Ab-Integro / interface /countryestatesview.gui
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feat: establish Ab Integro 0.1.0 baseline
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guiTypes = {
#x is minimum resolution height for this country view to increase to large size
#y is the size increase for lists and distance to move for buttons at the bottom of the country view
positionType =
{
name ="countryestatesview_scaling_large_min_inc"
position = { x= 900 y = 300 }
}
#x is minimum resolution height for this country view to increase to huge size
#y is the size increase for lists and distance to move for buttons at the bottom of the country view
positionType = {
name ="countryestatesview_scaling_huge_min_inc"
position = { x= 1080 y = 500 }
}
### ESTATE
windowType = {
name = "estate_item"
position = { x=-28 y=10 }
size = { x=600 y=200 }
moveable = 0
Orientation = "UPPER_LEFT"
iconType =
{
name ="estate_entry"
spriteType = "GFX_estate_entry_new"
position = { x= 10 y = 10}
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "name"
position = { x = 74 y = 25 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "name"
maxWidth = 200
maxHeight = 15
format = left
fixedsize = yes
}
iconType =
{
name ="icon"
spriteType = "GFX_estates_icons"
position = { x= 30 y = 10 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="loyalty_icon"
spriteType = "GFX_text_estate_loyalty"
position = { x= 45 y = 63 }
Orientation = "UPPER_LEFT"
scale = 1.2
}
instantTextBoxType = {
name = "loyalty"
position = { x=65 y=57 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "5"
maxWidth = 44
maxHeight = 15
format = left
fixedsize = yes
}
iconType =
{
name ="influence_icon"
spriteType = "GFX_text_estate_influence"
position = { x= 145 y = 63 }
Orientation = "UPPER_LEFT"
scale = 1.4
}
instantTextBoxType = {
name = "influence"
position = { x=166 y=57 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "5"
maxWidth = 44
maxHeight = 15
format = left
fixedsize = yes
}
iconType = {
name = "modifier_icon_1"
position = { x= 232 y = 53 }
Orientation = "UPPER_LEFT"
scale = 0.5
quadTextureSprite ="GFX_event_bg_transparency"
}
instantTextBoxType = {
name = "modifier_desc_1"
position = { x=258 y=57 }
textureFile = ""
font = "vic_18"
borderSize = {x=4 y=4}
text = ""
maxWidth = 64
maxHeight = 32
format = left
}
iconType = {
name = "modifier_icon_2"
position = { x= 330 y = 53 }
Orientation = "UPPER_LEFT"
scale = 0.5
quadTextureSprite ="GFX_event_bg_transparency"
}
instantTextBoxType = {
name = "modifier_desc_2"
position = { x=355 y=57 }
textureFile = ""
font = "vic_18"
borderSize = {x=4 y=4}
text = ""
maxWidth = 64
maxHeight = 32
format = left
}
iconType = {
name = "modifier_icon_3"
position = { x= 420 y = 50 }
Orientation = "UPPER_LEFT"
scale = 0.6
quadTextureSprite ="GFX_event_bg_transparency"
}
instantTextBoxType = {
name = "modifier_desc_3"
position = { x= 450 y = 57 }
textureFile = ""
font = "vic_18"
borderSize = {x=4 y=4}
text = ""
maxWidth = 64
maxHeight = 32
format = left
}
listboxType = {
name = "privileges_list"
backGround = ""
position = { x = 34 y = 78 }
size = { x = 500 y = 150 }
Orientation = "UPPER_LEFT"
horizontal = 1
spacing = 20
scrollbartype = "standardlistbox_invisible"
borderSize = { x = 0 y = 0 }
}
scrollbarType = {
name = "privileges_scrollbar"
slider = "landslider_SliderButton"
track= "landslider_TrackButton"
leftbutton = "landslider_upButton"
rightbutton = "landslider_downButton"
size = {x =490 y =12 }
position = {x= 33 y =127}
priority = 100
borderSize = {x =16 y = 16}
maxValue = 1
minValue = 0
