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manim_ManimCommunity/tests/test_graphical_units/test_transform.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "transform" @frames_comparison(last_frame=False) def test_Transform(scene): square = Square() circle = Circle() scene.play(Transform(square, circle)) @frames_com...
manim_ManimCommunity/tests/test_graphical_units/test_modifier_methods.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "modifier_methods" @frames_comparison def test_Gradient(scene): c = Circle(fill_opacity=1).set_color(color=[YELLOW, GREEN]) scene.add(c) @frames_comparison def test_...
manim_ManimCommunity/tests/test_graphical_units/test_updaters.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "updaters" @frames_comparison(last_frame=False) def test_Updater(scene): dot = Dot() square = Square() scene.add(dot, square) square.add_updater(lambda m: m.ne...
manim_ManimCommunity/tests/test_graphical_units/test_indication.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "indication" @frames_comparison(last_frame=False) def test_FocusOn(scene): square = Square() scene.add(square) scene.play(FocusOn(square)) @frames_comparison(las...
manim_ManimCommunity/tests/test_graphical_units/test_composition.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "composition" @frames_comparison def test_animationgroup_is_passing_remover_to_animations(scene): animation_group = AnimationGroup(Create(Square()), Write(Circle()), remov...
manim_ManimCommunity/tests/test_graphical_units/test_speed.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "speed" @frames_comparison(last_frame=False) def test_SpeedModifier(scene): a = Dot().shift(LEFT * 2 + 0.5 * UP) b = Dot().shift(LEFT * 2 + 0.5 * DOWN) c = Dot().s...
manim_ManimCommunity/tests/test_graphical_units/test_brace.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "brace" @frames_comparison def test_brace_sharpness(scene): line = Line(LEFT * 3, RIGHT * 3).shift(UP * 4) for sharpness in [0, 0.25, 0.5, 0.75, 1, 2, 3, 5]: s...
manim_ManimCommunity/tests/test_graphical_units/test_img_and_svg.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison from ..helpers.path_utils import get_svg_resource __module_test__ = "img_and_svg" # Tests break down into two kinds: one where the SVG is simple enough to step through # and ones where the SVG ...
manim_ManimCommunity/tests/test_graphical_units/test_functions.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "functions" @frames_comparison def test_FunctionGraph(scene): graph = FunctionGraph(lambda x: 2 * np.cos(0.5 * x), x_range=[-PI, PI], color=BLUE) scene.add(graph) @f...
manim_ManimCommunity/tests/test_graphical_units/test_probability.py
from manim.constants import LEFT from manim.mobject.graphing.probability import BarChart from manim.mobject.text.tex_mobject import MathTex from manim.utils.color import BLUE, GREEN, RED, WHITE, YELLOW from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "probability" @frames_compari...
manim_ManimCommunity/tests/test_graphical_units/test_coordinate_systems.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "coordinate_system" @frames_comparison def test_number_plane(scene): plane = NumberPlane( x_range=[-4, 6, 1], axis_config={"include_numbers": True}, ...
manim_ManimCommunity/tests/test_graphical_units/test_mobjects.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "mobjects" @frames_comparison(base_scene=ThreeDScene) def test_PointCloudDot(scene): p = PointCloudDot() scene.add(p) @frames_comparison def test_become(scene): ...
manim_ManimCommunity/tests/test_graphical_units/test_text.py
import pytest from manim import RED, MarkupText, Text, VGroup, VMobject __module_test__ = "text" def test_Text2Color(): txt = Text( "this is a text with spaces!", t2c={"spaces": RED}, stroke_width=1, disable_ligatures=True, ) assert len(txt.submobjects) == 29 assert...
manim_ManimCommunity/tests/test_graphical_units/test_tables.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "tables" @frames_comparison def test_Table(scene): t = Table( [["1", "2"], ["3", "4"]], row_labels=[Tex("R1"), Tex("R2")], col_labels=[Tex("C1"), T...
