Ab-Integro / interface /countrystabilityview.gui
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feat: establish Ab Integro 0.1.0 baseline
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guiTypes = {
#x is minimum resolution height for this country view to increase to large size
#y is the size increase for lists and distance to move for buttons at the bottom of the country view
positionType =
{
name ="countrystabilityview_scaling_large_min_inc"
position = { x= 900 y = 144 }
}
#x is minimum resolution height for this country view to increase to huge size
#y is the size increase for lists and distance to move for buttons at the bottom of the country view
positionType = {
name ="countrystabilityview_scaling_huge_min_inc"
position = { x= 1080 y = 290 }
}
windowType = {
name = "disaster_item"
backGround=""
position = { x=0 y=0 }
size = { x=44 y= 44 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="icon"
spriteType = "GFX_idea_unknown"
position = { x = 0 y = 0}
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="progress"
spriteType = "GFX_disaster_progress_bar"
position = { x= 4 y = 36 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="progress_frame"
spriteType = "GFX_disaster_progress_frame"
position = { x= 1 y = 33 }
Orientation = "UPPER_LEFT"
}
}
windowType = {
name = "countrystabilityview"
#position = { x=0 y=140 }
position = { x=-600 y=140 }
show_position = { x=0 y =140 }
hide_position = { x=-600 y =140 }
animation_type = "decelerated"
animation_time = 300
size = { x=1024 y=100 }
moveable = 0
Orientation = "UPPER_LEFT"
upsound = "tab_stability"
iconType =
{
name ="countryview_bg"
spriteType = "GFX_country_government_view_bg"
position = { x= -7 y = -10 }
Orientation = "UPPER_LEFT"
}
guiButtonType = {
name = "close_button"
position = { x = 514 y = -1 }
quadTextureSprite ="GFX_closebutton2"
shortcut = "ESCAPE"
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "window_title"
position = { x = 15 y =78 }
textureFile = ""
font = "vic_29s"
borderSize = {x = 4 y = 4}
text = "HEADER_STABILITY_EXPANSION"
maxWidth = 512
maxHeight = 32
format = centre
}
### ------- Stability -------
instantTextBoxType = {
name = "stability"
position = { x = 59 y = 202 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "stability"
maxWidth = 130
maxHeight = 32
format = left
}
iconType =
{
name ="stability_icon"
spriteType = "GFX_icon_stability"
position = { x= 31 y = 200 }
Orientation = "UPPER_LEFT"
hint_tag = "hint_stability"
}
iconType =
{
name ="stability_negative_progress"
spriteType = "GFX_stability_negative_progressbar"
position = { x= 41 y = 235 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="stability_positive_progress"
spriteType = "GFX_stability_positive_progressbar"
position = { x= 102 y = 235 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="stability_progress_frame"
spriteType = "GFX_stability_bar_frame"
position = { x= 29 y = 230 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="stability_progress_threshold"
spriteType = "GFX_stability_boost_indicator"
position = { x = 84 y = 229 }
}
instantTextBoxType = {
name = "stability_value"
position = { x = 89 y = 230 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "+3"
maxWidth = 24
maxHeight = 18
format = centre
}
guiButtonType =
{
name ="stability_boost"
quadTextureSprite= "GFX_standard_button_105"
position = { x= 51 y = 255 }
Orientation = "UPPER_LEFT"
buttonText = "BOOST"
buttonFont = "vic_18"
}
### ------- Overextension -------
iconType =
{
name ="overex_icon"
spriteType = "GFX_icon_overextension"
position = { x= 220 y = 200 }
Orientation = "UPPER_LEFT"
hint_tag = "hint_overextension"
}
instantTextBoxType = {
name = "overex"
position = { x = 248 y = 202 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "GOVSC_OVEREXTENSION"
maxWidth = 128
