Ab-Integro / events /PersonalityEvents.txt
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##########################################################################
# Ruler Personality Events
# written by Henrik Lohmander, Milla Isaksson and Mathilda Bjarnehed
##########################################################################
namespace = personality_events
# The many Interests of [Root.Monarch.GetName]
country_event = {
id = personality_events.1
title = "personality_events.1.t"
desc = "personality_events.1.d"
picture = ENLIGHTENMENT_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = scholar
}
NOT = {
has_ruler_flag = scholar_cartograph
}
NOT = {
has_ruler_flag = scholar_better_guns
}
NOT = {
has_ruler_flag = scholar_better_boats
}
NOT = {
has_ruler_flag = scholar_alchemy
}
NOT = {
has_ruler_flag = scholar_mediocrity
}
NOT = {
has_ruler_flag = scholar_new_law_collection
}
NOT = {
has_ruler_flag = scholar_theology
}
NOT = {
has_ruler_flag = scholar_international_law
}
}
mean_time_to_happen = {
months = 1000
}
option = {
name = "personality_events.1.a" # Science
custom_tooltip = personality_events.1.a.tt
hidden_effect = {
random_list = {
15 = {
set_ruler_flag = scholar_cartograph
} # Cartography
10 = {
set_ruler_flag = scholar_better_guns
} # Better Guns
15 = {
set_ruler_flag = scholar_better_boats
} # Better Boats
10 = {
set_ruler_flag = scholar_alchemy
} # Alchemy
50 = {
set_ruler_flag = scholar_mediocrity
} # Mediocrity
}
}
}
option = {
name = "personality_events.1.b" # Law
custom_tooltip = personality_events.1.a.tt
hidden_effect = {
random_list = {
20 = {
set_ruler_flag = scholar_new_law_collection
} # Creating New Law Collection
20 = {
set_ruler_flag = scholar_theology
} # Hosting theological debate
10 = {
set_ruler_flag = scholar_international_law
} # International Law
50 = {
set_ruler_flag = scholar_mediocrity
} # Mediocrity
}
}
}
option = {
name = "personality_events.1.c" # This is a waste of time
add_prestige = -5
}
}
# Science -> Maps
country_event = {
id = personality_events.2
title = "personality_events.2.t"
desc = "personality_events.2.d"
picture = ENLIGHTENMENT_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = scholar
}
has_ruler_flag = scholar_cartograph
}
mean_time_to_happen = {
months = 90
}
option = {
name = "personality_events.2.a"
clr_ruler_flag = scholar_cartograph
add_dip_power = 50
add_years_of_income = -0.1
random_province = { # This part simply does nothing if there is no viable area.
limit = {
NOT = {
region = ural_region
}
NOT = {
region = west_siberia_region
}
NOT = {
region = east_siberia_region
}
any_neighbor_province = {
is_sea = no
has_discovered = ROOT
}
is_sea = no
NOT = {
has_discovered = ROOT
}
}
area = {
limit = {
NOT = {
has_discovered = ROOT
}
}
ROOT = {
discover_province = PREV
}
}
}
}
}
# Science -> Better Guns
country_event = {
id = personality_events.3
title = "personality_events.3.t"
desc = "personality_events.3.d"
picture = ENLIGHTENMENT_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = scholar
}
has_ruler_flag = scholar_better_guns
}
mean_time_to_happen = {
months = 90
}
option = {
name = "personality_events.3.a"
clr_ruler_flag = scholar_better_guns
add_years_of_income = -0.1
add_ruler_modifier = {
name = gun_designer_ruler
duration = -1
}
}
}
# Science -> Alchemy
country_event = {
id = personality_events.4
title = "personality_events.4.t"
desc = "personality_events.4.d"
picture = ENLIGHTENMENT_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = scholar
}
has_ruler_flag = scholar_alchemy
}
mean_time_to_happen = {
months = 90
}
option = {
name = "personality_events.4.a"
ai_chance = {
factor = 100
}
clr_ruler_flag = scholar_alchemy
add_years_of_income = -0.1
add_dip_power = 75
}
option = {
name = "personality_events.4.b"
ai_chance = {
factor = 0
}
trigger = {
NOT = {
has_country_flag = tried_to_alchemy
}
}
add_years_of_income = -0.5
custom_tooltip = personality_events.4.b.tt
hidden_effect = {
random_list = {
15 = {
country_event = {
id = personality_events.9
days = 730
}
set_country_flag = tried_to_alchemy
}
75 = {
clr_ruler_flag = scholar_alchemy
}
}
}
}
}
# Science -> Mediocrity
country_event = {
id = personality_events.5
title = "personality_events.5.t"
desc = "personality_events.5.d"
picture = ENLIGHTENMENT_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = scholar
}
has_ruler_flag = scholar_mediocrity
}
mean_time_to_happen = {
months = 90
}
immediate = {
hidden_effect = {
if = {
limit = {
NOT = {
ruler_has_personality_ancestor = {
key = well_connected
}
}
}
random_list = {
50 = {}
50 = {
set_ruler_flag = getting_well_connected
}
}
}
}
}
option = {
name = "personality_events.5.a"
clr_ruler_flag = scholar_mediocrity
add_years_of_income = -0.1
add_prestige = 10
add_dip_power = 20
}
option = {
name = "personality_events.5.b"
trigger = {
has_ruler_flag = getting_well_connected
}
clr_ruler_flag = scholar_mediocrity
add_years_of_income = -0.1
remove_ruler_personality_ancestor = {
key = scholar
}
add_ruler_personality_ancestor = {
key = well_connected
}
clr_ruler_flag = getting_well_connected
}
}
# Law -> New Laws
# Ex: Fatawa-e-Alamgiri
country_event = {
id = personality_events.6
title = "personality_events.6.t"
desc = "personality_events.6.d"
picture = ECONOMICALLY_TALLANTED_RULER_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = scholar
}
has_ruler_flag = scholar_new_law_collection
}
mean_time_to_happen = {
months = 90
}
immediate = {
hidden_effect = {
if = {
limit = {
NOT = {
ruler_has_personality_ancestor = {
key = lawgiver
}
}
}
random_list = {
50 = {}
50 = {
set_ruler_flag = can_get_lawgiver_personality
}
}
}
}
}
option = {
name = "personality_events.6.a"
clr_ruler_flag = scholar_new_law_collection
add_years_of_income = -0.1
add_prestige = 15
add_adm_power = 75
}
option = {
name = "personality_events.6.b"
trigger = {
has_ruler_flag = can_get_lawgiver_personality
}
clr_ruler_flag = scholar_new_law_collection
add_years_of_income = -0.1
add_ruler_personality_ancestor = {
key = lawgiver
}
remove_ruler_personality_ancestor = {
key = scholar
}
}
}
# Law -> Theology
# Valladolid Debate, Ibadat Khana, etc
country_event = {
id = personality_events.7
title = "personality_events.7.t"
desc = "personality_events.7.d"
picture = ECONOMICALLY_TALLANTED_RULER_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = scholar
}
has_ruler_flag = scholar_theology
}
immediate = {
hidden_effect = {
if = {
limit = {
NOT = {
ruler_has_personality_ancestor = {
key = tolerant
}
}
}
random_list = {
75 = {}
25 = {
set_ruler_flag = gaining_tolerance
}
}
}
}
}
mean_time_to_happen = {
months = 90
}
option = {
name = "personality_events.7.a"
clr_ruler_flag = scholar_theology
add_years_of_income = -0.1
add_adm_power = 75
add_legitimacy = 15
add_devotion = 7
add_horde_unity = 15
add_republican_tradition = 7
}
option = {
name = "personality_events.7.b"
trigger = {
has_ruler_flag = gaining_tolerance
}
clr_ruler_flag = scholar_theology
clr_ruler_flag = gaining_tolerance
add_years_of_income = -0.1
add_ruler_personality_ancestor = {
key = tolerant
}
remove_ruler_personality_ancestor = {
key = scholar
}
}
}
# Law -> International Law
# De Iure Belli ac Pacis
country_event = {
id = personality_events.8
title = "personality_events.8.t"
desc = "personality_events.8.d"
picture = ECONOMICALLY_TALLANTED_RULER_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = scholar
}
has_ruler_flag = scholar_international_law
}
mean_time_to_happen = {
months = 90
}
option = {
name = "personality_events.8.a"
clr_ruler_flag = scholar_international_law
add_dip_power = 100
hidden_effect = {
every_known_country = {
limit = {
religion_group = ROOT
}
add_opinion = {
who = ROOT
modifier = opinion_international_law
}
}
}
}
}
# Mana Potion
country_event = {
id = personality_events.9
title = "personality_events.9.t"
desc = "personality_events.9.d"
picture = ECONOMICALLY_TALLANTED_RULER_eventPicture
is_triggered_only = yes
trigger = {
has_dlc = "Rights of Man"
has_ruler_flag = scholar_alchemy
}
immediate = {
hidden_effect = {
clr_ruler_flag = scholar_alchemy
random_list = {
33 = {
set_country_flag = adm_mana_potion
}
33 = {
set_country_flag = dip_mana_potion
}
33 = {
set_country_flag = mil_mana_potion
}
}
}
}
option = {
name = "personality_events.9.a" # Drink it!
