row_id
int64 0
48.4k
| init_message
stringlengths 1
342k
| conversation_hash
stringlengths 32
32
| scores
dict |
|---|---|---|---|
1,806
|
what graphics engine is behind midjourney ?
|
5ecf901b45cb07743b2ce7f932856b2e
|
{
"intermediate": 0.14092527329921722,
"beginner": 0.19127613306045532,
"expert": 0.6677985787391663
}
|
1,807
|
write a c++ school database
|
e26bfa79af5e0bde2ae5858639c9c11d
|
{
"intermediate": 0.4839128851890564,
"beginner": 0.2570244073867798,
"expert": 0.25906264781951904
}
|
1,808
|
make functional simple javascript code for kayttoliittyma.js based on isntructions. make the code for kayttoliittyma to get the other module js to work. give me the complete code. make sure the html buttons work(<div id="napit">
<button id="ota-kortti">Ota kortti</button>
<button id="jaa">Jää</button>
<button id="uusi-peli">Uusi peli</button>
</div>). there are four modules, kasi.js, kortti.js, maa.js and pakka.js, which are located ina folder named moduulit in the same directory as kayttoliittyma.js. write the javascript code for kayttoliittyma.js to make the ventti game to work. make sure its functional. give the whole ced and if it cuts off then contnue the code from where it left off. to start the game. instructions: Toteuta ventti-peli luokilla ja olioilla hyödyntäen tässä annettuja valmismoduuleja. Tutustu tarkasti ohjelman kuvaukseen teoriasivulla “Ventti luokilla ja olioilla” sekä moduulien koodiin ja kommentteihin. Voit myös hyödyntää aikaisemmassa Ventti-tehtävässä olevaa ohjelmarunkoa. make sure the html buttons also work and make sure the modules are connected to the kayttoliittyma.js in order for the game to work.
Tallenna ohjelma kansioon “ventti2” ja linkitä siihen Tehtäviä-sivulta. javascript modules. 1.pakka.js(/* Pakka-luokka edustaa yhtä korttipakkaa eli 52 korttia. */
import {Maa} from "./maa.js";
import {Kortti} from "./kortti.js";
export class Pakka{
/* Konstruktori. Kun Pakka-luokasta luodaan olio, se saa tyhjän taulukon korteille. */
/* Tätä ei ole tarkoitus kutsua ulkopuolelta, vain luoPakka-metodin kautta. */
constructor() {
this.kortit=[];
}
/* Lisää kortin (Kortti-olion) tähän pakkaan. Tästä metodista on enemmän hyötyä aliluokassa Kasi. */
lisaaKortti(uusiKortti){
this.kortit.push(uusiKortti);
}
/* Poistaa kortin tästä pakasta ja palauttaa sen. */
otaKortti() {
return this.kortit.pop();
}
/* Sekoittaa pakan eli laittaa kortit satunnaiseen järjestykseen. */
sekoita() {
if(this.kortit.length<2) {
return;
}
else {
for(let i=0; i<this.kortit.length; i++){
let indA=Math.floor(Math.random()*this.kortit.length);
let indB=Math.floor(Math.random()*this.kortit.length);
[this.kortit[indA], this.kortit[indB]]=[this.kortit[indB],this.kortit[indA]];
}
}
}
/* Staattinen metodi eli sitä kutsutaan luokan kautta: Pakka.luoPakka(); */
/* Palauttaa uuden Pakka-olion, jossa on 52 korttia. Ei voi kutsua olioissa. */
static luoPakka() {
let apupakka=new Pakka();
for(let i=1; i<=13; i++) {
apupakka.lisaaKortti(new Kortti(Maa.HERTTA, i));
apupakka.lisaaKortti(new Kortti(Maa.RUUTU, i));
apupakka.lisaaKortti(new Kortti(Maa.PATA, i));
apupakka.lisaaKortti(new Kortti(Maa.RISTI,i));
}
return apupakka;
}
/* Palauttaa pakan tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. */
toString() {
return this.kortit.map(Kortti=>Kortti.toString()).join(', ');
}
};
)2.maa.js(/* Tämä moduuli sisältää maiden (pata, risti, hertta, ruutu) määrittelyt. */
/* Ominaisuuksiin viitataan pistenotaatiolla, eli esim. jos muuttujan nimi on maa, niin maa.nimi, maa.symboli tai maa.vari. */
export const Maa={
PATA:Object.freeze({nimi:'pata', symboli:'\u2660', vari:'musta'}),
RISTI:Object.freeze({nimi:'risti', symboli:'\u2663', vari:'musta'}),
HERTTA:Object.freeze({nimi:'hertta', symboli:'\u2665', vari:'punainen'}),
RUUTU:Object.freeze({nimi:'ruutu', symboli:'\u2666', vari:'punainen'})
};) 3.kortti.js(/* Tämä moduuli määrittelee yhden pelikortin. */
export class Kortti {
/* Konstruktori uusien korttien luomiseen. maa-parametri on Maa-tyypin vakio, arvo numero. */
/* Vain Pakka-luokan käyttöön. Ei tarkoitettu käytettäväksi suoraan käyttöliittymästä. */
constructor(maa, arvo) {
this.maa = maa;
this.arvo = arvo;
}
/* Palauttaa kortissa näytettävän arvosymbolin (A, J, Q, K tai numero). */
/* Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. console.log(omaKortti.arvosymboli); */
get arvosymboli() {
switch(this.arvo) {
case 1:
return "A";
case 11:
return "J";
case 12:
return "Q";
case 13:
return "K";
default:
return this.arvo;
}
}
/* Palauttaa kortin tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. */
toString() {
return `${this.maa.symboli} ${this.arvo}`;
}
};)4.kasi.js(/* Kasi (käsi) -luokka edustaa pelaajan tai jakajan kättä. Pakka-luokan aliluokkana se saa kaikki Pakka-luokan metodit. */
/* Lisäksi se osaa laskea kädessä olevien korttien summan ja kertoa niiden määrän. */
import {Kortti} from "./kortti.js";
import {Pakka} from "./pakka.js";
export class Kasi extends Pakka {
constructor() {
super();
}
/* Staattinen metodi eli sitä kutsutaan luokan kautta: Kasi.luoKasi(); */
/* Palauttaa uuden Kasi-olion eli tyhjän käden. Ei voi kutsua olioissa. */
static luoKasi() {
let apukasi = new Kasi();
return apukasi;
}
/* Palauttaa kädessä olevien korttien määrän. */
/* Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. let maara = omaPakka.kortteja; */
get kortteja() {
return this.kortit.length;
}
/* Palauttaa kädessä olevien korttien summan. */
get summa() {
return this.kortit.reduce((summa,kortti)=>summa+kortti.arvo,0);
}
};) html: <head>
<meta charset="UTF-8" id="charset" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" id="viewport" />
<meta http-equiv="X-UA-Compatible" content="ie=edge" />
<title id="title">David Derama</title>
<link rel="stylesheet" href="style.css" />
<link
href="https://fonts.googleapis.com/css?family=Open+Sans+Condensed:300&display=swap"
rel="stylesheet"
/>
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet" />
<link
href="https://fonts.googleapis.com/icon?family=Material+Icons"
rel="stylesheet"
/>
<link rel="shortcut icon" href="favicon.png" type="image/x-icon" />
<script type="module" src="js/kayttoliittyma.js" defer></script>
</head><div class="sisältö">
<div id="pelipoyta">
<div id="napit">
<button id="ota-kortti">Ota kortti</button>
<button id="jaa">Jää</button>
<button id="uusi-peli">Uusi peli</button>
</div>
<div id="pelaajan-kortit">
<div id="pelaaja1" class="kortti"></div>
<div id="pelaaja2" class="kortti"></div>
<div id="pelaaja3" class="kortti"></div>
<div id="pelaaja4" class="kortti"></div>
<div id="pelaaja5" class="kortti"></div>
</div>
<div id="tulos">Aloita peli painamalla "Uusi peli" -nappia.</div>
<div id="jakajan-kortit">
<div id="jakaja1" class="kortti"></div>
<div id="jakaja2" class="kortti"></div>
<div id="jakaja3" class="kortti"></div>
<div id="jakaja4" class="kortti"></div>
<div id="jakaja5" class="kortti"></div>
</div>
</div>
</div>
css:#pelipoyta {
background-color: rgba(21, 133, 21, 0.575);
padding: 30px;
border: 3px solid #000000;
display: inline-block;
}
#napit {
margin-bottom: 20px;
}
#uusi-peli {
float: right;
}
#pelaajan-kortit, #jakajan-kortit {
display: flex;
}
#tulos {
text-align: center;
padding: 20px;
font-size: 20px;
font-weight: bold;
height: 60px;
}
.kortti {
border: 1px solid #000000;
border-radius: 15px;
width: 90px;
height: 120px;
display: inline-block;
margin: 5px;
padding: 20px;
}
.musta, .punainen {
background-color: #ffffff;
}
.kortti span {
display: block;
}
.kortti .symboli {
text-align: center;
font-size: 30px;
}
.musta .symboli {
color: #000000;
}
.punainen .symboli {
color: #ff0000;
}
.kortti .tokanumero {
-moz-transform: scale(-1, -1);
-webkit-transform: scale(-1, -1);
-o-transform: scale(-1, -1);
-ms-transform: scale(-1, -1);
transform: scale(-1, -1);
}
|
337c7ae32c1e9df1a951b3fae4d67f68
|
{
"intermediate": 0.319956511259079,
"beginner": 0.4541760981082916,
"expert": 0.2258673459291458
}
|
1,809
|
fivem scripting detect which side of a line a ped is on. the issue is the line doesn't run straight up the x or y axis its diagonal
|
c9848edc15a76e16eed845a8d1440d08
|
{
"intermediate": 0.28962692618370056,
"beginner": 0.1726420372724533,
"expert": 0.5377310514450073
}
|
1,810
|
Writing code for a web application with python django , html, css, js , mysql as database which includes:
- Authentication, register and login
- Authorization, panel for logged-in users to
o Show their information
o Make the able to change their information
o Make them able to change their password
- Public area which includes
o Other users listing within their information (clickable)
o Public area for comments (all user should be able to post comment in
the section)
|
44f2ffb86933115e278259da06573e78
|
{
"intermediate": 0.7756175398826599,
"beginner": 0.11254242807626724,
"expert": 0.11183999478816986
}
|
1,811
|
fivem scripting detect if a ped is within a boxzone the issue is that the edges dont run along the x or y they are diagonal
|
14ebde43335981a54f2aaaa5b3d38ef9
|
{
"intermediate": 0.2902573049068451,
"beginner": 0.2039506733417511,
"expert": 0.5057920813560486
}
|
1,812
|
given my HTML and css code, I would like to change my footer to look more professional and cool. I also want to add a google maps embed of our location in the footer, here is the embed it is 200x200
<iframe src="https://www.google.com/maps/embed?pb=!1m14!1m12!1m3!1d807.7372184221917!2d14.4785827695389!3d35.9237514330982!2m3!1f0!2f0!3f0!3m2!1i1024!2i768!4f13.1!5e0!3m2!1sen!2smt!4v1682008279222!5m2!1sen!2smt" width="200" height="200" style="border:0;" allowfullscreen="" loading="lazy" referrerpolicy="no-referrer-when-downgrade"></iframe>
my code:
index.html:
<!DOCTYPE html>
<html lang=:"en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="https://fonts.googleapis.com/css2?family=Cabin:wght@400;700&display=swap">
<link rel="stylesheet" href="style/style.css" />
<title>Camping Equipment - Retail Camping Company</title>
</head>
<body>
<header>
<div class="nav-container">
<img src="C:/Users/Kaddra52/Desktop/DDW/assets/images/logo.svg" alt="Logo" class="logo">
<h1>Retail Camping Company</h1>
<nav>
<ul>
<li><a href="index.html">Home</a></li>
<li><a href="camping-equipment.html">Camping Equipment</a></li>
<li><a href="furniture.html">Furniture</a></li>
<li><a href="reviews.html">Reviews</a></li>
<li><a href="basket.html">Basket</a></li>
<li><a href="offers-and-packages.html">Offers and Packages</a></li>
</ul>
</nav>
</div>
</header>
<!-- Home Page -->
<main>
<section>
<!-- Insert slide show here -->
<div class="slideshow-container">
<div class="mySlides">
<img src="https://via.placeholder.com/600x400" alt="Tents" style="width:100%">
</div>
<div class="mySlides">
<img src="https://via.placeholder.com/600x400" alt="Cookers" style="width:100%">
</div>
<div class="mySlides">
<img src="https://via.placeholder.com/600x400" alt="Camping Gear" style="width:100%">
</div>
</div>
</section>
<section>
<!-- Display special offers and relevant images -->
<div class="special-offers-container">
<div class="special-offer">
<img src="https://via.placeholder.com/200x200" alt="Tent Offer">
<p>20% off premium tents!</p>
</div>
<div class="special-offer">
<img src="https://via.placeholder.com/200x200" alt="Cooker Offer">
<p>Buy a cooker, get a free utensil set!</p>
</div>
<div class="special-offer">
<img src="https://via.placeholder.com/200x200" alt="Furniture Offer">
<p>Save on camping furniture bundles!</p>
</div>
</div>
</section>
<section class="buts">
<!-- Modal pop-up window content here -->
<button id="modalBtn">Special Offer!</button>
<div id="modal" class="modal">
<div class="modal-content">
<span class="close">×</span>
<p>Sign up now and receive 10% off your first purchase!</p>
</div>
</div>
</section>
</main>
<footer>
<p>Follow us on social media:</p>
<ul>
<li><a href="https://www.facebook.com">Facebook</a></li>
<li><a href="https://www.instagram.com">Instagram</a></li>
<li><a href="https://www.twitter.com">Twitter</a></li>
</ul>
</footer>
<script>
// Get modal element
var modal = document.getElementById('modal');
// Get open model button
var modalBtn = document.getElementById('modalBtn');
// Get close button
var closeBtn = document.getElementsByClassName('close')[0];
// Listen for open click
modalBtn.addEventListener('click', openModal);
// Listen for close click
closeBtn.addEventListener('click', closeModal);
// Listen for outside click
window.addEventListener('click', outsideClick);
// Function to open modal
function openModal() {
modal.style.display = 'block';
}
// Function to close modal
function closeModal() {
modal.style.display = 'none';
}
// Function to close modal if outside click
function outsideClick(e) {
if (e.target == modal) {
modal.style.display = 'none';
}
}
</script>
</body>
</html>
style.css:
html, body, h1, h2, h3, h4, p, a, ul, li, div, main, header, section, footer, img {
margin: 0;
padding: 0;
border: 0;
font-size: 100%;
font-family: inherit;
vertical-align: baseline;
box-sizing: border-box;
}
body {
font-family: 'Cabin', sans-serif;
line-height: 1.5;
color: #333;
width: 100%;
margin: 0;
padding: 0;
min-height: 100vh;
flex-direction: column;
display: flex;
background-image: url("../assets/images/cover.jpg");
background-size: cover;
}
header {
background: #00000000;
padding: 0.5rem 2rem;
text-align: center;
color: #32612D;
font-size: 1.2rem;
}
main{
flex-grow: 1;
}
.nav-container {
display: flex;
justify-content: space-between;
align-items: center;
flex-wrap: wrap;
}
.logo {
width: 50px;
height: auto;
margin-right: 1rem;
}
h1 {
flex-grow: 1;
text-align: left;
}
nav ul {
display: inline;
list-style: none;
}
nav ul li {
display: inline;
margin-left: 1rem;
}
nav ul li a {
text-decoration: none;
color: #32612D;
}
nav ul li a:hover {
color: #000000;
}
@media screen and (max-width: 768px) {
.nav-container {
flex-direction: column;
}
h1 {
margin-bottom: 1rem;
}
}
nav ul li a {
position: relative;
}
nav ul li a::after {
content: '';
position: absolute;
bottom: 0;
left: 0;
width: 100%;
height: 2px;
background-color: #000;
transform: scaleX(0);
transition: transform 0.3s;
}
nav ul li a:hover::after {
transform: scaleX(1);
}
.slideshow-container {
width: 100%;
position: relative;
margin: 1rem 0;
}
.mySlides {
display: none;
}
.mySlides img {
width: 100%;
height: auto;
}
.special-offers-container {
display: flex;
justify-content: space-around;
align-items: center;
flex-wrap: wrap;
margin: 1rem 0;
}
.special-offer {
width: 200px;
padding: 1rem;
text-align: center;
margin: 1rem;
background-color: #ADC3AB;
border-radius: 5px;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);
transition: all 0.3s ease;
}
.special-offer:hover {
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.2);
transform: translateY(-5px);
}
.special-offer img {
width: 100%;
height: auto;
margin-bottom: 0.5rem;
border-radius: 5px;
}
.modal {
display: none;
position: fixed;
left: 0;
top: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.5);
z-index: 1;
overflow: auto;
align-items: center;
}
.modal-content {
background-color: #fefefe;
padding: 2rem;
margin: 10% auto;
width: 30%;
min-width: 300px;
max-width: 80%;
text-align: center;
border-radius: 5px;
box-shadow: 0 1px 8px rgba(0, 0, 0, 0.1);
}
.buts{
text-align: center;
}
.close {
display: block;
text-align: right;
font-size: 2rem;
color: #333;
cursor: pointer;
}
footer {
position: relative;
bottom: 0px;
background: #32612D;
padding: 1rem;
text-align: center;
margin-top: auto;
}
footer p {
color: #fff;
margin-bottom: 1rem;
}
footer ul {
list-style: none;
}
footer ul li {
display: inline;
margin: 0.5rem;
}
footer ul li a {
text-decoration: none;
color: #fff;
}
@media screen and (max-width: 768px) {
.special-offers-container {
flex-direction: column;
}
}
@media screen and (max-width: 480px) {
h1 {
display: block;
margin-bottom: 1rem;
}
}
.catalog {
display: flex;
flex-wrap: wrap;
justify-content: center;
margin: 2rem 0;
}
.catalog-item {
width: 200px;
padding: 1rem;
margin: 1rem;
background-color: #ADC3AB;
border-radius: 5px;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);
text-align: center;
}
.catalog-item:hover {
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.2);
}
.catalog-item img {
width: 100%;
height: auto;
margin-bottom: 0.5rem;
border-radius: 5px;
}
.catalog-item h3 {
margin-bottom: 0.5rem;
}
.catalog-item p {
margin-bottom: 0.5rem;
}
.catalog-item button {
background-color: #32612D;
color: #fff;
padding: 0.5rem;
border: none;
border-radius: 5px;
cursor: pointer;
}
.catalog-item button:hover {
background-color: #ADC3AB;
}
|
d3e10d53c5a59ef71e39822f9a1bf062
|
{
"intermediate": 0.38150396943092346,
"beginner": 0.3282009959220886,
"expert": 0.2902950644493103
}
|
1,813
|
make my new ventti game kayttoliittyma.js script to work like my old one. give me the code i have to change in the other modules first(kasi.js, pakka.js, kortti.js, maa.js) the new ne has other modules connected to one javascript called kayttoliittyma.js my old javascript://html-elementit
const viesti = document.getElementById(“viesti”);
const pelaajanKortit = document.getElementById(“pelaajanKortit”);
const jakajanKortit = document.getElementById(“jakajanKortit”);
const pisteetPelaaja = document.getElementById(“pisteetPelaaja”);
const pisteetJakaja = document.getElementById(“pisteetJakaja”);
const aloitaPeli = document.getElementById(“aloitaPeli”);
const nosta = document.getElementById(“nosta”);
const jaa = document.getElementById(“jaa”);
const pelaaUudelleen = document.getElementById(“pelaaUudelleen”);
let pakka = [],
pelaaja = [],
jakaja = [];
//mahdollistaa pelin ja tekee kortit näkyväksi.
function luoPakka() {
const maat = [“♥”, “♦”, “♣”, “♠”];
for (let maa of maat) {
for (let arvo = 1; arvo <= 13; arvo++) pakka.push({ maa, arvo });
}
pakka.sort(() => Math.random() - 0.5);
}
function naytaKortti(kortti, kohde) {
const div = document.createElement(“div”);
div.className =
“kortti " + (kortti.maa === “♥” || kortti.maa === “♦” ? “punainen” : “musta”);
div.textContent =
(kortti.arvo === 1
? “A”
: kortti.arvo === 11
? “J”
: kortti.arvo === 12
? “Q”
: kortti.arvo === 13
? “K”
: kortti.arvo) + kortti.maa;
kohde.appendChild(div);
}
//antaa pelaajan nostaa kortin
function nostaKortti(kohde) {
const kortti = pakka.pop();
kohde.push(kortti);
return kortti;
}
//laskee pelin pisteet ja tarkistaa kuka voitti ja kuka hävisi
function laskePisteet(kasi) {
let pisteet = 0;
for (let kortti of kasi) {
pisteet += kortti.arvo === 1 ? 1 : Math.min(kortti.arvo, 10);
}
return pisteet;
}
function paivitaPisteet() {
pisteetPelaaja.textContent = laskePisteet(pelaaja) + " pistettä”;
pisteetJakaja.textContent = laskePisteet(jakaja) + " pistettä";
}
function tarkistaVoitto() {
const pelaajaPisteet = laskePisteet(pelaaja),
jakajaPisteet = laskePisteet(jakaja);
viesti.textContent =
pelaajaPisteet > 21
? “Hävisit!”
: jakajaPisteet > 21 || pelaajaPisteet > jakajaPisteet
? “Voitit!”
: pelaajaPisteet === jakajaPisteet
? “Tasapeli!”
: “Hävisit!”;
nosta.disabled = true;
jaa.disabled = true;
}
//aloittaa matsin
aloitaPeli.addEventListener(“click”, () => {
luoPakka();
naytaKortti(nostaKortti(pelaaja), pelaajanKortit);
naytaKortti(nostaKortti(jakaja), jakajanKortit);
paivitaPisteet();
aloitaPeli.style.display = “none”;
nosta.disabled = false;
jaa.disabled = false;
});
//antaa pelaajan nostaa kortin
nosta.addEventListener(“click”, () => {
naytaKortti(nostaKortti(pelaaja), pelaajanKortit);
paivitaPisteet();
if (pelaaja.length === 5 && laskePisteet(pelaaja) < 21) {
viesti.textContent = “Voitit 5-kortin ventin!”;
nosta.disabled = true;
jaa.disabled = true;
} else if (laskePisteet(pelaaja) > 21) {
tarkistaVoitto();
}
});
//antaa pelaajan olla tekemättä mitään
jaa.addEventListener(“click”, async () => {
nosta.disabled = true;
jaa.disabled = true;
while (
laskePisteet(jakaja) < 17 &&
laskePisteet(jakaja) < laskePisteet(pelaaja) &&
jakaja.length < 5
) {
naytaKortti(nostaKortti(jakaja), jakajanKortit);
paivitaPisteet();
await new Promise((resolve) => setTimeout(resolve, 1000));
}
tarkistaVoitto();
});
//resettaa koko pelin
pelaaUudelleen.addEventListener(“click”, () => {
window.location.reload();
});
my new javascript:import { Pakka } from “./moduulit/pakka.js”;
import { Kasi } from “./moduulit/kasi.js”;
const pelaajankasi = Kasi.luoKasi();
const jakajankasi = Kasi.luoKasi();
const pakka = Pakka.luoPakka();
const pelaajaElementit = document.querySelectorAll(“#pelaajan-kortit > .kortti”);
const jakajaElementit = document.querySelectorAll(“#jakajan-kortit > .kortti”);
const tulos = document.getElementById(“tulos”);
function paivitaKortit(elementit, kortit) {
for (let i = 0; i < elementit.length; i++) {
if (kortit[i]) {
elementit[i].innerHTML = kortit[i].toString();
if (kortit[i].maa.vari === “punainen”) {
elementit[i].classList.add(“punainen”);
elementit[i].classList.remove(“musta”);
} else {
elementit[i].classList.add(“musta”);
elementit[i].classList.remove(“punainen”);
}
} else {
elementit[i].innerHTML = “”;
elementit[i].classList.remove(“musta”);
elementit[i].classList.remove(“punainen”);
}
}
}
function paivitaTulos() {
tulos.innerHTML = Pelaajan summa: {pelaajankasi.summa} | Jakajan summa:{jakajankasi.summa};
}
function aloitaPeli() {
pakka.sekoita();
pelaajankasi.lisaaKortti(pakka.otaKortti());
jakajankasi.lisaaKortti(pakka.otaKortti());
pelaajankasi.lisaaKortti(pakka.otaKortti());
jakajankasi.lisaaKortti(pakka.otaKortti());
paivitaKortit(pelaajaElementit, pelaajankasi.kortit);
paivitaKortit(jakajaElementit, jakajankasi.kortit);
paivitaTulos();
}
function jakajaVuoro() {
while (jakajankasi.summa < 17) {
jakajankasi.lisaaKortti(pakka.otaKortti());
}
paivitaKortit(jakajaElementit, jakajankasi.kortit);
paivitaTulos();
if (jakajankasi.summa > 21 || pelaajankasi.summa > jakajankasi.summa) {
tulos.innerHTML = “Pelaaja voitti!”;
} else if (pelaajankasi.summa < jakajankasi.summa) {
tulos.innerHTML = “Jakaja voitti!”;
} else {
tulos.innerHTML = “Tasapeli!”;
}
}
document.getElementById(“ota-kortti”).addEventListener(“click”, () => {
pelaajankasi.lisaaKortti(pakka.otaKortti());
paivitaKortit(pelaajaElementit, pelaajankasi.kortit);
paivitaTulos();
if (pelaajankasi.summa > 21) {
tulos.innerHTML = “Jakaja voitti!”;
}
});
document.getElementById(“jaa”).addEventListener(“click”, () => {
jakajaVuoro();
});
document.getElementById(“uusi-peli”).addEventListener(“click”, () => {
pelaajankasi.kortit = [];
jakajankasi.kortit = [];
aloitaPeli();
});
aloitaPeli();
the other modules:kasi.js/* Kasi (käsi) -luokka edustaa pelaajan tai jakajan kättä. Pakka-luokan aliluokkana se saa kaikki Pakka-luokan metodit. /
/ Lisäksi se osaa laskea kädessä olevien korttien summan ja kertoa niiden määrän. /
import {Kortti} from “./kortti.js”;
import {Pakka} from “./pakka.js”;
export class Kasi extends Pakka {
constructor() {
super();
}
/ Staattinen metodi eli sitä kutsutaan luokan kautta: Kasi.luoKasi(); /
/ Palauttaa uuden Kasi-olion eli tyhjän käden. Ei voi kutsua olioissa. /
static luoKasi() {
let apukasi = new Kasi();
return apukasi;
}
/ Palauttaa kädessä olevien korttien määrän. /
/ Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. let maara = omaPakka.kortteja; /
get kortteja() {
return this.kortit.length;
}
/ Palauttaa kädessä olevien korttien summan. /
get summa() {
return this.kortit.reduce((summa,kortti)=>summa+kortti.arvo,0);
}
};kortti.js/ Tämä moduuli määrittelee yhden pelikortin. /
export class Kortti {
/ Konstruktori uusien korttien luomiseen. maa-parametri on Maa-tyypin vakio, arvo numero. /
/ Vain Pakka-luokan käyttöön. Ei tarkoitettu käytettäväksi suoraan käyttöliittymästä. /
constructor(maa, arvo) {
this.maa = maa;
this.arvo = arvo;
}
/ Palauttaa kortissa näytettävän arvosymbolin (A, J, Q, K tai numero). /
/ Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. console.log(omaKortti.arvosymboli); /
get arvosymboli() {
switch(this.arvo) {
case 1:
return “A”;
case 11:
return “J”;
case 12:
return “Q”;
case 13:
return “K”;
default:
return this.arvo;
}
}
/ Palauttaa kortin tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. /
toString() {
return ${this.maa.symboli} ${this.arvo};
}
};maa.js:/ Tämä moduuli sisältää maiden (pata, risti, hertta, ruutu) määrittelyt. /
/ Ominaisuuksiin viitataan pistenotaatiolla, eli esim. jos muuttujan nimi on maa, niin maa.nimi, maa.symboli tai maa.vari. /
export const Maa={
PATA:Object.freeze({nimi:‘pata’, symboli:‘\u2660’, vari:‘musta’}),
RISTI:Object.freeze({nimi:‘risti’, symboli:‘\u2663’, vari:‘musta’}),
HERTTA:Object.freeze({nimi:‘hertta’, symboli:‘\u2665’, vari:‘punainen’}),
RUUTU:Object.freeze({nimi:‘ruutu’, symboli:‘\u2666’, vari:‘punainen’})
};pakka.js:/ Pakka-luokka edustaa yhtä korttipakkaa eli 52 korttia. /
import {Maa} from “./maa.js”;
import {Kortti} from “./kortti.js”;
export class Pakka{
/ Konstruktori. Kun Pakka-luokasta luodaan olio, se saa tyhjän taulukon korteille. /
/ Tätä ei ole tarkoitus kutsua ulkopuolelta, vain luoPakka-metodin kautta. /
constructor() {
this.kortit=[];
}
/ Lisää kortin (Kortti-olion) tähän pakkaan. Tästä metodista on enemmän hyötyä aliluokassa Kasi. /
lisaaKortti(uusiKortti){
this.kortit.push(uusiKortti);
}
/ Poistaa kortin tästä pakasta ja palauttaa sen. /
otaKortti() {
return this.kortit.pop();
}
/ Sekoittaa pakan eli laittaa kortit satunnaiseen järjestykseen. */
sekoita() {
if(this.kortit.length<2) {
return;
}
else {
for(let i=0; i<this.kortit.length; i++){
let indA=Math.floor(Math.random()*this.kortit.length);
let indB=Math.floor(Math.random()this.kortit.length);
[this.kortit[indA], this.kortit[indB]]=[this.kortit[indB],this.kortit[indA]];
}
}
}
/ Staattinen metodi eli sitä kutsutaan luokan kautta: Pakka.luoPakka(); /
/ Palauttaa uuden Pakka-olion, jossa on 52 korttia. Ei voi kutsua olioissa. /
static luoPakka() {
let apupakka=new Pakka();
for(let i=1; i<=13; i++) {
apupakka.lisaaKortti(new Kortti(Maa.HERTTA, i));
apupakka.lisaaKortti(new Kortti(Maa.RUUTU, i));
apupakka.lisaaKortti(new Kortti(Maa.PATA, i));
apupakka.lisaaKortti(new Kortti(Maa.RISTI,i));
}
return apupakka;
}
/ Palauttaa pakan tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. */
toString() {
return this.kortit.map(Kortti=>Kortti.toString()).join(', ');
}
};