stepSize = 1
startValue = 0
horizontal = 1
guiButtonType = {
name = "landslider_SliderButton"
quadTextureSprite = "GFX_scroll_drager_blue"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
position = { x=0 y =0}
}
guiButtonType = {
name = "landslider_TrackButton"
quadTextureSprite = "yearslider_background"
position = { x=12 y =12}
tooltip = ""
tooltipText =""
delayedTooltipText = ""
}
guiButtonType = {
# parent = "landslider_SliderButton"
name = "landslider_upButton"
quadTextureSprite = "GFX_scroll_left_gold"
position = { x=0 y =0}
}
guiButtonType = {
# parent = "landslider_SliderButton"
name = "landslider_downButton"
quadTextureSprite = "GFX_scroll_right_gold"
position = { x=0 y =0}
}
}
instantTextBoxType = {
name = "privileges_count"
position = { x = 450 y = 28 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0 }
text = ""
maxWidth = 60
maxHeight = 20
format = centre
}
}
windowType = {
name = "estate_dev_share_item"
iconType = {
name = "estate_icon"
scale = 0.5
position = { x = 0 y = 6 }
quadTextureSprite ="GFX_estates_icons_colour-stroke"
}
instantTextBoxType = {
name = "dev_share_text"
position = { x = 20 y = 5 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 48
maxHeight = 38
format = left
}
}
windowType = {
name = "estate_gridbox_proxy"
position = { x = 0 y = 0 }
show_position = { x = 0 y = 0 }
size = { x = 100 y = 100 }
moveable = 0
gridBoxType = {
name = "estate_items_gridbox"
position = { x = 0 y = -17 }
size = { width = 500 height = 180 }
slotsize = { width = 300 height = 130}
max_slots_horizontal = 1
format = "UPPER_LEFT"
}
}
windowType = {
name = "estate_privilege_item"
position = { x = 0 y = 0 }
show_position = { x = 0 y = 0 }
size = { x = 48 y = 48 }
moveable = 0
guiButtonType = {
name = "privilege_frame_button"
position = { x = 0 y = 0 }
quadTextureSprite ="GFX_privilege_blank"
Orientation = "UPPER_LEFT"
}
guiButtonType = {
name = "privilege_button"
position = { x=-3 y = 1 }
quadTextureSprite ="GFX_idea_unknown"
Orientation = "UPPER_LEFT"
}
}
windowType = {
name = "crown_land_interaction_item"
position = { x = 0 y = 0 }
size = { x = 48 y = 48 }
show_position = { x = 0 y = 0 }
moveable = 0
guiButtonType = {
name = "interaction_button"
position = { x = 0 y = 0 }
quadTextureSprite ="GFX_hint_questionmark"
Orientation = "UPPER_LEFT"
}
}
### MAIN WINDOW
windowType = {
name = "countryestatesview"
position = { x=-3 y =140 }
#position = { x=-603 y=140 }
show_position = { x=-3 y =140 }
hide_position = { x=-603 y =140 }
animation_type = "decelerated"
animation_time = 10
size = { x=1024 y=100 }
moveable = 0
Orientation = "UPPER_LEFT"
upsound = tab_estates
iconType = {
name ="background"
spriteType = "GFX_country_estates_view_bg"
position = { x= -4 y = -10 }
Orientation = "UPPER_LEFT"
}
iconType = {
name = "estate_header"
position = { x=13 y=116 }
Orientation = "UPPER_LEFT"
quadTextureSprite ="GFX_new_estate_header"
}
instantTextBoxType = {
name = "window_title"
position = { x = 15 y = 78 }
textureFile = ""
font = "vic_29s"
borderSize = {x = 4 y = 4}
text = "ESTATES_TITLE"
maxWidth = 512
maxHeight = 37
format = centre
}
instantTextBoxType = {
name = "dev_share_title"
position = { x = 35 y = 116 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "ESTATES_DEV_SHARE_TITLE"
maxWidth = 200
maxHeight = 37
format = centre
}
instantTextBoxType = {
name = "crownland_title"
position = { x = 273 y = 116 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "ESTATES_CROWNLAND_TITLE"
maxWidth = 130
maxHeight = 37
format = centre
}
instantTextBoxType = {
name = "agenda_title"