manim_ManimCommunity/tests/test_graphical_units/test_tex_mobject.py
import pytest from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "tex_mobject" @frames_comparison def test_color_inheritance(scene): """Test that Text and MarkupText correctly inherit colour from their parent class.""" VMobject.set_default(color=RE...
manim_ManimCommunity/tests/test_graphical_units/test_banner.py
from __future__ import annotations from manim import ManimBanner from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "logo" @frames_comparison(last_frame=False) def test_banner(scene): banner = ManimBanner() scene.play(banner.create(), run_time=0.5) scene.play(banner.ex...
manim_ManimCommunity/tests/test_graphical_units/test_geometry.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "geometry" @frames_comparison(last_frame=True) def test_Coordinates(scene): dots = [Dot(np.array([x, y, 0])) for x in range(-7, 8) for y in range(-4, 5)] scene.add(VGr...
manim_ManimCommunity/tests/test_graphical_units/test_numbers.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "numbers" @frames_comparison(last_frame=False) def test_set_value_with_updaters(scene): """Test that the position of the decimal updates properly""" decimal = DecimalN...
manim_ManimCommunity/tests/test_graphical_units/test_specialized.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "specialized" @frames_comparison(last_frame=False) def test_Broadcast(scene): circle = Circle() scene.play(Broadcast(circle))
manim_ManimCommunity/tests/test_graphical_units/test_threed.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "threed" @frames_comparison(base_scene=ThreeDScene) def test_AddFixedInFrameMobjects(scene): scene.set_camera_orientation(phi=75 * DEGREES, theta=-45 * DEGREES) text =...
manim_ManimCommunity/tests/test_graphical_units/test_creation.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "creation" @frames_comparison(last_frame=False) def test_create(scene): square = Square() scene.play(Create(square)) @frames_comparison(last_frame=False) def test_un...
manim_ManimCommunity/tests/test_graphical_units/test_transform_matching_parts.py
from __future__ import annotations from manim import * from manim.utils.testing.frames_comparison import frames_comparison __module_test__ = "transform_matching_parts" @frames_comparison(last_frame=True) def test_TransformMatchingLeavesOneObject(scene): square = Square() circle = Circle().shift(RIGHT) s...
manim_ManimCommunity/tests/test_scene_rendering/conftest.py
from __future__ import annotations from pathlib import Path import pytest from manim import config, tempconfig @pytest.fixture def manim_cfg_file(): return Path(__file__).parent / "manim.cfg" @pytest.fixture def simple_scenes_path(): return Path(__file__).parent / "simple_scenes.py" @pytest.fixture def...
manim_ManimCommunity/tests/test_scene_rendering/__init__.py
manim_ManimCommunity/tests/test_scene_rendering/test_file_writer.py
import sys import pytest from manim.utils.commands import capture @pytest.mark.slow def test_unicode_partial_movie(tmpdir, simple_scenes_path): # Characters that failed for a user on Windows # due to its weird default encoding. unicode_str = "三角函数" scene_name = "SquareToCircle" command = [ ...
manim_ManimCommunity/tests/test_scene_rendering/infallible_scenes.py
from __future__ import annotations from manim import Scene, Square class Wait1(Scene): def construct(self): self.wait() class Wait2(Scene): def construct(self): self.add(Square()) class Wait3(Scene): def construct(self): self.wait(2)
manim_ManimCommunity/tests/test_scene_rendering/simple_scenes.py
from __future__ import annotations from enum import Enum from manim import * class SquareToCircle(Scene): def construct(self): square = Square() circle = Circle() self.play(Transform(square, circle)) class SceneWithMultipleCalls(Scene): def construct(self): number = Integer...
manim_ManimCommunity/tests/test_scene_rendering/test_cairo_renderer.py
from __future__ import annotations from unittest.mock import Mock, patch import pytest from manim import * from ..assert_utils import assert_file_exists from .simple_scenes import * def test_render(using_temp_config, disabling_caching): scene = SquareToCircle() renderer = scene.renderer renderer.updat...