maxHeight = 32
format = left
}
instantTextBoxType = {
name = "overex_progress_value"
position = { x = 282 y = 226 }
textureFile = ""
font = "vic_22"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 85
maxHeight = 22
format = centre
fixedsize = yes
}
guiButtonType =
{
name ="overex_manage"
quadTextureSprite= "GFX_standard_button_105"
position = { x= 277 y = 252 }
Orientation = "UPPER_LEFT"
buttonText = "STABEX_MANAGEOVEX"
buttonFont = "vic_18"
}
### ------- native policy -------
iconType = {
name ="native_policy_bg"
spriteType = "GFX_native_policy_bg"
position = { x= 403 y = 280 }
Orientation = "UPPER_LEFT"
}
guiButtonType =
{
name = "native_policy_coexist"
quadTextureSprite= "GFX_native_policy_coexist"
position = { x= 416 y = 284 }
buttonFont = "vic_18"
}
guiButtonType =
{
name = "native_policy_trade"
quadTextureSprite= "GFX_native_policy_trade"
position = { x= 453 y = 284 }
buttonFont = "vic_18"
}
guiButtonType =
{
name = "native_policy_hostile"
quadTextureSprite= "GFX_native_policy_hostile"
position = { x= 490 y = 284 }
buttonFont = "vic_18"
}
### ------- disasters -------
OverlappingElementsBoxType = {
name = "disasters_box"
position = { x = 226 y = 146 }
size = { x = 332 y = 32 }
Orientation = "UPPER_LEFT"
format = left
spacing = 1
}
instantTextBoxType = {
name = "disasters"
position = { x = 247 y = 115 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "DISASTERS"
maxWidth = 145
maxHeight = 18
format = left
}
iconType =
{
name ="disaster_icon"
spriteType = "GFX_disaster_icon"
position = { x= 223 y = 116 }
Orientation = "UPPER_LEFT"
}
### ------- War Exhaustion -------
instantTextBoxType = {
name = "warex"
position = { x = 55 y = 114 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "WEXTITLE"
maxWidth = 145
maxHeight = 18
format = left
}
iconType =
{
name ="warex_icon"
spriteType = "GFX_icon_war_exhaustion"
position = { x= 28 y = 110 }
Orientation = "UPPER_LEFT"
hint_tag = "hint_warexhaustion"
}
iconType =
{
name ="warex_progress"
spriteType = "GFX_warex_progressbar"
position = { x= 38 y = 145 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="warex_progress_frame"
spriteType = "GFX_progress_bar_frame"
position = { x= 26 y = 140 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "warex_progress_value"
position = { x = 36 y = 141}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "5 of 10"
maxWidth = 120
maxHeight = 32
format = centre
}
guiButtonType =
{
name ="reduce_warex"
quadTextureSprite= "GFX_standard_button_105"
position = { x=29 y = 166 }
Orientation = "UPPER_LEFT"
buttonText = "REDUCE"
buttonFont = "vic_18"
}
iconType =
{
name ="warex_development_icon"
spriteType = "GFX_inflation_arrows_strip"
position = { x= 135 y = 165 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "warex_development_value"
position = { x = 999225 y = 148 }
textureFile = ""
font = "vic_22"
borderSize = {x = 4 y = 4}
text = "-0.32"
maxWidth = 50
maxHeight = 32
format = centre
}
### ------- Colonial Expansion -------
iconType =
{
name ="colonial_exp_icon"
spriteType = "GFX_icon_unjustified_demands"
position = { x= 400 y = 196 }
Orientation = "UPPER_LEFT"
hint_tag = "hint_colonist"
scale = 0.65
}
instantTextBoxType = {
name = "colonial_exp"
position = { x = 434 y = 202 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "expansion_tab"
maxWidth = 140
maxHeight = 18
format = left
}
iconType =
{
name ="colonial_range_icon"
spriteType = "GFX_colonial_range"
position = { x= 418 y = 218 }
Orientation = "UPPER_LEFT"
scale = 0.82
hint_tag = "hint_colonialrange"
}
instantTextBoxType = {
name = "colonial_range_value"
position = { x = 406 y = 258 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "5000"
maxWidth = 64
maxHeight = 24
format = centre
}
iconType =
{
name ="colonial_growth_icon"
spriteType = "GFX_colonial_growth"
