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geanux/darkstar
scripts/globals/spells/windstorm.lua
31
1153
-------------------------------------- -- Spell: Windstorm -- Changes the weather around target party member to "windy." -------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) target:delStatusEffectSilent(EFFECT_FIRESTORM); target:delStatusEffectSilent(EFFECT_SANDSTORM); target:delStatusEffectSilent(EFFECT_RAINSTORM); target:delStatusEffectSilent(EFFECT_WINDSTORM); target:delStatusEffectSilent(EFFECT_HAILSTORM); target:delStatusEffectSilent(EFFECT_THUNDERSTORM); target:delStatusEffectSilent(EFFECT_AURORASTORM); target:delStatusEffectSilent(EFFECT_VOIDSTORM); local merit = caster:getMerit(MERIT_STORMSURGE); local power = 0; if merit > 0 then power = merit + caster:getMod(MOD_STORMSURGE_EFFECT) + 2; end target:addStatusEffect(EFFECT_WINDSTORM,power,0,180); return EFFECT_WINDSTORM; end;
gpl-3.0
blackops97/SAJJAD.iq
plugins/ar-onservice.lua
1
1360
--[[ ▀▄ ▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀ ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ BY SAJJAD HUSSIEN ▀▄ ▄▀ ▀▄ ▄▀ BY SAJJADHUSSIEN (@sajjad_iq98) ▀▄ ▄▀ ▀▄ ▄ JUST WRITED BY SAJJAD HUSSIEN ▀▄ ▄▀ ▀▄ ▄▀ KICK BOT : طرد البوت ▀▄ ▄▀ ▀▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀ --]] do local function run(msg, matches) local bot_id = our_id local receiver = get_receiver(msg) if matches[1] == 'طرد البوت' and is_admin1(msg) then chat_del_user("chat#id"..msg.to.id, 'user#id'..bot_id, ok_cb, false) leave_channel(receiver, ok_cb, false) elseif msg.service and msg.action.type == "chat_add_user" and msg.action.user.id == tonumber(bot_id) and not is_admin1(msg) then send_large_msg(receiver, 'This is not one of my groups.', ok_cb, false) chat_del_user(receiver, 'user#id'..bot_id, ok_cb, false) leave_channel(receiver, ok_cb, false) end end return { patterns = { "^(طرد البوت)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
geanux/darkstar
scripts/globals/abilities/scavenge.lua
18
2406
----------------------------------- -- Ability: Scavenge -- Searches the ground around user for items. -- Obtained: Ranger Level 10 -- Recast Time: 3:00 -- Duration: Instant ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability,action) return 0,0; end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player, target, ability, action) -- RNG AF2 quest check local FireAndBrimstoneCS = player:getVar("fireAndBrimstone"); if (player:getZoneID() == 151 and FireAndBrimstoneCS == 5 and -- zone + quest match player:getYPos() > -43 and player:getYPos() < -38 and -- Y match player:getXPos() > -85 and player:getXPos() < -73 and -- X match player:getZPos() > -85 and player:getZPos() < -75 and -- Z match math.random(100) < 50) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1113); else player:addItem(1113); player:messageSpecial(ITEM_OBTAINED,1113); end else local bonuses = (player:getMod(MOD_SCAVENGE_EFFECT) + player:getMerit(MERIT_SCAVENGE_EFFECT) ) / 100; local arrowsToReturn = math.floor(math.floor(player:getLocalVar("ArrowsUsed") % 10000) * (player:getMainLvl() / 200 + bonuses)); if (arrowsToReturn == 0) then action:setMessageID(139); else if (arrowsToReturn > 99) then arrowsToReturn = 99; end local arrowID = math.floor(player:getLocalVar("ArrowsUsed") / 10000); player:addItem(arrowID, arrowsToReturn); if (arrowsToReturn == 1) then action:setParam(arrowID); action:setMessageID(140); else action:setParam(arrowID); action:setMessageID(674); action:setAdditionalEffect(1); action:setAddEffectParam(arrowsToReturn); end end -- Reset use count player:setLocalVar("ArrowsUsed", 0); end end;
gpl-3.0
geanux/darkstar
scripts/zones/Northern_San_dOria/npcs/Madaline.lua
36
1615
----------------------------------- -- Area: Northern San d'Oria -- NPC: Madaline -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) Telmoda_Madaline = player:getVar("Telmoda_Madaline_Event"); if (Telmoda_Madaline ~= 1) then player:setVar(player,"Telmoda_Madaline_Event",1); player:startEvent(0x0213); else player:startEvent(0x0269); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
ModusCreateOrg/libOpenMPT-ios
libopenmpt-0.2.6401/build/premake/mpt-OpenMPT-VSTi.lua
1
2745
project "OpenMPT-VSTi" uuid "d1ad4072-c810-4eea-95d0-27fdfa764834" language "C++" location ( "../../build/" .. _ACTION ) objdir "../../build/obj/OpenMPT-VSTi" dofile "../../build/premake/premake-defaults-DLL.lua" dofile "../../build/premake/premake-defaults.lua" includedirs { "../../common", "../../soundlib", "../../include", "../../include/msinttypes/inttypes", "../../include/vstsdk2.4", "../../include/ASIOSDK2/common", "../../include/flac/include", "../../include/lhasa/lib/public", "../../include/ogg/include", "../../include/opus/include", "../../include/opusfile/include", "../../include/portaudio/include", "../../include/vorbis/include", "../../include/zlib", "$(IntDir)/svn_version", "../../build/svn_version", } files { "../../mptrack/res/OpenMPT.manifest", } files { "../../common/*.cpp", "../../common/*.h", "../../soundlib/*.cpp", "../../soundlib/*.h", "../../soundlib/plugins/*.cpp", "../../soundlib/plugins/*.h", "../../soundlib/plugins/dmo/*.cpp", "../../soundlib/plugins/dmo/*.h", "../../sounddsp/*.cpp", "../../sounddsp/*.h", "../../sounddev/*.cpp", "../../sounddev/*.h", "../../unarchiver/*.cpp", "../../unarchiver/*.h", "../../mptrack/*.cpp", "../../mptrack/*.h", "../../test/*.cpp", "../../test/*.h", "../../pluginBridge/BridgeCommon.h", "../../pluginBridge/BridgeWrapper.cpp", "../../pluginBridge/BridgeWrapper.h", "../../plugins/MidiInOut/*.cpp", "../../plugins/MidiInOut/*.h", } files { "../../mptrack/mptrack.rc", "../../mptrack/res/*.*", -- resource data files } excludes { "../../mptrack/res/rt_manif.bin", -- the old build system manifest } pchheader "stdafx.h" pchsource "../../common/stdafx.cpp" defines { "MODPLUG_TRACKER" } defines { "OPENMPT_VST" } exceptionhandling "SEH" defines { "MPT_EXCEPTIONS_SEH" } characterset "MBCS" flags { "MFC", "ExtraWarnings", "WinMain" } links { "UnRAR", "zlib", "minizip", "smbPitchShift", "lhasa", "flac", "ogg", "opus", "opusfile", "portaudio", "portmidi", "r8brain", "soundtouch", "vorbis", } linkoptions { "/DELAYLOAD:uxtheme.dll", } filter { "configurations:*Shared" } filter { "not configurations:*Shared" } linkoptions { "/DELAYLOAD:OpenMPT_SoundTouch_f32.dll", } targetname "mptrack" filter {} filter { "not action:vs2008" } linkoptions { "/DELAYLOAD:mf.dll", "/DELAYLOAD:mfplat.dll", "/DELAYLOAD:mfreadwrite.dll", -- "/DELAYLOAD:mfuuid.dll", -- static library "/DELAYLOAD:propsys.dll", } filter {} prebuildcommands { "..\\..\\build\\svn_version\\update_svn_version_vs_premake.cmd $(IntDir)" }
bsd-3-clause
geanux/darkstar
scripts/globals/items/wizard_cookie.lua
35
1345
----------------------------------------- -- ID: 4576 -- Item: wizard_cookie -- Food Effect: 5Min, All Races ----------------------------------------- -- MP Recovered While Healing 7 -- Plantoid Killer 7 -- Slow Resist 7 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4576); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_MPHEAL, 7); target:addMod(MOD_PLANTOID_KILLER, 7); target:addMod(MOD_SLOWRES, 7); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MPHEAL, 7); target:delMod(MOD_PLANTOID_KILLER, 7); target:delMod(MOD_SLOWRES, 7); end;
gpl-3.0
geanux/darkstar
scripts/zones/Port_Windurst/npcs/Kuroido-Moido.lua
17
3895
----------------------------------- -- Area: Port Windurst -- NPC: Kuriodo-Moido -- Involved In Quest: Making Amends, Wonder Wands -- Starts and Finishes: Making Amens! -- Working 100% ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) MakingAmends = player:getQuestStatus(WINDURST,MAKING_AMENDS); --First quest in series MakingAmens = player:getQuestStatus(WINDURST,MAKING_AMENS); --Second quest in series WonderWands = player:getQuestStatus(WINDURST,WONDER_WANDS); --Third and final quest in series pfame = player:getFameLevel(WINDURST); needToZone = player:needToZone(); BrokenWand = player:hasKeyItem(128); if (MakingAmends == QUEST_ACCEPTED) then -- MAKING AMENDS: During Quest player:startEvent(0x0114); elseif (MakingAmends == QUEST_COMPLETED and MakingAmens ~= QUEST_COMPLETED and WonderWands ~= QUEST_COMPLETED and needToZone) then -- MAKING AMENDS: After Quest player:startEvent(0x0117); elseif (MakingAmends == QUEST_COMPLETED and MakingAmens == QUEST_AVAILABLE) then if (pfame >=4 and not needToZone) then player:startEvent(0x0118); -- Start Making Amens! if prerequisites are met else player:startEvent(0x0117); -- MAKING AMENDS: After Quest end elseif (MakingAmens == QUEST_ACCEPTED and not BrokenWand) then -- Reminder for Making Amens! player:startEvent(0x011b); elseif (MakingAmens == QUEST_ACCEPTED and BrokenWand) then -- Complete Making Amens! player:startEvent(0x011c,GIL_RATE*6000); elseif (MakingAmens == QUEST_COMPLETED) then if (WonderWands == QUEST_ACCEPTED) then -- During Wonder Wands dialogue player:startEvent(0x0105); elseif (WonderWands == QUEST_COMPLETED) then -- Post Wonder Wands dialogue player:startEvent(0x010a); else player:startEvent(0x011e,0,937); -- Post Making Amens! dialogue (before Wonder Wands) end elseif (player:getCurrentMission(ASA) == THAT_WHICH_CURDLES_BLOOD) then local item = 0; local asaStatus = player:getVar("ASA_Status"); -- TODO: Other Enfeebling Kits if (asaStatus == 0) then item = 2779; else printf("Error: Unknown ASA Status Encountered <%u>", asaStatus); end -- The Parameters are Item IDs for the Recipe player:startEvent(0x035a, item, 1134, 2778, 2778, 4099, 2778); else rand = math.random(1,2); if (rand == 1) then player:startEvent(0x00e1); -- Standard Conversation else player:startEvent(0x00e2); -- Standard Conversation end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0118) then player:addQuest(WINDURST,MAKING_AMENS); elseif (csid == 0x011c) then player:needToZone(true); player:delKeyItem(BROKEN_WAND); player:addTitle(HAKKURURINKURUS_BENEFACTOR); player:addGil(GIL_RATE*6000); player:messageSpecial(GIL_OBTAINED,GIL_RATE*6000); player:addFame(WINDURST,WIN_FAME*150); player:completeQuest(WINDURST,MAKING_AMENS); end end;
gpl-3.0
geanux/darkstar
scripts/zones/Sealions_Den/npcs/Jovial_Rat.lua
38
1034
----------------------------------- -- Area: Northern San d'Oria -- NPC: Jovial Rat -- Type: Past Event Watcher -- @zone: 32 -- @pos -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0004); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AliNiestani/ADMIN
bot/utils.lua
646
23489
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end --Check if this chat is realm or not function is_realm(msg) local var = false local realms = 'realms' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(realms)] then if data[tostring(realms)][tostring(msg.to.id)] then var = true end return var end end --Check if this chat is a group or not function is_group(msg) local var = false local groups = 'groups' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(groups)] then if data[tostring(groups)][tostring(msg.to.id)] then var = true end return var end end function savelog(group, logtxt) local text = (os.date("[ %c ]=> "..logtxt.."\n \n")) local file = io.open("./groups/logs/"..group.."log.txt", "a") file:write(text) file:close() end function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end --Check if user is the owner of that group or not function is_owner(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_owner2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is admin or not function is_admin(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_admin2(user_id) local var = false local data = load_data(_config.moderation.data) local user = user_id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is the mod of that group or not function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_momod2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) local usert = user_id if data[tostring(group_id)] then if data[tostring(group_id)]['moderators'] then if data[tostring(group_id)]['moderators'][tostring(usert)] then var = true end end end if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == usert then var = true end end return var end -- Returns the name of the sender function kick_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_owner2(user_id, chat_id) then -- Ignore admins return end local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) end -- Ban function ban_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'banned:'..chat_id redis:sadd(hash, user_id) -- Kick from chat kick_user(user_id, chat_id) end -- Global ban function banall_user(user_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'gbanned' redis:sadd(hash, user_id) end -- Global unban function unbanall_user(user_id) --Save on redis local hash = 'gbanned' redis:srem(hash, user_id) end -- Check if user_id is banned in chat_id or not function is_banned(user_id, chat_id) --Save on redis local hash = 'banned:'..chat_id local banned = redis:sismember(hash, user_id) return banned or false end -- Check if user_id is globally banned or not function is_gbanned(user_id) --Save on redis local hash = 'gbanned' local banned = redis:sismember(hash, user_id) return banned or false end -- Returns chat_id ban list function ban_list(chat_id) local hash = 'banned:'..chat_id local list = redis:smembers(hash) local text = "Ban list !\n\n" for k,v in pairs(list) do text = text..k.." - "..v.." \n" end return text end -- Returns globally ban list function banall_list() local hash = 'gbanned' local list = redis:smembers(hash) local text = "global bans !\n\n" for k,v in pairs(list) do text = text..k.." - "..v.." \n" end return text end -- /id by reply function get_message_callback_id(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id send_large_msg(chat, result.from.id) else return 'Use This in Your Groups' end end -- kick by reply for mods and owner function Kick_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end -- Kick by reply for admins function Kick_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_admin2(result.from.id) then -- Ignore admins return end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end --Ban by reply for admins function ban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Ban by reply for admins function ban_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_admin2(result.from.id) then -- Ignore admins return end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Unban by reply function unban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't unban myself" end send_large_msg(chat, "User "..result.from.id.." Unbanned") -- Save on redis local hash = 'banned:'..result.to.id redis:srem(hash, result.from.id) else return 'Use This in Your Groups' end end function banall_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't banall myself" end if is_admin2(result.from.id) then -- Ignore admins return end local name = user_print_name(result.from) banall_user(result.from.id) chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered") else return 'Use This in Your Groups' end end
gpl-2.0
amirh0211/shatelbot
bot/utils.lua
646
23489
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end --Check if this chat is realm or not function is_realm(msg) local var = false local realms = 'realms' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(realms)] then if data[tostring(realms)][tostring(msg.to.id)] then var = true end return var end end --Check if this chat is a group or not function is_group(msg) local var = false local groups = 'groups' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(groups)] then if data[tostring(groups)][tostring(msg.to.id)] then var = true end return var end end function savelog(group, logtxt) local text = (os.date("[ %c ]=> "..logtxt.."\n \n")) local file = io.open("./groups/logs/"..group.."log.txt", "a") file:write(text) file:close() end function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end --Check if user is the owner of that group or not function is_owner(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_owner2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is admin or not function is_admin(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_admin2(user_id) local var = false local data = load_data(_config.moderation.data) local user = user_id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is the mod of that group or not function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_momod2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) local usert = user_id if data[tostring(group_id)] then if data[tostring(group_id)]['moderators'] then if data[tostring(group_id)]['moderators'][tostring(usert)] then var = true end end end if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == usert then var = true end end return var end -- Returns the name of the sender function kick_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_owner2(user_id, chat_id) then -- Ignore admins return end local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) end -- Ban function ban_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'banned:'..chat_id redis:sadd(hash, user_id) -- Kick from chat kick_user(user_id, chat_id) end -- Global ban function banall_user(user_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'gbanned' redis:sadd(hash, user_id) end -- Global unban function unbanall_user(user_id) --Save on redis local hash = 'gbanned' redis:srem(hash, user_id) end -- Check if user_id is banned in chat_id or not function is_banned(user_id, chat_id) --Save on redis local hash = 'banned:'..chat_id local banned = redis:sismember(hash, user_id) return banned or false end -- Check if user_id is globally banned or not function is_gbanned(user_id) --Save on redis local hash = 'gbanned' local banned = redis:sismember(hash, user_id) return banned or false end -- Returns chat_id ban list function ban_list(chat_id) local hash = 'banned:'..chat_id local list = redis:smembers(hash) local text = "Ban list !\n\n" for k,v in pairs(list) do text = text..k.." - "..v.." \n" end return text end -- Returns globally ban list function banall_list() local hash = 'gbanned' local list = redis:smembers(hash) local text = "global bans !\n\n" for k,v in pairs(list) do text = text..k.." - "..v.." \n" end return text end -- /id by reply function get_message_callback_id(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id send_large_msg(chat, result.from.id) else return 'Use This in Your Groups' end end -- kick by reply for mods and owner function Kick_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end -- Kick by reply for admins function Kick_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_admin2(result.from.id) then -- Ignore admins return end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end --Ban by reply for admins function ban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Ban by reply for admins function ban_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_admin2(result.from.id) then -- Ignore admins return end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Unban by reply function unban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't unban myself" end send_large_msg(chat, "User "..result.from.id.." Unbanned") -- Save on redis local hash = 'banned:'..result.to.id redis:srem(hash, result.from.id) else return 'Use This in Your Groups' end end function banall_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't banall myself" end if is_admin2(result.from.id) then -- Ignore admins return end local name = user_print_name(result.from) banall_user(result.from.id) chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered") else return 'Use This in Your Groups' end end
gpl-2.0
omidtarh/wizard
plugins/twitter_send.lua
627
1555
do local OAuth = require "OAuth" local consumer_key = "" local consumer_secret = "" local access_token = "" local access_token_secret = "" local client = OAuth.new(consumer_key, consumer_secret, { RequestToken = "https://api.twitter.com/oauth/request_token", AuthorizeUser = {"https://api.twitter.com/oauth/authorize", method = "GET"}, AccessToken = "https://api.twitter.com/oauth/access_token" }, { OAuthToken = access_token, OAuthTokenSecret = access_token_secret }) function run(msg, matches) if consumer_key:isempty() then return "Twitter Consumer Key is empty, write it in plugins/twitter_send.lua" end if consumer_secret:isempty() then return "Twitter Consumer Secret is empty, write it in plugins/twitter_send.lua" end if access_token:isempty() then return "Twitter Access Token is empty, write it in plugins/twitter_send.lua" end if access_token_secret:isempty() then return "Twitter Access Token Secret is empty, write it in plugins/twitter_send.lua" end if not is_sudo(msg) then return "You aren't allowed to send tweets" end local response_code, response_headers, response_status_line, response_body = client:PerformRequest("POST", "https://api.twitter.com/1.1/statuses/update.json", { status = matches[1] }) if response_code ~= 200 then return "Error: "..response_code end return "Tweet sent" end return { description = "Sends a tweet", usage = "!tw [text]: Sends the Tweet with the configured account.", patterns = {"^!tw (.+)"}, run = run } end
gpl-2.0
sepehrpk/bot1
plugins/twitter_send.lua
627
1555
do local OAuth = require "OAuth" local consumer_key = "" local consumer_secret = "" local access_token = "" local access_token_secret = "" local client = OAuth.new(consumer_key, consumer_secret, { RequestToken = "https://api.twitter.com/oauth/request_token", AuthorizeUser = {"https://api.twitter.com/oauth/authorize", method = "GET"}, AccessToken = "https://api.twitter.com/oauth/access_token" }, { OAuthToken = access_token, OAuthTokenSecret = access_token_secret }) function run(msg, matches) if consumer_key:isempty() then return "Twitter Consumer Key is empty, write it in plugins/twitter_send.lua" end if consumer_secret:isempty() then return "Twitter Consumer Secret is empty, write it in plugins/twitter_send.lua" end if access_token:isempty() then return "Twitter Access Token is empty, write it in plugins/twitter_send.lua" end if access_token_secret:isempty() then return "Twitter Access Token Secret is empty, write it in plugins/twitter_send.lua" end if not is_sudo(msg) then return "You aren't allowed to send tweets" end local response_code, response_headers, response_status_line, response_body = client:PerformRequest("POST", "https://api.twitter.com/1.1/statuses/update.json", { status = matches[1] }) if response_code ~= 200 then return "Error: "..response_code end return "Tweet sent" end return { description = "Sends a tweet", usage = "!tw [text]: Sends the Tweet with the configured account.", patterns = {"^!tw (.+)"}, run = run } end
gpl-2.0
kaen/Zero-K
LuaUI/Widgets/unit_start_state.lua
2
26450
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:GetInfo() return { name = "Unit Start State", desc = "Configurable starting unit states for units", author = "GoogleFrog", date = "13 April 2011", --last update: 29 January 2014 license = "GNU GPL, v2 or later", handler = false, layer = 1, enabled = true -- loaded by default? } end VFS.Include("LuaRules/Configs/customcmds.h.lua") local holdPosException = { ["factoryplane"] = true, ["factorygunship"] = true, ["armnanotc"] = true, } local dontFireAtRadarUnits = { [UnitDefNames["armsnipe"].id] = true, [UnitDefNames["armmanni"].id] = true, [UnitDefNames["armanni"].id] = true, [UnitDefNames["armmerl"].id] = true, } --local rememberToSetHoldPositionPreset = false local function IsGround(ud) return not ud.canFly end options_path = 'Game/New Unit States' options_order = { 'presetlabel', 'holdPosition', 'disableTacticalAI', 'enableTacticalAI', 'categorieslabel', 'commander_label', 'commander_firestate0', 'commander_movestate1', 'commander_constructor_buildpriority', 'commander_misc_priority', 'commander_retreat'} options = { presetlabel = {name = "presetlabel", type = 'label', value = "Presets", path = options_path}, holdPosition = { type='button', name= "Hold Position", desc = "Set all land units to hold position", path = "Game/New Unit States/Presets", OnChange = function () for i = 1, #options_order do local opt = options_order[i] local find = string.find(opt, "_movestate1") local name = find and string.sub(opt,0,find-1) local ud = name and UnitDefNames[name] if ud and not holdPosException[name] and IsGround(ud) then options[opt].value = 0 --return end end end, }, categorieslabel = {name = "presetlabel", type = 'label', value = "Categories", path = options_path}, disableTacticalAI = { type='button', name= "Disable Tactical AI", desc = "Disables tactical AI (jinking and skirming) for all units.", path = "Game/New Unit States/Presets", OnChange = function () for i = 1, #options_order do local opt = options_order[i] local find = string.find(opt, "_tactical_ai_2") local name = find and string.sub(opt,0,find-1) local ud = name and UnitDefNames[name] if ud then options[opt].value = false end end end, }, enableTacticalAI = { type='button', name= "Enable Tactical AI", desc = "Enables tactical AI (jinking and skirming) for all units.", path = "Game/New Unit States/Presets", OnChange = function () for i = 1, #options_order do local opt = options_order[i] local find = string.find(opt, "_tactical_ai_2") local name = find and string.sub(opt,0,find-1) local ud = name and UnitDefNames[name] if ud then options[opt].value = true end end end, }, commander_label = { name = "label", type = 'label', value = "Commander", path = "Game/New Unit States/Misc", }, commander_firestate0 = { name = " Firestate", desc = "Values: hold fire, return fire, fire at will", type = 'number', value = 2, -- commander are fire@will by default min = 0, -- most firestates are -1 but no factory/unit build comm (yet) max = 2, step = 1, path = "Game/New Unit States/Misc", }, commander_movestate1 = { name = " Movestate", desc = "Values: hold position, maneuver, roam", type = 'number', value = 1, min = 0,-- no factory/unit build comm (yet) max = 2, step = 1, path = "Game/New Unit States/Misc", }, --[[ commander_buildpriority_0 = { name = " Nanoframe Build Priority", desc = "Values: Inherit, Low, Normal, High", type = 'number', value = -1, min = -1, max = 2, step = 1, path = "Game/New Unit States/Misc", }, --]] commander_constructor_buildpriority = { name = " Constructor Build Priority", desc = "Values: Low, Normal, High", type = 'number', value = 1, min = 0, max = 2, step = 1, path = "Game/New Unit States/Misc", }, commander_misc_priority = { name = " Miscellaneous Priority", desc = "Values: Low, Normal, High", type = 'number', value = 1, min = 0, max = 2, step = 1, path = "Game/New Unit States/Misc", }, commander_retreat = { name = " Retreat at value", desc = "Values: no retreat, 30%, 65%, 99% health remaining", type = 'number', value = 0, min = 0, max = 3, step = 1, path = "Game/New Unit States/Misc", }, } local tacticalAIDefs, behaviourDefaults = VFS.Include("LuaRules/Configs/tactical_ai_defs.lua", nil, VFS.ZIP) local tacticalAIUnits = {} for unitDefName, behaviourData in pairs(tacticalAIDefs) do tacticalAIUnits[unitDefName] = {value = (behaviourData.defaultAIState or behaviourDefaults.defaultState) == 1} end local unitAlreadyAdded = {} local function addLabel(text, path) -- doesn't work with order path = (path and "Game/New Unit States/" .. path) or "Game/New Unit States" options[text .. "_label"] = { name = "label", type = 'label', value = text, path = path, } options_order[#options_order+1] = text .. "_label" end local function addUnit(defName, path) if unitAlreadyAdded[defName] then return end unitAlreadyAdded[defName] = true path = "Game/New Unit States/" .. path local ud = UnitDefNames[defName] if not ud then Spring.Echo("Initial States invalid unit " .. defName) return end options[defName .. "_label"] = { name = "label", type = 'label', value = ud.humanName, path = path, } options_order[#options_order+1] = defName .. "_label" if ud.canAttack or ud.isFactory then options[defName .. "_firestate0"] = { name = " Firestate", desc = "Values: inherit from factory, hold fire, return fire, fire at will", type = 'number', value = ud.fireState, -- most firestates are -1 min = -1, max = 2, step = 1, path = path, } options_order[#options_order+1] = defName .. "_firestate0" end if (ud.canMove or ud.canPatrol) and ((not ud.isBuilding) or ud.isFactory) then options[defName .. "_movestate1"] = { name = " Movestate", desc = "Values: inherit from factory, hold position, maneuver, roam", type = 'number', value = ud.moveState, min = -1, max = 2, step = 1, path = path, } options_order[#options_order+1] = defName .. "_movestate1" end if (ud.canFly) then options[defName .. "_flylandstate_1"] = { name = " Fly/Land State", desc = "Values: inherit from factory, fly, land", type = 'number', value = (ud.customParams and ud.customParams.landflystate and ((ud.customParams.landflystate == "1" and 1) or 0)) or -1, min = -1, max = 1, step = 1, path = path, } options_order[#options_order+1] = defName .. "_flylandstate_1" --[[ options[defName .. "_autorepairlevel1"] = { name = " Auto Repair to airpad", desc = "Values: inherit from factory, no autorepair, 30%, 50%, 80% health remaining", type = 'number', value = -1, min = -1, max = 3, step = 1, path = path, } options_order[#options_order+1] = defName .. "_autorepairlevel1" --]] elseif ud.customParams and ud.customParams.landflystate then options[defName .. "_flylandstate_1_factory"] = { name = " Fly/Land State for factory", desc = "Values: fly, land", type = 'number', value = (ud.customParams and ud.customParams.landflystate and ud.customParams.landflystate == "1" and 1) or 0, min = 0, max = 1, step = 1, path = path, } options_order[#options_order+1] = defName .. "_flylandstate_1_factory" --[[ options[defName .. "_autorepairlevel_factory"] = { name = " Auto Repair to airpad", desc = "Values: no autorepair, 30%, 50%, 80% health remaining", type = 'number', value = 0, -- auto repair is stupid min = 0, max = 3, step = 1, path = path, } options_order[#options_order+1] = defName .. "_autorepairlevel_factory" --]] end if ud.isFactory then options[defName .. "_repeat"] = { name = " Repeat", desc = "Repeat: check box to turn it on", type = 'bool', value = false, path = path, } options_order[#options_order+1] = defName .. "_repeat" end if ud.customParams and ud.customParams.airstrafecontrol then options[defName .. "_airstrafe1"] = { name = " Air Strafe", desc = "Air Strafe: check box to turn it on", type = 'bool', value = ud.customParams.airstrafecontrol == "1", path = path, } options_order[#options_order+1] = defName .. "_airstrafe1" end if ud.customParams and ud.customParams.floattoggle then options[defName .. "_floattoggle"] = { name = " Float State", desc = "Values: Never float, float to attack, float when stationary", type = 'number', value = (ud.customParams and ud.customParams.floattoggle) or 1, min = 0, max = 2, step = 1, path = path, } options_order[#options_order+1] = defName .. "_floattoggle" end options[defName .. "_buildpriority_0"] = { name = " Nanoframe Build Priority", desc = "Values: Inherit, Low, Normal, High", type = 'number', value = -1, min = -1, max = 2, step = 1, path = path, } options_order[#options_order+1] = defName .. "_buildpriority_0" if ud.speed == 0 then options[defName .. "_buildpriority_0"].value = 1 end if ud.canAssist and ud.buildSpeed ~= 0 then options[defName .. "_constructor_buildpriority"] = { name = " Constructor Build Priority", desc = "Values: Inherit, Low, Normal, High", type = 'number', value = 1, min = -1, max = 2, step = 1, path = path, } options_order[#options_order+1] = defName .. "_constructor_buildpriority" end if ud.customParams.priority_misc then options[defName .. "_misc_priority"] = { name = " Miscellaneous Priority", desc = "Values: Low, Normal, High", type = 'number', value = ud.customParams.priority_misc, min = 0, max = 2, step = 1, path = path, } options_order[#options_order+1] = defName .. "_misc_priority" end if (ud.canMove or ud.isFactory) then options[defName .. "_retreatpercent"] = { name = " Retreat at value", desc = "Values: inherit from factory, no retreat, 33%, 65%, 99% health remaining", type = 'number', value = -1, min = -1, max = 3, step = 1, path = path, } options_order[#options_order+1] = defName .. "_retreatpercent" end if tacticalAIUnits[defName] then options[defName .. "_tactical_ai_2"] = { name = " Smart AI", desc = "Smart AI: check box to turn it on", type = 'bool', value = tacticalAIUnits[defName].value, path = path, } options_order[#options_order+1] = defName .. "_tactical_ai_2" end if dontFireAtRadarUnits[ud.id] then options[defName .. "_fire_at_radar"] = { name = " Fire at radar", desc = "Check box to make these units fire at radar. All other units fire at radar but these have the option not to.", type = 'bool', value = true, path = path, } options_order[#options_order+1] = defName .. "_fire_at_radar" end if ud.canCloak then options[defName .. "_personal_cloak_0"] = { name = " Personal Cloak", desc = "Personal Cloak: check box to turn it on", type = 'bool', value = ud.customParams.initcloaked, path = path, } options_order[#options_order+1] = defName .. "_personal_cloak_0" end if ud.onOffable then options[defName .. "_activateWhenBuilt"] = { name = " On/Off State", desc = "Check box to set the unit to On when built.", type = 'bool', value = ud.activateWhenBuilt, path = path, } options_order[#options_order+1] = defName .. "_activateWhenBuilt" end end local function AddFactoryOfUnits(defName) if unitAlreadyAdded[defName] then return end local ud = UnitDefNames[defName] local name = string.gsub(ud.humanName, "/", "-") addUnit(defName, name) for i = 1, #ud.buildOptions do addUnit(UnitDefs[ud.buildOptions[i]].name, name) end end AddFactoryOfUnits("factoryshield") AddFactoryOfUnits("factorycloak") AddFactoryOfUnits("factoryveh") AddFactoryOfUnits("factoryplane") AddFactoryOfUnits("factorygunship") AddFactoryOfUnits("factoryhover") AddFactoryOfUnits("factoryamph") AddFactoryOfUnits("factoryspider") AddFactoryOfUnits("factoryjump") AddFactoryOfUnits("factorytank") AddFactoryOfUnits("factoryship") AddFactoryOfUnits("striderhub") AddFactoryOfUnits("missilesilo") -- addUnit("striderhub","Mech") -- addUnit("armcsa","Mech") -- addUnit("armcomdgun","Mech") -- addUnit("dante","Mech") -- addUnit("armraven","Mech") -- addUnit("armbanth","Mech") -- addUnit("gorg","Mech") -- addUnit("armorco","Mech") local buildOpts = VFS.Include("gamedata/buildoptions.lua") local _, _, factory_commands, econ_commands, defense_commands, special_commands, _, _, _ = include("Configs/integral_menu_commands.lua") for i = 1, #buildOpts do local name = buildOpts[i] if econ_commands[-UnitDefNames[name].id] then addUnit(name,"Economy") elseif defense_commands[-UnitDefNames[name].id] then addUnit(name,"Defence") elseif special_commands[-UnitDefNames[name].id] then addUnit(name,"Special") else addUnit(name,"Misc") end end function widget:UnitCreated(unitID, unitDefID, unitTeam, builderID) if unitTeam == Spring.GetMyTeamID() and unitDefID and UnitDefs[unitDefID] then local ud = UnitDefs[unitDefID] local orderArray = {} if ud.customParams.commtype or ud.customParams.level then local morphed = Spring.GetTeamRulesParam(unitTeam, "morphUnitCreating") == 1 if morphed then -- unit states are applied in unit_morph gadget return end -- Spring.GiveOrderToUnit(unitID, CMD.FIRE_STATE, {options.commander_firestate0.value}, {"shift"}) -- Spring.GiveOrderToUnit(unitID, CMD.MOVE_STATE, {options.commander_movestate1.value}, {"shift"}) -- Spring.GiveOrderToUnit(unitID, CMD_RETREAT, {options.commander_retreat.value}, {"shift"}) orderArray[1] = {CMD.FIRE_STATE, {options.commander_firestate0.value}, {"shift"}} orderArray[2] = {CMD.MOVE_STATE, {options.commander_movestate1.value}, {"shift"}} if WG['retreat'] then WG['retreat'].addRetreatCommand(unitID, unitDefID, options.commander_retreat.value) end end local name = ud.name if unitAlreadyAdded[name] then if options[name .. "_firestate0"] and options[name .. "_firestate0"].value then if options[name .. "_firestate0"].value == -1 then if builderID then local bdid = Spring.GetUnitDefID(builderID) if UnitDefs[bdid] and UnitDefs[bdid].isFactory then local firestate = Spring.GetUnitStates(builderID).firestate if firestate then --Spring.GiveOrderToUnit(unitID, CMD.FIRE_STATE, {firestate}, {"shift"}) orderArray[#orderArray + 1] = {CMD.FIRE_STATE, {firestate}, {"shift"}} end end end else --Spring.GiveOrderToUnit(unitID, CMD.FIRE_STATE, {options[name .. "_firestate0"].value}, {"shift"}) orderArray[#orderArray + 1] = {CMD.FIRE_STATE, {options[name .. "_firestate0"].value}, {"shift"}} end end if options[name .. "_movestate1"] and options[name .. "_movestate1"].value then if options[name .. "_movestate1"].value == -1 then if builderID then local bdid = Spring.GetUnitDefID(builderID) if UnitDefs[bdid] and UnitDefs[bdid].isFactory then local movestate = Spring.GetUnitStates(builderID).movestate if movestate then --Spring.GiveOrderToUnit(unitID, CMD.MOVE_STATE, {movestate}, {"shift"}) orderArray[#orderArray + 1] = {CMD.MOVE_STATE, {movestate}, {"shift"}} end end end else --Spring.GiveOrderToUnit(unitID, CMD.MOVE_STATE, {options[name .. "_movestate1"].value}, {"shift"}) orderArray[#orderArray + 1] = {CMD.MOVE_STATE, {options[name .. "_movestate1"].value}, {"shift"}} end end if options[name .. "_flylandstate_1"] and options[name .. "_flylandstate_1"].value then --NOTE: The unit_air_plants gadget deals with inherit if options[name .. "_flylandstate_1"].value ~= -1 then --if not inherit --Spring.GiveOrderToUnit(unitID, CMD.IDLEMODE, {options[name .. "_flylandstate_1"].value}, {"shift"}) orderArray[#orderArray + 1] = {CMD.IDLEMODE, {options[name .. "_flylandstate_1"].value}, {"shift"}} end end if options[name .. "_flylandstate_1_factory"] and options[name .. "_flylandstate_1_factory"].value then orderArray[#orderArray + 1] = {CMD_AP_FLY_STATE, {options[name .. "_flylandstate_1_factory"].value}, {"shift"}} end --[[ if options[name .. "_autorepairlevel_factory"] and options[name .. "_autorepairlevel_factory"].value then orderArray[#orderArray + 1] = {CMD_AP_AUTOREPAIRLEVEL, {options[name .. "_autorepairlevel_factory"].value}, {"shift"}} end if options[name .. "_autorepairlevel1"] and options[name .. "_autorepairlevel1"].value then --NOTE: The unit_air_plants gadget deals with inherit if options[name .. "_autorepairlevel1"].value ~= -1 then --if not inherit orderArray[#orderArray + 1] = {CMD.AUTOREPAIRLEVEL, {options[name .. "_autorepairlevel1"].value}, {"shift"}} elseif not builderID then --if set to inherit but don't have parent (builder): orderArray[#orderArray + 1] = {CMD.AUTOREPAIRLEVEL, {0}, {"shift"}} end end --]] if options[name .. "_repeat"] and options[name .. "_repeat"].value ~= nil then -- Spring.GiveOrderToUnit(unitID, CMD.REPEAT, {options[name .. "_repeat"].value and 1 or 0}, {"shift"}) orderArray[#orderArray + 1] = {CMD.REPEAT, {options[name .. "_repeat"].value and 1 or 0}, {"shift"}} end if options[name .. "_airstrafe1"] and options[name .. "_airstrafe1"].value ~= nil then -- Spring.GiveOrderToUnit(unitID, CMD_AIR_STRAFE, {options[name .. "_airstrafe1"].value and 1 or 0}, {"shift"}) orderArray[#orderArray + 1] = {CMD_AIR_STRAFE, {options[name .. "_airstrafe1"].value and 1 or 0}, {"shift"}} end if options[name .. "_floattoggle"] and options[name .. "_floattoggle"].value ~= nil then -- Spring.GiveOrderToUnit(unitID, CMD_UNIT_FLOAT_STATE, {options[name .. "_floattoggle"].value}, {"shift"}) orderArray[#orderArray + 1] = {CMD_UNIT_FLOAT_STATE, {options[name .. "_floattoggle"].value}, {"shift"}} end if options[name .. "_retreatpercent"] and options[name .. "_retreatpercent"].value then local retreat = options[name .. "_retreatpercent"].value if retreat == -1 then --if inherit if builderID then retreat = Spring.GetUnitRulesParam(builderID,"retreatState") else retreat = nil end end if retreat then if retreat == 0 then orderArray[#orderArray + 1] = {CMD_RETREAT, {0}, {"shift", "right"}} -- to set retreat to 0, "right" option must be used else orderArray[#orderArray + 1] = {CMD_RETREAT, {retreat}, {"shift"}} end end end if options[name .. "_buildpriority_0"] and options[name .. "_buildpriority_0"].value then if options[name .. "_buildpriority_0"].value == -1 then if builderID then local priority = Spring.GetUnitRulesParam(builderID,"buildpriority") if priority then -- Spring.GiveOrderToUnit(unitID, CMD_PRIORITY, {priority}, {"shift"}) orderArray[#orderArray + 1] = {CMD_PRIORITY, {priority}, {"shift"}} end else -- Spring.GiveOrderToUnit(unitID, CMD_PRIORITY, {1}, {"shift"}) orderArray[#orderArray + 1] = {CMD_PRIORITY, {1}, {"shift"}} end else -- Spring.GiveOrderToUnit(unitID, CMD_PRIORITY, {options[name .. "_buildpriority_0"].value}, {"shift"}) orderArray[#orderArray + 1] = {CMD_PRIORITY, {options[name .. "_buildpriority_0"].value}, {"shift"}} end end if options[name .. "_misc_priority"] and options[name .. "_misc_priority"].value then if options[name .. "_misc_priority"].value ~= 1 then -- Medium is the default orderArray[#orderArray + 1] = {CMD_MISC_PRIORITY, {options[name .. "_misc_priority"].value}, {"shift"}} end end if options[name .. "_tactical_ai_2"] and options[name .. "_tactical_ai_2"].value ~= nil then -- Spring.GiveOrderToUnit(unitID, CMD_UNIT_AI, {options[name .. "_tactical_ai_2"].value and 1 or 0}, {"shift"}) orderArray[#orderArray + 1] = {CMD_UNIT_AI, {options[name .. "_tactical_ai_2"].value and 1 or 0}, {"shift"}} end if options[name .. "_fire_at_radar"] and options[name .. "_fire_at_radar"].value ~= nil then -- Spring.GiveOrderToUnit(unitID, CMD_DONT_FIRE_AT_RADAR, {options[name .. "_fire_at_radar"].value and 0 or 1}, {"shift"}) orderArray[#orderArray + 1] = {CMD_DONT_FIRE_AT_RADAR, {options[name .. "_fire_at_radar"].value and 0 or 1}, {"shift"}} end if options[name .. "_personal_cloak_0"] and options[name .. "_personal_cloak_0"].value ~= nil then -- Spring.GiveOrderToUnit(unitID, CMD_WANT_CLOAK, {options[name .. "_personal_cloak_0"].value and 1 or 0}, {"shift"}) orderArray[#orderArray + 1] = {CMD_WANT_CLOAK, {options[name .. "_personal_cloak_0"].value and 1 or 0}, {"shift"}} end if options[name .. "_activateWhenBuilt"] and options[name .. "_activateWhenBuilt"].value ~= nil then if options[name .. "_activateWhenBuilt"].value ~= ud.activateWhenBuilt then orderArray[#orderArray + 1] = {CMD.ONOFF, {options[name .. "_activateWhenBuilt"].value and 1 or 0}, {"shift"}} end end end if #orderArray>0 then Spring.GiveOrderArrayToUnitArray ({unitID,},orderArray) --give out all orders at once end orderArray = nil end end --[[ function widget:SelectionChanged(newSelection) for i=1,#newSelection do local unitID = newSelection[i] widget:UnitCreated(unitID, Spring.GetUnitDefID(unitID), Spring.GetMyTeamID()) end end --]] function widget:UnitFromFactory(unitID, unitDefID, unitTeam, factID, factDefID, userOrders) if unitTeam == Spring.GetMyTeamID() and unitDefID and UnitDefs[unitDefID] then local name = UnitDefs[unitDefID].name if options[name .. "_constructor_buildpriority"] and options[name .. "_constructor_buildpriority"].value then if options[name .. "_constructor_buildpriority"].value == -1 then local priority = Spring.GetUnitRulesParam(factID,"buildpriority") if priority then Spring.GiveOrderToUnit(unitID, CMD_PRIORITY, {priority}, {"shift"}) end end end end end function widget:UnitFinished(unitID, unitDefID, unitTeam) if unitTeam == Spring.GetMyTeamID() and unitDefID and UnitDefs[unitDefID] and (Spring.GetTeamRulesParam(unitTeam, "morphUnitCreating") ~= 1) then local orderArray = {} if UnitDefs[unitDefID].customParams.commtype or UnitDefs[unitDefID].customParams.level then -- Spring.GiveOrderToUnit(unitID, CMD_PRIORITY, {options.commander_constructor_buildpriority.value}, {"shift"}) orderArray[1] = {CMD_PRIORITY, {options.commander_constructor_buildpriority.value}, {"shift"}} orderArray[2] = {CMD_MISC_PRIORITY, {options.commander_misc_priority.value}, {"shift"}} end local name = UnitDefs[unitDefID].name if options[name .. "_constructor_buildpriority"] and options[name .. "_constructor_buildpriority"].value then if options[name .. "_constructor_buildpriority"].value ~= -1 then -- Spring.GiveOrderToUnit(unitID, CMD_PRIORITY, {options[name .. "_constructor_buildpriority"].value}, {"shift"}) orderArray[#orderArray + 1] = {CMD_PRIORITY, {options[name .. "_constructor_buildpriority"].value}, {"shift"}} end end if #orderArray>0 then Spring.GiveOrderArrayToUnitArray ({unitID,},orderArray) --give out all orders at once end orderArray = nil end end function widget:UnitGiven(unitID, unitDefID, newTeamID, teamID) widget:UnitCreated(unitID, unitDefID, newTeamID) widget:UnitFinished(unitID, unitDefID, newTeamID) end function widget:GameFrame(n) if n >= 10 then local team = Spring.GetMyTeamID() local units = Spring.GetTeamUnits(team) if units then for i = 1, #units do widget:UnitCreated(units[i], Spring.GetUnitDefID(units[i]), team, nil) end end widgetHandler:RemoveCallIn("GameFrame") end end --[[ function widget:Update() if rememberToSetHoldPositionPreset then for i = 1, #options_order do local opt = options_order[i] local find = string.find(opt, "_movestate1") local name = find and string.sub(opt,0,find-1) local ud = name and UnitDefNames[name] if ud and not holdPosException[name] and IsGround(ud) then options[opt].value = 0 end end rememberToSetHoldPositionPreset = false end end --]]
gpl-2.0
SirFrancisBillard/lua-projects
crimeplus/lua/entities/rp_pot.lua
1
4815
AddCSLuaFile() ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "Pot" ENT.Category = "Crime+" ENT.Spawnable = true ENT.Model = "models/props_c17/metalPot001a.mdl" function ENT:Initialize() self:SetModel(self.Model) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) if SERVER then self:PhysicsInit(SOLID_VPHYSICS) self:SetUseType(SIMPLE_USE) end local phys = self:GetPhysicsObject() if IsValid(phys) then phys:Wake() end self:SetCookingProgress(0) local Ang = self:GetAngles() Ang:RotateAroundAxis(Ang:Up(), 90) self:SetAngles(Ang) if CLIENT then self.EmitTime = CurTime() self.FirePlace = ParticleEmitter(self:GetPos()) end end function ENT:SetupDataTables() self:NetworkVar("Int", 0, "CookingProgress") self:NetworkVar("Bool", 0, "HasSodium") self:NetworkVar("Bool", 1, "HasChloride") self:NetworkVar("Entity", 0, "Stove") end function ENT:IsOnStove() for k, v in pairs(ents.FindInSphere(self:GetPos(), 12)) do if (v:GetClass() == "rp_stove") and v:GetHasCanister() and (v:GetCanister():GetFuel() > 0) then self:SetStove(v) return IsValid(self) end end end function ENT:CanCook() return (self:GetHasSodium() and self:GetHasChloride() and self:IsOnStove()) end function ENT:DoneCooking() return (self:GetCookingProgress() >= 100) end if SERVER then function ENT:StartTouch(ent) if IsValid(ent) then if (ent:GetClass() == "rp_sodium") and (not self:GetHasSodium()) then SafeRemoveEntity(ent) self:SetHasSodium(true) self:EmitSound(Sound("ambient/levels/canals/toxic_slime_sizzle"..math.random(2, 4)..".wav")) self:VisualEffect() end if (ent:GetClass() == "rp_chloride") and (not self:GetHasChloride()) then SafeRemoveEntity(ent) self:SetHasChloride(true) self:EmitSound(Sound("ambient/levels/canals/toxic_slime_sizzle"..math.random(2, 4)..".wav")) self:VisualEffect() end end end function ENT:Think() if self:CanCook() and (not self:DoneCooking()) then self:SetCookingProgress(math.Clamp(self:GetCookingProgress() + 1, 0, 100)) self:GetStove():GetCanister():SetFuel(math.Clamp(self:GetStove():GetCanister():GetFuel() - 1, 0, 200)) if (math.random(1, 2) == 2) then self:EmitSound(Sound("ambient/levels/canals/toxic_slime_gurgle"..math.random(2, 8)..".wav")) end end self:NextThink(CurTime() + 1) return true end function ENT:Use(activator, caller) if IsValid(caller) and caller:IsPlayer() then if self:DoneCooking() then self:SetCookingProgress(0) self:SetHasSodium(false) self:SetHasChloride(false) local meth = ents.Create("rp_meth") meth:SetPos(self:GetPos() + Vector(0, 0, 30)) meth:Spawn() self:EmitSound(Sound("ambient/levels/canals/toxic_slime_sizzle"..math.random(2, 4)..".wav")) end end end function ENT:VisualEffect() local smoke = EffectData() smoke:SetStart(self:GetPos()) smoke:SetOrigin(self:GetPos() + Vector(0, 0, 8)) smoke:SetScale(8) util.Effect("GlassImpact", smoke, true, true) end end // CLEITN if CLIENT then function ENT:Draw() self:DrawModel() local Pos = self:GetPos() local Ang = self:GetAngles() surface.SetFont("Trebuchet24") Ang:RotateAroundAxis(Ang:Forward(), 90) cam.Start3D2D(Pos + (Ang:Up() * 8) + (Ang:Right() * -2), Ang, 0.12) draw.RoundedBox(2, -50, -65, 100, 30, Color(140, 0, 0, 100)) if (self:GetCookingProgress() > 0) then draw.RoundedBox(2, -50, -65, self:GetCookingProgress(), 30, Color(0, 225, 0, 100)) end draw.SimpleText("Progress", "Trebuchet24", -40, -63, Color(255, 255, 255, 255)) draw.WordBox(2, -55, -30, "Ingredients:", "Trebuchet24", Color(0, 225, 0, 100), Color(255, 255, 255, 255)) draw.WordBox(2, -35, 5, "Sodium", "Trebuchet24", self:GetHasSodium() and Color(0, 225, 0, 100) or Color(140, 0, 0, 100), Color(255, 255, 255, 255)) draw.WordBox(2, -40, 40, "Chloride", "Trebuchet24", self:GetHasChloride() and Color(0, 225, 0, 100) or Color(140, 0, 0, 100), Color(255, 255, 255, 255)) cam.End3D2D() end function ENT:Think() if (self.EmitTime <= CurTime()) and self:CanCook() and (not self:DoneCooking()) then local smoke = self.FirePlace:Add("particle/smokesprites_000"..math.random(1,9), self:GetPos()) smoke:SetVelocity(Vector(0, 0, 150)) smoke:SetDieTime(math.Rand(0.6, 2.3)) smoke:SetStartAlpha(math.Rand(150, 200)) smoke:SetEndAlpha(0) smoke:SetStartSize(math.random(0, 5)) smoke:SetEndSize(math.random(33, 55)) smoke:SetRoll(math.Rand(180, 480)) smoke:SetRollDelta(math.Rand(-3, 3)) smoke:SetColor(125, 125, 125) smoke:SetGravity(Vector(0, 0, 10)) smoke:SetAirResistance(256) self.EmitTime = CurTime() + 0.1 end end end
gpl-3.0
kaen/Zero-K
scripts/carrydrone.lua
17
3451
include "constants.lua" local spGetUnitVelocity = Spring.GetUnitVelocity --local math = math --pieces local fuselage = piece "fuselage" local rotor1 = piece "rotor1" local rotor2 = piece "rotor2" local engineL = piece "enginel" local engineR = piece "enginer" local tailL = piece "taill" local tailR = piece "tailr" local wingL = piece "wingl" local wingR = piece "wingr" local podL = piece "podl" local podR = piece "podr" local gunpod = piece "gunpod" local pivot = piece "pivot" local barrel = piece "barrel" local flare = piece "flare" local smokePiece = {fuselage, engineL, engineR} --constants local tiltAngle = math.rad(10) local tiltSpeed = math.rad(30) local rotorSpeed = math.rad(1080) local rotorAccel = math.rad(240) local rotorDecel = math.rad(120) local pivotSpeed = math.rad(180) --variables local tilt = 0 --signals local SIG_Aim = 1 --cob values ---------------------------------------------------------- local function Tilt() while true do local vx, vy, vz = spGetUnitVelocity(unitID) local vel = (vx^2 + vz^2)^0.5 --horizontal speed vel = math.max(vel - 1.5, 0) --counteract jerking --Spring.Echo(vel) tilt = math.min(tiltAngle * vel, math.rad(20)) --cap at 20 degree tilt Turn(fuselage, x_axis, tilt, tiltSpeed) WaitForTurn(fuselage, x_axis) Sleep(330) end end function script.MoveRate(n) --Turn(fuselage, x_axis, math.rad(10)*n, tiltSpeed) end local function RotorStart() Spin(rotor1, y_axis, rotorSpeed, rotorAccel) Spin(rotor2, y_axis, -rotorSpeed, rotorAccel) end local function RotorStop() StopSpin(rotor1, y_axis, rotorDecel) StopSpin(rotor2, y_axis, rotorDecel) end function script.Create() StartThread(Tilt) StartThread(RotorStart) end function script.StartMoving() end function script.StopMoving() end function script.QueryWeapon1() return flare end function script.AimFromWeapon1() return gunpod end function script.AimWeapon1(heading, pitch) Signal(SIG_Aim) SetSignalMask(SIG_Aim) Turn(pivot, y_axis, heading, pivotSpeed) Turn(pivot, x_axis, -pitch - tilt, pivotSpeed) WaitForTurn(pivot, y_axis) WaitForTurn(pivot, x_axis) return true end function script.Shot1() EmitSfx (gunpod, 1025) EmitSfx (flare, 1024) end function script.Killed(recentDamage, maxHealth) local severity = (recentDamage/maxHealth) * 100 if severity < 50 then Explode(rotor1, sfxFall) Explode(rotor2, sfxFall) Explode(fuselage, sfxNone) Explode(engineL, sfxSmoke) Explode(engineR, sfxSmoke) Explode(wingL, sfxNone) Explode(wingR, sfxNone) Explode(podL, sfxNone) Explode(podR, sfxNone) Explode(tailL, sfxNone) Explode(tailR, sfxNone) elseif severity < 100 then Explode(rotor1, sfxSmoke) Explode(rotor2, sfxSmoke) Explode(fuselage, sfxShatter) Explode(engineL, sfxSmoke + sfxFire + sfxExplode) Explode(engineR, sfxSmoke + sfxFire + sfxExplode) Explode(wingL, sfxFall) Explode(wingR, sfxFall) Explode(podL, sfxSmoke + sfxExplode) Explode(podR, sfxSmoke + sfxExplode) Explode(tailL, sfxFall) Explode(tailR, sfxFall) else Explode(rotor1, sfxSmoke + sfxFire) Explode(rotor2, sfxSmoke + sfxFire) Explode(fuselage, sfxShatter) Explode(engineL, sfxSmoke + sfxFire + sfxExplode) Explode(engineR, sfxSmoke + sfxFire + sfxExplode) Explode(wingL, sfxSmoke) Explode(wingR, sfxSmoke) Explode(podL, sfxSmoke + sfxFire + sfxExplode) Explode(podR, sfxSmoke + sfxFire + sfxExplode) Explode(tailL, sfxSmoke) Explode(tailR, sfxSmoke) end end
gpl-2.0
gwx/tome-elementals-race
data/libs/auto-temps-0.lua
5
1697
-- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. superload('mod.class.Actor', function(_M) --- Apply the temporary values defined in a table. -- The values will be recorded in source.__tmpvals to be automatically -- discarded at the appropriate time. -- @param source The source we're applying the values from/to. -- @param values The table of {attribute -> increase} values we're applying. Defaults to source.temps. function _M:autoTemporaryValues(source, values) values = values or source.temps for attribute, value in pairs(values) do self:effectTemporaryValue(source, attribute, value) end return source end --- Remove the temporary values defined by autoTemporaryValues, or similar calls. -- Removes all values in source.__tmpvals. -- @param source The source we're applying the values of. function _M:autoTemporaryValuesRemove(source) values = values or source.temps if not source.__tmpvals then return end for _, val in pairs(source.__tmpvals) do self:removeTemporaryValue(val[1], val[2]) end source.__tmpvals = nil end end)
gpl-3.0
sodzawic/tk
epan/wslua/dtd_gen.lua
38
8369
-- dtd_gen.lua -- -- a DTD generator for wireshark -- -- (c) 2006 Luis E. Garcia Ontanon <luis@ontanon.org> -- -- Wireshark - Network traffic analyzer -- By Gerald Combs <gerald@wireshark.org> -- Copyright 1998 Gerald Combs -- -- This program is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. if gui_enabled() then local xml_fld = Field.new("xml") local function dtd_generator() local displayed = {} -- whether or not a dtd is already displayed local dtds = {} -- the dtds local changed = {} -- whether or not a dtd has been modified local dtd -- the dtd being dealt with local dtd_name -- its name -- we'll tap onto every frame that has xml local ws = {} -- the windows for each dtd local w = TextWindow.new("DTD Generator") local function help() local wh = TextWindow.new("DTD Generator Help") -- XXX write help wh:set('DTD Generator Help\n') end local function get_dtd_from_xml(text,d,parent) -- obtains dtd information from xml -- text: xml to be parsed -- d: the current dtd (if any) -- parent: parent entity (if any) -- cleanup the text from useless chars text = string.gsub(text ,"%s*<%s*","<"); text = string.gsub(text ,"%s*>%s*",">"); text = string.gsub(text ,"<%-%-(.-)%-%->"," "); text = string.gsub(text ,"%s+"," "); while true do -- find the first tag local open_tag = string.match(text,"%b<>") if open_tag == nil then -- no more tags, we're done return true end local name = string.match(open_tag,"[%w%d_-]+") local this_ent = nil if d == nil then -- there's no current dtd, this is entity is it d = dtds[name] if d == nil then d = {ents = {}, attrs = {}} dtds[name] = d end dtd = d dtd_name = name end this_ent = d[name] if this_ent == nil then -- no entity by this name in this dtd, create it this_ent = {ents = {}, attrs = {}} d.ents[name] = this_ent changed[dtd_name] = true end if parent ~= nil then -- add this entity to its parent parent.ents[name] = 1 changed[dtd_name] = true end -- add the attrs to the entity for att in string.gmatch(open_tag, "([%w%d_-]+)%s*=") do if not this_ent.attrs[att] then changed[dtd_name] = true this_ent.attrs[att] = true end end if string.match(open_tag,"/>") then -- this tag is "self closed" just remove it and continue text = string.gsub(text,"%b<>","",1) else local close_tag_pat = "</%s*" .. name .. "%s*>" if not string.match(text,close_tag_pat) then return false end local span,left = string.match(text,"%b<>(.-)" .. close_tag_pat .. "(.*)") if span ~= nil then -- recurse to find child entities if not get_dtd_from_xml(span,d,this_ent) then return false end end -- continue with what's left text = left end end return true end local function entity_tostring(name,entity_data) -- name: the name of the entity -- entity_data: a table containg the entity data -- returns the dtd text for that entity local text = '' text = text .. '\t<!ELEMENT ' .. name .. ' (' --) for e,j in pairs(entity_data.ents) do text = text .. " " .. e .. ' |' end text = text .. " #PCDATA ) >\n" text = text .. "\t<!ATTLIST " .. name for a,j in pairs(entity_data.attrs) do text = text .. "\n\t\t" .. a .. ' CDTATA #IMPLIED' end text = text .. " >\n\n" text = string.gsub(text,"<!ATTLIST " .. name .. " >\n","") return text end local function dtd_tostring(name,doctype) local text = '<? wireshark:protocol proto_name="' .. name ..'" hierarchy="yes" ?>\n\n' local root = doctype.ents[name] doctype.ents[name] = nil text = text .. entity_tostring(name,root) for n,es in pairs(doctype.ents) do text = text .. entity_tostring(n,es) end doctype.ents[name] = root return text end local function element_body(name,text) -- get the entity's children from dtd text -- name: the name of the element -- text: the list of children text = string.gsub(text,"[%s%?%*%#%+%(%)]","") text = string.gsub(text,"$","|") text = string.gsub(text, "^(.-)|", function(s) if dtd.ents[name] == nil then dtd.ents[name] = {ents={},attrs={}} end dtd.ents[name].ents[s] = true return "" end ) return '' end local function attlist_body(name,text) -- get the entity's attributes from dtd text -- name: the name of the element -- text: the list of attributes text = string.gsub(text,"([%w%d_-]+) [A-Z]+ #[A-Z]+", function(s) dtd.atts[s] = true return "" end ) return '' end local function dtd_body(buff) -- get the dtd's entities from dtd text -- buff: the dtd text local old_buff = buff buff = string.gsub(buff,"<!ELEMENT ([%w%d_-]+) (%b())>%s*",element_body) buff = string.gsub(buff,"<!ATTLIST ([%w%d_-]+) (.-)>%s*",attlist_body) end local function load_dtd(filename) local dtd_filename = USER_DIR .. "/dtds/" .. filename local buff = '' local wireshark_info dtd_name = nil dtd = nil for line in io.lines(dtd_filename) do buff = buff .. line end buff = string.gsub(buff ,"%s*<%!%s*","<!"); buff = string.gsub(buff ,"%s*>%s*",">"); buff = string.gsub(buff ,"<!%-%-(.-)%-%->"," "); buff = string.gsub(buff ,"%s+"," "); buff = string.gsub(buff ,"^%s+",""); buff = string.gsub(buff,'(<%?%s*wireshark:protocol%s+.-%s*%?>)', function(s) wireshark_info = s end ) buff = string.gsub(buff,"^<!DOCTYPE ([%w%d_-]+) (%b[])%s*>", function(name,body) dtd = { ents = {}, attrs = {}} dtd_name = name dtds[name] = dtd dtd_body(body) return "" end ) if not dtd then dtd_body(buff) end if wireshark_info then dtd.wstag = wireshark_info end end local function load_dtds() -- loads all existing dtds in the user directory local dirname = persconffile_path("dtds") local status, dir = pcall(Dir.open,dirname,".dtd") w:set('Loading DTDs from ' .. dirname .. ' \n') if not status then w:append("Error: could not open the directory" .. dirname .. " , make sure it exists.\n") return end for dtd_filename in dir do w:append("File:" .. dtd_filename .. "\n") load_dtd(dtd_filename) end end local function dtd_window(name) return function() local wd = TextWindow.new(name .. '.dtd') wd:set(dtd_tostring(name,dtds[name])) wd:set_editable() local function save() local file = io.open(persconffile_path("dtds/") .. name .. ".dtd" ,"w") file:write(wd:get_text()) file:close() end wd:add_button("Save",save) end end local function close() if li ~= nil then li:remove() li = nil end end w:set_atclose(close) -- w:add_button("Help",help) load_dtds() local li = Listener.new("frame","xml") w:append('Running') function li.packet() w:append('.') local txt = xml_fld().range:string(); get_dtd_from_xml(txt) end function li.draw() for name,j in pairs(changed) do w:append("\n" .. name .. " has changed\n") if not displayed[name] then w:add_button(name,dtd_window(name)) displayed[name] = true end end end retap_packets() w:append(t2s(dtds)) w:append('\n') end register_menu("DTD Generator",dtd_generator,MENU_TOOLS_UNSORTED) end
gpl-2.0
geanux/darkstar
scripts/globals/items/plate_of_sole_sushi.lua
14
1743
----------------------------------------- -- ID: 5149 -- Item: plate_of_sole_sushi -- Food Effect: 30Min, All Races ----------------------------------------- -- HP 20 -- Strength 5 -- Dexterity 6 -- Accuracy % 15 -- Ranged ACC % 15 -- Sleep Resist 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5149); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 20); target:addMod(MOD_STR, 5); target:addMod(MOD_DEX, 6); target:addMod(MOD_ACCP, 15); target:addMod(MOD_FOOD_ACC_CAP, 72); target:addMod(MOD_RACCP, 15); target:addMod(MOD_FOOD_RACC_CAP, 72); target:addMod(MOD_SLEEPRES, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 20); target:delMod(MOD_STR, 5); target:delMod(MOD_DEX, 6); target:delMod(MOD_ACCP, 15); target:delMod(MOD_FOOD_ACC_CAP, 72); target:delMod(MOD_RACCP, 15); target:delMod(MOD_FOOD_RACC_CAP, 72); target:delMod(MOD_SLEEPRES, 5); end;
gpl-3.0
forward619/luci
applications/luci-app-asterisk/luasrc/model/cbi/asterisk/trunk_sip.lua
68
2351
-- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local ast = require("luci.asterisk") -- -- SIP trunk info -- if arg[2] == "info" then form = SimpleForm("asterisk", "SIP Trunk Information") form.reset = false form.submit = "Back to overview" local info, keys = ast.sip.peer(arg[1]) local data = { } for _, key in ipairs(keys) do data[#data+1] = { key = key, val = type(info[key]) == "boolean" and ( info[key] and "yes" or "no" ) or ( info[key] == nil or #info[key] == 0 ) and "(none)" or tostring(info[key]) } end itbl = form:section(Table, data, "SIP Trunk %q" % arg[1]) itbl:option(DummyValue, "key", "Key") itbl:option(DummyValue, "val", "Value") function itbl.parse(...) luci.http.redirect( luci.dispatcher.build_url("admin", "asterisk", "trunks") ) end return form -- -- SIP trunk config -- elseif arg[1] then cbimap = Map("asterisk", "Edit SIP Trunk") peer = cbimap:section(NamedSection, arg[1]) peer.hidden = { type = "peer", qualify = "yes", } back = peer:option(DummyValue, "_overview", "Back to trunk overview") back.value = "" back.titleref = luci.dispatcher.build_url("admin", "asterisk", "trunks") sipdomain = peer:option(Value, "host", "SIP Domain") sipport = peer:option(Value, "port", "SIP Port") function sipport.cfgvalue(...) return AbstractValue.cfgvalue(...) or "5060" end username = peer:option(Value, "username", "Authorization ID") password = peer:option(Value, "secret", "Authorization Password") password.password = true outboundproxy = peer:option(Value, "outboundproxy", "Outbound Proxy") outboundport = peer:option(Value, "outboundproxyport", "Outbound Proxy Port") register = peer:option(Flag, "register", "Register with peer") register.enabled = "yes" register.disabled = "no" regext = peer:option(Value, "registerextension", "Extension to register (optional)") regext:depends({register="1"}) didval = peer:option(ListValue, "_did", "Number of assigned DID numbers") didval:value("", "(none)") for i=1,24 do didval:value(i) end dialplan = peer:option(ListValue, "context", "Dialplan Context") dialplan:value(arg[1] .. "_inbound", "(default)") cbimap.uci:foreach("asterisk", "dialplan", function(s) dialplan:value(s['.name']) end) return cbimap end
apache-2.0
geanux/darkstar
scripts/zones/Mhaura/npcs/Nomad_Moogle.lua
34
1116
----------------------------------- -- Area: Mhaura -- NPC: Nomad Moogle ----------------------------------- package.loaded["scripts/zones/Mhaura/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Mhaura/TextIDs"); require("scripts/globals/settings"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,NOMAD_MOOGLE_DIALOG); player:sendMenu(1); end; ----------------------------------- -- onEventUpdate Action ----------------------------------- function onEventUpdate(player,csid,option) --print("onEventUpdate"); --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --print("onEventFinish"); --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
geanux/darkstar
scripts/zones/Lufaise_Meadows/mobs/Leshy.lua
29
1618
----------------------------------- -- Area: Lufaise Meadows -- MOB: Leshy ----------------------------------- function onMobRoam(mob) local Colorful_Leshy = 16875762; local Colorful_Leshy_PH = 0; local Colorful_Leshy_PH_Table = { 16875754, 16875755, 16875756, 16875757, 16875758, 16875759, 16875760, 16875761 }; local Colorful_Leshy_ToD = GetMobByID(Colorful_Leshy):getLocalVar("1"); if (Colorful_Leshy_ToD <= os.time()) then Colorful_Leshy_PH = math.random((0), (table.getn(Colorful_Leshy_PH_Table))); if (Colorful_Leshy_PH_Table[Colorful_Leshy_PH] ~= nil) then if (GetMobAction(Colorful_Leshy) == 0) then SetServerVariable("Colorful_Leshy_PH", Colorful_Leshy_PH_Table[Colorful_Leshy_PH]); DeterMob(Colorful_Leshy_PH_Table[Colorful_Leshy_PH], true); DeterMob(Colorful_Leshy, false); DespawnMob(Colorful_Leshy_PH_Table[Colorful_Leshy_PH]); SpawnMob(Colorful_Leshy, "", 0); end end end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, killer) local Leshy = mob:getID(); local Colorful_Leshy = 16875762; local Colorful_Leshy_PH_Table = { 16875754, 16875755, 16875756, 16875757, 16875758, 16875759, 16875760, 16875761 }; for i = 1, table.getn(Colorful_Leshy_PH_Table), 1 do if (Colorful_Leshy_PH_Table[i] ~= nil) then if (Leshy == Colorful_Leshy_PH_Table[i]) then GetMobByID(Colorful_Leshy):setLocalVar("1",os.time() + math.random((43200), (86400))); end end end end;
gpl-3.0
geanux/darkstar
scripts/zones/Bastok_Mines/npcs/Crying_Wind_IM.lua
28
4888
----------------------------------- -- Area: Bastok Mines -- NPC: Crying Wind, I.M. -- X Grant Signet -- X Recharge Emperor Band, Empress Band, or Chariot Band -- X Accepts traded Crystals to fill up the Rank bar to open new Missions. -- X Sells items in exchange for Conquest Points -- X Start Supply Run Missions and offers a list of already-delivered supplies. -- Start an Expeditionary Force by giving an E.F. region insignia to you. ------------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ------------------------------------- require("scripts/globals/conquest"); require("scripts/globals/common"); require("scripts/zones/Bastok_Mines/TextIDs"); local guardnation = BASTOK; -- SANDORIA, BASTOK, WINDURST, JEUNO local guardtype = 1; -- 1: city, 2: foreign, 3: outpost, 4: border local size = table.getn(BastInv); local inventory = BastInv; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getNation() == guardnation and player:getVar("supplyQuest_started") > 0 and supplyRunFresh(player) == 0) then player:showText(npc,CONQUEST + 40); -- "We will dispose of those unusable supplies." local region = player:getVar("supplyQuest_region"); player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1,getSupplyKey(region)); player:setVar("supplyQuest_started",0); player:setVar("supplyQuest_region",0); player:setVar("supplyQuest_fresh",0); else local Menu1 = getArg1(guardnation,player); local Menu2 = getExForceAvailable(guardnation,player); local Menu3 = conquestRanking(); local Menu4 = getSupplyAvailable(guardnation,player); local Menu5 = player:getNationTeleport(guardnation); local Menu6 = getArg6(player); local Menu7 = player:getCP(); local Menu8 = getRewardExForce(guardnation,player); player:startEvent(0x7ff9,Menu1,Menu2,Menu3,Menu4,Menu5,Menu6,Menu7,Menu8); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("onUpdateCSID: %u",csid); -- printf("onUpdateOPTION: %u",option); if (option >= 32768 and option <= 32944) then for Item = 1,size,3 do if (option == inventory[Item]) then CPVerify = 1; if (player:getCP() >= inventory[Item + 1]) then CPVerify = 0; end; player:updateEvent(2,CPVerify,inventory[Item + 2]); break; end; end; end; end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("onFinishCSID: %u",csid); -- printf("onFinishOPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option >= 32768 and option <= 32944) then for Item = 1,size,3 do if (option == inventory[Item]) then if (player:getFreeSlotsCount() >= 1) then -- Logic to impose limits on exp bands if (option >= 32933 and option <= 32935) then if (checkConquestRing(player) > 0) then player:messageSpecial(CONQUEST+60,0,0,inventory[Item+2]); break; else player:setVar("CONQUEST_RING_TIMER",getConquestTally()); end end if (player:getNation() == guardnation) then itemCP = inventory[Item + 1]; else if (inventory[Item + 1] <= 8000) then itemCP = inventory[Item + 1] * 2; else itemCP = inventory[Item + 1] + 8000; end; end; if (player:hasItem(inventory[Item + 2]) == false) then player:delCP(itemCP); player:addItem(inventory[Item + 2],1); player:messageSpecial(ITEM_OBTAINED,inventory[Item + 2]); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,inventory[Item + 2]); end; else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,inventory[Item + 2]); end; break; end; end; elseif (option >= 65541 and option <= 65565) then -- player chose supply quest. local region = option - 65541; player:addKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED,getSupplyKey(region)); player:setVar("supplyQuest_started",vanaDay()); player:setVar("supplyQuest_region",region); player:setVar("supplyQuest_fresh",getConquestTally()); end; end;
gpl-3.0
evilexecutable/ResourceKeeper
install/Lua/lib/luarocks/rocks/luasocket/3.0rc1-2/test/smtptest.lua
44
5376
local sent = {} local from = "diego@localhost" local server = "localhost" local rcpt = "luasocket@localhost" local files = { "/var/spool/mail/luasocket", "/var/spool/mail/luasock1", "/var/spool/mail/luasock2", "/var/spool/mail/luasock3", } local t = socket.time() local err dofile("mbox.lua") local parse = mbox.parse dofile("testsupport.lua") local total = function() local t = 0 for i = 1, #sent do t = t + sent[i].count end return t end local similar = function(s1, s2) return string.lower(string.gsub(s1, "%s", "")) == string.lower(string.gsub(s2, "%s", "")) end local fail = function(s) s = s or "failed!" print(s) os.exit() end local readfile = function(name) local f = io.open(name, "r") if not f then fail("unable to open file!") return nil end local s = f:read("*a") f:close() return s end local empty = function() for i,v in ipairs(files) do local f = io.open(v, "w") if not f then fail("unable to open file!") end f:close() end end local get = function() local s = "" for i,v in ipairs(files) do s = s .. "\n" .. readfile(v) end return s end local check_headers = function(sent, got) sent = sent or {} got = got or {} for i,v in pairs(sent) do if not similar(v, got[i]) then fail("header " .. v .. "failed!") end end end local check_body = function(sent, got) sent = sent or "" got = got or "" if not similar(sent, got) then fail("bodies differ!") end end local check = function(sent, m) io.write("checking ", m.headers.title, ": ") for i = 1, #sent do local s = sent[i] if s.title == m.headers.title and s.count > 0 then check_headers(s.headers, m.headers) check_body(s.body, m.body) s.count = s.count - 1 print("ok") return end end fail("not found") end local insert = function(sent, message) if type(message.rcpt) == "table" then message.count = #message.rcpt else message.count = 1 end message.headers = message.headers or {} message.headers.title = message.title table.insert(sent, message) end local mark = function() local time = socket.time() return { time = time } end local wait = function(sentinel, n) local to io.write("waiting for ", n, " messages: ") while 1 do local mbox = parse(get()) if n == #mbox then break end if socket.time() - sentinel.time > 50 then to = 1 break end socket.sleep(1) io.write(".") io.stdout:flush() end if to then fail("timeout") else print("ok") end end local stuffed_body = [[ This message body needs to be stuffed because it has a dot . by itself on a line. Otherwise the mailer would think that the dot . is the end of the message and the remaining text would cause a lot of trouble. ]] insert(sent, { from = from, rcpt = { "luasocket@localhost", "luasock3@dell-diego.cs.princeton.edu", "luasock1@dell-diego.cs.princeton.edu" }, body = "multiple rcpt body", title = "multiple rcpt", }) insert(sent, { from = from, rcpt = { "luasock2@localhost", "luasock3", "luasock1" }, headers = { header1 = "header 1", header2 = "header 2", header3 = "header 3", header4 = "header 4", header5 = "header 5", header6 = "header 6", }, body = stuffed_body, title = "complex message", }) insert(sent, { from = from, rcpt = rcpt, server = server, body = "simple message body", title = "simple message" }) insert(sent, { from = from, rcpt = rcpt, server = server, body = stuffed_body, title = "stuffed message body" }) insert(sent, { from = from, rcpt = rcpt, headers = { header1 = "header 1", header2 = "header 2", header3 = "header 3", header4 = "header 4", header5 = "header 5", header6 = "header 6", }, title = "multiple headers" }) insert(sent, { from = from, rcpt = rcpt, title = "minimum message" }) io.write("testing host not found: ") local c, e = socket.connect("wrong.host", 25) local ret, err = socket.smtp.mail{ from = from, rcpt = rcpt, server = "wrong.host" } if ret or e ~= err then fail("wrong error message") else print("ok") end io.write("testing invalid from: ") local ret, err = socket.smtp.mail{ from = ' " " (( _ * ', rcpt = rcpt, } if ret or not err then fail("wrong error message") else print(err) end io.write("testing no rcpt: ") local ret, err = socket.smtp.mail{ from = from, } if ret or not err then fail("wrong error message") else print(err) end io.write("clearing mailbox: ") empty() print("ok") io.write("sending messages: ") for i = 1, #sent do ret, err = socket.smtp.mail(sent[i]) if not ret then fail(err) end io.write("+") io.stdout:flush() end print("ok") wait(mark(), total()) io.write("parsing mailbox: ") local mbox = parse(get()) print(#mbox .. " messages found!") for i = 1, #mbox do check(sent, mbox[i]) end print("passed all tests") print(string.format("done in %.2fs", socket.time() - t))