manim_ManimCommunity/tests/test_scene_rendering/test_play_logic.py
from __future__ import annotations import sys from unittest.mock import Mock import pytest from manim import * from manim import config from .simple_scenes import ( SceneForFrozenFrameTests, SceneWithMultipleCalls, SceneWithNonStaticWait, SceneWithSceneUpdater, SceneWithStaticWait, SquareToC...
manim_ManimCommunity/tests/test_scene_rendering/test_caching_related.py
from __future__ import annotations import sys import pytest from manim import capture from ..utils.video_tester import * @pytest.mark.slow @video_comparison( "SceneWithMultipleWaitCallsWithNFlag.json", "videos/simple_scenes/480p15/SceneWithMultipleWaitCalls.mp4", ) def test_wait_skip(tmp_path, manim_cfg_f...
manim_ManimCommunity/tests/test_scene_rendering/test_cli_flags.py
from __future__ import annotations import sys import numpy as np import pytest from click.testing import CliRunner from PIL import Image from manim import capture, get_video_metadata from manim.__main__ import __version__, main from manim.utils.file_ops import add_version_before_extension from ..utils.video_tester ...
manim_ManimCommunity/tests/test_scene_rendering/test_sections.py
from __future__ import annotations import sys import pytest from manim import capture from tests.assert_utils import assert_dir_exists, assert_dir_not_exists from ..utils.video_tester import video_comparison @pytest.mark.slow @video_comparison( "SceneWithDisabledSections.json", "videos/simple_scenes/480p1...
manim_ManimCommunity/tests/test_scene_rendering/opengl/test_opengl_renderer.py
from __future__ import annotations import platform from unittest.mock import Mock import pytest from manim.renderer.opengl_renderer import OpenGLRenderer from tests.assert_utils import assert_file_exists from tests.test_scene_rendering.simple_scenes import * def test_write_to_movie_disables_window(using_temp_openg...
manim_ManimCommunity/tests/test_scene_rendering/opengl/test_cli_flags_opengl.py
from __future__ import annotations import sys import numpy as np import pytest from click.testing import CliRunner from PIL import Image from manim import capture, get_video_metadata from manim.__main__ import __version__, main from manim.utils.file_ops import add_version_before_extension from tests.utils.video_test...
manim_ManimCommunity/tests/test_scene_rendering/opengl/__init__.py
manim_ManimCommunity/tests/test_scene_rendering/opengl/test_play_logic_opengl.py
from __future__ import annotations import sys from unittest.mock import Mock import pytest from manim import * from manim import config from ..simple_scenes import ( SceneForFrozenFrameTests, SceneWithMultipleCalls, SceneWithNonStaticWait, SceneWithSceneUpdater, SceneWithStaticWait, SquareTo...
manim_ManimCommunity/tests/test_scene_rendering/opengl/test_caching_related_opengl.py
from __future__ import annotations import sys import pytest from manim import capture from ...utils.video_tester import video_comparison @pytest.mark.slow @video_comparison( "SceneWithMultipleWaitCallsWithNFlag.json", "videos/simple_scenes/480p15/SceneWithMultipleWaitCalls.mp4", ) def test_wait_skip(tmp_p...
manim_ManimCommunity/docs/source/examples.rst
############### Example Gallery ############### This gallery contains a collection of best practice code snippets together with their corresponding video/image output, illustrating different functionalities all across the library. These are all under the MIT license, so feel free to copy & paste them to your projects....
manim_ManimCommunity/docs/source/changelog.rst
######### Changelog ######### .. toctree:: changelog/0.18.0-changelog changelog/0.17.3-changelog changelog/0.17.2-changelog changelog/0.17.1-changelog changelog/0.17.0-changelog changelog/0.16.0-changelog changelog/0.15.2-changelog changelog/0.15.1-changelog changelog/0.15.0-chang...
manim_ManimCommunity/docs/source/contributing.rst
############ Contributing ############ .. important:: Manim is currently undergoing a major refactor. In general, contributions implementing new features will not be accepted in this period. Other contributions unrelated to cleaning up the codebase may also take a longer period of time to be reviewed. This gu...
