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Trajectory Planning.sce
t = linspace(-%pi,%pi,500)'; function z=traj(x, y),z=1.5*sin(x^2)*cos(y),endfunction clf();comet3d(cos(t),sin(t),traj)
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//Volume flow rate// pathname=get_absolute_file_path('5.09.sce') filename=pathname+filesep()+'5.09-data.sci' exec(filename) //Volume flow rate(in m^3/sec): Q=d*g*sind(theta)*b*(h/1000)^3*1000/u/3 printf("RESULTS") printf("\n\nVolume flow rate: %.4f m^3/sec\n\n",Q)
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// A Texbook on POWER SYSTEM ENGINEERING // A.Chakrabarti, M.L.Soni, P.V.Gupta, U.S.Bhatnagar // DHANPAT RAI & Co. // SECOND EDITION // PART II : TRANSMISSION AND DISTRIBUTION // CHAPTER 2: CONSTANTS OF OVERHEAD TRANSMISSION LINES // EXAMPLE : 2.17 : // Page number 114-115 clear ; clc ; close ; // Clear the work space and console // Given data d = 2.0/100 // Diameter of conductor(m) D_AB = 4.0 // Spacing between conductor A & B(m) D_BC = 4.0 // Spacing between conductor B & C(m) D_CA = 8.0 // Spacing between conductor C & A(m) // Calculations r = d/2 // Radius of conductor(m) D = 4.0 // Assuming coomon distance(m) e = 1.0/(36*%pi)*10**-9 // Constant ε_0 C_A = 2*%pi*e/(log(D/r)-complex(-0.5,0.866)*log(2))*1000.0 // Capacitance of conductor A(F/km) C_Au = C_A*10.0**6 // Capacitance of conductor A(μF/km) C_B = 2*%pi*e/log(D/r)*1000.0 // Capacitance of conductor B(F/km) C_Bu = C_B*10.0**6 // Capacitance of conductor B(μF/km) C_C = 2*%pi*e/(log(D/r)-complex(-0.5,-0.866)*log(2))*1000.0 // Capacitance of conductor C(F/km) C_Cu = C_C*10.0**6 // Capacitance of conductor C(μF/km) // Results disp("PART II - EXAMPLE : 2.17 : SOLUTION :-") printf("\nCapacitance of conductor A, C_A = (%.5f+%.6fj) μF/km", real(C_Au),imag(C_Au)) printf("\nCapacitance of conductor B, C_B = %.6f μF/km", C_Bu) printf("\nCapacitance of conductor C, C_C = (%.5f%.6fj) μF/km", real(C_Cu),imag(C_Cu))
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Angle 0 ScaleChange 1.7 0.8 StartFastEndSlow SendEvent 10 Wait 0.8 ScaleChange 1.2 0.8 StartSlowEndFast Wait 0.8 SendEvent 11
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mdaq_signal_sim.sci
function block=mdaq_signal_sim(block,flag) select flag case -5 // Error case 0 // Derivative State Update case 1 // Output Update global %microdaq; if %microdaq.dsp_loaded == %T then try data = mdaqDSPSignalRead(block.ipar(1), block.insz(1), block.insz(block.nin+1), 4200000); block.outptr(1) = data; catch warning("Cannot read signal data.") end else // Simply copy input to output block.outptr(1) = block.inptr(1); end case 2 // State Update case 3 // OutputEventTiming case 4 // Initialization case 5 // Ending case 6 // Re-Initialisation case 9 // ZeroCrossing else // Unknown flag end endfunction
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//Example 3 // Amplitude and magnetic field clc; clear; close; //given data : S=2;// in cal/cm^2- min EH=S*4.2*10^4/60;// joule/m^2 sec mu0=4*%pi*10^-7; epsilon0=8.85*10^-12; EbyH=sqrt(mu0/epsilon0); E=sqrt(EH*EbyH); H=EH/E; E0=E*sqrt(2); H0=H*sqrt(2); disp(E,"E is ,(V/m)=") disp(H,"H is ,(Amp-turn/m)=") disp(E0,"Amplitude of electric fields of radiation,E0(V/m) = ") disp(H0,"Magnetice field of radition ,H0(Amp-turn/m) = ")
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clc alpha=(3*10^(3)) disp("alpha = "+string(alpha)+"cm^-1") //initializing value of absorption coefficient near the bandedges of GaAs p=(10^(3)) disp("(power density)p = "+string(p)+"W cm^-2") //initializing value of power density that impringes on GaAs Tr = 1.5*1.6*10^-19 disp("Tr= "+string(Tr)+"J")//initializing value of photon energy d = 10^-3 disp("d= "+string(d)+"")//initializing value of photon energy Rg1 = (alpha*p)/Tr disp("The carrier generation rate at the surface is ,Rg(0) = (alpha*p)/Tr = "+string(Rg1)+"cm^-3s^-1")//calculation Rg2 = (alpha*p*exp(-3))/Tr disp("The carrier generation rate at the depth of 10 um is ,Rg(10) = (alpha*p*exp(-3))/Tr = "+string(Rg2)+"cm^-3s^-1")//calculation
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clc // Given that X = 9.5e-9 // susceptibility of medium mu_ = 4*%pi * 1e-7 // permeability of space in N/A^2 // Sample Problem 19 on page no. 18.28 printf("\n # PROBLEM 19 # \n") printf("Standard formula used \n ") printf(" mu_r = 1 + Chi \n") mu = mu_ * (1 + X) mu_r = mu / mu_ printf("\n Relative permeability is 1 + %e",mu_r -1)
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// The code was developed under Horizon2020 Framework Programme // Project: 748767 — SIMFREE function [x,y]=SSSoSpectrumAnalyzer(In,Freq?) // Optical Spectrum Analyzer // // Calling Sequence // [x,y]=SSSoSpectrumAnalyzer(In,Freq?) // // Parameters // In : Optical Input // Freq? : If Freq?=True (default) X-axis is plotted in [GHz], otherwise is plotted in [nm] // Out : Optical Output // G : small signal gain [mW] // // Description // Computes the optical power spectral density in mW per bandwidth interval df. // The psd is the sum of the psd’s of both polarizations. // The bandwidth interval df over which the power is integrated for display, is the frequency spacing between spectral components. // This frequency interval is given at the output of the SSSconfig, and is equal to the symbol-rate divided by the code length 2^m. // global MNT MFR MLA; [lhs,rhs]=argn(0); select rhs case 0 then error("Expect at least one argument"); case 1 then Freq?=%T; end c=299792458; MF=[MFR(MNT/2+1:MNT); MFR(1:MNT/2)]; B=real(In(:,1).*conj(In(:,1))+In(:,2).*conj(In(:,2))); B=[B(MNT/2+1:MNT); B(1:MNT/2)]; if %T then x=MF; y=B; else x=flipdim(1e9*c/(MF(1:128:MNT)+c/(1e-9*MLA)),1); y=flipdim(B(1:128:MNT),1); end endfunction
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clc,clear //Example 1.12 //To find the height of mountain //from the figure //h is height of mountain in degree //x is distance from base of mountain to the point under top of mountain d1=400 //initial ditance from base of mountain in feet d2=500 //final ditance from base of mountain in feet theta1=25 //initial angle of elevation in degrees theta2=20 //final angle of elevation in degrees //from the figure //h= (x+d1) * tand(theta1) //h= (x+d2) * tand(theta2) //eliminating h and solving for x x=((d1+d2)*tand(theta2) - d1*tand(theta1))/(tand(theta1)-tand(theta2)) //substituting x in expression for h h= (x+d1) *tand(theta1) printf('Height of mountain = %.0f feet',h)
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ex_3_9_1.sce
//Example 3.9.1// multiplier clc; clear; close; //given data : Vin=20;//in volts I_fsd=50*10^-6;//in Farad Rm=200;// in ohm Rs=(Vin/I_fsd)-Rm; disp(Rs*10^-3,"the multiplier,Rs(k-ohm) = ")
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//Chapter-9,Example9_3,pg 9_20 V=220 Ia=30 Ra=0.75 Eb=V-Ia*Ra printf("back e.m.f of motor\n") printf("Ebb=%.2f V",Eb)
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2_1.sce
//// //Variable Declaration Part a vi = 20.0 //Initial volume of ideal gas, L vf = 85.0 //final volume of ideal gas, L Pext = 2.5 //External Pressure against which work is done, bar //Calculations w = -Pext*1e5*(vf-vi)*1e-3 //Results printf("\n Part a: Work done in expansion is %6.1f kJ",w/1000) //Variable Declaration Part b ri = 1.00 //Initial diameter of bubble, cm rf = 3.25 //final diameter of bubble, cm sigm = 71.99 //Surface tension, N/m //Calculations w = -2*sigm*4*%pi*(rf**2-ri**2)*1e-4 //Results printf("\n Part b: Work done in expansion of bubble is %4.2f J",w) //Variable Declaration Part c i = 3.20 //Current through heating coil, A v = 14.5 //fVoltage applied across coil, volts t = 30.0 //time for which current is applied,s ////Calculations w = v*i*t //Results printf("\n Part c: Work done in paasing the cuurent through coil is %4.2f kJ",w/1000) //Variable Declaration Part d k = 100.0 //Constant in F = -kx, N/cm dl = -0.15 //stretch , cm ////Calculations w = -k*(dl**2-0)/2 //Results printf("\n Part d: Work done stretching th fiber is %4.2f J",w)
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czt.sci
function y = czt(x, varargin) //Chirp Z Transform //Calling Sequence //czt (x) //czt (x, m) //czt (x, m, w) //czt (x, m, w, a) //Parameters //x: Input scalar or vector //m: Total Number of steps //w: ratio between points in each step //a: point in the complex plane //Description //This is an Octave function. //Chirp z-transform. Compute the frequency response starting at a and stepping by w for m steps. a is a point in the complex plane, and w is the ratio between points in each step (i.e., radius increases exponentially, and angle increases linearly). //Examples // m = 32; ## number of points desired // w = exp(-j*2*pi*(f2-f1)/((m-1)*Fs)); ## freq. step of f2-f1/m // a = exp(j*2*pi*f1/Fs); ## starting at frequency f1 // y = czt(x, m, w, a); funcprot(0); lhs= argn(1); rhs= argn(2); if(rhs<1 | rhs > 4) error("Wrong number of input arguments") end select (rhs) case 1 then y= callOctave("czt", x); case 2 then y= callOctave("czt", x, varargin(1)); case 3 then y= callOctave("czt", x, varargin(1), varargin(2)); case 4 then y= callOctave("czt", x, varargin(1), varargin(2), varargin(3)); end endfunction
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CH18Exa10.sce
// Scilab code Exa18.10 : : Page-767 (2011) clc; clear; m_mew = 106; // Mass of mew lepton, mega electron volts per square c m_tau = 1784; // Mass of tau lepton, mega electron volts per square c tau_mew = 2.2e-06; // Mean life of mew lepton, sec R = 16/100; // Branching factor tau_plus = R*(m_mew/m_tau)^5*tau_mew; // Mean life for tau plus, sec printf("\nThe mean life for tau plus : %3.1e sec", tau_plus); // Result // The mean life for tau plus : 2.6e-013 sec
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//scilab 5.4.1 //Windows 7 operating system //chapter 15 Active Filters clc clear fo=400//fo=centre frequency in Hz Q=10//Q=wo/w=Quality factor C1=0.1*10^-6 C2=0.1*10^-6//C1=C2=Assumed Capacitances in Farad Ao=2//Ao=gain at the centre frequency //R1*C1=Q/(wo*Ao) for active band pass Butterworth filter wo=2*%pi*fo R1=Q/(Ao*wo*C1) format("v",6) R3=Q/(wo*((C1*C2)/(C1+C2))) Rp=1/((wo^2)*R3*C1*C2) R2=(R1*Rp)/(R1-Rp) //Assuming arbitrarily (R6/R5)=10=a a=10 R6=10*1000//R6=Assumed resistance in ohms R5=R6/a R4=R5/Ao disp("The designed values of resistance and capacitance for a notch filter are:") disp("kilo ohm",(R1/1000),"R1=") disp("ohm",(R2),"R2=") disp("kilo ohm",(R3/1000),"R3=") disp("ohm",R4,"R4=") disp("kilo ohm",(R5/1000),"R5=") disp("kilo ohm",(R6/1000),"R6=") disp("micro Farad",C1/10^-6,"C1=") disp("micro Farad",C2/10^-6,"C2=")
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// ==================================================================== // Allan CORNET // DIGITEO 2008 - 2010 // ==================================================================== // <-- CLI SHELL MODE --> // ==================================================================== r = xls_NewExcel(); assert_checktrue(r); r = xls_SetVisible(%t); assert_checktrue(r); r = xls_AddWorkbook(); assert_checktrue(r); ierr = execstr('sheetname = xls_GetWorksheetName(''A'')','errcatch'); assert_checkfalse(ierr == 0); // Create up to 3 worksheets worksheet_count = xls_getProperty("workbook", "worksheets", "count"); for i=1:max(3-worksheet_count, 0) xls_AddWorksheet(); end for i=1:3 r = xls_SetWorksheet(i); assert_checktrue(r); r = xls_SetWorksheetName('scilab '+string(i)); assert_checktrue(r); end for i=1:3 r = xls_SetWorksheet(i); name = xls_GetWorksheetName(); assert_checkequal(name, 'scilab '+string(i)); end r = xls_SetVisible(%f); assert_checktrue(r); r = xls_SetSave(%t); assert_checktrue(r); r = xls_Close(); assert_checktrue(r); r = xls_Quit(); assert_checktrue(r);
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function [y]=gmonopuls(t,fc) // Gaussian monopulse // Caling Sequence // [y]=gmonopuls(t) // [y]=gmonopuls(t,fc) // Parameters // t: Real or complex valued vector or matrix // fc: Real non-negative value or complex value or a vector or matrix with not all real values negative. // Description // This is an Octave function // This function returns samples of the Gaussian monopulse of amplitude unity. // Examples // 1. gmonopuls([1 2 3],0.1) // ans= 0.85036 0.94070 0.52591 // 2. gmonopuls([1 2 3]) // ans= 0 0 0 funcprot(0); rhs=argn(2); if ( rhs<1 ) then error ("Wrong number of input arguments.") elseif (rhs==1) y=callOctave("gmonopuls",t) else y=callOctave("gmonopuls",t,fc) end endfunction
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Ex11_1.sce
clear// //Variable Declaration V=1000 //Force acting on he section in lb t=0.5 //Thickness in inches //Dimensions d=8 //Depth of the section in inches wf=12 //Width of the flange in inches wbf=8 //Width of the bottom flange in inches //Calculations y_bar=((d*t*0)+wbf*t*4+wf*t*8)/(d*t+wbf*t+wf*t) //Location of Neutral Axis in inches I=d*t*y_bar**2+t*d**3*12**-1+d*t*(d*t-y_bar)**2+wf*t*(8-y_bar)**2 //Moment of Inertia in in^4 //Top Flange q1=V*t*t*wf*(8-y_bar)*I**-1 //Shear flow in lb/in //Bottom Flange q2=V*t*t*d*y_bar*I**-1 //Shear Flow in lb/in //Web qB=2*q1 //Shear Flow in lb/in qF=2*q2 //Shear Flow in lb/in //Max Shear Flow qMAX=qB+V*t*(8-y_bar)**2*0.5*I**-1 //Maximum Shear Flow in lb/in //Result printf("\n The Maximum Shear Flow is %0.0f lb/in",qMAX)
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11_7.sce
clear all; clc; disp("Ex 11_7") disp("This is a theory question. Please refer to the Book for the derivation")
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//Initilization of variables w=100 //N/m F1=200 //N M=500 //N.m Lw=2 //m //Distance from point A d=[1;2;3;4;5] //m //Distance from point B b=[5;4;3;2;1] //m //Calculations //Taking moment aboout point A Ra=(w*Lw*d(1,1)+F1*d(3,1)-M)/d(4,1) //N //Taking moment about point B Rb=(w*Lw*b(3,1)+F1*b(5,1)+M)/b(2,1) //N //Result clc printf('The value of reaction at A and B are %f N and %f N respectively',Ra,Rb)
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style.fontSize=12; style.displayedLabel="<table> <tr> <td><b>In</b></td> <td align=center>CAP1 <b color=green>%1$s</b></td> <td align=left><b>Out</b></td> </tr> </table>"; pal11 = xcosPalAddBlock(pal11,"macrocab_cap1",[],style);
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Example3_27_b.sce
//Example 3.27 (b) //Program to Compute the Convolution of the following Sequences //x1[n]=[1,1,-1,-1,0] //x2[n]=[1,0,-1,0,1] clear; clc ; close ; x1=[1,1,-1,-1,0]; x2=[1,0,-1,0,1]; //Convolution Computation X1=fft (x1,-1); X2=fft (x2,-1); Y=X1.*X2; y= fft (Y,1); //Display Sequence y[n] in command window disp(y,"y[n]=");
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Ex6_9.sce
//let us assume V=1 V, T=1 sec //e=V*t/T V=1 T=1 Erms=sqrt(integrate("(V*t/T)^2","t",0, T)/T) mprintf("RMS value of voltage is %f times maximum voltage\n",Erms/V) Emean=integrate("V*t/T","t",0,T)/T k=Erms/Emean mprintf("Form factor of this wave=%f",k)
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errcatch(-1,"stop");mode(2);//Example sec 5.2.2 b //Routh array in scilab ;; s=poly(0,'s') B=s^5+2*s^4+6*s^3+12*s^2+8*s+16 routh_t(B) // In this example a row of zero forms at s^3. //The function automatically the derivative of the //auxillary polynomial 2*s^4+12*s^2+16 //viz=8*s^3+24*s exit();
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//find dft of a rectangular pulse --> sinc function clear clc close n = -10:0.1:10 a = 1 for i = 1:length(n) if(n(i)>=-a & n(i)<=a) x(i) = 1 else x(i) = 0 end end figure(0) subplot(211) plot2d3(n,x) title("Rectangular pulse") xlabel("---->n") ylabel("x(n)") a1 = gca() a1.x_location = 'origin' a1.y_location = 'origin' k = n X = fft(x) X_mag = abs(X) subplot(212) plot2d3(k,fftshift(X_mag)) title("DFT of rectangular pulse") xlabel("----> k") ylabel("|X(k)|") a2 = gca() a2.x_location = 'origin' a2.y_location = 'origin'