gpl-2.0
kaen/Zero-K
units/destroyer.lua
2
6543
unitDef = { unitname = [[destroyer]], name = [[Daimyo]], description = [[Destroyer (Riot/Antisub)]], acceleration = 0.0417, activateWhenBuilt = true, brakeRate = 0.142, buildAngle = 16384, buildCostEnergy = 700, buildCostMetal = 700, builder = false, buildPic = [[destroyer.png]], buildTime = 700, canAttack = true, canGuard = true, canMove = true, canPatrol = true, category = [[SHIP]], collisionVolumeOffsets = [[0 0 3]], collisionVolumeScales = [[32 46 102]], collisionVolumeTest = 1, collisionVolumeType = [[box]], corpse = [[DEAD]], customParams = { description_fr = [[Destroyer]], description_pl = [[Niszczyciel]], description_de = [[Zerstörer]], helptext = [[The Daimyo class destroyer packs a wallop with its main gun, a powerful riot cannon. It also features missiles that can hit submarines and surface targets alike. The Daimyo is best attacked from afar, using surface ships or hovercraft with long-range weapons.]], helptext_pl = [[Glowna bronia Daimyo jest mocne dzialo; jest takze wyposazony w rakiety, ktore moga zanurzyc sie i uderzac w cele podwodne. Walczac przeciwko Daimyo, najlepiej atakowac z bezpiecznej odleglosci.]], extradrawrange = 420, }, explodeAs = [[BIG_UNITEX]], floater = true, footprintX = 4, footprintZ = 4, iconType = [[destroyer]], idleAutoHeal = 5, idleTime = 1800, mass = 320, maxDamage = 3300, maxVelocity = 2.9, minCloakDistance = 75, minWaterDepth = 10, movementClass = [[BOAT4]], noAutoFire = false, noChaseCategory = [[TERRAFORM FIXEDWING SATELLITE]], objectName = [[destroyer.s3o]], script = [[destroyer.lua]], seismicSignature = 4, selfDestructAs = [[BIG_UNITEX]], side = [[ARM]], sightDistance = 500, sfxtypes = { explosiongenerators = { [[custom:LARGE_MUZZLE_FLASH_FX]], [[custom:PULVMUZZLE]], }, }, smoothAnim = true, sonarDistance = 700, turninplace = 0, turnRate = 311, waterline = 0, workerTime = 0, weapons = { { def = [[PLASMA]], badTargetCategory = [[GUNSHIP]], onlyTargetCategory = [[SWIM LAND SHIP SINK TURRET FLOAT GUNSHIP HOVER]], }, { def = [[MISSILE]], badTargetCategory = [[FIXEDWING]], onlyTargetCategory = [[SWIM FIXEDWING LAND SUB SINK TURRET FLOAT SHIP GUNSHIP HOVER]], }, }, weaponDefs = { PLASMA = { name = [[Medium Plasma Cannon]], accuracy = 200, areaOfEffect = 160, craterBoost = 1, craterMult = 2, damage = { default = 350, planes = 350, subs = 17.5, }, explosionGenerator = [[custom:bigbulletimpact]], impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 1, noSelfDamage = true, range = 350, reloadtime = 2, soundHit = [[weapon/cannon/cannon_hit2]], soundStart = [[weapon/cannon/heavy_cannon]], startsmoke = [[1]], turret = true, weaponType = [[Cannon]], weaponVelocity = 330, }, MISSILE = { name = [[Destroyer Missiles]], areaOfEffect = 48, cegTag = [[missiletrailyellow]], craterBoost = 1, craterMult = 2, damage = { default = 160, subs = 160, }, edgeEffectiveness = 0.5, fireStarter = 100, fixedLauncher = true, flightTime = 4, impulseBoost = 0, impulseFactor = 0.4, interceptedByShieldType = 2, model = [[wep_m_hailstorm.s3o]], noSelfDamage = true, range = 420, reloadtime = 2, smokeTrail = true, soundHit = [[weapon/missile/missile_fire12]], soundStart = [[weapon/missile/missile_fire10]], startVelocity = 100, tolerance = 4000, tracks = true, turnrate = 30000, turret = true, waterWeapon = true, weaponAcceleration = 300, weaponTimer = 1, weaponType = [[StarburstLauncher]], weaponVelocity = 1800, }, }, featureDefs = { DEAD = { description = [[Wreckage - Daimyo]], blocking = false, category = [[corpses]], collisionVolumeOffsets = [[0 0 3]], collisionVolumeScales = [[32 46 102]], collisionVolumeTest = 1, collisionVolumeType = [[box]], damage = 3300, energy = 0, featureDead = [[HEAP]], footprintX = 5, footprintZ = 5, height = [[4]], hitdensity = [[100]], metal = 280, object = [[destroyer_dead.s3o]], reclaimable = true, reclaimTime = 280, seqnamereclamate = [[TREE1RECLAMATE]], world = [[All Worlds]], }, HEAP = { description = [[Debris - Daimyo]], blocking = false, category = [[heaps]], damage = 3300, energy = 0, featurereclamate = [[SMUDGE01]], footprintX = 4, footprintZ = 4, hitdensity = [[100]], metal = 140, object = [[debris4x4b.s3o]], reclaimable = true, reclaimTime = 140, seqnamereclamate = [[TREE1RECLAMATE]], world = [[All Worlds]], }, }, } return lowerkeys({ destroyer = unitDef })
gpl-2.0
geanux/darkstar
scripts/zones/Al_Zahbi/npcs/Zazarg.lua
38
1028
----------------------------------- -- Area: Al Zahbi -- NPC: Zazarg -- Type: Stoneserpent General -- @zone: 48 -- @pos -41.675 -8 104.452 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Al_Zahbi/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x010c); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
geanux/darkstar
scripts/globals/items/silken_squeeze.lua
36
1215
----------------------------------------- -- ID: 5630 -- Item: Silken Squeeze -- Food Effect: 4 Hrs, All Races ----------------------------------------- -- TODO: Group Effect -- HP Recovered while healing +4 -- MP Recovered while healing +5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5630); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HPHEAL, 4); target:addMod(MOD_MPHEAL, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HPHEAL, 4); target:delMod(MOD_MPHEAL, 5); end;
gpl-3.0
EinBaum/server
dep/recastnavigation/RecastDemo/premake4.lua
82
3551
-- -- premake4 file to build RecastDemo -- http://industriousone.com/premake -- local action = _ACTION or "" local todir = "Build/" .. action solution "recastnavigation" configurations { "Debug", "Release" } location (todir) -- extra warnings, no exceptions or rtti flags { "ExtraWarnings", "FloatFast", "NoExceptions", "NoRTTI", "Symbols" } -- debug configs configuration "Debug*" defines { "DEBUG" } targetdir ( todir .. "/lib/Debug" ) -- release configs configuration "Release*" defines { "NDEBUG" } flags { "Optimize" } targetdir ( todir .. "/lib/Release" ) -- windows specific configuration "windows" defines { "WIN32", "_WINDOWS", "_CRT_SECURE_NO_WARNINGS" } project "DebugUtils" language "C++" kind "StaticLib" includedirs { "../DebugUtils/Include", "../Detour/Include", "../DetourTileCache/Include", "../Recast/Include" } files { "../DebugUtils/Include/*.h", "../DebugUtils/Source/*.cpp" } project "Detour" language "C++" kind "StaticLib" includedirs { "../Detour/Include" } files { "../Detour/Include/*.h", "../Detour/Source/*.cpp" } project "DetourCrowd" language "C++" kind "StaticLib" includedirs { "../DetourCrowd/Include", "../Detour/Include", "../Recast/Include" } files { "../DetourCrowd/Include/*.h", "../DetourCrowd/Source/*.cpp" } project "DetourTileCache" language "C++" kind "StaticLib" includedirs { "../DetourTileCache/Include", "../Detour/Include", "../Recast/Include" } files { "../DetourTileCache/Include/*.h", "../DetourTileCache/Source/*.cpp" } project "Recast" language "C++" kind "StaticLib" includedirs { "../Recast/Include" } files { "../Recast/Include/*.h", "../Recast/Source/*.cpp" } project "RecastDemo" language "C++" kind "WindowedApp" includedirs { "../RecastDemo/Include", "../RecastDemo/Contrib", "../RecastDemo/Contrib/fastlz", "../DebugUtils/Include", "../Detour/Include", "../DetourCrowd/Include", "../DetourTileCache/Include", "../Recast/Include" } files { "../RecastDemo/Include/*.h", "../RecastDemo/Source/*.cpp", "../RecastDemo/Contrib/fastlz/*.h", "../RecastDemo/Contrib/fastlz/*.c" } -- project dependencies links { "DebugUtils", "Detour", "DetourCrowd", "DetourTileCache", "Recast" } -- distribute executable in RecastDemo/Bin directory targetdir "Bin" -- linux library cflags and libs configuration { "linux", "gmake" } buildoptions { "`pkg-config --cflags sdl`", "`pkg-config --cflags gl`", "`pkg-config --cflags glu`" } linkoptions { "`pkg-config --libs sdl`", "`pkg-config --libs gl`", "`pkg-config --libs glu`" } -- windows library cflags and libs configuration { "windows" } includedirs { "../RecastDemo/Contrib/SDL/include" } libdirs { "../RecastDemo/Contrib/SDL/lib/x86" } links { "opengl32", "glu32", "sdlmain", "sdl" } -- mac includes and libs configuration { "macosx" } kind "ConsoleApp" -- xcode4 failes to run the project if using WindowedApp includedirs { "/Library/Frameworks/SDL.framework/Headers" } buildoptions { "-Wunused-value -Wshadow -Wreorder -Wsign-compare -Wall" } links { "OpenGL.framework", "/Library/Frameworks/SDL.framework", "Cocoa.framework", } files { "../RecastDemo/Include/SDLMain.h", "../RecastDemo/Source/SDLMain.m", -- These don't seem to work in xcode4 target yet. -- "Info.plist", -- "Icon.icns", -- "English.lproj/InfoPlist.strings", -- "English.lproj/MainMenu.xib", }
gpl-2.0
Aarhus-BSS/Aarhus-Research-Rebuilt
lib/luaj-3.0.1/test/lua/errors.lua
7
6006
-- tostring replacement that assigns ids local ts,id,nid,types = tostring,{},0,{table='tbl',thread='thr',userdata='uda',['function']='func'} tostring = function(x) if not x or not types[type(x)] then return ts(x) end if not id[x] then nid=nid+1; id[x]=types[type(x)]..'.'..nid end return id[x] end -- test of common types of errors -- local function c(f,...) return f(...) end -- local function b(...) return c(...) end --local function a(...) return (pcall(b,...)) end local function a(...) local s,e=pcall(...) if s then return s,e else return false,type(e) end end s = 'some string' local t = {} -- error message tests print( 'a(error)', a(error) ) print( 'a(error,"msg")', a(error,"msg") ) print( 'a(error,"msg",0)', a(error,"msg",0) ) print( 'a(error,"msg",1)', a(error,"msg",1) ) print( 'a(error,"msg",2)', a(error,"msg",2) ) print( 'a(error,"msg",3)', a(error,"msg",3) ) print( 'a(error,"msg",4)', a(error,"msg",4) ) print( 'a(error,"msg",5)', a(error,"msg",5) ) print( 'a(error,"msg",6)', a(error,"msg",6) ) -- call errors print( 'a(nil())', a(function() return n() end) ) print( 'a(t()) ', a(function() return t() end) ) print( 'a(s()) ', a(function() return s() end) ) print( 'a(true())', a(function() local b = true; return b() end) ) -- arithmetic errors print( 'a(nil+1)', a(function() return nil+1 end) ) print( 'a(a+1) ', a(function() return a+1 end) ) print( 'a(s+1) ', a(function() return s+1 end) ) print( 'a(true+1)', a(function() local b = true; return b+1 end) ) -- table errors print( 'a(nil.x)', a(function() return n.x end) ) print( 'a(a.x) ', a(function() return a.x end) ) print( 'a(s.x) ', a(function() return s.x end) ) print( 'a(true.x)', a(function() local b = true; return b.x end) ) print( 'a(nil.x=5)', a(function() n.x=5 end) ) print( 'a(a.x=5) ', a(function() a.x=5 end) ) print( 'a(s.x=5) ', a(function() s.x=5 end) ) print( 'a(true.x=5)', a(function() local b = true; b.x=5 end) ) -- len operator print( 'a(#nil) ', a(function() return #n end) ) print( 'a(#t) ', a(function() return #t end) ) print( 'a(#s) ', a(function() return #s end) ) print( 'a(#a) ', a(function() return #a end) ) print( 'a(#true)', a(function() local b = true; return #b end) ) -- comparison errors print( 'a(nil>1)', a(function() return nil>1 end) ) print( 'a(a>1) ', a(function() return a>1 end) ) print( 'a(s>1) ', a(function() return s>1 end) ) print( 'a(true>1)', a(function() local b = true; return b>1 end) ) -- unary minus errors print( 'a(-nil)', a(function() return -n end) ) print( 'a(-a) ', a(function() return -a end) ) print( 'a(-s) ', a(function() return -s end) ) print( 'a(-true)', a(function() local b = true; return -b end) ) -- string concatenation local function concatsuite(comparefunc) print( '"a".."b"', comparefunc("a","b") ) print( '"a"..nil', comparefunc("a",nil) ) print( 'nil.."b"', comparefunc(nil,"b") ) print( '"a"..{}', comparefunc("a",{}) ) print( '{}.."b"', comparefunc({},"b") ) print( '"a"..2', comparefunc("a",2) ) print( '2.."b"', comparefunc(2,"b") ) print( '"a"..print', comparefunc("a",print) ) print( 'print.."b"', comparefunc(print,"b") ) print( '"a"..true', comparefunc("a",true) ) print( 'true.."b"', comparefunc(true,"b") ) print( 'nil..true', comparefunc(nil,true) ) print( '"a"..3.5', comparefunc("a",3.5) ) print( '3.5.."b"', comparefunc(3.5,"b") ) end local function strconcat(a,b) return (pcall( function() return a..b end) ) end local function tblconcat(a,b) local t={a,b} return (pcall( function() return table.concat(t,'-',1,2) end )) end print( '-------- string concatenation' ) concatsuite(strconcat) print( '-------- table concatenation' ) concatsuite(tblconcat) -- pairs print( '-------- pairs tests' ) print( 'a(pairs(nil))', a(function() return pairs(nil,{}) end) ) print( 'a(pairs(a)) ', a(function() return pairs(a,{}) end) ) print( 'a(pairs(s)) ', a(function() return pairs(s,{}) end) ) print( 'a(pairs(t)) ', a(function() return pairs(t,{}) end) ) print( 'a(pairs(true))', a(function() local b = true; return pairs(b,{}) end) ) -- setmetatable print( '-------- setmetatable tests' ) function sm(...) return tostring(setmetatable(...)) end print( 'a(setmetatable(nil))', a(function() return sm(nil,{}) end) ) print( 'a(setmetatable(a)) ', a(function() return sm(a,{}) end) ) print( 'a(setmetatable(s)) ', a(function() return sm(s,{}) end) ) print( 'a(setmetatable(true))', a(function() local b = true; return sm(b,{}) end) ) print( 'a(setmetatable(t)) ', a(function() return sm(t,{}) end) ) print( 'a(getmetatable(t)) ', a(function() return getmetatable(t),type(getmetatable(t)) end) ) print( 'a(setmetatable(t*)) ', a(function() return sm(t,{__metatable={}}) end) ) print( 'a(getmetatable(t)) ', a(function() return getmetatable(t),type(getmetatable(t)) end) ) print( 'a(setmetatable(t)) ', a(function() return sm(t,{}) end) ) print( 'a(getmetatable(t)) ', a(function() return getmetatable(t),type(getmetatable(t)) end) ) t = {} print( 'a(setmetatable(t)) ', a(function() return sm(t,{}) end) ) print( 'a(getmetatable(t)) ', a(function() return getmetatable(t),type(getmetatable(t)) end) ) print( 'a(setmetatable(t*)) ', a(function() return sm(t,{__metatable='some string'}) end) ) print( 'a(getmetatable(t)) ', a(function() return getmetatable(t),type(getmetatable(t)) end) ) print( 'a(setmetatable(t)) ', a(function() return sm(t,{}) end) ) print( 'a(getmetatable(t)) ', a(function() return getmetatable(t),type(getmetatable(t)) end) ) print( 'a(setmetatable(t,nil)) ', a(function() return sm(t,nil) end) ) print( 'a(setmetatable(t)) ', a(function() return sm(t) end) ) print( 'a(setmetatable({},"abc")) ', a(function() return sm({},'abc') end) ) -- bad args to error! print( 'error("msg","arg")', a(function() error('some message', 'some bad arg') end) ) -- loadfile, dofile on missing files print( 'loadfile("bogus.txt")', a(function() return loadfile("bogus.txt") end) ) print( 'dofile("bogus.txt")', a(function() return dofile("bogus.txt") end) )
apache-2.0
geanux/darkstar
scripts/zones/Southern_San_dOria/npcs/Hinaree.lua
19
1923
----------------------------------- -- Area: Southern San d'Oria@ -- NPC: Hinaree -- Type: Standard NPC -- @zone: 230 -- @pos -301.535 -10.199 97.698 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local currentday = tonumber(os.date("%j")); if (player:getCurrentMission(COP) == THE_ROAD_FORKS and player:getVar("EMERALD_WATERS_Status")==6 ) then player:startEvent(0x0017); elseif (player:getCurrentMission(COP) == THREE_PATHS and player:getVar("COP_Ulmia_s_Path")== 0 ) then player:startEvent(0x0016); elseif (player:getCurrentMission(COP) == DAWN and player:getVar("PromathiaStatus")==3 and player:getVar("Promathia_kill_day") ~= currentday and player:getVar("COP_louverance_story")== 0 ) then player:startEvent(0x02F5); else player:startEvent(0x0244); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0017) then player:setVar("EMERALD_WATERS_Status",7); --end 3-3A: San d'Oria Route: "Emerald Waters" elseif (csid == 0x0016) then player:setVar("COP_Ulmia_s_Path",1); elseif (csid == 0x02F5) then player:setVar("COP_louverance_story",1); end end;
gpl-3.0
geanux/darkstar
scripts/globals/items/purple_polypore.lua
36
1156
----------------------------------------- -- ID: 5682 -- Item: Purple Polypore -- Food Effect: 5 Min, All Races ----------------------------------------- -- Strength -6 -- Mind +4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5156); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, -6); target:addMod(MOD_MND, 4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, -6); target:delMod(MOD_MND, 4); end;
gpl-3.0
geanux/darkstar
scripts/zones/Jugner_Forest/npcs/Alexius.lua
17
1617
----------------------------------- -- Area: Jugner Forest -- NPC: Alexius -- Involved in Quest: A purchase of Arms & Sin Hunting -- @pos 105 1 382 104 ----------------------------------- package.loaded["scripts/zones/Jugner_Forest/TextIDs"] = nil; ----------------------------------- require("scripts/globals/titles"); require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Jugner_Forest/TextIDs"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) local SinHunting = player:getVar("sinHunting"); -- RNG AF1 if (player:hasKeyItem(WEAPONS_ORDER) == true) then player:startEvent(0x0005); elseif (SinHunting == 3) then player:startEvent(0x000a); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0005) then player:delKeyItem(WEAPONS_ORDER); player:addKeyItem(WEAPONS_RECEIPT); player:messageSpecial(KEYITEM_OBTAINED,WEAPONS_RECEIPT); elseif (csid == 0x000a) then player:setVar("sinHunting",4); end end;
gpl-3.0
geanux/darkstar
scripts/zones/Xarcabard/npcs/Pelogrant.lua
17
1856
----------------------------------- -- Area: Xarcabard -- NPC: Pelogrant -- Type: Outpost Vendor -- @pos 210 -22 -201 112 ----------------------------------- package.loaded["scripts/zones/Xarcabard/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/zones/Xarcabard/TextIDs"); local region = VALDEAUNIA; local csid = 0x7ff4; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local owner = GetRegionOwner(region); local arg1 = getArg1(owner,player); if (owner == player:getNation()) then nation = 1; elseif (arg1 < 1792) then nation = 2; else nation = 0; end player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP()); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); if (option == 1) then ShowOPVendorShop(player); elseif (option == 2) then if (player:delGil(OP_TeleFee(player,region))) then toHomeNation(player); end elseif (option == 6) then player:delCP(OP_TeleFee(player,region)); toHomeNation(player); end end;
gpl-3.0
vvtam/vlc
share/lua/playlist/mpora.lua
97
2565
--[[ $Id$ Copyright © 2009 the VideoLAN team Authors: Konstantin Pavlov (thresh@videolan.org) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]] -- Probe function. function probe() return vlc.access == "http" and string.match( vlc.path, "video%.mpora%.com/watch/" ) end -- Parse function. function parse() p = {} while true do -- Try to find the video's title line = vlc.readline() if not line then break end if string.match( line, "meta name=\"title\"" ) then _,_,name = string.find( line, "content=\"(.*)\" />" ) end if string.match( line, "image_src" ) then _,_,arturl = string.find( line, "image_src\" href=\"(.*)\" />" ) end if string.match( line, "video_src" ) then _,_,video = string.find( line, 'href="http://video%.mpora%.com/ep/(.*)%.swf" />' ) end end if not name or not arturl or not video then return nil end -- Try and get URL for SD video. sd = vlc.stream("http://api.mpora.com/tv/player/playlist/vid/"..video.."/") if not sd then return nil end page = sd:read( 65653 ) sdurl = string.match( page, "url=\"(.*)\" />") page = nil table.insert( p, { path = sdurl; name = name; arturl = arturl; } ) -- Try and check if HD video is available. checkhd = vlc.stream("http://api.mpora.com/tv/player/load/vid/"..video.."/platform/video/domain/video.mpora.com/" ) if not checkhd then return nil end page = checkhd:read( 65653 ) hashd = tonumber( string.match( page, "<has_hd>(%d)</has_hd>" ) ) page = nil if hashd then hd = vlc.stream("http://api.mpora.com/tv/player/playlist/vid/"..video.."/hd/true/") page = hd:read( 65653 ) hdurl = string.match( page, "url=\"(.*)\" />") table.insert( p, { path = hdurl; name = name.." (HD)"; arturl = arturl; } ) end return p end
gpl-2.0
geanux/darkstar
scripts/zones/Southern_San_dOria/npcs/Foletta.lua
36
1433
----------------------------------- -- Area: Southern San d'Oria -- NPC: Foletta -- General Info NPC ------------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Southern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x29a); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
tonyshow/UniLua
Assets/StreamingAssets/LuaRoot/test/events.lua
9
9663
print('testing metatables') X = 20; B = 30 _ENV = setmetatable({}, {__index=_G}) collectgarbage() X = X+10 assert(X == 30 and _G.X == 20) B = false assert(B == false) B = nil assert(B == 30) assert(getmetatable{} == nil) assert(getmetatable(4) == nil) assert(getmetatable(nil) == nil) a={}; setmetatable(a, {__metatable = "xuxu", __tostring=function(x) return x.name end}) assert(getmetatable(a) == "xuxu") assert(tostring(a) == nil) -- cannot change a protected metatable assert(pcall(setmetatable, a, {}) == false) a.name = "gororoba" assert(tostring(a) == "gororoba") local a, t = {10,20,30; x="10", y="20"}, {} assert(setmetatable(a,t) == a) assert(getmetatable(a) == t) assert(setmetatable(a,nil) == a) assert(getmetatable(a) == nil) assert(setmetatable(a,t) == a) function f (t, i, e) assert(not e) local p = rawget(t, "parent") return (p and p[i]+3), "dummy return" end t.__index = f a.parent = {z=25, x=12, [4] = 24} assert(a[1] == 10 and a.z == 28 and a[4] == 27 and a.x == "10") collectgarbage() a = setmetatable({}, t) function f(t, i, v) rawset(t, i, v-3) end setmetatable(t, t) -- causes a bug in 5.1 ! t.__newindex = f a[1] = 30; a.x = "101"; a[5] = 200 assert(a[1] == 27 and a.x == 98 and a[5] == 197) local c = {} a = setmetatable({}, t) t.__newindex = c a[1] = 10; a[2] = 20; a[3] = 90 assert(c[1] == 10 and c[2] == 20 and c[3] == 90) do local a; a = setmetatable({}, {__index = setmetatable({}, {__index = setmetatable({}, {__index = function (_,n) return a[n-3]+4, "lixo" end})})}) a[0] = 20 for i=0,10 do assert(a[i*3] == 20 + i*4) end end do -- newindex local foi local a = {} for i=1,10 do a[i] = 0; a['a'..i] = 0; end setmetatable(a, {__newindex = function (t,k,v) foi=true; rawset(t,k,v) end}) foi = false; a[1]=0; assert(not foi) foi = false; a['a1']=0; assert(not foi) foi = false; a['a11']=0; assert(foi) foi = false; a[11]=0; assert(foi) foi = false; a[1]=nil; assert(not foi) foi = false; a[1]=nil; assert(foi) end setmetatable(t, nil) function f (t, ...) return t, {...} end t.__call = f do local x,y = a(table.unpack{'a', 1}) assert(x==a and y[1]=='a' and y[2]==1 and y[3]==nil) x,y = a() assert(x==a and y[1]==nil) end local b = setmetatable({}, t) setmetatable(b,t) function f(op) return function (...) cap = {[0] = op, ...} ; return (...) end end t.__add = f("add") t.__sub = f("sub") t.__mul = f("mul") t.__div = f("div") t.__mod = f("mod") t.__unm = f("unm") t.__pow = f("pow") t.__len = f("len") assert(b+5 == b) assert(cap[0] == "add" and cap[1] == b and cap[2] == 5 and cap[3]==nil) assert(b+'5' == b) assert(cap[0] == "add" and cap[1] == b and cap[2] == '5' and cap[3]==nil) assert(5+b == 5) assert(cap[0] == "add" and cap[1] == 5 and cap[2] == b and cap[3]==nil) assert('5'+b == '5') assert(cap[0] == "add" and cap[1] == '5' and cap[2] == b and cap[3]==nil) b=b-3; assert(getmetatable(b) == t) assert(5-a == 5) assert(cap[0] == "sub" and cap[1] == 5 and cap[2] == a and cap[3]==nil) assert('5'-a == '5') assert(cap[0] == "sub" and cap[1] == '5' and cap[2] == a and cap[3]==nil) assert(a*a == a) assert(cap[0] == "mul" and cap[1] == a and cap[2] == a and cap[3]==nil) assert(a/0 == a) assert(cap[0] == "div" and cap[1] == a and cap[2] == 0 and cap[3]==nil) assert(a%2 == a) assert(cap[0] == "mod" and cap[1] == a and cap[2] == 2 and cap[3]==nil) assert(-a == a) assert(cap[0] == "unm" and cap[1] == a) assert(a^4 == a) assert(cap[0] == "pow" and cap[1] == a and cap[2] == 4 and cap[3]==nil) assert(a^'4' == a) assert(cap[0] == "pow" and cap[1] == a and cap[2] == '4' and cap[3]==nil) assert(4^a == 4) assert(cap[0] == "pow" and cap[1] == 4 and cap[2] == a and cap[3]==nil) assert('4'^a == '4') assert(cap[0] == "pow" and cap[1] == '4' and cap[2] == a and cap[3]==nil) assert(#a == a) assert(cap[0] == "len" and cap[1] == a) -- test for rawlen t = setmetatable({1,2,3}, {__len = function () return 10 end}) assert(#t == 10 and rawlen(t) == 3) assert(rawlen"abc" == 3) assert(not pcall(rawlen, io.stdin)) assert(not pcall(rawlen, 34)) assert(not pcall(rawlen)) t = {} t.__lt = function (a,b,c) collectgarbage() assert(c == nil) if type(a) == 'table' then a = a.x end if type(b) == 'table' then b = b.x end return a<b, "dummy" end function Op(x) return setmetatable({x=x}, t) end local function test () assert(not(Op(1)<Op(1)) and (Op(1)<Op(2)) and not(Op(2)<Op(1))) assert(not(1 < Op(1)) and (Op(1) < 2) and not(2 < Op(1))) assert(not(Op('a')<Op('a')) and (Op('a')<Op('b')) and not(Op('b')<Op('a'))) assert(not('a' < Op('a')) and (Op('a') < 'b') and not(Op('b') < Op('a'))) assert((Op(1)<=Op(1)) and (Op(1)<=Op(2)) and not(Op(2)<=Op(1))) assert((Op('a')<=Op('a')) and (Op('a')<=Op('b')) and not(Op('b')<=Op('a'))) assert(not(Op(1)>Op(1)) and not(Op(1)>Op(2)) and (Op(2)>Op(1))) assert(not(Op('a')>Op('a')) and not(Op('a')>Op('b')) and (Op('b')>Op('a'))) assert((Op(1)>=Op(1)) and not(Op(1)>=Op(2)) and (Op(2)>=Op(1))) assert((1 >= Op(1)) and not(1 >= Op(2)) and (Op(2) >= 1)) assert((Op('a')>=Op('a')) and not(Op('a')>=Op('b')) and (Op('b')>=Op('a'))) assert(('a' >= Op('a')) and not(Op('a') >= 'b') and (Op('b') >= Op('a'))) end test() t.__le = function (a,b,c) assert(c == nil) if type(a) == 'table' then a = a.x end if type(b) == 'table' then b = b.x end return a<=b, "dummy" end test() -- retest comparisons, now using both `lt' and `le' -- test `partial order' local function Set(x) local y = {} for _,k in pairs(x) do y[k] = 1 end return setmetatable(y, t) end t.__lt = function (a,b) for k in pairs(a) do if not b[k] then return false end b[k] = nil end return next(b) ~= nil end t.__le = nil assert(Set{1,2,3} < Set{1,2,3,4}) assert(not(Set{1,2,3,4} < Set{1,2,3,4})) assert((Set{1,2,3,4} <= Set{1,2,3,4})) assert((Set{1,2,3,4} >= Set{1,2,3,4})) assert((Set{1,3} <= Set{3,5})) -- wrong!! model needs a `le' method ;-) t.__le = function (a,b) for k in pairs(a) do if not b[k] then return false end end return true end assert(not (Set{1,3} <= Set{3,5})) -- now its OK! assert(not(Set{1,3} <= Set{3,5})) assert(not(Set{1,3} >= Set{3,5})) t.__eq = function (a,b) for k in pairs(a) do if not b[k] then return false end b[k] = nil end return next(b) == nil end local s = Set{1,3,5} assert(s == Set{3,5,1}) assert(not rawequal(s, Set{3,5,1})) assert(rawequal(s, s)) assert(Set{1,3,5,1} == Set{3,5,1}) assert(Set{1,3,5} ~= Set{3,5,1,6}) t[Set{1,3,5}] = 1 assert(t[Set{1,3,5}] == nil) -- `__eq' is not valid for table accesses t.__concat = function (a,b,c) assert(c == nil) if type(a) == 'table' then a = a.val end if type(b) == 'table' then b = b.val end if A then return a..b else return setmetatable({val=a..b}, t) end end c = {val="c"}; setmetatable(c, t) d = {val="d"}; setmetatable(d, t) A = true assert(c..d == 'cd') assert(0 .."a".."b"..c..d.."e".."f"..(5+3).."g" == "0abcdef8g") A = false assert((c..d..c..d).val == 'cdcd') x = c..d assert(getmetatable(x) == t and x.val == 'cd') x = 0 .."a".."b"..c..d.."e".."f".."g" assert(x.val == "0abcdefg") -- concat metamethod x numbers (bug in 5.1.1) c = {} local x setmetatable(c, {__concat = function (a,b) assert(type(a) == "number" and b == c or type(b) == "number" and a == c) return c end}) assert(c..5 == c and 5 .. c == c) assert(4 .. c .. 5 == c and 4 .. 5 .. 6 .. 7 .. c == c) -- test comparison compatibilities local t1, t2, c, d t1 = {}; c = {}; setmetatable(c, t1) d = {} t1.__eq = function () return true end t1.__lt = function () return true end setmetatable(d, t1) assert(c == d and c < d and not(d <= c)) t2 = {} t2.__eq = t1.__eq t2.__lt = t1.__lt setmetatable(d, t2) assert(c == d and c < d and not(d <= c)) -- test for several levels of calls local i local tt = { __call = function (t, ...) i = i+1 if t.f then return t.f(...) else return {...} end end } local a = setmetatable({}, tt) local b = setmetatable({f=a}, tt) local c = setmetatable({f=b}, tt) i = 0 x = c(3,4,5) assert(i == 3 and x[1] == 3 and x[3] == 5) assert(_G.X == 20) print'+' local _g = _G _ENV = setmetatable({}, {__index=function (_,k) return _g[k] end}) a = {} rawset(a, "x", 1, 2, 3) assert(a.x == 1 and rawget(a, "x", 3) == 1) print '+' -- testing metatables for basic types local debug = require'debug' mt = {} debug.setmetatable(10, mt) assert(getmetatable(-2) == mt) mt.__index = function (a,b) return a+b end assert((10)[3] == 13) assert((10)["3"] == 13) debug.setmetatable(23, nil) assert(getmetatable(-2) == nil) debug.setmetatable(true, mt) assert(getmetatable(false) == mt) mt.__index = function (a,b) return a or b end assert((true)[false] == true) assert((false)[false] == false) debug.setmetatable(false, nil) assert(getmetatable(true) == nil) debug.setmetatable(nil, mt) assert(getmetatable(nil) == mt) mt.__add = function (a,b) return (a or 0) + (b or 0) end assert(10 + nil == 10) assert(nil + 23 == 23) assert(nil + nil == 0) debug.setmetatable(nil, nil) assert(getmetatable(nil) == nil) debug.setmetatable(nil, {}) -- loops in delegation a = {}; setmetatable(a, a); a.__index = a; a.__newindex = a assert(not pcall(function (a,b) return a[b] end, a, 10)) assert(not pcall(function (a,b,c) a[b] = c end, a, 10, true)) -- bug in 5.1 T, K, V = nil grandparent = {} grandparent.__newindex = function(t,k,v) T=t; K=k; V=v end parent = {} parent.__newindex = parent setmetatable(parent, grandparent) child = setmetatable({}, parent) child.foo = 10 --> CRASH (on some machines) assert(T == parent and K == "foo" and V == 10) print 'OK' return 12
mit
geanux/darkstar
scripts/zones/West_Ronfaure/npcs/Colmaie.lua
19
1122
----------------------------------- -- Area: West Ronfaure -- NPC: Colmaie -- Type: Standard NPC -- @pos -133.627 -61.999 272.373 100 ----------------------------------- package.loaded["scripts/zones/West_Ronfaure/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local thePickpocket = player:getQuestStatus(SANDORIA, THE_PICKPOCKET); if (thePickpocket > 0) then player:showText(npc, 7263); else player:showText(npc, COLMAIE_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
legend18/dragonbone_cocos2dx-3.x
demos/cocos2d-x-3.x/DragonBonesCppDemos/cocos2d/cocos/scripting/lua-bindings/auto/api/ControlColourPicker.lua
6
2337
-------------------------------- -- @module ControlColourPicker -- @extend Control -- @parent_module cc -------------------------------- -- @function [parent=#ControlColourPicker] setEnabled -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#ControlColourPicker] getHuePicker -- @param self -- @return ControlHuePicker#ControlHuePicker ret (return value: cc.ControlHuePicker) -------------------------------- -- @function [parent=#ControlColourPicker] setColor -- @param self -- @param #color3b_table color3b -------------------------------- -- @function [parent=#ControlColourPicker] hueSliderValueChanged -- @param self -- @param #cc.Ref ref -- @param #int eventtype -------------------------------- -- @function [parent=#ControlColourPicker] getcolourPicker -- @param self -- @return ControlSaturationBrightnessPicker#ControlSaturationBrightnessPicker ret (return value: cc.ControlSaturationBrightnessPicker) -------------------------------- -- @function [parent=#ControlColourPicker] setBackground -- @param self -- @param #cc.Sprite sprite -------------------------------- -- @function [parent=#ControlColourPicker] init -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#ControlColourPicker] setcolourPicker -- @param self -- @param #cc.ControlSaturationBrightnessPicker controlsaturationbrightnesspicker -------------------------------- -- @function [parent=#ControlColourPicker] colourSliderValueChanged -- @param self -- @param #cc.Ref ref -- @param #int eventtype -------------------------------- -- @function [parent=#ControlColourPicker] setHuePicker -- @param self -- @param #cc.ControlHuePicker controlhuepicker -------------------------------- -- @function [parent=#ControlColourPicker] getBackground -- @param self -- @return Sprite#Sprite ret (return value: cc.Sprite) -------------------------------- -- @function [parent=#ControlColourPicker] create -- @param self -- @return ControlColourPicker#ControlColourPicker ret (return value: cc.ControlColourPicker) -------------------------------- -- @function [parent=#ControlColourPicker] ControlColourPicker -- @param self return nil
mit
kaen/Zero-K
effects/gundam_prettypop.lua
26
1976
-- prettypop return { ["prettypop"] = { groundflash = { air = true, alwaysvisible = true, circlealpha = 0.0, circlegrowth = 8, flashalpha = 0.9, flashsize = 20, ground = true, ttl = 17, water = true, color = { [1] = 1, [2] = 0, [3] = 0.5, }, }, poof01 = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, properties = { airdrag = 0.2, alwaysvisible = true, colormap = [[1.0 1.0 1.0 0.04 1.0 0.0 0.5 0.01 0.1 0.1 0.1 0.01]], directional = false, emitrot = 45, emitrotspread = 32, emitvector = [[0, 1, 0]], gravity = [[0, -0.005, 0]], numparticles = 16, particlelife = 5, particlelifespread = 16, particlesize = 20, particlesizespread = 0, particlespeed = 16, particlespeedspread = 1, pos = [[0, 2, 0]], sizegrowth = 0.8, sizemod = 1.0, texture = [[randdots]], useairlos = false, }, }, pop1 = { air = true, class = [[heatcloud]], count = 1, ground = true, water = true, properties = { alwaysvisible = true, heat = 10, heatfalloff = 0.8, maxheat = 10, pos = [[r-2 r2, 5, r-2 r2]], size = 1, sizegrowth = 16, speed = [[0, 0, 0]], texture = [[bluenovaexplo]], }, }, }, }
gpl-2.0
geanux/darkstar
scripts/zones/Northern_San_dOria/npcs/Cauzeriste.lua
17
1263
----------------------------------- -- Area: Northern San d'Oria -- NPC: Cauzeriste -- Guild Merchant NPC: Woodworking Guild -- @pos -175.946 3.999 280.301 231 ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:sendGuild(513,6,21,0)) then player:showText(npc,CAUZERISTE_SHOP_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
geanux/darkstar
scripts/zones/Bastok_Mines/npcs/Odoba.lua
19
1145
----------------------------------- -- Area: Bastok Mines -- NPC: Odoba -- Guild Merchant NPC: Alchemy Guild -- @pos 108.473 5.017 1.089 234 ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:sendGuild(526,8,23,6)) then player:showText(npc, ODOBA_SHOP_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
Schwertspize/cuberite
Server/Plugins/APIDump/Hooks/OnPlayerBreakingBlock.lua
44
1596
return { HOOK_PLAYER_BREAKING_BLOCK = { CalledWhen = "Just before a player breaks a block. Plugin may override / refuse. ", DefaultFnName = "OnPlayerBreakingBlock", -- also used as pagename Desc = [[ This hook is called when a {{cPlayer|player}} breaks a block, before the block is actually broken in the {{cWorld|World}}. Plugins may refuse the breaking.</p> <p> See also the {{OnPlayerBrokenBlock|HOOK_PLAYER_BROKEN_BLOCK}} hook for a similar hook called after the block is broken. ]], Params = { { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who is digging the block" }, { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, { Name = "BlockFace", Type = "number", Notes = "Face of the block upon which the player is acting. One of the BLOCK_FACE_ constants" }, { Name = "BlockType", Type = "BLOCKTYPE", Notes = "The block type of the block being broken" }, { Name = "BlockMeta", Type = "NIBBLETYPE", Notes = "The block meta of the block being broken " }, }, Returns = [[ If the function returns false or no value, other plugins' callbacks are called, and then the block is broken. If the function returns true, no other plugin's callback is called and the block breaking is cancelled. The server re-sends the block back to the player to replace it (the player's client already thinks the block was broken). ]], }, -- HOOK_PLAYER_BREAKING_BLOCK }
apache-2.0
kaen/Zero-K
LuaUI/Widgets/camera_recorder.lua
17
8831
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:GetInfo() return { name = "CameraRecorder", desc = "v0.011 Record positions of the camera to a file and repath those positions when loading the replay.", author = "CarRepairer", date = "2011-07-04", license = "GNU GPL, v2 or later", layer = 1002, enabled = false, } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- --[[ HOW TO USE: Start a game (such as a replay). Type /luaui reload Push Settings > Camera > Recording > Record Move your camera around. Push Record again to stop. End game. Start a replay of that game you just recorded the camera in. Type /luaui reload Push Settings > Camera > Recording > Play The camera will follow the path you recorded. Notes: For some reason the Game.gameID constant doesn't work until you type /luaui reload The camera positions are saved to a file based on the gameID. If you don't reload luaui it will save to (or read from) the file camrec_AAAAAAAAAAAAAAAAAAAAAA==.txt --]] options_path = 'Settings/Camera/Recording' --options_order = { } local OverviewAction = function() end options = { record = { name = "Record", desc = "Record now", type = 'button', -- OnChange defined later }, play = { name = "Play", desc = "Play now", type = 'button', -- OnChange defined later }, help = { name = 'Help', type = 'text', value = [[ * Start a game (such as a replay). * Type /luaui reload * Push Settings > Camera > Recording > Record * Move your camera around. * Push Record again to stop. * End game. * Start a replay of that game you just recorded the camera in. * Type /luaui reload * Push Settings > Camera > Recording > Play * The camera will follow the path you recorded. ]], } } -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- --config -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local spGetCameraState = Spring.GetCameraState local spGetCameraVectors = Spring.GetCameraVectors local spGetModKeyState = Spring.GetModKeyState local spGetMouseState = Spring.GetMouseState local spIsAboveMiniMap = Spring.IsAboveMiniMap local spSendCommands = Spring.SendCommands local spSetCameraState = Spring.SetCameraState local spSetMouseCursor = Spring.SetMouseCursor local spTraceScreenRay = Spring.TraceScreenRay local spWarpMouse = Spring.WarpMouse local spGetCameraDirection = Spring.GetCameraDirection local abs = math.abs local min = math.min local max = math.max local sqrt = math.sqrt local sin = math.sin local cos = math.cos local echo = Spring.Echo local KF_FRAMES = 1 local recording = false local recData = {} local filename local ranInit = false Spring.Utilities = Spring.Utilities or {} VFS.Include("LuaRules/Utilities/base64.lua") options.record.OnChange = function() recording = not recording echo (recording and '<Camera Recording> Recording begun.' or '<Camera Recording> Recording stopped.') end options.play.OnChange = function() playing = not playing echo (playing and '<Camera Recording> Playback begun.' or '<Camera Recording> Playback stopped.') end local CAMERA_STATE_FORMATS = { fps = { "px", "py", "pz", "dx", "dy", "dz", "rx", "ry", "rz", "oldHeight", }, free = { "px", "py", "pz", "dx", "dy", "dz", "rx", "ry", "rz", "fov", "gndOffset", "gravity", "slide", "scrollSpeed", "velTime", "avelTime", "autoTilt", "goForward", "invertAlt", "gndLock", "vx", "vy", "vz", "avx", "avy", "avz", }, OrbitController = { "px", "py", "pz", "tx", "ty", "tz", }, ta = { "px", "py", "pz", "dx", "dy", "dz", "height", "zscale", "flipped", }, ov = { "px", "py", "pz", }, rot = { "px", "py", "pz", "dx", "dy", "dz", "rx", "ry", "rz", "oldHeight", }, sm = { "px", "py", "pz", "dx", "dy", "dz", "height", "zscale", "flipped", }, tw = { "px", "py", "pz", "rx", "ry", "rz", }, } local CAMERA_NAMES = { "fps", "free", "OrbitController", "ta", "ov", "rot", "sm", "tw", } local CAMERA_IDS = {} for i=1, #CAMERA_NAMES do CAMERA_IDS[CAMERA_NAMES[i]] = i end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local function explode(div,str) if (div=='') then return false end local pos,arr = 0,{} -- for each divider found for st,sp in function() return string.find(str,div,pos,true) end do table.insert(arr,string.sub(str,pos,st-1)) -- Attach chars left of current divider pos = sp + 1 -- Jump past current divider end table.insert(arr,string.sub(str,pos)) -- Attach chars right of last divider return arr end local function CameraStateToString(frame, cs) local name = cs.name local stateFormat = CAMERA_STATE_FORMATS[name] local cameraID = CAMERA_IDS[name] if not stateFormat or not cameraID then return nil end local result = frame .. '|' .. cameraID .. '|' .. cs.mode for i=1, #stateFormat do local num = cs[stateFormat[i]] if not num then return nil end result = result .. '|' .. num end return result end local function StringToCameraState(str) local s_arr = explode('|', str) local frame = s_arr[1] local cameraID = s_arr[2] local mode = s_arr[3] local name = CAMERA_NAMES[cameraID+0] local stateFormat = CAMERA_STATE_FORMATS[name] if not (cameraID and mode and name and stateFormat) then --echo ('ISSUE', cameraID , mode , name , stateFormat) return nil end local result = { frame = frame, name = name, mode = mode, } for i=1, #stateFormat do local num = s_arr[i+3] if not num then return nil end result[stateFormat[i]] = num end return result end local function IsKeyframe(frame) return frame % KF_FRAMES == 0 end local function RecordFrame(frame) --echo ('<camrec> recording frame', frame) local str = CameraStateToString( frame, spGetCameraState() ) local out = assert(io.open(filename, "a+"), "Unable to save camera recording file to "..filename) out:write(str .. "\n") assert(out:close()) end local function FileToData(filename) --local file = assert(io.open(filename,'r'), "Unable to load camera recording file from "..filename) local file = io.open(filename,'r') if not file then echo('<Camrec> No such file ' .. filename ) return {} end local recData = {} local prevkey = 0 while true do line = file:read() if not line then break end --echo ('<camrec> opening line ', line) local data = StringToCameraState( line ) --recData[ data.frame ] = data if prevkey ~= 0 then --echo('<camrec> adding data', prevkey ) recData[ prevkey+0 ] = data end prevkey = data.frame end return recData end local function RunInit() if ranInit then return true end local gameID = Game.gameID --echo ('gameid=', gameID) if not gameID or gameID == '' then return false end ranInit = true local gameID_enc = Spring.Utilities.Base64Encode( gameID ) --echo( '<camrec>', gameID, gameID_enc ) local gameID_dec = Spring.Utilities.Base64Decode( gameID_enc ) --echo( '<camrec>','equal?', gameID_dec == gameID ) filename = 'camrec_' .. gameID_enc .. '.txt' --echo ('<camrec>',filename) recData = FileToData( filename ) return true end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:GameFrame() local frame = Spring.GetGameFrame() if frame < 1 then return end if not RunInit() then return end if recording then if IsKeyframe(frame) then RecordFrame(frame) end end if playing then if recData[frame] then --echo ('playing frame', frame) spSetCameraState(recData[frame], KF_FRAMES / 32) end end end function widget:Initialize() end --------------------------------------------------------------------------------
gpl-2.0
sami2448/a
plugins/inpm.lua
7
3011
do local function pairsByKeys (t, f) local a = {} for n in pairs(t) do table.insert(a, n) end table.sort(a, f) local i = 0 -- iterator variable local iter = function () -- iterator function i = i + 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end return iter end local function chat_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of Groups:\n*Use /join (ID) to join*\n\n ' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairsByKeys(settings) do if m == 'set_name' then name = n end end message = message .. '馃懃 '.. name .. ' (ID: ' .. v .. ')\n\n ' end local file = io.open("./groups/lists/listed_groups.txt", "w") file:write(message) file:flush() file:close() return message end local function run(msg, matches) if msg.to.type ~= 'chat' or is_sudo(msg) or is_admin(msg) and is_realm(msg) then local data = load_data(_config.moderation.data) if matches[1] == 'join' and data[tostring(matches[2])] then if is_banned(msg.from.id, matches[2]) then return 'You are banned.' end if is_gbanned(msg.from.id) then return 'You are globally banned.' end if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then return 'Group is private.' end local chat_id = "chat#id"..matches[2] local user_id = "user#id"..msg.from.id chat_add_user(chat_id, user_id, ok_cb, false) local group_name = data[tostring(matches[2])]['settings']['set_name'] return "Added you to chat:\n\n馃懃"..group_name.." (ID:"..matches[2]..")" elseif matches[1] == 'join' and not data[tostring(matches[2])] then return "Chat not found." end if matches[1] == 'chats'then if is_admin(msg) and msg.to.type == 'chat' then return chat_list(msg) elseif msg.to.type ~= 'chat' then return chat_list(msg) end end if matches[1] == 'chatlist'then if is_admin(msg) and msg.to.type == 'chat' then send_document("chat#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) elseif msg.to.type ~= 'chat' then send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) end end end end return { patterns = { "^[/!](chats)$", "^[/!](chatlist)$", "^[/!](join) (.*)$", "^[/!](kickme) (.*)$", "^!!tgservice (chat_add_user)$" }, run = run, } end
gpl-2.0
kaen/Zero-K
LuaUI/Widgets/map_edge_barrier.lua
7
7418
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:GetInfo() return { name = "Map Edge Barrier", version = "v0.22", desc = "Draws a vertical grid along map edge", author = "Pako", date = "2012.02.19 - 2012.02.21", --YYYY.MM.DD, created - updated license = "GPL", layer = -1, --higher layer is loaded last enabled = false, --detailsDefault = 2 } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- if VFS.FileExists("nomapedgewidget.txt") then return end local spGetGroundHeight = Spring.GetGroundHeight local spTraceScreenRay = Spring.TraceScreenRay -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local wallTex = "bitmaps/PD/hexbig.png" --local wallTex = "bitmaps/PD/shield2.png" --local wallTex = "LuaUI/Images/vr_grid.png" local height = 2048 local minHeight = -height/4 local maxHeight = height*3/4 local texScale = 0.01 local colorFloor = { 0.1, 0.88, 1, 1} local colorCeiling = { 0.1, 0.88, 1, 0} local dListWall local island = false -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- options_path = 'Settings/Graphics/Map/Edge Barrier' options = { drawForIslands = { name = "Draw for islands", type = 'bool', value = true, desc = "Draws boundary wall when map is an island", }, wallFromOutside = { name = "Visible walls from outside", type = 'bool', value = false, desc = "Map wall is visible from the outside (e.g. when it's between camera and main map)", OnChange = function(self) if dListWall then gl.DeleteList(dListWall) widget:Initialize() end end }, northSouthText = { name = "North, East, South, & West text", type = 'bool', value = false, desc = 'Help you identify map direction under rotation by placing a "North/South/East/West" text on the map edges', OnChange = function(self) if dListWall then gl.DeleteList(dListWall) widget:Initialize() end end, }, } -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local function GetGroundHeight(x, z) return spGetGroundHeight(x,z) end local function IsIsland() local sampleDist = 512 for i=1,Game.mapSizeX,sampleDist do -- top edge if GetGroundHeight(i, 0) > 0 then return false end -- bottom edge if GetGroundHeight(i, Game.mapSizeZ) > 0 then return false end end for i=1,Game.mapSizeZ,sampleDist do -- left edge if GetGroundHeight(0, i) > 0 then return false end -- right edge if GetGroundHeight(Game.mapSizeX, i) > 0 then return false end end return true end local function TextOutside() if (options.northSouthText.value) then local mapSizeX = Game.mapSizeX local mapSizeZ = Game.mapSizeZ local average = (GetGroundHeight(mapSizeX/2,0) + GetGroundHeight(0,mapSizeZ/2) + GetGroundHeight(mapSizeX/2,mapSizeZ) +GetGroundHeight(mapSizeX,mapSizeZ/2))/4 gl.Rotate(-90,1,0,0) gl.Translate (0,0,average) gl.Text("North", mapSizeX/2, 200, 200, "co") gl.Rotate(-90,0,0,1) gl.Text("East", mapSizeZ/2, mapSizeX+200, 200, "co") gl.Rotate(-90,0,0,1) gl.Text("South", -mapSizeX/2, mapSizeZ +200, 200, "co") gl.Rotate(-90,0,0,1) gl.Text("West", -mapSizeZ/2,200, 200, "co") -- gl.Text("North", mapSizeX/2, 100, 200, "on") -- gl.Text("South", mapSizeX/2,-mapSizeZ, 200, "on") -- gl.Text("East", mapSizeX,-(mapSizeZ/2), 200, "on") -- gl.Text("West", 0,-(mapSizeZ/2), 200, "on") end end local function DrawMapWall() gl.Texture(wallTex) if not options.wallFromOutside.value then gl.Culling(GL.FRONT) --'cuts' the outside faces --remove this if you want it to draw over map too end gl.Shape( GL.TRIANGLE_STRIP, { { v = { 0, minHeight, 0}, --top left down texcoord = { 0, 0 }, c = colorFloor }, { v = { 0, maxHeight, 0}, texcoord = { 0, height*texScale }, --top left up c = colorCeiling }, { v = { Game.mapSizeX, minHeight, 0}, texcoord = { Game.mapSizeX*texScale, 0 }, --top right c = colorFloor }, { v = { Game.mapSizeX, maxHeight, 0}, texcoord = { Game.mapSizeX*texScale, height*texScale }, c = colorCeiling }, { v = { Game.mapSizeX, minHeight, Game.mapSizeZ}, -- bottom right texcoord = { Game.mapSizeX*texScale+Game.mapSizeZ*texScale, 0 }, c = colorFloor }, { v = { Game.mapSizeX, maxHeight, Game.mapSizeZ}, texcoord = { Game.mapSizeX*texScale+Game.mapSizeZ*texScale, height*texScale }, c = colorCeiling }, { v = { 0, minHeight, Game.mapSizeZ}, --bottom left texcoord = { Game.mapSizeZ*texScale, 0 }, c = colorFloor }, { v = { 0, maxHeight, Game.mapSizeZ}, texcoord = { Game.mapSizeZ*texScale, height*texScale }, c = colorCeiling }, { v = { 0, minHeight, 0}, --back to top right texcoord = { 0, 0 }, c = colorFloor }, { v = { 0, maxHeight, 0}, texcoord = { 0, height*texScale }, c = colorCeiling }, } ) gl.Culling(false) ----draw map compass text gl.PushAttrib(GL.ALL_ATTRIB_BITS) gl.Texture(false) gl.DepthMask(false) gl.DepthTest(false) gl.Color(1,1,1,1) TextOutside() gl.PopAttrib() ---- end function widget:Initialize() island = IsIsland() dListWall = gl.CreateList(DrawMapWall) end function widget:Shutdown() gl.DeleteList(dListWall) end local function DrawWorldFunc() if (not island) or options.drawForIslands.value then gl.DepthTest(GL.LEQUAL) gl.CallList(dListWall) gl.DepthTest(false) end end function widget:DrawWorldPreUnit() DrawWorldFunc() end function widget:DrawWorldRefraction() DrawWorldFunc() end function widget:MousePress(x, y, button) local _, mpos = spTraceScreenRay(x, y, true) --//convert UI coordinate into ground coordinate. if mpos==nil then --//activate epic menu if mouse position is outside the map local _, _, meta, _ = Spring.GetModKeyState() if meta then --//show epicMenu when user also press the Spacebar WG.crude.OpenPath(options_path) --click + space will shortcut to option-menu WG.crude.ShowMenu() --make epic Chili menu appear. return false end end end
gpl-2.0
evilexecutable/ResourceKeeper
install/Lua/lib/lua/luarocks/tools/zip.lua
2
8340
--- A Lua implementation of .zip file archiving (used for creating .rock files), -- using only lua-zlib. module("luarocks.tools.zip", package.seeall) local zlib = require("zlib") local fs = require("luarocks.fs") local dir = require("luarocks.dir") local function number_to_bytestring(number, nbytes) local out = {} for i = 1, nbytes do local byte = number % 256 table.insert(out, string.char(byte)) number = (number - byte) / 256 end return table.concat(out) end --- Begin a new file to be stored inside the zipfile. -- @param self handle of the zipfile being written. -- @param filename filenome of the file to be added to the zipfile. -- @return true if succeeded, nil in case of failure. local function zipwriter_open_new_file_in_zip(self, filename) if self.in_open_file then self:close_file_in_zip() return nil end local lfh = {} self.local_file_header = lfh lfh.last_mod_file_time = 0 -- TODO lfh.last_mod_file_date = 0 -- TODO lfh.crc32 = 0 -- initial value lfh.compressed_size = 0 -- unknown yet lfh.uncompressed_size = 0 -- unknown yet lfh.file_name_length = #filename lfh.extra_field_length = 0 lfh.file_name = filename:gsub("\\", "/") lfh.external_attr = 0 -- TODO properly store permissions self.in_open_file = true self.data = {} return true end --- Write data to the file currently being stored in the zipfile. -- @param self handle of the zipfile being written. -- @param buf string containing data to be written. -- @return true if succeeded, nil in case of failure. local function zipwriter_write_file_in_zip(self, buf) if not self.in_open_file then return nil end local lfh = self.local_file_header local cbuf = zlib.compress(buf):sub(3, -5) lfh.crc32 = zlib.crc32(lfh.crc32, buf) lfh.compressed_size = lfh.compressed_size + #cbuf lfh.uncompressed_size = lfh.uncompressed_size + #buf table.insert(self.data, cbuf) return true end --- Complete the writing of a file stored in the zipfile. -- @param self handle of the zipfile being written. -- @return true if succeeded, nil in case of failure. local function zipwriter_close_file_in_zip(self) local zh = self.ziphandle if not self.in_open_file then return nil end -- Local file header local lfh = self.local_file_header lfh.offset = zh:seek() zh:write(number_to_bytestring(0x04034b50, 4)) -- signature zh:write(number_to_bytestring(20, 2)) -- version needed to extract: 2.0 zh:write(number_to_bytestring(0, 2)) -- general purpose bit flag zh:write(number_to_bytestring(8, 2)) -- compression method: deflate zh:write(number_to_bytestring(lfh.last_mod_file_time, 2)) zh:write(number_to_bytestring(lfh.last_mod_file_date, 2)) zh:write(number_to_bytestring(lfh.crc32, 4)) zh:write(number_to_bytestring(lfh.compressed_size, 4)) zh:write(number_to_bytestring(lfh.uncompressed_size, 4)) zh:write(number_to_bytestring(lfh.file_name_length, 2)) zh:write(number_to_bytestring(lfh.extra_field_length, 2)) zh:write(lfh.file_name) -- File data for _, cbuf in ipairs(self.data) do zh:write(cbuf) end -- Data descriptor zh:write(number_to_bytestring(lfh.crc32, 4)) zh:write(number_to_bytestring(lfh.compressed_size, 4)) zh:write(number_to_bytestring(lfh.uncompressed_size, 4)) table.insert(self.files, lfh) self.in_open_file = false return true end -- @return boolean or (boolean, string): true on success, -- false and an error message on failure. local function zipwriter_add(self, file) local fin local ok, err = self:open_new_file_in_zip(file) if not ok then err = "error in opening "..file.." in zipfile" else fin = io.open(fs.absolute_name(file), "rb") if not fin then ok = false err = "error opening "..file.." for reading" end end if ok then local buf = fin:read("*a") if not buf then err = "error reading "..file ok = false else ok = self:write_file_in_zip(buf) if not ok then err = "error in writing "..file.." in the zipfile" end end end if fin then fin:close() end if ok then ok = self:close_file_in_zip() if not ok then err = "error in writing "..file.." in the zipfile" end end return ok == true, err end --- Complete the writing of the zipfile. -- @param self handle of the zipfile being written. -- @return true if succeeded, nil in case of failure. local function zipwriter_close(self) local zh = self.ziphandle local central_directory_offset = zh:seek() local size_of_central_directory = 0 -- Central directory structure for _, lfh in ipairs(self.files) do zh:write(number_to_bytestring(0x02014b50, 4)) -- signature zh:write(number_to_bytestring(3, 2)) -- version made by: UNIX zh:write(number_to_bytestring(20, 2)) -- version needed to extract: 2.0 zh:write(number_to_bytestring(0, 2)) -- general purpose bit flag zh:write(number_to_bytestring(8, 2)) -- compression method: deflate zh:write(number_to_bytestring(lfh.last_mod_file_time, 2)) zh:write(number_to_bytestring(lfh.last_mod_file_date, 2)) zh:write(number_to_bytestring(lfh.crc32, 4)) zh:write(number_to_bytestring(lfh.compressed_size, 4)) zh:write(number_to_bytestring(lfh.uncompressed_size, 4)) zh:write(number_to_bytestring(lfh.file_name_length, 2)) zh:write(number_to_bytestring(lfh.extra_field_length, 2)) zh:write(number_to_bytestring(0, 2)) -- file comment length zh:write(number_to_bytestring(0, 2)) -- disk number start zh:write(number_to_bytestring(0, 2)) -- internal file attributes zh:write(number_to_bytestring(lfh.external_attr, 4)) -- external file attributes zh:write(number_to_bytestring(lfh.offset, 4)) -- relative offset of local header zh:write(lfh.file_name) size_of_central_directory = size_of_central_directory + 46 + lfh.file_name_length end -- End of central directory record zh:write(number_to_bytestring(0x06054b50, 4)) -- signature zh:write(number_to_bytestring(0, 2)) -- number of this disk zh:write(number_to_bytestring(0, 2)) -- number of disk with start of central directory zh:write(number_to_bytestring(#self.files, 2)) -- total number of entries in the central dir on this disk zh:write(number_to_bytestring(#self.files, 2)) -- total number of entries in the central dir zh:write(number_to_bytestring(size_of_central_directory, 4)) zh:write(number_to_bytestring(central_directory_offset, 4)) zh:write(number_to_bytestring(0, 2)) -- zip file comment length zh:close() return true end --- Return a zip handle open for writing. -- @param name filename of the zipfile to be created. -- @return a zip handle, or nil in case of error. function new_zipwriter(name) local zw = {} zw.ziphandle = io.open(fs.absolute_name(name), "wb") if not zw.ziphandle then return nil end zw.files = {} zw.in_open_file = false zw.add = zipwriter_add zw.close = zipwriter_close zw.open_new_file_in_zip = zipwriter_open_new_file_in_zip zw.write_file_in_zip = zipwriter_write_file_in_zip zw.close_file_in_zip = zipwriter_close_file_in_zip return zw end --- Compress files in a .zip archive. -- @param zipfile string: pathname of .zip archive to be created. -- @param ... Filenames to be stored in the archive are given as -- additional arguments. -- @return boolean or (boolean, string): true on success, -- false and an error message on failure. function zip(zipfile, ...) local zw = new_zipwriter(zipfile) if not zw then return nil, "error opening "..zipfile end local ok, err for _, file in pairs({...}) do if fs.is_dir(file) then for _, entry in pairs(fs.find(file)) do local fullname = dir.path(file, entry) if fs.is_file(fullname) then ok, err = zw:add(fullname) if not ok then break end end end else ok, err = zw:add(file) if not ok then break end end end local ok = zw:close() if not ok then return false, "error closing "..zipfile end return ok, err end
gpl-2.0
mohammadclashclash/elll2014
plugins/danbooru.lua
616
1750
do local URL = "http://danbooru.donmai.us" local URL_NEW = "/posts.json" local URL_POP = "/explore/posts/popular.json" local scale_day = "?scale=day" local scale_week = "?scale=week" local scale_month = "?scale=month" local function get_post(url) local b, c, h = http.request(url) if c ~= 200 then return nil end local posts = json:decode(b) return posts[math.random(#posts)] end local function run(msg, matches) local url = URL if matches[1] == "!danbooru" then url = url .. URL_NEW else url = url .. URL_POP if matches[1] == "d" then url = url .. scale_day elseif matches[1] == "w" then url = url .. scale_week elseif matches[1] == "m" then url = url .. scale_month end end local post = get_post(url) if post then vardump(post) local img = URL .. post.large_file_url send_photo_from_url(get_receiver(msg), img) local txt = '' if post.tag_string_artist ~= '' then txt = 'Artist: ' .. post.tag_string_artist .. '\n' end if post.tag_string_character ~= '' then txt = txt .. 'Character: ' .. post.tag_string_character .. '\n' end if post.file_size ~= '' then txt = txt .. '[' .. math.ceil(post.file_size/1000) .. 'kb] ' .. URL .. post.file_url end return txt end end return { description = "Gets a random fresh or popular image from Danbooru", usage = { "!danbooru - gets a random fresh image from Danbooru 🔞", "!danboorud - random daily popular image 🔞", "!danbooruw - random weekly popular image 🔞", "!danboorum - random monthly popular image 🔞" }, patterns = { "^!danbooru$", "^!danbooru ?(d)$", "^!danbooru ?(w)$", "^!danbooru ?(m)$" }, run = run } end
gpl-2.0
esn3s/3S_LUA
vrac/_esnFbaScreenshot/sfiii3-hitboxes_mame.lua
1
13622
--MAME-rrê—phitbox.luaB --Šù‘¶‚Ìhitbox.lua‚ðAˆÈ‰º‚Ì—l‚ɕύXB --E‚PƒtƒŒ[ƒ€Œã‚Ì”»’è‚ð•\ަ‚µ‚Ä‚¢‚½ ¨ ‚»‚̃tƒŒ[ƒ€‚ł̓–‚½‚è”»’è‚ð•\ަ‚·‚邿‚¤‚ɕύX --E’ʏí‚̐H‚ç‚¢”»’聕UŒ‚”»’肾‚¯•\ަ‚µ‚Ä‚¢‚½ ¨ UŒ‚‚ðo‚µ‚½Žž‚̐H‚ç‚¢”»’è‚à•\ަ‚·‚邿‚¤‚ɕύX --EƒLƒƒƒ‰‚̏cÀ•W‚ª‚OˆÈ‰º‚É‚È‚é‚Æ”»’肪•\ަ‚³‚ê‚È‚©‚Á‚½¨ •\ަ‚·‚邿‚¤‚ɕύX local SCREEN_WIDTH = 384 local SCREEN_HEIGHT = 224 local GROUND_OFFSET = 40 local MAX_GAME_OBJECTS = 30 local AXIS_COLOUR = 0xFFFFFFFF local AXIS_SIZE = 25 local HITBOX_PASSIVE = 0 local HITBOX_ACTIVE = 1 local HITBOX_PASSIVE2 = 2 local HITBOX_PASSIVE_COLOUR = 0x00008040 local HITBOX_ACTIVE_COLOUR = 0x00FF0040 local HITBOX_PASSIVE2_COLOUR = 0x0000FF40 local GAME_PHASE_PLAYING = 2 timeInLua = 0 timeInGame = 0 local address = { player1 = 0x02068C6C, player2 = 0x02069104, screen_center_x = 0x02026CC0, screen_center_y = 0x0206A121, } local globals = { screen_center_x = 0, screen_center_y = 0, num_misc_objs = 0 } local globals2 = { screen_center_x = 0, screen_center_y = 0, num_misc_objs = 0 } local player1 = {} local player2 = {} local player1_2 = {} local player2_2 = {} local misc_objs = {} local misc_objs_2 = {} --ƒXƒNƒŠ[ƒ“‚Ì‚˜À•W‚ƃQ[ƒ€ƒtƒFƒCƒY‚ðXV function update_globals() globals2.screen_center_x = globals.screen_center_x globals2.screen_center_y = globals.screen_center_y globals2.num_misc_objs = globals.num_misc_objs globals.screen_center_x = memory.readword(address.screen_center_x) globals.screen_center_y = memory.readbyte(address.screen_center_y) end --ƒƒ‚ƒŠ“à‚©‚ç“–‚½‚è”»’èƒf[ƒ^‚ð“ǂݍž‚Þ function hitbox_load(obj, i, type, facing_dir, offset_x, offset_y, addr) local left = memory.readwordsigned(addr) local right = memory.readwordsigned(addr + 2) local bottom = memory.readwordsigned(addr + 4) local top = memory.readwordsigned(addr + 6) if facing_dir == 1 then left = -left right = -right end left = left + offset_x right = right + left bottom = bottom + offset_y top = top + bottom if type == HITBOX_PASSIVE then obj.p_hboxes[i] = { left = left, right = right, bottom = bottom, top = top, type = type } else if type == HITBOX_ACTIVE then obj.a_hboxes[i] = { left = left, right = right, bottom = bottom, top = top, type = type } else obj.p2_hboxes[i] = { left = left, right = right, bottom = bottom, top = top, type = type } end end end function update_game_object(obj, base) obj.p_hboxes = {} obj.a_hboxes = {} obj.p2_hboxes = {} obj.facing_dir = memory.readbyte(base + 0xA) obj.opponent_dir = memory.readbyte(base + 0xB) obj.pos_x = memory.readword(base + 0x64) obj.pos_y = num2signed(memory.readword(base + 0x68),2) obj.anim_frame = memory.readword(base + 0x21A) -- Load the passive hitboxes local p_hb_addr = memory.readdword(base + 0x2A0) for i = 1, 4 do hitbox_load(obj, i, HITBOX_PASSIVE, obj.facing_dir, obj.pos_x, obj.pos_y, p_hb_addr) p_hb_addr = p_hb_addr + 8 end -- Load the active hitboxes local a_hb_addr = memory.readdword(base + 0x2C8) for i = 1, 4 do hitbox_load(obj, i, HITBOX_ACTIVE, obj.facing_dir, obj.pos_x, obj.pos_y, a_hb_addr) a_hb_addr = a_hb_addr + 8 end -- Load the passive2 hitboxes local a_hb_addr = memory.readdword(base + 0x2A8) for i = 1, 4 do hitbox_load(obj, i, HITBOX_PASSIVE2, obj.facing_dir, obj.pos_x, obj.pos_y, a_hb_addr) a_hb_addr = a_hb_addr + 8 end end function read_misc_objects(table) local obj_index local obj_addr local p_hb_addr local a_hb_addr -- This function reads all game objects other than the two player characters. -- This includes all projectiles and even Yang's Seiei-Enbu shadows. -- The game uses the same structure all over the place and groups them -- into lists with each element containing an index to the next element -- in that list. An index of -1 signals the end of the list. -- I believe there are at least 7 lists (0-6) but it seems everything we need -- (and lots we don't) is in list 3. local list = 3 num_misc_objs = 1 obj_index = memory.readwordsigned(0x02068A96 + (list * 2)) while num_misc_objs <= MAX_GAME_OBJECTS and obj_index ~= -1 do obj_addr = 0x02028990 + (obj_index * 0x800) -- I don't really know how to tell different game objects types apart yet so -- just read everything that has non-zero hitbox addresses. Seems to -- work fine... p_hb_addr = memory.readdword(obj_addr + 0x2A0) a_hb_addr = memory.readdword(obj_addr + 0x2C8) p2_hb_addr = memory.readdword(obj_addr + 0x2A8) if p_hb_addr ~= 0 and a_hb_addr ~= 0 and p2_hb_addr ~= 0 then table[num_misc_objs] = {} update_game_object(table[num_misc_objs], obj_addr) num_misc_objs = num_misc_objs + 1 end -- Get the index to the next object in this list. obj_index = memory.readwordsigned(obj_addr + 0x1C) end end function game_x_to_mame(x) local left_edge = globals2.screen_center_x - (SCREEN_WIDTH / 2) return (x - left_edge) end function game_y_to_mame(y) -- Why subtract 17? No idea, the game driver does the same thing. return (SCREEN_HEIGHT - (y + GROUND_OFFSET - 17) + num2signed(globals2.screen_center_y,1)) end function draw_hitbox(hb) local left = game_x_to_mame(hb.left) local bottom = game_y_to_mame(hb.bottom) local right = game_x_to_mame(hb.right) local top = game_y_to_mame(hb.top) if(hb.type == HITBOX_PASSIVE) then colour = HITBOX_PASSIVE_COLOUR else if(hb.type == HITBOX_ACTIVE) then colour = HITBOX_ACTIVE_COLOUR else colour = HITBOX_PASSIVE2_COLOUR end end gui.box(left, top, right, bottom, colour) end function draw_game_object(obj) local x = game_x_to_mame(obj.pos_x) local y = game_y_to_mame(obj.pos_y) for i = 1, 4 do draw_hitbox(obj.p_hboxes[i]) end for i = 1, 4 do draw_hitbox(obj.p2_hboxes[i]) end for i = 1, 4 do draw_hitbox(obj.a_hboxes[i]) end gui.drawline(x, y-AXIS_SIZE, x, y+AXIS_SIZE, AXIS_COLOUR) gui.drawline(x-AXIS_SIZE, y, x+AXIS_SIZE, y, AXIS_COLOUR) end function render_sfiii_hitboxes() --‘ΐ풆‚łȂ¯‚ê‚ΏI—¹ if memory.readword(0x020154A6) ~= GAME_PHASE_PLAYING then gui.clearuncommitted() return end --lua‚ð‹N“®‚µ‚čŏ‰‚̃tƒŒ[ƒ€‚́A --‚PƒtƒŒ[ƒ€‘O‚̃f[ƒ^‚ªƒe[ƒuƒ‹‚ÉŠi”[‚³‚ê‚Ä‚¢‚È‚¢‚̂ŕ`‰æ‚Å‚«‚È‚¢ if timeInLua > 1 then --ƒQ[ƒ€“àŒo‰ßŽžŠÔ‚ª‹ô”‚ÌŽž‚́AŠï”‚¾‚Á‚½Žž‚Ì“–‚½‚è”»’è‚ð•\ަ if memory.readbyte(0x02068AB7) % 2 == 0 then draw_game_object(player1) draw_game_object(player2) for i = 1, num_misc_objs-1 do if #misc_objs > 0 then draw_game_object(misc_objs[i]) end end else--ƒQ[ƒ€“àŒo‰ßŽžŠÔ‚ªŠï”‚ÌŽž‚́A‹ô”‚¾‚Á‚½Žž‚Ì“–‚½‚è”»’è‚ð•\ަ draw_game_object(player1_2) draw_game_object(player2_2) for i = 1, num_misc_objs-1 do if #misc_objs_2 > 0 then draw_game_object(misc_objs_2[i]) end end end end --ƒQ[ƒ€“à‚ÌŽžŠÔ‚ªŒo‰ß‚µ‚Ä‚¢‚½‚çLua“à‚ÌŽžŠÔ‚ài‚ß‚éB --‚‚܂èALua‚ðŠJŽn‚µ‚ÄŽŸ‚̃tƒŒ[ƒ€‚©‚灪‚Ì•`‰æ‚ªŽÀs‚³‚ê‚é if timeInGame ~= memory.readbyte(0x02068AB7) then update_globals() timeInLua = timeInLua + 1 end --ƒQ[ƒ€“àŒo‰ßŽžŠÔ‚ª‹ô”‚ÌŽž‚́A“–‚½‚è”»’èƒf[ƒ^‚ð‚±‚Á‚¿‚ÉŠi”[ if memory.readbyte(0x02068AB7) % 2 == 0 then update_game_object(player1_2, address.player1) update_game_object(player2_2, address.player2) read_misc_objects(misc_objs_2) else--ƒQ[ƒ€“àŒo‰ßŽžŠÔ‚ªŠï”‚ÌŽž‚́A“–‚½‚è”»’èƒf[ƒ^‚ð‚±‚Á‚¿‚ÉŠi”[ update_game_object(player1, address.player1) update_game_object(player2, address.player2) read_misc_objects(misc_objs) end timeInGame = memory.readbyte(0x02068AB7) end --- Returns HEX representation of num function num2hex(num) local hexstr = '0123456789ABCDEF' local s = '' while num > 0 do local mod = math.fmod(num, 16) s = string.sub(hexstr, mod+1, mod+1) .. s num = math.floor(num / 16) end if s == '' then s = '0' end return s end ----‚±‚±‚©‚牺‚͂Ղ炷‚ªì‚Á‚½ŠÖ”ŒQB‚±‚Ìlua‚ł͖w‚ÇŽg‚Á‚ĂȂ¢---- --********”’lvalue‚́Abitnum”Ԗڂ̃rƒbƒg‚ð•Ô‚·ŠÖ”******** --@param value ’²‚ׂ½‚¢•ϐ” --@param bitnum ‰½”Ԗڂ𒲂ׂ½‚¢‚©iÅ‰ºˆÊŒ…‚Í0j function bitReturn(value,bitnum) re = value --bitnum‚æ‚èãˆÊŒ…‚ðØ‚èŽÌ‚Ä‚é re = SHIFT(re,bitnum-31) --bitnum‚æ‚艺ˆÊŒ…‚ðØ‚èŽÌ‚Ä‚é re = SHIFT(re,31) return re end --D‚«‚ȃoƒCƒg•ª‘‚«‚±‚ñ‚Å‚­‚ê‚éŠÖ” function write(addr,value,byte) for i=1,byte,1 do memory.writebyte(addr,value) addr = addr + 1 value = ((value-(value%0x100)) / 0x100) end end --D‚«‚ȃoƒCƒg•ª‹tŒü‚«‚ɏ‘‚«ž‚ñ‚Å‚­‚ê‚éŠÖ” function writeReverse(addr,value,byte) for i=1,byte,1 do memory.writebyte(addr,(value % 0x100)) addr = addr - 1 value = ((value-(value%0x100)) / 0x100) end end --D‚«‚ȃoƒCƒg•ª“ǂ݂±‚ñ‚Å‚­‚ê‚éŠÖ” function read(addr,byte) value = 0 for i=1,byte,1 do value = (value + memory.readbyte(addr+i-1)) * 0x100 end return value / 0x100 end --D‚«‚ȃoƒCƒg•ª‹tŒü‚«‚ɓǂݍž‚ñ‚Å‚­‚ê‚éŠÖ” function readReverse(addr,byte) value = 0 for i=1,byte,1 do value = value + (memory.readbyte(addr-(i-1)) * (0x100^(i-1))) end return value end --ƒƒ‚ƒŠ“à‚Ì’l‚ðƒŠƒAƒ‹ƒ^ƒCƒ€‚ÅŒ©‚½‚¢‚Æ‚«‚ÉŽg‚¤B --ƒAƒhƒŒƒX•”•ª‚ɁAŒ©‚½‚¢ƒAƒhƒŒƒX‚Ì’l‚ð“ü—Í‚·‚邯A‚»‚ÌŽü•Ó‚Ì’l‚ªŒ©‚¦‚éB function viewMemory(addr) for i=0,20,1 do gui.text(10,14+i*8,num2hex(addr+(i*0x10))) for j=0,15,1 do gui.text(48+j*16,4,num2hex(j)) gui.text(48+j*16,14+i*8,num2hex(memory.readbyte((addr)+j+(i*0x10)))) end end end --ƒƒ‚ƒŠ“à‚Ì’l‚ðAƒtƒ@ƒCƒ‹‚ɏ‘‚«‚¾‚µ‚Ä‚­‚ê‚éB --start‚ÍŠJŽnƒAƒhƒŒƒXAlast‚͍ŏIƒAƒhƒŒƒXB function writeFileMemory(start,last) out = io.open("memoryOut.txt","w") for i=start,last,1 do out:write(memory.readbyte(i).."\n") end end --ˆÊ’uÀ•W‚𐔒l‚Å•\ަ‚µ‚Ä‚­‚ê‚éB function viewPosition() --1P‚̍À•W‚ð16i”‚Å•\ަ offsetX1 = 52 offsetY1 = 32 if readReverse(0x02068CD1,2) < 0x100 then gui.text(offsetX1,offsetY1,"X: "..num2hex(readReverse(0x02068CD1,2))) else gui.text(offsetX1,offsetY1,"X:"..num2hex(readReverse(0x02068CD1,2))) end if (readReverse(0x02068CD2,1)) == 0 then gui.text(offsetX1+20,offsetY1,".00") else gui.text(offsetX1+20,offsetY1,"."..num2hex(readReverse(0x02068CD2,1))) end gui.text(offsetX1,offsetY1+8,"Y:") gui.text(offsetX1+20-string.len(readReverse(0x02068CD5,2))*4,offsetY1+8,readReverse(0x02068CD5,2)) if (readReverse(0x02068CD6,1)) == 0 then gui.text(offsetX1+20,offsetY1+8,".00") else gui.text(offsetX1+20,offsetY1+8,"."..num2hex(readReverse(0x02068CD6,1))) end --2P‚̍À•W‚ð16i”‚Å•\ަ offsetX2 = 256 offsetY2 = 32 if readReverse(0x02069169,2) < 0x100 then gui.text(offsetX2,offsetY2,"X: "..num2hex(readReverse(0x02069169,2))) else gui.text(offsetX2,offsetY2,"X:"..num2hex(readReverse(0x02069169,2))) end if (readReverse(0x0206916A,1)) == 0 then gui.text(offsetX2+20,offsetY2,".00") else gui.text(offsetX2+20,offsetY2,"."..num2hex(readReverse(0x0206916A,1))) end gui.text(offsetX2,offsetY2+8,"Y:") gui.text(offsetX2+20-string.len(readReverse(0x0206916D,2))*4,offsetY2+8,readReverse(0x0206916D,2)) if (readReverse(0x0206916E,1)) == 0 then gui.text(offsetX2+20,offsetY2+8,".00") else gui.text(offsetX2+20,offsetY2+8,"."..num2hex(readReverse(0x0206916E,1))) end --·•ª‚ÌxÀ•W‚ð16i”‚Å•\ަ offsetX3 = 180 offsetY3 = 38 x1P = readReverse(0x02068CD1,2) x2P = readReverse(0x02069169,2) if x2P > x1P then if x2P < 0x100 then gui.text(offsetX3,offsetY3,"2P: "..num2hex(x2P)) else gui.text(offsetX3,offsetY3,"2P: "..num2hex(x2P)) end if x1P < 0x100 then gui.text(offsetX3,offsetY3+8,"1P: "..num2hex(x1P)) else gui.text(offsetX3,offsetY3+8,"1P: "..num2hex(x1P)) end gui.drawbox(offsetX3-10,offsetY3+15,offsetX3+28,offsetY3+17,0xFFFFFFFF,0x000000FF) if x2P-x1P < 0x100 then gui.text(offsetX3-8,offsetY3+19,"DIFF: "..num2hex(x2P-x1P)) else gui.text(offsetX3-8,offsetY3+19,"DIFF: "..num2hex(x2P-x1P)) end else if x1P < 0x100 then gui.text(offsetX3,offsetY3,"1P: "..num2hex(x1P)) else gui.text(offsetX3,offsetY3,"1P: "..num2hex(x1P)) end if x2P < 0x100 then gui.text(offsetX3,offsetY3+8,"2P: "..num2hex(x2P)) else gui.text(offsetX3,offsetY3+8,"2P: "..num2hex(x2P)) end gui.drawbox(offsetX3-10,offsetY3+15,offsetX3+28,offsetY3+17,0xFFFFFFFF,0x000000FF) if x1P-x2P < 0x100 then gui.text(offsetX3-8,offsetY3+19,"DIFF: "..num2hex(x1P-x2P)) else gui.text(offsetX3-8,offsetY3+19,"DIFF: "..num2hex(x1P-x2P)) end end end --”’l‚ƃoƒCƒg”‚ðˆø”‚É“ü‚ê‚邯A•„†•t‚«‚̐”’l‚ɕϊ·‚µ‚ĕԂµ‚Ä‚­‚ê‚éB function num2signed(value,byte) local subValue = 1 for i=1,byte,1 do subValue = subValue * 0x100 end if value >= (subValue/2) then value = value - subValue end return value end gui.register( function() --‚±‚±ˆÈ~‚ɁAUŒ‚”»’è‚̃f[ƒ^‚ª–°‚Á‚Ä‚¢‚é‚Á‚Û‚¢B --Œ©‚½‚¢ê‡‚Í‚±‚±‚̃Rƒƒ“ƒg‚ðŠO‚· viewMemory(0x02068F30) --ˆÊ’uÀ•W‚𐔒l‚ÅŒ©‚½‚¢ê‡‚Í‚±‚±‚̃Rƒƒ“ƒg‚ðŠO‚· --viewPosition() render_sfiii_hitboxes() end)
mit
geanux/darkstar
scripts/zones/Mount_Zhayolm/TextIDs.lua
7
1063
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6379; -- You cannot obtain the item <item> come back again after sorting your inventory ITEM_OBTAINED = 6383; -- Obtained: <item> GIL_OBTAINED = 6384; -- Obtained <number> gil KEYITEM_OBTAINED = 6386; -- Obtained key item: <keyitem> FISHING_MESSAGE_OFFSET = 7040; -- You can't fish here HOMEPOINT_SET = 8709; -- Home point set! -- Mining MINING_IS_POSSIBLE_HERE = 7404; -- Mining is possible here if you have -- Assault CANNOT_ENTER = 7463; -- You cannot enter at this time. Please wait a while before trying again. AREA_FULL = 7464; -- This area is fully occupied. You were unable to enter. MEMBER_NO_REQS = 7468; -- Not all of your party members meet the requirements for this objective. Unable to enter area. MEMBER_TOO_FAR = 7472; -- One or more party members are too far away from the entrance. Unable to enter area. -- Other Texts NOTHING_HAPPENS = 7449; -- Nothing happens... RESPONSE = 7315; -- There is no response...