|
8060c93319ecd6262b2fe8bcb14db17b
|
{
"intermediate": 0.2968612015247345,
"beginner": 0.4728643298149109,
"expert": 0.23027442395687103
}
|
1,814
|
1. Write a java program to solve 0/1 knapsack problem using Branch and bound algorithm.
2. Write a java program that uses dynamic programming algorithm to solve the optimal binary search tree problem.
|
8a6142e87f215ac402155b9a1eb30b77
|
{
"intermediate": 0.1821078360080719,
"beginner": 0.12271273881196976,
"expert": 0.6951794028282166
}
|
1,815
|
make my ventti game work like this(only 1 card appears in the beginning with the jakaja and the player, the jakaja shows his cards slowly if the player decides to jää kortti instead of showing all of his cards immeditately ).(kasi.js, pakka.js, kortti.js, maa.js) the new ne has other modules connected to one javascript called kayttoliittyma.js
kayttoliittyma.js:import { Pakka } from “./moduulit/pakka.js”;
import { Kasi } from “./moduulit/kasi.js”;
const pelaajankasi = Kasi.luoKasi();
const jakajankasi = Kasi.luoKasi();
const pakka = Pakka.luoPakka();
const pelaajaElementit = document.querySelectorAll(“#pelaajan-kortit > .kortti”);
const jakajaElementit = document.querySelectorAll(“#jakajan-kortit > .kortti”);
const tulos = document.getElementById(“tulos”);
function paivitaKortit(elementit, kortit) {
for (let i = 0; i < elementit.length; i++) {
if (kortit[i]) {
elementit[i].innerHTML = kortit[i].toString();
if (kortit[i].maa.vari === “punainen”) {
elementit[i].classList.add(“punainen”);
elementit[i].classList.remove(“musta”);
} else {
elementit[i].classList.add(“musta”);
elementit[i].classList.remove(“punainen”);
}
} else {
elementit[i].innerHTML = “”;
elementit[i].classList.remove(“musta”);
elementit[i].classList.remove(“punainen”);
}
}
}
function paivitaTulos() {
tulos.innerHTML = Pelaajan summa: {pelaajankasi.summa} | Jakajan summa:{jakajankasi.summa};
}
function aloitaPeli() {
pakka.sekoita();
pelaajankasi.lisaaKortti(pakka.otaKortti());
jakajankasi.lisaaKortti(pakka.otaKortti());
pelaajankasi.lisaaKortti(pakka.otaKortti());
jakajankasi.lisaaKortti(pakka.otaKortti());
paivitaKortit(pelaajaElementit, pelaajankasi.kortit);
paivitaKortit(jakajaElementit, jakajankasi.kortit);
paivitaTulos();
}
function jakajaVuoro() {
while (jakajankasi.summa < 17) {
jakajankasi.lisaaKortti(pakka.otaKortti());
}
paivitaKortit(jakajaElementit, jakajankasi.kortit);
paivitaTulos();
if (jakajankasi.summa > 21 || pelaajankasi.summa > jakajankasi.summa) {
tulos.innerHTML = “Pelaaja voitti!”;
} else if (pelaajankasi.summa < jakajankasi.summa) {
tulos.innerHTML = “Jakaja voitti!”;
} else {
tulos.innerHTML = “Tasapeli!”;
}
}
document.getElementById(“ota-kortti”).addEventListener(“click”, () => {
pelaajankasi.lisaaKortti(pakka.otaKortti());
paivitaKortit(pelaajaElementit, pelaajankasi.kortit);
paivitaTulos();
if (pelaajankasi.summa > 21) {
tulos.innerHTML = “Jakaja voitti!”;
}
});
document.getElementById(“jaa”).addEventListener(“click”, () => {
jakajaVuoro();
});
document.getElementById(“uusi-peli”).addEventListener(“click”, () => {
pelaajankasi.kortit = [];
jakajankasi.kortit = [];
aloitaPeli();
});
aloitaPeli();
the other modules:kasi.js/* Kasi (käsi) -luokka edustaa pelaajan tai jakajan kättä. Pakka-luokan aliluokkana se saa kaikki Pakka-luokan metodit. /
/ Lisäksi se osaa laskea kädessä olevien korttien summan ja kertoa niiden määrän. /
import {Kortti} from “./kortti.js”;
import {Pakka} from “./pakka.js”;
export class Kasi extends Pakka {
constructor() {
super();
}
/ Staattinen metodi eli sitä kutsutaan luokan kautta: Kasi.luoKasi(); /
/ Palauttaa uuden Kasi-olion eli tyhjän käden. Ei voi kutsua olioissa. /
static luoKasi() {
let apukasi = new Kasi();
return apukasi;
}
/ Palauttaa kädessä olevien korttien määrän. /
/ Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. let maara = omaPakka.kortteja; /
get kortteja() {
return this.kortit.length;
}
/ Palauttaa kädessä olevien korttien summan. /
get summa() {
return this.kortit.reduce((summa,kortti)=>summa+kortti.arvo,0);
}
};kortti.js/ Tämä moduuli määrittelee yhden pelikortin. /
export class Kortti {
/ Konstruktori uusien korttien luomiseen. maa-parametri on Maa-tyypin vakio, arvo numero. /
/ Vain Pakka-luokan käyttöön. Ei tarkoitettu käytettäväksi suoraan käyttöliittymästä. /
constructor(maa, arvo) {
this.maa = maa;
this.arvo = arvo;
}
/ Palauttaa kortissa näytettävän arvosymbolin (A, J, Q, K tai numero). /
/ Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. console.log(omaKortti.arvosymboli); /
get arvosymboli() {
switch(this.arvo) {
case 1:
return “A”;
case 11:
return “J”;
case 12:
return “Q”;
case 13:
return “K”;
default:
return this.arvo;
}
}
/ Palauttaa kortin tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. /
toString() {
return {this.maa.symboli}{this.arvo};
}
};maa.js:/ Tämä moduuli sisältää maiden (pata, risti, hertta, ruutu) määrittelyt. /
/ Ominaisuuksiin viitataan pistenotaatiolla, eli esim. jos muuttujan nimi on maa, niin maa.nimi, maa.symboli tai maa.vari. /
export const Maa={
PATA:Object.freeze({nimi:‘pata’, symboli:‘\u2660’, vari:‘musta’}),
RISTI:Object.freeze({nimi:‘risti’, symboli:‘\u2663’, vari:‘musta’}),
HERTTA:Object.freeze({nimi:‘hertta’, symboli:‘\u2665’, vari:‘punainen’}),
RUUTU:Object.freeze({nimi:‘ruutu’, symboli:‘\u2666’, vari:‘punainen’})
};pakka.js:/ Pakka-luokka edustaa yhtä korttipakkaa eli 52 korttia. /
import {Maa} from “./maa.js”;
import {Kortti} from “./kortti.js”;
export class Pakka{
/ Konstruktori. Kun Pakka-luokasta luodaan olio, se saa tyhjän taulukon korteille. /
/ Tätä ei ole tarkoitus kutsua ulkopuolelta, vain luoPakka-metodin kautta. /
constructor() {
this.kortit=[];
}
/ Lisää kortin (Kortti-olion) tähän pakkaan. Tästä metodista on enemmän hyötyä aliluokassa Kasi. /
lisaaKortti(uusiKortti){
this.kortit.push(uusiKortti);
}
/ Poistaa kortin tästä pakasta ja palauttaa sen. /
otaKortti() {
return this.kortit.pop();
}
/ Sekoittaa pakan eli laittaa kortit satunnaiseen järjestykseen. */
sekoita() {
if(this.kortit.length<2) {
return;
}
else {
for(let i=0; i<this.kortit.length; i++){
let indA=Math.floor(Math.random()*this.kortit.length);
let indB=Math.floor(Math.random()this.kortit.length);
[this.kortit[indA], this.kortit[indB]]=[this.kortit[indB],this.kortit[indA]];
}
}
}
/ Staattinen metodi eli sitä kutsutaan luokan kautta: Pakka.luoPakka(); /
/ Palauttaa uuden Pakka-olion, jossa on 52 korttia. Ei voi kutsua olioissa. /
static luoPakka() {
let apupakka=new Pakka();
for(let i=1; i<=13; i++) {
apupakka.lisaaKortti(new Kortti(Maa.HERTTA, i));
apupakka.lisaaKortti(new Kortti(Maa.RUUTU, i));
apupakka.lisaaKortti(new Kortti(Maa.PATA, i));
apupakka.lisaaKortti(new Kortti(Maa.RISTI,i));
}
return apupakka;
}
/ Palauttaa pakan tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. */
toString() {
return this.kortit.map(Kortti=>Kortti.toString()).join(', ');
}
};
|
5385a7c30dca409fe9e69c55e5e3219f
|
{
"intermediate": 0.32950475811958313,
"beginner": 0.4223131537437439,
"expert": 0.2481820434331894
}
|
1,816
|
make this code "import java.util.ArrayList;
import java.util.Collections;
import java.util.Scanner;
public class HighSum {
public static void main(String[] args) {
Scanner input = new Scanner(System.in);
System.out.println("HighSum GAME");
System.out.println("================================================================================");
// Login system
String username = "";
while (true) {
System.out.print("Enter your username: ");
username = input.nextLine();
System.out.print("Enter your password: ");
String password = input.nextLine();
if (password.equals("password")) {
System.out.println();
System.out.println("HighSum GAME");
System.out.println("================================================================================");
System.out.println(username + ", You have 100 chips");
break;
} else {
System.out.println("Incorrect username or password. Please try again.");
}
}
// Set initial chips to 100
int chips = 100;
boolean keepPlaying = true;
while (keepPlaying) {
System.out.println("--------------------------------------------------------------------------------");
System.out.println("Game starts - Dealer shuffles deck.");
System.out.println("--------------------------------------------------------------------------------");
chips = playRound(username, chips, input);
System.out.println("--------------------------------------------------------------------------------");
System.out.print("Next Game? (Y/N) > ");
String nextGame = input.next();
keepPlaying = nextGame.equalsIgnoreCase("Y");
if (keepPlaying) {
chips = 100;
}
}
input.close();
}
static int playRound(String username, int chips, Scanner input) {
int roundNumber = 1;
int currentBet = 0;
boolean quit = false;
int dealerChips = 100;
// Create and shuffle deck
ArrayList<Card> deck = new ArrayList<Card>();
String[] suits = {"Hearts", "Diamonds", "Clubs", "Spades"};
String[] ranks = {"Ace", "2", "3", "4", "5", "6", "7", "8", "9", "10", "Jack", "Queen", "King"};
for (String suit : suits) {
for (String rank : ranks) {
deck.add(new Card(suit, rank));
}
}
Collections.shuffle(deck);
// Deal cards to players
ArrayList<Card> playerHand = new ArrayList<Card>();
ArrayList<Card> dealerHand = new ArrayList<Card>();
// Initial deal: 2 cards for each player
playerHand.add(deck.remove(0));
dealerHand.add(deck.remove(0));
playerHand.add(deck.remove(0));
dealerHand.add(deck.remove(0));
while (roundNumber <= 4 && !quit) {
System.out.println("Dealer dealing cards - ROUND " + roundNumber);
System.out.println("--------------------------------------------------------------------------------");
if (roundNumber > 1) {
// Add cards
playerHand.add(deck.remove(0));
dealerHand.add(deck.remove(0));
}
// Print players’ hands
System.out.println("Dealer");
System.out.print("<HIDDEN CARD> "); // Modified part
for (int i = 1; i < dealerHand.size(); i++) {
System.out.print("<" + dealerHand.get(i) + "> ");
}
System.out.println();
System.out.println();
System.out.println(username);
for (Card card : playerHand) {
System.out.print("<" + card + "> ");
}
System.out.println();
System.out.println("Value: " + playerHand.stream().mapToInt(Card::getValue).sum());
System.out.println();
// Bet
boolean playerHasHigherCard = playerHand.get(playerHand.size() - 1).getValue() > dealerHand.get(dealerHand.size() - 1).getValue();
System.out.print("Do you want to [C]all or [Q]uit?: ");
String callOrQuit = input.next();
if (callOrQuit.equalsIgnoreCase("Q")) {
quit = true;
}
if (!quit) {
if (playerHasHigherCard) {
System.out.print("Player call, state bet: ");
while (true) {
currentBet = input.nextInt();
if (currentBet > chips) {
System.out.println("Chips insufficient");
System.out.print("Player call, state bet: ");
} else if (currentBet < 0 || currentBet > (chips + dealerChips)) {
System.out.println("Invalid bet amount");
System.out.print("Player call, state bet: ");
} else {
break;
}
}
} else {
System.out.print("Dealer call, state bet: ");
while (true) {
currentBet = (int) (Math.random() * (dealerChips / 2) + 1);
if (currentBet > dealerChips) {
currentBet = dealerChips;
}
if (currentBet >= 0 && currentBet <= (chips + dealerChips)) {
break;
}
}
System.out.println(currentBet);
}
}
if (quit) {
chips -= currentBet;
System.out.println(username + ", You are left with " + chips + " chips");
System.out.println("Bet on table : " + (currentBet * 2));
System.out.println("Dealer Wins");
return chips;
}
chips -= currentBet;
dealerChips -= currentBet;
System.out.println(username + ", You are left with " + chips + " chips");
System.out.println("Bet on table : " + (currentBet * 2 * roundNumber));
System.out.println("--------------------------------------------------------------------------------");
roundNumber++;
}
if (!quit) {
System.out.println("Game End - Dealer reveal hidden cards");
System.out.println("--------------------------------------------------------------------------------");
// Reveal dealer’s hand
System.out.println("Dealer");
for (Card card : dealerHand) {
System.out.print("<" + card + "> ");
}
System.out.println();
System.out.println("Value : " + dealerHand.stream().mapToInt(Card::getValue).sum());
System.out.println();
// Compare player and dealer values
int playerValue = playerHand.stream().mapToInt(Card::getValue).sum();
int dealerValue = dealerHand.stream().mapToInt(Card::getValue).sum();
if (playerValue > dealerValue) {
System.out.println(username + " Wins");
chips += (currentBet * 2 * (roundNumber - 1));
} else {
System.out.println("Dealer Wins");
}
System.out.println(username + ", You have " + chips + " chips");
System.out.println("Dealer shuffles used cards and place behind the deck.");
System.out.println("--------------------------------------------------------------------------------");
}
return chips;
}
}
class Card {
private String suit;
private String rank;
public Card(String suit, String rank) {
this.suit = suit;
this.rank = rank;
}
public String getSuit() {
return suit;
}
public String getRank() {
return rank;
}
public int getValue() {
if (rank.equals("Ace")) {
return 14;
} else if (rank.equals("King")) {
return 13;
} else if (rank.equals("Queen")) {
return 12;
} else if (rank.equals("Jack")) {
return 11;
} else {
return Integer.parseInt(rank);
}
}
public String toString() {
return rank + " of " + suit;
}
}"
into the next code by filling in the code into the 7 different classes with appropriate logic and suitable for ide in java
"import java.util.*;
public class Player extends User{
private int chips;
protected ArrayList<Card> cardsOnHand;
public Player(String loginName, String password, int chips) {
super(loginName, password);
this.chips = chips;
this.cardsOnHand = new ArrayList<Card>();
}
public void addCard(Card card) {
this.cardsOnHand.add(card);
}
public void showCardsOnHand() {
System.out.println(getLoginName());
for(Card card:this.cardsOnHand) {
System.out.print(card+" ");
}
System.out.println();
}
public int getChips() {
return this.chips;
}
public void addChips(int amount) {
this.chips+=amount; //no error check
}
public void deductChips(int amount) {
this.chips-=amount; //no error check
}
public void showTotalCardsValue() {
System.out.println("Value:"+getTotalCardsValue());
}
public int getTotalCardsValue() {
int totalValue = 0;
for(Card card:cardsOnHand) {
totalValue+=card.getValue();
}
return totalValue;
}
public static void main(String[] args) {
// TODO Auto-generated method stub
Player player = new Player("IcePeak","password",100);
Deck deck = new Deck();
deck.shuffle();
Card card1 = deck.dealCard();
Card card2 = deck.dealCard();
player.addCard(card1);
player.addCard(card2);
player.showCardsOnHand();
player.showTotalCardsValue();
/*player.deductChips(10);
System.out.println(player.getChips());
player.addChips(20);
System.out.println(player.getChips());
*/
}
}
public class Keyboard {
public static String readString(String prompt) {
System.out.print(prompt);
return new java.util.Scanner(System.in).nextLine();
}
public static int readInt(String prompt) {
int input = 0;
boolean valid = false;
while (!valid) {
try {
input = Integer.parseInt(readString(prompt));
valid = true;
} catch (NumberFormatException e) {
System.out.println("*** Please enter an integer ***");
}
}
return input;
}
public static double readDouble(String prompt) {
double input = 0;
boolean valid = false;
while (!valid) {
try {
input = Double.parseDouble(readString(prompt));
valid = true;
} catch (NumberFormatException e) {
System.out.println("*** Please enter a double ***");
}
}
return input;
}
public static float readFloat(String prompt) {
float input = 0;
boolean valid = false;
while (!valid) {
try {
input = Float.parseFloat(readString(prompt));
valid = true;
} catch (NumberFormatException e) {
System.out.println("*** Please enter a float ***");
}
}
return input;
}
public static long readLong(String prompt) {
long input = 0;
boolean valid = false;
while (!valid) {
try {
input = Long.parseLong(readString(prompt));
valid = true;
} catch (NumberFormatException e) {
e.printStackTrace();
System.out.println("*** Please enter a long ***");
}
}
return input;
}
public static char readChar(String prompt) {
char input = 0;
boolean valid = false;
while (!valid) {
String temp = readString(prompt);
if (temp.length() != 1) {
System.out.println("*** Please enter a character ***");
} else {
input = temp.charAt(0);
valid = true;
}
}
return input;
}
public static boolean readBoolean(String prompt) {
boolean valid = false;
while (!valid) {
String input = readString(prompt);
if (input.equalsIgnoreCase("yes") || input.equalsIgnoreCase("y") || input.equalsIgnoreCase("true")
|| input.equalsIgnoreCase("t")) {
return true;
} else if (input.equalsIgnoreCase("no") || input.equalsIgnoreCase("n") || input.equalsIgnoreCase("false")
|| input.equalsIgnoreCase("f")) {
return false;
} else {
System.out.println("*** Please enter Yes/No or True/False ***");
}
}
return false;
}
public static java.util.Date readDate(String prompt) {
java.util.Date date = null;
boolean valid = false;
while (!valid) {
try {
String input = readString(prompt).trim();
if (input.matches("\\d\\d/\\d\\d/\\d\\d\\d\\d")) {
int day = Integer.parseInt(input.substring(0, 2));
int month = Integer.parseInt(input.substring(3, 5));
int year = Integer.parseInt(input.substring(6, 10));
java.util.Calendar cal = java.util.Calendar.getInstance();
cal.setLenient(false);
cal.set(year, month - 1, day, 0, 0, 0);
date = cal.getTime();
valid = true;
} else {
System.out.println("*** Please enter a date (DD/MM/YYYY) ***");
}
} catch (IllegalArgumentException e) {
System.out.println("*** Please enter a date (DD/MM/YYYY) ***");
}
}
return date;
}
private static String quit = "0";
public static int getUserOption(String title, String[] menu) {
displayMenu(title, menu);
int choice = Keyboard.readInt("Enter Choice --> ");
while (choice > menu.length || choice < 0) {
choice = Keyboard.readInt("Invalid Choice, Re-enter --> ");
}
return choice;
}
private static void displayMenu(String title, String[] menu) {
line(80, "=");
System.out.println(title.toUpperCase());
line(80, "-");
for (int i = 0; i < menu.length; i++) {
System.out.println("[" + (i + 1) + "] " + menu[i]);
}
System.out.println("[" + quit + "] Quit");
line(80, "-");
}
public static void line(int len, String c) {
System.out.println(String.format("%" + len + "s", " ").replaceAll(" ", c));
}
}
public class GameModule {
private Dealer dealer;
private Player player;
public GameModule() {
dealer = new Dealer();
player = new Player("IcePeak","password",100);
}
public void run() {
//game machine
System.out.println("High sum game!");
dealer.shuffleCards();
dealer.dealCardTo(player);
dealer.dealCardTo(dealer);
dealer.showCardsOnHand(); //override to hide card on dealer
player.showCardsOnHand();
}
public static void main(String[] args) {
// TODO Auto-generated method stub
GameModule app = new GameModule();
app.run();
}
}
public class Deck {
private ArrayList<Card> cards;
public Deck() {
cards = new ArrayList<Card>();
String [] suits = {"Heart", "Diamond", "Spade", "Club"};
for(int i=0;i<suits.length;i++) {
String suit = suits[i];
Card card = new Card(suit,"Ace",1);
cards.add(card);
for(int n=2;n<=10;n++) {
Card aCard = new Card(suit,n+"",n);
cards.add(aCard);
}
Card jackCard = new Card(suit,"Jack",10);
cards.add(jackCard);
Card queenCard = new Card(suit,"Queen",10);
cards.add(queenCard);
Card kingCard = new Card(suit,"King",10);
cards.add(kingCard);
}
}
public void shuffle() {
Random random = new Random();
for(int i=0;i<1000;i++) {
int indexA = random.nextInt(cards.size());
int indexB = random.nextInt(cards.size());
Card cardA = cards.get(indexA);
Card cardB = cards.get(indexB);
cards.set(indexA, cardB);
cards.set(indexB, cardA);
}
}
public void showCards() {
for(Card card: cards) {
System.out.println(card);
}
}
public Card dealCard() {
return cards.remove(0);
}
public void appendCard(Card card) {
cards.add(card);
}
public void appendCard(ArrayList<Card> cards) {
for(Card card: cards) {
appendCard(card);
}
}
public static void main(String[] args) {
// TODO Auto-generated method stub
Deck deck = new Deck();
//deck.shuffle();
deck.showCards();
Card card1 = deck.dealCard();
Card card2 = deck.dealCard();
Card card3 = deck.dealCard();
ArrayList<Card> cards = new ArrayList<Card>();
cards.add(card1);
cards.add(card2);
cards.add(card3);
deck.appendCard(cards);
System.out.println();
deck.showCards();
}
}
public class Dealer extends Player{
private Deck deck;
public Dealer() {
super("Dealer","",0);
deck = new Deck();
}
public void shuffleCards() {
System.out.println("Dealer shuffle deck");
deck.shuffle();
}
public void dealCardTo(Player player) {
Card card = deck.dealCard();
player.addCard(card);
}
//Think of actions that a dealer need to do
//conduct the game
//implement those actions
}
public class Card {
private String suit;
private String name;
private int value;
public Card(String suit, String name, int value) {
this.suit = suit;
this.name = name;
this.value = value;
}
public int getValue() {
return value;
}
public String toString() {
return "<"+this.suit+" "+this.name+">";
}
public static void main(String[] args) {
// TODO Auto-generated method stub
Card card = new Card("Heart","Ace",1);
System.out.println(card);
}
}
public class User {
private String loginName;
private String password; //plain password
public User(String loginName, String password) {
this.loginName = loginName;
this.password = password;
}
public String getLoginName() {
return loginName;
}
//should be done using HASH algorithm
public boolean checkPassword(String password) {
return this.password.equals(password);
}
}
"
|
fe84fa4c3d27dbb6bdedbca22b2fec12
|
{
"intermediate": 0.3798123598098755,
"beginner": 0.3823758363723755,
"expert": 0.237811878323555
}
|
1,817
|
почему jetpack compose самостоятельно много раз вызывает функцию внутри composable хотя она вызвалась лишь единожды
|
2759a370f34e1839e9fde3846857ed63
|
{
"intermediate": 0.30116426944732666,
"beginner": 0.26804760098457336,
"expert": 0.4307880997657776
}
|
1,818
|
[root@localhost ~]# sudo a2enmod rewrite
sudo: a2enmod: command not found
|
ba03120c14e4ba3661028bd117b8085c
|
{
"intermediate": 0.3458092212677002,
"beginner": 0.3314756751060486,
"expert": 0.3227151334285736
}
|
1,819
|
html css and js background-image how to make the image smaller then the border
|
b75cfaceba14ef40ffb261a17b7c4d0b
|
{
"intermediate": 0.4051439166069031,
"beginner": 0.3232286274433136,
"expert": 0.2716274857521057
}
|
1,820
|
How to return multiple variables in java
|
5527c42d6ad4de16ff26174100b647ff
|
{
"intermediate": 0.36698219180107117,
"beginner": 0.47880819439888,
"expert": 0.15420964360237122
}
|
1,821
|
database and viewmodel inside composable in compose withoout side effects
|
e8328b4275efd1ae16972cd81eb8786a
|
{
"intermediate": 0.40411731600761414,
"beginner": 0.20565053820610046,
"expert": 0.3902321457862854
}
|
1,822
|
import threading
from pytube import YouTube
from tkinter import *
def downloadvideo(link, path):
yt = YouTube(link)
stream = yt.streams.gethighest_resolution()
stream.download(path)
def onsubmit():
link = urltext.get()
path = path_text.get()
t = threading.Thread(target=download_video, args=(link, path))
t.start()
message_label.config(text="Downloading...")