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//force and power// pathname=get_absolute_file_path('9.05.sce') filename=pathname+filesep()+'9.05-data.sci' exec(filename) //Speed in m/s: U=s*6076*0.305/3600 //Reynolds number: Re=U*L/v //Drag coefficient: Cd=0.455/log10(Re)^2.58-1610/Re //Area(in m^2): A=L*(W+D) //Drag force(in N) Fd=Cd*A*0.5*d*U^2 //Power required to overcome skin friction drag(in W): P=Fd*U printf("\n\nRESULTS\n\n") printf("\n\nDrag force: %f N\n\n",Fd) printf("\n\nPower required to overcome skin friction drag: %.3f W\n\n",P)
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load Not.hdl, output-file Not.out, compare-to Not.cmp, output-list in%B3.1.3 out%B3.1.3; set in 0, eval, output; set in 1, eval, output;
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sin sin() sin(_1) a = sin carr = pow(_1,2) carr(2) #4 l = lerp lp = l(2) lpp = lp(_1,0.5) lpp(5) #3.5 p=polynome(2,1,2,5) p(5) #136 pl=polynome(_1,5,2,3,4) pl(2) #61 pl(3)
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@relation unknow @attribute mcg real[0.11,1.0] @attribute gvh real[0.13,1.0] @attribute alm real[0.21,1.0] @attribute mit real[0.0,1.0] @attribute erl real[0.5,1.0] @attribute pox real[0.0,0.83] @attribute vac real[0.0,0.73] @attribute nuc real[0.0,1.0] @attribute class{MIT,NUC,CYT,ME1,ME2,ME3,EXC,VAC,POX,ERL} @inputs mcg,gvh,alm,mit,erl,pox,vac,nuc @outputs class @data NUC NUC CYT CYT NUC CYT NUC CYT CYT CYT CYT CYT MIT MIT EXC ME2 CYT MIT CYT CYT NUC NUC CYT CYT EXC EXC MIT ME1 CYT CYT CYT CYT POX MIT NUC ME3 NUC NUC MIT MIT MIT MIT MIT MIT NUC CYT MIT MIT NUC CYT CYT CYT CYT CYT CYT CYT ME3 NUC CYT CYT CYT CYT MIT ME1 MIT MIT MIT MIT MIT ME1 MIT MIT MIT MIT MIT EXC VAC NUC ME3 ME3 CYT CYT CYT CYT NUC CYT NUC MIT EXC EXC CYT CYT MIT CYT CYT NUC MIT CYT MIT MIT NUC CYT NUC NUC ME3 ME3 ME3 ME3 NUC NUC CYT CYT NUC NUC ME3 ME3 CYT NUC ME3 ME3 ME1 NUC NUC CYT CYT NUC CYT EXC CYT NUC CYT NUC NUC NUC ME3 ME3 ME2 ME3 CYT MIT MIT MIT NUC NUC MIT MIT NUC MIT NUC CYT CYT CYT NUC MIT ME3 ME3 ME3 ME3 ME3 ME3 CYT CYT MIT MIT MIT MIT NUC NUC ME1 NUC MIT CYT ME3 ME3 ERL ME2 ME3 NUC ME1 ME2 VAC NUC NUC NUC ME2 NUC MIT MIT MIT MIT MIT ME2 NUC NUC MIT MIT ME3 MIT MIT CYT NUC CYT MIT MIT MIT MIT MIT MIT CYT CYT POX POX ME2 MIT MIT NUC MIT MIT MIT CYT MIT CYT MIT MIT MIT MIT NUC CYT MIT CYT MIT MIT CYT CYT ME1 ME1 CYT NUC MIT MIT CYT NUC NUC NUC NUC CYT NUC CYT CYT CYT NUC CYT NUC NUC NUC ME2 NUC CYT NUC CYT NUC EXC NUC ME2 NUC ME2 NUC CYT ME2 ME2 MIT CYT ME3 CYT NUC NUC MIT NUC ME2 ME1 CYT CYT ME3 ME3 CYT CYT CYT CYT NUC NUC VAC CYT NUC NUC MIT ME2 MIT MIT MIT NUC MIT MIT CYT CYT CYT CYT EXC EXC NUC CYT ME3 ME3 NUC CYT POX CYT CYT CYT VAC NUC VAC MIT CYT CYT CYT ME2 NUC CYT NUC CYT NUC NUC NUC NUC CYT NUC CYT NUC MIT MIT NUC CYT NUC CYT NUC NUC NUC CYT NUC CYT NUC NUC NUC NUC NUC CYT NUC CYT NUC ME3 MIT MIT NUC CYT CYT NUC NUC CYT NUC NUC NUC NUC NUC CYT CYT CYT CYT CYT CYT CYT CYT MIT CYT CYT CYT CYT CYT EXC CYT CYT CYT CYT CYT CYT CYT NUC CYT CYT CYT CYT CYT CYT CYT CYT CYT CYT CYT CYT CYT CYT CYT MIT CYT MIT NUC NUC CYT NUC CYT NUC ME3 ME3 CYT CYT ME2 ME3 ME2 ME3 ME3 ME3 ME3 ME3 NUC CYT NUC CYT ME3 ME3 NUC ME3 NUC NUC CYT CYT NUC NUC NUC NUC CYT CYT NUC NUC NUC CYT NUC CYT NUC CYT NUC NUC NUC NUC CYT NUC MIT MIT NUC NUC EXC EXC EXC EXC NUC CYT CYT CYT CYT NUC ME1 ME1 CYT CYT CYT CYT CYT CYT CYT MIT NUC NUC CYT NUC CYT NUC NUC NUC CYT CYT CYT NUC CYT CYT ME1 ME1 NUC NUC CYT CYT ME3 MIT ME3 NUC CYT ME2 NUC CYT NUC NUC CYT CYT CYT CYT CYT CYT CYT CYT NUC MIT CYT CYT CYT NUC MIT CYT VAC NUC CYT CYT ME3 ME3 ME2 ME1 ME3 ME3 CYT NUC ME3 ME3 ME3 ME3 NUC NUC POX POX ME3 ME3 ME3 ME3 ME2 NUC ME1 ME1 EXC ME1 NUC NUC ME3 ME3 NUC MIT ME3 ME3 ME3 ME3 ME1 ME2 ME3 ME3 CYT MIT ME3 NUC NUC MIT ME1 ME1 MIT MIT CYT ME2 ME2 ME2 CYT CYT
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kuf V;NFIN kuf V;PST kuf V;PRS kuf V;FUT bongis V;FUT bongis V;NFIN bongis V;PRS bongis V;PST bal V;PRS bal V;FUT bal V;NFIN bal V;PST kom V;PRS kom V;PST kom V;FUT kom V;NFIN yekol V;NFIN yekol V;PRS yekol V;PST yekol V;FUT tik V;PRS tik V;PST tik V;NFIN tik V;FUT su V;FUT su V;PRS su V;PST su V;NFIN fand V;PST fand V;PRS fand V;FUT fand V;NFIN pulis V;FUT pulis V;PST pulis V;PRS pulis V;NFIN yemb V;PST yemb V;NFIN yemb V;PRS yemb V;FUT li V;PST li V;PRS li V;NFIN li V;FUT tangis V;FUT tangis V;PRS tangis V;PST tangis V;NFIN
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manipulator_2_links_launch.sce
// world values g = 9.82; // manipulator values m_1 = 8; m_2 = 5; a_1 = 0.5; a_2 = 0.4; delta_1 = 60 * %pi / 180; delta_2 = 40 * %pi / 180; // for dynamics x_c1 = -0.5 * a_1; y_c1 = 0; I_zz1 = m_1 * a_1^2 / 3; x_c2 = -0.5 * a_2; z_c2 = 0; I_yy2 = m_2 * a_2^2 / 3; // motors values I_a = [0.1, 0; 0, 0.1]; // friction values f_v = [0.5, 0; 0, 0.5]; f_c = [0.1, 0; 0, 0.1]; f_off = [0.0; 0.0]; // simulation values T = 0.01; // task angles values q1 = [0, 1, 1.5, -0.4, 0.2]; q2 = [0, 1, 1.5, -0.4, 0.2]; goals = [q1; q2]; N = max(size(goals)); // import and model appropriate scheme path = get_absolute_file_path('manipulator_2_links_launch.sce'); scheme_name = path + 'manipulator_2_links.zcos'; importXcosDiagram(scheme_name); xcos_simulate(scs_m, 4); // graphs plotting scf(); time = angles.time; subplot(2,2,1); plot2d(time, angles.values); subplot(2,2,2); plot2d(time, speeds.values); subplot(2,2,3); plot2d(time, accels.values); subplot(2,2,4); plot2d(time, torques.values); // saving results to text file exp_data_1 = [angles.values, speeds.values, torques.values, time]; fprintfMat(path + "no_accels.txt", exp_data_1); exp_data_2 = [angles.values, speeds.values, accels.values, torques.values, time]; fprintfMat(path + "with_accels.txt", exp_data_2);
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clear; clc; nos_lmps=8; pow_of_lmp=60; //power in watts dur_per_day=5; //duration in hours t_dur=24; //duration in hours max_dem=1500; //demand in watts nos_heaters=2; pow_of_heaters=1000; //power in watts dur_per_day_heater=3; //duration in hours enrgy_lmp=(nos_lmps*pow_of_lmp*dur_per_day); //energy in watt hour energy_heater=(nos_heaters*pow_of_heaters*dur_per_day_heater); //energy in watt hour act_ene_con=(enrgy_lmp + energy_heater); //energy in watt hour avg_load=(act_ene_con/t_dur); //avverage load in watt printf("\n The average load of the consumer is: %.2f W",avg_load); mon_ene_con=(act_ene_con*30); //monthly energy consumption in wtthour printf("\n The monthly energy consumption of the consumer is: %.0f kWh",mon_ene_con/1000); load_fac=(avg_load/max_dem); //load factor is unitless printf("\n The load factor of the consumer is: %.4f",load_fac);
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clc //Intialising variables x=4.88 y=5.637 x1=0.005 //Maximum error in x y1=0.0005 //Maximum error in y ex=0.0025 //Probable error in x ey=0.00025 //Probable error in y sn1= x+y + (x1+y1) sn2= x+y -(x1+y1) e= sqrt(ex^2+ey^2) sn3= x+y +e sn4=x+y - e printf('Hence the most probable error = +/- %f\n',e) printf('The most probable limits of quantity s are %f',sn3) printf(' and %f\n',sn4) printf('The maximum limits of quantity are %f',sn1) printf(' and %f',sn2)
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clear; x= 1:0.1:2 // O X, claramente x = x' y = [9./x] // divisão elemento a elemento n=size(x,1); M=[x.^0 x] //x^0 e x polinomio de a+bx, se quiser a+bx+cx^2 ficaria [x.^0 x x.^2] cu = M' * M plau = M' * y //SE VOCÊ CRIOU Y COM PONTOS SEPARADOS (SEM SER FUNÇÃO DE X), AQUI TEM QUE SER y' //alternativamente, só adiciona o ' (ou tira ele) se der inconsistent rows //isso aí, boa sorte nas provas :0 disp('Coeficientes:') disp(inv(cu)*plau)
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// Shift 2, 20th Jan //vchar id i2vout adc diode_ivdd25V=[ // 2.10 0.005e-9 0.688 hex2dec('0969'); 2.15 0.088e-9 0.815 hex2dec('0d7d'); 2.18 0.150e-9 0.892 hex2dec('1008'); 2.20 0.198e-9 0.946 hex2dec('1194'); 2.25 0.998e-9 1.076 hex2dec('1579'); 2.30 6.915e-9 1.220 hex2dec('19bc'); 2.35 32.48e-9 1.333 hex2dec('1d47'); 2.40 0.153e-6 1.452 hex2dec('2084'); 2.45 0.586e-6 1.563 hex2dec('23bc'); 2.50 1.687e-6 1.666 hex2dec('26bc'); 2.55 4.150e-6 1.770 hex2dec('2836'); 2.60 7.235e-6 1.844 hex2dec('2bdc'); 2.65 11.90e-6 1.923 hex2dec('2e1e'); 2.70 17.74e-6 1.997 hex2dec('3037'); 2.75 25.29e-6 2.073 hex2dec('323b'); 2.80 32.36e-6 2.134 hex2dec('3403'); 2.85 40.99e-6 2.199 hex2dec('35f0'); 2.90 51.01e-6 2.265 hex2dec('37b2'); 2.95 60.06e-6 2.318 hex2dec('393c'); 3.00 70.88e-6 2.375 hex2dec('3aef'); 3.05 81.01e-6 2.423 hex2dec('3caa'); 3.10 91.50e-6 2.468 hex2dec('3f10'); // 3.15 101.8e-6 2.509 hex2dec('03c8'); ]; //polyfit [p1,S1]=polyfit(diode_ivdd25V(:,4), log(diode_ivdd25V(:,2)),10); //[p_i2vout,S_i2vout]=polyfit(diode_ivdd25V(1:21,4), diode_ivdd25V(1:21,3),1); // Eval ADC_range_ivdd25V = hex2dec('0d7d'):1:hex2dec('3f10'); diode_fit_ivdd25V = polyval(p1,ADC_range_ivdd25V,S1); //i2vout_fit_ivdd25V = polyval(p_i2vout,ADC_range_ivdd25V,S_i2vout); ADC_Current=[ADC_range_ivdd25V(:) exp(diode_fit_ivdd25V(:))]; ADC_Current_copy = ADC_Current; ADC_Current_copy_size = size(ADC_Current_copy); Current_to_ADC = [10E-06; 100E-09; 30E-09; 20E-09; 5E-09; 1E-09; 100E-12]; Current_to_ADC_size=size(Current_to_ADC); for k=1:Current_to_ADC_size(1,1) ADC_Current_copy(:,3)=abs(ADC_Current_copy(:,2)-Current_to_ADC(k,1)); min_value = min(ADC_Current_copy(:,3)); for h=1:ADC_Current_copy_size(1,1) if ADC_Current_copy(h,3) == min_value then Current_to_ADC(k,2) = ADC_Current_copy(h,1); end end end //disp(Current_to_ADC) //// Plot the data //scf(1); //clf(1); //plot(diode_ivdd25V(:,4), log10(diode_ivdd25V(:,2)),"+"); //plot(ADC_range_ivdd25V, log10(exp(diode_fit_ivdd25V)),"g-") //legend(" Data1","Polynomial Model1","Data2","Polynomial Model2","in_upper_left"); //xtitle("","ADC data","Ichar(A)"); // //scf(2); //clf(2); //plot(diode_ivdd25V(:,4), diode_ivdd25V(:,2),"+"); //plot(ADC_range_ivdd25V,exp(diode_fit_ivdd25V),"g-") //legend(" Data1","Polynomial Model1","Data2","Polynomial Model2","in_upper_left"); //xtitle("","ADC data","Ichar(A)"); //polyfit //[p1_r,S1_r]=polyfit(log(diode_ivdd25V(:,2)), diode_ivdd25V(:,4),10); //// Eval //Current_range_ivdd25V = log(0.050e-9):0.001:log(108.3e-6); //diode_fit_ivdd25V_r = polyval(p1_r,Current_range_ivdd25V,S1_r); // //// Plot the data //scf(1); //clf(1); //plot(log10(diode_ivdd25V(:,2)), diode_ivdd25V(:,4),"+"); //plot(log10(exp(Current_range_ivdd25V)), diode_fit_ivdd25V_r,"g-") //legend(" Data1","Polynomial Model1","Data2","Polynomial Model2","in_upper_left"); //xtitle("","Ichar(A)","ADC data");
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//clear// //Caption:Signal Space diagram for coherent BPSK //Example7.2: Sequence and Waveforms for MSK signal //Table 7.2 signal space characterization of MSK clear clc; close; M =2; Tb =1; t1 = -Tb:0.01:Tb; t2 = 0:0.01:2*Tb; phi1 = cos(2*%pi*t1).* cos((%pi/(2*Tb))*t1); phi2 = sin(2*%pi*t2).*sin((%pi/(2*Tb))*t2); teta_0 = [0,%pi]; teta_tb = [%pi/2,-%pi/2]; S1 = []; S2 = []; for i = 1:M s1(i) = cos(teta_0(i)); s2(i) = -sin(teta_tb(i)); S1 = [S1 s1(i)*phi1]; S2 = [S2 s2(1)*phi2]; end for i = M:-1:1 S1 = [S1 s1(i)*phi1]; S2 = [S2 s2(2)*phi2]; end Input_Sequence =[1,1,0,1,0,0,0]; S = []; t = 0:0.01:1; S = [S cos(0)*cos(2*%pi*t)-sin(%pi/2)*sin(2*%pi*t)]; S = [S cos(0)*cos(2*%pi*t)-sin(%pi/2)*sin(2*%pi*t)]; S = [S cos(%pi)*cos(2*%pi*t)-sin(%pi/2)*sin(2*%pi*t)]; S = [S cos(%pi)*cos(2*%pi*t)-sin(-%pi/2)*sin(2*%pi*t)]; S = [S cos(0)*cos(2*%pi*t)-sin(-%pi/2)*sin(2*%pi*t)]; S = [S cos(0)*cos(2*%pi*t)-sin(-%pi/2)*sin(2*%pi*t)]; S = [S cos(0)*cos(2*%pi*t)-sin(-%pi/2)*sin(2*%pi*t)]; y = [s1(1),s2(1);s1(2),s2(1);s1(2),s2(2);s1(1),s2(2)]; disp(y,'coordinates of message points') figure subplot(3,1,1) a = gca(); a.x_location = "origin"; plot(S1) title('Scaled time function s1*phi1(t)') subplot(3,1,2) a =gca(); a.x_location = "origin"; plot(S2) title('Scaled time function s2*phi2(t)') subplot(3,1,3) a =gca(); a.x_location = "origin"; plot(S) title('Obtained by adding s1*phi1(t)+s2*phi2(t) on a bit-by-bit basis')
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clc //initialisation of variables d= 0.62 g= 32.2 //ft/sec^2 b= 4 //ft H1= 4 //ft a= 1 //ft //CALCULATIONS D= (2/3)*sqrt(2*g)*d*b*((H1+a)^1.5-(H1)^1.5) D1= sqrt(2*g)*d*a*b*sqrt(H1+a) Dt= D+D1 //RESULTS printf (' Quantity of water flowing thourght the pipe =%.1f ft^3/sec',Dt)
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clc clear all disp("Diagonalization") A=[3 1 -1; 2 2 -1;2 2 0] //B=[-3 -1 1; -3 -1 0;-6 1 2] T=[-1 0 1; -1 0 0;-2 1 2] //B=[-3 -2 1; -5 0 0;-6 1 2] //clean(inv(T)*A*T) Jordan=inv(T)*A*T disp("Jordan = Diagonal + Nilpotent") D=[2 0 0;0 2 0;0 0 1] N=[0 1 0;0 0 0;0 0 0] disp("When we diagonalize we change the basis of the system") disp("The diagnolized matrix looks differently in the original basis") D1=T*D*inv(T) N1=T*N*inv(T) D1*N1 N1*D1 //disp("Checking nilpotent index of product of minimal polynomial matrix") //disp('AA') //A*A //disp('AAA') //A*A*A //disp('AAAA') //A*A*A*A //disp('AAAAA') //A*A*A*A*A //disp('AAAAAA') //A*A*A*A*A*A //s=poly(0,'s'); //disp('Characteristic equation') //disp('') //f=det(s*eye(3,3)-A) //disp('eigenvalues') //disp('') //clean(roots(f)) //disp('A-cI') //disp('') //M1=A-1*eye(3,3) //M2=A-2*eye(3,3)
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errcatch(-1,"stop");mode(2);// Example 5.13, page no-315 Cd=0.6 Dp=0.05 Df=0.035 g=9.8 rho_f=3.9*10^3 rho=1000 Vf=3.36*10^-5 Q=Cd*((Dp^2-Df^2)/Df)*sqrt(3.14*g*Vf*(rho_f-rho)/(2*rho)) Q=Q*10000 printf(" Volumetric flow Q=%.4f *10^-4 m^3/sec",Q) exit();
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//Chapter 9 //page no 300 //given clc; clear all; Po=10; //in mW Pi=150; //in mW Alpha=0.8; //in dB/km TA=-10*log10(Po/Pi); printf("\n Total fibre Attenuation,L = %0.2f dB \n",TA); l=TA/Alpha; printf("\n maximum length is,l = %0.2f km\n",l); //Round off Variations appear
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EasyTraj_gen.sci
function [] = EasyTraj_gen(sma, ecc, inc, pom, gom, anm, type_oe, start_time, end_time, step_size, Sat_name, Body_name, File_path) // Check the definition of parameters is correct if start_time(1) < 10000 | start_time(2) < 0.0 | end_time(1) < 10000 | end_time(2) < 0.0 then printf("MJD date should be greater than 10000 and the sec has to be greater than 0!\n"); return 0; end if start_time(1) > end_time(1) then printf("The end time is late than start time!\n"); return 0; elseif start_time(1) == end_time(1) then if start_time(2) >= end_time(2) then printf("The end time is late than start time!\n"); return 0; end end t0 = start_time(1) + start_time(2)/86400.0; tf = end_time(1) + end_time(2)/86400.0; count = 1 t(count) = t0; Date(1,:) = start_time; step_sum = start_time(2); while ( t(count) + step_size/86400.0 ) < tf // Time data for CL_ex_propagate function t(count+1) = t(count) + step_size/86400.0; // Time data for EasyTraj2CIC function if (step_sum + step_size) < 86400.0 step_sum = step_sum + step_size; Date(count+1,:) = [Date(count,1), step_sum]; else step_sum = step_sum + step_size - 86400.0; Date(count+1,:) = [Date(count,1)+1, step_sum]; end count = count + 1; end t(count+1) = tf; Date(count+1,:) = end_time; t = t'; Date = Date'; // Propagate if type_oe == "Keplerian" then moe = [sma; ecc; inc; pom; gom; anm]; result = CL_ex_propagate("lydlp", "kep", t0, moe, t, "o"); [pos_eci, vel_eci] = CL_oe_kep2car(result); pos_eci = pos_eci'; vel_eci = vel_eci'; else ecc_x = ecc*cos(pom); ecc_y = ecc*sin(pom); pso = pom + anm; moe = [sma; ecc_x; ecc_y; inc; gom; pso]; result = CL_ex_propagate("central", "cir", t0, moe, t, "o"); [pos_eci, vel_eci] = CL_oe_cir2car(result); pos_eci = pos_eci'; vel_eci = vel_eci'; end // Call the EasyTraj2CIC function exec('EasyTraj2CIC.sci') // Generate CIC position file output Date = Date'; EasyTraj2CIC(Date, pos_eci/1000.0, vel_eci/1000.0, Sat_name, Body_name, File_path); printf("Success!\n"); endfunction
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/929/CH6/EX6.7.a/Example6_7_a.sce
