| | --- |
| | license: mit |
| | task_categories: |
| | - reinforcement-learning |
| | language: |
| | - en |
| | tags: |
| | - hive |
| | - boardgame |
| | pretty_name: Hive Match History Dataset |
| | size_categories: |
| | - 100K<n<1M |
| | configs: |
| | - config_name: default |
| | data_files: |
| | - split: train |
| | path: data/train-* |
| | dataset_info: |
| | features: |
| | - name: uhp_string |
| | dtype: string |
| | - name: player_white |
| | dtype: string |
| | - name: player_black |
| | dtype: string |
| | - name: winner |
| | dtype: string |
| | splits: |
| | - name: train |
| | num_bytes: 57507362 |
| | num_examples: 140594 |
| | download_size: 26416714 |
| | dataset_size: 57507362 |
| | --- |
| | |
| | ## Dataset Summary |
| |
|
| | This dataset contains recorded match histories for the board game **Hive**, collected from the online platforms **BoardGameArena** and **BoardSpace**. All matches were played between human players; no AI or bot games are included. |
| |
|
| | Each record represents a complete Hive game encoded in the **[Universal Hive Protocol (UHP)](https://github.com/jonthysell/Mzinga/wiki/UniversalHiveProtocol)** GameString format, describing every move taken throughout the match. |
| |
|
| | Games include both base Hive and variations with different combinations of expansion pieces (Mosquito, Ladybug, Pillbug). All entries correspond to finished games that ended with a valid outcome. |
| |
|
| | ~140,000 match histories. |
| |
|
| | --- |
| |
|
| | ### Data Curation |
| |
|
| | Games were sourced from: |
| | - [BoardGameArena](https://boardgamearena.com) |
| | - [BoardSpace](https://www.boardspace.net) |
| |
|
| | Filtering criteria: |
| | - Only fully completed games were included. |
| | - Games that were truncated, invalid, or ended in early surrender were removed. |
| | - Remaining games end in one of: |
| | - White win |
| | - Black win |
| | - Draw (by in-game rules or mutual agreement) |
| |
|
| | The dataset primarily consists of games played with all three expansion pieces (Base+MLP) but includes matches with any subset of expansions as well. |
| |
|
| | Note that some player names will appear null or empty as their profile data has since been removed. |
| |
|
| | --- |
| |
|
| | ### Data Fields |
| |
|
| | Each row in the dataset represents one completed Hive game. This does not guarantee that every state within each game is unique since every move is recorded. |
| |
|
| | | Field | Type | Description | |
| | |--------|------|--------------| |
| | | `uhp_string` | `string` | Complete match record in Universal Hive Protocol (UHP) format. | |
| | | `white_player` | `string` | Name or identifier of the White player. | |
| | | `black_player` | `string` | Name or identifier of the Black player. | |
| | | `winner` | `string` | Name or identifier of the winner, or `"draw"`. | |
| |
|
| | --- |
| |
|
| | ### Potential Uses |
| |
|
| | This dataset is could be used for: |
| | - **Reinforcement learning** — training and evaluating Hive-playing agents |
| | - **Supervised learning** — move prediction, outcome prediction, and policy modeling |
| | - **Game theory research** — opening move frequency, position evaluation, and balance analysis |
| |
|