if = {
limit = {
has_country_flag = adm_mana_potion
}
clr_country_flag = adm_mana_potion
add_adm_power = 100
}
if = {
limit = {
has_country_flag = dip_mana_potion
}
clr_country_flag = dip_mana_potion
add_dip_power = 100
}
if = {
limit = {
has_country_flag = mil_mana_potion
}
clr_country_flag = mil_mana_potion
add_mil_power = 100
}
}
}
#Local Feud
country_event = {
id = personality_events.10
title = "personality_events.10.t"
desc = "personality_events.10.d"
picture = FEUDALISM_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = just
}
NOT = {
has_country_modifier = just_settlement_modifier
}
any_owned_province = {
is_state = yes
local_autonomy = 50
is_core = ROOT
controlled_by = owner
NOT = {
has_province_modifier = increasing_local_authority
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.10.a" # Try to settle the issue justly.
ai_chance = {
factor = 40
}
add_estate_nobles_loyalty_effect = yes
add_prestige = 10
add_ruler_modifier = {
name = "just_settlement_modifier"
duration = 1825
}
}
option = {
name = "personality_events.10.b" # We must exploit this situation!
trigger = {
NOT = {
ruler_has_personality = greedy_personality
}
}
ai_chance = {
factor = 40
}
random_owned_province = {
limit = {
local_autonomy = 50
is_core = ROOT
is_state = yes
controlled_by = owner
NOT = {
has_province_modifier = increasing_local_authority
}
}
area = {
limit = {
is_capital = no
owned_by = ROOT
}
custom_tooltip = personality_events.10.b.tt
hidden_effect = {
add_local_autonomy = -15
add_province_modifier = {
name = "increasing_local_authority"
duration = 10950
}
}
}
}
if = {
limit = {
NOT = {
religion = totemism
}
}
random_list = {
20 = {
remove_ruler_personality = just_personality
add_ruler_personality = greedy_personality
}
80 = {}
}
}
}
}
#A righteous King
country_event = {
id = personality_events.11
title = "personality_events.11.t"
desc = "personality_events.11.d"
picture = ENLIGHTENMENT_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = righteous
}
num_of_cities = 2
government = monarchy
any_owned_province = {
NOT = {
has_province_modifier = chastised_governor
}
NOT = {
has_province_modifier = defended_governor
}
is_core = ROOT
is_state = yes
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.11.a" # Chastise the Governor
ai_chance = {
factor = 40
}
add_legitimacy = 10
random_owned_province = {
limit = {
is_capital = no
NOT = {
has_province_modifier = chastised_governor
}
NOT = {
has_province_modifier = defended_governor
}
is_core = ROOT
is_state = yes
}
area = {
limit = {
is_capital = no
owned_by = ROOT
NOT = {
has_province_modifier = chastised_governor
}
NOT = {
has_province_modifier = defended_governor
}
}
custom_tooltip = personality_events.11.a.tt
hidden_effect = {
add_province_modifier = {
name = "chastised_governor"
duration = 10950
}
}
}
}
}
option = {
name = "personality_events.11.b" # Attempt to defend the governor
trigger = {
NOT = {
ruler_has_personality = greedy_personality
}
}
ai_chance = {
factor = 40
modifier = {
factor = 0
OR = {
ruler_has_personality = malevolent_personality
ruler_has_personality = obsessive_perfectionist_personality
ruler_has_personality = loose_lips_personality
ruler_has_personality = craven_personality
ruler_has_personality = naive_personality
ruler_has_personality = cruel_personality
ruler_has_personality = sinner_personality
ruler_has_personality = drunkard_personality
ruler_has_personality = infertile_personality
ruler_has_personality = embezzler_personality
ruler_has_personality = babbling_buffoon_personality
}
}
}
random_owned_province = {
limit = {
is_capital = no
NOT = {
has_province_modifier = chastised_governor
}
NOT = {
has_province_modifier = defended_governor
}
is_core = ROOT
is_state = yes
}
area = {
limit = {
is_capital = no
owned_by = ROOT
NOT = {
has_province_modifier = chastised_governor
}
NOT = {
has_province_modifier = defended_governor
}
}
custom_tooltip = personality_events.11.b.tt
hidden_effect = {
add_province_modifier = {
name = "defended_governor"
duration = 10950
}
}
}
}
if = {
limit = {
NOT = {
religion = totemism
}
}
random_list = {
10 = {
remove_ruler_personality = righteous_personality
add_ruler_personality = greedy_personality
}
90 = {
add_prestige = 10
}
}
}
}
option = {
name = "personality_events.11.c" # Avoid making a decision
ai_chance = {
factor = 20
}
add_legitimacy = -10
}
}
#A Righteous Republican Ruler
country_event = {
id = personality_events.12
title = "personality_events.12.t"
desc = "personality_events.12.d"
picture = ENLIGHTENMENT_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = righteous
}
government = republic
mercantilism = 2
NOT = {
has_country_modifier = true_republican_virtues_modifier
}
NOT = {
mercantilism = 98
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.12.a" # The Republic Comes Before Family
add_country_modifier = {
name = "true_republican_virtues_modifier"
duration = 3650
}
add_mercantilism = -2
}
option = {
name = "personality_events.12.b"
trigger = {
OR = {
NOT = {
has_government_attribute = is_merchant_republic
}
NOT = {
num_of_cities = 2
}
AND = {
has_government_attribute = is_merchant_republic
NOT = {
any_owned_province = {
is_capital = no
province_trade_power = 10
}
}
}
}
}
add_corruption = 2
add_mercantilism = 2
}
option = {
name = "personality_events.12.c"
add_prestige = -10
}
}
#Tolerant rulers are nearly always criticized for being naive and misplacing their trust.
country_event = {
id = personality_events.13
title = "personality_events.13.t"
desc = "personality_events.13.d"
picture = KING_DOING_GREAT_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = tolerant
}
any_owned_province = {
has_owner_religion = no
}
NOT = {
has_ruler_modifier = intolerant_tolerance
}
NOT = {
has_ruler_modifier = tolerance_backlash
}
OR = {
employed_advisor = {
religion = heretic
type = treasurer
}
employed_advisor = {
religion = heretic
type = philosopher
}
employed_advisor = {
religion = heretic
type = artist
}
employed_advisor = {
religion = heretic
type = theologian
}
employed_advisor = {
religion = heretic
type = master_of_mint
}
employed_advisor = {
religion = heretic
type = inquisitor
}
employed_advisor = {
religion = heretic
type = natural_scientist
}
employed_advisor = {
religion = heathen
type = treasurer
}
employed_advisor = {
religion = heathen
type = philosopher
}
employed_advisor = {
religion = heathen
type = artist
}
employed_advisor = {
religion = heathen
type = theologian
}
employed_advisor = {
religion = heathen
type = master_of_mint
}
employed_advisor = {
religion = heathen
type = inquisitor
}
employed_advisor = {
religion = heathen
type = natural_scientist
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.13.a" # Nonsense!
add_prestige = 10
add_meritocracy_effect = yes
add_ruler_modifier = {
name = "tolerance_backlash"
duration = 3650
}
reduce_estate_church_loyalty_effect = yes
reduce_estate_nobles_loyalty_effect = yes
add_estate_dhimmi_loyalty_effect = yes
}
option = {
name = "personality_events.13.b" # How could I have been so blind!?
custom_tooltip = personality_events.13.b.tt
add_ruler_modifier = {
name = "intolerant_tolerance"
duration = 3650
}
reduce_meritocracy_effect = yes
if = {
limit = {
advisor = inquisitor
}
remove_advisor = inquisitor
}
if = {
limit = {
advisor = natural_scientist
}
remove_advisor = natural_scientist
}
if = {
limit = {
advisor = master_of_mint
}
remove_advisor = master_of_mint
}
if = {
limit = {
advisor = theologian
}
remove_advisor = theologian
}
if = {
limit = {
advisor = artist
}
remove_advisor = artist
}
if = {
limit = {
advisor = philosopher
}
remove_advisor = philosopher
}
if = {
limit = {
advisor = treasurer
}
remove_advisor = treasurer
}
add_estate_church_loyalty_effect = yes
add_estate_nobles_loyalty_effect = yes
reduce_estate_dhimmi_loyalty_effect = yes
}
}
#Be kind or risk loosing your personality
#Choice likely very dependent on which area this is triggering for
country_event = {
id = personality_events.14
title = "personality_events.14.t"
desc = "personality_events.14.d"
picture = KINGS_CHOICE_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = kind_hearted
}
had_recent_war = 10
any_owned_province = {
nationalism = 1
is_state = yes
NOT = {
has_province_modifier = kind_hearted_healing_ravages_of_war
}
NOT = {
has_province_modifier = not_so_kind_hearted
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.14.a" # We must help these poor people rebuild their lives!