gpl-3.0
evilexecutable/ResourceKeeper
install/LuaRocks/lua/luarocks/repos.lua
20
11978
--- Functions for managing the repository on disk. --module("luarocks.repos", package.seeall) local repos = {} package.loaded["luarocks.repos"] = repos local fs = require("luarocks.fs") local path = require("luarocks.path") local cfg = require("luarocks.cfg") local util = require("luarocks.util") local dir = require("luarocks.dir") local manif = require("luarocks.manif") local deps = require("luarocks.deps") --- Get all installed versions of a package. -- @param name string: a package name. -- @return table or nil: An array of strings listing installed -- versions of a package, or nil if none is available. local function get_installed_versions(name) assert(type(name) == "string") local dirs = fs.list_dir(path.versions_dir(name)) return (dirs and #dirs > 0) and dirs or nil end --- Check if a package exists in a local repository. -- Version numbers are compared as exact string comparison. -- @param name string: name of package -- @param version string: package version in string format -- @return boolean: true if a package is installed, -- false otherwise. function repos.is_installed(name, version) assert(type(name) == "string") assert(type(version) == "string") return fs.is_dir(path.install_dir(name, version)) end local function recurse_rock_manifest_tree(file_tree, action) assert(type(file_tree) == "table") assert(type(action) == "function") local function do_recurse_rock_manifest_tree(tree, parent_path, parent_module) for file, sub in pairs(tree) do if type(sub) == "table" then local ok, err = do_recurse_rock_manifest_tree(sub, parent_path..file.."/", parent_module..file..".") if not ok then return nil, err end else local ok, err = action(parent_path, parent_module, file) if not ok then return nil, err end end end return true end return do_recurse_rock_manifest_tree(file_tree, "", "") end local function store_package_data(result, name, file_tree) if not file_tree then return end return recurse_rock_manifest_tree(file_tree, function(parent_path, parent_module, file) local pathname = parent_path..file result[path.path_to_module(pathname)] = pathname return true end ) end --- Obtain a list of modules within an installed package. -- @param package string: The package name; for example "luasocket" -- @param version string: The exact version number including revision; -- for example "2.0.1-1". -- @return table: A table of modules where keys are module identifiers -- in "foo.bar" format and values are pathnames in architecture-dependent -- "foo/bar.so" format. If no modules are found or if package or version -- are invalid, an empty table is returned. function repos.package_modules(package, version) assert(type(package) == "string") assert(type(version) == "string") local result = {} local rock_manifest = manif.load_rock_manifest(package, version) store_package_data(result, package, rock_manifest.lib) store_package_data(result, package, rock_manifest.lua) return result end --- Obtain a list of command-line scripts within an installed package. -- @param package string: The package name; for example "luasocket" -- @param version string: The exact version number including revision; -- for example "2.0.1-1". -- @return table: A table of items where keys are command names -- as strings and values are pathnames in architecture-dependent -- ".../bin/foo" format. If no modules are found or if package or version -- are invalid, an empty table is returned. function repos.package_commands(package, version) assert(type(package) == "string") assert(type(version) == "string") local result = {} local rock_manifest = manif.load_rock_manifest(package, version) store_package_data(result, package, rock_manifest.bin) return result end --- Check if a rock contains binary executables. -- @param name string: name of an installed rock -- @param version string: version of an installed rock -- @return boolean: returns true if rock contains platform-specific -- binary executables, or false if it is a pure-Lua rock. function repos.has_binaries(name, version) assert(type(name) == "string") assert(type(version) == "string") local rock_manifest = manif.load_rock_manifest(name, version) if rock_manifest.bin then for name, md5 in pairs(rock_manifest.bin) do -- TODO verify that it is the same file. If it isn't, find the actual command. if fs.is_actual_binary(dir.path(cfg.deploy_bin_dir, name)) then return true end end end return false end function repos.run_hook(rockspec, hook_name) assert(type(rockspec) == "table") assert(type(hook_name) == "string") local hooks = rockspec.hooks if not hooks then return true end if cfg.hooks_enabled == false then return nil, "This rockspec contains hooks, which are blocked by the 'hooks_enabled' setting in your LuaRocks configuration." end if not hooks.substituted_variables then util.variable_substitutions(hooks, rockspec.variables) hooks.substituted_variables = true end local hook = hooks[hook_name] if hook then util.printout(hook) if not fs.execute(hook) then return nil, "Failed running "..hook_name.." hook." end end return true end local function install_binary(source, target, name, version) assert(type(source) == "string") assert(type(target) == "string") if fs.is_lua(source) then repos.ok, repos.err = fs.wrap_script(source, target, name, version) else repos.ok, repos.err = fs.copy_binary(source, target) end return repos.ok, repos.err end local function resolve_conflict(target, deploy_dir, name, version) local cname, cversion = manif.find_current_provider(target) if not cname then return nil, cversion end if name ~= cname or deps.compare_versions(version, cversion) then local versioned = path.versioned_name(target, deploy_dir, cname, cversion) local ok, err = fs.make_dir(dir.dir_name(versioned)) if not ok then return nil, err end fs.move(target, versioned) return target else return path.versioned_name(target, deploy_dir, name, version) end end function repos.should_wrap_bin_scripts(rockspec) assert(type(rockspec) == "table") if cfg.wrap_bin_scripts ~= nil then return cfg.wrap_bin_scripts end if rockspec.deploy and rockspec.deploy.wrap_bin_scripts == false then return false end return true end function repos.deploy_files(name, version, wrap_bin_scripts) assert(type(name) == "string") assert(type(version) == "string") assert(type(wrap_bin_scripts) == "boolean") local function deploy_file_tree(file_tree, path_fn, deploy_dir, move_fn) local source_dir = path_fn(name, version) if not move_fn then move_fn = fs.move end return recurse_rock_manifest_tree(file_tree, function(parent_path, parent_module, file) local source = dir.path(source_dir, parent_path, file) local target = dir.path(deploy_dir, parent_path, file) local ok, err if fs.exists(target) then local new_target, err = resolve_conflict(target, deploy_dir, name, version) if err == "untracked" then local backup = target repeat backup = backup.."~" until not fs.exists(backup) -- slight race condition here, but shouldn't be a problem. util.printerr("Warning: "..target.." is not tracked by this installation of LuaRocks. Moving it to "..backup) fs.move(target, backup) elseif err then return nil, err.." Cannot install new version." else target = new_target end end ok, err = fs.make_dir(dir.dir_name(target)) if not ok then return nil, err end ok, err = move_fn(source, target, name, version) fs.remove_dir_tree_if_empty(dir.dir_name(source)) if not ok then return nil, err end return true end ) end local rock_manifest = manif.load_rock_manifest(name, version) local ok, err = true if rock_manifest.bin then local move_bin_fn = wrap_bin_scripts and install_binary or fs.copy_binary ok, err = deploy_file_tree(rock_manifest.bin, path.bin_dir, cfg.deploy_bin_dir, move_bin_fn) end if ok and rock_manifest.lua then ok, err = deploy_file_tree(rock_manifest.lua, path.lua_dir, cfg.deploy_lua_dir) end if ok and rock_manifest.lib then ok, err = deploy_file_tree(rock_manifest.lib, path.lib_dir, cfg.deploy_lib_dir) end return ok, err end local function delete_suffixed(filename, suffix) local filenames = { filename } if suffix and suffix ~= "" then filenames = { filename..suffix, filename } end for _, name in ipairs(filenames) do if fs.exists(name) then fs.delete(name) if fs.exists(name) then return nil, "Failed deleting "..name, "fail" end return true, name end end return false, "File not found", "not found" end --- Delete a package from the local repository. -- Version numbers are compared as exact string comparison. -- @param name string: name of package -- @param version string: package version in string format -- @param quick boolean: do not try to fix the versioned name -- of another version that provides the same module that -- was deleted. This is used during 'purge', as every module -- will be eventually deleted. function repos.delete_version(name, version, quick) assert(type(name) == "string") assert(type(version) == "string") local function delete_deployed_file_tree(file_tree, deploy_dir, suffix) return recurse_rock_manifest_tree(file_tree, function(parent_path, parent_module, file) local target = dir.path(deploy_dir, parent_path, file) local versioned = path.versioned_name(target, deploy_dir, name, version) local ok, name, err = delete_suffixed(versioned, suffix) if ok then fs.remove_dir_tree_if_empty(dir.dir_name(versioned)) return true end if err == "fail" then return nil, name end ok, name, err = delete_suffixed(target, suffix) if err == "fail" then return nil, name end if not quick then local next_name, next_version = manif.find_next_provider(target) if next_name then local versioned = path.versioned_name(name, deploy_dir, next_name, next_version) fs.move(versioned, name) fs.remove_dir_tree_if_empty(dir.dir_name(versioned)) end end fs.remove_dir_tree_if_empty(dir.dir_name(target)) return true end ) end local rock_manifest = manif.load_rock_manifest(name, version) if not rock_manifest then return nil, "rock_manifest file not found for "..name.." "..version.." - not a LuaRocks 2 tree?" end local ok, err = true if rock_manifest.bin then ok, err = delete_deployed_file_tree(rock_manifest.bin, cfg.deploy_bin_dir, cfg.wrapper_suffix) end if ok and rock_manifest.lua then ok, err = delete_deployed_file_tree(rock_manifest.lua, cfg.deploy_lua_dir) end if ok and rock_manifest.lib then ok, err = delete_deployed_file_tree(rock_manifest.lib, cfg.deploy_lib_dir) end if err then return nil, err end fs.delete(path.install_dir(name, version)) if not get_installed_versions(name) then fs.delete(dir.path(cfg.rocks_dir, name)) end return true end return repos
gpl-2.0
kaen/Zero-K
LuaUI/Widgets/chili_new/themes/theme.lua
18
1465
--//============================================================================= --// Theme theme = {} theme.name = "default" --//============================================================================= --// Define default skins local defaultSkin = "Carbon" --local defaultSkin = "DarkGlass" theme.skin = { general = { skinName = defaultSkin, }, imagelistview = { -- imageFolder = "luaui/images/folder.png", -- imageFolderUp = "luaui/images/folder_up.png", }, icons = { -- imageplaceholder = "luaui/images/placeholder.png", }, } --//============================================================================= --// Theme function theme.GetDefaultSkin(class) local skinName repeat skinName = theme.skin[class.classname].skinName class = class.inherited --FIXME check if the skin contains the current control class! if not use inherit the theme table before doing so in the skin until ((skinName)and(SkinHandler.IsValidSkin(skinName)))or(not class); if (not skinName)or(not SkinHandler.IsValidSkin(skinName)) then skinName = theme.skin.general.skinName end if (not skinName)or(not SkinHandler.IsValidSkin(skinName)) then skinName = "default" end return skinName end function theme.LoadThemeDefaults(control) if (theme.skin[control.classname]) then table.merge(control,theme.skin[control.classname]) end -- per-class defaults table.merge(control,theme.skin.general) end
gpl-2.0
geanux/darkstar
scripts/globals/items/porcupine_pie.lua
35
1945
----------------------------------------- -- ID: 5156 -- Item: porcupine_pie -- Food Effect: 30Min, All Races ----------------------------------------- -- HP 55 -- Strength 6 -- Vitality 2 -- Intelligence -3 -- Mind 3 -- MP recovered while healing 2 -- Accuracy 5 -- Attack % 18 (cap 95) -- Ranged Attack % 18 (cap 95) ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5156); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 55); target:addMod(MOD_STR, 6); target:addMod(MOD_VIT, 2); target:addMod(MOD_INT, -3); target:addMod(MOD_MND, 3); target:addMod(MOD_MPHEAL, 2); target:addMod(MOD_ACC, 5); target:addMod(MOD_FOOD_ATTP, 18); target:addMod(MOD_FOOD_ATT_CAP, 95); target:addMod(MOD_FOOD_RATTP, 18); target:addMod(MOD_FOOD_RATT_CAP, 95); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 55); target:delMod(MOD_STR, 6); target:delMod(MOD_VIT, 2); target:delMod(MOD_INT, -3); target:delMod(MOD_MND, 3); target:delMod(MOD_MPHEAL, 2); target:delMod(MOD_ACC, 5); target:delMod(MOD_FOOD_ATTP, 18); target:delMod(MOD_FOOD_ATT_CAP, 95); target:delMod(MOD_FOOD_RATTP, 18); target:delMod(MOD_FOOD_RATT_CAP, 95); end;
gpl-3.0
kaen/Zero-K
LuaUI/Widgets/gui_epicmenu.lua
2
86017
function widget:GetInfo() return { name = "EPIC Menu", desc = "v1.438 Extremely Powerful Ingame Chili Menu.", author = "CarRepairer", date = "2009-06-02", --2014-05-3 license = "GNU GPL, v2 or later", layer = -100001, handler = true, experimental = false, enabled = true, alwaysStart = true, } end include("utility_two.lua") --contain file backup function --CRUDE EXPLAINATION (third party comment) on how things work: (by Msafwan) --1) first... a container called "OPTION" is shipped into epicMenuFactory from various sources (from widgets or epicmenu_conf.lua) --Note: "OPTION" contain a smaller container called "OnChange" (which is the most important content). --2) "OPTION" is then brought into epicMenuFactory\AddOption() which then attach a tracker which calls "SETTINGS" whenever "OnChange" is called. --Note: "SETTINGS" is container which come and go from epicMenuFactory. Its destination is at CAWidgetFactory which save into "Zk_data.lua". --4) "OPTION" are then brought into epicMenuFactory\MakeSubWindow() which then wrap the content(s) into regular buttons/checkboxes. This include the modified "OnChange" --5) then Hotkey buttons is created in epicMenuFactory\MakeHotkeyedControl() and attached to regular buttons horizontally (thru 'StackPanel') which then sent back to epicMenuFactory\MakeSubWindow() --6) then epicMenuFactory\MakeSubWindow() attaches all created button(s) to main "Windows" and finished the job. (now waiting for ChiliFactory to render them all). --Note: hotkey button press is handled by Spring, but its registration & attachment with "OnChange" is handled by epicMenuFactory --Note: all button rendering & clicking is handled by ChiliFactory (which receive button settings & call "OnChange" if button is pressed) -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- if not WG.lang then local lang WG.lang=function(l) if not l then return lang else lang=l end end end local spGetConfigInt = Spring.GetConfigInt local spSendCommands = Spring.SendCommands local min = math.min local max = math.max local echo = Spring.Echo -------------------------------------------------------------------------------- local isMission = Game.modDesc:find("Mission Mutator") -- Config file data local keybind_file, defaultkeybinds, defaultkeybind_date, confdata do --load config file: local file = LUAUI_DIRNAME .. "Configs/epicmenu_conf.lua" confdata = VFS.Include(file, nil, VFS.RAW_FIRST) --assign keybind file: keybind_file = LUAUI_DIRNAME .. 'Configs/' .. Game.modShortName:lower() .. '_keys.lua' --example: zk_keys.lua if isMission then --FIXME: find modname instead of using hardcoded mission_keybinds_file name keybind_file = (confdata.mission_keybinds_file and LUAUI_DIRNAME .. 'Configs/' .. confdata.mission_keybinds_file) or keybind_file --example: singleplayer_keys.lua end --check for validity, backup or delete CheckLUAFileAndBackup(keybind_file,'') --this utility create backup file in user's Spring folder OR delete them if they are not LUA content (such as corrupted or wrong syntax). included in "utility_two.lua" --load default keybinds: --FIXME: make it automatically use same name for mission, multiplayer, and default keybinding file local default_keybind_file = LUAUI_DIRNAME .. 'Configs/' .. confdata.default_source_file local file_return = VFS.FileExists(default_keybind_file, VFS.ZIP) and VFS.Include(default_keybind_file, nil, VFS.ZIP) or {keybinds={},date=0} defaultkeybinds = file_return.keybinds defaultkeybind_date = file_return.date end local epic_options = confdata.eopt local color = confdata.color local title_text = confdata.title local title_image = confdata.title_image local subMenuIcons = confdata.subMenuIcons local useUiKeys = false --file_return = nil local custom_cmd_actions = select(9, include("Configs/integral_menu_commands.lua")) -------------------------------------------------------------------------------- -- Chili control classes local Chili local Button local Label local Colorbars local Checkbox local Window local Panel local ScrollPanel local StackPanel local LayoutPanel local Grid local Trackbar local TextBox local Image local Progressbar local Colorbars local screen0 -------------------------------------------------------------------------------- -- Global chili controls local window_crude local window_exit local window_exit_confirm local window_flags local window_help local window_getkey local lbl_gtime, lbl_fps, lbl_clock, img_flag local cmsettings_index = -1 local window_sub_cur local filterUserInsertedTerm = "" --the term used to search the button list local explodeSearchTerm = {text="", terms={}} -- store exploded "filterUserInsertedTerm" (brokendown into sub terms) -------------------------------------------------------------------------------- -- Misc local B_HEIGHT = 26 local B_WIDTH_TOMAINMENU = 80 local C_HEIGHT = 16 local scrH, scrW = 0,0 local cycle = 1 local curSubKey = '' local curPath = '' local init = false local myCountry = 'wut' local pathoptions = {} local actionToOption = {} local exitWindowVisible = false -------------------------------------------------------------------------------- -- Key bindings -- KEY BINDINGS AND YOU: -- First, Epic Menu checks for a keybind bound to the action in LuaUI/Configs/zk_keys.lua. -- If the local copy has a lower date value than the one in the mod, -- it overwrites ALL conflicting keybinds in the local config. -- Else it just adds any action-key pairs that are missing from the local config. -- zk_keys.lua is written to at the end of loading LuaUI and on LuaUI shutdown. -- Next, if it's a widget command, it checks if the widget specified a default keybind. -- If so, it uses that command. -- Lastly, it checks uikeys.txt (read-only). include("keysym.h.lua") local keysyms = {} for k,v in pairs(KEYSYMS) do keysyms['' .. v] = k end --[[ for k,v in pairs(KEYSYMS) do keysyms['' .. k] = v end --]] local get_key = false local kb_path local kb_action local transkey = include("Configs/transkey.lua") local wantToReapplyBinding = false -------------------------------------------------------------------------------- -- Widget globals WG.crude = {} if not WG.Layout then WG.Layout = {} end -------------------------------------------------------------------------------- -- Luaui config settings local keybounditems = {} local keybind_date = 0 local settings = { versionmin = 50, lang = 'en', widgets = {}, show_crudemenu = true, music_volume = 0.5, showAdvanced = false, } ---------------------------------------------------------------- -- Helper Functions -- [[ local function to_string(data, indent) local str = "" if(indent == nil) then indent = 0 end local indenter = " " -- Check the type if(type(data) == "string") then str = str .. (indenter):rep(indent) .. data .. "\n" elseif(type(data) == "number") then str = str .. (indenter):rep(indent) .. data .. "\n" elseif(type(data) == "boolean") then if(data == true) then str = str .. "true" else str = str .. "false" end elseif(type(data) == "table") then local i, v for i, v in pairs(data) do -- Check for a table in a table if(type(v) == "table") then str = str .. (indenter):rep(indent) .. i .. ":\n" str = str .. to_string(v, indent + 2) else str = str .. (indenter):rep(indent) .. i .. ": " .. to_string(v, 0) end end elseif(type(data) == "function") then str = str .. (indenter):rep(indent) .. 'function' .. "\n" else echo(1, "Error: unknown data type: %s", type(data)) end return str end --]] local function CapCase(str) local str = str:lower() str = str:gsub( '_', ' ' ) str = str:sub(1,1):upper() .. str:sub(2) str = str:gsub( ' (.)', function(x) return (' ' .. x):upper(); end ) return str end local function explode(div,str) if (div=='') then return false end local pos,arr = 0,{} -- for each divider found for st,sp in function() return string.find(str,div,pos,true) end do table.insert(arr,string.sub(str,pos,st-1)) -- Attach chars left of current divider pos = sp + 1 -- Jump past current divider end table.insert(arr,string.sub(str,pos)) -- Attach chars right of last divider return arr end local function GetIndex(t,v) local idx = 1; while (t[idx]<v)and(t[idx+1]) do idx=idx+1; end return idx end local function CopyTable(tableToCopy, deep) local copy = {} for key, value in pairs(tableToCopy) do if (deep and type(value) == "table") then copy[key] = Spring.Utilities.CopyTable(value, true) else copy[key] = value end end return copy end --[[ local function tableMerge(t1, t2, appendIndex) for k,v in pairs(t2) do if type(v) == "table" then if type(t1[k] or false) == "table" then tableMerge(t1[k] or {}, t2[k] or {}, appendIndex) else if type(k) == 'number' and appendIndex then t1[#t1+1] = v else t1[k] = v end end else if type(k) == 'number' and appendIndex then t1[#t1+1] = v else t1[k] = v end end end return t1 end --]] local function tableremove(table1, item) local table2 = {} for i=1, #table1 do local v = table1[i] if v ~= item then table2[#table2+1] = v end end return table2 end -- function GetTimeString() taken from trepan's clock widget local function GetTimeString() local secs = math.floor(Spring.GetGameSeconds()) if (timeSecs ~= secs) then timeSecs = secs local h = math.floor(secs / 3600) local m = math.floor((secs % 3600) / 60) local s = math.floor(secs % 60) if (h > 0) then timeString = string.format('%02i:%02i:%02i', h, m, s) else timeString = string.format('%02i:%02i', m, s) end end return timeString end local function BoolToInt(bool) return bool and 1 or 0 end local function IntToBool(int) return int ~= 0 end -- cool new framework for ordered table that has keys local function otget(t,key) for i=1,#t do if not t[i] then return end if t[i][1] == key then --key stored in index 1, while value at index 2 return t[i][2] end end return nil end local function otset(t, key, val) for i=1,#t do if t[i][1] == key then --key stored in index 1, while value at index 2 if val == nil then table.remove( t, i ) else t[i][2] = val end return end end if val ~= nil then t[#t+1] = {key, val} end end local function otvalidate(t) for i=1,#t do if not t[i] then return false end end return true end --end cool new framework -------------------------------------------------------------------------------- WG.crude.SetSkin = function(Skin) if Chili then Chili.theme.skin.general.skinName = Skin end end --Reset custom widget settings, defined in Initialize WG.crude.ResetSettings = function() end --Reset hotkeys, defined in Initialized WG.crude.ResetKeys = function() end --Get hotkey by actionname, defined in Initialize() WG.crude.GetHotkey = function() end WG.crude.GetHotkeys = function() end --Set hotkey by actionname, defined in Initialize(). Is defined in Initialize() because trying to iterate pathoptions table here (at least if running epicmenu.lua in local copy) will return empty pathoptions table. WG.crude.SetHotkey = function() end --Callin often used for space+click shortcut, defined in Initialize(). Is defined in Initialize() because it help with testing epicmenu.lua in local copy WG.crude.OpenPath = function() end --Allow other widget to toggle-up/show Epic-Menu remotely, defined in Initialize() WG.crude.ShowMenu = function() end --// allow other widget to toggle-up Epic-Menu which allow access to game settings' Menu via click on other GUI elements. WG.crude.GetActionOption = function(actionName) return actionToOption[actionName] end local function SaveKeybinds() local keybindfile_table = { keybinds = keybounditems, date=keybind_date } --table.save( keybindfile_table, keybind_file ) WG.SaveTable(keybindfile_table, keybind_file, nil, {concise = true, prefixReturn = true, endOfFile = true}) end local function LoadKeybinds() local loaded = false if VFS.FileExists(keybind_file, VFS.RAW) then local file_return = VFS.Include(keybind_file, nil, VFS.RAW) if file_return then keybounditems, keybind_date = file_return.keybinds, file_return.date if keybounditems and keybind_date then if not otvalidate(keybounditems) then keybounditems = {} end loaded = true keybind_date = keybind_date or defaultkeybind_date -- reverse compat if not keybind_date or keybind_date == 0 or (keybind_date+0) < defaultkeybind_date then -- forcibly assign default keybind to actions it finds -- note that it won't do anything to keybinds if the action is not defined in default keybinds -- to overwrite such keys, assign the action's keybind to "None" keybind_date = defaultkeybind_date for _,elem in ipairs(defaultkeybinds) do local action = elem[1] local keybind = elem[2] otset( keybounditems, action, keybind) end else for _, elem in ipairs(defaultkeybinds) do local action = elem[1] local keybind = elem[2] otset( keybounditems, action, otget( keybounditems, action ) or keybind ) end end end end end if not loaded then keybounditems = CopyTable(defaultkeybinds, true) keybind_date = defaultkeybind_date end if not otvalidate(keybounditems) then keybounditems = {} end end ---------------------------------------------------------------- --May not be needed with new chili functionality local function AdjustWindow(window) local nx if (0 > window.x) then nx = 0 elseif (window.x + window.width > screen0.width) then nx = screen0.width - window.width end local ny if (0 > window.y) then ny = 0 elseif (window.y + window.height > screen0.height) then ny = screen0.height - window.height end if (nx or ny) then window:SetPos(nx,ny) end end -- Adding functions because of "handler=true" local function AddAction(cmd, func, data, types) return widgetHandler.actionHandler:AddAction(widget, cmd, func, data, types) end local function RemoveAction(cmd, types) return widgetHandler.actionHandler:RemoveAction(widget, cmd, types) end local function GetFullKey(path, option) --local curkey = path .. '_' .. option.key local fullkey = ('epic_'.. option.wname .. '_' .. option.key) fullkey = fullkey:gsub(' ', '_') return fullkey end local function GetActionName(path, option) local fullkey = GetFullKey(path, option):lower() return option.action or fullkey end WG.crude.GetActionName = GetActionName WG.crude.GetOptionHotkey = function(path, option) return WG.crude.GetHotkey(GetActionName(path,option)) end -- returns whether widget is enabled local function WidgetEnabled(wname) local order = widgetHandler.orderList[wname] return order and (order > 0) end -- by default it allows if player is not spectating and there are no other players local function AllowPauseOnMenuChange() if Spring.GetSpectatingState() then return false end if settings.config['epic_Settings/Misc_Menu_pauses_in_SP'] == false then return false end local playerlist = Spring.GetPlayerList() or {} local myPlayerID = Spring.GetMyPlayerID() for i=1, #playerlist do local playerID = playerlist[i] if myPlayerID ~= playerID then local _,active,spectator = Spring.GetPlayerInfo(playerID) if active and not spectator then return false end end end return true end local function PlayingButNoTeammate() --I am playing and playing alone with no teammate if Spring.GetSpectatingState() then return false end local myAllyTeamID = Spring.GetMyAllyTeamID() -- get my alliance ID local teams = Spring.GetTeamList(myAllyTeamID) -- get list of teams in my alliance if #teams == 1 then -- if I'm alone and playing (no ally) return true end return false end -- Kill submenu window local function KillSubWindow(makingNew) if window_sub_cur then settings.sub_pos_x = window_sub_cur.x settings.sub_pos_y = window_sub_cur.y window_sub_cur:Dispose() window_sub_cur = nil curPath = '' if not makingNew and AllowPauseOnMenuChange() then local paused = select(3, Spring.GetGameSpeed()) if paused then spSendCommands("pause") end end end end -- Update colors for labels of widget checkboxes in widgetlist window local function checkWidget(widget) if WG.cws_checkWidget then WG.cws_checkWidget(widget) end end VFS.Include("LuaUI/Utilities/json.lua"); local function UTF8SupportCheck() local version=Game.version local first_dot=string.find(version,"%.") local major_version = (first_dot and string.sub(version,0,first_dot-1)) or version local major_version_number = tonumber(major_version) return major_version_number>=98 end local UTF8SUPPORT = UTF8SupportCheck() local function SetLangFontConf() if UTF8SUPPORT and VFS.FileExists("Luaui/Configs/nonlatin/"..WG.lang()..".json", VFS.ZIP) then WG.langData = Spring.Utilities.json.decode(VFS.LoadFile("Luaui/Configs/nonlatin/"..WG.lang()..".json", VFS.ZIP)) WG.langFont = nil WG.langFontConf = nil else WG.langData = nil WG.langFont = nil WG.langFontConf = nil end end local function SetCountry(self) echo('Setting country: "' .. self.country .. '" ') WG.country = self.country settings.country = self.country if WG.lang then WG.lang(self.countryLang) end SetLangFontConf() settings.lang = self.countryLang if img_flag then img_flag.file = ":cn:".. LUAUI_DIRNAME .. "Images/flags/".. settings.country ..'.png' img_flag:Invalidate() end end --Make country chooser window local function MakeFlags() if window_flags then return end local countries = {} local flagdir = 'LuaUI/Images/flags/' local files = VFS.DirList(flagdir) for i=1,#files do local file = files[i] local country = file:sub( #flagdir+1, -5 ) countries[#countries+1] = country end local country_langs = { br='bp', de='de', es='es', fi='fi', fr='fr', it='it', my='my', pl='pl', pt='pt', pr='es', ru='ru', } local flagChildren = {} flagChildren[#flagChildren + 1] = Label:New{ caption='Flag', align='center' } flagChildren[#flagChildren + 1] = Button:New{ name = 'flagButton'; caption = 'Auto', country = myCountry, countryLang = country_langs[myCountry] or 'en', width='50%', textColor = color.sub_button_fg, backgroundColor = color.sub_button_bg, OnClick = { SetCountry } } local flagCount = 0 for i=1, #countries do local country = countries[i] local countryLang = country_langs[country] or 'en' flagCount = flagCount + 1 flagChildren[#flagChildren + 1] = Image:New{ file=":cn:".. LUAUI_DIRNAME .. "Images/flags/".. country ..'.png', } flagChildren[#flagChildren + 1] = Button:New{ caption = country:upper(), name = 'countryButton' .. country; width='50%', textColor = color.sub_button_fg, backgroundColor = color.sub_button_bg, country = country, countryLang = countryLang, OnClick = { SetCountry } } end local window_height = 300 local window_width = 170 window_flags = Window:New{ caption = 'Choose Your Location...', x = settings.sub_pos_x, y = settings.sub_pos_y, clientWidth = window_width, clientHeight = window_height, maxWidth = 200, parent = screen0, backgroundColor = color.sub_bg, children = { ScrollPanel:New{ x=0,y=15, right=5,bottom=0+B_HEIGHT, children = { Grid:New{ columns=2, x=0,y=0, width='100%', height=#flagChildren/2*B_HEIGHT*1, children = flagChildren, } } }, --close button Button:New{ caption = 'Close', x=10, y=0-B_HEIGHT, bottom=5, right=5, name = 'makeFlagCloseButton'; OnClick = { function(self) window_flags:Dispose(); window_flags = nil; end }, width=window_width-20, backgroundColor = color.sub_close_bg, textColor = color.sub_close_fg, }, } } end --Make help text window local function MakeHelp(caption, text) local window_height = 400 local window_width = 400 window_help = Window:New{ caption = caption or 'Help?', x = settings.sub_pos_x, y = settings.sub_pos_y, clientWidth = window_width, clientHeight = window_height, parent = screen0, backgroundColor = color.sub_bg, children = { ScrollPanel:New{ x=0,y=15, right=5, bottom=B_HEIGHT, height = window_height - B_HEIGHT*3 , children = { TextBox:New{ x=0,y=10, text = text, textColor = color.sub_fg, width = window_width - 40, } } }, --Close button Button:New{ caption = 'Close', OnClick = { function(self) self.parent:Dispose() end }, x=10, bottom=1, right=50, height=B_HEIGHT, name = 'makeHelpCloseButton'; backgroundColor = color.sub_close_bg, textColor = color.sub_close_fg, }, } } end local function MakeSubWindow(key) end local function GetReadableHotkeyMod(mod) local modlowercase = mod:lower() return (modlowercase:find('a%+') and 'Alt+' or '') .. (modlowercase:find('c%+') and 'Ctrl+' or '') .. (modlowercase:find('m%+') and 'Meta+' or '') .. (modlowercase:find('s%+') and 'Shift+' or '') .. '' end local function HotKeyBreakdown(hotkey) --convert hotkey string into a standardized hotkey string hotkey = hotkey:gsub('numpad%+', 'numpadplus') local hotkey_table = explode('+', hotkey) local alt, ctrl, meta, shift for i=1, #hotkey_table-1 do local str2 = hotkey_table[i]:lower() if str2 == 'a' or str2 == 'alt' then alt = true elseif str2 == 'c' or str2 == 'ctrl' then ctrl = true elseif str2 == 's' or str2 == 'shift' then shift = true elseif str2 == 'm' or str2 == 'meta' then meta = true end end local mod = '' .. (alt and 'A+' or '') .. (ctrl and 'C+' or '') .. (meta and 'M+' or '') .. (shift and 'S+' or '') local key = hotkey_table[#hotkey_table] key = key:gsub( 'numpadplus', 'numpad+') return mod, key end local function GetReadableHotkey(hotkey) local mod, key = HotKeyBreakdown(hotkey) return GetReadableHotkeyMod(mod) .. CapCase(key) end local function GetActionHotkeys(action) return Spring.GetActionHotKeys(action) end local function GetActionHotkey(action) local actionHotkeys = Spring.GetActionHotKeys(action) if actionHotkeys and actionHotkeys[1] then return (actionHotkeys[1]) end return nil end local function AssignKeyBindAction(hotkey, actionName, verbose) if verbose then --local actions = Spring.GetKeyBindings(hotkey.mod .. hotkey.key) local actions = Spring.GetKeyBindings(hotkey) if (actions and #actions > 0) then echo( 'Warning: There are other actions bound to this hotkey combo (' .. GetReadableHotkey(hotkey) .. '):' ) for i=1, #actions do for actionCmd, actionExtra in pairs(actions[i]) do echo (' - ' .. actionCmd .. ' ' .. actionExtra) end end end echo( 'Hotkey (' .. GetReadableHotkey(hotkey) .. ') bound to action: ' .. actionName ) end --actionName = actionName:lower() if type(hotkey) == 'string' then --otset( keybounditems, actionName, hotkey ) --echo("bind " .. hotkey .. " " .. actionName) spSendCommands("bind " .. hotkey .. " " .. actionName) local buildCommand = actionName:find('buildunit_') local isUnitCommand local isUnitStateCommand local isUnitInstantCommand if custom_cmd_actions[actionName] then local number = custom_cmd_actions[actionName] isUnitCommand = number == 1 isUnitStateCommand = number == 2 isUnitInstantCommand = number == 3 end if custom_cmd_actions[actionName] or buildCommand then -- bind shift+hotkey as well if needed for unit commands local alreadyShift = hotkey:lower():find("s%+") or hotkey:lower():find("shift%+") if not alreadyShift then if isUnitCommand or buildCommand then spSendCommands("bind S+" .. hotkey .. " " .. actionName) elseif isUnitStateCommand or isUnitInstantCommand then spSendCommands("bind S+" .. hotkey .. " " .. actionName .. " queued") end end end end end --create spring action for this option. Note: this is used by AddOption() local function CreateOptionAction(path, option) local kbfunc = option.OnChange if option.type == 'bool' then kbfunc = function() local wname = option.wname -- [[ Note: following code between -- [[ and --]] is just to catch an exception. Is not part of code's logic. if not pathoptions[path] or not otget( pathoptions[path], wname..option.key ) then Spring.Echo("Warning, detected keybind mishap. Please report this info and help us fix it:") Spring.Echo("Option path is "..path) Spring.Echo("Option name is "..option.wname..option.key) if pathoptions[path] then --pathoptions[path] table still intact, but option table missing Spring.Echo("case: option table was missing") otset( pathoptions[path], option.wname..option.key, option ) --re-add option table else --both option table & pathoptions[path] was missing, probably was never initialized Spring.Echo("case: whole path was never initialized") pathoptions[path] = {} otset( pathoptions[path], option.wname..option.key, option ) end -- [f=0088425] Error: LuaUI::RunCallIn: error = 2, ConfigureLayout, [string "LuaUI/Widgets/gui_epicmenu.lua"]:583: attempt to index field '?' (a nil value) end --]] local pathoption = otget( pathoptions[path], wname..option.key ) newval = not pathoption.value pathoption.value = newval otset( pathoptions[path], wname..option.key, pathoption ) option.OnChange({checked=newval}) if path == curPath then MakeSubWindow(path, false) end end end local actionName = GetActionName(path, option) AddAction(actionName, kbfunc, nil, "t") actionToOption[actionName] = option if option.hotkey then local existingRegister = otget( keybounditems, actionName) --check whether existing actionname is already bound with a custom hotkey in zkkey if existingRegister == nil then Spring.Echo("Epicmenu: " .. option.hotkey .. " (" .. option.key .. ", " .. option.wname..")") --tell user (in infolog.txt) that a widget is adding hotkey otset(keybounditems, actionName, option.hotkey ) --save new hotkey if no existing key found (not yet applied. Will be applied in IntegrateWidget()) end end end --remove spring action for this option local function RemoveOptionAction(path, option) local actionName = GetActionName(path, option) RemoveAction(actionName) end -- Unassign a keybinding from settings and other tables that keep track of related info local function UnassignKeyBind(actionName, verbose) local actionHotkeys = GetActionHotkeys(actionName) if actionHotkeys then for _,actionHotkey in ipairs(actionHotkeys) do --[[ unbind and unbindaction don't work on a command+params, only on the command itself --]] local actionName_split = explode(' ', actionName) local actionName_cmd = actionName_split[1] --echo("unbind " .. actionHotkey .. ' ' .. actionName_cmd:lower()) spSendCommands("unbind " .. actionHotkey .. ' ' .. actionName_cmd:lower()) -- must be lowercase when calling unbind --spSendCommands("unbindaction " .. actionName ) --don't do this, unbinding one select would unbind all. if verbose then echo( 'Unbound hotkeys from action: ' .. actionName ) end end end --otset( keybounditems, actionName, nil ) end --unassign and reassign keybinds local function ReApplyKeybinds() --[[ To migrate from uikeys: Find/Replace: bind\s*(\S*)\s*(.*) { "\2", "\1" }, ]] --echo 'ReApplyKeybinds' if useUiKeys then return end for _,elem in ipairs(keybounditems) do local actionName = elem[1] local hotkey = elem[2] --actionName = actionName:lower() UnassignKeyBind(actionName, false) local hotkeyTable = type(hotkey) == 'table' and hotkey or {hotkey} for _,hotkey2 in ipairs(hotkeyTable) do if hotkey2 ~= 'None' then AssignKeyBindAction(hotkey2, actionName, false) end end --echo("unbindaction(1) ", actionName) --echo("bind(1) ", hotkey, actionName) end end local function AddOption(path, option, wname ) --Note: this is used when loading widgets and in Initialize() --echo(path, wname, option) if not wname then wname = path end local path2 = path if not option then if not pathoptions[path] then pathoptions[path] = {} end -- must be before path var is changed local icon = subMenuIcons[path] local pathexploded = explode('/',path) local pathend = pathexploded[#pathexploded] pathexploded[#pathexploded] = nil path = table.concat(pathexploded, '/')--Example = if path2 is "Game", then current path became "" option = { type='button', name=pathend .. '...', icon = icon, OnChange = function(self) MakeSubWindow(path2, false) --this made this button open another menu end, desc=path2, isDirectoryButton = true, } if path == '' and path2 == '' then --prevent adding '...' button on '' (Main Menu) return end end if not pathoptions[path] then AddOption( path ) end if not option.key then option.key = option.name end option.wname = wname local curkey = path .. '_' .. option.key --local fullkey = ('epic_'.. curkey) local fullkey = GetFullKey(path, option) fullkey = fullkey:gsub(' ', '_') --get spring config setting local valuechanged = false local newval if option.springsetting ~= nil then --nil check as it can be false but maybe not if springconfig only assumes numbers newval = Spring.GetConfigInt( option.springsetting, 0 ) if option.type == 'bool' then newval = IntToBool(newval) end else --load option from widget settings (LuaUI/Config/ZK_data.lua). --Read/write is handled by widgethandler; see widget:SetConfigData and widget:GetConfigData if settings.config[fullkey] ~= nil then --nil check as it can be false newval = settings.config[fullkey] end end if option.type ~= 'button' and option.type ~= 'label' and option.default == nil then if option.value ~= nil then option.default = option.value else option.default = newval end end if newval ~= nil and option.value ~= newval then --must nilcheck newval valuechanged = true option.value = newval end local origOnChange = option.OnChange local controlfunc = function() end if option.type == 'button' and (option.action) and (not option.noAutoControlFunc) then controlfunc = function(self) spSendCommands{option.action} end elseif option.type == 'bool' then controlfunc = function(self) if self then option.value = self.checked end if option.springsetting then --if widget supplies option for springsettings Spring.SetConfigInt( option.springsetting, BoolToInt(option.value) ) end settings.config[fullkey] = option.value end elseif option.type == 'number' then if option.valuelist then option.min = 1 option.max = #(option.valuelist) option.step = 1 end --option.desc_orig = option.desc or '' controlfunc = function(self) if self then if option.valuelist then option.value = option.valuelist[self.value] else option.value = self.value end --self.tooltip = option.desc_orig .. ' - Current: ' .. option.value end if option.springsetting then if not option.value then echo ('<EPIC Menu> Error #444', fullkey) else Spring.SetConfigInt( option.springsetting, option.value ) end end settings.config[fullkey] = option.value end elseif option.type == 'colors' then controlfunc = function(self) if self then option.value = self.color end settings.config[fullkey] = option.value end elseif option.type == 'list' then controlfunc = function(item) option.value = item.value settings.config[fullkey] = option.value end elseif option.type == 'radioButton' then controlfunc = function(item) option.value = item.value settings.config[fullkey] = option.value if (path == curPath) or filterUserInsertedTerm~='' then --we need to refresh the window to show changes, and current path is irrelevant if we are doing search MakeSubWindow(curPath, false) --remake window to update the buttons' visuals when pressed end end end origOnChange = origOnChange or function() end option.OnChange = function(self) controlfunc(self) --note: 'self' in this context will be refer to the button/checkbox/slider state provided by Chili UI origOnChange(option) end --call onchange once if valuechanged and option.type ~= 'button' and (origOnChange ~= nil) --and not option.springsetting --need a different solution then origOnChange(option) end --Keybindings if (option.type == 'button' and not option.isDirectoryButton) or option.type == 'bool' then if (not option.dontRegisterAction) then local actionName = GetActionName(path, option) --migrate from old logic, make sure this is done before setting orig_key if option.hotkey and type(option.hotkey) == 'table' then option.hotkey = option.hotkey.mod .. option.hotkey.key --change hotkey table into string end if option.hotkey then local orig_hotkey = '' orig_hotkey = option.hotkey option.orig_hotkey = orig_hotkey end CreateOptionAction(path, option) end --Keybinds for radiobuttons elseif option.type == 'radioButton' then --if its a list of checkboxes: for i=1, #option.items do --prepare keybinds for each of radioButton's checkbox local item = option.items[i] --note: referring by memory item.wname = wname.."radioButton" -- unique wname for Hotkey item.value = option.items[i].key --value of this item is this item's key item.OnChange = function() option.OnChange(item) end --OnChange() is an 'option.OnChange()' that feed on an input of 'item'(instead of 'self'). So that it always execute the 'value' of 'item' regardless of current 'value' of 'option' local actionName = GetActionName(path, item) if item.hotkey then local orig_hotkey = '' orig_hotkey = item.hotkey item.orig_hotkey = orig_hotkey end CreateOptionAction(path,item) end end otset( pathoptions[path], wname..option.key, option )--is used for remake epicMenu's button(s) end local function RemOption(path, option, wname ) if not pathoptions[path] then --this occurs when a widget unloads itself inside :init --echo ('<epic menu> error #333 ', wname, path) --echo ('<epic menu> ...error #333 ', (option and option.key) ) return end RemoveOptionAction(path, option) otset( pathoptions[path], wname..option.key, nil ) end -- sets key and wname for each option so that GetOptionHotkey can work before widget initialization completes local function PreIntegrateWidget(w) local options = w.options if type(options) ~= 'table' then return end local wname = w.whInfo.name local defaultpath = w.options_path or ('Settings/Misc/' .. wname) if w.options.order then echo ("<EPIC Menu> " .. wname .. ", don't index an option with the word 'order' please, it's too soon and I'm not ready.") w.options.order = nil end --Generate order table if it doesn't exist if not w.options_order then w.options_order = {} for k,v in pairs(options) do w.options_order[#(w.options_order) + 1] = k end end for i=1, #w.options_order do local k = w.options_order[i] local option = options[k] if not option then Spring.Log(widget:GetInfo().name, LOG.ERROR, '<EPIC Menu> Error in loading custom widget settings in ' .. wname .. ', order table incorrect.' ) return end option.key = k option.wname = wname end end --(Un)Store custom widget settings for a widget local function IntegrateWidget(w, addoptions, index) local options = w.options if type(options) ~= 'table' then return end local wname = w.whInfo.name local defaultpath = w.options_path or ('Settings/Misc/' .. wname) --[[ --If a widget disables itself in widget:Initialize it will run the removewidget before the insertwidget is complete. this fix doesn't work if not WidgetEnabled(wname) then return end --]] if w.options.order then echo ("<EPIC Menu> " .. wname .. ", don't index an option with the word 'order' please, it's too soon and I'm not ready.") w.options.order = nil end --Generate order table if it doesn't exist if not w.options_order then w.options_order = {} for k,v in pairs(options) do w.options_order[#(w.options_order) + 1] = k end end for i=1, #w.options_order do local k = w.options_order[i] local option = options[k] if not option then Spring.Log(widget:GetInfo().name, LOG.ERROR, '<EPIC Menu> Error in loading custom widget settings in ' .. wname .. ', order table incorrect.' ) return end --Add empty onchange function if doesn't exist if not option.OnChange or type(option.OnChange) ~= 'function' then w.options[k].OnChange = function(self) end end --store default w.options[k].default = w.options[k].value option.key = k option.wname = wname local origOnChange = w.options[k].OnChange if option.type ~= 'button' then option.OnChange = function(self) if self then w.options[k].value = self.value end origOnChange(self) end else option.OnChange = origOnChange end local path = option.path or defaultpath -- [[ local value = w.options[k].value w.options[k].value = nil w.options[k].priv_value = value --setmetatable( w.options[k], temp ) --local temp = w.options[k] --w.options[k] = {} w.options[k].__index = function(t, key) if key == 'value' then --[[ if( not wname:find('Chili Chat') ) then echo ('get val', wname, k, key, t.priv_value) end --]] --return t.priv_value return t.priv_value end end w.options[k].__newindex = function(t, key, val) -- For some reason this is called twice per click with the same parameters for most options -- a few rare options have val = nil for their second call which resets the option. if key == 'value' then if val ~= nil then -- maybe this isn't needed --echo ('set val', wname, k, key, val) t.priv_value = val local fullkey = GetFullKey(path, option) fullkey = fullkey:gsub(' ', '_') settings.config[fullkey] = option.value end else rawset(t,key,val) end end setmetatable( w.options[k], w.options[k] ) --]] if addoptions then AddOption(path, option, wname ) else RemOption(path, option, wname ) end end if window_sub_cur then MakeSubWindow(curPath, false) end wantToReapplyBinding = true --request ReApplyKeybind() in widget:Update(). IntegrateWidget() will be called many time during LUA loading but ReApplyKeybind() will be done only once in widget:Update() end --Store custom widget settings for all active widgets local function AddAllCustSettings() local cust_tree = {} for i=1,#widgetHandler.widgets do IntegrateWidget(widgetHandler.widgets[i], true, i) end end local function RemakeEpicMenu() end -- Spring's widget list local function ShowWidgetList(self) spSendCommands{"luaui selector"} end -- Crudemenu's widget list WG.crude.ShowWidgetList2 = function(self) MakeWidgetList() end WG.crude.ShowFlags = function() MakeFlags() end --Make little window to indicate user needs to hit a keycombo to save a keybinding local function MakeKeybindWindow( path, option, hotkey ) local window_height = 80 local window_width = 300 get_key = true kb_path = path kb_action = GetActionName(path, option) UnassignKeyBind(kb_action, true) -- 2nd param = verbose --otset( keybounditems, kb_action, nil ) otset( keybounditems, kb_action, 'None' ) window_getkey = Window:New{ caption = 'Set a HotKey', x = (scrW-window_width)/2, y = (scrH-window_height)/2, clientWidth = window_width, clientHeight = window_height, parent = screen0, backgroundColor = color.sub_bg, resizable=false, draggable=false, children = { Label:New{ y=10, caption = 'Press a key combo', textColor = color.sub_fg, }, Label:New{ y=30, caption = '(Hit "Escape" to clear keybinding)', textColor = color.sub_fg, }, } } end --Get hotkey action and readable hotkey string. Note: this is used in MakeHotkeyedControl() which make hotkey handled by Chili. local function GetHotkeyData(path, option) local actionName = GetActionName(path, option) local hotkey = otget( keybounditems, actionName ) if type(hotkey) == 'table' then hotkey = hotkey[1] end if hotkey and hotkey ~= 'None' then --if ZKkey contain definitive hotkey: return zkkey's hotkey if hotkey:find('%+%+') then hotkey = hotkey:gsub( '%+%+', '+plus' ) end return GetReadableHotkey(hotkey) end if (not hotkey ) and option.hotkey then --if widget supplied default hotkey: return widget's hotkey (this only effect hotkey on Chili menu) return option.hotkey end return 'None' --show "none" on epicmenu's menu end --Make a stack with control and its hotkey button local function MakeHotkeyedControl(control, path, option, icon, noHotkey) local children = {} if noHotkey then control.x = 0 if icon then control.x = 20 end control.right = 2 control:DetectRelativeBounds() if icon then local iconImage = Image:New{ file= icon, width = 16,height = 16, } children = { iconImage, } end children[#children+1] = control else local hotkeystring = GetHotkeyData(path, option) local kbfunc = function() if not get_key then MakeKeybindWindow( path, option ) end end local hklength = math.max( hotkeystring:len() * 10, 20) local control2 = control control.x = 0 if icon then control.x = 20 end control.right = hklength+2 --room for hotkey button on right side control:DetectRelativeBounds() local hkbutton = Button:New{ name = option.wname .. ' hotKeyButton'; minHeight = 30, right=0, width = hklength, caption = hotkeystring, OnClick = { kbfunc }, backgroundColor = color.sub_button_bg, textColor = color.sub_button_fg, tooltip = 'Hotkey: ' .. hotkeystring, } --local children = {} if icon then local iconImage = Image:New{ file= icon, width = 16,height = 16, } children = { iconImage, } end children[#children+1] = control children[#children+1] = hkbutton end return Panel:New{ width = "100%", orientation='horizontal', resizeItems = false, centerItems = false, autosize = true, backgroundColor = {0, 0, 0, 0}, itemMargin = {0,0,0,0}, margin = {0,0,0,0}, itemPadding = {0,0,0,0}, padding = {0,0,0,0}, children=children, } end local function ResetWinSettings(path) for _,elem in ipairs(pathoptions[path]) do local option = elem[2] if not ({button=1, label=1, menu=1})[option.type] then if option.default ~= nil then --fixme : need default if option.type == 'bool' or option.type == 'number' then option.value = option.valuelist and GetIndex(option.valuelist, option.default) or option.default option.checked = option.value option.OnChange(option) elseif option.type == 'list' or option.type == 'radioButton' then option.value = option.default option.OnChange(option) elseif option.type == 'colors' then option.color = option.default option.OnChange(option) end else Spring.Log(widget:GetInfo().name, LOG.ERROR, '<EPIC Menu> Error #627', option.name, option.type) end end end end --[[ WIP WG.crude.MakeHotkey = function(path, optionkey) local option = pathoptions[path][optionkey] local hotkey, hotkeystring = GetHotkeyData(path, option) if not get_key then MakeKeybindWindow( path, option, hotkey ) end end --]] local function SearchElement(termToSearch,path) local filtered_pathOptions = {} local tree_children = {} --used for displaying buttons local maximumResult = 23 --maximum result to display. Any more it will just say "too many" local DiggDeeper = function() end --must declare itself first before callin self within self DiggDeeper = function(currentPath) local virtualCategoryHit = false --category deduced from the text label preceding the option(s) for _,elem in ipairs(pathoptions[currentPath]) do local option = elem[2] local lowercase_name = option.name:lower() local lowercase_text = option.text and option.text:lower() or '' local lowercase_desc = option.desc and option.desc:lower() or '' local found_name = SearchInText(lowercase_name,termToSearch) or SearchInText(lowercase_text,termToSearch) or SearchInText(lowercase_desc,termToSearch) or virtualCategoryHit --if option.advanced and not settings.config['epic_Settings_Show_Advanced_Settings'] then if option.advanced and not settings.showAdvanced then --do nothing elseif option.type == 'button' then local hide = false if option.desc and option.desc:find(currentPath) and option.name:find("...") then --this type of button is defined in AddOption(path,option,wname) (a link into submenu) local menupath = option.desc if pathoptions[menupath] then if #pathoptions[menupath] >= 1 then DiggDeeper(menupath) --travel into & search into this branch else --dead end hide = true end end end if not hide then local hotkeystring = GetHotkeyData(currentPath, option) local lowercase_hotkey = hotkeystring:lower() if found_name or lowercase_hotkey:find(termToSearch) then filtered_pathOptions[#filtered_pathOptions+1] = {currentPath,option}--remember this option and where it is found end end elseif option.type == 'label' then local virtualCategory = option.value or option.name virtualCategory = virtualCategory:lower() virtualCategoryHit = SearchInText(virtualCategory,termToSearch) if virtualCategoryHit then filtered_pathOptions[#filtered_pathOptions+1] = {currentPath,option} end elseif option.type == 'text' then if found_name then filtered_pathOptions[#filtered_pathOptions+1] = {currentPath,option} end elseif option.type == 'bool' then local hotkeystring = GetHotkeyData(currentPath, option) local lowercase_hotkey = hotkeystring:lower() if found_name or lowercase_hotkey:find(termToSearch) then filtered_pathOptions[#filtered_pathOptions+1] = {currentPath,option} end elseif option.type == 'number' then if found_name then filtered_pathOptions[#filtered_pathOptions+1] = {currentPath,option} end elseif option.type == 'list' then if found_name then filtered_pathOptions[#filtered_pathOptions+1] = {currentPath,option} else for i=1, #option.items do local item = option.items[i] lowercase_name = item.name:lower() lowercase_desc = item.desc and item.desc:lower() or '' local found = SearchInText(lowercase_name,termToSearch) or SearchInText(lowercase_desc,termToSearch) if found then filtered_pathOptions[#filtered_pathOptions+1] = {currentPath,option} break; end end end elseif option.type == 'radioButton' then if found_name then filtered_pathOptions[#filtered_pathOptions+1] = {currentPath,option} else for i=1, #option.items do local item = option.items[i] lowercase_name = item.name and item.name:lower() or '' lowercase_desc = item.desc and item.desc:lower() or '' local hotkeystring = GetHotkeyData(currentPath, item) local lowercase_hotkey = hotkeystring:lower() local found = SearchInText(lowercase_name,termToSearch) or SearchInText(lowercase_desc,termToSearch) or lowercase_hotkey:find(termToSearch) if found then filtered_pathOptions[#filtered_pathOptions+1] = {currentPath,option} break end end end elseif option.type == 'colors' then if found_name then filtered_pathOptions[#filtered_pathOptions+1] = {currentPath,option} end end end end DiggDeeper(path) local roughNumberOfHit = #filtered_pathOptions if roughNumberOfHit == 0 then tree_children[1] = Label:New{ caption = "- no match for \"" .. filterUserInsertedTerm .."