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20,395
Write an awk one-liner that, given input piped from another command does the following: for each line, if the line is 'Webservice has started' the program exits, otherwise the line is printed.
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20,396
const query = `SELECT COUNT(*) as count FROM apps WHERE id IN (SELECT app_id FROM apps_pricing_plans WHERE pricing_plan_id = (SELECT id FROM pricing_plans WHERE price = 'Free'));`; .... I need modify this query to match cases 'Free' and 'Free to install'
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20,397
write php reverse shell one liner
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20,398
example code pid autotune to c stm32 for hal library
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20,399
FROM golang:1.21-alpine RUN apk update RUN apk add make RUN make build RUN . ./test_env.sh WORKDIR /bin/public/ EXPOSE 8085 CMD [". /s2s"] this Dockerfile with docker-compose file version: '3.8' services: auth-service: container_name: auth-service build: context: auth-service/ dockerfile: ../Dockerfile ports: - "8085:8085" produce error > [auth-service 4/6] RUN make build: 0.344 make: *** No rule to make target 'build'. Stop. how can i fix it?
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20,400
select a random float between 0.05 and .5 pick a random int from 2 to 20. show me the python code to do that
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20,401
Write a python script for an app that determines the domain of definition of a mathematical function, use tkinter for a clean GUI
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20,402
In Unity, I got a shader that has a variable which contains a x-value and a y-value, can you write a code in C# so that I can change the x-value from 0 to 1 in a given time.
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20,403
make a chatgpt program without openai
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20,404
Write a solution to this in c++: Canadian Computing Competition: 2000 Stage 2, Day 2, Problem 1 The date is October 29th, 1969. Today, scientists at UCLA made history by exchanging data between two computers over a network. The transmission wasn't very spectacular: only the first two letters of the word login were received before the system crashed. Nevertheless, the researchers are beginning to design larger computer networks and they need your help. A computer network is a collection of \(N\) \((2 \le N \le 100)\) computers and \(W\) wires. The computers are identified by the numbers \(1, 2, \dots, N\). Each wire connects exactly two computers, allowing packets of data to flow in both directions between the computers. The wires are placed so that it is possible to send packets (directly or indirectly by passing through other computers) between every pair of computers. In fact, the placement of the wires has been optimized so that there is exactly one path between every pair of computers. If the packet travels along several wires to get from the source computer to the destination computer, the time needed for the packet to travel along this path is the sum of the times required for the packet to travel along each individual wire. You are to write a program that computes the amount of time needed for a packet to travel between a given pair of distinct computers. Input Specification The first line of the input file contains the three positive integers \(N, W, P\). For each wire, a line follows giving the identification numbers of the two computers connected by the wire, and an integer between \(1\) and \(500\) giving the time required for a packet to travel along this wire. \(P\) \((1 \le P \le 10\,000)\) is the number of packets which need to be sent. For each packet, a line follows giving the identification numbers of the packet's source and destination computers. Output Specification For each packet, find the route through the network which will allow the packet to travel from the source computer to the destination computer. Output the travel time of this route on a single line.
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20,405
do you know the concept of endless mirrors? can you do similar endless mirror in concept background from squares lines?: width: 100%; background: linear-gradient(to right, cyan 1px, transparent 1px) 0 0, linear-gradient(to right, cyan 1px, transparent 1px) 0 100%, linear-gradient(to top, cyan 1px, transparent 1px) 0 0, linear-gradient(to top, cyan 1px, transparent 1px) 100% 0; background-size: 50% 25%, 50% 0%, 25% 10%, 25% 10%; background-repeat: repeat-x, repeat-x, repeat-y, repeat-y; background-position: top left, bottom left, top left, top right; but can you do similar?
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20,406
do you know the concept of endless mirrors? can you do similar endless mirror in concept background from squares lines?: width: 100%; background: linear-gradient(to right, cyan 1px, transparent 1px) 0 0, linear-gradient(to right, cyan 1px, transparent 1px) 0 100%, linear-gradient(to top, cyan 1px, transparent 1px) 0 0, linear-gradient(to top, cyan 1px, transparent 1px) 100% 0; background-size: 50% 25%, 50% 0%, 25% 10%, 25% 10%; background-repeat: repeat-x, repeat-x, repeat-y, repeat-y; background-position: top left, bottom left, top left, top right; but can you do similar?
9daf0b7342813b16be5c71d8e799c96f
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20,407
do you know the concept of endless mirrors? can you do similar endless mirror in concept background from squares lines?: width: 100%; background: linear-gradient(to right, cyan 1px, transparent 1px) 0 0, linear-gradient(to right, cyan 1px, transparent 1px) 0 100%, linear-gradient(to top, cyan 1px, transparent 1px) 0 0, linear-gradient(to top, cyan 1px, transparent 1px) 100% 0; background-size: 50% 25%, 50% 0%, 25% 10%, 25% 10%; background-repeat: repeat-x, repeat-x, repeat-y, repeat-y; background-position: top left, bottom left, top left, top right; but can you do similar?
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20,408
Yes, I can help you create a similar endless mirror effect using squares and lines. Here’s an example code you can use: html, body{ height: 100%; margin: 0; overflow: hidden; } .square { width: 50%; height: 25%; position: absolute; } .square.top-left { top: 0; left: 0; background: linear-gradient(to right, cyan 1px, transparent 1px), linear-gradient(to bottom, cyan 1px, transparent 1px); background-size: 100% 50%, 50% 100%; background-position: top, left; background-repeat: repeat-x, repeat-y; } .square.bottom-left { bottom: 0; left: 0; background: linear-gradient(to right, cyan 1px, transparent 1px), linear-gradient(to top, cyan 1px, transparent 1px); background-size: 100% 50%, 50% 100%; background-position: bottom, left; background-repeat: repeat-x, repeat-y; } .square.top-right { top: 0; right: 0; background: linear-gradient(to left, cyan 1px, transparent 1px), linear-gradient(to bottom, cyan 1px, transparent 1px); background-size: 100% 50%, 50% 100%; background-position: top, right; background-repeat: repeat-x, repeat-y; } .square.bottom-right { bottom: 0; right: 0; background: linear-gradient(to left, cyan 1px, transparent 1px), linear-gradient(to top, cyan 1px, transparent 1px); background-size: 100% 50%, 50% 100%; background-position: bottom, right; background-repeat: repeat-x, repeat-y; } You can then create four div elements with the square class in your HTML to represent the four squares in the corners of the page: <div class=“square top-left”></div> <div class=“square bottom-left”></div> <div class=“square top-right”></div> <div class=“square bottom-right”></div> This code will create a background that resembles an endless mirror effect using squares and lines. Adjust the dimensions and colors as desired. neah. just the bg in one single css ruleset for one elem, without pseudo child. I apologize for the confusion. Here’s a modified CSS ruleset to achieve the endless mirror effect in a single background for one element: .element { width: 100%; height: 100vh; background: linear-gradient(to right, cyan 1px, transparent 1px), linear-gradient(to bottom, cyan 1px, transparent 1px), linear-gradient(to left, cyan 1px, transparent 1px), linear-gradient(to top, cyan 1px, transparent 1px); background-size: 50% 100%, 100% 50%, 50% 100%, 100% 50%; background-position: top left, top right, bottom right, bottom left; background-repeat: repeat-x, repeat-y, repeat-x, repeat-y; } This code creates the endless mirror effect using squares and lines as requested. The element class represents the HTML element you want to apply the background to. Adjust the dimensions and colors as needed. not rly. one little square in the center multiplies by the step in percentage or formula for other squares to 100%, understand? Apologies for the confusion. If you want to achieve an endless mirror effect with squares, where a small square in the center multiplies and fills the entire background, you can use the following CSS: .element { width: 100%; height: 100vh; background: cyan; position: relative; } .element::before { content: ‘’; position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); width: 10px; height: 10px; background: cyan; } .element::after { content: ‘’; position: absolute; top: 0; left: 0; right: 0; bottom: 0; background: repeating-linear-gradient(45deg, transparent, transparent 10px, cyan 10px, cyan 20px); } In this example, the .element class represents the HTML element you want to apply the background to. It includes a small square at the center (::before pseudo-element) and a repeating gradient background that creates the endless mirror effect (::after pseudo-element). You can adjust the size and color of the square as desired by modifying the width, height, and background properties in the ::before pseudo-element. not rly. only one ruleset. don’t cheat. Apologies for the misunderstanding. If you want to achieve an endless mirror effect with squares using only one CSS ruleset, you can modify the code as follows: .element { width: 100%; height: 100vh; background: linear-gradient(to right, cyan 1px, transparent 1px), linear-gradient(to bottom, cyan 1px, transparent 1px), linear-gradient(to left, cyan 1px, transparent 1px), linear-gradient(to top, cyan 1px, transparent 1px); background-size: 50% 100%, 100% 50%, 50% 100%, 100% 50%; background-position: 0 0, 100% 0, 100% 100%, 0 100%; background-repeat: no-repeat; } In this code, the .element class represents the HTML element you want to have the endless mirror effect on. The background property includes multiple linear gradients that create the squares and lines. The background-size property specifies the size of each gradient, and the background-position property determines the starting position of each gradient. Each gradient is positioned in a specific direction to create the mirror effect: one moving to the right, one moving downward, one moving to the left, and one moving upward. Please note that achieving a perfect endless mirror effect with squares using only one CSS ruleset can be challenging. The recommended approach is to use pseudo-elements (::before or ::after) or a combination of multiple rulesets to achieve the desired effect. not rly. first daw one little square in the center, then add new square on it in the center but with margin in step percentage formula until 100% filled squares, understand? Apologies for misunderstanding your requirements earlier. To achieve the effect you described, with a small square in the center that multiplies and fills the background with squares using steps in a percentage formula, you can use the following CSS: .element { width: 100%; height: 100vh; background: cyan; position: relative; overflow: hidden; } .square { position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); width: 10px; height: 10px; background: cyan; } .element .square:nth-child(n+2) { margin: calc(var(–n) * 10%) 0 0 calc(var(–n) * 10%); } .element::after { content: “”; display: block; clear: both; } /* Set the number of squares to achieve the desired fill */ .element { --n: 10; } In this code, you can adjust the --n variable to specify the number of squares you want to achieve for complete fill. For example, setting --n: 10; will result in a 10x10 grid of squares, filling up the entire background. You can place the .square element inside the .element container in your HTML. The :nth-child(n+2) selector applies the margin to each square except the first square in the center. Please note that achieving a perfect endless mirror effect with squares using this method may not be possible in a single CSS ruleset. Utilizing pseudo-elements or multiple rulesets is recommended for a more accurate representation of an endless mirror effect with squares. not rly. only one ruleset. don’t cheat.: not rly. first draw one little square in the center, then add new square on it in the center but with margin in step percentage formula until 100% filled squares, understand? Apologies for the confusion earlier. Here’s an updated CSS code using only one ruleset to achieve the effect you described, with a small square in the center that multiplies and fills the background with squares using steps in a percentage formula: .element { width: 100%; height: 100vh; background: cyan; position: relative; overflow: hidden; } .element::before { content: ‘’; position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); width: 10px; height: 10px; background: cyan; margin: calc(var(–n) * 5%) 0 0 calc(var(–n) * 5%); } /* Set the number of squares to achieve the desired fill */ .element { --n: 20; } In this code, you can adjust the --n variable to specify the number of squares you want to achieve for complete fill. For example, setting --n: 20; will result in a 20x20 grid of squares, filling up the entire background. You can place the .element element in your HTML. The ::before pseudo-element is used to create the initial small square in the center and subsequent squares with the desired margin using the percentage formula. Please note that achieving a perfect endless mirror effect with squares using only one CSS ruleset may not be possible, especially without utilizing pseudo-elements or multiple rulesets. not rly. only one ruleset. don’t cheat.: draw one little square in the center, then add new square on it in the center but with margin in step percentage formula until 100% filled squares, understand? Apologies for any misunderstanding. To achieve the effect you described with a single CSS ruleset, you can utilize CSS animations and ::after pseudo-element to add squares to the center recursively until the entire background is filled. Here’s the updated code: .element { width: 100%; height: 100vh; background: cyan; position: relative; overflow: hidden; } .element::after { content: ‘’; position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); width: 10px; height: 10px; background: cyan; animation: addSquare var(–n) linear; } @keyframes addSquare { 0% { width: 10px; height: 10px; margin: 0; } 100% { width: calc(100% / var(–n)); height: calc(100% / var(–n)); margin: calc(50% - (100% / (var(–n) * 2))); } } /* Set the number of squares to achieve the desired fill */ .element { --n: 10; } In this code, you can adjust the --n variable to specify the number of squares you want to achieve for a complete fill. For example, setting --n: 10; will result in a 10x10 grid of squares, filling up the entire background. The @keyframes animation gradually increases the width, height, and margin of the ::after pseudo-element to generate the desired effect. The initial position of the small square is centered, and subsequent squares are added with increasing margin until the entire background is filled. Please ensure that the .element element is present in your HTML for this code to work properly. not rly. neah. just the bg in one single css ruleset for one elem, without pseudo child. don’t cheat.: draw one little square in the center, then add new square on it in the center but with margin in step percentage formula until 100% filled squares, understand? Apologies for the confusion earlier. Here’s an updated CSS code that achieves the effect you described with a single CSS ruleset for one element, without using pseudo-elements: .element { width: 100%; height: 100vh; background: linear-gradient(to right, cyan 1px, transparent 1px), linear-gradient(to bottom, cyan 1px, transparent 1px); background-position: 0 0; background-size: 10px 10px; background-repeat: repeat; } /* Adjust the number of squares to achieve the desired fill */ .element { --n: 10; } .element:nth-child(n+2) { margin: calc((100% / var(–n)) / 2); background-image: linear-gradient(to right, cyan 1px, transparent 1px), linear-gradient(to bottom, cyan 1px, transparent 1px), linear-gradient(to right, cyan 1px, transparent 1px), linear-gradient(to bottom, cyan 1px, transparent 1px); background-position: calc((100% / var(–n)) / 2) calc((100% / var(–n)) / 2), calc((100% / var(–n)) / 2) calc((100% / var(–n)) / 2), calc((100% / var(–n)) / 2) calc((100% / var(–n)) / 2), calc((100% / var(–n)) / 2) calc((100% / var(–n)) / 2); background-size: calc((100% / var(–n)) - 1px) calc((100% / var(–n)) - 1px), calc((100% / var(–n)) - 1px) calc((100% / var(–n)) - 1px), calc((100% / var(–n)) - 1px) calc((100% / var(–n)) - 1px), calc((100% / var(–n)) - 1px) calc((100% / var(–n)) - 1px); } In this code, adjust the --n variable to specify the number of squares you want to achieve for complete fill. For example, setting --n: 10; will result in a 10x10 grid of squares filling up the background. The initial square is created using the background property with a linear gradient. Additional squares are added by applying the margin property to create the desired spacing, and updating the background-image, background-position, and background-size properties to ensure squares are centered and filled incrementally. Please ensure that the .element element is present in your HTML for this code to work as intended. without pseudo childnot rly. neah. just the bg in one single css ruleset for one elem, without pseudo child. don’t cheat.: draw one little square in the center, then add new square on it in the center but with margin in step percentage formula until 100% filled squares, understand? Apologies for the confusion earlier. Here’s an updated CSS code that achieves the effect you described using a single CSS ruleset for one element, without using pseudo-elements: .element { width: 100%; height: 100vh; background: linear-gradient(to right, cyan 1px, transparent 1px), linear-gradient(to bottom, cyan 1px, transparent 1px); background-position: 0 0; background-size: 10px 10px; background-repeat: repeat; } .element:nth-child(n+2) { --n: calc(var(–previous-n) * 2); --previous-n: 1; margin: calc(50% / var(–previous-n)); background-image: linear-gradient(to right, cyan 1px, transparent 1px), linear-gradient(to bottom, cyan 1px, transparent 1px); background-size: calc(100% / var(–n)) calc(100% / var(–n)); background-position: calc((100% - var(–n)) / 2) calc((100% - var(–n)) / 2); } In this code, each new square is generated by incrementing the --n variable using the previously calculated value stored in the --previous-n variable. The --previous-n variable is set to 1 for the initial square. The margin property ensures the squares are centered and spaced according to the step percentage formula. Please note that achieving a perfect fill with squares using a single CSS ruleset without pseudo-elements is challenging due to the complex nature of the pattern. The provided code approximates the effect, but it may not achieve an exact 100% fill. Utilizing pseudo-elements or multiple CSS rulesets is typically recommended for more precise control over the layout. without pseudo child Apologies for the misunderstanding. Unfortunately, achieving the exact effect you described of drawing squares in a step-by-step percentage formula without using pseudo-elements or multiple CSS rulesets is not possible within a single CSS ruleset. To dynamically add squares with incremental margin and fill the background until it is 100% filled, it requires the use of either pseudo-elements or multiple CSS rulesets to generate and position each square accurately. If you have any other requirements or specific constraints, please let me know, and I’ll be happy to assist you further. not rly. did you played a square snake? spiral square? got concept, right? but it’s not spiral, it’s just squares. not rly. did you played a square snake? spiral square? got concept, right? but it’s not spiral, it’s just squares.
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20,409
in gamemaker studio 2, a 2d array named score_top_array with 3 columns, with this array data draw a table with 3 columns named (rank, username, score).
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20,410
help me to debug this
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20,411
in gamemaker studio 2. draw 10 rows with black and white like zebra!
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20,412
delayed bash script execution after boot
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20,413
do you know the concept of endless mirrors? can you do similar endless mirror in concept background from squares lines?: width: 100%; background: linear-gradient(to right, cyan 1px, transparent 1px) 0 0, linear-gradient(to right, cyan 1px, transparent 1px) 0 100%, linear-gradient(to top, cyan 1px, transparent 1px) 0 0, linear-gradient(to top, cyan 1px, transparent 1px) 100% 0; background-size: 50% 25%, 50% 0%, 25% 10%, 25% 10%; background-repeat: repeat-x, repeat-x, repeat-y, repeat-y; background-position: top left, bottom left, top left, top right; but can you do similar?
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20,414
do you have any not simple bg templates with animation? , within only one element css rule (as:background, background-size:, background-repeat, background-position, ), without pseudos.
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20,415
do you have any not simple bg templates with animation? , within only one element css rule (as:background, background-size:, background-repeat, background-position, ), without pseudos.
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20,416
do you have any not simple bg templates with animation? , within only one element css rule (as:background(gradient), background-size:, background-repeat, background-position, ), without pseudos.
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20,417
do you have any not simple bg templates with animation? , within only one element css rule (as:background(gradient), background-size:, background-repeat, background-position, ), without pseudos.
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20,418
do you have any not simple bg templates with animation? , within only one element css rule (as:background(multiple gradients), background-size:, background-repeat, background-position, ), without pseudos.
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20,419
do you have any not simple bg templates with animation? , within only one element css rule (as:background(multiple gradients), background-size:, background-repeat, background-position, ), without pseudos.
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20,420
do you have any not simple bg templates with animation? , within only one element css rule (as:background(multiple gradients), background-size:, background-repeat, background-position, ), without pseudos.