position = { x= 474 y = 218 }
Orientation = "UPPER_LEFT"
scale = 0.82
hint_tag = "hint_settlergrowth"
}
instantTextBoxType = {
name = "colonial_growth_value"
position = { x = 469 y = 257 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "5000"
maxWidth = 54
maxHeight = 24
format = centre
}
iconType =
{
name ="administrative_efficiency_icon"
spriteType = "GFX_icon_administrative_efficiency"
position = { x= 222 y = 218 }
Orientation = "UPPER_LEFT"
scale = 0.82
hint_tag = "hint_administrative_efficiency"
}
instantTextBoxType = {
name = "administrative_efficiency_value"
position = { x = 212 y = 258 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "100%"
maxWidth = 64
maxHeight = 24
format = centre
}
iconType =
{
name ="governing_capacity_icon"
spriteType = "GFX_governing_capacity"
position = { x= 32 y = 290 }
Orientation = "UPPER_LEFT"
scale = 0.75
}
instantTextBoxType = {
name = "Governing Capacity_label"
position = { x = 56 y = 287 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "GOVERNING_CAPACITY"
maxWidth = 130
maxHeight = 32
format = left
}
iconType =
{
name ="govcap_progress"
spriteType = "GFX_default_progressbar"
position = { x= 48 y = 319 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="govcap_progress_frame"
spriteType = "GFX_progress_bar_frame"
position = { x= 33 y = 317 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "govcap_progress_value"
position = { x = 46 y = 316 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "5 of 10"
maxWidth = 120
maxHeight = 32
format = centre
}
instantTextBoxType = {
name = "States & Territories"
position = { x = 248 y = 287 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "STATES_AND_TERRITORIES"
maxWidth = 128
maxHeight = 32
format = left
}
iconType =
{
name ="states_icon"
spriteType = "GFX_icon_states"
position = { x= 220 y = 287 }
Orientation = "UPPER_LEFT"
scale = 0.82
}
instantTextBoxType = {
name = "states_text"
position = { x =230 y = 311 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "States"
maxWidth = 96
maxHeight = 24
format = left
}
instantTextBoxType = {
name = "territories_text"
position = { x =230 y = 329 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = "Territories"
maxWidth = 96
maxHeight = 24
format = left
}
### -----------------------
instantTextBoxType = {
name = "sub_title"
position = { x = 48 y = 352 }
textureFile = ""
font = "vic_22"
borderSize = {x = 4 y = 2}
text = "REBELS_AND_POSSIBLE_REBELS"
maxWidth = 200
maxHeight = 32
format = centre
}
### ------- REBELS -------
instantTextBoxType = {
name = "show_subject_revolts_label"
if_resolution = {
max_height = 899
position = {x = 50 y = 532 }
}
if_resolution = {
max_height = 1079
min_height = 900
position = {x = 50 y = 678 }
}
if_resolution = {
min_height = 1080
position = {x = 50 y = 826 }
}
textureFile = ""
font = "vic_18"
borderSize = { x = 2 y = 2 }
text = "SHOW_SUBJECT_REVOLTS"
maxWidth = 140
maxHeight = 60
format = left
fixedsize = yes
}
guiButtonType = {
name ="show_subject_revolts"
if_resolution = {
max_height = 899
position = {x = 23 y = 532 }
}
if_resolution = {
max_height = 1079
min_height = 900
position = {x = 23 y = 678 }
}
if_resolution = {
min_height = 1080
position = {x = 23 y = 826 }
}
quadTextureSprite ="GFX_checkbox_gold_24"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
frame = 2
}
iconType =
{
name ="national_unrest_icon"
spriteType = "GFX_icon_national_unrest"
position = { x= 418 y = 316 }
Orientation = "UPPER_LEFT"
scale = 0.6
}
instantTextBoxType = {
name = "base_unrest_value"
position = { x = 470 y = 323 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "0"
maxWidth = 60
maxHeight = 32
format = left
}
instantTextBoxType = {
name = "break_country"
position = { x = 291 y = 353 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "CV_BREAK_COUNTRY"