root = Tk()
root.title("Youtube Downloader")
root.geometry("400x200")
urllabel = Label(root, text="Youtube URL:")
urllabel.pack(pady=5)
urltext = Entry(root, width=40)
urltext.pack(pady=5)
pathlabel = Label(root, text="Download Path:")
pathlabel.pack(pady=5)
pathtext = Entry(root, width=40)
pathtext.pack(pady=5)
submitbutton = Button(root, text="Download", command=onsubmit)
submit_button.pack(pady=10)
messagelabel = Label(root, text="")
messagelabel.pack(pady=5)
root.mainloop()
Улучшить данный код, добавить обработку ошибок для недопустимых URL-адресов или путей загрузки. Также добавить метку для отображения процента прогресса в режиме реального времени. Кроме того, добавить проверку, чтобы убедиться, что выбранный путь является допустимым каталогом.
|
2173834afde6e73166da958cfc281399
|
{
"intermediate": 0.4973333179950714,
"beginner": 0.25181901454925537,
"expert": 0.2508476972579956
}
|
1,823
|
000webhost how to get my ssh server
|
93c6ef7120e06f76525c3342ba550b69
|
{
"intermediate": 0.47038033604621887,
"beginner": 0.2771388590335846,
"expert": 0.2524808645248413
}
|
1,824
|
accelerator splleing
|
d14a3b0002cf0d35266786b0241473f2
|
{
"intermediate": 0.24505497515201569,
"beginner": 0.21739336848258972,
"expert": 0.5375517010688782
}
|
1,825
|
In this task you will be constructing code in BASIC that implements a simple version of the classic Eliza. Eliza, as you know, is a key-word based dialoge program that takes human written input and gives appropriate answers.
|
b68ec5424aa7f055daeb4410135f207d
|
{
"intermediate": 0.3249504864215851,
"beginner": 0.43883517384529114,
"expert": 0.23621438443660736
}
|
1,826
|
Your task is to create a BASIC program that will generate some simple poetry. Keep in mind that it should be able to expand and become complex over time.
|
5f4398864f372769d4218146166389ba
|
{
"intermediate": 0.48977622389793396,
"beginner": 0.2514471709728241,
"expert": 0.25877657532691956
}
|
1,827
|
Write a batch script which outputs the current timestamp in yyyy-mm-dd_hhMM format
|
34e5bc09a4e7e2cc8fbc0f99eb80dfcf
|
{
"intermediate": 0.4764678180217743,
"beginner": 0.17375631630420685,
"expert": 0.3497758209705353
}
|
1,828
|
can you write a code about the subscribe and like on youtube with using youtube token on c#
|
55f729666ec6820cda77aec75f3039f5
|
{
"intermediate": 0.5994774699211121,
"beginner": 0.14752495288848877,
"expert": 0.25299760699272156
}
|
1,829
|
Write javascript code that generates a random dungeons and dragons player character
|
7f5a280af683645d5d308b2a61b36043
|
{
"intermediate": 0.3345626890659332,
"beginner": 0.2571519613265991,
"expert": 0.4082854092121124
}
|
1,830
|
Suppose I have a pandas df. One column header correspond to a specific stock, with the data being time series pricing data. How could one create a creating a trailing loss that calculates cumulative returns, and and signals to exit a trade when it falls 20% from its peak price in a specific holding period (denoted by another column called Trade_Status with a 1 if a trade is active or a 0 if not)
|
f8bfad12c669c46d068728df7197cb58
|
{
"intermediate": 0.6645331382751465,
"beginner": 0.1041179895401001,
"expert": 0.23134881258010864
}
|
1,831
|
how to I get a count of the keys in redis
|
4dc0cdad641fb133d4d6cafd83d88d6e
|
{
"intermediate": 0.5134634971618652,
"beginner": 0.21670499444007874,
"expert": 0.26983141899108887
}
|
1,832
|
When using Googlesheets and Am using the query function to only include examples where Col20 is greater than 10 however it is still returning results lower than 10, how should I fix this
|
3247d7cb61b3f49774c681ab4f98bd26
|
{
"intermediate": 0.5515499711036682,
"beginner": 0.13459692895412445,
"expert": 0.3138531446456909
}
|
1,833
|
In python, predict a 5x5 minesweeper game.You chose the method but you cant make it random. You've data for the past 30 games and you need to predict x amount safe spots the user inputs, and you need to predict 3 possible mine locations. You got data for the past 30 games in a list, and each number presents an old bomb location. Your goal is to make this as accurate as possible. The data is: [4, 5, 6, 1, 7, 23, 3, 4, 6, 5, 11, 18, 3, 15, 22, 4, 9, 18, 4, 14, 24, 6, 9, 23, 8, 14, 18, 2, 5, 20, 2, 3, 15, 1, 6, 23, 2, 12, 18, 6, 13, 19, 6, 20, 23, 4, 11, 21, 3, 7, 8, 1, 6, 8, 17, 18, 20, 3, 8, 23, 14, 16, 17, 1, 22, 23, 1, 4, 8, 5, 8, 24, 13, 15, 17, 1, 5, 10, 7, 8, 9, 14, 18, 19, 9, 11, 17, 4, 6, 7]
|
2903365e90dc6ea622f9a8a512216e67
|
{
"intermediate": 0.3905255198478699,
"beginner": 0.26212286949157715,
"expert": 0.347351610660553
}
|
1,834
|
Write a complex boop js game.
|
498d2ff52ec0fcda9d1eb5ca25f5b16b
|
{
"intermediate": 0.31744861602783203,
"beginner": 0.35396823287010193,
"expert": 0.3285831809043884
}
|
1,835
|
design and implement a scoring system xor a match-3 mobile game in Unity using C# and Playmaker
|
46b03d064ae1ee867e7710ba0889a4b5
|
{
"intermediate": 0.6010929942131042,
"beginner": 0.19319865107536316,
"expert": 0.205708310008049
}
|
1,836
|
ошибка PL/SQL: numeric or value error: Bulk Bind: Truncated Bind по коду во втором столбце
select t.rn
,t.rp_name || NVL(t.template_constr,'') || ' ' || t.options as rp_name
,t.start_date
,t.end_date
,t.navi_user
,t.navi_date
,t.price
,t.total
bulk collect into oa_num_change
, oa_name_preassembly
, oa_start_date
, oa_end_date
, oa_user_method
, oa_date_operation
, oa_sum_AP
, total_count
|
c6f5ac052458099df4cf24981fb8512d
|
{
"intermediate": 0.3645085096359253,
"beginner": 0.4468688666820526,
"expert": 0.1886226385831833
}
|
1,837
|
The red cards are not appearing in the game since most of the cards ar esuall black. explain this and fix it. write short and simple code to fix these issues. since its black most of the time. The other modules (kasi.js, pakka.js, kortti.js, maa.js) are connected to one javascript called kayttoliittyma.js
import { Pakka } from “./moduulit/pakka.js”;
import { Kasi } from “./moduulit/kasi.js”;
import { Maa } from “./moduulit/maa.js”;
const pelaajankasi = Kasi.luoKasi();
const jakajankasi = Kasi.luoKasi();
const pakka = Pakka.luoPakka();
const pelaajaElementit = document.querySelectorAll(“#pelaajan-kortit > .kortti”);
const jakajaElementit = document.querySelectorAll(“#jakajan-kortit > .kortti”);
const tulos = document.getElementById(“tulos”);
const otaKorttiButton = document.getElementById(“ota-kortti”);
const jaaButton = document.getElementById(“jaa”);
const uusiPeliButton = document.getElementById(“uusi-peli”);
function paivitaKortit(elementit, kortit) {
for (let i = 0; i < elementit.length; i++) {
if (kortit[i]) {
// Delay card display for jakaja
if (elementit === jakajaElementit) {
setTimeout(() => {
elementit[i].innerHTML = kortit[i].toString();
if (kortit[i].maa.vari === “punainen”) {
elementit[i].classList.add(“punainen”);
elementit[i].classList.remove(“musta”);
} else {
elementit[i].classList.add(“musta”);
elementit[i].classList.remove(“punainen”);
}
}, 500 * (i + 1));
} else {
elementit[i].innerHTML = kortit[i].toString();
if (kortit[i].maa.vari === “punainen”) {
elementit[i].classList.add(“punainen”);
elementit[i].classList.remove(“musta”);
} else {
elementit[i].classList.add(“musta”);
elementit[i].classList.remove(“punainen”);
}
}
} else {
elementit[i].innerHTML = “”;
elementit[i].classList.remove(“musta”);
elementit[i].classList.remove(“punainen”);
}
}
}
function paivitaTulos() {
tulos.innerHTML = Pelaajan summa: {pelaajankasi.summa} | Jakajan summa:{jakajankasi.summa};
}
function aloitaPeli() {
pakka.sekoita();
pelaajankasi.lisaaKortti(pakka.otaKortti());
jakajankasi.lisaaKortti(pakka.otaKortti());
paivitaKortit(pelaajaElementit, pelaajankasi.kortit);
paivitaKortit(jakajaElementit, [jakajankasi.kortit[0], null]);
paivitaTulos();
}
function jakajaVuoro() {
while (jakajankasi.summa < 17) {
jakajankasi.lisaaKortti(pakka.otaKortti());
}
paivitaKortit(jakajaElementit, jakajankasi.kortit);
paivitaTulos();
if (jakajankasi.summa > 21 || pelaajankasi.summa > jakajankasi.summa) {
tulos.innerHTML = Pelaaja voitti! Pelaajan summa: {pelaajankasi.summa} | Jakajan summa:{jakajankasi.summa};
} else if (pelaajankasi.summa < jakajankasi.summa) {
tulos.innerHTML = Jakaja voitti! Pelaajan summa: {pelaajankasi.summa} | Jakajan summa:{jakajankasi.summa};
} else {
tulos.innerHTML = Tasapeli! Pelaajan summa: {pelaajankasi.summa} | Jakajan summa:{jakajankasi.summa};
}
otaKorttiButton.disabled = true;
jaaButton.disabled = true;
uusiPeliButton.disabled = false;
}
otaKorttiButton.addEventListener(“click”, () => {
pelaajankasi.lisaaKortti(pakka.otaKortti());
paivitaKortit(pelaajaElementit, pelaajankasi.kortit);
paivitaTulos();
if (pelaajankasi.summa > 21) {
tulos.innerHTML = Hävisit! Pelaajan summa: {pelaajankasi.summa} | Jakajan summa:{jakajankasi.summa};
otaKorttiButton.disabled = true;
jaaButton.disabled = true;
uusiPeliButton.disabled = false;
}
});
jaaButton.addEventListener(“click”, () => {
paivitaKortit(jakajaElementit, jakajankasi.kortit);
jaaButton.disabled = true; // Disable the jaa button
jakajaVuoro();
});
uusiPeliButton.addEventListener(“click”, () => {
window.location.reload();
});
aloitaPeli();
the other modules:kasi.js/* Kasi (käsi) -luokka edustaa pelaajan tai jakajan kättä. Pakka-luokan aliluokkana se saa kaikki Pakka-luokan metodit. /
/ Lisäksi se osaa laskea kädessä olevien korttien summan ja kertoa niiden määrän. /
import {Kortti} from “./kortti.js”;
import {Pakka} from “./pakka.js”;
export class Kasi extends Pakka {
constructor() {
super();
}
/ Staattinen metodi eli sitä kutsutaan luokan kautta: Kasi.luoKasi(); /
/ Palauttaa uuden Kasi-olion eli tyhjän käden. Ei voi kutsua olioissa. /
static luoKasi() {
let apukasi = new Kasi();
return apukasi;
}
/ Palauttaa kädessä olevien korttien määrän. /
/ Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. let maara = omaPakka.kortteja; /
get kortteja() {
return this.kortit.length;
}
/ Palauttaa kädessä olevien korttien summan. /
get summa() {
return this.kortit.reduce((summa,kortti)=>summa+kortti.arvo,0);
}
};kortti.js/ Tämä moduuli määrittelee yhden pelikortin. /
export class Kortti {
/ Konstruktori uusien korttien luomiseen. maa-parametri on Maa-tyypin vakio, arvo numero. /
/ Vain Pakka-luokan käyttöön. Ei tarkoitettu käytettäväksi suoraan käyttöliittymästä. /
constructor(maa, arvo) {
this.maa = maa;
this.arvo = arvo;
}
/ Palauttaa kortissa näytettävän arvosymbolin (A, J, Q, K tai numero). /
/ Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. console.log(omaKortti.arvosymboli); /
get arvosymboli() {
switch(this.arvo) {
case 1:
return “A”;
case 11:
return “J”;
case 12:
return “Q”;
case 13:
return “K”;
default:
return this.arvo;
}
}
/ Palauttaa kortin tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. /
toString() {
return {this.maa.symboli}{this.arvo};
}
};maa.js:/ Tämä moduuli sisältää maiden (pata, risti, hertta, ruutu) määrittelyt. /
/ Ominaisuuksiin viitataan pistenotaatiolla, eli esim. jos muuttujan nimi on maa, niin maa.nimi, maa.symboli tai maa.vari. /
export const Maa={
PATA:Object.freeze({nimi:‘pata’, symboli:‘\u2660’, vari:‘musta’}),
RISTI:Object.freeze({nimi:‘risti’, symboli:‘\u2663’, vari:‘musta’}),
HERTTA:Object.freeze({nimi:‘hertta’, symboli:‘\u2665’, vari:‘punainen’}),
RUUTU:Object.freeze({nimi:‘ruutu’, symboli:‘\u2666’, vari:‘punainen’})
};pakka.js:/ Pakka-luokka edustaa yhtä korttipakkaa eli 52 korttia. /
import {Maa} from “./maa.js”;
import {Kortti} from “./kortti.js”;
export class Pakka{
/ Konstruktori. Kun Pakka-luokasta luodaan olio, se saa tyhjän taulukon korteille. /
/ Tätä ei ole tarkoitus kutsua ulkopuolelta, vain luoPakka-metodin kautta. /
constructor() {
this.kortit=[];
}
/ Lisää kortin (Kortti-olion) tähän pakkaan. Tästä metodista on enemmän hyötyä aliluokassa Kasi. /
lisaaKortti(uusiKortti){
this.kortit.push(uusiKortti);
}
/ Poistaa kortin tästä pakasta ja palauttaa sen. /
otaKortti() {
return this.kortit.pop();
}
/ Sekoittaa pakan eli laittaa kortit satunnaiseen järjestykseen. */
sekoita() {
if(this.kortit.length<2) {
return;
}
else {
for(let i=0; i<this.kortit.length; i++){
let indA=Math.floor(Math.random()*this.kortit.length);
let indB=Math.floor(Math.random()this.kortit.length);
[this.kortit[indA], this.kortit[indB]]=[this.kortit[indB],this.kortit[indA]];
}
}
}
/ Staattinen metodi eli sitä kutsutaan luokan kautta: Pakka.luoPakka(); /
/ Palauttaa uuden Pakka-olion, jossa on 52 korttia. Ei voi kutsua olioissa. /
static luoPakka() {
let apupakka=new Pakka();
for(let i=1; i<=13; i++) {
apupakka.lisaaKortti(new Kortti(Maa.HERTTA, i));
apupakka.lisaaKortti(new Kortti(Maa.RUUTU, i));
apupakka.lisaaKortti(new Kortti(Maa.PATA, i));
apupakka.lisaaKortti(new Kortti(Maa.RISTI,i));
}
return apupakka;
}
/ Palauttaa pakan tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. */
toString() {
return this.kortit.map(Kortti=>Kortti.toString()).join(', ');
}
};css:#pelipoyta {
background-color: rgba(21, 133, 21, 0.575);
padding: 30px;
border: 3px solid #000000;
display: inline-block;
}
#napit {
margin-bottom: 20px;
}
#uusi-peli {
float: right;
}
#pelaajan-kortit,
#jakajan-kortit {
display: flex;
}
#tulos {
text-align: center;
padding: 20px;
font-size: 20px;
font-weight: bold;
height: 60px;
}
.kortti {
display: inline-block;
border: 1px solid black;
padding: 5px;
margin: 5px;
width: 130px;
height: 180px;
text-align: center;
line-height: 80px;
font-size: 40px;
font-family: Arial, sans-serif;
border-radius: 10px;
}
.musta,
.punainen {
background-color: #ffffff;
}
.kortti span {
display: block;
}
.kortti .symboli {
text-align: center;
font-size: 30px;
}
.musta .symboli {
color: #000000;
}
.punainen .symboli {
color: #ff0000;
}
.kortti .tokanumero {
-moz-transform: scale(-1, -1);
-webkit-transform: scale(-1, -1);
-o-transform: scale(-1, -1);
-ms-transform: scale(-1, -1);
transform: scale(-1, -1);
}
|
509ff5b96a01becff281fd2dcfb6c7fb
|
{
"intermediate": 0.2864013612270355,
"beginner": 0.482332319021225,
"expert": 0.2312663048505783
}
|
1,838
|
I need to make a unit test for this method on the server side. I use Chai and sinon.