\" -", textColor = color.sub_header, textColor = color.postit, } elseif roughNumberOfHit > maximumResult then tree_children[1] = Label:New{ caption = "- the term \"" .. filterUserInsertedTerm .."\" had too many match -", textColor = color.postit,} tree_children[2] = Label:New{ caption = "- please navigate the menu to see all options -", textColor = color.postit, } tree_children[3] = Label:New{ caption = "- (" .. roughNumberOfHit .. " match in total) -", textColor = color.postit, } filtered_pathOptions = {} end return filtered_pathOptions,tree_children end -- Make submenu window based on index from flat window list MakeSubWindow = function(path, pause) if pause == nil then pause = true end if not pathoptions[path] then return end local explodedpath = explode('/', path) explodedpath[#explodedpath] = nil local parent_path = table.concat(explodedpath,'/') local settings_height = #(pathoptions[path]) * B_HEIGHT local settings_width = 270 local tree_children = {} local hotkeybuttons = {} local root = path == '' local searchedElement if filterUserInsertedTerm ~= "" then --this check whether window is a remake for Searching or not. --if Search term is being used then remake the Search window instead of normal window parent_path = path --User go "back" (back button) to HERE if we go "back" after searching searchedElement,tree_children = SearchElement(filterUserInsertedTerm,path) end local listOfElements = searchedElement or pathoptions[path] --show search result or show all local pathLabeling = searchedElement and "" for _,elem in ipairs(listOfElements) do local option = elem[2] local currentPath if pathLabeling then currentPath = elem[1] --note: during search mode the first entry in "listOfElements[index]" table will contain search result's path, in normal mode the first entry in "pathoptions[path]" table will contain indexes. if pathLabeling ~= currentPath then --add label which shows where this option is found local sub_path = currentPath:gsub(path,"") --remove root -- tree_children[#tree_children+1] = Label:New{ caption = "- Location: " .. sub_path, textColor = color.tooltip_bg, } tree_children[#tree_children+1] = Button:New{ name = sub_path .. #tree_children; --note: name must not be same as existing button or crash. x=0, width = settings_width, minHeight = 20, fontsize = 11, caption = "- Location: " .. currentPath, OnClick = {function() filterUserInsertedTerm = ''; end,function(self) MakeSubWindow(currentPath, false) --this made this "label" open another path when clicked end,}, backgroundColor = color.transGray, textColor = color.postit, tooltip = currentPath, padding={2,2,2,2}, } pathLabeling = currentPath end end local optionkey = option.key --fixme: shouldn't be needed (?) if not option.OnChange then option.OnChange = function(self) end end if not option.desc then option.desc = '' end --if option.advanced and not settings.config['epic_Settings_Show_Advanced_Settings'] then if option.advanced and not settings.showAdvanced then --do nothing elseif option.type == 'button' then local hide = false if option.wname == 'epic' then --menu local menupath = option.desc if pathoptions[menupath] and #(pathoptions[menupath]) == 0 then hide = true settings_height = settings_height - B_HEIGHT end end if not hide then local escapeSearch = searchedElement and option.desc and option.desc:find(currentPath) and option.isDirectoryButton --this type of button will open sub-level when pressed (defined in "AddOption(path, option, wname )") local disabled = option.DisableFunc and option.DisableFunc() local icon = option.icon local button = Button:New{ name = option.wname .. " " .. option.name; x=0, minHeight = root and 36 or 30, caption = option.name, OnClick = escapeSearch and {function() filterUserInsertedTerm = ''; end,option.OnChange} or {option.OnChange}, backgroundColor = disabled and color.disabled_bg or {1, 1, 1, 1}, textColor = disabled and color.disabled_fg or color.sub_button_fg, tooltip = option.desc, padding={2,2,2,2}, } if icon then local width = root and 24 or 16 Image:New{ file= icon, width = width, height = width, parent = button, x=4,y=4, } end tree_children[#tree_children+1] = MakeHotkeyedControl(button, path, option,nil,option.isDirectoryButton ) end elseif option.type == 'label' then tree_children[#tree_children+1] = Label:New{ caption = option.value or option.name, textColor = color.sub_header, } elseif option.type == 'text' then tree_children[#tree_children+1] = Button:New{ name = option.wname .. " " .. option.name; width = "100%", minHeight = 30, caption = option.name, OnClick = { function() MakeHelp(option.name, option.value) end }, backgroundColor = color.sub_button_bg, textColor = color.sub_button_fg, tooltip=option.desc } elseif option.type == 'bool' then local chbox = Checkbox:New{ x=0, right = 35, caption = option.name, checked = option.value or false, OnClick = { option.OnChange, }, textColor = color.sub_fg, tooltip = option.desc, } tree_children[#tree_children+1] = MakeHotkeyedControl(chbox, path, option) elseif option.type == 'number' then settings_height = settings_height + B_HEIGHT local icon = option.icon if icon then tree_children[#tree_children+1] = Panel:New{ backgroundColor = {0,0,0,0}, padding = {0,0,0,0}, margin = {0,0,0,0}, --itemMargin = {2,2,2,2}, autosize = true, children = { Image:New{ file= icon, width = 16,height = 16, x=4,y=0, }, Label:New{ caption = option.name, textColor = color.sub_fg, x=20,y=0, }, } } else tree_children[#tree_children+1] = Label:New{ caption = option.name, textColor = color.sub_fg, } end if option.valuelist then option.value = GetIndex(option.valuelist, option.value) end tree_children[#tree_children+1] = Trackbar:New{ width = "100%", caption = option.name, value = option.value, trackColor = color.sub_fg, min=option.min or 0, max=option.max or 100, step=option.step or 1, OnMouseup = { option.OnChange }, --using onchange triggers repeatedly during slide tooltip=option.desc, --useValueTooltip=true, } elseif option.type == 'list' then tree_children[#tree_children+1] = Label:New{ caption = option.name, textColor = color.sub_header, } local items = {}; for i=1, #option.items do local item = option.items[i] item.value = item.key --for 'OnClick' settings_height = settings_height + B_HEIGHT tree_children[#tree_children+1] = Button:New{ name = option.wname .. " " .. item.name; width = "100%", caption = item.name, OnClick = { function(self) option.OnChange(item) end }, backgroundColor = color.sub_button_bg, textColor = color.sub_button_fg, tooltip=item.desc, } end --[[ tree_children[#tree_children+1] = ComboBox:New { items = items; } ]]-- elseif option.type == 'radioButton' then tree_children[#tree_children+1] = Label:New{ caption = option.name, textColor = color.sub_header, } for i=1, #option.items do local item = option.items[i] settings_height = settings_height + B_HEIGHT local cb = Checkbox:New{ --x=0, right = 35, caption = ' ' .. item.name, --caption checked = (option.value == item.value), --status OnClick = {function(self) option.OnChange(item) end}, textColor = color.sub_fg, tooltip = item.desc, --tooltip } local icon = option.items[i].icon tree_children[#tree_children+1] = MakeHotkeyedControl( cb, path, item, icon) end tree_children[#tree_children+1] = Label:New{ caption = '', } elseif option.type == 'colors' then settings_height = settings_height + B_HEIGHT*2.5 tree_children[#tree_children+1] = Label:New{ caption = option.name, textColor = color.sub_fg, } tree_children[#tree_children+1] = Colorbars:New{ width = "100%", height = B_HEIGHT*2, tooltip=option.desc, color = option.value or {1,1,1,1}, OnClick = { option.OnChange, }, } end end local window_height = min(400, scrH - B_HEIGHT*6) if settings_height < window_height then window_height = settings_height+10 end local window_width = 300 local window_children = {} window_children[#window_children+1] = ScrollPanel:New{ x=0,y=15, bottom=B_HEIGHT+20, width = '100%', children = { StackPanel:New{ x=0, y=0, right=0, orientation = "vertical", --width = "100%", height = "100%", backgroundColor = color.sub_bg, children = tree_children, itemMargin = {2,2,2,2}, resizeItems = false, centerItems = false, autosize = true, }, } } window_height = window_height + B_HEIGHT local buttonBar = Grid:New{ x=0;bottom=0; right=10,height=B_HEIGHT, columns = 4, padding = {0, 0, 0, 0}, itemMargin = {0, 0, 0, 0}, --{1, 1, 1, 1}, autosize = true, resizeItems = true, centerItems = false, } window_children[#window_children+1] = Checkbox:New{ --x=0, width=180; right = 5, bottom=B_HEIGHT; caption = 'Show Advanced Settings', checked = settings.showAdvanced, OnChange = { function(self) settings.showAdvanced = not self.checked RemakeEpicMenu() end }, textColor = color.sub_fg, tooltip = 'For experienced users only.', } window_children[#window_children+1] = buttonBar --back button if parent_path then Button:New{ name= 'backButton', caption = '', OnClick = { KillSubWindow, function() filterUserInsertedTerm = ''; MakeSubWindow(parent_path, false) end, }, backgroundColor = color.sub_back_bg,textColor = color.sub_back_fg, height=B_HEIGHT, padding= {2,2,2,2}, parent = buttonBar; children = { Image:New{ file= LUAUI_DIRNAME .. 'images/epicmenu/arrow_left.png', width = 16,height = 16, parent = button, x=4,y=2, }, Label:New{ caption = 'Back',x=24,y=4, } } } end --search button Button:New{ name= 'searchButton', caption = '', OnClick = { function() spSendCommands("chat","PasteText /search:" ) end }, textColor = color.sub_close_fg, backgroundColor = color.sub_close_bg, height=B_HEIGHT, padding= {2,2,2,2},parent = buttonBar; children = { Image:New{ file= LUAUI_DIRNAME .. 'images/epicmenu/find.png', width = 16,height = 16, parent = button, x=4,y=2, }, Label:New{ caption = 'Search',x=24,y=4, } } } if not searchedElement then --do not display reset setting button when search is a bunch of mixed options --reset button Button:New{ name= 'resetButton', caption = '', OnClick = { function() ResetWinSettings(path); RemakeEpicMenu(); end }, textColor = color.sub_close_fg, backgroundColor = color.sub_close_bg, height=B_HEIGHT, padding= {2,2,2,2}, parent = buttonBar; children = { Image:New{ file= LUAUI_DIRNAME .. 'images/epicmenu/undo.png', width = 16,height = 16, parent = button, x=4,y=2, }, Label:New{ caption = 'Reset',x=24,y=4, } } } end --close button Button:New{ name= 'menuCloseButton', caption = '', OnClick = { function() KillSubWindow(); filterUserInsertedTerm = ''; end }, textColor = color.sub_close_fg, backgroundColor = color.sub_close_bg, height=B_HEIGHT, padding= {2,2,2,2}, parent = buttonBar; children = { Image:New{ file= LUAUI_DIRNAME .. 'images/epicmenu/close.png', width = 16,height = 16, parent = button, x=4,y=2, }, Label:New{ caption = 'Close',x=24,y=4, } } } KillSubWindow(true) curPath = path -- must be done after KillSubWindow window_sub_cur = Window:New{ caption= (searchedElement and "Searching in: \"" .. path .. "...\"") or ((not root) and (path) or "MAIN MENU"), x = settings.sub_pos_x, y = settings.sub_pos_y, clientWidth = window_width, clientHeight = window_height+B_HEIGHT*4, minWidth = 250, minHeight = 350, --resizable = false, parent = settings.show_crudemenu and screen0 or nil, backgroundColor = color.sub_bg, children = window_children, } AdjustWindow(window_sub_cur) if pause and AllowPauseOnMenuChange() then local paused = select(3, Spring.GetGameSpeed()) if not paused then spSendCommands("pause") end end end -- Show or hide menubar local function ShowHideCrudeMenu(dontChangePause) --WG.crude.visible = settings.show_crudemenu -- HACK set it to wg to signal to player list if settings.show_crudemenu then if window_crude then screen0:AddChild(window_crude) --WG.chat.showConsole() --window_crude:UpdateClientArea() end if window_sub_cur then screen0:AddChild(window_sub_cur) if (not dontChangePause) and AllowPauseOnMenuChange() then local paused = select(3, Spring.GetGameSpeed()) if (not paused) and (not window_exit_confirm) then spSendCommands("pause") end end end else if window_crude then screen0:RemoveChild(window_crude) --WG.chat.hideConsole() end if window_sub_cur then screen0:RemoveChild(window_sub_cur) if (not dontChangePause) and AllowPauseOnMenuChange() then local paused = select(3, Spring.GetGameSpeed()) if paused and (not window_exit_confirm) then spSendCommands("pause") end end end end if window_sub_cur then AdjustWindow(window_sub_cur) end end local function DisposeExitConfirmWindow() if window_exit_confirm then window_exit_confirm:Dispose() window_exit_confirm = nil end end local function LeaveExitConfirmWindow() settings.show_crudemenu = not settings.show_crudemenu DisposeExitConfirmWindow() ShowHideCrudeMenu(true) end local function MakeExitConfirmWindow(text, action) local screen_width,screen_height = Spring.GetWindowGeometry() local menu_width = 320 local menu_height = 64 LeaveExitConfirmWindow() window_exit_confirm = Window:New{ name='exitwindow_confirm', parent = screen0, x = screen_width/2 - menu_width/2, y = screen_height/2 - menu_height/2, dockable = false, clientWidth = menu_width, clientHeight = menu_height, draggable = false, tweakDraggable = false, resizable = false, tweakResizable = false, minimizable = false, } Label:New{ parent = window_exit_confirm, caption = text, width = "100%", --x = "50%", y = 4, align="center", textColor = color.main_fg } Button:New{ name = 'confirmExitYesButton'; parent = window_exit_confirm, caption = "Yes", OnClick = { function() action() DisposeExitConfirmWindow() end }, height=32, x = 4, right = "55%", bottom = 4, } Button:New{ name = 'confirmExitNoButton'; parent = window_exit_confirm, caption = "No", OnClick = { function() LeaveExitConfirmWindow() end }, height=32, x = "55%", right = 4, bottom = 4, } end local function MakeMenuBar() local btn_padding = {4,3,2,2} local btn_margin = {0,0,0,0} local exit_menu_width = 210 local exit_menu_height = 280 local exit_menu_btn_width = 7*exit_menu_width/8 local exit_menu_btn_height = max(exit_menu_height/8, 30) local exit_menu_cancel_width = exit_menu_btn_width/2 local exit_menu_cancel_height = 2*exit_menu_btn_height/3 local crude_width = 400 local crude_height = B_HEIGHT+10 lbl_fps = Label:New{ name='lbl_fps', caption = 'FPS:', textColor = color.sub_header, margin={0,5,0,0}, } lbl_gtime = Label:New{ name='lbl_gtime', caption = 'Time:', width = 55, height=5, textColor = color.sub_header, } lbl_clock = Label:New{ name='lbl_clock', caption = 'Clock:', width = 45, height=5, textColor = color.main_fg, } -- autosize=false, } img_flag = Image:New{ tooltip='Choose Your Location', file=":cn:".. LUAUI_DIRNAME .. "Images/flags/".. settings.country ..'.png', width = 16,height = 11, OnClick = { MakeFlags }, margin={4,4,4,6} } local screen_width,screen_height = Spring.GetWindowGeometry() window_crude = Window:New{ name='epicmenubar', right = 0, y = 0, dockable = true, clientWidth = crude_width, clientHeight = crude_height, draggable = false, tweakDraggable = true, resizable = false, minimizable = false, backgroundColor = color.main_bg, color = color.main_bg, margin = {0,0,0,0}, padding = {0,0,0,0}, parent = screen0, children = { StackPanel:New{ name='stack_main', orientation = 'horizontal', width = '100%', height = '100%', resizeItems = false, padding = {0,0,0,0}, itemPadding = {1,1,1,1}, itemMargin = {1,1,1,1}, autoArrangeV = false, autoArrangeH = false, children = { --GAME LOGO GOES HERE Image:New{ tooltip = title_text, file = title_image, height=B_HEIGHT, width=B_HEIGHT, }, Button:New{ name= 'tweakGuiButton', caption = "", OnClick = { function() spSendCommands{"luaui tweakgui"} end, }, textColor=color.menu_fg, height=B_HEIGHT+4, width=B_HEIGHT+5, padding = btn_padding, margin = btn_margin, tooltip = "Move and resize parts of the user interface (\255\0\255\0Ctrl+F11\008) (Hit ESC to exit)", children = { Image:New{ file=LUAUI_DIRNAME .. 'Images/epicmenu/move.png', height=B_HEIGHT-2,width=B_HEIGHT-2, }, }, }, --MAIN MENU BUTTON Button:New{ name= 'subMenuButton', OnClick = { function() ActionSubmenu(nil,'') end, }, textColor=color.game_fg, height=B_HEIGHT+12, width=B_WIDTH_TOMAINMENU + 1, caption = "Menu (\255\0\255\0"..WG.crude.GetHotkey("crudesubmenu").."\008)", padding = btn_padding, margin = btn_margin, tooltip = '', children = { --Image:New{file = title_image, height=B_HEIGHT-2,width=B_HEIGHT-2, x=2, y = 4}, --Label:New{ caption = "Menu (\255\0\255\0"..WG.crude.GetHotkey("crudesubmenu").."\008)", valign = "center"} }, }, --VOLUME SLIDERS Grid:New{ height = '100%', width = 100, columns = 2, rows = 2, resizeItems = false, margin = {0,0,0,0}, padding = {0,0,0,0}, itemPadding = {1,1,1,1}, itemMargin = {1,1,1,1}, children = { --Label:New{ caption = 'Vol', width = 20, textColor = color.main_fg }, Image:New{ tooltip = 'Volume', file=LUAUI_DIRNAME .. 'Images/epicmenu/vol.png', width= 18,height= 18, }, Trackbar:New{ tooltip = 'Volume', height=15, width=70, trackColor = color.main_fg, value = spGetConfigInt("snd_volmaster", 50), OnChange = { function(self) spSendCommands{"set snd_volmaster " .. self.value} end }, }, Image:New{ tooltip = 'Music', file=LUAUI_DIRNAME .. 'Images/epicmenu/vol_music.png', width= 18,height= 18, }, Trackbar:New{ tooltip = 'Music', height=15, width=70, min = 0, max = 1, step = 0.01, trackColor = color.main_fg, value = settings.music_volume or 0.5, prevValue = settings.music_volume or 0.5, OnChange = { function(self) if (WG.music_start_volume or 0 > 0) then Spring.SetSoundStreamVolume(self.value / WG.music_start_volume) else Spring.SetSoundStreamVolume(self.value) end settings.music_volume = self.value WG.music_volume = self.value if (self.prevValue > 0 and self.value <=0) then widgetHandler:DisableWidget("Music Player") end if (self.prevValue <=0 and self.value > 0) then widgetHandler:EnableWidget("Music Player") end self.prevValue = self.value end }, }, }, }, --FPS & FLAG Grid:New{ orientation = 'horizontal', columns = 1, rows = 2, width = 60, height = '100%', --height = 40, resizeItems = true, autoArrangeV = true, autoArrangeH = true, padding = {0,0,0,0}, itemPadding = {0,0,0,0}, itemMargin = {0,0,0,0}, children = { lbl_fps, img_flag, }, }, --GAME CLOCK AND REAL-LIFE CLOCK Grid:New{ orientation = 'horizontal', columns = 1, rows = 2, width = 80, height = '100%', --height = 40, resizeItems = true, autoArrangeV = true, autoArrangeH = true, padding = {0,0,0,0}, itemPadding = {0,0,0,0}, itemMargin = {0,0,0,0}, children = { StackPanel:New{ orientation = 'horizontal', width = 70, height = '100%', resizeItems = false, autoArrangeV = false, autoArrangeH = false, padding = {0,0,0,0}, itemMargin = {2,0,0,0}, children = { Image:New{ file= LUAUI_DIRNAME .. 'Images/epicmenu/game.png', width = 20,height = 20, }, lbl_gtime, }, }, StackPanel:New{ orientation = 'horizontal', width = 80, height = '100%', resizeItems = false, autoArrangeV = false, autoArrangeH = false, padding = {0,0,0,0}, itemMargin = {2,0,0,0}, children = { Image:New{ file= LUAUI_DIRNAME .. 'Images/clock.png', width = 20,height = 20, }, lbl_clock, }, }, }, }, } } } } settings.show_crudemenu = true --ShowHideCrudeMenu() end local function MakeQuitButtons() AddOption('',{ type='label', name='Quit game', value = 'Quit game', key='Quit game', }) AddOption('',{ type='button', name='Vote Resign', desc = "Ask teammates to resign", OnChange = function() if not (Spring.GetSpectatingState() or PlayingButNoTeammate() or isMission) then spSendCommands("say !voteresign") ActionMenu() end end, key='Vote Resign', DisableFunc = function() return (Spring.GetSpectatingState() or PlayingButNoTeammate() or isMission) end, --function that trigger grey colour on buttons (not actually disable their functions) }) AddOption('',{ type='button', name='Resign', desc = "Abandon team and become spectator", OnChange = function() if not (isMission or Spring.GetSpectatingState()) then MakeExitConfirmWindow("Are you sure you want to resign?", function() local paused = select(3, Spring.GetGameSpeed()) if (paused) and AllowPauseOnMenuChange() then spSendCommands("pause") end spSendCommands{"spectator"} end) end end, key='Resign', DisableFunc = function() return (Spring.GetSpectatingState() or isMission) end, --function that trigger grey colour on buttons (not actually disable their functions) }) AddOption('',{ type='button', name='Exit to Desktop', desc = "Exit game completely", OnChange = function() MakeExitConfirmWindow("Are you sure you want to quit the game?", function() local paused = select(3, Spring.GetGameSpeed()) if (paused) and AllowPauseOnMenuChange() then spSendCommands("pause") end spSendCommands{"spectator","quit","quitforce"} end) end, key='Exit to Desktop', }) end --Remakes crudemenu and remembers last submenu open RemakeEpicMenu = function() local lastPath = curPath local subwindowOpen = window_sub_cur ~= nil KillSubWindow(subwindowOpen) if subwindowOpen then MakeSubWindow(lastPath, true) end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:ViewResize(vsx, vsy) scrW = vsx scrH = vsy end function widget:Initialize() if (not WG.Chili) then widgetHandler:RemoveWidget(widget) return end init = true spSendCommands("unbindaction hotbind") spSendCommands("unbindaction hotunbind") -- setup Chili Chili = WG.Chili Button = Chili.Button Label = Chili.Label Colorbars = Chili.Colorbars Checkbox = Chili.Checkbox Window = Chili.Window Panel = Chili.Panel ScrollPanel = Chili.ScrollPanel StackPanel = Chili.StackPanel LayoutPanel = Chili.LayoutPanel Grid = Chili.Grid Trackbar = Chili.Trackbar TextBox = Chili.TextBox Image = Chili.Image Progressbar = Chili.Progressbar Colorbars = Chili.Colorbars screen0 = Chili.Screen0 widget:ViewResize(Spring.GetViewGeometry()) -- Set default positions of windows on first run local screenWidth, screenHeight = Spring.GetWindowGeometry() if not settings.sub_pos_x then settings.sub_pos_x = screenWidth/2 - 150 settings.sub_pos_y = screenHeight/2 - 200 end if not keybounditems then keybounditems = {} end if not settings.config then settings.config = {} end if not settings.country or settings.country == 'wut' then myCountry = select(8, Spring.GetPlayerInfo( Spring.GetLocalPlayerID() ) ) if not myCountry or myCountry == '' then myCountry = 'wut' end settings.country = myCountry end WG.country = settings.country WG.lang(settings.lang) SetLangFontConf() -- add custom widget settings to crudemenu AddAllCustSettings() --this is done to establish order the correct button order local imgPath = LUAUI_DIRNAME .. 'images/' AddOption('Game') AddOption('Settings/Reset Settings') AddOption('Settings/Audio') AddOption('Settings/Camera') AddOption('Settings/Graphics') AddOption('Settings/HUD Panels') AddOption('Settings/HUD Presets') AddOption('Settings/Interface') AddOption('Settings/Misc') -- Add pre-configured button/options found in epicmenu config file local options_temp = CopyTable(epic_options, true) for i=1, #options_temp do local option = options_temp[i] AddOption(option.path, option) end MakeQuitButtons() -- Clears all saved settings of custom widgets stored in crudemenu's config WG.crude.ResetSettings = function() for path, _ in pairs(pathoptions) do ResetWinSettings(path) end RemakeEpicMenu() echo 'Cleared all settings.' end -- clear all keybindings WG.crude.ResetKeys = function() keybounditems = {} keybounditems = CopyTable(defaultkeybinds, true) --restore with mods zkkey's default value --restore with widget's default value: for path, subtable in pairs ( pathoptions) do for _,element in ipairs(subtable) do local option = element[2] local defaultHotkey = option.orig_hotkey if defaultHotkey then option.hotkey = defaultHotkey --make chili menu display the default hotkey local actionName = GetActionName(path, option) otset( keybounditems, actionName, defaultHotkey) --save default hotkey to zkkey end end end ReApplyKeybinds() --unbind all hotkey and re-attach with stuff in keybounditems table echo 'Reset all hotkeys to default.' end -- get hotkey WG.crude.GetHotkey = function(actionName, all) --Note: declared here because keybounditems must not be empty local actionHotkey = GetActionHotkey(actionName) --local hotkey = keybounditems[actionName] or actionHotkey local hotkey = otget( keybounditems, actionName ) or actionHotkey if not hotkey or hotkey == 'None' then return all and {} or '' end if not all then if type(hotkey) == 'table' then hotkey = hotkey[1] end return GetReadableHotkey(hotkey) else local ret = {} if type(hotkey) == 'table' then for k, v in pairs( hotkey ) do ret[#ret+1] = GetReadableHotkey(v) end else ret[#ret+1] = GetReadableHotkey(hotkey) end return ret end end WG.crude.GetHotkeys = function(actionName) return WG.crude.GetHotkey(actionName, true) end -- set hotkey WG.crude.SetHotkey = function(actionName, hotkey, func) --Note: declared here because pathoptions must not be empty if hotkey then hotkey = GetReadableHotkey(hotkey) --standardize hotkey (just in case stuff happen) end if hotkey == '' then hotkey = nil --convert '' into NIL. end if func then if hotkey then AddAction(actionName, func, nil, "t") --attach function to action else RemoveAction(actionName) --detach function from action end end if hotkey then AssignKeyBindAction(hotkey, actionName, false) --attach action to keybinds else UnassignKeyBind(actionName,false) --detach action from keybinds end otset(keybounditems, actionName, hotkey) --update epicmenu's hotkey table for path, subtable in pairs (pathoptions) do for _,element in ipairs(subtable) do local option = element[2] local indirectActionName = GetActionName(path, option) local directActionName = option.action if indirectActionName==actionName or directActionName == actionName then option.hotkey = hotkey or "None" --update pathoption hotkey for Chili menu display & prevent conflict with hotkey registerd by Chili . Note: LUA is referencing table, so we don't need to change same table elsewhere. end end end end -- Add custom actions for the following keybinds AddAction("crudemenu", ActionMenu, nil, "t") AddAction("crudesubmenu", ActionSubmenu, nil, "t") AddAction("exitwindow", ActionExitWindow, nil, "t") MakeMenuBar() useUiKeys = settings.config['epic_Settings/Misc_Use_uikeys.txt'] if not useUiKeys then spSendCommands("unbindall") else echo('You have opted to use the engine\'s uikeys.txt. The menu keybind system will not be used.') end LoadKeybinds() ReApplyKeybinds() -- Override widgethandler functions for the purposes of alerting crudemenu -- when widgets are loaded, unloaded or toggled widgetHandler.OriginalInsertWidget = widgetHandler.InsertWidget widgetHandler.InsertWidget = function(self, widget) PreIntegrateWidget(widget) local ret = self:OriginalInsertWidget(widget) if type(widget) == 'table' and type(widget.options) == 'table' then IntegrateWidget(widget, true) if not (init) then RemakeEpicMenu() end end checkWidget(widget) return ret end widgetHandler.OriginalRemoveWidget = widgetHandler.RemoveWidget widgetHandler.RemoveWidget = function(self, widget) local ret = self:OriginalRemoveWidget(widget) if type(widget) == 'table' and type(widget.options) == 'table' then IntegrateWidget(widget, false) if not (init) then RemakeEpicMenu() end end checkWidget(widget) return ret end widgetHandler.OriginalToggleWidget = widgetHandler.ToggleWidget widgetHandler.ToggleWidget = function(self, name) local ret = self:OriginalToggleWidget(name) local w = widgetHandler:FindWidget(name) if w then checkWidget(w) else checkWidget(name) end return ret end init = false --intialize remote menu trigger WG.crude.OpenPath = function(path, pause) --Note: declared here so that it work in local copy MakeSubWindow(path, pause) -- FIXME should pause the game end --intialize remote menu trigger 2 WG.crude.ShowMenu = function() --// allow other widget to toggle-up Epic-Menu. This'll enable access to game settings' Menu via click on other GUI elements. if not settings.show_crudemenu then settings.show_crudemenu = true ShowHideCrudeMenu() end end --intialize remote option fetcher WG.GetWidgetOption = function(wname, path, key) -- still fails if path and key are un-concatenatable return (pathoptions and path and key and wname and pathoptions[path] and otget( pathoptions[path], wname..key ) ) or {} end --intialize remote option setter WG.SetWidgetOption = function(wname, path, key, value) if (pathoptions and path and key and wname and pathoptions[path] and otget( pathoptions[path], wname..key ) ) then local option = otget( pathoptions[path], wname..key ) option.OnChange({checked=value, value=value, color=value}) end end end function widget:Shutdown() -- Restore widgethandler functions to original states if widgetHandler.OriginalRemoveWidget then widgetHandler.InsertWidget = widgetHandler.OriginalInsertWidget widgetHandler.OriginalInsertWidget = nil widgetHandler.RemoveWidget = widgetHandler.OriginalRemoveWidget widgetHandler.OriginalRemoveWidget = nil widgetHandler.ToggleWidget = widgetHandler.OriginalToggleWidget widgetHandler.OriginalToggleWidget = nil end if window_crude then screen0:RemoveChild(window_crude) end if window_sub_cur then screen0:RemoveChild(window_sub_cur) end RemoveAction("crudemenu") RemoveAction("crudesubmenu") spSendCommands("unbind esc crudemenu") end function widget:GetConfigData() SaveKeybinds() return settings end function widget:SetConfigData(data) if (data and type(data) == 'table') then if data.versionmin and data.versionmin >= 50 then settings = data end end WG.music_volume = settings.music_volume or 0.5 LoadKeybinds() end function widget:Update() cycle = cycle%32+1 if cycle == 1 then --Update clock, game timer and fps meter that show on menubar if lbl_fps then lbl_fps:SetCaption( 'FPS: ' .. Spring.GetFPS() ) end if lbl_gtime then lbl_gtime:SetCaption( GetTimeString() ) end if lbl_clock then --local displaySeconds = true --local format = displaySeconds and "%H:%M:%S" or "%H:%M" local format = "%H:%M" --fixme: running game for over an hour pushes time label down --lbl_clock:SetCaption( 'Clock\n ' .. os.date(format) ) lbl_clock:SetCaption( os.date(format) ) end end if wantToReapplyBinding then --widget integration request ReApplyKeybinds()? ReApplyKeybinds() --unbind all action/key, rebind action/key wantToReapplyBinding = false end end function widget:KeyPress(key, modifier, isRepeat) if key == KEYSYMS.LCTRL or key == KEYSYMS.RCTRL or key == KEYSYMS.LALT or key == KEYSYMS.RALT or key == KEYSYMS.LSHIFT or key == KEYSYMS.RSHIFT or key == KEYSYMS.LMETA or key == KEYSYMS.RMETA or key == KEYSYMS.SPACE then return end local modstring = (modifier.alt and 'A+' or '') .. (modifier.ctrl and 'C+' or '') .. (modifier.meta and 'M+' or '') .. (modifier.shift and 'S+' or '') --Set a keybinding if get_key then get_key = false window_getkey:Dispose() translatedkey = transkey[ keysyms[''..key]:lower() ] or keysyms[''..key]:lower() --local hotkey = { key = translatedkey, mod = modstring, } local hotkey = modstring .. translatedkey if key ~= KEYSYMS.ESCAPE then --otset( keybounditems, kb_action, hotkey ) AssignKeyBindAction(hotkey, kb_action, true) -- param4 = verbose otset( keybounditems, kb_action, hotkey ) end ReApplyKeybinds() if kb_path == curPath then MakeSubWindow(kb_path, false) end return true end end function ActionExitWindow() WG.crude.ShowMenu() MakeSubWindow(submenu or '') end function ActionSubmenu(_, submenu) if window_sub_cur then KillSubWindow() else WG.crude.ShowMenu() MakeSubWindow(submenu or '') end end function ActionMenu() settings.show_crudemenu = not settings.show_crudemenu DisposeExitConfirmWindow() ShowHideCrudeMenu() end do --Set our prefered camera mode when first screen frame is drawn. The engine always go to default TA at first screen frame, so we need to re-apply our camera settings. if Spring.GetGameFrame() == 0 then --we check if this code is run at midgame (due to /reload). In that case we don't need to re-apply settings (the camera mode is already set at gui_epicmenu.lua\AddOption()). local screenFrame = 0 function widget:DrawScreen() --game event: Draw Screen if screenFrame >= 1 then --detect frame no.2 local option = otget( pathoptions['Settings/Camera'], 'Settings/Camera'..'Camera Type' ) --get camera option we saved earlier in gui_epicmenu.lua\AddOption() option.OnChange(option) --re-apply our settings Spring.Echo("Epicmenu: Switching to " .. option.value .. " camera mode") --notify in log what happen. widgetHandler:RemoveWidgetCallIn("DrawScreen", self) --stop updating "widget:DrawScreen()" event. Note: this is a special "widgetHandler:RemoveCallin" for widget that use "handler=true". end screenFrame = screenFrame+1 end end end --]] ------------------------------------------------------- ------------------------------------------------------- -- detect when user press ENTER to insert search term for searching option in epicmenu function widget:TextCommand(command) if window_sub_cur and command:sub(1,7) == "search:" then filterUserInsertedTerm = command:sub(8) filterUserInsertedTerm = filterUserInsertedTerm:lower() --Reference: http://lua-users.org/wiki/StringLibraryTutorial Spring.Echo("EPIC Menu: searching \"" .. filterUserInsertedTerm.."\"") MakeSubWindow(curPath,true) --remake the menu window. If search term is not "" the MakeSubWindowSearch(curPath) will be called instead WG.crude.ShowMenu() return true end return false end function SearchInText(randomTexts,searchText) --this allow search term to be unordered (eg: "sel view" == "view sel") local explodedTerms = explode(' ',searchText) explodeSearchTerm.terms = explodedTerms explodeSearchTerm.text = searchText local found = true --this return true if all term match (eg: found("sel") && found("view")) local explodedTerms = explodeSearchTerm.terms for i=1, #explodedTerms do local subSearchTerm = explodedTerms[i] local findings = randomTexts:find(subSearchTerm) if not findings then found = false break end end return found end
gpl-2.0
geanux/darkstar
scripts/globals/abilities/pets/stone_iv.lua
20
1151
--------------------------------------------------- -- Stone 4 --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); require("scripts/globals/magic"); --------------------------------------------------- function onAbilityCheck(player, target, ability) return 0,0; end; function onPetAbility(target, pet, skill) local spell = getSpell(162); --calculate raw damage local dmg = calculateMagicDamage(381,2,pet,spell,target,ELEMENTAL_MAGIC_SKILL,MOD_INT,false); --get resist multiplier (1x if no resist) local resist = applyPlayerResistance(pet,-1,target,pet:getStat(MOD_INT)-target:getStat(MOD_INT),ELEMENTAL_MAGIC_SKILL, 2); --get the resisted damage dmg = dmg*resist; --add on bonuses (staff/day/weather/jas/mab/etc all go in this function) dmg = mobAddBonuses(pet,spell,target,dmg, 2); --add on TP bonuses local tp = skill:getTP(); if tp < 100 then tp = 100; end dmg = dmg * tp / 100; --add in final adjustments dmg = finalMagicAdjustments(pet,target,spell,dmg); return dmg; end
gpl-3.0
xXDarkBoyXx/Cloud_Tm
plugins/Anti-spam.lua
30
4161
do local NUM_MSG_MAX = 4 local TIME_CHECK = 4 -- seconds local function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ('..user_id..')' return user_info end local function chat_stats(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = '' for k,user in pairs(users_info) do text = text..user.name..' => '..user.msgs..'\n' end return text end -- Save stats, ban user local function pre_process(msg) -- Ignore service msg if msg.service then print('Service message') return msg end -- Save user on Redis if msg.from.type == 'user' then local hash = 'user:'..msg.from.id print('Saving user', hash) if msg.from.print_name then redis:hset(hash, 'print_name', msg.from.print_name) end if msg.from.first_name then redis:hset(hash, 'first_name', msg.from.first_name) end if msg.from.last_name then redis:hset(hash, 'last_name', msg.from.last_name) end end -- Save stats on Redis if msg.to.type == 'chat' then -- User is on chat local hash = 'chat:'..msg.to.id..':users' redis:sadd(hash, msg.from.id) end -- Total user msgs local hash = 'msgs:'..msg.from.id..':'..msg.to.id redis:incr(hash) -- Check flood local kick = chat_del_user(chat_id , user_id, ok_cb, true) vardump(kick) if msg.from.type == 'user' then local hash = 'user:'..msg.from.id..':msgs' local msgs = tonumber(redis:get(hash) or 0) if msgs > NUM_MSG_MAX then chat_del_user('chat#id'..msg.to.id,'user#id'..msg.from.id,ok_cb,false) print('User '..msg.from.id..'is flooding '..msgs) msg = nil end redis:setex(hash, TIME_CHECK, msgs+1) end return msg end local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nChats: '..r return text end local function run(msg, matches) if matches[1]:lower() == "stats" then if not matches[2] then if msg.to.type == 'chat' then local chat_id = msg.to.id return chat_stats(chat_id) else return 'Stats works only on chats' end end if matches[2] == "bot" then if not is_sudo(msg) then return "Bot stats requires privileged user" else return bot_stats() end end if matches[2] == "chat" then if not is_sudo(msg) then return "This command requires privileged user" else return chat_stats(matches[3]) end end end end return { description = "Plugin to update user stats.", usage = { "!stats: Returns a list of Username [telegram_id]: msg_num", "!stats chat <chat_id>: Show stats for chat_id", "!stats bot: Shows bot stats (sudo users)" }, patterns = { "^!([Ss]tats)$", "^!([Ss]tats) (chat) (%d+)", "^!([Ss]tats) (bot)" }, run = run, pre_process = pre_process } end
gpl-2.0
mullikine/vlc
share/lua/intf/dumpmeta.lua
98
2125
--[==========================================================================[ dumpmeta.lua: dump a file's meta data on stdout/stderr --[==========================================================================[ Copyright (C) 2010 the VideoLAN team $Id$ Authors: Antoine Cellerier <dionoea at videolan dot org> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]==========================================================================] --[[ to dump meta data information in the debug output, run: vlc -I luaintf --lua-intf dumpmeta coolmusic.mp3 Additional options can improve performance and output readability: -V dummy -A dummy --no-video-title --no-media-library -q --]] local item repeat item = vlc.input.item() until (item and item:is_preparsed()) -- preparsing doesn't always provide all the information we want (like duration) repeat until item:stats()["demux_read_bytes"] > 0 vlc.msg.info("name: "..item:name()) vlc.msg.info("uri: "..vlc.strings.decode_uri(item:uri())) vlc.msg.info("duration: "..tostring(item:duration())) vlc.msg.info("meta data:") local meta = item:metas() if meta then for key, value in pairs(meta) do vlc.msg.info(" "..key..": "..value) end else vlc.msg.info(" no meta data available") end vlc.msg.info("info:") for cat, data in pairs(item:info()) do vlc.msg.info(" "..cat) for key, value in pairs(data) do vlc.msg.info(" "..key..": "..value) end end vlc.misc.quit()
gpl-2.0
tonylauCN/tutorials
lua/debugger/lualibs/lexers/yaml.lua
4
3921
-- Copyright 2006-2016 Mitchell mitchell.att.foicica.com. See LICENSE. -- YAML LPeg lexer. -- It does not keep track of indentation perfectly. local l = require('lexer') local token, word_match = l.token, l.word_match local P, R, S = lpeg.P, lpeg.R, lpeg.S local M = {_NAME = 'yaml'} -- Whitespace. local indent = #l.starts_line(S(' \t')) * (token(l.WHITESPACE, ' ') + token('indent_error', '\t'))^1 local ws = token(l.WHITESPACE, S(' \t')^1 + l.newline^1) -- Comments. local comment = token(l.COMMENT, '#' * l.nonnewline^0) -- Strings. local string = token(l.STRING, l.delimited_range("'") + l.delimited_range('"')) -- Numbers. local integer = l.dec_num + l.hex_num + '0' * S('oO') * R('07')^1 local special_num = '.' * word_match({'inf', 'nan'}, nil, true) local number = token(l.NUMBER, special_num + l.float + integer) -- Timestamps. local ts = token('timestamp', l.digit * l.digit * l.digit * l.digit * -- year '-' * l.digit * l.digit^-1 * -- month '-' * l.digit * l.digit^-1 * -- day ((S(' \t')^1 + S('tT'))^-1 * -- separator l.digit * l.digit^-1 * -- hour ':' * l.digit * l.digit * -- minute ':' * l.digit * l.digit * -- second ('.' * l.digit^0)^-1 * -- fraction ('Z' + -- timezone S(' \t')^0 * S('-+') * l.digit * l.digit^-1 * (':' * l.digit * l.digit)^-1)^-1)^-1) -- Constants. local constant = token(l.CONSTANT, word_match({'null', 'true', 'false'}, nil, true)) -- Types. local type = token(l.TYPE, '!!' * word_match({ -- Collection types. 'map', 'omap', 'pairs', 'set', 'seq', -- Scalar types. 'binary', 'bool', 'float', 'int', 'merge', 'null', 'str', 'timestamp', 'value', 'yaml' }, nil, true) + '!' * l.delimited_range('<>')) -- Document boundaries. local doc_bounds = token('document', l.starts_line(P('---') + '...')) -- Directives local directive = token('directive', l.starts_line('%') * l.nonnewline^1) local word = (l.alpha + '-' * -l.space) * (l.alnum + '-')^0 -- Keys and literals. local colon = S(' \t')^0 * ':' * (l.space + -1) local key = token(l.KEYWORD, #word * (l.nonnewline - colon)^1 * #colon * P(function(input, index) local line = input:sub(1, index - 1):match('[^\r\n]+$') return not line:find('[%w-]+:') and index end)) local value = #word * (l.nonnewline - l.space^0 * S(',]}'))^1 local block = S('|>') * S('+-')^-1 * (l.newline + -1) * function(input, index) local rest = input:sub(index) local level = #rest:match('^( *)') for pos, indent, line in rest:gmatch('() *()([^\r\n]+)') do if indent - pos < level and line ~= ' ' or level == 0 and pos > 1 then return index + pos - 1 end end return #input + 1 end local literal = token('literal', value + block) -- Indicators. local anchor = token(l.LABEL, '&' * word) local alias = token(l.VARIABLE, '*' * word) local tag = token('tag', '!' * word * P('!')^-1) local reserved = token(l.ERROR, S('@`') * word) local indicator_chars = token(l.OPERATOR, S('-?:,[]{}!')) M._rules = { {'indent', indent}, {'whitespace', ws}, {'comment', comment}, {'doc_bounds', doc_bounds}, {'key', key}, {'literal', literal}, {'timestamp', ts}, {'number', number}, {'constant', constant}, {'type', type}, {'indicator', tag + indicator_chars + alias + anchor + reserved}, {'directive', directive}, } M._tokenstyles = { indent_error = 'back:%(color.red)', document = l.STYLE_CONSTANT, literal = l.STYLE_DEFAULT, timestamp = l.STYLE_NUMBER, tag = l.STYLE_CLASS, directive = l.STYLE_PREPROCESSOR, } M._FOLDBYINDENTATION = true return M
apache-2.0
semyon422/lua-mania
src/lmfw/ui/classes/QuadTextButton.lua
1
2112
local init = function(classes, ui) -------------------------------- local QuadTextButton = classes.UiObject:new() QuadTextButton.layer = 2 QuadTextButton.textXAlign = "center" QuadTextButton.textYAlign = "center" QuadTextButton.textXPadding = 0 QuadTextButton.textYPadding = 0 QuadTextButton.textColor = {255, 255, 255, 255} QuadTextButton.quadXAlign = "center" QuadTextButton.quadYAlign = "center" QuadTextButton.quadXPadding = 0 QuadTextButton.quadYPadding = 0 QuadTextButton.quadColor = {255, 255, 255, 255} QuadTextButton.locate = "in" QuadTextButton.load = function(self) self.fontBaseResolution = self.fontBaseResolution or {self.pos:x2X(1), self.pos:y2Y(1)} self.drawable = self.drawable or love.graphics.newImage(self.imagePath) self.quad = self.quad or love.graphics.newQuad(self.quadX, self.quadY, self.quadWidth, self.quadHeight, self.drawable:getWidth(), self.drawable:getHeight()) self.quadObject = loveio.output.classes.QuadBox:new({ x = self.x + self.quadXPadding, y = self.y + self.quadYPadding, w = self.w - 2*self.quadXPadding, h = self.h - 2*self.quadYPadding, drawable = self.drawable, quad = self.quad, xAlign = self.quadXAlign, yAlign = self.quadYAlign, quadWidth = self.quadWidth, quadHeight = self.quadHeight, layer = self.layer, locate = self.locate, pos = self.pos }):insert(loveio.output.objects) loveio.input.callbacks.mousepressed[tostring(self)] = function(mx, my) local x = self:getAbs("x", true) local y = self:getAbs("y", true) local w = self:getAbs("w") local h = self:getAbs("h") if isInBox(mx, my, x, y, w, h) then self:activate() end end loveio.input.callbacks.resize[tostring(self)] = function() self:valueChanged() end self:valueChanged() end QuadTextButton.unload = function(self) if self.loaded then self.quadObject:remove() self["text-1"]:remove() loveio.input.callbacks.mousepressed[tostring(self)] = nil loveio.input.callbacks.resize[tostring(self)] = nil end end QuadTextButton.valueChanged = classes.DrawableTextButton.valueChanged return QuadTextButton -------------------------------- end return init
gpl-3.0
johanburati/pushover
themes/aztec.lua
1
1828
-- the 22 foreground tiles foreground = { 1, 0, -- FgElementPlatformStart 2, 0, -- FgElementPlatformMiddle 3, 0, -- FgElementPlatformEnd 4, 0, -- FgElementPlatformLadderDown 5, 0, -- FgElementLadder 6, 0, -- FgElementPlatformLadderUp 7, 0, -- FgElementPlatformStep1 8, 0, -- FgElementPlatformStep2 9, 0, -- FgElementPlatformStep3 10, 0, -- FgElementPlatformStep4 11, 0, -- FgElementPlatformStep5 12, 0, -- FgElementPlatformStep6 13, 0, -- FgElementPlatformStep7 14, 0, -- FgElementPlatformStep8 17, 0, -- FgElementLadderMiddle 18, 0, -- FgElementPlatformStrip 5, 0, -- FgElementLadder2 -- identical with FgElementLadder 20, 0, -- FgElementDoor0 21, 0, -- FgElementDoor1 22, 0, -- FgElementDoor2 23, 0, -- FgElementDoor3 } -- as many background tiles as you want. background = { 24, 0, 25, 0, 26, 0, 27, 0, 28, 0, 29, 0, 30, 0, 31, 0, 0, 1, 1, 1, 2, 1, 3, 1, 4, 1, 5, 1, 6, 1, 7, 1, 8, 1, 9, 1, 10, 1, 11, 1, 12, 1, 13, 1, 14, 1, 15, 1, 16, 1, 17, 1, 18, 1, 19, 1, 20, 1, 21, 1, 22, 1, 23, 1, 24, 1, 25, 1, 26, 1, 27, 1, 28, 1, 29, 1, 30, 1, 31, 1, 0, 2, 1, 2, 2, 2, 3, 2, 4, 2, 5, 2, 6, 2, 7, 2, 8, 2, 9, 2, 10, 2, 11, 2, 12, 2, 13, 2, 14, 2, 15, 2, 16, 2, 17, 2, 18, 2, 19, 2, 20, 2, 21, 2, 22, 2, 23, 2, 24, 2, 25, 2, 26, 2, 27, 2, 28, 2, 31, 2, 0, 3, 1, 3, 2, 3, 3, 3, 4, 3, 5, 3, 6, 3, 7, 3, 8, 3, 9, 3, 10, 3, 11, 3, 12, 3, 13, 3, 14, 3, 15, 3, 16, 3, 17, 3, 18, 3, 19, 3, 20, 3, 21, 3, 22, 3, 23, 3, 24, 3, 25, 3, 26, 3, 27, 3, 28, 3, 29, 3, 30, 3, 31, 3, 0, 4, 1, 4, 2, 4, 3, 4, 4, 4, 5, 4, 6, 4, 7, 4, 8, 4, 9, 4, 16, 4, 17, 4, 18, 4, 19, 4, 20, 4, 21, 4, 22, 4, 23, 4, 24, 4, 25, 4, 26, 4, 27, 4, }
gpl-3.0
esn3s/3S_LUA
vrac/_c_cube/3rd_training_20120212_esn_mod.lua
1
73390
-- 3rd_training.lua -- auther c_cube TIME = 0 --[[ XV—š—ð 2012/02/12(Sun) ƒJƒv›ƒX‚Q•—ƒL[ƒfƒBƒXƒvƒŒƒC‚ð‰ü—ǁB‚QP‘Ήž•ŽžŠÔŒo‰ß‚ŏÁ‚¦‚邿‚¤‚ɁB 2012/02/09(Thu) 02/07‚̃L[ƒfƒBƒXƒvƒŒƒC‚ðíœB02/08‚ÌŽd—l‚ɍ‡‚킹‚čì‚è‚È‚¨‚·—\’èB 2012/02/08(Wed) ƒJƒv›ƒX‚Q‚Á‚Û‚¢ƒL[ƒfƒBƒXƒvƒŒƒC‚ðŽÀ‘•B•ªŠò‚ª–Ê“|L‚­‚Ä‚â‚Á‚Ï‚è‚PP‘¤‚¾‚¯B 2012/02/07(Tue) ƒL[ƒfƒBƒXƒvƒŒƒC‚Q‚ðŽÀ‘•A‚Ƃ肠‚¦‚¸‚PP‘¤‚¾‚¯B“ü—Íó‹µ‚ð‚©‚È‚èÚ×‚܂ŕ\ަB 2011/05/16(Mon) BGM‚̉¹—Ê‚ð‰º‚°‚ç‚ê‚éƒ`[ƒg’ljÁBŽg‚í‚È‚¢ê‡‚̓Rƒƒ“ƒgƒAƒEƒgB 2011/05/15(Sun) 2P‘¤‚̃L[ƒfƒBƒXƒvƒŒƒC‚ªAƒLƒƒƒ‰‚ÌŒü‚«‚É‚æ‚Á‚Ă͋t‚ɂȂÁ‚Ä‚¢‚½‚̂ŏC³B 2011/04/23 –Y‚ê‚Ü‚µ‚½ 2011/03/06(Sun) ƒƒ‚ƒŠ“à‚Ì’l‚ªŒ©‚¦‚é‹@”\‚ðÄ“‹ÚB•’i‚̓Rƒƒ“ƒgƒAƒEƒgB 2011/02/19(Sat) ƒŒƒoƒKƒ`ƒƒ—ûKƒ‚[ƒh‚ð‰ü—ǁB 2011/02/14(Mon) ƒŒƒoƒKƒ`ƒƒ—ûKƒ‚[ƒh‚ðŽÀ‘•B‚Ü‚¾ŠÈˆÕ”łƌ¾‚Á‚½‚Æ‚±‚ëBƒRƒƒ“ƒg‘‚â‚·—\’èB 2010/10/04(Mon) ƒXƒ^[ƒgƒ{ƒ^ƒ“‚Q‰ñ‚Å‚QPƒXƒ^ƒ“’l‚ª–žƒ^ƒ“‚ɂȂéƒ`[ƒg‚ð’ljÁB 2010/10/03(Sun) ƒqƒbƒgƒXƒgƒbƒv‚ªƒ[ƒ‚ɂȂéƒ`[ƒg‚ðC³B ƒƒ“ƒOƒqƒbƒgƒXƒgƒbƒv‚ƃ[ƒƒqƒbƒgƒXƒgƒbƒv‚𗼕ûŽg‚¦‚邿‚¤‚ɏC³B ƒgƒŒ[ƒjƒ“ƒOƒ‚[ƒh‚ð’ljÁBƒXƒ^[ƒgƒ{ƒ^ƒ“‚Q‰ñ‚Å‚QP‘Ì—Í–žƒ^ƒ“‚ɁB 2010/10/02(Sat) ƒqƒbƒgƒXƒgƒbƒv‚ªƒ[ƒ‚ɂȂéƒ`[ƒg‚ð’ljÁB 2010/10/01(Fli) ƒqƒbƒgƒXƒgƒbƒv‚Ì’·‚­‚È‚éƒ`[ƒg‚ð’ljÁB ƒ`[ƒgƒ‚[ƒh’†A‚Ƃ肠‚¦‚¸ƒLƒƒƒ‰‚Ì“®‚«‚¾‚¯‚ÍŽ~‚܂邿‚¤‚ɏC³iƒqƒbƒgƒXƒgƒbƒv‚ð‰ž—pjB 2010/09/26(Mon) ‹ó’†’ÇŒ‚ŽžŠÔ–³ŒÀ‚̃`[ƒg‚ð’ljÁB 2010/09/25(Sat) drawOriginNumŠÖ”‚Ì’†g‚ðC³ ƒ`[ƒgƒ‚[ƒh“‹ÚBƒXƒ^[ƒgƒ{ƒ^ƒ“’·‰Ÿ‚µ‚Å‹N“®•I—¹‚µAƒ`[ƒg‚ð‘I‘ð‚µ‚ÄƒIƒ“ƒIƒt‚Å‚«‚éB ‚PP‚̃Q[ƒW‚ðMAX‚É‚·‚éƒ`[ƒg‚ð’ljÁB 2010/09/24(Fri) ”’l‚ðŽ©ìƒtƒHƒ“ƒg‚Å•\ަ‚Å‚«‚éŠÖ”drawOriginNum‚ðŽÀ‘•B —²‚Ì“dn”g“®Œ‚Ì—­‚߃Q[ƒW‚ð‰ÂŽ‹‰»B 2010/09/21(Tue) “¯‚¶‚悤‚ȏˆ—‚ª‘½‚©‚Á‚½‚̂ŁAŠÖ”‚ðŽg‚¢‰ñ‚·‚悤‚É‚µ‚čs”‚ðíŒ¸‚µ‚½B ‚QP‘¤‚É‚àƒL[ƒfƒBƒXƒvƒŒƒC‹@”\‚ð’ljÁB 2010/09/19(Sun) ƒ†ƒŠƒAƒ“AQAƒŒƒ~[AƒIƒ‚Ì—­‚ß‹Z‚Ì—­‚ß”ñ—­‚߃Q[ƒW‚ð‰ÂŽ‹‰»B ’ÇŒ‚‰Â”\ŽžŠÔ‚̃Q[ƒW‚ɖڐ·‚è‚ð’ljÁB 2010/09/18(Sat) ƒqƒ…[ƒS[‚́Aƒ€[ƒ“ƒTƒ‹ƒgƒvƒŒƒX‚ƃ~[ƒgƒXƒJƒbƒVƒƒ[‹y‚уMƒKƒXƒuƒŠ[ƒJ[‚Ì ƒL[“ü—͂Ɖñ“]ƒ^ƒCƒ}[‚ð‰ÂŽ‹‰»BƒMƒKƒX‚Í‘I‘ðŽž‚Ì‚Ý•\ަ‚·‚éB ƒAƒŒƒbƒNƒX‚̃nƒCƒp[ƒ{ƒ€‚̃L[“ü—͂Ɖñ“]ƒ^ƒCƒ}[‚à‰ÂŽ‹‰»B‚±‚¿‚ç‚à‘I‘ðŽž‚Ì‚ÝB ’ÇŒ‚‰Â”\ŽžŠÔ‚̃Q[ƒW•t‹ß‚ɐ”’l‚à•\ަ‚·‚邿‚¤‚É‚µ‚½B 2010/09/17(Fli) t—í‚́A•S—ô‹r‚̘A‘ʼnñ”‚ƘA‘Ń^ƒCƒ}[AƒXƒsƒo‚Ì—­‚ß”ñ—­‚߃Q[ƒW‚ð‰ÂŽ‹‰»B íŒ¸’l‚ƁA’ÇŒ‚‰Â”\ŽžŠÔ‚ð‰ÂŽ‹‰»B 2010/09/15(Wed) ƒAƒŒƒbƒNƒX‚́AƒXƒ‰ƒbƒVƒ…ƒGƒ‹ƒ{[‚ƃGƒAƒXƒ^ƒ“ƒs[ƒg‚Ì—­‚ß”ñ—­‚߃Q[ƒW‚ð‰ÂŽ‹‰»B ƒL[ƒfƒBƒXƒvƒŒƒC‹@”\‚ð’ljÁBƒXƒg‚S‚âƒJƒvƒGƒX‚Ì“z‚Ƃ͈ႤB ]] --‰æ‘œ•\ަ‚ׂ̈ɕK—v‚È‹Lq‚Á‚Û‚¢ require "gd" --‰æ‘œ‚ð“ǂݍž‚ñ‚Å‚¨‚­ blank = gd.createFromPng("resources/waza/blank.png"):gdStr() blank2 = gd.createFromPng("resources/waza/blank2.png"):gdStr() blank3 = gd.createFromPng("resources/waza/blank3.png"):gdStr() alex_1 = gd.createFromPng("resources/waza/alex_1.png"):gdStr() alex_2 = gd.createFromPng("resources/waza/alex_2.png"):gdStr() alex_3 = gd.createFromPng("resources/waza/alex_3.png"):gdStr() ryu_1 = gd.createFromPng("resources/waza/ryu_1.png"):gdStr() chun_1 = gd.createFromPng("resources/waza/chun_1.png"):gdStr() chun_2 = gd.createFromPng("resources/waza/chun_2.png"):gdStr() chun_3 = gd.createFromPng("resources/waza/chun_3.png"):gdStr() chun_4 = gd.createFromPng("resources/waza/chun_4.png"):gdStr() hugo_1 = gd.createFromPng("resources/waza/hugo_1.png"):gdStr() hugo_2 = gd.createFromPng("resources/waza/hugo_2.png"):gdStr() hugo_3 = gd.createFromPng("resources/waza/hugo_3.png"):gdStr() remy_1 = gd.createFromPng("resources/waza/remy_1.png"):gdStr() remy_2 = gd.createFromPng("resources/waza/remy_2.png"):gdStr() remy_3 = gd.createFromPng("resources/waza/remy_3.png"):gdStr() q_1 = gd.createFromPng("resources/waza/q_1.png"):gdStr() q_2 = gd.createFromPng("resources/waza/q_2.png"):gdStr() oro_1 = gd.createFromPng("resources/waza/oro_1.png"):gdStr() oro_2 = gd.createFromPng("resources/waza/oro_2.png"):gdStr() urien_1 = gd.createFromPng("resources/waza/urien_1.png"):gdStr() urien_2 = gd.createFromPng("resources/waza/urien_2.png"):gdStr() urien_3 = gd.createFromPng("resources/waza/urien_3.png"):gdStr() punch_1 = gd.createFromPng("resources/command/punch_1.png"):gdStr() punch_2 = gd.createFromPng("resources/command/punch_2.png"):gdStr() punch_3 = gd.createFromPng("resources/command/punch_3.png"):gdStr() punch_1_2 = gd.createFromPng("resources/command/punch_1_2.png"):gdStr() punch_2_2 = gd.createFromPng("resources/command/punch_2_2.png"):gdStr() punch_3_2 = gd.createFromPng("resources/command/punch_3_2.png"):gdStr() kick_1 = gd.createFromPng("resources/command/kick_1.png"):gdStr() kick_2 = gd.createFromPng("resources/command/kick_2.png"):gdStr() kick_3 = gd.createFromPng("resources/command/kick_3.png"):gdStr() kick_1_2 = gd.createFromPng("resources/command/kick_1_2.png"):gdStr() kick_2_2 = gd.createFromPng("resources/command/kick_2_2.png"):gdStr() kick_3_2 = gd.createFromPng("resources/command/kick_3_2.png"):gdStr() keyDisp2_dir0 = gd.createFromPng("resources/command/keyDisp2_dir0.png"):gdStr() keyDisp2_dir1 = gd.createFromPng("resources/command/keyDisp2_dir1.png"):gdStr() keyDisp2_dir0_real = gd.createFromPng("resources/command/keyDisp2_dir0_real.png"):gdStr() keyDisp2_dir1_real = gd.createFromPng("resources/command/keyDisp2_dir1_real.png"):gdStr() keyDisp2_lp1 = gd.createFromPng("resources/command/keyDisp2_lp1.png"):gdStr() keyDisp2_lk1 = gd.createFromPng("resources/command/keyDisp2_lk1.png"):gdStr() keyDisp2_l2 = gd.createFromPng("resources/command/keyDisp2_l2.png"):gdStr() keyDisp2_mp1 = gd.createFromPng("resources/command/keyDisp2_mp1.png"):gdStr() keyDisp2_mk1 = gd.createFromPng("resources/command/keyDisp2_mk1.png"):gdStr() keyDisp2_m2 = gd.createFromPng("resources/command/keyDisp2_m2.png"):gdStr() keyDisp2_hp1 = gd.createFromPng("resources/command/keyDisp2_hp1.png"):gdStr() keyDisp2_hk1 = gd.createFromPng("resources/command/keyDisp2_hk1.png"):gdStr() keyDisp2_h2 = gd.createFromPng("resources/command/keyDisp2_h2.png"):gdStr() keyDisp2_hold1 = gd.createFromPng("resources/command/keyDisp2_hold1.png"):gdStr() keyDisp2_hold2 = gd.createFromPng("resources/command/keyDisp2_hold2.png"):gdStr() arrow_up1 = gd.createFromPng("resources/command/arrow_up1.png"):gdStr() arrow_up2 = gd.createFromPng("resources/command/arrow_up2.png"):gdStr() arrow_up3 = gd.createFromPng("resources/command/arrow_up3.png"):gdStr() arrow_right1 = gd.createFromPng("resources/command/arrow_right1.png"):gdStr() arrow_right2 = gd.createFromPng("resources/command/arrow_right2.png"):gdStr() arrow_right3 = gd.createFromPng("resources/command/arrow_right3.png"):gdStr() arrow_down1 = gd.createFromPng("resources/command/arrow_down1.png"):gdStr() arrow_down2 = gd.createFromPng("resources/command/arrow_down2.png"):gdStr() arrow_down3 = gd.createFromPng("resources/command/arrow_down3.png"):gdStr() arrow_left1 = gd.createFromPng("resources/command/arrow_left1.png"):gdStr() arrow_left2 = gd.createFromPng("resources/command/arrow_left2.png"):gdStr() arrow_left3 = gd.createFromPng("resources/command/arrow_left3.png"):gdStr() button_l1 = gd.createFromPng("resources/command/button_l1.png"):gdStr() button_l2 = gd.createFromPng("resources/command/button_l2.png"):gdStr() button_m1 = gd.createFromPng("resources/command/button_m1.png"):gdStr() button_m2 = gd.createFromPng("resources/command/button_m2.png"):gdStr() button_h1 = gd.createFromPng("resources/command/button_h1.png"):gdStr() button_h2 = gd.createFromPng("resources/command/button_h2.png"):gdStr() button_s1 = gd.createFromPng("resources/command/button_s1.png"):gdStr() button_s2 = gd.createFromPng("resources/command/button_s2.png"):gdStr() inputView_on = gd.createFromPng("resources/cheat/inputView_on.png"):gdStr() inputView_off = gd.createFromPng("resources/cheat/inputView_off.png"):gdStr() inputView_text = gd.createFromPng("resources/cheat/inputView_text.png"):gdStr() tameView_on = gd.createFromPng("resources/cheat/tameView_on.png"):gdStr() tameView_off = gd.createFromPng("resources/cheat/tameView_off.png"):gdStr() tameView_text = gd.createFromPng("resources/cheat/tameView_text.png"):gdStr() rendaView_on = gd.createFromPng("resources/cheat/rendaView_on.png"):gdStr() rendaView_off = gd.createFromPng("resources/cheat/rendaView_off.png"):gdStr() rendaView_text = gd.createFromPng("resources/cheat/rendaView_text.png"):gdStr() kaitenView_on = gd.createFromPng("resources/cheat/kaitenView_on.png"):gdStr() kaitenView_off = gd.createFromPng("resources/cheat/kaitenView_off.png"):gdStr() kaitenView_text = gd.createFromPng("resources/cheat/kaitenView_text.png"):gdStr() denjinView_on = gd.createFromPng("resources/cheat/denjinView_on.png"):gdStr() denjinView_off = gd.createFromPng("resources/cheat/denjinView_off.png"):gdStr() denjinView_text = gd.createFromPng("resources/cheat/denjinView_text.png"):gdStr() BLView_on = gd.createFromPng("resources/cheat/BLView_on.png"):gdStr() BLView_off = gd.createFromPng("resources/cheat/BLView_off.png"):gdStr() BLView_text = gd.createFromPng("resources/cheat/BLView_text.png"):gdStr() airTimerView_on = gd.createFromPng("resources/cheat/airTimerView_on.png"):gdStr() airTimerView_off = gd.createFromPng("resources/cheat/airTimerView_off.png"):gdStr() airTimerView_text = gd.createFromPng("resources/cheat/airTimerView_text.png"):gdStr() longHitStop_on = gd.createFromPng("resources/cheat/longHitStop_on.png"):gdStr() longHitStop_off = gd.createFromPng("resources/cheat/longHitStop_off.png"):gdStr() longHitStop_text = gd.createFromPng("resources/cheat/longHitStop_text.png"):gdStr() zeroHitStop_on = gd.createFromPng("resources/cheat/zeroHitStop_on.png"):gdStr() zeroHitStop_off = gd.createFromPng("resources/cheat/zeroHitStop_off.png"):gdStr() zeroHitStop_text = gd.createFromPng("resources/cheat/zeroHitStop_text.png"):gdStr() trainingMode_on = gd.createFromPng("resources/cheat/trainingMode_on.png"):gdStr() trainingMode_off = gd.createFromPng("resources/cheat/trainingMode_off.png"):gdStr() trainingMode_text = gd.createFromPng("resources/cheat/trainingMode_text.png"):gdStr() stunMax_on = gd.createFromPng("resources/cheat/stunMax_on.png"):gdStr() stunMax_off = gd.createFromPng("resources/cheat/stunMax_off.png"):gdStr() stunMax_text = gd.createFromPng("resources/cheat/stunMax_text.png"):gdStr() combo = gd.createFromPng("resources/moji/combo.png"):gdStr() maxCombo = gd.createFromPng("resources/moji/maxCombo.png"):gdStr() maxDamage = gd.createFromPng("resources/moji/maxDamage.png"):gdStr() totalDamage = gd.createFromPng("resources/moji/totalDamage.png"):gdStr() cheat_on = gd.createFromPng("resources/cheat/cheat_on.png"):gdStr() gaugeMax_on = gd.createFromPng("resources/cheat/gaugeMax_on.png"):gdStr() gaugeMax_off = gd.createFromPng("resources/cheat/gaugeMax_off.png"):gdStr() gaugeMax_text = gd.createFromPng("resources/cheat/gaugeMax_text.png"):gdStr() airComboInf_on = gd.createFromPng("resources/cheat/airComboInf_on.png"):gdStr() airComboInf_off = gd.createFromPng("resources/cheat/airComboInf_off.png"):gdStr() airComboInf_text = gd.createFromPng("resources/cheat/airComboInf_text.png"):gdStr() --”ŽšƒtƒHƒ“ƒg‚»‚Ì‚O nums0 = { gd.createFromPng("resources/num/num0_0.png"):gdStr(), gd.createFromPng("resources/num/num0_1.png"):gdStr(), gd.createFromPng("resources/num/num0_2.png"):gdStr(), gd.createFromPng("resources/num/num0_3.png"):gdStr(), gd.createFromPng("resources/num/num0_4.png"):gdStr(), gd.createFromPng("resources/num/num0_5.png"):gdStr(), gd.createFromPng("resources/num/num0_6.png"):gdStr(), gd.createFromPng("resources/num/num0_7.png"):gdStr(), gd.createFromPng("resources/num/num0_8.png"):gdStr(), gd.createFromPng("resources/num/num0_9.png"):gdStr() } --ƒL[ƒfƒBƒXƒvƒŒƒC‚Q‚̃Œƒo[ keyDisp2Reba = { gd.createFromPng("resources/command/keyDisp2_reba1_1.png"):gdStr(), gd.createFromPng("resources/command/keyDisp2_reba1_2.png"):gdStr(), gd.createFromPng("resources/command/keyDisp2_reba1_3.png"):gdStr(), gd.createFromPng("resources/command/keyDisp2_reba1_4.png"):gdStr(), gd.createFromPng("resources/command/keyDisp2_reba1_5.png"):gdStr(), gd.createFromPng("resources/command/keyDisp2_reba1_6.png"):gdStr(), gd.createFromPng("resources/command/keyDisp2_reba1_7.png"):gdStr(), gd.createFromPng("resources/command/keyDisp2_reba1_8.png"):gdStr(), gd.createFromPng("resources/command/keyDisp2_reba1_9.png"):gdStr() } --“ü—͂̌ü‚«‚ð•\‚·•ϐ” local input_dir --‘O‚Ì“ü—Í‚©‚çŒo‰ß‚µ‚½ƒtƒŒ[ƒ€‚ð•\‚·•ϐ” local reba_flame_from_before_input1P = 0 local button_flame_from_before_input1P = 0 local reba_flame_from_before_input2P = 0 local button_flame_from_before_input2P = 0 -- before_time_in_game1P = 1234 before_time_in_game2P = 1234 time_in_game1P = 5678 time_in_game2P = 5678 --ƒŒƒo[‚Ì“ü—͏ó‘Ô‚ð•\‚·•ϐ” local input_up, input_down, input_right, input_left --ƒ{ƒ^ƒ“‚Ì“ü—͏ó‘Ô‚ð•\‚·•ϐ” local input_lp, input_mp, input_hp, input_lk, input_mk, input_hk --1ƒtƒŒ[ƒ€‘O‚Ì“ü—Í‚ð•Û‘¶‚µ‚Ä‚¨‚­•ϐ” local before_reba1P = 0 local before_input_lp1P = 0 local before_input_mp1P = 0 local before_input_hp1P = 0 local before_input_lk1P = 0 local before_input_mk1P = 0 local before_input_hk1P = 0 local before_reba2P = 0 local before_input_lp2P = 0 local before_input_mp2P = 0 local before_input_hp2P = 0 local before_input_lk2P = 0 local before_input_mk2P = 0 local before_input_hk2P = 0 --ƒŒƒo[‚̉摜ƒtƒ@ƒCƒ‹–¼‚ÉŽg‚¤•ϐ” local reba_num --ƒXƒ^[ƒgƒ{ƒ^ƒ“‚ª‰½•b‰Ÿ‚³‚ꂽ‚© startButton = 0 --ƒ`[ƒgƒZƒŒƒNƒg‰æ–Ê‚©‚Ç‚¤‚© cheatModeNum = 0 --ŠeX‚̃`[ƒgƒtƒ‰ƒOB‰Šú‚̃Iƒ“ƒIƒt‚Í‚±‚±‚Ő؂è‘Ö‚¦‚Ü‚µ‚傤 inputView = 0 tameView = 0 rendaView = 0 kaitenView = 0 denjinView = 1 BLView = 0 airTimerView = 1 trainingMode = 0 stunMax = 0 gaugeMax = 0 airComboInf = 0 longHitStop = 0 zeroHitStop = 0 --ƒ`[ƒgƒƒjƒ…[€–Ú menu = { {inputView_off, trainingMode_off, 0}, {tameView_off, stunMax_off, gaugeMax_off}, {rendaView_off, 0, airComboInf_off}, {kaitenView_off, 0, longHitStop_off}, {denjinView_off, 0, zeroHitStop_off}, {BLView_off, 0, 0}, {airTimerView_off, 0, 0} } --ƒ`[ƒg‚Ìà–¾ cheatText = { {inputView_text, trainingMode_text, 0}, {tameView_text, stunMax_text, gaugeMax_text}, {rendaView_text, 0, airComboInf_text}, {kaitenView_text, 0, longHitStop_text}, {denjinView_text, 0, zeroHitStop_text}, {BLView_text, 0, 0}, {airTimerView_text, 0, 0} } --ƒ`[ƒgƒ‚[ƒh‚̃J[ƒ\ƒ‹ cursorX = 1 cursorY = 1 --Šeƒ{ƒ^ƒ“‚ð‰Ÿ‚µ‚Ä‚¢‚鎞ŠÔ‚Ì’·‚³ up_count = 0 down_count = 0 right_count = 0 left_count = 0 button_count = 0 lp_count = 0 mp_count = 0 hp_count = 0 lk_count = 0 mk_count = 0 hk_count = 0 --‚»‚̃tƒŒ[ƒ€‚ł̃ŒƒoƒKƒ`ƒƒ’li–³“ü—͂̂Ƃ«‚É–ˆƒtƒŒ[ƒ€‚PŒ¸‚éˆ×A‰Šú’l‚ð‚P‚É‚µ‚Ä‚¢‚éj gachaValue1 = 1 gachaValue2 = 1 gachaValue3 = 1 gachaValue4 = 1 --‰ß‹Ž31ƒtƒŒ[ƒ€‚̃ŒƒoƒKƒ`ƒƒ’lB --‚PF‚ ‚½‚è‚Ì•½‹ÏƒŒƒoƒKƒ`ƒƒ’l‚ð‚Æ‚éˆ×‚ÉŽg‚¤ previousGachaValue1s = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1} previousGachaValue2s = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} previousGachaValue3s = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1} previousGachaValue4s = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1} --ƒgƒŒ[ƒjƒ“ƒOƒ‚[ƒh‚̃`[ƒg‚ÉŽg‚¤ƒJƒEƒ“ƒ^[‚Æ‚© trainingModeCount = 0 maxDamagevalue = 0 maxCombovalue = 0 --ƒqƒbƒgƒXƒgƒbƒv‚̃`[ƒg‚ÉŽg‚¤ƒJƒEƒ“ƒ^[ hitStopCount = 0 zeroStopCount = 0 --ƒL[ƒfƒBƒXƒvƒŒƒC‚Q‚Ì“ü—Í—š—ð“ü‚ê keyDisplay2_box1P = { {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, } keyDisplay2_box2P = { {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, {"","","0000000"}, } --ƒL[ƒfƒBƒXƒvƒŒƒC‚Q‚Ì–³“ü—ÍŽžŠÔ no_input_time1P = 0 no_input_time2P = 0 no_input_limit = 300 --‚»‚̃{ƒ^ƒ“‚ª‰Ÿ‚³‚ê‚Ä‚¢‚邯AƒJƒEƒ“ƒg‚ð‚P‘‚₵‚ĕԂ·‚¾‚¯‚̊֐” function buttonCount(button, count) if button == 1 then count = count + 1 else count = 0 end return count end --ƒJ[ƒ\ƒ‹‚̈ʒu‚ɉž‚¶‚ă`[ƒg‚ðƒIƒ“ƒIƒt‚µ‚‚ƒ`[ƒgó‘Ô‚ð•Ô‚·ŠÖ” function cursorToCheat(x,y,cheat,onImage,offImage) if cursorX == x and cursorY == y then cheat = (cheat - 1)^2 if cheat == 1 then menu[y][x] = onImage else menu[y][x] = offImage end end return cheat end --ƒŒƒoƒKƒ`ƒƒ—ûK‚̏ˆ—‚ð‚·‚éŠÖ” function gachaTrainingMode() --–Ô‚Ý‚½‚¢‚ȉ摜‚ð•\ަ gui.image(0,0,blank3) --Œ»Ý‚Ì“ü—͏ó‘Ô‚ðA1ŒÂ1ŒÂ‚̕ϐ”‚É•ª‚¯‚é input_up = bitReturn(memory.readbyte(0x0202564B),0) input_down = bitReturn(memory.readbyte(0x0202564B),1) input_left = bitReturn(memory.readbyte(0x0202564B),2) input_right = bitReturn(memory.readbyte(0x0202564B),3) input_lp = bitReturn(memory.readbyte(0x0202564B),4) input_mp = bitReturn(memory.readbyte(0x0202564B),5) input_hp = bitReturn(memory.readbyte(0x0202564B),6) input_lk = bitReturn(memory.readbyte(0x0202564B-1),0) input_mk = bitReturn(memory.readbyte(0x0202564B-1),1) input_hk = bitReturn(memory.readbyte(0x0202564B-1),2) --‰æ‘œ‚ð•\ަ‚·‚邯‚«‚Æ‚©‚̊À•W‚ðƒZƒbƒg offsetX = 40 offsetY = 80 --Šeƒ{ƒ^ƒ“‚̃JƒEƒ“ƒ^[B‰Ÿ‚µ‘±‚¯‚Ä‚¢‚邯‘‚¦A—£‚·‚Æ‚O‚ɂȂéB --‚‚܂èAƒJƒEƒ“ƒ^[‚ª‚P‚ÌŽž‚ªƒ{ƒ^ƒ“‚ð‰Ÿ‚µ‚½Žž‚Æ‚¢‚¤Ž–‚ɂȂéB up_count = buttonCount(input_up, up_count) down_count = buttonCount(input_down, down_count) right_count = buttonCount(input_right, right_count) left_count = buttonCount(input_left, left_count) lp_count = buttonCount(input_lp, lp_count) mp_count = buttonCount(input_mp, mp_count) hp_count = buttonCount(input_hp, hp_count) lk_count = buttonCount(input_lk, lk_count) mk_count = buttonCount(input_mk, mk_count) hk_count = buttonCount(input_hk, hk_count) --‚»‚̃tƒŒ[ƒ€‚ł̃ŒƒoƒKƒ`ƒƒ’lB --‚à‚Æ‚à‚Æƒsƒˆ‚èƒ^ƒCƒ}[‚â“dnƒ^ƒCƒ}[‚Í–ˆƒtƒŒ[ƒ€‚PŒ¸‚Á‚Ä‚¢‚é‚̂ŁAƒfƒtƒH‚Å‚P‚É‚µ‚Ä‚¢‚éB gachaValue1 = 1 gachaValue2 = 0 gachaValue3 = 1 gachaValue4 = 1 --‰ß‹Ž‚R‚PƒtƒŒ[ƒ€‚̃ŒƒoƒKƒ`ƒƒ’l‡ŒvB --•½‹Ï’l‚ðo‚·‚½‚߂Ɏg‚¤B sumGachaValue1 = 0 sumGachaValue2 = 0 sumGachaValue3 = 0 sumGachaValue4 = 0 --ƒŒƒo[ã‚ª‰Ÿ‚³‚ꂽ‚çAƒŒƒoƒKƒ`ƒƒ’l‚𑝂₷ --“dn‚̂݁A“¯Žž•ûŒü“ü—ÍŽž‚̏ˆ—‚ðs‚¤B if up_count == 1 then gachaValue1 = gachaValue1 + 2 gachaValue2 = gachaValue2 + 4 --‰¡•ûŒü‚à“¯Žž‚É“ü—Í‚µ‚½‚Æ‚«‚Í‘‰Á—Ê‚RA’P‘̂̂Ƃ«‚Í‚QB if right_count == 1 or left_count == 1 then gachaValue3 = gachaValue3 + 3 else gachaValue3 = gachaValue3 + 2 end end if down_count == 1 then gachaValue1 = gachaValue1 + 2 gachaValue2 = gachaValue2 + 4 if right_count == 1 or left_count == 1 then gachaValue3 = gachaValue3 + 3 else gachaValue3 = gachaValue3 + 2 end end if right_count == 1 then gachaValue1 = gachaValue1 + 2 gachaValue2 = gachaValue2 + 4 --’P‘̂œü—Í‚³‚ꂽ‚Æ‚«‚̂ݑ‰Á—Ê‚QB --“¯Žž“ü—ÍŽž‚̏ˆ—‚͏ã‚Ì•û‚Å‚â‚Á‚Ä‚¢‚é‚̂ŁA‚à‚¤‚â‚ç‚È‚¢ if up_count ~=1 and down_count ~= 1 then gachaValue3 = gachaValue3 + 2 end end if left_count == 1 then gachaValue1 = gachaValue1 + 2 gachaValue2 = gachaValue2 + 4 if up_count ~=1 and down_count ~= 1 then gachaValue3 = gachaValue3 + 2 end end --ƒpƒ“ƒ`ƒ{ƒ^ƒ“‚ª‰Ÿ‚³‚ꂽ‚çAƒŒƒoƒKƒ`ƒƒ’l‚𑝂₷ if lp_count == 1 then gachaValue1 = gachaValue1 + 1 gachaValue2 = gachaValue2 + 2 gachaValue3 = gachaValue3 + 1 end if mp_count == 1 then gachaValue1 = gachaValue1 + 1 gachaValue2 = gachaValue2 + 2 gachaValue3 = gachaValue3 + 1 end if hp_count == 1 then gachaValue1 = gachaValue1 + 1 gachaValue2 = gachaValue2 + 2 gachaValue3 = gachaValue3 + 1 end --¬ƒLƒbƒN‚ª’P‘̂ʼnŸ‚³‚ꂽ‚Æ‚« if lk_count == 1 then --‘¼‚̃LƒbƒN‚Æ“¯Žž‚ɉŸ‚³‚ꂽ‚Æ‚« if mk_count == 1 or hk_count == 1 then gachaValue1 = gachaValue1 + 1 gachaValue3 = gachaValue3 + 1 end gachaValue2 = gachaValue2 + 1 else --¬ƒLƒbƒN‚ª‰Ÿ‚³‚ê‚Ä‚¨‚炸A‘¼‚̃LƒbƒN‚ª‚Q‚“¯Žž‚ɉŸ‚³‚ꂽ‚Æ‚« if mk_count == 1 and hk_count == 1 then gachaValue1 = gachaValue1 + 1 gachaValue3 = gachaValue3 + 1 end end --’†ƒLƒbƒN‚ª’P‘̂ʼnŸ‚³‚ꂽ‚Æ‚« if mk_count == 1 then if lk_count ~=1 and hk_count ~= 1 then gachaValue2 = gachaValue2 + 1 end end --‹­ƒLƒbƒN‚ª’P‘̂ʼnŸ‚³‚ꂽ‚Æ‚« if hk_count == 1 then if lk_count ~=1 and mk_count ~= 1 then gachaValue2 = gachaValue2 + 1 end end --‰ß‹Ž‚̃ŒƒoƒKƒ`ƒƒ’l‚Ì‘˜a‚ðo‚·B for i=1,31,1 do sumGachaValue1 = sumGachaValue1 + previousGachaValue1s[i] sumGachaValue2 = sumGachaValue2 + previousGachaValue2s[i] sumGachaValue3 = sumGachaValue3 + previousGachaValue3s[i] end --ÅŒã‚ɁAŒ»Ý‚̃ŒƒoƒKƒ`ƒƒ’l‚ð‘«‚·B sumGachaValue1 = sumGachaValue1 + gachaValue1 sumGachaValue2 = sumGachaValue2 + gachaValue2 sumGachaValue3 = sumGachaValue3 + gachaValue3 --ƒpƒ“ƒ`ƒ{ƒ^ƒ“‚ª‚P‚Â‚à‰Ÿ‚µ‚Á‚ςȂµ‚łȂ©‚Á‚½‚çA“dn‚Í–³Œø if lp_count <= 1 and mp_count <= 1 and hp_count <= 1 then sumGachaValue3 = 32 for i=1,31,1 do previousGachaValue3s[i] = 1 end gachaValue3 = 1 end --ƒŒƒoƒKƒ`ƒƒ’l‚ɉž‚¶‚ăQ[ƒW‚ð•\ަ‚·‚éB tateGauge(alex_1,80,160,16,120,(sumGachaValue1/32)-1,2,1,0xFFFF00FF) tateGauge(alex_1,160,160,16,120,(sumGachaValue2/32),4,0,0xFF4444FF) tateGauge(alex_1,240,160,16,120,(sumGachaValue3/32)-1,2,1,0x00FFFFFF) --ƒŒƒoƒKƒ`ƒƒ’l‚P‚ª‚P‚æ‚è‘å‚«‚¢i–³“ü—͂łȂ¢j‚Æ‚«‚́AƒŒƒoƒKƒ`ƒƒ’l‚ð•\ަ if gachaValue1 > 1 then drawOriginNum(nums0, 80-4, 20, gachaValue1, 2, 10) end if gachaValue2 > 0 then drawOriginNum(nums0, 160-4, 20, gachaValue2, 2, 10) end if gachaValue3 > 1 then drawOriginNum(nums0, 240-4, 20, gachaValue3, 2, 10) end --‰ß‹Ž‚̃ŒƒoƒKƒ`ƒƒ’l‚ðŠi”[‚µ‚Ä‚¢‚é”z—ñ‚Ì’†g‚ðŒã‚ë‚É‚PŒÂ‚¸‚炵A --Œ»Ý‚̃ŒƒoƒKƒ`ƒƒ’l‚ðæ“ª‚ÉŠi”[‚·‚éB for i=31,2,-1 do previousGachaValue1s[i] = previousGachaValue1s[i-1] previousGachaValue2s[i] = previousGachaValue2s[i-1] previousGachaValue3s[i] = previousGachaValue3s[i-1] end previousGachaValue1s[1] = gachaValue1 previousGachaValue2s[1] = gachaValue2 previousGachaValue3s[1] = gachaValue3 end --ƒ`[ƒgƒ‚[ƒh‚̏ˆ—‚ð‚·‚éŠÖ” function cheatMode() gui.image(0,0,blank3) input_up = bitReturn(memory.readbyte(0x0202564B),0) input_down = bitReturn(memory.readbyte(0x0202564B),1) input_left = bitReturn(memory.readbyte(0x0202564B),2) input_right = bitReturn(memory.readbyte(0x0202564B),3) input_lp = bitReturn(memory.readbyte(0x0202564B),4) input_mp = bitReturn(memory.readbyte(0x0202564B),5) input_hp = bitReturn(memory.readbyte(0x0202564B),6) input_lk = bitReturn(memory.readbyte(0x0202564B-1),0) input_mk = bitReturn(memory.readbyte(0x0202564B-1),1) input_hk = bitReturn(memory.readbyte(0x0202564B-1),2) offsetX = 20 offsetY = 20 --ƒJ[ƒ\ƒ‹‚̈ʒu‚ɉž‚¶‚āAƒ`[ƒg€–Ú‚ðÔ‚ÅˆÍ‚Þ gui.drawbox(offsetX-2+108*(cursorX-1),offsetY-2+24*(cursorY-1),offsetX+100+1+108*(cursorX-1),offsetY+20+1+24*(cursorY-1),0xFF0000FF,0xFF0000FF) --ƒ`[ƒg€–ډ摜‚ð‚·‚×‚Ä•\ަ‚·‚é --”z—ñ–¼‚Ì‘O‚É#‚ª‚‚­‚ƁA”z—ñ‚Ì—v‘f”‚Æ‚¢‚¤ˆÓ–¡‚ɂȂéB for i=1,#menu,1 do for j=1,#menu[i],1 do if menu[i][j] ~= 0 then gui.image(offsetX, offsetY, menu[i][j]) end offsetX = offsetX + 108 end offsetX = 20 offsetY = offsetY + 24 end gui.image(20,194,cheatText[cursorY][cursorX]) --ƒCƒ“ƒvƒbƒgƒ`ƒFƒbƒN up_count = buttonCount(input_up, up_count) down_count = buttonCount(input_down, down_count) right_count = buttonCount(input_right, right_count) left_count = buttonCount(input_left, left_count) if input_lp == 1 or input_mp == 1 or input_hp == 1 or input_lk == 1 or input_mk == 1 or input_hk == 1 then button_count = button_count + 1 else button_count = 0 end --ã‚ð‰Ÿ‚µ‚½‚çor‰Ÿ‚µ‚Á‚ςȂµ‚¾‚Á‚½‚ç if up_count == 1 or (up_count >= 20 and up_count % 6 == 0) then --ƒJ[ƒ\ƒ‹‚ðã‚Ɉړ® cursorY = cursorY - 1 --ˆê”ԏã‚ð‰z‚¦‚½‚çˆê”Ô‰º‚Ɉړ® if cursorY == 0 then cursorY = #menu end --ˆÚ“®æ‚ɍ€–Ú‚ª‘¶Ý‚µ‚È‚¯‚ê‚Î while menu[cursorY][cursorX] == 0 do --X‚Ɉꂐæ‚ÖˆÚ“®‚·‚é cursorY = cursorY - 1 --ˆê”ԏã‚ð‰z‚¦‚½‚çˆê”Ô‰º‚Ɉړ® if cursorY == 0 then cursorY = #menu end end end --‰º‚ð‰Ÿ‚µ‚½‚çor‰Ÿ‚µ‚Á‚ςȂµ‚¾‚Á‚½‚ç if down_count == 1 or (down_count >= 20 and down_count % 6 == 0) then cursorY = cursorY + 1 if cursorY == #menu+1 then cursorY = 1 end while menu[cursorY][cursorX] == 0 do cursorY = cursorY + 1 if cursorY == #menu+1 then cursorY = 1 end end end --‰E‚ð‰Ÿ‚µ‚½‚çor‰Ÿ‚µ‚Á‚ςȂµ‚¾‚Á‚½‚ç if right_count == 1 or (right_count >= 20 and right_count % 6 == 0) then cursorX = cursorX + 1 if cursorX == #menu[cursorY]+1 then cursorX = 1 end while menu[cursorY][cursorX] == 0 do cursorX = cursorX + 1 if cursorX == #menu[cursorY]+1 then cursorX = 1 end end end --¶‚ð‰Ÿ‚µ‚½‚çor‰Ÿ‚µ‚Á‚ςȂµ‚¾‚Á‚½‚ç if left_count == 1 or (left_count >= 20 and left_count % 6 == 0) then cursorX = cursorX - 1 if cursorX == 0 then cursorX = #menu[cursorY] end while menu[cursorY][cursorX] == 0 do cursorX = cursorX - 1 if cursorX == 0 then cursorX = #menu[cursorY] end end end if button_count == 1 or (button_count >= 20 and button_count % 6 == 0) then inputView = cursorToCheat(1,1,inputView,inputView_on,inputView_off) tameView = cursorToCheat(1,2,tameView,tameView_on,tameView_off) rendaView = cursorToCheat(1,3,rendaView,rendaView_on,rendaView_off) kaitenView = cursorToCheat(1,4,kaitenView,kaitenView_on,kaitenView_off) denjinView = cursorToCheat(1,5,denjinView,denjinView_on,denjinView_off) BLView = cursorToCheat(1,6,BLView,BLView_on,BLView_off) airTimerView = cursorToCheat(1,7,airTimerView,airTimerView_on,airTimerView_off) trainingMode = cursorToCheat(2,1,trainingMode,trainingMode_on,trainingMode_off) stunMax = cursorToCheat(2,2,stunMax,stunMax_on,stunMax_off) gaugeMax = cursorToCheat(3,2,gaugeMax,gaugeMax_on,gaugeMax_off) airComboInf = cursorToCheat(3,3,airComboInf,airComboInf_on,airComboInf_off) longHitStop = cursorToCheat(3,4,longHitStop,longHitStop_on,longHitStop_off) zeroHitStop = cursorToCheat(3,5,zeroHitStop,zeroHitStop_on,zeroHitStop_off) end end --********”’lvalue‚́Abitnum”Ԗڂ̃rƒbƒg‚ð•Ô‚·ŠÖ”******** --@param value ’²‚ׂ½‚¢•ϐ” --@param bitnum ‰½”Ԗڂ𒲂ׂ½‚¢‚©iÅ‰ºˆÊŒ…‚Í0j function bitReturn(value,bitnum) re = value --bitnum‚æ‚èãˆÊŒ…‚ðØ‚èŽÌ‚Ä‚é re = SHIFT(re,bitnum-31) --bitnum‚æ‚艺ˆÊŒ…‚ðØ‚èŽÌ‚Ä‚é re = SHIFT(re,31) return re end --********—­‚ß”ñ—­‚߃Q[ƒW‚ð•\ަ‚·‚éŠÖ”******** --@param image ƒQ[ƒW‚̍¶‚É•\ަ‚·‚鉿‘œi‹Z–¼ƒAƒCƒRƒ“j --@param x ‰ŠúxÀ•W --@param y ‰ŠúyÀ•W --@param address_tame —­‚߃tƒŒ[ƒ€‚ðŠÇ—‚µ‚Ä‚¢‚éƒAƒhƒŒƒX --@param address_timer ”ñ—­‚߃tƒŒ[ƒ€‚ðŠÇ—‚µ‚Ä‚¢‚éƒAƒhƒŒƒX function tameGauge(image, x, y, address_tame, address_timer) --‰æ‘œ‚ð•\ަixÀ•W, yÀ•W, ‰æ‘œ‚Ì“ü‚Á‚½•ϐ”–¼jB gui.image(4,y-3,image) --•ªŠòF—­‚߃tƒŒ[ƒ€‚ªFF‚łȂ¯‚ê‚Î if memory.readbyte(address_tame) ~= 0xFF then --ŽlŠpŒ`‚ð•\ަiŽn“_‚ÌxÀ•W, Žn“_‚ÌyÀ•W, I“_‚ÌxÀ•W, I“_‚ÌyÀ•W, ’†g‚̐F, ˜g‚̐FjB --F‚͍¶‚©‚ç‚QŒ…‚¸‚uÔvu—΁vuÂvu•s“§–¾“xvB --•s“§–¾“x‚ð00‚©FFˆÈŠO‚É‚·‚邯A“®ì‚ª‹É’[‚ɏd‚­‚È‚é‚̂ŒˆÓB --’†g‚ð•‚Ì“§–¾A˜g‚ð•‚Ì•s“§–¾‚É‚µ‚Ä‚¢‚é‚̂ŁA‚±‚ÌŽlŠp‚̓o[‚̘g•”•ªB gui.drawbox(x,y,x+84,y+6,0x00000000,0x000000FF) --ŽlŠpŒ`‚ð•\ަB --’†g‚𐅐F‚Ì•s“§–¾A˜g‚ð•‚Ì“§–¾‚É‚µ‚Ä‚¢‚é‚̂ŁA‚±‚ÌŽlŠp‚̓o[‚Ì’†g•”•ªB gui.drawbox(x,y,x+(memory.readbyte(address_tame)*2),y+6,0x0080FFFF,0x000000FF) --—­‚߃tƒŒ[ƒ€‚ªFF‚Å‚ ‚ê‚Î else --”’‚¢˜g‚¾‚¯•\ަ‚·‚éB gui.drawbox(x,y,x+84,y+6,0x00000000,0xFFFFFFFF) end --ŽŸ‚Í”ñ—­‚߃tƒŒ[ƒ€‚Ì•ª‚à•`‰æ‚µ‚½‚¢‚̂ŁAcÀ•W‚ð8ƒhƒbƒg‚¸‚ç‚· y = y + 8 --•ªŠòF”ñ—­‚߃tƒŒ[ƒ€‚ªFF‚łȂ¯‚ê‚Î if memory.readbyte(address_timer) ~= 0xFF then --ŽlŠpŒ`‚ð•\ަB --’†g‚ð•‚Ì“§–¾A˜g‚ð•‚Ì•s“§–¾‚É‚µ‚Ä‚¢‚é‚̂ŁA‚±‚ÌŽlŠp‚̓o[‚̘g•”•ªB gui.drawbox(x,y,x+84,y+6,0x00000000,0x000000FF) --ŽlŠpŒ`‚ð•\ަB --’†g‚ðƒIƒŒƒ“ƒWF‚Ì•s“§–¾A˜g‚ð•‚Ì“§–¾‚É‚µ‚Ä‚¢‚é‚̂ŁA‚±‚ÌŽlŠp‚̓o[‚Ì’†g•”•ªB gui.drawbox(x,y,x+(memory.readbyte(address_timer)*2),y+6,0xFF8000FF,0x000000FF) --ƒGƒ‹ƒ{[‚Ì”ñ—­‚߃tƒŒ[ƒ€‚ªFF‚Å‚ ‚ê‚Î else --”’‚¢˜g‚¾‚¯•\ަ‚·‚éB gui.drawbox(x,y,x+84,y+6,0x00000000,0x000000FF) end end --********cŒ^‚̃Q[ƒW‚ð•\ަ‚·‚éŠÖ”******** --@param image ƒQ[ƒW‚̋߂­‚É•\ަ‚·‚鉿‘œ --@param x ‰ŠúxÀ•W --@param y ‰ŠúyÀ•W --@param xLen x’·‚³ --@param yLen y’·‚³ --@param value ’l --@param maxValue Å‘å’l --@param offset ’l‚̃YƒŒ --@param color FiÔA—΁AÂA•s“§–¾“xj function tateGauge(image, x, y, xLen, yLen, value, maxValue, offset, color) gui.drawbox(x-1,y+1,x+xLen+1,y-yLen-1,0x00000000,0xFFFFFFFF) gui.drawbox(x,y,x+xLen,y-yLen,0x00000000,0x000000FF) gui.drawbox(x,y,x+xLen,y-(yLen*(value/maxValue)),color,0x00000000) gui.drawtext(x+xLen+4,y-(yLen*(value/maxValue)),value+offset) end --********‰¡Œ^‚̃Q[ƒW‚ð•\ަ‚·‚éŠÖ”******** --@param image ƒQ[ƒW‚̋߂­‚É•\ަ‚·‚鉿‘œ --@param x ‰ŠúxÀ•W --@param y ‰ŠúyÀ•W --@param xLen x’·‚³ --@param yLen y’·‚³ --@param value ’l --@param maxValue Å‘å’l --@param offset ’l‚̃YƒŒ --@param color FiÔA—΁AÂA•s“§–¾“xj function yokoGauge(image, x, y, xLen, yLen, value, maxValue, offset, color) gui.drawbox(x-1,y-1,x+xLen+1,y+yLen+1,0x00000000,0xFFFFFFFF) gui.drawbox(x,y,x+xLen,y+yLen,0x000000FF,0x000000FF) gui.drawbox(x-1,y-1,x+((xLen+1)*(value/maxValue)),y+yLen+1,color,0x00000000) gui.drawtext(x+(xLen*(value/maxValue)),y+yLen,value+offset) end function yokoGauge2(image, x, y, xLen, yLen, value, maxValue, offset, color) gui.drawbox(x-1,y-1,x+xLen+1,y+yLen+1,0x00000000,0xFFFFFFFF) gui.drawbox(x,y,x+xLen,y+yLen,0x000000FF,0x000000FF) gui.drawbox(x-1,y-1,x+((xLen+1)*(value/maxValue)),y+yLen+1,color,0x00000000) gui.drawtext(x+xLen+3,y-1,value+offset) end --********ƒŒƒo[ˆê‰ñ“]‹Z‚Ì–îˆó‚ƃ^ƒCƒ}[‚ð•\ަ‚·‚éŠÖ”******** --@param image ‹Z–¼ƒAƒCƒRƒ“‚̉摜 --@param x ‰ŠúxÀ•W --@param y ‰ŠúyÀ•W --@param address_juji ƒŒƒo[“ü—Í‚ðŠÇ—‚µ‚Ä‚¢‚éƒAƒhƒŒƒX --@param address_timer ƒ^ƒCƒ}[‚ðŠÇ—‚µ‚Ä‚¢‚éƒAƒhƒŒƒX function kaiten(image, x, y, address_juji, address_timer) gui.image(4,y-3,image) juji_up = bitReturn(memory.readbyte(address_juji),0) juji_down = bitReturn(memory.readbyte(address_juji),1) juji_right = bitReturn(memory.readbyte(address_juji),2) juji_left = bitReturn(memory.readbyte(address_juji),3) --ã•ûŒü‚ª“ü—͍ς݂ł ‚ê‚Î if juji_up == 1 then gui.image(x+48,y-12,arrow_up3) else gui.image(x+48,y-12,arrow_up1) end --‰º•ûŒü‚ª“ü—͍ς݂ł ‚ê‚Î if juji_down == 1 then gui.image(x+24,y-12,arrow_down3) else gui.image(x+24,y-12,arrow_down1) end --‰E•ûŒü‚ª“ü—͍ς݂ł ‚ê‚Î if juji_right == 1 then gui.image(x+72,y-12,arrow_right3) else gui.image(x+72,y-12,arrow_right1) end --¶•ûŒü‚ª“ü—͍ς݂ł ‚ê‚Î if juji_left == 1 then gui.image(x,y-12,arrow_left3) else gui.image(x,y-12,arrow_left1) end gui.drawbox(x,y+12,x+96,y+18,0x00000000,0x000000FF) gui.drawbox(x,y+12,x+(memory.readbyte(address_timer)*3),y+18,0x00C080FF,0x000000FF) end --********•S—ô‹r‚̃{ƒ^ƒ“ƒAƒCƒRƒ“‚ð•\ަ‚·‚éŠÖ”******** --@param image ‹Z–¼ƒAƒCƒRƒ“‚̉摜 --@param image_button1 ‰Ÿ‚³‚ꂽ‚Æ‚«‚̃{ƒ^ƒ“ƒAƒCƒRƒ“ --@param image_button2 ‰Ÿ‚³‚ê‚Ä‚¢‚È‚¢‚Æ‚«‚̃{ƒ^ƒ“ƒAƒCƒRƒ“ --@param x ‰ŠúxÀ•W --@param y ‰ŠúyÀ•W --@param address_count ƒ{ƒ^ƒ“‚ð‰Ÿ‚µ‚½‰ñ”‚ðŠÇ—‚µ‚Ä‚¢‚éƒAƒhƒŒƒX function hyakuretsu(image, image_button1, image_button2, x, y, address_count) gui.image(4,y-3,image) for i = 1, memory.readbyte(address_count), 1 do gui.image(x,y-3,image_button1) x = x + 24 end for i = 1, 4-memory.readbyte(address_count), 1 do gui.image(x,y-3,image_button2) x = x + 24 end end --*******ƒL[ƒfƒBƒXƒvƒŒƒC‚»‚Ì‚P******* function keyDisplay(image_l1, image_l2, image_m1, image_m2, image_h1, image_h2, image_s1, image_s2, x, y, buttonAddress,startAddress) --“ü—͂̓à—e‚ðA‚»‚ꂼ‚ê‚̕ϐ”‚É•ª‚¯‚Ă킩‚è‚â‚·‚­‚·‚é input_up = bitReturn(memory.readbyte(buttonAddress),0) input_down = bitReturn(memory.readbyte(buttonAddress),1) input_left = bitReturn(memory.readbyte(buttonAddress),2) input_right = bitReturn(memory.readbyte(buttonAddress),3) input_lp = bitReturn(memory.readbyte(buttonAddress),4) input_mp = bitReturn(memory.readbyte(buttonAddress),5) input_hp = bitReturn(memory.readbyte(buttonAddress),6) input_lk = bitReturn(memory.readbyte(buttonAddress-1),0) input_mk = bitReturn(memory.readbyte(buttonAddress-1),1) input_hk = bitReturn(memory.readbyte(buttonAddress-1),2) input_s = (memory.readbyte(startAddress) - (memory.readbyte(startAddress) % 16)) / 16 --“ü—͏ó‘Ô‚É‚æ‚Á‚āA•\ަ‚·‚鉿‘œ”ԍ†‚ðŒˆ’è‚·‚é if input_up == 1 then if input_right == 1 then reba_num = 9 elseif input_left == 1 then reba_num = 7 else reba_num = 8 end elseif input_down == 1 then if input_right == 1 then reba_num = 3 elseif input_left == 1 then reba_num = 1 else reba_num = 2 end elseif input_right == 1 then reba_num = 6 elseif input_left == 1 then reba_num = 4 else reba_num = 5 end --‰æ‘œ‚̓ǂݍž‚݂ƕ\ަ‚𓯎ž‚ɍs‚Á‚Ä‚¢‚é reba = gd.createFromPng("resources/command/reba"..reba_num..".png"):gdStr() gui.image(x, y, reba) x = x + 24 --“ü—͂ɉž‚¶‚ă{ƒ^ƒ“‚ðŒõ‚点‚é if input_lp == 1 then gui.image(x, y, image_l2) else gui.image(x, y, image_l1) end x = x + 12 if input_mp == 1 then gui.image(x, y, image_m2) else gui.image(x, y, image_m1) end x = x + 12 if input_hp == 1 then gui.image(x, y, image_h2) else gui.image(x, y, image_h1) end x = x - 12 - 12 + 2 y = y + 12 if input_lk == 1 then gui.image(x, y, image_l2) else gui.image(x, y, image_l1) end x = x + 12 if input_mk == 1 then gui.image(x, y, image_m2) else gui.image(x, y, image_m1) end x = x + 12 if input_hk == 1 then gui.image(x, y, image_h2) else gui.image(x, y, image_h1) end x = x + 16 y = y - 8 if input_s == 1 then gui.image(x, y, image_s2) else gui.image(x, y, image_s1) end end --*******ƒL[ƒfƒBƒXƒvƒŒƒC‚»‚Ì‚Q‚Ì‚Q******* function keyDisplay2_2(image_l1, image_l2, image_m1, image_m2, image_h1, image_h2, image_s1, image_s2, x, y, player) dispNumber=16 offsetX1P2P = 270 if player == 1 then --ƒQ[ƒ€“àŽžŠÔ‚̂悤‚È‚à‚Ì before_time_in_game1P = time_in_game1P time_in_game1P = memory.readbyte(0x020157CF) --ƒQ[ƒ€“à‚ÅŽžŠÔ‚ªŒo‚Á‚Ä‚¢‚½‚çA“ü—Í—š—ð‚ðXV‚µ‚½‚¢ if before_time_in_game1P ~= time_in_game1P then reba_flame_from_before_input1P = reba_flame_from_before_input1P+1 button_flame_from_before_input1P = button_flame_from_before_input1P+1 buttonAddress = 0x0202564B startAddress = 0x0206AA8C dirAddress = 0x2068C77 --ƒLƒƒƒ‰‚ÌŒü‚« direction1P = memory.readbyte(dirAddress) --“ü—͂̓à—e‚ðA‚»‚ꂼ‚ê‚̕ϐ”‚É•ª‚¯‚Ă킩‚è‚â‚·‚­‚µ‚Ä‚¨‚­ input_up = bitReturn(memory.readbyte(buttonAddress),0) input_down = bitReturn(memory.readbyte(buttonAddress),1) input_left = bitReturn(memory.readbyte(buttonAddress),2) input_right = bitReturn(memory.readbyte(buttonAddress),3) input_lp1P = bitReturn(memory.readbyte(buttonAddress),4) input_mp1P = bitReturn(memory.readbyte(buttonAddress),5) input_hp1P = bitReturn(memory.readbyte(buttonAddress),6) input_lk1P = bitReturn(memory.readbyte(buttonAddress-1),0) input_mk1P = bitReturn(memory.readbyte(buttonAddress-1),1) input_hk1P = bitReturn(memory.readbyte(buttonAddress-1),2) input_s = (memory.readbyte(startAddress) - (memory.readbyte(startAddress) % 16)) / 16 if input_down==1 and input_right==0 and input_left==1 then reba1P = 1 end if input_down==1 and input_right==0 and input_left==0 then reba1P = 2 end if input_down==1 and input_right==1 and input_left==0 then reba1P = 3 end if input_up==0 and input_down==0 and input_left==1 then reba1P = 4 end if input_up==0 and input_down==0 and input_right==0 and input_left==0 then reba1P = 5 end if input_down==0 and input_right==1 and input_left==0 then reba1P = 6 end if input_up==1 and input_right==0 and input_left==1 then reba1P = 7 end if input_up==1 and input_right==0 and input_left==0 then reba1P = 8 end if input_up==1 and input_right==1 and input_left==0 then reba1P = 9 end if input_down==1 and input_right==1 and input_left==1 then reba1P = 3 end --Œ»Ý‚̏ó‘Ô‚â“ü—Í‚ðˆêŽž“I‚ÉŠi”[‚µ‚Ä‚¨‚­‚½‚߂̔  input_temp = {0,0,"",0} input_temp[1] = reba_flame_from_before_input1P input_temp[4] = button_flame_from_before_input1P input_temp[2] = direction1P input_temp[3] = reba1P..input_lp..input_mp..input_hp..input_lk..input_mk..input_hk --‰½‚©‚ª“ü—Í‚³‚ꂽ‚çA”z—ñ‚ð‚PŒÂ‚¸‚ç‚· if (reba1P ~= before_reba1P and reba1P ~= 5) or input_lp1P > before_input_lp1P or input_mp1P > before_input_mp1P or input_hp1P > before_input_hp1P or input_lk1P > before_input_lk1P or input_mk1P > before_input_mk1P or input_hk1P > before_input_hk1P then for i = dispNumber, 2, -1 do keyDisplay2_box1P[i] = keyDisplay2_box1P[i-1] end --ƒŒƒo[‚Ì“ü—Í‚ª‚³‚ê‚Ä‚¢‚½‚ç if (reba1P ~= before_reba1P and reba1P ~= 5) then reba_flame_from_before_input1P = 0 end --ƒ{ƒ^ƒ“‚Ì“ü—Í‚ª‚³‚ê‚Ä‚¢‚½‚ç if input_lp1P > before_input_lp1P or input_mp1P > before_input_mp1P or input_hp1P > before_input_hp1P or input_lk1P > before_input_lk1P or input_mk1P > before_input_mk1P or input_hk1P > before_input_hk1P then button_flame_from_before_input1P = 0 end --”z—ñ‚Ì‚PŒÂ–ڂɁAŒ»Ý‚Ì“ü—Í‚ðŠi”[‚·‚é keyDisplay2_box1P[1] = input_temp if reba_flame_from_before_input1P ~= 0 then keyDisplay2_box1P[1][1] = 0 end if button_flame_from_before_input1P ~= 0 then keyDisplay2_box1P[1][4] = 0 end no_input_time1P = 0 end if reba1P == 5 and input_lp1P == 0 and input_mp1P == 0 and input_hp1P == 0 and input_lk1P == 0 and input_mk1P == 0 and input_hk1P == 0 then --‰½‚à“ü—Í‚³‚ê‚Ä‚¢‚È‚¯‚ê‚΁A–³“ü—ÍŽžŠÔ‚𑝂₷ no_input_time1P = no_input_time1P+1 if no_input_time1P > no_input_limit then for i = 1, dispNumber-1, 1 do keyDisplay2_box1P[i]={"","","0000000"} end no_input_time1P = 0 end end before_reba1P = reba1P before_input_lp1P = input_lp1P before_input_mp1P = input_mp1P before_input_hp1P = input_hp1P before_input_lk1P = input_lk1P before_input_mk1P = input_mk1P before_input_hk1P = input_hk1P end --Šæ’£‚Á‚Ä•`‰æ offsetY=46 if direction1P == 0 then gui.image(42,36,keyDisp2_dir0_real) else gui.image(42,36,keyDisp2_dir1_real) end for i = 1, dispNumber-1, 1 do reba1P = string.sub(keyDisplay2_box1P[i][3],1,1)+0 --“ü—Í—š—ð‚ª‚ ‚Á‚½‚ç if reba1P ~= 0 then offsetX=2 if keyDisplay2_box1P[i][1] ~= 0 then gui.text(offsetX,offsetY+6,numSpaceLeft(keyDisplay2_box1P[i][1],4)) end offsetX=offsetX+16 if keyDisplay2_box1P[i][4] ~= 0 then gui.text(offsetX,offsetY+6,numSpaceLeft(keyDisplay2_box1P[i][4],4)) end offsetX=offsetX+16 if keyDisplay2_box1P[i][2] == 0 then gui.image(offsetX,offsetY,keyDisp2_dir0) else gui.image(offsetX,offsetY,keyDisp2_dir1) end offsetX=offsetX+16 gui.image(offsetX,offsetY,keyDisp2Reba[reba1P]) offsetX=offsetX+12 if string.sub(keyDisplay2_box1P[i][3],2,2)+0 == 1 then gui.image(offsetX,offsetY,keyDisp2_lp1) offsetX=offsetX+8 end if string.sub(keyDisplay2_box1P[i][3],3,3)+0 == 1 then gui.image(offsetX,offsetY,keyDisp2_mp1) offsetX=offsetX+8 end if string.sub(keyDisplay2_box1P[i][3],4,4)+0 == 1 then gui.image(offsetX,offsetY,keyDisp2_hp1) offsetX=offsetX+8 end if string.sub(keyDisplay2_box1P[i][3],5,5)+0 == 1 then gui.image(offsetX,offsetY,keyDisp2_lk1) offsetX=offsetX+8 end if string.sub(keyDisplay2_box1P[i][3],6,6)+0 == 1 then gui.image(offsetX,offsetY,keyDisp2_mk1) offsetX=offsetX+8 end if string.sub(keyDisplay2_box1P[i][3],7,7)+0 == 1 then gui.image(offsetX,offsetY,keyDisp2_hk1) offsetX=offsetX+8 end offsetY=offsetY+9 end end else --ƒQ[ƒ€“àŽžŠÔ‚̂悤‚È‚à‚Ì before_time_in_game2P = time_in_game2P time_in_game2P = memory.readbyte(0x020157CF) --ƒQ[ƒ€“à‚ÅŽžŠÔ‚ªŒo‚Á‚Ä‚¢‚½‚çA“ü—Í—š—ð‚ðXV‚µ‚½‚¢ if before_time_in_game2P ~= time_in_game2P then reba_flame_from_before_input2P = reba_flame_from_before_input2P+1 button_flame_from_before_input2P = button_flame_from_before_input2P+1 buttonAddress = 0x0202568F startAddress = 0x0206AA90 dirAddress = 0x0206910F --ƒLƒƒƒ‰‚ÌŒü‚« direction2P = memory.readbyte(dirAddress) --“ü—͂̓à—e‚ðA‚»‚ꂼ‚ê‚̕ϐ”‚É•ª‚¯‚Ă킩‚è‚â‚·‚­‚µ‚Ä‚¨‚­ input_up = bitReturn(memory.readbyte(buttonAddress),0) input_down = bitReturn(memory.readbyte(buttonAddress),1) input_left = bitReturn(memory.readbyte(buttonAddress),2) input_right = bitReturn(memory.readbyte(buttonAddress),3) input_lp2P = bitReturn(memory.readbyte(buttonAddress),4) input_mp2P = bitReturn(memory.readbyte(buttonAddress),5) input_hp2P = bitReturn(memory.readbyte(buttonAddress),6) input_lk2P = bitReturn(memory.readbyte(buttonAddress-1),0) input_mk2P = bitReturn(memory.readbyte(buttonAddress-1),1) input_hk2P = bitReturn(memory.readbyte(buttonAddress-1),2) input_s = (memory.readbyte(startAddress) - (memory.readbyte(startAddress) % 16)) / 16 if input_down==1 and input_right==0 and input_left==1 then reba2P = 1 end if input_down==1 and input_right==0 and input_left==0 then reba2P = 2 end if input_down==1 and input_right==1 and input_left==0 then reba2P = 3 end if input_up==0 and input_down==0 and input_left==1 then reba2P = 4 end if input_up==0 and input_down==0 and input_right==0 and input_left==0 then reba2P = 5 end if input_down==0 and input_right==1 and input_left==0 then reba2P = 6 end if input_up==1 and input_right==0 and input_left==1 then reba2P = 7 end if input_up==1 and input_right==0 and input_left==0 then reba2P = 8 end if input_up==1 and input_right==1 and input_left==0 then reba2P = 9 end if input_down==1 and input_right==1 and input_left==1 then reba2P = 3 end --Œ»Ý‚̏ó‘Ô‚â“ü—Í‚ðˆêŽž“I‚ÉŠi”[‚µ‚Ä‚¨‚­‚½‚߂̔  input_temp = {0,0,"",0} input_temp[1] = reba_flame_from_before_input2P input_temp[4] = button_flame_from_before_input2P input_temp[2] = direction2P input_temp[3] = reba2P..input_lp..input_mp..input_hp..input_lk..input_mk..input_hk --‰½‚©‚ª“ü—Í‚³‚ꂽ‚çA”z—ñ‚ð‚PŒÂ‚¸‚ç‚· if (reba2P ~= before_reba2P and reba2P ~= 5) or input_lp2P > before_input_lp2P or input_mp2P > before_input_mp2P or input_hp2P > before_input_hp2P or input_lk2P > before_input_lk2P or input_mk2P > before_input_mk2P or input_hk2P > before_input_hk2P then for i = dispNumber, 2, -1 do keyDisplay2_box2P[i] = keyDisplay2_box2P[i-1] end --ƒŒƒo[‚Ì“ü—Í‚ª‚³‚ê‚Ä‚¢‚½‚ç if (reba2P ~= before_reba2P and reba2P ~= 5) then reba_flame_from_before_input2P = 0 end --ƒ{ƒ^ƒ“‚Ì“ü—Í‚ª‚³‚ê‚Ä‚¢‚½‚ç if input_lp2P > before_input_lp2P or input_mp2P > before_input_mp2P or input_hp2P > before_input_hp2P or input_lk2P > before_input_lk2P or input_mk2P > before_input_mk2P or input_hk2P > before_input_hk2P then button_flame_from_before_input2P = 0 end --”z—ñ‚Ì‚PŒÂ–ڂɁAŒ»Ý‚Ì“ü—Í‚ðŠi”[‚·‚é keyDisplay2_box2P[1] = input_temp if reba_flame_from_before_input2P ~= 0 then keyDisplay2_box2P[1][1] = 0 end if button_flame_from_before_input2P ~= 0 then keyDisplay2_box2P[1][4] = 0 end no_input_time2P = 0 end if reba2P == 5 and input_lp2P == 0 and input_mp2P == 0 and input_hp2P == 0 and input_lk2P == 0 and input_mk2P == 0 and input_hk2P == 0 then --‰½‚à“ü—Í‚³‚ê‚Ä‚¢‚È‚¯‚ê‚΁A–³“ü—ÍŽžŠÔ‚𑝂₷ no_input_time2P = no_input_time2P+1 if no_input_time2P > no_input_limit then for i = 1, dispNumber-1, 1 do keyDisplay2_box2P[i]={"","","0000000"} end no_input_time2P = 0 end end before_reba2P = reba2P before_input_lp2P = input_lp2P before_input_mp2P = input_mp2P before_input_hp2P = input_hp2P before_input_lk2P = input_lk2P before_input_mk2P = input_mk2P before_input_hk2P = input_hk2P end --Šæ’£‚Á‚Ä•`‰æ offsetY=46 if direction2P == 0 then gui.image(42+offsetX1P2P,36,keyDisp2_dir0_real) else gui.image(42+offsetX1P2P,36,keyDisp2_dir1_real) end for i = 1, dispNumber-1, 1 do reba2P = string.sub(keyDisplay2_box2P[i][3],1,1)+0 --“ü—Í—š—ð‚ª‚ ‚Á‚½‚ç if reba2P ~= 0 then offsetX=2+offsetX1P2P if keyDisplay2_box2P[i][1] ~= 0 then gui.text(offsetX,offsetY+6,numSpaceLeft(keyDisplay2_box2P[i][1],4)) end offsetX=offsetX+16 if keyDisplay2_box2P[i][4] ~= 0 then gui.text(offsetX,offsetY+6,numSpaceLeft(keyDisplay2_box2P[i][4],4)) end offsetX=offsetX+16 if keyDisplay2_box2P[i][2] == 0 then gui.image(offsetX,offsetY,keyDisp2_dir0) else gui.image(offsetX,offsetY,keyDisp2_dir1) end offsetX=offsetX+16 gui.image(offsetX,offsetY,keyDisp2Reba[reba2P]) offsetX=offsetX+12 if string.sub(keyDisplay2_box2P[i][3],2,2)+0 == 1 then gui.image(offsetX,offsetY,keyDisp2_lp1) offsetX=offsetX+8 end if string.sub(keyDisplay2_box2P[i][3],3,3)+0 == 1 then gui.image(offsetX,offsetY,keyDisp2_mp1) offsetX=offsetX+8 end if string.sub(keyDisplay2_box2P[i][3],4,4)+0 == 1 then gui.image(offsetX,offsetY,keyDisp2_hp1) offsetX=offsetX+8 end if string.sub(keyDisplay2_box2P[i][3],5,5)+0 == 1 then gui.image(offsetX,offsetY,keyDisp2_lk1) offsetX=offsetX+8 end if string.sub(keyDisplay2_box2P[i][3],6,6)+0 == 1 then gui.image(offsetX,offsetY,keyDisp2_mk1) offsetX=offsetX+8 end if string.sub(keyDisplay2_box2P[i][3],7,7)+0 == 1 then gui.image(offsetX,offsetY,keyDisp2_hk1) offsetX=offsetX+8 end offsetY=offsetY+9 end end end end --”Žš‚ð“ü‚ê‚邯AŽw’肵‚½Œ…‚ʼnEŠñ‚¹‚É‚µ‚Ä‚­‚ê‚é function numSpaceLeft(val,keta) temp="" for i = 1, keta-#(val..""), 1 do temp = temp.." " end temp = temp..val return temp end --********Žw’肵‚½ƒAƒhƒŒƒX‚̐”’l‚ðŽ©ìƒtƒHƒ“ƒg‚Å•\ަ‚·‚éŠÖ”******** --@param nums ”Žš‚Ì“ü‚Á‚½”z—ñ–¼ --@param x xÀ•W --@param y yÀ•W --@param value ”’l --@param keta Œ…”B—]‚Á‚½ê‡‚Í‚O‚ª•t‰Á‚³‚ê‚éB --@param offsetX ”Žš‚Ɛ”Žš‚Ƃ̉¡‚ÌŠÔŠuB function drawOriginNum(nums, x, y, value, keta, offsetX) for i = keta, 1, -1 do --‚Ü‚¸A’²‚ׂ½‚¢Œ…ˆÈŠO‚ÌŒ…‚ð‚O‚É‚·‚é num_pinpoint = ((value%(10^i))-(value%10^(i-1))) --‚»‚µ‚Ĉꌅ‚É‚·‚é num_hitoketa = num_pinpoint / (10^(i-1)) --ƒe[ƒuƒ‹‚Í”z—ñ‚ƈá‚Á‚Ä—v‘f‚̔ԍ†‚ª‚P‚©‚ç‚Ȃ̂ŁA‚P‘«‚· gui.image(x, y, nums[num_hitoketa+1]) value = value % (10^(i-1)) x = x + offsetX end end function training() if startButton == 1 then if trainingModeCount == 0 then trainingModeCount = 20 else memory.writebyte(0x02011377,0x64) memory.writebyte(0x02011379,0x00) memory.writebyte(0x02010D61,0x00) memory.writebyte(0x020691A3,0xA0) memory.writebyte(0x02069611,0x00) memory.writebyte(0x02069612,0x00) if stunMax == 1 then memory.writebyte(0x02069611,0xFF) end end end if trainingModeCount > 0 then trainingModeCount = trainingModeCount - 1 end if maxDamagevalue < memory.readbyte(0x02010D61) then maxDamagevalue = memory.readbyte(0x02010D61) end if maxCombovalue < memory.readbyte(0x020696C5) then maxCombovalue = memory.readbyte(0x020696C5) end offsetX = 200 offsetY = 60 gui.image(offsetX, offsetY, totalDamage) drawOriginNum(nums0, offsetX+124, offsetY, memory.readbyte(0x02010D61) + 10, 3, 10) offsetY = offsetY + 20 gui.image(offsetX, offsetY, maxDamage) drawOriginNum(nums0, offsetX+124, offsetY, maxDamagevalue, 3, 10) offsetY = offsetY + 20 gui.image(offsetX, offsetY, combo) drawOriginNum(nums0, offsetX+124, offsetY, memory.readbyte(0x020696C5), 3, 10) offsetY = offsetY + 20 gui.image(offsetX, offsetY, maxCombo) drawOriginNum(nums0, offsetX+124, offsetY, maxCombovalue, 3, 10) end --- Returns HEX representation of num --10V”‚ð16V”‚ɕϊ·‚µ‚Ä‚­‚ê‚éŠÖ”B --hitbox‚Ìlua‚©‚ç”qŽØB function num2hex(num) local hexstr = '0123456789ABCDEF' local s = '' while num > 0 do local mod = math.fmod(num, 16) s = string.sub(hexstr, mod+1, mod+1) .. s num = math.floor(num / 16) end if s == '' then s = '0' end return s end --D‚«‚ȃoƒCƒg•ª‘‚«‚±‚ñ‚Å‚­‚ê‚éŠÖ” function write(addr,num,byte) for i=1,byte,1 do memory.writebyte(addr,num) addr = addr + 1 num = ((num-(num%0x100)) / 0x100) end end --D‚«‚ȃoƒCƒg•ª‹tŒü‚«‚ɏ‘‚«ž‚ñ‚Å‚­‚ê‚éŠÖ” function writeReverse(addr,num,byte) for i=1,byte,1 do memory.writebyte(addr,(num % 0x100)) addr = addr - 1 num = ((num-(num%0x100)) / 0x100) end end --D‚«‚ȃoƒCƒg•ª“ǂ݂±‚ñ‚Å‚­‚ê‚éŠÖ” function read(addr,byte) value = 0 for i=1,byte,1 do value = (value + memory.readbyte(addr+i-1)) * 0x100 end return value / 0x100 end --D‚«‚ȃoƒCƒg•ª‹tŒü‚«‚ɓǂݍž‚ñ‚Å‚­‚ê‚éŠÖ” function readReverse(addr,byte) value = 0 for i=1,byte,1 do value = value + (memory.readbyte(addr-(i-1)) * (0x100^(i-1))) end return value end --ƒƒ‚ƒŠ“à‚Ì’l‚ðƒŠƒAƒ‹ƒ^ƒCƒ€Œ©‚½‚¢‚Æ‚«‚ÉŽg‚¤B --ƒAƒhƒŒƒX•”•ª‚ɁAŒ©‚½‚¢ƒAƒhƒŒƒX‚Ì’l‚ð“ü—Í‚·‚邯A‚»‚ÌŽü•Ó‚Ì’l‚ªŒ©‚¦‚éB function viewMemory(addr) for i=0,20,1 do gui.text(10,14+i*8,num2hex(addr+(i*0x10))) for j=0,15,1 do gui.text(48+j*16,4,num2hex(j)) gui.text(48+j*16,14+i*8,num2hex(memory.readbyte((addr)+j+(i*0x10)))) end end end --gui.register(function() function c_cube_script() --************************************************************ --************************************************************ --************************************************************ --‚±‚±‚ɃtƒŒ[ƒ€ˆ—‚Ì’¼‘O‚ÉŽÀs‚³‚¹‚½‚¢ˆ—‚ð‘‚¢‚Ä‚­‚¾‚³‚¢ --iŽŸƒtƒŒ[ƒ€‚ł̓ü—͂̎擾EÝ’èAƒƒ‚ƒŠ‚ւ̏‘‚«ž‚݂Ȃǁj --************************************************************ --************************************************************ --************************************************************ --’âŽ~ŽžŠÔ‚ð•\ަ STOP1 = read(0x2068CB1,1) if STOP1 > 127 then STOP1 = 256 - STOP1 end --gui.text(140,40,"STOP:"..STOP1) STOP2 = read(0x2069149,1) if STOP2 > 127 then STOP2 = 256 - STOP2 end --gui.text(220,40,"STOP:"..STOP2) --ƒsƒˆ‚莞‚̃ŒƒoƒKƒ`ƒƒ‘ª’胂[ƒh if startButton == 1 then writeReverse(0x20695F9,149,2) TIME = 0 end if readReverse(0x20695F9,2) > 0 then writeReverse(0x020695F9,readReverse(0x20695F9,2),2) end --drawOriginNum(nums0, 10, 40, readReverse(0x20695F9,2), 4, 10) --Žc‚è‚̃sƒˆƒŠƒ^ƒCƒ}[‚ð•\ަ --memory.writebyte(0x02011377,0x64) if readReverse(0x20695F9,2) == 0 then TIME = TIME else if readReverse(0x20695F9,2) < 149 then TIME = TIME + 1 else TIME = TIME end end --ƒsƒˆƒŠ•œ‹A‚܂łɂ©‚©‚Á‚½ŽžŠÔ‚ð•\ަ --drawOriginNum(nums0, 10, 60, TIME, 4, 10) --BGM‰¹—Ê --memory.writebyte(0x02078D06,0x80) --í‚ɃuƒƒbƒLƒ“ƒO‰Â”\ --’nã‘O --memory.writebyte(0x02026335,0x0A) --’nã‰º --memory.writebyte(0x02026337,0x0A) --‹ó’† --memory.writebyte(0x02026339,0x07) --‘΋ó --memory.writebyte(0x02026347,0x05) --1P‚̑̂̌ü‚« --memory.writebyte(0x02068C76,0x01) --2P‚̑̂̌ü‚« --memory.writebyte(0x0206910E,0x00) --ƒMƒ‹‚ðŽg‚¢‚½‚¢ê‡‚Í‚±‚ê‚ð00‚É‚µ‚ď‘‚­ --memory.writebyte(0x02011387,0x0F) --memory.writebyte(0x02011388,0x00) --ƒXƒe[ƒW‚ðƒGƒŒƒiƒXƒe[ƒW‚É‚µ‚½‚¢‚Æ‚«‚Í‚±‚ê‚ð‘‚­ --memory.writebyte(0x020154F5,0x08) --‘Ì—Í‚ð160ŒÅ’è‚É‚µ‚½‚¢‚Æ‚«‚Í‚±‚ê‚ð‘‚­ --memory.writebyte(0x020691A3,160) --•ªŠòFŽŽ‡’†‚¾‚Á‚½ê‡ if memory.readbyte(0x020154A7) == 1 or memory.readbyte(0x020154A7) == 2 or memory.readbyte(0x020154A7) == 6 or memory.readbyte(0x020154A7) == 3 or memory.readbyte(0x020154A7) == 7 or memory.readbyte(0x020154A7) == 8 then --ƒXƒ^[ƒgƒ{ƒ^ƒ“‚ª‰Ÿ‚³‚ê‚Ä‚¢‚½‚ç if memory.readbyte(0x206AA8C) == 16 then startButton = startButton + 1 --writeReverse(0x02068CD2,0xF2,1) X1P = readReverse(0x02068CD2,2) --writeReverse(0x02068CD2,X1P+2,2) --writeReverse(0x02069169,X1P-0x50,2) if startButton == 1 then --writeReverse(0x0206916A,0x80,1) end else startButton = 0 end --ƒXƒ^[ƒgƒ{ƒ^ƒ“‚ª30FŠÔ‰Ÿ‚³‚ꂽ‚ç if startButton == 30 then --ƒ`[ƒgƒ‚[ƒh‚ª0‚̂Ƃ«‚Í1‚ɁA0ˆÈã‚̂Ƃ«‚Í0‚É‚·‚é if cheatModeNum == 0 then cheatModeNum = 1 elseif cheatModeNum >= 1 then cheatModeNum = 0 startButton = 0 end print("cheatModeNum = "..cheatModeNum) elseif startButton == 60 then --ƒ`[ƒgƒ‚[ƒh‚ð2‚É‚·‚é cheatModeNum = 2 print("cheatModeNum = "..cheatModeNum) end if cheatModeNum == 2 then memory.writebyte(0x02068CB1,0x01) memory.writebyte(0x02069149,0x01) gachaTrainingMode() end if cheatModeNum == 1 then memory.writebyte(0x02068CB1,0x01) memory.writebyte(0x02069149,0x01) cheatMode() end gui.image(blank2) if cheatModeNum == 0 then if inputView == 1 then --ƒL[ƒfƒBƒXƒvƒŒƒC‚»‚Ì‚Pi‚PP‘¤j keyDisplay(button_l1, button_l2, button_m1, button_m2, button_h1, button_h2, button_s1, button_s2, 40, 184, 0x0202564B, 0x206AA8C) --ƒL[ƒfƒBƒXƒvƒŒƒC‚»‚Ì‚Q ƒJƒv›ƒX•—i‚PP‘¤j keyDisplay2_2(button_l1, button_l2, button_m1, button_m2, button_h1, button_h2, button_s1, button_s2, 40, 184, 1) --ƒL[ƒfƒBƒXƒvƒŒƒC‚»‚Ì‚Pi‚QP‘¤j keyDisplay(button_l1, button_l2, button_m1, button_m2, button_h1, button_h2, button_s1, button_s2, 280, 184, 0x0202568F, 0x0206AA90) --ƒL[ƒfƒBƒXƒvƒŒƒC‚»‚Ì‚Q ƒJƒv›ƒX•—i‚QP‘¤j keyDisplay2_2(button_l1, button_l2, button_m1, button_m2, button_h1, button_h2, button_s1, button_s2, 40, 184, 2) end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒMƒ‹‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x00 then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒAƒŒƒbƒNƒX‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x01 then --ƒQ[ƒW‚â‰æ‘œ‚ð•\ަ‚·‚邽‚߂̍À•W offsetX = 30 offsetY = 50 if tameView == 1 then --ƒXƒ‰ƒbƒVƒ…ƒGƒ‹ƒ{[ tameGauge(alex_1, offsetX, offsetY, 0x02025A49, 0x02025A47) offsetY = offsetY + 28 --ƒGƒAƒXƒ^ƒ“ƒs[ƒg tameGauge(alex_2, offsetX, offsetY, 0x02025A2D, 0x02025A2B) offsetY = offsetY + 28 end ----------------------ƒnƒCƒp[ƒ{ƒ€---------------------- if kaitenView == 1 then --ƒnƒCƒp[ƒ{ƒ€‚ð‘I‘ð‚µ‚Ä‚¢‚½‚ç if memory.readbyte(0x020154D3) == 0 then kaiten(alex_3, offsetX, offsetY, 0x0202590F, 0x020258F7) end end end --•ªŠòFŽg—pƒLƒƒƒ‰‚ª—²‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x02 then offsetX = 30 offsetY = 50 if denjinView == 1 then --“dn”g“®Œ‚ð‘I‘ð‚µ‚Ä‚¢‚½‚ç if memory.readbyte(0x020154D3) == 2 then if memory.readbyte(0x02069520) ~= 0 then -- denjin start detection... iChargeFrames = 0 bDenjinStarted = true else if bDenjinStarted == true then if memory.readbyte(0x02068D2D) == 19 and memory.readbyte(0x02068D27) == 0 then -- denjin charge reached... else iChargeFrames = iChargeFrames + 1 end sDenjin = "CHARGE COUNT : "..string.format("%03s", iChargeFrames) gui.text(100, 50, sDenjin, 0x80FFFFFF, 0x000000FF) end end gui.image(4,offsetY,ryu_1) drawOriginNum(nums0,offsetX,offsetY,memory.readbyte(0x02068D27),2,10) offsetX = offsetX + 3 offsetY = offsetY + 16 gui.drawbox(offsetX,offsetY,offsetX+16,offsetY+6,0x00000000,0x000000FF) gui.drawbox(offsetX,offsetY,offsetX+48,offsetY+6,0x00000000,0x000000FF) gui.drawbox(offsetX,offsetY,offsetX+96,offsetY+6,0x00000000,0x000000FF) gui.drawbox(offsetX,offsetY,offsetX+160,offsetY+6,0x00000000,0x000000FF) --“dn‚̃Œƒxƒ‹‚ɉž‚¶‚Ä’l‚ª•Ï‚í‚é•ϐ” -- « denjin = memory.readbyte(0x02068D2D) if denjin == 3 then gui.drawbox(offsetX,offsetY,offsetX+(memory.readbyte(0x02068D27)*2),offsetY+6,0x0080FFFF,0x000000FF) elseif denjin == 9 then gui.drawbox(offsetX,offsetY,offsetX+(memory.readbyte(0x02068D27)*2),offsetY+6,0x00FFFFFF,0x000000FF) elseif denjin == 14 then gui.drawbox(offsetX,offsetY,offsetX+(memory.readbyte(0x02068D27)*2),offsetY+6,0x80FFFFFF,0x000000FF) elseif denjin == 19 then gui.drawbox(offsetX,offsetY,offsetX+(memory.readbyte(0x02068D27)*2),offsetY+6,0xFFFFFFFF,0x000000FF) end if memory.readbyte(0x02068D27) ~= 0 then --“dn‚Ì—­‚ß‚ðŽžŠÔ‚ÅŒ¸‚ç‚È‚¢‚悤‚É‚·‚邯‚«‚Í‚±‚ê‚ðŽg‚¤ --memory.writebyte(0x02068D27,memory.readbyte(0x02068D27)+1) end end end end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒ†ƒ“‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x03 then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒ_ƒbƒhƒŠ[‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x04 then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒlƒNƒ‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x05 then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒqƒ…[ƒS[‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x06 then offsetX = 30 offsetY = 50 if kaitenView == 1 then --ƒ€[ƒ“ƒTƒ‹ƒgƒvƒŒƒX kaiten(hugo_1, offsetX, offsetY, 0x020259EF, 0x020259D7) offsetY = offsetY + 30 --ƒ~[ƒgƒXƒJƒbƒVƒƒ[ kaiten(hugo_2, offsetX, offsetY, 0x02025A0B, 0x020259F3) offsetY = offsetY + 30 ----------------------ƒMƒKƒXƒuƒŠ[ƒJ[---------------------- --ƒMƒKƒXƒuƒŠ[ƒJ[‚ð‘I‘ð‚µ‚Ä‚¢‚½‚ç if memory.readbyte(0x020154D3) == 0 then gui.image(4,offsetY-3,hugo_3) juji_up = bitReturn(memory.readbyte(0x0202590F),0); juji_down = bitReturn(memory.readbyte(0x0202590F),1); juji_right = bitReturn(memory.readbyte(0x0202590F),2); juji_left = bitReturn(memory.readbyte(0x0202590F),3); --‚P‰ñ“]–Ú‚Å‚ ‚ê‚Î if memory.readbyte(0x020258FF) == 48 then --ã•ûŒü‚ª“ü—͍ς݂ł ‚ê‚Î if juji_up == 1 then gui.image(offsetX+48,offsetY-12,arrow_up3) else gui.image(offsetX+48,offsetY-12,arrow_up1) end --‰º•ûŒü‚ª“ü—͍ς݂ł ‚ê‚Î if juji_down == 1 then gui.image(offsetX+24,offsetY-12,arrow_down3) else gui.image(offsetX+24,offsetY-12,arrow_down1) end --‰E•ûŒü‚ª“ü—͍ς݂ł ‚ê‚Î if juji_right == 1 then gui.image(offsetX+72,offsetY-12,arrow_right3) else gui.image(offsetX+72,offsetY-12,arrow_right1) end --¶•ûŒü‚ª“ü—͍ς݂ł ‚ê‚Î if juji_left == 1 then gui.image(offsetX,offsetY-12,arrow_left3) else gui.image(offsetX,offsetY-12,arrow_left1) end else --ã•ûŒü‚ª“ü—͍ς݂ł ‚ê‚Î if juji_up == 1 then gui.image(offsetX+48,offsetY-12,arrow_up2) else gui.image(offsetX+48,offsetY-12,arrow_up3) end --‰º•ûŒü‚ª“ü—͍ς݂ł ‚ê‚Î if juji_down == 1 then gui.image(offsetX+24,offsetY-12,arrow_down2) else gui.image(offsetX+24,offsetY-12,arrow_down3) end --‰E•ûŒü‚ª“ü—͍ς݂ł ‚ê‚Î if juji_right == 1 then gui.image(offsetX+72,offsetY-12,arrow_right2) else gui.image(offsetX+72,offsetY-12,arrow_right3) end --¶•ûŒü‚ª“ü—͍ς݂ł ‚ê‚Î if juji_left == 1 then gui.image(offsetX,offsetY-12,arrow_left2) else gui.image(offsetX,offsetY-12,arrow_left3) end end gui.drawbox(offsetX,offsetY+12,offsetX+96,offsetY+18,0x00000000,0x000000FF) gui.drawbox(offsetX,offsetY+12,offsetX+(memory.readbyte(0x020258F7)*3),offsetY+18,0x00C080FF,0x000000FF) end ----------------------ƒMƒKƒXƒuƒŠ[ƒJ[---------------------- end end --•ªŠòFŽg—pƒLƒƒƒ‰‚ª‚¢‚Ô‚«‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x07 then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒGƒŒƒi‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x08 then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒIƒ‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x09 then offsetX = 30 offsetY = 50 if tameView == 1 then --“ú—֏¶ tameGauge(oro_1, offsetX, offsetY, 0x02025A11, 0x02025A0F) offsetY = offsetY + 28 --‹Sƒ„ƒ“ƒ} tameGauge(oro_2, offsetX, offsetY, 0x020259D9, 0x020259D7) end end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒ„ƒ“‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x0A then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªŒ‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x0B then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒVƒ‡[ƒ“‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x0C then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒ†ƒŠƒAƒ“‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x0D then offsetX = 30 offsetY = 50 if tameView == 1 then --ƒ`ƒƒƒŠƒIƒbƒgƒ^ƒbƒNƒ‹ tameGauge(urien_1, offsetX, offsetY, 0x020259D9, 0x020259D7) offsetY = offsetY + 28 --ƒoƒCƒIƒŒƒ“ƒXƒj[ƒhƒƒbƒv tameGauge(urien_2, offsetX, offsetY, 0x02025A2D, 0x02025A2B) offsetY = offsetY + 28 --ƒfƒ“ƒWƒƒƒ‰ƒXƒwƒbƒhƒoƒbƒg tameGauge(urien_3, offsetX, offsetY, 0x020259F5, 0x020259F3) end end --•ªŠòFŽg—pƒLƒƒƒ‰‚ª‹‹S‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x0E then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ª^‹‹S‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x0F then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªt—킾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x10 then --ƒQ[ƒW‚â‰æ‘œ‚ð•\ަ‚·‚邽‚߂̍À•W offsetX = 30 offsetY = 50 if rendaView == 1 then --Žã•S—ô‹r hyakuretsu(chun_1, kick_1, kick_1_2, offsetX, offsetY, 0x02025A03) offsetY = offsetY + 28 ----------------------’†•S—ô‹r---------------------- hyakuretsu(chun_2, kick_2, kick_2_2, offsetX, offsetY, 0x02025A05) offsetY = offsetY + 28 ----------------------‹­•S—ô‹r---------------------- hyakuretsu(chun_3, kick_3, kick_3_2, offsetX, offsetY, 0x02025A07) offsetY = offsetY + 28 ----------------------˜A‘Ń^ƒCƒ}[---------------------- if memory.readbyte(0x02025A2D) ~= 0xFF then gui.drawbox(offsetX,offsetY,offsetX+98,offsetY+6,0x00000000,0x000000FF) gui.drawbox(offsetX,offsetY,offsetX+(memory.readbyte(0x020259f3)),offsetY+6,0xFF8080FF,0x000000FF) else gui.drawbox(offsetX,offsetY,offsetX+98,offsetY+6,0x00000000,0xFFFFFFFF) end ----------------------˜A‘Ń^ƒCƒ}[---------------------- offsetY = offsetY + 28 end if tameView == 1 then --ƒXƒsƒjƒ“ƒOƒo[ƒhƒLƒbƒN tameGauge(chun_4, offsetX, offsetY, 0x020259D9, 0x020259D7) end end --•ªŠòFŽg—pƒLƒƒƒ‰‚ª‚Ü‚±‚Æ‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x11 then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªQ‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x12 then offsetX = 30 offsetY = 50 if tameView == 1 then --“ːi“ª•”‘ÅŒ‚i‰¼j tameGauge(q_1, offsetX, offsetY, 0x020259D9, 0x020259D7) offsetY = offsetY + 28 --“ːi‰ºŽˆ‘ÅŒ‚i‰¼j tameGauge(q_2, offsetX, offsetY, 0x020259F5, 0x020259F3) end end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒgƒDƒGƒ‹ƒ”‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x13 then --‚±‚±‚ɏˆ—‚ð‹Lq‚·‚é end --•ªŠòFŽg—pƒLƒƒƒ‰‚ªƒŒƒ~[‚¾‚Á‚½‚ç if memory.readbyte(0x2011387) == 0x14 then offsetX = 30 offsetY = 50 if tameView == 1 then --ƒ”ƒFƒ‹ƒeƒ…‚ÌŽcŒõEƒIƒbƒg tameGauge(remy_1, offsetX, offsetY, 0x020259F5, 0x020259F3) offsetY = offsetY + 28 --ƒ”ƒFƒ‹ƒeƒ…‚ÌŽcŒõEƒoƒX tameGauge(remy_2, offsetX, offsetY, 0x02025A11, 0x02025A0F) offsetY = offsetY + 28 --ƒ}EƒVƒFƒŠ‚̔߈£ tameGauge(remy_3, offsetX, offsetY, 0x020259D9, 0x020259D7) end end ----------------------íŒ¸’l---------------------- offsetX = 240 offsetY = 50 if airTimerView == 1 then gui.drawtext(offsetX,offsetY,tostring(memory.readbyte(0x020694C9))) offsetX = offsetX + 8 gui.drawbox(offsetX,offsetY,offsetX+121,offsetY+6,0x00000000,0x000000FF) gui.drawline(offsetX+101,offsetY,offsetX+101,offsetY+6,0x000000FF) gui.drawline(offsetX+81,offsetY,offsetX+81,offsetY+6,0x000000FF) gui.drawline(offsetX+61,offsetY,offsetX+61,offsetY+6,0x000000FF) gui.drawline(offsetX+41,offsetY,offsetX+41,offsetY+6,0x000000FF) gui.drawline(offsetX+21,offsetY,offsetX+21,offsetY+6,0x000000FF) gui.drawline(offsetX+11,offsetY,offsetX+11,offsetY+6,0x000000FF) gui.drawline(offsetX+5,offsetY,offsetX+5,offsetY+6,0x000000FF) gui.drawline(offsetX+2,offsetY,offsetX+2,offsetY+6,0x000000FF) gui.drawline(offsetX+1,offsetY,offsetX+1,offsetY+6,0x000000FF) if memory.readbyte(0x020694C7) ~= 0xFF then gui.drawbox(offsetX,offsetY,offsetX+((memory.readbyte(0x020694C7)+1)/2),offsetY+6,0x00C080FF,0x000000FF) if memory.readbyte(0x020694C7) > 0 then gui.drawtext(offsetX+((memory.readbyte(0x020694C7)+1)/2),offsetY+12,((memory.readbyte(0x020694C7)+1)/2)) end end ----------------------íŒ¸’l---------------------- end --ƒXƒ^ƒ“’l‚ðMAX‚É‚µ‚½‚¢‚Æ‚«‚Í‚±‚ê‚ðŽg‚¤ --memory.writebyte(0x02069611,0xFF) --ƒgƒŒ[ƒjƒ“ƒOƒ‚[ƒh if trainingMode == 1 then training() end --ƒ`[ƒgŽg—pŽž‚̓AƒCƒRƒ“‚ª•\ަ‚³‚ê‚é if gaugeMax == 1 or airComboInf == 1 or longHitStop == 1 or zeroHitStop == 1 then --gui.image(284,204,cheat_on) end --ƒQ[ƒWMAXƒ`[ƒg if gaugeMax == 1 then gauge = memory.readbyte(0x020286AD) memory.writebyte(0x02028695,0xFF) memory.writebyte(0x020695B5,0xFF) memory.writebyte(0x020286AB,gauge) memory.writebyte(0x020695BF,gauge) memory.writebyte(0x020695BD,gauge) gauge2 = memory.readbyte(0x020286E1) memory.writebyte(0x020695E1,0xFF) memory.writebyte(0x020286DF,gauge2) memory.writebyte(0x0206940D,gauge2) memory.writebyte(0x020695EB,gauge2) end --‹ó’†’ÇŒ‚ŽžŠÔ–³ŒÀƒ`[ƒg if airComboInf == 1 then memory.writebyte(0x020694C7,0xFF) end --ƒqƒbƒgƒXƒgƒbƒv‘‘åƒ`[ƒg if longHitStop == 1 then --2P‚ª‹Z‚ð‹ò‚ç‚Á‚½‚ç if memory.readbyte(0x0206914B) > 0x00 then hitStopCount = hitStopCount + 1 end if hitStopCount == 1 then memory.writebyte(0x02069149,0x80) end if memory.readbyte(0x0206914B) == 0x00 then hitStopCount = 0 end end --ƒqƒbƒgƒXƒgƒbƒvƒ[ƒƒ`[ƒg if zeroHitStop == 1 then --2P‚ª‹Z‚ð‹ò‚ç‚Á‚½‚ç if memory.readbyte(0x0206914B) > 0x00 then zeroStopCount = zeroStopCount + 1 end if zeroStopCount == 1 then memory.writebyte(0x02068CB3,0) if memory.readbyte(0x02068CB1) > 80 then memory.writebyte(0x02068CB1,0xFF) else memory.writebyte(0x02068CB1,0x00) end if longHitStop ~= 1 then memory.writebyte(0x0206914B,0x00) if memory.readbyte(0x02069149) > 80 then memory.writebyte(0x02069149,0xFF) elseif memory.readbyte(0x02069149) > 0 then memory.writebyte(0x02069149,0x01) end end end if memory.readbyte(0x02069149) == 0x00 then zeroStopCount = 0 end end if BLView == 1 then --write(0x02026335,0x0A,1) --write(0x02026337,0x0A,1) --ƒuƒŽó•tŽžŠÔ•\ަ BLY = 50 BLoffsetY = 6 gui.drawtext(18,BLY-1,"FRONT") yokoGauge2(nil, 40, BLY, 40, 4, memory.readbyte(0x02026335), 10, 0, 0x00C0FFFF) if memory.readbyte(0x02025731) ~= 0xFF then yokoGauge2(nil, 40, BLY+BLoffsetY, 84, 4, memory.readbyte(0x02025731), 21, 0, 0xFF8000FF) else yokoGauge2(nil, 40, BLY+BLoffsetY, 84, 4, -1, 21, 0, 0xFF800000) end gui.drawtext(14,BLY-1+BLoffsetY*3,"BOTTOM") yokoGauge2(nil, 40, BLY+BLoffsetY*3, 40, 4, memory.readbyte(0x02026337), 10, 0, 0x00C0FFFF) if memory.readbyte(0x0202574D) ~= 0xFF then yokoGauge2(nil, 40, BLY+BLoffsetY*4, 84, 4, memory.readbyte(0x0202574D), 21, 0, 0xFF8000FF) else yokoGauge2(nil, 40, BLY+BLoffsetY*4, 84, 4, -1, 21, 0, 0xFF800000) end gui.drawtext(26,BLY-1+BLoffsetY*6,"AIR") yokoGauge2(nil, 40, BLY+BLoffsetY*6, 28, 4, memory.readbyte(0x02026339), 7, 0, 0x00C0FFFF) if memory.readbyte(0x02025769) ~= 0xFF then yokoGauge2(nil, 40, BLY+BLoffsetY*7, 72, 4, memory.readbyte(0x02025769), 18, 0, 0xFF8000FF) else yokoGauge2(nil, 40, BLY+BLoffsetY*7, 72, 4, -1, 18, 0, 0xFF800000) end gui.drawtext(5,BLY-1+BLoffsetY*9,"ANTI-AIR") yokoGauge2(nil, 40, BLY+BLoffsetY*9, 20, 4, memory.readbyte(0x02026347), 5, 0, 0x00C0FFFF) if memory.readbyte(0x0202582D) ~= 0xFF then yokoGauge2(nil, 40, BLY+BLoffsetY*10, 64, 4, memory.readbyte(0x0202582D), 16, 0, 0xFF8000FF) else yokoGauge2(nil, 40, BLY+BLoffsetY*10, 64, 4, -1, 16, 0, 0xFF800000) end end end --ŽŽ‡’†‚łȂ¯‚ê‚Î else --ã‚©‚ç“§–¾‚ȉ摜‚ð‚©‚Ô‚¹‚éB --‚±‚ê‚ð‚â‚ç‚È‚¢‚ƁAƒo[‚â‰æ‘œ‚ªÁ‚¦‚Ä‚­‚ê‚È‚¢‚悤‚¾B gui.image(0,0,blank2) end end --end)
mit
serl/vlc
share/lua/playlist/pluzz.lua
105
3740
--[[ $Id$ Copyright © 2011 VideoLAN Authors: Ludovic Fauvet <etix at l0cal dot com> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]] -- Probe function. function probe() return vlc.access == "http" and string.match( vlc.path, "pluzz.fr/%w+" ) or string.match( vlc.path, "info.francetelevisions.fr/.+") or string.match( vlc.path, "france4.fr/%w+") end -- Helpers function key_match( line, key ) return string.match( line, "name=\"" .. key .. "\"" ) end function get_value( line ) local _,_,r = string.find( line, "content=\"(.*)\"" ) return r end -- Parse function. function parse() p = {} if string.match ( vlc.path, "www.pluzz.fr/%w+" ) then while true do line = vlc.readline() if not line then break end if string.match( line, "id=\"current_video\"" ) then _,_,redirect = string.find (line, "href=\"(.-)\"" ) print ("redirecting to: " .. redirect ) return { { path = redirect } } end end end if string.match ( vlc.path, "www.france4.fr/%w+" ) then while true do line = vlc.readline() if not line then break end -- maybe we should get id from tags having video/cappuccino type instead if string.match( line, "id=\"lavideo\"" ) then _,_,redirect = string.find (line, "href=\"(.-)\"" ) print ("redirecting to: " .. redirect ) return { { path = redirect } } end end end if string.match ( vlc.path, "info.francetelevisions.fr/.+" ) then title = "" arturl = "http://info.francetelevisions.fr/video-info/player_sl/Images/PNG/gene_ftv.png" while true do line = vlc.readline() if not line then break end -- Try to find the video's path if key_match( line, "urls--url--video" ) then video = get_value( line ) end -- Try to find the video's title if key_match( line, "vignette--titre--court" ) then title = get_value( line ) title = vlc.strings.resolve_xml_special_chars( title ) print ("playing: " .. title ) end -- Try to find the video's thumbnail if key_match( line, "vignette" ) then arturl = get_value( line ) if not string.match( line, "http://" ) then arturl = "http://info.francetelevisions.fr/" .. arturl end end end if video then -- base url is hardcoded inside a js source file -- see http://www.pluzz.fr/layoutftv/arches/common/javascripts/jquery.player-min.js base_url = "mms://a988.v101995.c10199.e.vm.akamaistream.net/7/988/10199/3f97c7e6/ftvigrp.download.akamai.com/10199/cappuccino/production/publication/" table.insert( p, { path = base_url .. video; name = title; arturl = arturl; } ) end end return p end
gpl-2.0
geanux/darkstar
scripts/zones/Windurst_Woods/npcs/Spare_Four.lua
17
1507
----------------------------------- -- Area: Windurst Woods -- NPC: Spare Four -- Working 100% -- Involved in quest: A Greeting Cardian ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/globals/quests"] = nil; require("scripts/globals/quests"); package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; require("scripts/zones/Windurst_Woods/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) AGreetingCardian = player:getQuestStatus(WINDURST,A_GREETING_CARDIAN); local AGCcs = player:getVar("AGreetingCardian_Event"); if (AGreetingCardian == QUEST_ACCEPTED and AGCcs == 2) then player:startEvent(0x0127); -- A Greeting Cardian step two else player:startEvent(0x119); -- standard dialog end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0127) then player:setVar("AGreetingCardian_Event",3); end end;
gpl-3.0
geanux/darkstar
scripts/commands/zone.lua
24
13672