random_owned_province = {
limit = {
nationalism = 1
is_state = yes
NOT = {
has_province_modifier = kind_hearted_healing_ravages_of_war
}
NOT = {
has_province_modifier = not_so_kind_hearted
}
}
area = {
limit = {
nationalism = 1
owned_by = ROOT
NOT = {
has_province_modifier = kind_hearted_healing_ravages_of_war
}
NOT = {
has_province_modifier = not_so_kind_hearted
}
}
custom_tooltip = personality_events.14.a.tt
hidden_effect = {
add_province_modifier = {
name = "kind_hearted_healing_ravages_of_war"
duration = 5475
}
}
}
}
}
option = {
name = "personality_events.14.b" # Let us instead use the devastation to our advantage!
trigger = {
NOT = {
ruler_has_personality = cruel_personality
}
}
add_mil_power = -50
random_owned_province = {
limit = {
nationalism = 1
is_state = yes
NOT = {
has_province_modifier = kind_hearted_healing_ravages_of_war
}
NOT = {
has_province_modifier = not_so_kind_hearted
}
}
area = {
limit = {
nationalism = 1
owned_by = ROOT
NOT = {
has_province_modifier = kind_hearted_healing_ravages_of_war
}
NOT = {
has_province_modifier = not_so_kind_hearted
}
}
custom_tooltip = personality_events.14.b.tt
hidden_effect = {
add_local_autonomy = -25
add_province_modifier = {
name = "not_so_kind_hearted"
duration = 5475
}
}
}
}
if = {
limit = {
NOT = {
religion = totemism
}
}
random_list = {
10 = {
remove_ruler_personality = kind_hearted_personality
add_ruler_personality = cruel_personality
}
90 = {
add_prestige = -10
}
}
}
}
option = {
name = "personality_events.14.c" # Local authorities are handling it.
add_prestige = -10
}
}
#Heresiarch? (very loosely inspired by Menochio)
#Free thinker - Risk taking
country_event = {
id = personality_events.15
title = "personality_events.15.t"
desc = "personality_events.15.d"
picture = ENLIGHTENMENT_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = free_thinker
}
NOT = {
ruler_has_personality = babbling_buffoon_personality
}
NOT = {
ruler_has_personality_ancestor = {
key = zealot
}
}
NOT = {
has_ruler_modifier = inspiring_spiritual_guide
}
NOT = {
stability = 3
}
NOT = {
has_ruler_flag = free_thinker_swap_no
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.15.a" # The world as a Cheese with worms? Fascinating perspective!
add_prestige = -10
reduce_estate_church_loyalty_effect = yes
random_list = {
15 = {
define_advisor = {
skill = 1
type = philosopher
discount = yes
}
}
15 = {
trigger = {
NOT = {
religion = totemism
}
}
remove_ruler_personality = free_thinker_personality
add_ruler_personality = babbling_buffoon_personality
}
70 = {
add_ruler_modifier = {
name = "inspiring_spiritual_guide"
duration = -1
}
}
}
set_ruler_flag = free_thinker_swap_no
}
option = {
name = "personality_events.15.b" # We cannot allow him to make a mockery of our faith!
add_prestige = 10
add_estate_church_loyalty_effect = yes
if = {
limit = {
NOT = {
religion = totemism
}
}
random_list = {
30 = {
remove_ruler_personality = free_thinker_personality
add_ruler_personality = zealot_personality
}
70 = { # Nothing to see here
}
}
}
set_ruler_flag = free_thinker_swap_no
}
option = {
name = "personality_events.15.c" # Send him away but otherwise do nothing.
add_prestige = -10
#Boring out.
set_ruler_flag = free_thinker_swap_no
}
}
#The Contact Network of X
country_event = {
id = personality_events.16
title = "personality_events.16.t"
desc = "personality_events.16.d"
picture = KING_DOING_GREAT_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = well_connected
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
immediate = {
hidden_effect = {
random_list = {
20 = {
set_country_flag = well_connected_statesman
}
20 = {
set_country_flag = well_connected_commandant
}
20 = {
set_country_flag = well_connected_theologian
}
20 = {
set_country_flag = well_connected_trader
}
20 = {
set_country_flag = well_connected_master_recruiter
}
}
random_known_country = { # From where?
limit = {
NOT = {
tag = ROOT
}
}
save_event_target_as = contacts_in_foreign_country
}
}
}
option = {
name = "personality_events.16.a"
add_meritocracy_effect = yes
trigger_switch = {
on_trigger = has_country_flag
well_connected_statesman = {
if = {
limit = {
monthly_income = 25
}
define_advisor = {
type = statesman
skill = 3
discount = yes
culture = event_target:contacts_in_foreign_country
religion = event_target:contacts_in_foreign_country
}
}
if = {
limit = {
NOT = {
monthly_income = 25
}
}
define_advisor = {
type = statesman
skill = 2
discount = yes
culture = event_target:contacts_in_foreign_country
religion = event_target:contacts_in_foreign_country
}
}
clr_country_flag = well_connected_statesman
}
well_connected_commandant = {
if = {
limit = {
monthly_income = 25
}
define_advisor = {
type = commandant
skill = 3
discount = yes
culture = event_target:contacts_in_foreign_country
religion = event_target:contacts_in_foreign_country
}
}
if = {
limit = {
NOT = {
monthly_income = 25
}
}
define_advisor = {
type = commandant
skill = 2
discount = yes
culture = event_target:contacts_in_foreign_country
religion = event_target:contacts_in_foreign_country
}
}
clr_country_flag = well_connected_commandant
}
well_connected_theologian = {
if = {
limit = {
monthly_income = 25
}
define_advisor = {
type = theologian
skill = 3
discount = yes
culture = event_target:contacts_in_foreign_country
religion = event_target:contacts_in_foreign_country
}
}
if = {
limit = {
NOT = {
monthly_income = 25
}
}
define_advisor = {
type = theologian
skill = 2
discount = yes
culture = event_target:contacts_in_foreign_country
religion = event_target:contacts_in_foreign_country
}
}
clr_country_flag = well_connected_theologian
}
well_connected_trader = {
if = {
limit = {
monthly_income = 25
}
define_advisor = {
type = trader
skill = 3
discount = yes
culture = event_target:contacts_in_foreign_country
religion = event_target:contacts_in_foreign_country
}
}
if = {
limit = {
NOT = {
monthly_income = 25
}
}
define_advisor = {
type = trader
skill = 2
discount = yes
culture = event_target:contacts_in_foreign_country
religion = event_target:contacts_in_foreign_country
}
}
clr_country_flag = well_connected_trader
}
well_connected_master_recruiter = {
if = {
limit = {
monthly_income = 25
}
define_advisor = {
type = recruitmaster
skill = 3
discount = yes
culture = event_target:contacts_in_foreign_country
religion = event_target:contacts_in_foreign_country
}
}
if = {
limit = {
NOT = {
monthly_income = 25
}
}
define_advisor = {
type = recruitmaster
skill = 2
discount = yes
culture = event_target:contacts_in_foreign_country
religion = event_target:contacts_in_foreign_country
}
}
clr_country_flag = well_connected_master_recruiter
}
}
}
option = {
name = "personality_events.16.b"
add_prestige = 10
trigger_switch = {
on_trigger = has_country_flag
well_connected_statesman = {
add_dip_power = 40
clr_country_flag = well_connected_statesman
}
well_connected_commandant = {
add_mil_power = 40
clr_country_flag = well_connected_commandant
}
well_connected_theologian = {
add_adm_power = 40
clr_country_flag = well_connected_theologian
}
well_connected_trader = {
add_dip_power = 40
clr_country_flag = well_connected_trader
}
well_connected_master_recruiter = {
add_mil_power = 40
clr_country_flag = well_connected_master_recruiter
}
}
}
}
#Don't Panic
country_event = {
id = personality_events.17
title = "personality_events.17.t"
desc = "personality_events.17.d"
picture = KINGS_CHOICE_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = calm
}
NOT = {
stability = 3
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.17.a"
add_stability = 1
}
}
#Careful Maneuvering
country_event = {
id = personality_events.18
title = "personality_events.18.t"
desc = "personality_events.18.d"
picture = KING_DOING_GREAT_eventPicture
trigger = {
ruler_has_personality_ancestor = {
key = careful
}
any_neighbor_country = {
NOT = {
war_with = ROOT
}
NOT = {
has_opinion = {
who = ROOT
value = 0
}
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
immediate = {
hidden_effect = {
random_neighbor_country = {
limit = {
NOT = {
war_with = ROOT
}
NOT = {
has_opinion = {
who = ROOT
value = 0
}
}
}
set_country_flag = careful_diplomacy_flag
}
random_neighbor_country = {
limit = {
NOT = {
war_with = ROOT
}
NOT = {
has_opinion = {
who = ROOT
value = 0
}
}
NOT = {
has_country_flag = careful_diplomacy_flag
}
}
set_country_flag = careful_diplomacy_flag
}
}
}
option = {
name = "personality_events.18.a"
every_neighbor_country = {
limit = {
has_country_flag = careful_diplomacy_flag
}
add_opinion = {
who = ROOT
modifier = careful_diplomatic_manouvering
}
clr_country_flag = careful_diplomacy_flag
}
}
}
#New Cipher
country_event = {
id = personality_events.19
title = "personality_events.19.t"
desc = "personality_events.19.d"
picture = PRINTING_PRESS_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = secretive
}
NOT = {
has_country_modifier = secretive_new_cipher
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.19.a"
add_country_modifier = {
name = "secretive_new_cipher"
duration = 3650
}
}
option = {
name = "personality_events.19.b"
add_prestige = 10
}
}
#Friends in Low Places
