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kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Southern_San_dOria_[S]/npcs/Kilhwch1.lua
19
1082
----------------------------------- -- Area: Southern SandOria [S] -- NPC: Kilhwch -- @zone 80 -- @pos -63 2 -50 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria_[S]/TextIDs"] = nil; require("scripts/zones/Southern_San_dOria_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc, 11143) -- I advise you distance yourself from Lady Ulla. I know not your intentions, but am inclined to believe they are crooked end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Dynamis-Xarcabard/mobs/Prince_Seere.lua
16
1253
----------------------------------- -- Area: Dynamis Xarcabard -- NPC: Prince Seere ----------------------------------- require("scripts/globals/dynamis"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) local Animate_Trigger = GetServerVariable("[DynaXarcabard]Boss_Trigger"); if (mob:isInBattlefieldList() == false) then mob:addInBattlefieldList(); Animate_Trigger = Animate_Trigger + 8; SetServerVariable("[DynaXarcabard]Boss_Trigger",Animate_Trigger); if (Animate_Trigger == 32767) then SpawnMob(17330911); -- 142 SpawnMob(17330912); -- 143 SpawnMob(17330183); -- 177 SpawnMob(17330184); -- 178 activateAnimatedWeapon(); -- Change subanim of all animated weapon end end if (Animate_Trigger == 32767) then killer:messageSpecial(PRISON_OF_SOULS_HAS_SET_FREE); end end;
gpl-3.0
SnakeSVx/spacebuild
lua/caf/stools/ls3_environmental_control.lua
4
6870
TOOL.Category = "Life Support" TOOL.Name = "#Environmental Control" TOOL.DeviceName = "Environmental Control" TOOL.DeviceNamePlural = "Environmental Controls" TOOL.ClassName = "ls3_environmental_control" TOOL.DevSelect = true TOOL.CCVar_type = "other_dispenser" TOOL.CCVar_sub_type = "default_other_dispenser" TOOL.CCVar_model = "models/props_combine/combine_emitter01.mdl" TOOL.Limited = true TOOL.LimitName = "ls3_environmental_control" TOOL.Limit = 30 CAFToolSetup.SetLang("Environmental Controls", "Create life support devices attached to any surface.", "Left-Click: Spawn a Device. Reload: Repair Device.") function TOOL.EnableFunc() if not CAF then return false; end if not CAF.GetAddon("Resource Distribution") or not CAF.GetAddon("Resource Distribution").GetStatus() then return false; end return true; end TOOL.ExtraCCVars = { extra_num = 0, extra_bool = 0, } function TOOL.ExtraCCVarsCP(tool, panel) end function TOOL:GetExtraCCVars() local Extra_Data = {} return Extra_Data end local function environmental_control_func(ent, type, sub_type, devinfo, Extra_Data, ent_extras) local volume_mul = 1 --Change to be 0 by default later on local base_volume = 4084 --Change to the actual base volume later on local base_mass = 10 local base_health = 100 if type == "other_dispenser" then base_volume = 4084 --This will need changed elseif type == "base_air_exchanger" then base_volume = 4084 base_mass = 100 base_health = 600 --TODO: MAke it volume based or a tool setting?? if (sub_type == "small_air_exchanger") then ent:SetRange(256) else ent:SetRange(768) --right value?? end elseif type == "base_temperature_exchanger" then base_volume = 4084 --Change to the actual base volume later on base_mass = 100 base_health = 500 if (sub_type == "small_temp_exchanger") then ent:SetRange(256) else ent:SetRange(768) --right value?? end elseif type == "base_climate_control" then base_volume = 4084 base_mass = 1200 base_health = 1000 elseif type == "other_probe" then base_volume = 4084 base_mass = 20 base_health = 1000 elseif type == "base_gravity_control" then base_volume = 4084 base_mass = 1200 base_health = 1000 elseif type == "nature_plant" then base_volume = 4084 base_mass = 10 base_health = 50 end CAF.GetAddon("Resource Distribution").RegisterNonStorageDevice(ent) local phys = ent:GetPhysicsObject() if phys:IsValid() and phys.GetVolume then local vol = phys:GetVolume() MsgN("Ent Physics Object Volume: ", vol) vol = math.Round(vol) volume_mul = vol / base_volume end ent:SetMultiplier(volume_mul) local mass = math.Round(base_mass * volume_mul) ent.mass = mass local maxhealth = math.Round(base_health * volume_mul) return mass, maxhealth end local function sbCheck() local SB = CAF.GetAddon("Spacebuild") if SB and SB.GetStatus() then return true; end return false; end TOOL.Devices = { other_dispenser = { Name = "Suit Dispensers", type = "other_dispenser", class = "other_dispenser", func = environmental_control_func, devices = { default_other_dispenser = { Name = "Suit Dispenser", model = "models/props_combine/combine_emitter01.mdl", skin = 0, legacy = false, }, }, }, base_air_exchanger = { Name = "Air Exchangers", type = "base_air_exchanger", class = "base_air_exchanger", func = environmental_control_func, devices = { small_air_exchanger = { Name = "Small Air Exchanger", model = "models/props_combine/combine_light001a.mdl", skin = 0, legacy = false, }, large_air_exchanger = { Name = "Large Air Exchanger", model = "models/props_combine/combine_light001b.mdl", skin = 0, legacy = false, }, }, }, base_temperature_exchanger = { Name = "Heat Exchangers", type = "base_temperature_exchanger", class = "base_temperature_exchanger", func = environmental_control_func, EnableFunc = sbCheck, devices = { small_temp_exchanger = { Name = "Small Temperature Exchanger", model = "models/props_c17/utilityconnecter006c.mdl", skin = 0, legacy = false, }, large_temp_exchanger = { Name = "Large Temperature Exchanger", model = "models/props_c17/substation_transformer01d.mdl", skin = 0, legacy = false, }, }, }, base_climate_control = { Name = "Climate Regulators", type = "base_climate_control", class = "base_climate_control", func = environmental_control_func, EnableFunc = sbCheck, devices = { normal = { Name = "Climate Regulator", model = "models/props_combine/combine_generator01.mdl", skin = 0, legacy = false, }, }, }, other_probe = { Name = "Atmospheric Probes", type = "other_probe", class = "other_probe", func = environmental_control_func, EnableFunc = sbCheck, devices = { normal = { Name = "Atmospheric Probe", model = "models/props_combine/combine_mine01.mdl", skin = 0, legacy = false, }, }, }, base_gravity_control = { Name = "Gravity Regulators", type = "base_gravity_control", class = "base_gravity_control", func = environmental_control_func, EnableFunc = sbCheck, devices = { normal = { Name = "Gravity Regulator", model = "models/props_combine/combine_mine01.mdl", skin = 0, legacy = false, }, }, }, nature_plant = { Name = "Air Hydroponics", type = "nature_plant", class = "nature_plant", func = environmental_control_func, devices = { normal = { Name = "Air Hydroponics", model = "models/props/cs_office/plant01.mdl", skin = 0, legacy = false, }, }, }, }
apache-2.0
Sonicrich05/FFXI-Server
scripts/zones/Wajaom_Woodlands/npcs/leypoint.lua
17
2538
----------------------------------- -- Area: Wajaom Woodlands -- NPC: Leypoint -- Teleport point, Quest -- NAVIGATING THE UNFRIENDLY SEAS RELATED -- -- @pos -200.027 -8.500 80.058 51 ----------------------------------- require("scripts/zones/Wajaom_Woodlands/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(AHT_URHGAN,OLDUUM) == QUEST_COMPLETED and player:hasItem(15769) == false) then if (trade:hasItemQty(2217,1) and trade:getItemCount() == 1) then -- Trade Lightning Band player:tradeComplete(); -- Trade Complete player:addItem(15769); -- Receive Olduum Ring player:messageSpecial(ITEM_OBTAINED,15769); -- Message for Receiving Ring end end if (player:getQuestStatus(AHT_URHGAN,NAVIGATING_THE_UNFRIENDLY_SEAS) == QUEST_ACCEPTED and player:getVar("NavigatingtheUnfriendlySeas") == 2) then if (trade:hasItemQty(2341,1) and trade:getItemCount() == 1) then -- Trade Hydrogauge player:messageSpecial(PLACE_HYDROGAUGE,2341); -- You set the <item> in the trench. player:tradeComplete(); --Trade Complete player:setVar("NavigatingtheUnfriendlySeas",3) player:setVar("Leypoint_waitJTime",getMidnight()); -- Time Set for 1 day real life time. printf("Midnight: %u",getMidnight()); printf("Os: %u",os.time()); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getQuestStatus(AHT_URHGAN,NAVIGATING_THE_UNFRIENDLY_SEAS) == QUEST_ACCEPTED and player:getVar("NavigatingtheUnfriendlySeas") == 3) then if (player:getVar("Leypoint_waitJTime") <= os.time()) then player:startEvent(0x01FC); player:setVar("NavigatingtheUnfriendlySeas",4); -- play cs for having waited enough time else player:messageSpecial(ENIGMATIC_LIGHT,2341); -- play cs for not waiting long enough end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
Servius/tfa-sw-weapons-repository
Backups_Reworks/tfa_swrp_extended_weapons_pack/lua/weapons/tfa_swch_ee3_expanded/shared.lua
2
2662
if ( SERVER ) then AddCSLuaFile( "shared.lua" ) end if ( CLIENT ) then SWEP.PrintName = "EE-3" SWEP.Author = "Servius" SWEP.ViewModelFOV = 50 SWEP.Slot = 2 SWEP.SlotPos = 3 SWEP.WepSelectIcon = surface.GetTextureID("HUD/killicons/EE3") killicon.Add( "weapon_752_ee3", "HUD/killicons/EE3", Color( 255, 80, 0, 255 ) ) end SWEP.HoldType = "ar2" SWEP.Base = "tfa_swsft_base" SWEP.Category = "TFA Star Wars Battlefront" SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.ViewModel = "models/weapons/synbf3/c_EE3.mdl" SWEP.WorldModel = "models/weapons/synbf3/w_EE3.mdl" SWEP.UseHands = true --Use gmod c_arms system. SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false SWEP.Primary.Sound = Sound ("weapons/EE3_fire.wav"); SWEP.Primary.ReloadSound = Sound ("weapons/EE3_reload.wav"); SWEP.Primary.Recoil = 0.3 SWEP.Primary.Damage = 20 -- Damage, in standard damage points. SWEP.Primary.HullSize = 0 --Big bullets, increase this value. They increase the hull size of the hitscan bullet. SWEP.DamageType = DMG_SHOCK--See DMG enum. This might be DMG_SHOCK, DMG_BURN, DMG_BULLET, etc. SWEP.Primary.NumShots = 5 --The number of shots the weapon fires. SWEP.Shotgun is NOT required for this to be >1. SWEP.Primary.Automatic = false -- Automatic/Semi Auto SWEP.Primary.RPM = 120 -- This is in Rounds Per Minute / RPM SWEP.Primary.RPM_Semi = nil -- RPM for semi-automatic or burst fire. This is in Rounds Per Minute / RPM SWEP.FiresUnderwater = false SWEP.Primary.Spread = .05 --This is hip-fire acuracy. Less is more (1 is horribly awful, .0001 is close to perfect) SWEP.Primary.IronAccuracy = .05 -- Ironsight accuracy, should be the same for shotguns SWEP.Primary.ClipSize = 20 SWEP.Primary.DefaultClip = 60 SWEP.Primary.Ammo = "ar2" SWEP.TracerName = "effect_sw_laser_red" SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "none" SWEP.IronSightsPos = Vector(1, -5, 0) SWEP.IronSightsAng = Vector(0, 0, 0) SWEP.VElements = { ["element_name"] = { type = "Model", model = "models/rtcircle.mdl", bone = "v_thompson.root5", rel = "", pos = Vector(-9.931, -2.225, 0.28), angle = Angle(0, -180, 0), size = Vector(0.18, 0.18, 0.18), color = Color(255, 255, 255, 255), surpresslightning = false, material = "!tfa_rtmaterial", skin = 0, bodygroup = {} } } SWEP.IronSightsSensitivity = 0.25 --Useful for a RT scope. Change this to 0.25 for 25% sensitivity. This is if normal FOV compenstaion isn't your thing for whatever reason, so don't change it for normal scopes. SWEP.BlowbackVector = Vector(0,-1,0.05)
apache-2.0
omid010/-K-
plugins/owners.lua
284
12473
local function lock_group_namemod(msg, data, target) local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_namemod(msg, data, target) local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end local function lock_group_floodmod(msg, data, target) local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_floodmod(msg, data, target) local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end local function lock_group_membermod(msg, data, target) local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_membermod(msg, data, target) local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end local function unlock_group_photomod(msg, data, target) local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function show_group_settingsmod(msg, data, target) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX return text end local function set_rules(target, rules) local data = load_data(_config.moderation.data) local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end local function set_description(target, about) local data = load_data(_config.moderation.data) local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function run(msg, matches) if msg.to.type ~= 'chat' then local chat_id = matches[1] local receiver = get_receiver(msg) local data = load_data(_config.moderation.data) if matches[2] == 'ban' then local chat_id = matches[1] if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end if tonumber(matches[3]) == tonumber(our_id) then return false end local user_id = matches[3] if tonumber(matches[3]) == tonumber(msg.from.id) then return "You can't ban yourself" end ban_user(matches[3], matches[1]) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] banned user ".. matches[3]) return 'User '..user_id..' banned' end if matches[2] == 'unban' then if tonumber(matches[3]) == tonumber(our_id) then return false end local chat_id = matches[1] if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local user_id = matches[3] if tonumber(matches[3]) == tonumber(msg.from.id) then return "You can't unban yourself" end local hash = 'banned:'..matches[1] redis:srem(hash, user_id) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] unbanned user ".. matches[3]) return 'User '..user_id..' unbanned' end if matches[2] == 'kick' then local chat_id = matches[1] if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end if tonumber(matches[3]) == tonumber(our_id) then return false end local user_id = matches[3] if tonumber(matches[3]) == tonumber(msg.from.id) then return "You can't kick yourself" end kick_user(matches[3], matches[1]) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] kicked user ".. matches[3]) return 'User '..user_id..' kicked' end if matches[2] == 'clean' then if matches[3] == 'modlist' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end for k,v in pairs(data[tostring(matches[1])]['moderators']) do data[tostring(matches[1])]['moderators'][tostring(k)] = nil save_data(_config.moderation.data, data) end local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] cleaned modlist") end if matches[3] == 'rules' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local data_cat = 'rules' data[tostring(matches[1])][data_cat] = nil save_data(_config.moderation.data, data) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] cleaned rules") end if matches[3] == 'about' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local data_cat = 'description' data[tostring(matches[1])][data_cat] = nil save_data(_config.moderation.data, data) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] cleaned about") end end if matches[2] == "setflood" then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end if tonumber(matches[3]) < 5 or tonumber(matches[3]) > 20 then return "Wrong number,range is [5-20]" end local flood_max = matches[3] data[tostring(matches[1])]['settings']['flood_msg_max'] = flood_max save_data(_config.moderation.data, data) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] set flood to ["..matches[3].."]") return 'Group flood has been set to '..matches[3] end if matches[2] == 'lock' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local target = matches[1] if matches[3] == 'name' then local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] locked name ") return lock_group_namemod(msg, data, target) end if matches[3] == 'member' then local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] locked member ") return lock_group_membermod(msg, data, target) end end if matches[2] == 'unlock' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local target = matches[1] if matches[3] == 'name' then local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] unlocked name ") return unlock_group_namemod(msg, data, target) end if matches[3] == 'member' then local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] unlocked member ") return unlock_group_membermod(msg, data, target) end end if matches[2] == 'new' then if matches[3] == 'link' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local function callback (extra , success, result) local receiver = 'chat#'..matches[1] vardump(result) data[tostring(matches[1])]['settings']['set_link'] = result save_data(_config.moderation.data, data) return end local receiver = 'chat#'..matches[1] local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] revoked group link ") export_chat_link(receiver, callback, true) return "Created a new new link ! \n owner can get it by /owners "..matches[1].." get link" end end if matches[2] == 'get' then if matches[3] == 'link' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local group_link = data[tostring(matches[1])]['settings']['set_link'] if not group_link then return "Create a link using /newlink first !" end local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] requested group link ["..group_link.."]") return "Group link:\n"..group_link end end if matches[1] == 'changeabout' and matches[2] and is_owner2(msg.from.id, matches[2]) then local target = matches[2] local about = matches[3] local name = user_print_name(msg.from) savelog(matches[2], name.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]") return set_description(target, about) end if matches[1] == 'changerules' and is_owner2(msg.from.id, matches[2]) then local rules = matches[3] local target = matches[2] local name = user_print_name(msg.from) savelog(matches[2], name.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]") return set_rules(target, rules) end if matches[1] == 'changename' and is_owner2(msg.from.id, matches[2]) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] local name = user_print_name(msg.from) savelog(matches[2], "Group {} name changed to [ "..new_name.." ] by "..name.." ["..msg.from.id.."]") rename_chat(to_rename, group_name_set, ok_cb, false) end if matches[1] == 'loggroup' and matches[2] and is_owner2(msg.from.id, matches[2]) then savelog(matches[2], "------") send_document("user#id".. msg.from.id,"./groups/"..matches[2].."log.txt", ok_cb, false) end end end return { patterns = { "^[!/]owners (%d+) ([^%s]+) (.*)$", "^[!/]owners (%d+) ([^%s]+)$", "^[!/](changeabout) (%d+) (.*)$", "^[!/](changerules) (%d+) (.*)$", "^[!/](changename) (%d+) (.*)$", "^[!/](loggroup) (%d+)$" }, run = run }
gpl-2.0
mehrpouya81/gamer3
plugins/owners.lua
284
12473
