -2944.000000 2608.000000 -3360.000000 -4240.000000 2624.000000 -3008.000000 -4240.000000 2624.000000 -3008.000000 -4240.000000 2608.000000 -3360.000000 -4240.000000 2608.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3008.000000 -3952.000000 2624.000000 -2944.000000 -3952.000000 2624.000000 -2944.000000 -3952.000000 2608.000000 -3008.000000 -3952.000000 2608.000000 -3008.000000 -4048.000000 2624.000000 -2944.000000 -4048.000000 2624.000000 -2944.000000 -4048.000000 2608.000000 -3008.000000 -4048.000000 2608.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -3008.000000 -3952.000000 2672.000000 -2944.000000 -3952.000000 2672.000000 -2944.000000 -3952.000000 2656.000000 -3008.000000 -3952.000000 2656.000000 -3008.000000 -4048.000000 2672.000000 -2944.000000 -4048.000000 2672.000000 -2944.000000 -4048.000000 2656.000000 -3008.000000 -4048.000000 2656.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices 3056.000000 9984.000000 960.000000 3248.000000 9984.000000 960.000000 3248.000000 9984.000000 704.000000 3056.000000 9984.000000 704.000000 3056.000000 9968.000000 960.000000 3248.000000 9968.000000 960.000000 3248.000000 9968.000000 704.000000 3056.000000 9968.000000 704.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -4640.000000 -1408.000000 2688.000000 -4624.000977 -1408.000000 2688.000977 -4624.000977 -1408.000000 2175.999512 -4639.999512 -1408.000000 2176.000000 -4640.000000 -1808.000000 2688.000000 -4624.000977 -1808.000000 2688.000977 -4624.000977 -1808.000000 2175.999512 -4639.999512 -1808.000000 2176.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -4704.000000 -1408.000000 2687.999512 -4688.000000 -1408.000000 2688.000488 -4688.000977 -1408.000000 2175.999512 -4704.000977 -1408.000000 2175.999512 -4704.000000 -1808.000000 2687.999512 -4688.000000 -1808.000000 2688.000488 -4688.000977 -1808.000000 2175.999512 -4704.000977 -1808.000000 2175.999512 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -4687.999512 -1408.000000 2704.000000 -4640.000488 -1408.000000 2704.000000 -4640.000000 -1408.000000 2688.000000 -4688.000000 -1408.000000 2688.000488 -4687.999512 -1808.000000 2704.000000 -4640.000488 -1808.000000 2704.000000 -4640.000000 -1808.000000 2688.000000 -4688.000000 -1808.000000 2688.000488 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -4688.000977 -1408.000000 2175.999512 -4640.000000 -1408.000000 2176.000000 -4640.000977 -1408.000000 2159.999756 -4688.000000 -1408.000000 2160.000000 -4688.000977 -1808.000000 2175.999512 -4640.000000 -1808.000000 2176.000000 -4640.000977 -1808.000000 2159.999756 -4688.000000 -1808.000000 2160.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -4688.000488 -1648.000000 2431.999512 -4640.000000 -1648.000000 2432.000000 -4639.999512 -1808.000000 2176.000000 -4688.000977 -1824.000000 2175.999512 -4688.000977 -1808.000000 2175.999512 -4640.000000 -1664.000000 2432.000000 -4639.999512 -1824.000000 2176.000000 -4688.000488 -1664.000000 2431.999512 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -4640.000000 -1648.000000 2432.000000 -4688.000488 -1648.000000 2431.999512 -4688.000000 -1808.000000 2688.000488 -4640.000000 -1824.000000 2688.000000 -4640.000000 -1808.000000 2688.000000 -4688.000488 -1664.000000 2431.999512 -4688.000000 -1824.000000 2688.000488 -4640.000000 -1664.000000 2432.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 3 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 1 0 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 6 5 7 0x00000000 brush vertices -4688.000000 -1808.000000 2192.000000 -4640.000000 -1808.000000 2192.000000 -4640.000000 -1808.000000 2176.000000 -4688.000000 -1808.000000 2176.000000 -4688.000000 -2112.000000 2192.000000 -4640.000000 -2112.000000 2192.000000 -4640.000000 -2112.000000 2176.000000 -4688.000000 -2112.000000 2176.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -4688.000000 -1808.000000 2688.000000 -4640.000000 -1808.000000 2688.000000 -4640.000000 -1808.000000 2672.000000 -4688.000000 -1808.000000 2672.000000 -4688.000000 -2112.000000 2688.000000 -4640.000000 -2112.000000 2688.000000 -4640.000000 -2112.000000 2672.000000 -4688.000000 -2112.000000 2672.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -4688.000000 -2112.000000 2192.000000 -4640.000000 -2096.000000 2416.000000 -4640.000000 -2096.000000 2192.000000 -4640.000000 -2112.000000 2416.000000 -4688.000000 -2112.000000 2416.000000 -4640.000000 -2112.000000 2192.000000 -4688.000000 -2096.000000 2192.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 3 1 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 2 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 4 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 1 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 3 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 0 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 5 0 6 0x00000000 brush vertices -4688.000000 -2096.000000 2672.000000 -4640.000000 -2096.000000 2672.000000 -4640.000000 -2096.000000 2448.000000 -4688.000000 -2112.000000 2672.000000 -4688.000000 -2112.000000 2448.000000 -4640.000000 -2112.000000 2448.000000 -4640.000000 -2112.000000 2672.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 0 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 4 2 5 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 3 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 5 2 1 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 5 6 0x00000000 brush vertices -4304.000000 -704.000000 2224.001221 -4256.000000 -704.000000 2224.001221 -4256.000977 -704.000000 1840.001221 -4304.000977 -704.000000 1840.001221 -4304.000000 -720.000000 2224.001221 -4256.000000 -720.000000 2224.001221 -4256.000977 -720.000000 1840.001221 -4304.000977 -720.000000 1840.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 brush vertices -4256.004883 -512.000000 2224.001221 -4240.005371 -512.000000 2224.001221 -4240.000977 -512.000000 1840.001221 -4256.000977 -512.000000 1840.001221 -4256.004883 -704.000000 2224.001221 -4240.005371 -704.000000 2224.001221 -4240.000977 -704.000000 1840.001221 -4256.000977 -704.000000 1840.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -4320.004883 -512.000000 2224.001221 -4304.004883 -512.000000 2224.001221 -4304.000977 -512.000000 1840.001221 -4320.000977 -512.000000 1840.001221 -4320.004883 -704.000000 2224.001221 -4304.004883 -704.000000 2224.001221 -4304.000977 -704.000000 1840.001221 -4320.001465 -704.000000 1840.