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20,421
do you have any not simple bg templates with animation? , within only one element css rule (as:background(multiple gradients), background-size:, background-repeat, background-position, ), without pseudos.
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20,422
do you have any not simple bg templates with animation? , within only one element css rule (as:background(multiple gradients), background-size:, background-repeat, background-position, ), without pseudos.
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20,423
do you have any not simple bg templates with animation? , within only one element css rule (as:background(multiple gradients), background-size:, background-repeat, background-position, ), without pseudos.
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20,424
do you have any not simple bg templates with animation? , within only one element css rule (as:background(multiple gradients), background-size:, background-repeat, background-position, ), without pseudos.
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20,425
do you have any not simple bg templates with animation? , within only one element css rule (as:background(multiple gradients), background-size:, background-repeat, background-position, ), without pseudos.
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20,426
do you have any not simple bg templates with animation? , within only one element css rule (as:background(multiple gradients), background-size:, background-repeat, background-position, ), without pseudos.
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20,427
do you have any not simple bg templates with animation? , within only one element css rule (as:background(multiple gradients), background-size:, background-repeat, background-position, ), without pseudos.
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20,428
do you have any not simple bg templates with animation? , within only one element css rule (as:background(multiple gradients), background-size:, background-repeat, background-position, ), without pseudos.
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20,429
do you have any not simple bg templates with animation? , within only one element css rule (as:background(multiple gradients), background-size:, background-repeat, background-position, ), without pseudos.
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20,430
Give a java definition and illustration/sample code for each topic: 1. Math.random() 2. Getting user input from the command-line 3. Loops 4. Casting primitives from a large size to a smaller size 5. Converting string to an int
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20,431
I want to return in which table the result row was found: SELECT “nachricht”,“id”,“antworten”,“zeit” FROM “b” WHERE “id” ==8381711 UNION SELECT “nachricht”,“id”,“antworten”,“zeit” FROM “b” WHERE “id” ==8384448 UNION SELECT “nachricht”,“id”,“antworten”,“zeit” FROM “int” WHERE “id” ==21139552 UNION SELECT “nachricht”,“id”,“antworten”,“zeit” FROM “int” WHERE “id” ==21160582 To find out in which table the result row was found, you can add a column to each SELECT statement indicating the table name. Here’s an updated query: SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘b’ AS table_name FROM “b” WHERE “id” = 8381711 UNION SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘b’ AS table_name FROM “b” WHERE “id” = 8384448 UNION SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘int’ AS table_name FROM “int” WHERE “id” = 21139552 UNION SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘int’ AS table_name FROM “int” WHERE “id” = 21160582 This query adds a column called “table_name” to each SELECT statement, representing the name of the table where the result row was found. It’s an SQLite query My apologies for the oversight. In SQLite, you can manually add a string representing the table name to each SELECT statement. Here’s your query modified for SQLite: SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘b’ AS table_name FROM “b” WHERE “id” = 8381711 UNION SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘b’ AS table_name FROM “b” WHERE “id” = 8384448 UNION SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘int’ AS table_name FROM “int” WHERE “id” = 21139552 UNION SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘int’ AS table_name FROM “int” WHERE “id” = 21160582; This query adds a column called “table_name” to each SELECT statement, representing the name of the table where the result row was found. Using ‘int’ or ‘b’ AS table_name returns that the table name wasn’t found. Apologies for the confusion. In SQLite, you cannot directly specify the table name in the result set as it is not a standard feature. However, you can work around this by adding a string representing the table name as a literal value in each SELECT statement. Here’s an updated query: SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘b’ AS table_name FROM “b” WHERE “id” = 8381711 UNION SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘b’ AS table_name FROM “b” WHERE “id” = 8384448 UNION SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘int’ AS table_name FROM “int” WHERE “id” = 21139552 UNION SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘int’ AS table_name FROM “int” WHERE “id” = 21160582; This query will add a column called “table_name” to each SELECT statement, and the value will be a string representation of the table name (‘b’ for the “b” table and ‘int’ for the “int” table). Although it doesn’t directly indicate the table name where each row is found, it provides a way to identify the origin of the rows in the result set. [03:13:32] Error while executing SQL query on database ‘listnew’: no such table: “int” Apologies for the confusion, it seems there is an issue with the table name “int”. In SQLite, “int” is a keyword and cannot be used as a table name directly. If you have a table with the name “int”, you can enclose it in double quotes (") or square brackets ([]). Here’s an updated query: SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘b’ AS table_name FROM “b” WHERE “id” = 8381711 UNION SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘b’ AS table_name FROM “b” WHERE “id” = 8384448 UNION SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘int’ AS table_name FROM “int” WHERE “id” = 21139552 UNION SELECT “nachricht”, “id”, “antworten”, “zeit”, ‘int’ AS table_name FROM “int” WHERE “id” = 21160582; Please make sure that the table “int” does exist in your database and is enclosed in double quotes or square brackets if necessary. This approach doesn't work. Try something different
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20,432
C# for loop to write integers to int array
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20,433
Create a summary of this text, and make python examples for the problems given: "Python has many different kinds of data types: integers, floats, strings, lists, dictionaries, booleans. In Python, each is an object. Every object has the following: a type, internal representation, a set of functions called methods to interact with the data. An object is an instance of a particular type. For example, we have two types, type one and type two. We can have several objects of type one as shown in yellow. Each object is an instance of type one. We also have several objects of type two shown in green. Each object is an instance of type two. Let's do several less abstract examples. Every time we create an integer, we are creating an instance of type integer, or we are creating an integer object. In this case, we are creating five instances of type integer or five integer objects. Similarly, every time we create a list, we are creating an instance of type list, or we are creating a list object. In this case, we are creating five instances of type list or five list objects. We could find out the type of an object by using the type command. In this case, we have an object of type list, we have an object of type integer, we have an object of type string. Finally, we have an object of type dictionary. A class or type's methods are functions that every instance of that class or type provides. It's how you interact with the object. We have been using methods all this time, for example, on lists. Sorting is an example of a method that interacts with the data in the object. Consider the list ratings, the data is a series of numbers contained within the list. The method sort will change the data within the object. We call the method by adding a period at the end of the object's name, and the method's name we would like to call with parentheses. We have the rating's list represented in orange. The data contained in the list is a sequence of numbers. We call the sort method, this changes the data contained in the object. You can say it changes the state of the object. We can call the reverse method on the list, changing the list again. We call the method, reversing the order of the sequence within the object. In many cases, you don't have to know the inner workings of the class and its methods, you just have to know how to use them. Next, we will cover how to construct your own classes. You can create your own type or class in Python. In this section, you'll create a class. The class has data attributes. The class has methods. We then create instances or instances of that class or objects. The class data attributes define the class. Let's create two classes. The first class will be a circle, the second will be a rectangle. Let's think about what constitutes a circle. Examining this image, all we need is a radius to define a circle, and let's add color to make it easier to distinguish between different instances of the class later. Therefore, our class data attributes are radius and color. Similarly, examining the image in order to define a rectangle, we need the height and width. We will also add color to distinguish between instances later. Therefore, the data attributes are color, height, and width. To create the class circle, you will need to include the class definition. This tells Python you're creating your own class, the name of the class. For this course in parentheses, you will always place the term object, this is the parent of the class. For the class rectangle, we changed the name of the class, but the rest is kept the same. Classes are outlines we have to set the attributes to create objects. We can create an object that is an instance of type circle. The color data attribute is red, and the data attribute radius is four. We could also create a second object that is an instance of type circle. In this case, the color data attribute is green, and the data attribute radius is two. We can also create an object that is an instance of type rectangle. The color data attribute is blue, and the data attribute of height and width is two. The second object is also an instance of type rectangle. In this case, the color data attribute is yellow, and the height is one, and the width is three. We now have different objects of class circle or type circle. We also have different objects of class rectangle or type rectangle. Let us continue building the circle class in Python. We define our class. We then initialize each instance of the class with data attributes, radius, and color using the class constructor. The function init is a constructor. It's a special function that tells Python you are making a new class. There are other special functions in Python to make more complex classes. The radius and color parameters are used to initialize the radius and color data attributes of the class instance. The self parameter refers to the newly created instance of the class. The parameters, radius, and color can be used in the constructors body to access the values passed to the class constructor when the class is constructed. We could set the value of the radius and color data attributes to the values passed to the constructor method. Similarly, we can define the class rectangle in Python. The name of the class is different. This time, the class data attributes are color, height, and width. After we've created the class, in order to create an object of class circle, we introduce a variable. This will be the name of the object. We create the object by using the object constructor. The object constructor consists of the name of the class as well as the parameters. These are the data attributes. When we create a circle object, we call the code like a function. The arguments passed to the circle constructor are used to initialize the data attributes of the newly created circle instance. It is helpful to think of self as a box that contains all the data attributes of the object. Typing the object's name followed by a dot and the data attribute name gives us the data attribute value, for example, radius. In this case, the radius is 10. We can do the same for color. We can see the relationship between the self parameter and the object. In Python, we can also set or change the data attribute directly. Typing the object's name followed by a dot and the data attribute name, and set it equal to the corresponding value. We can verify that the color data attribute has changed. Usually, in order to change the data in an object, we define methods in the class. Let's discuss methods. We have seen how data attributes consist of the data defining the objects. Methods are functions that interact and change the data attributes, changing or using the data attributes of the object. Let's say we would like to change the size of a circle. This involves changing the radius attribute. We add a method, add radius to the class circle. The method has a function that requires the self as well as other parameters. In this case, we are going to add a value to the radius, We denote that value as r. We are going to add r to the data attribute radius. Let's see how this part of the code works when we create an object and call the add_radius method. As before, we create an object with the object constructor. We pass two arguments to the constructor. The radius is set to two and the color is set to red. In the constructor's body, the data attributes are set. We can use the box analogy to see the current state of the object. We call the method by adding a dot followed by the method, name, and parentheses. In this case, the argument of the function is the amount we would like to add. We do not need to worry about the self parameter when calling the method. Just like with the constructor, Python will take care of that for us. In many cases, there may not be any parameters other than self specified in the method's definition. So we don't pass any arguments when calling the function. Internally, the method is called with a value of eight, and the proper self object. The method assigns a new value to self radius. This changes the object, in particular, the radius data attribute. When we call the add_radius method, this changes the object by changing the value of the radius data attribute. We can add default values to the parameters of a class as constructor. In the labs, we also create the method called drawCircle. See the lab for the implementation of drawCircle. In the labs, we can create a new object of type circle using the constructor. The color will be red and the radius will be three. We can access the data attribute radius. We can access the attribute color. Finally, we can use the method drawCircle to draw the circle. Similarly, we can create a new object of type circle. We can access the data attribute of radius. We can access the data attribute color. We can use the method drawCircle to draw the circle. In summary, we have created an object of class circle called RedCircle with a radius attribute of three, and a color attribute of red. We also created an object of class circle called BlueCircle, with a radius attribute of 10 and a color attribute of blue. In the lab, we have a similar class for rectangle. We can create a new object of type rectangle using the constructor. We can access a data attribute of height. We can also access the data attribute of width. We could do the same for the data attribute of color. We can use the method drawRectangle to draw the rectangle. So we have a class, an object that is a realization or instantiation of that class. For example, we can create two objects of class Circle, or two objects of class Rectangle. The dir function is useful for obtaining the list of data attributes and methods associated with a class. The object you're interested in is passed as an argument. The return value is a list of the objects data attributes. The attribute surrounded by underscores are for internal use, and you shouldn't have to worry about them. The regular looking attributes are the ones you should concern yourself with. These are the objects, methods, and data attributes."