local function lock_group_namemod(msg, data, target) local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_namemod(msg, data, target) local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end local function lock_group_floodmod(msg, data, target) local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_floodmod(msg, data, target) local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end local function lock_group_membermod(msg, data, target) local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_membermod(msg, data, target) local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end local function unlock_group_photomod(msg, data, target) local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function show_group_settingsmod(msg, data, target) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX return text end local function set_rules(target, rules) local data = load_data(_config.moderation.data) local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end local function set_description(target, about) local data = load_data(_config.moderation.data) local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function run(msg, matches) if msg.to.type ~= 'chat' then local chat_id = matches[1] local receiver = get_receiver(msg) local data = load_data(_config.moderation.data) if matches[2] == 'ban' then local chat_id = matches[1] if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end if tonumber(matches[3]) == tonumber(our_id) then return false end local user_id = matches[3] if tonumber(matches[3]) == tonumber(msg.from.id) then return "You can't ban yourself" end ban_user(matches[3], matches[1]) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] banned user ".. matches[3]) return 'User '..user_id..' banned' end if matches[2] == 'unban' then if tonumber(matches[3]) == tonumber(our_id) then return false end local chat_id = matches[1] if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local user_id = matches[3] if tonumber(matches[3]) == tonumber(msg.from.id) then return "You can't unban yourself" end local hash = 'banned:'..matches[1] redis:srem(hash, user_id) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] unbanned user ".. matches[3]) return 'User '..user_id..' unbanned' end if matches[2] == 'kick' then local chat_id = matches[1] if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end if tonumber(matches[3]) == tonumber(our_id) then return false end local user_id = matches[3] if tonumber(matches[3]) == tonumber(msg.from.id) then return "You can't kick yourself" end kick_user(matches[3], matches[1]) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] kicked user ".. matches[3]) return 'User '..user_id..' kicked' end if matches[2] == 'clean' then if matches[3] == 'modlist' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end for k,v in pairs(data[tostring(matches[1])]['moderators']) do data[tostring(matches[1])]['moderators'][tostring(k)] = nil save_data(_config.moderation.data, data) end local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] cleaned modlist") end if matches[3] == 'rules' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local data_cat = 'rules' data[tostring(matches[1])][data_cat] = nil save_data(_config.moderation.data, data) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] cleaned rules") end if matches[3] == 'about' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local data_cat = 'description' data[tostring(matches[1])][data_cat] = nil save_data(_config.moderation.data, data) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] cleaned about") end end if matches[2] == "setflood" then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end if tonumber(matches[3]) < 5 or tonumber(matches[3]) > 20 then return "Wrong number,range is [5-20]" end local flood_max = matches[3] data[tostring(matches[1])]['settings']['flood_msg_max'] = flood_max save_data(_config.moderation.data, data) local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] set flood to ["..matches[3].."]") return 'Group flood has been set to '..matches[3] end if matches[2] == 'lock' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local target = matches[1] if matches[3] == 'name' then local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] locked name ") return lock_group_namemod(msg, data, target) end if matches[3] == 'member' then local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] locked member ") return lock_group_membermod(msg, data, target) end end if matches[2] == 'unlock' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local target = matches[1] if matches[3] == 'name' then local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] unlocked name ") return unlock_group_namemod(msg, data, target) end if matches[3] == 'member' then local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] unlocked member ") return unlock_group_membermod(msg, data, target) end end if matches[2] == 'new' then if matches[3] == 'link' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local function callback (extra , success, result) local receiver = 'chat#'..matches[1] vardump(result) data[tostring(matches[1])]['settings']['set_link'] = result save_data(_config.moderation.data, data) return end local receiver = 'chat#'..matches[1] local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] revoked group link ") export_chat_link(receiver, callback, true) return "Created a new new link ! \n owner can get it by /owners "..matches[1].." get link" end end if matches[2] == 'get' then if matches[3] == 'link' then if not is_owner2(msg.from.id, chat_id) then return "You are not the owner of this group" end local group_link = data[tostring(matches[1])]['settings']['set_link'] if not group_link then return "Create a link using /newlink first !" end local name = user_print_name(msg.from) savelog(matches[1], name.." ["..msg.from.id.."] requested group link ["..group_link.."]") return "Group link:\n"..group_link end end if matches[1] == 'changeabout' and matches[2] and is_owner2(msg.from.id, matches[2]) then local target = matches[2] local about = matches[3] local name = user_print_name(msg.from) savelog(matches[2], name.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]") return set_description(target, about) end if matches[1] == 'changerules' and is_owner2(msg.from.id, matches[2]) then local rules = matches[3] local target = matches[2] local name = user_print_name(msg.from) savelog(matches[2], name.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]") return set_rules(target, rules) end if matches[1] == 'changename' and is_owner2(msg.from.id, matches[2]) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] local name = user_print_name(msg.from) savelog(matches[2], "Group {} name changed to [ "..new_name.." ] by "..name.." ["..msg.from.id.."]") rename_chat(to_rename, group_name_set, ok_cb, false) end if matches[1] == 'loggroup' and matches[2] and is_owner2(msg.from.id, matches[2]) then savelog(matches[2], "------") send_document("user#id".. msg.from.id,"./groups/"..matches[2].."log.txt", ok_cb, false) end end end return { patterns = { "^[!/]owners (%d+) ([^%s]+) (.*)$", "^[!/]owners (%d+) ([^%s]+)$", "^[!/](changeabout) (%d+) (.*)$", "^[!/](changerules) (%d+) (.*)$", "^[!/](changename) (%d+) (.*)$", "^[!/](loggroup) (%d+)$" }, run = run }
gpl-2.0
Servius/tfa-sw-weapons-repository
Live Addons/servius_uploader/dc15s_addon_live/lua/weapons/tfa_dc15s_ashura/shared.lua
1
4395
if ( SERVER ) then AddCSLuaFile( "shared.lua" ) end if ( CLIENT ) then SWEP.PrintName = "DC-15s" SWEP.Author = "TFA, Servius" SWEP.Slot = 2 SWEP.SlotPos = 3 end SWEP.Base = "tfa_gun_base" SWEP.Category = "TFA Star Wars" SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.HoldType = "ar2" SWEP.ViewModelFOV = 70 SWEP.ViewModelFlip = false SWEP.ViewModel = "models/servius/starwars/c_ashuradc15s.mdl" SWEP.WorldModel = "models/servius/starwars/w_ashuradc15s.mdl" SWEP.ShowViewModel = true SWEP.ShowWorldModel = true SWEP.UseHands = true SWEP.Primary.Sound = Sound ("strasser/weapons/dc15/dc15_laser.wav"); SWEP.Primary.ReloadSound = Sound ("weapons/bf3/standard_reload2.ogg"); SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false SWEP.SafetyPos = Vector(0, 0, 0) SWEP.SafetyAng = Vector(-10, 10, 0) SWEP.Primary.Damage = 30 SWEP.Primary.NumShots = 1 SWEP.Primary.Spread = 0.009 SWEP.Primary.IronAccuracy = .001 -- Ironsight accuracy, should be the same for shotguns SWEP.Primary.ClipSize = 35 SWEP.Primary.RPM = 300 SWEP.Primary.DefaultClip = 50 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "ar2" SWEP.DisableChambering = true SWEP.Primary.Force = nil SWEP.Primary.Knockback = nil SWEP.Primary.Recoil = 0 SWEP.Primary.KickUp = .3 SWEP.Primary.SpreadMultiplierMax = nil -- How far the spread can expand when you shoot. Example val: 2.5 SWEP.Primary.SpreadIncrement = 1/2.9 -- What percentage of the modifier is added on, per shot. Example val: 1/3.5 SWEP.Tracer = 0 SWEP.TracerName = "effect_sw_laser_blue" SWEP.TracerCount = 1 SWEP.TracerLua = false SWEP.TracerDelay = 0.01 SWEP.ImpactEffect = "effect_sw_impact" SWEP.ImpactDecal = "FadingScorch" SWEP.SelectiveFire = false --Allow selecting your firemode? SWEP.DisableBurstFire = false --Only auto/single? SWEP.OnlyBurstFire = false --No auto, only burst/single? SWEP.DefaultFireMode = "" --Default to auto or whatev SWEP.FireModeName = nil --Change to a text value to override it SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "none" SWEP.Secondary.IronFOV = 90 SWEP.IronSightsPos = Vector(-2.8, 0, 1.96) SWEP.IronSightsAng = Vector(0, 0, 0.5) SWEP.BlowbackVector = Vector(0,0,0) SWEP.Blowback_Only_Iron = false SWEP.DoProceduralReload = false SWEP.ProceduralReloadTime = 2.5 SWEP.DoMuzzleFlash = true SWEP.CustomMuzzleFlash = true SWEP.MuzzleFlashEffect = "rw_sw_muzzleflash_blue" SWEP.GrappleHookSound = "weapons/rpg/shotdown.wav" SWEP.GrappleMoveSound = "weapons/tripwire/ropeshoot.wav" SWEP.VElements = { ["lasersight"] = { type = "Model", model = "models/sw_battlefront/props/flashlight/flashlight.mdl", bone = "DC15_S", rel = "", pos = Vector(0.99, 6.752, 0.518), angle = Angle(0, -90, 180), size = Vector(0.5, 0.5, 0.5), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {}, bonermerge = true, active = true }, ["laser"] = { type = "Model", model = "models/tfa/lbeam.mdl", bone = "DC15_S", rel = "lasersight", pos = Vector(0, 0, 0), angle = Angle(0, 0, 0), size = Vector(1.274, 1.274, 1.274), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {}, bonermerge = true, active = false } } SWEP.WElements = { ["lazer"] = { type = "Model", model = "models/tfa/lbeam.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "lazersight", pos = Vector(0, 0, 0), angle = Angle(0, 0, 0), size = Vector(0.755, 0.755, 0.755), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {}, bonermerge = true, active = false }, ["lazersight"] = { type = "Model", model = "models/sw_battlefront/props/flashlight/flashlight.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(17, 2.2, -6), angle = Angle(-10.52, 0, 0), size = Vector(0.5, 0.5, 0.5), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {}, bonermerge = true, active = true } } SWEP.Attachments = { [1] = { offset = { 0, 0 }, atts = { "lazersight4"}, order = 1 }, [2] = { offset = { 0, 0 }, atts = { "clipexpand2"}, order = 2 }, -- [3] = { offset = { 0, 0 }, atts = { "grapplehookatt","mod_stun5_servius","mod_stun10_servius","mod_stun15_servius","mod_stun20_servius","mod_stun5_servius2"}, order = 3 }, }
apache-2.0
Servius/tfa-sw-weapons-repository
Live Addons/servius_uploader_legacy/tfa_extended_live/lua/weapons/tfa_f11_white/shared.lua
1
7466
if ( SERVER ) then AddCSLuaFile( "shared.lua" ) end if ( CLIENT ) then SWEP.PrintName = "F-11I" SWEP.Author = "TFA, Servius" SWEP.ViewModelFOV = 70.35175879397 SWEP.Slot = 2 SWEP.SlotPos = 3 --SWEP.WepSelectIcon = surface.GetTextureID("HUD/killicons/DC15A") --killicon.Add( "weapon_752_dc15a", "HUD/killicons/DC15A", Color( 255, 80, 0, 255 ) ) end SWEP.Base = "tfa_3dscoped_base" SWEP.Category = "TFA Star Wars" SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.HoldType = "ar2" SWEP.ViewModelFOV = 70.35175879397 SWEP.ViewModelFlip = false SWEP.ViewModel = "models/weapons/synbf3/c_e11.mdl" SWEP.WorldModel = "models/weapons/synbf3/w_e11.mdl" SWEP.ShowViewModel = true SWEP.ShowWorldModel = false SWEP.UseHands = true SWEP.Primary.Sound = Sound ("weapons/f11/f11_fire.ogg"); SWEP.Primary.ReloadSound = Sound ("weapons/shared/battlefront_standard_reload.ogg"); SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false SWEP.Primary.Recoil = 0.5 SWEP.Primary.Damage = 50 SWEP.Primary.NumShots = 1 -- Selective Fire Stuff SWEP.SelectiveFire = true --Allow selecting your firemode? SWEP.DisableBurstFire = false --Only auto/single? SWEP.OnlyBurstFire = false --No auto, only burst/single? SWEP.DefaultFireMode = "" --Default to auto or whatev SWEP.FireModeName = nil --Change to a text value to override it SWEP.Primary.Spread = 0.0125 SWEP.Primary.IronAccuracy = .002 -- Ironsight accuracy, should be the same for shotguns SWEP.Primary.SpreadMultiplierMax = 2 --How far the spread can expand when you shoot. --Range Related SWEP.Primary.Range = -1 -- The distance the bullet can travel in source units. Set to -1 to autodetect based on damage/rpm. SWEP.Primary.RangeFalloff = -1 -- The percentage of the range the bullet damage starts to fall off at. Set to 0.8, for example, to start falling off after 80% of the range. --Penetration Related SWEP.MaxPenetrationCounter = 1 --The maximum number of ricochets. To prevent stack overflows. SWEP.Primary.ClipSize = 45 SWEP.Primary.RPM = 300 SWEP.Primary.DefaultClip = 150 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "ar2" SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "none" SWEP.Secondary.IronFOV = 70 SWEP.ViewModelBoneMods = { ["r_thumb_mid"] = { scale = Vector(1, 1, 1), pos = Vector(-0.926, 0.185, -0.186), angle = Angle(0, 0, 0) }, ["v_e11_reference001"] = { scale = Vector(0.009, 0.009, 0.009), pos = Vector(0, 0, 0), angle = Angle(0, 0, 0) }, ["r_thumb_tip"] = { scale = Vector(1, 1, 1.07), pos = Vector(0, 0, 0.185), angle = Angle(0, 0, 0) }, ["ValveBiped.Bip01_L_Hand"] = { scale = Vector(1, 0.647, 1), pos = Vector(-0.556, 0.925, -0.926), angle = Angle(0, 0, 0) }, ["l_thumb_low"] = { scale = Vector(1, 1, 1), pos = Vector(1.296, -0.556, 0), angle = Angle(0, 0, 0) } } SWEP.IronSightsPos = Vector(-3.241, -3.619, 1.759) SWEP.IronSightsAng = Vector(0, 0, 0) SWEP.VElements = { ["element_scope"] = { type = "Model", model = "models/rtcircle.mdl", bone = "v_e11_reference001", rel = "", pos = Vector(-1.31, -6.011, 5.46), angle = Angle(0, 90, 0), size = Vector(0.33, 0.33, 0.33), color = Color(255, 255, 255, 255), surpresslightning = false, material = "!tfa_rtmaterial", skin = 0, bodygroup = {} }, ["element_name"] = { type = "Model", model = "models/weapons/w_f-11d.mdl", bone = "v_e11_reference001", rel = "", pos = Vector(-1.558, 5, 2), angle = Angle(0, -90, 0), size = Vector(1, 1, 1), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } SWEP.WElements = { ["element_name"] = { type = "Model", model = "models/weapons/w_f-11d.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(8, 0.899, -4), angle = Angle(-15.195, 3.506, 180), size = Vector(0.899, 0.899, 0.899), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } SWEP.BlowbackVector = Vector(0,-3,0.025) SWEP.Blowback_Only_Iron = false SWEP.DoProceduralReload = false SWEP.ProceduralReloadTime = 2.5 ----Swft Base Code SWEP.TracerCount = 1 SWEP.MuzzleFlashEffect = "" SWEP.TracerName = "effect_sw_laser_red" SWEP.Secondary.IronFOV = 70 SWEP.Primary.KickUp = 0.2 SWEP.Primary.KickDown = 0.1 SWEP.Primary.KickHorizontal = 0.1 SWEP.Primary.KickRight = 0.1 SWEP.DisableChambering = true SWEP.ImpactDecal = "FadingScorch" SWEP.ImpactEffect = "effect_sw_impact" --Impact Effect SWEP.RunSightsPos = Vector(2.127, 0, 1.355) SWEP.RunSightsAng = Vector(-15.775, 10.023, -5.664) SWEP.BlowbackEnabled = true SWEP.BlowbackVector = Vector(0,-3,0.1) SWEP.Blowback_Shell_Enabled = false SWEP.Blowback_Shell_Effect = "" SWEP.ThirdPersonReloadDisable=false SWEP.Primary.DamageType = DMG_SHOCK SWEP.DamageType = DMG_SHOCK --3dScopedBase stuff SWEP.RTMaterialOverride = -1 SWEP.RTScopeAttachment = -1 SWEP.Scoped_3D = true SWEP.ScopeReticule = "scope/gdcw_red_nobar" SWEP.Secondary.ScopeZoom = 8 SWEP.ScopeReticule_Scale = {2.5,2.5} SWEP.Secondary.UseACOG = false --Overlay option SWEP.Secondary.UseMilDot = false --Overlay option SWEP.Secondary.UseSVD = false --Overlay option SWEP.Secondary.UseParabolic = false --Overlay option SWEP.Secondary.UseElcan = false --Overlay option SWEP.Secondary.UseGreenDuplex = false --Overlay option if surface then SWEP.Secondary.ScopeTable = nil --[[ { scopetex = surface.GetTextureID("scope/gdcw_closedsight"), reticletex = surface.GetTextureID("scope/gdcw_acogchevron"), dottex = surface.GetTextureID("scope/gdcw_acogcross") } ]]-- end DEFINE_BASECLASS( SWEP.Base ) --[[ SWEP.HoldType = "ar2" SWEP.ViewModelFOV = 70.35175879397 SWEP.ViewModelFlip = false SWEP.UseHands = true SWEP.ViewModel = "models/weapons/synbf3/c_e11.mdl" SWEP.WorldModel = "models/weapons/synbf3/w_e11.mdl" SWEP.ShowViewModel = true SWEP.ShowWorldModel = false SWEP.ViewModelBoneMods = { ["r_thumb_mid"] = { scale = Vector(1, 1, 1), pos = Vector(-0.926, 0.185, -0.186), angle = Angle(0, 0, 0) }, ["v_e11_reference001"] = { scale = Vector(0.009, 0.009, 0.009), pos = Vector(0, 0, 0), angle = Angle(0, 0, 0) }, ["r_thumb_tip"] = { scale = Vector(1, 1, 1.07), pos = Vector(0, 0, 0.185), angle = Angle(0, 0, 0) }, ["ValveBiped.Bip01_L_Hand"] = { scale = Vector(1, 0.647, 1), pos = Vector(-0.556, 0.925, -0.926), angle = Angle(0, 0, 0) }, ["l_thumb_low"] = { scale = Vector(1, 1, 1), pos = Vector(1.296, -0.556, 0), angle = Angle(0, 0, 0) } } SWEP.IronSightsPos = Vector(-3.241, -3.619, 1.759) SWEP.IronSightsAng = Vector(0, 0, 0) SWEP.VElements = { ["element_scope"] = { type = "Model", model = "models/rtcircle.mdl", bone = "v_e11_reference001", rel = "", pos = Vector(-1.31, -6.011, 5.46), angle = Angle(0, 90, 0), size = Vector(0.33, 0.33, 0.33), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }, ["element_name"] = { type = "Model", model = "models/weapons/w_f-11d.mdl", bone = "v_e11_reference001", rel = "", pos = Vector(-1.558, 5, 2), angle = Angle(0, -90, 0), size = Vector(1, 1, 1), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } SWEP.WElements = { ["element_name"] = { type = "Model", model = "models/weapons/w_f-11d.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(8, 0.899, -4), angle = Angle(-15.195, 3.506, 180), size = Vector(0.899, 0.899, 0.899), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } ]]
apache-2.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Windurst_Woods/npcs/Mheca_Khetashipah.lua
5
1047
----------------------------------- -- Area: Windurst Woods -- NPC: Mheca Khetashipah -- Type: Standard NPC -- @zone: 241 -- @pos: 66.881 -6.249 185.752 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01aa); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Sacrarium/npcs/qm2.lua
2
1356
----------------------------------- -- ??? -- Area: Sacrarium ----------------------------------- package.loaded["scripts/zones/Sacrarium/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Sacrarium/TextIDs"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(player:getCurrentMission(COP) == THE_SECRETS_OF_WORSHIP and player:getVar("PromathiaStatus") == 3 and player:hasKeyItem(RELIQUIARIUM_KEY)==false)then -- print("pop"); SpawnMob(16891970,240):updateEnmity(player); SpawnMob(16891971,240):updateEnmity(player); SpawnMob(16891972,240):updateEnmity(player); elseif(player:getCurrentMission(COP) == THE_SECRETS_OF_WORSHIP and player:getVar("PromathiaStatus") == 4 and player:hasKeyItem(RELIQUIARIUM_KEY)==false)then player:addKeyItem(RELIQUIARIUM_KEY); player:messageSpecial(KEYITEM_OBTAINED,RELIQUIARIUM_KEY); else player:messageSpecial(NOTHING_OUT_OF_ORDINARY);--There is nothing out of the ordinary here end end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) end;
gpl-3.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Windurst_Waters/npcs/Aramu-Paramu.lua
6
1589
----------------------------------- -- Area: Windurst Waters -- NPC: Aramu-Paramu -- Involved In Quest: Wondering Minstrel -- Working 100% -- @zone = 238 -- @pos = -63 -4 27 ----------------------------------- package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) wonderingstatus = player:getQuestStatus(WINDURST,WONDERING_MINSTREL); if (wonderingstatus == QUEST_ACCEPTED) then player:startEvent(0x027e); -- WONDERING_MINSTREL: Quest Available / Quest Accepted elseif (wonderingstatus == QUEST_COMPLETED and player:needToZone()) then player:startEvent(0x0281); -- WONDERING_MINSTREL: Quest After else player:startEvent(0x261); -- Standard Conversation end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
kans/zirgo
tests/net/init.lua
1
3131
local table = require('table') local async = require('async') local ConnectionStream = require('/client/connection_stream').ConnectionStream local misc = require('/util/misc') local helper = require('../helper') local timer = require('timer') local constants = require('constants') local consts = require('../../util/constants') local Endpoint = require('../../endpoint').Endpoint local path = require('path') local os = require('os') local exports = {} local AEP exports['test_reconnects'] = function(test, asserts) if os.type() == "win32" then test.skip("Skip test_reconnects until a suitable SIGUSR1 replacement is used in runner.py") return nil end local options = { datacenter = 'test', stateDirectory = './tests', tls = { rejectUnauthorized = false } } local client = ConnectionStream:new('id', 'token', 'guid', false, options) local clientEnd = 0 local reconnect = 0 client:on('client_end', function(err) clientEnd = clientEnd + 1 end) client:on('reconnect', function(err) reconnect = reconnect + 1 end) local endpoints = {} for _, address in pairs(TESTING_AGENT_ENDPOINTS) do -- split ip:port table.insert(endpoints, Endpoint:new(address)) end async.series({ function(callback) AEP = helper.start_server(callback) end, function(callback) client:on('handshake_success', misc.nCallbacks(callback, 3)) local endpoints = {} for _, address in pairs(TESTING_AGENT_ENDPOINTS) do -- split ip:port table.insert(endpoints, Endpoint:new(address)) end client:createConnections(endpoints, function() end) end, function(callback) AEP:kill(9) client:on('reconnect', misc.nCallbacks(callback, 3)) end, function(callback) AEP = helper.start_server(function() client:on('handshake_success', misc.nCallbacks(callback, 3)) end) end, }, function() AEP:kill(9) asserts.ok(clientEnd > 0) asserts.ok(reconnect > 0) test.done() end) end exports['test_upgrades'] = function(test, asserts) local options, client, endpoints if true then test.skip("Skip upgrades test until it is reliable") return nil end -- Override the default download path consts.DEFAULT_DOWNLOAD_PATH = path.join('.', 'tmp') options = { datacenter = 'test', stateDirectory = './tests', tls = { rejectUnauthorized = false } } local endpoints = {} for _, address in pairs(TESTING_AGENT_ENDPOINTS) do -- split ip:port table.insert(endpoints, Endpoint:new(address)) end async.series({ function(callback) AEP = helper.start_server(callback) end, function(callback) client = ConnectionStream:new('id', 'token', 'guid', false, options) client:on('handshake_success', misc.nCallbacks(callback, 3)) client:createConnections(endpoints, function() end) end, function(callback) client:on('upgrade_done', callback) client:getUpgrade():forceUpgradeCheck({test = true}) end }, function() AEP:kill(9) client:done() test.done() end) end return exports