country_event = {
id = personality_events.20
title = "personality_events.20.t"
desc = "personality_events.20.d"
picture = SPY_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = intricate_web_weaver
}
any_known_country = {
has_spy_network_from = {
who = ROOT
value = 25
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.20.a"
add_years_of_income = -0.15
random_known_country = {
limit = {
has_spy_network_from = {
who = ROOT
value = 25
}
}
add_spy_network_from = {
who = ROOT
value = 40
}
}
if = {
limit = {
monthly_income = 40
}
random_known_country = {
limit = {
has_spy_network_from = {
who = ROOT
value = 25
}
}
add_spy_network_from = {
who = ROOT
value = 40
}
}
}
if = {
limit = {
monthly_income = 60
}
random_known_country = {
limit = {
has_spy_network_from = {
who = ROOT
value = 25
}
}
add_spy_network_from = {
who = ROOT
value = 40
}
}
}
}
option = {
name = "personality_events.20.b"
add_dip_power = 25
}
}
#Twin Birth
country_event = {
id = personality_events.21
title = "personality_events.21.t"
desc = "personality_events.21.d"
picture = NEW_HEIR_eventPicture
trigger = {
ruler_has_personality = fertile_personality
has_dlc = "Rights of Man"
is_female = yes
is_lesser_in_union = no
NOT = {
ruler_age = 39
}
NOT = {
has_heir = yes
}
has_government_attribute = heir
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.21.a"
define_heir = {
change_mil = 4
age = 0
dynasty = ROOT
}
}
option = {
name = "personality_events.21.b"
define_heir = {
change_adm = 4
age = 0
dynasty = ROOT
}
}
}
#Twin Birth
country_event = {
id = personality_events.22
title = "personality_events.22.t"
desc = "personality_events.22.d"
picture = NEW_HEIR_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality = fertile_personality
is_female = no
is_lesser_in_union = no
has_heir = no
has_government_attribute = heir
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.22.a"
define_heir = {
change_adm = 4
age = 0
dynasty = ROOT
}
}
option = {
name = "personality_events.22.b"
define_heir = {
change_mil = 4
age = 0
dynasty = ROOT
}
}
}
#Advice for X
country_event = {
id = personality_events.23
title = "personality_events.23.t"
desc = "personality_events.23.d"
picture = KINGS_CHOICE_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality = well_advised_personality
government = monarchy
is_lesser_in_union = no
has_heir = yes
heir_age = 5
NOT = {
has_ruler_flag = well_advised_tutored_heir
} # Also cleared on heir death.
OR = { # A well advised monarch without advisors is not that well advised.
AND = {
OR = {
advisor = philosopher
advisor = natural_scientist
advisor = artist
advisor = treasurer
advisor = theologian
advisor = master_of_mint
advisor = inquisitor
}
NOT = {
heir_adm = 5
}
}
AND = {
OR = {
advisor = statesman
advisor = naval_reformer
advisor = trader
advisor = spymaster
advisor = colonial_governor
advisor = diplomat
advisor = navigator
}
NOT = {
heir_dip = 5
}
}
AND = {
OR = {
advisor = army_reformer
advisor = army_organiser
advisor = commandant
advisor = quartermaster
advisor = recruitmaster
advisor = fortification_expert
advisor = grand_captain
}
NOT = {
heir_mil = 5
}
}
}
NOT = {
has_reform = elective_monarchy
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
trigger = {
OR = {
advisor = philosopher
advisor = natural_scientist
advisor = artist
advisor = treasurer
advisor = theologian
advisor = master_of_mint
advisor = inquisitor
}
NOT = {
heir_adm = 5
}
}
name = "personality_events.23.a"
change_heir_adm = 1
add_adm_power = -75
set_ruler_flag = well_advised_tutored_heir
}
option = {
trigger = {
OR = {
advisor = statesman
advisor = naval_reformer
advisor = trader
advisor = spymaster
advisor = colonial_governor
advisor = diplomat
advisor = navigator
}
NOT = {
heir_dip = 5
}
}
name = "personality_events.23.b"
change_heir_dip = 1
add_dip_power = -75
set_ruler_flag = well_advised_tutored_heir
}
option = {
name = "personality_events.23.c"
trigger = {
OR = {
advisor = army_reformer
advisor = army_organiser
advisor = commandant
advisor = quartermaster
advisor = recruitmaster
advisor = fortification_expert
advisor = grand_captain
}
NOT = {
heir_mil = 5
}
}
change_heir_mil = 1
add_mil_power = -75
set_ruler_flag = well_advised_tutored_heir
}
option = {
name = "personality_events.23.dd"
add_prestige = -5
set_ruler_flag = well_advised_tutored_heir # Shouldn't repeat for same heir regardless.
}
}
#Learning from the mistakes of others
#For Theocracies and Republics who have shorter ruler lifespans
country_event = {
id = personality_events.24
title = "personality_events.24.t"
desc = "personality_events.24.d"
picture = KINGS_CHOICE_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality = well_advised_personality
NOT = {
government = monarchy
}
NOT = {
has_ruler_flag = well_advised_tutored
} # Also cleared on heir death.
OR = { # A well advised ruler without advisors is not that well advised.
AND = {
OR = {
advisor = philosopher
advisor = natural_scientist
advisor = artist
advisor = treasurer
advisor = theologian
advisor = master_of_mint
advisor = inquisitor
}
NOT = {
adm = 5
}
}
AND = {
OR = {
advisor = statesman
advisor = naval_reformer
advisor = trader
advisor = spymaster
advisor = colonial_governor
advisor = diplomat
advisor = navigator
}
NOT = {
dip = 5
}
}
AND = {
OR = {
advisor = army_reformer
advisor = army_organiser
advisor = commandant
advisor = quartermaster
advisor = recruitmaster
advisor = fortification_expert
advisor = grand_captain
}
NOT = {
mil = 5
}
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
trigger = {
OR = {
advisor = philosopher
advisor = natural_scientist
advisor = artist
advisor = treasurer
advisor = theologian
advisor = master_of_mint
advisor = inquisitor
}
NOT = {
adm = 5
}
}
name = "personality_events.24.a"
change_adm = 1
add_dip_power = -30
add_mil_power = -30
set_ruler_flag = well_advised_tutored
}
option = {
trigger = {
OR = {
advisor = statesman
advisor = naval_reformer
advisor = trader
advisor = spymaster
advisor = colonial_governor
advisor = diplomat
advisor = navigator
}
NOT = {
dip = 5
}
}
name = "personality_events.24.b"
change_dip = 1
add_adm_power = -30
add_mil_power = -30
set_ruler_flag = well_advised_tutored
}
option = {
name = "personality_events.24.c"
trigger = {
OR = {
advisor = army_reformer
advisor = army_organiser
advisor = commandant
advisor = quartermaster
advisor = recruitmaster
advisor = fortification_expert
advisor = grand_captain
}
NOT = {
mil = 5
}
}
change_mil = 1
add_dip_power = -30
add_adm_power = -30
set_ruler_flag = well_advised_tutored
}
option = {
name = "personality_events.24.dd"
add_prestige = -5
set_ruler_flag = well_advised_tutored # Shouldn't repeat for same ruler
}
}
country_event = {
id = personality_events.25
title = "personality_events.25.t"
desc = "personality_events.25.d"
picture = KINGS_CHOICE_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = silver_tongue
}
is_at_war = yes
war_score = 50
any_known_country = {
offensive_war_with = ROOT
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.25.a"
add_ruler_modifier = {
name = "silver_tongued_leverage"
duration = 1825
}
}
option = {
name = "personality_events.25.b"
add_war_exhaustion = -2
}
}
#Faith of X
country_event = {
id = personality_events.26
title = "personality_events.26.t"
desc = "personality_events.26.d"
picture = COPTIC_CITY_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = zealot
}
any_neighbor_country = {
is_enemy = ROOT
NOT = {
religion = ROOT
}
any_owned_province = {
NOT = {
is_claim = ROOT
}
any_neighbor_province = {
owned_by = ROOT
}
}
}
has_estate = estate_church
estate_loyalty = {
estate = estate_church
loyalty = 60
}
estate_influence = {
estate = estate_church
influence = 40
}
}
immediate = {
hidden_effect = {
random_province = {
limit = {
owner = {
is_enemy = ROOT
NOT = {
religion = ROOT
}
}
NOT = {
is_claim = ROOT
}
any_neighbor_province = {
owned_by = ROOT
}
}
every_province = {
limit = {
area = PREV
NOT = {
is_claim = ROOT
}
owner = {
is_enemy = ROOT
NOT = {
religion = ROOT
}
}
}
set_province_flag = zealot_claim
}
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.26.a"
every_province = {
limit = {
has_province_flag = zealot_claim
}
add_claim = ROOT
clr_province_flag = zealot_claim
owner = {
add_casus_belli = {
target = ROOT
type = cb_insult
months = 12
}
}
}
every_neighbor_country = {
limit = {
NOT = {
religion = ROOT
}
}
add_opinion = {
who = ROOT
modifier = zealot_reputation_opinion
}
}
add_estate_church_loyalty_effect = yes
reduce_estate_dhimmi_loyalty_effect = yes
}
option = {
name = "personality_events.26.b"
add_prestige = 10
add_estate_dhimmi_loyalty_effect = yes
}
}
country_event = {
id = personality_events.27
title = "personality_events.27.t"
desc = "personality_events.27.d"
picture = COPTIC_CITY_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = pious
}
at_war_with_religious_enemy = yes
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.27.a"
add_years_of_income = 0.25
}
option = {
name = "personality_events.28.b"
add_yearly_manpower = 0.5
}
}
#Princes making careers in benevolent overlord country.