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -4304.000977 -512.000000 1840.001221 -4256.000977 -512.000000 1840.001221 -4256.000977 -512.000000 1824.001221 -4304.000977 -512.000000 1824.001221 -4304.000977 -704.000000 1840.001221 -4256.000977 -704.000000 1840.001221 -4256.000977 -704.000000 1824.001221 -4304.000977 -704.000000 1824.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -4304.000977 -512.000000 2224.001221 -4256.000977 -512.000000 2224.001221 -4256.000977 -512.000000 2208.001221 -4304.000977 -512.000000 2208.001221 -4304.000977 -704.000000 2224.001221 -4256.000977 -704.000000 2224.001221 -4256.000488 -704.000000 2208.001221 -4304.000977 -704.000000 2208.001221 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -4304.000000 -496.000000 2208.000000 -4256.000000 -496.000000 2208.000000 -4256.000000 -496.000000 1840.000000 -4304.000000 -496.000000 1840.000000 -4304.000000 -512.000000 2208.000000 -4256.000000 -512.000000 2208.000000 -4256.000000 -512.000000 1840.000000 -4304.000000 -512.000000 1840.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -4448.000000 207.999878 2416.000000 -2992.000000 207.999878 2416.000000 -2992.000000 207.999878 2400.000000 -4448.000000 207.999878 2400.000000 -4448.000000 -1904.000000 2416.000000 -2992.000000 -1904.000000 2416.000000 -2992.000000 -1904.000000 2400.000000 -4448.000000 -1904.000000 2400.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -4448.000000 47.999878 2464.000000 -2992.000000 47.999878 2464.000000 -2992.000000 47.999878 2448.000000 -4448.000000 47.999878 2448.000000 -4448.000000 -1904.000000 2464.000000 -2992.000000 -1904.000000 2464.000000 -2992.000000 -1904.000000 2448.000000 -4448.000000 -1904.000000 2448.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -2992.000000 6768.000000 2416.000000 -431.999939 6768.000000 2416.000000 -431.999939 6768.000000 2400.000000 -2992.000000 6768.000000 2400.000000 -2992.000000 3552.000000 2416.000000 -431.999939 3552.000000 2416.000000 -431.999939 3552.000000 2400.000000 -2992.000000 3552.000000 2400.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -2992.000000 6768.000000 2464.000000 -431.999939 6768.000000 2464.000000 -431.999939 6768.000000 2448.000000 -2992.000000 6768.000000 2448.000000 -2992.000000 3552.000000 2464.000000 -431.999939 3552.000000 2464.000000 -431.999939 3552.000000 2448.000000 -2992.000000 3552.000000 2448.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip brush vertices -215.941284 5984.000000 2419.057861 -432.000000 5984.000000 2416.000000 -221.701279 5984.000000 2403.697754 -432.000000 6352.000000 2400.000000 -221.701279 6352.000000 2403.697754 -432.000000 5984.000000 2400.000000 -432.000000 6352.000000 2416.000000 -215.941284 6352.000000 2419.057861 faces 0.000000 0.000000 1.000000 1.000000 0.000000 2 0 1 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 5 1 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 2 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 1 0 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 4 3 6 7 0x00000000 internal/editor/textures/editor_clip brush vertices -3072.000000 5296.000000 2464.000000 -3056.000000 5296.000000 2464.000000 -3056.000000 5296.000000 2400.000000 -3072.000000 5296.000000 2400.000000 -3072.000000 1440.000000 2464.000000 -3056.000000 1440.000000 2464.000000 -3056.000000 1440.000000 2400.000000 -3072.000000 1440.000000 2400.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 internal/editor/textures/editor_clip 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 internal/editor/textures/editor_clip entity type CameraPath UInt32 entityIdAttachedTo 132 UInt8 posLerp 2 UInt8 angleLerp 2 entity type PlayerSpawn Vector3 position 3136.000000 9424.000000 832.000000 Vector3 angles 270.000000 0.000000 0.000000 Bool8 teamB 0 Bool8 initialSpawn 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position 2176.000000 8272.000000 832.000000 Vector3 angles 450.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position 2528.000000 7696.000000 1120.000000 Vector3 angles 540.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position 2176.000000 7040.000000 544.000000 Vector3 angles 720.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position 271.999969 6544.000000 832.000000 Vector3 angles 810.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position -176.000000 6656.000000 1888.000000 Vector3 angles 900.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position -1088.000000 5408.000000 2608.000000 Vector3 angles 900.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position -2864.000000 4400.000000 2256.000000 Vector3 angles 1080.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position -3328.000000 2880.000000 2432.000000 Vector3 angles 1170.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position -3872.000000 1472.000000 2784.000000 Vector3 angles 1170.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position -4288.000000 -704.000000 2016.000000 Vector3 angles 1170.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position -4672.000000 -1632.000000 2432.000000 Vector3 angles 1170.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position -3392.000000 -3184.000000 2640.000000 Vector3 angles 1350.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position -2960.000000 -4048.000000 2640.000000 Vector3 angles 1350.000000 0.000000 0.000000 Bool8 teamA 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0
27fdd98b71a33674ae0d7abd59a4591804b86190
1988df91caa448a35bbf274a6d2698fe434571b1
/axiom/newrft.tst
742bf6183a90d66d9ccf72cdf54ae1e3fc353eaa
[]
no_license
namin/GETFOL
bd60e9a2d9f0905c50ff5c0cff4b6bf57a2049e2
bf42caf61799578eb82e9f17b3342bc2ee638a22
refs/heads/master
2021-10-25T08:08:20.142137
2021-10-22T16:16:40
2021-10-22T16:16:40
204,234,318
4
1
null
2019-08-25T02:05:54
2019-08-25T02:05:54
null
UTF-8
Scilab
false
false
957
tst
newrft.tst