--------------------------------------------------------------------------------------------------- -- func: zone -- desc: Teleports a player to the given zone. --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "s" }; --------------------------------------------------------------------------------------------------- -- desc: List of zones with their auto-translated group and message id. -- note: The format is as follows: groupId, messageId, zoneId --------------------------------------------------------------------------------------------------- local zone_list = { { 0x14, 0xA9, 1 }, -- Phanauet Channel { 0x14, 0xAA, 2 }, -- Carpenters' Landing { 0x14, 0x84, 3 }, -- Manaclipper { 0x14, 0x85, 4 }, -- Bibiki Bay { 0x14, 0x8A, 5 }, -- Uleguerand Range { 0x14, 0x8B, 6 }, -- Bearclaw Pinnacle { 0x14, 0x86, 7 }, -- Attohwa Chasm { 0x14, 0x87, 8 }, -- Boneyard Gully { 0x14, 0x88, 9 }, -- Pso'Xja { 0x14, 0x89, 10 }, -- The Shrouded Maw { 0x14, 0x8C, 11 }, -- Oldton Movalpolos { 0x14, 0x8D, 12 }, -- Newton Movalpolos { 0x14, 0x8E, 13 }, -- Mine Shaft #2716 { 0x14, 0xDC, 13 }, -- Mine Shaft #2716 { 0x14, 0xAB, 14 }, -- Hall of Transference { 0x14, 0x9B, 16 }, -- Promyvion - Holla { 0x14, 0x9A, 16 }, -- Promyvion - Holla { 0x14, 0x9C, 17 }, -- Spire of Holla { 0x14, 0x9E, 18 }, -- Promyvion - Dem { 0x14, 0x9D, 18 }, -- Promyvion - Dem { 0x14, 0x9F, 19 }, -- Spire of Dem { 0x14, 0xA0, 20 }, -- Promyvion - Mea { 0x14, 0xA1, 20 }, -- Promyvion - Mea { 0x14, 0xA2, 21 }, -- Spire of Mea { 0x14, 0xA3, 22 }, -- Promyvion - Vahzl { 0x14, 0xA4, 22 }, -- Promyvion - Vahzl { 0x14, 0xA5, 22 }, -- Promyvion - Vahzl { 0x14, 0xA6, 22 }, -- Promyvion - Vahzl { 0x14, 0xA7, 23 }, -- Spire of Vahzl { 0x14, 0xA8, 23 }, -- Spire of Vahzl { 0x14, 0x90, 24 }, -- Lufaise Meadows { 0x14, 0x91, 25 }, -- Misareaux Coast { 0x14, 0x8F, 26 }, -- Tavnazian Safehold { 0x14, 0x93, 27 }, -- Phomiuna Aqueducts { 0x14, 0x94, 28 }, -- Sacrarium { 0x14, 0x96, 29 }, -- Riverne - Site #B01 { 0x14, 0x95, 29 }, -- Riverne - Site #B01 { 0x14, 0x98, 30 }, -- Riverne - Site #A01 { 0x14, 0x97, 30 }, -- Riverne - Site #A01 { 0x14, 0x99, 31 }, -- Monarch Linn { 0x14, 0x92, 32 }, -- Sealion's Den { 0x14, 0xAC, 33 }, -- Al'Taieu { 0x14, 0xAD, 34 }, -- Grand Palace of Hu'Xzoi { 0x14, 0xAE, 35 }, -- The Garden of Ru'Hmet { 0x14, 0xB0, 36 }, -- Empyreal Paradox { 0x14, 0xB1, 37 }, -- Temenos { 0x14, 0xB2, 38 }, -- Apollyon { 0x14, 0xB4, 39 }, -- Dynamis - Valkurm { 0x14, 0xB5, 40 }, -- Dynamis - Buburimu { 0x14, 0xB6, 41 }, -- Dynamis - Qufim { 0x14, 0xB7, 42 }, -- Dynamis - Tavnazia { 0x14, 0xAF, 43 }, -- Diorama Abdhaljs-Ghelsba { 0x14, 0xB8, 44 }, -- Abdhaljs Isle-Purgonorgo { 0x14, 0xB9, 46 }, -- Open sea route to Al Zahbi { 0x14, 0xBA, 47 }, -- Open sea route to Mhaura { 0x14, 0xBB, 48 }, -- Al Zahbi { 0x14, 0xDB, 50 }, -- Aht Urhgan Whitegate { 0x14, 0xBC, 50 }, -- Aht Urhgan Whitegate { 0x14, 0xBD, 51 }, -- Wajaom Woodlands { 0x14, 0xBE, 52 }, -- Bhaflau Thickets { 0x14, 0xBF, 53 }, -- Nashmau { 0x14, 0xC0, 54 }, -- Arrapago Reef { 0x14, 0xC1, 55 }, -- Ilrusi Atoll { 0x14, 0xC2, 56 }, -- Periqia { 0x14, 0xC3, 57 }, -- Talacca Cove { 0x14, 0xC4, 58 }, -- Silver Sea route to Nashmau { 0x14, 0xC5, 59 }, -- Silver Sea route to Al Zahbi { 0x14, 0xC6, 60 }, -- The Ashu Talif { 0x14, 0xC7, 61 }, -- Mount Zhayolm { 0x14, 0xC8, 62 }, -- Halvung { 0x14, 0xC9, 63 }, -- Lebros Cavern { 0x14, 0xCA, 64 }, -- Navukgo Execution Chamber { 0x14, 0xCB, 65 }, -- Mamook { 0x14, 0xCC, 66 }, -- Mamool Ja Training Grounds { 0x14, 0xCD, 67 }, -- Jade Sepulcher { 0x14, 0xCE, 68 }, -- Aydeewa Subterrane { 0x14, 0xCF, 69 }, -- Leujaoam Sanctum { 0x27, 0x0F, 70 }, -- Chocobo Circuit { 0x27, 0x10, 71 }, -- The Colosseum { 0x14, 0xDD, 72 }, -- Alzadaal Undersea Ruins { 0x14, 0xDE, 73 }, -- Zhayolm Remnants { 0x14, 0xDF, 74 }, -- Arrapago Remnants { 0x14, 0xE0, 75 }, -- Bhaflau Remnants { 0x14, 0xE1, 76 }, -- Silver Sea Remnants { 0x14, 0xE2, 77 }, -- Nyzul Isle { 0x14, 0xDA, 78 }, -- Hazhalm Testing Grounds { 0x14, 0xD0, 79 }, -- Caedarva Mire { 0x27, 0x11, 80 }, -- Southern San d'Oria [S] { 0x27, 0x13, 81 }, -- East Ronfaure [S] { 0x27, 0x15, 82 }, -- Jugner Forest [S] { 0x27, 0x23, 83 }, -- Vunkerl Inlet [S] { 0x27, 0x17, 84 }, -- Batallia Downs [S] { 0x27, 0x3E, 85 }, -- La Vaule [S] { 0x27, 0x40, 85 }, -- La Vaule [S] { 0x27, 0x19, 86 }, -- Everbloom Hollow { 0x27, 0x1C, 87 }, -- Bastok Markets [S] { 0x27, 0x1E, 88 }, -- North Gustaberg [S] { 0x27, 0x20, 89 }, -- Grauberg [S] { 0x27, 0x25, 90 }, -- Pashhow Marshlands [S] { 0x27, 0x27, 91 }, -- Rolanberry Fields [S] { 0x27, 0x42, 92 }, -- Beadeaux [S] { 0x27, 0x22, 93 }, -- Ruhotz Silvermines { 0x27, 0x2B, 94 }, -- Windurst Waters [S] { 0x27, 0x2D, 95 }, -- West Sarutabaruta [S] { 0x27, 0x2F, 96 }, -- Fort Karugo-Narugo [S] { 0x27, 0x32, 97 }, -- Meriphataud Mountains [S] { 0x27, 0x34, 98 }, -- Sauromugue Champaign [S] { 0x27, 0x44, 99 }, -- Castle Oztroja [S] { 0x14, 0x11, 100 }, -- West Ronfaure { 0x14, 0x0F, 101 }, -- East Ronfaure { 0x14, 0x51, 102 }, -- La Theine Plateau { 0x14, 0x60, 103 }, -- Valkurm Dunes { 0x14, 0x01, 104 }, -- Jugner Forest { 0x14, 0x02, 105 }, -- Batallia Downs { 0x14, 0x64, 106 }, -- North Gustaberg { 0x14, 0x63, 107 }, -- South Gustaberg { 0x14, 0x69, 108 }, -- Konschtat Highlands { 0x14, 0x2B, 109 }, -- Pashhow Marshlands { 0x14, 0x07, 110 }, -- Rolanberry Fields { 0x14, 0x24, 111 }, -- Beaucedine Glacier { 0x14, 0x4D, 112 }, -- Xarcabard { 0x14, 0x3D, 113 }, -- Cape Teriggan { 0x14, 0x3E, 114 }, -- Eastern Altepa Desert { 0x14, 0x18, 115 }, -- West Sarutabaruta { 0x14, 0x27, 116 }, -- East Sarutabaruta { 0x14, 0x17, 117 }, -- Tahrongi Canyon { 0x14, 0x16, 118 }, -- Buburimu Peninsula { 0x14, 0x20, 119 }, -- Meriphataud Mountains { 0x14, 0x2E, 120 }, -- Sauromugue Champaign { 0x14, 0x3F, 121 }, -- The Sanctuary of Zi'Tah { 0x14, 0x7D, 122 }, -- Ro'Maeve { 0x14, 0x7C, 122 }, -- Ro'Maeve { 0x14, 0x40, 123 }, -- Yuhtunga Jungle { 0x14, 0x41, 124 }, -- Yhoator Jungle { 0x14, 0x42, 125 }, -- Western Altepa Desert { 0x14, 0x08, 126 }, -- Qufim Island { 0x14, 0x0A, 127 }, -- Behemoth's Dominion { 0x14, 0x43, 128 }, -- Valley of Sorrows { 0x27, 0x31, 129 }, -- Ghoyu's Reverie { 0x14, 0x6F, 130 }, -- Ru'Aun Gardens { 0x14, 0x82, 134 }, -- Dynamis - Beaucedine { 0x14, 0x83, 135 }, -- Dynamis - Xarcabard { 0x27, 0x46, 136 }, -- Beaucedine Glacier [S] { 0x27, 0x48, 137 }, -- Xarcabard [S] { 0x14, 0x65, 139 }, -- Horlais Peak { 0x14, 0x6C, 140 }, -- Ghelsba Outpost { 0x14, 0x1F, 141 }, -- Fort Ghelsba { 0x14, 0x5E, 142 }, -- Yughott Grotto { 0x14, 0x66, 143 }, -- Palborough Mines { 0x14, 0x1A, 144 }, -- Waughroon Shrine { 0x14, 0x21, 145 }, -- Giddeus { 0x14, 0x19, 146 }, -- Balga's Dais { 0x14, 0x2A, 147 }, -- Beadeaux { 0x14, 0x28, 148 }, -- Qulun Dome { 0x14, 0x68, 149 }, -- Davoi { 0x14, 0x6D, 150 }, -- Monastic Cavern { 0x14, 0x23, 151 }, -- Castle Oztroja { 0x14, 0x04, 152 }, -- Altar Room { 0x14, 0x44, 153 }, -- The Boyahda Tree { 0x14, 0x37, 154 }, -- Dragon's Aery { 0x14, 0x0C, 157 }, -- Middle Delkfutt's Tower { 0x14, 0x0B, 158 }, -- Upper Delkfutt's Tower { 0x14, 0x36, 159 }, -- Temple of Uggalepih { 0x14, 0x35, 160 }, -- Den of Rancor { 0x14, 0x26, 161 }, -- Castle Zvahl Baileys { 0x14, 0x25, 161 }, -- Castle Zvahl Baileys { 0x14, 0x50, 162 }, -- Castle Zvahl Keep { 0x14, 0x4F, 162 }, -- Castle Zvahl Keep { 0x14, 0x39, 163 }, -- Sacrificial Chamber { 0x27, 0x36, 164 }, -- Garlaige Citadel [S] { 0x14, 0x5D, 165 }, -- Throne Room { 0x14, 0x2D, 166 }, -- Ranguemont Pass { 0x14, 0x32, 167 }, -- Bostaunieux Oubliette { 0x14, 0x3B, 168 }, -- Chamber of Oracles { 0x14, 0x1D, 169 }, -- Toraimarai Canal { 0x14, 0x5C, 170 }, -- Full Moon Fountain { 0x27, 0x29, 171 }, -- Crawlers' Nest [S] { 0x14, 0x61, 172 }, -- Zeruhn Mines { 0x14, 0x5B, 173 }, -- Korroloka Tunnel { 0x14, 0x5A, 174 }, -- Kuftal Tunnel { 0x27, 0x1A, 175 }, -- The Eldieme Necropolis [S] { 0x14, 0x59, 176 }, -- Sea Serpent Grotto { 0x14, 0x71, 177 }, -- Ve'Lugannon Palace { 0x14, 0x70, 177 }, -- Ve'Lugannon Palace { 0x14, 0x72, 178 }, -- The Shrine of Ru'Avitau { 0x14, 0xB3, 179 }, -- Stellar Fulcrum { 0x14, 0x73, 180 }, -- La'Loff Amphitheater { 0x14, 0x74, 181 }, -- The Celestial Nexus { 0x14, 0x0D, 184 }, -- Lower Delkfutt's Tower { 0x14, 0x7E, 185 }, -- Dynamis - San d'Oria { 0x14, 0x7F, 186 }, -- Dynamis - Bastok { 0x14, 0x80, 187 }, -- Dynamis - Windurst { 0x14, 0x81, 188 }, -- Dynamis - Jeuno { 0x14, 0x6E, 190 }, -- King Ranperre's Tomb { 0x14, 0x62, 191 }, -- Dangruf Wadi { 0x14, 0x1C, 192 }, -- Inner Horutoto Ruins { 0x14, 0x03, 193 }, -- Ordelle's Caves { 0x14, 0x1B, 194 }, -- Outer Horutoto Ruins { 0x14, 0x6A, 195 }, -- The Eldieme Necropolis { 0x14, 0x67, 196 }, -- Gusgen Mines { 0x14, 0x2C, 197 }, -- Crawlers' Nest { 0x14, 0x15, 198 }, -- Maze of Shakhrami { 0x14, 0x14, 200 }, -- Garlaige Citadel { 0x14, 0x77, 201 }, -- Cloister of Gales { 0x14, 0x75, 202 }, -- Cloister of Storms { 0x14, 0x7A, 203 }, -- Cloister of Frost { 0x14, 0x4A, 204 }, -- Fei'Yin { 0x14, 0x58, 205 }, -- Ifrit's Cauldron { 0x14, 0x6B, 206 }, -- Qu'Bia Arena { 0x14, 0x78, 207 }, -- Cloister of Flames { 0x14, 0x57, 208 }, -- Quicksand Caves { 0x14, 0x76, 209 }, -- Cloister of Tremors { 0x14, 0x79, 211 }, -- Cloister of Tides { 0x14, 0x34, 212 }, -- Gustav Tunnel { 0x14, 0x33, 213 }, -- Labyrinth of Onzozo { 0x14, 0x4C, 230 }, -- Southern San d'Oria { 0x14, 0x30, 231 }, -- Northern San d'Oria { 0x14, 0x52, 232 }, -- Port San d'Oria { 0x14, 0x22, 233 }, -- Chateau d'Oraguille { 0x14, 0x46, 234 }, -- Bastok Mines { 0x14, 0x56, 235 }, -- Bastok Markets { 0x14, 0x3C, 236 }, -- Port Bastok { 0x14, 0x2F, 237 }, -- Metalworks { 0x14, 0x3A, 238 }, -- Windurst Waters { 0x14, 0x54, 239 }, -- Windurst Walls { 0x14, 0x45, 240 }, -- Port Windurst { 0x14, 0x38, 241 }, -- Windurst Woods { 0x14, 0x55, 242 }, -- Heavens Tower { 0x14, 0x13, 243 }, -- Ru'Lude Gardens { 0x14, 0x4E, 244 }, -- Upper Jeuno { 0x14, 0x0E, 245 }, -- Lower Jeuno { 0x14, 0x06, 246 }, -- Port Jeuno { 0x14, 0x31, 247 }, -- Rabao { 0x14, 0x5F, 248 }, -- Selbina { 0x14, 0x1E, 249 }, -- Mhaura { 0x14, 0x29, 250 }, -- Kazham { 0x14, 0x7B, 251 }, -- Hall of the Gods { 0x14, 0x09, 252 }, -- Norg { 0x27, 0x4C, 256 }, -- Western Adoulin { 0x27, 0x4D, 257 }, -- Eastern Adoulin { 0x27, 0x4E, 259 }, -- Rala Waterways [U] { 0x27, 0x4F, 260 }, -- Yahse Hunting Grounds { 0x27, 0x50, 261 }, -- Ceizak Battlegrounds { 0x27, 0x51, 262 }, -- Foret de Hennetiel { 0x27, 0x56, 264 }, -- Yorcia Weald [U] { 0x27, 0x52, 265 }, -- Morimar Basalt Fields { 0x27, 0x57, 266 }, -- Marjami Ravine { 0x27, 0x5C, 267 }, -- Kamihr Drifts { 0x27, 0x53, 268 }, -- Sih Gates { 0x27, 0x54, 269 }, -- Moh Gates { 0x27, 0x55, 271 }, -- Cirdas Caverns [U] { 0x27, 0x58, 272 }, -- Dho Gates { 0x27, 0x5D, 273 }, -- Woh Gates { 0x27, 0x12, 275 }, -- Outer Ra'Kaznar [U] { 0x27, 0x5A, 280 }, -- Mog Garden { 0x27, 0x59, 284 }, -- Celennia Memorial Library { 0x27, 0x5B, 285 }, -- Feretory }; --------------------------------------------------------------------------------------------------- -- func: onTrigger -- desc: Called when this command is invoked. --------------------------------------------------------------------------------------------------- function onTrigger(player, zoneId) local word = ""; local i = 0; local zone = zoneId; -- Ensure a zone was given.. if (zoneId == nil) then player:PrintToPlayer("You must enter a zone id."); return; end -- Was the zone auto-translated.. if (string.sub(zoneId, 1, 2) == '\253\02' and string.byte(zoneId, 5) ~= nil and string.byte(zoneId, 6) == 0xFD) then -- Pull the group and message id from the translated string.. local groupId = string.byte(zoneId, 4); local messageId = string.byte(zoneId, 5); -- Attempt to lookup this zone.. for k, v in pairs(zone_list) do if (v[1] == groupId and v[2] == messageId) then player:setPos(0, 0, 0, 0, v[3]); return; end end -- Zone was not found, allow the user to know.. player:PrintToPlayer('Unknown zone, could not teleport.'); return; end player:setPos(0, 0, 0, 0, zoneId); end
gpl-3.0
geanux/darkstar
scripts/zones/Ranguemont_Pass/npcs/Perchond.lua
19
1579
----------------------------------- -- Area: Ranguemont Pass -- NPC: Perchond -- @pos -182.844 4 -164.948 166 ----------------------------------- package.loaded["scripts/zones/Ranguemont_Pass/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(1107,1) and trade:getItemCount() == 1) then -- glitter sand local SinHunting = player:getVar("sinHunting"); -- RNG AF1 if (SinHunting == 2) then player:startEvent(0x0005); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local SinHunting = player:getVar("sinHunting"); -- RNG AF1 if (SinHunting == 1) then player:startEvent(0x0003, 0, 1107); else player:startEvent(0x0002); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 3) then player:setVar("sinHunting",2); elseif (csid == 5) then player:tradeComplete(); player:addKeyItem(PERCHONDS_ENVELOPE); player:messageSpecial(KEYITEM_OBTAINED,PERCHONDS_ENVELOPE); player:setVar("sinHunting",3); end end;
gpl-3.0
geanux/darkstar
scripts/zones/Quicksand_Caves/npcs/_5s2.lua
17
1275
----------------------------------- -- Area: Quicksand Caves -- NPC: Ornate Door -- Door blocked by Weight system -- @pos -574 0 -420 208 ----------------------------------- package.loaded["scripts/zones/Quicksand_Caves/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Quicksand_Caves/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local difX = player:getXPos()-(-565); local difZ = player:getZPos()-(-420); local Distance = math.sqrt( math.pow(difX,2) + math.pow(difZ,2) ); if (Distance < 3) then return -1; end player:messageSpecial(DOOR_FIRMLY_SHUT); return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
geanux/darkstar
scripts/zones/King_Ranperres_Tomb/npcs/_5a0.lua
17
2401
----------------------------------- -- Area: King Ranperre's Tomb -- DOOR: _5a0 (Heavy Stone Door) -- @pos -39.000 4.823 20.000 190 ----------------------------------- package.loaded["scripts/zones/King_Ranperres_Tomb/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/King_Ranperres_Tomb/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local currentMission = player:getCurrentMission(SANDORIA); local MissionStatus = player:getVar("MissionStatus"); if (currentMission == RANPERRE_S_FINAL_REST and MissionStatus == 1) then if (GetMobAction(17555898) == 0 and GetMobAction(17555899) == 0 and GetMobAction(17555900) == 0) then if (player:getVar("Mission6-2MobKilled") == 1) then player:setVar("Mission6-2MobKilled",0); player:setVar("MissionStatus",2); else SpawnMob(17555898):updateClaim(player); SpawnMob(17555899):updateClaim(player); SpawnMob(17555900):updateClaim(player); end end elseif (currentMission == RANPERRE_S_FINAL_REST and MissionStatus == 2) then player:startEvent(0x0006); elseif (currentMission == RANPERRE_S_FINAL_REST and MissionStatus == 3) then player:startEvent(0x0007); elseif (currentMission == RANPERRE_S_FINAL_REST and MissionStatus == 8) then player:startEvent(0x0005); elseif (currentMission == THE_HEIR_TO_THE_LIGHT and MissionStatus == 6) then player:startEvent(0x000e); else player:messageSpecial(HEAVY_DOOR); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0005) then player:setVar("MissionStatus",9); elseif (csid == 0x000e) then player:setVar("MissionStatus",7); -- at this point 3 optional cs are available and open until watched (add 3 var to char?) end end;
gpl-3.0
geanux/darkstar
scripts/globals/spells/bluemagic/magic_fruit.lua
18
1794
----------------------------------------- -- Spell: Magic Fruit -- Restores HP for the target party member -- Spell cost: 72 MP -- Monster Type: Beasts -- Spell Type: Magical (Light) -- Blue Magic Points: 3 -- Stat Bonus: CHR+1 HP+5 -- Level: 58 -- Casting Time: 3.5 seconds -- Recast Time: 6 seconds -- -- Combos: Resist Sleep ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local minCure = 250; local divisor = 0.6666; local constant = 130; local power = getCurePowerOld(caster); local final = getCureFinal(caster,spell,getBaseCureOld(power,divisor,constant),minCure,true); local diff = (target:getMaxHP() - target:getHP()); if (power > 559) then divisor = 2.8333; constant = 391.2 elseif (power > 319) then divisor = 1; constant = 210; end final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100)); if (target:getAllegiance() == caster:getAllegiance() and (target:getObjType() == TYPE_PC or target:getObjType() == TYPE_MOB)) then --Applying server mods.... final = final * CURE_POWER; end if (final > diff) then final = diff; end target:addHP(final); target:wakeUp(); caster:updateEnmityFromCure(target,final); spell:setMsg(7); return final; end;
gpl-3.0
geanux/darkstar
scripts/zones/Giddeus/npcs/HomePoint#1.lua
17
1234
----------------------------------- -- Area: Giddeus -- NPC: HomePoint#1 -- @pos -132 -3 -303 145 ----------------------------------- package.loaded["scripts/zones/Giddeus/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Giddeus/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fc, 54); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fc) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
tonylauCN/tutorials
openresty/debugger/lualibs/luacheck/lua_fs.lua
5
1954
local utils = require "luacheck.utils" local lua_fs = {} -- Quotes an argument for a command for os.execute or io.popen. -- Same code has been contributed to pl. local function quote_arg(argument) if utils.is_windows then if argument == "" or argument:find('[ \f\t\v]') then -- Need to quote the argument. -- Quotes need to be escaped with backslashes; -- additionally, backslashes before a quote, escaped or not, -- need to be doubled. -- See documentation for CommandLineToArgvW Windows function. argument = '"' .. argument:gsub([[(\*)"]], [[%1%1\"]]):gsub([[\+$]], "%0%0") .. '"' end -- os.execute() uses system() C function, which on Windows passes command -- to cmd.exe. Escape its special characters. return (argument:gsub('["^<>!|&%%]', "^%0")) else if argument == "" or argument:find('[^a-zA-Z0-9_@%+=:,./-]') then -- To quote arguments on posix-like systems use single quotes. -- To represent an embedded single quote close quoted string ('), -- add escaped quote (\'), open quoted string again ('). argument = "'" .. argument:gsub("'", [['\'']]) .. "'" end return argument end end local mode_cmd_template if utils.is_windows then mode_cmd_template = [[if exist %s\* (echo directory) else (if exist %s echo file)]] else mode_cmd_template = [[if [ -d %s ]; then echo directory; elif [ -f %s ]; then echo file; fi]] end function lua_fs.get_mode(path) local quoted_path = quote_arg(path) local fh = assert(io.popen(mode_cmd_template:format(quoted_path, quoted_path))) local mode = fh:read("*a"):match("^(%S*)") fh:close() return mode end local pwd_cmd = utils.is_windows and "cd" or "pwd" function lua_fs.get_current_dir() local fh = assert(io.popen(pwd_cmd)) local current_dir = fh:read("*a"):gsub("\n$", "") fh:close() return current_dir end return lua_fs
apache-2.0
geanux/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Ezura-Romazura.lua
34
1541
----------------------------------- -- Area: Windurst Waters [S] -- NPC: Ezura-Romazura -- Standard Merchant NPC ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/zones/Windurst_Waters_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,EZURAROMAZURA_SHOP_DIALOG); stock = {0x12a3,123750, -- Scroll of Stone V 0x12ad,133110, -- Scroll of Water V 0x129e,144875, -- Scroll of Aero V 0x1294,162500, -- Scroll of Fire V 0x1299,186375, -- Scroll of Blizzard V 0x131d,168150, -- Scroll of Stoneja 0x131f,176700, -- Scroll of Waterja 0x131a,193800, -- Scroll of Firaja 0x131c,185240, -- Scroll of Aeroja 0x12ff,126000} -- Scroll of Break showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
geanux/darkstar
scripts/zones/Phomiuna_Aqueducts/npcs/_ir7.lua
17
1502
----------------------------------- -- Area: Phomiuna_Aqueducts -- NPC: _ir7 (Iron Gate) -- @pos -70.800 -1.500 60.000 27 ----------------------------------- package.loaded["scripts/zones/Phomiuna_Aqueducts/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Phomiuna_Aqueducts/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(1660,1) and trade:getItemCount() == 1) then -- Bronze Key player:tradeComplete(); npc:openDoor(15); elseif (trade:hasItemQty(1022,1) and trade:getItemCount() == 1 and player:getMainJob() == 6) then -- thief's tool player:tradeComplete(); npc:openDoor(15); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getXPos() <= -71) then npc:openDoor(15); -- Retail timed else player:messageSpecial(DOOR_LOCKED,1660); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
geanux/darkstar
scripts/zones/Port_Jeuno/npcs/Challoux.lua
37
1148
----------------------------------- -- Area: Port Jeuno -- NPC: Challoux -- Standard Merchant NPC ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil; require("scripts/zones/Port_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,CHALLOUX_SHOP_DIALOG); stock = {0x11C1,62, --Gysahl Greens 0x0348,4, --Chocobo Feather 0x439B,9} --Dart showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
geanux/darkstar
scripts/globals/spells/raiton_ichi.lua
17
1257
----------------------------------------- -- Spell: Raiton: Ichi -- Deals lightning damage to an enemy and lowers its resistance against earth. ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) --doNinjutsuNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus) local duration = 15 + caster:getMerit(MERIT_RAITON_EFFECT) -- T1 bonus debuff duration local bonusAcc = 0; local bonusMab = caster:getMerit(MERIT_RAITON_EFFECT) + caster:getMod(MOD_NIN_NUKE_BONUS); -- T1 mag atk + "enhances Ninjustu damage" mod if (caster:isBehind(target,15) and caster:hasStatusEffect(EFFECT_INNIN)) then -- Innin mag atk bonus from behind, guesstimating angle at 15 degrees bonusMab = bonusMab + caster:getStatusEffect(EFFECT_INNIN):getPower(); end local dmg = doNinjutsuNuke(28,1,caster,spell,target,false,bonusAcc,bonusMab); handleNinjutsuDebuff(caster,target,spell,30,duration,MOD_EARTHRES); return dmg; end;
gpl-3.0
evilexecutable/ResourceKeeper
install/Lua/lib/lua/pl/data.lua
12
18170
--- Reading and querying simple tabular data. -- -- data.read 'test.txt' -- ==> {{10,20},{2,5},{40,50},fieldnames={'x','y'},delim=','} -- -- Provides a way of creating basic SQL-like queries. -- -- require 'pl' -- local d = data.read('xyz.txt') -- local q = d:select('x,y,z where x > 3 and z < 2 sort by y') -- for x,y,z in q do -- print(x,y,z) -- end -- -- See @{06-data.md.Reading_Columnar_Data|the Guide} -- -- Dependencies: `pl.utils`, `pl.array2d` (fallback methods) -- @module pl.data local utils = require 'pl.utils' local _DEBUG = rawget(_G,'_DEBUG') local patterns,function_arg,usplit = utils.patterns,utils.function_arg,utils.split local append,concat = table.insert,table.concat local gsub = string.gsub local io = io local _G,print,type,tonumber,ipairs,setmetatable,pcall,error,setfenv = _G,print,type,tonumber,ipairs,setmetatable,pcall,error,setfenv local data = {} local parse_select local function count(s,chr) chr = utils.escape(chr) local _,cnt = s:gsub(chr,' ') return cnt end local function rstrip(s) return s:gsub('%s+$','') end local function make_list(l) return setmetatable(l,utils.stdmt.List) end local function split(s,delim) return make_list(usplit(s,delim)) end local function map(fun,t) local res = {} for i = 1,#t do append(res,fun(t[i])) end return res end local function find(t,v) for i = 1,#t do if v == t[i] then return i end end end local DataMT = { column_by_name = function(self,name) if type(name) == 'number' then name = '$'..name end local arr = {} for res in data.query(self,name) do append(arr,res) end return make_list(arr) end, copy_select = function(self,condn) condn = parse_select(condn,self) local iter = data.query(self,condn) local res = {} local row = make_list{iter()} while #row > 0 do append(res,row) row = make_list{iter()} end res.delim = self.delim return data.new(res,split(condn.fields,',')) end, column_names = function(self) return self.fieldnames end, } local array2d DataMT.__index = function(self,name) local f = DataMT[name] if f then return f end if not array2d then array2d = require 'pl.array2d' end return array2d[name] end --- return a particular column as a list of values (method). -- @param name either name of column, or numerical index. -- @function Data.column_by_name --- return a query iterator on this data (method). -- @param condn the query expression -- @function Data.select -- @see data.query --- return a row iterator on this data (method). -- @param condn the query expression -- @function Data.select_row --- return a new data object based on this query (method). -- @param condn the query expression -- @function Data.copy_select --- return the field names of this data object (method). -- @function Data.column_names --- write out a row (method). -- @param f file-like object -- @function Data.write_row --- write data out to file (method). -- @param f file-like object -- @function Data.write -- [guessing delimiter] We check for comma, tab and spaces in that order. -- [issue] any other delimiters to be checked? local delims = {',','\t',' ',';'} local function guess_delim (line) if line=='' then return ' ' end for _,delim in ipairs(delims) do if count(line,delim) > 0 then return delim == ' ' and '%s+' or delim end end return ' ' end -- [file parameter] If it's a string, we try open as a filename. If nil, then -- either stdin or stdout depending on the mode. Otherwise, check if this is -- a file-like object (implements read or write depending) local function open_file (f,mode) local opened, err local reading = mode == 'r' if type(f) == 'string' then if f == 'stdin' then f = io.stdin elseif f == 'stdout' then f = io.stdout else f,err = io.open(f,mode) if not f then return nil,err end opened = true end end if f and ((reading and not f.read) or (not reading and not f.write)) then return nil, "not a file-like object" end return f,nil,opened end local function all_n () end --- read a delimited file in a Lua table. -- By default, attempts to treat first line as separated list of fieldnames. -- @param file a filename or a file-like object (default stdin) -- @param cnfg options table: can override delim (a string pattern), fieldnames (a list), -- specify no_convert (default is to convert), numfields (indices of columns known -- to be numbers) and thousands_dot (thousands separator in Excel CSV is '.') function data.read(file,cnfg) local convert,err,opened local D = {} if not cnfg then cnfg = {} end local f,err,opened = open_file(file,'r') if not f then return nil, err end local thousands_dot = cnfg.thousands_dot local function try_tonumber(x) if thousands_dot then x = x:gsub('%.(...)','%1') end return tonumber(x) end local line = f:read() if not line then return nil, "empty file" end -- first question: what is the delimiter? D.delim = cnfg.delim and cnfg.delim or guess_delim(line) local delim = D.delim local collect_end = cnfg.last_field_collect local numfields = cnfg.numfields -- some space-delimited data starts with a space. This should not be a column, -- although it certainly would be for comma-separated, etc. local strip if delim == '%s+' and line:find(delim) == 1 then strip = function(s) return s:gsub('^%s+','') end line = strip(line) end -- first line will usually be field names. Unless fieldnames are specified, -- we check if it contains purely numerical values for the case of reading -- plain data files. if not cnfg.fieldnames then local fields = split(line,delim) local nums = map(tonumber,fields) if #nums == #fields then convert = tonumber append(D,nums) numfields = {} for i = 1,#nums do numfields[i] = i end else cnfg.fieldnames = fields end line = f:read() if strip then line = strip(line) end elseif type(cnfg.fieldnames) == 'string' then cnfg.fieldnames = split(cnfg.fieldnames,delim) end -- at this point, the column headers have been read in. If the first -- row consisted of numbers, it has already been added to the dataset. if cnfg.fieldnames then D.fieldnames = cnfg.fieldnames -- [conversion] unless @no_convert, we need the numerical field indices -- of the first data row. Can also be specified by @numfields. if not cnfg.no_convert then if not numfields then numfields = {} local fields = split(line,D.delim) for i = 1,#fields do if tonumber(fields[i]) then append(numfields,i) end end end if #numfields > 0 then -- there are numerical fields -- note that using dot as the thousands separator (@thousands_dot) -- requires a special conversion function! convert = thousands_dot and try_tonumber or tonumber end end end -- keep going until finished while line do if not line:find ('^%s*$') then if strip then line = strip(line) end local fields = split(line,delim) if convert then for k = 1,#numfields do local i = numfields[k] local val = convert(fields[i]) if val == nil then return nil, "not a number: "..fields[i] else fields[i] = val end end end -- [collecting end field] If @last_field_collect then we will collect -- all extra space-delimited fields into a single last field. if collect_end and #fields > #D.fieldnames then local ends,N = {},#D.fieldnames for i = N+1,#fields do append(ends,fields[i]) end ends = concat(ends,' ') local cfields = {} for i = 1,N do cfields[i] = fields[i] end cfields[N] = cfields[N]..' '..ends fields = cfields end append(D,fields) end line = f:read() end if opened then f:close() end if delim == '%s+' then D.delim = ' ' end if not D.fieldnames then D.fieldnames = {} end return data.new(D) end local function write_row (data,f,row,delim) f:write(concat(row,delim),'\n') end function DataMT:write_row(f,row) write_row(self,f,row,self.delim) end --- write 2D data to a file. -- Does not assume that the data has actually been -- generated with `new` or `read`. -- @param data 2D array -- @param file filename or file-like object -- @param fieldnames list of fields (optional) -- @param delim delimiter (default tab) function data.write (data,file,fieldnames,delim) local f,err,opened = open_file(file,'w') if not f then return nil, err end if fieldnames and #fieldnames > 0 then f:write(concat(data.fieldnames,delim),'\n') end delim = delim or '\t' for i = 1,#data do write_row(data,f,data[i],delim) end if opened then f:close() end end function DataMT:write(file) data.write(self,file,self.fieldnames,self.delim) end local function massage_fieldnames (fields) -- fieldnames must be valid Lua identifiers; ignore any surrounding padding for i = 1,#fields do fields[i] = rstrip(fields[i]):gsub('^%s*',''):gsub('%W','_') end end --- create a new dataset from a table of rows. -- Can specify the fieldnames, else the table must have a field called -- 'fieldnames', which is either a string of delimiter-separated names, -- or a table of names. <br> -- If the table does not have a field called 'delim', then an attempt will be -- made to guess it from the fieldnames string, defaults otherwise to tab. -- @param d the table. -- @param fieldnames optional fieldnames -- @return the table. function data.new (d,fieldnames) d.fieldnames = d.fieldnames or fieldnames or '' if not d.delim and type(d.fieldnames) == 'string' then d.delim = guess_delim(d.fieldnames) d.fieldnames = split(d.fieldnames,d.delim) end d.fieldnames = make_list(d.fieldnames) massage_fieldnames(d.fieldnames) setmetatable(d,DataMT) -- a query with just the fieldname will return a sequence -- of values, which seq.copy turns into a table. return d end local sorted_query = [[ return function (t) local i = 0 local v local ls = {} for i,v in ipairs(t) do if CONDITION then ls[#ls+1] = v end end table.sort(ls,function(v1,v2) return SORT_EXPR end) local n = #ls return function() i = i + 1 v = ls[i] if i > n then return end return FIELDLIST end end ]] -- question: is this optimized case actually worth the extra code? local simple_query = [[ return function (t) local n = #t local i = 0 local v return function() repeat i = i + 1 v = t[i] until i > n or CONDITION if i > n then return end return FIELDLIST end end ]] local function is_string (s) return type(s) == 'string' end local field_error local function fieldnames_as_string (data) return concat(data.fieldnames,',') end local function massage_fields(data,f) local idx if f:find '^%d+$' then idx = tonumber(f) else idx = find(data.fieldnames,f) end if idx then return 'v['..idx..']' else field_error = f..' not found in '..fieldnames_as_string(data) return f end end local function process_select (data,parms) --- preparing fields ---- local res,ret field_error = nil local fields = parms.fields local numfields = fields:find '%$' or #data.fieldnames == 0 if fields:find '^%s*%*%s*' then if not numfields then fields = fieldnames_as_string(data) else local ncol = #data[1] fields = {} for i = 1,ncol do append(fields,'$'..i) end fields = concat(fields,',') end end local idpat = patterns.IDEN if numfields then idpat = '%$(%d+)' else -- massage field names to replace non-identifier chars fields = rstrip(fields):gsub('[^,%w]','_') end local massage_fields = utils.bind1(massage_fields,data) ret = gsub(fields,idpat,massage_fields) if field_error then return nil,field_error end parms.fields = fields parms.proc_fields = ret parms.where = parms.where or 'true' if is_string(parms.where) then parms.where = gsub(parms.where,idpat,massage_fields) field_error = nil end return true end parse_select = function(s,data) local endp local parms = {} local w1,w2 = s:find('where ') local s1,s2 = s:find('sort by ') if w1 then -- where clause! endp = (s1 or 0)-1 parms.where = s:sub(w2+1,endp) end if s1 then -- sort by clause (must be last!) parms.sort_by = s:sub(s2+1) end endp = (w1 or s1 or 0)-1 parms.fields = s:sub(1,endp) local status,err = process_select(data,parms) if not status then return nil,err else return parms end end --- create a query iterator from a select string. -- Select string has this format: <br> -- FIELDLIST [ where LUA-CONDN [ sort by FIELD] ]<br> -- FIELDLIST is a comma-separated list of valid fields, or '*'. <br> <br> -- The condition can also be a table, with fields 'fields' (comma-sep string or -- table), 'sort_by' (string) and 'where' (Lua expression string or function) -- @param data table produced by read -- @param condn select string or table -- @param context a list of tables to be searched when resolving functions -- @param return_row if true, wrap the results in a row table -- @return an iterator over the specified fields, or nil -- @return an error message function data.query(data,condn,context,return_row) local err if is_string(condn) then condn,err = parse_select(condn,data) if not condn then return nil,err end elseif type(condn) == 'table' then if type(condn.fields) == 'table' then condn.fields = concat(condn.fields,',') end if not condn.proc_fields then local status,err = process_select(data,condn) if not status then return nil,err end end else return nil, "condition must be a string or a table" end local query, k if condn.sort_by then -- use sorted_query query = sorted_query else query = simple_query end local fields = condn.proc_fields or condn.fields if return_row then fields = '{'..fields..'}' end query,k = query:gsub('FIELDLIST',fields) if is_string(condn.where) then query = query:gsub('CONDITION',condn.where) condn.where = nil else query = query:gsub('CONDITION','_condn(v)') condn.where = function_arg(0,condn.where,'condition.where must be callable') end if condn.sort_by then local expr,sort_var,sort_dir local sort_by = condn.sort_by local i1,i2 = sort_by:find('%s+') if i1 then sort_var,sort_dir = sort_by:sub(1,i1-1),sort_by:sub(i2+1) else sort_var = sort_by sort_dir = 'asc' end if sort_var:match '^%$' then sort_var = sort_var:sub(2) end sort_var = massage_fields(data,sort_var) if field_error then return nil,field_error end if sort_dir == 'asc' then sort_dir = '<' else sort_dir = '>' end expr = ('%s %s %s'):format(sort_var:gsub('v','v1'),sort_dir,sort_var:gsub('v','v2')) query = query:gsub('SORT_EXPR',expr) end if condn.where then query = 'return function(_condn) '..query..' end' end if _DEBUG then print(query) end local fn,err = loadstring(query,'tmp') if not fn then return nil,err end fn = fn() -- get the function if condn.where then fn = fn(condn.where) end local qfun = fn(data) if context then -- [specifying context for condition] @context is a list of tables which are -- 'injected'into the condition's custom context append(context,_G) local lookup = {} setfenv(qfun,lookup) setmetatable(lookup,{ __index = function(tbl,key) -- _G.print(tbl,key) for k,t in ipairs(context) do if t[key] then return t[key] end end end }) end return qfun end DataMT.select = data.query DataMT.select_row = function(d,condn,context) return data.query(d,condn,context,true) end --- Filter input using a query. -- @param Q a query string -- @param infile filename or file-like object -- @param outfile filename or file-like object -- @param dont_fail true if you want to return an error, not just fail function data.filter (Q,infile,outfile,dont_fail) local err local d = data.read(infile or 'stdin') local out = open_file(outfile or 'stdout') local iter,err = d:select(Q) local delim = d.delim if not iter then err = 'error: '..err if dont_fail then return nil,err else utils.quit(1,err) end end while true do local res = {iter()} if #res == 0 then break end out:write(concat(res,delim),'\n') end end return data
gpl-2.0
blackops97/SAJJAD.iq
tg/lock_media.lua
14
1480
--[[ # #ـــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ #:(( # For More Information ....! # Developer : Aziz < @TH3_GHOST > # our channel: @DevPointTeam # Version: 1.1 #:)) #ــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ # ]] local function DevPoint(msg, matches) if is_momod(msg) then return end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings'] then if data[tostring(msg.to.id)]['settings']['media'] then lock_media = data[tostring(msg.to.id)]['settings']['media'] end end end local chat = get_receiver(msg) local user = "user#id"..msg.from.id if lock_media == "yes" then delete_msg(msg.id, ok_cb, true) send_large_msg(get_receiver(msg), 'عزيزي " '..msg.from.first_name..' "\nممنوع مشاركة " الصور - الروابط - الاعلانات - المواقع " هنا التزم بقوانين المجموعة 👮\n#Username : @'..msg.from.username) end end return { patterns = { "%[(photo)%]", "%[(document)%]", "%[(video)%]", "%[(audio)%]", "%[(gif)%]", "%[(sticker)%]", }, run = DevPoint }
gpl-2.0
geanux/darkstar
scripts/zones/Vunkerl_Inlet_[S]/npcs/qm7.lua
45
2168
----------------------------------- -- Area: Vunkerl Inlet (S) (H-6) -- NPC: ??? -- Involved in Quests -- @pos -26 -31 364 ----------------------------------- package.loaded["scripts/zones/Vunkerl_Inlet_[S]/TextIDs"] = nil; package.loaded["scripts/globals/quests"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Vunkerl_Inlet_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getQuestStatus(CRYSTAL_WAR, BOY_AND_THE_BEAST) == QUEST_AVAILABLE and player:getVar("BoyAndTheBeast") == 2) then player:startEvent(0x0069); elseif (player:getQuestStatus(CRYSTAL_WAR, BOY_AND_THE_BEAST) == QUEST_ACCEPTED and player:getVar("BoyAndTheBeast") == 3) then player:startEvent(0x006C); elseif (player:getQuestStatus(CRYSTAL_WAR, BOY_AND_THE_BEAST) == QUEST_ACCEPTED and player:getVar("BoyAndTheBeast") == 4) then player:startEvent(0x006D); end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0069) then player:addQuest(CRYSTAL_WAR, BOY_AND_THE_BEAST); player:addKeyItem(VUNKERL_HERB_MEMO); player:messageSpecial(KEYITEM_OBTAINED, VUNKERL_HERB_MEMO); elseif (csid == 0x006C) then if(player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,17384); -- Carbon Fishing Rod else player:completeQuest(CRYSTAL_WAR, BOY_AND_THE_BEAST); player:delKeyItem(VUNKERL_HERB_MEMO); player:delKeyItem(VUNKERL_HERB); player:addItem(17384); player:messageSpecial(ITEM_OBTAINED,17384); --Carbon Fishing Rod end elseif (csid == 0x006D) then player:delKeyItem(VUNKERL_HERB); player:setVar("BoyAndTheBeast",2); end end;
gpl-3.0
geanux/darkstar
scripts/globals/mobskills/Ill_Wind.lua
15
1309
--------------------------------------------- -- Ill Wind -- Description: Deals Wind damage to enemies within an area of effect. Additional effect: Dispel -- Type: Magical -- Utsusemi/Blink absorb: Wipes Shadows -- Range: Unknown radial -- Notes: Only used by Puks in Mamook, Besieged, and the following Notorious Monsters: Vulpangue, Nis Puk, Nguruvilu, Seps , Phantom Puk and Waugyl. Dispels one effect. --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) target:dispelStatusEffect(); local dmgmod = 1; local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*2.5,ELE_WIND,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_WIND,MOBPARAM_WIPE_SHADOWS); target:delHP(dmg); --printf("[TP MOVE] Zone: %u Monster: %u Mob lvl: %u TP: %u TP Move: %u Damage: %u on Player: %u Level: %u HP: %u",mob:getZoneID(),mob:getID(),mob:getMainLvl(),skill:getTP(),skill:getID(),dmg,target:getID(),target:getMainLvl(),target:getMaxHP()); return dmg; end;
gpl-3.0
kaen/Zero-K
LuaRules/Gadgets/mod_stats.lua
7
7701
-- $Id: unit_noselfpwn.lua 3171 2008-11-06 09:06:29Z det $ -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function gadget:GetInfo() return { name = "Mod statistics", desc = "Gathers mod statistics", author = "Licho", date = "29.3.2009", license = "GNU GPL, v2 or later", layer = 0, enabled = true -- loaded by default? } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- if VFS.FileExists("mission.lua") then -- stats are meaningless in missions return end if (not gadgetHandler:IsSyncedCode()) then return false -- silent removal end local damages = {} -- damages[attacker][victim] = { damage, emp} local unitCounts = {} -- unitCounts[defID] = { created, destroyed} local lastPara = {} local plops = {} local Echo = Spring.Echo local spGameOver = Spring.IsGameOver local spGetUnitHealth = Spring.GetUnitHealth local spAreTeamsAllied = Spring.AreTeamsAllied local gaiaTeamID = Spring.GetGaiaTeamID() -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- drones are counted as parent for damage done, ignored for damage received -- key = drone, value = parent local drones = { carrydrone = "reef", wolverine_mine = "corgarp", } -- fallback for when attacker is already dead at damage event - attackerDefID == nil -- probably should be autogenerated but meh local weaponIDToUnitDefIDRaw = { logkoda_napalm_bomblet = "logkoda", firewalker_napalm_mortar = "firewalker", corhurc2_napalm = "corhurc2", corpyro_napalm = "corpyro", corpyro_flamethrower = "corpyro", dante_napalm_rockets = "dante", dante_napalm_rocket_salvo = "dante", dante_dante_flamer = "dante", armtick_death = "armtick", tacnuke_weapon = "tacnuke", napalmmissile_weapon = "napalmmissile", seismic_seismic_weapon = "seismic", empmissile_emp_weapon = "emp", wolverine_mine_bomblet = "corgarp", } local weaponIDToUnitDefID = {} for weapon,unit in pairs(weaponIDToUnitDefIDRaw) do if WeaponDefNames[weapon] and UnitDefNames[unit] then local weaponDefID = WeaponDefNames[weapon].id weaponIDToUnitDefID[weaponDefID] = UnitDefNames[unit].id end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Factory Plop local function AddFactoryPlop(teamID, plopUnitDefID) plops[#plops + 1] = { teamID = teamID, plopUnitDefID = plopUnitDefID, } end GG.mod_stats_AddFactoryPlop = AddFactoryPlop -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function gadget:UnitDamaged(unitID, unitDefID, unitTeam, damage, paralyzer, weaponID, attackerID, attackerDefID, attackerTeam) if unitTeam == gaiaTeamID then return end if weaponID and (not attackerDefID) then attackerDefID = weaponIDToUnitDefID[weaponID] --Spring.Echo(UnitDefs[attackerDefID].humanName) end if (attackerDefID == nil or unitDefID == nil or damage == nil) or (not attackerTeam) or (attackerTeam == unitTeam) or (damage < 0) or spAreTeamsAllied(attackerTeam, unitTeam) then if (paralyzer) then local hp, maxHp, paraDam = spGetUnitHealth(unitID) local paraHp = maxHp - paraDam if paraHp < 0 then paraHp = 0 end lastPara[unitID] = paraHp end return end -- treat as different unit as needed if drones[UnitDefs[unitDefID].name] then return end if drones[UnitDefs[attackerDefID].name] then local name = drones[UnitDefs[attackerDefID].name] attackerDefID = (UnitDefNames[name] and UnitDefNames[name].id) or attackerDefID end local attackerAlias = UnitDefs[attackerDefID].customParams.statsname if attackerAlias and UnitDefNames[attackerAlias] then attackerDefID = UnitDefNames[attackerAlias].id end local defenderAlias = UnitDefs[unitDefID].customParams.statsname if defenderAlias and UnitDefNames[defenderAlias] then unitDefID = UnitDefNames[defenderAlias].id end local hp, maxHp, paraDam, capture, build = spGetUnitHealth(unitID) if build >= 1 then local tab = damages[attackerDefID] if (tab == nil) then tab = {} damages[attackerDefID] = tab end local dam = tab[unitDefID] if (dam == nil) then dam = {0,0} tab[unitDefID] = dam end local h if (paralyzer) then h = lastPara[unitID] or maxHp else h = hp + damage end if h < 0 then h = 0 end if h > maxHp then h = maxHp end if (damage > h) then damage = h end if (paralyzer) then dam[2] = dam[2] + damage else dam[1] = dam[1] + damage end end local paraHp = maxHp - paraDam if paraHp < 0 then paraHp = 0 end lastPara[unitID] = paraHp end function gadget:UnitCreated(unitID, unitDefID, unitTeam, builderID) lastPara[unitID] = nil local unitAlias = UnitDefs[unitDefID].customParams.statsname if unitAlias and UnitDefNames[unitAlias] then unitDefID = UnitDefNames[unitAlias].id end if (builderID == nil) then local tab = unitCounts[unitDefID] if (tab == nil) then tab = {0,0} unitCounts[unitDefID] = tab end tab[1] = tab[1] + 1 end end function gadget:UnitFinished(unitID, unitDefID, unitTeam) lastPara[unitID] = nil local unitAlias = UnitDefs[unitDefID].customParams.statsname if unitAlias and UnitDefNames[unitAlias] then unitDefID = UnitDefNames[unitAlias].id end local tab = unitCounts[unitDefID] if (tab == nil) then tab = {0,0} unitCounts[unitDefID] = tab end tab[1] = tab[1] + 1 end function gadget:UnitDestroyed(unitID, unitDefID, unitTeam) lastPara[unitID] = nil local unitAlias = UnitDefs[unitDefID].customParams.statsname if unitAlias and UnitDefNames[unitAlias] then unitDefID = UnitDefNames[unitAlias].id end local tab = unitCounts[unitDefID] if (tab == nil) then tab = {0,0} unitCounts[unitDefID] = tab end tab[2] = tab[2] + 1 end function SendData(statsData) Spring.SendCommands("wbynum 255 SPRINGIE:stats,".. statsData) end function gadget:GameOver() if GG.Chicken then Spring.Log(gadget:GetInfo().name, LOG.INFO, "Chicken game; unit stats disabled") return -- don't report stats in chicken end Spring.Echo("Submitting stats") for atk, victims in pairs(damages) do for victim, dam in pairs(victims) do SendData("dmg,"..UnitDefs[atk].name .. ",".. UnitDefs[victim].name .. "," .. dam[1] .. "," .. dam[2]) end end for unit, counts in pairs(unitCounts) do SendData("unit,"..UnitDefs[unit].name .. ",".. UnitDefs[unit].metalCost ..",".. counts[1] .. "," .. counts[2] .. "," .. UnitDefs[unit].health) end for _, data in ipairs(plops) do -- Send Data here end local teams = Spring.GetTeamList() local humanAlly = {} local players = 0 gaiaTeam = Spring.GetGaiaTeamID() for _, teamID in ipairs(teams) do local teamLuaAI = Spring.GetTeamLuaAI(teamID) if ((teamLuaAI == nil or teamLuaAI == "") and teamID ~= gaiaTeam) then local _,_,_,ai,side,ally = Spring.GetTeamInfo(teamID) if (not ai) then humanAlly[ally] = 1 players = players + 1 end end end local allycount = 0 for _,_ in pairs(humanAlly) do allycount = allycount + 1 end SendData("teams,"..players .. ",".. allycount) end -------------------------------------------------------------------------------- --------------------------------------------------------------------------------
gpl-2.0
geanux/darkstar
scripts/zones/Port_Jeuno/npcs/Zona_Shodhun.lua
34
3745
----------------------------------- -- Area: Port Jeuno -- NPC: Zona Shodhun -- Starts and Finishes Quest: Pretty Little Things -- @zone 246 -- @pos -175 -5 -4 ----------------------------------- package.loaded["scripts/globals/settings"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/globals/quests"); require("scripts/zones/Port_Bastok/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) count = trade:getItemCount(); gil = trade:getGil(); itemQuality = 0; if (trade:getItemCount() == 1 and trade:getGil() == 0) then if (trade:hasItemQty(771,1)) then -- Yellow Rock itemQuality = 2; elseif (trade:hasItemQty(769,1) or -- Red Rock trade:hasItemQty(770,1) or -- Blue Rock trade:hasItemQty(772,1) or -- Green Rock trade:hasItemQty(773,1) or -- Translucent Rock trade:hasItemQty(774,1) or -- Purple Rock trade:hasItemQty(775,1) or -- Black Rock trade:hasItemQty(776,1) or -- White Rock trade:hasItemQty(957,1) or -- Amaryllis trade:hasItemQty(2554,1) or -- Asphodel trade:hasItemQty(948,1) or -- Carnation trade:hasItemQty(1120,1) or -- Casablanca trade:hasItemQty(1413,1) or -- Cattleya trade:hasItemQty(636,1) or -- Chamomile trade:hasItemQty(959,1) or -- Dahlia trade:hasItemQty(835,1) or -- Flax Flower trade:hasItemQty(956,1) or -- Lilac trade:hasItemQty(2507,1) or -- Lycopodium Flower trade:hasItemQty(958,1) or -- Marguerite trade:hasItemQty(1412,1) or -- Olive Flower trade:hasItemQty(938,1) or -- Papaka Grass trade:hasItemQty(1411,1) or -- Phalaenopsis trade:hasItemQty(949,1) or -- Rain Lily trade:hasItemQty(941,1) or -- Red Rose trade:hasItemQty(1725,1) or -- Snow Lily trade:hasItemQty(1410,1) or -- Sweet William trade:hasItemQty(950,1) or -- Tahrongi Cactus trade:hasItemQty(2960,1) or -- Water Lily trade:hasItemQty(951,1)) then -- Wijnruit itemQuality = 1; end end PrettyLittleThings = player:getQuestStatus(JEUNO,PRETTY_LITTLE_THINGS); if (itemQuality == 2) then if (PrettyLittleThings == QUEST_COMPLETED) then player:startEvent(0x2727, 0, 246, 4); else player:startEvent(0x2727, 0, 246, 2); end elseif (itemQuality == 1) then if (PrettyLittleThings == QUEST_COMPLETED) then player:startEvent(0x2727, 0, 246, 5); elseif (PrettyLittleThings == QUEST_ACCEPTED) then player:startEvent(0x2727, 0, 246, 3); else player:startEvent(0x2727, 0, 246, 1); end else player:startEvent(0x2727, 0, 246, 0); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x2727, 0, 246, 10); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x2727 and option == 4002) then player:moghouseFlag(8); player:messageSpecial(MOGHOUSE_EXIT); player:addFame(JEUNO, JEUNO_FAME*30); player:tradeComplete(); player:completeQuest(JEUNO,PRETTY_LITTLE_THINGS); elseif (csid == 0x2727 and option == 1) then player:tradeComplete(); player:addQuest(JEUNO,PRETTY_LITTLE_THINGS); end end;
gpl-3.0
tonylauCN/tutorials
lua/debugger/lualibs/lexers/rexx.lua
5
3991
-- Copyright 2006-2016 Mitchell mitchell.att.foicica.com. See LICENSE. -- Rexx LPeg lexer. local l = require('lexer') local token, word_match = l.token, l.word_match local P, R, S = lpeg.P, lpeg.R, lpeg.S local M = {_NAME = 'rexx'} -- Whitespace. local ws = token(l.WHITESPACE, l.space^1) -- Comments. local line_comment = '--' * l.nonnewline_esc^0 local block_comment = l.nested_pair('/*', '*/') local comment = token(l.COMMENT, line_comment + block_comment) -- Strings. local sq_str = l.delimited_range("'", true, true) local dq_str = l.delimited_range('"', true, true) local string = token(l.STRING, sq_str + dq_str) -- Numbers. local number = token(l.NUMBER, l.float + l.integer) -- Preprocessor. local preproc = token(l.PREPROCESSOR, l.starts_line('#') * l.nonnewline^0) -- Keywords. local keyword = token(l.KEYWORD, word_match({ 'address', 'arg', 'by', 'call', 'class', 'do', 'drop', 'else', 'end', 'exit', 'expose', 'forever', 'forward', 'guard', 'if', 'interpret', 'iterate', 'leave', 'method', 'nop', 'numeric', 'otherwise', 'parse', 'procedure', 'pull', 'push', 'queue', 'raise', 'reply', 'requires', 'return', 'routine', 'result', 'rc', 'say', 'select', 'self', 'sigl', 'signal', 'super', 'then', 'to', 'trace', 'use', 'when', 'while', 'until' }, nil, true)) -- Functions. local func = token(l.FUNCTION, word_match({ 'abbrev', 'abs', 'address', 'arg', 'beep', 'bitand', 'bitor', 'bitxor', 'b2x', 'center', 'changestr', 'charin', 'charout', 'chars', 'compare', 'consition', 'copies', 'countstr', 'c2d', 'c2x', 'datatype', 'date', 'delstr', 'delword', 'digits', 'directory', 'd2c', 'd2x', 'errortext', 'filespec', 'form', 'format', 'fuzz', 'insert', 'lastpos', 'left', 'length', 'linein', 'lineout', 'lines', 'max', 'min', 'overlay', 'pos', 'queued', 'random', 'reverse', 'right', 'sign', 'sourceline', 'space', 'stream', 'strip', 'substr', 'subword', 'symbol', 'time', 'trace', 'translate', 'trunc', 'value', 'var', 'verify', 'word', 'wordindex', 'wordlength', 'wordpos', 'words', 'xrange', 'x2b', 'x2c', 'x2d', 'rxfuncadd', 'rxfuncdrop', 'rxfuncquery', 'rxmessagebox', 'rxwinexec', 'sysaddrexxmacro', 'sysbootdrive', 'sysclearrexxmacrospace', 'syscloseeventsem', 'sysclosemutexsem', 'syscls', 'syscreateeventsem', 'syscreatemutexsem', 'syscurpos', 'syscurstate', 'sysdriveinfo', 'sysdrivemap', 'sysdropfuncs', 'sysdroprexxmacro', 'sysdumpvariables', 'sysfiledelete', 'sysfilesearch', 'sysfilesystemtype', 'sysfiletree', 'sysfromunicode', 'systounicode', 'sysgeterrortext', 'sysgetfiledatetime', 'sysgetkey', 'sysini', 'sysloadfuncs', 'sysloadrexxmacrospace', 'sysmkdir', 'sysopeneventsem', 'sysopenmutexsem', 'sysposteventsem', 'syspulseeventsem', 'sysqueryprocess', 'sysqueryrexxmacro', 'sysreleasemutexsem', 'sysreorderrexxmacro', 'sysrequestmutexsem', 'sysreseteventsem', 'sysrmdir', 'syssaverexxmacrospace', 'syssearchpath', 'syssetfiledatetime', 'syssetpriority', 'syssleep', 'sysstemcopy', 'sysstemdelete', 'syssteminsert', 'sysstemsort', 'sysswitchsession', 'syssystemdirectory', 'systempfilename', 'systextscreenread', 'systextscreensize', 'sysutilversion', 'sysversion', 'sysvolumelabel', 'syswaiteventsem', 'syswaitnamedpipe', 'syswindecryptfile', 'syswinencryptfile', 'syswinver' }, '2', true)) -- Identifiers. local word = l.alpha * (l.alnum + S('@#$\\.!?_'))^0 local identifier = token(l.IDENTIFIER, word) -- Operators. local operator = token(l.OPERATOR, S('=!<>+-/\\*%&|^~.,:;(){}')) M._rules = { {'whitespace', ws}, {'keyword', keyword}, {'function', func}, {'identifier', identifier}, {'string', string}, {'comment', comment}, {'number', number}, {'preproc', preproc}, {'operator', operator}, } M._foldsymbols = { _patterns = {'[a-z]+', '/%*', '%*/', '%-%-', ':'}, [l.KEYWORD] = {['do'] = 1, select = 1, ['end'] = -1, ['return'] = -1}, [l.COMMENT] = { ['/*'] = 1, ['*/'] = -1, ['--'] = l.fold_line_comments('--') }, [l.OPERATOR] = {[':'] = 1} } return M
apache-2.0
renchunxiao/sailor
src/remy/mod_plua.lua
4
1934
-- Remy - mod_pLua compatibility -- Copyright (c) 2014 Felipe Daragon -- License: MIT -- TODO: implement all functions from mod_lua's request_rec local request = { -- ENCODING/DECODING FUNCTIONS base64_decode = function(_,...) return string.decode64(...) end, base64_encode = function(_,...) return string.encode64(...) end, md5 = function(_,...) return string.md5(...) end, -- REQUEST PARSING FUNCTIONS parseargs = function(_) return parseGet(), {} end, parsebody = function(_) return parsePost(), {} end, requestbody = function(_,...) return getRequestBody(...) end, -- REQUEST RESPONSE FUNCTIONS sendfile = function(_,...) return file.send(...) end, puts = function(_,...) echo(...) end, write = function(_,...) echo(...) end } local M = { mode = "mod_plua", request = request } function M.init() local env = getEnv() local r = request local auth = string.decode64((env["Authorization"] or ""):sub(7)) local _,_,user,pass = auth:find("([^:]+)%:([^:]+)") local filename = env["Filename"] apache2.version = env["Server-Banner"] r = remy.loadrequestrec(r) r.method = env["Request-Method"] r.args = remy.splitstring(env["Unparsed-URI"],'?') r.banner = apache2.version r.basic_auth_pw = pass r.canonical_filename = filename r.context_document_root = env["Working-Directory"] r.document_root = r.context_document_root r.filename = filename r.hostname = env["Host"] r.path_info = env["Path-Info"] r.range = env["Range"] r.server_name = r.hostname r.the_request = env["Request"] r.unparsed_uri = env["Unparsed-URI"] r.uri = env["URI"] r.user = user r.useragent_ip = env["Remote-Address"] end function M.contentheader(content_type) request.content_type = content_type setContentType(content_type) end function M.finish(code) -- mod_pLua uses text/html as default content type if request.content_type ~= nil then setContentType(request.content_type) end setReturnCode(code) end return M
mit
LiangMa/skynet
lualib/sharemap.lua
78
1496
local stm = require "stm" local sprotoloader = require "sprotoloader" local sproto = require "sproto" local setmetatable = setmetatable local sharemap = {} function sharemap.register(protofile) -- use global slot 0 for type define sprotoloader.register(protofile, 0) end local sprotoobj local function loadsp() if sprotoobj == nil then sprotoobj = sprotoloader.load(0) end return sprotoobj end function sharemap:commit() self.__obj(sprotoobj:encode(self.__typename, self.__data)) end function sharemap:copy() return stm.copy(self.__obj) end function sharemap.writer(typename, obj) local sp = loadsp() obj = obj or {} local stmobj = stm.new(sp:encode(typename,obj)) local ret = { __typename = typename, __obj = stmobj, __data = obj, commit = sharemap.commit, copy = sharemap.copy, } return setmetatable(ret, { __index = obj, __newindex = obj }) end local function decode(msg, sz, self) local data = self.__data for k in pairs(data) do data[k] = nil end return sprotoobj:decode(self.__typename, msg, sz, data) end function sharemap:update() return self.__obj(decode, self) end function sharemap.reader(typename, stmcpy) local sp = loadsp() local stmobj = stm.newcopy(stmcpy) local _, data = stmobj(function(msg, sz) return sp:decode(typename, msg, sz) end) local obj = { __typename = typename, __obj = stmobj, __data = data, update = sharemap.update, } return setmetatable(obj, { __index = data, __newindex = error }) end return sharemap
mit
geanux/darkstar
scripts/zones/North_Gustaberg/TextIDs.lua
7
1306
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED_TWICE = 6551; -- You cannot obtain the item <item>. ITEM_CANNOT_BE_OBTAINED = 6552; -- You cannot obtain the item <item>. Come back after sorting your inventory. FULL_INVENTORY_AFTER_TRADE = 6555; -- You cannot obtain the #. Try trading again after sorting your inventory. ITEM_OBTAINED = 6556; -- Obtained: <item>. GIL_OBTAINED = 6557; -- Obtained <number> gil. KEYITEM_OBTAINED = 6559; -- Obtained key item: <keyitem>. ITEMS_OBTAINED = 6565; -- You obtain FISHING_MESSAGE_OFFSET = 7213; -- You can't fish here. -- Conquest CONQUEST = 7459; -- You've earned conquest points! -- Quests SHINING_OBJECT_SLIPS_AWAY = 7416; -- The shining object slips through your fingers and is washed further down the stream. -- Other Dialog NOTHING_HAPPENS = 292; -- Nothing happens... NOTHING_OUT_OF_ORDINARY = 6570; -- There is nothing out of the ordinary here. REACH_WATER_FROM_HERE = 7423; -- You can reach the water from here. -- conquest Base CONQUEST_BASE = 0; --chocobo digging DIG_THROW_AWAY = 7226; -- You dig up$, but your inventory is full. You regretfully throw the # away. FIND_NOTHING = 7228; -- You dig and you dig, but find nothing.