country_event = {
id = personality_events.28
title = "personality_events.28.t"
desc = "personality_events.28.d"
picture = MILITARISTICALLY_TALENTED_RULER_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = benevolent
}
any_subject_country = {
is_colonial_nation = no
has_opinion = {
who = ROOT
value = 150 # Or they're not regarding you as that Benevolent
}
}
}
immediate = {
hidden_effect = {
set_variable = {
which = happy_subjects
value = 0
}
every_subject_country = {
limit = {
is_colonial_nation = no
has_opinion = {
who = ROOT
value = 150 # Or they're not regarding you as that Benevolent
}
}
ROOT = {
change_variable = {
which = happy_subjects
value = 1
}
}
}
random_subject_country = {
limit = {
is_colonial_nation = no
has_opinion = {
who = ROOT
value = 150 # Or they're not regarding you as that Benevolent
}
}
save_event_target_as = happy_subject
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.28.a"
add_meritocracy_effect = yes
if = {
limit = {
NOT = {
check_variable = {
which = happy_subjects
value = 3
}
}
}
add_prestige = 10
define_advisor = {
type = statesman
skill = 2
culture = event_target:happy_subject
religion = event_target:happy_subject
discount = yes
}
}
if = {
limit = {
check_variable = {
which = happy_subjects
value = 3
}
NOT = {
check_variable = {
which = happy_subjects
value = 4
}
}
}
add_prestige = 10
define_advisor = {
type = statesman
culture = event_target:happy_subject
religion = event_target:happy_subject
skill = 3
discount = yes
}
}
if = {
limit = {
check_variable = {
which = happy_subjects
value = 4
}
NOT = {
check_variable = {
which = happy_subjects
value = 5
}
}
}
add_prestige = 15
define_advisor = {
type = statesman
culture = event_target:happy_subject
religion = event_target:happy_subject
skill = 3
discount = yes
}
define_advisor = {
type = natural_scientist
culture = event_target:happy_subject
religion = event_target:happy_subject
skill = 2
discount = yes
}
}
if = {
limit = {
check_variable = {
which = happy_subjects
value = 5
}
}
add_prestige = 15
define_advisor = {
type = statesman
culture = event_target:happy_subject
religion = event_target:happy_subject
skill = 3
discount = yes
}
define_advisor = {
type = natural_scientist
culture = event_target:happy_subject
religion = event_target:happy_subject
skill = 3
discount = yes
}
}
}
option = {
name = "personality_events.28.b"
if = {
limit = {
NOT = {
check_variable = {
which = happy_subjects
value = 3
}
}
}
add_prestige = 10
create_general = {
tradition = 50
}
}
if = {
limit = {
check_variable = {
which = happy_subjects
value = 3
}
NOT = {
check_variable = {
which = happy_subjects
value = 4
}
}
}
add_prestige = 10
create_general = {
tradition = 60
}
}
if = {
limit = {
check_variable = {
which = happy_subjects
value = 4
}
NOT = {
check_variable = {
which = happy_subjects
value = 5
}
}
}
add_prestige = 15
create_general = {
tradition = 80
}
}
if = {
limit = {
check_variable = {
which = happy_subjects
value = 5
}
}
add_prestige = 15
create_general = {
tradition = 100
}
}
}
}
#Legal Reform
country_event = {
id = personality_events.29
title = "personality_events.29.t"
desc = "personality_events.29.d"
picture = PRINTING_PRESS_eventPicture
trigger = {
has_dlc = "Rights of Man"
OR = {
ruler_has_personality_ancestor = {
key = reformist
}
ruler_has_personality_ancestor = {
key = lawgiver
}
}
num_of_cities = 2
any_owned_province = {
is_state = yes
local_autonomy = 40
NOT = {
has_province_modifier = local_legal_reform
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.29.a"
#add_adm_power = -50
random_owned_province = {
limit = {
is_state = yes
local_autonomy = 40
NOT = {
has_province_modifier = local_legal_reform
}
}
area = {
limit = {
owned_by = ROOT
NOT = {
is_capital = yes
}
NOT = {
has_province_modifier = local_legal_reform
}
}
add_province_modifier = {
name = "local_legal_reform"
duration = 10950
}
}
}
}
option = {
name = "personality_events.29.b"
#add_mil_power = -10
random_owned_province = {
limit = {
is_state = yes
local_autonomy = 40
NOT = {
has_province_modifier = local_legal_reform
}
}
area = {
limit = {
owned_by = ROOT
is_capital = no
NOT = {
has_province_modifier = local_legal_reform
}
}
add_local_autonomy = -15
}
}
}
}
#Finding money in unexpected places
country_event = {
id = personality_events.30
title = "personality_events.30.t"
desc = "personality_events.30.d"
picture = ECONOMICALLY_TALLANTED_RULER_eventPicture
goto = target_province
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = midas_touched
}
}
is_triggered_only = yes
immediate = {
hidden_effect = {
random_owned_province = {
limit = {
is_in_capital_area = yes
}
save_event_target_as = target_province
}
}
}
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.30.a"
event_target:target_province = {
add_base_tax = 1
}
}
}
#Keeping to the Code
country_event = {
id = personality_events.31
title = "personality_events.31.t"
desc = "personality_events.31.d"
picture = KINGS_CHOICE_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = incorruptible
}
NOT = {
has_ruler_modifier = corrupted_incorruptible_ruler
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.31.a"
add_adm_power = -75
}
option = {
name = "personality_events.31.b"
add_ruler_modifier = {
name = "corrupted_incorruptible_ruler"
duration = 3650
}
}
}
#School of [Root.Capital.GetCapitalName]
country_event = {
id = personality_events.32
title = "personality_events.32.t"
desc = "personality_events.32.d"
picture = ARTWORK_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = architectural_visionary
}
OR = {
ai = no
years_of_income = 1
}
has_institution = feudalism
NOT = {
any_owned_province = {
has_province_modifier = monumental_architecture
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.32.a"
add_years_of_income = -1
capital_scope = {
add_permanent_province_modifier = {
name = "monumental_architecture"
duration = 3650
}
}
}
option = {
name = "personality_events.32.b"
add_prestige = 10
every_known_country = {
limit = {
religion_group = ROOT
NOT = {
war_with = ROOT
}
culture_group = ROOT
}
add_opinion = {
who = ROOT
modifier = opinion_school_of_capital
}
}
}
}
#The Lure of Easy Money
#AKA the good and bad sides of Tax Farming
country_event = {
id = personality_events.33
title = "personality_events.33.t"
desc = "personality_events.33.d"
picture = KINGS_CHOICE_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = entrepreneur
}
NOT = {
ruler_has_personality = greedy_personality
}
num_of_cities = 2
any_owned_province = {
is_in_capital_area = yes
is_capital = no
is_state = yes
}
NOT = {
any_owned_province = {
has_province_modifier = economic_development_entrepreneur
}
}
NOT = {
any_owned_province = {
has_province_modifier = economic_downturn_modifier
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
immediate = {
hidden_effect = {
random_owned_province = {
limit = {
is_in_capital_area = yes
is_capital = no
is_state = yes
}
save_event_target_as = easy_money_province
}
}
}
option = {
name = "personality_events.33.a" # I know a good deal when I see one!