COMMENT | This is a simple example for the test of the reflection | COMMENT | principle. It states that any term is equal to itself. | PROBE ALL; NAMECONTEXT Theory; DECLARE INDCONST C1 C2 C3; DECLARE INDPAR X1 X2 X3; DECLARE FUNCONST f1 g1 1; DECLARE FUNCONST f2 g2 2; MAKECONTEXT META; SWITCHCONTEXT META; DECLARE SORT INDCONST INDPAR FUNCONST1 FUNCONST2 TERM WFF; MOREGENERAL TERM < INDCONST INDPAR >; DECLARE INDVAR x [TERM]; DECLARE INDVAR w [WFF]; DECLARE FUNCONST mkequal(TERM,TERM)=WFF; DECLARE FUNCONST mkiff(WFF,WFF)=WFF; DECLARE PREDCONST THEOREM 1; DECREP INDCONSTREP INDPARREP TERMREP; DECREP WFFREP; REPRESENT {TERM} as TERMREP; REPRESENT {WFF} as WFFREP; ATTACH mkequal TO[TERMREP TERMREP=WFFREP] mkequ; ATTACH mkiff TO[WFFREP WFFREP =WFFREP] mkiff; AXIOM M1: forall x.THEOREM(mkequal(x,x)); AXIOM M2: forall w.THEOREM(mkiff(w,w)); SWITCHCONTEXT Theory; REFLECT M1 C1; REFLECT M1 f1(C1); REFLECT M2 (f1(C1)=g2(C1 C2));
e1d5fe87a59bfec80c3d3f29ce5c209037028a00
99b4e2e61348ee847a78faf6eee6d345fde36028
/Toolbox Test/rms/rms9.sce
4fc1bfbd7c5c08ef5bfb9ac81346fd765c5d96a9
[]
no_license
deecube/fosseetesting
ce66f691121021fa2f3474497397cded9d57658c
e353f1c03b0c0ef43abf44873e5e477b6adb6c7e
refs/heads/master
2021-01-20T11:34:43.535019
2016-09-27T05:12:48
2016-09-27T05:12:48
59,456,386
0
0
null
null
null
null
UTF-8
Scilab
false
false
77
sce
rms9.sce
//check o/p when i/p vector is empty y=[]; Y=rms(y); disp(Y); //output //Nan
d0bf1dbbcd6f3ff86e8657692c9d9593245c9f6f
717ddeb7e700373742c617a95e25a2376565112c
/1445/CH2/EX2.28/Ex2_28.sce
ce41fd50374004c26c350ca0f5d1a17a4e89c28d
[]
no_license
appucrossroads/Scilab-TBC-Uploads
b7ce9a8665d6253926fa8cc0989cda3c0db8e63d
1d1c6f68fe7afb15ea12fd38492ec171491f8ce7
refs/heads/master
2021-01-22T04:15:15.512674
2017-09-19T11:51:56
2017-09-19T11:51:56
92,444,732
0
0
null
2017-05-25T21:09:20
2017-05-25T21:09:19
null
UTF-8
Scilab
false
false
2,558
sce
Ex2_28.sce
//CHAPTER 2- STEADY-STATE ANALYSIS OF SINGLE-PHASE A.C. CIRCUIT //Example 28 // read it as example 27 in the book on page 2.80 disp("CHAPTER 2"); disp("EXAMPLE 28"); // //Circuit diagram given with 3 branches //VARIABLE INITIALIZATION z1=2+(%i*3); //impedance in rectangular form in Ohms z2=1-(%i*5); //impedance in rectangular form in Ohms z3=4+(%i*2); //impedance in rectangular form in Ohms v=10; //in volts //SOLUTION //solution (a) //Total impedance //Total circuit impedance Z=(Z1||Z2)+Z3 z=z1+(z2*z3)/(z2+z3); //define function function [mag,angle]=rect2pol(x,y); mag=sqrt((x^2)+(y^2)); //z is impedance & the resultant of x and y angle=atan(y/x)*(180/%pi); //to convert the angle from radians to degrees endfunction; [magZ, angleZ]=rect2pol(real(z),imag(z)); disp("SOLUTION (i)"); disp(sprintf("Total circuit impedance is %3.2f+%3.1fj S", real(z), imag(z)));// in rectangula rform disp(sprintf("Total circuit impedance is %3.2f %3.1f S", magZ, angleZ)); //in polar form //solution (b) //Total supply current I=V/Z i=v/z; [mag, angle]=rect2pol(real(i), imag(i)); disp("SOLUTION (b)"); disp(sprintf("Total current is %3.2f <%3.1f Amp",mag,angle)); //solution (c) //Vbc=I.Zbc where Zbc=(z2*z3)/(z2+z3) Vbc=i*((z2*z3)/(z2+z3)); [mag1, angle1]=rect2pol(real(Vbc), imag(Vbc)); disp("SOLUTION (c)"); disp(sprintf("The voltage across the || circuit is %3.2f-%3.2fj",real(Vbc), imag(Vbc))); disp(sprintf("The voltage across the || circuit is %3.2f <%3.1f",mag1, angle1)); disp(sprintf("The voltage Vbc lags circuit by %3.2f Deg",angle-angle1)); //solution (d) //i2=Vbc/z2, i3=Vbc/z3 i2=Vbc/z2; i3=Vbc/z3; [mag2, angle2]=rect2pol(real(i2), imag(i2)); [mag3, angle3]=rect2pol(real(i3), imag(i3)); disp("SOLUTION (d)"); disp(sprintf("The current across fist branch of || circuit is %3.2f <%3.1f",mag2, angle2)); disp(sprintf("The current across second branch of || circuit is %3.2f <%3.1f",mag3, angle3)); //solution (e) pf=cos(-1*angle*%pi/180); disp("SOLUTION (e)"); disp(sprintf("The power factor is %.3f",pf)); //solution (iv) //Apparent power s=VI, True Power, tp I^2R, Reactive Power, rp=I^2X or VISSin(angle) s=v*mag; //apparent power tp=(mag^2)*magZ;//true power rp=v*mag*sin(-1*angle*%pi/180);//reactive power disp("SOLUTION (f)"); disp(sprintf("The Apparent power is %.2f VA",s)); disp(sprintf("The True power is %.2f W",tp));//text book answer is 16.32 may be due to truncation disp(sprintf("The Reactive power is %.1f vars",rp)); disp(" "); //END
2da55a2ecb6d64c0c65b7e5681e333c98e4a3758
449d555969bfd7befe906877abab098c6e63a0e8
/1418/CH26/EX26.3/EX26_3.sce
4a20d53069edf265e907662988281063f11de1ea
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
640
sce
EX26_3.sce
//EXAMPLE 26.3 //SHUNT FIELD GENERATOR clc; funcprot(0); //Variable Initialisation I=450;.............//Load current in Amperes V=230;.............//Terminal voltage in Volts Rsh=50;............//Resistance of shunt field in Ohms Ra=0.03;...........//Resistance of armature in Ohms Ish=V/Rsh;..........//Current through shunt field in Amperes Ia=I+Ish;...........//Armature current in Amperes Va=Ia*Ra;..........//Armature voltage drop in Volts y=round(Va*10)/10;.........//Rounding of decimal places Eg=V+y;..........//EMF generated in the armature in Volts disp(Eg,"EMF generated in the armature in Volts:");
a596e1275a3d4fd593408e1727b59f7f979a7f69
e82d1909ffc4f200b5f6d16cffb9868f3b695f2a
/Lista 10/Lista Baron/gaussseidel.sci
7a35d9f24216240471e58440f25d74a19ba726cf
[]
no_license
AugustoCam95/Computational-Linear-Algebra
eb14307dd3b45ccc79617efe74d1faca639c36c5
99b1a1f9499fbc4343bd5c878444e9e281952774
refs/heads/master
2020-03-30T22:26:23.790763
2018-10-05T03:34:06
2018-10-05T03:34:06
151,666,289
0
0
null
null
null
null
UTF-8
Scilab
false
false
337
sci
gaussseidel.sci
function [x,niter]=gaussseidel(A,b) [l,c]=size(A); D=diag(diag(A)); L=-1*(D-tril(A)); U=-1*(D-triu(A)); niter=0 x=zeros(l,1); crit=1 normb = norm(b); while(0.00000001<crit) niter=niter+1 x = inv(D)*b-inv(D)*L*x-inv(D)*U*x; crit = norm((A * x - b) / normb); end endfunction
60417d08369ab3c2ee466aaa5df4e8b324e1a8ae
449d555969bfd7befe906877abab098c6e63a0e8
/623/CH3/EX2.2.3/U2_C2_3.sce
cc80eaf9c8840e88c66b69de2c55b11c4582c9cc
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
1,064
sce
U2_C2_3.sce
//variable initialization m_e=9.1*10^-31; //mass of electron (kg) m=100*10^-3; //mass of object (kg) v=1000 //velocity of electron and object (meter/second) h=6.63*10^-34; //planck's constant (joule-second) //(i) de Broglie wavelength of electron lembda_e=h/(m_e*v); //de Broglie wavelength of electron //(ii) de Broglie wavelength of object lembda=h/(m*v); //de Broglie wavelength of object printf("\n(i) de Broglie wavelength of electron = %.3e meter\n(ii) de Broglie wavelength of object = %.2e meter\nOwing to extremely short wavelength of the object its wave behavior cannot be demonstrated.",lembda_e,lembda); //Note: In the book the answer of part(ii) is wrong
