Ab-Integro / interface /countrydiplomacyview.gui
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feat: establish Ab Integro 0.1.0 baseline
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guiTypes = {
# TODO: Figure out why adding positionTypes doesn't work.
#x is minimum resolution height for this country view to increase to large size
#y is the size increase for lists and distance to move for buttons at the bottom of the country view
positionType = {
name = "countrydiploview_scaling_large_min_inc"
position = { x= 900 y = 114 }
}
#x is minimum resolution height for this country view to increase to huge size
#y is the size increase for lists and distance to move for buttons at the bottom of the country view
positionType = {
name = "countrydiploview_scaling_huge_min_inc"
position = { x= 1080 y = 304 }
}
windowType = {
name = "countrydiplomacyview"
#position = { x=0 y=140 }
position = { x=-600 y=140 }
show_position = { x=0 y =140 }
hide_position = { x=-600 y =140 }
animation_type = "decelerated"
animation_time = 300
size = { x=1024 y=100 }
moveable = 0
Orientation = "UPPER_LEFT"
upsound = tab_diplomacy
iconType =
{
name ="domesticpanel_bg_top"
spriteType = "GFX_country_diplomacy_view_bg_top"
position = { x= -7 y = -10 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="domesticpanel_bg_bottom"
spriteType = "GFX_country_diplomacy_view_bg_bottom_standard"
position = { x= -7 y = -10 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="topGold"
spriteType = "GFX_country_diplomacy_view_top_gold"
position = { x= -6 y = 84 } #was x = -1 y = 83
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="bottomGold"
spriteType = "GFX_country_diplomacy_view_bottom_gold"
position = { x= -1 y = 280 }
Orientation = "UPPER_LEFT"
}
guiButtonType = {
name = "close_button"
position = { x = 514 y = -1 }
quadTextureSprite ="GFX_closebutton2"
shortcut = "ESCAPE"
Orientation = "UPPER_LEFT"
clicksound = close_window
}
instantTextBoxType = {
name = "window_title"
position = { x = 15 y = 78 }
textureFile = ""
font = "vic_29s"
borderSize = {x = 4 y = 4}
text = "HEADER_DIPLOMACY"
maxWidth = 512
maxHeight = 32
format = centre
}
guiButtonType =
{
name ="countryshield"
quadTextureSprite = "GFX_shield_thin"
position = { x= 0 y = 124 } # was -6 124
Orientation = "UPPER_LEFT"
clicksound = click
}
iconType =
{
name ="countryshield_glow"
quadTextureSprite = "GFX_shield_thin_great_power_glow"
position = { x= 0 y = 124 } #was -6 124
Orientation = "UPPER_LEFT"
alwaystransparent = yes
}
iconType =
{
name ="religion_icon"
spriteType = "GFX_country_icon_religion"
position = { x= 87 y = 125 }
Orientation = "UPPER_LEFT"
scale = 0.7
hint_tag = "hint_religion"
}
iconType =
{
name ="secondary_religion_icon"
spriteType = "GFX_icon_religion_small"
position = { x= 120 y = 138 }
Orientation = "UPPER_LEFT"
scale = 0.6 #was 0.8
hint_tag = "hint_religion"
}
iconType =
{
name ="religious_school_icon"
spriteType = "GFX_icon_religion_small"
position = { x= 122 y = 142 } #was 110 142
Orientation = "UPPER_LEFT"
scale = 0.5
hint_tag = "hint_religion"
}
instantTextBoxType = {
name = "label_nation"
position = { x = 144 y = 123 } #was 132 123
textureFile = ""
font = "vic_22"
borderSize = {x = 4 y = 4}
text = "PW_NATION_NAMES"
maxWidth = 200
maxHeight = 32
fixedsize = yes
Orientation = "UPPER_LEFT"
format = left
}
iconType =
{
name ="member_of_HRE"
spriteType = "GFX_hre_member"
position = { x=263 y = 134 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "label_fog"
position = { x = 144 y = 145 } #was 132 145
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "PW_FOG"
maxWidth = 170
maxHeight = 24
Orientation = "UPPER_LEFT"
format = left
}
iconType =
{
name ="num_relations_bg"
spriteType = "GFX_relation_bg"
position = { x= 309 y = 168 }
}
instantTextBoxType = {
name = "num_relations_value"
position = { x = 305 y = 168 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "+155 ???"
maxWidth = 44
maxHeight = 26
format = center
}
iconType =
{
name ="relation_bg"
spriteType = "GFX_relation_bg"
position = { x= 309 y = 175 }
}
iconType =
{
name ="attitude_icons_strip"
spriteType = "GFX_attitude_icons_strip"
position = { x= 290 y = 174 }
}
instantTextBoxType = {
name = "relation_value"
position = { x = 304 y = 175 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "+200"
maxWidth = 44
maxHeight = 26
format = center
}
iconType =
{
name ="relation_bg_2"
spriteType = "GFX_relation_bg"
position = { x= 309 y = 198 }
}
iconType =
{
name ="attitude_icons_strip02"
spriteType = "GFX_attitude_icons_strip"
position = { x= 290 y = 197 }
}
instantTextBoxType = {
name = "relation_value_2"
position = { x = 304 y = 198 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "+200"
maxWidth = 44
maxHeight = 26
format = center
}
iconType =
{
name ="reputation_bg"
spriteType = "GFX_relation_bg"
position = { x= 309 y = 186 }
}
iconType =
{
name ="num_relations_icon"
spriteType = "GFX_diplomacy_action_relation_tooltip"
position = { x= 282 y = 168 }
hint_tag = "hint_diplomaticupkeep"
}
iconType =
{
name ="reputation_icon"
spriteType = "GFX_diplomatic_reputation_icon"
position = { x= 282 y = 184 }
scale = 0.6
hint_tag = "hint_dipreputation"
}
instantTextBoxType = {
name = "reputation_value"
position = { x = 305 y = 186 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "1337"
maxWidth = 44
maxHeight = 26
format = center
}
iconType =
{
name ="improve_relation_icon"
spriteType = "GFX_improve_relation_modifier"
position = { x= 277 y = 198 }
Orientation = "UPPER_LEFT"
scale = 0.55
hint_tag = "hint_improverelations"
}
iconType =
{
name ="improve_relation_bg"
spriteType = "GFX_relation_bg"
position = { x = 309 y = 204 }
alwaystransparent = yes
}
instantTextBoxType = {
name = "improve_relation_value"
position = { x = 285 y = 204 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "?"
maxWidth = 64
maxHeight = 26
format = right
}
# Ruler stats
iconType =
{
name ="personality_icons_strip"
spriteType = "GFX_personality_icons_strip"
position = { x = 89 y = 173 } #was 77 173
}
instantTextBoxType = {
name = "label_ruler"
position = { x = 107 y = 173 } #was 95 173
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 178 #was 190
maxHeight = 24
Orientation = "UPPER_LEFT"
fixedsize = yes
format = left
truncate = yes
}
iconType =
{
name ="monarch_gender"
spriteType = "GFX_gender_icon"
position = { x= 89 y = 199 } #was 58 199
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="ruler_adm_icon"
spriteType = "GFX_icon_powers_administrative"
position = { x= 107 y = 192 } #was 75 192
Orientation = "UPPER_LEFT"
hint_tag = "hint_ruler"
}
instantTextBoxType = {
name = "ruler_adm_value"
position = { x = 122 y = 197 } #was 90 197
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "?"
maxWidth = 32
maxHeight = 26
format = centre
}
iconType =
{
name ="ruler_dip_icon"
spriteType = "GFX_icon_powers_diplomatic"
position = { x= 157 y = 192 } #was 125 192
Orientation = "UPPER_LEFT"
hint_tag = "hint_ruler"
}
instantTextBoxType = {
name = "ruler_dip_value"
position = { x = 172 y = 197 } #was 140 197
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "?"
maxWidth = 32
maxHeight = 26
format = centre
}
iconType =
{
name ="ruler_mil_icon"
spriteType = "GFX_icon_powers_military"
position = { x= 207 y = 192 } #was 175 192
Orientation = "UPPER_LEFT"
hint_tag = "hint_ruler"
}
instantTextBoxType = {
name = "ruler_mil_value"
position = { x = 227 y = 197 } #was 190 197
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "?"
maxWidth = 32
maxHeight = 26
format = centre
}
# End of ruler statas
# Country stats
iconType =
{
name ="policies_icon"
spriteType = "GFX_policies_icon"
position = { x= 362 y = 163 }
Orientation = "UPPER_LEFT"
hint_tag = "hint_policies"
}
instantTextBoxType = {
name = "policies_value"
position = { x = 382 y = 160 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "?"
maxWidth = 30
maxHeight = 26
format = right
}
iconType =
{
name ="revanchism_icon"
spriteType = "GFX_revanchism_icon"
position = { x= 363 y = 222 }
Orientation = "UPPER_LEFT"
scale = 0.9
}
instantTextBoxType = {
name = "revanchism_value"
position = { x = 372 y = 220 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "32%"
maxWidth = 44
maxHeight = 26
format = right
}
iconType =
{
name ="score_icon"
spriteType = "GFX_icon_score"
position = { x= 422 y = 222 }
Orientation = "UPPER_LEFT"
scale = 0.9
}
instantTextBoxType = {
name = "score_value"
position = { x = 430 y = 220 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "32%"
maxWidth = 44
maxHeight = 26
format = right
}
iconType =
{
name ="corruption_icon"
spriteType = "GFX_icon_corruption_small"
position = { x= 483 y = 219 }
Orientation = "UPPER_LEFT"
scale = 1
}
instantTextBoxType = {
name = "corruption_value"
position = { x = 489 y = 220 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "32%"
maxWidth = 44
maxHeight = 26
format = right
}
instantTextBoxType = {
name = "land_forcelimit_value"
#position = { x = 380 y = 259 }fixed by lazynerd
position = { x = 380 y = 263 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "000k"
maxWidth = 36
maxHeight = 26
format = right
}
iconType = {
name ="land_forcelimit_icon"
spriteType = "GFX_land_forcelimit_icon"
position = { x = 363 y = 260 }
scale = 0.7
}
instantTextBoxType = {
name = "naval_forcelimit_value"
#position = { x = 430 y = 259 } fix
position = { x = 430 y = 263 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "000k"
maxWidth = 44
maxHeight = 26
format = right
}
iconType = {
name ="naval_forcelimit_icon"
spriteType = "GFX_naval_forcelimit_icon"
position = { x = 423 y = 260 }
scale = 0.7
}
instantTextBoxType = {
name = "manpower_value"
#position = { x = 489 y = 259 }fixed by lazynerd
position = { x = 489 y = 263 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "100k"
maxWidth = 44
maxHeight = 26
format = right
}
iconType = {
name ="manpower_icon"
spriteType = "GFX_icon_manpower"
position = { x = 482 y = 259 }
}
iconType =
{
name ="cultures_icon"
spriteType = "GFX_monarch_cultures_icon"
position = { x= 362 y = 126 }
Orientation = "UPPER_LEFT"
hint_tag = "hint_acceptculture"
}
instantTextBoxType = {
name = "cultures_value"
position = { x = 382 y = 130 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "?"
maxWidth = 30
maxHeight = 26
format = right
}
iconType =
{
name ="spy_icon"
spriteType = "GFX_diplomacy_spy_icon"
position = { x= 360 y = 188 }
scale = 0.9
Orientation = "UPPER_LEFT"
hint_tag = "hint_spyefficiency"
}
instantTextBoxType = {
name = "spy_value"
position = { x = 372 y = 190 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "0"
maxWidth = 44
maxHeight = 26
format = right
}
iconType =
{
name ="stability_icon"
spriteType = "GFX_icon_stability"
position = { x= 422 y = 128 }
Orientation = "UPPER_LEFT"
hint_tag = "hint_stability"
}
instantTextBoxType = {
name = "stability_value"
position = { x = 444 y = 130 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "?"
maxWidth = 30
maxHeight = 26
format = right
}
iconType =
{
name ="prestige_icon"
spriteType = "GFX_icon_prestige"
position = { x= 421 y = 158 }
Orientation = "UPPER_LEFT"
hint_tag = "hint_prestige"
}
instantTextBoxType = {
name = "prestige_value"
position = { x = 439 y = 160 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "?"
maxWidth = 35
maxHeight = 26
format = right
fixedsize = yes
truncate = yes
}
iconType =
{
name ="ideas_icon"
spriteType = "GFX_icon_ideas"
position = { x= 421 y = 190 }
Orientation = "UPPER_LEFT"
hint_tag = "hint_ideas"
}
instantTextBoxType = {
name = "ideas_value"
position = { x = 444 y = 190 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "?"