position = { x = 422 y = 116 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "ESTATES_AGENDA_TITLE"
maxWidth = 100
maxHeight = 37
format = centre
}
iconType = {
name ="dev_share_pie_chart"
spriteType = "GFX_ledger_piechart_default"
position = { x= 50 y = 55 }
}
iconType = {
name ="dev_share_pie_chart_overlays"
spriteType = "GFX_no_personality_chart_overlay"
position = { x= 0 y = 141 }
scale = 1.7
}
gridBoxType = {
name = "estates_dev_share_gridbox"
position = { x = 86 y = 140 }
size = { width = 100 height = 100 }
slotsize = { width = 58 height = 30 }
max_slots_horizontal = 3
format = "UPPER_LEFT"
}
iconType = {
name = "agenda_icon"
spriteType = "GFX_estates_icons"
position = { x = 430 y = 180 }
}
guiButtonType = {
name = "agenda_state"
position = { x = 470 y = 180 }
quadTextureSprite ="GFX_agenda_goto"
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "agenda_effects"
position = { x = 430 y = 140 }
textureFile = ""
font = "vic_18"
borderSize = { x = 4 y = 4 }
text = "AGENDA_EFFECTS"
maxWidth = 512
maxHeight = 37
format = left
}
iconType = {
name = "crown_land_modifier_icon_1"
position = { x=270 y=137 }
Orientation = "UPPER_LEFT"
scale = 0.5
quadTextureSprite ="GFX_event_bg_transparency"
}
instantTextBoxType = {
name = "crown_land_modifier_desc_1"
#position = { x=300 y=137 }
position = { x=300 y=140 } #fixed by lazynerd
textureFile = ""
font = "vic_18"
borderSize = {x=4 y=4}
text = ""
maxWidth = 104
maxHeight = 32
format = left
}
iconType = {
name = "crown_land_modifier_icon_2"
position = { x=270 y=155 }
Orientation = "UPPER_LEFT"
scale = 0.5
quadTextureSprite ="GFX_event_bg_transparency"
}
instantTextBoxType = {
name = "crown_land_modifier_desc_2"
#position = { x=300 y=155 }
position = { x=300 y=162 } #fixed by lazynerd to match
textureFile = ""
font = "vic_18"
#borderSize = {x=4 y=4}
borderSize = {x=1 y=1} #fixed by lazynerd to match right side
text = ""
maxWidth = 54
maxHeight = 32
format = left
}
iconType = {
name = "crown_land_modifier_icon_3"
position = { x=345 y=137 }
Orientation = "UPPER_LEFT"
scale = 0.5
quadTextureSprite ="GFX_event_bg_transparency"
}
instantTextBoxType = {
name = "crown_land_modifier_desc_3"
#position = { x=373 y=137 }
position = { x=373 y=140 } #fixed by lazynerd
textureFile = ""
font = "vic_18"
borderSize = {x=4 y=4}
text = ""
maxWidth = 64
maxHeight = 32
format = left
}
iconType = {
name = "crown_land_modifier_icon_4"
position = { x=345 y=155 }
Orientation = "UPPER_LEFT"
scale = 0.5
quadTextureSprite ="GFX_event_bg_transparency"
}
instantTextBoxType = {
name = "crown_land_modifier_desc_4"
#position = { x=373 y=155 }
position = { x=373 y=160 } #fixed by lazynerd
textureFile = ""
font = "vic_18"
borderSize = {x=4 y=4}
text = ""
maxWidth = 64
maxHeight = 32
format = left
}
gridBoxType = {
name = "crown_land_interactions"
position = { x = 270 y = 180 }
size = { width = 200 height = 100 }
slotsize = { width = 48 height = 48 }
max_slots_horizontal = 3
format = "UPPER_LEFT"
}
smoothListboxType = {
name = "estates_listbox"
backGround = ""
position = { x = 30 y = 240 }
if_resolution = {
max_height = 867
size = { x = 500 y = 300 }
}
if_resolution = {
min_height = 868
max_height = 1047
size = { x = 500 y = 150 }
}
if_resolution = {
min_height = 1048
size = { x = 500 y = 150 }
}
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 0
scrollbartype = "standardlistbox_slider"
borderSize = { x = 0 y = 0 }
}
guiButtonType = {
name = "close_button"
position = { x = 517 y = -1 }
quadTextureSprite ="GFX_closebutton2"
shortcut = "ESCAPE"
Orientation = "UPPER_LEFT"
}
}
}