apache-2.0
Sonicrich05/FFXI-Server
scripts/zones/Windurst_Waters/npcs/Anja-Enja.lua
37
1052
----------------------------------- -- Area: Windurst Waters -- NPC: Anja-Enja -- Adventurer's Assistant -- Working 100% ------------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0116); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Metalworks/npcs/Amulya.lua
19
1154
----------------------------------- -- Area: Metalworks -- NPC: Amulya -- Type: Guild Merchant (Blacksmithing Guild) -- @pos -106.093 0.999 -24.564 237 ----------------------------------- package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/zones/Metalworks/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:sendGuild(5332,8,23,2)) then player:showText(npc, AMULYA_SHOP_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
ShmooDude/ovale
dist/Queue.lua
1
3335
local __exports = LibStub:NewLibrary("ovale/Queue", 80000) if not __exports then return end local __class = LibStub:GetLibrary("tslib").newClass local __Ovale = LibStub:GetLibrary("ovale/Ovale") local Ovale = __Ovale.Ovale local BackToFrontIterator = __class(nil, { constructor = function(self, invariant, control) self.invariant = invariant self.control = control end, Next = function(self) self.control = self.control - 1 self.value = self.invariant[self.control] return self.control >= self.invariant.first end, }) local FrontToBackIterator = __class(nil, { constructor = function(self, invariant, control) self.invariant = invariant self.control = control end, Next = function(self) self.control = self.control + 1 self.value = self.invariant[self.control] return self.control <= self.invariant.last end, }) __exports.OvaleDequeue = __class(nil, { constructor = function(self, name) self.name = name self.first = 0 self.last = -1 end, InsertFront = function(self, element) local first = self.first - 1 self.first = first self[first] = element end, InsertBack = function(self, element) local last = self.last + 1 self.last = last self[last] = element end, RemoveFront = function(self) local first = self.first local element = self[first] if element then self[first] = nil self.first = first + 1 end return element end, RemoveBack = function(self) local last = self.last local element = self[last] if element then self[last] = nil self.last = last - 1 end return element end, At = function(self, index) if index > self:Size() then return end return self[self.first + index - 1] end, Front = function(self) return self[self.first] end, Back = function(self) return self[self.last] end, BackToFrontIterator = function(self) return BackToFrontIterator(self, self.last + 1) end, FrontToBackIterator = function(self) return FrontToBackIterator(self, self.first - 1) end, Reset = function(self) local iterator = self:BackToFrontIterator() while iterator:Next() do self[iterator.control] = nil end self.first = 0 self.last = -1 end, Size = function(self) return self.last - self.first + 1 end, DebuggingInfo = function(self) Ovale:Print("Queue %s has %d item(s), first=%d, last=%d.", self.name, self:Size(), self.first, self.last) end, }) __exports.OvaleQueue = __class(__exports.OvaleDequeue, { Insert = function(self, value) self:InsertBack(value) end, Remove = function(self) return self:RemoveFront() end, Iterator = function(self) return self:FrontToBackIterator() end, }) __exports.OvaleStack = __class(__exports.OvaleDequeue, { Push = function(self, value) self:InsertBack(value) end, Pop = function(self) return self:RemoveBack() end, Top = function(self) return self:Back() end, })
gpl-2.0
Sonicrich05/FFXI-Server
scripts/globals/weaponskills/keen_edge.lua
30
1342
----------------------------------- -- Keen Edge -- Great Axe weapon skill -- Skill level: 150 -- Delivers a single hit attack. Chance of params.critical varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Shadow Gorget. -- Aligned with the Shadow Belt. -- Element: None -- Modifiers: STR:35% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 1; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.35; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.3; params.crit200 = 0.6; params.crit300 = 0.9; params.canCrit = true; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 1.0; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
Ding8222/skynet
service/snaxd.lua
29
2244
local skynet = require "skynet" local c = require "skynet.core" local snax_interface = require "snax.interface" local profile = require "skynet.profile" local snax = require "skynet.snax" local snax_name = tostring(...) local loaderpath = skynet.getenv"snax_loader" local loader = loaderpath and assert(dofile(loaderpath)) local func, pattern = snax_interface(snax_name, _ENV, loader) local snax_path = pattern:sub(1,pattern:find("?", 1, true)-1) .. snax_name .. "/" package.path = snax_path .. "?.lua;" .. package.path SERVICE_NAME = snax_name SERVICE_PATH = snax_path local profile_table = {} local function update_stat(name, ti) local t = profile_table[name] if t == nil then t = { count = 0, time = 0 } profile_table[name] = t end t.count = t.count + 1 t.time = t.time + ti end local traceback = debug.traceback local function return_f(f, ...) return skynet.ret(skynet.pack(f(...))) end local function timing( method, ... ) local err, msg profile.start() if method[2] == "accept" then -- no return err,msg = xpcall(method[4], traceback, ...) else err,msg = xpcall(return_f, traceback, method[4], ...) end local ti = profile.stop() update_stat(method[3], ti) assert(err,msg) end skynet.start(function() local init = false local function dispatcher( session , source , id, ...) local method = func[id] if method[2] == "system" then local command = method[3] if command == "hotfix" then local hotfix = require "snax.hotfix" skynet.ret(skynet.pack(hotfix(func, ...))) elseif command == "profile" then skynet.ret(skynet.pack(profile_table)) elseif command == "init" then assert(not init, "Already init") local initfunc = method[4] or function() end initfunc(...) skynet.ret() skynet.info_func(function() return profile_table end) init = true else assert(init, "Never init") assert(command == "exit") local exitfunc = method[4] or function() end exitfunc(...) skynet.ret() init = false skynet.exit() end else assert(init, "Init first") timing(method, ...) end end skynet.dispatch("snax", dispatcher) -- set lua dispatcher function snax.enablecluster() skynet.dispatch("lua", dispatcher) end end)
mit
Servius/tfa-sw-weapons-repository
Live Addons/servius_uploader/[TFA][AT] Expanded Pack/lua/weapons/tfa_swch_dc15a_blacktiger/shared.lua
1
2729
if ( SERVER ) then AddCSLuaFile( "shared.lua" ) end if ( CLIENT ) then SWEP.PrintName = "DC-15A [ Black Tiger ]" SWEP.Author = "TFA" SWEP.ViewModelFOV = 50 SWEP.Slot = 2 SWEP.SlotPos = 3 SWEP.WepSelectIcon = surface.GetTextureID("HUD/killicons/DC15A") killicon.Add( "weapon_752_dc15a", "HUD/killicons/DC15A", Color( 255, 80, 0, 255 ) ) end SWEP.HoldType = "ar2" SWEP.Base = "tfa_swsft_base" SWEP.Category = "TFA Bling Wars" SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.HoldType = "ar2" SWEP.ViewModelFOV = 56 SWEP.ViewModelFlip = false SWEP.ViewModel = "models/weapons/cstrike/c_snip_awp.mdl" SWEP.WorldModel = "models/weapons/w_irifle.mdl" SWEP.ShowViewModel = true SWEP.ShowWorldModel = false SWEP.UseHands = true SWEP.ViewModelBoneMods = { ["v_weapon.awm_parent"] = { scale = Vector(0.009, 0.009, 0.009), pos = Vector(0, 0, 0), angle = Angle(0, 0, 0) }, ["ValveBiped.Bip01_L_Clavicle"] = { scale = Vector(1, 1, 1), pos = Vector(0.338, 2.914, 0.18), angle = Angle(0, 0, 0) }, ["ValveBiped.Bip01_L_Finger0"] = { scale = Vector(1, 1, 1), pos = Vector(0, 0, 0), angle = Angle(0, 1.447, 0) } } SWEP.Primary.Sound = Sound ("weapons/dc15a/DC15A_fire.ogg"); SWEP.Primary.ReloadSound = Sound ("weapons/shared/standard_reload.ogg"); SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false SWEP.Primary.Recoil = 0.5 SWEP.Primary.Damage = 50 SWEP.Primary.NumShots = 1 SWEP.Primary.Spread = 0.0125 SWEP.Primary.ClipSize = 50 SWEP.Primary.RPM = 40/0.175 SWEP.Primary.DefaultClip = 150 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "ar2" SWEP.TracerName = "rw_sw_laser_blue" SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "none" SWEP.Secondary.IronFOV = 70 SWEP.IronSightsPos = Vector(-7.401, -18.14, 2.099) SWEP.IronSightsAng = Vector(-1.89, 0.282, 0) SWEP.VElements = { ["element_name"] = { type = "Model", model = "models/weapons/w_dc15a_neue2_blacktiger.mdl", bone = "v_weapon.awm_parent", rel = "", pos = Vector(-0.011, -2.924, -5.414), angle = Angle(180, 0, -89.595), size = Vector(0.95, 0.95, 0.95), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } SWEP.WElements = { ["element_name2"] = { type = "Model", model = "models/weapons/w_dc15a_neue2_blacktiger.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(8.279, 0.584, -4.468), angle = Angle(0, -90, 160.731), size = Vector(0.884, 0.884, 0.884), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } SWEP.BlowbackVector = Vector(0,-3,0.025) SWEP.Blowback_Only_Iron = false SWEP.DoProceduralReload = true SWEP.ProceduralReloadTime = 2.5
apache-2.0
Sonicrich05/FFXI-Server
scripts/zones/West_Ronfaure/npcs/Harvetour.lua
17
1867
----------------------------------- -- Area: West Ronfaure -- NPC: Harvetour -- Type: Outpost Vendor -- @pos -448 -19 -214 100 ----------------------------------- package.loaded["scripts/zones/West_Ronfaure/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/zones/West_Ronfaure/TextIDs"); local region = RONFAURE; local csid = 0x7ff4; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local owner = GetRegionOwner(region); local arg1 = getArg1(owner,player); if (owner == player:getNation()) then nation = 1; elseif (arg1 < 1792) then nation = 2; else nation = 0; end player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP()); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); if (option == 1) then ShowOPVendorShop(player); elseif (option == 2) then if (player:delGil(OP_TeleFee(player,region))) then toHomeNation(player); end elseif (option == 6) then player:delCP(OP_TeleFee(player,region)); toHomeNation(player); end end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Batallia_Downs_[S]/npcs/Cavernous_Maw.lua
13
1428
----------------------------------- -- Area: Batallia Downs [S] -- NPC: Cavernous Maw -- @pos -48 0 435 84 -- Teleports Players to Batallia Downs ----------------------------------- package.loaded["scripts/zones/Batallia_Downs_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/globals/teleports"); require("scripts/globals/campaign"); require("scripts/zones/Batallia_Downs_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (hasMawActivated(player,0) == false) then player:startEvent(0x0064); else player:startEvent(0x0065); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (option == 1) then if (csid == 0x0064) then player:addNationTeleport(MAW,1); end toMaw(player,2); end end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Port_Bastok/npcs/Alib-Mufalib.lua
19
3841
----------------------------------- -- Area: Port Bastok -- NPC: Alib-Mufalib -- Type: Warp NPC -- @pos 116.080 7.372 -31.820 236 ----------------------------------- package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/globals/missions"); require("scripts/globals/teleports"); require("scripts/globals/keyitems"); require("scripts/zones/Port_Bastok/TextIDs"); --[[ Bitmask Designations: Port Bastok (East to West) 00001 (J-5) Kaede (northernmost house) 00002 (F-5) Patient Wheel (north of Warehouse 2) 00004 (F-6) Paujean (bottom floor of Warehouse 2) 00008 (E-6) Hilda (Steaming Sheep Restaurant, walks on the top floor and occasionally down. However, she can still be talked to when on second floor. Unable to get if you have Cid's Secret flagged.) 00010 (F-8) Tilian (end of a pier west of Air Travel Agency) Metalworks (all found on top floor) 00020 (G-8) Raibaht (Cid's lab) 00040 (G-8) Invincible Shield (outside Cid's Lab) 00080 (G-7) Manilam (on top of Cermet Refinery) 00100 (I-8) Kaela (between Consulate of Windurst & Consulate of Bastok) 00200 (K-7) Ayame (Inside north Cannonry) Bastok Markets (East to West) 00400 (K-10) Harmodios (Harmodios's Music Shop) 00800 (J-10) Arawn (west of music store) 01000 (I-9) Horatius (Inside Trader's Home) 02000 (E-10) Ken (outside Mjoll's General Goods) 04000 (E-11) Pavel (West Gate to South Gustaberg) Bastok Mines (Clockwise, starting at Ore Street, upper floor to lower floor) 08000 (H-5) Griselda (upper floor, Bat's Lair Inn) 10000 (I-6) Goraow (upper floor, in stairwell of Ore Street) 20000 (I-7) Echo Hawk (lower floor, Ore Street) 40000 (H-6) Deidogg (lower floor, Ore Street) 80000 (H-9) Vaghron (southwest of South Auction House) ]]-- function onTrade(player,npc,trade) if (trade:getGil() == 300 and trade:getItemCount() == 1 and player:getQuestStatus(BASTOK,LURE_OF_THE_WILDCAT_BASTOK) == QUEST_COMPLETED and player:getCurrentMission(TOAU) > IMMORTAL_SENTRIES) then -- Needs a check for at least traded an invitation card to Naja Salaheem player:startEvent(0x017b); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local LureBastok = player:getQuestStatus(BASTOK,LURE_OF_THE_WILDCAT_BASTOK); local WildcatBastok = player:getVar("WildcatBastok"); if (LureBastok ~= 2 and ENABLE_TOAU == 1) then if (LureBastok == 0) then player:startEvent(0x0165); else if (WildcatBastok == 0) then player:startEvent(0x0166); elseif (player:isMaskFull(WildcatBastok,20) == true) then player:startEvent(0x0168); else player:startEvent(0x0167); end end elseif (player:getCurrentMission(TOAU) >= 2) then player:startEvent(0x017a); else player:startEvent(0x0169); end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0165) then player:addQuest(BASTOK,LURE_OF_THE_WILDCAT_BASTOK); player:setVar("WildcatBastok",0); player:addKeyItem(BLUE_SENTINEL_BADGE); player:messageSpecial(KEYITEM_OBTAINED,BLUE_SENTINEL_BADGE); elseif (csid == 0x0168) then player:completeQuest(BASTOK,LURE_OF_THE_WILDCAT_BASTOK); player:addFame(BASTOK,150); player:setVar("WildcatBastok",0); player:delKeyItem(BLUE_SENTINEL_BADGE); player:addKeyItem(BLUE_INVITATION_CARD); player:messageSpecial(KEYITEM_LOST,BLUE_SENTINEL_BADGE); player:messageSpecial(KEYITEM_OBTAINED,BLUE_INVITATION_CARD); elseif (csid == 0x017b) then player:tradeComplete(); toAhtUrhganWhitegate(player); end end;
gpl-3.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Garlaige_Citadel/npcs/qm2.lua
2
1308
----------------------------------- -- Area: Garlaige Citadel -- NPC: qm2 (???) -- Grants the Pouch of Weighted Stones keyitem -- used to pass through the banishing gates -- @zone 200 -- @pos -364 0 299 ----------------------------------- package.loaded["scripts/zones/Garlaige_Citadel/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/Garlaige_Citadel/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(player:hasKeyItem(POUCH_OF_WEIGHTED_STONES) == false) then player:addKeyItem(POUCH_OF_WEIGHTED_STONES); player:messageSpecial(KEYITEM_OBTAINED,POUCH_OF_WEIGHTED_STONES); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Northern_San_dOria/npcs/Abioleget.lua
19
2190
----------------------------------- -- Area: Northern San d'Oria -- NPC: Abioleget -- Type: Quest Giver (Her Memories: The Faux Pas and The Vicasque's Sermon) / Merchant -- @zone: 231 -- @pos 128.771 0.000 118.538 -- ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; require("scripts/zones/Northern_San_dOria/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (sermonQuest == QUEST_ACCEPTED) then gil = trade:getGil(); count = trade:getItemCount(); if (gil == 70 and count == 1) then player:tradeComplete(); player:startEvent(0x024F); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) sermonQuest = player:getQuestStatus(SANDORIA,THE_VICASQUE_S_SERMON); if (sermonQuest == QUEST_AVAILABLE) then player:startEvent(0x024d); elseif (sermonQuest == QUEST_ACCEPTED) then if (player:getVar("sermonQuestVar") == 1) then player:tradeComplete(); player:startEvent(0x0258); else player:showText(npc,11103,618,70); end else player:showText(npc,ABIOLEGET_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0258) then player:addItem(13465); player:messageSpecial(6567, 13465); player:addFame(SANDORIA,SAN_FAME*30); player:addTitle(THE_BENEVOLENT_ONE); player:setVar("sermonQuestVar",0); player:completeQuest(SANDORIA,THE_VICASQUE_S_SERMON ); elseif (csid == 0x024D) then player:addQuest(SANDORIA,THE_VICASQUE_S_SERMON ); elseif (csid == 0x024F) then player:addItem(618); player:messageSpecial(6567, 618); end end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Riverne-Site_A01/npcs/_0u4.lua
17
1341
----------------------------------- -- Area: Riverne Site #A01 -- NPC: Unstable Displacement ----------------------------------- package.loaded["scripts/zones/Riverne-Site_A01/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Riverne-Site_A01/TextIDs"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(1691,1) and trade:getItemCount() == 1) then -- Trade Giant Scale player:tradeComplete(); npc:openDoor(RIVERNE_PORTERS); player:messageSpecial(SD_HAS_GROWN); end end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) if (npc:getAnimation() == 8) then player:startEvent(0x20); else player:messageSpecial(SD_VERY_SMALL); end; return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Metalworks/npcs/Moyoyo.lua
5
1035
----------------------------------- -- Area: Metalworks -- NPC: Moyoyo -- Type: Standard NPC -- @zone: 237 -- @pos: 19.508 -17 26.870 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; require("scripts/zones/Metalworks/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x00fc); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Bastok_Mines/npcs/Deidogg.lua
19
4762