maxWidth = 30
maxHeight = 26
format = right
}
iconType =
{
name ="techgroup_icon"
spriteType = "GFX_tech_group_strip"
position = { x= 322 y = 130 }
Orientation = "UPPER_LEFT"
scale = 0.9
hint_tag = "hint_techgroup"
}
iconType =
{
name ="government_rank"
spriteType = "GFX_government_rank_strip"
position = { x= 285 y = 128 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="adm_icon"
spriteType = "GFX_icon_powers_administrative_tech"
position = { x= 482 y = 130 }
Orientation = "UPPER_LEFT"
hint_tag = "hint_admtech"
scale = 0.9
}
instantTextBoxType = {
name = "adm_value"
position = { x = 504 y = 130 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "?"
maxWidth = 30
maxHeight = 26
format = right
}
iconType =
{
name ="dip_icon"
spriteType = "GFX_icon_powers_diplomatic_tech"
position = { x= 482 y = 160 }
Orientation = "UPPER_LEFT"
hint_tag = "hint_diptech"
scale = 0.9
}
instantTextBoxType = {
name = "dip_value"
position = { x = 504 y = 160 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "?"
maxWidth = 30
maxHeight = 26
format = right
}
iconType =
{
name ="mil_icon"
spriteType = "GFX_icon_powers_military_tech"
position = { x= 482 y = 190 }
Orientation = "UPPER_LEFT"
hint_tag = "hint_miltech"
scale = 0.9
}
instantTextBoxType = {
name = "mil_value"
position = { x = 504 y = 190 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "?"
maxWidth = 30
maxHeight = 26
format = right
}
instantTextBoxType = {
name = "election_info"
position = { x = 44 y = 227 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 300
maxHeight = 26
format = centre
}
instantTextBoxType = {
name = "monarch_heir_label"
position = { x = 17 y = 243 }
font = "vic_18"
text = "HEIR"
maxWidth = 60
maxHeight = 26
format = left
}
iconType =
{
name ="heir_gender"
spriteType = "GFX_gender_icon"
position = { x = 15 y = 259 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "monarch_heir_name"
position = { x = 32 y = 257 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 200
maxHeight = 26
format = left
fixedsize = yes
}
instantTextBoxType = {
name = "monarch_heir_info"
position = { x =200 y = 257 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 150
maxHeight = 26
format = right
fixedsize = yes
}
# End of country stats
# Start of other countries part
instantTextBoxType = {
name = "label_enemies"
position = { x = 40 y = 312 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "ENEMIES"
maxWidth = 64
maxHeight = 20
fixedsize = yes
truncate = yes
format = left
}
OverlappingElementsBoxType = {
name = "enemies_box"
position = { x = 100 y = 305 }
size = { x = 180 y = 32 }
Orientation = "UPPER_LEFT"
format = left
spacing = 1
}
instantTextBoxType = {
name = "label_rivals"
position = { x = 40 y = 346 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "RIVALS"
#maxWidth = 64
maxWidth = 100 # fixed
maxHeight = 20
fixedsize = yes
truncate = yes
format = left
hint_tag = "hint_rival"
}
OverlappingElementsBoxType = {
name = "rivals_box"
position = { x = 100 y = 336 }
size = { x = 200 y = 32 }
Orientation = "UPPER_LEFT"
format = left
spacing = 1
hint_tag = "hint_rival"
}
instantTextBoxType = {
name = "label_rivals_not_possible"
position = { x = 40 y = 341 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "no_possible_rivals"
maxWidth = 200
maxHeight = 20
fixedsize = yes
truncate = yes
format = left
hint_tag = "hint_rival"
}
listboxType = {
name = "diplomatic_listbox"
backGround = ""
position = { x=35 y=385 }
if_resolution = {
max_height = 867
size = { x=243 y=160 }
}
if_resolution = {
min_height = 868
max_height = 1047
size = { x=243 y=190 }
}
if_resolution = {
min_height = 1048
size = { x=243 y=152 }
}
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 1.5
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
iconType =
{
name ="sort_search"
spriteType = "GFX_country_diplomacy_view_search"
position = { x= 315 y = 343 }
Orientation = "UPPER_LEFT"
}
editBoxType = {
position = { x = 325 y = 346 }
name = "sort_search_edit"
font = "vic_18"
borderSize = {x = 8 y = 3}
size = { x=180 y=21}
text = "SEARCH_FIELD_TEXT"
orientation = "UPPER_LEFT"
}
guiButtonType = {
name = "sort_name"
position = { x=315 y=398}
quadTextureSprite ="GFX_sort_94"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "NAME"
buttonFont = "vic_18"
Orientation = "UPPER_LEFT"
}
guiButtonType = {
name = "sort_opinion"
position = { x=412 y=398}
quadTextureSprite ="GFX_sort_94"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "OPINION"
buttonFont = "vic_18"
Orientation = "UPPER_LEFT"
clicksound = click
}
guiButtonType = {
name = "sort_opinion_2"
position = { x=318 y=375}
quadTextureSprite ="GFX_ledger_income_sort_button_neighbors"
Orientation = "UPPER_LEFT"
buttonFont = "vic_18"
clicksound = click
}
guiButtonType = {
name = "sort_opinion_3"
position = { x=358 y=375}
quadTextureSprite ="GFX_ledger_income_sort_button_enemies"
Orientation = "UPPER_LEFT"
buttonFont = "vic_18"
clicksound = click
}
guiButtonType = {
name = "sort_opinion_4"
position = { x=398 y=375}
quadTextureSprite ="GFX_ledger_income_sort_button_friends"
Orientation = "UPPER_LEFT"
buttonFont = "vic_18"
clicksound = click
}
guiButtonType = {
name = "sort_opinion_5"
position = { x=438 y=375}
quadTextureSprite ="GFX_ledger_income_sort_button_neighbors"
Orientation = "UPPER_LEFT"
buttonFont = "vic_18"
clicksound = click
}
guiButtonType = {
name = "sort_opinion_1"
position = { x=478 y=375}
quadTextureSprite ="GFX_ledger_income_sort_button_clear"
Orientation = "UPPER_LEFT"
buttonFont = "vic_18"
clicksound = click
}
listboxType =
{
name ="diploopinion_list"
position = { x = 300 y = 418 }
backGround=""
size = { x= 213 y = 109}
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 2
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
guiButtonType = {
name = "show_diploactions"
position = { x=360 y=297}
quadTextureSprite ="GFX_diplomatic_actions_button"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
clicksound = click
shortcut = "a"
}
guiButtonType = {
name = "show_opinions"
position = { x=400 y=297}
quadTextureSprite ="GFX_diplomatic_opinions_button"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
clicksound = click
shortcut = "s"
}
guiButtonType = {
name = "show_diplofeedback"
position = { x=440 y=297}
quadTextureSprite ="GFX_diplomatic_feedback_button"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
clicksound = click
shortcut = "d"
}
listboxType =
{
name ="diploaction_list"
position = { x = 300 y = 344 }
backGround=""
size = { x= 213 y = 166}
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 2
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
guiButtonType = {
name = "button_createvassals"
position = { x=394 y =521 }
quadTextureSprite ="GFX_button_homecountry"
shortcut = "z"
}
iconType = {
name ="feedback_bg"
spriteType = "GFX_diplomacy_feedback_bg"
position = { x= 305 y = 341 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType= {
position = { x = 319 y = 350 }
name = "trust_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 100
maxHeight = 20
text = "BUTTON_TRUST"
orientation = "UPPER_LEFT"
format = left
}
iconType = {
name ="diplomacy_trust_progress_bar"
spriteType = "GFX_diplomacy_progress_bar"
position = { x= 409 y = 354 }
Orientation = "UPPER_LEFT"
}
iconType = {
name ="diplomacy_trust_progress_frame"
spriteType = "GFX_diplomacy_progress_frame"
position = { x= 402 y = 350 }
Orientation = "UPPER_LEFT"
}
iconType = {
name ="diplomacy_trust_progress_indicator"
spriteType = "GFX_diplomacy_progress_indicator"
position = { x= 433 y = 326 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType= {
position = { x = 440 y = 320 }
name = "trust_value"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 30
maxHeight = 20
text = "75"
orientation = "UPPER_LEFT"
format = center
}
instantTextBoxType= {
position = { x = 319 y = 380 }
name = "favors_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 100
maxHeight = 20
text = "BUTTON_FAVORS"
orientation = "UPPER_LEFT"
format = left
}
iconType = {
name ="diplomacy_favors_progress_bar"
spriteType = "GFX_diplomacy_progress_bar"
position = { x= 409 y = 384 }
Orientation = "UPPER_LEFT"
}
iconType = {
name ="diplomacy_favors_progress_frame"
spriteType = "GFX_diplomacy_progress_frame"
position = { x= 402 y = 380 }
Orientation = "UPPER_LEFT"
}
iconType = {
name ="diplomacy_favors_progress_indicator"
spriteType = "GFX_diplomacy_progress_indicator"
position = { x= 433 y = 376 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType= {
position = { x = 440 y = 350 }
name = "favors_value"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 30
maxHeight = 20
text = "19"
orientation = "UPPER_LEFT"
format = center
}
# iconType = {
# name = "prepare_for_war_glow"
# spriteType = "GFX_unitpanel_button_large_glow"
# position = { x = 490 y = 455 }
# Orientation = "UPPER_LEFT"
# } (Removed in patch 1.31.2)
guiButtonType = {
name = "button_view_player_country"
if_resolution = {
max_height = 867
position = { x=307 y =293 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x=394 y =521 }
}
if_resolution = {
min_height = 1048
position = { x=394 y =521 }
}
quadTextureSprite ="GFX_view_your_country_button"
shortcut = "z"
}
instantTextBoxType= {
position = { x = 345 y = 348 }
name = "provincelist_label"
font = "vic_22"
borderSize = {x = 0 y = 0}
maxWidth = 150
maxHeight = 20
text = "VITAL_PROVINCES"
orientation = "UPPER_LEFT"
format = center
}
instantTextBoxType= {
position = { x = 315 y = 380 }
name = "provincelist_desc"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 210
maxHeight = 36
text = "VITAL_PROVINCES_DESC"
orientation = "UPPER_LEFT"
format = center
}
listboxType ={
name ="provincelist"
position = { x = 320 y = 374 }
backGround=""
if_resolution = {
max_height = 867
size = { x=205 y =160}
}
if_resolution = {
min_height = 868
max_height = 1047
size = { x=205 y =310}
}
if_resolution = {
min_height = 1048
size = { x=205 y =480}
}
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 0
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
guiButtonType = {
name = "join_offensive_wars_checkbox"
if_resolution = {
max_height = 867
position = { x=490 y=503 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x=490 y=503 }
}
if_resolution = {
min_height = 1048
position = { x=490 y=503 }
}
quadTextureSprite ="GFX_join_war_offense"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
# guiButtonType = {
# name = "join_offensive_wars_checkbox"
# position = { x=303 y=571 }
# quadTextureSprite ="GFX_checkbox_gold_24"
# tooltip = ""
# tooltipText =""
# delayedTooltipText = ""
# buttonFont = "vic_18"
# }
instantTextBoxType= {
position = { x = 316 y = 419 }
name = "manual_manage_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 130
maxHeight = 20
text = "MANAGE_MANUAL"
orientation = "UPPER_LEFT"
format = left
}
guiButtonType = {
name = "manual_manage_checkbox"
position = { x=450 y=416 }
quadTextureSprite ="GFX_checkbox_gold_24"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
iconType = {
name ="neutral_icon"
spriteType = "GFX_attitude_icons_strip"
position = { x= 316 y = 444 }
Orientation = "UPPER_LEFT"
frame = 2
}
instantTextBoxType= {
position = { x = 342 y = 446 }
name = "neutral_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 100
maxHeight = 20
text = "WANTS_NEUTRAL"
orientation = "UPPER_LEFT"
format = left
}
guiButtonType = {
name = "neutral_checkbox"
position = { x=450 y=442 }
quadTextureSprite ="GFX_checkbox_gold_24"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
iconType = {
name ="friendly_icon"
spriteType = "GFX_attitude_icons_strip"
position = { x= 316 y = 468 }
Orientation = "UPPER_LEFT"
frame = 7
}
instantTextBoxType= {
position = { x = 342 y = 472 }
name = "friendly_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 100
maxHeight = 20
text = "WANTS_ALLY"
orientation = "UPPER_LEFT"
format = left
}
guiButtonType = {
name = "friendly_checkbox"
position = { x=450 y=468 }
quadTextureSprite ="GFX_checkbox_gold_24"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
iconType = {
name ="hostile_icon"
spriteType = "GFX_attitude_icons_strip"
position = { x= 316 y = 496 }
Orientation = "UPPER_LEFT"
frame = 3
}
instantTextBoxType= {
position = { x = 342 y = 500 }
name = "hostile_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 100
maxHeight = 20
text = "WANTS_ENEMY"
orientation = "UPPER_LEFT"
format = left
}
guiButtonType = {
name = "hostile_checkbox"
position = { x=450 y=496 }
quadTextureSprite ="GFX_checkbox_gold_24"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
iconType = {
name ="threatened_icon"
spriteType = "GFX_attitude_icons_strip"
position = { x= 318 y = 524 }
Orientation = "UPPER_LEFT"
frame = 12
}
instantTextBoxType= {
position = { x = 342 y = 528 }
name = "threat_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 100
maxHeight = 20
text = "IS_THREAT"
orientation = "UPPER_LEFT"
format = left
}
guiButtonType = {
name = "threat_checkbox"
position = { x=450 y=524 }
quadTextureSprite ="GFX_checkbox_gold_24"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
windowType = {
name = "vassal_select_window"
backGround=""
position = { x=0 y=0 }
size = { x=1024 y=200 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = yes
iconType =
{
name ="background"
spriteType = "GFX_court_view_select_advisor_bg"
position = { x= -7 y = -10 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "description"
position = { x = 70 y =138 }
format = centre
font = "vic_22"
maxWidth = 420
maxHeight = 32
Orientation = "UPPER_LEFT"
text = "DOMESTIC_RELEASE_VASSALL2"
}
listboxType =
{
name ="vassal_select_list"
position = { x=20 y =174}
backGround=""
size = { x=500 y =700} #was x=500 y =350
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 2
scrollbartype = "standardlistbox_slider"
borderSize = {x = 10 y = 10}
}
guiButtonType = {
name = "back_button"
position = { x=240 y =858} #was x=240 y =531
quadTextureSprite ="GFX_standard_button_71"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "BACK"
buttonFont = "vic_18"
shortcut = "z"
extra_shortcut = "ESCAPE"