manim_ManimCommunity/docs/source/reference.rst
Reference Manual ================ This reference manual details modules, functions, and variables included in Manim, describing what they are and what they do. For learning how to use Manim, see :doc:`tutorials/index`. For a list of changes since the last release, see the :doc:`changelog`. .. warning:: The pages li...
manim_ManimCommunity/docs/source/index.rst
.. manim documentation master file, created by sphinx-quickstart on Tue Aug 4 13:58:07 2020. You can adapt this file completely to your liking, but it should at least contain the root `toctree` directive. Manim Community Edition ======================= Animating technical concepts is traditionally pretty te...
manim_ManimCommunity/docs/source/conf.py
# Configuration file for the Sphinx documentation builder. # # This file only contains a selection of the most common options. For a full # list see the documentation: # https://www.sphinx-doc.org/en/master/usage/configuration.html from __future__ import annotations import os import sys from pathlib import Path impo...
manim_ManimCommunity/docs/source/conduct.md
# Code of Conduct > TL;DR Be excellent to each other; we're a community after all. If you run into issues with others in our community, please [contact](https://www.manim.community/discord/) a Manim Community Dev, or Moderator. ## Purpose The Manim Community includes members of varying skills, languages, pers...
manim_ManimCommunity/docs/source/installation.rst
Installation ============ Depending on your use case, different installation options are recommended: if you just want to play around with Manim for a bit, interactive in-browser notebooks are a really simple way of exploring the library as they require no local installation. Head over to https://try.manim.community t...
manim_ManimCommunity/docs/source/tutorials_guides.rst
Tutorials & Guides ================== .. toctree:: :caption: Table of Contents :maxdepth: 2 tutorials/index guides/index faq/index
manim_ManimCommunity/docs/source/plugins.rst
.. _plugins: ======= Plugins ======= Plugins are features that extend Manim's core functionality. Since Manim is extensible and not everything belongs in its core, we'll go over how to install, use, and create your own plugins. .. note:: The standard naming convention for plugins is to prefix the plugin with ...
manim_ManimCommunity/docs/source/contributing/development.rst
========================= Manim Development Process ========================= For first-time contributors --------------------------- #. Install git: For instructions see https://git-scm.com/. #. Fork the project: Go to https://github.com/ManimCommunity/manim and click the "fork" button to create a copy o...
manim_ManimCommunity/docs/source/contributing/performance.rst
===================== Improving performance ===================== One of Manim's main flaws as an animation library is its slow performance. As of time of writing (January 2022), the library is still very unoptimized. As such, we highly encourage contributors to help out in optimizing the code. Profiling ========= B...
manim_ManimCommunity/docs/source/contributing/testing.rst
============ Adding Tests ============ If you are adding new features to manim, you should add appropriate tests for them. Tests prevent manim from breaking at each change by checking that no other feature has been broken and/or been unintentionally modified. .. warning:: The full tests suite requires Cairo 1.18 i...
manim_ManimCommunity/docs/source/contributing/docs.rst
==================== Adding Documentation ==================== Building the documentation -------------------------- When you clone the Manim repository from GitHub, you can access the ``docs/`` folder which contains the necessary files to build the documentation. To build the docs locally, open a CLI, enter the ``d...
manim_ManimCommunity/docs/source/contributing/internationalization.rst
==================== Internationalization ==================== Thank you for your interest in localizing Manim! Please read the instructions below to get started. You are also encouraged, though not required, to join our `Discord server <https://manim.community/discord>`__. Signing up ========== You will first need ...
manim_ManimCommunity/docs/source/contributing/docs/examples.rst
=============== Adding Examples =============== This is a page for adding examples to the documentation. Here are some guidelines you should follow before you publish your examples. Guidelines for examples ----------------------- Everybody is welcome to contribute examples to the documentation. Since straightforward...
manim_ManimCommunity/docs/source/contributing/docs/docstrings.rst
================= Adding Docstrings ================= A docstring is a string literal that is used right after the definition of a module, function, class, or method. They are used to document our code. This page will give you a set of guidelines to write efficient and correct docstrings. Formatting the Docstrings -...