----------------------------------- -- Area: Bastok Mines -- NPC: Deidogg -- Starts and Finishes Quest: The Talekeeper's Truth, The Talekeeper's Gift (start) -- @pos -13 7 29 234 ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getVar("theTalekeeperTruthCS") == 3) then if (trade:hasItemQty(1101,1) and trade:getItemCount() == 1) then -- Trade Mottled Quadav Egg player:startEvent(0x00a2); end elseif (player:getVar("theTalekeeperTruthCS") == 4) then if (trade:hasItemQty(1099,1) and trade:getItemCount() == 1) then -- Trade Parasite Skin player:startEvent(0x00a4); end elseif (player:getVar("theTalekeeperGiftCS") == 2) then if (trade:hasItemQty(4394,1) and trade:getItemCount() == 1) then -- Trade Ginger Cookie player:startEvent(0x00ac); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local theDoorman = player:getQuestStatus(BASTOK,THE_DOORMAN); local theTalekeeperTruth = player:getQuestStatus(BASTOK,THE_TALEKEEPER_S_TRUTH); local theTalekeeperTruthCS = player:getVar("theTalekeeperTruthCS"); local Wait1DayForAF3 = player:getVar("DeidoggWait1DayForAF3"); local theTalekeeperGiftCS = player:getVar("theTalekeeperGiftCS"); local WildcatBastok = player:getVar("WildcatBastok"); if (player:getQuestStatus(BASTOK,LURE_OF_THE_WILDCAT_BASTOK) == QUEST_ACCEPTED and player:getMaskBit(WildcatBastok,18) == false) then player:startEvent(0x01f8); elseif (theDoorman == QUEST_COMPLETED and theTalekeeperTruth == QUEST_AVAILABLE and player:getMainJob() == 1 and player:getMainLvl() >= 50) then if (theTalekeeperTruthCS == 1) then player:startEvent(0x00a0); player:setVar("theTalekeeperTruthCS",2); elseif (theTalekeeperTruthCS == 2) then player:startEvent(0x00a1); -- Start Quest "The Talekeeper's Truth" else player:startEvent(0x0020); -- Standard dialog end elseif (theTalekeeperTruthCS == 4) then player:startEvent(0x00a3); -- During Quest "The Talekeeper's Truth" elseif (theTalekeeperTruthCS == 5 and VanadielDayOfTheYear() ~= player:getVar("theTalekeeperTruth_timer")) then player:startEvent(0x00a5); -- Finish Quest "The Talekeeper's Truth" elseif (theTalekeeperTruthCS == 5 or (theTalekeeperTruth == QUEST_COMPLETED and (player:needToZone() or VanadielDayOfTheYear() == Wait1DayForAF3))) then player:startEvent(0x00a6); -- New standard dialog after "The Talekeeper's Truth" elseif (player:needToZone() == false and VanadielDayOfTheYear() ~= Wait1DayForAF3 and Wait1DayForAF3 ~= 0 and theTalekeeperGiftCS == 0 and player:getMainJob() == 1) then player:startEvent(0x00aa); player:setVar("theTalekeeperGiftCS",1); player:setVar("DeidoggWait1DayForAF3",0); else player:startEvent(0x0020); -- Standard dialog end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x00a1) then player:addQuest(BASTOK,THE_TALEKEEPER_S_TRUTH); player:setVar("theTalekeeperTruthCS",3); elseif (csid == 0x00a2) then player:tradeComplete(); player:setVar("theTalekeeperTruthCS",4); elseif (csid == 0x00a4) then player:tradeComplete(); player:setVar("theTalekeeperTruthCS",5); player:setVar("theTalekeeperTruth_timer",VanadielDayOfTheYear()); elseif (csid == 0x00a5) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,14089); -- Fighter's Calligae else player:addItem(14089); player:messageSpecial(ITEM_OBTAINED, 14089); -- Fighter's Calligae player:setVar("theTalekeeperTruthCS",0); player:setVar("theTalekeeperTruth_timer",0); player:setVar("DeidoggWait1DayForAF3",VanadielDayOfTheYear()); player:needToZone(true); player:addFame(BASTOK,AF2_FAME); player:completeQuest(BASTOK,THE_TALEKEEPER_S_TRUTH); end elseif (csid == 0x00ac) then player:tradeComplete(); player:addQuest(BASTOK,THE_TALEKEEPER_S_GIFT); player:setVar("theTalekeeperGiftCS",3); elseif (csid == 0x01f8) then player:setMaskBit(player:getVar("WildcatBastok"),"WildcatBastok",18,true); end end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/globals/abilities/pets/thunderstorm.lua
25
1305
--------------------------------------------------- -- Geocrush --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); require("scripts/globals/magic"); --------------------------------------------------- function onAbilityCheck(player, target, ability) return 0,0; end; function onPetAbility(target, pet, skill) local dINT = math.floor(pet:getStat(MOD_INT) - target:getStat(MOD_INT)); local tp = skill:getTP(); local master = pet:getMaster(); local merits = 0; if (master ~= nil and master:isPC()) then merits = master:getMerit(MERIT_THUNDERSTORM); end tp = tp + (merits - 40); if (tp > 300) then tp = 300; end --note: this formula is only accurate for level 75 - 76+ may have a different intercept and/or slope local damage = math.floor(512 + 1.72*(tp+1)); damage = damage + (dINT * 1.5); damage = MobMagicalMove(pet,target,skill,damage,ELE_LIGHTNING,1,TP_NO_EFFECT,0); damage = mobAddBonuses(pet, nil, target, damage.dmg, ELE_LIGHTNING); damage = AvatarFinalAdjustments(damage,pet,skill,target,MOBSKILL_MAGICAL,MOBPARAM_NONE,1); target:delHP(damage); target:updateEnmityFromDamage(pet,damage); return damage; end
gpl-3.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/LaLoff_Amphitheater/mobs/Ark_Angel_s_Tiger.lua
2
1188
----------------------------------- -- Area: LaLoff Amphitheater -- NPC: Ark Angel's Tiger -- ----------------------------------- require("scripts/zones/LaLoff_Amphitheater/TextIDs"); -- TODO: Implement shared spawning and victory system with Ark Angel's Mandragora. ----------------------------------- -- onMobSpawn Action ----------------------------------- function OnMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) local mobid = mob:getID() for member = mobid-2, mobid+5 do if (GetMobAction(member) == 16) then GetMobByID(member):updateEnmity(target); end end end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) local mobid = mob:getID() -- Party hate. Keep everybody in the fight. for member = mobid-2, mobid+5 do if (GetMobAction(member) == 16) then GetMobByID(member):updateEnmity(target); end end end; ----------------------------------- -- onMobDeath Action ----------------------------------- function onMobDeath(mob,killer) end;
gpl-3.0
premake/premake-core
src/base/tools.lua
14
1780
--- -- tools.lua -- Work with Premake's collection of tool adapters. -- Author Jason Perkins -- Copyright (c) 2015 Jason Perkins and the Premake project --- local p = premake p.tools = {} --- -- Given a toolset identifier (e.g. "gcc" or "gcc-4.8") returns the -- corresponding tool adapter and the version, if one was provided. -- -- @param identifier -- A toolset identifier composed of two parts: the toolset name, -- which should match of the name of the adapter object ("gcc", -- "clang", etc.) in the p.tools namespace, and and optional -- version number, separated by a dash. -- -- To make things more intuitive for Visual Studio users, supports -- identifiers like "v100" to represent the v100 Microsoft platform -- toolset. -- @return -- If successful, returns the toolset adapter object. If a version -- was specified as part of the identifier, that is returned as a -- second return value. If no corresponding tool adapter exists, -- returns nil. --- function p.tools.normalize(identifier) if identifier:startswith("v") then -- TODO: this should be deprecated? identifier = 'msc-' .. identifier end local parts = identifier:explode("-", true, 1) if parts[2] == nil then return parts[1] end -- 'msc-100' is accepted, but the code expects 'v100' if parts[1] == "msc" and tonumber(parts[2]:sub(1,3)) ~= nil then parts[2] = "v" .. parts[2] end -- perform case-correction of the LLVM toolset if parts[2]:startswith("llvm-vs") then parts[2] = "LLVM-" .. parts[2]:sub(6) end return parts[1] .. '-' .. parts[2] end function p.tools.canonical(identifier) identifier = p.tools.normalize(identifier) local parts = identifier:explode("-", true, 1) return p.tools[parts[1]], parts[2] end
bsd-3-clause
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Selbina/npcs/Quelpia.lua
2
1523
----------------------------------- -- Area: Selbina -- NPC: Quelpia -- Standard Merchant NPC ----------------------------------- require("scripts/globals/shop"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,TextID_Selbina.QUELPIA_SHOP_DIALOG); stock = {0x1202,585, -- Scroll of Cure II 0x1203,3261, -- Scroll of Cure III 0x1208,10080, -- Scroll of Curaga II 0x120C,5178, -- Scroll of Raise 0x1215,31500, -- Scroll of Holy 0x1218,10080, -- Scroll of Dia II 0x121D,8100, -- Scroll of Banish II 0x122C,6366, -- Scroll of Protect II 0x1231,15840, -- Scroll of Shell II 0x1239,18000, -- Scroll of Haste 0x1264,4644, -- Scroll of Enfire 0x1265,3688, -- Scroll of Enblizzard 0x1266,2250, -- Scroll of Enaero 0x1267,1827, -- Scroll of Enstone 0x1268,1363, -- Scroll of Enthunder 0x1269,6366} -- Scroll of Enwater showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/items/shogun_rice_ball.lua
3
1643
----------------------------------------- -- ID: 4278 -- Item: shogun_rice_ball -- Food Effect: 60Min, All Races ----------------------------------------- -- HP +20, Dex +4, Vit +4, Chr +4. (Atk +50, Def +30, DA% +5) * number of enhancing gear ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/equipment"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,RiceBalls(target),0,3600,4278); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) local power = effect:getPower(); target:addMod(MOD_HP, 20); target:addMod(MOD_DEX, 4); target:addMod(MOD_VIT, 4); target:addMod(MOD_CHR, 4); target:addMod(MOD_ATT, 50*power); target:addMod(MOD_DEF, 30*power); target:addMod(MOD_DOUBLE_ATTACK,5*power); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) local power = effect:getPower(); target:delMod(MOD_HP, 20); target:delMod(MOD_DEX, 4); target:delMod(MOD_VIT, 4); target:delMod(MOD_CHR, 4); target:delMod(MOD_ATT, 50*power); target:delMod(MOD_DEF, 30*power); target:delMod(MOD_DOUBLE_ATTACK,5*power); end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/globals/regimeinfo.lua
12
97619
------------------------------------------------- -- -- Regime Info Database -- -- Stores details on the number of monsters to kill -- as well as the suggested level range. -- n1,n2,n3,n4 = Number of monsters needed -- sl = Start Level range -- s2 = End Level range -- -- Example: -- n1=6, n2=0, n3=0, n4=0, sl=1, el=6, Regime ID=1, produces: -- Defeat the following monsters: -- 6 Worms -- Level range 1 ~ 6 -- Area: West Ronfaure ------------------------------------------------- function getRegimeInfo(regimeid) a = {}; if (regimeid >= 1 and regimeid <= 146) then -- FoV (1~146) if (regimeid <= 50) then if (regimeid <= 10) then if (regimeid == 1) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=1; a.el=6; return a; elseif (regimeid == 2) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=2; a.el=6; return a; elseif (regimeid == 3) then a.n1=5; a.n2=1; a.n3=0; a.n4=0; a.sl=4; a.el=7; return a; elseif (regimeid == 4) then a.n1=4; a.n2=2; a.n3=0; a.n4=0; a.sl=4; a.el=8; return a; elseif (regimeid == 5) then a.n1=3; a.n2=3; a.n3=0; a.n4=0; a.sl=8; a.el=12; return a; elseif (regimeid == 6) then a.n1=8; a.n2=0; a.n3=0; a.n4=0; a.sl=12; a.el=13; return a; elseif (regimeid == 7) then a.n1=7; a.n2=1; a.n3=0; a.n4=0; a.sl=15; a.el=19; return a; elseif (regimeid == 8) then a.n1=6; a.n2=2; a.n3=0; a.n4=0; a.sl=15; a.el=22; return a; elseif (regimeid == 9) then a.n1=5; a.n2=3; a.n3=0; a.n4=0; a.sl=18; a.el=23; return a; elseif (regimeid == 10) then a.n1=4; a.n2=4; a.n3=0; a.n4=0; a.sl=20; a.el=23; return a; end elseif (regimeid > 10 and regimeid <= 20) then if (regimeid == 11) then a.n1=9; a.n2=0; a.n3=0; a.n4=0; a.sl=21; a.el=22; return a; elseif (regimeid == 12) then a.n1=8; a.n2=1; a.n3=0; a.n4=0; a.sl=21; a.el=23; return a; elseif (regimeid == 13) then a.n1=7; a.n2=2; a.n3=0; a.n4=0; a.sl=22; a.el=25; return a; elseif (regimeid == 14) then a.n1=6; a.n2=3; a.n3=0; a.n4=0; a.sl=24; a.el=25; return a; elseif (regimeid == 15) then a.n1=4; a.n2=3; a.n3=0; a.n4=0; a.sl=25; a.el=28; return a; elseif (regimeid == 16) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=1; a.el=6; return a; elseif (regimeid == 17) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=3; a.el=6; return a; elseif (regimeid == 18) then a.n1=5; a.n2=1; a.n3=0; a.n4=0; a.sl=3; a.el=7; return a; elseif (regimeid == 19) then a.n1=4; a.n2=2; a.n3=0; a.n4=0; a.sl=3; a.el=8; return a; elseif (regimeid == 20) then a.n1=3; a.n2=3; a.n3=0; a.n4=0; a.sl=10; a.el=12; return a; end elseif (regimeid > 20 and regimeid <= 30) then if (regimeid == 21) then a.n1=9; a.n2=0; a.n3=0; a.n4=0; a.sl=20; a.el=21; return a; elseif (regimeid == 22) then a.n1=8; a.n2=1; a.n3=0; a.n4=0; a.sl=20; a.el=22; return a; elseif (regimeid == 23) then a.n1=7; a.n2=2; a.n3=0; a.n4=0; a.sl=21; a.el=23; return a; elseif (regimeid == 24) then a.n1=6; a.n2=3; a.n3=0; a.n4=0; a.sl=22; a.el=25; return a; elseif (regimeid == 25) then a.n1=4; a.n2=3; a.n3=0; a.n4=0; a.sl=25; a.el=28; return a; elseif (regimeid == 26) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=1; a.el=5; return a; elseif (regimeid == 27) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=2; a.el=5; return a; elseif (regimeid == 28) then a.n1=5; a.n2=1; a.n3=0; a.n4=0; a.sl=3; a.el=8; return a; elseif (regimeid == 29) then a.n1=4; a.n2=2; a.n3=0; a.n4=0; a.sl=4; a.el=8; return a; elseif (regimeid == 30) then a.n1=3; a.n2=3; a.n3=0; a.n4=0; a.sl=7; a.el=12; return a; end elseif (regimeid > 30 and regimeid <= 40) then if (regimeid == 31) then a.n1=8; a.n2=0; a.n3=0; a.n4=0; a.sl=11; a.el=13; return a; elseif (regimeid == 32) then a.n1=7; a.n2=1; a.n3=0; a.n4=0; a.sl=15; a.el=19; return a; elseif (regimeid == 33) then a.n1=6; a.n2=2; a.n3=0; a.n4=0; a.sl=15; a.el=23; return a; elseif (regimeid == 34) then a.n1=5; a.n2=3; a.n3=0; a.n4=0; a.sl=20; a.el=24; return a; elseif (regimeid == 35) then a.n1=4; a.n2=4; a.n3=0; a.n4=0; a.sl=21; a.el=24; return a; elseif (regimeid == 36) then a.n1=9; a.n2=0; a.n3=0; a.n4=0; a.sl=20; a.el=21; return a; elseif (regimeid == 37) then a.n1=8; a.n2=1; a.n3=0; a.n4=0; a.sl=20; a.el=22; return a; elseif (regimeid == 38) then a.n1=7; a.n2=2; a.n3=0; a.n4=0; a.sl=21; a.el=23; return a; elseif (regimeid == 39) then a.n1=6; a.n2=3; a.n3=0; a.n4=0; a.sl=22; a.el=25; return a; elseif (regimeid == 40) then a.n1=4; a.n2=3; a.n3=0; a.n4=0; a.sl=25; a.el=28; return a; end else --Regime between 41-50 if (regimeid == 41) then a.n1=9; a.n2=1; a.n3=0; a.n4=0; a.sl=26; a.el=29; return a; elseif (regimeid == 42) then a.n1=8; a.n2=2; a.n3=0; a.n4=0; a.sl=26; a.el=29; return a; elseif (regimeid == 43) then a.n1=7; a.n2=3; a.n3=0; a.n4=0; a.sl=28; a.el=29; return a; elseif (regimeid == 44) then a.n1=6; a.n2=4; a.n3=0; a.n4=0; a.sl=28; a.el=30; return a; elseif (regimeid == 45) then a.n1=5; a.n2=4; a.n3=1; a.n4=0; a.sl=28; a.el=34; return a; elseif (regimeid == 46) then a.n1=9; a.n2=2; a.n3=0; a.n4=0; a.sl=34; a.el=38; return a; elseif (regimeid == 47) then a.n1=8; a.n2=3; a.n3=0; a.n4=0; a.sl=34; a.el=39; return a; elseif (regimeid == 48) then a.n1=7; a.n2=4; a.n3=0; a.n4=0; a.sl=37; a.el=42; return a; elseif (regimeid == 49) then a.n1=6; a.n2=4; a.n3=1; a.n4=0; a.sl=37; a.el=43; return a; elseif (regimeid == 50) then a.n1=5; a.n2=4; a.n3=2; a.n4=0; a.sl=40; a.el=43; return a; end end elseif (regimeid > 50 and regimeid <= 100) then if (regimeid > 50 and regimeid <= 60) then if (regimeid == 51) then a.n1=9; a.n2=3; a.n3=0; a.n4=0; a.sl=42; a.el=46; return a; elseif (regimeid == 52) then a.n1=8; a.n2=4; a.n3=0; a.n4=0; a.sl=42; a.el=45; return a; elseif (regimeid == 53) then a.n1=7; a.n2=4; a.n3=1; a.n4=0; a.sl=42; a.el=48; return a; elseif (regimeid == 54) then a.n1=6; a.n2=4; a.n3=2; a.n4=0; a.sl=42; a.el=48; return a; elseif (regimeid == 55) then a.n1=5; a.n2=4; a.n3=3; a.n4=0; a.sl=45; a.el=52; return a; elseif (regimeid == 56) then a.n1=6; a.n2=1; a.n3=0; a.n4=0; a.sl=4; a.el=8; return a; elseif (regimeid == 57) then a.n1=4; a.n2=2; a.n3=0; a.n4=0; a.sl=22; a.el=25; return a; elseif (regimeid == 58) then a.n1=8; a.n2=2; a.n3=0; a.n4=0; a.sl=15; a.el=18; return a; elseif (regimeid == 59) then a.n1=3; a.n2=4; a.n3=0; a.n4=0; a.sl=3; a.el=8; return a; elseif (regimeid == 60) then a.n1=5; a.n2=4; a.n3=1; a.n4=0; a.sl=22; a.el=25; return a; end elseif (regimeid > 60 and regimeid <= 70) then if (regimeid == 61) then a.n1=4; a.n2=2; a.n3=0; a.n4=0; a.sl=4; a.el=8; return a; elseif (regimeid == 62) then a.n1=4; a.n2=3; a.n3=0; a.n4=0; a.sl=22; a.el=27; return a; elseif (regimeid == 63) then a.n1=3; a.n2=5; a.n3=0; a.n4=0; a.sl=25; a.el=27; return a; elseif (regimeid == 64) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=1; a.el=5; return a; elseif (regimeid == 65) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=2; a.el=5; return a; elseif (regimeid == 66) then a.n1=7; a.n2=0; a.n3=0; a.n4=0; a.sl=2; a.el=6; return a; elseif (regimeid == 67) then a.n1=4; a.n2=2; a.n3=0; a.n4=0; a.sl=3; a.el=6; return a; elseif (regimeid == 68) then a.n1=4; a.n2=2; a.n3=0; a.n4=0; a.sl=4; a.el=8; return a; elseif (regimeid == 69) then a.n1=3; a.n2=5; a.n3=0; a.n4=0; a.sl=11; a.el=13; return a; elseif (regimeid == 70) then a.n1=5; a.n2=3; a.n3=0; a.n4=0; a.sl=11; a.el=14; return a; end elseif (regimeid > 70 and regimeid <= 80) then if (regimeid == 71) then a.n1=5; a.n2=3; a.n3=0; a.n4=0; a.sl=10; a.el=15; return a; elseif (regimeid == 72) then a.n1=5; a.n2=2; a.n3=0; a.n4=0; a.sl=23; a.el=26; return a; elseif (regimeid == 73) then a.n1=5; a.n2=2; a.n3=0; a.n4=0; a.sl=23; a.el=28; return a; elseif (regimeid == 74) then a.n1=5; a.n2=2; a.n3=2; a.n4=0; a.sl=26; a.el=32; return a; elseif (regimeid == 75) then a.n1=9; a.n2=0; a.n3=0; a.n4=0; a.sl=31; a.el=32; return a; elseif (regimeid == 76) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=1; a.el=6; return a; elseif (regimeid == 77) then a.n1=7; a.n2=0; a.n3=0; a.n4=0; a.sl=2; a.el=5; return a; elseif (regimeid == 78) then a.n1=3; a.n2=3; a.n3=0; a.n4=0; a.sl=3; a.el=6; return a; elseif (regimeid == 79) then a.n1=7; a.n2=0; a.n3=0; a.n4=0; a.sl=3; a.el=6; return a; elseif (regimeid == 80) then a.n1=5; a.n2=2; a.n3=0; a.n4=0; a.sl=4; a.el=8; return a; end elseif (regimeid > 80 and regimeid <= 90) then if (regimeid == 81) then a.n1=4; a.n2=2; a.n3=0; a.n4=0; a.sl=8; a.el=11; return a; elseif (regimeid == 82) then a.n1=4; a.n2=2; a.n3=0; a.n4=0; a.sl=9; a.el=12; return a; elseif (regimeid == 83) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=9; a.el=15; return a; elseif (regimeid == 84) then a.n1=2; a.n2=2; a.n3=2; a.n4=0; a.sl=12; a.el=14; return a; elseif (regimeid == 85) then a.n1=5; a.n2=2; a.n3=0; a.n4=0; a.sl=25; a.el=26; return a; elseif (regimeid == 86) then a.n1=6; a.n2=2; a.n3=0; a.n4=0; a.sl=26; a.el=32; return a; elseif (regimeid == 87) then a.n1=6; a.n2=2; a.n3=0; a.n4=0; a.sl=27; a.el=33; return a; elseif (regimeid == 88) then a.n1=5; a.n2=0; a.n3=0; a.n4=0; a.sl=36; a.el=37; return a; elseif (regimeid == 89) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=1; a.el=6; return a; elseif (regimeid == 90) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=1; a.el=8; return a; end else --Regime 91-100 if (regimeid == 91) then a.n1=6; a.n2=0; a.n3=0; a.n4=0; a.sl=2; a.el=6; return a; elseif (regimeid == 92) then a.n1=4; a.n2=2; a.n3=0; a.n4=0; a.sl=3; a.el=6; return a; elseif (regimeid == 93) then a.n1=4; a.n2=3; a.n3=0; a.n4=0; a.sl=3; a.el=6; return a; elseif (regimeid == 94) then a.n1=4; a.n2=2; a.n3=0; a.n4=0; a.sl=7; a.el=11; return a; elseif (regimeid == 95) then a.n1=3; a.n2=3; a.n3=0; a.n4=0; a.sl=8; a.el=12; return a; elseif (regimeid == 96) then a.n1=3; a.n2=4; a.n3=0; a.n4=0; a.sl=12; a.el=16; return a; elseif (regimeid == 97) then a.n1=4; a.n2=4; a.n3=0; a.n4=0; a.sl=26; a.el=32; return a; elseif (regimeid == 98) then a.n1=2; a.n2=5; a.n3=0; a.n4=0; a.sl=26; a.el=34; return a; elseif (regimeid == 99) then a.n1=3; a.n2=5; a.n3=0; a.n4=0; a.sl=27; a.el=33; return a; elseif (regimeid == 100) then a.n1=5; a.n2=3; a.n3=0; a.n4=0; a.sl=36; a.el=38; return a; end end elseif (regimeid > 100 and regimeid <= 146) then if (regimeid > 100 and regimeid <= 110) then if (regimeid == 101) then a.n1=3; a.n2=2; a.n3=0; a.n4=0; a.sl=41; a.el=44; return a; elseif (regimeid == 102) then a.n1=3; a.n2=2; a.n3=0; a.n4=0; a.sl=41; a.el=46; return a; elseif (regimeid == 103) then a.n1=3; a.n2=2; a.n3=0; a.n4=0; a.sl=43; a.el=47; return a; elseif (regimeid == 104) then a.n1=4; a.n2=4; a.n3=0; a.n4=0; a.sl=62; a.el=66; return a; elseif (regimeid == 105) then a.n1=4; a.n2=5; a.n3=0; a.n4=0; a.sl=64; a.el=68; return a; elseif (regimeid == 106) then a.n1=4; a.n2=5; a.n3=0; a.n4=0; a.sl=64; a.el=69; return a; elseif (regimeid == 107) then a.n1=7; a.n2=3; a.n3=0; a.n4=0; a.sl=66; a.el=74; return a; elseif (regimeid == 108) then a.n1=4; a.n2=5; a.n3=0; a.n4=0; a.sl=71; a.el=79; return a; elseif (regimeid == 109) then a.n1=10; a.n2=0; a.n3=0; a.n4=0; a.sl=30; a.el=34; return a; elseif (regimeid == 110) then a.n1=3; a.n2=1; a.n3=7; a.n4=0; a.sl=35; a.el=40; return a; end elseif (regimeid > 110 and regimeid <= 120) then if (regimeid == 111) then a.n1=3; a.n2=1; a.n3=7; a.n4=0; a.sl=35; a.el=44; return a; elseif (regimeid == 112) then a.n1=5; a.n2=2; a.n3=2; a.n4=1; a.sl=44; a.el=49; return a; elseif (regimeid == 113) then a.n1=3; a.n2=3; a.n3=2; a.n4=1; a.sl=45; a.el=49; return a; elseif (regimeid == 114) then a.n1=7; a.n2=2; a.n3=0; a.n4=0; a.sl=40; a.el=44; return a; elseif (regimeid == 115) then a.n1=7; a.n2=3; a.n3=0; a.n4=0; a.sl=41; a.el=46; return a; elseif (regimeid == 116) then a.n1=7; a.n2=3; a.n3=0; a.n4=0; a.sl=41; a.el=46; return a; elseif (regimeid == 117) then a.n1=7; a.n2=3; a.n3=0; a.n4=0; a.sl=42; a.el=47; return a; elseif (regimeid == 118) then a.n1=3; a.n2=5; a.n3=0; a.n4=0; a.sl=44; a.el=50; return a; elseif (regimeid == 119) then a.n1=3; a.n2=3; a.n3=0; a.n4=0; a.sl=60; a.el=65; return a; elseif (regimeid == 120) then a.n1=7; a.n2=0; a.n3=0; a.n4=0; a.sl=64; a.el=69; return a; end elseif (regimeid > 120 and regimeid <= 130) then if (regimeid == 121) then a.n1=7; a.n2=0; a.n3=0; a.n4=0; a.sl=65; a.el=69; return a; elseif (regimeid == 122) then a.n1=6; a.n2=1; a.n3=0; a.n4=0; a.sl=78; a.el=82; return a; elseif (regimeid == 123) then a.n1=6; a.n2=1; a.n3=0; a.n4=0; a.sl=79; a.el=82; return a; elseif (regimeid == 124) then a.n1=4; a.n2=5; a.n3=0; a.n4=0; a.sl=30; a.el=35; return a; elseif (regimeid == 125) then a.n1=7; a.n2=4; a.n3=0; a.n4=0; a.sl=32; a.el=37; return a; elseif (regimeid == 126) then