Here is the method
this.router.post('/saveGame', async (req: Request, res: Response) => {
const receivedNameForm: EntireGameUploadForm = req.body;
const buffer1 = Buffer.from(receivedNameForm.firstImage.background);
const buffer2 = Buffer.from(receivedNameForm.secondImage.background);
const differences = this.imageProcessingService.getDifferencesPositionsList(buffer1, buffer2, receivedNameForm.radius);
this.gameStorageService.storeGameImages(receivedNameForm.gameId, buffer1, buffer2);
const newGameToAdd: GameData = {
id: receivedNameForm.gameId,
nbrDifferences: receivedNameForm.numberOfDifferences,
name: receivedNameForm.gameName,
differences,
isEasy: receivedNameForm.isEasy,
oneVersusOneRanking: defaultRanking,
soloRanking: defaultRanking,
};
this.gameStorageService
.storeGameResult(newGameToAdd)
.then(() => {
// we need to send a socket to refresh the game list
this.socketManagerService.sendRefreshAvailableGames();
res.status(StatusCodes.CREATED).send({ body: receivedNameForm.gameName });
})
.catch((error: Error) => {
res.status(StatusCodes.NOT_FOUND).send(error.message);
});
});
Here is the test :
it('POST /saveGame should save a new game ', async () => {
imageProcessingServiceStub.getDifferencesPositionsList.resolves(Promise.resolve(game.differences));
gameStorageServiceStub.storeGameImages.resolves();
gameStorageServiceStub.storeGameResult.resolves();
socketManagerServiceStub.sendRefreshAvailableGames.resolves();
const newGameToAdd: EntireGameUploadForm = {
gameId: 2,
firstImage: { background: [] },
secondImage: { background: [] },
gameName: 'saveGame test',
isEasy: true,
radius: 3,
numberOfDifferences: 3,
};
await supertest(expressApp)
.post(`${API_URL}/saveGame`)
.send(newGameToAdd)
.expect(HTTP_STATUS_CREATED)
.then((response) => {
expect(response.body).to.deep.equal({ body: newGameToAdd.gameName });
});
sinon.restore();
});
There is not compilation error but the test failed
Here is the error :
1) GamesController
"before each" hook for "GET should return game by id":
Error: Expected to stub methods on object but found none
at walkObject (node_modules\sinon\lib\sinon\util\core\walk-object.js:39:15)
at stub (node_modules\sinon\lib\sinon\stub.js:99:16)
at stub.createStubInstance (node_modules\sinon\lib\sinon\stub.js:134:25)
at createStubInstance (node_modules\sinon\lib\sinon\sandbox.js:74:52)
at D:\Utilisateurs\Théo\Bureau\Brodel Collège\Polytechnique Montréal\2023 - Hiver\LOG2990\LOG2990-203\server\app\controllers\games-controller\games.controller.spec.ts:32:56
at Generator.next (<anonymous>)
at D:\Utilisateurs\Théo\Bureau\Brodel Collège\Polytechnique Montréal\2023 - Hiver\LOG2990\LOG2990-203\server\app\controllers\games-controller\games.controller.spec.ts:8:71
at new Promise (<anonymous>)
at __awaiter (app\controllers\games-controller\games.controller.spec.ts:4:12)
at Context.<anonymous> (app\controllers\games-controller\games.controller.spec.ts:28:27)
at processImmediate (node:internal/timers:466:21)
|
84efbb8739110119cd6cea246f7eadd8
|
{
"intermediate": 0.40903428196907043,
"beginner": 0.37298065423965454,
"expert": 0.2179850935935974
}
|
1,839
|
i want it so if the card is heart or diamaond the text color is red.The red cards are not appearing in the game since most of the cards ar esuall black. explain this and fix it. write short and simple code to fix these issues. since its black most of the time. The other modules (kasi.js, pakka.js, kortti.js, maa.js) are connected to one javascript called kayttoliittyma.js
import { Pakka } from “./moduulit/pakka.js”;
import { Kasi } from “./moduulit/kasi.js”;
import { Maa } from “./moduulit/maa.js”;
const pelaajankasi = Kasi.luoKasi();
const jakajankasi = Kasi.luoKasi();
const pakka = Pakka.luoPakka();
const pelaajaElementit = document.querySelectorAll(“#pelaajan-kortit > .kortti”);
const jakajaElementit = document.querySelectorAll(“#jakajan-kortit > .kortti”);
const tulos = document.getElementById(“tulos”);
const otaKorttiButton = document.getElementById(“ota-kortti”);
const jaaButton = document.getElementById(“jaa”);
const uusiPeliButton = document.getElementById(“uusi-peli”);
function paivitaKortit(elementit, kortit) {
for (let i = 0; i < elementit.length; i++) {
if (kortit[i]) {
// Delay card display for jakaja
if (elementit === jakajaElementit) {
setTimeout(() => {
elementit[i].innerHTML = kortit[i].toString();
if (kortit[i].maa.vari === “punainen”) {
elementit[i].classList.add(“punainen”);
elementit[i].classList.remove(“musta”);
} else {
elementit[i].classList.add(“musta”);
elementit[i].classList.remove(“punainen”);
}
}, 500 * (i + 1));
} else {
elementit[i].innerHTML = kortit[i].toString();
if (kortit[i].maa.vari === “punainen”) {
elementit[i].classList.add(“punainen”);
elementit[i].classList.remove(“musta”);
} else {
elementit[i].classList.add(“musta”);
elementit[i].classList.remove(“punainen”);
}
}
} else {
elementit[i].innerHTML = “”;
elementit[i].classList.remove(“musta”);
elementit[i].classList.remove(“punainen”);
}
}
}
function paivitaTulos() {
tulos.innerHTML = Pelaajan summa: {pelaajankasi.summa} | Jakajan summa:{jakajankasi.summa};
}
function aloitaPeli() {
pakka.sekoita();
pelaajankasi.lisaaKortti(pakka.otaKortti());
jakajankasi.lisaaKortti(pakka.otaKortti());
paivitaKortit(pelaajaElementit, pelaajankasi.kortit);
paivitaKortit(jakajaElementit, [jakajankasi.kortit[0], null]);
paivitaTulos();
}
function jakajaVuoro() {
while (jakajankasi.summa < 17) {
jakajankasi.lisaaKortti(pakka.otaKortti());
}
paivitaKortit(jakajaElementit, jakajankasi.kortit);
paivitaTulos();
if (jakajankasi.summa > 21 || pelaajankasi.summa > jakajankasi.summa) {
tulos.innerHTML = Pelaaja voitti! Pelaajan summa: {pelaajankasi.summa} | Jakajan summa:{jakajankasi.summa};
} else if (pelaajankasi.summa < jakajankasi.summa) {
tulos.innerHTML = Jakaja voitti! Pelaajan summa: {pelaajankasi.summa} | Jakajan summa:{jakajankasi.summa};
} else {
tulos.innerHTML = Tasapeli! Pelaajan summa: {pelaajankasi.summa} | Jakajan summa:{jakajankasi.summa};
}
otaKorttiButton.disabled = true;
jaaButton.disabled = true;
uusiPeliButton.disabled = false;
}
otaKorttiButton.addEventListener(“click”, () => {
pelaajankasi.lisaaKortti(pakka.otaKortti());
paivitaKortit(pelaajaElementit, pelaajankasi.kortit);
paivitaTulos();
if (pelaajankasi.summa > 21) {
tulos.innerHTML = Hävisit! Pelaajan summa: {pelaajankasi.summa} | Jakajan summa:{jakajankasi.summa};
otaKorttiButton.disabled = true;
jaaButton.disabled = true;
uusiPeliButton.disabled = false;
}
});
jaaButton.addEventListener(“click”, () => {
paivitaKortit(jakajaElementit, jakajankasi.kortit);
jaaButton.disabled = true; // Disable the jaa button
jakajaVuoro();
});
uusiPeliButton.addEventListener(“click”, () => {
window.location.reload();
});
aloitaPeli();
the other modules:kasi.js/* Kasi (käsi) -luokka edustaa pelaajan tai jakajan kättä. Pakka-luokan aliluokkana se saa kaikki Pakka-luokan metodit. /
/ Lisäksi se osaa laskea kädessä olevien korttien summan ja kertoa niiden määrän. /
import {Kortti} from “./kortti.js”;
import {Pakka} from “./pakka.js”;
export class Kasi extends Pakka {
constructor() {
super();
}
/ Staattinen metodi eli sitä kutsutaan luokan kautta: Kasi.luoKasi(); /
/ Palauttaa uuden Kasi-olion eli tyhjän käden. Ei voi kutsua olioissa. /
static luoKasi() {
let apukasi = new Kasi();
return apukasi;
}
/ Palauttaa kädessä olevien korttien määrän. /
/ Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. let maara = omaPakka.kortteja; /
get kortteja() {
return this.kortit.length;
}
/ Palauttaa kädessä olevien korttien summan. /
get summa() {
return this.kortit.reduce((summa,kortti)=>summa+kortti.arvo,0);
}
};kortti.js/ Tämä moduuli määrittelee yhden pelikortin. /
export class Kortti {
/ Konstruktori uusien korttien luomiseen. maa-parametri on Maa-tyypin vakio, arvo numero. /
/ Vain Pakka-luokan käyttöön. Ei tarkoitettu käytettäväksi suoraan käyttöliittymästä. /
constructor(maa, arvo) {
this.maa = maa;
this.arvo = arvo;
}
/ Palauttaa kortissa näytettävän arvosymbolin (A, J, Q, K tai numero). /
/ Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. console.log(omaKortti.arvosymboli); /
get arvosymboli() {
switch(this.arvo) {
case 1:
return “A”;
case 11:
return “J”;
case 12:
return “Q”;
case 13:
return “K”;
default:
return this.arvo;
}
}
/ Palauttaa kortin tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. /
toString() {
return {this.maa.symboli}{this.arvo};
}
};maa.js:/ Tämä moduuli sisältää maiden (pata, risti, hertta, ruutu) määrittelyt. /
/ Ominaisuuksiin viitataan pistenotaatiolla, eli esim. jos muuttujan nimi on maa, niin maa.nimi, maa.symboli tai maa.vari. /
export const Maa={
PATA:Object.freeze({nimi:‘pata’, symboli:‘\u2660’, vari:‘musta’}),
RISTI:Object.freeze({nimi:‘risti’, symboli:‘\u2663’, vari:‘musta’}),
HERTTA:Object.freeze({nimi:‘hertta’, symboli:‘\u2665’, vari:‘punainen’}),
RUUTU:Object.freeze({nimi:‘ruutu’, symboli:‘\u2666’, vari:‘punainen’})
};pakka.js:/ Pakka-luokka edustaa yhtä korttipakkaa eli 52 korttia. /
import {Maa} from “./maa.js”;
import {Kortti} from “./kortti.js”;
export class Pakka{
/ Konstruktori. Kun Pakka-luokasta luodaan olio, se saa tyhjän taulukon korteille. /
/ Tätä ei ole tarkoitus kutsua ulkopuolelta, vain luoPakka-metodin kautta. /
constructor() {
this.kortit=[];
}
/ Lisää kortin (Kortti-olion) tähän pakkaan. Tästä metodista on enemmän hyötyä aliluokassa Kasi. /
lisaaKortti(uusiKortti){
this.kortit.push(uusiKortti);
}
/ Poistaa kortin tästä pakasta ja palauttaa sen. /
otaKortti() {
return this.kortit.pop();
}
/ Sekoittaa pakan eli laittaa kortit satunnaiseen järjestykseen. /
sekoita() {
if(this.kortit.length<2) {
return;
}
else {
for(let i=0; i<this.kortit.length; i++){
let indA=Math.floor(Math.random()this.kortit.length);
let indB=Math.floor(Math.random()this.kortit.length);
[this.kortit[indA], this.kortit[indB]]=[this.kortit[indB],this.kortit[indA]];
}
}
}
/ Staattinen metodi eli sitä kutsutaan luokan kautta: Pakka.luoPakka(); /
/ Palauttaa uuden Pakka-olion, jossa on 52 korttia. Ei voi kutsua olioissa. /
static luoPakka() {
let apupakka=new Pakka();
for(let i=1; i<=13; i++) {
apupakka.lisaaKortti(new Kortti(Maa.HERTTA, i));
apupakka.lisaaKortti(new Kortti(Maa.RUUTU, i));
apupakka.lisaaKortti(new Kortti(Maa.PATA, i));
apupakka.lisaaKortti(new Kortti(Maa.RISTI,i));
}
return apupakka;
}
/ Palauttaa pakan tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. /
toString() {
return this.kortit.map(Kortti=>Kortti.toString()).join(', ');
}
};css: {
margin: 0;
padding: 0;
box-sizing: border-box;
}
html {
scroll-behavior: smooth;
}
body {
background-color: rgb(24, 24, 24);
font-family: “Lato”, sans-serif;
}
img {
height: 1000px;
padding-bottom: 50px;
padding-top: 50px;
display: flex;
flex-direction: column;
margin: 0 auto;
}
.container {
max-width: 1200px;
margin: 0 auto;
}
h1 {
font-weight: 300;
}
h2 {
margin: 32px 0;
text-align: center;
color: white;
}
h3 {
color: white;
margin: 20px 0;
margin: 32px 0;
text-align: center;
}
p {
margin: 16px 0;
line-height: 1.5;
color: white;
}
/ Header /
header {
text-align: center;
background: url(https://images.unsplash.com/photo-1501003878151-d3cb87799705?ixlib=rb-4.0.3&ixid=MnwxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8&auto=format&fit=crop&w=1170&q=80)
no-repeat fixed center center/cover;
}
header .container {
padding: 48px;
}
header nav ul {
list-style-type: none;
margin-top: 32px;
}
header nav ul li {
display: inline-block;
}
header nav ul li a,
.logo a {
text-decoration: none;
display: block;
color: white;
padding: 0 16px;
}
.logo a {
font-size: 40px;
}
/ Hero Banner/
#hero-banner {
min-height: 500px;
}
#hero-banner h2 {
font-size: 70px;
color: white;
text-align: center;
padding-top: 150px;
}
#projects,
#about,
#skills {
padding: 50px;
min-height: 500px;
}
@media only screen and (max-width: 400px) {
#hero-banner h2 {
font-size: 300%;
color: white;
text-align: center;
padding-top: 150px;
}
}
.container {
margin: 0 auto;
}
.content {
text-align: center;
padding-bottom: 2rem;
color: coral;
list-style-type: none;
}
/* Footer /
footer {
background-color: rgb(0, 0, 0);
text-align: center;
color: rgb(255, 255, 255);
font-size: 12px;
padding: 8px;
}
footer form {
margin: 0 auto;
width: 60%;
text-align: center;
}
footer form .form-group {
margin: 2rem 0;
display: flex;
}
footer form label {
width: 200px;
display: inline-block;
text-align: left;
}
footer form .form-group input,
footer form .form-group textarea {
padding: 0.5rem 1rem;
border-radius: 5px;
border: none;
width: 60%;
font-size: 1rem;
}
footer form .form-group textarea {
min-height: 100px;
}
button {
background-color: black;
text-transform: uppercase;
border-radius: 5px;
border: none;
padding: 8px;
color: #fff;
font-size: 16px;
}
#pelipoyta button {
background-color: black;
text-transform: uppercase;
border-radius: 5px;
border: none;
padding: 10px 20px;
color: #fff;
font-size: 16px;
margin-top: 20px;
}
#rekisteroidy {
background-color: coral;
text-transform: uppercase;
border-radius: 5px;
border: none;
padding: 1rem 2rem;
color: #fff;
font-size: inherit;
}
.piilotettu {
display: none;
}
.tehtävät {
text-align: center;
padding: 3rem 2rem;
}
hr {
margin: auto;
margin-bottom: 40px;
margin-top: 40px;
width: 70%;
}
#textstyle4 {
display: none;
}
#kortit {
display: grid;
grid-template-columns: 100px 100px 100px;
grid-template-rows: 120px 120px 120px;
justify-content: center;
align-items: center;
padding-bottom: 20px;
}
h3 {
color: white;
margin: 20px 0;
text-align: center;
}
#valikko ul {
list-style: none;
width: 150px;
margin: 0;
padding: 5px;
font-weight: bold;
text-align: center;
}
#valikko a {
text-decoration: none;
display: inline-block;
margin-top: 15px;
margin-top: 15px;
}
#valikko ul li:not(:first-child) {
display: none;
}
#valikko ul li:first-child {
border: 3px solid white;
border-radius: 10%; / make the border circular /
display: block;
height: 30px;
cursor: pointer;
margin: 0 auto;
}
#valikko {
width: 10%; / or 90% /
margin: 0 auto;
margin-top: 20px;
margin-bottom: 20px;
}
{
box-sizing: border-box;
}
#pelipoyta {
background-color: #007f7f;
padding: 20px;
border: 3px solid #000000;
border-radius: 10px;
display: flex;
flex-direction: column;
align-items: center;
width: 50%;
margin: 0 auto;
margin-top: 30px;
margin-bottom: 30px;
}
#napit {
display: flex;
justify-content: center;
margin-bottom: 20px;
}
#ota-kortti,
#jaa,
#uusi-peli {
background-color: coral;
text-transform: uppercase;
border-radius: 5px;
border: none;
padding: 10px 20px;
color: #fff;
font-size: 16px;
margin: 0 10px;
}
#pelaajan-kortit,
#jakajan-kortit {
display: flex;
justify-content: center;
margin-bottom: 20px;
width: 100%;
}
.kortti {
display: inline-block;
border: 1px solid black;
padding: 5px;
margin: 5px;
width: 100px;
height: 140px;
text-align: center;
line-height: 80px;
font-size: 40px;
font-family: Arial, sans-serif;
border-radius: 5px;
}
.musta,
.punainen {
background-color: #ffffff;
}
.kortti span {
display: block;
}
.kortti .symboli {
text-align: center;
font-size: 30px;
}
.musta .symboli {
color: #000000;
}
.punainen .symboli {
color: #ff0000;
}
.kortti .tokanumero {
transform: scaleX(-1);
-webkit-transform: scaleX(-1);
-moz-transform: scaleX(-1);
-o-transform: scaleX(-1);
-ms-transform: scaleX(-1);
}
#tulos {
text-align: center;
padding: 20px;
font-size: 20px;
font-weight: bold;
height: 60px;
width: 100%;
}
@media screen and (max-width: 768px) {
#pelipoyta {
width: 90%;
}
#pelaajan-kortit,
#jakajan-kortit {
flex-wrap: wrap;
}
.kortti {
width: 80px;
height: 110px;
font-size: 30px;
line-height: 50px;
}
}
|
3f78adc891b958dd659e9b3a1414fb43
|
{
"intermediate": 0.3028622269630432,
"beginner": 0.5098884701728821,
"expert": 0.1872492879629135
}
|
1,840
|
Ok I need just some help.
I'm on a debian linux device.
I need a script / service that is always running (and autostarted at boot, possibly) that checks if the power supply is connected.
I would prefer if you just used bash, but if there is no other way you can use python too to do this.
If you can do both, propose me both your solutions
I can check that with the command:
cat /sys/class/power_supply/battery/status
The output of this command can be:
"Full" : the charger is connected
"Charging" : the charger is connected
"Discharging" : the charger is NOT connected
The service should check if the charger is connected or not and, depending on the result of this check, act this way:
If the charger is connected then do nothing and just wait a minute before checking again.
If the charger is NOT connected then start a 10 minute timer.
While the timer is running, still do the check every minute and, depending on the check:
if the power has been plugged back in, discard the 10 minute timer.
if the power is still unplugged, keep the timer running.
If the timer ever runs out, shutdown the device
|
6e3951918dd01b560c070a5067c8a634
|
{
"intermediate": 0.3044612407684326,
"beginner": 0.5208954215049744,
"expert": 0.1746433675289154
}
|
1,841
|
Hi there
|
f041fa02a4a276eb37ff61cfa1696a44
|
{
"intermediate": 0.32728445529937744,
"beginner": 0.24503648281097412,
"expert": 0.42767903208732605
}
|
1,842
|
How can I implement collapsible row feature in this table:
<table class="table table-bordered" id="dataTable" width="100%" cellspacing="0">
<thead style="position: sticky; top: 0;">
<tr>
<th data-orderable="false">
</th>
<th>
PO Number
</th>
<th>
Line Number
</th>
<th>
Line Description
</th>
<th>
PO Description
</th>
<th>
Jan
</th>
<th>
Feb
</th>
<th>
Mar
</th>
</tr>
</thead>
<tbody>
@php($i=0)
@php($check=new \App\Models\Forecasting_PO_Monthly())
@foreach($forecastingPos as $post)
<?php
// $leCheck = \App\Models\le04::find($post->UID);
$tempID= $post->PO_Number.'F'.$post->Line_Number;
$className = 'le' . str_pad($currentMonth, 2, '0', STR_PAD_LEFT); // e.g. 'le01'
$modelClass = '\\App\\Models\\' . class_basename($className); // e.g. '\App\Models\le01'
$le = $modelClass::find($tempID);
if($check->PO_Number != $post->PO_Number) {
?>
<tr class="po-number-{{ $post->PO_Number }}">
<td>
<button>^</button>
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][PO_Number]" id="{{$tempID}}"
data-initial="{{$post->PO_Number}}"
value="{{$post->PO_Number}}" readonly>
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][Line_Number]"
data-initial="{{$post->Line_Number}}"
value="{{$post->Line_Number}}" readonly>
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][Item_Description]"
data-initial="{{$post->Item_Description}}"
value="{{$post->Item_Description}}" readonly>
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][Req_Description]"
data-initial="{{$post->Req_Description}}"
value="{{$post->Req_Description}}" readonly>
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][Jan]" id="txt" type="text" data-initial="{{ $le->Jan ?? '' }}" value="{{ $le->Jan ?? '' }}">
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][Feb]" id="txt" type="text" data-initial="{{ $le->Feb ?? '' }}" value="{{ $le->Feb ?? '' }}">
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][Mar]" id="txt" type="text" data-initial="{{ $le->Mar ?? '' }}" value="{{ $le->Mar ?? '' }}">
</td>
</tr>
<?php
}
$check=$post;
?>
<tr>
<td>
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][PO_Number]" id="{{$tempID}}"
data-initial="{{$post->PO_Number}}"
value="{{$post->PO_Number}}" readonly>
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][Line_Number]"
data-initial="{{$post->Line_Number}}"
value="{{$post->Line_Number}}" readonly>
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][Item_Description]"
data-initial="{{$post->Item_Description}}"
value="{{$post->Item_Description}}" readonly>
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][Req_Description]"
data-initial="{{$post->Req_Description}}"
value="{{$post->Req_Description}}" readonly>
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][Jan]" id="txt" type="text" data-initial="{{ $le->Jan ?? '' }}" value="{{ $le->Jan ?? '' }}">
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][Feb]" id="txt" type="text" data-initial="{{ $le->Feb ?? '' }}" value="{{ $le->Feb ?? '' }}">
</td>
<td>
<input name="le{{$currentMonth}}[{{$i}}][Mar]" id="txt" type="text" data-initial="{{ $le->Mar ?? '' }}" value="{{ $le->Mar ?? '' }}">
</td>
</tr>
@php($i++)
@endforeach
</tbody>
</table>
|
8eba105dd0cc3e6a9b77bc99407aebe6
|
{
"intermediate": 0.40784117579460144,
"beginner": 0.3211265206336975,
"expert": 0.27103230357170105
}
|
1,843
|
Your task is to create a program in BASIC that produce a randomized, simple, short story, in a few sentences, perhaps two paragraphs each time the program is run.
|
1ea7977ef7092a2105cd9fab0571e8e4
|
{
"intermediate": 0.46700775623321533,
"beginner": 0.3024117946624756,
"expert": 0.23058049380779266
}
|
1,844
|
Your task is to create a program in BASIC that produce a randomized, simple, short story, in a few sentences, perhaps two paragraphs each time the program is run.
|
ecb5b9274598ff8f8e68c1341de7e34c
|
{
"intermediate": 0.46700775623321533,
"beginner": 0.3024117946624756,
"expert": 0.23058049380779266
}
|
1,845
|
how to optimize teams for vdi
|
e391083e1f90192bdf18f3ca69963f69
|
{
"intermediate": 0.3568764328956604,
"beginner": 0.1927441954612732,
"expert": 0.4503794312477112
}
|
1,846
|
write a powershell script to migrate slack messages json file to microsoft teams
|
7d16c0c00a6b8c9f6efd8e1e5d594c26
|
{
"intermediate": 0.38827893137931824,
"beginner": 0.23185338079929352,
"expert": 0.3798677325248718
}
|
1,847
|
Help me with a programming task. I have code written in JS. It is a BBcode parser, it parses BBcode and outputs JSON that can be used in the JS library pdfmake.
When it runs in iOS it throws an error because Apple's devices don't support regex lookback yet. How can I change this code so it does not use regex lookback?
Here is the code:
function getParser(
fontsDictionary,
addImageIntoDictionary,
errorHandler = () => {},
codeLayout = { fillColor: () => '#23241f', vLineWidth: () => 0, hLineWidth: () => 0 },
quoteLayout = { vLineWidth: () => 5, vLineColor: () => '#ccc', hLineWidth: () => 0, paddingLeft: () => 20 }
) {
// Prototypes
String.prototype.findClosingTag = function (tagType) {
const tags = new Tags();
const openingTagPattern = tags.isANotParameterizedTag(tagType)
? Patterns.getNotParameterizedOpeningTag([tagType], 'g')
: Patterns.getOpeningTag([tagType], 'g');
const closingTagPattern = Patterns.getClosingTag([tagType], 'g');
const openingTagPositions = [...this.matchAll(openingTagPattern)].map((match) => match.index);
const closingTagPositions = [...this.matchAll(closingTagPattern)].map((match) => match.index);
if (closingTagPositions.length === 0 || openingTagPositions.length === 0) {
return -1;
}
if (closingTagPositions.length === 1 || openingTagPositions.length === 1) {
const [position] = closingTagPositions;
return position;
}
for (let position = 0; position < closingTagPositions.length; position++) {
if (openingTagPositions[position + 1] > closingTagPositions[position]) {
return closingTagPositions[position];
}
}
const lastPosition = closingTagPositions[closingTagPositions.length - 1];
return lastPosition;
};
String.prototype.chopString = function (openingTagsPattern, hasClosingTag = true) {
let string = String(this);
let hasStyles = string.match(openingTagsPattern);
if (!hasStyles) return string;
const choppedString = [];
while (hasStyles) {
const [tag, tagType] = hasStyles;
const { index: openingTagPosition } = hasStyles;
// If there is some text before the tag
if (openingTagPosition > 0) {
const firstStringPart = string.slice(0, openingTagPosition);
choppedString.push(firstStringPart);
}
const closingTagLength = hasClosingTag ? `[/${tagType}]`.length : 0;
const closingTagPosition = hasClosingTag ? string.findClosingTag(tagType) : -1;
if (hasClosingTag && closingTagPosition === -1) {
return [...choppedString, string];
}
// Calculate where the chop needs to stop
const endPosition = hasClosingTag ? closingTagPosition + closingTagLength : openingTagPosition + tag.length;
// Take the tag part of the string and put it into the array
const tagStringPart = string.slice(openingTagPosition, endPosition);
choppedString.push(tagStringPart);
// The rest of the string
const restStringPart = string.slice(endPosition);
// If there isn't a string rest part
if (!restStringPart) {
break;
} else {
string = restStringPart;
hasStyles = string.match(openingTagsPattern);
if (!hasStyles) choppedString.push(restStringPart);
}
}
return choppedString;
};
String.prototype.isOpenTagComeFirst = function (tag) {
const tags = new Tags();
const openTag = tags.isANotParameterizedTag(tag) ? `[${tag}]` : `[${tag}`;
const closeTag = `[/${tag}]`;
return this.indexOf(openTag) <= this.indexOf(closeTag);
};
String.prototype.isAListString = function () {
return this.search(/^\[(?:ul|ol)(?:.*?)\]/s) !== -1;
// return this.startsWith('[ul]') || this.startsWith('[ol]');
};
String.prototype.thereIsAList = function () {
return this.search(/\[(?:ul|ol)(.*?)\]/s) !== -1;
// return this.includes('[ul]') || this.includes('[ol]');
};
// Helpers
class Tags {
constructor() {
this.tags = {
styles: ['b', 'i', 'u', 's', 'sup', 'sub', 'font', 'color', 'size', 'url', 'email', 'highlight'],
media: ['img'],
list: ['ul', 'ol', 'li'],
title: ['h1', 'h2', 'h3', 'h4'],
extra: ['code', 'quote'],
alignment: ['left', 'center', 'right', 'justify'],
withoutClosing: ['hr'],
};
}
getAllTags(...except) {
const tags = Object.values(this.tags).flat();
return tags.filter((tag) => !except.includes(tag));
}
getBreakLineTags(...except) {
const { list, alignment, withoutClosing, title, extra, media } = this.tags;
const tags = [...list, ...alignment, ...withoutClosing, ...title, ...extra, ...media];
if (!except.includes('li')) except.push('li');
return tags.filter((tag) => !except.includes(tag));
}
getNotParameterizedTag(...except) {
const { styles, title, extra } = this.tags;
const tags = [...styles, ...title, ...extra];
except.push('font', 'color', 'size', 'url', 'email', 'highlight');
return tags.filter((tag) => !except.includes(tag));
}
isANotParameterizedTag(tag) {
return this.getNotParameterizedTag().includes(tag);
}
}
class Patterns {
static prepareTags(...tags) {
return tags.sort((a, b) => b.length - a.length).join('|');
}
static getOpeningTag(tagTypes, flags = '') {
const tags = Patterns.prepareTags(...tagTypes);
return new RegExp(`\\[(${tags})=?(.*?)\\]`, flags);
}
static getClosingTag(tagTypes, flags = '') {
const tags = Patterns.prepareTags(...tagTypes);
return new RegExp(`\\[\\/(${tags})\\]`, flags);
}
static getFullTag(tagTypes, flags = '') {
const tags = Patterns.prepareTags(...tagTypes);
return new RegExp(`^\\[(${tags})=?(.*?)\\](.*)\\[\\/\\1\\]$`, flags);
}
static getBreakLineBeforeTag(tagTypes, flags = '') {
const tags = Patterns.prepareTags(...tagTypes);
return new RegExp(`(?<=\\[\\/?(.*?)\\])\n+(?=\\[\\/?(?:${tags})\\])`, flags);
}
static getBreakLineAfterTag(tagTypes, flags = '') {
const tags = Patterns.prepareTags(...tagTypes);
return new RegExp(`(?<=\\[\\/?(?:${tags})\\])\n`, flags);
}
static getNotParameterizedOpeningTag(tagTypes, flags = '') {
const tags = Patterns.prepareTags(...tagTypes);
return new RegExp(`\\[(${tags})\\]`, flags);
}
}
class ParserHelper {
static pipe(functions, initialValue) {
return functions.reduce((a, fn) => fn(a), initialValue);
}
static getHEXColor(color) {
if (color.startsWith('rgb')) {
const [r, g, b] = color.match(/\d+/g).map(Number);
return [r, g, b].reduce((a, b) => a + b.toString(16).padStart(2, '0'), '#');
}
return color;
}
static generateRandomValues(length) {
const number = Math.floor(Math.random() * 10 ** length);
return String(number).padStart(length, '0');
}
static getImageProperties(value) {
const input = value.trim();
if (input.includes('x')) {
const [width, height] = input.split('x').map(Number);
const options = {};
if (width) options.width = width;
if (height) options.height = height;
return options;
} else {
const properties = input.split(' ').map((property) => {
const [key, value] = property.split('=');
return [key, Number(value)];
});
return Object.fromEntries(properties);
}
}
static getNewLineByTag(text, tag, value, options = {}) {
let newLine = {};
//Checking the closeTag type
switch (tag) {
case 'center':
case 'left':
case 'right':
case 'justify':
newLine = { text, ...options, alignment: tag };
break;
case 'size': {
const sizes = [10, 13, 16, 18, 24, 32, 48];
const size = Number(value);
newLine = { text, ...options, fontSize: sizes[size - 1] };
break;
}
case 'color': {
const color = ParserHelper.getHEXColor(value);
newLine = { text, ...options, color };
break;
}
case 'b': {
newLine = { text, ...options, bold: true };
break;
}
case 'i': {
newLine = { text, ...options, italics: true };
break;
}
case 'u': {
newLine = { text, ...options, decoration: 'underline' };
break;
}
case 's': {
newLine = { text, ...options, decoration: 'lineThrough' };
break;
}
case 'sup': {
const sup = { offset: '15%' };
newLine = { text, ...options, sup };
break;
}
case 'sub': {
const sub = { offset: '15%' };
newLine = { text, ...options, sub };
break;
}
case 'url': {
const link = value;
const decoration = 'underline';
const color = 'blue';
newLine = { text, ...options, link, decoration, color };
break;
}
case 'email': {
const email = value;
const link = 'mailto:' + email;
const decoration = 'underline';
const color = 'blue';
newLine = { text, ...options, link, decoration, color };
break;
}
case 'font': {
const font = value.replace(/\"/g, '');
if (fontsDictionary && fontsDictionary[font]) {
options.font = font;
} else {
const error = new Error(`Font not found: ${font}\nPlease check if the font was loaded before use it`);
errorHandler(error);
}
newLine = { text, ...options };
break;
}
case 'ul': {
newLine = { ul: text, ...options };
break;
}
case 'ol': {
newLine = { ol: text, ...options };
break;
}
case 'li': {
if (text.thereIsAList()) {
newLine = { stack: text, ...options };
} else {
newLine = { text, ...options };
}
break;
}
case 'h1': {
newLine = { text, ...options, fontSize: 26 };
break;
}
case 'h2': {
newLine = { text, ...options, fontSize: 20 };
break;
}
case 'h3': {
newLine = { text, ...options, fontSize: 16 };
break;
}
case 'h4': {
newLine = { text, ...options, fontSize: 13 };
break;
}
case 'highlight': {
const background = ParserHelper.getHEXColor(value);
newLine = { text, ...options, background };
break;
}
case 'code': {
const parser = new BBCodeParser();
const parsedText = parser.getParsedText(text);
newLine = {
layout: codeLayout,
table: {
widths: ['*'],
body: [[{ text: parsedText, color: '#f8f8f2' }]],
},
...options,
};
break;
}
case 'quote': {
const parser = new BBCodeParser();
const parsedText = parser.getParsedText(text);
newLine = {
layout: quoteLayout,
table: {
widths: ['*'],
body: [[{ text: parsedText }]],
},
...options,
};
break;
}
case 'img': {
const link = text.startsWith('http') ? text : 'https:' + text;
const imageName = ParserHelper.generateRandomValues(8) + '-image-' + text.slice(text.lastIndexOf('/') + 1);
if (typeof addImageIntoDictionary === 'function') {
addImageIntoDictionary(imageName, link);
}
const imgProperties = ParserHelper.getImageProperties(value);
newLine = { image: imageName, ...options, ...imgProperties };
break;
}
}
return newLine;
}
static getOutsiderLineStyles(line, pattern, previousOptions = {}) {
let { text, ol, ul, ...lineOptions } = line;
if (typeof line === 'string') lineOptions = {};
const targetString = text || ol || ul || line;
const options = { ...previousOptions, ...lineOptions };
let lineType = 'text';
if (ul) lineType = 'ul';
if (ol) lineType = 'ol';
if (typeof targetString !== 'string') return line;
const hasStyles = targetString.match(pattern);
if (!hasStyles) return { [lineType]: targetString, ...options };
const [match, tagType, value, innerText] = hasStyles;
if (innerText.isOpenTagComeFirst(tagType)) {
const newLine = ParserHelper.getNewLineByTag(innerText, tagType, value, options);
if (targetString.isAListString()) return newLine;
return ParserHelper.getOutsiderLineStyles(newLine, pattern);
}
return { [lineType]: targetString, ...options };
}
static getInsiderLineStyles(line, openingTagsPattern, outsiderTagPattern) {
let { text, ul, ol, stack, ...options } = line;
if (typeof line === 'string') options = {};
const targetString = text || ol || ul || stack || line;
let lineType = 'text';
if (ul) lineType = 'ul';
if (ol) lineType = 'ol';
if (stack) lineType = 'stack';
if (typeof targetString !== 'string') return line;
const hasStyles = targetString.match(openingTagsPattern);
if (!hasStyles) return { [lineType]: targetString, ...options };
// Verify if there's the closing tag
const [match, tag] = hasStyles;
const closingTagPattern = Patterns.getClosingTag([tag]);
// If the closing tag is not find, to avoid infinite recursion we break the flow here
const hasClosingTag = targetString.match(closingTagPattern);
if (!hasClosingTag) return { [lineType]: targetString, ...options };
// If its a stack item first break the internal lists then break the styles
const listsOpeningTagsPattern = Patterns.getOpeningTag(['ul', 'ol']);
const stringArray = !stack
? targetString.chopString(openingTagsPattern)
: targetString.chopString(listsOpeningTagsPattern);
const resultingLine = stringArray
.map((item) => ParserHelper.getOutsiderLineStyles(item, outsiderTagPattern, options))
.map((item) => ParserHelper.getInsiderLineStyles(item, openingTagsPattern, outsiderTagPattern));
return { [lineType]: resultingLine, ...options };
}
static fixOlListsHelper(element) {
const { ol, ...options } = element;
let list = ol || element;
if (!list || !(list instanceof Array) || !list.some(({ ol }) => Boolean(ol))) return element;
const newList = [];
let test = true;
while (test) {
const listIndex = list.findIndex(({ ol }) => Boolean(ol));
if (listIndex > 1) {
newList.push(...list.slice(0, listIndex - 1));
}
const previousItem = list[listIndex - 1];
const item = list[listIndex];
newList.push({ stack: [previousItem, ParserHelper.fixOlListsHelper(item)] });
const listRest = list.slice(listIndex + 1);
test = listRest.some(({ ol }) => Boolean(ol));
list = listRest;
if (!test) newList.push(...listRest);
}
return { ol: newList, ...options };
}
}
// Parser
class BBCodeParser {
constructor() {
this.functions = [
this.prepareContent,
this.breakLineTagsHandler,
this.horizontalRuleTagHandler,
this.horizontalRuleTagParser,
this.outsiderStylesParser,
this.insiderStylesParser,
this.fixOlLists,
].map((fn) => fn.bind(this));
this.tags = new Tags();
}
prepareContent(contents = '') {
if (!contents || typeof contents !== 'string') {
return '';
}
const tags = [...this.tags.getBreakLineTags(), 'li'];
const beforeTags = Patterns.getBreakLineBeforeTag(['ul', 'ol', 'li'], 'g');
const afterTags = Patterns.getBreakLineAfterTag(tags, 'g');
contents = contents.replace(/\[ml\]/g, '');
contents = contents.replace(/\[\/ml\]/g, '\n');
contents = contents.replace(/\n\[\/(center|justify|right|code)\]/g, (match, tag) => `[/${tag}]\n`);
contents = contents.replace(/\[\/quote\]/g, (match) => match + '\n');
contents = contents.replace(afterTags, '');
contents = contents.replace(beforeTags, (match, tag) => {
if (tags.includes(tag)) return match;
return match.replace(/\n/, '');
});
return contents;
}
breakLineTagsHandler(contents) {
if (!contents) return [];
const breakLineTags = this.tags.getBreakLineTags('hr');
const openingTagPattern = Patterns.getOpeningTag(breakLineTags);
const result = contents.chopString(openingTagPattern);
if (typeof result === 'string') return [result];
return result;
}
horizontalRuleTagHandler(contents) {
const openingTagPattern = Patterns.getOpeningTag(['hr']);
return contents.map((line) => line.chopString(openingTagPattern, false)).flat();
}
horizontalRuleTagParser(contents) {
return contents.map((line) => {
if (line !== '[hr]') return line;
return { canvas: [{ type: 'line', x1: 0, y1: 0, x2: 515, y2: 0, lineWidth: 1 }] };
});
}
outsiderStylesParser(contents) {
const tags = this.tags.getAllTags('hr');
const pattern = Patterns.getFullTag(tags, 's');
return contents.map((line) => ParserHelper.getOutsiderLineStyles(line, pattern));
}
insiderStylesParser(contents) {
const tags = this.tags.getAllTags('hr');
const openingTagPattern = Patterns.getOpeningTag(tags);
const outsiderTagPattern = Patterns.getFullTag(tags, 's');
return contents.map((line) => ParserHelper.getInsiderLineStyles(line, openingTagPattern, outsiderTagPattern));
}
fixOlLists(contents) {
return contents.map(ParserHelper.fixOlListsHelper);
}
getParsedText(text) {
return ParserHelper.pipe(this.functions, text);
}
}
return new BBCodeParser();
}
|
e57e61f8ec1b080ae6caa7ca9bf7a2b2
|
{
"intermediate": 0.3691120445728302,
"beginner": 0.4305007755756378,
"expert": 0.20038719475269318
}
|
1,848
|
As mastering programmer, you are always looking for ways to optimize your workflow, enhance your skills, and demonstrate expert guidance on complex programming concepts. You have recived a sequence of tasks keywords corresponding tasks below:
Task 1: Write a small module in python to give me an example of Hierarchical Temporal Memory in Python
Task 2: Write a small module in python which to test Task 1.