manim_ManimCommunity/docs/source/contributing/docs/admonitions.rst
================== Adding Admonitions ================== Adding Blocks for Tip, Note, Important etc. (Admonitions) --------------------------------------------------------- The following directives are called Admonitions. You can use them to point out additional or important information. Here are some examples: See ...
manim_ManimCommunity/docs/source/contributing/docs/references.rst
================= Adding References ================= Reference to types in documentation ----------------------------------- Always specify types with the correct **role** (see https://www.sphinx-doc.org/en/1.7/domains.html#python-roles) for the sake of proper rendering. E.g.: Use ``:class:`int``` to refer to an int...
manim_ManimCommunity/docs/source/contributing/docs/typings.rst
============== Adding Typings ============== .. warning:: This section is still a work in progress. Adding type hints to functions and parameters --------------------------------------------- Manim is currently in the process of adding type hints into the library. In this section, you will find information about ...
manim_ManimCommunity/docs/source/faq/opengl.md
# FAQ: OpenGL rendering ## Are there any resources on how the OpenGL renderer in the community maintained version can be used? Yes. Unfortunately, at this point, the official online documentation does not contain the relevant base classes like `OpenGLMobject` and `OpenGLVMobject` or specific OpenGL classes like `Open...
manim_ManimCommunity/docs/source/faq/general.md
# FAQ: General Usage ## Why does Manim say that "there are no scenes inside that module"? There are two main reasons why this error appears: if you have edited the file containing your `Scene` class and forgot to save it, or if you have accidentally passed the name of a wrong file to `manim`, this is a likely outcome...
manim_ManimCommunity/docs/source/faq/index.rst
Frequently Asked Questions ========================== .. toctree:: :caption: Table of Contents :maxdepth: 2 :glob: *
manim_ManimCommunity/docs/source/faq/installation.md
# FAQ: Installation (different-versions)= ## Why are there different versions of Manim? Manim was originally created by Grant Sanderson as a personal project and for use in his YouTube channel, [3Blue1Brown](https://www.youtube.com/channel/UCYO_jab_esuFRV4b17AJtAw). As his channel gained popularity, many grew to like...
manim_ManimCommunity/docs/source/faq/help.md
# FAQ: Getting Help ## How do I animate X? Why do I get error Y? Can someone help me? Before asking the community, please make sure that the issue you are having is not already discussed in our {doc}`FAQ section </faq/index>` sufficiently well so that you can resolve the problem yourself. You can also try to use your...
manim_ManimCommunity/docs/source/faq/internals.md
# Where can I learn more about Manim's internal structure? Efforts to document the internal structure of Manim is ongoing on our [wiki](https://github.com/ManimCommunity/manim/wiki/Developer-documentation-(WIP)). Keep in mind that since this is a work in progress, the information you find may be incomplete, outdated ...
manim_ManimCommunity/docs/source/reference_index/configuration.rst
Configuration ============= Module Index ------------ .. currentmodule:: manim .. autosummary:: :toctree: ../reference ~_config ~_config.utils ~_config.logger_utils
manim_ManimCommunity/docs/source/reference_index/cameras.rst
Cameras ======= .. currentmodule:: manim .. autosummary:: :toctree: ../reference ~camera.camera ~camera.mapping_camera ~camera.moving_camera ~camera.multi_camera ~camera.three_d_camera
manim_ManimCommunity/docs/source/reference_index/scenes.rst
Scenes ====== .. currentmodule:: manim .. autosummary:: :toctree: ../reference ~scene.moving_camera_scene ~scene.section ~scene.scene ~scene.scene_file_writer ~scene.three_d_scene ~scene.vector_space_scene ~scene.zoomed_scene
manim_ManimCommunity/docs/source/reference_index/animations.rst
Animations ========== .. currentmodule:: manim .. autosummary:: :toctree: ../reference ~animation.animation ~animation.changing ~animation.composition ~animation.creation ~animation.fading ~animation.growing ~animation.indication ~animation.movement ~animation.numbers ~animation.rota...