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FOSSEE/Scilab-TBC-Uploads
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Example6_7_a.sce
//Example 6.7(a) clear; clc; IA=19.6*10^(-6); Cc=30*10^(-12); SR=0.633*10^6; R1=3*10^3; R2=12*10^3; A0=-(R2/R1); b=R1/(R1+R2); a0=2*10^5; ft=1*10^6; ro=100; Vim=-0.5; tau=1/(2*%pi*b*ft); Vomcrit=SR*tau; Voinf=A0*Vim; V1=Voinf-Vomcrit; t=[0:2*10^(-8):7*10^(-6)]; t1=V1/SR; t12=[0:2*10^(-8):tau] vo3=0*ones(1,length(t12)); plot(t12,vo3); t11=[tau:2*10^(-8):t1+tau]; vo1=SR*(t11-tau); t22=[t1+tau:2*10^(-8):7*10^(-6)]; vo2=Voinf+((V1-Voinf)*exp(-(t22-t1-tau)/tau)); plot(t11,vo1); plot(t22,vo2); xlabel("time(t)","fontsize", 6); ylabel("vo(t)","fontsize", 6); title("Step Response of the Circuit","fontsize", 8);
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/3035/CH7/EX7.2/Ex7_2.sce
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Ex7_2.sce
// Variable Declaration V = 400.0 //Voltage supplied(V) i = 0.5 //Current per meter(A) demand_f = 1.0 //Demand factor diver_f = 1.0 //Diversity factor L = 275.0 //Length of line(m) pf = 0.9 //Power factor lagging // Calculation Section I = i*L //Current in distributor/phase(A) theta = acos(pf) //Power factor angle V_per = 0.06*V/3**0.5 //Permissible voltage drop(V) r_w = 0.985 //Resistance(ohm/km) x_w = 0.341 //Reactance(ohm/km) V_w = 0.5*i*(r_w*pf+x_w*sin(theta))*L**2*10**-3 //Voltage drop for Weasel(V) d_w = 7.77 //Diameter of weasel conductor(mm) area_w = %pi*d_w**2/4 //Area of weasel conductor(mm^2) r_f = 0.734 //Resistance(ohm/km) x_f = 0.336 //Reactance(ohm/km) V_f = 0.5*i*(r_f*pf+x_f*sin(theta))*L**2*10**-3 //Voltage drop for Ferret(V) d_f = 9.00 //Diameter of Ferret conductor(mm) area_f = %pi*d_f**2/4 //Area of Ferret conductor(mm^2) r_r = 0.587 //Resistance(ohm/km) x_r = 0.333 //Reactance(ohm/km) V_r = 0.5*i*(r_r*pf+x_r*sin(theta))*L**2*10**-3 //Voltage drop for Rabbit(V) d_r = 10.0 //Diameter of Rabbit conductor(mm) area_r = %pi*d_r**2/4 //Area of Rabbit conductor(mm^2) // Result Section if(V_w < V_per) then printf('Overall cross-sectional area of the 7/2.59 mm Weasel ACSR conductors having overall conductor diameter of 7.77 mm = %.2f mm^2' ,area_w) else if(V_f < V_per) then printf('Overall cross-sectional area of the 7/3.00 mm Ferret ACSR conductors having overall conductor diameter of 9.0 mm = %.2f mm^2' ,area_f) else printf('Overall cross-sectional area of the 7/3.35 mm Rabbit ACSR conductors having overall conductor diameter of 10.0 mm = %.2f mm^2' ,area_r) end end
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/2381/CH7/EX7.6/ex_6.sce
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ex_6.sce
//Example 6 // Frequency clc; clear; close; //given data : nA=256;// in Hz x=5;// in beats per sec nB=nA+x; disp(nB,"The frequency,nB(Hz) = ")
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/ExpandFlick Instagib.sce
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ExpandFlick Instagib.sce
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AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=82 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=84 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=84 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=86 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=86 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=88 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=88 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=90 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=90 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=92 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=92 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=94 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=94 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=96 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=96 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=98 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=98 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=100 DodgeProfileNames=no dodge DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=100 target SeeThroughWalls=false NoDodging=false NoAiming=false AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Rotation Profile] Name=expanding flick rotation 1 ProfileNames=1;3;5;7;9;11;13;15;17;19;21;23;25;27;29;31;33;35;37;39;41;43;45;47;49;51;53;55;57;59;61;63;65;67;69;71;73;75;77;79;81;83;85;87;89;91;93;95;97;99 ProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 Randomized=false [Bot Rotation Profile] Name=expanding flick rotation 2 ProfileNames=2;4;6;8;10;12;14;16;18;20;22;24;26;28;30;32;34;36;38;40;42;44;46;48;50;52;54;56;58;60;62;64;66;68;70;72;74;76;78;80;82;84;86;88;90;92;94;96;98;100 ProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 Randomized=false [Character Profile] Name=Character Profile MaxHealth=100.0 WeaponProfileNames=LG;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=0.0 CrouchHeightModifier=0.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=8.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=2.0 MainBBRadius=1.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=230.0 ProjBBRadius=55.0 ProjBBHasHead=true ProjBBHeadRadius=45.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=0.0 BackSpeedMult=0.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=0.1 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.25 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=0.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=1 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=60.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=60.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=3 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-60.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-60.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=5 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=120.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=120.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=7 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-120.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-120.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=9 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=180.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=180.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=11 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-180.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-180.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=13 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=240.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=240.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=15 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-240.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-240.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=17 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=300.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=300.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=19 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-300.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-300.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=21 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=360.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=360.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=23 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-360.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-360.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=25 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=420.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=420.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=27 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-420.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-420.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=29 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=480.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=480.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=31 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-480.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-480.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=33 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=440.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=440.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=35 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-440.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-440.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=37 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=500.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=500.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=39 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-500.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-500.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=41 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=560.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=560.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=43 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-560.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-560.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=45 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=620.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=620.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=47 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-620.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-620.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=49 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=680.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=680.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=51 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-680.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-680.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=53 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=740.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=740.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=55 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-740.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-740.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=57 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=800.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=800.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=59 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-800.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-800.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=61 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=860.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=860.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=63 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-860.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-860.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=65 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=920.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=920.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=67 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-920.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-920.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=69 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=980.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=980.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=71 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-980.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-980.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=73 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1040.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1040.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=75 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1040.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1040.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=77 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1100.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1100.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=79 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1100.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1100.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=81 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1160.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1160.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=83 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1160.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1160.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=85 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1220.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1220.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=87 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1220.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1220.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=89 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1280.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1280.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=91 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1280.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1280.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=93 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1340.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1340.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=95 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1340.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1340.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=97 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1400.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1400.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=99 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1400.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1400.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=2 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=60.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-60.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=4 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-60.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=60.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=6 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=120.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-120.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=8 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-120.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=120.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=10 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=180.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-180.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=12 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-180.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=180.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=14 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=240.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-240.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=16 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-240.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=240.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=18 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=300.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-300.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=20 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-300.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=300.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=22 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=360.