clicksound = back_click
}
}
### Select new rival window.
windowType = {
name = "select_rivals_window"
position = { x=4 y=114 }
size = { x=300 y=400 }
moveable = 0
Orientation = "UPPER_LEFT"
iconType =
{
name ="choose_rivals_bg"
spriteType = "GFX_choose_rivals_bg"
position = { x= -12 y = -40 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType= {
position = { x = 35 y = 20 }
name = "rival_name_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 148
maxHeight = 18
text = "LEDGER_COUNTRY"
orientation = "UPPER_LEFT"
format = center
}
guiButtonType = {
name = "rival_name_button"
position = { x = 60 y = 19 }
quadTextureSprite ="GFX_ledger_invisible_button"
buttonFont = "vic_18"
clicksound = click
tooltip = ""
tooltipText =""
delayedTooltipText = ""
Orientation = "UPPER_LEFT"
}
instantTextBoxType= {
position = { x = 190 y = 20 }
name = "rival_relations_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 62
maxHeight = 18
text = "OPINION"
orientation = "UPPER_LEFT"
format = center
}
guiButtonType = {
name = "rival_relations_button"
position = { x = 190 y = 20 }
quadTextureSprite ="GFX_ledger_invisible_button"
buttonFont = "vic_18"
clicksound = click
}
instantTextBoxType= {
position = { x = 261 y = 20 }
name = "rival_army_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 67
maxHeight = 17
text = "CATEGORY_ARMY"
orientation = "UPPER_LEFT"
format = center
}
guiButtonType = {
name = "rival_army_button"
position = { x = 245 y = 20 }
quadTextureSprite ="GFX_ledger_invisible_button"
buttonFont = "vic_18"
clicksound = click
}
instantTextBoxType= {
position = { x = 343 y = 20 }
name = "rival_navy_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 67
maxHeight = 17
text = "CATEGORY_NAVY"
orientation = "UPPER_LEFT"
format = center
}
guiButtonType = {
name = "rival_navy_button"
position = { x = 328 y = 20 }
quadTextureSprite ="GFX_ledger_invisible_button"
buttonFont = "vic_18"
clicksound = click
}
instantTextBoxType= {
position = { x = 430 y = 20 }
name = "rival_rivals_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 67
maxHeight = 17
text = "HINT_RIVAL_TITLE"
orientation = "UPPER_LEFT"
format = center
}
guiButtonType = {
name = "rival_rivals_button"
position = { x = 410 y = 20 }
quadTextureSprite ="GFX_ledger_invisible_button"
buttonFont = "vic_18"
clicksound = click
}
listboxType =
{
name ="list"
position = { x = 110 y = 40 }
backGround=""
size = { x=410 y = 657} #was y = 375
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 0
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
guiButtonType = {
name = "back"
position = { x= 235 y = 692 } #was y = 410
quadTextureSprite ="GFX_province_back_button"
buttonText = "BACK"
buttonFont = "vic_18"
shortcut = "z"
extra_shortcut = "ESCAPE"
clicksound = back_click
}
}
}
windowType = {
name = "vassal_selection_entry"
backGround=""
position = { x=0 y=0 }
size = { x=150 y= 64 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="entry_banner"
spriteType = "GFX_banner_yellow_20"
position = { x= 10 y = -1 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "name"
position = { x = 65 y =3 }
format = left
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 350
maxHeight = 32
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="icon_protectorate"
spriteType = "GFX_icon_protectorate"
position = { x= 300 y = -4 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="icon_vassal"
spriteType = "GFX_icon_vassal"
position = { x= 300 y = -4 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "provinces"
position = { x = 60 y = 27 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 400
maxHeight = 130
Orientation = "UPPER_LEFT"
}
guiButtonType =
{
name ="vassal_selection_button"
quadTextureSprite= "GFX_shield_medium"
position = { x= -25 y = -5 }
Orientation = "UPPER_LEFT"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
}
windowType = {
name = "countrydiplomacyview_shielditem"
backGround =""
position = { x=0 y=0 }
size = { x=30 y=38 } #was 28 32
moveable = 0
dontRender = ""
horizontalBorder = ""
guiButtonType =
{
name ="shield"
position = { x= 0 y = 0} #was 0 -1
quadTextureSprite = "GFX_shield_small"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
Orientation = "UPPER_LEFT"
clicksound = click #DOESNT WORK
}
}
windowType = {
name = "countrydiplomacyview_shielditem_rival"
backGround =""
position = { x=0 y=0 }
size = { x=30 y=38 } #was 28 32
moveable = 0
dontRender = ""
horizontalBorder = ""
guiButtonType =
{
name ="shield"
position = { x= 0 y = 8 }
quadTextureSprite = "GFX_shield_small"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
Orientation = "UPPER_LEFT"
clicksound = click #DOESNT WORK
hint_tag = "hint_rival"
}
}
# ROW 1 Wars
windowType = {
name = "countrydiplomacyview_shieldvalueitem"
backGround =""
position = { x=0 y=0 }
size = { x=62 y=38 }
moveable = 0
dontRender = ""
horizontalBorder = ""
guiButtonType =
{
name ="shield"
position = { x= 0 y = 0 }
quadTextureSprite = "GFX_shield_small"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="value_bg"
spriteType = "GFX_shield_value_bg"
position = { x= 29 y = 3 }
}
instantTextBoxType = {
name = "value"
position = { x = 27 y = 2 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "+??"
maxWidth = 64
maxHeight = 26
format = left
alwaystransparent = yes
}
}
#Row 2 Truce
windowType = {
name = "countrydiplomacyview_shieldprogressitem"
backGround =""
position = { x=0 y=0 }
size = { x=30 y= 38 } #was 32 38
moveable = 0
dontRender = ""
horizontalBorder = ""
guiButtonType =
{
name ="shield"
position = { x= 0 y = 0 }
quadTextureSprite = "GFX_shield_small"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="progress"
spriteType = "GFX_diplomacy_shields_progressbar"
position = { x= 32 y = 19 }
Orientation = "UPPER_LEFT"
rotation = 1.5708
scale = 0.5
}
iconType =
{
name ="progressframe"
spriteType = "GFX_diplomacy_morale_frame"
position = { x= 27 y = 3 }
Orientation = "UPPER_LEFT"
}
}
windowType = {
name = "countrydiplomacyview_diplistitem"
backGround =""
position = { x=0 y=0 }
size = { x=300 y=38 }
moveable = 0
dontRender = ""
horizontalBorder = ""
# Width change
OverlappingElementsBoxType = {
name = "box"
position = { x = 30 y = 0 }
size = { x = 190 y = 38 }
Orientation = "UPPER_LEFT"
format = left
spacing = 1
}
instantTextBoxType = {
name = "infotext"
position = { x = 34 y = 6 }
textureFile = ""
font = "vic_18"
borderSize = {x = 2 y = 2}
text = ""
maxWidth = 200
maxHeight = 24
format = left
fixedsize = yes
truncate = yes
}
iconType =
{
name ="icon"
spriteType = "GFX_icon_powers_military"
position = { x= 0 y = 0 }
Orientation = "UPPER_LEFT"
hint_tag = "placeholder"
}
}
windowType =
{
name = "possible_rival_entry"
backGround=""
position = { x=0 y=20 }
size = { x=320 y=45 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
guiButtonType = {
name = "button_action"
position = { x=-80 y = 5 }
quadTextureSprite ="GFX_list_button_rivals"
}
guiButtonType = {
name = "flag"
position = { x= -65 y = 17 }
# quadTextureSprite ="GFX_flag_small"
quadTextureSprite ="GFX_shield_small"
}
instantTextBoxType = {
name = "name"
position = { x = -30 y = 17 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 96
maxHeight = 20
format = left
fixedsize = yes
truncate = yes
alwaystransparent = yes
}
instantTextBoxType = {
name = "opinion"
position = { x = 88 y = 17 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "+100"
maxWidth = 53
maxHeight = 32
format = center
fixedsize = yes
truncate = yes
}
instantTextBoxType = {
name = "army"
position = { x = 148 y = 17 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "+100"
maxWidth = 77
maxHeight = 32
format = center
fixedsize = yes
truncate = yes
}
instantTextBoxType = {
name = "navy"
position = { x = 230 y = 17 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "+100"
maxWidth = 77
maxHeight = 32
format = center
fixedsize = yes
truncate = yes
}
iconType =
{
name ="is_our_rival"
spriteType = "GFX_rival_indication"
position = { x= 336 y = 11 }
}
}
windowType =
{
name = "countryactionentry"
backGround=""
position = { x=0 y=20 }
size = { x=220 y=26 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
guiButtonType = {
name = "button_diploaction"
position = { x=10 y = 2 }
quadTextureSprite ="GFX_list_button_relation"
}
instantTextBoxType = {
name = "country_name"
position = { x = 40 y = 3 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 96
maxHeight = 20
format = left
fixedsize = yes
truncate = yes
}
instantTextBoxType = {
name = "country_opinion_2"
position = { x = 162 y = 3 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "+100"
maxWidth = 40
maxHeight = 32
format = right
fixedsize = yes
truncate = yes
}
instantTextBoxType = {
name = "country_opinion"
position = { x = 132 y = 3 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "+100"
maxWidth = 40
maxHeight = 32
format = right
fixedsize = yes
truncate = yes
}
guiButtonType = {
name = "country_flag"
position = { x= 17 y = 5 }
quadTextureSprite ="GFX_flag_small"
}
}
windowType =
{
name = "diploactionentry"
backGround=""
position = { x=0 y=20 }
size = { x=220 y=26 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
guiButtonType = {
name = "button_diploaction"
position = { x=15 y =-2 }
quadTextureSprite ="GFX_diploaction_sub_buttons"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "PW_DIPLOMACY_ACTION"
buttonFont = "vic_18"
clicksound = click
frame= 1
}
iconType =
{
name ="action_icon"
spriteType = "GFX_diplomacy_action_declarewar"
position = { x= 180 y = 1 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="cb_list_icon"
spriteType = "GFX_icon_casus_belli_small"
position = { x= 20 y = 1 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="diplomat"
spriteType = "GFX_icon_diplomat"
position = { x= 15 y = 2 }
Orientation = "UPPER_LEFT"
scale = 0.7
}
iconType =
{
name ="ai_accept"
spriteType = "GFX_diplomacy_arrowupdown"
position = { x= 188 y = 3 }
Orientation = "UPPER_LEFT"
scale = 0.5
}
}
windowType =
{
name = "diploactionentry_category"
backGround=""
position = { x=0 y=20 }
size = { x=220 y=26 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
guiButtonType = {
name = "button_diploaction"
position = { x=11 y =-4 }
quadTextureSprite ="GFX_list_button"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "PW_DIPLOMACY_ACTION"
buttonFont = "vic_18"
}
iconType =
{
name ="category_icon"
spriteType = "GFX_diplomacy_action_relation"
position = { x= 180 y = 1 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="expand"
spriteType = "GFX_diplo_expand_contract"
position = { x= 21 y = 6 }
Orientation = "UPPER_LEFT"
}
}
eu3dialogtype = {
name = "GiftDiplomacyDialog"
backGround=""
position = { x=300 y=0 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_diplomacy_send_gift_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 85 y = 210 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 400
maxHeight = 225
format = centre
}
instantTextBoxType = {
name = "chance_string"
position = { x = 100 y = 330 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 320
maxHeight = 200