a.n1=10; a.n2=0; a.n3=0; a.n4=0; a.sl=34; a.el=36; return a; elseif (regimeid == 127) then a.n1=4; a.n2=6; a.n3=0; a.n4=0; a.sl=34; a.el=38; return a; elseif (regimeid == 128) then a.n1=4; a.n2=6; a.n3=0; a.n4=0; a.sl=34; a.el=41; return a; elseif (regimeid == 129) then a.n1=3; a.n2=6; a.n3=0; a.n4=0; a.sl=35; a.el=39; return a; elseif (regimeid == 130) then a.n1=3; a.n2=6; a.n3=0; a.n4=0; a.sl=35; a.el=40; return a; end elseif (regimeid > 130 and regimeid <= 140) then if (regimeid == 131) then a.n1=10; a.n2=0; a.n3=0; a.n4=0; a.sl=40; a.el=44; return a; elseif (regimeid == 132) then a.n1=7; a.n2=3; a.n3=0; a.n4=0; a.sl=40; a.el=46; return a; elseif (regimeid == 133) then a.n1=10; a.n2=0; a.n3=0; a.n4=0; a.sl=45; a.el=49; return a; elseif (regimeid == 134) then a.n1=7; a.n2=3; a.n3=0; a.n4=0; a.sl=40; a.el=45; return a; elseif (regimeid == 135) then a.n1=5; a.n2=1; a.n3=4; a.n4=0; a.sl=44; a.el=49; return a; elseif (regimeid == 136) then a.n1=10; a.n2=1; a.n3=0; a.n4=0; a.sl=47; a.el=53; return a; elseif (regimeid == 137) then a.n1=2; a.n2=8; a.n3=0; a.n4=0; a.sl=51; a.el=56; return a; elseif (regimeid == 138) then a.n1=4; a.n2=6; a.n3=0; a.n4=0; a.sl=54; a.el=58; return a; elseif (regimeid == 139) then a.n1=5; a.n2=2; a.n3=0; a.n4=0; a.sl=66; a.el=72; return a; elseif (regimeid == 140) then a.n1=5; a.n2=1; a.n3=0; a.n4=0; a.sl=66; a.el=74; return a; end else --Regime 140-146 if (regimeid == 141) then a.n1=4; a.n2=1; a.n3=0; a.n4=0; a.sl=69; a.el=74; return a; elseif (regimeid == 142) then a.n1=8; a.n2=3; a.n3=0; a.n4=0; a.sl=72; a.el=76; return a; elseif (regimeid == 143) then a.n1=8; a.n2=3; a.n3=0; a.n4=0; a.sl=73; a.el=78; return a; elseif (regimeid == 144) then a.n1=11; a.n2=0; a.n3=0; a.n4=0; a.sl=75; a.el=78; return a; elseif (regimeid == 145) then a.n1=2; a.n2=2; a.n3=2; a.n4=0; a.sl=78; a.el=79; return a; elseif (regimeid == 146) then a.n1=2; a.n2=2; a.n3=2; a.n4=0; a.sl=78; a.el=79; return a; end end end -- --------------------------------------------------------- -- This space reserved for Hunt Registry (147~559) if needed. -- I know they prevent FoV/GoV page sign-up and FoV/GoV prevent registry. -- Need confirmation of retail behavior - Do they display in menu? -- --------------------------------------------------------- -- This space reserved for Dominion OPs (560~601) if needed. -- I'm pretty sure you can have an active page and OP at same time. -- They might still display on the review option though. -- --------------------------------------------------------- elseif (regimeid >= 602 and regimeid <= 819) then -- GoV (602~819) if (regimeid >= 602 and regimeid <= 651) then if (regimeid >= 602 and regimeid <= 611) then if (regimeid == 602) then a.n1 = 4; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 3; a.el = 5; return a; elseif (regimeid == 603) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 25; a.el = 30; return a; elseif (regimeid == 604) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 26; a.el = 30; return a; elseif (regimeid == 605) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 26; a.el = 30; return a; elseif (regimeid == 606) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 30; a.el = 34; return a; elseif (regimeid == 607) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 87; a.el = 92; return a; elseif (regimeid == 608 or regimeid == 609) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 88; a.el = 90; return a; elseif (regimeid == 610) then a.n1 = 5; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 52; a.el = 54; return a; elseif (regimeid == 611) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 52; a.el = 59; return a; end elseif (regimeid > 611 and regimeid <= 621) then if (regimeid == 612) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 56; a.el = 63; return a; elseif (regimeid == 613) then a.n1 = 9; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 65; a.el = 68; return a; elseif (regimeid == 614) then a.n1 = 6; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 94; a.el = 97; return a; elseif (regimeid == 615) then a.n1 = 6; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 95; a.el = 97; return a; elseif (regimeid == 616) then a.n1 = 6; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 96; a.el = 97; return a; elseif (regimeid == 617) then a.n1 = 2; a.n2 = 5; a.n3 = 0; a.n4 = 0; a.sl = 95; a.el = 99; return a; elseif (regimeid == 618) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 47; a.el = 52; return a; elseif (regimeid == 619) then a.n1 = 2; a.n2 = 2; a.n3 = 2; a.n4 = 0; a.sl = 52; a.el = 57; return a; elseif (regimeid == 620) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 53; a.el = 57; return a; elseif (regimeid == 621) then a.n1 = 3; a.n2 = 4; a.n3 = 0; a.n4 = 0; a.sl = 60; a.el = 65; return a; end elseif (regimeid > 621 and regimeid <= 631) then if (regimeid == 622) then a.n1 = 4; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 95; a.el = 97; return a; elseif (regimeid == 623) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 95; a.el = 98; return a; elseif (regimeid == 624) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 96; a.el = 98; return a; elseif (regimeid == 625) then a.n1 = 8; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 94; a.el = 99; return a; elseif (regimeid == 626) then a.n1 = 3; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 1; a.el = 3; return a; elseif (regimeid == 627) then a.n1 = 3; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 2; a.el = 4; return a; elseif (regimeid == 628) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 75; a.el = 78; return a; elseif (regimeid == 629) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 75; a.el = 79; return a; elseif (regimeid == 630) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 75; a.el = 80; return a; elseif (regimeid == 631) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 3; a.el = 8; return a; end elseif (regimeid > 631 and regimeid <= 641) then if (regimeid == 632) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 5; a.el = 11; return a; elseif (regimeid == 633) then a.n1 = 2; a.n2 = 2; a.n3 = 2; a.n4 = 0; a.sl = 12; a.el = 16; return a; elseif (regimeid == 634) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 14; a.el = 17; return a; elseif (regimeid == 635) then a.n1 = 2; a.n2 = 2; a.n3 = 2; a.n4 = 0; a.sl = 21; a.el = 23; return a; elseif (regimeid == 636) then a.n1 = 6; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 78; a.el = 80; return a; elseif (regimeid == 637) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 77; a.el = 80; return a; elseif (regimeid == 638) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 80; a.el = 83; return a; elseif (regimeid == 639) then a.n1 = 4; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 3; a.el = 8; return a; elseif (regimeid == 640) then a.n1 = 3; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 5; a.el = 9; return a; elseif (regimeid == 641) then a.n1 = 3; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 11; a.el = 14; return a; end else -- 642-651 if (regimeid == 642) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 86; a.el = 89; return a; elseif (regimeid == 643) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 86; a.el = 90; return a; elseif (regimeid == 644) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 86; a.el = 90; return a; elseif (regimeid == 645) then a.n1 = 2; a.n2 = 2; a.n3 = 2; a.n4 = 0; a.sl = 90; a.el = 91; return a; elseif (regimeid == 646) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 90; a.el = 93; return a; elseif (regimeid == 647) then a.n1 = 2; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 1; a.el = 6; return a; elseif (regimeid == 648) then a.n1 = 2; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 1; a.el = 7; return a; elseif (regimeid == 649) then a.n1 = 3; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 15; a.el = 20; return a; elseif (regimeid == 650) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 22; a.el = 26; return a; elseif (regimeid == 651) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 78; a.el = 82; return a; end end elseif (regimeid > 651 and regimeid <= 701) then if (regimeid > 651 and regimeid <= 661) then if (regimeid == 652) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 79; a.el = 82; return a; elseif (regimeid == 653) then a.n1 = 2; a.n2 = 4; a.n3 = 0; a.n4 = 0; a.sl = 81; a.el = 83; return a; elseif (regimeid == 654) then a.n1 = 2; a.n2 = 4; a.n3 = 0; a.n4 = 0; a.sl = 81; a.el = 84; return a; elseif (regimeid == 655) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 18; a.el = 21; return a; elseif (regimeid == 656) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 21; a.el = 27; return a; elseif (regimeid == 657) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 17; a.el = 26; return a; elseif (regimeid == 658) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 23; a.el = 26; return a; elseif (regimeid == 659) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 26; a.el = 28; return a; elseif (regimeid == 660) then a.n1 = 4; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 29; a.el = 34; return a; elseif (regimeid == 661) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 84; a.el = 86; return a; end elseif (regimeid > 661 and regimeid <= 671) then if (regimeid == 662) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 86; a.el = 88; return a; elseif (regimeid == 663) then a.n1 = 1; a.n2 = 1; a.n3 = 1; a.n4 = 1; a.sl = 10; a.el = 14; return a; elseif (regimeid == 664) then a.n1 = 1; a.n2 = 1; a.n3 = 1; a.n4 = 1; a.sl = 15; a.el = 19; return a; elseif (regimeid == 665) then a.n1 = 1; a.n2 = 1; a.n3 = 1; a.n4 = 1; a.sl = 20; a.el = 24; return a; elseif (regimeid == 666) then a.n1 = 1; a.n2 = 1; a.n3 = 1; a.n4 = 1; a.sl = 25; a.el = 29; return a; elseif (regimeid == 667) then a.n1 = 1; a.n2 = 1; a.n3 = 1; a.n4 = 1; a.sl = 30; a.el = 34; return a; elseif (regimeid == 668) then a.n1 = 1; a.n2 = 1; a.n3 = 1; a.n4 = 1; a.sl = 35; a.el = 39; return a; elseif (regimeid == 669) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 81; a.el = 85; return a; elseif (regimeid == 670) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 82; a.el = 85; return a; elseif (regimeid == 671) then a.n1 = 6; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 42; a.el = 46; return a; end elseif (regimeid > 671 and regimeid <= 681) then if (regimeid == 672) then a.n1 = 6; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 46; a.el = 49; return a; elseif (regimeid == 673) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 51; a.el = 54; return a; elseif (regimeid == 674) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 50; a.el = 55; return a; elseif (regimeid == 675) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 53; a.el = 56; return a; elseif (regimeid == 676) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 60; a.el = 63; return a; elseif (regimeid == 677) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 91; a.el = 95; return a; elseif (regimeid == 678) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 91; a.el = 95; return a; elseif (regimeid == 679) then a.n1 = 6; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 20; a.el = 27; return a; elseif (regimeid == 680) then a.n1 = 2; a.n2 = 4; a.n3 = 0; a.n4 = 0; a.sl = 20; a.el = 24; return a; elseif (regimeid == 681) then a.n1 = 2; a.n2 = 4; a.n3 = 0; a.n4 = 0; a.sl = 21; a.el = 26; return a; end elseif (regimeid > 681 and regimeid <= 691) then if (regimeid == 682) then a.n1 = 2; a.n2 = 2; a.n3 = 2; a.n4 = 0; a.sl = 28; a.el = 31; return a; elseif (regimeid == 683) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 30; a.el = 34; return a; elseif (regimeid == 684) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 32; a.el = 36; return a; elseif (regimeid == 685) then a.n1 = 2; a.n2 = 5; a.n3 = 0; a.n4 = 0; a.sl = 85; a.el = 87; return a; elseif (regimeid == 686) then a.n1 = 2; a.n2 = 5; a.n3 = 0; a.n4 = 0; a.sl = 85; a.el = 89; return a; elseif (regimeid == 687) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 40; a.el = 44; return a; elseif (regimeid == 688) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 45; a.el = 49; return a; elseif (regimeid == 689) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 49; a.el = 52; return a; elseif (regimeid == 690) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 50; a.el = 54; return a; elseif (regimeid == 691) then a.n1 = 2; a.n2 = 2; a.n3 = 2; a.n4 = 0; a.sl = 53; a.el = 58; return a; end else -- 691-701 if (regimeid == 692) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 59; a.el = 63; return a; elseif (regimeid == 693) then a.n1 = 4; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 91; a.el = 93; return a; elseif (regimeid == 694) then a.n1 = 4; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 92; a.el = 96; return a; elseif (regimeid == 695) then a.n1 = 3; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 15; a.el = 18; return a; elseif (regimeid == 696) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 18; a.el = 23; return a; elseif (regimeid == 697) then a.n1 = 2; a.n2 = 4; a.n3 = 0; a.n4 = 0; a.sl = 22; a.el = 26; return a; elseif (regimeid == 698) then a.n1 = 2; a.n2 = 4; a.n3 = 0; a.n4 = 0; a.sl = 26; a.el = 31; return a; elseif (regimeid == 699) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 26; a.el = 31; return a; elseif (regimeid == 700) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 27; a.el = 33; return a; elseif (regimeid == 701) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 83; a.el = 85; return a; end end elseif (regimeid > 701 and regimeid <= 751) then if (regimeid > 701 and regimeid <= 711) then if (regimeid == 702) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 86; a.el = 88; return a; elseif (regimeid == 703) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 40; a.el = 43; return a; elseif (regimeid == 704) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 40; a.el = 44; return a; elseif (regimeid == 705) then a.n1 = 2; a.n2 = 4; a.n3 = 0; a.n4 = 0; a.sl = 46; a.el = 49; return a; elseif (regimeid == 706) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 51; a.el = 55; return a; elseif (regimeid == 707) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 52; a.el = 58; return a; elseif (regimeid == 708) then a.n1 = 2; a.n2 = 2; a.n3 = 1; a.n4 = 0; a.sl = 59; a.el = 62; return a; elseif (regimeid == 709) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 91; a.el = 96; return a; elseif (regimeid == 710) then a.n1 = 4; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 92; a.el = 96; return a; elseif (regimeid == 711) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 40; a.el = 43; return a; end elseif (regimeid > 711 and regimeid <= 721) then if (regimeid == 712) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 43; a.el = 46; return a; elseif (regimeid == 713) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 50; a.el = 55; return a; elseif (regimeid == 714) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 50; a.el = 56; return a; elseif (regimeid == 715) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 50; a.el = 58; return a; elseif (regimeid == 716) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 59; a.el = 63; return a; elseif (regimeid == 717) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 95; a.el = 99; return a; elseif (regimeid == 718) then a.n1 = 4; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 95; a.el = 99; return a; elseif (regimeid == 719) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 60; a.el = 63; return a; elseif (regimeid == 720) then a.n1 = 4; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 62; a.el = 66; return a; elseif (regimeid == 721) then a.n1 = 4; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 62; a.el = 67; return a; end elseif (regimeid > 721 and regimeid <= 731) then if (regimeid == 722) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 72; a.el = 75; return a; elseif (regimeid == 723) then a.n1 = 3; a.n2 = 4; a.n3 = 0; a.n4 = 0; a.sl = 72; a.el = 76; return a; elseif (regimeid == 724) then a.n1 = 4; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 72; a.el = 78; return a; elseif (regimeid == 725) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 74; a.el = 78; return a; elseif (regimeid == 726) then a.n1 = 2; a.n2 = 2; a.n3 = 2; a.n4 = 0; a.sl = 102; a.el = 105; return a; elseif (regimeid == 727) then a.n1 = 2; a.n2 = 4; a.n3 = 0; a.n4 = 0; a.sl = 20; a.el = 26; return a; elseif (regimeid == 728) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 22; a.el = 30; return a; elseif (regimeid == 729) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 23; a.el = 31; return a; elseif (regimeid == 730) then a.n1 = 6; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 28; a.el = 31; return a; elseif (regimeid == 731) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 29; a.el = 33; return a; end elseif (regimeid > 731 and regimeid <= 741) then if (regimeid == 732) then a.n1 = 4; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 30; a.el = 33; return a; elseif (regimeid == 733) then a.n1 = 6; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 35; a.el = 37; return a; elseif (regimeid == 734) then a.n1 = 4; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 87; a.el = 91; return a; elseif (regimeid == 735) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 60; a.el = 64; return a; elseif (regimeid == 736) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 60; a.el = 66; return a; elseif (regimeid == 737) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 60; a.el = 66; return a; elseif (regimeid == 738) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 60; a.el = 67; return a; elseif (regimeid == 739) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 63; a.el = 69; return a; elseif (regimeid == 740) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 65; a.el = 69; return a; elseif (regimeid == 741) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 77; a.el = 80; return a; end else -- 741-751 if (regimeid == 742) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 99; a.el = 103; return a; elseif (regimeid == 743) then a.n1 = 10; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 72; a.el = 72; return a; elseif (regimeid == 744) then a.n1 = 7; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 74; a.el = 77; return a; elseif (regimeid == 745) then a.n1 = 7; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 75; a.el = 78; return a; elseif (regimeid == 746) then a.n1 = 7; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 76; a.el = 79; return a; elseif (regimeid == 747) then a.n1 = 7; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 77; a.el = 80; return a; elseif (regimeid == 748) then a.n1 = 6; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 79; a.el = 80; return a; elseif (regimeid == 749) then a.n1 = 10; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 71; a.el = 71; return a; elseif (regimeid == 750) then a.n1 = 6; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 71; a.el = 74; return a; elseif (regimeid == 751) then a.n1 = 7; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 75; a.el = 80; return a; end end elseif (regimeid > 751 and regimeid <= 803) then if (regimeid > 751 and regimeid <= 761) then if (regimeid == 752) then a.n1 = 7; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 77; a.el = 82; return a; elseif (regimeid == 753) then a.n1 = 7; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 79; a.el = 82; return a; elseif (regimeid == 754) then a.n1 = 7; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 81; a.el = 84; return a; elseif (regimeid == 755 or regimeid == 756) then a.n1 = 4; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 61; a.el = 68; return a; elseif (regimeid == 757) then a.n1 = 4; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 62; a.el = 69; return a; elseif (regimeid == 758) then a.n1 = 3; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 62; a.el = 73; return a; elseif (regimeid == 759) then a.n1 = 3; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 62; a.el = 73; return a; elseif (regimeid == 760) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 69; a.el = 74; return a; elseif (regimeid == 761 or regimeid == 762) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 71; a.el = 78; return a; end elseif (regimeid > 762 and regimeid <= 772) then if (regimeid == 763) then a.n1 = 2; a.n2 = 2; a.n3 = 1; a.n4 = 0; a.sl = 44; a.el = 49; return a; elseif (regimeid == 764) then a.n1 = 2; a.n2 = 2; a.n3 = 2; a.n4 = 0; a.sl = 45; a.el = 49; return a; elseif (regimeid == 765) then a.n1 = 3; a.n2 = 2; a.n3 = 1; a.n4 = 0; a.sl = 65; a.el = 68; return a; elseif (regimeid == 766) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 73; a.el = 76; return a; elseif (regimeid == 767) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 75; a.el = 78; return a; elseif (regimeid == 768) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 75; a.el = 79; return a; elseif (regimeid == 769) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 76; a.el = 80; return a; elseif (regimeid == 770) then a.n1 = 5; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 100; a.el = 103; return a; elseif (regimeid == 771) then a.n1 = 2; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 45; a.el = 49; return a; elseif (regimeid == 772) then a.n1 = 3; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 50; a.el = 53; return a; end elseif (regimeid > 772 and regimeid <= 782) then if (regimeid == 773) then a.n1 = 3; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 50; a.el = 54; return a; elseif (regimeid == 774) then a.n1 = 3; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 55; a.el = 59; return a; elseif (regimeid == 775) then a.n1 = 4; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 70; a.el = 74; return a; elseif (regimeid == 776) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 95; a.el = 98; return a; elseif (regimeid == 777 or regimeid == 778) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 25; a.el = 30; return a; elseif (regimeid == 779) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 25; a.el = 30; return a; elseif (regimeid == 780) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 25; a.el = 32; return a; elseif (regimeid == 781) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 25; a.el = 35; return a; elseif (regimeid == 782 or regimeid == 783) then a.n1 = 4; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 25; a.el = 34; return a; end elseif (regimeid > 783 and regimeid <= 793) then if (regimeid == 784) then a.n1 = 4; a.n2 = 4; a.n3 = 0; a.n4 = 0; a.sl = 30; a.el = 34; return a; elseif (regimeid == 785) then a.n1 = 6; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 34; a.el = 35; return a; elseif (regimeid == 786 or regimeid == 787) then a.n1 = 2; a.n2 = 2; a.n3 = 2; a.n4 = 0; a.sl = 62; a.el = 69; return a; elseif (regimeid == 788 or regimeid == 789) then a.n1 = 2; a.n2 = 2; a.n3 = 2; a.n4 = 0; a.sl = 65; a.el = 69; return a; elseif (regimeid == 790) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 51; a.el = 57; return a; elseif (regimeid == 791 or regimeid == 792) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 51; a.el = 57; return a; elseif (regimeid == 793) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 61; a.el = 63; return a; end else -- 793-803 if (regimeid == 794) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 61; a.el = 67; return a; elseif (regimeid == 795) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 61; a.el = 68; return a; elseif (regimeid == 796) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 60; a.el = 64; return a; elseif (regimeid == 797) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 60; a.el = 67; return a; elseif (regimeid == 798) then a.n1 = 6; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 62; a.el = 69; return a; elseif (regimeid == 799) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 62; a.el = 69; return a; elseif (regimeid == 800) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 62; a.el = 76; return a; elseif (regimeid == 801) then a.n1 = 5; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 73; a.el = 81; return a; elseif (regimeid == 802) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 74; a.el = 79; return a; end end elseif (regimeid > 803 and regimeid <= 819) then if (regimeid > 803 and regimeid <= 813) then if (regimeid == 803) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 75; a.el = 80; return a; elseif (regimeid == 804) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 35; a.el = 39; return a; elseif (regimeid == 805) then a.n1 = 2; a.n2 = 4; a.n3 = 0; a.n4 = 0; a.sl = 37; a.el = 41; return a; elseif (regimeid == 806) then a.n1 = 5; a.n2 = 1; a.n3 = 0; a.n4 = 0; a.sl = 41; a.el = 45; return a; elseif (regimeid == 807) then a.n1 = 2; a.n2 = 2; a.n3 = 2; a.n4 = 0; a.sl = 43; a.el = 48; return a; elseif (regimeid == 808) then a.n1 = 4; a.n2 = 2; a.n3 = 0; a.n4 = 0; a.sl = 44; a.el = 48; return a; elseif (regimeid == 809) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 62; a.el = 67; return a; elseif (regimeid == 810) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 62; a.el = 69; return a; elseif (regimeid == 811) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 66; a.el = 69; return a; elseif (regimeid == 812) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 51; a.el = 55; return a; elseif (regimeid == 813) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 51; a.el = 58; return a; end else if (regimeid == 814) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 51; a.el = 59; return a; elseif (regimeid == 815) then a.n1 = 7; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 52; a.el = 59; return a; elseif (regimeid == 816) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 52; a.el = 59; return a; elseif (regimeid == 817) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 56; a.el = 59; return a; elseif (regimeid == 818) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 62; a.el = 65; return a; elseif (regimeid == 819) then a.n1 = 3; a.n2 = 3; a.n3 = 0; a.n4 = 0; a.sl = 65; a.el = 69; return a; end end end else -- print("Warning: Regime ID not found! Returning blank array."); a.n1 = 0; a.n2 = 0; a.n3 = 0; a.n4 = 0; a.sl = 0; a.el = 0; return a; end end
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Aht_Urhgan_Whitegate/npcs/Shajaf.lua
34
1031
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Shajaf -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x00A2); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
premake/premake-core
modules/vstudio/tests/vc2019/test_toolset_settings.lua
3
2525
-- -- tests/actions/vstudio/vc2010/test_compile_settings.lua -- Validate compiler settings in Visual Studio 2019 C/C++ projects. -- Copyright (c) 2011-2020 Jason Perkins and the Premake project -- local p = premake local suite = test.declare("vstudio_vs2019_toolset_settings") local vc2010 = p.vstudio.vc2010 local project = p.project -- -- Setup -- local wks, prj function suite.setup() p.action.set("vs2019") wks, prj = test.createWorkspace() end local function prepare(platform) local cfg = test.getconfig(prj, "Debug", platform) vc2010.configurationProperties(cfg) end --- -- Check the default project settings --- function suite.defaultSettings() prepare() test.capture [[ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v142</PlatformToolset> </PropertyGroup> ]] end --- -- Check the project settings with the clang toolset --- function suite.toolsetClang() toolset "clang" prepare() test.capture [[ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>ClangCL</PlatformToolset> </PropertyGroup> ]] end -- -- If AllModulesPublic flag is set, add <AllProjectBMIsArePublic> element (supported from VS2019) -- function suite.onAllModulesPublicOn() allmodulespublic "On" local cfg = test.getconfig(prj, "Debug", platform) vc2010.outputProperties(cfg) test.capture [[ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LinkIncremental>true</LinkIncremental> <OutDir>bin\Debug\</OutDir> <IntDir>obj\Debug\</IntDir> <TargetName>MyProject</TargetName> <TargetExt>.exe</TargetExt> <AllProjectBMIsArePublic>true</AllProjectBMIsArePublic> </PropertyGroup> ]] end function suite.onAllModulesPublicOff() allmodulespublic "Off" local cfg = test.getconfig(prj, "Debug", platform) vc2010.outputProperties(cfg) test.capture [[ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LinkIncremental>true</LinkIncremental> <OutDir>bin\Debug\</OutDir> <IntDir>obj\Debug\</IntDir> <TargetName>MyProject</TargetName> <TargetExt>.exe</TargetExt> <AllProjectBMIsArePublic>false</AllProjectBMIsArePublic> </PropertyGroup> ]] end
bsd-3-clause
Servius/tfa-sw-weapons-repository
Live Addons/servius_uploader/[TFA][AT] Expanded Pack/lua/weapons/weapon_tfa_dc15sa501/shared.lua
1
1696
if ( SERVER ) then AddCSLuaFile( "shared.lua" ) end if ( CLIENT ) then SWEP.PrintName = "DC-15 Side Arm 501st Edition" SWEP.Author = "Servius & StrickenNZ" SWEP.ViewModelFOV = 70 SWEP.Slot = 1 SWEP.SlotPos = 5 SWEP.WepSelectIcon = surface.GetTextureID("HUD/killicons/DC15SA") killicon.Add( "weapon_tfa_dc15sa501", "HUD/killicons/DC15SA", Color( 255, 80, 0, 255 ) ) end SWEP.HoldType = "pistol" SWEP.Base = "tfa_swsft_base_servius" SWEP.Category = "TFA Star Wars: Color Force" SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.ViewModel = "models/weapons/v_5015SA.mdl" SWEP.WorldModel = "models/weapons/w_5015SA.mdl" SWEP.Primary.Sound = Sound ("weapons/dc15sa/DC15SA_fire.ogg"); local MaxTimer =64 local CurrentTimer =0 SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false SWEP.Primary.Recoil = 0.5 SWEP.Primary.Damage = 50 SWEP.Primary.NumShots = 1 SWEP.Primary.Spread = 0.0125 SWEP.Primary.IronAccuracy = .005 -- Ironsight accuracy, should be the same for shotguns SWEP.Primary.ClipSize = 8 SWEP.Primary.RPM = 60/0.2 SWEP.Primary.DefaultClip = 8 SWEP.Primary.Automatic = false SWEP.Primary.Ammo = "battery" SWEP.TracerName = "rw_sw_laser_blue" SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "none" SWEP.IronSightsPos = Vector (-3.9, -6, 2.5) SWEP.IronSightsAng = Vector (-0.3, -0.05, 0) function SWEP:Think() if (self.Weapon:Clip1() < self.Primary.ClipSize) and SERVER then if (CurrentTimer <= 0) then CurrentTimer = MaxTimer self.Weapon:SetClip1( self.Weapon:Clip1() + 1 ) else CurrentTimer = CurrentTimer-1 end end end function SWEP:Reload() end
apache-2.0
RavenX8/osIROSE-new
scripts/npcs/ai/[arumic_prophet]_olleck_basilasi.lua
2
1069
registerNpc(1173, { walk_speed = 0, run_speed = 0, scale = 130, r_weapon = 0, l_weapon = 0, level = 10, hp = 100, attack = 100, hit = 100, def = 100, res = 100, avoid = 100, attack_spd = 100, is_magic_damage = 0, ai_type = 0, give_exp = 0, drop_type = 56, drop_money = 0, drop_item = 0, union_number = 0, need_summon_count = 512, sell_tab0 = 512, sell_tab1 = 0, sell_tab2 = 0, sell_tab3 = 0, can_target = 0, attack_range = 200, npc_type = 999, hit_material_type = 0, face_icon = 28, summon_mob_type = 28, quest_type = 0, height = 0 }); function OnInit(entity) return true end function OnCreate(entity) return true end function OnDelete(entity) return true end function OnDead(entity) end function OnDamaged(entity) end
apache-2.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/abilities/pets/tail_whip.lua
4
1227
--------------------------------------------------- -- Tail Whip M=5 --------------------------------------------------- require("/scripts/globals/settings"); require("/scripts/globals/status"); require("/scripts/globals/monstertpmoves"); require("/scripts/globals/summon"); --------------------------------------------------- function OnAbilityCheck(player, target, ability) return 0,0; end; function OnPetAbility(target, pet, skill) local numhits = 1; local accmod = 1; local dmgmod = 5; local totaldamage = 0; local damage = AvatarPhysicalMove(pet,target,skill,numhits,accmod,dmgmod,0,TP_NO_EFFECT,1,2,3); totaldamage = AvatarFinalAdjustments(damage.dmg,pet,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_PIERCE,numhits); local duration = 120; local resm = applyPlayerResistance(pet,-1,target,pet:getStat(MOD_INT)-target:getStat(MOD_INT),ELEMENTAL_MAGIC_SKILL, 5); if resm < 0.25 then resm = 0; end duration = duration * resm if(duration > 0 and AvatarPhysicalHit(skill, totaldamage) and target:hasStatusEffect(EFFECT_WEIGHT) == false) then target:addStatusEffect(EFFECT_WEIGHT, 50, 0, duration); end target:delHP(totaldamage); target:updateEnmityFromDamage(pet,totaldamage); return totaldamage; end
gpl-3.0
LPGhatguy/lemur
lib/functions/settings/RenderSettings.lua
1
1075
local assign = import("../../assign") local typeKey = import("../../typeKey") local RenderSettings = {} setmetatable(RenderSettings, { __tostring = function() return "RenderSettings" end, }) local prototype = {} local metatable = {} metatable[typeKey] = "RenderSettings" function metatable:__index(key) local internal = getmetatable(self).internal if internal[key] ~= nil then return internal[key] end if prototype[key] ~= nil then return prototype[key] end error(string.format("%s is not a valid member of RenderSettings", tostring(key)), 2) end function metatable:__newindex(key, value) local internal = getmetatable(self).internal if internal[key] ~= nil then internal[key] = value return end error(string.format("%q is not a valid member of RenderSettings", tostring(key)), 2) end function RenderSettings.new() local internalInstance = { QualityLevel = 0, } local instance = newproxy(true) assign(getmetatable(instance), metatable) getmetatable(instance).internal = internalInstance return instance end return RenderSettings
mit
RavenX8/osIROSE-new
scripts/npcs/ai/[ferrell_guild_staff]_crow.lua
2
1066
registerNpc(1004, { walk_speed = 0, run_speed = 0, scale = 120, r_weapon = 0, l_weapon = 0, level = 10, hp = 100, attack = 100, hit = 100, def = 100, res = 100, avoid = 100, attack_spd = 100, is_magic_damage = 0, ai_type = 0, give_exp = 37, drop_type = 57, drop_money = 0, drop_item = 0, union_number = 0, need_summon_count = 0, sell_tab0 = 0, sell_tab1 = 0, sell_tab2 = 0, sell_tab3 = 0, can_target = 0, attack_range = 200, npc_type = 999, hit_material_type = 0, face_icon = 13, summon_mob_type = 13, quest_type = 0, height = 0 }); function OnInit(entity) return true end function OnCreate(entity) return true end function OnDelete(entity) return true end function OnDead(entity) end function OnDamaged(entity) end
apache-2.0
smbolton/libwhy
examples/sg02-fields_animation_demo.lua
1
2512
#!/usr/bin/env ylua -- sg01-fields_demo.lua -- A libwhy simple_graphics module demonstration program. -- This program, written by Sean Bolton, is in the public domain: -- -- To the extent possible under law, the author has waived all copyright -- and related or neighboring rights to the contents of this file, as -- described in the CC0 legalcode. -- -- You should have received a copy of the CC0 legalcode along with this -- work. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>. function try_require(module, message) if not pcall(require, module) then print(string.format("%s: could not require('%s'): %s", arg[0], module, message)) os.exit(1) end end try_require('ygtk', "perhaps you need to run this with libwhy's ylua?") try_require('simple_graphics', 'perhaps you need to start this in the same directory as simple_graphics.lua?') simple_graphics = require("simple_graphics") gtk.init() -- local width = 280 -- local height = 192 -- local width = 800 local width = 128 -- local width = 300 local height = math.floor(width * 192 / 280) local window = gtk.window.new() local canvas = gtk.drawing_area.new() canvas:set("width-request", width, "height-request", height) window:set("title", "fields.bas") window:add(canvas) window:show_all() window:signal_connect('destroy', gtk.main_quit) window:signal_connect("delete-event", function() gtk.main_quit() return true end) local w = 0 local function xyzzy(sg) sg:set_color(0, 0, 0) sg:rectangle(true, 0, 0, width, height) w = w + math.pi / 128 local n = 3 local px = { width * 0.5, width * 0.25, width * 0.75 } local py = { height / 3.0, height * 2.0 / 3.0, height / 2.0 } local pc = { math.sin(w), math.sin(w * 1.2), math.sin(w * 0.7) } local s = width / 12.0 local m = 0.33 local mc = m + (1.0 - m) * 0.5 * (math.sin(w * 0.4) + 1.0) local yc = 0 for y0 = 0, height - 1 do local y = (y0 * 7) % height for x = 0, width - 1 do local t = 0 for i = 1, n do local zx = x - px[i] local zy = y - py[i] local z = zx * zx + zy * zy t = t + pc[i] * s / math.sqrt(math.sqrt(z)) end t = t - math.floor(t) if t < m then sg:set_color_hsv(mc - t, 1, 1) sg:point(x, y) end end end sg:update() return true -- keep calling me end local sg = simple_graphics.new(canvas, width, height) g.idle_add(xyzzy, sg) gtk.main() sg:destroy()
lgpl-2.1
AdUki/Grapedit
scripts/libs/lpeglj/lpprint.lua
1
10688
--[[ LPEGLJ lpprint.lua Tree, code and debug print function (only for debuging) Copyright (C) 2013 Rostislav Sacek. based on LPeg v0.12 - PEG pattern matching for Lua Lua.org & PUC-Rio written by Roberto Ierusalimschy http://www.inf.puc-rio.br/~roberto/lpeg/ ** Permission is hereby granted, free of charge, to any person obtaining ** a copy of this software and associated documentation files (the ** "Software"), to deal in the Software without restriction, including ** without limitation the rights to use, copy, modify, merge, publish, ** distribute, sublicense, and/or sell copies of the Software, and to ** permit persons to whom the Software is furnished to do so, subject to ** the following conditions: ** ** The above copyright notice and this permission notice shall be ** included in all copies or substantial portions of the Software. ** ** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE ** SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ** ** [ MIT license: http://www.opensource.org/licenses/mit-license.php ] --]] local ffi = require"ffi" local band, rshift, lshift = bit.band, bit.rshift, bit.lshift ffi.cdef[[ int isprint ( int c ); ]] local RuleLR = 0x10000 local Ruleused = 0x20000 -- {====================================================== -- Printing patterns (for debugging) -- ======================================================= local TChar = 0 local TSet = 1 local TAny = 2 -- standard PEG elements local TTrue = 3 local TFalse = 4 local TRep = 5 local TSeq = 6 local TChoice = 7 local TNot = 8 local TAnd = 9 local TCall = 10 local TOpenCall = 11 local TRule = 12 -- sib1 is rule's pattern, sib2 is 'next' rule local TGrammar = 13 -- sib1 is initial (and first) rule local TBehind = 14 -- match behind local TCapture = 15 -- regular capture local TRunTime = 16 -- run-time capture local IAny = 0 -- if no char, fail local IChar = 1 -- if char != aux, fail local ISet = 2 -- if char not in val, fail local ITestAny = 3 -- in no char, jump to 'offset' local ITestChar = 4 -- if char != aux, jump to 'offset' local ITestSet = 5 -- if char not in val, jump to 'offset' local ISpan = 6 -- read a span of chars in val local IBehind = 7 -- walk back 'aux' characters (fail if not possible) local IRet = 8 -- return from a rule local IEnd = 9 -- end of pattern local IChoice = 10 -- stack a choice; next fail will jump to 'offset' local IJmp = 11 -- jump to 'offset' local ICall = 12 -- call rule at 'offset' local IOpenCall = 13 -- call rule number 'offset' (must be closed to a ICall) local ICommit = 14 -- pop choice and jump to 'offset' local IPartialCommit = 15 -- update top choice to current position and jump local IBackCommit = 16 -- "fails" but jump to its own 'offset' local IFailTwice = 17 -- pop one choice and then fail local IFail = 18 -- go back to saved state on choice and jump to saved offset local IGiveup = 19 -- internal use local IFullCapture = 20 -- complete capture of last 'off' chars local IOpenCapture = 21 -- start a capture local ICloseCapture = 22 local ICloseRunTime = 23 local Cclose = 0 local Cposition = 1 local Cconst = 2 local Cbackref = 3 local Carg = 4 local Csimple = 5 local Ctable = 6 local Cfunction = 7 local Cquery = 8 local Cstring = 9 local Cnum = 10 local Csubst = 11 local Cfold = 12 local Cruntime = 13 local Cgroup = 14 -- number of siblings for each tree local numsiblings = { [TRep] = 1, [TSeq] = 2, [TChoice] = 2, [TNot] = 1, [TAnd] = 1, [TRule] = 2, [TGrammar] = 1, [TBehind] = 1, [TCapture] = 1, [TRunTime] = 1, } local names = { [IAny] = "any", [IChar] = "char", [ISet] = "set", [ITestAny] = "testany", [ITestChar] = "testchar", [ITestSet] = "testset", [ISpan] = "span", [IBehind] = "behind", [IRet] = "ret", [IEnd] = "end", [IChoice] = "choice", [IJmp] = "jmp", [ICall] = "call", [IOpenCall] = "open_call", [ICommit] = "commit", [IPartialCommit] = "partial_commit", [IBackCommit] = "back_commit", [IFailTwice] = "failtwice", [IFail] = "fail", [IGiveup] = "giveup", [IFullCapture] = "fullcapture", [IOpenCapture] = "opencapture", [ICloseCapture] = "closecapture", [ICloseRunTime] = "closeruntime" } local function printcharset(st) io.write("["); local