| namespace = ComprehensiveMapRuthenianFlavour |
|
|
| country_event = { |
| id = ComprehensiveMapRuthenianFlavour.2 |
| title = "ComprehensiveMapRuthenianFlavour.EVTNAME2" |
| desc = "ComprehensiveMapRuthenianFlavour.EVTDESC2" |
| picture = COSSACK_ESTATE_eventPicture |
| |
| is_triggered_only = yes |
| |
| trigger = { |
| } |
| |
| option = { |
| name = "ComprehensiveMapRuthenianFlavour.EVTOPTA2" |
|
|
|
|
| if = { |
| limit = { |
| OR = { |
| NOT = { has_estate = estate_cossacks } |
| AND = { |
| has_estate = estate_cossacks |
| NOT = { |
| estate_loyalty = { |
| estate = estate_cossacks |
| loyalty = 55 |
| } |
| } |
| } |
| } |
| } |
| add_manpower = -5 |
| } |
|
|
| # TODO: change below once province overhaul is finished |
| # TODO: maybe navigable Dnipro river? |
| # Zaporozhian Sich and access to Black Sea |
| 5365 = { |
| cede_province = ZAZ |
| add_core = ZAZ |
| if = { |
| limit = { |
| has_updated_culture = { culture = slavic } |
| } |
| change_culture = cossack_new |
| } |
| else = { |
| change_culture = cossack |
| } |
| change_religion = orthodox |
| add_base_tax = 1 |
| add_base_production = 1 |
| add_base_manpower = 2 |
| center_of_trade = 1 |
| add_building = fort_15th |
| change_trade_goods = iron # Sich was known for weapon production etc |
| } |
| 5600 = { |
| cede_province = ZAZ |
| add_core = ZAZ |
| if = { |
| limit = { |
| has_updated_culture = { culture = slavic } |
| } |
| change_culture = cossack_new |
| } |
| else = { |
| change_culture = cossack |
| } |
| } |
| 2406 = { |
| cede_province = ZAZ |
| add_core = ZAZ |
| if = { |
| limit = { |
| has_updated_culture = { culture = slavic } |
| } |
| change_culture = cossack_new |
| } |
| else = { |
| change_culture = cossack |
| } |
| change_trade_goods = naval_supplies |
| } |
|
|
| create_subject = { |
| subject_type = cossack_host |
| subject = ZAZ |
| } |
| hidden_effect = { |
| ZAZ = { |
| if = { |
| limit = { |
| has_updated_culture = { culture = slavic } |
| } |
| change_primary_culture = cossack_new |
| } |
| change_government = republic |
| add_government_reform = cossacks_reform |
| discover_provinces = ROOT |
| adopt_reform_progress = ROOT |
| add_republican_tradition = 50 |
| embrace_institutions_of = ROOT |
|
|
| add_manpower = 5 |
| 2406 = { |
| build_to_forcelimit = { |
| galley = 0.7 |
| transport = 0.3 |
| } |
| } |
| capital_scope = { |
| build_to_forcelimit = { |
| infantry = 0.6 |
| cavalry = 0.4 |
| } |
| } |
|
|
| if = { |
| limit = { |
| has_updated_culture = { culture = slavic } |
| } |
| define_ruler = { |
| culture = cossack_new |
| religion = orthodox |
| change_adm = 2 |
| change_dip = 2 |
| change_mil = 4 |
| } |
| } |
| else { |
| define_ruler = { |
| culture = cossack |
| religion = orthodox |
| change_adm = 2 |
| change_dip = 2 |
| change_mil = 4 |
| } |
| } |
| } |
| } |
| } |
|
|
| option = { |
| name = "ComprehensiveMapRuthenianFlavour.EVTOPTB2" |
| |
| # Doesn't matter for AI anyway |
| ai_chance = { factor = 0 } |
|
|
| if = { |
| limit = { |
| OR = { |
| NOT = { has_estate = estate_cossacks } |
| AND = { |
| has_estate = estate_cossacks |
| NOT = { |
| estate_loyalty = { |
| estate = estate_cossacks |
| loyalty = 55 |
| } |
| } |
| } |
| } |
| } |
| add_manpower = -5 |
| } |
|
|
| # TODO: change below once province overhaul is finished |
| # TODO: maybe navigable Dnipro river? |
| # Zaporozhian Sich and access to Black Sea |
| 5365 = { |
| cede_province = ZAZ |
| add_core = ZAZ |
| if = { |
| limit = { |
| has_updated_culture = { culture = slavic } |
| } |
| change_culture = cossack_new |
| } |
| else = { |
| change_culture = cossack |
| } |
| change_religion = orthodox |
| add_base_tax = 1 |
| add_base_production = 1 |
| add_base_manpower = 2 |
| center_of_trade = 1 |
| add_building = fort_15th |
| change_trade_goods = iron # Sich was known for weapon production etc |
| } |
| 5600 = { |
| cede_province = ZAZ |
| add_core = ZAZ |
| if = { |
| limit = { |
| has_updated_culture = { culture = slavic } |
| } |
| change_culture = cossack_new |
| } |
| else = { |
| change_culture = cossack |
| } |
| } |
| 2406 = { |
| cede_province = ZAZ |
| add_core = ZAZ |
| if = { |
| limit = { |
| has_updated_culture = { culture = slavic } |
| } |
| change_culture = cossack_new |
| } |
| else = { |
| change_culture = cossack |
| } |
| change_trade_goods = naval_supplies |
| } |
|
|
| create_subject = { |
| subject_type = cossack_host |
| subject = ZAZ |
| } |
| hidden_effect = { |
| ZAZ = { |
| if = { |
| limit = { |
| has_updated_culture = { culture = slavic } |
| } |
| change_primary_culture = cossack_new |
| } |
| change_government = republic |
| add_government_reform = cossacks_reform |
| discover_provinces = ROOT |
| adopt_reform_progress = ROOT |
| add_republican_tradition = 50 |
| embrace_institutions_of = ROOT |
|
|
| add_manpower = 5 |
| 2406 = { |
| build_to_forcelimit = { |
| galley = 0.7 |
| transport = 0.3 |
| } |
| } |
| capital_scope = { |
| build_to_forcelimit = { |
| infantry = 0.6 |
| cavalry = 0.4 |
| } |
| } |
|
|
| if = { |
| limit = { |
| has_updated_culture = { culture = slavic } |
| } |
| define_ruler = { |
| culture = cossack_new |
| religion = orthodox |
| change_adm = 2 |
| change_dip = 2 |
| change_mil = 4 |
| } |
| } |
| else { |
| define_ruler = { |
| culture = cossack |
| religion = orthodox |
| change_adm = 2 |
| change_dip = 2 |
| change_mil = 4 |
| } |
| } |
| } |
| } |
| switch_tag = ZAZ |
| } |
| } |
|
|