add_years_of_income = 0.5
random_list = {
20 = {
if = {
limit = {
NOT = {
religion = totemism
}
}
remove_ruler_personality = entrepreneur_personality
add_ruler_personality = greedy_personality
}
event_target:easy_money_province = {
area = {
limit = {
owned_by = ROOT
is_capital = no
}
add_province_modifier = {
name = "economic_downturn_modifier"
duration = 10950
}
}
}
}
80 = {
event_target:easy_money_province = {
area = {
limit = {
owned_by = ROOT
is_capital = no
}
add_province_modifier = {
name = "economic_development_entrepreneur"
duration = 10950
}
}
}
}
}
}
option = {
name = "personality_events.33.b"
add_prestige = -10
}
}
#Economics of a [Root.Monarch.GetTitle]
country_event = {
id = personality_events.34
title = "personality_events.34.t"
desc = "personality_events.34.d"
picture = ECONOMICALLY_TALLANTED_RULER_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = industrious
}
OR = {
NOT = {
num_of_cities = 30
}
NOT = {
any_owned_province = {
has_province_modifier = industrious_boost
}
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
immediate = {
hidden_effect = {
random_owned_province = {
limit = {
is_in_capital_area = yes
OR = {
is_capital = yes
base_production = 4
has_building = workshop
has_building = counting_house
has_building = tradecompany
has_building = plantations
has_building = textile
has_building = weapons
has_building = wharf
}
}
save_event_target_as = industrious_province_boost
}
}
}
option = {
name = "personality_events.34.a"
trigger = {
NOT = {
num_of_cities = 30
}
}
add_years_of_income = -0.15
event_target:industrious_province_boost = {
add_base_production = 2
}
}
option = {
name = "personality_events.34.b"
trigger = {
num_of_cities = 30
}
add_years_of_income = -0.2
event_target:industrious_province_boost = {
area = {
limit = {
owned_by = ROOT
}
add_province_modifier = {
name = "industrious_boost"
duration = 10950
}
}
}
}
option = {
name = "personality_events.34.c"
add_prestige = -5
}
}
#The Lure of New Worlds
country_event = {
id = personality_events.35
title = "personality_events.35.t"
desc = "personality_events.35.d"
picture = ENLIGHTENMENT_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = expansionist
}
any_owned_province = {
is_colony = yes
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.35.a"
trigger = {
has_institution = new_world_i
}
random_owned_province = {
limit = {
is_colony = yes
}
add_colonysize = 700
}
}
option = {
name = "personality_events.35.b"
create_conquistador = {
tradition = 50
}
}
option = {
name = "personality_events.35.c"
create_explorer = {
tradition = 50
}
}
}
#Government Intervention
country_event = {
id = personality_events.36
title = "personality_events.36.t"
desc = "personality_events.36.d"
picture = ECONOMICALLY_TALLANTED_RULER_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = charismatic_negotiator
}
NOT = {
mercantilism = 100
}
any_known_country = {
exists = yes
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.36.a"
add_mercantilism = 1
add_dip_power = -50
}
option = {
name = "personality_events.36.b"
add_prestige = -5
}
}
#Fear and Awe
country_event = {
id = personality_events.37
title = "personality_events.37.t"
desc = "personality_events.37.d"
picture = MILITARISTICALLY_TALENTED_RULER_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = conqueror
}
is_at_war = yes
NOT = {
has_ruler_modifier = conquerors_presence
}
NOT = {
has_ruler_modifier = the_beating_of_the_drums
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.37.a"
add_ruler_modifier = {
name = "conquerors_presence"
duration = 1825
}
}
option = {
name = "personality_events.37.b"
add_ruler_modifier = {
name = "the_beating_of_the_drums"
duration = 1825
}
}
}
#Tactical book
country_event = {
id = personality_events.38
title = "personality_events.38.t"
desc = "personality_events.38.d"
picture = BIG_BOOK_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = tactical_genius
}
any_neighbor_country = {
exists = yes
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.38.a"
custom_tooltip = personality_events.38.a.tooltip
add_prestige = 5
add_mil_power = 100
every_neighbor_country = {
add_army_tradition = 10
}
}
option = {
name = "personality_events.38.b"
custom_tooltip = personality_events.38.b.tooltip
add_mil_power = 25
}
}
# All peace and no play
country_event = {
id = personality_events.39
title = "personality_events.39.t"
desc = "personality_events.39.d"
picture = MILITARISTICALLY_TALENTED_RULER_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = bold_fighter
}
is_at_war = no
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = { # hold tournaments for two years
name = "personality_events.39.a"
add_army_professionalism = 0.01
add_ruler_modifier = {
name = "hosting_tournament"
duration = 3650
}
}
option = { # drill troops for seven years
name = "personality_events.39.b"
add_army_professionalism = 0.01
add_ruler_modifier = {
name = "drilling_troops"
duration = 2555
}
}
}
# A Strict Etiquette
country_event = {
id = personality_events.40
title = "personality_events.40.t"
desc = "personality_events.40.d"
picture = KINGS_CHOICE_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = strict
}
has_heir = yes
heir_age = 20
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.40.a"
custom_tooltip = "personality_events.40.a.tt"
highlight = yes
remove_heir = {}
add_stability = -2
trigger = {
ruler_has_personality = cruel_personality
}
}
option = {
name = "personality_events.40.b"
add_prestige = -10
}
}
# The Power of Rhetoric
country_event = {
id = personality_events.41
title = "personality_events.41.t"
desc = "personality_events.41.d"
picture = MILITARISTICALLY_TALENTED_RULER_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = inspiring_leader
}
is_at_war = yes
war_exhaustion = 10
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.41.a"
add_war_exhaustion = -5
}
}
#Hire advisor to train your troops
country_event = {
id = personality_events.42
title = "personality_events.42.t"
desc = "personality_events.42.d"
picture = MILITARISTICALLY_TALENTED_RULER_eventPicture
trigger = {
ruler_has_personality_ancestor = {
key = martial_educator
}
has_dlc = "Rights of Man"
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
#Army reformer 3
option = {
trigger = {
monthly_income = 25
}
name = "personality_events.42.a"
custom_tooltip = personality_events.42.a.tooltip
add_meritocracy_effect = yes
hidden_effect = {
define_advisor = {
type = army_reformer
skill = 3
discount = yes
}
}
}
#Commandant 3
option = {
trigger = {
monthly_income = 25
}
name = "personality_events.42.b"
custom_tooltip = personality_events.42.b.tooltip
add_meritocracy_effect = yes
hidden_effect = {
define_advisor = {
type = commandant
skill = 3
discount = yes
}
}
}
#Master recruiter 3
option = {
trigger = {
monthly_income = 25
}
name = "personality_events.42.c"
custom_tooltip = personality_events.42.c.tooltip
add_meritocracy_effect = yes
hidden_effect = {
define_advisor = {
type = recruitmaster
skill = 3
discount = yes
}
}
}
#Army reformer 2
option = {
trigger = {
NOT = {
monthly_income = 25
}
}
add_meritocracy_effect = yes
name = "personality_events.42.a"
custom_tooltip = personality_events.42.d.tooltip
hidden_effect = {
define_advisor = {
type = army_reformer
skill = 2
discount = yes
}
}
}
#Commandant 2
option = {
trigger = {
NOT = {
monthly_income = 25
}
}
name = "personality_events.42.b"
custom_tooltip = personality_events.42.e.tooltip
add_meritocracy_effect = yes
hidden_effect = {
define_advisor = {
type = commandant
skill = 2
discount = yes
}
}
}
#Master recruiter 2
option = {
trigger = {
NOT = {
monthly_income = 25
}
}
name = "personality_events.42.c"
custom_tooltip = personality_events.42.f.tooltip
add_meritocracy_effect = yes
hidden_effect = {
define_advisor = {
type = recruitmaster
skill = 2
discount = yes
}
}
}
}
# A Down-to-Earth Sailor
country_event = {
id = personality_events.43
title = "personality_events.43.t"
desc = "personality_events.43.d"
picture = GLOBAL_TRADE_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = navigator
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.43.a"
trigger = {
NOT = {
has_idea = quest_for_the_new_world
}
}
define_admiral = { # name = "Nerus the Gentle"
shock = 2
fire = 2
manuever = 3
}
}
option = {
name = "personality_events.43.b"
define_explorer = { # name = "Nerus the Gentle"
shock = 2
fire = 2
manuever = 3
}
