text stringlengths 1 81 | start float64 0 10.1k | duration float64 0 24.9 |
|---|---|---|
code dot slash string. | 2,338.8 | 2.18 |
Ah, this is much prettier. | 2,340.98 | 1.48 |
Now I actually know what the computer
wants me to do, give it a name. | 2,342.46 | 3.32 |
>> So I'm going to go ahead and type
in Rob, enter, and hello, Rob. | 2,345.78 | 4.24 |
So, realize, this is still, at the end
of the day, only a nine line program. | 2,350.02 | 3.62 |
But we've taken these baby steps. | 2,353.64 | 1.45 |
>> We wrote one line with which we
were familiar, printf, hello world. | 2,355.09 | 3.29 |
Then we undid a little bit of that. | 2,358.38 | 1.6 |
And we actually used get string. | 2,359.98 | 1.58 |
And we tossed that value in a variable. | 2,361.56 | 1.802 |
And then we went ahead and improved
it further with a third line. | 2,363.362 | 2.708 |
And this iterative process of
writing software is truly key. | 2,366.07 | 3.15 |
In CS50, and in life in general,
you should generally not sit down, | 2,369.22 | 4.2 |
have a program in mind, and try writing
the whole damn thing all at once. | 2,373.42 | 3.38 |
>> It will, inevitably, result in way
more errors than we ourselves saw here. | 2,376.8 | 4.01 |
Even I, to this day, constantly
make other stupid mistakes, | 2,380.81 | 3.26 |
are actually harder mistakes
that are harder to figure out. | 2,384.07 | 3.41 |
But you will make more mistakes the more
lines of code you write all at once. | 2,387.48 | 4.615 |
And so this practice of,
write a little bit of code | 2,392.095 | 2.125 |
that you're comfortable with, compile
it, run it, test it more generally, | 2,394.22 | 3.71 |
then move on-- so just like we kept
layering and layering last week, | 2,397.93 | 3.44 |
building from something very
simple to something more complex, | 2,401.37 | 2.82 |
do the same here. | 2,404.19 | 1.01 |
Don't sit down, and try to
write an entire problem. | 2,405.2 | 3.3 |
Actually take these baby steps. | 2,408.5 | 2.28 |
>> Now, strings aren't all
that useful unto themselves. | 2,410.78 | 4.32 |
We'd actually, ideally, like to
have something else in our toolkit. | 2,415.1 | 3.11 |
So let's actually do exactly that. | 2,418.21 | 2.78 |
>> Let me go ahead now and whip up
a slightly different program. | 2,420.99 | 3.91 |
And we'll call this int.c, for integer. | 2,424.9 | 3.42 |
I'm going to, similarly,
include CS550.h. | 2,428.32 | 2.55 |
I'm going to include standard IO. | 2,430.87 | 2.19 |
And that's going to be pretty common
in these first few days of the class. | 2,433.06 | 3.57 |
>> And I'm going to ready
myself with a main function. | 2,436.63 | 2.42 |
And now instead of getting a string,
let's go ahead and get an int. | 2,439.05 | 4.32 |
Let's call it i, and call it get
int, close parens, semi-colon. | 2,443.37 | 5.915 |
And now let's do
something with it, printf. | 2,449.285 | 2.125 |
>> Let's say something like
hello, backslash n, comma i. | 2,451.41 | 4.78 |
So I'm pretty much mimicking
what I did just a moment ago. | 2,456.19 | 3.82 |
I have a placeholder here. | 2,460.01 | 1.65 |
I have comma i here, because I want
to plug i into that placeholder. | 2,461.66 | 3.49 |
>> So let's go ahead and try
compiling this program. | 2,465.15 | 2.1 |
The file is called int.c. | 2,467.25 | 2.81 |
So I'm going to say, make int, enter. | 2,470.06 | 2.86 |
Oh my God, but no big deal, right? | 2,472.92 | 3.5 |
There's a mistake. | 2,476.42 | 0.81 |
>> There's a syntactic mistake
here such that the program can't | 2,477.23 | 2.58 |
be compiled inside int.c, line