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-360.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=24 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-360.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=360.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=26 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=420.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-420.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=28 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-420.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=420.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=30 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=480.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-480.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=32 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-480.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=480.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=34 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=440.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-440.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=36 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-440.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=440.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=38 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=500.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-500.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=40 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-500.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=500.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=42 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=560.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-560.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=44 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-560.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=560.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=46 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=620.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-620.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=48 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-620.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=620.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=50 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=680.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-680.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=52 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-680.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=680.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=54 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=740.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-740.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=56 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-740.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=740.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=58 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=800.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-800.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=60 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-800.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=800.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=62 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=860.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-860.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=64 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-860.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=860.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=66 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=920.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-920.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=68 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-920.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=920.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=70 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=980.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-980.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=72 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-980.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=980.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=74 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1040.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1040.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=76 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1040.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1040.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=78 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1100.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1100.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=80 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1100.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1100.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=82 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1160.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1160.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=84 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1160.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1160.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=86 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1220.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1220.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=88 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1220.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1220.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=90 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1280.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1280.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=92 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1280.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1280.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=94 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1340.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1340.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=96 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1340.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1340.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=98 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=1400.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=-1400.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=100 target MaxHealth=1.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.001 MaxRespawnDelay=0.001 StepUpHeight=0.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=1.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=0.0 Acceleration=0.0 AirAcceleration=16000.0 Friction=0.0 BrakingFrictionFactor=0.0 JumpVelocity=0.0 Gravity=0.0 AirControl=0.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=255.000 Y=0.000 Z=0.000 EnemyHeadColor=X=255.000 Y=255.000 Z=255.000 TeamBodyColor=X=0.000 Y=0.000 Z=255.000 TeamHeadColor=X=255.000 Y=255.000 Z=255.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cuboid MainBBHeight=50.0 MainBBRadius=25.0 MainBBHasHead=false MainBBHeadRadius=0.1 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=128.0 ProjBBRadius=60.0 ProjBBHasHead=false ProjBBHeadRadius=0.1 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=100000.0 JetpackFuelIncPerSec=0.1 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=1.0 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=false BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=-1400.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1400.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Dodge Profile] Name=no dodge MaxTargetDistance=100000.0 MinTargetDistance=0.0 ToggleLeftRight=false ToggleForwardBack=false MinLRTimeChange=0.2 MaxLRTimeChange=0.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.0 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.1 MaxCrouchTime=0.1 MinJumpTime=0.0 MaxJumpTime=0.0 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.25 BlockedMovementPercent=0.0 BlockedMovementReactionMin=0.0 BlockedMovementReactionMax=0.0 WaypointLogic=Ignore WaypointTurnRate=200.0 MinTimeBeforeShot=0.15 MaxTimeBeforeShot=0.25 IgnoreShotChance=0.0 [Weapon Profile] Name=LG Type=Hitscan ShotsPerClick=1 DamagePerShot=100.0 KnockbackFactor=2.0 TimeBetweenShots=0.05 Pierces=false Category=SemiAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=7.0 DelayBeforeShot=0.0 ProjectileGraphic=Ball VisualLifetime=0.05 BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=-80.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=4.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=true AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Quake Champions ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Heavy Surge Rifle WeaponAnimation=Primary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=0.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=Pistol 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=None ParticleWallImpact=None ParticleBodyImpact=None ParticleProjectileTrail=None ParticleHitscanTrace=None ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=1.0 ParticleBodyImpactScale=1.0 ParticleProjectileTrailScale=1.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Map Data] reflex map version 8 global entity type WorldSpawn String32 targetGameOverCamera end UInt8 playersMin 1 UInt8 playersMax 16 brush vertices -160.000000 952.000000 816.000000 -152.000000 952.000000 816.000000 -152.000000 952.000000 -1320.000000 -160.000000 952.000000 -1320.000000 -160.000000 -272.000000 816.000000 -152.000000 -272.000000 816.000000 -152.000000 -272.000000 -1320.000000 -160.000000 -272.000000 -1320.000000 faces 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7 0x00000000 0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5 0x00000000 entity type CameraPath UInt32 entityIdAttachedTo 5 UInt8 posLerp 2 UInt8 angleLerp 2 entity type Effect Vector3 position 507.000000 771.000000 -257.000000 String64 effectName internal/misc/reflectionprobe entity type Target Vector3 position 352.000000 256.000000 224.000000 Vector3 angles -135.000000 30.000000 0.000000 String32 name end entity type PlayerSpawn Vector3 position 266.000000 289.000000 -240.000000 Vector3 angles 270.000000 0.000000 0.000000 Bool8 teamB 0 Bool8 initialSpawn 0 Bool8 modeCTF 0 Bool8 modeFFA 0 Bool8 modeTDM 0 Bool8 mode1v1 0 Bool8 modeRace 0 Bool8 mode2v2 0 entity type PlayerSpawn Vector3 position -4.000000 288.000000 -240.000000 Vector3 angles 90.000000 0.000000 0.000000 Bool8 teamA 0
67d92c8bccc79b67fc5b74dcd1e7c5feafd7f333
449d555969bfd7befe906877abab098c6e63a0e8
/2735/CH13/EX13.3/Ex13_3.sce
b3cbf9b2cb32a9f8d3be699a694d744751737af3
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
297
sce
Ex13_3.sce
clc clear //Initialization of variables J=778 g=32.2 pc=54.6 //psia h1=1329.1 //Btu/lbm h2=1265 //btu/lbm V2rev=1790 //ft/s cv=0.99 m=1 //lbm cv2=0.96 //calculations V2d=cv*V2rev hd=cv^2 *(h1-h2) h2d=h1-hd v2d=9.946 A2d=m*v2d/V2d //results printf("Throat area= %.4f ft^2",A2d)
1a50809070d5248623b42c4bc27837e1a6e3132e
449d555969bfd7befe906877abab098c6e63a0e8
/2081/CH12/EX12.13/Ex12_13.sce
b8103038018f2e0631efb0e2199e3ebc31e65a2b
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
149
sce
Ex12_13.sce
Prm=-85 Ptm=-76-Prm Ptrm=5 Diff=Ptm-Ptrm t1dB=1.25 t=Diff*t1dB//time for adjusting disp(t,'time needed to adjust mobile transmitter level in msecs')
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bc1d8d4290751a23eb87a0c6bece309f158e0bf7
/fft.sce
55f22a09e3467e7770f7725dc06c4fa82c660eed
[]
no_license
kevin-doolaeghe/se2a4_s7_td_traitement_signal
48bccf0f51cdde2c0ab55ee3bf48afab2ddecbda
7ec8cf1a20666922272b141685b1a5a3de52d3e4
refs/heads/main
2023-04-28T10:40:53.237399
2021-05-18T15:34:49
2021-05-18T15:34:49
336,777,386
0
0
null
null
null
null
UTF-8
Scilab
false
false
334
sce
fft.sce
clear; // Echantillons N=100; // Intervalles de temps t=(0 :N-1); // Signal s=squarewave(t); // sin(t); // FFT manual Sf1=sum(s'*ones(1,N).*exp(-2*%pi*%i*t'*t/N),'r'); // FFT function Sf2=fft(s,-1); subplot(1,2,1); plot(t,s,'-r'); // .dg xlabel("Signal"); subplot(1,2,2); plot(t,Sf1,'-r'); xlabel("FFT");
2c38f33f48f8249e2bc747ba172f719b297e08b5
449d555969bfd7befe906877abab098c6e63a0e8
/2144/CH8/EX8.17/ex8_17.sce
d598cfccad8a63b4cfa7e7bc0d8c850636c86600
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
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// Exa 8.17 clc; clear; close; // Given data V_H2= 0.15;// in m^3 V_CH4= 0.02;// in m^3 V_CO= 0.20;// in m^3 V_CO2= 0.06;// in m^3 V_O2= 0.03;// in m^3 V_N2= 0.54;// in m^3 V1= 0.5*V_H2;// quantity of O2 required for complete combustion of H2 V2= 2*V_CH4;// in m^3 V3= 0.5*V_CO;// in m^3 V= V1+V2+V3;// total oxygen required in m^3 O2_supp= V-V_O2;// O2 to be supplied by air in m^3 Air_req_min= O2_supp/0.21;// minimum quantity of air required in m^3 Actual_Air_Supp= 1.5*Air_req_min;// m^3 of air disp(Actual_Air_Supp,"The volume of air supplied in m^3") Vol_Carbondioxide_inFlue= V_CO2+V_CH4+V_CO;//total volume of carbon dioxide Vol_O2_inFlue= (Actual_Air_Supp-Air_req_min)*0.21;// in m^3 N2_from_air_Supp= 0.79*Actual_Air_Supp;// in m^3 Vol_N2_inFlue= N2_from_air_Supp+V_N2;// in m^3 total= Vol_Carbondioxide_inFlue+Vol_O2_inFlue+Vol_N2_inFlue;// in m^3 Per_CarbonDioxide= Vol_Carbondioxide_inFlue/total*100;// in % Per_Oxygen= Vol_O2_inFlue/total*100;// in % Per_Nitrogen= Vol_N2_inFlue/total*100;// in % disp(Per_CarbonDioxide,"% Carbon dioxide is : ") disp(Per_Oxygen,"% Carbon dioxide is : ") disp(Per_Nitrogen,"% Carbon dioxide is : ")
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clc vl=220 //Assigning values to parameters il=38 n=0.88 p=11200 ip=p/n t=acosd(ip/(sqrt(3)*vl*il)) pf=cosd(t) w2=vl*il*cosd(30-t) w1=vl*il*cosd(30+t) disp("Watts",w2,"The wattmeter reading is") disp("Watts",w1,"The wattmeter reading is") disp(pf,"Power factor is")
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//Example 2.4 clc disp("f = 1 kHz") disp("Now f = 1 / 2*pi*sqrt(6)*R*C") disp("Choose C = 0.1 uF") r=1/(sqrt(6)*2*%pi*0.1*1*10^-3) // in ohm format(8) disp(r,"Therefore, R(in ohm) = ") disp("Choose R = 680 ohm standard value")
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////Given E=40 //W lembda=6000*10**-10 //m h=6.63*10**-34 //Js c=3*10**8 //m/s //Calculation n=(E*lembda)/(h*c) //Result printf("\n Number of photons emitted per second are given by %0.2f *10**19",n*10**-19) printf("\nThe answers vary due to round off error")
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//Problem 11.06: //initializing the variables: T1 = 25; // in deg C pa = 111; // in mm of Hg pb = 92; // in mm of hg P = 100; // in mm of hg //calculation: xa = (P - pb)/(pa - pb) ya = xa*pa/P printf("\n\nResult\n\n") printf("\nthe composition of the liquid phase is %.3f and of vapour phase %.3f",xa, ya)
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//Chapter 11 //Example 11_8 //Page 278 clear;clc; g_max=40; g_min=10; d_in=2; d_out=d_in*g_max/g_min; v=g_max*d_in*log(d_out/d_in)/2; printf("(i) Insulation thickness = %.0f cm \n\n", (d_out-d_in)/2); printf("(ii) Operating voltage = %.2f kV rms \n\n", v);
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function x = criteriolinha(A) // Verifica se o Criterio das Linhas é satisfeito [m,n] = size(A); if m~=n, error('Matriz A deve ser quadrada'); end for k = 1:n alfaK=0; for j = 1:n if j ~= k then alfaK = alfaK + abs(A(k,j)/A(k,k)); end end if alfaK >= 1 then x=%f; return end end x=%t; return endfunction