maxWidth = 140
maxHeight = 32
format = left
fixedsize = yes
}
iconType =
{
name ="break_country_progress"
spriteType = "GFX_rebelsView_progressbar"
position = { x= 430 y = 360 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="break_country_progress_frame"
spriteType = "GFX_provinceView_morale_frame_long"
position = { x= 420 y = 357 }
Orientation = "UPPER_LEFT"
}
listboxType = {
name = "revolters_listbox"
backGround = ""
position = { x=22 y=385 }
size = { x=482 y=163 }
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 0
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
### MANAGE OVEREXTENSION WINDOW
windowType = {
name = "manage_overext_window"
position = { x=33 y=312 }
size = { x=300 y=400 }
moveable = 0
Orientation = "UPPER_LEFT"
iconType =
{
name ="bg"
spriteType = "GFX_govReb_overext_bg"
position = { x= -27 y = 39 }
Orientation = "UPPER_LEFT"
}
guiButtonType = {
name ="sort_overext_province"
quadTextureSprite = "GFX_sort_107"
position = { x = 7 y = 46 }
buttonFont = "vic_18"
buttonText = "LEDGER_PROVINCE"
pdx_tooltip = "SORT_BY_NAME"
pdx_tooltip_delayed = ""
}
guiButtonType = {
name ="sort_overext_tax"
quadTextureSprite = "GFX_sort_62_dev"
position = { x = 114 y = 46 }
buttonFont = "vic_18"
pdx_tooltip = "SORT_BY_DEVELOPMENT"
pdx_tooltip_delayed = ""
}
guiButtonType = {
name ="sort_overext_culture"
quadTextureSprite = "GFX_sort_88"
position = { x = 178 y = 46 }
buttonFont = "vic_18"
buttonText = "LEDGER_CULTURE"
pdx_tooltip = "SORT_BY_CULTURE"
pdx_tooltip_delayed = ""
}
guiButtonType = {
name ="sort_overext_overext"
quadTextureSprite = "GFX_sort_88"
position = { x = 268 y = 46 }
buttonFont = "vic_18"
buttonText = "over_extension"
pdx_tooltip = "SORT_OVEREXT"
pdx_tooltip_delayed = ""
}
guiButtonType = {
name ="sort_overext_cost"
quadTextureSprite = "GFX_sort_46"
position = { x = 358 y = 46 }
buttonFont = "vic_18"
buttonText = "PEACE_COST"
pdx_tooltip = "SORT_BY_COST"
pdx_tooltip_delayed = ""
}
guiButtonType = {
name ="sort_cores"
quadTextureSprite = "GFX_sort_79_core"
position = { x = 404 y = 46 }
buttonFont = "vic_18"
pdx_tooltip = "GIVE_UP_CORES"
pdx_tooltip_delayed = ""
}
listboxType =
{
name ="list"
position = { x = 6 y = 74 }
backGround=""
size = { x=480 y = 132}
Orientation = "UPPER_LEFT"
horizontal = 0
spacing = 0
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
guiButtonType = {
name = "back"
position = { x= 4 y = 250 } #was y=216
quadTextureSprite ="GFX_button_straight_87_32"
buttonText = "BACK"
buttonFont = "vic_18"
shortcut = "z"
extra_shortcut = "ESCAPE"
clicksound = back_click
}
guiButtonType = {
name = "core_all"
position = { x= 400 y = 250 } #was y=216
quadTextureSprite ="GFX_button_straight_87_32"
buttonText = "CORE_ALL"
buttonFont = "vic_18"
}
}
################################################################################################
### --- Handle rebels interface ---
windowType = {
name = "cv_governmentrebels_handlerebels"
backGround=""
position = { x= 0 y= 0 }
size = { x=1024 y=100 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
iconType =
{
name ="domesticpanel_overlay"
spriteType = "GFX_rebels_handle_them_bg"
position = { x= -8 y = -11 }
Orientation = "UPPER_LEFT"
}
# iconType =
# {
# name ="rebel_banner"
# spriteType = "GFX_rebels_banner"
# position = { x= 10 y = 329 }
# Orientation = "UPPER_LEFT"
# }
guiButtonType =
{
name ="revolter_shield"
spriteType = "GFX_shield_small"
position = { x=24 y = 352 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "rebels_header"
position = { x = 58 y = 355}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "Fraticelli Heretics"
maxWidth = 232
maxHeight = 32
format = left
fixedsize = yes
}
instantTextBoxType = {
name = "rebels_info"
position = { x = 290 y = 356}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "..."