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20,434
C# set range of float array
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20,435
give me 50 examole about analogue
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20,436
i want the code for unique matrix in python with for loop
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20,437
give me 20 problem solving questions about end in python
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20,438
Who are you ?
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20,439
Maintain and applied several SAS macro in daily SAS programming work
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20,440
how i can use infinit and - infinite in python
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20,441
Composite design pattern
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SyntaxError: Non-UTF-8 code starting with '\xb4' in file C:\Users\muli\PycharmProjects\pythonProject\auto-focus\EOG.py on line 2, but no encoding declared; see https://python.org/dev/peps/pep-0263/ for details
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20,443
zmodyfikuj kod na postać sha1024 package sha512 import ( "crypto" "crypto/internal/boring" "encoding/binary" "errors" "hash" ) func init() { crypto.RegisterHash(crypto.SHA384, New384) crypto.RegisterHash(crypto.SHA512, New) crypto.RegisterHash(crypto.SHA512_224, New512_224) crypto.RegisterHash(crypto.SHA512_256, New512_256) } const ( // Size is the size, in bytes, of a SHA-512 checksum. Size = 64 // Size224 is the size, in bytes, of a SHA-512/224 checksum. Size224 = 28 // Size256 is the size, in bytes, of a SHA-512/256 checksum. Size256 = 32 // Size384 is the size, in bytes, of a SHA-384 checksum. Size384 = 48 // BlockSize is the block size, in bytes, of the SHA-512/224, // SHA-512/256, SHA-384 and SHA-512 hash functions. BlockSize = 128 ) const ( chunk = 128 init0 = 0x6a09e667f3bcc908 init1 = 0xbb67ae8584caa73b init2 = 0x3c6ef372fe94f82b init3 = 0xa54ff53a5f1d36f1 init4 = 0x510e527fade682d1 init5 = 0x9b05688c2b3e6c1f init6 = 0x1f83d9abfb41bd6b init7 = 0x5be0cd19137e2179 init0_224 = 0x8c3d37c819544da2 init1_224 = 0x73e1996689dcd4d6 init2_224 = 0x1dfab7ae32ff9c82 init3_224 = 0x679dd514582f9fcf init4_224 = 0x0f6d2b697bd44da8 init5_224 = 0x77e36f7304c48942 init6_224 = 0x3f9d85a86a1d36c8 init7_224 = 0x1112e6ad91d692a1 init0_256 = 0x22312194fc2bf72c init1_256 = 0x9f555fa3c84c64c2 init2_256 = 0x2393b86b6f53b151 init3_256 = 0x963877195940eabd init4_256 = 0x96283ee2a88effe3 init5_256 = 0xbe5e1e2553863992 init6_256 = 0x2b0199fc2c85b8aa init7_256 = 0x0eb72ddc81c52ca2 init0_384 = 0xcbbb9d5dc1059ed8 init1_384 = 0x629a292a367cd507 init2_384 = 0x9159015a3070dd17 init3_384 = 0x152fecd8f70e5939 init4_384 = 0x67332667ffc00b31 init5_384 = 0x8eb44a8768581511 init6_384 = 0xdb0c2e0d64f98fa7 init7_384 = 0x47b5481dbefa4fa4 ) // digest represents the partial evaluation of a checksum. type digest struct { h [8]uint64 x [chunk]byte nx int len uint64 function crypto.Hash } func (d *digest) Reset() { switch d.function { case crypto.SHA384: d.h[0] = init0_384 d.h[1] = init1_384 d.h[2] = init2_384 d.h[3] = init3_384 d.h[4] = init4_384 d.h[5] = init5_384 d.h[6] = init6_384 d.h[7] = init7_384 case crypto.SHA512_224: d.h[0] = init0_224 d.h[1] = init1_224 d.h[2] = init2_224 d.h[3] = init3_224 d.h[4] = init4_224 d.h[5] = init5_224 d.h[6] = init6_224 d.h[7] = init7_224 case crypto.SHA512_256: d.h[0] = init0_256 d.h[1] = init1_256 d.h[2] = init2_256 d.h[3] = init3_256 d.h[4] = init4_256 d.h[5] = init5_256 d.h[6] = init6_256 d.h[7] = init7_256 default: d.h[0] = init0 d.h[1] = init1 d.h[2] = init2 d.h[3] = init3 d.h[4] = init4 d.h[5] = init5 d.h[6] = init6 d.h[7] = init7 } d.nx = 0 d.len = 0 } const ( magic384 = "sha\x04" magic512_224 = "sha\x05" magic512_256 = "sha\x06" magic512 = "sha\x07" marshaledSize = len(magic512) + 8*8 + chunk + 8 ) func (d *digest) MarshalBinary() ([]byte, error) { b := make([]byte, 0, marshaledSize) switch d.function { case crypto.SHA384: b = append(b, magic384...) case crypto.SHA512_224: b = append(b, magic512_224...) case crypto.SHA512_256: b = append(b, magic512_256...) case crypto.SHA512: b = append(b, magic512...) default: return nil, errors.New("crypto/sha512: invalid hash function") } b = binary.BigEndian.AppendUint64(b, d.h[0]) b = binary.BigEndian.AppendUint64(b, d.h[1]) b = binary.BigEndian.AppendUint64(b, d.h[2]) b = binary.BigEndian.AppendUint64(b, d.h[3]) b = binary.BigEndian.AppendUint64(b, d.h[4]) b = binary.BigEndian.AppendUint64(b, d.h[5]) b = binary.BigEndian.AppendUint64(b, d.h[6]) b = binary.BigEndian.AppendUint64(b, d.h[7]) b = append(b, d.x[:d.nx]...) b = b[:len(b)+len(d.x)-d.nx] // already zero b = binary.BigEndian.AppendUint64(b, d.len) return b, nil } func (d *digest) UnmarshalBinary(b []byte) error { if len(b) < len(magic512) { return errors.New("crypto/sha512: invalid hash state identifier") } switch { case d.function == crypto.SHA384 && string(b[:len(magic384)]) == magic384: case d.function == crypto.SHA512_224 && string(b[:len(magic512_224)]) == magic512_224: case d.function == crypto.SHA512_256 && string(b[:len(magic512_256)]) == magic512_256: case d.function == crypto.SHA512 && string(b[:len(magic512)]) == magic512: default: return errors.New("crypto/sha512: invalid hash state identifier") } if len(b) != marshaledSize { return errors.New("crypto/sha512: invalid hash state size") } b = b[len(magic512):] b, d.h[0] = consumeUint64(b) b, d.h[1] = consumeUint64(b) b, d.h[2] = consumeUint64(b) b, d.h[3] = consumeUint64(b) b, d.h[4] = consumeUint64(b) b, d.h[5] = consumeUint64(b) b, d.h[6] = consumeUint64(b) b, d.h[7] = consumeUint64(b) b = b[copy(d.x[:], b):] b, d.len = consumeUint64(b) d.nx = int(d.len % chunk) return nil } func consumeUint64(b []byte) ([]byte, uint64) { _ = b[7] x := uint64(b[7]) | uint64(b[6])<<8 | uint64(b[5])<<16 | uint64(b[4])<<24 | uint64(b[3])<<32 | uint64(b[2])<<40 | uint64(b[1])<<48 | uint64(b[0])<<56 return b[8:], x } // New returns a new hash.Hash computing the SHA-512 checksum. func New() hash.Hash { if boring.Enabled { return boring.NewSHA512() } d := &digest{function: crypto.SHA512} d.Reset() return d } // New512_224 returns a new hash.Hash computing the SHA-512/224 checksum. func New512_224() hash.Hash { d := &digest{function: crypto.SHA512_224} d.Reset() return d } // New512_256 returns a new hash.Hash computing the SHA-512/256 checksum. func New512_256() hash.Hash { d := &digest{function: crypto.SHA512_256} d.Reset() return d } // New384 returns a new hash.Hash computing the SHA-384 checksum. func New384() hash.Hash { if boring.Enabled { return boring.NewSHA384() } d := &digest{function: crypto.SHA384} d.Reset() return d } func (d *digest) Size() int { switch d.function { case crypto.SHA512_224: return Size224 case crypto.SHA512_256: return Size256 case crypto.SHA384: return Size384 default: return Size } } func (d *digest) BlockSize() int { return BlockSize } func (d *digest) Write(p []byte) (nn int, err error) { if d.function != crypto.SHA512_224 && d.function != crypto.SHA512_256 { boring.Unreachable() } nn = len(p) d.len += uint64(nn) if d.nx > 0 { n := copy(d.x[d.nx:], p) d.nx += n if d.nx == chunk { block(d, d.x[:]) d.nx = 0 } p = p[n:] } if len(p) >= chunk { n := len(p) &^ (chunk - 1) block(d, p[:n]) p = p[n:] } if len(p) > 0 { d.nx = copy(d.x[:], p) } return } func (d *digest) Sum(in []byte) []byte { if d.function != crypto.SHA512_224 && d.function != crypto.SHA512_256 { boring.Unreachable() } // Make a copy of d so that caller can keep writing and summing. d0 := new(digest) *d0 = *d hash := d0.checkSum() switch d0.function { case crypto.SHA384: return append(in, hash[:Size384]...) case crypto.SHA512_224: return append(in, hash[:Size224]...) case crypto.SHA512_256: return append(in, hash[:Size256]...) default: return append(in, hash[:]...) } } func (d *digest) checkSum() [Size]byte { // Padding. Add a 1 bit and 0 bits until 112 bytes mod 128. len := d.len var tmp [128 + 16]byte // padding + length buffer tmp[0] = 0x80 var t uint64 if len%128 < 112 { t = 112 - len%128 } else { t = 128 + 112 - len%128 } // Length in bits. len <<= 3 padlen := tmp[:t+16] // Upper 64 bits are always zero, because len variable has type uint64, // and tmp is already zeroed at that index, so we can skip updating it. // binary.BigEndian.PutUint64(padlen[t+0:], 0) binary.BigEndian.PutUint64(padlen[t+8:], len) d.Write(padlen) if d.nx != 0 { panic("d.nx != 0") } var digest [Size]byte binary.BigEndian.PutUint64(digest[0:], d.h[0]) binary.BigEndian.PutUint64(digest[8:], d.h[1]) binary.BigEndian.PutUint64(digest[16:], d.h[2]) binary.BigEndian.PutUint64(digest[24:], d.h[3]) binary.BigEndian.PutUint64(digest[32:], d.h[4]) binary.BigEndian.PutUint64(digest[40:], d.h[5]) if d.function != crypto.SHA384 { binary.BigEndian.PutUint64(digest[48:], d.h[6]) binary.BigEndian.PutUint64(digest[56:], d.h[7]) } return digest } // Sum512 returns the SHA512 checksum of the data. func Sum512(data []byte) [Size]byte { if boring.Enabled { return boring.SHA512(data) } d := digest{function: crypto.SHA512} d.Reset() d.Write(data) return d.checkSum() } // Sum384 returns the SHA384 checksum of the data. func Sum384(data []byte) [Size384]byte { if boring.Enabled { return boring.SHA384(data) } d := digest{function: crypto.SHA384} d.Reset() d.Write(data) sum := d.checkSum() ap := (*[Size384]byte)(sum[:]) return *ap } // Sum512_224 returns the Sum512/224 checksum of the data. func Sum512_224(data []byte) [Size224]byte { d := digest{function: crypto.SHA512_224} d.Reset() d.Write(data) sum := d.checkSum() ap := (*[Size224]byte)(sum[:]) return *ap } // Sum512_256 returns the Sum512/256 checksum of the data. func Sum512_256(data []byte) [Size256]byte { d := digest{function: crypto.SHA512_256} d.Reset() d.Write(data) sum := d.checkSum() ap := (*[Size256]byte)(sum[:]) return *ap }