i = 0 while i <= 255 do local first = i; while band(st[rshift(i, 5)], lshift(1, band(i, 31))) ~= 0 and i <= 255 do i = i + 1 end if i - 1 == first then -- unary range? io.write(("(%02x)"):format(first)) elseif i - 1 > first then -- non-empty range? io.write(("(%02x-%02x)"):format(first, i - 1)) end i = i + 1 end io.write("]") end local modes = { [Cclose] = "close", [Cposition] = "position", [Cconst] = "constant", [Cbackref] = "backref", [Carg] = "argument", [Csimple] = "simple", [Ctable] = "table", [Cfunction] = "function", [Cquery] = "query", [Cstring] = "string", [Cnum] = "num", [Csubst] = "substitution", [Cfold] = "fold", [Cruntime] = "runtime", [Cgroup] = "group" } local function printcapkind(kind) io.write(("%s"):format(modes[kind])) end local function printjmp(p, index) io.write(("-> %d"):format(index + p[index].offset)) end local function printinst(p, index, valuetable) local code = p[index].code io.write(("%02d: %s "):format(index, names[code])) if code == IChar then io.write(("'%s'"):format(string.char(p[index].val))) elseif code == ITestChar then io.write(("'%s'"):format(string.char(p[index].val))) printjmp(p, index) elseif code == IFullCapture then printcapkind(band(p[index].val, 0x0f)); io.write((" (size = %d) (idx = %s)"):format(band(rshift(p[index].val, 4), 0xF), tostring(valuetable[p[index].offset]))) elseif code == IOpenCapture then printcapkind(band(p[index].val, 0x0f)) io.write((" (idx = %s)"):format(tostring(valuetable[p[index].offset]))) elseif code == ISet then printcharset(valuetable[p[index].val]); elseif code == ITestSet then printcharset(valuetable[p[index].val]) printjmp(p, index); elseif code == ISpan then printcharset(valuetable[p[index].val]); elseif code == IOpenCall then io.write(("-> %d"):format(p[index].offset)) elseif code == IBehind then io.write(("%d"):format(p[index].val)) elseif code == IJmp or code == ICall or code == ICommit or code == IChoice or code == IPartialCommit or code == IBackCommit or code == ITestAny then printjmp(p, index); if (code == ICall or code == IJmp) and p[index].aux > 0 then io.write(' ', valuetable[p[index].aux]) end end io.write("\n") end local function printpatt(p, valuetable) for i = 0, p.size - 1 do printinst(p.p, i, valuetable); end end local function printcap(cap, index, valuetable) printcapkind(cap[index].kind) io.write((" (idx: %s - size: %d) -> %d\n"):format(valuetable[cap[index].idx], cap[index].siz, cap[index].s)) end local function printcaplist(cap, limit, valuetable) io.write(">======\n") local index = 0 while cap[index].s and index < limit do printcap(cap, index, valuetable) index = index + 1 end io.write("=======\n") end -- ====================================================== -- {====================================================== -- Printing trees (for debugging) -- ======================================================= local tagnames = { [TChar] = "char", [TSet] = "set", [TAny] = "any", [TTrue] = "true", [TFalse] = "false", [TRep] = "rep", [TSeq] = "seq", [TChoice] = "choice", [TNot] = "not", [TAnd] = "and", [TCall] = "call", [TOpenCall] = "opencall", [TRule] = "rule", [TGrammar] = "grammar", [TBehind] = "behind", [TCapture] = "capture", [TRunTime] = "run-time" } local function printtree(tree, ident, index, valuetable) for i = 1, ident do io.write(" ") end local tag = tree[index].tag io.write(("%s"):format(tagnames[tag])) if tag == TChar then local c = tree[index].val if ffi.C.isprint(c) then io.write((" '%c'\n"):format(c)) else io.write((" (%02X)\n"):format(c)) end elseif tag == TSet then printcharset(valuetable[tree[index].val]); io.write("\n") elseif tag == TOpenCall or tag == TCall then io.write((" key: %s\n"):format(tostring(valuetable[tree[index].val]))) elseif tag == TBehind then io.write((" %d\n"):format(tree[index].val)) printtree(tree, ident + 2, index + 1, valuetable); elseif tag == TCapture then io.write((" cap: %s n: %s\n"):format(modes[tree[index].cap], valuetable[tree[index].val])) printtree(tree, ident + 2, index + 1, valuetable); elseif tag == TRule then local extra = bit.band(tree[index].cap, RuleLR) == RuleLR and ' left recursive' or '' extra = extra .. (bit.band(tree[index].cap, Ruleused) ~= Ruleused and ' not used' or '') io.write((" n: %d key: %s%s\n"):format(bit.band(tree[index].cap, 0xffff) - 1, valuetable[tree[index].val], extra)) printtree(tree, ident + 2, index + 1, valuetable); -- do not print next rule as a sibling elseif tag == TGrammar then local ruleindex = index + 1 io.write((" %d\n"):format(tree[index].val)) -- number of rules for i = 1, tree[index].val do printtree(tree, ident + 2, ruleindex, valuetable); ruleindex = ruleindex + tree[ruleindex].ps end assert(tree[ruleindex].tag == TTrue); -- sentinel else local sibs = numsiblings[tree[index].tag] or 0 io.write("\n") if sibs >= 1 then printtree(tree, ident + 2, index + 1, valuetable); if sibs >= 2 then printtree(tree, ident + 2, index + tree[index].ps, valuetable) end end end end -- }====================================================== */ return { printtree = printtree, printpatt = printpatt, printcaplist = printcaplist, printinst = printinst }
mit
ahmedbrake/telegram-bot
bot/utils.lua
473
24167
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end --Check if this chat is realm or not function is_realm(msg) local var = false local realms = 'realms' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(realms)] then if data[tostring(realms)][tostring(msg.to.id)] then var = true end return var end end --Check if this chat is a group or not function is_group(msg) local var = false local groups = 'groups' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(groups)] then if data[tostring(groups)][tostring(msg.to.id)] then var = true end return var end end function savelog(group, logtxt) local text = (os.date("[ %c ]=> "..logtxt.."\n \n")) local file = io.open("./groups/logs/"..group.."log.txt", "a") file:write(text) file:close() end function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end --Check if user is the owner of that group or not function is_owner(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_owner2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is admin or not function is_admin(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_admin2(user_id) local var = false local data = load_data(_config.moderation.data) local user = user_id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is the mod of that group or not function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_momod2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) local usert = user_id if data[tostring(group_id)] then if data[tostring(group_id)]['moderators'] then if data[tostring(group_id)]['moderators'][tostring(usert)] then var = true end end end if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == usert then var = true end end return var end -- Returns the name of the sender function kick_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_owner2(user_id, chat_id) then -- Ignore admins return end local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) end -- Ban function ban_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'banned:'..chat_id redis:sadd(hash, user_id) -- Kick from chat kick_user(user_id, chat_id) end -- Global ban function banall_user(user_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'gbanned' redis:sadd(hash, user_id) end -- Global unban function unbanall_user(user_id) --Save on redis local hash = 'gbanned' redis:srem(hash, user_id) end -- Check if user_id is banned in chat_id or not function is_banned(user_id, chat_id) --Save on redis local hash = 'banned:'..chat_id local banned = redis:sismember(hash, user_id) return banned or false end -- Check if user_id is globally banned or not function is_gbanned(user_id) --Save on redis local hash = 'gbanned' local banned = redis:sismember(hash, user_id) return banned or false end -- Returns chat_id ban list function ban_list(chat_id) local hash = 'banned:'..chat_id local list = redis:smembers(hash) local text = "Ban list !\n\n" for k,v in pairs(list) do local user_info = redis:hgetall('user:'..v) -- vardump(user_info) if user_info then if user_info.username then user = '@'..user_info.username elseif user_info.print_name and not user_info.username then user = string.gsub(user_info.print_name, "_", " ") else user = '' end text = text..k.." - "..user.." ["..v.."]\n" end end return text end -- Returns globally ban list function banall_list() local hash = 'gbanned' local list = redis:smembers(hash) local text = "global bans !\n\n" for k,v in pairs(list) do local user_info = redis:hgetall('user:'..v) -- vardump(user_info) if user_info then if user_info.username then user = '@'..user_info.username elseif user_info.print_name and not user_info.username then user = string.gsub(user_info.print_name, "_", " ") else user = '' end text = text..k.." - "..user.." ["..v.."]\n" end end return text end -- /id by reply function get_message_callback_id(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id send_large_msg(chat, result.from.id) else return 'Use This in Your Groups' end end -- kick by reply for mods and owner function Kick_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end -- Kick by reply for admins function Kick_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_admin2(result.from.id) then -- Ignore admins return end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end --Ban by reply for admins function ban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Ban by reply for admins function ban_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_admin2(result.from.id) then -- Ignore admins return end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Unban by reply function unban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't unban myself" end send_large_msg(chat, "User "..result.from.id.." Unbanned") -- Save on redis local hash = 'banned:'..result.to.id redis:srem(hash, result.from.id) else return 'Use This in Your Groups' end end function banall_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't banall myself" end if is_admin2(result.from.id) then -- Ignore admins return end local name = user_print_name(result.from) banall_user(result.from.id) chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered") else return 'Use This in Your Groups' end end
gpl-2.0
Servius/tfa-sw-weapons-repository
Live Addons/servius_uploader_legacy/tfa_swrp_expanded_weapons_pack/lua/weapons/tfa_swch_dc15a_woodcamo_fray/shared.lua
1
2820
if ( SERVER ) then AddCSLuaFile( "shared.lua" ) end if ( CLIENT ) then SWEP.PrintName = "DC-15A Wood Camo" SWEP.Author = "TFA" SWEP.ViewModelFOV = 50 SWEP.Slot = 2 SWEP.SlotPos = 3 SWEP.WepSelectIcon = surface.GetTextureID("HUD/killicons/DC15A") killicon.Add( "weapon_752_dc15a", "HUD/killicons/DC15A", Color( 255, 80, 0, 255 ) ) end SWEP.HoldType = "ar2" SWEP.Base = "tfa_swsft_base_servius" SWEP.Category = "TFA Fray SWEP's" SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.HoldType = "ar2" SWEP.ViewModelFOV = 56 SWEP.ViewModelFlip = false SWEP.ViewModel = "models/weapons/cstrike/c_snip_awp.mdl" SWEP.WorldModel = "models/weapons/w_irifle.mdl" SWEP.ShowViewModel = true SWEP.ShowWorldModel = false SWEP.UseHands = true SWEP.ViewModelBoneMods = { ["v_weapon.awm_parent"] = { scale = Vector(0.009, 0.009, 0.009), pos = Vector(0, 0, 0), angle = Angle(0, 0, 0) }, ["ValveBiped.Bip01_L_Clavicle"] = { scale = Vector(1, 1, 1), pos = Vector(0.338, 2.914, 0.18), angle = Angle(0, 0, 0) }, ["ValveBiped.Bip01_L_Finger0"] = { scale = Vector(1, 1, 1), pos = Vector(0, 0, 0), angle = Angle(0, 1.447, 0) } } SWEP.Primary.Sound = Sound ("weapons/dc15a/DC15A_fire.ogg"); SWEP.Primary.ReloadSound = Sound ("weapons/shared/standard_reload.ogg"); SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false SWEP.Primary.Recoil = 0.5 SWEP.Primary.Damage = 25 SWEP.Primary.NumShots = 1 SWEP.Primary.Spread = 0.0125 SWEP.Primary.IronAccuracy = .005 -- Ironsight accuracy, should be the same for shotguns SWEP.Primary.ClipSize = 50 SWEP.Primary.RPM = 60/0.175 SWEP.Primary.DefaultClip = 150 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "ar2" SWEP.TracerName = "effect_sw_laser_blue" SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "none" SWEP.Secondary.IronFOV = 70 SWEP.IronSightsPos = Vector(-7.401, -18.14, 2.099) SWEP.IronSightsAng = Vector(-1.89, 0.282, 0) SWEP.VElements = { ["element_name"] = { type = "Model", model = "models/weapons/w_dc15a_neue2_woodcamo.mdl", bone = "v_weapon.awm_parent", rel = "", pos = Vector(-0.011, -2.924, -5.414), angle = Angle(180, 0, -89.595), size = Vector(0.95, 0.95, 0.95), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } SWEP.WElements = { ["element_name2"] = { type = "Model", model = "models/weapons/w_dc15a_neue2_woodcamo.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(8.279, 0.584, -4.468), angle = Angle(0, -90, 160.731), size = Vector(0.884, 0.884, 0.884), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} } } SWEP.BlowbackVector = Vector(0,-3,0.025) SWEP.Blowback_Only_Iron = false SWEP.DoProceduralReload = true SWEP.ProceduralReloadTime = 2.5
apache-2.0
Sonicrich05/FFXI-Server
scripts/zones/Windurst_Waters_[S]/npcs/Pelftrix.lua
34
1248
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Pelftrix -- Standard Merchant NPC ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/zones/Windurst_Waters_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,PELFTRIX_SHOP_DIALOG); stock = {0x1014,4500, -- Hi-Potion 0x1024,28000, -- Hi-Ether 0x03FC,300, -- Sickle 0x03FD,500} -- Hatchet showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/mobskills/Trinary_Tap.lua
10
2015
--------------------------------------------------- -- Trinary Tap -- Attempts to absorb three buffs from a single target, or otherwise steals HP. -- Type: Magical -- Utsusemi/Blink absorb: Ignores Shadows -- Range: Melee -- Notes: Can be any (positive) buff, including food. Will drain about 100HP if it can't take any buffs --------------------------------------------------- require("/scripts/globals/settings"); require("/scripts/globals/status"); require("/scripts/globals/monstertpmoves"); --------------------------------------------------- function OnMobSkillCheck(target,mob,skill) if(mob:isMobType(MOBTYPE_NOTORIOUS)) then return 0; end return 1; end; function OnMobWeaponSkill(target, mob, skill) -- try to drain buff local effect1 = target:stealStatusEffect(); local effect2 = target:stealStatusEffect(); local effect3 = target:stealStatusEffect(); local dmg = 0; if(effect1 ~= nil) then local count = 1; -- add to myself mob:addStatusEffect(effect1:getType(), effect1:getPower(), effect1:getTickCount(), effect1:getDuration()); if(effect2 ~= nil) then count = count + 1; -- add to myself mob:addStatusEffect(effect2:getType(), effect2:getPower(), effect2:getTickCount(), effect2:getDuration()); end if(effect3 ~= nil) then count = count + 1; -- add to myself mob:addStatusEffect(effect3:getType(), effect3:getPower(), effect3:getTickCount(), effect3:getDuration()); end -- add buff to myself skill:setMsg(MSG_EFFECT_DRAINED); return count; else -- time to drain HP. 150-300 local power = math.random(0, 151) + 150; dmg = MobFinalAdjustments(power,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_DARK,MOBPARAM_IGNORE_SHADOWS); target:delHP(dmg); mob:addHP(dmg); skill:setMsg(MSG_DRAIN_HP); return dmg; end end;
gpl-3.0
Sornii/pureviolence
data/spells/scripts/attack/curse.lua
27
1206
local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_SMALLCLOUDS) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_DEATH) local condition = createConditionObject(CONDITION_CURSED) setConditionParam(condition, CONDITION_PARAM_DELAYED, 1) addDamageCondition(condition, 1, 3000, -45) addDamageCondition(condition, 1, 3000, -40) addDamageCondition(condition, 1, 3000, -35) addDamageCondition(condition, 1, 3000, -34) addDamageCondition(condition, 2, 3000, -33) addDamageCondition(condition, 2, 3000, -32) addDamageCondition(condition, 2, 3000, -31) addDamageCondition(condition, 2, 3000, -30) addDamageCondition(condition, 3, 3000, -29) addDamageCondition(condition, 3, 3000, -25) addDamageCondition(condition, 3, 3000, -24) addDamageCondition(condition, 4, 3000, -23) addDamageCondition(condition, 4, 3000, -20) addDamageCondition(condition, 5, 3000, -19) addDamageCondition(condition, 5, 3000, -15) addDamageCondition(condition, 6, 3000, -10) addDamageCondition(condition, 10, 3000, -5) setCombatCondition(combat, condition) function onCastSpell(cid, var) return doCombat(cid, combat, var) end
gpl-2.0
Sonicrich05/FFXI-Server
scripts/globals/weaponskills/shattersoul.lua
30
2341
----------------------------------- -- Skill Level: 357 -- Description: Delivers a threefold attack. Decreases target's magic defense. Duration of effect varies with TP. -- To obtain Shattersoul, the quest Martial Mastery must be completed and it must be purchased from the Merit Points menu. -- Target's magic defense is lowered by 10. -- Aligned with the Shadow Gorget, Soil Gorget & Snow Gorget. -- Aligned with the Shadow Belt, Soil Belt & Snow Belt. -- Element: N/A -- Skillchain Properties: Gravitation/Induration -- Shattersoul is only available to Warriors, Monks, White Mages, Black Mages, Paladins, Bards, Dragoons, Summoners and Scholars. -- While some jobs may obtain skill level 357 earlier than level 96, Shattersoul must be unlocked once skill reaches level 357 and job level 96 is reached. -- Staff skill level 357 is obtainable by the following jobs at these corresponding levels: -- Modifiers: INT:73~85%, depending on merit points upgrades. -- Damage Multipliers by TP: -- 100%TP 200%TP 300%TP -- 1.375 1.375 1.375 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 3; params.ftp100 = 1.375; params.ftp200 = 1.375; params.ftp300 = 1.375; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.85 + (player:getMerit(MERIT_SHATTERSOUL) / 100); params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.int_wsc = 0.7 + (player:getMerit(MERIT_SHATTERSOUL) / 100); end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); if damage > 0 and (target:hasStatusEffect(EFFECT_MAGIC_DEF_DOWN) == false) then target:addStatusEffect(EFFECT_MAGIC_DEF_DOWN, 10, 0, 120); end damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Phanauet_Channel/Zone.lua
2
1197
----------------------------------- -- -- Zone: Phanauet_Channel -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Phanauet_Channel/TextIDs"] = nil; require("scripts/zones/Phanauet_Channel/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(0,-3,0,192); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Metalworks/npcs/_6lg.lua
17
1297
----------------------------------- -- Area: Metalworks -- Door: _6lg (Cornelia's Room) -- @pos 114 -20 -7 237 ----------------------------------- package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Metalworks/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasCompletedMission(BASTOK,ON_MY_WAY) and player:getVar("[B7-2]Cornelia") == 0) then player:startEvent(0x026e); else player:messageSpecial(ITS_LOCKED); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x026e) then player:setVar("[B7-2]Cornelia", 1); end end;
gpl-3.0
ferisystem/TeleTard
plugins/ingroup.lua
202
31524