maxWidth = 180
maxHeight = 32
format = left
fixedsize = yes
}
iconType =
{
name ="uprising_progress_icon"
spriteType = "GFX_icon_unrest"
position = { x= 460 y = 354 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "uprising_progress"
position = { x = 492 y = 356 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 38
maxHeight = 24
format = left
}
instantTextBoxType = {
name = "rebels_progress"
position = { x = -2030 y = 421}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "..."
maxWidth = 256
maxHeight = 64
format = left
fixedsize = yes
}
iconType =
{
name ="rebelsize"
spriteType = "GFX_unit_types_strip_mil_view"
position = { x= 30 y = 394 }
Orientation = "UPPER_LEFT"
scale = 0.6
}
instantTextBoxType = {
name = "rebelsize_desc"
position = { x = 56 y = 394}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 246
maxHeight = 48
format = left
fixedsize = yes
}
iconType =
{
name ="onsiegewon_icon"
spriteType = "GFX_icon_rebel_taken_provinces"
position = { x= 30 y = 438 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "onsiegewon_desc"
position = { x = 56 y = 438}
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 246
maxHeight = 48
format = left
fixedsize = yes
}
iconType =
{
name ="enforcedemands_icon"
spriteType = "GFX_icon_rebel_enforced_demands"
position = { x= 30 y = 478 }
Orientation = "UPPER_LEFT"
}
listboxType = {
name = "demands_listbox"
backGround = ""
position = { x=60 y=482 }
size = { x=227 y=87 }
horizontal = 0
spacing = 1
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
listboxType = {
name = "handle_listbox"
backGround = ""
position = { x=311 y=392 }
size = { x=200 y=132 }
horizontal = 0
spacing = 1
scrollbartype = "standardlistbox_slider"
borderSize = {x = 0 y = 0}
}
guiButtonType = {
name = "back_button"
position = { x=195 y =538}
quadTextureSprite ="button_type_1"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "BACK"
buttonFont = "vic_18"
shortcut = "z"
extra_shortcut = "ESCAPE"
clicksound = back_click
}
}
}
################################################################################################
### --- Revolt list item
windowType = {
name = "countrystabilityview_revolterlistitem"
backGround =""
position = { x=0 y=0 }
size = { x=480 y=70 }
moveable = 0
dontRender = ""
horizontalBorder = ""
iconType =
{
name ="revoltlistitem_background"
spriteType = "GFX_rebels_entry_bg"
position = { x= 0 y = 0 }
Orientation = "UPPER_LEFT"
}
guiButtonType =
{
name ="revolter_shield"
spriteType = "GFX_shield_small"
position = { x=11 y = 6 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="army_leader"
spriteType = "GFX_icon_leader"
position = { x= 15 y = 39}
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "name"
position = { x = 42 y = 14 }
textureFile = ""
font = "vic_18"
#borderSize = {x = 4 y = 4}
text = "Gotlandish Nationalists"
maxWidth = 220
maxHeight = 20
format = left
}
iconType =
{
name ="army_type"
spriteType = "GFX_unit_types_strip_mil_view"
position = { x= 383 y = 13}
Orientation = "UPPER_LEFT"
scale = 0.5
}
instantTextBoxType = {
name = "army_num"
position = { x = 411 y = 12 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "1"
maxWidth = 49
maxHeight = 32
format = right
}
iconType =
{
name ="icon_provs"
spriteType = "GFX_icon_overextension" #TODO replace
position = { x= 297 y = 11}
Orientation = "UPPER_LEFT"
scale = 0.85
}
instantTextBoxType = {
name = "controlled_provs"
position = { x = 307 y = 11 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "xx"
maxWidth = 64
maxHeight = 32
format = right
}
instantTextBoxType = {
name = "progress_target_name"
position = { x = 55 y = 38 }
font = "vic_18"
#borderSize = {x = 4 y = 4}