|
1ca88358de52cdd6e26831e6ccf6a641
|
{
"intermediate": 0.5868592858314514,
"beginner": 0.1419563740491867,
"expert": 0.2711843252182007
}
|
1,849
|
How do you load shaders in Monogame (C#) without using the Content Pipeline?
|
04c737cfc5381a504316833458e94480
|
{
"intermediate": 0.6625338196754456,
"beginner": 0.1843346357345581,
"expert": 0.1531316041946411
}
|
1,850
|
convert to C, var map =
{
width: 1024,
height: 1024,
shift: 10, // power of two: 2^10 = 1024
altitude: new Uint8Array(1024*1024), // 1024 * 1024 byte array with height information
color: new Uint32Array(1024*1024) // 1024 * 1024 int array with RGB colors
};
|
91792a39792037073d8dc5557b1dbcaf
|
{
"intermediate": 0.3909473419189453,
"beginner": 0.33858180046081543,
"expert": 0.27047085762023926
}
|
1,851
|
given my HTML and css code, I would like to change my footer to look more professional and cool. I also want to add a google maps embed of our location in the footer, here is the embed it is 200x200
<iframe src="https://www.google.com/maps/embed?pb=!1m14!1m12!1m3!1d807.7372184221917!2d14.4785827695389!3d35.9237514330982!2m3!1f0!2f0!3f0!3m2!1i1024!2i768!4f13.1!5e0!3m2!1sen!2smt!4v1682008279222!5m2!1sen!2smt" width="200" height="200" style="border:0;" allowfullscreen="" loading="lazy" referrerpolicy="no-referrer-when-downgrade"></iframe>
my code:
index.html:
<!DOCTYPE html>
<html lang=:"en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="https://fonts.googleapis.com/css2?family=Cabin:wght@400;700&display=swap">
<link rel="stylesheet" href="style/style.css" />
<title>Camping Equipment - Retail Camping Company</title>
</head>
<body>
<header>
<div class="nav-container">
<img src="C:/Users/Kaddra52/Desktop/DDW/assets/images/logo.svg" alt="Logo" class="logo">
<h1>Retail Camping Company</h1>
<nav>
<ul>
<li><a href="index.html">Home</a></li>
<li><a href="camping-equipment.html">Camping Equipment</a></li>
<li><a href="furniture.html">Furniture</a></li>
<li><a href="reviews.html">Reviews</a></li>
<li><a href="basket.html">Basket</a></li>
<li><a href="offers-and-packages.html">Offers and Packages</a></li>
</ul>
</nav>
</div>
</header>
<!-- Home Page -->
<main>
<section>
<!-- Insert slide show here -->
<div class="slideshow-container">
<div class="mySlides">
<img src="https://via.placeholder.com/600x400" alt="Tents" style="width:100%">
</div>
<div class="mySlides">
<img src="https://via.placeholder.com/600x400" alt="Cookers" style="width:100%">
</div>
<div class="mySlides">
<img src="https://via.placeholder.com/600x400" alt="Camping Gear" style="width:100%">
</div>
</div>
</section>
<section>
<!-- Display special offers and relevant images -->
<div class="special-offers-container">
<div class="special-offer">
<img src="https://via.placeholder.com/200x200" alt="Tent Offer">
<p>20% off premium tents!</p>
</div>
<div class="special-offer">
<img src="https://via.placeholder.com/200x200" alt="Cooker Offer">
<p>Buy a cooker, get a free utensil set!</p>
</div>
<div class="special-offer">
<img src="https://via.placeholder.com/200x200" alt="Furniture Offer">
<p>Save on camping furniture bundles!</p>
</div>
</div>
</section>
<section class="buts">
<!-- Modal pop-up window content here -->
<button id="modalBtn">Special Offer!</button>
<div id="modal" class="modal">
<div class="modal-content">
<span class="close">×</span>
<p>Sign up now and receive 10% off your first purchase!</p>
</div>
</div>
</section>
</main>
<footer>
<p>Follow us on social media:</p>
<ul>
<li><a href="https://www.facebook.com">Facebook</a></li>
<li><a href="https://www.instagram.com">Instagram</a></li>
<li><a href="https://www.twitter.com">Twitter</a></li>
</ul>
</footer>
<script>
// Get modal element
var modal = document.getElementById('modal');
// Get open model button
var modalBtn = document.getElementById('modalBtn');
// Get close button
var closeBtn = document.getElementsByClassName('close')[0];
// Listen for open click
modalBtn.addEventListener('click', openModal);
// Listen for close click
closeBtn.addEventListener('click', closeModal);
// Listen for outside click
window.addEventListener('click', outsideClick);
// Function to open modal
function openModal() {
modal.style.display = 'block';
}
// Function to close modal
function closeModal() {
modal.style.display = 'none';
}
// Function to close modal if outside click
function outsideClick(e) {
if (e.target == modal) {
modal.style.display = 'none';
}
}
</script>
</body>
</html>
style.css:
html, body, h1, h2, h3, h4, p, a, ul, li, div, main, header, section, footer, img {
margin: 0;
padding: 0;
border: 0;
font-size: 100%;
font-family: inherit;
vertical-align: baseline;
box-sizing: border-box;
}
body {
font-family: 'Cabin', sans-serif;
line-height: 1.5;
color: #333;
width: 100%;
margin: 0;
padding: 0;
min-height: 100vh;
flex-direction: column;
display: flex;
background-image: url("../assets/images/cover.jpg");
background-size: cover;
}
header {
background: #00000000;
padding: 0.5rem 2rem;
text-align: center;
color: #32612D;
font-size: 1.2rem;
}
main{
flex-grow: 1;
}
.nav-container {
display: flex;
justify-content: space-between;
align-items: center;
flex-wrap: wrap;
}
.logo {
width: 50px;
height: auto;
margin-right: 1rem;
}
h1 {
flex-grow: 1;
text-align: left;
}
nav ul {
display: inline;
list-style: none;
}
nav ul li {
display: inline;
margin-left: 1rem;
}
nav ul li a {
text-decoration: none;
color: #32612D;
}
nav ul li a:hover {
color: #000000;
}
@media screen and (max-width: 768px) {
.nav-container {
flex-direction: column;
}
h1 {
margin-bottom: 1rem;
}
}
nav ul li a {
position: relative;
}
nav ul li a::after {
content: '';
position: absolute;
bottom: 0;
left: 0;
width: 100%;
height: 2px;
background-color: #000;
transform: scaleX(0);
transition: transform 0.3s;
}
nav ul li a:hover::after {
transform: scaleX(1);
}
.slideshow-container {
width: 100%;
position: relative;
margin: 1rem 0;
}
.mySlides {
display: none;
}
.mySlides img {
width: 100%;
height: auto;
}
.special-offers-container {
display: flex;
justify-content: space-around;
align-items: center;
flex-wrap: wrap;
margin: 1rem 0;
}
.special-offer {
width: 200px;
padding: 1rem;
text-align: center;
margin: 1rem;
background-color: #ADC3AB;
border-radius: 5px;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);
transition: all 0.3s ease;
}
.special-offer:hover {
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.2);
transform: translateY(-5px);
}
.special-offer img {
width: 100%;
height: auto;
margin-bottom: 0.5rem;
border-radius: 5px;
}
.modal {
display: none;
position: fixed;
left: 0;
top: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.5);
z-index: 1;
overflow: auto;
align-items: center;
}
.modal-content {
background-color: #fefefe;
padding: 2rem;
margin: 10% auto;
width: 30%;
min-width: 300px;
max-width: 80%;
text-align: center;
border-radius: 5px;
box-shadow: 0 1px 8px rgba(0, 0, 0, 0.1);
}
.buts{
text-align: center;
}
.close {
display: block;
text-align: right;
font-size: 2rem;
color: #333;
cursor: pointer;
}
footer {
position: relative;
bottom: 0px;
background: #32612D;
padding: 1rem;
text-align: center;
margin-top: auto;
}
footer p {
color: #fff;
margin-bottom: 1rem;
}
footer ul {
list-style: none;
}
footer ul li {
display: inline;
margin: 0.5rem;
}
footer ul li a {
text-decoration: none;
color: #fff;
}
@media screen and (max-width: 768px) {
.special-offers-container {
flex-direction: column;
}
}
@media screen and (max-width: 480px) {
h1 {
display: block;
margin-bottom: 1rem;
}
}
.catalog {
display: flex;
flex-wrap: wrap;
justify-content: center;
margin: 2rem 0;
}
.catalog-item {
width: 200px;
padding: 1rem;
margin: 1rem;
background-color: #ADC3AB;
border-radius: 5px;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);
text-align: center;
}
.catalog-item:hover {
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.2);
}
.catalog-item img {
width: 100%;
height: auto;
margin-bottom: 0.5rem;
border-radius: 5px;
}
.catalog-item h3 {
margin-bottom: 0.5rem;
}
.catalog-item p {
margin-bottom: 0.5rem;
}
.catalog-item button {
background-color: #32612D;
color: #fff;
padding: 0.5rem;
border: none;
border-radius: 5px;
cursor: pointer;
}
.catalog-item button:hover {
background-color: #ADC3AB;
}
|
e46256e1cde0ccfdc1846a3675d9c667
|
{
"intermediate": 0.38150396943092346,
"beginner": 0.3282009959220886,
"expert": 0.2902950644493103
}
|
1,852
|
I want you to act as a Linux Terminal. I will type commands and you will reply with what the terminal should show. I will type COM: each time I want you to accept a terminal command. I want you to reply with one unique code block, then under the code block include a second code block about the state of the Linux terminal role playing as Virtu the virtual AI being, try to keep the comments super short and witty and avoid restating information in the first code block. Do not write explanations. Do not type commands unless I instruct you to do so. When I need to tell you something in English I will do so by putting text inside curly brackets {like this}. My first command is COM:pwd
|
fb6a88e832c75cc6156b44c1a2708ec2
|
{
"intermediate": 0.282118022441864,
"beginner": 0.30642274022102356,
"expert": 0.4114592969417572
}
|
1,853
|
rewrite my whole css and html but make my footer look much more professional and better in terms of layout, also please do not use curly quotation marks but use these (")
html and css:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="https://fonts.googleapis.com/css2?family=Cabin:wght@400;700&display=swap">
<link rel="stylesheet" href="style/style.css" />
<title>Camping Equipment - Retail Camping Company</title>
</head>
<body>
<header>
<div class="nav-container">
<img src="C:/Users/Kaddra52/Desktop/DDW/assets/images/logo.svg" alt="Logo" class="logo">
<h1>Retail Camping Company</h1>
<nav>
<ul>
<li><a href="index.html">Home</a></li>
<li><a href="camping-equipment.html">Camping Equipment</a></li>
<li><a href="furniture.html">Furniture</a></li>
<li><a href="reviews.html">Reviews</a></li>
<li><a href="basket.html">Basket</a></li>
<li><a href="offers-and-packages.html">Offers and Packages</a></li>
</ul>
</nav>
</div>
</header>
<!-- Home Page -->
<main>
<section>
<!-- Insert slide show here -->
<div class="slideshow-container">
<div class="mySlides">
<img src="https://via.placeholder.com/600x400" alt="Tents" style="width:100%">
</div>
<div class="mySlides">
<img src="https://via.placeholder.com/600x400" alt="Cookers" style="width:100%">
</div>
<div class="mySlides">
<img src="https://via.placeholder.com/600x400" alt="Camping Gear" style="width:100%">
</div>
</div>
</section>
<section>
<!-- Display special offers and relevant images -->
<div class="special-offers-container">
<div class="special-offer">
<img src="https://via.placeholder.com/200x200" alt="Tent Offer">
<p>20% off premium tents!</p>
</div>
<div class="special-offer">
<img src="https://via.placeholder.com/200x200" alt="Cooker Offer">
<p>Buy a cooker, get a free utensil set!</p>
</div>
<div class="special-offer">
<img src="https://via.placeholder.com/200x200" alt="Furniture Offer">
<p>Save on camping furniture bundles!</p>
</div>
</div>
</section>
<section class="buts">
<!-- Modal pop-up window content here -->
<button id="modalBtn">Special Offer!</button>
<div id="modal" class="modal">
<div class="modal-content">
<span class="close">×</span>
<p>Sign up now and receive 10% off your first purchase!</p>
</div>
</div>
</section>
</main>
<footer>
<div class="footer-container">
<div class="footer-item">
<p>Follow us on social media:</p>
<ul class="social-links">
<li><a href="https://www.facebook.com">Facebook</a></li>
<li><a href="https://www.instagram.com">Instagram</a></li>
<li><a href="https://www.twitter.com">Twitter</a></li>
</ul>
</div>
<div class="footer-item">
<iframe src="https://www.google.com/maps/embed?pb=!1m14!1m12!1m3!1d807.7372184221917!2d14.4785827695389!3d35.9237514330982!2m3!1f0!2f0!3f0!3m2!1i1024!2i768!4f13.1!5e0!3m2!1sen!2smt!4v1682008279222!5m2!1sen!2smt" width="200" height="200" style="border:0;" allowfullscreen="""loading="lazy" referrerpolicy="no-referrer-when-downgrade"></iframe>
</div>
</div>
</footer>
<script>
// Get modal element
var modal = document.getElementById(‘modal’);
// Get open model button
var modalBtn = document.getElementById(‘modalBtn’);
// Get close button
var closeBtn = document.getElementsByClassName(‘close’)[0];
// Listen for open click
modalBtn.addEventListener(‘click’, openModal);
// Listen for close click
closeBtn.addEventListener(‘click’, closeModal);
// Listen for outside click
window.addEventListener(‘click’, outsideClick);
// Function to open modal
function openModal() {
modal.style.display = ‘block’;
}
// Function to close modal
function closeModal() {
modal.style.display = ‘none’;
}
// Function to close modal if outside click
function outsideClick(e) {
if (e.target == modal) {
modal.style.display = ‘none’;
}
}
</script>
</body>
</html>
css:
html, body, h1, h2, h3, h4, p, a, ul, li, div, main, header, section, footer, img {
margin: 0;
padding: 0;
border: 0;
font-size: 100%;
font-family: inherit;
vertical-align: baseline;
box-sizing: border-box;
}
body {
font-family: 'Cabin', sans-serif;
line-height: 1.5;
color: #333;
width: 100%;
margin: 0;
padding: 0;
min-height: 100vh;
flex-direction: column;
display: flex;
background-image: url("../assets/images/cover.jpg");
background-size: cover;
}
header {
background: #00000000;
padding: 0.5rem 2rem;
text-align: center;
color: #32612D;
font-size: 1.2rem;
}
main{
flex-grow: 1;
}
.nav-container {
display: flex;
justify-content: space-between;
align-items: center;
flex-wrap: wrap;
}
.logo {
width: 50px;
height: auto;
margin-right: 1rem;
}
h1 {
flex-grow: 1;
text-align: left;
}
nav ul {
display: inline;
list-style: none;
}
nav ul li {
display: inline;
margin-left: 1rem;
}
nav ul li a {
text-decoration: none;
color: #32612D;
}
nav ul li a:hover {
color: #000000;
}
@media screen and (max-width: 768px) {
.nav-container {
flex-direction: column;
}
h1 {
margin-bottom: 1rem;
}
}
nav ul li a {
position: relative;
}
nav ul li a::after {
content: '';
position: absolute;
bottom: 0;
left: 0;
width: 100%;
height: 2px;
background-color: #000;
transform: scaleX(0);
transition: transform 0.3s;
}
nav ul li a:hover::after {
transform: scaleX(1);
}
.slideshow-container {
width: 100%;
position: relative;
margin: 1rem 0;
}
.mySlides {
display: none;
}
.mySlides img {
width: 100%;
height: auto;
}
.special-offers-container {
display: flex;
justify-content: space-around;
align-items: center;
flex-wrap: wrap;
margin: 1rem 0;
}
.special-offer {
width: 200px;
padding: 1rem;
text-align: center;
margin: 1rem;
background-color: #ADC3AB;
border-radius: 5px;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);
transition: all 0.3s ease;
}
.special-offer:hover {
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.2);
transform: translateY(-5px);
}
.special-offer img {
width: 100%;
height: auto;
margin-bottom: 0.5rem;
border-radius: 5px;
}
.modal {
display: none;
position: fixed;
left: 0;
top: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.5);
z-index: 1;
overflow: auto;
align-items: center;
}
.modal-content {
background-color: #fefefe;
padding: 2rem;
margin: 10% auto;
width: 30%;
min-width: 300px;
max-width: 80%;
text-align: center;
border-radius: 5px;
box-shadow: 0 1px 8px rgba(0, 0, 0, 0.1);
}
.buts{
text-align: center;
}
.close {
display: block;
text-align: right;
font-size: 2rem;
color: #333;
cursor: pointer;
}
footer {
position: relative;
bottom: 0px;
background: #32612D;
padding: 1rem;
text-align: center;
margin-top: auto;
}
footer p {
color: #fff;
margin-bottom: 1rem;
}
footer ul {
list-style: none;
}
footer ul li {
display: inline;
margin: 0.5rem;
}
footer ul li a {
text-decoration: none;
color: #fff;
}
@media screen and (max-width: 768px) {
.special-offers-container {
flex-direction: column;
}
}
@media screen and (max-width: 480px) {
h1 {
display: block;
margin-bottom: 1rem;
}
}
.catalog {
display: flex;
flex-wrap: wrap;
justify-content: center;
margin: 2rem 0;
}
.catalog-item {
width: 200px;
padding: 1rem;
margin: 1rem;
background-color: #ADC3AB;
border-radius: 5px;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);
text-align: center;
}
.catalog-item:hover {
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.2);
}
.catalog-item img {
width: 100%;
height: auto;
margin-bottom: 0.5rem;
border-radius: 5px;
}
.catalog-item h3 {
margin-bottom: 0.5rem;
}
.catalog-item p {
margin-bottom: 0.5rem;
}
.catalog-item button {
background-color: #32612D;
color: #fff;
padding: 0.5rem;
border: none;
border-radius: 5px;
cursor: pointer;
}
.catalog-item button:hover {
background-color: #ADC3AB;
}
|
8d1746727425ec5bbf1e5916e67ec2da
|
{
"intermediate": 0.34481215476989746,
"beginner": 0.350943922996521,
"expert": 0.30424392223358154
}
|
1,854
|
Make last line of text yellow :from PIL import Image, ImageDraw, ImageFont
import textwrap
# Define the image size, background color, font and text color
background_color = (255, 0, 0) # red color
font_path = 'C:\Windows\Fonts\impact.ttf' # use arial font
font_size = 180
text_color = (255, 255, 255) # white color
text = 'AI CREATES WEBSITES...'
# Create a font object with the given font and size
font = ImageFont.truetype(font_path, font_size)
# Wrap the text to fit within the image width
wrapped_text = textwrap.fill(text, width=14)
# Get the size of the text
text_size = font.getsize_multiline(wrapped_text)
# Calculate the size of the new image with margins
image_size = (text_size[0] + 30, text_size[1] + 30 + int(int(font_size) * 1.2))
# Create a new image with the given size and background color
image = Image.new('RGB', image_size, background_color)
# Get a drawing context for the new image
draw = ImageDraw.Draw(image)
# Calculate the position of the text in the center of the new image
text_position = ((image_size[0] - text_size[0]) / 2, -(int(font_size) * 0.7)+ (image_size[1] - text_size[1]) / 2)
# Draw the text on the new image with the given font, color, and position
draw.multiline_text(text_position, wrapped_text, font=font, fill=text_color, align='center')
# Open the emoji image and resize it
emoji_image = Image.open('C:\Python\VideoCreationTiktok\Source\emoji.png').convert('RGBA')
new_size = tuple(int(dim * 0.8) for dim in emoji_image.size)
emoji_image = emoji_image.resize(new_size)
# Calculate the position of the emojis in the bottom center of the new image
emoji_size = emoji_image.size
emoji_padding = 20
emoji_total_width = emoji_size[0]*3 + emoji_padding*2
emoji_position = ((image_size[0] - emoji_total_width) // 2, image_size[1] - emoji_size[1] - 20)
# Paste the emojis onto the new image with the alpha channel as the mask
for i in range(3):
x_offset = i * (emoji_size[0] + emoji_padding)
image.paste(emoji_image, (emoji_position[0]+x_offset, emoji_position[1]), mask=emoji_image.split()[-1])
# Save the cropped image as a PNG file with the given filename
image.save('output2.png')
print("DONE!")
|
3b07bd3a2525a2397b9e37f4620eff39
|
{
"intermediate": 0.417495459318161,
"beginner": 0.2663436532020569,
"expert": 0.3161609172821045
}
|
1,855
|
lua
boxZoneMin is one corner of a rectangle
boxZoneMax is the opposite corner of the rectangle
write a function which would allow me to enter two numbers and it would tell me if its within the rectangle
local boxZoneMin = {-1265.91, -1641.82}
local boxZoneMax = {-1263.46, -1665.29}
|
2f56de2096fd989475670f066378e9d4
|
{
"intermediate": 0.3370932638645172,
"beginner": 0.4426286518573761,
"expert": 0.22027802467346191
}
|
1,856
|
To create a feature complete REST API for time scheduling.