seven, character 27, error format | 2,479.81 | 5.65 |
specifies type char
star, whatever that is. | 2,485.46 | 2.94 |
But the argument type is int. | 2,488.4 | 1.62 |
>> So here, too, we're not going to--
even though today is a lot of material, | 2,490.02 | 3.09 |
we're going to overwhelm you with
absolutely every feature of C, | 2,493.11 | 2.6 |
and programming more generally,
in just these first few weeks. | 2,495.71 | 2.36 |
So there's often going to be jargon
with which you're not familiar. | 2,498.07 | 2.33 |
And, in fact, char star is something
we're going to come back to | 2,500.4 | 2.95 |
in a week or two's time. | 2,503.35 | 1.48 |
>> But for now, let's see if we can
parse words that are familiar. | 2,504.83 | 2.7 |
Formats-- so we heard format
specifier, format code before. | 2,507.53 | 3.22 |
That's familiar. | 2,510.75 | 1.09 |
Type-- but the argument has type int. | 2,511.84 | 2 |
Wait a minute, i is an int. | 2,513.84 | 2.14 |
>> Maybe percent s actually
has some defined meaning. | 2,515.98 | 3.25 |
And, indeed, it does. | 2,519.23 | 1 |
An integer, if you want
printf to substitute it, | 2,520.23 | 2.871 |
you actually have to use a
different format specifier. | 2,523.101 | 2.249 |
And you wouldn't know this
unless someone told you, | 2,525.35 | 1.54 |
or you had done it before. | 2,526.89 | 1.083 |
But percent i is what
can be commonly used | 2,527.973 | 2.517 |
in printf for plugging in an integer. | 2,530.49 | 1.75 |
You can also use percent
d for a decimal integer. | 2,532.24 | 2.68 |
But i is nice and simple here. | 2,534.92 | 1.57 |
So we'll go with that. | 2,536.49 | 1.1 |
>> Now let me go ahead and
rerun make int, Enter. | 2,537.59 | 3.57 |
That's good, no errors. | 2,541.16 | 2.168 |
Dot slash int-- OK, bad user experience,
because I haven't told myself | 2,543.328 | 3.932 |
what to do. | 2,547.26 | 0.5 |
But that's fine. | 2,547.76 | 0.666 |
I'm catching on quickly. | 2,548.426 | 1.054 |
>> And now let me go ahead and
type in David, OK, Zamila, Rob. | 2,549.48 | 6.78 |
OK, so this is a good thing. | 2,556.26 | 1.56 |
This time, I'm using a function,
a puzzle piece, called get int. | 2,557.82 | 3.89 |
And it turns out-- and we'll
see this later in the term-- | 2,561.71 | 2.52 |
the CS50 staff has implemented
get string in such a way | 2,564.23 | 3.5 |
that it will only physically
get a string for you. | 2,567.73 | 2.62 |
>> It has implemented get int in
such a way that it will only | 2,570.35 | 3.99 |
get an integer for you. | 2,574.34 | 1.25 |
And if you, the human,
don't cooperate, it's | 2,575.59 | 2.24 |
literally just going to
say retry, retry, retry, | 2,577.83 | 2.76 |
literally sitting there looping, until
you oblige with some magical number, | 2,580.59 | 4.61 |
like 50, and hello 50. | 2,585.2 | 2.47 |
>> Or if we run this again
and type in 42, hello 42. | 2,587.67 | 3.77 |
And so the get int function
inside of that puzzle piece | 2,591.44 | 4.31 |
is enough logic, enough thought,
to figure out, what is a word? | 2,595.75 | 3.3 |
And what is a number? | 2,599.05 | 1.28 |
Only accepting, ultimately, numbers. | 2,600.33 | 2.835 |
>> So it turns out that this
isn't all that expressive. | 2,605.69 | 4.54 |
so far. | 2,610.23 | 0.68 |
So, yay, last time we
went pretty quickly | 2,610.91 | 2.78 |
into implementing games, and animation,
and artistic works in Scratch. | 2,613.69 | 4.63 |
And here, we are being content
with hello world, and hello 50. | 2,618.32 | 3.94 |
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