text = "Independance for Gotland"
maxWidth = 200
maxHeight = 16
format = left
fixedsize = yes
}
iconType =
{
name ="progress_target"
spriteType = "GFX_rebelsView_progressbar_long"
position = { x= 59 y = 55 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="progress_target_frame"
spriteType = "GFX_ideaView_progress_frame_long"
position = { x= 50 y = 51 }
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="uprising_progress_icon"
spriteType = "GFX_icon_unrest"
position = { x= 297 y = 38}
Orientation = "UPPER_LEFT"
hint_tag = "hint_revoltrisk"
}
instantTextBoxType = {
name = "uprising_progress"
position = { x = 307 y = 40 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 64
maxHeight = 24
format = right
}
guiButtonType =
{
name ="handlethem"
quadTextureSprite= "GFX_button_straight_96_32"
position = { x= 377 y = 35 }
Orientation = "UPPER_LEFT"
buttonFont = "vic_18"
buttonText = "HANDLE_THEM"
hint_tag = "hint_rebeltypes"
}
iconType = {
name = "subject_revolter_icon"
spriteType = "GFX_tab_subjects"
position = { x = 368 y = 25 }
Orientation = "UPPER_LEFT"
}
guiButtonType =
{
name ="subject_revolter_shield"
spriteType = "GFX_shield_small"
position = { x= 408 y = 35 }
Orientation = "UPPER_LEFT"
}
#iconType =
#{
# name ="handle_rebels_glow"
# spriteType = "GFX_handle_rebels_glow"
# position = { x= 358 y = 36}
# Orientation = "UPPER_LEFT"
#}
}
################################################################################################
### --- Non Active Revolt list item
windowType = {
name = "countrystabilityview_nonactiverevolterlistitem"
backGround =""
position = { x=0 y=0 }
size = { x=480 y=72 }
moveable = 0
dontRender = ""
horizontalBorder = ""
iconType =
{
name ="revoltlistitem_background"
spriteType = "GFX_possible_rebels_entry_bg"
position = { x= 0 y = 0 }
Orientation = "UPPER_LEFT"
}
guiButtonType =
{
name ="revolter_shield"
spriteType = "GFX_shield_small"
position = { x= 11 y = 6 }
Orientation = "UPPER_LEFT"
}
instantTextBoxType = {
name = "name"
position = { x = 42 y = 8 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "Gotlandish Nationalists"
maxWidth = 220
maxHeight = 22
format = left
}
instantTextBoxType = {
name = "progress_target_name"
position = { x = 42 y = 38 }
font = "vic_18"
#borderSize = {x = 4 y = 4}
text = "Independance for Gotland"
maxWidth = 273
maxHeight = 16
format = left
}
iconType =
{
name ="uprising_progress_icon"
spriteType = "GFX_icon_unrest"
position = { x= 296 y = 38}
Orientation = "UPPER_LEFT"
hint_tag = "hint_revoltrisk"
}
instantTextBoxType = {
name = "uprising_progress"
position = { x = 307 y = 42 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 64
maxHeight = 24
format = right
}
iconType =
{
name ="army_type"
spriteType = "GFX_unit_types_strip_mil_view"
position = { x= 383 y = 13}
Orientation = "UPPER_LEFT"
scale = 0.5
}
instantTextBoxType = {
name = "army_num"
position = { x = 411 y = 12 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "1"
maxWidth = 49
maxHeight = 32
format = right
}
iconType =
{
name ="icon_provs"
spriteType = "GFX_icon_overextension" #TODO replace
position = { x= 297 y = 11}
Orientation = "UPPER_LEFT"
scale = 0.85
}
instantTextBoxType = {
name = "provinces"
position = { x = 307 y = 11 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = "xx"
maxWidth = 64
maxHeight = 32
format = right
}
guiButtonType =
{
name ="handlethem"
quadTextureSprite= "GFX_button_straight_96_32"
position = { x= 377 y = 39 }
Orientation = "UPPER_LEFT"
buttonText = "HANDLE_THEM"
buttonFont = "vic_18"
}
iconType = {
name = "subject_revolter_icon"
spriteType = "GFX_tab_subjects"
position = { x = 368 y = 25 }
Orientation = "UPPER_LEFT"
}
guiButtonType =
{