Tech requirements
Use an SQL Database with an ORM
Store data in related tables with foreign keys, don’t use json columns
Use a high level Javascript or PHP framework (NestJS, Laravel, Symfony, …)
Scope
Only backend APIs are in the scope of this hackathon, No frontend HTML/JS/CSS should be created.
User stories
As a user, I would like to book an appointment
As a user, I would like to select the date and see all available slots for this day
As a user, I want to open the scheduling page and book appointments for multiple people at once (think of
booking a haircut for yourself and your two kids)
Business stories
As a business administrator, I want to allow users to book for an appointment for available services.
As a business administrator, I want to show a calendar to users, with all available slots for booking for all
available services.
As a business administrator, I want to configure my bookable schedule (bookable calendar) for different
services all user stories below
Example: As an owner of Hair saloon, I want to create an online bookable calendar for Men haircut,
Women haircut and Hair colouring services.
As a business administrator, I want to configure opening hours which can differ from day to day
Example:
Monday to Friday men haircut can be booked from 08:00 to 20:00, and Women haircut can be booked
from 10:00 to 22:00
on Saturday, men haircut and women haircut, can be booked from 10:00 to 22:00
As a business administrator, I want to configure the duration of appointment that can be booked by users.
Example: For Men haircut, An appointment can be of 30 minutes and For Women haircut, An
appointment can be of 60 minutes.
As a business administrator, I want to have a configurable break between appointments.
Example: 5 minutes to clean the shop before next appointment of Men haircut, and 10 minutes to clean up
before next Women haircut.
As a business administrator, I want to allow users to book a time slot in x days in future but not for more
than x days, where x is configurable number of days.
Example: If a user tries to book a slot today, they can be allowed to book for 7 days in future but not for
8th day.
As a business administrator, I want to configure one or more breaks (Off time) when a service can’t be
booked.
Example: Lunch break 12:00 - 13:00, Coffee Break 17:00 - 17:30 etc.
As a business administrator, I want that a configurable number (1 or more) of clients can book one time
slot.
Example: A hair saloon, can serve 5 men haircuts and 3 women haircuts at same time.
As a business administrator, I would like to specify date and time duration when business is would be off,
these are different from weekly off. (These are planned off date and time duration.)
Example: Men and women haircut service, would remain closed in second half Christmas, full day on Eid
and Diwali. Women haircut service would remain closed on 25th January because our women’s hair
expert is on leave.
As a business administrator, I don’t want to allow users to book for an invalid slot. A requested slot is
invalid -
if requested slot is booked out
if requested slot doesn’t exist in bookable calendar
if requested slot falls between configured breaks
if requested slot falls between configured break between appointments.
if requested slot falls on a planned off date and time duration.
As a business administrator, I want to create multiple scheduling events with totally different
configurations (Men haircut, Women haircut, hair colouring, etc)
As a business administrator, I want those different events to be totally separate
As a business administrator, I want users to specify their personal details (First name, last name and email
address) for each individual in booking request.
Example: If a booking request is created for 3 people, booking request must contain 3 person’s details.
As a business administrator, I want to allow a person to book multiple times without any unique
restriction.
Example: A user should be allowed to make booking for 3 people, even if they don’t know the person’s
details, in such case they can copy their own details.
As another developer I want peace of mind and just run the automated test suite and know that I did not
break anything
Acceptance criteria
A time scheduling JSON based Rest API should be created
1 GET api which provides all data an SPA might need to display a calendar and a time selection.
1 POST api which creates a booking for 1 or more people for a single time slot
API should accept single slot for which booking needs to be created.
API should accept personal details (Email, First name and Last name) of one or multiple people to be
booked.
Implement automated testing that ensures the functionality of your code
Important: don't trust the frontend, validate the data so that the API returns an exception in case
something does not fit into the schema or is already booked out
For a men haircut
booking should not be possible at 7am because its before the shop opens.
booking at 8:02 should not be possible because its not fitting in any slot.
booking at 12:15 should not be possible as its lunch break.
…
Seed your database with the following scheduling using seeder files
Men Haircut
slots for the next 7 days, Sunday off.
from 08:00-20:00 Monday to Friday.
from 10:00-22:00 Saturday.
lunch break at 12:00-13:00.
cleaning break at 15:00-16:00.
max 3 clients per slot.
slots every 10 minutes.
5 minutes cleanup break between slots.
the third day starting from now is a public holiday.
Woman Haircut
slots for the next 7 days, Sunday off.
lunch break at 12:00-13:00.
from 08:00-20:00 Monday to Friday.
from 10:00-22:00 Saturday.
cleaning break at 15:00-16:00.
slots every 1 hour.
10 minutes cleanup break.
max 3 clients per slot.
the third day starting from now is a public holiday.
how do this step by step in laravel ?
|
2c4c901ed1350c36203a89aa80052ea9
|
{
"intermediate": 0.4434363543987274,
"beginner": 0.33789414167404175,
"expert": 0.21866951882839203
}
|
1,857
|
To create a feature complete REST API for time scheduling.
Tech requirements
Use an SQL Database with an ORM
Store data in related tables with foreign keys, don’t use json columns
Use a high level Javascript or PHP framework (NestJS, Laravel, Symfony, …)
Scope
Only backend APIs are in the scope of this hackathon, No frontend HTML/JS/CSS should be created.
User stories
As a user, I would like to book an appointment
As a user, I would like to select the date and see all available slots for this day
As a user, I want to open the scheduling page and book appointments for multiple people at once (think of
booking a haircut for yourself and your two kids)
Business stories
As a business administrator, I want to allow users to book for an appointment for available services.
As a business administrator, I want to show a calendar to users, with all available slots for booking for all
available services.
As a business administrator, I want to configure my bookable schedule (bookable calendar) for different
services all user stories below
Example: As an owner of Hair saloon, I want to create an online bookable calendar for Men haircut,
Women haircut and Hair colouring services.
As a business administrator, I want to configure opening hours which can differ from day to day
Example:
Monday to Friday men haircut can be booked from 08:00 to 20:00, and Women haircut can be booked
from 10:00 to 22:00
on Saturday, men haircut and women haircut, can be booked from 10:00 to 22:00
As a business administrator, I want to configure the duration of appointment that can be booked by users.
Example: For Men haircut, An appointment can be of 30 minutes and For Women haircut, An
appointment can be of 60 minutes.
As a business administrator, I want to have a configurable break between appointments.
Example: 5 minutes to clean the shop before next appointment of Men haircut, and 10 minutes to clean up
before next Women haircut.
As a business administrator, I want to allow users to book a time slot in x days in future but not for more
than x days, where x is configurable number of days.
Example: If a user tries to book a slot today, they can be allowed to book for 7 days in future but not for
8th day.
As a business administrator, I want to configure one or more breaks (Off time) when a service can’t be
booked.
Example: Lunch break 12:00 - 13:00, Coffee Break 17:00 - 17:30 etc.
As a business administrator, I want that a configurable number (1 or more) of clients can book one time
slot.
Example: A hair saloon, can serve 5 men haircuts and 3 women haircuts at same time.
As a business administrator, I would like to specify date and time duration when business is would be off,
these are different from weekly off. (These are planned off date and time duration.)
Example: Men and women haircut service, would remain closed in second half Christmas, full day on Eid
and Diwali. Women haircut service would remain closed on 25th January because our women’s hair
expert is on leave.
As a business administrator, I don’t want to allow users to book for an invalid slot. A requested slot is
invalid -
if requested slot is booked out
if requested slot doesn’t exist in bookable calendar
if requested slot falls between configured breaks
if requested slot falls between configured break between appointments.
if requested slot falls on a planned off date and time duration.
As a business administrator, I want to create multiple scheduling events with totally different
configurations (Men haircut, Women haircut, hair colouring, etc)
As a business administrator, I want those different events to be totally separate
As a business administrator, I want users to specify their personal details (First name, last name and email
address) for each individual in booking request.
Example: If a booking request is created for 3 people, booking request must contain 3 person’s details.
As a business administrator, I want to allow a person to book multiple times without any unique
restriction.
Example: A user should be allowed to make booking for 3 people, even if they don’t know the person’s
details, in such case they can copy their own details.
As another developer I want peace of mind and just run the automated test suite and know that I did not
break anything
Acceptance criteria
A time scheduling JSON based Rest API should be created
1 GET api which provides all data an SPA might need to display a calendar and a time selection.
1 POST api which creates a booking for 1 or more people for a single time slot
API should accept single slot for which booking needs to be created.
API should accept personal details (Email, First name and Last name) of one or multiple people to be
booked.
Implement automated testing that ensures the functionality of your code
Important: don't trust the frontend, validate the data so that the API returns an exception in case
something does not fit into the schema or is already booked out
For a men haircut
booking should not be possible at 7am because its before the shop opens.
booking at 8:02 should not be possible because its not fitting in any slot.
booking at 12:15 should not be possible as its lunch break.
…
Seed your database with the following scheduling using seeder files
Men Haircut
slots for the next 7 days, Sunday off.
from 08:00-20:00 Monday to Friday.
from 10:00-22:00 Saturday.
lunch break at 12:00-13:00.
cleaning break at 15:00-16:00.
max 3 clients per slot.
slots every 10 minutes.
5 minutes cleanup break between slots.
the third day starting from now is a public holiday.
Woman Haircut
slots for the next 7 days, Sunday off.
lunch break at 12:00-13:00.
from 08:00-20:00 Monday to Friday.
from 10:00-22:00 Saturday.
cleaning break at 15:00-16:00.
slots every 1 hour.
10 minutes cleanup break.
max 3 clients per slot.
the third day starting from now is a public holiday.
make tutorial to accomplish this task step by step in laravel ?
|
c3c266c36024335d036e15900c666aa9
|
{
"intermediate": 0.4434363543987274,
"beginner": 0.33789414167404175,
"expert": 0.21866951882839203
}
|
1,858
|
python best practice handling rest api response
|
434579707cfa54c69a122809d0b5975a
|
{
"intermediate": 0.6030935049057007,
"beginner": 0.20319737493991852,
"expert": 0.1937091201543808
}
|
1,859
|
write a function in rust using `const fn` that generates a random length string, and a hardcoded u8 array and xorrs the u8 array with the string before returning the xorred array and the key
|
83645cc932c0ff980e2462073b540ec2
|
{
"intermediate": 0.36721041798591614,
"beginner": 0.3809223175048828,
"expert": 0.25186723470687866
}
|
1,860
|
<PRESIDIO_ANONYMIZED_EMAIL_ADDRESS>
You are python expert, your goal is to optimize code without loosing any functionality and variable, this is the code to optimize:
import os
from moviepy.editor import *
from moviepy.video import fx
from moviepy.video.fx import all as fx
from PIL import ImageOps
from create_image_with_text import create_image_with_text
# Set the size of the final video
size = (1080, 1920)
# Time to delay top attributes
delayins=2
fps_size=10
# Set the directory where all the files are stored
dir_path = "C:/Python/VideoCreationTiktok/Source/"
dir_path_output = "C:/Python/VideoCreationTiktok/Output/"
#File to edit
main_video_path = os.path.join(dir_path, "main_video1.mp4")
# Set the paths to the source files
background_path = os.path.join(dir_path, "Background.jpg")
frame_path = os.path.join(dir_path, "Frame.png")
reaction_video_path = os.path.join(dir_path, "Reaction1.mov")
tools_path = os.path.join(dir_path, "tools.png")
gif_path = os.path.join(dir_path,"arrow.gif")
# Get the length of the main video
main_video = VideoFileClip(main_video_path)
main_video_length = main_video.duration
# Load the background image and resize it to fit the final video size while preserving aspect ratio
background = ImageClip(background_path)
background_resized = background.resize(height=size[1])
background_resized = background_resized.set_position('center')
# Resize and position the main video
main_video_resized = main_video.resize(height=size[1]*0.73)
main_video_resized = main_video_resized.set_position((60, 40))
# Load and resize the frame image
frame = ImageClip(frame_path)
frame_resized = frame.resize(height=size[1]*0.82)
frame_resized = frame_resized.set_position((10, 20))
frame_resized = frame_resized.set_duration(main_video_length)
# Load and trim the reaction video to the same length as the main video
reaction_video = VideoFileClip(reaction_video_path, has_mask=True).subclip(0, main_video_length)
# Load and resize the tools image
tools = ImageClip(tools_path)
tools_resized = tools.resize(width=int(size[0]*0.70))
tools_resized = tools_resized.set_position(('right', 'top'))
# Add the text to the final clip
txt_clip = TextClip("All Links", fontsize=tools_resized.h*0.8, font="Impact", color='white',stroke_width=3, stroke_color="black")
txt_clip = txt_clip.set_position(('left', 'top'))
#txt_clip = txt_clip.set_position((tools_resized.pos[0] + tools_resized.size[0]*0.1 + 5, tools_resized.pos[1] + tools_resized.size[1]*0.1))
txt_clip = txt_clip.set_duration(main_video_length)
# Load the gif file as a video clip
gif = VideoFileClip(gif_path, has_mask=True)
# Create a custom resizing function that ignores the aspect ratio
def custom_resize_ignore_aspect_ratio(clip, width, height):
return clip.resize((width, height))
# Set the dimensions for the resized gif
gif_width = size[0]-tools_resized.w-txt_clip.w # desired width of the GIF
gif_height = tools_resized.h
# Resize the gif using the custom function
gif = custom_resize_ignore_aspect_ratio(gif, gif_width, gif_height)
gif = gif.loop(duration=main_video_length)
gif = gif.set_fps(fps_size)
# Set the position of the gif between the text and tools image
txt_clip_position = ('left', 'top')
txt_clip_x = 0
txt_clip_y = 0
gif_x = txt_clip_x + txt_clip.size[0]
tools_position = ('right', 'top')
tools_x = size[0] - tools_resized.size[0]
tools_y = 0
gif_y = tools_y
gif = gif.set_position((gif_x, gif_y))
# DELAY parameter
tools_resized = tools_resized.set_start(delayins)
gif = gif.set_start(delayins)
txt_clip = txt_clip.set_start(delayins)
# Create text clip overlay
image_path = create_image_with_text("AI CREATES WEBSITES OMG wow wow, omg...")
text_clip_red = ImageClip(image_path)
# Apply the "Summer" color effect to the final clip
final_clip = CompositeVideoClip([background_resized, main_video_resized, frame_resized, reaction_video.set_audio(None), tools_resized.set_duration(main_video_length), txt_clip,
gif,text_clip_red.set_position(("center", "center"))], size=size)
final_clip = fx.lum_contrast(final_clip, lum=0, contrast=0.2, contrast_thr=190)
# Get the audio from the main video
main_audio = main_video.audio
# Combine the clips into a final composition with the main video audio
final_clip = final_clip.set_audio(main_audio)
# Set the duration of the final clip to the length of the main video
final_clip.duration = main_video_length
#Preview
final_clip.resize(0.5).preview()
# # Write the final composition to a file with an unused number if file already exists
# i = 1
# while os.path.exists(os.path.join(dir_path_output, f"my_tiktok_video_{i}.mp4")):
# i += 1
# final_clip.write_videofile(os.path.join(dir_path_output, f"my_tiktok_video_{i}.mp4"), fps=fps_size)
|
91aefc4e24f59b2796865910f95ded71
|
{
"intermediate": 0.28715601563453674,
"beginner": 0.38154852390289307,
"expert": 0.3312954604625702
}
|
1,861
|
Invocation of close method failed on bean with name 'dataSource': java.lang.LinkageError: loader constraint violation: loader 'app' wants to load class com.alibaba.druid.pool.DruidConnectionHolder
|
a183415afd275379aa2463513682ac12
|
{
"intermediate": 0.5177825093269348,
"beginner": 0.2338787168264389,
"expert": 0.2483387589454651
}
|
1,862
|
this is my html and css, i want you to upgrade my footer to look more creative and extremely professional, take notes from other similar themed websites and add more elements that make it better:
index.html:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="https://fonts.googleapis.com/css2?family=Cabin:wght@400;700&display=swap">
<link rel="stylesheet" href="style/style.css" />
<title>Camping Equipment - Retail Camping Company</title>
</head>
<body>
<header>
<div class="nav-container">
<img src="C:/Users/Kaddra52/Desktop/DDW/assets/images/logo.svg" alt="Logo" class="logo">
<h1>Retail Camping Company</h1>
<nav>
<ul>
<li><a href="index.html">Home</a></li>
<li><a href="camping-equipment.html">Camping Equipment</a></li>
<li><a href="furniture.html">Furniture</a></li>
<li><a href="reviews.html">Reviews</a></li>
<li><a href="basket.html">Basket</a></li>
<li><a href="offers-and-packages.html">Offers and Packages</a></li>
</ul>
</nav>
</div>
</header>
<!-- Home Page -->
<main>
<section>
<!-- Insert slide show here -->
<div class="slideshow-container">
<div class="mySlides">
<img src="https://via.placeholder.com/600x400" alt="Tents" style="width:100%">
</div>
<div class="mySlides">
<img src="https://via.placeholder.com/600x400" alt="Cookers" style="width:100%">
</div>
<div class="mySlides">
<img src="https://via.placeholder.com/600x400" alt="Camping Gear" style="width:100%">
</div>
</div>
</section>
<section>
<!-- Display special offers and relevant images -->
<div class="special-offers-container">
<div class="special-offer">
<img src="https://via.placeholder.com/200x200" alt="Tent Offer">
<p>20% off premium tents!</p>
</div>
<div class="special-offer">
<img src="https://via.placeholder.com/200x200" alt="Cooker Offer">
<p>Buy a cooker, get a free utensil set!</p>
</div>
<div class="special-offer">
<img src="https://via.placeholder.com/200x200" alt="Furniture Offer">
<p>Save on camping furniture bundles!</p>
</div>
</div>
</section>
<section class="buts">
<!-- Modal pop-up window content here -->
<button id="modalBtn">Special Offer!</button>
<div id="modal" class="modal">
<div class="modal-content">
<span class="close">×</span>
<p>Sign up now and receive 10% off your first purchase!</p>
</div>
</div>
</section>
</main>
<footer>
<div class="footer-container">
<div class="footer-item">
<p>Follow us on social media:</p>
<ul class="social-links">
<li><a href="https://www.facebook.com">Facebook</a></li>
<li><a href="https://www.instagram.com">Instagram</a></li>
<li><a href="https://www.twitter.com">Twitter</a></li>
</ul>
</div>
<div class="footer-item">
<iframe src="https://www.google.com/maps/embed?pb=!1m14!1m12!1m3!1d807.7372184221917!2d14.4785827695389!3d35.9237514330982!2m3!1f0!2f0!3f0!3m2!1i1024!2i768!4f13.1!5e0!3m2!1sen!2smt!4v1682008279222!5m2!1sen!2smt" width="200" height="200" style="border:0;" allowfullscreen="" loading="lazy" referrerpolicy="no-referrer-when-downgrade"></iframe>
</div>
</div>
</footer>
<script>
// Get modal element
var modal = document.getElementById('modal');
// Get open model button
var modalBtn = document.getElementById('modalBtn');
// Get close button
var closeBtn = document.getElementsByClassName('close')[0];
// Listen for open click
modalBtn.addEventListener('click', openModal);
// Listen for close click
closeBtn.addEventListener('click', closeModal);
// Listen for outside click
window.addEventListener('click', outsideClick);
// Function to open modal
function openModal() {
modal.style.display = 'block';
}
// Function to close modal
function closeModal() {
modal.style.display = 'none';
}
// Function to close modal if outside click
function outsideClick(e) {
if (e.target == modal) {
modal.style.display = 'none';
}
}
</script>
</body>
</html>
CSS:
html, body, h1, h2, h3, h4, p, a, ul, li, div, main, header, section, footer, img {
margin: 0;
padding: 0;
border: 0;
font-size: 100%;
font-family: inherit;
vertical-align: baseline;
box-sizing: border-box;
}
body {
font-family: 'Cabin', sans-serif;
line-height: 1.5;
color: #333;
width: 100%;
margin: 0;
padding: 0;
min-height: 100vh;
flex-direction: column;
display: flex;
background-image: url("../assets/images/cover.jpg");
background-size: cover;
}
header {
background: #00000000;
padding: 0.5rem 2rem;
text-align: center;
color: #32612D;
font-size: 1.2rem;
}
main{
flex-grow: 1;
}
.nav-container {
display: flex;
justify-content: space-between;
align-items: center;
flex-wrap: wrap;
}
.logo {
width: 50px;
height: auto;
margin-right: 1rem;
}
h1 {
flex-grow: 1;
text-align: left;
}
nav ul {
display: inline;
list-style: none;
}
nav ul li {
display: inline;
margin-left: 1rem;
}
nav ul li a {
text-decoration: none;
color: #32612D;
}
nav ul li a:hover {
color: #000000;
}
@media screen and (max-width: 768px) {
.nav-container {
flex-direction: column;
}
h1 {
margin-bottom: 1rem;
}
}
nav ul li a {
position: relative;
}
nav ul li a::after {
content: '';
position: absolute;
bottom: 0;
left: 0;
width: 100%;
height: 2px;
background-color: #000;
transform: scaleX(0);
transition: transform 0.3s;
}
nav ul li a:hover::after {
transform: scaleX(1);
}
.slideshow-container {
width: 100%;
position: relative;
margin: 1rem 0;
}
.mySlides {
display: none;
}
.mySlides img {
width: 100%;
height: auto;
}
.special-offers-container {
display: flex;
justify-content: space-around;
align-items: center;
flex-wrap: wrap;
margin: 1rem 0;
}
.special-offer {
width: 200px;
padding: 1rem;
text-align: center;
margin: 1rem;
background-color: #ADC3AB;
border-radius: 5px;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);
transition: all 0.3s ease;
}
.special-offer:hover {
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.2);
transform: translateY(-5px);
}
.special-offer img {
width: 100%;
height: auto;
margin-bottom: 0.5rem;
border-radius: 5px;
}
.modal {
display: none;
position: fixed;
left: 0;
top: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.5);
z-index: 1;
overflow: auto;
align-items: center;
}
.modal-content {
background-color: #fefefe;
padding: 2rem;
margin: 10% auto;
width: 30%;
min-width: 300px;
max-width: 80%;
text-align: center;
border-radius: 5px;
box-shadow: 0 1px 8px rgba(0, 0, 0, 0.1);
}
.buts{
text-align: center;
}
.close {
display: block;
text-align: right;
font-size: 2rem;
color: #333;
cursor: pointer;
}
footer {
background: #32612D;
padding: 1rem;
text-align: center;
margin-top: auto;
}
.footer-container {
display: flex;
justify-content: space-between;
align-items: center;
flex-wrap: wrap;
}
.footer-item {
margin: 1rem 2rem;
}
footer p {
color: #fff;
margin-bottom: 1rem;
}
footer ul {
list-style: none;
}
footer ul li {
display: inline;
margin: 0.5rem;
}
footer ul li a {
text-decoration: none;
color: #fff;
}
@media screen and (max-width: 768px) {
.special-offers-container {
flex-direction: column;
}
}
@media screen and (max-width: 480px) {
h1 {
display: block;
margin-bottom: 1rem;
}
}
.catalog {
display: flex;
flex-wrap: wrap;
justify-content: center;
margin: 2rem 0;
}
.catalog-item {
width: 200px;
padding: 1rem;
margin: 1rem;
background-color: #ADC3AB;
border-radius: 5px;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);
text-align: center;
}
.catalog-item:hover {
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.2);
}
.catalog-item img {
width: 100%;
height: auto;
margin-bottom: 0.5rem;
border-radius: 5px;
}
.catalog-item h3 {
margin-bottom: 0.5rem;
}
.catalog-item p {
margin-bottom: 0.5rem;
}
.catalog-item button {
background-color: #32612D;
color: #fff;
padding: 0.5rem;
border: none;
border-radius: 5px;
cursor: pointer;
}
.catalog-item button:hover {
background-color: #ADC3AB;
}
|
2964c43daa9fe00ed77f564ef2a88e4c
|
{
"intermediate": 0.38342079520225525,
"beginner": 0.3367888927459717,
"expert": 0.2797902822494507
}
|
1,863
|
how to write into any file possible python
|
e3685fc07fbcd051b2f8008a203a2cdc
|
{
"intermediate": 0.39265456795692444,
"beginner": 0.2336757630109787,
"expert": 0.37366971373558044
}
|
1,864
|
In an oncology clinical trial, how to predict additional survival time for remaining patients who
have been observed for some time and still alive based on data observed up to date? Taking into below considerations of baseline characteristics of the patients who are still alive, like age and gender, and the death hazard varies over time, so piecewise hazard by time interval should be used. Please provide the R software code with explanation step by step. Please don't use '$' char neither in your response nor in your R code. If it have to be used, please use '+++' instead to replace '$' char.
|
fad99ac96aa51faa1cf206030a4a27be
|
{
"intermediate": 0.3087768852710724,
"beginner": 0.4402810335159302,
"expert": 0.25094208121299744
}
|
1,865
|
Write a mnemonics program that loads the accumulator A with decimal 61, the B-reg with decimal 13, and the C-reg with decimal 42. It then doubles A and adds to the contents of B register and stores the sum in memory address location 3200H. Next it increments the contents of C register and decrements the contents of B, subtracts B from C and stores the difference in memory location 3250H. What value in HEX is in the A-reg at the end of the program?
|
796a195ceed85bd344896275788c70f7
|
{
"intermediate": 0.4050235152244568,
"beginner": 0.18311771750450134,
"expert": 0.4118587374687195
}
|
1,866
|
how to write into word documents python
|
dc5833d24c2f7fbeb8a4a9c14d58bc4f
|
{
"intermediate": 0.31861740350723267,
"beginner": 0.40305638313293457,
"expert": 0.27832621335983276
}
|
1,867
|
hello
|
b711551b2be67e5db1374eebb5179917
|
{
"intermediate": 0.32064199447631836,
"beginner": 0.28176039457321167,
"expert": 0.39759764075279236
}
|
1,868
|
Below are the conversation we have previously, can we continue?
To predict the additional survival time for remaining patients in an oncology clinical trial, you can use the Cox proportional hazards model along with the piecewise hazard by time interval, considering the baseline characteristics of the patients who are still alive, such as age and gender. You can implement this using the ‘survival’ package in R.
