| #!/usr/bin/env bash |
| set -euo pipefail |
|
|
| SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" |
| cd "${SCRIPT_DIR}" |
|
|
| FPS="${FPS:-30}" |
| VOXEL_SIZE="${VOXEL_SIZE:-0.35}" |
| CHARACTER_HEIGHT="${CHARACTER_HEIGHT:-3.2}" |
| SAMPLES_PER_EDGE="${SAMPLES_PER_EDGE:-2}" |
| RESOLUTION_X="${RESOLUTION_X:-832}" |
| RESOLUTION_Y="${RESOLUTION_Y:-480}" |
| |
| |
| MODE="${MODE:-id_pass}" |
|
|
| SHORT_SECONDS="${SHORT_SECONDS:-10}" |
| LONG_SECONDS="${LONG_SECONDS:-30}" |
|
|
| LOG_DIR="${SCRIPT_DIR}/logs/camera_variants" |
| mkdir -p "${LOG_DIR}" |
|
|
| run_case() { |
| local base="$1" |
| local trajectory="$2" |
| local seconds="$3" |
| shift 3 |
| local scene="${base}_${trajectory}" |
| local log="${LOG_DIR}/${scene}.log" |
|
|
| echo "===== build ${scene} (${seconds}s @ ${FPS}fps, ${trajectory}) =====" |
| blender --background --python make_asset_scene.py -- \ |
| --scene-name "${scene}" \ |
| --trajectory "${trajectory}" \ |
| --seconds "${seconds}" \ |
| --fps "${FPS}" \ |
| --resolution-x "${RESOLUTION_X}" \ |
| --resolution-y "${RESOLUTION_Y}" \ |
| --character-height "${CHARACTER_HEIGHT}" \ |
| --voxel-size "${VOXEL_SIZE}" \ |
| --samples-per-edge "${SAMPLES_PER_EDGE}" \ |
| "$@" >"${log}" 2>&1 |
|
|
| echo "===== process ${scene} =====" |
| MODE="${MODE}" FPS="${FPS}" bash run.sh "${scene}" >>"${log}" 2>&1 |
| tail -n 8 "${log}" |
| } |
|
|
| run_all_variants() { |
| local base="$1" |
| shift |
| run_case "${base}" short_right_leave_return "${SHORT_SECONDS}" "$@" |
| run_case "${base}" short_yaw_right_left "${SHORT_SECONDS}" "$@" |
| run_case "${base}" short_forward_back "${SHORT_SECONDS}" "$@" |
| run_case "${base}" complex_dolly_orbit_return "${LONG_SECONDS}" "$@" |
| run_case "${base}" complex_orbit_character "${LONG_SECONDS}" "$@" |
| run_case "${base}" complex_move_rotate "${LONG_SECONDS}" "$@" |
| } |
|
|
| run_all_variants sketch_boxing_thing \ |
| --environment "sketchfab/there-is-something/source/Untitled.glb" \ |
| --environment-xy "0,11" \ |
| --character-xy "0,-0.5" \ |
| --character "fbx/Boxing.fbx" |
|
|
| run_all_variants sketch_change_city3 \ |
| --environment "sketchfab/procedural-city-3/source/Terrain Remaked.glb" \ |
| --environment-xy "0,11" \ |
| --character-xy "0,-0.5" \ |
| --character "fbx/Change Direction.fbx" |
|
|
| run_all_variants sketch_hiphop_duplex \ |
| --environment "sketchfab/duplex/source/Duplex.glb" \ |
| --environment-xy "0,11" \ |
| --character-xy "0,-0.5" \ |
| --character "fbx/Hip Hop Dancing.fbx" |
|
|
| run_all_variants sketch_situps_barr \ |
| --environment "sketchfab/m2020-zcam-barrabiddy-sol-993/source/m1_sol_0900s_Barr.glb" \ |
| --environment-xy "0,11" \ |
| --character-xy "0,-0.5" \ |
| --character "fbx/Situps.fbx" |
|
|
| run_all_variants sketch_swing_city5 \ |
| --environment "sketchfab/procedural-city-5/source/Terrain Remaked.glb" \ |
| --environment-xy "0,11" \ |
| --character-xy "0,-0.5" \ |
| --character "fbx/Swing Dancing.fbx" |
|
|
| echo "[done] camera variant batch complete. Logs: ${LOG_DIR}" |