name ="subject_revolter_shield"
spriteType = "GFX_shield_small"
position = { x= 408 y = 35 }
Orientation = "UPPER_LEFT"
}
#iconType =
#{
# name ="handle_rebels_glow"
# spriteType = "GFX_handle_rebels_glow"
# position = { x= 340 y = 37}
# Orientation = "UPPER_LEFT"
#}
}
################################################################################################
### --- Handle rebels interface ---
### SEE countryhandlerebelsview.gui
################################################################################################
#### MANAGE OVEREXTENSION ENTRY
windowType = {
name ="countrystabilityview_overext_item"
backGround=""
position = { x= 0 y =0 }
size = { x=200 y = 30 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
upsound = ""
downsound = ""
fullscreen=no
guiButtonType =
{
name ="goto"
quadTextureSprite = "GFX_overex_entry_frame"
position = { x= 0 y = 0 }
}
instantTextBoxType={
position = {x = 6 y = 8 }
name = "name"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 116
maxHeight = 20
text = "Elbonien"
orientation = "UPPER_LEFT"
format = left
fixedsize = yes
}
instantTextBoxType={
position = {x = 103 y = 8 }
name = "tax"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 58
maxHeight = 18
text = "55"
orientation = "UPPER_LEFT"
format = right
fixedsize = yes
}
instantTextBoxType={
position = {x = 170 y = 8 }
name = "culture"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 88
maxHeight = 18
text = "55"
orientation = "UPPER_LEFT"
format = centre
fixedsize = yes
}
instantTextBoxType={
position = {x = 262 y = 8 }
name = "overext"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 88
maxHeight = 18
text = "55"
orientation = "UPPER_LEFT"
format = centre
fixedsize = yes
}
instantTextBoxType={
position = {x = 328 y = 8 }
name = "cost"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 55
maxHeight = 18
text = "55"
orientation = "UPPER_LEFT"
format = right
fixedsize = yes
}
guiButtonType = {
name = "build"
position = { x= 395 y = 0 }
quadTextureSprite ="GFX_button_straight_87_32_notext"
}
instantTextBoxType={
position = {x = 395 y = 8 }
name = "build_text"
font = "vic_18"
borderSize = {x = 0 y = 0}
maxWidth = 87
maxHeight = 32
text = "CV_BUILD_CORE"
orientation = "UPPER_LEFT"
format = centre
fixedsize = yes
alwaystransparent = yes
fixedsize = yes
}
iconType =
{
name ="province_coreprogress_bar"
spriteType = "GFX_province_coreprogress_bar"
position = { x= 397 y = 2}
Orientation = "UPPER_LEFT"
}
iconType =
{
name ="province_coreprogress_frame"
spriteType = "GFX_province_coreprogress_frame"
position = { x= 397 y = 2}
Orientation = "UPPER_LEFT"
}
guiButtonType =
{
name ="province_coreprogress_cancel"
spriteType = "GFX_alerticon_dismiss_always"
position = { x= 455 y = 4}
Orientation = "UPPER_LEFT"
}
}
positionType = {
name = "stability_progress_threshold_move"
position = { x = 16 y = 0 }
}
################################################################################################
### --- Accept demands
windowType = {
name = "cv_governmentrebels_handlerebels_acceptdemands"
backGround =""
position = { x=0 y=0 }
size = { x=480 y=32 }
moveable = 0
dontRender = ""
horizontalBorder = ""
guiButtonType = {
name = "accept"
position = { x=0 y= -2}
quadTextureSprite ="GFX_list_button"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CV_ACCEPT_DEMANDS"
buttonFont = "vic_18"
}
}
################################################################################################
### --- Stability
windowType = {
name = "cv_governmentrebels_handlerebels_stability"
backGround =""
position = { x=0 y=0 }
size = { x=480 y=32 }
moveable = 0
dontRender = ""
horizontalBorder = ""
guiButtonType = {