manim_ManimCommunity/docs/source/reference_index/utilities_misc.rst
Utilities and other modules =========================== Module Index ------------ .. currentmodule:: manim .. autosummary:: :toctree: ../reference ~utils.bezier ~utils.color ~utils.commands ~utils.config_ops constants ~utils.debug ~utils.deprecation ~utils.docbuild ~utils.hashing ~u...
manim_ManimCommunity/docs/source/reference_index/mobjects.rst
Mobjects ======== .. currentmodule:: manim .. autosummary:: :toctree: ../reference ~mobject.frame ~mobject.geometry ~mobject.graph ~mobject.graphing ~mobject.logo ~mobject.matrix ~mobject.mobject ~mobject.svg ~mobject.table ~mobject.text ~mobject.three_d ~mobject.types ~mobj...
manim_ManimCommunity/docs/source/changelog/0.15.1-changelog.rst
******* v0.15.1 ******* :Date: March 08, 2022 Contributors ============ A total of 9 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Benjamin Hackl * Nicolai Weitkemper * Yuchen + * ad_chaos The patches included in this release have been reviewed by the ...
manim_ManimCommunity/docs/source/changelog/0.17.2-changelog.rst
******* v0.17.2 ******* :Date: December 26, 2022 Contributors ============ A total of 5 people contributed to this release. People with a '+' by their names authored a patch for the first time. * CaftBotti + * Tristan Schulz * lgtm-com[bot] + The patches included in this release have been reviewed by the followin...
manim_ManimCommunity/docs/source/changelog/0.8.0-changelog.rst
****** v0.8.0 ****** :Date: July 02, 2021 Contributors ============ A total of 37 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Benjamin Hackl * Bill Shillito + * Darigov Research + * Darylgolden * Devin Neal * Iced-Tea3 * Jan-Hendrik Müller * Jason Vill...
manim_ManimCommunity/docs/source/changelog/0.15.0-changelog.rst
******* v0.15.0 ******* :Date: February 26, 2022 Contributors ============ A total of 34 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Alex Lembcke * AnonymoZ + * Benjamin Hackl * Darylgolden * Eshaan Naga Venkata + * Faruk D. + * GameDungeon * Kevin Cen...
manim_ManimCommunity/docs/source/changelog/0.4.0-changelog.rst
****** v0.4.0 ****** :Date: March 3, 2021 The changes since Manim Community release v0.3.0 are listed below. Breaking Changes ================ - :pr:`915`: Manim's SVG engine has been reworked and is able to handle a wider variations of SVG files. In particular: fill and stroke properties are now retained from the ...
manim_ManimCommunity/docs/source/changelog/0.3.0-changelog.rst
****** v0.3.0 ****** :Date: February 1, 2021 The changes since Manim Community release v0.2.0 are listed below. New Features ============ - :pr:`945`: :meth:`~.Graph.change_layout` method for :class:`~.Graph` mobject - :pr:`943`: IPython %%manim magic - :pr:`970`: Added ``--version`` command line flag - :pr:`948`:...
manim_ManimCommunity/docs/source/changelog/0.13.1-changelog.rst
******* v0.13.1 ******* :Date: December 05, 2021 Contributors ============ A total of 2 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Benjamin Hackl The patches included in this release have been reviewed by the following contributors. * Laith Bahodi ...
manim_ManimCommunity/docs/source/changelog/0.18.0-changelog.rst
******* v0.18.0 ******* :Date: November 11, 2023 Contributors ============ A total of 41 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Abulafia + * Adhyyan Sekhsaria + * Adrien Ludwig + * Alex Kempen + * Andres Berejnoi + * Anousheh Moonen + * Benjamin H...
manim_ManimCommunity/docs/source/changelog/0.10.0-changelog.rst
******* v0.10.0 ******* :Date: September 01, 2021 Contributors ============ A total of 40 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Animfysyk + * Benjamin Hackl * Christian Clauss * Daniel Adelodun + * Darigov Research * Darylgolden * Eric Biedert + ...