format = centre
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
guiButtonType = {
name = "inccash"
position = { x = 355 y = 360 }
quadTextureSprite ="GFX_zoom_in"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
instantTextBoxType = {
name = "money_string"
position = { x = 218 y = 355 }
textureFile = ""
font = "vic_36"
borderSize = {x = 0 y = 0}
text = "0"
maxWidth = 120
maxHeight = 200
format = centre
}
guiButtonType = {
name = "deccash"
position = { x = 176 y = 360 }
quadTextureSprite ="GFX_zoom_out"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x = 280 y = 525 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "SEND"
shortcut = "c"
extra_shortcut = "RETURN"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x = 50 y = 525 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
eu3dialogtype = {
name = "TradeFavorsForTrustDialog"
backGround=""
position = { x=300 y=0 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_diplomacy_send_gift_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 85 y = 210 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 400
maxHeight = 225
format = centre
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
guiButtonType = {
name = "incfav"
position = { x = 355 y = 360 }
quadTextureSprite ="GFX_zoom_in"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
instantTextBoxType = {
name = "favors_string"
position = { x = 218 y = 355 }
textureFile = ""
font = "vic_36"
borderSize = {x = 0 y = 0}
text = "0"
maxWidth = 120
maxHeight = 200
format = centre
}
guiButtonType = {
name = "decfav"
position = { x = 176 y = 360 }
quadTextureSprite ="GFX_zoom_out"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diploreasons_bar"
position = { x = 105 y = 425 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame"
position = { x = 90 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 100 y = 410 }
}
iconType =
{
name ="chance_string_bg"
spriteType = "GFX_diplomacy_chance_string_bg"
position = { x= 140 y = 450 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "chance_string"
position = { x = 117 y = 470 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 315
maxHeight = 40
format = centre
}
guiButtonType = {
name = "AgreeButton"
position = { x=280 y =525}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "SEND"
shortcut = "c"
extra_shortcut = "RETURN"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
position = { x=50 y =525}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
############## DEFAULT DIPLOMACY DIALOG ##################
eu3dialogtype = {
name = "DefaultDiplomacyDialog"
backGround=""
position = { x=290 y=-15 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_court_view_select_advisor_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 45 y = 205 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 440
maxHeight = 520 #was 270
scrollbartype = "standardlistbox_slider"
format = left
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diploreasons_bar"
position = { x = 105 y = 425 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame"
position = { x = 90 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 100 y = 410 }
}
iconType =
{
name ="chance_string_bg"
spriteType = "GFX_diplomacy_chance_string_bg"
position = { x= 140 y = 450 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "chance_string"
position = { x = 117 y = 470 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 315
maxHeight = 40
format = centre
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x = 280 y = 525 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "c"
extra_shortcut = "RETURN"
buttonText = "SEND"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x = 50 y = 525 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
eu3dialogtype = {
name = "SendInsultDiplomacyDialog"
backGround=""
position = { x=290 y=-15 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_court_view_select_advisor_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 45 y = 220 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 440
maxHeight = 270
scrollbartype = "standardlistbox_slider"
format = left
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diploreasons_bar"
position = { x = 105 y = 425 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame"
position = { x = 90 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 100 y = 410 }
}
iconType =
{
name ="chance_string_bg"
spriteType = "GFX_diplomacy_chance_string_bg"
position = { x= 140 y = 450 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "chance_string"
position = { x = 117 y = 470 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 315
maxHeight = 40
format = centre
}
checkboxType = {
name = "scornful"
position = { x= 50 y = 475 }
quadTextureSprite = "GFX_checkbox_gold_32"
}
instantTextBoxType = {
name = "scornful_button_text"
position = { x = 85 y = 485 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "SCORNFUL"
maxWidth = 300
maxHeight = 24
format = left
scrollbartype = "standardtext_slider"
fixedsize = yes
}
instantTextBoxType = {
name = "scornful_text"
position = { x = 45 y = 300 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "SCORNFUL"
maxWidth = 440
maxHeight = 100
format = center
}
instantTextBoxType = {
name = "scornful_effect_text"
position = { x = 55 y = 425 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "SCORNFUL_DESC"
maxWidth = 440
maxHeight = 50
format = left
}
instantTextBoxType = {
name = "scornful_enemies_text"
position = { x = 300 y = 455 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "SCORNFUL_ENEMIES_DESC"
maxWidth = 440
maxHeight = 100
format = left
}
listboxType = {
name = "scornful_enemies"
position = { x = 300 y = 475 }
size = { x=800 y=800 }
backGround=""
Orientation = "UPPER_LEFT"
horizontal = 1
spacing = 1
borderSize = {x = 0 y = 0}
}
guiButtonType = {
name = "scornful_random"
position = { x=250 y =475}
quadTextureSprite ="GFX_nation_designer_random_button"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = ""
buttonFont = "vic_18"
}
guiButtonType = {
name = "scornful_back"
position = { x=220 y =475}
quadTextureSprite ="GFX_nation_designer_backwards_random_button"
tooltip = ""
tooltipText = ""
delayedTooltipText = ""
buttonText = ""
buttonFont = "vic_18"
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
guiButtonType = {
name = "AgreeButton"
position = { x=280 y =525}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "c"
extra_shortcut = "RETURN"
buttonText = "SEND"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
position = { x=50 y =525}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
eu3dialogtype = {
name = "AppointCardinalDiplomacyDialog"
backGround=""
position = { x=290 y=-15 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_court_view_select_advisor_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 45 y = 220 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 440
maxHeight = 270
scrollbartype = "standardlistbox_slider"
format = left
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diploreasons_bar"
position = { x = 105 y = 425 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame"
position = { x = 90 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 100 y = 410 }
}
iconType =
{
name ="chance_string_bg"
spriteType = "GFX_diplomacy_chance_string_bg"
position = { x= 140 y = 450 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "chance_string"
position = { x = 117 y = 470 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 315
maxHeight = 40
format = centre
}
checkboxType = {
name = "treasury"
position = { x= 50 y = 475 }
quadTextureSprite = "GFX_checkbox_gold_32"
}
instantTextBoxType = {
name = "scornful_button_text"
position = { x = 85 y = 485 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "USE_CURIA_TREASURY"
maxWidth = 300
maxHeight = 24
format = left
scrollbartype = "standardtext_slider"
fixedsize = yes
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
guiButtonType = {
name = "AgreeButton"
position = { x=280 y =525}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "c"
extra_shortcut = "RETURN"
buttonText = "SEND"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
position = { x=50 y =525}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
eu3dialogtype = {
name = "VassalCreationDialog"
backGround=""
position = { x=0 y=139 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_court_view_select_advisor_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 45 y = 220 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 475
maxHeight = 250
format = left
scrollbartype = "standardtext_slider"
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
checkboxType = {
name = "play_as_released_vassal"
if_resolution = {
max_height = 867
position = { x = 50 y = 475 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 629 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 805 }
}
quadTextureSprite = "GFX_checkbox_gold_32"
}
instantTextBoxType = {
name = "play_as_released_text"
if_resolution = {
max_height = 867
position = { x = 85 y = 485 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 85 y = 639 }
}
if_resolution = {
min_height = 1048
position = { x = 85 y = 815 }
}
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "PLAY_AS_RELEASED_SUBJECT"
maxWidth = 300
maxHeight = 24
format = left
scrollbartype = "standardtext_slider"
fixedsize = yes
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x = 280 y = 525 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "c"
extra_shortcut = "RETURN"
buttonText = "SEND"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x = 50 y = 525 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
##################### DECLARE WAR DIALOG ##################
eu3dialogtype = {
name = "DeclareWarDialog"
backGround=""
position = { x=290 y=-15 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
if_resolution = {
max_height = 867
spriteType = "GFX_diplomacy_declare_war_bg"
}
if_resolution = {
min_height = 868
max_height = 1047
spriteType = "GFX_diplomacy_declare_war_bg_large"
}
if_resolution = {
min_height = 1048
spriteType = "GFX_diplomacy_declare_war_bg_huge"
}
position = { x= -12 y = -15 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 135 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 45 y = 212 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 255
if_resolution = {
max_height = 867
maxHeight = 160
}
if_resolution = {
min_height = 868
max_height = 1047
maxHeight = 258
}
if_resolution = {
min_height = 1048
maxHeight = 346
}
format = left
scrollbartype = "standardtext_slider"
}
windowType = {
name = "aggressive_expansion"
backGround=""
position = { x=270 y=168 }
size = { x=130 y=18 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType = {
name ="aggressive_expansion_icon"
spriteType = "GFX_aggresive_exp_icon"
position = { x= -30 y = -2 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "aggressive_expansion_desc"
position = { x = 5 y = 5 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "AGGRESSIVE!"