name = "accept"
position = { x=0 y= -7}
quadTextureSprite ="GFX_list_button"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "CV_BOOST_STABILITY"
buttonFont = "vic_18"
}
}
################################################################################################
### --- Harsh Treatments
windowType = {
name = "cv_governmentrebels_handlerebels_harshtreatments"
backGround =""
position = { x=0 y=0 }
size = { x=480 y=32 }
moveable = 0
dontRender = ""
horizontalBorder = ""
guiButtonType = {
name = "accept"
position = { x=0 y=-12}
quadTextureSprite ="GFX_list_button"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "harsh_treatment"
buttonFont = "vic_18"
}
}
################################################################################################
### --- Provoke Revolt
windowType = {
name = "cv_governmentrebels_handlerebels_provokerevolt"
backGround =""
position = { x=0 y=0 }
size = { x=480 y=32 }
moveable = 0
dontRender = ""
horizontalBorder = ""
guiButtonType = {
name = "accept"
position = { x=0 y=-17}
quadTextureSprite ="GFX_list_button"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "PROVOKE_REVOLT"
buttonFont = "vic_18"
}
}
################################################################################################
### --- Build core
windowType = {
name = "cv_governmentrebels_handlerebels_buildcore"
backGround =""
position = { x=0 y=0 }
size = { x=200 y=32 }
moveable = 0
dontRender = ""
horizontalBorder = ""
guiButtonType = {
name = "accept"
position = { x=0 y=2}
quadTextureSprite ="GFX_list_button"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
instantTextBoxType = {
name = "accept_text"
position = { x = 5 y = 7 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 185
maxHeight = 22
fixedsize = yes
format = centre
alwaystransparent = yes
}
}
################################################################################################
### --- Send missionary
windowType = {
name = "cv_governmentrebels_handlerebels_sendmissionary"
backGround =""
position = { x=0 y=0 }
size = { x=480 y=32 }
moveable = 0
dontRender = ""
horizontalBorder = ""
guiButtonType = {
name = "accept"
position = { x=0 y=2}
quadTextureSprite ="GFX_list_button"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
instantTextBoxType = {
name = "accept_text"
position = { x = 5 y = 7 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 185
maxHeight = 22
fixedsize = yes
format = centre
alwaystransparent = yes
}
}
################################################################################################
### --- Change culture
windowType = {
name = "cv_governmentrebels_handlerebels_changeculture"
backGround =""
position = { x=0 y=0 }
size = { x=480 y=32 }
moveable = 0
dontRender = ""
horizontalBorder = ""
guiButtonType = {
name = "accept"
position = { x=0 y=2}
quadTextureSprite ="GFX_list_button"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonFont = "vic_18"
}
instantTextBoxType = {
name = "accept_text"
position = { x = 5 y = 7 }
textureFile = ""
font = "vic_18"
borderSize = {x = 4 y = 4}
text = ""
maxWidth = 185
maxHeight = 22
fixedsize = yes
format = centre
alwaystransparent = yes
}
}
################################################################################################
windowType = {
name = "demand_entry"
backGround=""
position = { x= 0 y=0 }
size = { x=245 y= 75 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = no
#alwaystransparent = yes
instantTextBoxType = {
name = "demand_text"
position = { x = 0 y = 0 }
textureFile = ""
font = "vic_18"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 200
maxHeight = 70
format = left
fixedsize = yes
alwaystransparent = yes
}
}
}