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//Exemplos de utilização do comando for. //Exemplo 1 mprintf('Exemplo1 - FOR\n') for indice=1:100 //Neste caso o uso do i [ao invés de indice] também é aceitável. mprintf('Linha %i\n',indice) end mprintf('Fim da execucao.\n') //Exemplo 2 mprintf('Exemplo2 - FOR\n') inicio=1 fim=100 for indice=inicio:fim mprintf('Linha %i\n',indice) end mprintf('Fim da execucao.\n') //Exemplo 3 - Laço decrescente mprintf('Exemplo3 - FOR\n') inicio=-99 fim=0 for indice=inicio:fim mprintf('Linha %i\n',indice) end mprintf('Fim da execucao.\n') //Exemplo 4 - Laço decrescente avançado mprintf('Exemplo4 - FOR\n') for indice=99:-1:0 mprintf('Linha %i\n',indice) end mprintf('Fim da execucao.\n')
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printf.man.tst
clear;lines(0); printf('Result is:\nalpha=%f",0.535)
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clc; pO=7;//bar VO=1.5;//m^3 R_=8.3145; TO=313;//K nO=pO*VO*10^5/(R_*TO*10^3); pC=1;//bar VC=3;//m^3 TC=288;//K nC=pC*VC*10^5/(R_*TC*10^3); cvO=21.07; cvC=20.86; U1=nO*cvO*TO+nC*cvC*TC; U2_T=nO*cvO+nC*cvC; T=U1/U2_T; p=(nO+nC)*R_*T*10^3/(VO+VC)/10^5; disp("final temperature and pressure of mixture is:"); disp("bar",p,"K",T) //part(II) VA=4.5;//m^3 SA_S1_O=nO*R_*log(VA/VO); SA_S2_O=nO*cvO*log(TO/T); q1=SA_S1_O-SA_S2_O; SA_S1_C=nC*R_*log(VA/VC); SA_S2_C=nC*cvC*log(TC/T); q2=SA_S1_C-SA_S2_C; disp("change in entropy is:"); disp("kJ/k",q1+q2);
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//Example 5.6, Page number 5.29 clc;clear;close // variable declaration a=100//unitless N_a=0.3 // Numerical aperture lamda=850 // wavelength // Calculations V_n=(2*(%pi)**2*a**2*10**-12*N_a**2)/lamda**2*10**-18 // number of modes // Result printf("Number of modes = %d modes",round(V_n/10**-36)) printf("\nNo.of modes is doubled to account for the two possible polarisations") printf("\nTotal No.of modes = %d",round(V_n/10**-36)*2)
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// Example 1.7 page no-20 clear clc V=1000 //volt d=0.01 //m e=1.6*10^-19 //C m=9.1*10^-31//kg eps=V/d t=sqrt((2*m*d)/(e*eps)) printf("t=%.2f*10^-9",t*10^10)
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clear //Given a=28 b=5.0 c=2 //Calculation Rak=a/(b*c) //Result printf("\n Total resistance from one end of vacant edge to other end is %0.3f ohm", Rak)
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// Example 7.6, page no-163 clear clc d=10.5*10^3 //kg/m^3 sig=6.8*10^7//per Ohm-m wt=107.9//kg/m^3 e=1.6*10^-19//C avg=6.023*10^26//atoms/m^3 n=avg*d/wt mu=sig/(n*e) printf("The mobility of electron is %.3f *10^-2 m^2.V/s",mu*10^2)
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%!test %! warning ("off", "Octave:function-name-clash", "local"); %! f = testclass (1, 2); %! assert (one (f), 1); %! assert (two (f), 2); %! rehash (); %! assert (one (f), 1); %! assert (two (f), 2); %! assert (two (f), 2);
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//Example 3.16 clear; clc; //Given DHOH=463;//bond energy of O-H bond in kJ DHCO=351;//bond energy of C-O bond in kJ DHCC=348;//bond energy of C-C bond in kJ DHCH=413;//bond energy of C-H bond in kJ DHOO=249.2;//half of the bond energy in oxygen molecule in kJ DHHH=217.97;//half of the bond energy in hydrogen molecule in kJ DHC=716.68;//energy required to obtain free carbon atom from graphite in kJ //To determine enthalpy of formation of ethyl alcohol BE=(5*DHCH)+DHCC+DHCO+DHOH;//total bond enthalpy in kJ EA=(6*DHHH)+(2*DHC)+DHOO;//enthalpy of atomization in kJ delHf=EA-BE;//enthalpy of formation in kJ mprintf('Enthalpy change = %f kJ',delHf); //end
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//chapter 31 Ex 1 clc; clear; close; S={'H','T'}; E={'H'}; sizeS=size(S,"c"); sizeE=size(E,"c"); prob=sizeE/sizeS; printf("The probability of getting a head is %0.2f",prob);
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Ex11_20.sce
//Fluid Systems - By - Shiv Kumar //Chapter 11- Centrifugal Pumps //Example 11.20 //To Determine (i)Head generated by the Pump (ii)Shaft Power required to run the Pump. clc clear //Given Data:- n=3; //Number of Stages Do=400; //Diameter of the Impeller at Outlet, mm bo=20; //Width of Impeller at outlet, mm beta_o=45; //degrees Area_per=10; //Percentage of Total Area which is reduced. eta_o=80/100; //Overall Efficiency eta_man=90/100; //Manometric Efficiency N=1000; //Speed, rpm Q=0.05; //Discharge, m^3/s //Data Used: - rho=1000; //Density of water, kg/m^3 g=9.81; //Acceleration due to gravity, m/s^2 //Computations:- Do=Do/1000; //m bo=bo/1000; //m A=%pi*Do*bo*(1-Area_per/100); //Actual Area of Flow, m^2 uo=%pi*Do*N/60; //Tangential Velocity of Impeller at Outlet, m/s Vfo=Q/A; //Velocity of Flow, m/s Vfi= Vfo; Vwo=uo-Vfo/tand(beta_o); //m/s (Value given in book is wrong due to incorrect value of beta_o is used) // (i)Head generated by the Pump , H_Tm Hm=eta_man*Vwo*uo/g; //m H_Tm=n*Hm; //m //(ii) Shaft Power required to run the Pump , P P=rho*Q*g*H_Tm/(eta_o*1000); //kW //Results:- printf(" (i)Head generated by the Pump , H_Tm=%.2f m \n",H_Tm) //The answer provided in the textbook is wrong printf(" (ii) Shaft Power required to run the Pump , P =%.2f kW \n",P) //The answer provided in the textbook is wrong
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clc clear A=[0,1,0,0,0,0;-2,0,2,0,0,0;0,0,0,1,0,0;2,0,-4,-3,2,3;0,0,0,0,0,1;0,0,2,3,-2,-3]; epss=0.01; ksi=epss/(1+epss); DeltaA=[0,0,0,0,0,0;2*ksi,0,-2*ksi,0,0,0;0,0,0,0,0,0;-2*ksi,0,4*ksi,3*ksi,-2*ksi,-3*ksi;0,0,0,0,0,1;0,0,-2*ksi,-3*ksi,2*ksi,3*ksi]; B=[0,1,0,0,0,0;0,0,0,0,0,1]'; DeltaB=[0,-ksi,0,0,0,0;0,0,0,0,0,-ksi]'; H=[0,1,0,0,0,0;0,0,0,1,0,0;0,0,0,0,0,1]'; C=ones(6,6); cm=0; DeltaC=C*cm; dum1=size(A); dum2=size(B); dum3=size(H); dum4=size(C); n=dum1(1,1); m=dum2(1,2); m_H=dum3(1,2); q=dum4(1,1); Bp=inv(B'*B)*B'; Gama=eye(n)-B*Bp; DeltaAm=Bp*DeltaA; DeltaAu=Gama*DeltaB; DeltaBm=Bp*DeltaA; DeltaBu=Gama*DeltaB; bm=norm(DeltaBm,2); bu=norm(DeltaBu,2); a=norm(DeltaA,2); au=norm(DeltaAu,2); am=norm(DeltaAm,2); gm=0; gama=.9; function [LME, LMI, OBJ]=AFSMC(XLIST) [X,Kh,eps1,eps2,eps3,eps4,eps5,eps6,eps7,eps8,eps9]= XLIST(:) LME=list(X-X') LMI=list(-([X*A'+A*X+Kh'*B'+B*Kh+(eps1+eps2+eps3+eps4+eps5+eps6+eps7+eps8+eps9)*eye(n,n),zeros(n,m_H),(1+cm)*X'*C',au*X',gm*X'*Bp'*B',am*bu/(1-bm)*X',gm*bu/(1-bm)*X'*Bp',bu/(1-bm)*Kh',gm*X',zeros(n,n+m+n);zeros(m_H,n),-gama^2*eye(m_H,m_H),zeros(m_H,q+n+n+n+m+m+n),H'*Bp'*B',bu/(1-bm)*H'*Bp',H';(1+cm)*C*X,zeros(q,m_H),-eye(q,q),zeros(q,n+n+n+m+m+n+n+m+n);au*X,zeros(n,m_H+q),-eps1*eye(n,n),zeros(n,n+n+m+m+n+n+m+n);gm*B*Bp*X,zeros(n,m_H+q+n),-eps2*eye(n,n),zeros(n,n+m+m+n+n+m+n);am*bu/(1-bm)*X,zeros(n,m_H+q+n+n),-eps4*eye(n,n),zeros(n,m+m+n+n+m+n);gm*bu/(1-bm)*Bp*X,zeros(m,m_H+q+n+n+n),-eps5*eye(m,m),zeros(m,m+n+n+m+n);bu/(1-bm)*Kh,zeros(m,m_H+q+n+n+n+m),-eps7*eye(m,m),zeros(m,n+n+m+n);gm*X,zeros(n,m_H+q+n+n+n+m+m),-eps8*eye(n,n),zeros(n,n+m+n);zeros(n,n),B*Bp*H,zeros(n,q+n+n+n+m+m+n),-eps3*eye(n,n),zeros(n,m+n);zeros(m,n),bu/(1-bm)*Bp*H,zeros(m,q+n+n+n+m+m+n+n),-eps6*eye(m,m),zeros(m,n);zeros(n,n),H,zeros(n,q+n+n+n+m+m+n+n+m),-eps9*eye(n,n)]),X,eps1,eps2,eps3,eps4,eps5,eps6,eps7,eps8,eps9) OBJ=[] endfunction X0=ones(n,n); Kh0=zeros(m,n); eps1_0=1; eps2_0=1; eps3_0=1; eps4_0=1; eps5_0=1; eps6_0=1; eps7_0=1; eps8_0=1; eps9_0=1; Init_guess=list(X0,Kh0,eps1_0,eps2_0,eps3_0,eps4_0,eps5_0,eps6_0,eps7_0,eps8_0,eps9_0); Ans_LMI=lmisolver(Init_guess, AFSMC); X0=Ans_LMI(1); Kh0=Ans_LMI(2); K0=Kh0*X0^-1; R0=eye(n,n); Lh0=zeros(n,q); eps1_0=1; eps2_0=1; eps3_0=1; eps4_0=1; eps5_0=1; eps6_0=1; eps7_0=1; eps8_0=1; eps9_0=1; eps10_0=1; gama0=1; save('sys.dat',A,B,C,H,n,m,q,m_H,a,am,au,bm,bu,gm,cm,Bp); save('init_vals1.dat',X0,Kh0,K0,R0,Lh0,eps1_0,eps2_0,eps3_0,eps4_0,eps5_0,eps6_0,eps7_0,eps8_0,eps9_0,eps10_0,gama0); for ii=1:1 clear load('init_vals1.dat','X0','Kh0','K0','R0','Lh0','eps1_0','eps2_0','eps3_0','eps4_0','eps5_0','eps6_0','eps7_0','eps8_0','eps9_0','eps10_0','gama0'); load('sys.dat','A','B','C','H','n','m','q','m_H','a','am','au','bm','bu','gm','cm','Bp'); mprintf('%f',gama0) function [LME, LMI, OBJ]=AFSMCobsv(XLIST) [X,Kh,R,Lh,eps1,eps2,eps3,eps4,eps5,eps6,eps7,eps8,eps9,eps10,gama]= XLIST(:) LME=list(X-X',R-R') LMI=list(-([X'*A'+A*X+Kh'*B'+B*Kh+(eps1+eps2+eps3+eps4+eps5+eps6+eps7)*eye(n,n),-B*K0,H,au*X',gm*X',am*bu/(1-bm)*X',bu/(1-bm)*Kh',gm*X',zeros(n,n+n+m+m+n+n);-K0'*B',A'*R+R*A+C'*Lh'+Lh*C+(eps8*am^2+eps9*au^2)*eye(n,n),R*H,zeros(n,n+n+n+m+n),a*Bp'*B',am*bu/(1-bm)*eye(n,n),bu/(1-bm)*K0',R*B,R,R;H',H'*R,-gama*eye(m_H,m_H),zeros(m_H,n+n+n+m+n+n+n+m+m+n+n);au*X,zeros(n,n+m_H),-eps2*eye(n,n),zeros(n,n+n+m+n+n+n+m+m+n+n);gm*X,zeros(n,n+m_H+n),-eps3*eye(n,n),zeros(n,n+m+n+n+n+m+m+n+n);am*bu/(1-bm)*X,zeros(n,n+m_H+n+n),-eps4*eye(n,n),zeros(n,m+n+n+n+m+m+n+n);bu/(1-bm)*Kh,zeros(m,n+m_H+n+n+n),-eps6*eye(m,m),zeros(m,n+n+n+m+m+n+n);gm*X,zeros(n,n+m_H+n+n+n+m),-eps10*eye(n,n),zeros(n,n+n+m+m+n+n);zeros(n,n),a*B*Bp,zeros(n,m_H+n+n+n+m+n),-eps1*eye(n,n),zeros(n,n+m+m+n+n);zeros(n,n),am*bu/(1-bm)*eye(n,n),zeros(n,m_H+n+n+n+m+n+n),-eps5*eye(n,n),zeros(n,m+m+n+n);zeros(m,n),bu/(1-bm)*K0,zeros(m,m_H+n+n+n+m+n+n+n),-eps7*eye(m,m),zeros(m,m+n+n);zeros(m,n),B'*R',zeros(m,m_H+n+n+n+m+n+n+n+m),-eps8*eye(m,m),zeros(m,n+n);zeros(n,n),R',zeros(n,m_H+n+n+n+m+n+n+n+m+m),-eps9*eye(n,n),zeros(n,n);zeros(n,n),R',zeros(n,m_H+n+n+n+m+n+n+n+m+m+n),-eps10*eye(n,n)]),X,R,eps1,eps2,eps3,eps4,eps5,eps6,eps7,eps8,eps9,eps10,gama,-gama+1) OBJ=norm(K0*X-Kh,'inf')+gama endfunction Init_guess=list(X0,Kh0,R0,Lh0,eps1_0,eps2_0,eps3_0,eps4_0,eps5_0,eps6_0,eps7_0,eps8_0,eps9_0,eps10_0,gama0); Ans_LMI=lmisolver(Init_guess,AFSMCobsv); X0=Ans_LMI(1); Kh0=Ans_LMI(2); R0=Ans_LMI(3); Lh0=Ans_LMI(4); eps1_0=Ans_LMI(5); eps2_0=Ans_LMI(6); eps3_0=Ans_LMI(7); eps4_0=Ans_LMI(8); eps5_0=Ans_LMI(9); eps6_0=Ans_LMI(10); eps7_0=Ans_LMI(11); eps8_0=Ans_LMI(12); eps9_0=Ans_LMI(13); eps10_0=Ans_LMI(14); gama0=Ans_LMI(15); Kind=K0-Kh0*X0^-1; K0=Kh0*X0^-1; L0=R0^-1*Lh0; mprintf('%f',gama0) save('init_vals1.dat',X0,Kh0,K0,R0,Lh0,eps1_0,eps2_0,eps3_0,eps4_0,eps5_0,eps6_0,eps7_0,eps8_0,eps9_0,eps10_0,gama0); end for ii=1:1 clear load('init_vals1.dat','X0','Kh0','K0','R0','Lh0','eps1_0','eps2_0','eps3_0','eps4_0','eps5_0','eps6_0','eps7_0','eps8_0','eps9_0','eps10_0','gama0'); load('sys.dat','A','B','C','H','n','m','q','m_H','a','am','au','bm','bu','gm','cm','Bp'); gama=gama0; function [LME, LMI, OBJ]=AFSMCobsv(XLIST) [X,Kh,R,Lh,eps1,eps2,eps3,eps4,eps5,eps6,eps7,eps8,eps9,eps10]= XLIST(:) LME=list(X-X',R-R',K0*X-Kh) LMI=list(-([X'*A'+A*X+Kh'*B'+B*Kh+(eps1+eps2+eps3+eps4+eps5+eps6+eps7)*eye(n,n),-B*K0,H,au*X',gm*X',am*bu/(1-bm)*X',bu/(1-bm)*Kh',gm*X',zeros(n,n+n+m+m+n+n);-K0'*B',A'*R+R*A+C'*Lh'+Lh*C+(eps8*am^2+eps9*au^2)*eye(n,n),R*H,zeros(n,n+n+n+m+n),a*Bp'*B',am*bu/(1-bm)*eye(n,n),bu/(1-bm)*K0',R*B,R,R;H',H'*R,-gama*eye(m_H,m_H),zeros(m_H,n+n+n+m+n+n+n+m+m+n+n);au*X,zeros(n,n+m_H),-eps2*eye(n,n),zeros(n,n+n+m+n+n+n+m+m+n+n);gm*X,zeros(n,n+m_H+n),-eps3*eye(n,n),zeros(n,n+m+n+n+n+m+m+n+n);am*bu/(1-bm)*X,zeros(n,n+m_H+n+n),-eps4*eye(n,n),zeros(n,m+n+n+n+m+m+n+n);bu/(1-bm)*Kh,zeros(m,n+m_H+n+n+n),-eps6*eye(m,m),zeros(m,n+n+n+m+m+n+n);gm*X,zeros(n,n+m_H+n+n+n+m),-eps10*eye(n,n),zeros(n,n+n+m+m+n+n);zeros(n,n),a*B*Bp,zeros(n,m_H+n+n+n+m+n),-eps1*eye(n,n),zeros(n,n+m+m+n+n);zeros(n,n),am*bu/(1-bm)*eye(n,n),zeros(n,m_H+n+n+n+m+n+n),-eps5*eye(n,n),zeros(n,m+m+n+n);zeros(m,n),bu/(1-bm)*K0,zeros(m,m_H+n+n+n+m+n+n+n),-eps7*eye(m,m),zeros(m,m+n+n);zeros(m,n),B'*R',zeros(m,m_H+n+n+n+m+n+n+n+m),-eps8*eye(m,m),zeros(m,n+n);zeros(n,n),R',zeros(n,m_H+n+n+n+m+n+n+n+m+m),-eps9*eye(n,n),zeros(n,n);zeros(n,n),R',zeros(n,m_H+n+n+n+m+n+n+n+m+m+n),-eps10*eye(n,n)]),X,R,eps1,eps2,eps3,eps4,eps5,eps6,eps7,eps8,eps9,eps10) OBJ=[] endfunction Init_guess=list(X0,Kh0,R0,Lh0,eps1_0,eps2_0,eps3_0,eps4_0,eps5_0,eps6_0,eps7_0,eps8_0,eps9_0,eps10_0); Ans_LMI=lmisolver(Init_guess,AFSMCobsv); X0=Ans_LMI(1); Kh0=Ans_LMI(2); R0=Ans_LMI(3); Lh0=Ans_LMI(4); eps1_0=Ans_LMI(5); eps2_0=Ans_LMI(6); eps3_0=Ans_LMI(7); eps4_0=Ans_LMI(8); eps5_0=Ans_LMI(9); eps6_0=Ans_LMI(10); eps7_0=Ans_LMI(11); eps8_0=Ans_LMI(12); eps9_0=Ans_LMI(13); eps10_0=Ans_LMI(14); Kind=K0-Kh0*X0^-1; K0=Kh0*X0^-1; L0=R0^-1*Lh0; save('init_vals1.dat',X0,Kh0,K0,R0,Lh0,eps1_0,eps2_0,eps3_0,eps4_0,eps5_0,eps6_0,eps7_0,eps8_0,eps9_0,eps10_0); end
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//i/p args b and a contain only zeros a=[0 0 00 0 0 0 0]; b=[0 0 0 0 0 0 0]; f=islinphase(b,a); disp(f); //output //0 //matlab // 1
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//Chapter 7 Ex5 clc; clear; close; //let numbers be x and y x=poly(0,'x'); y=x-11; //equation 1 y=45-x; //equation 2 for x=1:99 if x-11 ==45-x mprintf("x=%i \n ",x) break end end disp("substitute the x value in any one of the above equationsto find y."); y=x-11; printf("\nThus the numbers are %d and %d: \n",x,y);
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clc clear //Input data l=5000*10^-10//Wavelength of the incident light in m T=300//Temperature in K h=6.625*10^-34//Plancks constant in J.s e=(1.602*10^-19)//Charge of electrons in Columbs c=(3*10^8)//Velocity of light in m/s k=(1.38*10^-23)//Boltzmann constant in J/K //Calculations v=(c/l)//Frequency of the incident light in Hz N=(1/(exp((h*c)/(k*T*l))-1))/10^-42//The ratio between the stimulated emission and the spontaneous emission*10^-42 //Output printf('The ratio of stimulated emission to the spontaneous emission is %3.4f*10^-42 \n This shows that the spontantaneous emission is more predominant than that of the stimulated emission. For stimulating emission, N2>>N1 should exist.\n Therefore, there is no amplification possibility. \n But, subsequent development in maintaining population inversion by pumping the atoms from lower level to higher level optically or electronically led to the discovery of lasers.',N)
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//Frequency Modulation : Transmission : example 5-5 : (pg 215) fc=(2*%pi*(10^8))/2*%pi; Vm=2000; R=50; P=(2000/sqrt(2))^2/R; mf=2;//by inspection of FM equation fi=(%pi*10^4)/(2*%pi); d=(mf*fi); BW=mf*40; bw=2*(d+fi); P1=((0.58*2000/sqrt(2))^2)/R; P2=((0.3*2000/sqrt(2))^2)/R; //part(a) printf("\nfc = %.f Hz",fc);//by inspection of FM equation //part(b) printf("\nthe peak voltage is 2000V \nP = %.f W",P); //part(c) printf("\nmf = 2");//by inspection of FM equation //part(d) printf("\nthe intelligence frequency fi = %.f Hz",fi); //part(e) printf("\nmf = d/fi \nd = %.f Hz",d);//d is maximum deviation printf("\nas mf=2,significant sidebands exist to J4 \nBW = %.f Hz",BW); printf("\n BW = %.f Hz",bw);//using carson's rule (BW = 2(dmax+fimax)) //part(f) printf("\nJ1 is the largest sideband at at 0.58 times the unmodulated carrier amplitude"); printf("\nP = %.f W",P1); printf("\nor 2*135 = 27kW for two sidebands at +-5kHz from carrier"); printf("\nThe smallest sideband J4 is 0.03 times the carrier = %.f W",P2);
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//Chapter 10 //Sketch the output Waveform //page no. 370 //Example10_7 //Figure 10.23 //Given clc; clear; f=4; //in KHz T=1/f; S=5*10^6; step=1; t=0:step:1; Vin=S*t; printf("\n Vin(t) = %.0f*t",S); Rf=5000; //in Ohm C=10^-8; //in farad dy=diff(S*t/step); //approximate differentiation of sine function Vout=-Rf*C*dy; printf("\n Vou(t) = %.0f V",Vout); t=(0:0.1:5*%pi)'; plot(t,3*squarewave(t)); xtitle("Output Wave form","t","V"); xtitle('Input(b) and Output(r)','t');
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clear; clc; V=230; E=150; R=8; a=35; th1=asind(E/(sqrt(2)*V)); th2=180-th1; I_o=(1/(2*%pi*R))*(sqrt(2)*230*(cosd(a)-cosd(th2))-E*((th2-a)*%pi/180)); printf("avg charging curent=%.4f A",I_o); P=E*I_o; printf("\npower supplied to the battery=%.2f W",P); I_or=sqrt((1/(2*%pi*R^2))*((V^2+E^2)*((th2-a)*%pi/180)-(V^2/2)*(sind(2*th2)-sind(2*a))-2*sqrt(2)*V*E*(cosd(a)-cosd(th2)))); P_r=I_or^2*R; printf("\npower dissipated by the resistor=%.2f W",P_r); pf=(P+P_r)/(V*I_or); printf("\nsupply pf=%.4f",pf); //Answers have small variations from that in the book due to difference in the rounding off of digits.