maxWidth = 275
maxHeight = 18
format = left
}
}
instantTextBoxType = {
name = "war_goals_title"
position = { x = 330 y = 205 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = "CASUS_BELLIS"
maxWidth = 200
maxHeight = 32
format = left
}
guiButtonType = {
name ="colonial_war_button"
position = { x= 110 y = 174 }
quadTextureSprite ="GFX_checkbox_gold_24"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
frame = 2
}
instantTextBoxType = {
name = "colonial_war_text"
position = { x = 130 y = 178 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y =0}
text = "TOGGLE_COLONIAL_WAR"
maxWidth = 130
maxHeight = 24
Orientation = "UPPER_LEFT"
fixedsize = yes
truncate = yes
}
guiButtonType = {
name ="no_wargoal_banner"
quadTextureSprite = "GFX_wargoal_list_button"
if_resolution = {
max_height = 867
position = { x = 335 y = 358 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 335 y = 445 }
}
if_resolution = {
min_height = 1048
position = { x = 335 y = 535 }
}
Orientation = "UPPER_LEFT"
frame = 1
}
iconType = {
name ="no_wargoal_icon"
spriteType = "GFX_nocasusbelli"
if_resolution = {
max_height = 867
position = { x = 341 y = 362 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 341 y = 449 }
}
if_resolution = {
min_height = 1048
position = { x = 341 y = 539 }
}
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "no_wargoal_name"
if_resolution = {
max_height = 867
position = { x = 356 y = 362 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 356 y = 449 }
}
if_resolution = {
min_height = 1048
position = { x = 356 y = 539 }
}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y =0}
text = "nocasusbelli"
maxWidth = 260
maxHeight = 24
Orientation = "UPPER_LEFT"
fixedsize = yes
truncate = yes
}
listboxType = {
name = "war_goals"
position = { x = 335 y = 235 }
backGround=""
if_resolution = {
max_height = 867
size = { x = 185 y = 130 }
}
if_resolution = {
min_height = 868
max_height = 1047
size = { x = 185 y = 218 }
}
if_resolution = {
min_height = 1048
size = { x = 185 y = 306 }
}
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 1
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
instantTextBoxType = {
name = "allies_title"
if_resolution = {
max_height = 867
position = { x = 285 y = 388 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 285 y = 476 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 568 }
}
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = "CALL_ALLIES"
maxWidth = 256
maxHeight = 32
format = center
}
listboxType = {
name ="allies"
backGround=""
if_resolution = {
max_height = 867
position = { x = 331 y = 427 }
size = { x= 197 y = 50 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 331 y = 515 }
size = { x= 197 y = 116 }
}
if_resolution = {
min_height = 1048
position = { x = 331 y = 603 }
size = { x= 197 y = 194 }
}
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 1
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
instantTextBoxType = {
name = "enemies_title"
if_resolution = {
max_height = 867
position = { x = 18 y = 388 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 18 y = 476 }
}
if_resolution = {
min_height = 1048
position = { x = 18 y = 568 }
}
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = "ENEMY_ALLIES"
maxWidth = 256
maxHeight = 32
format = center
}
listboxType = {
name ="enemies"
backGround=""
if_resolution = {
max_height = 867
position = { x = 42 y = 427 }
size = { x= 197 y = 50 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 42 y = 515 }
size = { x= 197 y = 116 }
}
if_resolution = {
min_height = 1048
position = { x = 42 y = 603 }
size = { x= 197 y = 194 }
}
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 1
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
instantTextBoxType = {
name = "enemies_infantry_value"
if_resolution = {
max_height = 867
position = { x = 28 y = 488 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 28 y = 645 }
}
if_resolution = {
min_height = 1048
position = { x = 28 y = 815 }
}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "100k"
maxWidth = 36
maxHeight = 26
format = right
}
iconType = {
name = "enemies_infantry_icon"
if_resolution = {
max_height = 867
position = { x = 63 y = 486 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 63 y = 640 }
}
if_resolution = {
min_height = 1048
position = { x = 63 y = 810 }
}
spriteType ="GFX_infantry_icon"
scale = 0.7
}
instantTextBoxType = {
name = "enemies_cavalry_value"
if_resolution = {
max_height = 867
position = { x = 82 y = 488 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 82 y = 645 }
}
if_resolution = {
min_height = 1048
position = { x = 82 y = 815 }
}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "100k"
maxWidth = 36
maxHeight = 26
format = right
}
iconType = {
name = "enemies_cavalry_icon"
if_resolution = {
max_height = 867
position = { x = 118 y = 486 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 118 y = 645 }
}
if_resolution = {
min_height = 1048
position = { x = 118 y = 810 }
}
spriteType ="GFX_cavalry_icon"
scale = 0.7
}
instantTextBoxType = {
name = "enemies_artillery_value"
if_resolution = {
max_height = 867
position = { x = 136 y = 488 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 136 y = 645 }
}
if_resolution = {
min_height = 1048
position = { x = 136 y = 815 }
}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "100k"
maxWidth = 36
maxHeight = 26
format = right
}
iconType = {
name = "enemies_artillery_icon"
if_resolution = {
max_height = 867
position = { x = 170 y = 486 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 170 y = 644 }
}
if_resolution = {
min_height = 1048
position = { x = 170 y = 811 }
}
spriteType ="GFX_artillery_icon"
scale = 0.7
}
instantTextBoxType = {
name = "enemies_total_amount_value"
if_resolution = {
max_height = 867
position = { x = 190 y = 488 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 190 y = 645 }
}
if_resolution = {
min_height = 1048
position = { x = 190 y = 815 }
}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "100k"
maxWidth = 36
maxHeight = 26
format = right
}
iconType = {
name = "enemies_total_amount_icon"
if_resolution = {
max_height = 867
position = { x = 228 y = 486 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 228 y = 644 }
}
if_resolution = {
min_height = 1048
position = { x = 228 y = 810 }
}
spriteType ="GFX_land_forcelimit_icon"
}
instantTextBoxType = {
name = "allies_infantry_value"
if_resolution = {
max_height = 867
position = { x = 292 y = 488 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 292 y = 645 }
}
if_resolution = {
min_height = 1048
position = { x = 292 y = 815 }
}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "100k"
maxWidth = 36
maxHeight = 26
format = right
}
iconType = {
name = "allies_infantry_icon"
if_resolution = {
max_height = 867
position = { x = 328 y = 486 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 328 y = 644 }
}
if_resolution = {
min_height = 1048
position = { x = 328 y = 810 }
}
spriteType ="GFX_infantry_icon"
scale = 0.7
}
instantTextBoxType = {
name = "allies_cavalry_value"
if_resolution = {
max_height = 867
position = { x = 347 y = 488 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 347 y = 645 }
}
if_resolution = {
min_height = 1048
position = { x = 347 y = 815 }
}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "100k"
maxWidth = 36
maxHeight = 26
format = right
}
iconType = {
name = "allies_cavalry_icon"
if_resolution = {
max_height = 867
position = { x = 383 y = 486 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 383 y = 644 }
}
if_resolution = {
min_height = 1048
position = { x = 383 y = 810 }
}
spriteType ="GFX_cavalry_icon"
scale = 0.7
}
instantTextBoxType = {
name = "allies_artillery_value"
if_resolution = {
max_height = 867
position = { x = 396 y = 488 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 396 y = 645 }
}
if_resolution = {
min_height = 1048
position = { x = 396 y = 815 }
}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "100k"
maxWidth = 36
maxHeight = 26
format = right
}
iconType = {
name = "allies_artillery_icon"
if_resolution = {
max_height = 867
position = { x = 430 y = 486 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 430 y = 644 }
}
if_resolution = {
min_height = 1048
position = { x = 430 y = 811 }
}
spriteType ="GFX_artillery_icon"
scale = 0.7
}
instantTextBoxType = {
name = "allies_total_amount_value"
if_resolution = {
max_height = 867
position = { x = 452 y = 488 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 452 y = 645 }
}
if_resolution = {
min_height = 1048
position = { x = 452 y = 815 }
}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "100k"
maxWidth = 36
maxHeight = 26
format = right
}
iconType = {
name = "allies_total_amount_icon"
if_resolution = {
max_height = 867
position = { x = 490 y = 486 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 490 y = 644 }
}
if_resolution = {
min_height = 1048
position = { x = 490 y = 810 }
}
spriteType ="GFX_land_forcelimit_icon"
}
iconType = {
name = "incomplete_enemy_forces_info_icon"
if_resolution = {
max_height = 867
position = { x = 261 y = 483 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 261 y = 639 }
}
if_resolution = {
min_height = 1048
position = { x = 261 y = 807 }
}
spriteType ="GFX_incomplete_enemy_forces_info"
}
instantTextBoxType = {
name = "chance_string"
position = { x = 0 y = 100 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 320
maxHeight = 200
format = centre
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x = 280 y = 525 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
shortcut = "c"
delayedTooltipText = ""
buttonText = "WARTITLE"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x = 50 y = 525 }
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
windowType = {
name = "DeclareWarDialog_wargoalcbentry"
backGround =""
position = { x=0 y=-100 }
size = { x = 300 y = 25 }
moveable = 0
dontRender = ""
horizontalBorder = ""
verticalBorder = ""
fullScreen = no
iconType = {
name ="banner"
spriteType = "GFX_banner_green_194"
position = { x= -17 y = -3 }
Orientation = "UPPER_LEFT"
}
iconType = {
name ="icon"
spriteType = "GFX_cb_core"
position = { x= 0 y = 4 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "name"
position = { x = 20 y = 4 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y =0}
text = ""
maxWidth = 160
maxHeight = 24
Orientation = "UPPER_LEFT"
fixedsize = yes
}
}
windowType = {
name = "DeclareWarDialog_wargoalentry"
backGround =""
position = { x=0 y=-100 }
size = { x = 300 y = 25 }
moveable = 0
dontRender = ""
horizontalBorder = ""
verticalBorder = ""
fullScreen = no
guiButtonType = {
name ="banner"
quadTextureSprite = "GFX_wargoal_list_button"
position = { x= 0 y = 0 }
Orientation = "UPPER_LEFT"
frame = 1
}
instantTextBoxType = {
name = "name"
position = { x = 8 y =4 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y =0}
text = ""
maxWidth = 172
maxHeight = 24
Orientation = "UPPER_LEFT"
fixedsize = yes
truncate = yes
}
}
windowType = {
name = "DeclareWarDialog_allyentry"
backGround =""
position = { x=0 y=-100 }
size = { x = 300 y = 21 }
moveable = 0
dontRender = ""
horizontalBorder = ""
verticalBorder = ""
fullScreen = no
guiButtonType = {
name ="country_flag"
quadTextureSprite = "GFX_flag_smallest"
position = { x = -33 y = 0 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "name"
position = { x = -10 y = 4 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y =0}
text = ""
maxWidth = 140
maxHeight = 24
Orientation = "UPPER_LEFT"
fixedsize = yes
}
instantTextBoxType = {
name = "favors_cost"
position = { x = 110 y = 4 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y =0}
text = "10"
maxWidth = 140
maxHeight = 24
Orientation = "UPPER_LEFT"
fixedsize = yes
}
guiButtonType = {
name = "call_checkbox"
position = { x=130 y=2 }
quadTextureSprite ="GFX_beligerent_icons"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
guiButtonType = {
name = "promise_land_checkbox"
position = { x=152 y=1 }
quadTextureSprite ="GFX_promise_land_checkbox"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
iconType =
{
name ="ai_accept"
spriteType = "GFX_diplomacy_arrowupdown"
position = { x = 173 y = 4 }
Orientation = "UPPER_LEFT"
scale = 0.5
}
}
windowType = {
name = "DeclareWarDialog_enemyentry"
backGround =""
position = { x=0 y=-100 }
size = { x = 300 y = 21 }
moveable = 0
dontRender = ""
horizontalBorder = ""
verticalBorder = ""
fullScreen = no
guiButtonType = {
name ="country_flag"
quadTextureSprite = "GFX_flag_smallest"
position = { x = -6 y = 0 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "name"
position = { x = 20 y = 4 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y =0}
text = ""
maxWidth = 140
maxHeight = 24
Orientation = "UPPER_LEFT"
fixedsize = yes
}
instantTextBoxType = {
name = "favors_cost"
position = { x = 110 y = 4 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y =0}
text = "10"
maxWidth = 140
maxHeight = 24
Orientation = "UPPER_LEFT"
fixedsize = yes
}
guiButtonType = {
name = "call_checkbox"
position = { x=155 y=2 }
quadTextureSprite ="GFX_beligerent_icons"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
guiButtonType = {
name = "promise_land_checkbox"
position = { x=175 y=2 }
quadTextureSprite ="GFX_checkbox_gold_24"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
iconType =
{
name ="ai_accept"
spriteType = "GFX_diplomacy_arrowupdown"
position = { x = 180 y = 4 }
Orientation = "UPPER_LEFT"
scale = 0.5
}
iconType =
{
name ="ai_coalition"
spriteType = "GFX_diplomacy_coalitions_against"
position = { x = 199 y = 4 }
Orientation = "UPPER_LEFT"
scale = 0.6
}
}
eu3dialogtype = {
name = "TradeRightsDialog"
backGround="Background"
position = { x=300 y=0 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="banner"
spriteType = "GFX_diploconfirm_banner"
position = { x= 3 y = 18 }
Orientation = "UPPER_LEFT"
}
guiButtonType = {
name = "Background"
quadTextureSprite ="GFX_court_view_select_advisor_bg"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
iconType = {
name ="bg_traderights"
spriteType = "GFX_bg_traderights"
position = { x = 316 y = 70 }
Orientation = "UPPER_LEFT"
}
iconType = {
name ="bg_traderights2"
spriteType = "GFX_bg_traderights"
position = { x = 316 y = 170 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 0 y = 26 }
textureFile = ""
font = "vic_22"
borderSize = { x = 4 y = 6 }
text = ""
maxWidth = 520
maxHeight = 48
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 26 y = 80 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 295
maxHeight = 225
format = centre
}
iconType = {
name ="goods_icon"
spriteType = "GFX_resource_icon"
position = { x = 26 y = 305 }
Orientation = "UPPER_LEFT"
}
listboxType = {
name ="trade_goods"
position = { x = 335 y = 90 }
backGround=""
size = { x= 150 y = 300 }
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 1
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
iconType =
{
name ="chance_string_bg"
