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>> So at the end of the day, program is identical.
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But notice all of this stuff could even be in another file.
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Indeed, I don't know at the moment how printf is implemented.
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>> I don't know at the moment how get string, or get int, or get float
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are implemented.
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And I don't want to see them on my screen.
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As it is, I'm starting to focus on my program, not those functions.
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>> And so, indeed, as soon as you start factoring code like this out,
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could we even move cough to a separate file?
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Someone else could implement it.
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And you and your program become the very beautiful, and very readable,
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arguably, really four line program right there.
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>> So let's go ahead now and make one more change.
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Notice that my prototype has to change up top.
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So let me fix that so I don't get yelled at.
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>> Make cough, let me run cough once more, still doing the same thing.
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But now, notice we have an ingredient for one final version.
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You know what?
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I don't want to just cough, necessarily.
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I want to have something more general.
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So you know what?
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I want to do this.
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I want to have, much like Scratch does, a say block, but not just
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say something some number of times.
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I want it to say a very specific string.
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And, therefore, I don't want it to just say cough.
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I want it to say whatever string is passed in.
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>> So notice, I've generalized this so that now
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say feels like a good name for this, like Scratch,
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takes two arguments, unlike Scratch.
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One is a string.
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One is an int.
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>> And I could switch them.
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I just kind of like the idea of say the string first, and then
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how many times later.
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Void means it still doesn't return anything.
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These are just visual side effects, like with [? Jordan, ?]
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a verbal side effect of yelling.
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It still does something n times, 0 up to, but not equal to n.
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This means n total times.
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And then just print out whatever that string is.
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So I've really generalized this line of code.
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So now, how do I implement the cough function?
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>> I can do void cough.
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And I can still take in how many times you want to cough.
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But you know what?
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I can now punt to say.
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>> I can call say with the word cough, passing in n.
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And if I want to also implement, just for fun, a sneeze function,
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I can sneeze some number of times.
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And I can keep reusing n, because notice that m in this context or scope
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only exists within this function.
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>> And n in this context only exists within this function here.
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So we'll come back to these issues of scope.
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And here, I'm just going to say, achoo, and then n times, semi-colon.
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>> And now, I just need to borrow these function signatures up here.
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So cough is correct.
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Void sneeze is correct now.
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>> And I still just need say.
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So I'm going to say, say string s, int n, semi-colon.
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So I've over-engineered the heck out of this program.
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>> And this doesn't necessarily mean this is
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what you should do when writing even the simplest of programs.
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Take something that's obviously really simple, really short,
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and re-implement it using way too much code.
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But you'll actually see, and in time look back on these examples,
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and realize, oh, those are the steps we took to actually generalize,
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to factor something out, until at the end of the day
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my code is actually pretty reasonable.
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Because if I want to cough three times then sneeze three times,
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I'm simply going to rerun this, program make cough, and run cough.
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And I have three coughs and three sneezes.
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>> And so this is a basic paradigm, if you will,
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for how we might go about actually implementing a program.
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But let's just see now what it is we've been doing all of this time,
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and what some of the final pieces are behind this simple command.
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At the end of the day, we've been using Clang as our compiler.
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We've been writing source code, converting it
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via Clang into machine code.
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>> And we've been using Make just to facilitate our keystrokes so
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that we don't have to remember those incantations of Clang itself.
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But what is Make actually doing?
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And, in turn, what is Clang actually doing?
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>> It turns out, though we have simplified today's discussion by saying,
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you take source code, pass it as input to a compiler, which gives you
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output of machine code, turns out there's
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a few different steps inside there.
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And compiling happens to be the umbrella term for a whole bunch of steps.
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But let's just tease this out really quickly.
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>> It turns out that we've been doing more things every time I run a program,
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or every time I compile a program today.
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So preprocessing refers to this-- anything in a C program,
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as we'll see again and again, that starts with this hash symbol,
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or the hashtag symbol here, means it's a preprocessor directive.
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That means, in this case, hey computer, do something with this file
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before you actually compile my own code.
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>> In this case, hash include is, essentially, C's way of saying,
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hey computer, go get the contents of CS50.h and paste them here.
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Hey computer, go get the contents of standard IO.h,
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wherever that is on the hard drive, paste it here.
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