trigger = {
has_idea = quest_for_the_new_world
}
}
}
country_event = {
id = personality_events.44
title = "personality_events.44.t"
desc = "personality_events.44.d"
picture = ECONOMICALLY_TALLANTED_RULER_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality_ancestor = {
key = fierce_negotiator
}
num_of_loans = 1
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.44.a"
add_ruler_modifier = {
name = renegotiated_loans
duration = -1
}
}
}
#You make another country angry
country_event = {
id = personality_events.45
title = "personality_events.45.t"
desc = "personality_events.45.d"
picture = ACCUSATION_eventPicture
trigger = {
ruler_has_personality = babbling_buffoon_personality
has_dlc = "Rights of Man"
any_known_country = {
NOT = {
reverse_has_opinion = {
who = ROOT
value = 0
}
}
NOT = {
ROOT = {
has_casus_belli = {
type = cb_insult
target = PREV
}
}
}
NOT = {
is_rival = ROOT
}
NOT = {
war_with = ROOT
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
immediate = {
hidden_effect = { # Finds a country which dislikes you but isn't your enemy
random_neighbor_country = {
limit = {
NOT = {
reverse_has_opinion = {
who = ROOT
value = 0
}
}
NOT = {
ROOT = {
has_casus_belli = {
type = cb_insult
target = PREV
}
}
}
NOT = {
is_rival = ROOT
}
NOT = {
war_with = ROOT
}
}
save_event_target_as = angry_country
}
if = {
limit = {
NOT = {
has_saved_event_target = angry_country
}
}
random_known_country = {
limit = {
NOT = {
reverse_has_opinion = {
who = ROOT
value = 0
}
}
NOT = {
ROOT = {
has_casus_belli = {
type = cb_insult
target = PREV
}
}
}
NOT = {
is_rival = ROOT
}
NOT = {
war_with = ROOT
}
}
save_event_target_as = angry_country
}
}
}
}
option = {
name = "personality_events.45.a"
add_casus_belli = {
target = event_target:angry_country
type = cb_insult
months = 36
}
}
}
#Advisors offers to help you embezzle
country_event = {
id = personality_events.46
title = "personality_events.46.t"
desc = "personality_events.46.d"
picture = CORRUPTION_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality = embezzler_personality
OR = {
advisor = master_of_mint
advisor = treasurer
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.46.a"
custom_tooltip = personality_events.46.a.tooltip
if = {
limit = {
monthly_income = 30
}
add_years_of_income = 0.25
}
if = {
limit = {
NOT = {
monthly_income = 30
}
}
add_treasury = 90
}
add_corruption = 0.5
}
option = {
name = "personality_events.46.b"
custom_tooltip = personality_events.46.b.tooltip
if = {
limit = {
monthly_income = 30
}
add_years_of_income = -0.05
}
if = {
limit = {
NOT = {
monthly_income = 30
}
}
add_treasury = -20
}
}
}
#Adoption
country_event = {
id = personality_events.47
title = "personality_events.47.t"
desc = "personality_events.47.d"
picture = NEW_HEIR_eventPicture
trigger = {
ruler_has_personality = infertile_personality
ruler_age = 50
has_heir = no
has_government_attribute = heir
government = monarchy
is_lesser_in_union = no
religion_group = christian
has_dlc = "Rights of Man"
OR = {
any_country = {
marriage_with = ROOT
reverse_has_opinion = {
who = ROOT
value = 15
}
religion_group = christian
}
any_neighbor_country = {
reverse_has_opinion = {
who = ROOT
value = 15
}
religion_group = christian
}
}
}
immediate = {
hidden_effect = { # Find country nr 1
random_country = {
limit = {
marriage_with = ROOT
reverse_has_opinion = {
who = ROOT
value = 15
}
religion_group = christian
}
save_event_target_as = adoptive_country_1
}
if = {
limit = {
NOT = {
has_saved_event_target = adoptive_country_1
}
}
random_neighbor_country = {
limit = {
reverse_has_opinion = {
who = ROOT
value = 15
}
religion_group = christian
}
save_event_target_as = adoptive_country_1
}
}
#Find country nr 2
random_country = {
limit = {
marriage_with = ROOT
reverse_has_opinion = {
who = ROOT
value = 15
}
religion_group = christian
NOT = {
event_target:adoptive_country_1 = {
TAG = PREV
}
}
}
save_event_target_as = adoptive_country_2
}
if = {
limit = {
NOT = {
has_saved_event_target = adoptive_country_2
}
}
random_neighbor_country = {
limit = {
reverse_has_opinion = {
who = ROOT
value = 15
}
religion_group = christian
NOT = {
event_target:adoptive_country_1 = {
TAG = PREV
}
}
government = monarchy
}
save_event_target_as = adoptive_country_2
}
}
#Find country nr 3
random_country = {
limit = {
marriage_with = ROOT
reverse_has_opinion = {
who = ROOT
value = 15
}
religion_group = christian
NOT = {
event_target:adoptive_country_1 = {
TAG = PREV
}
}
NOT = {
event_target:adoptive_country_2 = {
TAG = PREV
}
}
}
save_event_target_as = adoptive_country_3
}
if = {
limit = {
NOT = {
has_saved_event_target = adoptive_country_3
}
}
random_neighbor_country = {
limit = {
reverse_has_opinion = {
who = ROOT
value = 15
}
religion_group = christian
NOT = {
event_target:adoptive_country_1 = {
TAG = PREV
}
}
NOT = {
event_target:adoptive_country_2 = {
TAG = PREV
}
}
}
save_event_target_as = adoptive_country_3
}
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.47.a"
define_heir = {
claim = 25
dynasty = event_target:adoptive_country_1
culture = event_target:adoptive_country_1
religion = event_target:adoptive_country_1
name = "�sKN�N" # Maria
adm = 4
dip = 1
mil = 2
age = 22
female = yes
}
}
option = {
trigger = {
has_saved_event_target = adoptive_country_2
}
name = "personality_events.47.b"
define_heir = {
claim = 25
dynasty = event_target:adoptive_country_2
culture = event_target:adoptive_country_2
religion = event_target:adoptive_country_2
name = "�N�SqS'Y" # Alexander
adm = 1
dip = 2
mil = 4
age = 30
female = no
}
}
option = {
trigger = {
has_saved_event_target = adoptive_country_3
}
name = "personality_events.47.c"
define_heir = {
claim = 25
dynasty = event_target:adoptive_country_3
culture = event_target:adoptive_country_3
religion = event_target:adoptive_country_3
name = "�e���Q���e" # Stefanos
adm = 2
dip = 4
mil = 1
age = 27
female = no
}
}
option = {
name = "personality_events.47.e"
custom_tooltip = personality_events.47.e.tooltip
}
}
#Get your lover as an advisor
country_event = {
id = personality_events.48
title = "personality_events.48.t"
desc = "personality_events.48.d"
picture = KING_DOING_GREAT_eventPicture
trigger = {
ruler_has_personality = sinner_personality
has_dlc = "Rights of Man"
}
immediate = {
hidden_effect = {
random_list = {
20 = {
set_country_flag = homosexual_ruler
}
80 = { # Nothing
}
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
#Female advisor
option = {
trigger = {
OR = {
AND = {
is_female = no
NOT = {
has_country_flag = homosexual_ruler
}
}
AND = {
is_female = yes
has_country_flag = homosexual_ruler
}
}
}
name = "personality_events.48.a"
add_prestige = -5
add_meritocracy_effect = yes
if = {
limit = {
monthly_income = 25
}
define_advisor = {
type = spymaster
skill = 3
#name = "Ismene"
female = yes
discount = yes
}
}
if = {
limit = {
NOT = {
monthly_income = 25
}
}
define_advisor = {
type = spymaster
skill = 2
#name = "Ismene"
female = yes
discount = yes
}
}
clr_country_flag = homosexual_ruler
}
#Male advisor
option = {
trigger = {
OR = {
AND = {
is_female = yes
NOT = {
has_country_flag = homosexual_ruler
}
}
AND = {
is_female = no
has_country_flag = homosexual_ruler
}
}
}
name = "personality_events.48.b"
add_prestige = -5
add_meritocracy_effect = yes
if = {
limit = {
monthly_income = 25
}
define_advisor = {
type = spymaster
skill = 3
#name = "Ophion"
female = no
discount = yes
}
}
if = {
limit = {
NOT = {
monthly_income = 25
}
}
define_advisor = {
type = spymaster
skill = 2
#name = "Ophion"
female = no
discount = yes
}
}
clr_country_flag = homosexual_ruler
}
option = {
name = "personality_events.48.c"
custom_tooltip = personality_events.48.c.tooltip
clr_country_flag = homosexual_ruler
}
}
#Throwing the greatest party
country_event = {
id = personality_events.49
title = "personality_events.49.t"
desc = "personality_events.49.d"
picture = KING_DOING_GREAT_eventPicture
trigger = {
ruler_has_personality = drunkard_personality
has_dlc = "Rights of Man"
any_neighbor_country = {
is_subject = no
NOT = {
is_rival = ROOT
}
NOT = {
is_enemy = ROOT
}
NOT = {
junior_union_with = ROOT
}
}
}
immediate = {
hidden_effect = {
random_neighbor_country = {
limit = {
is_subject = no
NOT = {
is_rival = ROOT
}
NOT = {
is_enemy = ROOT
}
NOT = {
junior_union_with = ROOT
}
}
save_event_target_as = invitee_1
}
random_neighbor_country = {
limit = {
is_subject = no
NOT = {