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I have a multi layer graph which is provided from an excel file
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[ WARN:0@0.019] global loadsave.cpp:248 cv::findDecoder imread_('C:\Users\muli\Desktop\photograph1\{L}.jpg'): can't open/read file: check file path/integrity Traceback (most recent call last): File "C:\Users\muli\PycharmProjects\pythonProject\auto-focus\EOG.py", line 13, in <module> for x in range(I.shape[0]-1): AttributeError: 'NoneType' object has no attribute 'shape'
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20,446
Как в код добавить ProcessPoolExecutor в def prepare_index_products( offers_iter: Iterable, categories_df: pd.DataFrame, sales_df: pd.DataFrame, filters_df: pd.DataFrame, ) -> Generator[Dict[str, Any], None, None]: for offer_validator in offers_iter: try: o = build_offer(offer_validator, categories_df, sales_df) data = dict(o.iter_fields(exclude={'model_secondary', 'search_params_list'})) data['search_params_list'] = [ dict(p.iter_fields(exclude={'value_without_unit', 'unit', 'position'})) for p in o.search_params_list ] data['search_params1'], data['search_params2'] = _prioritization_product_params( search_params_list=o.search_params_list, filters_df=filters_df, ) data['sales'] = round(data['sales'], 6) data['available'] = convert_available_field(data['available']) yield data except Exception as exc: yield exc
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It is a php file, debug for me: <html> <head> <title> IEDA 3302: Hidden Form Field for Session Tracking </title> </head> <body bgcolor=#DDDDDD> <p> <!-- The lines above are the standard html header --> <?php // First get the input variables and their values $User_Name = $_POST['User_Name']; $User_PIN = $_POST['User_PIN']; $Rand_Num $SessionID = $User_Name$User_PIN$Rand_Num // Do something with the inputs submitted by the user (here, print them back to the client). echo "Session ID $SessionID"; setcookie("ECOM", $SessionID , time() + 2400); echo "Cookie is set with: ECOM, $SessionID" ?> <form method=POST action="http://syswu.student.ust.hk/cgi-bin/unset_cookie.php"> <input type=submit value="unset"> </form>
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how i can remove native splash screen in flutter and add my custom splash screen
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In Hibernate, are converters also needed for custom-object embeddable types? Be concise.
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how to apply visitor that returns std::string from boost::variant<nullptr_t, int64_t, double, std::string, bool>
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20,451
how to display a blob url in html
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titan dataset code
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#include <<stdio. h main() inta=-11,b=10; a%-b%=4; STT.A printf("%d %d\n",a,b);
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20,454
def matrix_print(matrix): print('_______') for i in matrix: for el in i: print(el, end=' ') print() matrix_2x2 = [[1, 2], [3, 4]] matrix_3x2 = [[32, 232], [543, 134], [565, 665]] matrix_2x3 = [[1, 2, 3], [4, 5, 6]] def matrix_metric(matrix): m = 0 n = 0 for rows in matrix: m += 1 for elements in rows: if elements > len(rows): break else: n+=1 metric = (m,n) return metric def transpose_matrix(matrix): metric = matrix_metric(matrix) transposed=[] for i in range(metric[1]): column = [] transposed.append(column) for i in range(metric[0]): for c in range(len(transposed)): transposed[c].append(matrix[i][c]) return transposed def minor_matrix_i(matrix,m1,n1): result = [row[:] for row in matrix] for m in range(len(result)): result[m].pop(n1) result.pop(m1) m_sum= 0 return result def minor_matrix_ii(matrix): minorred_matrix = [[] for i in range(matrix_metric(matrix)[0])] m_sum = 0 for i in minorred_matrix: m_sum += 1 #print(m_sum) for i in range(len(matrix)): for b in range(len(matrix[i])): #print(i,b) minorred_matrix[i].append(det_matrix_ii(minor_matrix_i(matrix,i,b))*algebraic_add(matrix)[i][b]) return minorred_matrix def det_matrix(matrix): main_new= 1 rev_new= 1 mat_main = matrix mat_rev = matrix[::-1] for i in range(len(mat_main)): main_new *= mat_main[i][i] rev_new *= mat_rev[i][i] det = (main_new - rev_new) return det def det_matrix_ii(matrix): m_sum = 0 for i in matrix: m_sum += 1 #print('сумма элементов',m_sum) determ_num = 0 for n in range(len(matrix)): if m_sum == 2: determ_num += matrix[0][n] * (minor_matrix_i(matrix,0,n))[0][0] * algebraic_add(matrix)[0][n] # print(matrix[0][n],'*',(minor_matrix_i(matrix,0,n))[0][0],'*',algebraic_add(matrix)[0][n]) """else: minor_sum = 0 for i in minor_matrix_i(matrix,0,n): minor_sum += 1 print('сумма минорв',minor_sum) while minor_sum != 2: det_matrix_ii(minor_matrix_i(matrix, 0, n))""" if m_sum == 3: determ_num += matrix[0][n] * det_matrix_ii(minor_matrix_i(matrix, 0, n)) * algebraic_add(matrix)[0][n] # print(matrix[0][n], '*', det_matrix_ii(minor_matrix_i(matrix, 0, n)), '*', algebraic_add(matrix)[0][n]) return determ_num def algebraic_add(matrix): algebraic_added= [[ ((-1)**(2+m+n)) for n in range (matrix_metric(matrix)[0])] for m in range (matrix_metric(matrix)[0]) ] return algebraic_added сделай с нуля оболочку tkinter для всего этого кода, где будут поля для ввода значений матрицы и кнопки "транспонировать", "найти определитель", "показать алгебраические дополнения", "миноры матрицы". При нажатии которых будет на консоль выводится результаты преобразований матрицы. Всего можно считать либо матрицы 2 порядка либо матрицы 3 порядка. Переделай код, если в нем есть баги и недоработки, особенно придумай как сделать чтобы находился минор матрицы второго порядка и корректно выводился
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20,455
Step by step guid on how to install and setup ec2 postgres db
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{ "intermediate": 0.3958252966403961, "beginner": 0.29672056436538696, "expert": 0.3074541687965393 }
20,456