gpl-3.0
legend18/dragonbone_cocos2dx-3.x
demos/cocos2d-x-3.x/DragonBonesCppDemos/cocos2d/cocos/scripting/lua-bindings/auto/api/Animate.lua
6
1297
-------------------------------- -- @module Animate -- @extend ActionInterval -- @parent_module cc -------------------------------- -- @overload self -- @overload self -- @function [parent=#Animate] getAnimation -- @param self -- @return Animation#Animation ret (retunr value: cc.Animation) -------------------------------- -- @function [parent=#Animate] setAnimation -- @param self -- @param #cc.Animation animation -------------------------------- -- @function [parent=#Animate] create -- @param self -- @param #cc.Animation animation -- @return Animate#Animate ret (return value: cc.Animate) -------------------------------- -- @function [parent=#Animate] startWithTarget -- @param self -- @param #cc.Node node -------------------------------- -- @function [parent=#Animate] clone -- @param self -- @return Animate#Animate ret (return value: cc.Animate) -------------------------------- -- @function [parent=#Animate] stop -- @param self -------------------------------- -- @function [parent=#Animate] reverse -- @param self -- @return Animate#Animate ret (return value: cc.Animate) -------------------------------- -- @function [parent=#Animate] update -- @param self -- @param #float float return nil
mit
jcjohnson/torch-rnn
TemporalCrossEntropyCriterion.lua
20
3816
require 'nn' local crit, parent = torch.class('nn.TemporalCrossEntropyCriterion', 'nn.Criterion') --[[ A TemporalCrossEntropyCriterion is used for classification tasks that occur at every point in time for a timeseries; it works for minibatches and has a null token that allows for predictions at arbitrary timesteps to be ignored. This allows it to be used for sequence-to-sequence tasks where each minibatch element has a different size; just pad the targets of the shorter sequences with null tokens. The criterion operates on minibatches of size N, with a sequence length of T, with C classes over which classification is performed. The sequence length T and the minibatch size N can be different on every forward pass. On the forward pass we take the following inputs: - input: Tensor of shape (N, T, C) giving classification scores for all C classes for every timestep of every sequence in the minibatch. - target: Tensor of shape (N, T) where each element is an integer in the range [0, C]. If target[{n, t}] == 0 then the predictions at input[{n, t}] are ignored, and result in 0 loss and gradient; otherwise if target[{n, t}] = c then we expect that input[{n, t, c}] is the largest element of input[{n, t}], and compute loss and gradient in the same way as nn.CrossEntropyCriterion. You can control whether loss is averaged over the minibatch N and sequence length T by setting the instance variables crit.batch_average (default true) and crit.time_average (default false). --]] function crit:__init() parent.__init(self) -- Set up a little net to compute LogSoftMax self.lsm = nn.Sequential() self.lsm:add(nn.View(1, 1, -1):setNumInputDims(3)) self.lsm:add(nn.LogSoftMax()) self.lsm:add(nn.View(1, -1):setNumInputDims(2)) -- self.lsm = nn.Identity() -- Whether to average over space and batch self.batch_average = true self.time_average = false -- Intermediates self.grad_logprobs = torch.Tensor() self.losses = torch.Tensor() end function crit:clearState() self.lsm:clearState() self.grad_logprobs:set() self.losses:set() end -- Implementation note: We compute both loss and gradient in updateOutput, and -- just return the gradient from updateGradInput. function crit:updateOutput(input, target) local N, T, C = input:size(1), input:size(2), input:size(3) assert(target:dim() == 2 and target:size(1) == N and target:size(2) == T) self.lsm:get(1):resetSize(N * T, -1) self.lsm:get(3):resetSize(N, T, -1) -- For CPU tensors, target should be a LongTensor but for GPU tensors -- it should be the same type as input ... gross. if input:type() == 'torch.FloatTensor' or input:type() == 'torch.DoubleTensor' then target = target:long() end -- Figure out which elements are null. We want to use target as an index -- tensor for gather and scatter, so temporarily replace 0s with 1s. local null_mask = torch.eq(target, 0) target[null_mask] = 1 -- Forward pass: compute losses and mask out null tokens local logprobs = self.lsm:forward(input) self.losses:resize(N, T, 1):gather(logprobs, 3, target:view(N, T, 1)):mul(-1) self.losses = self.losses:view(N, T) self.losses[null_mask] = 0 -- Backward pass: Compute grad_logprobs self.grad_logprobs:resizeAs(logprobs):zero() self.grad_logprobs:scatter(3, target:view(N, T, 1), -1) self.grad_logprobs[null_mask:view(N, T, 1):expand(N, T, C)] = 0 if self.batch_average then self.losses:div(N) self.grad_logprobs:div(N) end if self.time_average then self.losses:div(T) self.grad_logprobs:div(T) end self.output = self.losses:sum() self.gradInput = self.lsm:backward(input, self.grad_logprobs) target[null_mask] = 0 return self.output end function crit:updateGradInput(input, target) return self.gradInput end
mit
sunu/splash
splash/lua_modules/sandbox.lua
4
6185
------------------- ----- sandbox ----- ------------------- local sandbox = {} sandbox.allowed_require_names = {} sandbox.env = { -- -- 6.1 Basic Functions -- http://www.lua.org/manual/5.2/manual.html#6.1 assert = assert, error = error, ipairs = ipairs, next = next, pairs = pairs, pcall = pcall, print = print, -- should we disable it? select = select, tonumber = tonumber, tostring = tostring, -- Mike Pall says it is unsafe; why? See http://lua-users.org/lists/lua-l/2011-02/msg01595.html type = type, xpcall = xpcall, -- -- 6.2 Coroutine Manipulation -- http://www.lua.org/manual/5.2/manual.html#6.2 -- -- Disabled because: -- 1. coroutines are used internally - users shouldn't yield to Splash themselves; -- 2. debug hooks are per-coroutine in 'standard' Lua (not LuaJIT) - this requires a workaround. -- -- 6.3 Modules -- http://www.lua.org/manual/5.2/manual.html#6.3 -- require = function(name) if sandbox.allowed_require_names[name] then local ok, res = pcall(function() return require(name) end) if ok then return res end end error("module '" .. name .. "' not found", 2) end, -- -- 6.4 String Manipulation -- http://www.lua.org/manual/5.2/manual.html#6.4 string = { byte = string.byte, char = string.char, find = string.find, format = string.format, -- gmatch = string.gmatch, -- can be CPU intensive -- gsub = string.gsub, -- can be CPU intensive; can result in arbitrary native code execution (in 5.1)? len = string.len, lower = string.lower, -- match = string.match, -- can be CPU intensive -- rep = string.rep, -- can eat memory reverse = string.reverse, sub = string.sub, upper = string.upper, }, -- -- 6.5 Table Manipulation -- http://www.lua.org/manual/5.2/manual.html#6.5 table = { concat = table.concat, insert = table.insert, pack = table.pack, remove = table.remove, -- sort = table.sort, -- can result in arbitrary native code execution (in 5.1)? unpack = table.unpack, }, -- -- 6.6 Mathematical Functions -- http://www.lua.org/manual/5.2/manual.html#6.6 math = { abs = math.abs, acos = math.acos, asin = math.asin, atan = math.atan, atan2 = math.atan2, ceil = math.ceil, cos = math.cos, cosh = math.cosh, deg = math.deg, exp = math.exp, floor = math.floor, fmod = math.fmod, frexp = math.frexp, huge = math.huge, ldexp = math.ldexp, log = math.log, max = math.max, min = math.min, modf = math.modf, pi = math.pi, pow = math.pow, rad = math.rad, random = math.random, randomseed = math.randomseed, sin = math.sin, sinh = math.sinh, sqrt = math.sqrt, tan = math.tan, tanh = math.tanh, }, -- -- 6.7 Bitwise Operations -- http://www.lua.org/manual/5.2/manual.html#6.7 -- -- Disabled: if anyone cares we may add them. -- -- 6.8 Input and Output Facilities -- http://www.lua.org/manual/5.2/manual.html#6.8 -- -- Disabled. -- -- 6.9 Operating System Facilities -- http://www.lua.org/manual/5.2/manual.html#6.9 os = { clock = os.clock, -- date = os.date, -- from wiki: "This can crash on some platforms (undocumented). For example, os.date'%v'. It is reported that this will be fixed in 5.2 or 5.1.3." difftime = os.difftime, time = os.time, }, -- -- 6.10 The Debug Library -- http://www.lua.org/manual/5.2/manual.html#6.10 -- -- Disabled. } ------------------------------------------------------------- -- -- Fix metatables. Some of the functions are available -- via metatables of primitive types; disable them all. -- sandbox.fix_metatables = function() -- 1. TODO: change string metatable to the sandboxed version -- (it is now just disabled) debug.setmetatable('', nil) -- 2. Make sure there are no other metatables: debug.setmetatable(1, nil) debug.setmetatable(function() end, nil) debug.setmetatable(true, nil) end ------------------------------------------------------------- -- -- Basic memory and CPU limits. -- Based on code by Roberto Ierusalimschy. -- http://lua-users.org/lists/lua-l/2013-12/msg00406.html -- -- maximum memory (in KB) that can be used by Lua script sandbox.mem_limit = 10000 function sandbox.enable_memory_limit() if sandbox._memory_tracking_enabled then return end local mt = {__gc = function (u) if collectgarbage("count") > sandbox.mem_limit then error("script uses too much memory") else setmetatable({}, getmetatable(u)) end end} setmetatable({}, mt) sandbox._memory_tracking_enabled = true end -- Maximum number of instructions that can be executed. -- XXX: the slowdown only becomes percievable at ~5m instructions. sandbox.instruction_limit = 1e6 sandbox.instruction_count = 0 function sandbox.enable_instruction_limit() local function _debug_step(event, line) sandbox.instruction_count = sandbox.instruction_count + 1 if sandbox.instruction_count > sandbox.instruction_limit then error("script uses too much CPU", 2) end end debug.sethook(_debug_step, '', 1) end -- In Lua (but not in LuaJIT) debug hooks are per-coroutine. -- Use this function as a replacement for `coroutine.create` to ensure -- instruction limit is enforced in coroutines. function sandbox.create_coroutine(f, ...) return coroutine.create(function(...) sandbox.enable_instruction_limit() return f(...) end, ...) end ------------------------------------------------------------- -- -- Lua 5.2 sandbox. -- -- Note that it changes the global state: after the first `sandbox.run` -- call the runtime becomes restricted in CPU and memory, and -- "string":methods() like "foo":upper() stop working. -- function sandbox.run(untrusted_code) sandbox.fix_metatables() sandbox.enable_instruction_limit() sandbox.enable_memory_limit() local untrusted_function, message = load(untrusted_code, nil, 't', sandbox.env) if not untrusted_function then return nil, message end return pcall(untrusted_function) end return sandbox
bsd-3-clause
evilexecutable/ResourceKeeper
install/Lua/lib/lua/loop/object/Exception.lua
12
2141
-------------------------------------------------------------------------------- ---------------------- ## ##### ##### ###### ----------------------- ---------------------- ## ## ## ## ## ## ## ----------------------- ---------------------- ## ## ## ## ## ###### ----------------------- ---------------------- ## ## ## ## ## ## ----------------------- ---------------------- ###### ##### ##### ## ----------------------- ---------------------- ----------------------- ----------------------- Lua Object-Oriented Programming ------------------------ -------------------------------------------------------------------------------- -- Project: LOOP Class Library -- -- Release: 2.3 beta -- -- Title : Data structure to hold information about exceptions in Lua -- -- Author : Renato Maia <maia@inf.puc-rio.br> -- -------------------------------------------------------------------------------- local error = error local type = type local traceback = debug and debug.traceback local table = require "table" local oo = require "loop.base" module("loop.object.Exception", oo.class) function __init(class, object) if traceback then if not object then object = { traceback = traceback() } elseif object.traceback == nil then object.traceback = traceback() end end return oo.rawnew(class, object) end function __concat(op1, op2) if type(op1) == "table" and type(op1.__tostring) == "function" then op1 = op1:__tostring() end if type(op2) == "table" and type(op2.__tostring) == "function" then op2 = op2:__tostring() end return op1..op2 end function __tostring(self) local message = { self[1] or self._NAME or "Exception"," raised" } if self.message then message[#message + 1] = ": " message[#message + 1] = self.message end if self.traceback then message[#message + 1] = "\n" message[#message + 1] = self.traceback end return table.concat(message) end
gpl-2.0
forward619/luci
applications/luci-app-diag-devinfo/luasrc/model/cbi/luci_diag/smap_devinfo_mini.lua
141
1031
--[[ smap_devinfo - SIP Device Information (c) 2009 Daniel Dickinson Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- require("luci.i18n") require("luci.util") require("luci.sys") require("luci.model.uci") require("luci.controller.luci_diag.smap_common") require("luci.controller.luci_diag.devinfo_common") local debug = false m = SimpleForm("luci-smap-to-devinfo", translate("Phone Information"), translate("Scan for supported SIP devices on specified networks.")) m.reset = false m.submit = false local outnets = luci.controller.luci_diag.smap_common.get_params() luci.controller.luci_diag.devinfo_common.run_processes(outnets, luci.controller.luci_diag.smap_common.command_function) luci.controller.luci_diag.devinfo_common.parse_output(m, outnets, true, "smap", true, debug) luci.controller.luci_diag.smap_common.action_links(m, true) return m
apache-2.0
kobreu/compiler
testinput/lua5.1-tests/db.lua
18
12088
-- testing debug library local function dostring(s) return assert(loadstring(s))() end print"testing debug library and debug information" do local a=1 end function test (s, l, p) collectgarbage() -- avoid gc during trace local function f (event, line) assert(event == 'line') local l = table.remove(l, 1) if p then print(l, line) end assert(l == line, "wrong trace!!") end debug.sethook(f,"l"); loadstring(s)(); debug.sethook() assert(table.getn(l) == 0) end do local a = debug.getinfo(print) assert(a.what == "C" and a.short_src == "[C]") local b = debug.getinfo(test, "SfL") assert(b.name == nil and b.what == "Lua" and b.linedefined == 11 and b.lastlinedefined == b.linedefined + 10 and b.func == test and not string.find(b.short_src, "%[")) assert(b.activelines[b.linedefined + 1] and b.activelines[b.lastlinedefined]) assert(not b.activelines[b.linedefined] and not b.activelines[b.lastlinedefined + 1]) end -- test file and string names truncation a = "function f () end" local function dostring (s, x) return loadstring(s, x)() end dostring(a) assert(debug.getinfo(f).short_src == string.format('[string "%s"]', a)) dostring(a..string.format("; %s\n=1", string.rep('p', 400))) assert(string.find(debug.getinfo(f).short_src, '^%[string [^\n]*%.%.%."%]$')) dostring("\n"..a) assert(debug.getinfo(f).short_src == '[string "..."]') dostring(a, "") assert(debug.getinfo(f).short_src == '[string ""]') dostring(a, "@xuxu") assert(debug.getinfo(f).short_src == "xuxu") dostring(a, "@"..string.rep('p', 1000)..'t') assert(string.find(debug.getinfo(f).short_src, "^%.%.%.p*t$")) dostring(a, "=xuxu") assert(debug.getinfo(f).short_src == "xuxu") dostring(a, string.format("=%s", string.rep('x', 500))) assert(string.find(debug.getinfo(f).short_src, "^x*")) dostring(a, "=") assert(debug.getinfo(f).short_src == "") a = nil; f = nil; repeat local g = {x = function () local a = debug.getinfo(2) assert(a.name == 'f' and a.namewhat == 'local') a = debug.getinfo(1) assert(a.name == 'x' and a.namewhat == 'field') return 'xixi' end} local f = function () return 1+1 and (not 1 or g.x()) end assert(f() == 'xixi') g = debug.getinfo(f) assert(g.what == "Lua" and g.func == f and g.namewhat == "" and not g.name) function f (x, name) -- local! name = name or 'f' local a = debug.getinfo(1) assert(a.name == name and a.namewhat == 'local') return x end -- breaks in different conditions if 3>4 then break end; f() if 3<4 then a=1 else break end; f() while 1 do local x=10; break end; f() local b = 1 if 3>4 then return math.sin(1) end; f() a = 3<4; f() a = 3<4 or 1; f() repeat local x=20; if 4>3 then f() else break end; f() until 1 g = {} f(g).x = f(2) and f(10)+f(9) assert(g.x == f(19)) function g(x) if not x then return 3 end return (x('a', 'x')) end assert(g(f) == 'a') until 1 test([[if math.sin(1) then a=1 else a=2 end ]], {2,4,7}) test([[-- if nil then a=1 else a=2 end ]], {2,5,6}) test([[a=1 repeat a=a+1 until a==3 ]], {1,3,4,3,4}) test([[ do return end ]], {2}) test([[local a a=1 while a<=3 do a=a+1 end ]], {2,3,4,3,4,3,4,3,5}) test([[while math.sin(1) do if math.sin(1) then break end end a=1]], {1,2,4,7}) test([[for i=1,3 do a=i end ]], {1,2,1,2,1,2,1,3}) test([[for i,v in pairs{'a','b'} do a=i..v end ]], {1,2,1,2,1,3}) test([[for i=1,4 do a=1 end]], {1,1,1,1,1}) print'+' a = {}; L = nil local glob = 1 local oldglob = glob debug.sethook(function (e,l) collectgarbage() -- force GC during a hook local f, m, c = debug.gethook() assert(m == 'crl' and c == 0) if e == "line" then if glob ~= oldglob then L = l-1 -- get the first line where "glob" has changed oldglob = glob end elseif e == "call" then local f = debug.getinfo(2, "f").func a[f] = 1 else assert(e == "return") end end, "crl") function f(a,b) collectgarbage() local _, x = debug.getlocal(1, 1) local _, y = debug.getlocal(1, 2) assert(x == a and y == b) assert(debug.setlocal(2, 3, "pera") == "AA".."AA") assert(debug.setlocal(2, 4, "maçã") == "B") x = debug.getinfo(2) assert(x.func == g and x.what == "Lua" and x.name == 'g' and x.nups == 0 and string.find(x.source, "^@.*db%.lua")) glob = glob+1 assert(debug.getinfo(1, "l").currentline == L+1) assert(debug.getinfo(1, "l").currentline == L+2) end function foo() glob = glob+1 assert(debug.getinfo(1, "l").currentline == L+1) end; foo() -- set L -- check line counting inside strings and empty lines _ = 'alo\ alo' .. [[ ]] --[[ ]] assert(debug.getinfo(1, "l").currentline == L+11) -- check count of lines function g(...) do local a,b,c; a=math.sin(40); end local feijao local AAAA,B = "xuxu", "mamão" f(AAAA,B) assert(AAAA == "pera" and B == "maçã") do local B = 13 local x,y = debug.getlocal(1,5) assert(x == 'B' and y == 13) end end g() assert(a[f] and a[g] and a[assert] and a[debug.getlocal] and not a[print]) -- tests for manipulating non-registered locals (C and Lua temporaries) local n, v = debug.getlocal(0, 1) assert(v == 0 and n == "(*temporary)") local n, v = debug.getlocal(0, 2) assert(v == 2 and n == "(*temporary)") assert(not debug.getlocal(0, 3)) assert(not debug.getlocal(0, 0)) function f() assert(select(2, debug.getlocal(2,3)) == 1) assert(not debug.getlocal(2,4)) debug.setlocal(2, 3, 10) return 20 end function g(a,b) return (a+1) + f() end assert(g(0,0) == 30) debug.sethook(nil); assert(debug.gethook() == nil) -- testing access to function arguments X = nil a = {} function a:f (a, b, ...) local c = 13 end debug.sethook(function (e) assert(e == "call") dostring("XX = 12") -- test dostring inside hooks -- testing errors inside hooks assert(not pcall(loadstring("a='joao'+1"))) debug.sethook(function (e, l) assert(debug.getinfo(2, "l").currentline == l) local f,m,c = debug.gethook() assert(e == "line") assert(m == 'l' and c == 0) debug.sethook(nil) -- hook is called only once assert(not X) -- check that X = {}; local i = 1 local x,y while 1 do x,y = debug.getlocal(2, i) if x==nil then break end X[x] = y i = i+1 end end, "l") end, "c") a:f(1,2,3,4,5) assert(X.self == a and X.a == 1 and X.b == 2 and X.arg.n == 3 and X.c == nil) assert(XX == 12) assert(debug.gethook() == nil) -- testing upvalue access local function getupvalues (f) local t = {} local i = 1 while true do local name, value = debug.getupvalue(f, i) if not name then break end assert(not t[name]) t[name] = value i = i + 1 end return t end local a,b,c = 1,2,3 local function foo1 (a) b = a; return c end local function foo2 (x) a = x; return c+b end assert(debug.getupvalue(foo1, 3) == nil) assert(debug.getupvalue(foo1, 0) == nil) assert(debug.setupvalue(foo1, 3, "xuxu") == nil) local t = getupvalues(foo1) assert(t.a == nil and t.b == 2 and t.c == 3) t = getupvalues(foo2) assert(t.a == 1 and t.b == 2 and t.c == 3) assert(debug.setupvalue(foo1, 1, "xuxu") == "b") assert(({debug.getupvalue(foo2, 3)})[2] == "xuxu") -- cannot manipulate C upvalues from Lua assert(debug.getupvalue(io.read, 1) == nil) assert(debug.setupvalue(io.read, 1, 10) == nil) -- testing count hooks local a=0 debug.sethook(function (e) a=a+1 end, "", 1) a=0; for i=1,1000 do end; assert(1000 < a and a < 1012) debug.sethook(function (e) a=a+1 end, "", 4) a=0; for i=1,1000 do end; assert(250 < a and a < 255) local f,m,c = debug.gethook() assert(m == "" and c == 4) debug.sethook(function (e) a=a+1 end, "", 4000) a=0; for i=1,1000 do end; assert(a == 0) debug.sethook(print, "", 2^24 - 1) -- count upperbound local f,m,c = debug.gethook() assert(({debug.gethook()})[3] == 2^24 - 1) debug.sethook() -- tests for tail calls local function f (x) if x then assert(debug.getinfo(1, "S").what == "Lua") local tail = debug.getinfo(2) assert(not pcall(getfenv, 3)) assert(tail.what == "tail" and tail.short_src == "(tail call)" and tail.linedefined == -1 and tail.func == nil) assert(debug.getinfo(3, "f").func == g1) assert(getfenv(3)) assert(debug.getinfo(4, "S").what == "tail") assert(not pcall(getfenv, 5)) assert(debug.getinfo(5, "S").what == "main") assert(getfenv(5)) print"+" end end function g(x) return f(x) end function g1(x) g(x) end local function h (x) local f=g1; return f(x) end h(true) local b = {} debug.sethook(function (e) table.insert(b, e) end, "cr") h(false) debug.sethook() local res = {"return", -- first return (from sethook) "call", "call", "call", "call", "return", "tail return", "return", "tail return", "call", -- last call (to sethook) } for _, k in ipairs(res) do assert(k == table.remove(b, 1)) end lim = 30000 local function foo (x) if x==0 then assert(debug.getinfo(lim+2).what == "main") for i=2,lim do assert(debug.getinfo(i, "S").what == "tail") end else return foo(x-1) end end foo(lim) print"+" -- testing traceback assert(debug.traceback(print) == print) assert(debug.traceback(print, 4) == print) assert(string.find(debug.traceback("hi", 4), "^hi\n")) assert(string.find(debug.traceback("hi"), "^hi\n")) assert(not string.find(debug.traceback("hi"), "'traceback'")) assert(string.find(debug.traceback("hi", 0), "'traceback'")) assert(string.find(debug.traceback(), "^stack traceback:\n")) -- testing debugging of coroutines local function checktraceback (co, p) local tb = debug.traceback(co) local i = 0 for l in string.gmatch(tb, "[^\n]+\n?") do assert(i == 0 or string.find(l, p[i])) i = i+1 end assert(p[i] == nil) end local function f (n) if n > 0 then return f(n-1) else coroutine.yield() end end local co = coroutine.create(f) coroutine.resume(co, 3) checktraceback(co, {"yield", "db.lua", "tail", "tail", "tail"}) co = coroutine.create(function (x) local a = 1 coroutine.yield(debug.getinfo(1, "l")) coroutine.yield(debug.getinfo(1, "l").currentline) return a end) local tr = {} local foo = function (e, l) table.insert(tr, l) end debug.sethook(co, foo, "l") local _, l = coroutine.resume(co, 10) local x = debug.getinfo(co, 1, "lfLS") assert(x.currentline == l.currentline and x.activelines[x.currentline]) assert(type(x.func) == "function") for i=x.linedefined + 1, x.lastlinedefined do assert(x.activelines[i]) x.activelines[i] = nil end assert(next(x.activelines) == nil) -- no 'extra' elements assert(debug.getinfo(co, 2) == nil) local a,b = debug.getlocal(co, 1, 1) assert(a == "x" and b == 10) a,b = debug.getlocal(co, 1, 2) assert(a == "a" and b == 1) debug.setlocal(co, 1, 2, "hi") assert(debug.gethook(co) == foo) assert(table.getn(tr) == 2 and tr[1] == l.currentline-1 and tr[2] == l.currentline) a,b,c = pcall(coroutine.resume, co) assert(a and b and c == l.currentline+1) checktraceback(co, {"yield", "in function <"}) a,b = coroutine.resume(co) assert(a and b == "hi") assert(table.getn(tr) == 4 and tr[4] == l.currentline+2) assert(debug.gethook(co) == foo) assert(debug.gethook() == nil) checktraceback(co, {}) -- check traceback of suspended (or dead with error) coroutines function f(i) if i==0 then error(i) else coroutine.yield(); f(i-1) end end co = coroutine.create(function (x) f(x) end) a, b = coroutine.resume(co, 3) t = {"'yield'", "'f'", "in function <"} while coroutine.status(co) == "suspended" do checktraceback(co, t) a, b = coroutine.resume(co) table.insert(t, 2, "'f'") -- one more recursive call to 'f' end t[1] = "'error'" checktraceback(co, t) -- test acessing line numbers of a coroutine from a resume inside -- a C function (this is a known bug in Lua 5.0) local function g(x) coroutine.yield(x) end local function f (i) debug.sethook(function () end, "l") for j=1,1000 do g(i+j) end end local co = coroutine.wrap(f) co(10) pcall(co) pcall(co) assert(type(debug.getregistry()) == "table") print"OK"
gpl-3.0
geanux/darkstar
scripts/globals/weaponskills/dragon_kick.lua
30
1693
----------------------------------- -- Dragon Kick -- Hand-to-Hand weapon skill -- Skill Level: 225 -- Damage varies with TP. -- Despite the name, Dragon Kick damage is not affected by Kick Attacks or equipment that enhances kick attacks such as Dune Boots. http://www.bluegartr.com/threads/121610-Rehauled-Weapon-Skills-tier-lists?p=6140907&viewfull=1#post6140907 -- Will stack with Sneak Attack. -- Aligned with the Breeze Gorget & Thunder Gorget. -- Aligned with the Breeze Belt & Thunder Belt. -- Element: None -- Modifiers: STR:50% ; VIT:50% -- 100%TP 200%TP 300%TP -- 2.00 2.75 3.50 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 1; params.ftp100 = 2; params.ftp200 = 2.75; params.ftp300 = 3.5; params.str_wsc = 0.5; params.dex_wsc = 0.0; params.vit_wsc = 0.5; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 2; params.ftp200 = 3.6; params.ftp300 = 6.5; params.str_wsc = 0.5; params.dex_wsc = 0.5; params.vit_wsc = 0.0; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
geanux/darkstar
scripts/zones/Port_Windurst/npcs/Kohlo-Lakolo.lua
36
10182
----------------------------------- -- Area: Port Windurst -- NPC: Kohlo-Lakolo -- Invloved In Quests: Truth, Justice, and the Onion Way!, -- Know One's Onions, -- Inspector's Gadget, -- Onion Rings, -- Crying Over Onions, -- Wild Card, -- The Promise ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; ----------------------------------- require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/globals/keyitems"); require("scripts/globals/settings"); require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) TruthJusticeOnionWay = player:getQuestStatus(WINDURST,TRUTH_JUSTICE_AND_THE_ONION_WAY); KnowOnesOnions = player:getQuestStatus(WINDURST,KNOW_ONE_S_ONIONS); if (KnowOnesOnions == QUEST_ACCEPTED) then count = trade:getItemCount(); WildOnion = trade:hasItemQty(4387,4); if (WildOnion == true and count == 4) then player:startEvent(0x018e,0,4387); end elseif (TruthJusticeOnionWay == QUEST_ACCEPTED) then count = trade:getItemCount(); RarabTail = trade:hasItemQty(4444,1); if (RarabTail == true and count == 1) then player:startEvent(0x017a,0,4444); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) TruthJusticeOnionWay = player:getQuestStatus(WINDURST,TRUTH_JUSTICE_AND_THE_ONION_WAY); KnowOnesOnions = player:getQuestStatus(WINDURST,KNOW_ONE_S_ONIONS); InspectorsGadget = player:getQuestStatus(WINDURST,INSPECTOR_S_GADGET); OnionRings = player:getQuestStatus(WINDURST,ONION_RINGS); CryingOverOnions = player:getQuestStatus(WINDURST,CRYING_OVER_ONIONS); WildCard = player:getQuestStatus(WINDURST,WILD_CARD); ThePromise = player:getQuestStatus(WINDURST,THE_PROMISE); NeedToZone = player:needToZone(); Level = player:getMainLvl(); Fame = player:getFameLevel(WINDURST); if (ThePromise == QUEST_COMPLETED) then player:startEvent(0x0220); elseif (ThePromise == QUEST_ACCEPTED) then InvisibleManSticker = player:hasKeyItem(INVISIBLE_MAN_STICKER); if (InvisibleManSticker == true) then ThePromiseCS_Seen = player:getVar("ThePromiseCS_Seen"); if (ThePromiseCS_Seen == 1) then FreeSlots = player:getFreeSlotsCount(); if (FreeSlots >= 1) then player:completeQuest(WINDURST,THE_PROMISE); player:addFame(WINDURST,WIN_FAME*150); player:delKeyItem(INVISIBLE_MAN_STICKER); player:addItem(13135); player:messageSpecial(ITEM_OBTAINED,13135); player:setVar("ThePromise",0); player:setVar("ThePromiseCS_Seen",0); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,13135); end else player:startEvent(0x020a,0,INVISIBLE_MAN_STICKER); end else player:startEvent(0x0202); end elseif (WildCard == QUEST_COMPLETED) then player:startEvent(0x0201,0,INVISIBLE_MAN_STICKER); elseif (WildCard == QUEST_ACCEPTED) then WildCardVar = player:getVar("WildCard"); if (WildCardVar == 0) then player:setVar("WildCard",1); end player:showText(npc,KOHLO_LAKOLO_DIALOG_A); elseif (CryingOverOnions == QUEST_COMPLETED) then player:startEvent(0x01f9); elseif (CryingOverOnions == QUEST_ACCEPTED) then CryingOverOnionsVar = player:getVar("CryingOverOnions"); if (CryingOverOnionsVar == 3) then player:startEvent(0x0200); elseif (CryingOverOnionsVar == 2) then player:startEvent(0x01f1); else player:startEvent(0x01f2); end elseif (OnionRings == QUEST_COMPLETED) then if (NeedToZone == false and Fame >= 5) then player:startEvent(0x01f0); else player:startEvent(0x01b8); end elseif (OnionRings == QUEST_ACCEPTED) then OldRing = player:hasKeyItem(OLD_RING); if (OldRing == true) then OnionRingsTime = player:getVar("OnionRingsTime"); CurrentTime = os.time(); if (CurrentTime >= OnionRingsTime) then player:startEvent(0x01b1); else player:startEvent(0x01af); end end elseif (InspectorsGadget == QUEST_COMPLETED) then if (NeedToZone == false and Fame >= 3) then OldRing = player:hasKeyItem(OLD_RING); if (OldRing == true) then OnionRingsVar = player:getVar("OnionRings"); if (OnionRingsVar == 1) then player:startEvent(0x01ae,0,OLD_RING); else player:startEvent(0x01b0,0,OLD_RING); end else player:startEvent(0x01ad); end else player:startEvent(0x01a6); end elseif (InspectorsGadget == QUEST_ACCEPTED) then FakeMoustache = player:hasKeyItem(FAKE_MOUSTACHE); if (FakeMoustache == true) then player:startEvent(0x01a5); else player:startEvent(0x019e); end elseif (KnowOnesOnions == QUEST_COMPLETED) then if (NeedToZone == false and Fame >= 2) then player:startEvent(0x019d); else player:startEvent(0x0191); end elseif (KnowOnesOnions == QUEST_ACCEPTED) then KnowOnesOnionsVar = player:getVar("KnowOnesOnions"); KnowOnesOnionsTime = player:getVar("KnowOnesOnionsTime"); CurrentTime = os.time(); if (KnowOnesOnionsVar == 2) then player:startEvent(0x0190); elseif (KnowOnesOnionsVar == 1 and CurrentTime >= KnowOnesOnionsTime) then player:startEvent(0x0182); elseif (KnowOnesOnionsVar == 1) then player:startEvent(0x018f,0,4387); else player:startEvent(0x0188,0,4387); end elseif (TruthJusticeOnionWay == QUEST_COMPLETED) then if (NeedToZone == false and Level >= 5) then player:startEvent(0x0187,0,4387); else player:startEvent(0x017b); end elseif (TruthJusticeOnionWay == QUEST_ACCEPTED) then player:startEvent(0x0173); elseif (TruthJusticeOnionWay == QUEST_AVAILABLE) then player:startEvent(0x0170); else player:startEvent(0x0169); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0170 and option == 0) then player:addQuest(WINDURST,TRUTH_JUSTICE_AND_THE_ONION_WAY); elseif (csid == 0x017a) then FreeSlots = player:getFreeSlotsCount(); if (FreeSlots >= 1) then player:completeQuest(WINDURST,TRUTH_JUSTICE_AND_THE_ONION_WAY); player:addFame(WINDURST,WIN_FAME*75); player:addTitle(STAR_ONION_BRIGADE_MEMBER); player:tradeComplete(); player:addItem(13093); player:messageSpecial(ITEM_OBTAINED,13093); player:needToZone(true); else player:messageSpecial(FULL_INVENTORY_AFTER_TRADE,13093); end elseif (csid == 0x0187) then player:addQuest(WINDURST,KNOW_ONE_S_ONIONS); elseif (csid == 0x018e) then FreeSlots = player:getFreeSlotsCount(); if (FreeSlots >= 1) then TradeTime = os.time(); player:tradeComplete(); player:addItem(4857); player:messageSpecial(ITEM_OBTAINED,4857); player:setVar("KnowOnesOnions",1); player:setVar("KnowOnesOnionsTime", TradeTime + 86400); else player:messageSpecial(FULL_INVENTORY_AFTER_TRADE,4857); end elseif (csid == 0x0182 or csid == 0x0190) then player:completeQuest(WINDURST,KNOW_ONE_S_ONIONS); player:addFame(WINDURST,WIN_FAME*80); player:addTitle(SOB_SUPER_HERO); player:setVar("KnowOnesOnions",0); player:setVar("KnowOnesOnionsTime",0); player:needToZone(true); elseif (csid == 0x019d and option == 0) then player:addQuest(WINDURST,INSPECTOR_S_GADGET); elseif (csid == 0x01a5) then FreeSlots = player:getFreeSlotsCount(); if (FreeSlots >= 1) then player:completeQuest(WINDURST,INSPECTOR_S_GADGET); player:addFame(WINDURST,WIN_FAME*90); player:addTitle(FAKEMOUSTACHED_INVESTIGATOR); player:addItem(13204); player:messageSpecial(ITEM_OBTAINED,13204); player:needToZone(true); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,13204); end elseif (csid == 0x01ad) then player:setVar("OnionRings",1); elseif (csid == 0x01ae) then OnionRings = player:getQuestStatus(WINDURST,ONION_RINGS); if (OnionRings == QUEST_AVAILABLE) then CurrentTime = os.time(); player:addQuest(WINDURST,ONION_RINGS); player:setVar("OnionRingsTime", CurrentTime + 86400); end elseif (csid == 0x01b0 or csid == 0x01b1) then player:completeQuest(WINDURST,ONION_RINGS); player:addFame(WINDURST,WIN_FAME*100); player:addTitle(STAR_ONION_BRIGADIER); player:delKeyItem(OLD_RING); player:setVar("OnionRingsTime",0); player:needToZone(true); elseif (csid == 0x01b8) then OnionRingsVar = player:getVar("OnionRings"); NeedToZone = player:getVar("NeedToZone"); if (OnionRingsVar == 2 and NeedToZone == 0) then FreeSlots = player:getFreeSlotsCount(); if (FreeSlots >= 1) then player:setVar("OnionRings",0); player:addItem(17029); player:messageSpecial(ITEM_OBTAINED,17029); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,17029); end end elseif (csid == 0x01f0) then player:addQuest(WINDURST,CRYING_OVER_ONIONS); elseif (csid == 0x01f1) then player:setVar("CryingOverOnions",3); elseif (csid == 0x0201) then player:addQuest(WINDURST,THE_PROMISE); elseif (csid == 0x020a) then FreeSlots = player:getFreeSlotsCount(); if (FreeSlots >= 1) then player:completeQuest(WINDURST,THE_PROMISE); player:addFame(WINDURST,WIN_FAME*150); player:delKeyItem(INVISIBLE_MAN_STICKER); player:addItem(13135); player:messageSpecial(ITEM_OBTAINED,13135); player:setVar("ThePromise",0); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,13135); player:setVar("ThePromiseCS_Seen",1); end end end;
gpl-3.0
evilexecutable/ResourceKeeper
install/Lua/share/lua/5.1/cjson/util.lua
170
6837
local json = require "cjson" -- Various common routines used by the Lua CJSON package -- -- Mark Pulford <mark@kyne.com.au> -- Determine with a Lua table can be treated as an array. -- Explicitly returns "not an array" for very sparse arrays. -- Returns: -- -1 Not an array -- 0 Empty table -- >0 Highest index in the array local function is_array(table) local max = 0 local count = 0 for k, v in pairs(table) do if type(k) == "number" then if k > max then max = k end count = count + 1 else return -1 end end if max > count * 2 then return -1 end return max end local serialise_value local function serialise_table(value, indent, depth) local spacing, spacing2, indent2 if indent then spacing = "\n" .. indent spacing2 = spacing .. " " indent2 = indent .. " " else spacing, spacing2, indent2 = " ", " ", false end depth = depth + 1 if depth > 50 then return "Cannot serialise any further: too many nested tables" end local max = is_array(value) local comma = false local fragment = { "{" .. spacing2 } if max > 0 then -- Serialise array for i = 1, max do if comma then table.insert(fragment, "," .. spacing2) end table.insert(fragment, serialise_value(value[i], indent2, depth)) comma = true end elseif max < 0 then -- Serialise table for k, v in pairs(value) do if comma then table.insert(fragment, "," .. spacing2) end table.insert(fragment, ("[%s] = %s"):format(serialise_value(k, indent2, depth), serialise_value(v, indent2, depth))) comma = true end end table.insert(fragment, spacing .. "}") return table.concat(fragment) end function serialise_value(value, indent, depth) if indent == nil then indent = "" end if depth == nil then depth = 0 end if value == json.null then return "json.null" elseif type(value) == "string" then return ("%q"):format(value) elseif type(value) == "nil" or type(value) == "number" or type(value) == "boolean" then return tostring(value) elseif type(value) == "table" then return serialise_table(value, indent, depth) else return "\"<" .. type(value) .. ">\"" end end local function file_load(filename) local file if filename == nil then file = io.stdin else local err file, err = io.open(filename, "rb") if file == nil then error(("Unable to read '%s': %s"):format(filename, err)) end end local data = file:read("*a") if filename ~= nil then file:close() end if data == nil then error("Failed to read " .. filename) end return data end local function file_save(filename, data) local file if filename == nil then file = io.stdout else local err file, err = io.open(filename, "wb") if file == nil then error(("Unable to write '%s': %s"):format(filename, err)) end end file:write(data) if filename ~= nil then file:close() end end local function compare_values(val1, val2) local type1 = type(val1) local type2 = type(val2) if type1 ~= type2 then return false end -- Check for NaN if type1 == "number" and val1 ~= val1 and val2 ~= val2 then return true end if type1 ~= "table" then return val1 == val2 end -- check_keys stores all the keys that must be checked in val2 local check_keys = {} for k, _ in pairs(val1) do check_keys[k] = true end for k, v in pairs(val2) do if not check_keys[k] then return false end if not compare_values(val1[k], val2[k]) then return false end check_keys[k] = nil end for k, _ in pairs(check_keys) do -- Not the same if any keys from val1 were not found in val2 return false end return true end local test_count_pass = 0 local test_count_total = 0 local function run_test_summary() return test_count_pass, test_count_total end local function run_test(testname, func, input, should_work, output) local function status_line(name, status, value) local statusmap = { [true] = ":success", [false] = ":error" } if status ~= nil then name = name .. statusmap[status] end print(("[%s] %s"):format(name, serialise_value(value, false))) end local result = { pcall(func, unpack(input)) } local success = table.remove(result, 1) local correct = false if success == should_work and compare_values(result, output) then correct = true test_count_pass = test_count_pass + 1 end test_count_total = test_count_total + 1 local teststatus = { [true] = "PASS", [false] = "FAIL" } print(("==> Test [%d] %s: %s"):format(test_count_total, testname, teststatus[correct])) status_line("Input", nil, input) if not correct then status_line("Expected", should_work, output) end status_line("Received", success, result) print() return correct, result end local function run_test_group(tests) local function run_helper(name, func, input) if type(name) == "string" and #name > 0 then print("==> " .. name) end -- Not a protected call, these functions should never generate errors. func(unpack(input or {})) print() end for _, v in ipairs(tests) do -- Run the helper if "should_work" is missing if v[4] == nil then run_helper(unpack(v)) else run_test(unpack(v)) end end end -- Run a Lua script in a separate environment local function run_script(script, env) local env = env or {} local func -- Use setfenv() if it exists, otherwise assume Lua 5.2 load() exists if _G.setfenv then func = loadstring(script) if func then setfenv(func, env) end else func = load(script, nil, nil, env) end if func == nil then error("Invalid syntax.") end func() return env end -- Export functions return { serialise_value = serialise_value, file_load = file_load, file_save = file_save, compare_values = compare_values, run_test_summary = run_test_summary, run_test = run_test, run_test_group = run_test_group, run_script = run_script } -- vi:ai et sw=4 ts=4:
gpl-2.0
semyon422/lua-mania
alpha/conf.lua
1
1072
--[[ lua-mania Copyright (C) 2016 Semyon Jolnirov (semyon422) This program licensed under the GNU GPLv3. ]] function love.conf(t) t.identity = nil t.version = "0.10.1" t.console = true t.accelerometerjoystick = true t.gammacorrect = false t.window.title = "lua-mania" t.window.icon = nil t.window.width = 800 t.window.height = 600 t.window.borderless = false t.window.resizable = true t.window.minwidth = 1 t.window.minheight = 1 t.window.fullscreen = false t.window.fullscreentype = "desktop" -- "desktop" or "exclusive" t.window.vsync = false t.window.msaa = 0 t.window.display = 1 t.window.highdpi = false t.window.x = nil t.window.y = nil t.modules.audio = true t.modules.event = true t.modules.graphics = true t.modules.image = true t.modules.joystick = true t.modules.keyboard = true t.modules.math = true t.modules.mouse = true t.modules.physics = true t.modules.sound = true t.modules.system = true t.modules.timer = true t.modules.touch = true t.modules.video = true t.modules.window = true t.modules.thread = true end
gpl-3.0
geanux/darkstar
scripts/zones/Caedarva_Mire/npcs/Jazaraat_s_Headstone.lua
21
1901
----------------------------------- -- Area: Caedarva Mire -- NPC: Jazaraat's Headstone -- Involved in mission: The Lost Kingdom (TOAUM 13) -- @pos -389 6 -570 79 ----------------------------------- package.loaded["scripts/zones/Caedarva_Mire/TextIDs"] = nil; require("scripts/zones/Caedarva_Mire/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(TOAU) == LOST_KINGDOM and player:hasKeyItem(VIAL_OF_SPECTRAL_SCENT) and player:getVar("TOAUM13") == 0) then player:startEvent(0x0008); elseif (player:getVar("TOAUM13") == 1) then if (GetMobAction(17101146) == 0) then SpawnMob(17101146):updateEnmity(player); end elseif (player:getVar("TOAUM13") ==2) then player:startEvent(0x0009); elseif (player:getVar("TOAUM13") ==3) then player:setVar("TOAUM13",0); player:addKeyItem(EPHRAMADIAN_GOLD_COIN); player:messageSpecial(KEYITEM_OBTAINED,EPHRAMADIAN_GOLD_COIN); player:completeMission(TOAU,LOST_KINGDOM); player:addMission(TOAU,THE_DOLPHIN_CREST); else player:messageSpecial(JAZARAATS_HEADSTONE); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0008) then player:setVar("TOAUM13",1); elseif (csid == 0x0009) then player:setVar("TOAUM13",3); end end;
gpl-3.0
Pritchy96/OpenRA
lua/stacktraceplus.lua
59
12006
-- tables local _G = _G local string, io, debug, coroutine = string, io, debug, coroutine -- functions local tostring, print, require = tostring, print, require local next, assert = next, assert local pcall, type, pairs, ipairs = pcall, type, pairs, ipairs local error = error assert(debug, "debug table must be available at this point") local io_open = io.open local string_gmatch = string.gmatch local string_sub = string.sub local table_concat = table.concat local _M = { max_tb_output_len = 70 -- controls the maximum length of the 'stringified' table before cutting with ' (more...)' } -- this tables should be weak so the elements in them won't become uncollectable local m_known_tables = { [_G] = "_G (global table)" } local function add_known_module(name, desc) local ok, mod = pcall(require, name) if ok then m_known_tables[mod] = desc end end add_known_module("string", "string module") add_known_module("io", "io module") add_known_module("os", "os module") add_known_module("table", "table module") add_known_module("math", "math module") add_known_module("package", "package module") add_known_module("debug", "debug module") add_known_module("coroutine", "coroutine module") -- lua5.2 add_known_module("bit32", "bit32 module") -- luajit add_known_module("bit", "bit module") add_known_module("jit", "jit module") local m_user_known_tables = {} local m_known_functions = {} for _, name in ipairs{ -- Lua 5.2, 5.1 "assert", "collectgarbage", "dofile", "error", "getmetatable", "ipairs", "load", "loadfile", "next", "pairs", "pcall", "print", "rawequal", "rawget", "rawlen", "rawset", "require", "select", "setmetatable", "tonumber", "tostring", "type", "xpcall", -- Lua 5.1 "gcinfo", "getfenv", "loadstring", "module", "newproxy", "setfenv", "unpack", -- TODO: add table.* etc functions } do if _G[name] then m_known_functions[_G[name]] = name end end local m_user_known_functions = {} local function safe_tostring (value) local ok, err = pcall(tostring, value) if ok then return err else return ("<failed to get printable value>: '%s'"):format(err) end end -- Private: -- Parses a line, looking for possible function definitions (in a very naïve way) -- Returns '(anonymous)' if no function name was found in the line local function ParseLine(line) assert(type(line) == "string") --print(line) local match = line:match("^%s*function%s+(%w+)") if match then --print("+++++++++++++function", match) return match end match = line:match("^%s*local%s+function%s+(%w+)") if match then --print("++++++++++++local", match) return match end match = line:match("^%s*local%s+(%w+)%s+=%s+function") if match then --print("++++++++++++local func", match) return match end match = line:match("%s*function%s*%(") -- this is an anonymous function if match then --print("+++++++++++++function2", match) return "(anonymous)" end return "(anonymous)" end -- Private: -- Tries to guess a function's name when the debug info structure does not have it. -- It parses either the file or the string where the function is defined. -- Returns '?' if the line where the function is defined is not found local function GuessFunctionName(info) --print("guessing function name") if type(info.source) == "string" and info.source:sub(1,1) == "@" then local file, err = io_open(info.source:sub(2), "r") if not file then print("file not found: "..tostring(err)) -- whoops! return "?" end local line for i = 1, info.linedefined do line = file:read("*l") end if not line then print("line not found") -- whoops! return "?" end return ParseLine(line) else local line local lineNumber = 0 for l in string_gmatch(info.source, "([^\n]+)\n-") do lineNumber = lineNumber + 1 if lineNumber == info.linedefined then line = l break end end if not line then print("line not found") -- whoops! return "?" end return ParseLine(line) end end --- -- Dumper instances are used to analyze stacks and collect its information. -- local Dumper = {} Dumper.new = function(thread) local t = { lines = {} } for k,v in pairs(Dumper) do t[k] = v end t.dumping_same_thread = (thread == coroutine.running()) -- if a thread was supplied, bind it to debug.info and debug.get -- we also need to skip this additional level we are introducing in the callstack (only if we are running -- in the same thread we're inspecting) if type(thread) == "thread" then t.getinfo = function(level, what) if t.dumping_same_thread and type(level) == "number" then level = level + 1 end return debug.getinfo(thread, level, what) end t.getlocal = function(level, loc) if t.dumping_same_thread then level = level + 1 end return debug.getlocal(thread, level, loc) end else t.getinfo = debug.getinfo t.getlocal = debug.getlocal end return t end -- helpers for collecting strings to be used when assembling the final trace function Dumper:add (text) self.lines[#self.lines + 1] = text end function Dumper:add_f (fmt, ...) self:add(fmt:format(...)) end function Dumper:concat_lines () return table_concat(self.lines) end --- -- Private: -- Iterates over the local variables of a given function. -- -- @param level The stack level where the function is. -- function Dumper:DumpLocals (level) local prefix = "\t " local i = 1 if self.dumping_same_thread then level = level + 1 end local name, value = self.getlocal(level, i) if not name then return end self:add("\tLocal variables:\r\n") while name do if type(value) == "number" then self:add_f("%s%s = number: %g\r\n", prefix, name, value) elseif type(value) == "boolean" then self:add_f("%s%s = boolean: %s\r\n", prefix, name, tostring(value)) elseif type(value) == "string" then self:add_f("%s%s = string: %q\r\n", prefix, name, value) elseif type(value) == "userdata" then self:add_f("%s%s = %s\r\n", prefix, name, safe_tostring(value)) elseif type(value) == "nil" then self:add_f("%s%s = nil\r\n", prefix, name) elseif type(value) == "table" then if m_known_tables[value] then self:add_f("%s%s = %s\r\n", prefix, name, m_known_tables[value]) elseif m_user_known_tables[value] then self:add_f("%s%s = %s\r\n", prefix, name, m_user_known_tables[value]) else local txt = "{" for k,v in pairs(value) do txt = txt..safe_tostring(k)..":"..safe_tostring(v) if #txt > _M.max_tb_output_len then txt = txt.." (more...)" break end if next(value, k) then txt = txt..", " end end self:add_f("%s%s = %s %s\r\n", prefix, name, safe_tostring(value), txt.."}") end elseif type(value) == "function" then local info = self.getinfo(value, "nS") local fun_name = info.name or m_known_functions[value] or m_user_known_functions[value] if info.what == "C" then self:add_f("%s%s = C %s\r\n", prefix, name, (fun_name and ("function: " .. fun_name) or tostring(value))) else local source = info.short_src if source:sub(2,7) == "string" then source = source:sub(9) end --for k,v in pairs(info) do print(k,v) end fun_name = fun_name or GuessFunctionName(info) self:add_f("%s%s = Lua function '%s' (defined at line %d of chunk %s)\r\n", prefix, name, fun_name, info.linedefined, source) end elseif type(value) == "thread" then self:add_f("%sthread %q = %s\r\n", prefix, name, tostring(value)) end i = i + 1 name, value = self.getlocal(level, i) end end --- -- Public: -- Collects a detailed stack trace, dumping locals, resolving function names when they're not available, etc. -- This function is suitable to be used as an error handler with pcall or xpcall -- -- @param thread An optional thread whose stack is to be inspected (defaul is the current thread) -- @param message An optional error string or object. -- @param level An optional number telling at which level to start the traceback (default is 1) -- -- Returns a string with the stack trace and a string with the original error. -- function _M.stacktrace(thread, message, level) if type(thread) ~= "thread" then -- shift parameters left thread, message, level = nil, thread, message end thread = thread or coroutine.running() level = level or 1 local dumper = Dumper.new(thread) local original_error if type(message) == "table" then dumper:add("an error object {\r\n") local first = true for k,v in pairs(message) do if first then dumper:add(" ") first = false else dumper:add(",\r\n ") end dumper:add(safe_tostring(k)) dumper:add(": ") dumper:add(safe_tostring(v)) end dumper:add("\r\n}") original_error = dumper:concat_lines() elseif type(message) == "string" then dumper:add(message) original_error = message end dumper:add("\r\n") dumper:add[[ Stack Traceback =============== ]] --print(error_message) local level_to_show = level if dumper.dumping_same_thread then level = level + 1 end local info = dumper.getinfo(level, "nSlf") while info do if info.what == "main" then if string_sub(info.source, 1, 1) == "@" then dumper:add_f("(%d) main chunk of file '%s' at line %d\r\n", level_to_show, string_sub(info.source, 2), info.currentline) else dumper:add_f("(%d) main chunk of %s at line %d\r\n", level_to_show, info.short_src, info.currentline) end elseif info.what == "C" then --print(info.namewhat, info.name) --for k,v in pairs(info) do print(k,v, type(v)) end local function_name = m_user_known_functions[info.func] or m_known_functions[info.func] or info.name or tostring(info.func) dumper:add_f("(%d) %s C function '%s'\r\n", level_to_show, info.namewhat, function_name) --dumper:add_f("%s%s = C %s\r\n", prefix, name, (m_known_functions[value] and ("function: " .. m_known_functions[value]) or tostring(value))) elseif info.what == "tail" then --print("tail") --for k,v in pairs(info) do print(k,v, type(v)) end--print(info.namewhat, info.name) dumper:add_f("(%d) tail call\r\n", level_to_show) dumper:DumpLocals(level) elseif info.what == "Lua" then local source = info.short_src local function_name = m_user_known_functions[info.func] or m_known_functions[info.func] or info.name if source:sub(2, 7) == "string" then source = source:sub(9) end local was_guessed = false if not function_name or function_name == "?" then --for k,v in pairs(info) do print(k,v, type(v)) end function_name = GuessFunctionName(info) was_guessed = true end -- test if we have a file name local function_type = (info.namewhat == "") and "function" or info.namewhat if info.source and info.source:sub(1, 1) == "@" then dumper:add_f("(%d) Lua %s '%s' at file '%s:%d'%s\r\n", level_to_show, function_type, function_name, info.source:sub(2), info.currentline, was_guessed and " (best guess)" or "") elseif info.source and info.source:sub(1,1) == '#' then dumper:add_f("(%d) Lua %s '%s' at template '%s:%d'%s\r\n", level_to_show, function_type, function_name, info.source:sub(2), info.currentline, was_guessed and " (best guess)" or "") else dumper:add_f("(%d) Lua %s '%s' at line %d of chunk '%s'\r\n", level_to_show, function_type, function_name, info.currentline, source) end dumper:DumpLocals(level) else dumper:add_f("(%d) unknown frame %s\r\n", level_to_show, info.what) end level = level + 1 level_to_show = level_to_show + 1 info = dumper.getinfo(level, "nSlf") end return dumper:concat_lines(), original_error end -- -- Adds a table to the list of known tables function _M.add_known_table(tab, description) if m_known_tables[tab] then error("Cannot override an already known table") end m_user_known_tables[tab] = description end -- -- Adds a function to the list of known functions function _M.add_known_function(fun, description) if m_known_functions[fun] then error("Cannot override an already known function") end m_user_known_functions[fun] = description end return _M
gpl-3.0
kaen/Zero-K
LuaUI/Widgets/gfx_halo.lua
12
10613
-- $Id: gfx_halo.lua 3171 2008-11-06 09:06:29Z det $ -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- -- file: gfx_halo.lua -- brief: -- author: jK -- -- Copyright (C) 2008. -- Licensed under the terms of the GNU GPL, v2 or later. -- -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:GetInfo() return { name = "Halo", desc = "Shows a halo in teamcolors around units. (Doesn't work on ati cards!)", author = "jK", date = "Jan, 2008", license = "GNU GPL, v2 or later", layer = -10, enabled = false -- loaded by default? } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- --// user var local gAlpha = 0.7 local limitToCommanders = false local limitToWorkers = false --// app var local offscreentex local depthtex local blurtex local fbo local blurShader_h local blurShader_v local uniformScreenX, uniformScreenY local vsx, vsy = 0,0 local resChanged = false -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- --// gl const local GL_DEPTH_BITS = 0x0D56 local GL_DEPTH_COMPONENT = 0x1902 local GL_DEPTH_COMPONENT16 = 0x81A5 local GL_DEPTH_COMPONENT24 = 0x81A6 local GL_DEPTH_COMPONENT32 = 0x81A7 local GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 local GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 local GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 local GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- --// speed ups local ALL_UNITS = Spring.ALL_UNITS local GetVisibleUnits = Spring.GetVisibleUnits local GetUnitTeam = Spring.GetUnitTeam local GL_FRONT = GL.FRONT local GL_BACK = GL.BACK local GL_MODELVIEW = GL.MODELVIEW local GL_PROJECTION = GL.PROJECTION local GL_COLOR_BUFFER_BIT = GL.COLOR_BUFFER_BIT local glUnit = gl.Unit local glCopyToTexture = gl.CopyToTexture local glRenderToTexture = gl.RenderToTexture local glCallList = gl.CallList local glActiveFBO = gl.ActiveFBO local glUseShader = gl.UseShader local glUniform = gl.Uniform local glUniformInt = gl.UniformInt local glClear = gl.Clear local glTexRect = gl.TexRect local glColor = gl.Color local glTexture = gl.Texture local glCulling = gl.Culling local glDepthTest = gl.DepthTest local glResetMatrices = gl.ResetMatrices local glMatrixMode = gl.MatrixMode local glPushMatrix = gl.PushMatrix local glLoadIdentity = gl.LoadIdentity local glPopMatrix = gl.PopMatrix -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function widget:Initialize() if (not gl.CreateShader)or(not gl.CreateFBO) then Spring.Echo("Halo widget: your card is unsupported!") widgetHandler:RemoveWidget() return end vsx, vsy = widgetHandler:GetViewSizes() blurShader_h = gl.CreateShader({ fragment = [[ float kernel[7]; // = float[7]( 0.013, 0.054, 0.069, 0.129, 0.212, 0.301, 0.372); uniform sampler2D tex0; uniform int screenX; void InitKernel(void) { kernel[0] = 0.013; kernel[1] = 0.054; kernel[2] = 0.069; kernel[3] = 0.129; kernel[4] = 0.212; kernel[5] = 0.301; kernel[6] = 0.372; } void main(void) { InitKernel(); int n; float pixelsize = 1.0/float(screenX); gl_FragColor = 0.4 * texture2D(tex0, gl_TexCoord[0].st ); vec2 tc1 = gl_TexCoord[0].st; vec2 tc2 = gl_TexCoord[0].st; for(n=6; n>= 0; --n){ tc1.s += pixelsize; tc2.s -= pixelsize; gl_FragColor += kernel[n] * ( texture2D(tex0, tc1 )+texture2D(tex0, tc2 ) ); } } ]], uniformInt = { tex0 = 0, screenX = math.ceil(vsx*0.5), }, }) if (blurShader_h == nil) then Spring.Log(widget:GetInfo().name, LOG.ERROR, "Halo widget: hblur shader error: "..gl.GetShaderLog()) widgetHandler:RemoveWidget() return false end blurShader_v = gl.CreateShader({ fragment = [[ float kernel[7]; // = float[7]( 0.013, 0.054, 0.069, 0.129, 0.212, 0.301, 0.372); uniform sampler2D tex0; uniform int screenY; void InitKernel(void) { kernel[0] = 0.013; kernel[1] = 0.054; kernel[2] = 0.069; kernel[3] = 0.129; kernel[4] = 0.212; kernel[5] = 0.301; kernel[6] = 0.372; } void main(void) { InitKernel(); int n; float pixelsize = 1.0/float(screenY); gl_FragColor = 0.4 * texture2D(tex0, gl_TexCoord[0].st ); vec2 tc1 = gl_TexCoord[0].st; vec2 tc2 = gl_TexCoord[0].st; for(n=6; n>= 0; --n){ tc1.t += pixelsize; tc2.t -= pixelsize; gl_FragColor += kernel[n] * ( texture2D(tex0, tc1 )+texture2D(tex0, tc2 ) ); } } ]], uniformInt = { tex0 = 0, screenY = math.ceil(vsy*0.5), }, }) if (blurShader_v == nil) then Spring.Log(widget:GetInfo().name, LOG.ERROR, "Halo widget: vblur shader error: "..gl.GetShaderLog()) widgetHandler:RemoveWidget() return false end uniformScreenX = gl.GetUniformLocation(blurShader_h, 'screenX') uniformScreenY = gl.GetUniformLocation(blurShader_v, 'screenY') fbo = gl.CreateFBO() self:ViewResize(vsx,vsy) enter2d = gl.CreateList(function() glUseShader(0) glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity() glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity() end) leave2d = gl.CreateList(function() glMatrixMode(GL_PROJECTION); glPopMatrix() glMatrixMode(GL_MODELVIEW); glPopMatrix() glTexture(false) glUseShader(0) end) end function widget:ViewResize(viewSizeX, viewSizeY) vsx = viewSizeX vsy = viewSizeY fbo.color0 = nil gl.DeleteTexture(depthtex or 0) gl.DeleteTextureFBO(offscreentex or 0) gl.DeleteTextureFBO(blurtex or 0) depthtex = gl.CreateTexture(vsx,vsy, { border = false, format = GL_DEPTH_COMPONENT24, min_filter = GL.NEAREST, mag_filter = GL.NEAREST, }) offscreentex = gl.CreateTexture(vsx,vsy, { border = false, min_filter = GL.LINEAR, mag_filter = GL.LINEAR, wrap_s = GL.CLAMP, wrap_t = GL.CLAMP, fbo = true, }) blurtex = gl.CreateTexture(math.floor(vsx*0.5),math.floor(vsy*0.5), { border = false, min_filter = GL.LINEAR, mag_filter = GL.LINEAR, wrap_s = GL.CLAMP, wrap_t = GL.CLAMP, fbo = true, }) fbo.depth = depthtex fbo.color0 = offscreentex fbo.drawbuffers = GL_COLOR_ATTACHMENT0_EXT resChanged = true end function widget:Shutdown() gl.DeleteTexture(depthtex) if (gl.DeleteTextureFBO) then gl.DeleteTextureFBO(offscreentex) gl.DeleteTextureFBO(blurtex) end if (gl.DeleteFBO) then gl.DeleteFBO(fbo or 0) end if (gl.DeleteShader) then gl.DeleteShader(blurShader_h or 0) gl.DeleteShader(blurShader_v or 0) end gl.DeleteList(enter2d) gl.DeleteList(leave2d) end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Spring.GetTeamColor = Spring.GetTeamColor or function(teamID) local _,_,_,_,_,_,r,g,b = Spring.GetTeamInfo(teamID); return r,g,b end local teamColors = {} local function SetTeamColor(teamID) local teamColor = teamColors[teamID] if (teamColor) then glColor(teamColor) return end teamColors[teamID] = {Spring.GetTeamColor(teamID)} glColor(teamColors[teamID]) end local function DrawVisibleUnitsAll() local visibleUnits = GetVisibleUnits(ALL_UNITS,nil,true) for i=1,#visibleUnits do local unitID = visibleUnits[i] SetTeamColor(GetUnitTeam(unitID)) glUnit(unitID,true) end end local function DrawVisibleUnitsLimited() local teams = Spring.GetTeamList() for _,teamID in ipairs(teams) do glColor(Spring.GetTeamColor(teamID)) teamUnits = Spring.GetTeamUnitsSorted(teamID) teamUnits.n = nil -- REMOVE IN 0.83 for unitDefID,unitIDs in pairs(teamUnits) do local UnitDef = UnitDefs[unitDefID] if (limitToCommanders and UnitDef.customParams.commtype)or (limitToWorkers and UnitDef.isBuilder) then for _,unitID in ipairs(unitIDs) do local losState = Spring.GetUnitLosState(unitID) if (Spring.IsUnitInView(unitID))and(((losState)and(losState.los))or(true)) then glUnit(unitID,true) end end end end end end local DrawVisibleUnits if (limitToCommanders or limitToWorkers) then DrawVisibleUnits = DrawVisibleUnitsLimited else DrawVisibleUnits = DrawVisibleUnitsAll end local MyDrawVisibleUnits = function() glClear(GL_COLOR_BUFFER_BIT,0,0,0,0) --glCulling(GL_FRONT) DrawVisibleUnits() --glCulling(GL_BACK) --glCulling(false) glColor(1,1,1,1) end local blur_h = function() glClear(GL_COLOR_BUFFER_BIT,0,0,0,0) glUseShader(blurShader_h) glTexRect(-1-0.25/vsx,1+0.25/vsy,1+0.25/vsx,-1-0.25/vsy) end local blur_v = function() --glClear(GL_COLOR_BUFFER_BIT,0,0,0,0) glUseShader(blurShader_v) glTexRect(-1-0.25/vsx,1+0.25/vsy,1+0.25/vsx,-1-0.25/vsy) end function widget:DrawWorldPreUnit() glCopyToTexture(depthtex, 0, 0, 0, 0, vsx, vsy) if (resChanged) then resChanged = false if (vsx==1) or (vsy==1) then return end glUseShader(blurShader_h) glUniformInt(uniformScreenX, math.ceil(vsx*0.5) ) glUseShader(blurShader_v) glUniformInt(uniformScreenY, math.ceil(vsy*0.5) ) end glDepthTest(true) glActiveFBO(fbo,MyDrawVisibleUnits) glDepthTest(false) glTexture(offscreentex) glRenderToTexture(blurtex, blur_h) glTexture(blurtex) glRenderToTexture(offscreentex, blur_v) glColor(1,1,1,gAlpha) glCallList(enter2d) glTexture(offscreentex) glTexRect(-1-0.5/vsx,1+0.5/vsy,1+0.5/vsx,-1-0.5/vsy) glCallList(leave2d) end -------------------------------------------------------------------------------- --------------------------------------------------------------------------------
gpl-2.0
geanux/darkstar
scripts/zones/Port_Bastok/npcs/Sugandhi.lua
30
1587
----------------------------------- -- Area: Port Bastok -- NPC: Sugandhi -- Standard Merchant NPC ----------------------------------- package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil; require("scripts/zones/Port_Bastok/TextIDs"); require("scripts/globals/shop"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,SUGANDHI_SHOP_DIALOG); local stock = { 0x4059, 5589,1, --Kukri 0x40A1, 21067,1, --Broadsword 0x4081, 11588,1, --Tuck 0x40AE, 61200,1, --Falchion 0x4052, 2182,2, --Knife 0x4099, 30960,2, --Mythril Sword 0x40A8, 4072,2, --Scimitar 0x4051, 147,3, --Bronze Knife 0x4015, 104,3, --Cat Baghnakhs 0x4097, 241,3, --Bronze Sword 0x4098, 7128,3, --Iron Sword 0x4085, 9201,3, --Degen 0x40A7, 698,3 --Sapara } showNationShop(player, BASTOK, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
omidtarh/wizard
bot/bot.lua
1
67257