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//Chemical Engineering Thermodynamics //Chapter 15 //Fuel Cells //Example 15.1 clear; clc; //Given del_F = -56.29;//Standard free energy change in Kcal/Kgmole del_H = -68.317;//Standard heat of reaction in Kcal/kgmole F = 23.06;//Electro-chemical equivalent in Kcal/volt J = 2;//Valance for H2 //To Calculate the emf of the cell, cell efficiency and heat to be removed to maintain isothermal conditions //Basis: 1 Kgmole of H2 //From equation 15.4 (page no 355) E = -del_F/(F*J); mprintf('1.The emf of the cell is %f volt.',E); n = del_F/del_H*100; mprintf('\n 2.The cell efficiency is %f percent.',n); Q = del_H-del_F; mprintf('\n 3.The heat to be removed is %f Kcal to maintain the temperature at 25 degree celsius.',Q); //end
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function histplot(n,data,style,strf,leg,rect,nax) // histplot(n,data,[style,strf,leg,rect,nax]) // draws histogram of entries in data put into n classes // // histplot(xi,data,[style,strf,leg,rect,nax]) // generates the histogram of entries in data put into classes // ]xi(k) xi(k+1)] . // xi's are assumed st. increasing // // [style,strf,leg,rect,nax] same as plot2d // Example : enter histplot() //! [lhs,rhs]=argn(0) if rhs<=0, s_mat=['rand(''normal'');'; 'histplot([-6:0.2:6],rand(1,2000),[1,-1],''011'','' '',[-6,0,6,0.5],[2,12,2,11]);'; 'deff(''[y]=f(x)'',''y=exp(-x.*x/2)/sqrt(2*%pi);'');'; 'x=-6:0.1:6;x=x'';plot2d(x,f(x),1,'"000'");'; 'titre= ''macro histplot : Histogram plot'';'; 'xtitle(titre,''Classes'',''N(C)/Nmax'');']; write(%io(2),s_mat);execstr(s_mat); return;end; if rhs<2 , write(%io(2),'histplot : Wrong number of arguments'); return; end; p=prod(size(data)) data=matrix(data,p,1); // q=prod(size(n)) if q=1 then dmin=mini(data) dmax=maxi(data) x=(0:n)'; x=(1/n)*( dmax*x + dmin*(n*ones(x)-x)); else x=matrix(n,q,1) end, n=prod(size(x)); deff('[y]=f_hist(k)',['y=prod(size(find(data>x(k)&data<=x(k+1))))'; 'y=y/(p*(x(k+1)-x(k)));']); y=feval((1:n-1)',f_hist); y=[y;y(n-1)]; nx=maxi(min(15,prod(size(x))-1),1); if rhs <= 5 then rect=[mini(x),mini(y),maxi(x),maxi(y)]; if rect(2)=rect(4) then rect(2)=0.0;rect(4)=1.1; end if q=1 then rect(1)= rect(1)-abs(x(2)-x(1));rect(3)=rect(3)+abs(x(2)-x(1));nx=nx+2; end end select rhs case 7 then plot2d2("gnn",x,y,style,strf,leg,rect,nax); plot2d3("gnn",x,y,style,"000"); case 6 then plot2d2("gnn",x,y,style,strf,leg,rect,[1,nx,2,10]); plot2d3("gnn",x,y,style,"000"); case 5 then plot2d2("gnn",x,y,style,strf,leg,rect,[1,nx,2,10]); plot2d3("gnn",x,y,style,"000"); case 4 then plot2d2("gnn",x,y,style,strf,' ',rect,[1,nx,2,10]); plot2d3("gnn",x,y,style,"000"); case 3 then plot2d2("gnn",x,y,style,"011",' ',rect,[1,nx,2,10]); plot2d3("gnn",x,y,style,"000"); case 2 then plot2d2("gnn",x,y,[1],"011",' ',rect,[1,nx,2,10]); plot2d3("gnn",x,y,[1,-1],"000"); end
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//Example 8.6// u=0.293;//mm^-1 //linear absorption coefficient for the material x=10;//mm //x-ray beam intensity transmitted I=%e^-(u*x) disp(I)
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// Exa 7.7 clc; clear; close; // Given data f=50;//in Hz R2=330*10^3;//in ohm R3=15*10^3;// in ohm R4=22*10^3;//in ohm C2=0.12*10^-6;//in F omega=2*%pi*f; R1= R2*R3/R4;// in ohm disp(R1*10^-3,"Resistive component of unknown resistance in kohm") C1= C2*R4/R3;// in F disp(C1*10^6,"Capacitive component of unknown capacitor in micro F") D=1/(omega*C1*R1); disp(D,"Dissipation factor is ")
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#include "qalu.inc" .code prolog #define QDIV(N, I0, I1, LO, HI) QALU(N, , qdiv, I0, I1, LO, HI) #define UQDIV(N, I0, I1, LO, HI) QALU(N, _u, qdiv, I0, I1, LO, HI) QDIV(0, 10, 3, 3, 1) QDIV(1, -33, 9, -3, -6) QDIV(2, -41, -7, 5, -6) QDIV(3, 65536, 4096, 16, 0) UQDIV(4, -1, -2, 1, 1) UQDIV(5, -2, -5, 1, 3) prepare pushargi ok ellipsis finishi @printf ret epilog
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function u=PRBS(active) if active == 0 then u = 0; else global PRBSu PRBScount; if PRBSu == [] then PRBSu = 1; PRBScount = 30; end if PRBScount == 0 then PRBSu = -1 * PRBSu; PRBScount = int(rand()*40)+10; else PRBScount = PRBScount - 1; end u = PRBSu; global PRBSu PRBScount; end endfunction
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clc // // // //Variable declaration n=8 //number of fringes lambdaa=5893*10**-10 //Wavelength mu=1.5 //Refractive index cosr=(2*sqrt(2))/3 //Calculations t=(n*lambdaa*10**6)/(2*mu*cosr) //Result printf("\n The Thickness is %0.3f mu m",t)
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#it does not match the risto "optimum MMN" paper scenario = "PS3_roving_combination_MMNc_01072015"; #adapted from "nvMMNa5_napls06122009"; #attenuation updated for ER1 insert earphones and X-fi gamer card #Note: this is based on the baldeweg-style of pitch deviance with #the additional constraint that a transition be no more than 300Hz #--- #Modified Jan 2015 to include the new sequences where we have 3, 8, and 33 #standards preceding deviants instead of the previously used 2, 6, and 36 pcl_file = "nvMMNCommands.pcl"; scenario_type = trials ; write_codes = true ; response_matching = simple_matching ; active_buttons = 2; button_codes = 64, 10; target_button_codes = 255,11; pulse_width = 1 ; default_trial_type = fixed ; default_background_color = 0,0,0 ; begin ; #standard tone: sound{ wavefile {filename = "s50.wav" ;} ; attenuation = 0.3 ;} s633 ; #700Hz sound{ wavefile {filename = "f700Hz.wav" ;} ; attenuation = 0.3 ;} f700Hz ; #750Hz sound{ wavefile {filename = "f750Hz.wav" ;} ; attenuation = 0.3 ;} f750Hz ; #800Hz sound{ wavefile {filename = "f800Hz.wav" ;} ; attenuation = 0.3 ;} f800Hz ; #850Hz sound{ wavefile {filename = "f850Hz.wav" ;} ; attenuation = 0.3 ;} f850Hz ; #900Hz sound{ wavefile {filename = "f900Hz.wav" ;} ; attenuation = 0.3 ;} f900Hz ; #950Hz sound{ wavefile {filename = "f950Hz.wav" ;} ; attenuation = 0.3 ;} f950Hz ; #1000Hz sound{ wavefile {filename = "f1000Hz.wav" ;} ; attenuation = 0.3 ;} f1000Hz ; #1050Hz sound{ wavefile {filename = "f1050Hz.wav" ;} ; attenuation = 0.3 ;} f1050Hz ; #1100Hz sound{ wavefile {filename = "f1100Hz.wav" ;} ; attenuation = 0.3 ;} f1100Hz ; #1150Hz sound{ wavefile {filename = "f1150Hz.wav" ;} ; attenuation = 0.3 ;} f1150Hz ; #1200Hz sound{ wavefile {filename = "f1200Hz.wav" ;} ; attenuation = 0.3 ;} f1200Hz ; #1250Hz sound{ wavefile {filename = "f1250Hz.wav" ;} ; attenuation = 0.3 ;} f1250Hz ; #long duration tones: #700Hz sound{ wavefile {filename = "f700Hz100ms.wav" ;} ; attenuation = 0.3 ;} f700Hz100ms ; #750Hz sound{ wavefile {filename = "f750Hz100ms.wav" ;} ; attenuation = 0.3 ;} f750Hz100ms ; #800Hz sound{ wavefile {filename = "f800Hz100ms.wav" ;} ; attenuation = 0.3 ;} f800Hz100ms ; #850Hz sound{ wavefile {filename = "f850Hz100ms.wav" ;} ; attenuation = 0.3 ;} f850Hz100ms ; #900Hz sound{ wavefile {filename = "f900Hz100ms.wav" ;} ; attenuation = 0.3 ;} f900Hz100ms ; #950Hz sound{ wavefile {filename = "f950Hz100ms.wav" ;} ; attenuation = 0.3 ;} f950Hz100ms ; #1000Hz sound{ wavefile {filename = "f1000Hz100ms.wav" ;} ; attenuation = 0.3 ;} f1000Hz100ms ; #1050Hz sound{ wavefile {filename = "f1050Hz100ms.wav" ;} ; attenuation = 0.3 ;} f1050Hz100ms ; #1100Hz sound{ wavefile {filename = "f1100Hz100ms.wav" ;} ; attenuation = 0.3 ;} f1100Hz100ms ; #1150Hz sound{ wavefile {filename = "f1150Hz100ms.wav" ;} ; attenuation = 0.3 ;} f1150Hz100ms ; #1200Hz sound{ wavefile {filename = "f1200Hz100ms.wav" ;} ; attenuation = 0.3 ;} f1200Hz100ms ; #1250Hz sound{ wavefile {filename = "f1250Hz100ms.wav" ;} ; attenuation = 0.3 ;} f1250Hz100ms ; #silence tone placeholder sound{ wavefile {filename = "s50.wav" ;} ; attenuation = 1 ;} silence ; picture{text { caption = "+" ; font_size = 48 ; font_color = 255,255,255 ;} ; x = 0 ; y = 0 ; } default; trial { stimulus_event { picture{text { caption = "3" ; font_size = 48 ; font_color = 255,255,255 ;} ; x = 0 ; y = 0 ;} ; duration = 1500 ; code = "83" ; port_code = 128 ; } ; stimulus_event { picture{text { caption = "2" ; font_size = 48 ; font_color = 255,255,255 ;} ; x = 0 ; y = 0 ;} ; time = 2000 ; duration = 1500 ; code = "82" ; } ; stimulus_event { picture{text { caption = "1" ; font_size = 48 ; font_color = 255,255,255 ;} ; x = 0 ; y = 0 ;} ; time = 4000 ; duration = 1500 ; code = "81" ; } ; } ; constant_force { duration = 100; axes = 7; direction = 0; magnitude = 1.0; # constant force for 125 ms gain = 1.0; } T; constant_force { duration = 100; axes = 7,8; direction = 0; magnitude = 1.0; # constant force for 175 ms gain = 1.0; #envelope params #attack_level = 0.7; #attack_time = 100; #fade_level = 0.0; #fade_time = 100; } N; constant_force { duration = 200; axes = 8; direction = 0; magnitude = 1.0; # constant force for 250 ms } S; TEMPLATE "ps3MMNrov400.tem"{ #pic word picPort wordPort targResp picTime wrdTime snd1 s1Port snd2 s2Port snd3 s3Port snd4 s4Port snd5 s5Port snd6 s6Port ; pic picPort targResp picTime snd1 s1Port snd2 s2Port snd3 s3Port snd4 s4Port; T 100 1 211 f750Hz 103 f750Hz 2 f750Hz 3 f750Hz 4 ; S 50 2 47 f750Hz 5 f750Hz 6 f750Hz 7 f750Hz 8 ; S 50 2 299 f850Hz100ms 1 f850Hz100ms 2 f850Hz100ms 3 f850Hz100ms 4 ; S 50 2 235 f850Hz100ms 5 f850Hz100ms 6 f850Hz100ms 7 f850Hz100ms 8 ; S 50 2 348 f1000Hz 1 f1000Hz 2 f1000Hz 3 f1000Hz 4 ; N 200 2 350 f1000Hz 5 f1000Hz 6 f1000Hz 7 f1000Hz 8 ; S 50 2 319 f1000Hz 9 f1000Hz 10 f1000Hz 11 f1000Hz 12 ; S 50 2 17 f1000Hz 13 f1000Hz 14 f1000Hz 15 f1000Hz 16 ; S 50 2 34 f1000Hz 17 f1000Hz 18 f1000Hz 19 f1000Hz 20 ; S 50 2 160 f1000Hz 21 f1000Hz 22 f1000Hz 23 f1000Hz 24 ; T 100 1 265 f1000Hz 25 f1000Hz 26 f1000Hz 27 f1000Hz 28 ; S 50 2 327 f1000Hz 29 f1000Hz 30 f1000Hz 31 f1000Hz 32 ; S 50 2 204 f1000Hz 33 f1200Hz100ms 1 f1200Hz100ms 2 f1200Hz100ms 3 ; S 50 2 410 f1200Hz100ms 4 f1200Hz100ms 5 f1200Hz100ms 6 f1200Hz100ms 7 ; S 50 2 359 f1200Hz100ms 8 f900Hz 1 f900Hz 2 f900Hz 3 ; S 50 2 484 f750Hz100ms 1 f750Hz100ms 2 f750Hz100ms 3 f750Hz100ms 4 ; N 200 2 266 f750Hz100ms 5 f750Hz100ms 6 f750Hz100ms 7 f750Hz100ms 8 ; S 50 2 163 f1000Hz 1 f1000Hz 2 f1000Hz 3 f1000Hz 4 ; S 50 2 53 f1000Hz 5 f1000Hz 6 f1000Hz 7 f1000Hz 8 ; S 50 2 305 f700Hz100ms 1 f700Hz100ms 2 f700Hz100ms 3 f850Hz 1 ; N 200 2 389 f850Hz 2 f850Hz 3 f850Hz 4 f850Hz 5 ; S 50 2 212 f850Hz 6 f850Hz 7 f850Hz 8 f850Hz 9 ; S 50 2 45 f850Hz 10 f850Hz 11 f850Hz 12 f850Hz 13 ; S 50 2 133 f850Hz 14 f850Hz 15 f850Hz 16 f850Hz 17 ; T 100 1 77 f850Hz 18 f850Hz 19 f850Hz 20 f850Hz 21 ; S 50 2 141 f850Hz 22 f850Hz 23 f850Hz 24 f850Hz 25 ; S 50 2 220 f850Hz 26 f850Hz 27 f850Hz 28 f850Hz 29 ; S 50 2 264 f850Hz 30 f850Hz 31 f850Hz 32 f850Hz 33 ; S 50 2 229 f1050Hz100ms 1 f1050Hz100ms 2 f1050Hz100ms 3 f1050Hz100ms 4 ; N 200 2 438 f1050Hz100ms 5 f1050Hz100ms 6 f1050Hz100ms 7 f1050Hz100ms 8 ; S 50 2 259 f900Hz 1 f900Hz 2 f900Hz 3 f900Hz 4 ; S 50 2 472 f900Hz 5 f900Hz 6 f900Hz 7 f900Hz 8 ; S 50 2 319 f1200Hz100ms 1 f1200Hz100ms 2 f1200Hz100ms 3 f1200Hz100ms 4 ; N 200 2 479 f1200Hz100ms 5 f1200Hz100ms 6 f1200Hz100ms 7 f1200Hz100ms 8 ; S 50 2 120 f1200Hz100ms 9 f1200Hz100ms 10 f1200Hz100ms 11 f1200Hz100ms 12 ; S 50 2 338 f1200Hz100ms 13 f1200Hz100ms 14 f1200Hz100ms 15 f1200Hz100ms 16 ; S 50 2 145 f1200Hz100ms 17 f1200Hz100ms 18 f1200Hz100ms 19 f1200Hz100ms 20 ; T 100 1 336 f1200Hz100ms 21 f1200Hz100ms 22 f1200Hz100ms 23 f1200Hz100ms 24 ; S 50 2 348 f1200Hz100ms 25 f1200Hz100ms 26 f1200Hz100ms 27 f1200Hz100ms 28 ; S 50 2 34 f1200Hz100ms 29 f1200Hz100ms 30 f1200Hz100ms 31 f1200Hz100ms 32 ; S 50 2 127 f1200Hz100ms 33 f1100Hz 1 f1100Hz 2 f1100Hz 3 ; S 50 2 112 f1100Hz 4 f1100Hz 5 f1100Hz 6 f1100Hz 7 ; T 100 1 334 f1100Hz 8 f1100Hz 9 f1100Hz 10 f1100Hz 11 ; S 50 2 422 f1100Hz 12 f1100Hz 13 f1100Hz 14 f1100Hz 15 ; S 50 2 172 f1100Hz 16 f1100Hz 17 f1100Hz 18 f1100Hz 19 ; N 200 2 390 f1100Hz 20 f1100Hz 21 f1100Hz 22 f1100Hz 23 ; S 50 2 338 f1100Hz 24 f1100Hz 25 f1100Hz 26 f1100Hz 27 ; S 50 2 133 f1100Hz 28 f1100Hz 29 f1100Hz 30 f1100Hz 31 ; N 200 2 301 f1100Hz 32 f1100Hz 33 f850Hz100ms 1 f850Hz100ms 2 ; S 50 2 193 f850Hz100ms 3 f850Hz100ms 4 f850Hz100ms 5 f850Hz100ms 6 ; S 50 2 458 f850Hz100ms 7 f850Hz100ms 8 f850Hz100ms 9 f850Hz100ms 10 ; N 200 2 151 f850Hz100ms 11 f850Hz100ms 12 f850Hz100ms 13 f850Hz100ms 14 ; S 50 2 231 f850Hz100ms 15 f850Hz100ms 16 f850Hz100ms 17 f850Hz100ms 18 ; S 50 2 212 f850Hz100ms 19 f850Hz100ms 20 f850Hz100ms 21 f850Hz100ms 22 ; S 50 2 407 f850Hz100ms 23 f850Hz100ms 24 f850Hz100ms 25 f850Hz100ms 26 ; N 200 2 453 f850Hz100ms 27 f850Hz100ms 28 f850Hz100ms 29 f850Hz100ms 30 ; S 50 2 63 f850Hz100ms 31 f850Hz100ms 