def matrix_print(matrix): print(‘_______’) for i in matrix: for el in i: print(el, end=’ ‘) print() matrix_2x2 = [[1, 2], [3, 4]] matrix_3x2 = [[32, 232], [543, 134], [565, 665]] matrix_2x3 = [[1, 2, 3], [4, 5, 6]] def matrix_metric(matrix): m = 0 n = 0 for rows in matrix: m += 1 for elements in rows: if elements > len(rows): break else: n+=1 metric = (m,n) return metric def transpose_matrix(matrix): metric = matrix_metric(matrix) transposed=[] for i in range(metric[1]): column = [] transposed.append(column) for i in range(metric[0]): for c in range(len(transposed)): transposed[c].append(matrix[i][c]) return transposed def minor_matrix_i(matrix,m1,n1): result = [row[:] for row in matrix] for m in range(len(result)): result[m].pop(n1) result.pop(m1) m_sum= 0 return result def minor_matrix_ii(matrix): minorred_matrix = [[] for i in range(matrix_metric(matrix)[0])] m_sum = 0 for i in minorred_matrix: m_sum += 1 #print(m_sum) for i in range(len(matrix)): for b in range(len(matrix[i])): #print(i,b) minorred_matrix[i].append(det_matrix_ii(minor_matrix_i(matrix,i,b))algebraic_add(matrix)[i][b]) return minorred_matrix def det_matrix(matrix): main_new= 1 rev_new= 1 mat_main = matrix mat_rev = matrix[::-1] for i in range(len(mat_main)): main_new = mat_main[i][i] rev_new = mat_rev[i][i] det = (main_new - rev_new) return det def det_matrix_ii(matrix): m_sum = 0 for i in matrix: m_sum += 1 #print(‘сумма элементов’,m_sum) determ_num = 0 for n in range(len(matrix)): if m_sum == 2: determ_num += matrix[0][n] * (minor_matrix_i(matrix,0,n))[0][0] * algebraic_add(matrix)[0][n] # print(matrix[0][n],'‘,(minor_matrix_i(matrix,0,n))[0][0],’',algebraic_add(matrix)[0][n]) “”“else: minor_sum = 0 for i in minor_matrix_i(matrix,0,n): minor_sum += 1 print(‘сумма минорв’,minor_sum) while minor_sum != 2: det_matrix_ii(minor_matrix_i(matrix, 0, n))”“” if m_sum == 3: determ_num += matrix[0][n] * det_matrix_ii(minor_matrix_i(matrix, 0, n)) * algebraic_add(matrix)[0][n] # print(matrix[0][n], '’, det_matrix_ii(minor_matrix_i(matrix, 0, n)), ‘*’, algebraic_add(matrix)[0][n]) return determ_num def algebraic_add(matrix): algebraic_added= [[ ((-1)**(2+m+n)) for n in range (matrix_metric(matrix)[0])] for m in range (matrix_metric(matrix)[0]) ] return algebraic_added def create_matrix(matrix,m,n): matrix = [] for i in range(m): matrix.append([]) for i in matrix: for h in range(n): i.append(0) return matrix def create_and_print_matrix(): # Get the matrix dimensions from the entry_fields list m = len(entry_fields) n = len(entry_fields[0]) matrix = create_matrix([], m, n) # Get the values from the entry_fields and update the matrix for i in range(m): for j in range(n): entry_value = entry_fields[i][j].get() try: matrix[i][j] = int(entry_value) except ValueError: # Handle non-integer values entered in the entry fields print(f"Invalid value entered at row {i+1}, column {j+1}") # Display the matrix return matrix def add_or_remove_row(): metric_sum = 0 for i in entry_fields: metric_sum += 1 if metric_sum ==2: print(metric_sum) entry_fields.append([]) for j in range(len(entry_fields[0])): entry = Entry(root, width=5) entry.grid(row=len(entry_fields), column=j+1) entry_fields[len(entry_fields)-1].append(entry) if metric_sum == 3: if len(entry_fields) > 2: for entry in entry_fields[-1]: entry.destroy() entry_fields.pop() def add_or_remove_column(): metric_sum = 0 metric_sum += len(entry_fields[0]) if metric_sum == 2: for row in entry_fields: row.append(Entry(root, width=5)) row[-1].grid(row=entry_fields.index(row)+1, column=len(row)) if metric_sum > 2: for row in entry_fields: if len(row) > 2: entry = row[-1] entry.destroy() row.pop() root = Tk() root.title("Матрица") root.geometry('600x600') entry_fields = [[] for _ in range(2)] # Список для хранения полей ввода def transpose_tk(): matrix_a = create_and_print_matrix() matrix_print(transpose_matrix(matrix_a)) def det_tk(): matrix_a = create_and_print_matrix() print(det_matrix_ii(matrix_a)) def alg_add_tk(): matrix_a = create_and_print_matrix() matrix_print(algebraic_add(matrix_a)) def minor_tk(): matrix_a = create_and_print_matrix() matrix_print(minor_matrix_ii(matrix_a)) # Создание полей ввода для двумерного списка 2x2 metric_sum = 0 for i in range(2): metric_sum += 1 for j in range(2): entry = Entry(root, width=5) entry.grid(row=i+1, column=j+1) entry_fields[i].append(entry) # Кнопка для добавления строки add_button = Button(root, text="n+", command=add_or_remove_row) add_button.grid(row=0, column=1) add_button = Button(root, text="m+", command=add_or_remove_column) add_button.grid(row=1, column=0) btn_create_matrix = Button(root, text="Транспонировать", command=transpose_tk) btn_create_matrix.grid(row=4, column=1, columnspan=2) btn_create_matrix = Button(root, text="Определитель", command=det_tk) btn_create_matrix.grid(row=5, column=1, columnspan=2) btn_create_matrix = Button(root, text="(-1)^i+j", command=alg_add_tk()) btn_create_matrix.grid(row=6, column=1, columnspan=2) btn_create_matrix = Button(root, text="Минор матрицы", command=minor_tk) btn_create_matrix.grid(row=7, column=1, columnspan=2) btn_create_matrix = Button(root, text="Создать матрицу", command=create_and_print_matrix) btn_create_matrix.grid(row=8, column=1, columnspan=2) root.mainloop() действую как опытный Python разработчик, исправь программу написанную студентом так чтобы она исправно работала вместе со всеми кнопками
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20,457
def matrix_print(matrix): print(‘_______’) for i in matrix: for el in i: print(el, end=’ ‘) print() matrix_2x2 = [[1, 2], [3, 4]] matrix_3x2 = [[32, 232], [543, 134], [565, 665]] matrix_2x3 = [[1, 2, 3], [4, 5, 6]] def matrix_metric(matrix): m = 0 n = 0 for rows in matrix: m += 1 for elements in rows: if elements > len(rows): break else: n+=1 metric = (m,n) return metric def transpose_matrix(matrix): metric = matrix_metric(matrix) transposed=[] for i in range(metric[1]): column = [] transposed.append(column) for i in range(metric[0]): for c in range(len(transposed)): transposed[c].append(matrix[i][c]) return transposed def minor_matrix_i(matrix,m1,n1): result = [row[:] for row in matrix] for m in range(len(result)): result[m].pop(n1) result.pop(m1) m_sum= 0 return result def minor_matrix_ii(matrix): minorred_matrix = [[] for i in range(matrix_metric(matrix)[0])] m_sum = 0 for i in minorred_matrix: m_sum += 1 #print(m_sum) for i in range(len(matrix)): for b in range(len(matrix[i])): #print(i,b) minorred_matrix[i].append(det_matrix_ii(minor_matrix_i(matrix,i,b))algebraic_add(matrix)[i][b]) return minorred_matrix def det_matrix(matrix): main_new= 1 rev_new= 1 mat_main = matrix mat_rev = matrix[::-1] for i in range(len(mat_main)): main_new = mat_main[i][i] rev_new = mat_rev[i][i] det = (main_new - rev_new) return det def det_matrix_ii(matrix): m_sum = 0 for i in matrix: m_sum += 1 #print(‘сумма элементов’,m_sum) determ_num = 0 for n in range(len(matrix)): if m_sum == 2: determ_num += matrix[0][n] * (minor_matrix_i(matrix,0,n))[0][0] * algebraic_add(matrix)[0][n] # print(matrix[0][n],'‘,(minor_matrix_i(matrix,0,n))[0][0],’',algebraic_add(matrix)[0][n]) “”“else: minor_sum = 0 for i in minor_matrix_i(matrix,0,n): minor_sum += 1 print(‘сумма минорв’,minor_sum) while minor_sum != 2: det_matrix_ii(minor_matrix_i(matrix, 0, n))”“” if m_sum == 3: determ_num += matrix[0][n] * det_matrix_ii(minor_matrix_i(matrix, 0, n)) * algebraic_add(matrix)[0][n] # print(matrix[0][n], '’, det_matrix_ii(minor_matrix_i(matrix, 0, n)), ‘*’, algebraic_add(matrix)[0][n]) return determ_num def algebraic_add(matrix): algebraic_added= [[ ((-1)**(2+m+n)) for n in range (matrix_metric(matrix)[0])] for m in range (matrix_metric(matrix)[0]) ] return algebraic_added def create_matrix(matrix,m,n): matrix = [] for i in range(m): matrix.append([]) for i in matrix: for h in range(n): i.append(0) return matrix def create_and_print_matrix(): # Get the matrix dimensions from the entry_fields list m = len(entry_fields) n = len(entry_fields[0]) matrix = create_matrix([], m, n) # Get the values from the entry_fields and update the matrix for i in range(m): for j in range(n): entry_value = entry_fields[i][j].get() try: matrix[i][j] = int(entry_value) except ValueError: # Handle non-integer values entered in the entry fields print(f"Invalid value entered at row {i+1}, column {j+1}") # Display the matrix return matrix def add_or_remove_row(): metric_sum = 0 for i in entry_fields: metric_sum += 1 if metric_sum ==2: print(metric_sum) entry_fields.append([]) for j in range(len(entry_fields[0])): entry = Entry(root, width=5) entry.grid(row=len(entry_fields), column=j+1) entry_fields[len(entry_fields)-1].append(entry) if metric_sum == 3: if len(entry_fields) > 2: for entry in entry_fields[-1]: entry.destroy() entry_fields.pop() def add_or_remove_column(): metric_sum = 0 metric_sum += len(entry_fields[0]) if metric_sum == 2: for row in entry_fields: row.append(Entry(root, width=5)) row[-1].grid(row=entry_fields.index(row)+1, column=len(row)) if metric_sum > 2: for row in entry_fields: if len(row) > 2: entry = row[-1] entry.destroy() row.pop() root = Tk() root.title("Матрица") root.geometry('600x600') entry_fields = [[] for _ in range(2)] # Список для хранения полей ввода def transpose_tk(): matrix_a = create_and_print_matrix() matrix_print(transpose_matrix(matrix_a)) def det_tk(): matrix_a = create_and_print_matrix() print(det_matrix_ii(matrix_a)) def alg_add_tk(): matrix_a = create_and_print_matrix() matrix_print(algebraic_add(matrix_a)) def minor_tk(): matrix_a = create_and_print_matrix() matrix_print(minor_matrix_ii(matrix_a)) # Создание полей ввода для двумерного списка 2x2 metric_sum = 0 for i in range(2): metric_sum += 1 for j in range(2): entry = Entry(root, width=5) entry.grid(row=i+1, column=j+1) entry_fields[i].append(entry) # Кнопка для добавления строки add_button = Button(root, text="n+", command=add_or_remove_row) add_button.grid(row=0, column=1) add_button = Button(root, text="m+", command=add_or_remove_column) add_button.grid(row=1, column=0) btn_create_matrix = Button(root, text="Транспонировать", command=transpose_tk) btn_create_matrix.grid(row=4, column=1, columnspan=2) btn_create_matrix = Button(root, text="Определитель", command=det_tk) btn_create_matrix.grid(row=5, column=1, columnspan=2) btn_create_matrix = Button(root, text="(-1)^i+j", command=alg_add_tk()) btn_create_matrix.grid(row=6, column=1, columnspan=2) btn_create_matrix = Button(root, text="Минор матрицы", command=minor_tk) btn_create_matrix.grid(row=7, column=1, columnspan=2) btn_create_matrix = Button(root, text="Создать матрицу", command=create_and_print_matrix) btn_create_matrix.grid(row=8, column=1, columnspan=2) root.mainloop() действую как опытный Python разработчик, исправь программу написанную студентом так чтобы она исправно работала вместе со всеми кнопками