9bcae5feff69aefaeb7c8aee0b31153c6f450305
d56141249002a5da7c4a2641dbdfc609809046a8
/WT/surface_mat_k.sce
f302445b49f1f6c4c468face3894fa3e0b833cff
[]
no_license
kcbhamu/DFTutilities
14a77226c1229ec61563cc08316d6c32814ddb57
d6c859407a6b13c8bc5340c08db7a0125d6ed4e6
refs/heads/master
2021-06-24T15:23:58.675113
2017-08-23T20:56:44
2017-08-23T20:56:44
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
4,281
sce
surface_mat_k.sce
// This code helps you generates the surface in Wannier Tool matrix by // assigning the reduced axis in k-space. clear; clc; exec(PiLib); // parameters ===================================== lat_vec=.. [ 6.305100000 0.000000000 0.000000000 4.439200000 4.477400000 0.000000000 -5.372100000 -2.238700000 2.425300000] p_axis=[1 1 -1]; s_range=3; // search range // Main ========================================= printf('\n'); // check p_axis is integer if sum(abs(p_axis-round(p_axis))) >1e-3 then disp('Error: p_axis must be all integer!'); abort; end // built necessary vectors rec_vec=PIL_recip_vec(lat_vec); p_vec=p_axis*rec_vec; // serach all reciporcal lattice vectors that non-parallel to p_axis // vec_list=[n1,n2,n3,angle] s_loop=PIL_nest_loop(repmat([-s_range,s_range],3,1)); vec_list=zeros(length(s_loop(:,1)),4); count=0; for n=1:length(s_loop(:,1)) test_vec=s_loop(n,:)*rec_vec; if norm(test_vec)~=0 in_prod_val=test_vec*p_vec'/(norm(test_vec)*norm(p_vec)); if 1-abs(in_prod_val) >=1e-2 count=count+1; vec_list(count,:)=[s_loop(n,:),acos(in_prod_val)/%pi*180] end end end if count==0 then disp('Error: No non-parallel vectors found!'); abort; end vec_list=vec_list(1:count,:); // sort vec_list vec_list=cat(2,vec_list,[1:length(vec_list(:,1))]'); tmp=PIL_lsort(abs(vec_list),'c',[1,2,3,5,4],'d') vec_list=vec_list(tmp(:,$),1:4) // erase repeated list count=0; vec_list_tmp=zeros(length(vec_list(:,1)),4); for n=1:length(vec_list(:,1))-1 rep_check=0; for m=n+1:length(vec_list(:,1)) tmp1=vec_list(n,1:3)/norm(vec_list(n,1:3)); tmp2=vec_list(m,1:3)/norm(vec_list(m,1:3)); if PIL_equal(tmp1,tmp2,1e-4) | PIL_equal(tmp1,-tmp2,1e-4) then rep_check=1; break; end end if rep_check==0 then count=count+1; vec_list_tmp(count,:)=vec_list(n,:) end end vec_list=cat(1,vec_list($,:),vec_list_tmp(1:count,:)); if length(vec_list(:,1))<=1 then disp('Error: Less than 2 vectors were found!'); abort; end // select a non-parallel vector printf('\n') printf('I have found the following vectors (R2) that\n'); printf('are not parallel to the p_axis\n\n'); printf('%4d => %2d %2d %2d\n',cat(2,[1:length(vec_list(:,1))]',vec_list(:,1:3))); printf('\nyou have to pick one of them to form a plane with p_axis\n') sel_vec=input('choose a favored non-parallel vector (by ID) :'); basis_vec=zeros(3,6); basis_vec(2,:)=[vec_list(sel_vec,1:3),vec_list(sel_vec,1:3)*rec_vec]; basis_vec(3,:)=[p_axis,p_vec]; // search for last basis vector s_loop=PIL_nest_loop(repmat([-s_range,s_range],3,1)); Vp=rec_vec(1,:)*PIL_crossprod(rec_vec(2,:),rec_vec(3,:)); R1_list=[]; for n=1:length(s_loop(:,1)) R1=s_loop(n,:)*rec_vec; Vc=R1*PIL_crossprod(basis_vec(2,4:6),basis_vec(3,4:6)); if abs(Vc/Vp-1) <=1e-4 then R1_list=cat(1,R1_list,[s_loop(n,:)]); end end if R1_list(:,1)==[] then printf(' Error: no proper R1 is found!'); abort; end // select R1 printf('\n') printf('I have found the following vectors that\n'); printf('are suitable to be R1\n\n'); printf('%4d => %2d %2d %2d\n',cat(2,[1:length(R1_list(:,1))]',R1_list(:,1:3))); printf('\nyou have to pick one of them to form a plane with p_axis\n') sel_vec=input('choose a favored non-parallel vector (by ID) :'); basis_vec(1,:)=[R1_list(sel_vec,:),R1_list(sel_vec,:)*rec_vec] // generate surface matrix // calculate surface matrix surf_mat=zeros(3,3); lat_vec_new=PIL_recip_vec(basis_vec(:,4:6)); for n=1:3 surf_mat(n,:)=clean((PIL_linexpan(lat_vec_new(n,:),lat_vec')))'; end if sum(abs(surf_mat-round(surf_mat)))>=1e-5 then printf(' Error: surf_mat is not integer matrix!'); else surf_mat=round(surf_mat); end // check surf_mat lat_vec_new=surf_mat*lat_vec Vp=lat_vec(1,:)*PIL_crossprod(lat_vec(2,:),lat_vec(3,:)); Vn=lat_vec_new(1,:)*PIL_crossprod(lat_vec_new(2,:),lat_vec_new(3,:)); if abs(Vn-Vp)>=1e-4 then printf(' Error: surface matrix doesn''t give the same volumn!'); end printf('\n'); printf('surface matrix for WT input:\n'); printf('%2d %2d %2d\n',surf_mat); printf('\n') printf('Use prim2conv to generate xsf file!\n') printf('Enlarge last row of surface matrix to check it!\n')
213fb527c58fc6256defa1bceb19b63a6fd9eb99
449d555969bfd7befe906877abab098c6e63a0e8
/374/CH5/EX5.1/51.sci
2e18db8fbc2ad70d3d0a9bdd053ede9b94aec3ce
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
551
sci
51.sci
//chapter 5 example 1// clc clear //length of optical cavity=l,widt=w,refractive index=n,gain factor=B,loss coeffcient=A,threshold current density=Jth,threshold current required=Ith,refractive index of Ga As-air interface=R1// n=3.8;//refractive index// R1=((n-1)^2)/((n+1)^2); B=20*(10^-3);//in area by centimeter cube// A=10;//per cm// l=200*(10^-4);//in cm// w=100*(10^-4);//in cm// k=1/R1; Jth=(A+(log(k))/l)/B; printf("\n threshold current density=%f A cm-2\n",Jth); Ith=Jth*l*w; printf("\n threshold current required=%f mA\n",Ith);
d74bc897b761dbaee3669813e445865f452a5065
449d555969bfd7befe906877abab098c6e63a0e8
/380/CH3/EX3.5/3_5.txt
a8f874cb88ab36ac5fcfa67571b2159d316b5cf1
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
727
txt
3_5.txt
//Caption:Find the current in the coil //Exa:3.5 clc; clear; T=20;//torque exerted by spring (in Newton-meter) r=0.2;//radius of spring (in meter) F_s=T/r;//force exerted by spring on magnetic plate N=1000;//no. of turns in coil u_o=4*%pi*10^-7;//permablityof air A=9*10^-4;//area (in meter^2) function y = L ( x );//inductance y = (N^2)/ R ( x ); endfunction; function y = R ( x );//reluctance of air gap y = (2*x)/(u_o*A); endfunction; x = [0.001 ]'; // Points of interest t=[diag(derivative(L,x))];//t=dL/dx (at x=0.001m) //since t<o i.e,F_m is acting in opp direction that of weight //for equilibrium F_m=F_s I=sqrt((2*F_s)/(t*(-1)));//Refer to eqn3.23 disp(I,'current in the coil (in Amperes)=')
df4600565438f8cf4a13d1b8c8b421573f448f9a
d963a50c09b7380dd7b1b97cd9997e9bd17ea8f3
/r38/packages/cgb/cgb.tst
4359d9f1cf0d6940457679f18d478552c25d0fc8