spriteType = "GFX_diplomacy_chance_string_bg"
position = { x= 26 y = 320 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "chance_string"
position = { x = 26 y = 320 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 295
maxHeight = 200
format = centre
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 15 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 420 y =15 }
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=264 y =412} #was in mod 1.29 x=280 and y=525
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x=264 y =566} #was in mod 1.29 x= 280, y=679
}
if_resolution = {
min_height = 1048
position = { x=264 y =742} #was in mod 1.29 x= 280, y=855
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "SEND"
shortcut = "c"
extra_shortcut = "RETURN"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=34 y=412} #was in mod 1.29 x=50 and y=525
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x=34 y=566 } #was in mod 1.29 x=50 and y=679
}
if_resolution = {
min_height = 1048
position = { x=34 y=742 } #was in mod 1.29 x=50 and y=855
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
eu3dialogtype = {
name = "CallAllyDialog"
backGround=""
position = { x=290 y=-15 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_court_view_select_advisor_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 45 y = 210 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 475
maxHeight = 225
format = left
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diploreasons_bar"
position = { x = 100 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 100 y = 420 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame"
position = { x = 85 y = 415 }
}
iconType =
{
name ="chance_string_bg"
spriteType = "GFX_diplomacy_chance_string_bg"
position = { x= 140 y = 450 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "chance_string"
position = { x = 117 y = 470 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 315
maxHeight = 40
format = centre
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "RETURN"
extra_shortcut = "c"
buttonText = "SEND"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
instantTextBoxType = {
name = "favors_cost"
position = { x = 125 y = 385 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y =0}
text = "CALL_FAVORS_COST_2"
maxWidth = 300
maxHeight = 24
Orientation = "UPPER_LEFT"
format = centre
}
guiButtonType = {
name = "promise_land_checkbox"
position = { x = 205 y = 355 }
quadTextureSprite ="GFX_checkbox_gold_24"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
instantTextBoxType = {
name = "promise_land_text"
position = { x = 235 y = 357 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "PROMISE_LAND_DIALOG"
maxWidth = 300
maxHeight = 24
format = left
scrollbartype = "standardtext_slider"
fixedsize = yes
}
}
eu3dialogtype = {
name = "FormCoalitionDialog"
backGround=""
position = { x=290 y=-15 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_court_view_select_advisor_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 45 y = 210 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 475
maxHeight = 225
format = left
}
iconType =
{
name ="chance_string_bg"
spriteType = "GFX_diplomacy_chance_string_bg"
position = { x= 140 y = 450 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "chance_string"
position = { x = 117 y = 470 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 315
maxHeight = 40
format = centre
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "c"
extra_shortcut = "RETURN"
buttonText = "SEND"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
windowType =
{
name = "FormCoalitionDialog_rivalentry"
backGround=""
position = { x=0 y=20 }
size = { x=128 y=32 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
guiButtonType =
{
name ="shield"
position = { x= 0 y = 0 }
quadTextureSprite = "GFX_shield_small"
}
instantTextBoxType = {
name = "name"
position = { x = 32 y = 0 }
textureFile = ""
font = "vic_18"
borderSize = {x = 2 y = 2}
text = ""
maxWidth = 128
maxHeight = 32
}
}
################ ENFORCE PEACE ###############
eu3dialogtype = {
name = "EnforcePeaceDiplomacyDialogue"
backGround=""
position = { x=290 y=-15 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_court_view_select_advisor_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 45 y = 210 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 475
maxHeight = 225
format = left
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diploreasons_bar"
position = { x = 100 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 100 y = 420 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame"
position = { x = 85 y = 415 }
}
iconType =
{
name ="chance_string_bg"
spriteType = "GFX_diplomacy_chance_string_bg"
position = { x= 140 y = 450 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "chance_string"
position = { x = 117 y = 470 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 315
maxHeight = 40
format = centre
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
instantTextBoxType = {
name = "enemiestitle"
position = { x = 295 y = 260 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "LEDGER_ENEMIES"
maxWidth = 256
maxHeight = 32
format = centre
}
listboxType = {
name ="enemieslist"
position = { x = 330 y = 280 }
backGround=""
size = { x= 147 y = 120 }
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 1
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
###If the first one does not have enough room
listboxType = {
name ="enemieslist2"
position = { x = 425 y = 280 }
backGround=""
size = { x= 147 y = 300 }
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 1
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
instantTextBoxType = {
name = "againsttitle"
position = { x = 32 y = 260 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "ENFORCEPEACE_CHOOSE_TARGET"
maxWidth = 350
maxHeight = 26
}
guiButtonType =
{
name ="againstshield"
spriteType = "standarddialogshield"
position = { x= 10 y = 290 }
}
instantTextBoxType = {
name = "againstname"
position = { x = 90 y = 315 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 320
maxHeight = 32
format = left
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "c"
extra_shortcut = "RETURN"
buttonText = "SEND"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
windowType =
{
name = "EnforcePeaceDiplomacyDialogue_enemyentry"
backGround=""
position = { x=0 y=20 }
size = { x=128 y=32 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
guiButtonType =
{
name ="shield"
position = { x= 0 y = 0 }
quadTextureSprite = "GFX_shield_small"
}
instantTextBoxType = {
name = "name"
position = { x = 32 y = 6 }
textureFile = ""
font = "vic_18"
borderSize = {x = 2 y = 2}
text = ""
fixedsize = yes
maxWidth = 64
maxHeight = 32
}
}
################ INTERVENE IN WAR ###############
eu3dialogtype = {
name = "InterveneDiplomacyDialogue"
backGround=""
position = { x=290 y=-15 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_court_view_select_advisor_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="intervene_overlay"
spriteType = "GFX_intervene_overlay"
position = { x = 5 y = 298}
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 45 y = 210 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 475
maxHeight = 225
format = left
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diploreasons_bar"
position = { x = 100 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 100 y = 420 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame"
position = { x = 85 y = 415 }
}
iconType =
{
name ="chance_string_bg"
spriteType = "GFX_diplomacy_chance_string_bg"
position = { x= 140 y = 450 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "chance_string"
position = { x = 117 y = 470 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 315
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "warstitle"
position = { x = 32 y = 276 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "INTERVENE_CHOOSE_TARGET"
maxWidth = 260
maxHeight = 26
}
OverlappingElementsBoxType = {
name = "warslist"
position = { x = 300 y = 268 }
size = { x = 147 y = 120 }
Orientation = "UPPER_LEFT"
format = left
spacing = 1
}
instantTextBoxType = {
name = "warname"
position = { x = 50 y = 310 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 460
maxHeight = 26
format = centre
}
instantTextBoxType = {
name = "warscoretitle"
position = { x = 28 y = 340 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "WARSCORECOLON"
maxWidth = 120
maxHeight = 26
format = left
}
instantTextBoxType = {
name = "warscorevalue"
position = { x = 156 y = 340 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 44
maxHeight = 26
format = right
}
iconType =
{
name ="wargoal_progress"
spriteType = "GFX_wargoal_progressbar"
position = { x = 232 y = 338}
}
iconType =
{
name ="wargoal_progress_frame"
spriteType = "GFX_war_overview_progress_frame"
position = { x = 219 y = 334}
}
instantTextBoxType={
position = {x = 237 y = 340 }
name = "wargoal"
font = "vic_18"
borderSize = {x = 8 y = 0}
maxWidth = 280
maxHeight = 18
text = "War Goooooooooooooooooooal!"
format = centre
}
instantTextBoxType = {
name = "enemiestitle"
position = { x = 295 y = 370 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "LEDGER_ENEMIES"
maxWidth = 226
maxHeight = 32
format = centre
}
listboxType = {
name ="enemieslist"
position = { x = 290 y = 390 }
backGround=""
size = { x= 218 y = 128 }
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 1
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
instantTextBoxType = {
name = "alliestitle"
position = { x = 34 y = 370 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "LEDGER_ALLIES"
maxWidth = 226
maxHeight = 32
format = centre
}
listboxType = {
name ="allieslist"
position = { x = 28 y = 390 }
backGround=""
size = { x= 218 y = 128 }
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 1
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "c"
extra_shortcut = "RETURN"
buttonText = "SEND"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
windowType =
{
name = "InterveneDiplomacyDialogue_countryentry"
backGround=""
position = { x=0 y=20 }
size = { x=128 y=32 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
guiButtonType =
{
name ="shield"
position = { x= 0 y = 0 }
quadTextureSprite = "GFX_shield_small"
}
iconType =
{
name = "great_power_glow"
spriteType = "GFX_small_shield_overlay_great_power"
alwaystransparent = yes
position = { x = -1 y = 0 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "name"
position = { x = 32 y = 6 }
textureFile = ""
font = "vic_18"
borderSize = {x = 2 y = 2}
text = ""
fixedsize = yes
maxWidth = 180
maxHeight = 32
}
iconType =
{
name ="leader"
spriteType = "GFX_war_leader"
position = { x= 1 y = 15 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="no_peace"
spriteType = "GFX_no_peace"
position = { x= 1 y = 15 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="no_demand"
spriteType = "GFX_no_demand_peace"
position = { x= 18 y = 16 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="no_full_ally"
spriteType = "GFX_no_full_ally"
position = { x= 15 y = 16 }
Orientation = "UPPER_LEFT"
}
}
windowType =
{
name = "InterveneDiplomacyDialogue_warentry"
backGround=""
position = { x = 0 y = 0 }
size = { x = 32 y = 32 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
guiButtonType =
{
name ="shield"
position = { x = 0 y = 0 }
quadTextureSprite = "GFX_shield_small"
}
iconType =
{
name ="invalid"
spriteType = "GFX_diplomacy_arrowupdown"
position = { x = 18 y = 20 }
scale = 0.4
}
}
################ SUPPORT REBELS ###############################
eu3dialogtype = {
name = "SupportRebelsDiplomacyDialogue"
backGround=""
position = { x=300 y=0 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_diplomacy_support_rebels_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = {x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 30 y = 208 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 300
maxHeight = 140
fixedsize = yes
}
instantTextBoxType = {
name = "chance_string"
position = { x = 100 y = 330 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 320
maxHeight = 200
format = centre
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
listboxType = {
name ="rebels"
position = { x = 21 y = 355 }
backGround=""
size = { x= 500 y = 490 } #was x= 500 y = 160
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 1
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
instantTextBoxType = {
name = "no_rebels_explanation"
position = { x = 21 y = 355 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "NO_REBELS_TO_SUPPORT"
maxWidth = 500
maxHeight = 160
format = centre
}
### Military Maintenance
instantTextBoxType = {
name = "rebel_supporteff_label"
position = { x = 334 y =207 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "SUPPORT_EFFICIENCY"
maxWidth = 200
maxHeight = 26
format = left
}
instantTextBoxType = {
name = "rebel_supporteff_value"
position = { x = 320 y =207 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "100%"
maxWidth = 200
maxHeight = 26
format = right
}
instantTextBoxType = {
name = "rebel_money_label"
position = { x = 334 y =245 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "REBEL_SUPPORT_MONEY"
maxWidth = 200
maxHeight = 26
format = left
}
instantTextBoxType = {
name = "rebel_money_value"
position = { x = 323 y =245 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "0"
maxWidth = 200
maxHeight = 26
format = right
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "c"
extra_shortcut = "RETURN"
buttonText = "SEND"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
windowType =
{
name = "SupportRebelsDiplomacyDialogue_rebelentry"
backGround=""
position = { x=0 y=20 }
size = { x=498 y=32 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
checkboxType = {
name = "select"
position = { x=0 y =-1 }
quadTextureSprite ="GFX_checkbox_button_straight_498_29"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
guiButtonType =
{
name ="shield"
position = { x= 0 y = -3 }
quadTextureSprite = "GFX_shield_small"
}
instantTextBoxType = {
name = "name"
position = { x = 32 y = 3 }
textureFile = ""
font = "vic_18"
borderSize = {x = 2 y = 2}
text = ""
maxWidth = 140
maxHeight = 32
fixedsize = yes
alwaystransparent = yes
}
instantTextBoxType = {
name = "revoltrisk"
position = { x = 180 y = 3 }
textureFile = ""
font = "vic_18"
borderSize = {x = 2 y = 2}
text = ""
maxWidth = 256
maxHeight = 32
alwaystransparent = yes
}
instantTextBoxType = {
name = "provinces"
position = { x = 295 y = 3 }
textureFile = ""
font = "vic_18"
borderSize = {x = 2 y = 2}
text = ""
maxWidth = 190
maxHeight = 32
fixedsize = yes
alwaystransparent = yes
truncate = yes
}
}
################ OFFER CONDOTTIERI ###############################
eu3dialogtype = {
name = "OfferCondottieriDiplomacyDialogue"
backGround=""
position = { x=300 y=0 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_diplomacy_offer_condottieri_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = "OFFERCONDOTTIERI_TITLE"