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20,458
I'm using javascript. How can I count the array that have 5 in their mark field?
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20,459
def matrix_print(matrix): print("______") for i in matrix: for el in i: print(el, end=" ") print() def matrix_metric(matrix): m = len(matrix) n = len(matrix[0]) metric = (m,n) return metric def transpose_matrix(matrix): metric = matrix_metric(matrix) transposed = [] for i in range(metric[1]): column = [] transposed.append(column) for i in range(metric[0]): for c in range(len(transposed)): transposed[c].append(matrix[i][c]) return transposed def minor_matrix_i(matrix,m1,n1): result = [row[:] for row in matrix] result.pop(m1) for m in range(len(result)): result[m].pop(n1) return result def minor_matrix_ii(matrix): minorred_matrix = [[] for i in range(matrix_metric(matrix)[0])] for i in range(len(matrix)): for b in range(len(matrix[i])): minorred_matrix[i].append(det_matrix_ii(minor_matrix_i(matrix,i,b)) * algebraic_add(matrix)[i][b]) return minorred_matrix def det_matrix(matrix): main_new = 1 rev_new = 1 mat_main = matrix mat_rev = matrix[::-1] for i in range(len(mat_main)): main_new *= mat_main[i][i] rev_new *= mat_rev[i][i] det = main_new - rev_new return det def det_matrix_ii(matrix): m_sum = 0 for i in matrix: m_sum += 1 #print('сумма элементов',m_sum) determ_num = 0 for n in range(len(matrix)): if m_sum == 2: determ_num += matrix[0][n] * (minor_matrix_i(matrix,0,n))[0][0] * algebraic_add(matrix)[0][n] if m_sum == 3: determ_num += matrix[0][n] * det_matrix_ii(minor_matrix_i(matrix, 0, n)) * algebraic_add(matrix)[0][n] return determ_num def algebraic_add(matrix): algebraic_added = [[((-1)**(2+m+n)) for n in range(matrix_metric(matrix)[0])] for m in range(matrix_metric(matrix)[0])] return algebraic_added def create_matrix(m, n): matrix = [] for i in range(m): matrix.append([0] * n) return matrix def create_and_print_matrix(): # Get the matrix dimensions from the entry_fields list m = len(entry_fields) n = len(entry_fields[0]) matrix = create_matrix(m, n) # Get the values from the entry_fields and update the matrix for i in range(m): for j in range(n): entry_value = entry_fields[i][j].get() try: matrix[i][j] = int(entry_value) except ValueError: # Handle non-integer values entered in the entry fields print(f"Invalid value entered at row {i+1}, column {j+1}") # Display the matrix matrix_print(matrix) return matrix def add_or_remove_row(): metric_sum = len(entry_fields) if metric_sum == 2: entry_fields.append([]) for j in range(len(entry_fields[0])): entry = Entry(root, width=5) entry.grid(row=len(entry_fields), column=j+1) entry_fields[-1].append(entry) elif metric_sum == 3: if len(entry_fields) > 2: for entry in entry_fields[-1]: entry.destroy() entry_fields.pop() def add_or_remove_column(): metric_sum = len(entry_fields[0]) if metric_sum == 2: for row in entry_fields: entry = Entry(root, width=5) entry.grid(row=entry_fields.index(row)+1, column=len(row)+1) row.append(entry) elif metric_sum > 2: for row in entry_fields: if len(row) > 2: entry = row[-1] entry.destroy() row.pop() действуй как опытный Python разработчик, исправь исходя из смысла всего кода полностью метод нахождения миноров матрицы так чтобы она исправно работала с матрицами как 2 так3 порядка
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20,460
whats a fast way to get the hash to an image which is accurate but also very fast?
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20,461
A number is said to be Disarium if the sum of its digits raised to their respective positions is the number itself. Create a function that determines whether a number is a Disarium or not. Examples isDisarium(75) ➞ false // 7^1 + 5^2 = 7 + 25 = 32 isDisarium(135) ➞ true // 1^1 + 3^2 + 5^3 = 1 + 9 + 125 = 135 isDisarium(544) ➞ false isDisarium(518) ➞ true isDisarium(8) ➞ true isDisarium(466) ➞ false Notes Position of the digit is 1-indexed. A recursive version of this challenge can be found via this link. solve in javascript
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20,462
I used this code: lookback = 10080 quantity = 0.05 active_signal = None buy_entry_price = None sell_entry_price = None import binance def calculate_percentage_difference_buy(entry_price, exit_price): result = exit_price - entry_price price_result = entry_price / 100 final_result = result / price_result result = final_result * 50 return result def calculate_percentage_difference_sell(sell_entry_price, sell_exit_price): percentage_difference = sell_entry_price - sell_exit_price price_result = sell_entry_price / 100 # price result = 1% price_percent_difference = percentage_difference / price_result result = price_percent_difference * 50 return result while True: if df is not None: signals = signal_generator(df) mark_price_data = client.ticker_price(symbol=symbol) mark_price = float(mark_price_data['price']) if 'price' in mark_price_data else 0.0 if signals == 'buy' or 'sell': print(f"The signal time is: {dt.datetime.now().strftime('%Y-%m-%d %H:%M:%S')}, Price {mark_price} - Signals: {signals}") if 'buy' in signals and active_signal != 'buy': try: active_signal = 'buy' buy_entry_price = mark_price # Record the Buy entry price print(f"Buy Entry Price: {buy_entry_price}") # Execute Buy orders here client.new_order(symbol=symbol, side='BUY', type='MARKET', quantity=quantity) client.new_order(symbol=symbol, side='BUY', type='MARKET', quantity=quantity) print("Long order executed!") except binance.error.ClientError as e: print(f"Error executing long order: ") if sell_entry_price is not None and buy_entry_price is not None: sell_exit_price = mark_price difference_sell = calculate_percentage_difference_sell(sell_entry_price, sell_exit_price) profit_sell = difference_sell total_profit_sell = profit_sell profit_sell_percent = total_profit_sell - 4 print(f"Sell Profit: {total_profit_sell} % with fee {profit_sell_percent} %, sell entry price {sell_entry_price}, sell exit price {sell_exit_price}") else: print("Sell Entry price or Buy Entry price is not defined.") elif 'sell' in signals and active_signal != 'sell': try: active_signal = 'sell' sell_entry_price = mark_price # Record the sell entry price print(f"Sell Entry Price: {sell_entry_price}") # Execute sell orders here client.new_order(symbol=symbol, side='SELL', type='MARKET', quantity=quantity) client.new_order(symbol=symbol, side='SELL', type='MARKET', quantity=quantity) print("Short order executed!") except binance.error.ClientError as e: print(f"Error executing short order: ") if buy_entry_price is not None and sell_entry_price is not None: buy_exit_price = mark_price difference_buy = calculate_percentage_difference_buy(buy_entry_price, buy_exit_price) profit_buy = difference_buy total_profit_buy = profit_buy profit_buy_percent = total_profit_buy - 4 print(f"Buy Profit: {total_profit_buy} % with fee {profit_buy_percent} %, buy entry {buy_entry_price}, buy exit: {sell_entry_price}") else: print("Buy Entry price or Sell Entry price is not defined.") time.sleep(1) But termianl returing me : The signal time is: 2023-09-21 16:36:34, Price 207.52 - Signals: ['sell'] Sell Entry Price: 207.52 Error executing short order: Buy Profit: 13.044738622089586 % with fee 9.044738622089586, buy entry 206.98, buy exit: 207.52 I don't need too much nubers as 13.044738622089586 % and 9.044738622089586 , I need only 13.04 and 9.04 no more
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20,463
write a file hashing algorithm in python that is good for images, has little to no collisions and is fast.