manim_ManimCommunity/docs/source/changelog/0.1.0-changelog.rst
****** v0.1.0 ****** :Date: October 21, 2020 This is the first release of manimce after forking from 3b1b/manim. As such, developers have focused on cleaning up and refactoring the codebase while still maintaining backwards compatibility wherever possible. New Features ============ Command line ------------ #. O...
manim_ManimCommunity/docs/source/changelog/0.11.0-changelog.rst
******* v0.11.0 ******* :Date: October 02, 2021 Contributors ============ A total of 31 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Aathish Sivasubrahmanian * Benjamin Hackl * Charlie + * Christopher Besch + * Darylgolden * Evan Boehs + * GameDungeon *...
manim_ManimCommunity/docs/source/changelog/0.5.0-changelog.rst
****** v0.5.0 ****** :Date: April 02, 2021 Contributors ============ A total of 35 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Abel Aebker + * Abhijith Muthyala * AntonBallmaier + * Aron * Benjamin Hackl * Bogdan Stăncescu + * Darylgolden * Devin Neal ...
manim_ManimCommunity/docs/source/changelog/0.2.0-changelog.rst
****** v0.2.0 ****** :Date: January 1, 2021 The changes since Manim Community release v0.1.1 are listed below. Breaking Changes ================ - Remove all CONFIG dictionaries and all calls to ``digest_config`` and allow passing options directly to the constructor of the corresponding classes (:pr:`783`). Pr...
manim_ManimCommunity/docs/source/changelog/0.1.1-changelog.rst
****** v0.1.1 ****** :Date: December 1, 2020 Changes since Manim Community release v0.1.0 Plugins ======= #. Provided a standardized method for plugin discoverability, creation, installation, and usage. See the :ref:`documentation <plugins>`. Fixes ===== #. JsRender is optional to install. (via :pr:`697`). #. ...
manim_ManimCommunity/docs/source/changelog/0.17.0-changelog.rst
******* v0.17.0 ******* :Date: December 02, 2022 Contributors ============ A total of 32 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Alex Lembcke * Alexander Vázquez * Benjamin Hackl * Duc Phat + * Hugues Devimeux * Ievgen Pyrogov + * Isaac Beh + * Jef...
manim_ManimCommunity/docs/source/changelog/0.14.0-changelog.rst
******* v0.14.0 ******* :Date: January 07, 2022 Contributors ============ A total of 29 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Benjamin Hackl * BorisTheBrave + * Darylgolden * GameDungeon * Gergely Bencsik + * Jan-Hendrik Müller * Jihoon + * Kian ...
manim_ManimCommunity/docs/source/changelog/0.6.0-changelog.rst
****** v0.6.0 ****** :Date: May 02, 2021 Contributors ============ A total of 40 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Abel Aebker * Abhijith Muthyala * Adam Ryczkowski + * Alex Lembcke + * Anton Ballmaier * Aron * Benjamin Hackl * Darylgolden * ...
manim_ManimCommunity/docs/source/changelog/0.12.0-changelog.rst
******* v0.12.0 ******* :Date: November 02, 2021 Contributors ============ A total of 40 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Anima. + * Arcstur + * Benjamin Hackl * Christopher Besch * Darylgolden * David Yang + * Dhananjay Goratela + * Ethan R...
manim_ManimCommunity/docs/source/changelog/0.7.0-changelog.rst
****** v0.7.0 ****** :Date: June 01, 2021 Contributors ============ A total of 45 people contributed to this release. People with a '+' by their names authored a patch for the first time. * André + * Anton Ballmaier * Benjamin Hackl * Clar Fon * Darylgolden * Devin Neal * Hugues Devimeux * Iced-Tea3 + * Jan-Hendrik...