[ "BSD-3-Clause" ]
permissive
reduce-algebra/reduce-historical
8220e211b116e0e01ff1a38f51917cac9db6069f
e014152729c4d62bb1ce4f5c311a027042a5495a
refs/heads/master
2023-04-10T22:54:00.796596
2021-04-16T08:52:19
2021-04-16T08:52:19
343,245,204
7
1
NOASSERTION
2021-04-16T08:53:31
2021-03-01T00:15:22
TeX
UTF-8
Scilab
false
false
4,685
tst
cgb.tst
% ---------------------------------------------------------------------- % $Id: cgb.tst,v 1.3 2003/10/12 14:55:24 sturm Exp $ % ---------------------------------------------------------------------- % Copyright (c) 1999 Andreas Dolzmann and Thomas Sturm % ---------------------------------------------------------------------- % $Log: cgb.tst,v $ % Revision 1.3 2003/10/12 14:55:24 sturm % The bootstrapping technique via remflag('(load!-package),'eval); does % not work for CSL. Added corresponding preprocessing directive for now. % As a consequence, under CSL "redlog" has to be loaded explicitly when % using CGB. % % Revision 1.2 1999/04/13 21:50:44 sturm % Removed echo, and gbverbose settings. There is no gbverbose. % % Revision 1.1 1999/04/05 08:30:45 dolzmann % Copied and overworked Rev. 1.6 of the old cgb version. % % ---------------------------------------------------------------------- load_package redlog; % Examples taken from the manual: load_package groebner; % 1 Introduction oo := torder({x,y},lex)$ cgb {a*x,x+y}; gsys {a*x,x+y}; torder oo; % 4 CGB: Comprehensive Groebner Basis oo := torder({x,y},lex)$ cgb {a*x+y,x+b*y}; torder oo; % 5 GSYS: Groebner System oo := torder({x,y},lex)$ gsys {a*x+y,x+b*y}; torder oo; % 6 GSYS2CGB: Groebner System to CGB oo := torder({x,y},lex)$ gsys {a*x+y,x+b*y}; gsys2cgb ws; torder oo; % 7 Switch CGBREAL: Computing over the Real Numbers oo := torder({x,y},lex)$ off cgbreal; gsys {a*x+y,x-a*y}; on cgbreal; gsys({a*x+y,x-a*y}); torder oo; % Miscellaneous examples: % Dolzmann's Example oo := torder({x,y,z},lex); cgb({a*x+b*y,c*x+d*y,(a*d-b*c)*z}); gsys({a*x+b*y,c*x+d*y,(a*d-b*c)*z}); gsys2cgb ws; torder oo; % Forsman's Example (hybrid control system). oo := torder({x1,x2,y2,y1,y0},lex); gsys({(u1*u2-u1)*x1+u2*x2+y2,(u2-1)*x1+u2*x2+y1,-x2+y0}); torder oo; % Weispfenning's Example oo := torder({x,y},lex); gsys({v*x*y + x,u*y^2 + x^2}); torder oo; % The folllowing three examples are taken from % Weispfenning, Comprehensive Groebner Bases, % J. Symbolic Computation (1992) 14, 1-29 % Weispfenning's Example 7.1 oo := torder({x},lex); gsys({a0*x**2 + a1*x + a2,b0*x**2 + b1*x + b2}); torder oo; % Weispfenning's Example 7.2 oo := torder({x,y},lex); gsys({v*x*y + u*x**2 + x,u*y**2 + x**2}); torder oo; % Weispfenning's Example 7.3 oo := torder({x1,x2,x3,x4},lex); gsys {x4 - (a4-a2),x1 + x2 + x3 + x4 + (a1 + a3 + a4), x1*x3 + x1*x4 + x2*x3 + x3*x4 - (a1*a4 + a1*a3 + a3*a4),x1*x3*x4 - a1*a3*a4}; torder oo; % Pesch's example (Circle through three points) oo := torder({y,x},revgradlex); gsys({2*b2*y + 2*a2*x - b2**2 + a2**2,2*b1*y + 2*a1*x - b1**2 + a1**2}); torder oo; % Effelterre's example (Aspect graphs) f1 := -4-4*v**2-4*u**2+40*v*v1+24*v-120*v1+8*u-40*v2-68*v1**2-100*v2**2+40*u*v2+ 24*v1*v2-4*v1**2*u-4*v2**2*v**2+24*v2**2*v-24*v1*u*v2+8*v*v1*u*v2$ f2 := 8*v*v1*u*v2-4*v1**2*u**2+4*v1**2-4*v2**2*v**2+4*v2**2-16*v**2-16*u**2+16$ f3 := 16*v-48*u+16*v*v1**2-48*u*v2**2-12*v1**2*u+4*v2**2*v-36*v*v1*v2+ 12*v1*u*v2+12*v*v2**2*u- 80*u*v1+80*v2*v-20*v1*u*v2**2+20*v2*v*v1**2-20*v1**3*u+20*v2**3*v-12*v1**2*v*u+ 12*v2*v**2*v1-12*v1*u**2*v2$ f4 := -160u*v2-1596v2**2+3200*v2-1596-4*u**2+160*u$ % Special case I2, v1=0 oo := torder({v,u},lex); gsys(sub(v1=0,{f1,f2,f4})); torder oo; clear f1,f2,f3,f4; % Sit's Example 2.2 oo := torder({z2,z2},revgradlex); gsys({d*z2 + c*z1 - v,b*z2 + a*z1 - u}); torder oo; % Sit's Example 2.3 oo := torder({z2,z2},revgradlex); gsys({x**3*z2 + (x**2+1)*z1,x**2*z2 + x*z1 - 1}); torder oo; % Sit's Example 3.3 oo := torder({z3,z2,z2},revgradlex); gsys({z3 + b*z2 + a*z1 - 1,a*z3 + z2 + b*z1 - 1,b*z3 + a*z2 + z1 - 1}); torder oo; % Sit's Example 8.3 oo := torder({z4,z3,z2,z2},revgradlex); gsys({z4 + c*z3 + b*z2 + a*z1 - w2,2*z4 + z2 - w1,a*z4 - z3 - w4,d*z4 + z3 + 2*z1 - w3,z4 + z1 - w5}); torder oo; % Two dimensional transportation problem oo := torder({x33,x32,x31,x23,x22,x21,x13,x12,x11},lex); gsys({x11+x12+x13-a1,x11+x21+x31-b1,x12+x22+x32-b2,x13+x23+x33-b3, x21+x22+x23-a2,x31+x32+x33-a3}); torder oo; % Thomas Weis's Example 1 oo := torder({x,y,z},lex); gsys({z*y*x-b*y*x-b*z*x+b**2*x-b*z*y+b**2*y+b**2*z-(n3+b**3), z*y*x-a*y*x-a*z*x+a**2*x-a*z*y+a**2*y+a**2*z-(n3+a**3), z*y*x-n1}); torder oo; % Thomas Weis's Example 2 oo := torder({z,y,x,w},lex); gsys({w*x*y*z-x*y*z-w*y*z+y*z-w*x*z+x*z+w*z-z-w*x*y+x*y+w*y- y+w*x-x-w-(b-1), w*x*y*z-2*x*y*z-2*w*y*z+4*y*z-2*w*x*z+4*x*z+4*w*z-8*z-2*w*x*y+4x*y+ 4*w*y-8*y+4*w*x-8*x-8*w-(c-16), w*x*y*z-a,z+y+x+w-v}); torder oo; end; % of file
25fe6c07957ad67b359a7ec5ebb9e671da6773de
449d555969bfd7befe906877abab098c6e63a0e8
/1553/CH25/EX25.32/25Ex32.sce
8e4881b5eeedcf5a218a8479c8549be94ad0c588
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
234
sce
25Ex32.sce
//Ch25_Ex32 clc; clear; close; r=10.5; vol=(2/3)*(22/7)*r^3; curved=2*(22/7)*r^2; total=3*(22/7)*r^2; mprintf("Volume=%.1f cubic cm\n Curved surface area=%.0f square cm\n Total surface area=%.1f square cm",vol,curved,total);
5eccc74659c6faa67c68a3e6a7b1f4f1ee429807
8217f7986187902617ad1bf89cb789618a90dd0a
/source/2.3/macros/percent/%lssrs.sci
32b755174e649f3e7f03031f1fdfa8bb27961eb1
[ "MIT", "LicenseRef-scancode-warranty-disclaimer", "LicenseRef-scancode-public-domain" ]
permissive
clg55/Scilab-Workbench
4ebc01d2daea5026ad07fbfc53e16d4b29179502
9f8fd29c7f2a98100fa9aed8b58f6768d24a1875
refs/heads/master
2023-05-31T04:06:22.931111
2022-09-13T14:41:51
2022-09-13T14:41:51
258,270,193
0
1
null
null
null
null
UTF-8
Scilab
false
false
96
sci
%lssrs.sci
function s1=%lssrs(s1,d2) //s=%lssrs(s1,d2) <=> s=s1/d2 //! s1(3)=s1(3)/d2; s1(5)=s1(5)/d2
c1188c7e82e868d1b9ae88c449bec3ecc26f52cb
449d555969bfd7befe906877abab098c6e63a0e8
/1952/CH1/EX1.14/Ex1_14.sce
025c232df718cfbcdaa197c29116514144a1c043
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
323
sce
Ex1_14.sce
// chapter 1 , Example1 14 , pg 26 v=1440 //velocity of ultrasonic waves(in m/s) t=0.5 //time lapsed(in sec) d=(v*t) //distance travelled by ultrasonic waves d1=d/2 //depth of submarine disp (d, ' the velocity of ultrasonic waves ( in m) is ' ) disp (d1, ' the depth of submarine ( in m) is ' )
