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[Applied][quest] Reward Arena Points Support |
#1 User is offline eatos92 |
• Enthusiast |
• PipPipPip |
• Group: Members |
• Posts: 193 |
• Joined: 06-May 09 |
• Gender:Male |
• Location:Serbia, Devil WoW |
Posted 04 October 2011 - 05:08 PM |
First hello all. It have passed a lot of time since the last time i have been here. I posting this patch for supporting rewarding arena points.This is useful for pvp servers and this features has been implemented in wow since patch 3.3 |
Index: ObjectStorage.cpp |
=================================================================== |
--- ObjectStorage.cpp (revision 4621) |
+++ ObjectStorage.cpp (working copy) |
@@ -32,7 +32,7 @@ |
const char * gAreaTriggerFormat = "ucuusffffuu"; |
const char * gItemPageFormat = "usu"; |
const char * gNpcTextFormat = "ufssuuuuuuufssuuuuuuufssuuuuuuufssuuuuuuufssuuuuuuufssuuuuuuufssuuuuuuufssuuuuuuu"; |
-const char * gQuestFormat = "uuuuuuuuuuuuuuuuuuussssssssssuuuuuuuuuuuuiiiiuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuiiiiiiuiuuuuuuuuuuuusuuuusuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu"; |
+const char * gQuestFormat = "uuuuuuuuuuuuuuuuuuussssssssssuuuuuuuuuuuuiiiiuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuiiiiiiuiuuuuuuuuuuuusuuuusuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu"; |
//const char * gSpellExtraFormat = "uuuu"; |
const char* gGraveyardFormat = "uffffuuuux"; |
const char* gTeleportCoordFormat = "uxufffx"; |
Index: Player.cpp |
=================================================================== |
--- Player.cpp (revision 4621) |
+++ Player.cpp (working copy) |
@@ -13839,3 +13839,9 @@ |
delete vehicle; |
vehicle = NULL; |
} |
+ |
+void Player::AddArenaPoints( uint32 arenapoints ) |
+{ |
+ this->m_arenaPoints += arenapoints; |
+ HonorHandler::RecalculateHonorFields(this); |
+} |
\ No newline at end of file |
Index: Player.h |
=================================================================== |
--- Player.h (revision 4621) |
+++ Player.h (working copy) |
@@ -1138,6 +1138,7 @@ |
bool HasQuest(uint32 entry); |
void RemoveQuestMob(uint32 entry); |
void AddQuestKill(uint32 questid, uint8 reqid, uint32 delay = 0); |
+ void AddArenaPoints( uint32 arenapoints ); |
///////////////////////////////////////////////////////////// |
Index: Quest.h |
=================================================================== |
--- Quest.h (revision 4621) |
+++ Quest.h (working copy) |
@@ -222,6 +222,7 @@ |
uint32 incompleteemote; |
uint32 iscompletedbyspelleffect; |
uint32 RewXPId; |
+ uint32 rewardarenapoints; |
/* this marks the end of the fields loaded from db - don't remove the comment please */ |
Index: QuestMgr.cpp |
=================================================================== |
--- QuestMgr.cpp (revision 4621) |
+++ QuestMgr.cpp (working copy) |
@@ -377,8 +377,8 @@ |
*data << qst->effect_on_player; |
*data << qst->rewardtitleid; |
*data << qst->rewardtalents; |
+ *data << qst->rewardarenapoints; |
*data << uint32(0); |
- *data << uint32(0); |
for(i = 0; i < 5; ++i) // reward factions ids |
*data << uint32(0); |
for(i = 0; i < 5; ++i) // columnid in QuestFactionReward.dbc (zero based)? |
@@ -452,8 +452,8 @@ |
*data << qst->effect_on_player; // this is the spell (id) the quest finisher casts on you as a reward |
*data << qst->rewardtitleid; // Title reward (ID) |
*data << qst->rewardtalents; // Talent reward |
- *data << uint32(0); // new 3.3.0 |
- *data << uint32(0); // new 3.3.0 |
+ *data << qst->rewardarenapoints; // Arena Points reward |
+ *data << uint32(0); // new 3.3.0 |
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