manim_ManimCommunity/docs/source/changelog/0.17.3-changelog.rst
******* v0.17.3 ******* :Date: April 06, 2023 Contributors ============ A total of 35 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Alex Lembcke * Benjamin Hackl * DegrangeM + * Elyanah Aco + * Francisco Manríquez Novoa * Fredrik Lundström + * Frédéric C...
manim_ManimCommunity/docs/source/changelog/0.13.0-changelog.rst
******* v0.13.0 ******* :Date: December 04, 2021 Contributors ============ A total of 27 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Alex Lembcke * Benjamin Hackl * Christopher Besch * Darylgolden * Filip + * John Ingles + * Laith Bahodi * Lucas Ricci ...
manim_ManimCommunity/docs/source/changelog/0.17.1-changelog.rst
******* v0.17.1 ******* :Date: December 08, 2022 Contributors ============ A total of 5 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Alex Lembcke * Benjamin Hackl * Naveen M K * Onur Solmaz The patches included in this release have been reviewed by th...
manim_ManimCommunity/docs/source/changelog/0.9.0-changelog.rst
****** v0.9.0 ****** :Date: August 02, 2021 Contributors ============ A total of 35 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Alex Lembcke * Benjamin Hackl * Darylgolden * Devin Neal * Harivinay + * Hugues Devimeux * Jared Hughes + * Jason Villanueva...
manim_ManimCommunity/docs/source/changelog/0.15.2-changelog.rst
******* v0.15.2 ******* :Date: April 25, 2022 Contributors ============ A total of 33 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Bailey Powers + * Benjamin Hackl * Dan Walsh + * Darigov Research * Darylgolden * David Millard + * Hamidreza Hashemi + * ...
manim_ManimCommunity/docs/source/changelog/0.16.0-changelog.rst
******* v0.16.0 ******* :Date: July 13, 2022 Contributors ============ A total of 44 people contributed to this release. People with a '+' by their names authored a patch for the first time. * Alex Lembcke * Baroudi Aymen + * Benjamin Hackl * Charalampos Georgiou + * Cindy Park + * Ejar + * Francesco Frassinelli + ...
manim_ManimCommunity/docs/source/installation/windows.rst
Windows ======= The easiest way of installing Manim and its dependencies is by using a package manager like `Chocolatey <https://chocolatey.org/>`__ or `Scoop <https://scoop.sh>`__. If you are not afraid of editing your System's ``PATH``, a manual installation is also possible. In fact, if you already have an existing...
manim_ManimCommunity/docs/source/installation/conda.rst
Conda ===== Required Dependencies --------------------- To create a conda environment, you must first install `conda <https://docs.conda.io/projects/conda/en/latest/user-guide/install/download.html>`__ or `mamba <https://mamba.readthedocs.io/en/latest/installation.html>`__, the two most popular conda clients. After ...
manim_ManimCommunity/docs/source/installation/macos.rst
macOS ===== For the sake of simplicity, the following instructions assume that you have the popular `package manager Homebrew <https://brew.sh>`__ installed. While you can certainly also install all dependencies without it, using Homebrew makes the process much easier. If you want to use Homebrew but do not have it i...
manim_ManimCommunity/docs/source/installation/jupyter.rst
Jupyter Notebooks ================= Binder ------ `Binder <https://mybinder.readthedocs.io/en/latest/>`__ is an online platform that hosts shareable and customizable computing environments in the form of Jupyter notebooks. Manim ships with a built-in ``%%manim`` Jupyter magic command which makes it easy to use in th...
manim_ManimCommunity/docs/source/installation/docker.rst
Docker ====== The community maintains a docker image, which can be found `on DockerHub <https://hub.docker.com/r/manimcommunity/manim>`__. For our image ``manimcommunity/manim``, there are the following tags: - ``latest``: the most recent version corresponding to `the main branch <https://github.com/ManimCommunity/...
manim_ManimCommunity/docs/source/installation/linux.rst
Linux ===== The installation instructions depend on your particular operating system and package manager. If you happen to know exactly what you are doing, you can also simply ensure that your system has: - a reasonably recent version of Python 3 (3.8 or above), - with working Cairo bindings in the form of `pycairo...