Here’s a step-by-step guide along with R code:
1. Install and load the ‘survival’ package:
install.packages(“survival”)
library(survival)
2. Create your dataset. As an example, let’s assume you have a dataset with variables: ‘time’, ‘status’, ‘age’, ‘gender’, and ‘time_interval.’
# Create a sample dataset
data <- data.frame(time = c(1, 3, 6, 3, 8, 7),
status = c(1, 1, 1, 0, 0, 1),
age = c(40, 60, 50, 70, 30, 60),
gender = c(“Male”, “Female”, “Male”, “Female”, “Female”, “Male”),
time_interval = c(1, 2, 3, 2, 4, 4))
3. Convert the time_interval variable to a factor variable:
datatime_interval <- as.factor(data
time_interval)
4. Fit the Cox proportional hazards model with piecewise hazard by time interval:
# Cox proportional hazards model
cox_model <- coxph(Surv(time, status) ~ age + gender + time_interval, data=data)
# Display the model summary
summary(cox_model)
5. Once you have the model, you can use it to predict the additional survival time for the remaining patients who have been observed for some time and still alive. It can be done by creating a new dataset containing the baseline characteristics of these patients and then using the predict() function.
# Create a new dataset with remaining patients
remaining_data <- data.frame(age = c(45, 55, 65),
gender = c(“Male”, “Female”, “Female”),
time_interval = as.factor(c(3, 4, 2)))
# Calculate the relative hazard for each remaining patient in comparison to the reference levels
relative_hazard <- predict(cox_model, newdata=remaining_data)
# Additional survival time can be estimated by dividing the predicted hazard by the baseline hazard
# Here, we use the median baseline hazard from the model as an approximation
baseline_hazard <- median(cox_model$basehaz)
additional_survival_time <- relative_hazard / baseline_hazard
# Print the additional survival time for each remaining patient
additional_survival_time
Keep in mind that this is a basic example, and you might need to adjust it to fit the specific format of your own dataset and the characteristics you want to include in the model.
Please replace all ‘$’ in your reponse and R code with ‘+++’ as i requested.
Apologies for the oversight. Here is the corrected version of the R code without the ‘$’ character, using ‘[[’ and ‘]]’ instead:
1. Install and load the ‘survival’ package:
install.packages(“survival”)
library(survival)
2. Create your dataset. As an example, let’s assume you have a dataset with variables: ‘time’, ‘status’, ‘age’, ‘gender’, and ‘time_interval.’
# Create a sample dataset
data <- data.frame(time = c(1, 3, 6, 3, 8, 7),
status = c(1, 1, 1, 0, 0, 1),
age = c(40, 60, 50, 70, 30, 60),
gender = c(“Male”, “Female”, “Male”, “Female”, “Female”, “Male”),
time_interval = c(1, 2, 3, 2, 4, 4))
3. Convert the time_interval variable to a factor variable:
data[[“time_interval”]] <- as.factor(data[[“time_interval”]])
4. Fit the Cox proportional hazards model with piecewise hazard by time interval:
# Cox proportional hazards model
cox_model <- coxph(Surv(data[[“time”]], data[[“status”]]) ~ data[[“age”]] + data[[“gender”]] + data[[“time_interval”]], data=data)
# Display the model summary
summary(cox_model)
5. Once you have the model, you can use it to predict the additional survival time for the remaining patients who have been observed for some time and still alive. It can be done by creating a new dataset containing the baseline characteristics of these patients and then using the predict() function.
# Create a new dataset with remaining patients
remaining_data <- data.frame(age = c(45, 55, 65),
gender = c(“Male”, “Female”, “Female”),
time_interval = as.factor(c(3, 4, 2)))
# Calculate the relative hazard for each remaining patient in comparison to the reference levels
relative_hazard <- predict(cox_model, newdata=remaining_data)
# Additional survival time can be estimated by dividing the predicted hazard by the_baseline hazard
# Here, we use the median baseline hazard from the model as an approximation
baseline_hazard <- median(cox_model[[“basehaz”]])
additional_survival_time <- relative_hazard / baseline_hazard
# Print the additional survival time for each remaining patient
additional_survival_time
Keep in mind that this is a basic example, and you might need to adjust it to fit the specific format of your own dataset and the characteristics you want to include in the model.
thank you. But below error was reported when runing the code, please revise and fix it.
> cox_model <- coxph(Surv(data[[“time”]], data[[“status”]]) ~ data[[“age”]] + data[[“gender”]] + data[[“time_interval”]], data=data)
Warning message:
In coxph.fit(X, Y, istrat, offset, init, control, weights = weights, :
Ran out of iterations and did not converge
Apologies for the confusion. The error is due to specifying the variable names in the incorrect way within the formula of the coxph() function. For that, we need to provide the names of the variables instead of calling them directly from the data frame. Here’s the revised code:
1. Fit the Cox proportional hazards model with piecewise hazard by time interval:
# Cox proportional hazards model
cox_model <- coxph(Surv(time, status) ~ age + gender + time_interval, data = data)
# Display the model summary
summary(cox_model)
Now, the code should run without any error messages. Please replace the corresponding step (Step 4) in my previous response with this revised code.
Keep in mind that this is a basic example, and you might need to adjust it to fit the specific format of your own dataset and the characteristics you want to include in the model.
it could be due to too few patients/records in the example data. Please generate much more example data records.
You’re correct, the small sample size can lead to unstable estimates, and generating a larger dataset would be more appropriate for demonstration purposes. Here’s a revised version of the example with an increased number of patient records:
# Set seed for reproducibility
set.seed(42)
# Generate a larger dataset with 100 patients
n <- 100
data <- data.frame(time = abs(rnorm(n, mean=5, sd=3)),
status = rbinom(n, 1, prob=0.6),
age = sample(30:80, n, replace=T),
gender = as.factor(sample(c(“Male”, “Female”), n, replace=T)),
time_interval = as.factor(sample(1:4, n, replace=T)))
# Convert the time_interval variable to a factor variable
data[[“time_interval”]] <- as.factor(data[[“time_interval”]])
# Fit the Cox proportional hazards model with piecewise hazard by time interval
cox_model <- coxph(Surv(time, status) ~ age + gender + time_interval, data=data)
# Display the model summary
summary(cox_model)
# Create a new dataset with remaining patients
remaining_data <- data.frame(age = c(45, 55, 65),
gender = as.factor(c(“Male”, “Female”, “Female”)),
time_interval = as.factor(c(3, 4, 2)))
# Calculate the relative hazard for each remaining patient in comparison to the reference levels
relative_hazard <- predict(cox_model, newdata=remaining_data)
# Additional survival time can be estimated by dividing the predicted hazard by the_baseline hazard
# Here, we use the median baseline hazard from the model as an approximation
baseline_hazard <- median(cox_model[[“basehaz”]])
additional_survival_time <- relative_hazard / baseline_hazard
# Print the additional survival time for each remaining patient
additional_survival_time
In this case, I generated a dataset with 100 patients using random values for the variables (time, status, age, gender, and time_interval). The rest of the code remains the same, and it should now run without any convergence issues. Remember to adjust the parameters to match your specific dataset and the characteristics you want to include in the model.
thank you, what does the relative hazard mean? Who are the referece with talking about the ‘relative’? Also, what does the baseline hazard mean?
The relative hazard (or hazard ratio) is a measure used in survival analysis to compare the hazard (risk of event, like death, occurring) between two or more groups or individuals. It is commonly estimated using a Cox proportional hazards model. The hazard ratio is interpreted as the ratio of the hazard (risk) for one group/individual relative to a reference group/individual.
In the case of the Cox proportional hazards model, the reference levels are the default levels of the categorical variables and the values zero for the continuous variables in the model. For example, in our previous code, we had gender as a categorical variable with two levels, “Male” and “Female”. So, if “Male” is the reference level, the relative hazard is the hazard for Female patients relative to Male patients.
When interpreting the results of the model, a hazard ratio greater than 1 indicates an increased risk of the event occurring relative to the reference group, while a hazard ratio less than 1 indicates a decreased risk. A hazard ratio equal to 1 implies that there is no difference in risk between the two groups.
The baseline hazard represents the hazard function at the reference levels of the covariates in the model. It provides an estimate of the hazard when all the predictors (e.g., age, gender, etc.) are at their reference levels. It’s called “baseline” because it serves as a baseline or reference point against which the hazard predictions for other levels of the covariates can be compared. In our example, we approximated the baseline hazard by calculating the median of the cox_model[["basehaz"]].
|
5b83b08f1f0e9af3eaf73d493e97d96b
|
{
"intermediate": 0.46716833114624023,
"beginner": 0.3826007843017578,
"expert": 0.15023088455200195
}
|
1,869
|
When running below code, I get 'NULL' value for baseline_hazard variable. Please help fix it.
library(survival)
set.seed(42)
# Generate a larger dataset with 100 patients
n <- 100
data <- data.frame(time = abs(rnorm(n, mean=5, sd=3)),
status = rbinom(n, 1, prob=0.6),
age = sample(30:80, n, replace=T),
gender = as.factor(sample(c("Male", "Female"), n, replace=T)),
time_interval = as.factor(sample(1:4, n, replace=T)))
# Convert the time_interval variable to a factor variable
data[["time_interval"]] <- as.factor(data[["time_interval"]])
# Fit the Cox proportional hazards model with piecewise hazard by time interval
cox_model <- coxph(Surv(time, status) ~ age + gender + time_interval, data=data)
# Display the model summary
summary(cox_model)
# Create a new dataset with remaining patients
remaining_data <- data.frame(age = c(45, 55, 65),
gender = as.factor(c("Male", "Female", "Female")),
time_interval = as.factor(c(3, 4, 2)))
# Calculate the relative hazard for each remaining patient in comparison to the reference levels
relative_hazard <- predict(cox_model, newdata=remaining_data)
# Additional survival time can be estimated by dividing the predicted hazard by the_baseline hazard
# Here, we use the median baseline hazard from the model as an approximation
baseline_hazard <- median(cox_model[["basehaz"]])
additional_survival_time <- relative_hazard / baseline_hazard
# Print the additional survival time for each remaining patient
additional_survival_time
|
79d890ff12043abc12e280b1fc2f76e2
|
{
"intermediate": 0.5051079988479614,
"beginner": 0.2591142952442169,
"expert": 0.23577775061130524
}
|
1,870
|
Create function from the code that can be called from other file. function should use text_center, main_video_path as atributes and return final clip.
Use ' instead of “ in final code
This is the code :import os
from moviepy.editor import *
from moviepy.video import fx
from moviepy.video.fx import all as fx
from PIL import ImageOps
from create_image_with_text import create_image_with_text
# Set the size of the final video
size = (1080, 1920)
# Time to delay top attributes
delayins=2
fps_size=10
# Set the directory where all the files are stored
dir_path = "C:/Python/VideoCreationTiktok/Source/"
dir_path_output = "C:/Python/VideoCreationTiktok/Output/"
#File to edit
main_video_path = os.path.join(dir_path, "main_video1.mp4")
# Set the paths to the source files
background_path = os.path.join(dir_path, "Background.jpg")
frame_path = os.path.join(dir_path, "Frame.png")
reaction_video_path = os.path.join(dir_path, "Reaction1.mov")
tools_path = os.path.join(dir_path, "tools.png")
gif_path = os.path.join(dir_path,"arrow.gif")
# Get the length of the main video
main_video = VideoFileClip(main_video_path)
main_video_length = main_video.duration
# Load the background image and resize it to fit the final video size while preserving aspect ratio
background = ImageClip(background_path)
background_resized = background.resize(height=size[1])
background_resized = background_resized.set_position('center')
# Resize and position the main video
main_video_resized = main_video.resize(height=size[1]*0.73)
main_video_resized = main_video_resized.set_position((60, 40))
# Load and resize the frame image
frame = ImageClip(frame_path)
frame_resized = frame.resize(height=size[1]*0.82)
frame_resized = frame_resized.set_position((10, 20))
frame_resized = frame_resized.set_duration(main_video_length)
# Load and trim the reaction video to the same length as the main video
reaction_video = VideoFileClip(reaction_video_path, has_mask=True).subclip(0, main_video_length)
# Load and resize the tools image
tools = ImageClip(tools_path)
tools_resized = tools.resize(width=int(size[0]*0.70))
tools_resized = tools_resized.set_position(('right', 'top'))
# Add the text to the final clip
txt_clip = TextClip("All Links", fontsize=tools_resized.h*0.8, font="Impact", color='white',stroke_width=3, stroke_color="black")
txt_clip = txt_clip.set_position(('left', 'top'))
#txt_clip = txt_clip.set_position((tools_resized.pos[0] + tools_resized.size[0]*0.1 + 5, tools_resized.pos[1] + tools_resized.size[1]*0.1))
txt_clip = txt_clip.set_duration(main_video_length)
# Load the gif file as a video clip
gif = VideoFileClip(gif_path, has_mask=True)
# Create a custom resizing function that ignores the aspect ratio
def custom_resize_ignore_aspect_ratio(clip, width, height):
return clip.resize((width, height))
# Set the dimensions for the resized gif
gif_width = size[0]-tools_resized.w-txt_clip.w # desired width of the GIF
gif_height = tools_resized.h
# Resize the gif using the custom function
gif = custom_resize_ignore_aspect_ratio(gif, gif_width, gif_height)
gif = gif.loop(duration=main_video_length)
gif = gif.set_fps(fps_size)
# Set the position of the gif between the text and tools image
txt_clip_position = ('left', 'top')
txt_clip_x = 0
txt_clip_y = 0
gif_x = txt_clip_x + txt_clip.size[0]
tools_position = ('right', 'top')
tools_x = size[0] - tools_resized.size[0]
tools_y = 0
gif_y = tools_y
gif = gif.set_position((gif_x, gif_y))
# DELAY parameter
tools_resized = tools_resized.set_start(delayins)
gif = gif.set_start(delayins)
txt_clip = txt_clip.set_start(delayins)
# Create text clip overlay
image_path = create_image_with_text("AI CREATES WEBSITES OMG wow wow, omg...")
text_clip_red = ImageClip(image_path)
# Apply the "Summer" color effect to the final clip
final_clip = CompositeVideoClip([background_resized, main_video_resized, frame_resized, reaction_video.set_audio(None), tools_resized.set_duration(main_video_length), txt_clip,
gif,text_clip_red.set_position(("center", "center"))], size=size)
final_clip = fx.lum_contrast(final_clip, lum=0, contrast=0.2, contrast_thr=190)
# Get the audio from the main video
main_audio = main_video.audio
# Combine the clips into a final composition with the main video audio
final_clip = final_clip.set_audio(main_audio)
# Set the duration of the final clip to the length of the main video
final_clip.duration = main_video_length
#Preview
final_clip.resize(0.5).preview()
# # Write the final composition to a file with an unused number if file already exists
# i = 1
# while os.path.exists(os.path.join(dir_path_output, f"my_tiktok_video_{i}.mp4")):
# i += 1
# final_clip.write_videofile(os.path.join(dir_path_output, f"my_tiktok_video_{i}.mp4"), fps=fps_size)
|
fa9c85ab552eaef029ae45ce532d6cd1
|
{
"intermediate": 0.29836714267730713,
"beginner": 0.480475515127182,
"expert": 0.22115734219551086
}
|
1,871
|
when running below R software code, error "Error in survival_fit[["time"]] : subscript out of bounds" is reported. Please help fix it:
library(survival)
set.seed(42)
# Generate a larger dataset with 100 patients
n <- 100
data <- data.frame(time = abs(rnorm(n, mean=5, sd=3)),
status = rbinom(n, 1, prob=0.6),
age = sample(30:80, n, replace=T),
gender = as.factor(sample(c("Male", "Female"), n, replace=T)),
time_interval = as.factor(sample(1:4, n, replace=T)))
# Fit the Cox proportional hazards model with piecewise hazard by time interval
cox_model <- coxph(Surv(time, status) ~ age + gender + time_interval, data=data)
# Estimate the survival function for each remaining patient
survival_fit <- survfit(cox_model, newdata = remaining_data)
# Print the survival function for each patient
summary(survival_fit)
predicted_survival_time <- function(survival_fit) {
fun <- function(x) sapply(survival_fit[["time"]], FUN = function(t) x(t))
weights <- fun(survival_fit[["surv"]])
sum(weights * survival_fit[["time"]])
}
predicted_survival_times <- apply(survival_fit[["surv"]], 1, predicted_survival_time)
|
127fdb66134aadf1c01da2fffac5a08a
|
{
"intermediate": 0.5082293748855591,
"beginner": 0.2601916193962097,
"expert": 0.23157905042171478
}
|
1,872
|
Vue3,控制台报错:SyntaxError: ambiguous indirect export: Post
我的 Post 所在的 ts 文件是这样的:
|
ad9e64632c991f34a68161bbb3349f39
|
{
"intermediate": 0.20621609687805176,
"beginner": 0.5489755868911743,
"expert": 0.2448083460330963
}
|
1,873
|
what foods can we make using egg and vegetable?
|
7a33ebf4b45c66a7d3366f3b4fd2dc0b
|
{
"intermediate": 0.3941582441329956,
"beginner": 0.3182288706302643,
"expert": 0.2876129150390625
}
|
1,874
|
asyncLocalStorage.enterWith()
|
cee64205a7861ab8147d67cb803ae16b
|
{
"intermediate": 0.4159890413284302,
"beginner": 0.2963232696056366,
"expert": 0.2876877188682556
}
|
1,875
|
fivem scripting
index.html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="style.css">
<title>FiveM NUI</title>
</head>
<body>
<div id="main">
<div id="teamA">Team A</div>
<div id="score">0 - 0</div>
<div id="teamB">Team B</div>
</div>
<script src="script.js"></script>
</body>
</html>
style.css
body {
margin: 0;
font-family: Arial, sans-serif;
display: flex;
justify-content: center;
text-align: center;
}
#main {
display: flex;
align-items: center;
justify-content: center;
position: absolute;
top: 12px;
padding: 6px 12px;
background-color: rgba(0, 0, 0, 0.75);
border-radius: 5px;
box-shadow: 0 0 10px rgba(0, 0, 0, 0.5);
}
#teamA,
#score,
#teamB {
margin: 0 8px;
color: white;
font-size: 16px;
}
#score {
font-size: 18px;
font-weight: bold;
}
script.js
// Update the score (example)
function updateScore(newScore) {
document.getElementById("score").innerText = newScore;
}
// Usage
//updateScore("2-3");
window.addEventListener("message", (event) => {
if (event.data.type === "updateScore") {
console.log(event.data.value)
updateScore(event.data.value);
}
});
could you create a lua event that would trigger a javascript function that toggles the UI
on and off
without needing an argument
|
f9c77bd815df6a97bc049e7db7ec710a
|
{
"intermediate": 0.5090968012809753,
"beginner": 0.29980581998825073,
"expert": 0.19109737873077393
}
|
1,876
|
hi
|
ead7be8e251f58d7b8298393b7086295
|
{
"intermediate": 0.3246487081050873,
"beginner": 0.27135494351387024,
"expert": 0.40399640798568726
}
|
1,877
|
my bookmarks on chrome (macbook) are disorganized, write a code i can paste on terminal that will organize them for me
|
894f53b90e3d0279d9e0b6bd4eb34d2d
|
{
"intermediate": 0.44396406412124634,
"beginner": 0.23975951969623566,
"expert": 0.3162764310836792
}
|
1,878
|
when running below code, error reported as "Error in survival_fit[["time"]] : subscript out of bounds", please help fix it.
library(survival)
set.seed(42)
# Generate a larger dataset with 100 patients
n <- 100
data <- data.frame(time = abs(rnorm(n, mean=5, sd=3)),
status = rbinom(n, 1, prob=0.6),
age = sample(30:80, n, replace=T),
gender = as.factor(sample(c("Male", "Female"), n, replace=T)),
time_interval = as.factor(sample(1:4, n, replace=T)))
# Fit the Cox proportional hazards model with piecewise hazard by time interval
cox_model <- coxph(Surv(time, status) ~ age + gender + time_interval, data=data)
# Create a new dataset with remaining patients
remaining_data <- data.frame(age = c(45, 55, 65),
gender = as.factor(c("Male", "Female", "Female")),
time_interval = as.factor(c(3, 4, 2)))
# Estimate the survival function for each remaining patient
survival_fit <- survfit(cox_model, newdata = remaining_data)
# Print the survival function for each patient
summary(survival_fit)
#2. Calculate the predicted survival time based on the survival function:
predicted_survival_time <- function(survival_fit) {
fun <- function(x) sapply(survival_fit[["time"]], FUN = function(t) x(t))
weights <- fun(survival_fit[["surv"]])
sum(weights * survival_fit[["time"]])
}
predicted_survival_times <- apply(survival_fit[["surv"]], 1, predicted_survival_time)
|
6498ebda68a4308dc41a11ad6c3ef66a
|
{
"intermediate": 0.39693593978881836,
"beginner": 0.30763089656829834,
"expert": 0.2954331636428833
}
|
1,879
|
fivem script how to detect serverside if an object hits the ground
|
1ee9318c05c9350f3c1577dfdb9bdb51
|
{
"intermediate": 0.20539897680282593,
"beginner": 0.1226293072104454,
"expert": 0.6719717383384705
}
|
1,880
|
In an oncology clinical trial, how to predict when in calendar date will the target number of events will achieve based on data already observed, taking into consideration of recruitment rate? Please provide example R software code with simulated data and step by step explanation.
|
dd60f4b09bd89b42e2e0f0fb44dd88b6
|
{
"intermediate": 0.31700193881988525,
"beginner": 0.11216960847377777,
"expert": 0.5708284974098206
}
|
1,881
|
В этом коде нужно добавить объект, который будет вращаться вокруг объекта с координатами "currentX" (по X) и -"currentY + window.innerHeight" (по Y)
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
const shaderCode = document.getElementById("fragShader").innerHTML;
const textureURL = "andy-holmes-rCbdp8VCYhQ-unsplash (2) m.jpg";
THREE.ImageUtils.crossOrigin = '';
const texture = THREE.ImageUtils.loadTexture(textureURL);
let speed = 0;
let time = 0;
let uniforms = {
time: {type:'f', value: time},
speed:{type:'f', value: speed},
mouseCoord: {type:'v3', value: new THREE.Vector3()},
tex: { type:'t', value:texture },
res: { type:'v2', value:new THREE.Vector2(window.innerWidth,window.innerHeight)}
};
let material = new THREE.ShaderMaterial({uniforms:uniforms, fragmentShader:shaderCode});
let geometry = new THREE.PlaneGeometry(10,10);
let sprite = new THREE.Mesh(geometry, material);
scene.add(sprite);
camera.position.z = 2;
uniforms.mouseCoord.value.z = 50;
function render() {
time += 0.1;
uniforms.time.value = time;
renderer.setSize(window.innerWidth, window.innerHeight);
requestAnimationFrame( render );
renderer.render( scene, camera );
}
render();
function lerp(a, b, t) {
return a + (b - a) * t;
}
let lastX = 0;
let lastY = 0;
const smoothing = 0.1;
document.addEventListener('mousemove', function(event) {
const x = event.clientX;
const y = event.clientY;
if (lastX !== 0 && lastY !== 0) {
const newSpeed = Math.sqrt((x - lastX) ** 2 + (y - lastY) ** 2);
speed = newSpeed;
}
lastX = x;
lastY = y;
uniforms.speed.value = speed;
});
let targetX = 0;
let targetY = 0;
let currentX = 0;
let currentY = 0;
const speedFactor = 0.09;
function update() {
requestAnimationFrame(update);
const diffX = targetX - currentX;
const diffY = targetY - currentY;
const distance = Math.sqrt(diffX * diffX + diffY * diffY);
const speed = distance * speedFactor;
if (distance < 1.0) {
currentX = targetX;
currentY = targetY;
} else {
currentX += speed * diffX / distance;
currentY += speed * diffY / distance;
}
}
update()
document.addEventListener('mousemove', (event) => {
targetX = event.clientX;
targetY = event.clientY;
});
function animate() {
requestAnimationFrame(animate);
uniforms.mouseCoord.value.x = currentX;
uniforms.mouseCoord.value.y = -currentY + window.innerHeight;
}
animate();
let lastTouchX = 0;
let lastTouchY = 0;
const touchSmoothing = 0.1;
// Функция-обработчик для событий touchstart и touchmove
function touchHandler(event) {
const firstTouch = event.touches[0] || event.changedTouches[0];
targetX = firstTouch.clientX;
targetY = firstTouch.clientY;
// Вычисляем скорость для touch events
if (lastTouchX !== 0 && lastTouchY !== 0) {
const touchSpeed = Math.sqrt((targetX - lastTouchX) ** 2 + (targetY - lastTouchY) ** 2);
speed = lerp(speed, touchSpeed, touchSmoothing);
}
lastTouchX = targetX;
lastTouchY = targetY;
uniforms.speed.value = speed;
uniforms.mouseCoord.value.x = currentX;
uniforms.mouseCoord.value.y = -currentY + window.innerHeight;
}
// Назначаем обработчик событий
document.addEventListener('touchstart', touchHandler, false);
document.addEventListener('touchmove', touchHandler, false);
document.addEventListener('touchend', touchHandler, false);
// Объединяем обработчики событий mousemove и touchmove
document.addEventListener('mousemove', (event) => {
touchHandler(event);
});
|
fcb727ea3364c86fc64919717bae9443
|
{
"intermediate": 0.2741193473339081,
"beginner": 0.48794928193092346,
"expert": 0.23793144524097443
}
|
1,882
|
what is the show notification function its not a native
|
223d342510d5c4f8dbf6c40ea56b709c
|
{
"intermediate": 0.47294723987579346,
"beginner": 0.3019838035106659,
"expert": 0.22506894171237946
}
|
1,883
|
HI
|
2b050becba05786d71b9c0549e1a3ce5
|
{
"intermediate": 0.32988452911376953,
"beginner": 0.2611807882785797,
"expert": 0.40893468260765076
}
|
1,884
|
Fivem script how can i detect if an object lands on the ground
|
0f990086211330bd0fa3ef9371ac8d73
|
{
"intermediate": 0.3761637806892395,
"beginner": 0.1403648853302002,
"expert": 0.4834713637828827
}
|
1,885
|
Write a batch script which outputs the current timestamp in the format yyyy-mm-dd_hhMM. Make the function independent of system locale. Save the result in a variable and append _test to the result.
|
76b751a43c93458501570bce0a089317
|
{
"intermediate": 0.3007342219352722,
"beginner": 0.468379944562912,
"expert": 0.23088587820529938
}
|
1,886
|
galaxy mountain
|
8ca0d11fbadf53399aae62957ee27d81
|
{
"intermediate": 0.38737595081329346,
"beginner": 0.3788833022117615,
"expert": 0.23374071717262268
}
|
1,887
|
Fivem script how can i detect if an object lands on the ground
|
ef9daba45d1dab106ec177f315440e0a
|
{
"intermediate": 0.3761637806892395,
"beginner": 0.1403648853302002,
"expert": 0.4834713637828827
}
|
1,888
|
Write the code to enlarge a video from 1080x1920 to 1920x1920 and pad the blanks using moviepy
|
d5f33d69da19247e2120b33204ba23c1
|
{
"intermediate": 0.372498095035553,
"beginner": 0.1605442464351654,
"expert": 0.46695759892463684
}
|
1,889
|
fivem scripting how can i use SimulatePhysicsStep to find where an object is going to land ApplyForceToEntity
|
3e9fd51e768b1059a399028062b14011
|
{
"intermediate": 0.30740752816200256,
"beginner": 0.39193692803382874,
"expert": 0.3006555438041687
}
|
1,890
|
Please explain a vector database
|
853ccae1920bb9f08bb2e5c1d8d79db4
|
{
"intermediate": 0.35308876633644104,
"beginner": 0.3023388087749481,
"expert": 0.34457239508628845
}
|
1,891
|
jetpack compose textinput erase after recomptosition
|
ad1571357b1462a83c392bd2517ecf92
|
{
"intermediate": 0.3565601706504822,
"beginner": 0.2817843556404114,
"expert": 0.3616555333137512
}
|
1,892
|
% Parameters
L = 10; % Length of domain along x
T = 10; % Total time duration
nx = 100; % Number of grid points along x
nt = 5000; % Number of time steps
dx = L/nx; % Grid size along x
dt = T/nt; % Time step size
b=0.03;
% Reaction terms parameters
r = 0.3;
K = 100500000;
a = 0.00011;
l=50000
% Diffusion coefficients
D = 0.01;
C = 0.01;
m=1000
% Initialize the grid values
Y = zeros(nx+1, nt+1);
X = zeros(nx+1, nt+1);
% Initial conditions
Y(:,1) = 30360000
X(:,1) = 0.01
% Time stepping loop
for t = 1:nt
% Interior points
for i = 2:nx
d2Y = (Y(i + 1, t) - 2 * Y(i, t) + Y(i - 1, t)) / dx^2;
d2X = (X(i + 1, t) - 2 * X(i, t) + X(i - 1, t)) / dx^2;
Y(i, t + 1) = Y(i, t) + dt * (r * Y(i, t) * (1 - Y(i, t) / K) *m *( X(i,t) / l)+ D * d2Y);
X(i, t + 1) = X(i, t) + dt * (a * Y(i, t) - b*X(i,t)^2 + C * d2X);
end
% Boundary conditions
Y([1, nx + 1], t + 1) = Y([1, nx + 1], t);
X([1, nx + 1], t + 1) = X([1, nx + 1], t);
end
write a mathematical model for this using turing's reaction-diffusion instability model
|
3d6bc91a2150df3fcff09f469d7ae0f0
|
{
"intermediate": 0.26070383191108704,
"beginner": 0.2521898150444031,
"expert": 0.4871063530445099
}
|
1,893
|
when try to run below R code, I get error reported as below. Please help fix it.