is_rival = ROOT
}
NOT = {
is_enemy = ROOT
}
NOT = {
junior_union_with = ROOT
}
NOT = {
event_target:invitee_1 = {
TAG = PREV
}
}
}
save_event_target_as = invitee_2
}
random_neighbor_country = {
limit = {
is_subject = no
NOT = {
is_rival = ROOT
}
NOT = {
is_enemy = ROOT
}
NOT = {
junior_union_with = ROOT
}
NOT = {
event_target:invitee_1 = {
TAG = PREV
}
}
NOT = {
event_target:invitee_2 = {
TAG = PREV
}
}
}
save_event_target_as = invitee_3
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.49.a"
event_target:invitee_1 = {
add_opinion = {
who = ROOT
modifier = opinion_grateful_for_invitation
}
}
}
option = {
trigger = {
has_saved_event_target = invitee_2
}
name = "personality_events.49.b"
event_target:invitee_2 = {
add_opinion = {
who = ROOT
modifier = opinion_grateful_for_invitation
}
}
}
option = {
trigger = {
has_saved_event_target = invitee_3
}
name = "personality_events.49.c"
event_target:invitee_3 = {
add_opinion = {
who = ROOT
modifier = opinion_grateful_for_invitation
}
}
}
option = {
name = "personality_events.49.e"
custom_tooltip = personality_events.49.e.tooltip
}
}
country_event = {
id = personality_events.50
title = "personality_events.50.t"
desc = "personality_events.50.d"
picture = ECONOMICALLY_TALLANTED_RULER_eventPicture
trigger = {
ruler_has_personality = greedy_personality
has_dlc = "Rights of Man"
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.50.a"
if = {
limit = {
monthly_income = 30
}
add_years_of_income = 0.25
}
if = {
limit = {
NOT = {
monthly_income = 30
}
}
add_treasury = 90
}
}
}
#Make example of lazy peasants
country_event = {
id = personality_events.51
title = "personality_events.51.t"
desc = "personality_events.51.d"
picture = BORDER_TENSION_eventPicture
trigger = {
ruler_has_personality = cruel_personality
has_dlc = "Rights of Man"
any_owned_province = {
NOT = {
has_province_modifier = cruel_overlord
}
is_state = yes
is_capital = no
}
}
immediate = {
hidden_effect = {
random_owned_province = {
limit = {
NOT = {
has_province_modifier = cruel_overlord
}
is_state = yes
is_capital = no
}
save_event_target_as = lazy_province
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.51.a"
event_target:lazy_province = {
add_base_production = 2
add_province_modifier = {
name = cruel_overlord
duration = 3650
}
}
}
option = {
name = "personality_events.51.b"
custom_tooltip = personality_events.51.b.tooltip
}
}
#Cheaper advisors
country_event = {
id = personality_events.52
title = "personality_events.52.t"
desc = "personality_events.52.d"
picture = ADVISOR_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality = naive_personality
NOT = {
has_ruler_modifier = naive_employer
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.52.a"
add_ruler_modifier = {
name = naive_employer
duration = -1
}
}
}
#Escape assassination
country_event = {
id = personality_events.53
title = "personality_events.53.t"
desc = "personality_events.53.d"
picture = ASSASSINATION_eventPicture
trigger = {
ruler_has_personality = craven_personality
has_dlc = "Rights of Man"
any_known_country = {
NOT = {
reverse_has_opinion = {
who = ROOT
value = 0
}
}
NOT = {
ROOT = {
has_casus_belli = {
type = cb_insult
target = PREV
}
}
}
}
}
#Finding a country
immediate = {
hidden_effect = {
random_neighbor_country = {
limit = {
NOT = {
reverse_has_opinion = {
who = ROOT
value = 0
}
}
NOT = {
ROOT = {
has_casus_belli = {
type = cb_insult
target = PREV
}
}
}
}
save_event_target_as = assassination_nation
}
if = {
limit = {
NOT = {
has_saved_event_target = assassination_nation
}
}
random_known_country = {
limit = {
NOT = {
reverse_has_opinion = {
who = ROOT
value = 0
}
}
NOT = {
ROOT = {
has_casus_belli = {
type = cb_insult
target = PREV
}
}
}
}
save_event_target_as = assassination_nation
}
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.53.a"
add_casus_belli = {
target = event_target:assassination_nation
type = cb_insult
months = 36
}
}
}
# An Accidental Compliment
country_event = {
id = personality_events.54
title = "personality_events.54.t"
desc = "personality_events.54.d"
picture = BABBLING_BAFFOON_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality = loose_lips_personality
any_neighbor_country = {
NOT = {
war_with = ROOT
}
NOT = {
alliance_with = ROOT
}
NOT = {
is_rival = ROOT
}
NOT = {
junior_union_with = ROOT
}
NOT = {
senior_union_with = ROOT
}
religion_group = ROOT
has_regency = no
}
}
immediate = {
hidden_effect = {
random_neighbor_country = {
limit = {
NOT = {
war_with = ROOT
}
NOT = {
alliance_with = ROOT
}
NOT = {
is_rival = ROOT
}
religion_group = ROOT
has_regency = no
}
save_event_target_as = cool_neighbor_country
}
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.54.a"
custom_tooltip = personality_events.54.a.tt
event_target:cool_neighbor_country = {
add_opinion = {
who = ROOT
modifier = opinion_approves_of_compliment
}
}
}
}
#Perfect army
country_event = {
id = personality_events.55
title = "personality_events.55.t"
desc = "personality_events.55.d"
picture = LAND_MILITARY_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality = obsessive_perfectionist_personality
NOT = {
has_ruler_modifier = military_perfectionism
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.55.a"
add_ruler_modifier = {
name = military_perfectionism
duration = -1
}
}
option = {
name = "personality_events.55.b"
custom_tooltip = personality_events.55.b.tooltip
add_prestige = -5
}
}
# Advising an Advisor
country_event = {
id = personality_events.56
title = "personality_events.56.t"
desc = "personality_events.56.d"
picture = BABBLING_BAFFOON_eventPicture
trigger = {
has_dlc = "Rights of Man"
ruler_has_personality = malevolent_personality
has_adm_advisor = yes
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.56.a"
custom_tooltip = personality_events.56.a.tt
add_treasury = -50
}
option = {
name = "personality_events.56.b"
reduce_meritocracy_effect = yes
add_adm_power = -5
remove_advisor_adm_effect = yes
}
}
#Female general (ruler)
country_event = {
id = personality_events.57
title = "personality_events.57.t"
desc = "personality_events.57.d"
picture = wihgfx_FEMALE_GENERAL_eventPicture
trigger = {
has_regency = no
is_female = yes
is_monarch_leader = no
has_dlc = "Rights of Man"
OR = {
ruler_has_personality_ancestor = {
key = bold_fighter
}
ruler_has_personality_ancestor = {
key = tactical_genius
}
ruler_has_personality_ancestor = {
key = inspiring_leader
}
MIL = 5
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.57.a"
custom_tooltip = personality_events.57.a.tooltip
if = {
limit = {
MIL = 1
NOT = {
MIL = 2
}
}
convert_female_ruler_to_general = 10
}
if = {
limit = {
MIL = 2
NOT = {
MIL = 3
}
}
convert_female_ruler_to_general = 20
}
if = {
limit = {
MIL = 3
NOT = {
MIL = 4
}
}
convert_female_ruler_to_general = 30
}
if = {
limit = {
MIL = 4
NOT = {
MIL = 5
}
}
convert_female_ruler_to_general = 40
}
if = {
limit = {
MIL = 5
NOT = {
MIL = 6
}
}
convert_female_ruler_to_general = 50
}
if = {
limit = {
MIL = 6
}
convert_female_ruler_to_general = 70
}
}
option = {
name = "personality_events.57.b"
custom_tooltip = personality_events.57.b.tooltip
}
}
#Female general (heir)
country_event = {
id = personality_events.58
title = "personality_events.58.t"
desc = "personality_events.58.d"
picture = wihgfx_FEMALE_GENERAL_eventPicture
trigger = {
has_dlc = "Rights of Man"
has_female_heir = yes
heir_age = 15
is_heir_leader = no
OR = {
heir_has_personality_ancestor = {
key = bold_fighter
}
heir_has_personality_ancestor = {
key = tactical_genius
}
heir_has_personality_ancestor = {
key = inspiring_leader
}
heir_mil = 5
}
}
is_triggered_only = yes
mean_time_to_happen = {
days = 1
}
option = {
name = "personality_events.58.a"
custom_tooltip = personality_events.58.a.tooltip
if = {
limit = {
heir_mil = 1
NOT = {
heir_mil = 2
}
}
convert_female_heir_to_general = 10
}
if = {
limit = {
heir_mil = 2
NOT = {
heir_mil = 3
}
}
convert_female_heir_to_general = 20
}
if = {
limit = {
heir_mil = 3
NOT = {
heir_mil = 4
}
}
convert_female_heir_to_general = 30
}
if = {
limit = {
heir_mil = 4
NOT = {
heir_mil = 5
}
}
convert_female_heir_to_general = 40
}
if = {
limit = {
heir_mil = 5
NOT = {
heir_mil = 6
}
}
convert_female_heir_to_general = 50
}
if = {
limit = {
heir_mil = 6
}
convert_female_heir_to_general = 70
}
}
option = {
name = "personality_events.58.b"
custom_tooltip = personality_events.58.b.tooltip
}
}