maxWidth = 316
maxHeight = 40
fixedsize = yes
truncate = yes
format = centre
Orientation = "UPPER_LEFT"
}
instantTextBoxType={
position = {x = 288 y = 214 }
name = "num_condottieri_available_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = ""
orientation = "UPPER_LEFT"
format = left
}
instantTextBoxType={
position = {x = 333 y = 214 }
name = "num_condottieri_available_value"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = ""
orientation = "UPPER_LEFT"
format = right
}
instantTextBoxType={
position = {x = 288 y = 239 }
name = "percentage_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = "OFFERCONDOTTIERI_PERCENTAGE"
orientation = "UPPER_LEFT"
format = left
}
instantTextBoxType={
position = {x = 333 y = 238 }
name = "percentage_value"
font = "vic_22"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = ""
orientation = "UPPER_LEFT"
format = right
}
instantTextBoxType={
position = {x = 288 y = 264 }
name = "money_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = "OFFERCONDOTTIERI_MONTHLY_COST"
orientation = "UPPER_LEFT"
format = left
}
instantTextBoxType={
position = {x = 333 y = 263 }
name = "money_value"
font = "vic_22"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = ""
orientation = "UPPER_LEFT"
format = right
}
instantTextBoxType={
position = {x = 287 y = 336 }
name = "Description"
font = "vic_18"
borderSize = {x = 6 y = 0}
maxWidth = 210
maxHeight = 90
text = ""
orientation = "UPPER_LEFT"
format = centre
scrollbartype = "standardlistbox_slider"
}
listboxType ={
name ="armylist"
position = { x = 40 y = 210 }
backGround=""
size = { x=205 y =638} #was x=205 y =300
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 0
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
scrollbarType = {
name = "money_slider"
slider = "landslider_SliderButton"
track= "landslider_TrackButton"
leftbutton = "landslider_upButton"
rightbutton = "landslider_downButton"
size = {x =218 y =16 }
position = {x= 287 y =295}
priority = 100
borderSize = {x =16 y = 16}
maxValue = 10
minValue = 0
stepSize = 0.1
startValue = 5
horizontal = 1
guiButtonType = {
name = "landslider_SliderButton"
quadTextureSprite = "GFX_scroll_drager_blue"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
position = { x=0 y =0}
}
guiButtonType = {
name = "landslider_TrackButton"
quadTextureSprite = "yearslider_background"
position = { x=0 y =20}
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
guiButtonType = {
# parent = "landslider_SliderButton"
name = "landslider_upButton"
quadTextureSprite = "GFX_scroll_left_gold"
position = { x=0 y =0}
}
guiButtonType = {
# parent = "landslider_SliderButton"
name = "landslider_downButton"
quadTextureSprite = "GFX_scroll_right_gold"
position = { x=0 y =120}
}
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diplomacy_view_diplo_chance_sell_province"
position = { x = 295 y = 438 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short"
position = { x = 283 y = 433 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 289 y = 425 }
}
instantTextBoxType = {
name = "chance_string"
position = { x = 279 y = 486 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = "XXX"
maxWidth = 230
maxHeight = 200
format = centre
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "OK"
buttonFont = "vic_18"
shortcut = "c"
extra_shortcut = "RETURN"
clicksound = ok_click
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL"
buttonFont = "vic_18"
shortcut = "z"
extra_shortcut = "ESCAPE"
}
}
windowType = {
name = "offer_condottieri_entry"
backGround=""
position = { x=0 y=0 }
size = { x=150 y= 90 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
checkboxType = {
name = "offer_condottieri_button"
position = { x=-8 y =3}
quadTextureSprite ="GFX_checkbox_button_straight_213_29"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
instantTextBoxType={
position = {x = 23 y = 10 }
name = "info_text"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 210
maxHeight = 26
text = ""
orientation = "UPPER_LEFT"
format = left
}
windowType = {
name = "regiment_desc"
backGround=""
position = { x=0 y=0 }
size = { x=150 y= 90 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
guiButtonType =
{
name = "unit1_type"
position = { x= 0 y = 30 }
quadTextureSprite = "GFX_unit_types_strip_nontransp"
scale= 0.7
}
instantTextBoxType = {
name = "unit1_count"
position = { x = 35 y = 38 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 50
maxHeight = 17
format = left
}
guiButtonType =
{
name = "unit2_type"
position = { x= 50 y = 30 }
quadTextureSprite = "GFX_unit_types_strip_nontransp"
scale= 0.7
}
instantTextBoxType = {
name = "unit2_count"
position = { x = 85 y = 38 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 50
maxHeight = 17
format = left
}
guiButtonType =
{
name = "unit3_type"
position = { x= 100 y = 30 }
quadTextureSprite = "GFX_unit_types_strip_nontransp"
scale= 0.7
}
instantTextBoxType = {
name = "unit3_count"
position = { x = 135 y = 38 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 50
maxHeight = 17
format = left
}
}
instantTextBoxType = {
name = "leader_text"
position = { x = 0 y = 68 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 210
maxHeight = 12
format = left
truncate = yes
fixedsize = yes
}
}
###############################################################
eu3dialogtype = {
name = "ProvDialog"
backGround=""
position = { x=0 y=139 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_subject_interact_dialog_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = "XXX"
maxWidth = 316
maxHeight = 40
fixedsize = yes
truncate = yes
format = centre
Orientation = "UPPER_LEFT"
}
instantTextBoxType={
position = {x = 287 y = 232 }
name = "Description"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 220
maxHeight = 210
text = "SP_PRICE"
orientation = "UPPER_LEFT"
format = centre
fixedsize = yes
}
listboxType ={
name ="list"
position = { x = 40 y = 210 }
backGround=""
size = { x=205 y =300}
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 0
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diplomacy_view_diplo_chance_sell_province"
position = { x = 295 y = 445 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short"
position = { x = 283 y = 440 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 289 y = 425 }
}
instantTextBoxType = {
name = "chance_string"
position = { x = 229 y = 479 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = "XXX"
maxWidth = 320
maxHeight = 200
format = centre
alwaystransparent = yes
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "OK"
buttonFont = "vic_18"
shortcut = "RETURN"
extra_shortcut = "c"
clicksound = ok_click
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL"
buttonFont = "vic_18"
shortcut = "z"
extra_shortcut = "ESCAPE"
}
}
eu3dialogtype = {
name = "SellProvDialog"
backGround=""
position = { x=300 y=0 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_diplomacy_sell_province_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = "SELLPROVTITLE"
maxWidth = 316
maxHeight = 40
fixedsize = yes
truncate = yes
format = centre
Orientation = "UPPER_LEFT"
}
instantTextBoxType={
position = {x = 288 y = 237 }
name = "money_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = "SP_MONEY"
orientation = "UPPER_LEFT"
format = left
}
instantTextBoxType={
position = {x = 333 y = 235 }
name = "money_value"
font = "vic_22"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = ""
orientation = "UPPER_LEFT"
format = right
}
instantTextBoxType={
position = {x = 287 y = 325 }
name = "Description"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 220
maxHeight = 94
text = "SP_PRICE"
orientation = "UPPER_LEFT"
format = centre
scrollbartype = "standardlistbox_slider"
}
listboxType ={
name ="provincelist"
position = { x = 40 y = 210 }
backGround=""
size = { x=205 y =638} #was x=205 y =300
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 0
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
scrollbarType = {
name = "money_slider"
slider = "landslider_SliderButton"
track= "landslider_TrackButton"
leftbutton = "landslider_upButton"
rightbutton = "landslider_downButton"
size = {x =220 y =16 }
position = {x= 287 y =268}
priority = 100
borderSize = {x =16 y = 16}
maxValue = 100
minValue = 0
stepSize =1
startValue = 20
horizontal = 1
guiButtonType = {
name = "landslider_SliderButton"
quadTextureSprite = "GFX_scroll_drager_blue"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
position = { x=0 y =0}
}
guiButtonType = {
name = "landslider_TrackButton"
quadTextureSprite = "yearslider_background"
position = { x=0 y =20}
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
guiButtonType = {
# parent = "landslider_SliderButton"
name = "landslider_upButton"
quadTextureSprite = "GFX_scroll_left_gold"
position = { x=0 y =0}
}
guiButtonType = {
# parent = "landslider_SliderButton"
name = "landslider_downButton"
quadTextureSprite = "GFX_scroll_right_gold"
position = { x=0 y =120}
}
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diplomacy_view_diplo_chance_sell_province"
position = { x = 295 y = 425 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short"
position = { x = 283 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 289 y = 425 }
}
instantTextBoxType = {
name = "chance_string"
position = { x = 229 y = 479 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = "XXX"
maxWidth = 320
maxHeight = 200
format = centre
alwaystransparent = yes
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "c"
extra_shortcut = "RETURN"
buttonText = "OK"
buttonFont = "vic_18"
clicksound = ok_click
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL"
buttonFont = "vic_18"
shortcut = "z"
extra_shortcut = "ESCAPE"
}
}
eu3dialogtype = {
name = "ReturnCoreDialog"
backGround=""
position = { x=300 y=0 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_diplomacy_sell_province_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = "RETURN_CORE_TITLE"
maxWidth = 316
maxHeight = 40
fixedsize = yes
truncate = yes
format = centre
Orientation = "UPPER_LEFT"
}
instantTextBoxType={
position = {x = 287 y = 325 }
name = "Description"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 220
maxHeight = 94
orientation = "UPPER_LEFT"
format = centre
scrollbartype = "standardlistbox_slider"
}
listboxType ={
name ="provincelist"
position = { x = 40 y = 210 }
backGround=""
size = { x=205 y =300}
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 0
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diplomacy_view_diplo_chance_sell_province"
position = { x = 295 y = 425 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short"
position = { x = 283 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 289 y = 425 }
}
instantTextBoxType = {
name = "chance_string"
position = { x = 229 y = 479 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = "XXX"
maxWidth = 320
maxHeight = 200
format = centre
alwaystransparent = yes
}
guiButtonType = {
name = "AgreeButton"
position = { x=280 y =525}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "c"
extra_shortcut = "RETURN"
buttonText = "OK"
buttonFont = "vic_18"
clicksound = ok_click
}
guiButtonType = {
name = "DeclineButton"
position = { x=50 y =525}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL"
buttonFont = "vic_18"
shortcut = "z"
extra_shortcut = "ESCAPE"
}
}
eu3dialogtype = {
name = "ShareMapDialog"
backGround=""
position = { x=300 y=0 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_diplomacy_share_map"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = "SELLPROVTITLE"
maxWidth = 316
maxHeight = 40
fixedsize = yes
truncate = yes
format = centre
Orientation = "UPPER_LEFT"
}
instantTextBoxType={
position = {x = 287 y = 285 }
name = "Description"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 220
maxHeight = 200
text = "SP_PRICE"
orientation = "UPPER_LEFT"
format = centre
}
listboxType ={
name ="regionlist"
position = { x = 40 y = 210 }
backGround=""
size = { x=205 y =638} #was x=205 y =300
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 0
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diplomacy_view_diplo_chance_sell_province"
position = { x = 297 y = 423 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short"
position = { x = 283 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 289 y = 425 }
}
instantTextBoxType = {
name = "chance_string"
position = { x = 229 y = 479 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = "XXX"
maxWidth = 320
maxHeight = 200
format = centre
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "c"
extra_shortcut = "RETURN"
buttonText = "OK"
buttonFont = "vic_18"
clicksound = ok_click
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL"
buttonFont = "vic_18"
shortcut = "z"
extra_shortcut = "ESCAPE"
}
}
eu3dialogtype = {
name = "SellShipsDialog"
backGround=""
position = { x=300 y=0 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_diplomacy_sell_province_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = "SELLSHIPS_TITLE"
maxWidth = 316
maxHeight = 40
fixedsize = yes
truncate = yes
format = centre
Orientation = "UPPER_LEFT"
}
instantTextBoxType={
position = {x = 288 y = 237 }
name = "money_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = "SP_MONEY"
orientation = "UPPER_LEFT"
format = left
}
instantTextBoxType={
position = {x = 333 y = 235 }
name = "money_value"
font = "vic_22"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = ""
orientation = "UPPER_LEFT"
format = right
}
instantTextBoxType={
position = {x = 287 y = 325 }
name = "Description"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 220
maxHeight = 100
text = "SP_PRICE"
orientation = "UPPER_LEFT"
format = centre
fixedsize = yes
}
listboxType ={
name ="provincelist"
position = { x = 40 y = 210 }
backGround=""
size = { x=205 y =638} #was x=205 y =300
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 0
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
scrollbarType = {
name = "money_slider"
slider = "landslider_SliderButton"
track= "landslider_TrackButton"
leftbutton = "landslider_upButton"
rightbutton = "landslider_downButton"
size = {x =220 y =16 }
position = {x= 287 y =268}
priority = 100
borderSize = {x =16 y = 16}
maxValue = 100
minValue = 0
stepSize =1
startValue = 20
horizontal = 1
guiButtonType = {
name = "landslider_SliderButton"
quadTextureSprite = "GFX_scroll_drager_blue"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
position = { x=0 y =0}
}
guiButtonType = {
name = "landslider_TrackButton"
quadTextureSprite = "yearslider_background"
position = { x=0 y =20}
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
guiButtonType = {
# parent = "landslider_SliderButton"
name = "landslider_upButton"
quadTextureSprite = "GFX_scroll_left_gold"
position = { x=0 y =0}
}
guiButtonType = {
# parent = "landslider_SliderButton"
name = "landslider_downButton"
quadTextureSprite = "GFX_scroll_right_gold"