struct random2local { long long random_id; int local_id; }; static int id_cmp (struct tgl_message *M1, struct tgl_message *M2); #define peer_cmp(a,b) (tgl_cmp_peer_id (a->id, b->id)) #define peer_cmp_name(a,b) (strcmp (a->print_name, b->print_name)) static int random_id_cmp (struct random2local *L, struct random2local *R) { if (L->random_id < R->random_id) { return -1; } if (L->random_id > R->random_id) { return 1; } return 0; } static int photo_id_cmp (struct tgl_photo *L, struct tgl_photo *R) { if (L->id < R->id) { return -1; } if (L->id > R->id) { return 1; } return 0; } static int document_id_cmp (struct tgl_document *L, struct tgl_document *R) { if (L->id < R->id) { return -1; } if (L->id > R->id) { return 1; } return 0; } static int webpage_id_cmp (struct tgl_webpage *L, struct tgl_webpage *R) { if (L->id < R->id) { return -1; } if (L->id > R->id) { return 1; } return 0; } DEFINE_TREE(peer,tgl_peer_t *,peer_cmp,0) DEFINE_TREE(peer_by_name,tgl_peer_t *,peer_cmp_name,0) DEFINE_TREE(message,struct tgl_message *,id_cmp,0) DEFINE_TREE(random_id,struct random2local *, random_id_cmp,0) DEFINE_TREE(photo,struct tgl_photo *,photo_id_cmp,0) DEFINE_TREE(document,struct tgl_document *,document_id_cmp,0) DEFINE_TREE(webpage,struct tgl_webpage *,webpage_id_cmp,0) char *tgls_default_create_print_name (struct tgl_state *TLS, tgl_peer_id_t id, const char *a1, const char *a2, const char *a3, const char *a4) { const char *d[4]; d[0] = a1; d[1] = a2; d[2] = a3; d[3] = a4; static char buf[10000]; buf[0] = 0; int i; int p = 0; for (i = 0; i < 4; i++) { if (d[i] && strlen (d[i])) { p += tsnprintf (buf + p, 9999 - p, "%s%s", p ? "_" : "", d[i]); assert (p < 9990); } } char *s = buf; while (*s) { if (((unsigned char)*s) <= ' ') { *s = '_'; } if (*s == '#') { *s = '@'; } s++; } s = buf; int fl = strlen (s); int cc = 0; while (1) { tgl_peer_t *P = tgl_peer_get_by_name (TLS, s); if (!P || !tgl_cmp_peer_id (P->id, id)) { break; } cc ++; assert (cc <= 9999); tsnprintf (s + fl, 9999 - fl, "#%d", cc); } return tstrdup (s); } enum tgl_typing_status tglf_fetch_typing_new (struct tl_ds_send_message_action *DS_SMA) { if (!DS_SMA) { return 0; } switch (DS_SMA->magic) { case CODE_send_message_typing_action: return tgl_typing_typing; case CODE_send_message_cancel_action: return tgl_typing_cancel; case CODE_send_message_record_video_action: return tgl_typing_record_video; case CODE_send_message_upload_video_action: return tgl_typing_upload_video; case CODE_send_message_record_audio_action: return tgl_typing_record_audio; case CODE_send_message_upload_audio_action: return tgl_typing_upload_audio; case CODE_send_message_upload_photo_action: return tgl_typing_upload_photo; case CODE_send_message_upload_document_action: return tgl_typing_upload_document; case CODE_send_message_geo_location_action: return tgl_typing_geo; case CODE_send_message_choose_contact_action: return tgl_typing_choose_contact; default: assert (0); return tgl_typing_none; } } enum tgl_typing_status tglf_fetch_typing (void) { struct tl_ds_send_message_action *DS_SMA = fetch_ds_type_send_message_action (TYPE_TO_PARAM (send_message_action)); enum tgl_typing_status res = tglf_fetch_typing_new (DS_SMA); free_ds_type_send_message_action (DS_SMA, TYPE_TO_PARAM (send_message_action)); return res; } /* {{{ Fetch */ int tglf_fetch_file_location_new (struct tgl_state *TLS, struct tgl_file_location *loc, struct tl_ds_file_location *DS_FL) { if (!DS_FL) { return 0; } loc->dc = DS_LVAL (DS_FL->dc_id); loc->volume = DS_LVAL (DS_FL->volume_id); loc->local_id = DS_LVAL (DS_FL->local_id); loc->secret = DS_LVAL (DS_FL->secret); return 0; } int tglf_fetch_user_status_new (struct tgl_state *TLS, struct tgl_user_status *S, struct tgl_user *U, struct tl_ds_user_status *DS_US) { if (!DS_US) { return 0; } switch (DS_US->magic) { case CODE_user_status_empty: if (S->online) { tgl_insert_status_update (TLS, U); if (S->online == 1) { tgl_remove_status_expire (TLS, U); } } S->online = 0; S->when = 0; break; case CODE_user_status_online: { if (S->online != 1) { S->when = DS_LVAL (DS_US->expires); if (S->online) { tgl_insert_status_update (TLS, U); } tgl_insert_status_expire (TLS, U); S->online = 1; } else { if (DS_LVAL (DS_US->expires) != S->when) { S->when = DS_LVAL (DS_US->expires); tgl_remove_status_expire (TLS, U); tgl_insert_status_expire (TLS, U); } } } break; case CODE_user_status_offline: if (S->online != -1) { if (S->online) { tgl_insert_status_update (TLS, U); } if (S->online == 1) { tgl_remove_status_expire (TLS, U); } } S->online = -1; S->when = DS_LVAL (DS_US->was_online); break; case CODE_user_status_recently: if (S->online != -2) { if (S->online) { tgl_insert_status_update (TLS, U); } if (S->online == 1) { tgl_remove_status_expire (TLS, U); } } S->online = -2; break; case CODE_user_status_last_week: if (S->online != -3) { if (S->online) { tgl_insert_status_update (TLS, U); } if (S->online == 1) { tgl_remove_status_expire (TLS, U); } } S->online = -3; break; case CODE_user_status_last_month: if (S->online != -4) { if (S->online) { tgl_insert_status_update (TLS, U); } if (S->online == 1) { tgl_remove_status_expire (TLS, U); } } S->online = -4; break; default: assert (0); } return 0; } int tglf_fetch_user_new (struct tgl_state *TLS, struct tgl_user *U, struct tl_ds_user *DS_U) { if (!DS_U) { return 0; } U->id = TGL_MK_USER (DS_LVAL (DS_U->id)); if (DS_U->magic == CODE_user_empty) { return 0; } int flags = U->flags & 0xffff; if (DS_LVAL (DS_U->flags) & (1 << 10)) { bl_do_set_our_id (TLS, tgl_get_peer_id (U->id)); flags |= TGLUF_SELF; } if (DS_LVAL (DS_U->flags) & (1 << 11)) { flags |= TGLUF_CONTACT; } if (DS_LVAL (DS_U->flags) & (1 << 12)) { flags |= TGLUF_MUTUAL_CONTACT; } if (DS_LVAL (DS_U->flags) & (1 << 14)) { flags |= TGLUF_BOT; } /* if (DS_LVAL (DS_U->flags) & (1 << 15)) { flags |= TGLUF_BOT_FULL_ACCESS; } if (DS_LVAL (DS_U->flags) & (1 << 16)) { flags |= TGLUF_BOT_NO_GROUPS; }*/ if (!(flags & TGLUF_CREATED)) { flags |= TGLUF_CREATE | TGLUF_CREATED; } bl_do_user_new (TLS, tgl_get_peer_id (U->id), DS_U->access_hash, DS_STR (DS_U->first_name), DS_STR (DS_U->last_name), DS_STR (DS_U->phone), DS_STR (DS_U->username), NULL, NULL, 0, NULL, 0, DS_U->photo, NULL, NULL, NULL, flags ); if (DS_U->status) { assert (tglf_fetch_user_status_new (TLS, &U->status, U, DS_U->status) >= 0); } if (DS_LVAL (DS_U->flags) & (1 << 13)) { if (!(U->flags & TGLUF_DELETED)) { bl_do_user_delete (TLS, U); } } return 0; } void tglf_fetch_user_full_new (struct tgl_state *TLS, struct tgl_user *U, struct tl_ds_user_full *DS_UF) { if (!DS_UF) { return; } tglf_fetch_user_new (TLS, U, DS_UF->user); int flags = U->flags & 0xffff; if (DS_BVAL (DS_UF->blocked)) { flags |= TGLUF_BLOCKED; } else { flags &= ~TGLUF_BLOCKED; } bl_do_user_new (TLS, tgl_get_peer_id (U->id), NULL, NULL, 0, NULL, 0, NULL, 0, NULL, 0, DS_UF->profile_photo, //DS_STR (DS_UF->real_first_name), DS_STR (DS_UF->real_last_name), NULL, 0, NULL, 0, NULL, NULL, NULL, DS_UF->bot_info, flags ); } void str_to_256 (unsigned char *dst, char *src, int src_len) { if (src_len >= 256) { memcpy (dst, src + src_len - 256, 256); } else { bzero (dst, 256 - src_len); memcpy (dst + 256 - src_len, src, src_len); } } void str_to_32 (unsigned char *dst, char *src, int src_len) { if (src_len >= 32) { memcpy (dst, src + src_len - 32, 32); } else { bzero (dst, 32 - src_len); memcpy (dst + 32 - src_len, src, src_len); } } void tglf_fetch_encrypted_chat_new (struct tgl_state *TLS, struct tgl_secret_chat *U, struct tl_ds_encrypted_chat *DS_EC) { if (!DS_EC) { return; } U->id = TGL_MK_ENCR_CHAT (DS_LVAL (DS_EC->id)); if (DS_EC->magic == CODE_encrypted_chat_empty) { return; } int new = !(U->flags & TGLPF_CREATED); if (DS_EC->magic == CODE_encrypted_chat_discarded) { if (new) { vlogprintf (E_WARNING, "Unknown chat in deleted state. May be we forgot something...\n"); return; } bl_do_encr_chat_delete (TLS, U); //write_secret_chat_file (); return; } static unsigned char g_key[256]; if (new) { if (DS_EC->magic != CODE_encrypted_chat_requested) { vlogprintf (E_WARNING, "Unknown chat. May be we forgot something...\n"); return; } str_to_256 (g_key, DS_STR (DS_EC->g_a)); int user_id = DS_LVAL (DS_EC->participant_id) + DS_LVAL (DS_EC->admin_id) - TLS->our_id; int r = sc_request; bl_do_encr_chat_new (TLS, tgl_get_peer_id (U->id), DS_EC->access_hash, DS_EC->date, DS_EC->admin_id, &user_id, NULL, (void *)g_key, NULL, &r, NULL, NULL, NULL, NULL, NULL, NULL, TGLECF_CREATE | TGLECF_CREATED ); } else { if (DS_EC->magic == CODE_encrypted_chat_waiting) { int r = sc_waiting; bl_do_encr_chat_new (TLS, tgl_get_peer_id (U->id), DS_EC->access_hash, DS_EC->date, NULL, NULL, NULL, NULL, NULL, &r, NULL, NULL, NULL, NULL, NULL, NULL, TGL_FLAGS_UNCHANGED ); return; // We needed only access hash from here } str_to_256 (g_key, DS_STR (DS_EC->g_a_or_b)); //write_secret_chat_file (); int r = sc_ok; bl_do_encr_chat_new (TLS, tgl_get_peer_id (U->id), DS_EC->access_hash, DS_EC->date, NULL, NULL, NULL, g_key, NULL, &r, NULL, NULL, NULL, NULL, NULL, DS_EC->key_fingerprint, TGL_FLAGS_UNCHANGED ); } } void tglf_fetch_chat_new (struct tgl_state *TLS, struct tgl_chat *C, struct tl_ds_chat *DS_C) { if (!DS_C) { return; } C->id = TGL_MK_CHAT (DS_LVAL (DS_C->id)); if (DS_C->magic == CODE_chat_empty) { return; } int flags = C->flags & 0xffff; if (!(flags & TGLCF_CREATED)) { flags |= TGLCF_CREATE | TGLCF_CREATED; } bl_do_chat_new (TLS, tgl_get_peer_id (C->id), DS_STR (DS_C->title), DS_C->participants_count, DS_C->date, NULL, NULL, DS_C->photo, NULL, NULL, NULL, NULL, flags ); } void tglf_fetch_chat_full_new (struct tgl_state *TLS, struct tgl_chat *C, struct tl_ds_messages_chat_full *DS_MCF) { if (!DS_MCF) { return; } struct tl_ds_chat_full *DS_CF = DS_MCF->full_chat; C->id = TGL_MK_CHAT (DS_LVAL (DS_CF->id)); bl_do_chat_new (TLS, tgl_get_peer_id (C->id), NULL, 0, NULL, NULL, DS_CF->participants->version, (struct tl_ds_vector *)DS_CF->participants->participants, NULL, DS_CF->chat_photo, DS_CF->participants->admin_id, NULL, NULL, C->flags & 0xffff ); if (DS_MCF->users) { int i; for (i = 0; i < DS_LVAL (DS_MCF->users->cnt); i++) { tglf_fetch_alloc_user_new (TLS, DS_MCF->users->data[i]); } } if (DS_MCF->chats) { int i; for (i = 0; i < DS_LVAL (DS_MCF->chats->cnt); i++) { tglf_fetch_alloc_chat_new (TLS, DS_MCF->chats->data[i]); } } if (DS_CF->bot_info) { int n = DS_LVAL (DS_CF->bot_info->cnt); int i; for (i = 0; i < n; i++) { struct tl_ds_bot_info *DS_BI = DS_CF->bot_info->data[i]; tgl_peer_t *P = tgl_peer_get (TLS, TGL_MK_USER (DS_LVAL (DS_BI->user_id))); if (P && (P->flags & TGLCF_CREATED)) { bl_do_user_new (TLS, tgl_get_peer_id (P->id), NULL, NULL, 0, NULL, 0, NULL, 0, NULL, 0, NULL, NULL, 0, NULL, 0, NULL, NULL, NULL, DS_BI, TGL_FLAGS_UNCHANGED ); } } } } void tglf_fetch_photo_size_new (struct tgl_state *TLS, struct tgl_photo_size *S, struct tl_ds_photo_size *DS_PS) { memset (S, 0, sizeof (*S)); S->type = DS_STR_DUP (DS_PS->type); S->w = DS_LVAL (DS_PS->w); S->h = DS_LVAL (DS_PS->h); S->size = DS_LVAL (DS_PS->size); if (DS_PS->bytes) { S->size = DS_PS->bytes->len; } tglf_fetch_file_location_new (TLS, &S->loc, DS_PS->location); } void tglf_fetch_geo_new (struct tgl_state *TLS, struct tgl_geo *G, struct tl_ds_geo_point *DS_GP) { G->longitude = DS_LVAL (DS_GP->longitude); G->latitude = DS_LVAL (DS_GP->latitude); } struct tgl_photo *tglf_fetch_alloc_photo_new (struct tgl_state *TLS, struct tl_ds_photo *DS_P) { if (!DS_P) { return NULL; } if (DS_P->magic == CODE_photo_empty) { return NULL; } struct tgl_photo *P = tgl_photo_get (TLS, DS_LVAL (DS_P->id)); if (P) { P->refcnt ++; return P; } P = talloc0 (sizeof (*P)); P->id = DS_LVAL (DS_P->id); P->refcnt = 1; tgl_photo_insert (TLS, P); P->access_hash = DS_LVAL (DS_P->access_hash); P->user_id = DS_LVAL (DS_P->user_id); P->date = DS_LVAL (DS_P->date); P->caption = NULL;//DS_STR_DUP (DS_P->caption); tglf_fetch_geo_new (TLS, &P->geo, DS_P->geo); P->sizes_num = DS_LVAL (DS_P->sizes->cnt); P->sizes = talloc (sizeof (struct tgl_photo_size) * P->sizes_num); int i; for (i = 0; i < P->sizes_num; i++) { tglf_fetch_photo_size_new (TLS, &P->sizes[i], DS_P->sizes->data[i]); } return P; } struct tgl_document *tglf_fetch_alloc_video_new (struct tgl_state *TLS, struct tl_ds_video *DS_V) { if (!DS_V) { return NULL; } if (DS_V->magic == CODE_video_empty) { return NULL; } struct tgl_document *D = tgl_document_get (TLS, DS_LVAL (DS_V->id)); if (D) { D->refcnt ++; return D; } D = talloc0 (sizeof (*D)); D->id = DS_LVAL (DS_V->id); D->refcnt = 1; tgl_document_insert (TLS, D); D->access_hash = DS_LVAL (DS_V->access_hash); D->user_id = DS_LVAL (DS_V->user_id); D->date = DS_LVAL (DS_V->date); D->caption = NULL;//DS_STR_DUP (DS_V->caption); D->duration = DS_LVAL (DS_V->duration); D->mime_type = tstrdup ("video/");//DS_STR_DUP (DS_V->mime_type); D->size = DS_LVAL (DS_V->size); tglf_fetch_photo_size_new (TLS, &D->thumb, DS_V->thumb); D->dc_id = DS_LVAL (DS_V->dc_id); D->w = DS_LVAL (DS_V->w); D->h = DS_LVAL (DS_V->h); return D; } struct tgl_document *tglf_fetch_alloc_audio_new (struct tgl_state *TLS, struct tl_ds_audio *DS_A) { if (!DS_A) { return NULL; } if (DS_A->magic == CODE_audio_empty) { return NULL; } struct tgl_document *D = tgl_document_get (TLS, DS_LVAL (DS_A->id)); if (D) { D->refcnt ++; return D; } D = talloc0 (sizeof (*D)); D->id = DS_LVAL (DS_A->id); D->refcnt = 1; tgl_document_insert (TLS, D); D->flags = TGLDF_AUDIO; D->access_hash = DS_LVAL (DS_A->access_hash); D->user_id = DS_LVAL (DS_A->user_id); D->date = DS_LVAL (DS_A->date); D->duration = DS_LVAL (DS_A->duration); D->mime_type = DS_STR_DUP (DS_A->mime_type); D->size = DS_LVAL (DS_A->size); D->dc_id = DS_LVAL (DS_A->dc_id); return D; } void tglf_fetch_document_attribute_new (struct tgl_state *TLS, struct tgl_document *D, struct tl_ds_document_attribute *DS_DA) { switch (DS_DA->magic) { case CODE_document_attribute_image_size: D->flags |= TGLDF_IMAGE; D->w = DS_LVAL (DS_DA->w); D->h = DS_LVAL (DS_DA->h); return; case CODE_document_attribute_animated: D->flags |= TGLDF_ANIMATED; return; case CODE_document_attribute_sticker: case CODE_document_attribute_sticker_l28: D->flags |= TGLDF_STICKER; return; case CODE_document_attribute_video: D->flags |= TGLDF_VIDEO; D->duration = DS_LVAL (DS_DA->duration); D->w = DS_LVAL (DS_DA->w); D->h = DS_LVAL (DS_DA->h); return; case CODE_document_attribute_audio: D->flags |= TGLDF_AUDIO; D->duration = DS_LVAL (DS_DA->duration); return; case CODE_document_attribute_filename: D->caption = DS_STR_DUP (DS_DA->file_name); return; default: assert (0); } } struct tgl_document *tglf_fetch_alloc_document_new (struct tgl_state *TLS, struct tl_ds_document *DS_D) { if (!DS_D) { return NULL; } if (DS_D->magic == CODE_document_empty) { return NULL; } struct tgl_document *D = tgl_document_get (TLS, DS_LVAL (DS_D->id)); if (D) { D->refcnt ++; return D; } D = talloc0 (sizeof (*D)); D->id = DS_LVAL (DS_D->id); D->refcnt = 1; tgl_document_insert (TLS, D); D->access_hash = DS_LVAL (DS_D->access_hash); D->user_id = DS_LVAL (DS_D->user_id); D->date = DS_LVAL (DS_D->date); D->caption = DS_STR_DUP (DS_D->file_name); D->mime_type = DS_STR_DUP (DS_D->mime_type); D->size = DS_LVAL (DS_D->size); D->dc_id = DS_LVAL (DS_D->dc_id); tglf_fetch_photo_size_new (TLS, &D->thumb, DS_D->thumb); if (DS_D->attributes) { int i; for (i = 0; i < DS_LVAL (DS_D->attributes->cnt); i++) { tglf_fetch_document_attribute_new (TLS, D, DS_D->attributes->data[i]); } } return D; } struct tgl_webpage *tglf_fetch_alloc_webpage_new (struct tgl_state *TLS, struct tl_ds_web_page *DS_W) { if (!DS_W) { return NULL; } struct tgl_webpage *W = tgl_webpage_get (TLS, DS_LVAL (DS_W->id)); if (W) { W->refcnt ++; } else { W = talloc0 (sizeof (*W)); W->id = DS_LVAL (DS_W->id); W->refcnt = 1; tgl_webpage_insert (TLS, W); } if (!W->url) { W->url = DS_STR_DUP (DS_W->url); } if (!W->display_url) { W->display_url = DS_STR_DUP (DS_W->display_url); } if (!W->type) { W->type = DS_STR_DUP (DS_W->type); } if (!W->site_name) { W->site_name = DS_STR_DUP (DS_W->site_name); } if (!W->title) { W->title = DS_STR_DUP (DS_W->title); } if (!W->photo) { W->photo = tglf_fetch_alloc_photo_new (TLS, DS_W->photo); } if (!W->description) { W->description = DS_STR_DUP (DS_W->description); } if (!W->embed_url) { W->embed_url = DS_STR_DUP (DS_W->embed_url); } if (!W->embed_type) { W->embed_type = DS_STR_DUP (DS_W->embed_type); } W->embed_width = DS_LVAL (DS_W->embed_width); W->embed_height = DS_LVAL (DS_W->embed_height); W->duration = DS_LVAL (DS_W->duration); if (!W->author) { W->author = DS_STR_DUP (DS_W->author); } return W; } void tglf_fetch_message_action_new (struct tgl_state *TLS, struct tgl_message_action *M, struct tl_ds_message_action *DS_MA) { if (!DS_MA) { return; } memset (M, 0, sizeof (*M)); switch (DS_MA->magic) { case CODE_message_action_empty: M->type = tgl_message_action_none; break; case CODE_message_action_geo_chat_create: { M->type = tgl_message_action_geo_chat_create; assert (0); } break; case CODE_message_action_geo_chat_checkin: M->type = tgl_message_action_geo_chat_checkin; break; case CODE_message_action_chat_create: { M->type = tgl_message_action_chat_create; M->title = DS_STR_DUP (DS_MA->title); M->user_num = DS_LVAL (DS_MA->users->cnt); M->users = talloc (M->user_num * 4); int i; for (i = 0; i < M->user_num; i++) { M->users[i] = DS_LVAL (DS_MA->users->data[i]); } } break; case CODE_message_action_chat_edit_title: M->type = tgl_message_action_chat_edit_title; M->new_title = DS_STR_DUP (DS_MA->title); break; case CODE_message_action_chat_edit_photo: M->type = tgl_message_action_chat_edit_photo; M->photo = tglf_fetch_alloc_photo_new (TLS, DS_MA->photo); break; case CODE_message_action_chat_delete_photo: M->type = tgl_message_action_chat_delete_photo; break; case CODE_message_action_chat_add_user: M->type = tgl_message_action_chat_add_user; M->user = DS_LVAL (DS_MA->user_id); break; case CODE_message_action_chat_delete_user: M->type = tgl_message_action_chat_delete_user; M->user = DS_LVAL (DS_MA->user_id); break; case CODE_message_action_chat_joined_by_link: M->type = tgl_message_action_chat_add_user_by_link; M->user = DS_LVAL (DS_MA->inviter_id); break; default: assert (0); } } void tglf_fetch_message_short_new (struct tgl_state *TLS, struct tgl_message *M, struct tl_ds_updates *DS_U) { tgl_peer_t *P = tgl_peer_get (TLS, TGL_MK_USER (DS_LVAL (DS_U->user_id))); if (!P || !(P->flags & TGLPF_CREATED)) { tgl_do_get_difference (TLS, 0, 0, 0); return; } int flags = M->flags & 0xffff; if (M->flags & TGLMF_PENDING) { M->flags ^= TGLMF_PENDING; } if (!(flags & TGLMF_CREATED)) { flags |= TGLMF_CREATE | TGLMF_CREATED; } int f = DS_LVAL (DS_U->flags); if (f & 1) { flags |= TGLMF_UNREAD; } if (f & 2) { flags |= TGLMF_OUT; } if (f & 16) { flags |= TGLMF_MENTION; } struct tl_ds_message_media A; A.magic = CODE_message_media_empty; int type = TGL_PEER_USER; bl_do_create_message_new (TLS, DS_LVAL (DS_U->id), (f & 2) ? &TLS->our_id : DS_U->user_id, &type, (f & 2) ? DS_U->user_id : &TLS->our_id, DS_U->fwd_from_id, DS_U->fwd_date, DS_U->date, DS_STR (DS_U->message), &A, NULL, DS_U->reply_to_msg_id, NULL, flags ); } void tglf_fetch_message_short_chat_new (struct tgl_state *TLS, struct tgl_message *M, struct tl_ds_updates *DS_U) { tgl_peer_t *P = tgl_peer_get (TLS, TGL_MK_USER (DS_LVAL (DS_U->from_id))); if (!P || !(P->flags & TGLPF_CREATED)) { tgl_do_get_difference (TLS, 0, 0, 0); return; } P = tgl_peer_get (TLS, TGL_MK_CHAT (DS_LVAL (DS_U->chat_id))); if (!P || !(P->flags & TGLPF_CREATED)) { tgl_do_get_difference (TLS, 0, 0, 0); return; } int flags = M->flags & 0xffff; if (M->flags & TGLMF_PENDING) { M->flags ^= TGLMF_PENDING; } if (!(flags & TGLMF_CREATED)) { flags |= TGLMF_CREATE | TGLMF_CREATED; } int f = DS_LVAL (DS_U->flags); if (f & 1) { flags |= TGLMF_UNREAD; } if (f & 2) { flags |= TGLMF_OUT; } if (f & 16) { flags |= TGLMF_MENTION; } struct tl_ds_message_media A; A.magic = CODE_message_media_empty; int type = TGL_PEER_CHAT; bl_do_create_message_new (TLS, DS_LVAL (DS_U->id), DS_U->from_id, &type, DS_U->chat_id, DS_U->fwd_from_id, DS_U->fwd_date, DS_U->date, DS_STR (DS_U->message), &A, NULL, DS_U->reply_to_msg_id, NULL, flags ); } void tglf_fetch_message_media_new (struct tgl_state *TLS, struct tgl_message_media *M, struct tl_ds_message_media *DS_MM) { if (!DS_MM) { return; } memset (M, 0, sizeof (*M)); switch (DS_MM->magic) { case CODE_message_media_empty: M->type = tgl_message_media_none; break; case CODE_message_media_photo: case CODE_message_media_photo_l27: M->type = tgl_message_media_photo; M->photo = tglf_fetch_alloc_photo_new (TLS, DS_MM->photo); M->caption = DS_STR_DUP (DS_MM->caption); break; case CODE_message_media_video: case CODE_message_media_video_l27: M->type = tgl_message_media_document; M->document = tglf_fetch_alloc_video_new (TLS, DS_MM->video); M->caption = DS_STR_DUP (DS_MM->caption); break; case CODE_message_media_audio: M->type = tgl_message_media_document; M->document = tglf_fetch_alloc_audio_new (TLS, DS_MM->audio); break; case CODE_message_media_document: M->type = tgl_message_media_document; M->document = tglf_fetch_alloc_document_new (TLS, DS_MM->document); break; case CODE_message_media_geo: M->type = tgl_message_media_geo; tglf_fetch_geo_new (TLS, &M->geo, DS_MM->geo); break; case CODE_message_media_contact: M->type = tgl_message_media_contact; M->phone = DS_STR_DUP (DS_MM->phone_number); M->first_name = DS_STR_DUP (DS_MM->first_name); M->last_name = DS_STR_DUP (DS_MM->last_name); M->user_id = DS_LVAL (DS_MM->user_id); break; case CODE_message_media_unsupported: //case CODE_message_media_unsupported_l22: M->type = tgl_message_media_unsupported; break; case CODE_message_media_web_page: M->type = tgl_message_media_webpage; M->webpage = tglf_fetch_alloc_webpage_new (TLS, DS_MM->webpage); break; case CODE_message_media_venue: M->type = tgl_message_media_venue; tglf_fetch_geo_new (TLS, &M->venue.geo, DS_MM->geo); M->venue.title = DS_STR_DUP (DS_MM->title); M->venue.address = DS_STR_DUP (DS_MM->address); M->venue.provider = DS_STR_DUP (DS_MM->provider); M->venue.venue_id = DS_STR_DUP (DS_MM->venue_id); break; default: assert (0); } } void tglf_fetch_message_media_encrypted_new (struct tgl_state *TLS, struct tgl_message_media *M, struct tl_ds_decrypted_message_media *DS_DMM) { if (!DS_DMM) { return; } memset (M, 0, sizeof (*M)); switch (DS_DMM->magic) { case CODE_decrypted_message_media_empty: M->type = tgl_message_media_none; //M->type = CODE_message_media_empty; break; case CODE_decrypted_message_media_photo: case CODE_decrypted_message_media_video: case CODE_decrypted_message_media_video_l12: case CODE_decrypted_message_media_document: case CODE_decrypted_message_media_audio: //M->type = CODE_decrypted_message_media_video; M->type = tgl_message_media_document_encr; M->encr_document = talloc0 (sizeof (*M->encr_document)); switch (DS_DMM->magic) { case CODE_decrypted_message_media_photo: M->encr_document->flags = TGLDF_IMAGE; break; case CODE_decrypted_message_media_video: case CODE_decrypted_message_media_video_l12: M->encr_document->flags = TGLDF_VIDEO; break; case CODE_decrypted_message_media_document: //M->encr_document->flags = TGLDF_DOCUMENT; break; case CODE_decrypted_message_media_audio: M->encr_document->flags = TGLDF_AUDIO; break; } M->encr_document->w = DS_LVAL (DS_DMM->w); M->encr_document->h = DS_LVAL (DS_DMM->h); M->encr_document->size = DS_LVAL (DS_DMM->size); M->encr_document->duration = DS_LVAL (DS_DMM->duration); M->encr_document->mime_type = DS_STR_DUP (DS_DMM->mime_type); M->encr_document->key = talloc (32); str_to_32 (M->encr_document->key, DS_STR (DS_DMM->key)); M->encr_document->iv = talloc (32); str_to_32 (M->encr_document->iv, DS_STR (DS_DMM->iv)); break; case CODE_decrypted_message_media_geo_point: M->type = tgl_message_media_geo; M->geo.latitude = DS_LVAL (DS_DMM->latitude); M->geo.longitude = DS_LVAL (DS_DMM->longitude); break; case CODE_decrypted_message_media_contact: M->type = tgl_message_media_contact; M->phone = DS_STR_DUP (DS_DMM->phone_number); M->first_name = DS_STR_DUP (DS_DMM->first_name); M->last_name = DS_STR_DUP (DS_DMM->last_name); M->user_id = DS_LVAL (DS_DMM->user_id); break; default: assert (0); } } void tglf_fetch_message_action_encrypted_new (struct tgl_state *TLS, struct tgl_message_action *M, struct tl_ds_decrypted_message_action *DS_DMA) { if (!DS_DMA) { return; } switch (DS_DMA->magic) { case CODE_decrypted_message_action_set_message_t_t_l: M->type = tgl_message_action_set_message_ttl; M->ttl = DS_LVAL (DS_DMA->ttl_seconds); break; case CODE_decrypted_message_action_read_messages: M->type = tgl_message_action_read_messages; { M->read_cnt = DS_LVAL (DS_DMA->random_ids->cnt); int i; for (i = 0; i < M->read_cnt; i++) { struct tgl_message *N = tgl_message_get (TLS, DS_LVAL (DS_DMA->random_ids->data[i])); if (N) { N->flags &= ~TGLMF_UNREAD; } } } break; case CODE_decrypted_message_action_delete_messages: M->type = tgl_message_action_delete_messages; break; case CODE_decrypted_message_action_screenshot_messages: M->type = tgl_message_action_screenshot_messages; { M->screenshot_cnt = DS_LVAL (DS_DMA->random_ids->cnt); } break; case CODE_decrypted_message_action_notify_layer: M->type = tgl_message_action_notify_layer; M->layer = DS_LVAL (DS_DMA->layer); break; case CODE_decrypted_message_action_flush_history: M->type = tgl_message_action_flush_history; break; case CODE_decrypted_message_action_typing: M->type = tgl_message_action_typing; M->typing = tglf_fetch_typing_new (DS_DMA->action); break; case CODE_decrypted_message_action_resend: M->type = tgl_message_action_resend; M->start_seq_no = DS_LVAL (DS_DMA->start_seq_no); M->end_seq_no = DS_LVAL (DS_DMA->end_seq_no); break; case CODE_decrypted_message_action_noop: M->type = tgl_message_action_noop; break; case CODE_decrypted_message_action_request_key: M->type = tgl_message_action_request_key; M->exchange_id = DS_LVAL (DS_DMA->exchange_id); M->g_a = talloc (256); str_to_256 (M->g_a, DS_STR (DS_DMA->g_a)); break; case CODE_decrypted_message_action_accept_key: M->type = tgl_message_action_accept_key; M->exchange_id = DS_LVAL (DS_DMA->exchange_id); M->g_a = talloc (256); str_to_256 (M->g_a, DS_STR (DS_DMA->g_b)); M->key_fingerprint = DS_LVAL (DS_DMA->key_fingerprint); break; case CODE_decrypted_message_action_commit_key: M->type = tgl_message_action_commit_key; M->exchange_id = DS_LVAL (DS_DMA->exchange_id); M->key_fingerprint = DS_LVAL (DS_DMA->key_fingerprint); break; case CODE_decrypted_message_action_abort_key: M->type = tgl_message_action_abort_key; M->exchange_id = DS_LVAL (DS_DMA->exchange_id); break; default: assert (0); } } tgl_peer_id_t tglf_fetch_peer_id_new (struct tgl_state *TLS, struct tl_ds_peer *DS_P) { if (DS_P->magic == CODE_peer_user) { return TGL_MK_USER (DS_LVAL (DS_P->user_id)); } else { return TGL_MK_CHAT (DS_LVAL (DS_P->chat_id)); } } void tglf_fetch_message_new (struct tgl_state *TLS, struct tgl_message *M, struct tl_ds_message *DS_M) { if (!DS_M || DS_M->magic == CODE_message_empty) { return; } assert (M->id == DS_LVAL (DS_M->id)); tgl_peer_id_t to_id = tglf_fetch_peer_id_new (TLS, DS_M->to_id); { tgl_peer_t *P = tgl_peer_get (TLS, to_id); if (!P || !(P->flags & TGLPF_CREATED)) { tgl_do_get_difference (TLS, 0, 0, 0); return; } P = tgl_peer_get (TLS, TGL_MK_USER (DS_LVAL (DS_M->from_id))); if (!P || !(P->flags & TGLPF_CREATED)) { tgl_do_get_difference (TLS, 0, 0, 0); return; } } int new = !(M->flags & TGLMF_CREATED); if (new) { int peer_id = tgl_get_peer_id (to_id); int peer_type = tgl_get_peer_type (to_id); int flags = 0; if (DS_LVAL (DS_M->flags) & 1) { flags |= TGLMF_UNREAD; } if (DS_LVAL (DS_M->flags) & 2) { flags |= TGLMF_OUT; } if (DS_LVAL (DS_M->flags) & 16) { flags |= TGLMF_MENTION; } bl_do_create_message_new (TLS, DS_LVAL (DS_M->id), DS_M->from_id, &peer_type, &peer_id, DS_M->fwd_from_id, DS_M->fwd_date, DS_M->date, DS_STR (DS_M->message), DS_M->media, DS_M->action, DS_M->reply_to_msg_id, DS_M->reply_markup, flags | TGLMF_CREATE | TGLMF_CREATED ); } } static int *decr_ptr; static int *decr_end; static int decrypt_encrypted_message (struct tgl_secret_chat *E) { int *msg_key = decr_ptr; decr_ptr += 4; assert (decr_ptr < decr_end); static unsigned char sha1a_buffer[20]; static unsigned char sha1b_buffer[20]; static unsigned char sha1c_buffer[20]; static unsigned char sha1d_buffer[20]; static unsigned char buf[64]; int *e_key = E->exchange_state != tgl_sce_committed ? E->key : E->exchange_key; memcpy (buf, msg_key, 16); memcpy (buf + 16, e_key, 32); sha1 (buf, 48, sha1a_buffer); memcpy (buf, e_key + 8, 16); memcpy (buf + 16, msg_key, 16); memcpy (buf + 32, e_key + 12, 16); sha1 (buf, 48, sha1b_buffer); memcpy (buf, e_key + 16, 32); memcpy (buf + 32, msg_key, 16); sha1 (buf, 48, sha1c_buffer); memcpy (buf, msg_key, 16); memcpy (buf + 16, e_key + 24, 32); sha1 (buf, 48, sha1d_buffer); static unsigned char key[32]; memcpy (key, sha1a_buffer + 0, 8); memcpy (key + 8, sha1b_buffer + 8, 12); memcpy (key + 20, sha1c_buffer + 4, 12); static unsigned char iv[32]; memcpy (iv, sha1a_buffer + 8, 12); memcpy (iv + 12, sha1b_buffer + 0, 8); memcpy (iv + 20, sha1c_buffer + 16, 4); memcpy (iv + 24, sha1d_buffer + 0, 8); AES_KEY aes_key; AES_set_decrypt_key (key, 256, &aes_key); AES_ige_encrypt ((void *)decr_ptr, (void *)decr_ptr, 4 * (decr_end - decr_ptr), &aes_key, iv, 0); memset (&aes_key, 0, sizeof (aes_key)); int x = *(decr_ptr); if (x < 0 || (x & 3)) { return -1; } assert (x >= 0 && !(x & 3)); sha1 ((void *)decr_ptr, 4 + x, sha1a_buffer); if (memcmp (sha1a_buffer + 4, msg_key, 16)) { return -1; } return 0; } void tglf_fetch_encrypted_message_new (struct tgl_state *TLS, struct tgl_message *M, struct tl_ds_encrypted_message *DS_EM) { if (!DS_EM) { return; } int new = !(M->flags & TGLMF_CREATED); if (!new) { return; } tgl_peer_t *P = tgl_peer_get (TLS, TGL_MK_ENCR_CHAT (DS_LVAL (DS_EM->chat_id))); if (!P || P->encr_chat.state != sc_ok) { vlogprintf (E_WARNING, "Encrypted message to unknown chat. Dropping\n"); return; } decr_ptr = (void *)DS_EM->bytes->data; decr_end = decr_ptr + (DS_EM->bytes->len / 4); if (P->encr_chat.exchange_state == tgl_sce_committed && P->encr_chat.key_fingerprint == *(long long *)decr_ptr) { tgl_do_confirm_exchange (TLS, (void *)P, 0); assert (P->encr_chat.exchange_state == tgl_sce_none); } long long key_fingerprint = P->encr_chat.exchange_state != tgl_sce_committed ? P->encr_chat.key_fingerprint : P->encr_chat.exchange_key_fingerprint; if (*(long long *)decr_ptr != key_fingerprint) { vlogprintf (E_WARNING, "Encrypted message with bad fingerprint to chat %s\n", P->print_name); return; } decr_ptr += 2; if (decrypt_encrypted_message (&P->encr_chat) < 0) { vlogprintf (E_WARNING, "can not decrypt message\n"); return; } int *save_in_ptr = in_ptr; int *save_in_end = in_end; in_ptr = decr_ptr; int ll = *in_ptr; in_end = in_ptr + ll / 4 + 1; assert (fetch_int () == ll); if (skip_type_decrypted_message_layer (TYPE_TO_PARAM (decrypted_message_layer)) < 0 || in_ptr != in_end) { vlogprintf (E_WARNING, "can not fetch message\n"); in_ptr = save_in_ptr; in_end = save_in_end; return; } in_ptr = decr_ptr; assert (fetch_int () == ll); struct tl_ds_decrypted_message_layer *DS_DML = fetch_ds_type_decrypted_message_layer (TYPE_TO_PARAM (decrypted_message_layer)); assert (DS_DML); in_ptr = save_in_ptr; in_end = save_in_end; //bl_do_encr_chat_set_layer (TLS, (void *)P, DS_LVAL (DS_DML->layer)); bl_do_encr_chat_new (TLS, tgl_get_peer_id (P->id), NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, DS_DML->layer, NULL, NULL, NULL, NULL, TGL_FLAGS_UNCHANGED ); int in_seq_no = DS_LVAL (DS_DML->out_seq_no); int out_seq_no = DS_LVAL (DS_DML->in_seq_no); if (in_seq_no / 2 != P->encr_chat.in_seq_no) { vlogprintf (E_WARNING, "Hole in seq in secret chat. in_seq_no = %d, expect_seq_no = %d\n", in_seq_no / 2, P->encr_chat.in_seq_no); free_ds_type_decrypted_message_layer (DS_DML, TYPE_TO_PARAM(decrypted_message_layer)); return; } if ((in_seq_no & 1) != 1 - (P->encr_chat.admin_id == TLS->our_id) || (out_seq_no & 1) != (P->encr_chat.admin_id == TLS->our_id)) { vlogprintf (E_WARNING, "Bad msg admin\n"); free_ds_type_decrypted_message_layer (DS_DML, TYPE_TO_PARAM(decrypted_message_layer)); return; } if (out_seq_no / 2 > P->encr_chat.out_seq_no) { vlogprintf (E_WARNING, "In seq no is bigger than our's out seq no (out_seq_no = %d, our_out_seq_no = %d). Drop\n", out_seq_no / 2, P->encr_chat.out_seq_no); free_ds_type_decrypted_message_layer (DS_DML, TYPE_TO_PARAM(decrypted_message_layer)); return; } if (out_seq_no / 2 < P->encr_chat.last_in_seq_no) { vlogprintf (E_WARNING, "Clients in_seq_no decreased (out_seq_no = %d, last_out_seq_no = %d). Drop\n", out_seq_no / 2, P->encr_chat.last_in_seq_no); free_ds_type_decrypted_message_layer (DS_DML, TYPE_TO_PARAM(decrypted_message_layer)); return; } struct tl_ds_decrypted_message *DS_DM = DS_DML->message; if (M->id != DS_LVAL (DS_DM->random_id)) { vlogprintf (E_ERROR, "Incorrect message: id = %lld, new_id = %lld\n", M->id, DS_LVAL (DS_DM->random_id)); free_ds_type_decrypted_message_layer (DS_DML, TYPE_TO_PARAM(decrypted_message_layer)); return; } int peer_type = TGL_PEER_ENCR_CHAT; int peer_id = tgl_get_peer_id (P->id); bl_do_create_message_encr_new (TLS, M->id, &P->encr_chat.user_id, &peer_type, &peer_id, DS_EM->date, DS_STR (DS_DM->message), DS_DM->media, DS_DM->action, DS_EM->file, TGLMF_CREATE | TGLMF_CREATED | TGLMF_ENCRYPTED); if (in_seq_no >= 0 && out_seq_no >= 0) { //bl_do_encr_chat_update_seq (TLS, (void *)P, in_seq_no / 2 + 1, out_seq_no / 2); in_seq_no = in_seq_no / 2 + 1; out_seq_no = out_seq_no / 2; bl_do_encr_chat_new (TLS, tgl_get_peer_id (P->id), NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, &in_seq_no, &out_seq_no, NULL, NULL, TGL_FLAGS_UNCHANGED ); assert (P->encr_chat.in_seq_no == in_seq_no); } free_ds_type_decrypted_message_layer (DS_DML, TYPE_TO_PARAM(decrypted_message_layer)); } void tglf_fetch_encrypted_message_file_new (struct tgl_state *TLS, struct tgl_message_media *M, struct tl_ds_encrypted_file *DS_EF) { if (DS_EF->magic == CODE_encrypted_file_empty) { assert (M->type != tgl_message_media_document_encr); } else { assert (M->type == tgl_message_media_document_encr); assert (M->encr_document); M->encr_document->id = DS_LVAL (DS_EF->id); M->encr_document->access_hash = DS_LVAL (DS_EF->access_hash); if (!M->encr_document->size) { M->encr_document->size = DS_LVAL (DS_EF->size); } M->encr_document->dc_id = DS_LVAL (DS_EF->dc_id); M->encr_document->key_fingerprint = DS_LVAL (DS_EF->key_fingerprint); } } static int id_cmp (struct tgl_message *M1, struct tgl_message *M2) { if (M1->id < M2->id) { return -1; } else if (M1->id > M2->id) { return 1; } else { return 0; } } static void increase_peer_size (struct tgl_state *TLS) { if (TLS->peer_num == TLS->peer_size) { int new_size = TLS->peer_size ? 2 * TLS->peer_size : 10; int old_size = TLS->peer_size; if (old_size) { TLS->Peers = trealloc (TLS->Peers, old_size * sizeof (void *), new_size * sizeof (void *)); } else { TLS->Peers = talloc (new_size * sizeof (void *)); } TLS->peer_size = new_size; } } struct tgl_user *tglf_fetch_alloc_user_new (struct tgl_state *TLS, struct tl_ds_user *DS_U) { tgl_peer_t *U = tgl_peer_get (TLS, TGL_MK_USER (DS_LVAL (DS_U->id))); if (!U) { TLS->users_allocated ++; U = talloc0 (sizeof (*U)); U->id = TGL_MK_USER (DS_LVAL (DS_U->id)); TLS->peer_tree = tree_insert_peer (TLS->peer_tree, U, lrand48 ()); increase_peer_size (TLS); TLS->Peers[TLS->peer_num ++] = U; } tglf_fetch_user_new (TLS, &U->user, DS_U); return &U->user; } struct tgl_secret_chat *tglf_fetch_alloc_encrypted_chat_new (struct tgl_state *TLS, struct tl_ds_encrypted_chat *DS_EC) { tgl_peer_t *U = tgl_peer_get (TLS, TGL_MK_ENCR_CHAT (DS_LVAL (DS_EC->id))); if (!U) { U = talloc0 (sizeof (*U)); U->id = TGL_MK_ENCR_CHAT (DS_LVAL (DS_EC->id)); TLS->encr_chats_allocated ++; TLS->peer_tree = tree_insert_peer (TLS->peer_tree, U, lrand48 ()); increase_peer_size (TLS); TLS->Peers[TLS->peer_num ++] = U; } tglf_fetch_encrypted_chat_new (TLS, &U->encr_chat, DS_EC); return &U->encr_chat; } struct tgl_user *tglf_fetch_alloc_user_full_new (struct tgl_state *TLS, struct tl_ds_user_full *DS_U) { tgl_peer_t *U = tgl_peer_get (TLS, TGL_MK_USER (DS_LVAL (DS_U->user->id))); if (U) { tglf_fetch_user_full_new (TLS, &U->user, DS_U); return &U->user; } else { TLS->users_allocated ++; U = talloc0 (sizeof (*U)); U->id = TGL_MK_USER (DS_LVAL (DS_U->user->id)); TLS->peer_tree = tree_insert_peer (TLS->peer_tree, U, lrand48 ()); tglf_fetch_user_full_new (TLS, &U->user, DS_U); increase_peer_size (TLS); TLS->Peers[TLS->peer_num ++] = U; return &U->user; } } struct tgl_message *tglf_fetch_alloc_message_new (struct tgl_state *TLS, struct tl_ds_message *DS_M) { struct tgl_message *M = tgl_message_get (TLS, DS_LVAL (DS_M->id)); if (!M) { M = tglm_message_alloc (TLS, DS_LVAL (DS_M->id)); } tglf_fetch_message_new (TLS, M, DS_M); return M; } struct tgl_message *tglf_fetch_alloc_encrypted_message_new (struct tgl_state *TLS, struct tl_ds_encrypted_message *DS_EM) { struct tgl_message *M = tgl_message_get (TLS, DS_LVAL (DS_EM->random_id)); if (!M) { M = talloc0 (sizeof (*M)); M->id = DS_LVAL (DS_EM->random_id); tglm_message_insert_tree (TLS, M); TLS->messages_allocated ++; assert (tgl_message_get (TLS, M->id) == M); } tglf_fetch_encrypted_message_new (TLS, M, DS_EM); if (M->flags & TGLMF_CREATED) { tgl_peer_t *_E = tgl_peer_get (TLS, M->to_id); assert (_E); struct tgl_secret_chat *E = &_E->encr_chat; if (M->action.type == tgl_message_action_request_key) { if (E->exchange_state == tgl_sce_none || (E->exchange_state == tgl_sce_requested && E->exchange_id > M->action.exchange_id )) { tgl_do_accept_exchange (TLS, E, M->action.exchange_id, M->action.g_a); } else { vlogprintf (E_WARNING, "Exchange: Incorrect state (received request, state = %d)\n", E->exchange_state); } } if (M->action.type == tgl_message_action_accept_key) { if (E->exchange_state == tgl_sce_requested && E->exchange_id == M->action.exchange_id) { tgl_do_commit_exchange (TLS, E, M->action.g_a); } else { vlogprintf (E_WARNING, "Exchange: Incorrect state (received accept, state = %d)\n", E->exchange_state); } } if (M->action.type == tgl_message_action_commit_key) { if (E->exchange_state == tgl_sce_accepted && E->exchange_id == M->action.exchange_id) { tgl_do_confirm_exchange (TLS, E, 1); } else { vlogprintf (E_WARNING, "Exchange: Incorrect state (received commit, state = %d)\n", E->exchange_state); } } if (M->action.type == tgl_message_action_abort_key) { if (E->exchange_state != tgl_sce_none && E->exchange_id == M->action.exchange_id) { tgl_do_abort_exchange (TLS, E); } else { vlogprintf (E_WARNING, "Exchange: Incorrect state (received abort, state = %d)\n", E->exchange_state); } } if (M->action.type == tgl_message_action_notify_layer) { bl_do_encr_chat_new (TLS, tgl_get_peer_id (E->id), NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, &M->action.layer, NULL, NULL, NULL, NULL, TGL_FLAGS_UNCHANGED ); } if (M->action.type == tgl_message_action_set_message_ttl) { //bl_do_encr_chat_set_ttl (TLS, E, M->action.ttl); bl_do_encr_chat_new (TLS, tgl_get_peer_id (E->id), NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, &M->action.ttl, NULL, NULL, NULL, NULL, NULL, TGL_FLAGS_UNCHANGED ); } } return M; } struct tgl_message *tglf_fetch_alloc_message_short_new (struct tgl_state *TLS, struct tl_ds_updates *DS_U) { int id = DS_LVAL (DS_U->id); struct tgl_message *M = tgl_message_get (TLS, id); if (!M) { M = talloc0 (sizeof (*M)); M->id = id; tglm_message_insert_tree (TLS, M); TLS->messages_allocated ++; } tglf_fetch_message_short_new (TLS, M, DS_U); return M; } struct tgl_message *tglf_fetch_alloc_message_short_chat_new (struct tgl_state *TLS, struct tl_ds_updates *DS_U) { int id = DS_LVAL (DS_U->id); struct tgl_message *M = tgl_message_get (TLS, id); if (!M) { M = talloc0 (sizeof (*M)); M->id = id; tglm_message_insert_tree (TLS, M); TLS->messages_allocated ++; } tglf_fetch_message_short_chat_new (TLS, M, DS_U); return M; } struct tgl_chat *tglf_fetch_alloc_chat_new (struct tgl_state *TLS, struct tl_ds_chat *DS_C) { tgl_peer_t *U = tgl_peer_get (TLS, TGL_MK_CHAT (DS_LVAL (DS_C->id))); if (!U) { TLS->chats_allocated ++; U = talloc0 (sizeof (*U)); U->id = TGL_MK_CHAT (DS_LVAL (DS_C->id)); TLS->peer_tree = tree_insert_peer (TLS->peer_tree, U, lrand48 ()); increase_peer_size (TLS); TLS->Peers[TLS->peer_num ++] = U; } tglf_fetch_chat_new (TLS, &U->chat, DS_C); return &U->chat; } struct tgl_chat *tglf_fetch_alloc_chat_full_new (struct tgl_state *TLS, struct tl_ds_messages_chat_full *DS_MCF) { tgl_peer_t *U = tgl_peer_get (TLS, TGL_MK_CHAT (DS_LVAL (DS_MCF->full_chat->id))); if (U) { tglf_fetch_chat_full_new (TLS, &U->chat, DS_MCF); return &U->chat; } else { TLS->chats_allocated ++; U = talloc0 (sizeof (*U)); U->id = TGL_MK_CHAT (DS_LVAL (DS_MCF->full_chat->id)); TLS->peer_tree = tree_insert_peer (TLS->peer_tree, U, lrand48 ()); tglf_fetch_chat_full_new (TLS, &U->chat, DS_MCF); increase_peer_size (TLS); TLS->Peers[TLS->peer_num ++] = U; return &U->chat; } } struct tgl_bot_info *tglf_fetch_alloc_bot_info (struct tgl_state *TLS, struct tl_ds_bot_info *DS_BI) { if (!DS_BI || DS_BI->magic == CODE_bot_info_empty) { return NULL; } struct tgl_bot_info *B = talloc (sizeof (*B)); B->version = DS_LVAL (DS_BI->version); B->share_text = DS_STR_DUP (DS_BI->share_text); B->description = DS_STR_DUP (DS_BI->description); B->commands_num = DS_LVAL (DS_BI->commands->cnt); B->commands = talloc (sizeof (struct tgl_bot_command) * B->commands_num); int i; for (i = 0; i < B->commands_num; i++) { struct tl_ds_bot_command *BC = DS_BI->commands->data[i]; B->commands[i].command = DS_STR_DUP (BC->command); B->commands[i].description = DS_STR_DUP (BC->description); } return B; } struct tgl_message_reply_markup *tglf_fetch_alloc_reply_markup (struct tgl_state *TLS, struct tgl_message *M, struct tl_ds_reply_markup *DS_RM) { if (!DS_RM) { return NULL; } struct tgl_message_reply_markup *R = talloc0 (sizeof (*R)); R->flags = DS_LVAL (DS_RM->flags); R->refcnt = 1; R->rows = DS_RM->rows ? DS_LVAL (DS_RM->rows->cnt) : 0; int total = 0; R->row_start = talloc ((R->rows + 1) * 4); R->row_start[0] = 0; int i; for (i = 0; i < R->rows; i++) { struct tl_ds_keyboard_button_row *DS_K = DS_RM->rows->data[i]; total += DS_LVAL (DS_K->buttons->cnt); R->row_start[i + 1] = total; } R->buttons = talloc (sizeof (void *) * total); int r = 0; for (i = 0; i < R->rows; i++) { struct tl_ds_keyboard_button_row *DS_K = DS_RM->rows->data[i]; int j; for (j = 0; j < DS_LVAL (DS_K->buttons->cnt); j++) { struct tl_ds_keyboard_button *DS_KB = DS_K->buttons->data[j]; R->buttons[r ++] = DS_STR_DUP (DS_KB->text); } } assert (r == total); return R; } /* }}} */ void tglp_insert_encrypted_chat (struct tgl_state *TLS, tgl_peer_t *P) { TLS->encr_chats_allocated ++; TLS->peer_tree = tree_insert_peer (TLS->peer_tree, P, lrand48 ()); increase_peer_size (TLS); TLS->Peers[TLS->peer_num ++] = P; } void tglp_insert_user (struct tgl_state *TLS, tgl_peer_t *P) { TLS->users_allocated ++; TLS->peer_tree = tree_insert_peer (TLS->peer_tree, P, lrand48 ()); increase_peer_size (TLS); TLS->Peers[TLS->peer_num ++] = P; } void tglp_insert_chat (struct tgl_state *TLS, tgl_peer_t *P) { TLS->chats_allocated ++; TLS->peer_tree = tree_insert_peer (TLS->peer_tree, P, lrand48 ()); increase_peer_size (TLS); TLS->Peers[TLS->peer_num ++] = P; } void tgl_insert_empty_user (struct tgl_state *TLS, int uid) { tgl_peer_id_t id = TGL_MK_USER (uid); if (tgl_peer_get (TLS, id)) { return; } tgl_peer_t *P = talloc0 (sizeof (*P)); P->id = id; tglp_insert_user (TLS, P); } void tgl_insert_empty_chat (struct tgl_state *TLS, int cid) { tgl_peer_id_t id = TGL_MK_CHAT (cid); if (tgl_peer_get (TLS, id)) { return; } tgl_peer_t *P = talloc0 (sizeof (*P)); P->id = id; tglp_insert_chat (TLS, P); } /* {{{ Free */ void tgls_free_photo_size (struct tgl_state *TLS, struct tgl_photo_size *S) { tfree_str (S->type); if (S->data) { tfree (S->data, S->size); } } void tgls_free_photo (struct tgl_state *TLS, struct tgl_photo *P) { if (--P->refcnt) { assert (P->refcnt > 0); return; } if (P->caption) { tfree_str (P->caption); } if (P->sizes) { int i; for (i = 0; i < P->sizes_num; i++) { tgls_free_photo_size (TLS, &P->sizes[i]); } tfree (P->sizes, sizeof (struct tgl_photo_size) * P->sizes_num); } TLS->photo_tree = tree_delete_photo (TLS->photo_tree, P); tfree (P, sizeof (*P)); } void tgls_free_document (struct tgl_state *TLS, struct tgl_document *D) { if (--D->refcnt) { assert (D->refcnt); return; } if (D->mime_type) { tfree_str (D->mime_type);} if (D->caption) {tfree_str (D->caption);} tgls_free_photo_size (TLS, &D->thumb); TLS->document_tree = tree_delete_document (TLS->document_tree, D); tfree (D, sizeof (*D)); } void tgls_free_webpage (struct tgl_state *TLS, struct tgl_webpage *W) { if (--W->refcnt) { assert (W->refcnt); return; } if (W->url) { tfree_str (W->url); } if (W->display_url) { tfree_str (W->display_url); } if (W->title) { tfree_str (W->title); } if (W->site_name) { tfree_str (W->site_name); } if (W->type) { tfree_str (W->type); } if (W->description) { tfree_str (W->description); } if (W->photo) { tgls_free_photo (TLS, W->photo); } if (W->embed_url) { tfree_str (W->embed_url); } if (W->embed_type) { tfree_str (W->embed_type); } if (W->author) { tfree_str (W->author); } TLS->webpage_tree = tree_delete_webpage (TLS->webpage_tree, W); tfree (W, sizeof (*W)); } void tgls_free_message_media (struct tgl_state *TLS, struct tgl_message_media *M) { switch (M->type) { case tgl_message_media_none: case tgl_message_media_geo: return; case tgl_message_media_photo: tgls_free_photo (TLS, M->photo); M->photo = NULL; return; case tgl_message_media_contact: tfree_str (M->phone); tfree_str (M->first_name); tfree_str (M->last_name); return; case tgl_message_media_document: tgls_free_document (TLS, M->document); return; case tgl_message_media_unsupported: tfree (M->data, M->data_size); return; case tgl_message_media_document_encr: tfree_secure (M->encr_document->key, 32); tfree_secure (M->encr_document->iv, 32); tfree (M->encr_document, sizeof (*M->encr_document)); return; case tgl_message_media_webpage: tgls_free_webpage (TLS, M->webpage); return; case tgl_message_media_venue: if (M->venue.title) { tfree_str (M->venue.title); } if (M->venue.address) { tfree_str (M->venue.address); } if (M->venue.provider) { tfree_str (M->venue.provider); } if (M->venue.venue_id) { tfree_str (M->venue.venue_id); } return; default: vlogprintf (E_ERROR, "type = 0x%08x\n", M->type); assert (0); } } void tgls_free_message_action (struct tgl_state *TLS, struct tgl_message_action *M) { switch (M->type) { case tgl_message_action_none: return; case tgl_message_action_chat_create: tfree_str (M->title); tfree (M->users, M->user_num * 4); return; case tgl_message_action_chat_edit_title: tfree_str (M->new_title); return; case tgl_message_action_chat_edit_photo: tgls_free_photo (TLS, M->photo); M->photo = NULL; return; case tgl_message_action_chat_delete_photo: case tgl_message_action_chat_add_user: case tgl_message_action_chat_add_user_by_link: case tgl_message_action_chat_delete_user: case tgl_message_action_geo_chat_create: case tgl_message_action_geo_chat_checkin: case tgl_message_action_set_message_ttl: case tgl_message_action_read_messages: case tgl_message_action_delete_messages: case tgl_message_action_screenshot_messages: case tgl_message_action_flush_history: case tgl_message_action_typing: case tgl_message_action_resend: case tgl_message_action_notify_layer: case tgl_message_action_commit_key: case tgl_message_action_abort_key: case tgl_message_action_noop: return; case tgl_message_action_request_key: case tgl_message_action_accept_key: tfree (M->g_a, 256); return; /* default: vlogprintf (E_ERROR, "type = 0x%08x\n", M->type); assert (0);*/ } vlogprintf (E_ERROR, "type = 0x%08x\n", M->type); assert (0); } void tgls_clear_message (struct tgl_state *TLS, struct tgl_message *M) { if (!(M->flags & TGLMF_SERVICE)) { if (M->message) { tfree (M->message, M->message_len + 1); } tgls_free_message_media (TLS, &M->media); } else { tgls_free_message_action (TLS, &M->action); } } void tgls_free_reply_markup (struct tgl_state *TLS, struct tgl_message_reply_markup *R) { if (!--R->refcnt) { tfree (R->buttons, R->row_start[R->rows] * sizeof (void *)); tfree (R->row_start, 4 * (R->rows + 1)); tfree (R, sizeof (*R)); } else { assert (R->refcnt > 0); } } void tgls_free_message (struct tgl_state *TLS, struct tgl_message *M) { tgls_clear_message (TLS, M); if (M->reply_markup) { tgls_free_reply_markup (TLS, M->reply_markup); } tfree (M, sizeof (*M)); } void tgls_free_chat (struct tgl_state *TLS, struct tgl_chat *U) { if (U->title) { tfree_str (U->title); } if (U->print_title) { tfree_str (U->print_title); } if (U->user_list) { tfree (U->user_list, U->user_list_size * 12); } if (U->photo) { tgls_free_photo (TLS, U->photo); } tfree (U, sizeof (*U)); } void tgls_free_user (struct tgl_state *TLS, struct tgl_user *U) { if (U->first_name) { tfree_str (U->first_name); } if (U->last_name) { tfree_str (U->last_name); } if (U->print_name) { tfree_str (U->print_name); } if (U->phone) { tfree_str (U->phone); } if (U->real_first_name) { tfree_str (U->real_first_name); } if (U->real_last_name) { tfree_str (U->real_last_name); } if (U->status.ev) { tgl_remove_status_expire (TLS, U); } if (U->photo) { tgls_free_photo (TLS, U->photo); } tfree (U, sizeof (*U)); } void tgls_free_encr_chat (struct tgl_state *TLS, struct tgl_secret_chat *U) { if (U->print_name) { tfree_str (U->print_name); } if (U->g_key) { tfree (U->g_key, 256); } tfree (U, sizeof (*U)); } void tgls_free_peer (struct tgl_state *TLS, tgl_peer_t *P) { if (tgl_get_peer_type (P->id) == TGL_PEER_USER) { tgls_free_user (TLS, (void *)P); } else if (tgl_get_peer_type (P->id) == TGL_PEER_CHAT) { tgls_free_chat (TLS, (void *)P); } else if (tgl_get_peer_type (P->id) == TGL_PEER_ENCR_CHAT) { tgls_free_encr_chat (TLS, (void *)P); } else { assert (0); } } void tgls_free_bot_info (struct tgl_state *TLS, struct tgl_bot_info *B) { if (!B) { return; } int i; for (i = 0; i < B->commands_num; i++) { tfree_str (B->commands[i].command); tfree_str (B->commands[i].description); } tfree (B->commands, sizeof (struct tgl_bot_command) * B->commands_num); tfree_str (B->share_text); tfree_str (B->description); tfree (B, sizeof (*B)); } /* }}} */ /* Messages {{{ */ void tglm_message_del_use (struct tgl_state *TLS, struct tgl_message *M) { M->next_use->prev_use = M->prev_use; M->prev_use->next_use = M->next_use; } void tglm_message_add_use (struct tgl_state *TLS, struct tgl_message *M) { M->next_use = TLS->message_list.next_use; M->prev_use = &TLS->message_list; M->next_use->prev_use = M; M->prev_use->next_use = M; } void tglm_message_add_peer (struct tgl_state *TLS, struct tgl_message *M) { tgl_peer_id_t id; if (!tgl_cmp_peer_id (M->to_id, TGL_MK_USER (TLS->our_id))) { id = M->from_id; } else { id = M->to_id; } tgl_peer_t *P = tgl_peer_get (TLS, id); if (!P) { P = talloc0 (sizeof (*P)); P->id = id; switch (tgl_get_peer_type (id)) { case TGL_PEER_USER: TLS->users_allocated ++; break; case TGL_PEER_CHAT: TLS->chats_allocated ++; break; case TGL_PEER_GEO_CHAT: TLS->geo_chats_allocated ++; break; case TGL_PEER_ENCR_CHAT: TLS->encr_chats_allocated ++; break; } TLS->peer_tree = tree_insert_peer (TLS->peer_tree, P, lrand48 ()); increase_peer_size (TLS); TLS->Peers[TLS->peer_num ++] = P; } if (!P->last) { P->last = M; M->prev = M->next = 0; } else { if (tgl_get_peer_type (P->id) != TGL_PEER_ENCR_CHAT) { struct tgl_message *N = P->last; struct tgl_message *NP = 0; while (N && N->id > M->id) { NP = N; N = N->next; } if (N) { assert (N->id < M->id); } M->next = N; M->prev = NP; if (N) { N->prev = M; } if (NP) { NP->next = M; } else { P->last = M; } } else { struct tgl_message *N = P->last; struct tgl_message *NP = 0; M->next = N; M->prev = NP; if (N) { N->prev = M; } if (NP) { NP->next = M; } else { P->last = M; } } } } void tglm_message_del_peer (struct tgl_state *TLS, struct tgl_message *M) { tgl_peer_id_t id; if (!tgl_cmp_peer_id (M->to_id, TGL_MK_USER (TLS->our_id))) { id = M->from_id; } else { id = M->to_id; } tgl_peer_t *P = tgl_peer_get (TLS, id); if (M->prev) { M->prev->next = M->next; } if (M->next) { M->next->prev = M->prev; } if (P && P->last == M) { P->last = M->next; } } struct tgl_message *tglm_message_alloc (struct tgl_state *TLS, long long id) { struct tgl_message *M = talloc0 (sizeof (*M)); M->id = id; tglm_message_insert_tree (TLS, M); TLS->messages_allocated ++; return M; } void tglm_message_insert_tree (struct tgl_state *TLS, struct tgl_message *M) { assert (M->id); TLS->message_tree = tree_insert_message (TLS->message_tree, M, lrand48 ()); } void tglm_message_remove_tree (struct tgl_state *TLS, struct tgl_message *M) { assert (M->id); TLS->message_tree = tree_delete_message (TLS->message_tree, M); } void tglm_message_insert (struct tgl_state *TLS, struct tgl_message *M) { tglm_message_add_use (TLS, M); tglm_message_add_peer (TLS, M); } void tglm_message_insert_unsent (struct tgl_state *TLS, struct tgl_message *M) { TLS->message_unsent_tree = tree_insert_message (TLS->message_unsent_tree, M, lrand48 ()); } void tglm_message_remove_unsent (struct tgl_state *TLS, struct tgl_message *M) { TLS->message_unsent_tree = tree_delete_message (TLS->message_unsent_tree, M); } static void __send_msg (struct tgl_message *M, void *_TLS) { struct tgl_state *TLS = _TLS; vlogprintf (E_NOTICE, "Resending message...\n"); //print_message (M); if (M->media.type != tgl_message_media_none) { assert (M->flags & TGLMF_ENCRYPTED); bl_do_message_delete (TLS, M); } else { tgl_do_send_msg (TLS, M, 0, 0); } } void tglm_send_all_unsent (struct tgl_state *TLS) { tree_act_ex_message (TLS->message_unsent_tree, __send_msg, TLS); } /* }}} */ struct tgl_photo *tgl_photo_get (struct tgl_state *TLS, long long id) { struct tgl_photo P; P.id = id; return tree_lookup_photo (TLS->photo_tree, &P); } void tgl_photo_insert (struct tgl_state *TLS, struct tgl_photo *P) { TLS->photo_tree = tree_insert_photo (TLS->photo_tree, P, lrand48 ()); } struct tgl_document *tgl_document_get (struct tgl_state *TLS, long long id) { struct tgl_document P; P.id = id; return tree_lookup_document (TLS->document_tree, &P); } void tgl_document_insert (struct tgl_state *TLS, struct tgl_document *P) { TLS->document_tree = tree_insert_document (TLS->document_tree, P, lrand48 ()); } struct tgl_webpage *tgl_webpage_get (struct tgl_state *TLS, long long id) { struct tgl_webpage P; P.id = id; return tree_lookup_webpage (TLS->webpage_tree, &P); } void tgl_webpage_insert (struct tgl_state *TLS, struct tgl_webpage *P) { TLS->webpage_tree = tree_insert_webpage (TLS->webpage_tree, P, lrand48 ()); } void tglp_peer_insert_name (struct tgl_state *TLS, tgl_peer_t *P) { TLS->peer_by_name_tree = tree_insert_peer_by_name (TLS->peer_by_name_tree, P, lrand48 ()); } void tglp_peer_delete_name (struct tgl_state *TLS, tgl_peer_t *P) { TLS->peer_by_name_tree = tree_delete_peer_by_name (TLS->peer_by_name_tree, P); } tgl_peer_t *tgl_peer_get (struct tgl_state *TLS, tgl_peer_id_t id) { static tgl_peer_t U; U.id = id; return tree_lookup_peer (TLS->peer_tree, &U); } struct tgl_message *tgl_message_get (struct tgl_state *TLS, long long id) { struct tgl_message M; M.id = id; return tree_lookup_message (TLS->message_tree, &M); } tgl_peer_t *tgl_peer_get_by_name (struct tgl_state *TLS, const char *s) { static tgl_peer_t P; P.print_name = (void *)s; tgl_peer_t *R = tree_lookup_peer_by_name (TLS->peer_by_name_tree, &P); return R; } void tgl_peer_iterator_ex (struct tgl_state *TLS, void (*it)(tgl_peer_t *P, void *extra), void *extra) { tree_act_ex_peer (TLS->peer_tree, it, extra); } int tgl_complete_user_list (struct tgl_state *TLS, int index, const char *text, int len, char **R) { index ++; while (index < TLS->peer_num && (!TLS->Peers[index]->print_name || strncmp (TLS->Peers[index]->print_name, text, len) || tgl_get_peer_type (TLS->Peers[index]->id) != TGL_PEER_USER)) { index ++; } if (index < TLS->peer_num) { *R = strdup (TLS->Peers[index]->print_name); assert (*R); return index; } else { return -1; } } int tgl_complete_chat_list (struct tgl_state *TLS, int index, const char *text, int len, char **R) { index ++; while (index < TLS->peer_num && (!TLS->Peers[index]->print_name || strncmp (TLS->Peers[index]->print_name, text, len) || tgl_get_peer_type (TLS->Peers[index]->id) != TGL_PEER_CHAT)) { index ++; } if (index < TLS->peer_num) { *R = strdup (TLS->Peers[index]->print_name); assert (*R); return index; } else { return -1; } } int tgl_complete_encr_chat_list (struct tgl_state *TLS, int index, const char *text, int len, char **R) { index ++; while (index < TLS->peer_num && (!TLS->Peers[index]->print_name || strncmp (TLS->Peers[index]->print_name, text, len) || tgl_get_peer_type (TLS->Peers[index]->id) != TGL_PEER_ENCR_CHAT)) { index ++; } if (index < TLS->peer_num) { *R = strdup (TLS->Peers[index]->print_name); assert (*R); return index; } else { return -1; } } int tgl_complete_peer_list (struct tgl_state *TLS, int index, const char *text, int len, char **R) { index ++; while (index < TLS->peer_num && (!TLS->Peers[index]->print_name || strncmp (TLS->Peers[index]->print_name, text, len))) { index ++; } if (index < TLS->peer_num) { *R = strdup (TLS->Peers[index]->print_name); assert (*R); return index; } else { return -1; } } int tgl_secret_chat_for_user (struct tgl_state *TLS, tgl_peer_id_t user_id) { int index = 0; while (index < TLS->peer_num && (tgl_get_peer_type (TLS->Peers[index]->id) != TGL_PEER_ENCR_CHAT || TLS->Peers[index]->encr_chat.user_id != tgl_get_peer_id (user_id) || TLS->Peers[index]->encr_chat.state != sc_ok)) { index ++; } if (index < TLS->peer_num) { return tgl_get_peer_id (TLS->Peers[index]->encr_chat.id); } else { return -1; } } void tgls_free_peer_gw (tgl_peer_t *P, void *TLS) { tgls_free_peer (TLS, P); } void tgls_free_message_gw (struct tgl_message *M, void *TLS) { tgls_free_message (TLS, M); } void tgl_free_all (struct tgl_state *TLS) { tree_act_ex_peer (TLS->peer_tree, tgls_free_peer_gw, TLS); TLS->peer_tree = tree_clear_peer (TLS->peer_tree); TLS->peer_by_name_tree = tree_clear_peer_by_name (TLS->peer_by_name_tree); tree_act_ex_message (TLS->message_tree, tgls_free_message_gw, TLS); TLS->message_tree = tree_clear_message (TLS->message_tree); tree_act_ex_message (TLS->message_unsent_tree, tgls_free_message_gw, TLS); TLS->message_unsent_tree = tree_clear_message (TLS->message_unsent_tree); tglq_query_free_all (TLS); if (TLS->encr_prime) { tfree (TLS->encr_prime, 256); } if (TLS->binlog_name) { tfree_str (TLS->binlog_name); } if (TLS->auth_file) { tfree_str (TLS->auth_file); } if (TLS->downloads_directory) { tfree_str (TLS->downloads_directory); } int i; for (i = 0; i < TLS->rsa_key_num; i++) { tfree_str (TLS->rsa_key_list[i]); } for (i = 0; i <= TLS->max_dc_num; i++) if (TLS->DC_list[i]) { tgls_free_dc (TLS, TLS->DC_list[i]); } BN_CTX_free (TLS->BN_ctx); tgls_free_pubkey (TLS); if (TLS->ev_login) { TLS->timer_methods->free (TLS->ev_login); } if (TLS->online_updates_timer) { TLS->timer_methods->free (TLS->online_updates_timer); } } int tgl_print_stat (struct tgl_state *TLS, char *s, int len) { return tsnprintf (s, len, "users_allocated\t%d\n" "chats_allocated\t%d\n" "encr_chats_allocated\t%d\n" "peer_num\t%d\n" "messages_allocated\t%d\n", TLS->users_allocated, TLS->chats_allocated, TLS->encr_chats_allocated, TLS->peer_num, TLS->messages_allocated ); } void tglf_fetch_int_array (int *dst, struct tl_ds_vector *src, int len) { int i; assert (len <= *src->f1); for (i = 0; i < len; i++) { dst[i] = *(int *)src->f2[i]; } } void tglf_fetch_int_tuple (int *dst, int **src, int len) { int i; for (i = 0; i < len; i++) { dst[i] = *src[i]; } } void tgls_messages_mark_read (struct tgl_state *TLS, struct tgl_message *M, int out, int seq) { while (M && M->id > seq) { if ((M->flags & TGLMF_OUT) == out) { if (!(M->flags & TGLMF_UNREAD)) { return; } } M = M->next; } while (M) { if ((M->flags & TGLMF_OUT) == out) { if (M->flags & TGLMF_UNREAD) { M->flags &= ~TGLMF_UNREAD; TLS->callback.marked_read (TLS, 1, &M); } else { return; } } M = M->next; } } void tgls_insert_random2local (struct tgl_state *TLS, long long random_id, int local_id) { struct random2local *X = talloc (sizeof (*X)); X->random_id = random_id; X->local_id = local_id; struct random2local *R = tree_lookup_random_id (TLS->random_id_tree, X); assert (!R); TLS->random_id_tree = tree_insert_random_id (TLS->random_id_tree, X, lrand48 ()); } int tgls_get_local_by_random (struct tgl_state *TLS, long long random_id) { struct random2local X; X.random_id = random_id; struct random2local *Y = tree_lookup_random_id (TLS->random_id_tree, &X); if (Y) { TLS->random_id_tree = tree_delete_random_id (TLS->random_id_tree, Y); int y = Y->local_id; tfree (Y, sizeof (*Y)); return y; } else { return 0; } }
gpl-2.0
kaen/Zero-K
units/roostfac.lua
6
3153
unitDef = { unitname = [[roostfac]], name = [[Roost]], description = [[Spawns Big Chickens]], acceleration = 0, bmcode = [[0]], brakeRate = 0, buildAngle = 4096, buildCostEnergy = 0, buildCostMetal = 0, builder = true, buildingGroundDecalDecaySpeed = 30, buildingGroundDecalSizeX = 11, buildingGroundDecalSizeY = 11, buildingGroundDecalType = [[roostfac_aoplane.dds]], buildoptions = { [[chicken_drone]], [[chickenf]], [[chicken_blimpy]], [[chicken_listener]], [[chickena]], [[chickenc]], [[chickenblobber]], [[chicken_spidermonkey]], [[chicken_tiamat]], [[chicken_dragon]], }, buildPic = [[roostfac.png]], buildTime = 200, canMove = true, canPatrol = true, canstop = [[1]], category = [[SINK UNARMED]], commander = false, customParams = { description_de = [[Erzeugt große Chicken]], description_pl = [[Rozmnaza wieksze kurczaki]], helptext = [[Roosts such as this one are where the more powerful Thunderbirds are hatched.]], helptext_de = [[Mächtige Kreaturen werden hier erzeugt und losgelassen.]], helptext_pl = [[W tym gniezdzie rodza sie wieksze, bardziej zaawansowane kurczaki.]], chickenFac = [[true]], }, energyMake = 1, energyStorage = 50, energyUse = 0, explodeAs = [[NOWEAPON]], footprintX = 8, footprintZ = 8, iconType = [[factory]], idleAutoHeal = 5, idleTime = 1800, mass = 380, maxDamage = 8000, maxSlope = 15, maxVelocity = 0, metalMake = 1.05, metalStorage = 50, minCloakDistance = 150, noAutoFire = false, objectName = [[roostfac_big]], power = 1000, seismicSignature = 4, selfDestructAs = [[NOWEAPON]], sfxtypes = { explosiongenerators = { [[custom:dirt2]], [[custom:dirt3]], [[custom:Nano]], }, }, showNanoSpray = false, side = [[THUNDERBIRDS]], sightDistance = 273, smoothAnim = true, TEDClass = [[PLANT]], turnRate = 0, useBuildingGroundDecal = true, workerTime = 42, yardMap = [[ooccccoo ooccccoo ooccccoo ooccccoo ooccccoo ooccccoo ooccccoo ooccccoo ]], featureDefs = { }, } return lowerkeys({ roostfac = unitDef })
gpl-2.0
371816210/vlc_vlc
share/lua/playlist/vimeo.lua
65
3213
--[[ $Id$ Copyright © 2009-2013 the VideoLAN team Authors: Konstantin Pavlov (thresh@videolan.org) François Revol (revol@free.fr) Pierre Ynard This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]] function get_prefres() local prefres = -1 if vlc.var and vlc.var.inherit then prefres = vlc.var.inherit(nil, "preferred-resolution") if prefres == nil then prefres = -1 end end return prefres end -- Probe function. function probe() return ( vlc.access == "http" or vlc.access == "https" ) and ( string.match( vlc.path, "vimeo%.com/%d+$" ) or string.match( vlc.path, "player%.vimeo%.com" ) ) -- do not match other addresses, -- else we'll also try to decode the actual video url end -- Parse function. function parse() if not string.match( vlc.path, "player%.vimeo%.com" ) then -- Web page URL while true do local line = vlc.readline() if not line then break end path = string.match( line, "data%-config%-url=\"(.-)\"" ) if path then path = vlc.strings.resolve_xml_special_chars( path ) return { { path = path } } end end vlc.msg.err( "Couldn't extract vimeo video URL, please check for updates to this script" ) return { } else -- API URL local prefres = get_prefres() local line = vlc.readline() -- data is on one line only for stream in string.gmatch( line, "{([^}]*\"profile\":[^}]*)}" ) do local url = string.match( stream, "\"url\":\"(.-)\"" ) if url then path = url if prefres < 0 then break end local height = string.match( stream, "\"height\":(%d+)[,}]" ) if not height or tonumber(height) <= prefres then break end end end if not path then vlc.msg.err( "Couldn't extract vimeo video URL, please check for updates to this script" ) return { } end local name = string.match( line, "\"title\":\"(.-)\"" ) local artist = string.match( line, "\"owner\":{[^}]-\"name\":\"(.-)\"" ) local arturl = string.match( line, "\"thumbs\":{\"[^\"]+\":\"(.-)\"" ) local duration = string.match( line, "\"duration\":(%d+)[,}]" ) return { { path = path; name = name; artist = artist; arturl = arturl; duration = duration } } end end
gpl-2.0
geanux/darkstar
scripts/zones/The_Eldieme_Necropolis/Zone.lua
30
2110
----------------------------------- -- -- Zone: The_Eldieme_Necropolis (195) -- ----------------------------------- package.loaded["scripts/zones/The_Eldieme_Necropolis/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/zone"); require("scripts/zones/The_Eldieme_Necropolis/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) local tomes = {17576425,17576426,17576427,17576428}; SetGroundsTome(tomes); UpdateTreasureSpawnPoint(17576352); UpdateTreasureSpawnPoint(17576353); end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) -- rng af2 local FireAndBrimstoneCS = player:getVar("fireAndBrimstone"); if (FireAndBrimstoneCS == 2) then return 4; end local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(-438.878,-26.091,540.004,126); end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 4) then player:setVar("fireAndBrimstone",3); end end;
gpl-3.0