32 f850Hz100ms 33 f1150Hz 1 ; S 50 2 457 f1150Hz 2 f1150Hz 3 f1150Hz 4 f1150Hz 5 ; S 50 2 316 f1150Hz 6 f1150Hz 7 f1150Hz 8 f1000Hz100ms 1 ; S 50 2 49 f1000Hz100ms 2 f1000Hz100ms 3 f800Hz 1 f800Hz 2 ; T 100 1 139 f800Hz 3 f700Hz100ms 1 f700Hz100ms 2 f700Hz100ms 3 ; S 50 2 273 f950Hz 1 f950Hz 2 f950Hz 3 f950Hz 4 ; S 50 2 479 f950Hz 5 f950Hz 6 f950Hz 7 f950Hz 8 ; S 50 2 482 f1050Hz100ms 1 f1050Hz100ms 2 f1050Hz100ms 3 f1050Hz100ms 4 ; S 50 2 79 f1050Hz100ms 5 f1050Hz100ms 6 f1050Hz100ms 7 f1050Hz100ms 8 ; S 50 2 485 f1050Hz100ms 9 f1050Hz100ms 10 f1050Hz100ms 11 f1050Hz100ms 12 ; T 100 1 479 f1050Hz100ms 13 f1050Hz100ms 14 f1050Hz100ms 15 f1050Hz100ms 16 ; S 50 2 243 f1050Hz100ms 17 f1050Hz100ms 18 f1050Hz100ms 19 f1050Hz100ms 20 ; S 50 2 300 f1050Hz100ms 21 f1050Hz100ms 22 f1050Hz100ms 23 f1050Hz100ms 24 ; S 50 2 71 f1050Hz100ms 25 f1050Hz100ms 26 f1050Hz100ms 27 f1050Hz100ms 28 ; N 200 2 211 f1050Hz100ms 29 f1050Hz100ms 30 f1050Hz100ms 31 f1050Hz100ms 32 ; S 50 2 458 f1050Hz100ms 33 f1200Hz 1 f1200Hz 2 f1200Hz 3 ; S 50 2 396 f950Hz100ms 1 f950Hz100ms 2 f950Hz100ms 3 f950Hz100ms 4 ; S 50 2 480 f950Hz100ms 5 f950Hz100ms 6 f950Hz100ms 7 f950Hz100ms 8 ; S 50 2 328 f950Hz100ms 9 f950Hz100ms 10 f950Hz100ms 11 f950Hz100ms 12 ; S 50 2 18 f950Hz100ms 13 f950Hz100ms 14 f950Hz100ms 15 f950Hz100ms 16 ; S 50 2 425 f950Hz100ms 17 f950Hz100ms 18 f950Hz100ms 19 f950Hz100ms 20 ; N 200 2 467 f950Hz100ms 21 f950Hz100ms 22 f950Hz100ms 23 f950Hz100ms 24 ; S 50 2 339 f950Hz100ms 25 f950Hz100ms 26 f950Hz100ms 27 f950Hz100ms 28 ; S 50 2 379 f950Hz100ms 29 f950Hz100ms 30 f950Hz100ms 31 f950Hz100ms 32 ; T 100 1 372 f950Hz100ms 33 f1050Hz 1 f1050Hz 2 f1050Hz 3 ; S 50 2 196 f1250Hz100ms 1 f1250Hz100ms 2 f1250Hz100ms 3 f1150Hz 1 ; S 50 2 328 f1150Hz 2 f1150Hz 3 f1150Hz 4 f1150Hz 5 ; S 50 2 86 f1150Hz 6 f1150Hz 7 f1150Hz 8 f900Hz100ms 1 ; S 50 2 353 f900Hz100ms 2 f900Hz100ms 3 f900Hz100ms 4 f900Hz100ms 5 ; S 50 2 16 f900Hz100ms 6 f900Hz100ms 7 f900Hz100ms 8 f900Hz100ms 9 ; S 50 2 138 f900Hz100ms 10 f900Hz100ms 11 f900Hz100ms 12 f900Hz100ms 13 ; T 100 1 23 f900Hz100ms 14 f900Hz100ms 15 f900Hz100ms 16 f900Hz100ms 17 ; S 50 2 49 f900Hz100ms 18 f900Hz100ms 19 f900Hz100ms 20 f900Hz100ms 21 ; S 50 2 412 f900Hz100ms 22 f900Hz100ms 23 f900Hz100ms 24 f900Hz100ms 25 ; T 100 1 347 f900Hz100ms 26 f900Hz100ms 27 f900Hz100ms 28 f900Hz100ms 29 ; S 50 2 159 f900Hz100ms 30 f900Hz100ms 31 f900Hz100ms 32 f900Hz100ms 33 ; S 50 2 475 f750Hz 1 f750Hz 2 f750Hz 3 f750Hz 4 ; S 50 2 17 f750Hz 5 f750Hz 6 f750Hz 7 f750Hz 8 ; S 50 2 219 f750Hz 9 f750Hz 10 f750Hz 11 f750Hz 12 ; S 50 2 191 f750Hz 13 f750Hz 14 f750Hz 15 f750Hz 16 ; S 50 2 383 f750Hz 17 f750Hz 18 f750Hz 19 f750Hz 20 ; T 100 1 398 f750Hz 21 f750Hz 22 f750Hz 23 f750Hz 24 ; S 50 2 93 f750Hz 25 f750Hz 26 f750Hz 27 f750Hz 28 ; S 50 2 245 f750Hz 29 f750Hz 30 f750Hz 31 f750Hz 32 ; S 50 2 223 f750Hz 33 f1050Hz100ms 1 f1050Hz100ms 2 f1050Hz100ms 3 ; S 50 2 323 f1050Hz100ms 4 f1050Hz100ms 5 f1050Hz100ms 6 f1050Hz100ms 7 ; N 200 2 355 f1050Hz100ms 8 f750Hz 1 f750Hz 2 f750Hz 3 ; S 50 2 377 f850Hz100ms 1 f850Hz100ms 2 f850Hz100ms 3 f850Hz100ms 4 ; S 50 2 138 f850Hz100ms 5 f850Hz100ms 6 f850Hz100ms 7 f850Hz100ms 8 ; T 100 1 340 f850Hz100ms 9 f850Hz100ms 10 f850Hz100ms 11 f850Hz100ms 12 ; S 50 2 328 f850Hz100ms 13 f850Hz100ms 14 f850Hz100ms 15 f850Hz100ms 16 ; S 50 2 81 f850Hz100ms 17 f850Hz100ms 18 f850Hz100ms 19 f850Hz100ms 20 ; S 50 2 59 f850Hz100ms 21 f850Hz100ms 22 f850Hz100ms 23 f850Hz100ms 24 ; N 200 2 249 f850Hz100ms 25 f850Hz100ms 26 f850Hz100ms 27 f850Hz100ms 28 ; S 50 2 480 f850Hz100ms 29 f850Hz100ms 30 f850Hz100ms 31 f850Hz100ms 32 ; S 50 2 170 f850Hz100ms 33 f750Hz 1 f750Hz 2 f750Hz 3 ; S 50 2 293 f950Hz100ms 1 f950Hz100ms 2 f950Hz100ms 3 f950Hz100ms 4 ; S 50 2 112 f950Hz100ms 5 f950Hz100ms 6 f950Hz100ms 7 f950Hz100ms 8 ; S 50 2 376 f950Hz100ms 9 f950Hz100ms 10 f950Hz100ms 11 f950Hz100ms 12 ; S 50 2 128 f950Hz100ms 13 f950Hz100ms 14 f950Hz100ms 15 f950Hz100ms 16 ; S 50 2 253 f950Hz100ms 17 f950Hz100ms 18 f950Hz100ms 19 f950Hz100ms 20 ; T 100 1 350 f950Hz100ms 21 f950Hz100ms 22 f950Hz100ms 23 f950Hz100ms 24 ; S 50 2 445 f950Hz100ms 25 f950Hz100ms 26 f950Hz100ms 27 f950Hz100ms 28 ; N 200 2 480 f950Hz100ms 29 f950Hz100ms 30 f950Hz100ms 31 f950Hz100ms 32 ; S 50 2 274 f950Hz100ms 33 f1100Hz 1 f1100Hz 2 f1100Hz 3 ; T 100 1 69 f1100Hz 4 f1100Hz 5 f1100Hz 6 f1100Hz 7 ; S 50 2 75 f1100Hz 8 f1100Hz 9 f1100Hz 10 f1100Hz 11 ; S 50 2 129 f1100Hz 12 f1100Hz 13 f1100Hz 14 f1100Hz 15 ; S 50 2 420 f1100Hz 16 f1100Hz 17 f1100Hz 18 f1100Hz 19 ; S 50 2 127 f1100Hz 20 f1100Hz 21 f1100Hz 22 f1100Hz 23 ; S 50 2 407 f1100Hz 24 f1100Hz 25 f1100Hz 26 f1100Hz 27 ; S 50 2 122 f1100Hz 28 f1100Hz 29 f1100Hz 30 f1100Hz 31 ; S 50 2 465 f1100Hz 32 f1100Hz 33 f850Hz100ms 1 f850Hz100ms 2 ; N 200 2 175 f850Hz100ms 3 f1100Hz 1 f1100Hz 2 f1100Hz 3 ; S 50 2 98 f1100Hz 4 f1100Hz 5 f1100Hz 6 f1100Hz 7 ; S 50 2 126 f1100Hz 8 f800Hz100ms 1 f800Hz100ms 2 f800Hz100ms 3 ; S 50 2 308 f950Hz 1 f950Hz 2 f950Hz 3 f950Hz 4 ; S 50 2 237 f950Hz 5 f950Hz 6 f950Hz 7 f950Hz 8 ; S 50 2 176 f950Hz 9 f950Hz 10 f950Hz 11 f950Hz 12 ; S 50 2 415 f950Hz 13 f950Hz 14 f950Hz 15 f950Hz 16 ; N 200 2 293 f950Hz 17 f950Hz 18 f950Hz 19 f950Hz 20 ; S 50 2 275 f950Hz 21 f950Hz 22 f950Hz 23 f950Hz 24 ; S 50 2 459 f950Hz 25 f950Hz 26 f950Hz 27 f950Hz 28 ; S 50 2 143 f950Hz 29 f950Hz 30 f950Hz 31 f950Hz 32 ; T 100 1 379 f950Hz 33 f1250Hz100ms 1 f1250Hz100ms 2 f1250Hz100ms 3 ; S 50 2 377 f1250Hz100ms 4 f1250Hz100ms 5 f1250Hz100ms 6 f1250Hz100ms 7 ; S 50 2 190 f1250Hz100ms 8 f1250Hz100ms 9 f1250Hz100ms 10 f1250Hz100ms 11 ; S 50 2 284 f1250Hz100ms 12 f1250Hz100ms 13 f1250Hz100ms 14 f1250Hz100ms 15 ; S 50 2 38 f1250Hz100ms 16 f1250Hz100ms 17 f1250Hz100ms 18 f1250Hz100ms 19 ; S 50 2 27 f1250Hz100ms 20 f1250Hz100ms 21 f1250Hz100ms 22 f1250Hz100ms 23 ; S 50 2 265 f1250Hz100ms 24 f1250Hz100ms 25 f1250Hz100ms 26 f1250Hz100ms 27 ; S 50 2 390 f1250Hz100ms 28 f1250Hz100ms 29 f1250Hz100ms 30 f1250Hz100ms 31 ; S 50 2 467 f1250Hz100ms 32 f1250Hz100ms 33 f1050Hz 1 f1050Hz 2 ; T 100 1 65 f1050Hz 3 f1050Hz 4 f1050Hz 5 f1050Hz 6 ; S 50 2 284 f1050Hz 7 f1050Hz 8 f1250Hz100ms 1 f1250Hz100ms 2 ; S 50 2 235 f1250Hz100ms 3 f1100Hz 1 f1100Hz 2 f1100Hz 3 ; S 50 2 166 f1100Hz 4 f1100Hz 5 f1100Hz 6 f1100Hz 7 ; S 50 2 169 f1100Hz 8 f1100Hz 9 f1100Hz 10 f1100Hz 11 ; N 200 2 81 f1100Hz 12 f1100Hz 13 f1100Hz 14 f1100Hz 15 ; S 50 2 397 f1100Hz 16 f1100Hz 17 f1100Hz 18 f1100Hz 19 ; S 50 2 156 f1100Hz 20 f1100Hz 21 f1100Hz 22 f1100Hz 23 ; S 50 2 264 f1100Hz 24 f1100Hz 25 f1100Hz 26 f1100Hz 27 ; S 50 2 83 f1100Hz 28 f1100Hz 29 f1100Hz 30 f1100Hz 31 ; N 200 2 301 f1100Hz 32 f1100Hz 33 f800Hz100ms 1 f800Hz100ms 2 ; S 50 2 131 f800Hz100ms 3 f1000Hz 1 f1000Hz 2 f1000Hz 3 ; S 50 2 327 f1150Hz100ms 1 f1150Hz100ms 2 f1150Hz100ms 3 f1150Hz100ms 4 ; S 50 2 345 f1150Hz100ms 5 f1150Hz100ms 6 f1150Hz100ms 7 f1150Hz100ms 8 ; N 200 2 374 f900Hz 1 f900Hz 2 f900Hz 3 f900Hz 4 ; S 50 2 225 f900Hz 5 f900Hz 6 f900Hz 7 f900Hz 8 ; S 50 2 42 f1200Hz100ms 1 f1200Hz100ms 2 f1200Hz100ms 3 f1100Hz 1 ; T 100 1 114 f1100Hz 2 f1100Hz 3 f850Hz100ms 1 f850Hz100ms 2 ; S 50 2 457 f850Hz100ms 3 f850Hz100ms 4 f850Hz100ms 5 f850Hz100ms 6 ; S 50 2 76 f850Hz100ms 7 f850Hz100ms 8 f700Hz 1 f700Hz 2 ; S 50 2 413 f700Hz 3 f700Hz 4 f700Hz 5 f700Hz 6 ; S 50 2 269 f700Hz 7 f700Hz 8 f700Hz 9 f700Hz 10 ; S 50 2 498 f700Hz 11 f700Hz 12 f700Hz 13 f700Hz 14 ; S 50 2 39 f700Hz 15 f700Hz 16 f700Hz 17 f700Hz 18 ; S 50 2 221 f700Hz 19 f700Hz 20 f700Hz 21 f700Hz 22 ; N 200 2 53 f700Hz 23 f700Hz 24 f700Hz 25 f700Hz 26 ; S 50 2 481 f700Hz 27 f700Hz 28 f700Hz 29 f700Hz 30 ; S 50 2 222 f700Hz 31 f700Hz 32 f700Hz 33 f900Hz100ms 1 ; S 50 2 387 f900Hz100ms 2 f900Hz100ms 3 f900Hz100ms 4 f900Hz100ms 5 ; T 100 1 409 f900Hz100ms 6 f900Hz100ms 7 f900Hz100ms 8 f1000Hz 1 ; S 50 2 434 f1000Hz 2 f1000Hz 3 f800Hz100ms 1 f800Hz100ms 2 ; S 50 2 42 f800Hz100ms 3 f800Hz100ms 4 f800Hz100ms 5 f800Hz100ms 6 ; S 50 2 200 f800Hz100ms 7 f800Hz100ms 8 f800Hz100ms 9 f800Hz100ms 10 ; S 50 2 130 f800Hz100ms 11 f800Hz100ms 12 f800Hz100ms 13 f800Hz100ms 14 ; N 200 2 500 f800Hz100ms 15 f800Hz100ms 16 f800Hz100ms 17 f800Hz100ms 18 ; S 50 2 216 f800Hz100ms 19 f800Hz100ms 20 f800Hz100ms 21 f800Hz100ms 22 ; S 50 2 455 f800Hz100ms 23 f800Hz100ms 24 f800Hz100ms 25 f800Hz100ms 26 ; S 50 2 91 f800Hz100ms 27 f800Hz100ms 28 f800Hz100ms 29 f800Hz100ms 30 ; S 50 2 132 f800Hz100ms 31 f800Hz100ms 32 f800Hz100ms 33 f1000Hz 1 ; N 200 2 73 f1000Hz 2 f1000Hz 3 f1000Hz 4 f1000Hz 5 ; S 50 2 68 f1000Hz 6 f1000Hz 7 f1000Hz 8 f1000Hz 9 ; S 50 2 435 f1000Hz 10 f1000Hz 11 f1000Hz 12 f1000Hz 13 ; S 50 2 290 f1000Hz 14 f1000Hz 15 f1000Hz 16 f1000Hz 17 ; S 50 2 275 f1000Hz 18 f1000Hz 19 f1000Hz 20 f1000Hz 21 ; S 50 2 72 f1000Hz 22 f1000Hz 23 f1000Hz 24 f1000Hz 25 ; S 50 2 427 f1000Hz 26 f1000Hz 27 f1000Hz 28 f1000Hz 29 ; N 200 2 311 f1000Hz 30 f1000Hz 31 f1000Hz 32 f1000Hz 33 ; S 50 2 175 f1250Hz100ms 1 f1250Hz100ms 2 f1250Hz100ms 3 f1250Hz100ms 4 ; S 50 2 257 f1250Hz100ms 5 f1250Hz100ms 6 f1250Hz100ms 7 f1250Hz100ms 8 ; } ; trial { stimulus_event { picture{ text { caption = "+"; font_size = 28; font_color = 255,255,255; }; x = 0; y = 0; }; time = 2000; duration = 1000; port_code = 129; }; };
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/3773/CH15/EX15.8/Ex15_8.sce
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FOSSEE/Scilab-TBC-Uploads
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2020-04-09T02:43:26.499817
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Ex15_8.sce
//Chapter 15: Antennas for Special Applications //Example 15-20.1 clc; //Variable Initialization Tr = 45 //Satellite receiver temperature (K) rcp_gain = 6 //Right circularly polarized antenna gain (dBi) rcp_quad_gain = 3 //RCP gain of quadrifilar helix antenna (dBi) bandwidth = 9.6e3 //Bandwidth (Hz) snr = 10 //Required Signal-to-Noise ratio (dB) c = 3e8 //Speed of light (m/s) f = 1.65e9 //Frequency (Hz) r = 780e3 //Distance to the satellite (m) Ta = 300 //Antenna temperature (K) k = 1.4e-23 //Boltzmann's constant (J/K) theta = 10 //Zenith angle (degree) Tr_handheld = 75 //Hand held receiver temperature (K) Tsky = 6 //Sky Temperature (K) theta_horz = 80 //Zenith angle for horizontal dipole (degree) //Calculations wave_lt = c/f //Wavelength (m) Ld = (wave_lt/(4*%pi*r))**2 //Spatial loss factor(unitless) Ld_db = 10*log10(Ld) //Spatial loss factor(dB) Tsys_up = Ta + Tr //Satellite system temperature (K) N = k*Tsys_up*bandwidth //Noise power(W) N_db = 10*log10(N) //Noise power (dB) E_vert = cos(%pi*cos(theta*%pi/180)/2)/sin(theta*%pi/180) //Pattern factor for vertical lambda/2 dipole (unitless) E_vert_db = 20*log10(E_vert) Pt_vert_up = snr - (2.15 + (E_vert_db) - 3) - rcp_gain + ceil(N_db) - floor(Ld_db) //Uplink power for vertical lambda/2 antenna (dB) Pt_vert_up = 10**(Pt_vert_up/10) //Uplink power for vertical lambda/2 antenna (W) Ta_down = 0.5*(Ta)+0.5*(Tsky)+3 //Downlink antenna temperature (K) Tsys_down = Ta_down + Tr_handheld //System temperature(K) N_down = k*Tsys_down*bandwidth //Noise power (W) N_down_db = 10*log10(N_down) //Noise power (dB) Pt_vert_down = snr -(2.15+ (E_vert_db) - 3) - rcp_gain + ceil(N_down_db) - floor(Ld_db) //Downlink power for vertical lambda/2 antenna (dB) Pt_vert_down = 10**(Pt_vert_down/10) //Downlink power for vertical lambda/2 antenna (W) E_horz = cos(%pi*cos(theta_horz*%pi/180)/2)/sin(theta_horz*%pi/180) //Pattern factor for horizontal lambda/2 dipole (unitless) E_horz_db = (20*log10(E_horz)) Pt_horz_up = snr -(2.15 + E_horz_db - 3) - rcp_gain + round(N_db) - round(Ld_db) //Uplink power for horizonal lambda/2 dipole (dB) Pt_horz_up = 10**(Pt_horz_up/10) //Uplink power for horizonal lambda/2 dipole (W) Pt_horz_down = snr -(2.15 + E_horz_db - 3) - rcp_gain + round(N_down_db) - round(Ld_db) //Downlink power for horizonal lambda/2 dipole (dB) Pt_horz_down = 10**(Pt_horz_down/10) //Downlink power for horizonal lambda/2 dipole (W) Pt_quad_up = snr -(rcp_quad_gain + E_horz_db) - rcp_gain + round(N_db) - round(Ld_db) //Uplink power for RCP quadrifilar helix antenna (dB) Pt_quad_up = 10**(Pt_quad_up/10) //Uplink power for RCP quadrifilar helix antenna (W) Ta_quad = 0.85*(Tsky) + 0.15*(Ta) //Downlink antenna temperature (K) Tsys_quad = Ta_quad + Tr_handheld //System temperature(K) N_quad = k*Tsys_quad*bandwidth //Noise power (W) N_quad_db = 10*log10(N_quad) //Noise power (dB) Pt_quad_down = snr -(rcp_quad_gain + E_horz_db) - rcp_gain + round(N_quad_db) - round(Ld_db) //Downlink power for RCP quadrifilar helix antenna (dB) Pt_quad_down = 10**(Pt_quad_down/10) //Downlink power for RCP quadrifilar helix antenna (W) //Results mprintf("The Uplink power for vertical lambda/2 dipole is %.1f W",Pt_vert_up) mprintf("\nThe Uplink power for horizontal lambda/2 dipole is %.3f W",Pt_horz_up) mprintf("\nThe Uplink power for RCP quadrifilar helix antenna is %.3f W",Pt_quad_up) mprintf("\nThe Downlink power for vertical lambda/2 dipole is %.1f W",Pt_vert_down) mprintf("\nThe Downlink power for horizontal lambda/2 dipole is %.3f W",Pt_horz_down) mprintf("\nThe Downlink power for RCP quadrifilar helix antenna is %.3f W",Pt_quad_down)