25eef7eba5b7d550b63a64c184ca14b22edef34b
a159f59d19e2b03b234e9c2977ba4a932180e648
/Software/GreenScilabV0.9/macros/Draw_Lig.sci
5c35bff3d9684c452c38bd146f5f377287594797
[]
no_license
OpenAgricultureFoundation/openag_sim
e052bbcc31b1d7f9b84add066327b479785f8723
425e678b55e24b5848d17181d25770175b8c2c3f
refs/heads/master
2021-07-01T06:25:08.753260
2017-09-20T21:44:18
2017-09-20T21:44:18
80,540,145
0
1
null
null
null
null
UTF-8
Scilab
false
false
2,952
sci
Draw_Lig.sci
//**************************************** // Copyright (c) 2003 LIAMA // File name: Draw_Lig // Author: Kang Mengzhen Version: 1.0 Date: 2003-6-20 // Retrieve data from str file and write into a Linear file. Linear file describes position, orientation, size, age of each organ //History: //Author time version description //Kang Mengzhen 2003-6-20 1.1 keep each direction as normalized vector. //**************************************** function [n,Maxb,Minb,]=Draw_Lig(para,Vs,Os,StrInf,StrId,NumStr,StrSz,data,Color_P,fid,n,Maxb,Minb,Flag_leaf,Flag_fruit); //find ID of substructure according to the parameter [p i j j 1 g m] StrID=StrId(para(1),para(2),para(3),para(4),para(5),para(6),para(7)); //find the position of the substructure offset according the its id StrSzcum=cumsum(StrSz); if StrID>1 then offset=StrSzcum(StrID-1); else offset=0; end for j=offset+1:offset+StrSz(StrID) organid=data(j,1); parao=data(j,2:8);//ID of organs in this structure. [p k j i 1 g m ] V=matrix(data(j,9:20),3,4); //original position and deirection //mutipication of rotation matrix V=Vs*V; // rotation matrix Vo=V(1:3,1:3); //orientation matrix // shift vector Oo=Os+V(1:3,4)'; //shifted position //Maxb=max([Maxb;Oo],[],1) Maxb=max(Maxb,Oo);//bounding box //Minb=min([Minb;Oo],[],1); Minb=min(Maxb,Oo);//bounding box data1=[organid 0 0 0]; // organid, 0 0 0 //for the main vector, multiply by the length select organid case 1 //internodes OrgScale=data(j,21); case 10 //leaf OrgScale=data(j,21); case 20 //flower OrgScale=data(j,21); case 4 //substructure OrgScale=1; end //Vo =Vo* [0 0 1;0 1 0;1 0 0];//to rotate the smb. this should be done in TJ software //V=[0 0 -1;0 1 0;1 0 0]; //disp(Vo) //Vo=Vo'; //Vo(1,:)=Vo(1,:)*OrgScale; //Vo=Vo'; //Vo=Vo'; if organid==4 then [n,Maxb,Minb]=Draw_Lig(parao,Vo ,Oo,StrInf,StrId,NumStr,StrSz,data,Color_P,fid,n,Maxb,Minb,Flag_leaf,Flag_fruit); else mput(data1,'i',fid); Vo(:,1)=Vo(:,1)*OrgScale;//the primary direction V=[Vo Oo']; // a 3*4 matrix [x1 x2 x3 x4;y1 y2 y3 y4;z1 z2 z3 z4]; V=matrix(V',1,12); //disp(V) data2=[V data(j,22) data(j,22) 0];//write position and orietation, section area for internode etc. into the linear file, total 15 data, 'float' mput(data2,'f',fid); n=n+1; end if n/1000-int(n/1000)==0 mprintf(' %4d \n',n); end end endfunction
815402f867a527fc2bd5fc31edfe7c4e8eaf17c4
39c5c468df5e2bde0147a30cf092fc8da3e7ed3e
/UFRGS/calcNumerico/area2/m7/lagrange.sce
3621fc2431608d8d1a157403846540a6a9d18424
[]
no_license
andredxc/Files
9dffc9fe5f7e923b83035d794dfa15c930cdb898
e32309b9ab548b829b04be66c2776cf9c9c6656e
refs/heads/master
2021-06-03T10:44:01.606242
2020-09-21T15:39:48
2020-09-21T15:39:48
107,410,076
0
0
null
null
null
null
UTF-8
Scilab
false
false
386
sce
lagrange.sce
/* Lk(Xj) = 1, se k == j = 0, se k != j */ function y = L(X, x, k) n = size(x, 1) y = 1 for j = 1:n if(k <> j) y = y.*(X - x(j))./(x(k) - x(j)) end end endfunction x = [1 3 4 6]' y = sin(x) n = length(x) plot(x, y, 'ro-'), xgrid X = 0.5:0.1:6.5 p = 0 for k = 1:n p = p + y(k)*L(X, x, k) end plot(X, p, 'b.-')
6299ef636c87edd8c8dc0959c78893d25db21ce1
9aa95a74bbb2cde53d49cfbeb529fe858781b85c
/Ask.sce
d956296050cdda2aca1bd5a75b55baea6b4221ae
[]
no_license
Killer2499/Scilab
020807deb4ea75743af080761b65be086d05d491
322a592dcccad58dab48bcf52411aa5b26fcb8ff
refs/heads/master
2020-03-10T09:08:15.979283
2018-04-12T19:57:09
2018-04-12T19:57:09
129,303,189
0
0
null
null
null
null
UTF-8
Scilab
false
false
318
sce
Ask.sce
function [] = ask(data,fc,Ac) t = [0:0.001:1] x = Ac*sin(2*%pi*fc*t) y = 0*t z=data w = [] for i = 1:length(data) if (z(i) == 1) then w = [w,x] else w = [w,y] end end plot(modulated_signal) title("Modulated Signal") endfunction
792ffb1b000e6f2b2e403283fdb40a6be28e0ff8
449d555969bfd7befe906877abab098c6e63a0e8
/1904/CH2/EX2.7/2_7.sce
754fcea63993aa100206273ef858d42c5fdc6ca1
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
567
sce
2_7.sce
//To determine the annual average power demand //Page 55 clc; clear; printf('Assuming a monthly load curve as shown in the figure attached to this code\n') TAE=10^7; // Total annual energy in kW APL=3500; //Annual peak load in kW Pav= TAE/8760; //Annual average power demand Fld= Pav/APL; //Annual load factor printf('a) The annual power demand is %g kW\n',Pav) printf('b) The annual load factor is %g\n',Fld) printf('The unsold energy, as shown in the figure is a measure of capacity and investment cost. Ideally it should be kept at a minimum\n')
9a4e0c7c2bad69602dcb2b8542cff1073ecc2357
449d555969bfd7befe906877abab098c6e63a0e8
/2672/CH2/EX2.13/Ex2_13.sce
bf2d1ecd751732e3713ef9db22a619162c36fbeb
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
391
sce
Ex2_13.sce
//Ex_2_13 clc; clear; close; format('v',4); //given data : Ao=5/10000;//m^2(outer limbs) li=100/100;//m(iron path) A=10/10000;//m^2 lg=1/1000;//m(airgap) I1=3;//A I2=2;//A N1=100;//turns N2=50;//turns mur=2000;//relative permeability mu0=4*%pi*10^-7;//permeability mmf=N1*I1-N2*I2;//AT S=1/(mu0*A)*[li/mur+lg];//AT/Wb fi=mmf/S*1000;//mWb disp(fi,"Flux available(mWb)");
4c3b6544ed0e0a2b8ed11d15e5825738907af787
449d555969bfd7befe906877abab098c6e63a0e8
/2420/CH8/EX8.1/8_1.sce
f026200e2b51eb62a7c87eec5f1d7225b57d56f9
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
613
sce
8_1.sce
clc clear //Initialization of variables area1=2.7 len=3.4 scale=60 area2=2.75 dia=12 //ft d2=2.5 //ft L=15/12 //ft n=250 //rpm F=600 //lb r=3 //ft //calculations Ah=dia^2 *%pi/4 Ac=(dia^2 -d2^2)*%pi/4 Pih=area1/len *scale Pic=area2/len *scale Hihp=Pih*L*Ah*n/33000 Cihp=Pic*L*Ac*n/33000 Tihp=Hihp+Cihp Bhp=2*%pi*r*F*n/33000 Fhp=Tihp-Bhp eff=Bhp/Tihp *100 //results printf("Ihp = %.1f ihp",Tihp) printf("\n Bhp = %.1f bhp",Bhp) printf("\n Fhp = %.1f fhp",Fhp) printf("\n Efficiency = %.1f percent",eff) disp("The answer is a bit different due to rounding off error in the textbook.")