position = { x=0 y =120}
}
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diplomacy_view_diplo_chance_sell_province"
position = { x = 295 y = 425 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short"
position = { x = 283 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 289 y = 425 }
}
instantTextBoxType = {
name = "chance_string"
position = { x = 229 y = 479 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = "XXX"
maxWidth = 320
maxHeight = 200
format = centre
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "OK"
buttonFont = "vic_18"
shortcut = "c"
extra_shortcut = "RETURN"
clicksound = ok_click
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL"
buttonFont = "vic_18"
shortcut = "z"
extra_shortcut = "ESCAPE"
}
}
windowType = {
name = "province_overview_entry"
backGround=""
position = { x=0 y=0 }
size = { x=150 y= 30 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
checkboxType = {
name = "prov_button"
position = { x=-8 y =3}
quadTextureSprite ="GFX_button_straight_213_29"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
instantTextBoxType={
position = {x = 23 y = 10 }
name = "info_text"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 210
maxHeight = 26
text = ""
orientation = "UPPER_LEFT"
format = left
}
}
windowType = {
name = "sell_province_entry"
backGround=""
position = { x=0 y=0 }
size = { x=150 y= 30 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
checkboxType = {
name = "sell_prov_button"
position = { x=-8 y =3}
quadTextureSprite ="GFX_checkbox_button_straight_213_29"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
instantTextBoxType={
position = {x = 23 y = 10 }
name = "info_text"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 210
maxHeight = 26
text = ""
orientation = "UPPER_LEFT"
format = left
}
}
windowType = {
name = "sell_ship_entry"
backGround=""
position = { x=0 y=0 }
size = { x=150 y= 60 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
checkboxType = {
name = "sell_prov_button"
position = { x=-8 y =3}
quadTextureSprite ="GFX_checkbox_button_straight_213_29"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
instantTextBoxType={
position = {x = 23 y = 10 }
name = "info_text"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 210
maxHeight = 26
text = ""
orientation = "UPPER_LEFT"
format = left
}
guiButtonType =
{
name = "unit1_type"
position = { x= 0 y = 30 }
quadTextureSprite = "GFX_unit_types_strip_nontransp"
scale= 0.7
}
instantTextBoxType = {
name = "unit1_count"
position = { x = 35 y = 38 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "123"
maxWidth = 50
maxHeight = 17
format = left
}
guiButtonType =
{
name = "unit2_type"
position = { x= 50 y = 30 }
quadTextureSprite = "GFX_unit_types_strip_nontransp"
scale= 0.7
}
instantTextBoxType = {
name = "unit2_count"
position = { x = 85 y = 38 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "123"
maxWidth = 50
maxHeight = 17
format = left
}
guiButtonType =
{
name = "unit3_type"
position = { x= 100 y = 30 }
quadTextureSprite = "GFX_unit_types_strip_nontransp"
scale= 0.7
}
instantTextBoxType = {
name = "unit3_count"
position = { x = 135 y = 38 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "123"
maxWidth = 50
maxHeight = 17
format = left
}
guiButtonType =
{
name = "unit4_type"
position = { x= 150 y = 30}
quadTextureSprite = "GFX_unit_types_strip_nontransp"
scale= 0.7
}
instantTextBoxType = {
name = "unit4_count"
position = { x = 185 y = 38 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "123"
maxWidth = 50
maxHeight = 17
format = left
}
}
eu3dialogtype = {
name = "OfferLoanDialog"
backGround=""
position = { x=300 y=0 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_diplomacy_loan_offer_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = "OFFERLOAN_TITLE"
maxWidth = 316
maxHeight = 40
format = centre
Orientation = "UPPER_LEFT"
}
instantTextBoxType={
position = {x = 117 y = 360 }
name = "Description"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 316
maxHeight = 160
text = ""
orientation = "UPPER_LEFT"
format = centre
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diploreasons_bar"
position = { x = 105 y = 425 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame"
position = { x = 90 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 100 y = 410 }
}
instantTextBoxType = {
name = "chance_string"
position = { x = 120 y = 478 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 315
maxHeight = 40
format = centre
}
instantTextBoxType={
position = {x = 170 y = 184 }
name = "money_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = "LOAN_MONEY"
orientation = "UPPER_LEFT"
format = left
}
instantTextBoxType={
position = {x = 213 y = 184 }
name = "money_value"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = ""
orientation = "UPPER_LEFT"
format = right
}
scrollbarType = {
name = "money_slider"
slider = "landslider_SliderButton"
track= "landslider_TrackButton"
leftbutton = "landslider_upButton"
rightbutton = "landslider_downButton"
size = {x =220 y =16 }
position = {x= 170 y =208}
priority = 100
borderSize = {x =16 y = 16}
maxValue = 100
minValue = 0
stepSize =1
startValue = 20
horizontal = 1
guiButtonType = {
name = "landslider_SliderButton"
quadTextureSprite = "GFX_scroll_drager_blue"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
position = { x=0 y =0}
}
guiButtonType = {
name = "landslider_TrackButton"
quadTextureSprite = "yearslider_background"
position = { x=0 y =20}
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
guiButtonType = {
parent = "landslider_SliderButton"
name = "landslider_upButton"
quadTextureSprite = "GFX_scroll_left_gold"
position = { x=0 y =0}
}
guiButtonType = {
parent = "landslider_SliderButton"
name = "landslider_downButton"
quadTextureSprite = "GFX_scroll_right_gold"
position = { x=0 y =120}
}
}
instantTextBoxType={
position = {x = 170 y = 239 }
name = "duration_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = "LOAN_DURATION"
orientation = "UPPER_LEFT"
format = left
}
instantTextBoxType={
position = {x = 213 y = 239 }
name = "duration_value"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = ""
orientation = "UPPER_LEFT"
format = right
}
guiButtonType = {
name = "decrease_duration_button"
position = { x = 168 y = 263 }
quadTextureSprite ="GFX_decrease_button_left"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
guiButtonType = {
name = "increase_duration_button"
position = { x = 370 y = 263 }
quadTextureSprite ="GFX_increase_button_right"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
instantTextBoxType={
position = {x = 170 y = 299 }
name = "intrest_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = "LOAN_INTEREST"
orientation = "UPPER_LEFT"
format = left
}
instantTextBoxType={
position = {x = 213 y = 299 }
name = "intrest_value"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 172
maxHeight = 18
text = ""
orientation = "UPPER_LEFT"
format = right
}
guiButtonType = {
name = "decrease_intrest_button"
position = { x = 168 y = 324 }
quadTextureSprite ="GFX_decrease_button_left"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
guiButtonType = {
name = "increase_intrest_button"
position = { x = 370 y = 324 }
quadTextureSprite ="GFX_increase_button_right"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "OK"
buttonFont = "vic_18"
shortcut = "c"
extra_shortcut = "RETURN"
clicksound = ok_click
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL"
buttonFont = "vic_18"
shortcut = "z"
extra_shortcut = "ESCAPE"
}
}
eu3dialogtype = {
name = "TransferTradePowerDialog"
backGround=""
position = { x=300 y=0 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_diplomacy_transfer_tradepower_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = "OFFERLOAN_TITLE"
maxWidth = 316
maxHeight = 40
format = centre
Orientation = "UPPER_LEFT"
}
instantTextBoxType={
position = {x = 117 y = 360 }
name = "Description"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 316
maxHeight = 160
text = ""
orientation = "UPPER_LEFT"
format = centre
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diploreasons_bar"
position = { x = 105 y = 425 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame"
position = { x = 90 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 100 y = 410 }
}
instantTextBoxType = {
name = "chance_string"
position = { x = 120 y = 478 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 315
maxHeight = 40
format = centre
}
instantTextBoxType={
position = {x = 135 y = 181 }
name = "trade_power_label"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 240
maxHeight = 18
text = "AMOUNT_OF_TRADE_POWER_TRANSFERED"
orientation = "UPPER_LEFT"
format = left
}
instantTextBoxType={
position = {x = 379 y = 181 }
name = "trade_power_value"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 52
maxHeight = 18
text = ""
orientation = "UPPER_LEFT"
format = center
}
scrollbarType = {
name = "trade_power_slider"
slider = "landslider_SliderButton"
track= "landslider_TrackButton"
leftbutton = "landslider_upButton"
rightbutton = "landslider_downButton"
size = {x =220 y =16 }
position = {x= 170 y =208}
priority = 100
borderSize = {x =16 y = 16}
maxValue = 100
minValue = 0
stepSize =1
startValue = 20
horizontal = 1
guiButtonType = {
name = "landslider_SliderButton"
quadTextureSprite = "GFX_scroll_drager_blue"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
position = { x=0 y =0}
}
guiButtonType = {
name = "landslider_TrackButton"
quadTextureSprite = "yearslider_background"
position = { x=0 y =20}
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
guiButtonType = {
parent = "landslider_SliderButton"
name = "landslider_upButton"
quadTextureSprite = "GFX_scroll_left_gold"
position = { x=0 y =0}
}
guiButtonType = {
parent = "landslider_SliderButton"
name = "landslider_downButton"
quadTextureSprite = "GFX_scroll_right_gold"
position = { x=0 y =120}
}
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "OK"
buttonFont = "vic_18"
shortcut = "c"
extra_shortcut = "RETURN"
clicksound = ok_click
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
eu3dialogtype = {
name = "DemandUnlawfulTerritoryDiplomacyDialogue"
backGround=""
position = { x=300 y=0 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_diplomacy_demand_unlawful_territory_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = "SELLPROVTITLE"
maxWidth = 316
maxHeight = 40
fixedsize = yes
truncate = yes
format = centre
Orientation = "UPPER_LEFT"
}
instantTextBoxType={
position = {x = 287 y = 325 }
name = "Description"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 220
maxHeight = 160
text = "SP_PRICE"
orientation = "UPPER_LEFT"
format = centre
}
listboxType ={
name ="provincelist"
position = { x = 40 y = 210 }
backGround=""
size = { x=205 y =300}
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 0
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diplomacy_view_diplo_chance_sell_province"
position = { x = 295 y = 420 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame_short"
position = { x = 283 y = 415 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 289 y = 420 }
}
instantTextBoxType = {
name = "chance_string"
position = { x = 229 y = 479 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = "XXX"
maxWidth = 320
maxHeight = 200
format = centre
}
guiButtonType = {
name = "AgreeButton"
if_resolution = {
max_height = 867
position = { x=280 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 280 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 280 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "OK"
buttonFont = "vic_18"
shortcut = "c"
extra_shortcut = "RETURN"
clicksound = ok_click
}
guiButtonType = {
name = "DeclineButton"
if_resolution = {
max_height = 867
position = { x=50 y =525}
}
if_resolution = {
min_height = 868
max_height = 1047
position = { x = 50 y = 679 }
}
if_resolution = {
min_height = 1048
position = { x = 50 y = 855 }
}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL"
buttonFont = "vic_18"
shortcut = "z"
extra_shortcut = "ESCAPE"
}
}
windowType = {
name = "EnemyShieldWindow"
backGround=""
position = { x=0 y=0 }
size = { x=32 y=32 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
guiButtonType =
{
name ="EnemyShield"
position = { x= -2 y = 0 }
quadTextureSprite = "GFX_shield_small"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
Orientation = "UPPER_LEFT"
}
}
############## INVITE TO FEDERATION DIPLOMACY DIALOG ##################
eu3dialogtype = {
name = "InviteToFederationDiplomacyDialog"
backGround=""
position = { x=290 y=-15 }
size = { x=520 y=476 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="Background"
spriteType = "GFX_court_view_select_advisor_bg"
position = { x= -7 y = -9 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "Title"
position = { x = 117 y = 138 }
textureFile = ""
font = "vic_22s"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 316
maxHeight = 40
format = centre
}
instantTextBoxType = {
name = "Description"
position = { x = 45 y = 220 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 440
maxHeight = 270
scrollbartype = "standardlistbox_slider"
format = left
}
iconType = {
name = "NameField"
spriteType = "GFX_invite_federation_name_field"
position = { x=180 y = 350 }
}
editBoxType = {
position = { x = 180 y = 350 }
name = "name_edit"
font = "vic_18"
borderSize = { x = 8 y = 6 }
size = { x=198 y=32 }
text = ""
orientation = "UPPER_LEFT"
}
instantTextBoxType = {
position = { x = 180 y = 350 }
name = "name_text"
font = "vic_18"
borderSize = { x = 8 y = 6 }
text = ""
maxWidth = 198
maxHeight = 32
orientation = "UPPER_LEFT"
}
iconType =
{
name ="diplo_chance_reasons"
spriteType = "GFX_diploreasons_bar"
position = { x = 105 y = 425 }
}
iconType =
{
name ="diplo_chance_frame"
spriteType = "GFX_diplomacy_view_diplochance_bar_frame"
position = { x = 90 y = 420 }
}
iconType =
{
name ="diplo_chance_threshold"
spriteType = "GFX_diploreasons_bar_threshold"
position = { x = 100 y = 410 }
}
iconType =
{
name ="chance_string_bg"
spriteType = "GFX_diplomacy_chance_string_bg"
position = { x= 140 y = 450 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "chance_string"
position = { x = 117 y = 470 }
textureFile = ""
font = "vic_22"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 315
maxHeight = 40
format = centre
}
shieldtype =
{
name ="LeftShield"
spriteType = "standarddialogshield"
position = { x= 32 y = 120 }
}
shieldtype =
{
name ="RightShield"
spriteType = "standarddialogshield"
position = { x= 426 y = 120 }
}
guiButtonType = {
name = "AgreeButton"
position = { x=280 y =525}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
shortcut = "c"
extra_shortcut = "RETURN"
buttonText = "SEND"
buttonFont = "vic_18"
}
guiButtonType = {
name = "DeclineButton"
position = { x=50 y =525}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CANCEL_OFFER"
shortcut = "z"
extra_shortcut = "ESCAPE"
buttonFont = "vic_18"
}
}
}