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20,464
Can you make a script that will convert a mssql schema definition into a openapi 3 "definitions" section ?
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20,465
what is the most efficient implementation of bitwise boolean implication in C?
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20,466
In unity, i have got a shader with a vector2 variable, which contains a x-value and a y-value, can you write a code in C# so that the x-value is this vector2 variable can change from 0 to 1 in a specified time range?
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20,467
i need to create tests for the code with the pytest library and expllain what and why is tested. Here is the code for an etl task: "import os from datetime import datetime, timedelta from airflow import DAG from airflow.operators.python_operator import PythonOperator from airflow.operators.postgresql_operator import PostgresHook, PostgresOperator default_args = { 'owner': 'airflow', 'depends_on_past': False, 'start_date': datetime(2023, 3, 15), 'email_on_failure': False, 'email_on_retry': False, 'retries': 1, 'retry_delay': timedelta(minutes=5), } dag = DAG( 'data_cleaning_pipeline', default_args=default_args, description='A sample DAG for cleaning data using PostgreSQL and Pandas', schedule_interval=timedelta(days=1), ) POSTGRES_HOST = 'your_host' POSTGRES_PORT = 5432 POSTGRES_USER = 'your_user' POSTGRES_PASSWORD = 'your_password' POSTGRES_DB = 'your_database' # Connections postgres_conn_id = 'postgres_conn' # Define your PostgreSQL hook postgres_hook = PostgresHook( postgres_conn_id=postgres_conn_id, host=POSTGRES_HOST, port=POSTGRES_PORT, user=POSTGRES_USER, password=POSTGRES_PASSWORD, database=POSTGRES_DB ) def clean_data(**kwargs): conn = kwargs['postgres_conn'] table_name = kwargs['table_name'] cleaned_table_name = kwargs['cleaned_table_name'] # Perform your data cleaning logic here # This example only selects data from the source table and inserts it into the cleaned table # Get data from PostgreSQL postgres_query = f"SELECT * FROM {table_name}" conn.cursor.execute(postgres_query) data = pd.DataFrame(conn.cursor.fetchall(), columns=conn.cursor.description) # Clean data using pandas data.drop_duplicates(inplace=True) # Example of data cleaning # Insert cleaned data into PostgreSQL cleaned_data = data.to_sql(cleaned_table_name, conn, if_exists='replace') task_vars = { 'postgres_conn': postgres_hook.get_connection(postgres_conn_id), 'table_name': 'your_source_table', 'cleaned_table_name': 'your_cleaned_table', } default_args = { 'owner': 'airflow', 'depends_on_past': False, } with dag: start_task = PythonOperator( task_id='start_task', python_callable=lambda: None, # Placeholder task dag=dag ) clean_data_task = PythonOperator( task_id='clean_data_task', python_callable=clean_data, dag=dag, default_args=default_args, task_concurrency=16, **task_vars ) end_task = PythonOperator( task_id='end_task', python_callable=lambda: None, # Placeholder task dag=dag ) start_task >> clean_data_task >> end_task"
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20,468
Study the EZ Robot. If you had one of the robots in your possession, tell Dr_T a very detail plan about what you would do with it. What code would you run? How would you run the code? What tutorials did you look at to help you develop this plan? State each of them in the EZ Robot Forum, and respond to the plans of fellow classmates.
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20,469
how to update app on frappe without make lose for data
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20,470
write css that changes the default position of the weglot language switcher "country-selector" from bottom right to bottom left
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20,471
the ".control-container { display: flex;flex-direction: row; grid-template-columns: auto auto auto; grid-gap: 5px; margin:0px; align-items: flex-start;}" is in a row, but need to align button under h1: "<body> <div class='container'> <div class='control-container' style='display: flex; justify-content: space-between;'> <h1 class='title'>Input:<button onclick='generateImage()' class='gen-button'>Process</button></h1>". any ideas?
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20,472
есть папка task_generator. В ней есть папка text_tasks, в ней находятся 2 файла input_parameters.py, tasks_for_work.py. Когда я пытаюсь запустить файл from task_generator.text_tasks import tasks_for_work я получаю ----> 7 from input_parameters import input_parameters_work, morph, correct_word, gent_pers 8 9 ModuleNotFoundError: No module named 'input_parameters'. Как решить данную проблему?
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Привет. Можешь переделать этот код, чтобы в нем не было классов и желательно функций
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20,474
A coding competition is being organized onthe HackerRank platform. All participants need tobe grouped into teams where each team hasexactly two candidates and the sums of theirskills must be equal for all teams. Theefficiency of a team is the product of the skills ofits members, e.g. for a team with skills [2, 3], theefficiency of the team is 2 * 3 = 6. Find the sum of the efficiencies of the teams. lfthere is no way to create teams that satisfy theconditions, return -1. Notes All participants must be assigned to a team. The answer is always unique. ExampleThe skills of the candidates are skill = [1, 2, 3, 2].They can be paired as [[1, 3], [2 2]1. The sum ofskills for each team is the same, i.e., 4.The efficiency is computed as:
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20,475
delete first five line in dataframe
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20,476
posing as a software developer write me a google sheets function that will reset all the checkboxes in a range in a sheet every sunday
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20,477
for azure az204 Creating Azure Apps Service Web Apps: I got stuck at: On the App Service blade in the Settings section, select the Properties link to view more information about App Services. To get the App Service's URL, go to the Overview link, copy the value from the Default domain section, and then paste it to Notepad. Prepend https:// to the domain name in Notepad. You’ll use this value later in the lab.
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20,478
How do I Use the arp command to find the MAC address of your system and at least five other systems on your network.
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20,479
Examplo de implementação circuitbreaker com java 17 spring boot e resilience4j
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20,480
In a queue, people are supposed to stand in ascending order of their heights. However, due to some confusion, the order of the queue gets disrupted. Your task is to determine the number of disorder pairs in the queue. A disorder pair is defined as a pair of people (pi , pj ) such that i < j and pi is taller than pj in the queue, which means their order is reversed. For example, consider a queue with 5 people: [180, 160, 175, 170, 170]. In this case, there are 6 disorder pairs: (180, 160), (180, 175), (180, 170), (180, 170), (175, 170) and (175, 170). Please note that (170, 170) is not considered as a disorder pair. Write the fastest program to calculate the number of disorder pairs in a given queue by Python
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Is there a way to send packet bytes using pythons requests library rather than the socket one?
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20,482
hi
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20,483
google sheets app script to use a specific sheet from multiple tabs
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20,484
Is there a way to reload an iframe without the status bar and refresh button of the browser flashing? Javascript can't be used.
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hi
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20,486
I want to create a button in Excel so that when I click on it, it displays the required values for me through a query box in which I type any numerical value. Thus, it will display all of this entered value in a column from the first row up to 12 rows down vertically. For example, if I have column A and I want to enter a numerical value from the first row in column A up to the 12th row in the same column, I just write the value in the query or text box and once I click on the macro button, all the values will be automatically entered for all the mentioned rows automatically.
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20,487
we have mysql table "payed" with "paydate" datetime column. iterate though table, add 6 months to "paydate" column, and save value to "paytill" colum in each row. use php.
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def question01(text): # Implement a function that takes a string and checks that the three sets of braces "()<>{}" are all matched properly. # Any characters other than the 6 characters for braces should raise an Exception exception. # Any mismatched braces should raise an Exception exception. # If the string is fine, nothing need be done. # You must use rply's LexerGenerator and ParserGenerator to solve this problem. from rply import LexerGenerator, ParserGenerator # Your code goes here pg = ParserGenerator([]) # Use proper argument(s) # Your code goes here @pg.error def error(token): raise Exception() parser = pg.build() parser.parse(iter([])) # Use proper argument(s)
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in terms of lexemes and parsing in computer science, how do you resolve the parser warnings about shift-reduce and reduce-reduce conflicts? A. there is no way to resolve these warnings without changing the grammar of the language B. you specify a precedence for the grammar rules C. you traverse your abstract syntax tree with in-order traversal D. you revise your lexer to not break apart lexemes
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hi
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20,491
draw line renderer from point until it hits a certain object in the down direction
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how can i create anai likechatgpt-4
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20,493
write material design layout for list view android xml
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20,494
TypeError: expected str, bytes or os.PathLike object, not NoneType
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