b6930c11e817c991108e9bc908eef15fe2c53626
8217f7986187902617ad1bf89cb789618a90dd0a
/source/2.5/tests/examples/chart.man.tst
5be4139d4b2019103f7f82bee734ad43cd47d01f
[ "LicenseRef-scancode-public-domain", "LicenseRef-scancode-warranty-disclaimer" ]
permissive
clg55/Scilab-Workbench
4ebc01d2daea5026ad07fbfc53e16d4b29179502
9f8fd29c7f2a98100fa9aed8b58f6768d24a1875
refs/heads/master
2023-05-31T04:06:22.931111
2022-09-13T14:41:51
2022-09-13T14:41:51
258,270,193
0
1
null
null
null
null
UTF-8
Scilab
false
false
180
tst
chart.man.tst
clear;lines(0); s=poly(0,'s') h=syslin('c',(s^2+2*0.9*10*s+100)/(s^2+2*0.3*10.1*s+102.01)) black(h,0.01,100,'(s^2+2*0.9*10*s+100)/(s^2+2*0.3*10.1*s+102.01)') chart(list(1,0,2,3));
2a604e8a367dff477bee30c2dfb041c14ee6078f
449d555969bfd7befe906877abab098c6e63a0e8
/2609/CH6/EX6.14/Ex6_14.sce
a2ee02b4996ecfa1e004feeddb6b1273d66f09be
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
394
sce
Ex6_14.sce
//Ex 6.14 clc; clear; close; format('v',4); //Data given R1=6.8;//kohm Ri=100;//kohm R2=1.5;//kohm Cf=0.01;//micro F Vsat=14;//V Vo_pp=2*R2/R1*Vsat;//V////Peak to peak output of triangular wave disp(Vo_pp,"Peak to peak output of triangular wave(V)"); format('v',5); f0=R1*1000/(4*Ri*10^3*Cf*10^-6*R2*10^3)/1000;//kHz//Oscillating Frequency disp(f0,"Oscillation frequency(Hz)");
4071b3e03a1de1ab7dece055ec820bcbb14ed0cf
fdc5047b7bf8122bad1e621df236b0481226c36e
/exemplos/xls-link-0.5.0-src/tests/unit_tests/xls_CalculateRange.tst
d70c97a83663a2eee7963d3c7f7ef993920db09c
[]
no_license
jpbevila/virtualHartSci
aea3c6ba23d054670eb193f441ea7de982b531cc
a3f5be6041d230bd9f0fd67e5d7efa71f41cfca5
refs/heads/main
2023-07-26T23:05:28.044194
2021-09-09T11:50:59
2021-09-09T11:50:59
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
1,316
tst
xls_CalculateRange.tst
// ==================================================================== // Allan CORNET // DIGITEO 2008 - 2010 // ==================================================================== // <-- CLI SHELL MODE --> // ==================================================================== r = xls_NewExcel(); assert_checktrue(r); r = xls_AddWorkbook(); assert_checktrue(r); ver_excel_num = strtod(xls_GetExcelVersion()); if ver_excel_num == 12 | ver_excel_num == 14 then max_cell_xls = "XFD1048576"; else max_cell_xls = "IV65536"; end ierr = execstr('xls_CalculateRange()','errcatch'); assert_checkfalse(ierr == 0); ierr = execstr('xls_CalculateRange(''112A11'',[1 1])','errcatch'); assert_checkfalse(ierr == 0); ierr = execstr('xls_CalculateRange(''A1'',[1 1])','errcatch'); assert_checkequal(ierr, 0); ierr = execstr('xls_CalculateRange(max_cell_xls,[1 1])','errcatch'); assert_checkequal(ierr, 0); assert_checkequal(xls_CalculateRange(max_cell_xls,[1 1]), max_cell_xls); assert_checkequal(xls_CalculateRange('A1',[1 1]), 'A1'); assert_checkequal(xls_CalculateRange('A1',[1 2]), 'A1:B1'); assert_checkequal(xls_CalculateRange('A1',[2 2]), 'A1:B2'); assert_checkequal(xls_CalculateRange('AZ1',[2 2]), 'AZ1:BA2'); assert_checktrue(xls_SetSave(%t)); assert_checktrue(xls_Close()); assert_checktrue(xls_Quit());
1b0ec02055fee8c4675f549785a74a367d29baf0
e9d5f5cf984c905c31f197577d633705e835780a
/data_reconciliation/linear/scilab/P1/P1.sce
96cd70723d47ce96d7e0840f43a7e99622ab4e4f
[]
no_license
faiz-hub/dr-ged-benchmarks
1ad57a69ed90fe7595c006efdc262d703e22d6c0
98b250db9e9f09d42b3413551ce7a346dd99400c
refs/heads/master
2021-05-18T23:12:18.631904
2020-03-30T21:12:16
2020-03-30T21:12:16
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
3,639
sce
P1.sce
// Data Reconciliation Benchmark Problems From Lietrature Review // Author: Edson Cordeiro do Valle // Contact - edsoncv@{gmail.com}{vrtech.com.br} // Skype: edson.cv //Rao, R Ramesh, and Shankar Narasimhan. 1996. //“Comparison of Techniques for Data Reconciliation of Multicomponent Processes.” //Industrial & Engineering Chemistry Research 35:1362-1368. //http://dx.doi.org/10.1021/ie940538b. //Bibtex Citation //@article{Rao1996, //author = {Rao, R Ramesh and Narasimhan, Shankar}, //isbn = {0888-5885}, //journal = {Industrial \& Engineering Chemistry Research}, //month = apr, //number = {4}, //pages = {1362--1368}, //publisher = {American Chemical Society}, //title = {{Comparison of Techniques for Data Reconciliation of Multicomponent Processes}}, //url = {http://dx.doi.org/10.1021/ie940538b}, //volume = {35}, //year = {1996} //} // 3 Streams // 1 Equipment clear xm var jac nc nv i1 i2 nnzeros sparse_dg sparse_dh lower upper var_lin_type constr_lin_type constr_lhs constr_rhs getd('../functions'); xm =[9.22 4.83 3.22 ]; //the variance proposed by the original author //var = 0.0001*ones(11,1).^2; //the variance proposed by this work var = (0.03*xm).^2; // gross error gerror = zeros(length(xm),1); // to setup gross errors, select the stream and magnitude as the line bellow //gerror(2) = 9*sqrt(var(2)); xm = xm + gerror; //The jacobian of the constraints // 1 2 3 jac = [ 1 -1 -1 ]; // 1 2 3 //observability/redundancy tests umeas_P1 = []; [red_P1, just_measured_P1, observ_P1, non_obs_P1, spec_cand_P1] = qrlinclass(jac,umeas_P1) // reconcile with all measured. To reconcile with only redundant variables, uncomment the "red" assignments measured_P1 = setdiff([1:length(xm)], umeas_P1); red = measured_P1;// // to reconcile with all variables, comment the line above and uncomment bellow //red = [1:length(xm)]; // to run robust reconciliation,, one must choose between the folowing objective functions to set up the functions path and function parameters: //WLS = 0 // Absolute sum of squares = 1 //Cauchy = 2 //Contamined Normal = 3 //Fair = 4 //Hampel = 5 //Logistic = 6 //Lorenztian = 7 //Quasi Weighted = 8 // run the configuration functions with the desired objective function type obj_function_type = 0; exec ../functions/setup_DR.sce // to run robust reconciliation, it is also necessary to choose the function to return the problem structure if obj_function_type > 0 then [nc_eq, n_non_lin_eq, nv, nnzjac_ineq, nnzjac_eq, nnz_hess, sparse_dg, sparse_dh, lower, upper, var_lin_type, constr_lin_type, constr_lhs, constr_rhs] = robust_structure(jac, 0, xm, objfun, res_eq, res_ineq); else // for WLS, only the line bellow must be choosen and comment the 3 lines above [nc, nv, i1, i2, nnzeros, sparse_dg, sparse_dh, lower, upper, var_lin_type, constr_lin_type, constr_lhs, constr_rhs] = wls_structure(jac); end params = init_param(); // We use the given Hessian params = add_param(params,"hessian_approximation","exact"); params = add_param(params,"derivative_test","second-order"); params = add_param(params,"tol",1e-8); params = add_param(params,"acceptable_tol",1e-8); params = add_param(params,"mu_strategy","adaptive"); params = add_param(params,"journal_level",5); [x_sol, f_sol, extra] = ipopt(xm, objfun, gradf, confun, dg, sparse_dg, dh, sparse_dh, var_lin_type, constr_lin_type, constr_rhs, constr_lhs, lower, upper, params); mprintf("\n\nSolution: , x\n"); for i = 1 : nv mprintf("x[%d] = %e\n", i, x_sol(i)); end mprintf("\n\nObjective value at optimal point\n"); mprintf("f(x*) = %e\n", f_sol);
c352a550ac38654d2291f244f97749c96a0675a2
449d555969bfd7befe906877abab098c6e63a0e8
/3685/CH19/EX19.13/Ex19_13.sce
55f1658e6e0720b0050957d99459f6807d1973c5
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
981
sce
Ex19_13.sce
clc // Given that d = 450 // Bore of low pressure cylinder in mm l = 300 // Stroke in mm c = 0.05 // Ratio of clearance volume to swept volume p1 = 1 // Intake pressure in bar t1 = 18 // Intake temperature in degree centigrade p4 = 15 // Delivery pressure in bar n = 1.3 // Compression and expansion index R = 0.29 // Gas constant in kJ/kgK printf("\n Example 19.13\n") T1 = t1+273 r = (p4/p1)^(1/3) p2 = p1*r p3 = p2*r Vs = (%pi/4)*((d*1e-3)^2)*(l*1e-3) V11 = c*Vs V1 = Vs +V11 V12 = V11*((r)^(1/n)) Vs_e = V1 - V12 T3 = T1 T5 = T3 T6 = T1*(r^((n-1)/n)) t6 = T6-273 V6_7 = (p1/p4)*(T6/T1)*(V1 - V12) W = (3*n*R*T1/(n-1))*((p2/p1)^((n-1)/n)-1) printf("\n The intermediate pressure are - \n p2 = %f bar,\n p3 = %f bar,\n The effective swept volume = %f m^3,\n Temperature of air delivered per stroke at 15 bar = %f degree centigrade,\n The work done per kg of air = %f kJ",p2,p3,Vs,t6,W) // The answers given in the book vary due to round off error
93de4c77d33459ac1c30e6e090bcfed2752bb804
1bb72df9a084fe4f8c0ec39f778282eb52750801
/test/FP4.prev.tst
57f9903a155980ce485c48ff4268931f927ae4a7
[ "Apache-2.0", "LicenseRef-scancode-unknown-license-reference" ]
permissive
gfis/ramath
498adfc7a6d353d4775b33020fdf992628e3fbff
b09b48639ddd4709ffb1c729e33f6a4b9ef676b5
refs/heads/master
2023-08-17T00:10:37.092379
2023-08-04T07:48:00
2023-08-04T07:48:00
30,116,803
2
0
null
null
null
null
UTF-8
Scilab
false
false
348
tst
FP4.prev.tst
PrimeFactorization(900) = 2^2*3^2*5^2 .toString(3) = 2²3²5² .toString(4) = <span class="p2">2²</span><span class="p3">3²</span><span class="p5">5²</span> .wideToPower(4) = 2^2*3^2*5^2 .root(2) = 2^2*3^2*5^2 .radical() = 30 .multiply(same) = 2^4*3^4*5^4 .valueOf() = 810000 900.reducePowerOf(2) = 30, 1 900.modulus(4) = 2 3 1
80d8f4cda4c8a9a407e3a9002360be4df313ac0b
449d555969bfd7befe906877abab098c6e63a0e8
/2384/CH9/EX9.16/ex9_16.sce
8fcca3b8dc015c3653347df402a93bff51472f7f
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
464
sce
ex9_16.sce
// Exa 9.16 clc; clear; close; format('v',6) // Given data Rating = 10*10^3;// in VA phi= acosd(0.8);// in ° V1 = 500;// in V V2 = 250;// in V Pi = 200;// in W Pcu = 300;// in W Isc = 30;// in A I1 = Rating/V1;// in A // Pcu/(Pcu(f1)) = (Isc^2)/(I1^2); Pcu_f1 = Pcu * ((I1^2)/(Isc^2));// in W // The efficiency at full load Eta_f1 = Rating*cosd(phi)/(Rating*cosd(phi) + Pi + Pcu_f1)*100;// in % disp(Eta_f1,"The full load efficiency in % is");
449856f204af580b789df8a5bbffd34c084ba433
449d555969bfd7befe906877abab098c6e63a0e8
/416/CH13/EX13.3/example13_3.sce
454a2f6cdc9460950ecbe1c7717d0f121b5be9c1
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
994
sce
example13_3.sce
clc clear disp('example 13.3') pa1=20000 ;pa2=30000 //kva in in 3 ph power va1=11 ;va2=11 //voltage in kilo volts pt1=20000 ;pt2=30000//kva of 3 ph transformer vpt1=11 ;vpt2=11//voltage of primery of transformer vst1=132 ;vst2=132//voltage of secondary of transformer xg1=0.5 ;xg2=0.65 //reactance of generator xt1=0.05 ;xt2=0.05 //reactance of transformer with their own kva pb=pa2;vbg=va2;vbt=vpt2;//assumeing base quantoties xtn1=xt1*pb/pa1 ;xtn2=xt2*pb/pa2 //transformer reactance with new base xgn1=xg1*pb/pa1;xgn2=xg2*pb/pa2 xn1=xtn1+xgn1;xn2=xtn2+xgn2 //reactancee up to fault from each generator xn=(xn1*xn2)/(xn1+xn2) //equalent reactance between generator and fault sckva=pb/xn ; //short circuit KVA pf=50000 //fault kva rating xf=pb/pf //reactance from fault xx=xf*xn1/(xn1-xf) x=xx-xn2 //reactance to be added bi=(vst1^2)*1000/(pb) xo=x*bi printf(" reactance to be added in circuit of generator 2 have %.1f p.u. \n reactance in ohms %.1f",x,xo)
dced6034dc1ba7a9549f007ba73647133fdd73a2
e99ad337c3c1b8da940c198031365b86317e9ace
/04/divide/Divide1.tst
ba0a05ebaf9afc6a2ff7d5520ca2e010f544f6c5
[]
no_license
dayamg/nand2tetris
fc40560dff5dff40e86c8de4e1c2b4b2f4f7c1a4
93627bbe7a66f6ecacc64885f7dee6e83d39c04b
refs/heads/main
2023-08-18T21:51:12.820795
2021-10-03T12:57:29
2021-10-03T12:57:29
307,087,397
0
0
null
null
null
null
UTF-8
Scilab
false
false
221
tst
Divide1.tst
// This file is part of www.nand2tetris.org load Divide.asm, output-file Divide1.out, compare-to Divide1.cmp, output-list RAM[15]%D2.6.2; set PC 0, set RAM[13] 30000, set RAM[14] 4, repeat 7000 { ticktock; } output;