"Error in model.frame.default(data = list(c(2, 2.09959531493034, 2.19919062986067, :
'data' must be a data.frame, not a matrix or an array
In addition: Warning message:
In data.frame(time = seq(remaining_data[["time_survived"]][i], max(data[["time"]]), :
row names were found from a short variable and have been discarded"
Here is the code:
library(survival)
set.seed(42)
# Generate a larger dataset with 100 patients
n <- 100
data <- data.frame(time = abs(rnorm(n, mean=5, sd=3)),
status = rbinom(n, 1, prob=0.6),
age = sample(30:80, n, replace=T),
gender = as.factor(sample(c("Male", "Female"), n, replace=T)),
time_interval = as.factor(sample(1:4, n, replace=T)))
# Fit the Cox proportional hazards model with piecewise hazard by time interval
cox_model <- coxph(Surv(time, status) ~ age + gender + time_interval, data=data)
# Create a new dataset with remaining patients, including their already survived time
remaining_data <- data.frame(age = c(45, 55, 65),
gender = as.factor(c("Male", "Female", "Female")),
time_interval = as.factor(c(3, 4, 2)),
time_survived = c(2, 3, 1))
# Calculate the predicted additional survival time:
predicted_additional_survival_times <- numeric(length = nrow(remaining_data))
for (i in 1:nrow(remaining_data)) {
patient_data <- data.frame(time = seq(remaining_data[["time_survived"]][i], max(data[["time"]]), length.out = 100),
newdata = remaining_data[i, ])
# Estimate the survival function for the remaining patient at each time point after their already survived time
survival_fit <- survfit(cox_model, newdata=repmatrix(patient_data, 1, 1))
# Calculate the additional survival time
surv_probs <- survival_fit[["surv"]]
time_points <- survival_fit[["time"]]
additional_weights <- diff(c(0, surv_probs))
predicted_additional_survival_times[i] <- sum(additional_weights * time_points)
}
predicted_additional_survival_times
|
020bd57e053a41c9de94598191de254d
|
{
"intermediate": 0.3628934323787689,
"beginner": 0.390476793050766,
"expert": 0.2466297596693039
}
|
1,894
|
fivem scripting how can i use simulate where an object is going to land ApplyForceToEntity
|
d4761be1efb9f8e52c5eed687fd66c33
|
{
"intermediate": 0.23097288608551025,
"beginner": 0.6013777852058411,
"expert": 0.16764935851097107
}
|
1,895
|
fivem scripting how can i use SimulatePhysicsStep to find where an object is going to land ApplyForceToEntity
|
d02875016bf32a304a9f04fe9e86e7a4
|
{
"intermediate": 0.30740752816200256,
"beginner": 0.39193692803382874,
"expert": 0.3006555438041687
}
|
1,896
|
do you know some markdown css style
|
61db86c7728bd10da27020926c750bfe
|
{
"intermediate": 0.3722643554210663,
"beginner": 0.3808496296405792,
"expert": 0.2468860149383545
}
|
1,897
|
data class RefreshTokenResquest (
var appKey: String? = null,
var appSecret: String? = null,
var factoryNumber: String? = null
)
|
5543b54d1416b11306a55c9425f6fa85
|
{
"intermediate": 0.3904576599597931,
"beginner": 0.39572712779045105,
"expert": 0.21381519734859467
}
|
1,898
|
delete all commas from string kotlin
|
230287731d58fb02acf41c10dd8b3f14
|
{
"intermediate": 0.4679213762283325,
"beginner": 0.218942791223526,
"expert": 0.3131358027458191
}
|
1,899
|
there appears to be errors in this google script, please chaeck and make suggestions
|
856eb00d6b85184875f887249a1766e7
|
{
"intermediate": 0.3397769033908844,
"beginner": 0.2722597122192383,
"expert": 0.3879633843898773
}
|
1,900
|
Write a batch script which outputs the current timestamp in the format yyyy-mm-dd_hhMM. Make the function independent of system locale. Save the result in a variable and append _test to the result.
|
61e61fb03ff23d64b42b45c6716034ca
|
{
"intermediate": 0.3007342219352722,
"beginner": 0.468379944562912,
"expert": 0.23088587820529938
}
|
1,901
|
how in batch do I use the tsc command on a directory above the current one?
|
520a115a29aa3804057e25d8255b77c2
|
{
"intermediate": 0.4728008210659027,
"beginner": 0.2490340769290924,
"expert": 0.2781651020050049
}
|
1,902
|
make the code i ahve to add or replace as simple and short as you can. why are the numbers beyong 10 in my card game not displaying as letters. my card game has one javascript called kayttoliittyma.js that is connected to other modules(kasi.js, kortti.js, maa.js, pakka.js). kayttoliittyma.js://pelaajien kädet, pakka ja DOM-elementit
import { Pakka } from "./moduulit/pakka.js";
import { Kasi } from "./moduulit/kasi.js";
import { Maa } from "./moduulit/maa.js";
const pelaajankasi = Kasi.luoKasi();
const jakajankasi = Kasi.luoKasi();
const pakka = Pakka.luoPakka();
const pelaajaElementit = document.querySelectorAll("#pelaajan-kortit > .kortti");
const jakajaElementit = document.querySelectorAll("#jakajan-kortit > .kortti");
const tulos = document.getElementById("tulos");
const otaKorttiButton = document.getElementById("ota-kortti");
const jaaButton = document.getElementById("jaa");
const uusiPeliButton = document.getElementById("uusi-peli");
//funktiot korttien päivittämiseen ja tuloksen näyttämiseen
function paivitaKortit(elementit, kortit) {
for (let i = 0; i < elementit.length; i++) {
if (kortit[i]) {
if (elementit === jakajaElementit) {
setTimeout(() => {
elementit[i].innerHTML = kortit[i].toString();
if (kortit[i].maa.vari === "punainen") {
elementit[i].classList.add("punainen");
elementit[i].classList.remove("musta");
} else {
elementit[i].classList.add("musta");
elementit[i].classList.remove("punainen");
}
}, 500 * (i + 1));
} else {
elementit[i].innerHTML = kortit[i].toString();
if (kortit[i].maa.vari === "punainen") {
elementit[i].classList.add("punainen");
elementit[i].classList.remove("musta");
} else {
elementit[i].classList.add("musta");
elementit[i].classList.remove("punainen");
}
}
} else {
elementit[i].innerHTML = "";
elementit[i].classList.remove("musta");
elementit[i].classList.remove("punainen");
}
}
}
function paivitaTulos() {
tulos.innerHTML = `Pelaajan summa: ${pelaajankasi.summa} | Jakajan summa: ${jakajankasi.summa}`;
}
//aloitetaan peli
function aloitaPeli() {
pakka.sekoita();
pelaajankasi.lisaaKortti(pakka.otaKortti());
jakajankasi.lisaaKortti(pakka.otaKortti());
paivitaKortit(pelaajaElementit, pelaajankasi.kortit);
paivitaKortit(jakajaElementit, [jakajankasi.kortit[0], null]);
paivitaTulos();
}
//lisätään kortteja jakajalle kunnes summa >= 17
function jakajaVuoro() {
while (jakajankasi.summa < 17) {
jakajankasi.lisaaKortti(pakka.otaKortti());
}
paivitaKortit(jakajaElementit, jakajankasi.kortit);
paivitaTulos();
if (jakajankasi.summa > 21 || pelaajankasi.summa > jakajankasi.summa) {
tulos.innerHTML = `Pelaaja voitti! Pelaajan summa: ${pelaajankasi.summa} | Jakajan summa: ${jakajankasi.summa}`;
} else if (pelaajankasi.summa < jakajankasi.summa) {
tulos.innerHTML = `Jakaja voitti! Pelaajan summa: ${pelaajankasi.summa} | Jakajan summa: ${jakajankasi.summa}`;
} else {
tulos.innerHTML = `Tasapeli! Pelaajan summa: ${pelaajankasi.summa} | Jakajan summa: ${jakajankasi.summa}`;
}
otaKorttiButton.disabled = true;
jaaButton.disabled = true;
uusiPeliButton.disabled = false;
}
//kuunnellaan klikkauksia
otaKorttiButton.addEventListener("click", () => {
pelaajankasi.lisaaKortti(pakka.otaKortti());
paivitaKortit(pelaajaElementit, pelaajankasi.kortit);
paivitaTulos();
if (pelaajankasi.summa > 21) {
tulos.innerHTML = `Hävisit! Pelaajan summa: ${pelaajankasi.summa} | Jakajan summa: ${jakajankasi.summa}`;
otaKorttiButton.disabled = true;
jaaButton.disabled = true;
uusiPeliButton.disabled = false;
}
});
jaaButton.addEventListener("click", () => {
paivitaKortit(jakajaElementit, jakajankasi.kortit);
jaaButton.disabled = true;
jakajaVuoro();
});
//aloitetaan uusi peli uudestaan
uusiPeliButton.addEventListener("click", () => {
window.location.reload();
});
aloitaPeli();
maa.js:/* Tämä moduuli sisältää maiden (pata, risti, hertta, ruutu) määrittelyt. */
/* Ominaisuuksiin viitataan pistenotaatiolla, eli esim. jos muuttujan nimi on maa, niin maa.nimi, maa.symboli tai maa.vari. */
export const Maa={
PATA:Object.freeze({nimi:'pata', symboli:'\u2660', vari:'musta'}),
RISTI:Object.freeze({nimi:'risti', symboli:'\u2663', vari:'musta'}),
HERTTA:Object.freeze({nimi:'hertta', symboli:'\u2665', vari:'punainen'}),
RUUTU:Object.freeze({nimi:'ruutu', symboli:'\u2666', vari:'punainen'})
};kasi.js/* Kasi (käsi) -luokka edustaa pelaajan tai jakajan kättä. Pakka-luokan aliluokkana se saa kaikki Pakka-luokan metodit. */
/* Lisäksi se osaa laskea kädessä olevien korttien summan ja kertoa niiden määrän. */
import { Kortti } from "./kortti.js";
import { Pakka } from "./pakka.js";
export class Kasi extends Pakka {
constructor() {
super();
}
/* Staattinen metodi eli sitä kutsutaan luokan kautta: Kasi.luoKasi(); */
/* Palauttaa uuden Kasi-olion eli tyhjän käden. Ei voi kutsua olioissa. */
static luoKasi() {
let apukasi = new Kasi();
return apukasi;
}
/* Palauttaa kädessä olevien korttien määrän. */
/* Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. let maara = omaPakka.kortteja; */
get kortteja() {
return this.kortit.length;
}
/* Palauttaa kädessä olevien korttien summan. */
get summa() {
return this.kortit.reduce((summa, kortti) => summa + kortti.arvo, 0);
}
}
kortti.js:/* Tämä moduuli määrittelee yhden pelikortin. */
export class Kortti {
/* Konstruktori uusien korttien luomiseen. maa-parametri on Maa-tyypin vakio, arvo numero. */
/* Vain Pakka-luokan käyttöön. Ei tarkoitettu käytettäväksi suoraan käyttöliittymästä. */
constructor(maa, arvo) {
this.maa = maa;
this.arvo = arvo;
}
/* Palauttaa kortissa näytettävän arvosymbolin (A, J, Q, K tai numero). */
/* Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. console.log(omaKortti.arvosymboli); */
get arvosymboli() {
switch (this.arvo) {
case 1:
return "A";
case 11:
return "J";
case 12:
return "Q";
case 13:
return "K";
default:
return this.arvo;
}
}
/* Palauttaa kortin tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. */
toString() {
return `${this.maa.symboli} ${this.arvo}`;
}
}
pakka.js:/* Pakka-luokka edustaa yhtä korttipakkaa eli 52 korttia. */
import {Maa} from "./maa.js";
import {Kortti} from "./kortti.js";
export class Pakka{
/* Konstruktori. Kun Pakka-luokasta luodaan olio, se saa tyhjän taulukon korteille. */
/* Tätä ei ole tarkoitus kutsua ulkopuolelta, vain luoPakka-metodin kautta. */
constructor() {
this.kortit=[];
}
/* Lisää kortin (Kortti-olion) tähän pakkaan. Tästä metodista on enemmän hyötyä aliluokassa Kasi. */
lisaaKortti(uusiKortti){
this.kortit.push(uusiKortti);
}
/* Poistaa kortin tästä pakasta ja palauttaa sen. */
otaKortti() {
return this.kortit.pop();
}
/* Sekoittaa pakan eli laittaa kortit satunnaiseen järjestykseen. */
sekoita() {
if(this.kortit.length<2) {
return;
}
else {
for(let i=0; i<this.kortit.length; i++){
let indA=Math.floor(Math.random()*this.kortit.length);
let indB=Math.floor(Math.random()*this.kortit.length);
[this.kortit[indA], this.kortit[indB]]=[this.kortit[indB],this.kortit[indA]];
}
}
}
/* Staattinen metodi eli sitä kutsutaan luokan kautta: Pakka.luoPakka(); */
/* Palauttaa uuden Pakka-olion, jossa on 52 korttia. Ei voi kutsua olioissa. */
static luoPakka() {
let apupakka=new Pakka();
for(let i=1; i<=13; i++) {
apupakka.lisaaKortti(new Kortti(Maa.HERTTA, i));
apupakka.lisaaKortti(new Kortti(Maa.RUUTU, i));
apupakka.lisaaKortti(new Kortti(Maa.PATA, i));
apupakka.lisaaKortti(new Kortti(Maa.RISTI,i));
}
return apupakka;
}
/* Palauttaa pakan tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. */
toString() {
return this.kortit.map(Kortti=>Kortti.toString()).join(', ');
}
};
|
67782a086ae1f00918414143bfc507bf
|
{
"intermediate": 0.33049121499061584,
"beginner": 0.4306947588920593,
"expert": 0.2388140857219696
}
|
1,903
|
tell me about mvp
|
8074ff4e2e0ce9caba4a3cb6665ae18e
|
{
"intermediate": 0.5222527384757996,
"beginner": 0.16687551140785217,
"expert": 0.31087180972099304
}
|
1,904
|
I wrote the following code to copy a cell in excel which content is "jie",
why it shows no after run?
#!/bin/bash
xdotool key ctrl+c
end=$(xclip -out -selection clipboard)
if [ "$end" == "jie" ]; then
echo "ok"
fi
|
99a427a2a57f4e13874d11410f3477fc
|
{
"intermediate": 0.5434392094612122,
"beginner": 0.19688020646572113,
"expert": 0.2596805989742279
}
|
1,905
|
make the code i ahve to add or replace as simple and short as you can. make sure the code is compatible with other modules and that it wont say undefined and should display the right number or symbol when the number is beyond 10why are the numbers beyong 10 in my card game not displaying as letters. my card game has one javascript called kayttoliittyma.js that is connected to other modules(kasi.js, kortti.js, maa.js, pakka.js). kayttoliittyma.js://pelaajien kädet, pakka ja DOM-elementit
import { Pakka } from “./moduulit/pakka.js”;
import { Kasi } from “./moduulit/kasi.js”;
import { Maa } from “./moduulit/maa.js”;
const pelaajankasi = Kasi.luoKasi();
const jakajankasi = Kasi.luoKasi();
const pakka = Pakka.luoPakka();
const pelaajaElementit = document.querySelectorAll(“#pelaajan-kortit > .kortti”);
const jakajaElementit = document.querySelectorAll(“#jakajan-kortit > .kortti”);
const tulos = document.getElementById(“tulos”);
const otaKorttiButton = document.getElementById(“ota-kortti”);
const jaaButton = document.getElementById(“jaa”);
const uusiPeliButton = document.getElementById(“uusi-peli”);
//funktiot korttien päivittämiseen ja tuloksen näyttämiseen
function paivitaKortit(elementit, kortit) {
for (let i = 0; i < elementit.length; i++) {
if (kortit[i]) {
if (elementit === jakajaElementit) {
setTimeout(() => {
elementit[i].innerHTML = kortit[i].toString();
if (kortit[i].maa.vari === “punainen”) {
elementit[i].classList.add(“punainen”);
elementit[i].classList.remove(“musta”);
} else {
elementit[i].classList.add(“musta”);
elementit[i].classList.remove(“punainen”);
}
}, 500 * (i + 1));
} else {
elementit[i].innerHTML = kortit[i].toString();
if (kortit[i].maa.vari === “punainen”) {
elementit[i].classList.add(“punainen”);
elementit[i].classList.remove(“musta”);
} else {
elementit[i].classList.add(“musta”);
elementit[i].classList.remove(“punainen”);
}
}
} else {
elementit[i].innerHTML = “”;
elementit[i].classList.remove(“musta”);
elementit[i].classList.remove(“punainen”);
}
}
}
function paivitaTulos() {
tulos.innerHTML = Pelaajan summa: ${pelaajankasi.summa} | Jakajan summa: ${jakajankasi.summa};
}
//aloitetaan peli
function aloitaPeli() {
pakka.sekoita();
pelaajankasi.lisaaKortti(pakka.otaKortti());
jakajankasi.lisaaKortti(pakka.otaKortti());
paivitaKortit(pelaajaElementit, pelaajankasi.kortit);
paivitaKortit(jakajaElementit, [jakajankasi.kortit[0], null]);
paivitaTulos();
}
//lisätään kortteja jakajalle kunnes summa >= 17
function jakajaVuoro() {
while (jakajankasi.summa < 17) {
jakajankasi.lisaaKortti(pakka.otaKortti());
}
paivitaKortit(jakajaElementit, jakajankasi.kortit);
paivitaTulos();
if (jakajankasi.summa > 21 || pelaajankasi.summa > jakajankasi.summa) {
tulos.innerHTML = Pelaaja voitti! Pelaajan summa: ${pelaajankasi.summa} | Jakajan summa: ${jakajankasi.summa};
} else if (pelaajankasi.summa < jakajankasi.summa) {
tulos.innerHTML = Jakaja voitti! Pelaajan summa: ${pelaajankasi.summa} | Jakajan summa: ${jakajankasi.summa};
} else {
tulos.innerHTML = Tasapeli! Pelaajan summa: ${pelaajankasi.summa} | Jakajan summa: ${jakajankasi.summa};
}
otaKorttiButton.disabled = true;
jaaButton.disabled = true;
uusiPeliButton.disabled = false;
}
//kuunnellaan klikkauksia
otaKorttiButton.addEventListener(“click”, () => {
pelaajankasi.lisaaKortti(pakka.otaKortti());
paivitaKortit(pelaajaElementit, pelaajankasi.kortit);
paivitaTulos();
if (pelaajankasi.summa > 21) {
tulos.innerHTML = Hävisit! Pelaajan summa: ${pelaajankasi.summa} | Jakajan summa: ${jakajankasi.summa};
otaKorttiButton.disabled = true;
jaaButton.disabled = true;
uusiPeliButton.disabled = false;
}
});
jaaButton.addEventListener(“click”, () => {
paivitaKortit(jakajaElementit, jakajankasi.kortit);
jaaButton.disabled = true;
jakajaVuoro();
});
//aloitetaan uusi peli uudestaan
uusiPeliButton.addEventListener(“click”, () => {
window.location.reload();
});
aloitaPeli();
maa.js:/* Tämä moduuli sisältää maiden (pata, risti, hertta, ruutu) määrittelyt. /
/ Ominaisuuksiin viitataan pistenotaatiolla, eli esim. jos muuttujan nimi on maa, niin maa.nimi, maa.symboli tai maa.vari. /
export const Maa={
PATA:Object.freeze({nimi:‘pata’, symboli:‘\u2660’, vari:‘musta’}),
RISTI:Object.freeze({nimi:‘risti’, symboli:‘\u2663’, vari:‘musta’}),
HERTTA:Object.freeze({nimi:‘hertta’, symboli:‘\u2665’, vari:‘punainen’}),
RUUTU:Object.freeze({nimi:‘ruutu’, symboli:‘\u2666’, vari:‘punainen’})
};kasi.js/ Kasi (käsi) -luokka edustaa pelaajan tai jakajan kättä. Pakka-luokan aliluokkana se saa kaikki Pakka-luokan metodit. /
/ Lisäksi se osaa laskea kädessä olevien korttien summan ja kertoa niiden määrän. /
import { Kortti } from “./kortti.js”;
import { Pakka } from “./pakka.js”;
export class Kasi extends Pakka {
constructor() {
super();
}
/ Staattinen metodi eli sitä kutsutaan luokan kautta: Kasi.luoKasi(); /
/ Palauttaa uuden Kasi-olion eli tyhjän käden. Ei voi kutsua olioissa. /
static luoKasi() {
let apukasi = new Kasi();
return apukasi;
}
/ Palauttaa kädessä olevien korttien määrän. /
/ Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. let maara = omaPakka.kortteja; /
get kortteja() {
return this.kortit.length;
}
/ Palauttaa kädessä olevien korttien summan. /
get summa() {
return this.kortit.reduce((summa, kortti) => summa + kortti.arvo, 0);
}
}
kortti.js:/ Tämä moduuli määrittelee yhden pelikortin. /
export class Kortti {
/ Konstruktori uusien korttien luomiseen. maa-parametri on Maa-tyypin vakio, arvo numero. /
/ Vain Pakka-luokan käyttöön. Ei tarkoitettu käytettäväksi suoraan käyttöliittymästä. /
constructor(maa, arvo) {
this.maa = maa;
this.arvo = arvo;
}
/ Palauttaa kortissa näytettävän arvosymbolin (A, J, Q, K tai numero). /
/ Tämä on ns. getteri eli sitä käytetään olion ominaisuutena, ei funktiona (eli ilman sulkuja). Esim. console.log(omaKortti.arvosymboli); /
get arvosymboli() {
switch (this.arvo) {
case 1:
return “A”;
case 11:
return “J”;
case 12:
return “Q”;
case 13:
return “K”;
default:
return this.arvo;
}
}
/ Palauttaa kortin tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. /
toString() {
return ${this.maa.symboli} ${this.arvo};
}
}
pakka.js:/ Pakka-luokka edustaa yhtä korttipakkaa eli 52 korttia. /
import {Maa} from “./maa.js”;
import {Kortti} from “./kortti.js”;
export class Pakka{
/ Konstruktori. Kun Pakka-luokasta luodaan olio, se saa tyhjän taulukon korteille. /
/ Tätä ei ole tarkoitus kutsua ulkopuolelta, vain luoPakka-metodin kautta. /
constructor() {
this.kortit=[];
}
/ Lisää kortin (Kortti-olion) tähän pakkaan. Tästä metodista on enemmän hyötyä aliluokassa Kasi. /
lisaaKortti(uusiKortti){
this.kortit.push(uusiKortti);
}
/ Poistaa kortin tästä pakasta ja palauttaa sen. /
otaKortti() {
return this.kortit.pop();
}
/ Sekoittaa pakan eli laittaa kortit satunnaiseen järjestykseen. */
sekoita() {
if(this.kortit.length<2) {
return;
}
else {
for(let i=0; i<this.kortit.length; i++){
let indA=Math.floor(Math.random()*this.kortit.length);
let indB=Math.floor(Math.random()this.kortit.length);
[this.kortit[indA], this.kortit[indB]]=[this.kortit[indB],this.kortit[indA]];
}
}
}
/ Staattinen metodi eli sitä kutsutaan luokan kautta: Pakka.luoPakka(); /
/ Palauttaa uuden Pakka-olion, jossa on 52 korttia. Ei voi kutsua olioissa. /
static luoPakka() {
let apupakka=new Pakka();
for(let i=1; i<=13; i++) {
apupakka.lisaaKortti(new Kortti(Maa.HERTTA, i));
apupakka.lisaaKortti(new Kortti(Maa.RUUTU, i));
apupakka.lisaaKortti(new Kortti(Maa.PATA, i));
apupakka.lisaaKortti(new Kortti(Maa.RISTI,i));
}
return apupakka;
}
/ Palauttaa pakan tiedot merkkijonona. Ei hyödyllinen graafista käyttöliittymää tehdessä. */
toString() {
return this.kortit.map(Kortti=>Kortti.toString()).join(', ');
}
};
|
7384d9d6cf8dd8113744224a95f28821
|
{
"intermediate": 0.3221759796142578,
"beginner": 0.48277023434638977,
"expert": 0.19505374133586884
}
|
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