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/1529/CH22/EX22.6/22_06.sce
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22_06.sce
//Chapter 22, Problem 6 clc; E1=200; //generated e.m.f 1 n1=30; //armature speed 1 E2=250; //generated e.m.f 2 n2=20; //armature speed 2 phi1=1; //flux 1 phi2=(phi1*n1*E2)/(n2*E1); //flux 2 printf("Increase in the flux per pole = %f percent",phi2*100);
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/system/kiks_gui_roundobjvis.sci
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manasdas17/kiks-scilab
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2021-01-15T14:18:21.918789
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kiks_gui_roundobjvis.sci
function [] = kiks_gui_roundobjvis(id) // Display mode mode(0); // Display warning for floating point exception ieee(1); // ----------------------------------------------------- // (c) 2000-2004 Theodor Storm <theodor@tstorm.se> // http://www.tstorm.se // ----------------------------------------------------- global("KIKS_ROUNDOBJ_HDL"); // !! L.9: Unknown function kiks_roundobjpatch not converted, original calling sequence used KIKS_ROUNDOBJ_HDL = mtlb_i(KIKS_ROUNDOBJ_HDL,id,kiks_roundobjpatch(id)); endfunction
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/32/CH8/EX8.03/8_03.sce
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8_03.sce
//pathname=get_absolute_file_path('8.03.sce') //filename=pathname+filesep()+'8.03-data.sci' //exec(filename) //Pressure of steam entering(in bar): p1=40 //Temperature(in K): T1=350+273 //Pressure of steam leaving(in bar): p4=0.05 //From steam tables: h2=3092.5 //kJ/kg s2=6.5821 //kJ/kg.K h4=137.82 //kJ/kg s4=0.4764 //kJ/kg.K v4=0.001005 //m^3/kg sf=0.4764 //kJ/kg.K sfg=7.9187 //kJ/kg.K hf=137.82 //kJ/kg hfg=2423.7 //kJ/kg //Entropy at state 3: s3=s2 //Dryness fraction at state 3: x3=(s3-sf)/sfg //Enthalpy at state 3(in kJ/kg): h3=hf+x3*hfg //Enthalpy at state 1(in kJ/kg): h1=h4+v4*(p1-p4) //Pump work(in kJ/kg): Wp=h1-h4 //Net work(in kJ/kg): Wnet=h2-h3-Wp //Heat added(in kJ/kg): Q=h2-h1 //Cycle efficiency(in kJ/kg): n=Wnet/Q*100 printf("\n RESULT \n") printf("\nNet work per kg of steam = %f kJ/kg",Wnet) printf("\nCycle efficiency = %f percent",n) printf("\nPump work per kg of steam = %f kJ/kg",Wp)
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vmm_4by4.sce
//style.fontSize=12; //style.displayedLabel="<table><tr><td align=left><b>4in</td> <td>VMM<br>4in x 4out</td><td align=right><b>4out</td></tr></table>"; //pal5 = xcosPalAddBlock(pal5,"vmm_4by4",[],style);
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// Evaluation of continuous time controller for the case study presented in Example 9.13 on page 349. // 9.15 clear exec('tf.sci',-1); exec('myc2d.sci',-1); exec('zpowk.sci',-1); exec('cosfil_ip.sci',-1); exec('polyno.sci',-1); num = 200; den = convol([0.05 1],[0.05 1]); den = convol([10 1],den); G = tf(num,den); Ts = 0.005; [B,A,k] = myc2d(G,Ts); [zk,dzk] = zpowk(k); //int = 0; // Sigurd's feedback controller' numb = 0.5*convol([1 2],[0.05 1]); denb = convol([1 0],[0.005 1]); Gb = tf(numb,denb); [Sb,Rb,kb] = myc2d(Gb,Ts); [zkb,dzkb] = zpowk(kb); Sb = convol(Sb,zkb); // Sigurd's feed forward controller' numf = [0.5 1]; denf = convol([0.65 1],[0.03 1]); Gf = tf(numf,denf); [Sf,Rf,kf] = myc2d(Gf,Ts); [zkf,dzkf] = zpowk(kf); Sf = convol(Sf,zkf); // Margins simp_mode(%f); L = G*Gb; Gm = g_margin(L); // ------ Pm = p_margin(L); // ------ Lnum = convol(Sb,convol(zk,B)); Lden = convol(Rb,A); L = tf(Lnum,Lden,Ts); DGm = g_margin(L); // ------ DPm = p_margin(L); // ------ // Noise num1 = 100; den1 = [10 1]; // simulation parameters for // entirely continuous simulation: g_s_cl3.xcos // hybrid simulation: g_s_cl6.xcos st = 1; // desired change in setpoint st1 = 0; t_init = 0; // simulation start time t_final = 5; // simulation end time num = polyno(num,'s'); den = polyno(den,'s'); Numb = polyno(numb,'s'); Denb = polyno(denb,'s'); Numf = polyno(numf,'s'); Denf = polyno(denf,'s'); Num1 = polyno(num1,'s'); Den1 = polyno(den1,'s'); [Sbp,Rbp] = cosfil_ip(Sb,Rb); [Sfp,Rfp] = cosfil_ip(Sf,Rf);
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Bc=0.8;Hc=510;Bg=0.8; A=4*%pi*10^-7;lg=1.5*10^-3; lc=0.36;N=500; Fg=Bg/A*(2*lg) Fc=Hc*lc F=Fc+Fg i=F/N Pre=Bc/Hc RelPre=Pre/A F=Hc*lc i=F /N
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clc //Initialization of variables W=64000 //ft-lbm/lb P=14 //lb/in^2 W2=48000 //ft-lbm/lb //calculations dh1=W/778 dh2=W2/778 //results printf("For the actual process = %.1f B/lbm",dh1) printf("\n For the frictionless process = %.1f B/lbm",dh2)
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function y=f(x) y=n+sum(x.^2-cos(2*%pi*x)); // y=10*(x(2)-x(1)^2)^2+(x(1)-1)^2; endfunction ////////parametres///////////////// Npop=50;// pair Ngen=100; n=2; pc=0.6// probabilité de croisement pm=0.9// probabilité de mutation R=0.1 // rayon de la mutation //////////////////////////////////// // A=zeros(Npop,n+1); // matrice de population // derniere colonne: valeur de la fonction // // initialisation aléatoire sur [-5,5]^n A=10*rand(Npop,n+1)-5*ones(Npop,n+1); // for i=1:Ngen // //evaluation y=[]; for j=1:Npop y(j)=f(A(j,1:n)); end A(:,n+1)=y; //selection [u,v]=gsort(A(:,n+1)); A=A(v,:); // rangement du plus mauvais au meilleur // disp('meilleur'),disp(A(Npop,1:n)) p=(1:Npop)/sum(1:Npop);ps=cumsum(p); Asel=[] for i=1:Npop u=rand();isel=1; while (u>ps(isel)) isel=isel+1; end Asel=[Asel;A(isel,:)]; end A=Asel; // //croisement for k=1:Npop/2 n1=int(Npop*rand())+1; n2=int(Npop*rand())+1; alpha=rand(); u1=A(n1,:);u2=A(n2,:); if(rand()<pc) then A(n1,:)=alpha*u1+(1-alpha)*u2; A(n2,:)=(1-alpha)*u1+alpha*u2; end end // mutation for k=1:Npop if(rand()<pm) then A(k,1:n)=A(k,1:n)-R*ones(1,n)+2*R*rand(1,n); end end // clf() plot2d(A(:,1),A(:,2),-1,rect=[-5,-5,5,5]) //pause // end //////////////// //
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style.fontSize=14; style.displayedLabel="<b>Arb Waveform</b><br>%1$s"; pal1_2 = xcosPalAddBlock(pal1_2,"GENARB_f",[],style); //arbitrary waveform generator pal6 = xcosPalAddBlock(pal6,"GENARB_f",[],style); //arbitrary waveform generator
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//Example 3.4(b) clc; Rm=1000; //Internal resistance Im=100*10^-6; //Full Scale deflection current //Case I: For Range 0-10 mA I10=10*10^-3; n=I10/Im; Rsh1=Rm/(n-1); //Case II: For Range 0-100 mA I100=100*10^-3; Rsh2=Im*(Rm+Rsh1)/I100; //Case III: For Range 0-1A I1A=1; Rsh3=Im*(Rm+Rsh1)/I1A; //Now From Circuit Observation Rc=Rsh3; Rb=Rsh2-Rsh3; Ra=Rsh1-Rsh2; printf('\nValue of shunt Ra = %.3f ohm\n',Ra) printf('\nValue of shunt Rb = %.3f ohm\n',Rb) printf('\nValue of shunt Rc = %.3f ohm\n',Rc)
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clc // Given that lambda = 4.890e-7 // wavelength of light in meter b = 5e-3 // slit-width in meter f = 0.4 // focal-length of convex lens in meter // Sample Problem 21 on page no. 2.46 printf("\n # PROBLEM 21 # \n") m = 1 // for first dark fringe x = (f * m * lambda) / b n = 1 // for first secondary maxima x_ = ((2 * n + 1) * lambda * f) / (2 * b) delta_x = x_ - x // calculation for separation of dark band printf("\n Standard formula used \n x = (f * m * lambda) / b . \n delta_x = x_ - x. \n") printf("\n Separation of dark band = %e meter.",delta_x)
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function fft_note = fft_note(file) som = wavread(file); exec get_mono_signal.sci; exec get_fourier_transform.sci; //Get one dimensional array of signal som = get_mono_signal(som); //Get array with slots that are frequencies respfreq = get_fourier_transform(som); scf(1); plot(respfreq); xtitle('Resposta em Frequência ' + file, 'Frequência (Hz)', 'Resposta'); mtlb_axis([1, 1000, 0, 1.1]); endfunction
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testKalmanFilter.sce
// H = eye(2,2): This means that the measure readings are the same as the physical parameters we are considering. // R = eye(2,2)*MNV; this is the uncertainty of measurement. Constant in a short time. // Q = eye(2,2)*PNV; this is the uncertainty of process. Constant in a short time. // P = eye(2,2)*MNV: initial uncertainty of position and velocity is the uncertainty of measurement. // Kalman filer example clear all clc // Functions function s = kalmanf(s) s.x = s.A*s.x + s.B*s.u; s.P = s.A *s.P * s.A' + s.Q; // Compute Kalman gain factor: K = s.P * s.H' * inv(s.H * s.P * s.H' + s.R); // Correction based on observation s.x = s.x + K*(s.z - s.H*s.x); s.P = s.P - K*s.H*s.P; endfunction // Main Program // Constants x0 = 0.0; v0 = 0.0; dt = 0.01; k = 10.0; g = 10; m = 1.0; N = 200; // Measurement noise variance MNstd = 0.3; MNV = MNstd*MNstd; // Process noise variance PNstd = 0.1; PNV = PNstd*PNstd; s = zeros(N,1) t = [0:dt:(N-1)*dt] // Dynamics of the system s.A = [[1 dt]; [0 (1.0-(k/m)*dt)]]; // Use control to include gravity (External controls) s.B = eye(2,2); // Control matrix s.u = [0 -g*m*dt]'; //Gravitational acceleration // Initial state: s.x = [x0 v0]'; s.P = eye(2,2)*MNV; // Process noise covariance matrix s.Q = eye(2,2)*PNV; // Define measurement function to return the state s.H = eye(2,2); // Define a measurement error s.R = eye(2,2)*MNV; // Let's keep track of the noise by keeping detP s.detP = det(s.P); s.z = zeros(2,1); // Simulate falling in air, and watch the filter track it tru = zeros(N,2) theo = zeros(N,2) tru(1,:) = [x0 v0]; theo(1,:) = [x0 v0]; detP(1,:) = s.detP; for iter = 2:N theo(iter,:) = (s(iter-1).A*theo(iter-1,:)'+s(iter-1).B*s(iter-1).u)'; tru(iter,:) = (s(iter-1).A*tru(iter-1,:)'+s(iter-1).B*s(iter-1).u+PNstd*rand(2,1,'normal'))'; s(iter-1).z = s(iter-1).H * tru(iter,:)' + MNstd*rand(2,1,'normal'); // create a meas. s(iter) = kalmanf(s(iter-1)); // perform a Kalman filter iteration detP(iter) = s(iter).detP; // keep track of "net" uncertainty end // Collect z zvec = zeros(N,1); xvec = zeros(N,1); for iter = 1:N zvec(iter,1) = s(iter).z(1,1); xvec(iter,1) = s(iter).x(1,1); end figure(1) plot(t,tru(:,1),t,xvec,t,zvec,'*',t,theo(:,1)) legend('true','Kalman filtered','real','theory')
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load CS16B032PC8.hdl, output-file CS16B032PC8.out, compare-to CS16B032PC8.cmp, output-list time%S1.4.1 in%D1.6.1 reset%B2.1.2 load%B2.1.2 inc0%B2.1.2 inc1%B2.1.2 out%D1.6.1; set in 0, set reset 0, set load 0, set inc0 0, set inc1 0, tick, output; tock, output; set inc0 0, set inc1 1, tick, output; tock, output; set inc0 1, set inc1 0, tick, output; tock, output; set inc0 1, set inc1 1, tick, output; tock, output; set in 123, set load 1, set inc0 0, set inc1 0, tick, output; tock, output; set reset 1, tick, output; tock, output;
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//clear// //Caption:Program to calculate percent in decrease of number of modes //Example 3.4 //page 99 clear; clc; alpha = 2; //graded index profile n2 = 1.5; //cladding Lamda = 1.3e-06; //wavelength R = 0.01; //bend radius of curvature a = 25e-06;// core radius delta = 0.01; //core-cladding index profile k = 4.83e06; //propagation constant disp(k,'k = ') part1 = (2*a/R)+floor((3/(2*n2*k*R))^(2/3)); part2 = (alpha+2)/(2*alpha*delta); Neff_Ninf = 1-part1*part2; disp('number of modes decreased by') disp('Percent in graded-index fiber',Neff_Ninf*100) //RESULTS //number of modes decreased by 50 Percent in graded-index fiber
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function test(win,x,y,ibut) a=0; if ibut==-1000 then return,end if ibut==122|ibut==-122 then messagebox("Salut"); end endfunction plot2d() fig = gcf() ; fig.event_handler = 'test' ; fig.event_handler_enable = "on" ;
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mode(2);errcatch(-1,"stop");driver("GIF");//Example 7.3.1 a // Bode plot in scilab clear; clc; s=poly(0,'s'); H=syslin('c',(10*(1+s)),s^2*(1+.25*s+0.0625*s^2)); clf(); bode(H,0.1,1000) xinit('/home/fossee/Downloads/tbc_graphs/Control_Engineering_-_Theory_And_Practice_M._N._Bandyopadhyay_1299/example7_3_1a');xend();exit();