do local function check_member(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'You have been promoted as the owner.') end end end local function check_member_modadd(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group is added and you have been promoted as the owner ') end end end local function automodadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member,{receiver=receiver, data=data, msg = msg}) end end local function check_member_modrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = nil save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group has been removed') end end end local function show_group_settingsmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local bots_protection = "Yes" if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX.."\nBot protection : "..bots_protection return text end local function set_descriptionmod(msg, data, target, about) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function get_description(msg, data) local data_cat = 'description' if not data[tostring(msg.to.id)][data_cat] then return 'No description available.' end local about = data[tostring(msg.to.id)][data_cat] local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about return 'About '..about end local function lock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'yes' then return 'Arabic is already locked' else data[tostring(target)]['settings']['lock_arabic'] = 'yes' save_data(_config.moderation.data, data) return 'Arabic has been locked' end end local function unlock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'no' then return 'Arabic is already unlocked' else data[tostring(target)]['settings']['lock_arabic'] = 'no' save_data(_config.moderation.data, data) return 'Arabic has been unlocked' end end local function lock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'yes' then return 'Bots protection is already enabled' else data[tostring(target)]['settings']['lock_bots'] = 'yes' save_data(_config.moderation.data, data) return 'Bots protection has been enabled' end end local function unlock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'no' then return 'Bots protection is already disabled' else data[tostring(target)]['settings']['lock_bots'] = 'no' save_data(_config.moderation.data, data) return 'Bots protection has been disabled' end end local function lock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end local function lock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end local function lock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end local function unlock_group_photomod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function set_rulesmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end local function modadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then return 'Group is already added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modadd,{receiver=receiver, data=data, msg = msg}) end local function modrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if not data[tostring(msg.to.id)] then return 'Group is not added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modrem,{receiver=receiver, data=data, msg = msg}) end local function get_rules(msg, data) local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return 'No rules available.' end local rules = data[tostring(msg.to.id)][data_cat] local rules = 'Chat rules:\n'..rules return rules end local function set_group_photo(msg, success, result) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if success then local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) chat_set_photo (receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes' save_data(_config.moderation.data, data) send_large_msg(receiver, 'Photo saved!', ok_cb, false) else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end local function promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already a moderator.') end data[group]['moderators'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted.') end local function demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if not data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not a moderator.') end data[group]['moderators'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'promote' then return promote(receiver, member_username, member_id) elseif mod_cmd == 'demote' then return demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function modlist(msg) local data = load_data(_config.moderation.data) if not data[tostring(msg.to.id)] then return 'Group is not added.' end -- determine if table is empty if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do message = message ..i..' - @'..v..' [' ..k.. '] \n' i = i + 1 end return message end local function callbackres(extra, success, result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function help() local help_text = tostring(_config.help_text) return help_text end local function cleanmember(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name if success == -1 then return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.') end for k,v in pairs(result.members) do kick_user(v.id, result.id) end end local function run(msg, matches) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) local name_log = user_print_name(msg.from) local group = msg.to.id if msg.media then if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then load_photo(msg.id, set_group_photo, msg) end end if matches[1] == 'add' then print("group "..msg.to.print_name.."("..msg.to.id..") added") return modadd(msg) end if matches[1] == 'rem' then print("group "..msg.to.print_name.."("..msg.to.id..") removed") return modrem(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 then return automodadd(msg) end if msg.to.id and data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local group_member_lock = settings.lock_member local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then chat_del_user(chat, user, ok_cb, true) elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then return nil elseif group_member_lock == 'no' then return nil end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local receiver = 'user#id'..msg.action.user.id local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return false end local rules = data[tostring(msg.to.id)][data_cat] local rules = 'Welcome to "' .. string.gsub(msg.to.print_name, '_', ' ') ..'" this group has rules that you should follow:\n'..rules savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..msg.action.user.id) send_large_msg(receiver, rules) end if matches[1] == 'chat_del_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user) end if matches[1] == 'chat_delete_photo' then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_rename' then if not msg.service then return "Are you trying to troll me?" end local group_name_set = settings.set_name local group_name_lock = settings.lock_name local to_rename = 'chat#id'..msg.to.id if group_name_lock == 'yes' then if group_name_set ~= tostring(msg.to.print_name) then local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:incr(namehash) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id local nameprotectionredis = redis:get(namehash) if nameprotectionredis then if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:set(namehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ") rename_chat(to_rename, group_name_set, ok_cb, false) end elseif group_name_lock == 'no' then return nil end end if matches[1] == 'setname' and is_momod(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setphoto' and is_momod(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) return 'Please send me new group photo now' end if matches[1] == 'promote' and matches[2] then if not is_owner(msg) then return "Only owner can promote" end local member = string.gsub(matches[2], "@", "") local mod_cmd = 'promote' savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member) chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end if matches[1] == 'demote' and matches[2] then if not is_owner(msg) then return "Only owner can demote" end if string.gsub(matches[2], "@", "") == msg.from.username then return "You can't demote yourself" end local member = string.gsub(matches[2], "@", "") local mod_cmd = 'demote' savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member) chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end if matches[1] == 'modlist' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist") return modlist(msg) end if matches[1] == 'about' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description") return get_description(msg, data) end if matches[1] == 'rules' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules") return get_rules(msg, data) end if matches[1] == 'set' then if matches[2] == 'rules' then rules = matches[3] local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]") return set_rulesmod(msg, data, target) end if matches[2] == 'about' then local data = load_data(_config.moderation.data) local target = msg.to.id local about = matches[3] savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]") return set_descriptionmod(msg, data, target, about) end end if matches[1] == 'lock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ") return lock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ") return lock_group_membermod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ") return lock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ") return lock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots ") return lock_group_bots(msg, data, target) end end if matches[1] == 'unlock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ") return unlock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ") return unlock_group_membermod(msg, data, target) end if matches[2] == 'photo' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ") return unlock_group_photomod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ") return unlock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked arabic ") return unlock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked bots ") return unlock_group_bots(msg, data, target) end end if matches[1] == 'settings' then local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ") return show_group_settingsmod(msg, data, target) end if matches[1] == 'newlink' then if not is_momod(msg) then return "For moderators only!" end local function callback (extra , success, result) local receiver = 'chat#'..msg.to.id if success == 0 then return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.') end send_large_msg(receiver, "Created a new link") data[tostring(msg.to.id)]['settings']['set_link'] = result save_data(_config.moderation.data, data) end local receiver = 'chat#'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ") return export_chat_link(receiver, callback, true) end if matches[1] == 'link' then if not is_momod(msg) then return "For moderators only!" end local group_link = data[tostring(msg.to.id)]['settings']['set_link'] if not group_link then return "Create a link using /newlink first !" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]") return "Group link:\n"..group_link end if matches[1] == 'setowner' then if not is_owner(msg) then return "For owner only!" end data[tostring(msg.to.id)]['set_owner'] = matches[2] save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner") local text = matches[2].." added as owner" return text end if matches[1] == 'owner' then local group_owner = data[tostring(msg.to.id)]['set_owner'] if not group_owner then return "no owner,ask admins in support groups to set owner for your group" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner") return "Group owner is ["..group_owner..']' end if matches[1] == 'setgpowner' then local receiver = "chat#id"..matches[2] if not is_admin(msg) then return "For admins only!" end data[tostring(matches[2])]['set_owner'] = matches[3] save_data(_config.moderation.data, data) local text = matches[3].." added as owner" send_large_msg(receiver, text) return end if matches[1] == 'setflood' then if not is_momod(msg) then return "For moderators only!" end if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then return "Wrong number,range is [5-20]" end local flood_max = matches[2] data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]") return 'Group flood has been set to '..matches[2] end if matches[1] == 'clean' then if not is_owner(msg) then return "Only owner can clean" end if matches[2] == 'member' then if not is_owner(msg) then return "Only admins can clean members" end local receiver = get_receiver(msg) chat_info(receiver, cleanmember, {receiver=receiver}) end if matches[2] == 'modlist' then if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil save_data(_config.moderation.data, data) end savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist") end if matches[2] == 'rules' then local data_cat = 'rules' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules") end if matches[2] == 'about' then local data_cat = 'description' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about") end end if matches[1] == 'help' then if not is_momod(msg) then return end savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end end return { patterns = { "^[!/](add)$", "^[!/](rem)$", "^[!/](rules)$", "^[!/](about)$", "^[!/](setname) (.*)$", "^[!/](setphoto)$", "^[!/](promote) (.*)$", "^[!/](help)$", "^[!/](clean) (.*)$", "^[!/](demote) (.*)$", "^[!/](set) ([^%s]+) (.*)$", "^[!/](lock) (.*)$", "^[!/](setowner) (%d+)$", "^[!/](owner)$", "^[!/](res) (.*)$", "^[!/](setgpowner) (%d+) (%d+)$",-- (group id) (owner id) "^[!/](unlock) (.*)$", "^[!/](setflood) (%d+)$", "^[!/](settings)$", "^[!/](modlist)$", "^[!/](newlink)$", "^[!/](link)$", "%[(photo)%]", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Windurst_Waters_[S]/npcs/Mindala-Andola_CC.lua
4
1060
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Mindala-Andola, C.C. -- Type: Sigil -- @zone: 94 -- @pos: -31.869 -6.009 226.793 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x000d, npc); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
cwarden/mysql-proxy
tests/suite/run-tests.lua
1
14975
--[[ $%BEGINLICENSE%$ Copyright (c) 2007, 2010, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA $%ENDLICENSE%$ --]] -- vim:sw=4:noexpandtab --- -- a lua baed test-runner for the mysql-proxy -- -- to stay portable it is written in lua -- -- we require LFS (LuaFileSystem) require("lfs") require("glib2") require("posix") local fileutils = require("testenv.fileutils") local shellutils = require("testenv.shellutils") local testutils = require("testenv.testutils") local process = require("testenv.process") local processmanager = require("testenv.processmanager") -- -- a set of user variables which can be overwritten from the environment -- TestRunner = { num_tests = 0, num_passes = 0, num_skipped = 0, num_fails = 0, failed_test = {}, tests = {}, testenv = { }, force_on_error = true, tests_to_skip_filename = "tests_to_skip.lua", tests_regex = os.getenv("TESTS_REGEX") } function TestRunner:new(o) -- create a new process object -- o = o or {} setmetatable(o, self) self.__index = self local port_base = testutils.get_port_base(os.getenv("MYSQL_PROXY_START_PORT"), os.getenv("MYSQL_PROXY_END_PORT")) local lua_module_suffix = os.getenv("DYNLIB_LUA_SUFFIX") or "so" self.testenv.testdir = fileutils.dirname(arg[0]) self.testenv.srcdir = os.getenv("srcdir") or self.testenv.testdir .. "/" self.testenv.top_builddir = os.getenv("top_builddir") or self.testenv.testdir .. "/../" self.testenv.builddir = os.getenv("builddir") or self.testenv.testdir .. "/" -- same as srcdir by default self.testenv.plugin_dir = self.testenv.top_builddir .. "/plugins/" self.testenv.basedir = lfs.currentdir() self.testenv.lua_path = self.testenv.basedir .. "/" .. self.testenv.srcdir .. "/../../lib/?.lua" self.testenv.lua_cpath = self.testenv.basedir .. "/../../lib/.libs/?." .. lua_module_suffix self.testenv.PROXY_HOST = os.getenv("PROXY_HOST") or "127.0.0.1" self.testenv.PROXY_PORT = os.getenv("PROXY_PORT") or tostring(port_base + 0) self.testenv.MYSQL_TEST_BIN = os.getenv("MYSQL_TEST_BIN") or "mysqltest" self.testenv.MYSQL_CLIENT_BIN = os.getenv("MYSQL_CLIENT_BIN") or "mysql" self.testenv.PROXY_CHAIN_PORT = os.getenv("PROXY_CHAIN_PORT") or tostring(port_base + 30) self.testenv.abs_srcdir = os.getenv("abs_srcdir") if not self.testenv.abs_srcdir then if not fileutils.path_is_absolute(self.testenv.srcdir) then local abs_srcdir = posix.getcwd() .. "/" .. self.testenv.srcdir self.testenv.abs_srcdir = abs_srcdir else self.testenv.abs_srcdir = self.testenv.srcdir end glib2.setenv("abs_srcdir", self.testenv.abs_srcdir) -- expose the abs_srcdir again as we run the proxy as --daemon which chdir()s to / end return o end function TestRunner:register_tests(suites) for i, suite in ipairs(suites) do local suite_srcdir = self.testenv.srcdir .. '/' .. suite local suite_skipfile = suite_srcdir .. '/' .. self.tests_to_skip_filename local stat = assert(lfs.attributes(suite_srcdir)) -- if it is a directory, execute all of them if stat.mode == "directory" then if fileutils.file_exists(suite_skipfile) then assert(loadfile(suite_skipfile))() end for file in lfs.dir(suite_srcdir .. "/t/") do local testname = file:match("(.+)\.test$") if testname then local is_skipped = false if (self.tests_regex and not testname:match(self.tests_regex)) or tests_to_skip[testname] then is_skipped = true end local test = MySQLProxyTest:new() test.testname = testname test.suite_srcdir = suite_srcdir test.testenv = self.testenv test.skipped = is_skipped self.tests[#self.tests + 1] = test end end end end end function TestRunner:run_all() local exitcode = 0 for i, test in ipairs(self.tests) do shellutils.print_verbose("# >> " .. test.testname .. " started") self.num_tests = self.num_tests + 1 local r = test:run() if (r == 0) then self.num_passes = self.num_passes + 1 elseif (r == 77) then self.num_skipped = self.num_skipped + 1 else self.num_fails = self.num_fails + 1 table.insert(self.failed_test, test) end shellutils.print_verbose("# << (exitcode = " .. r .. ")" ) if r ~= 0 and r ~= 77 and exitcode == 0 then exitcode = r end if self.num_fails > 0 and (not self.force_on_error) then break end end if self.num_fails > 0 then print ("*** ERRORS OCCURRED - The following tests failed") for i, test in pairs(self.failed_test) do print(test.testname) end end -- -- prints test suite statistics shellutils.print_verbose (string.format('tests: %d - skipped: %d (%4.1f%%) - passed: %d (%4.1f%%) - failed: %d (%4.1f%%)', self.num_tests, self.num_skipped, self.num_skipped / self.num_tests * 100, self.num_passes, self.num_passes / (self.num_tests - self.num_skipped) * 100, self.num_fails, self.num_fails / (self.num_tests - self.num_skipped) * 100)) return exitcode end local VERBOSE = os.getenv('TEST_VERBOSE') or os.getenv('VERBOSE') or os.getenv('DEBUG') or 0 VERBOSE = VERBOSE + 0 local FORCE_ON_ERROR = os.getenv('FORCE_ON_ERROR') or os.getenv('FORCE') local MYSQL_USER = os.getenv("MYSQL_USER") or "root" local MYSQL_PASSWORD = os.getenv("MYSQL_PASSWORD") or "" local MYSQL_HOST = os.getenv("MYSQL_HOST") or "127.0.0.1" local MYSQL_PORT = os.getenv("MYSQL_PORT") or "3306" local MYSQL_DB = os.getenv("MYSQL_DB") or "test" -- -- end of user-vars -- -- options for the MySQL Proxy MySQLProxy = { } function MySQLProxy:new(o) -- create a new process object o = o or {} setmetatable(o, self) self.__index = self self.backends = { } return o end function MySQLProxy:add_backend(addr) self.backends[#self.backends + 1] = addr end function MySQLProxy:get_args(opts) -- add a default backend if #self.backends == 0 then self:add_backend(("%s:%d"):format(MYSQL_HOST, MYSQL_PORT)) end opts = opts or { } opts["plugin-dir"] = self.testenv["plugin_dir"] opts["basedir"] = self.testenv["basedir"] opts["pid-file"] = opts["pid-file"] or ("%s/mysql-proxy.pid"):format(self.testenv.basedir) opts["plugins"] = "proxy" opts["proxy-address"]= opts["proxy-address"] or ("%s:%d"):format(self.testenv.PROXY_HOST, self.testenv.PROXY_PORT) self.proxy_address = opts["proxy-address"] opts["daemon"] = true opts["lua-path"] = self.testenv.lua_path opts["lua-cpath"] = self.testenv.lua_cpath opts["log-file"] = opts["log-file"] or ("%s/mysql-proxy.log"):format(self.testenv.basedir) opts["proxy-backend-addresses"] = self.backends return opts end function MySQLProxy:get_env() return {} end function MySQLProxy:get_command() return os.getenv("PROXY_BINPATH") or self.testenv.top_builddir .. "/src/mysql-proxy" end --- -- the backend MockBackend = MySQLProxy:new() function MockBackend:chain_with_frontend(frontend) frontend:add_backend(self.proxy_address) end Test = { } function Test:new(o) -- create a new process object -- o = o or {} setmetatable(o, self) self.__index = self self.skipped = false self.testname = nil return o end --- -- @return true[, msg] if test should be skipped, false otherwise function Test:is_skipped() return self.skipped end function Test:setup() return true end function Test:teardown() return true end function Test:run() local is_skipped, skip_msg = self:is_skipped() if is_skipped then print(('skip %s %s'):format( self.testname, skip_msg or 'no reason given')) return 77 end self.procs = processmanager:new() local ret, errmsg = self:setup() if not ret then print(("err %s # setup failed: %s"):format( self.testname, errmsg)) ret = -1 else ret = self:run_test() self:teardown() end self.procs:shutdown_all() -- shutdown all the processes we started return ret end --- -- a Test baseclass that knows about -- * mysqltest as test-driver -- * starting MySQL Proxies before starting mysqltest -- -- inherited from Test MySQLProxyTest = Test:new({}) --- -- 'test_self' is a hack to pass down the object we test right now to chain_proxy(). -- -- It is set in MySQLProxyTest:setup() test_self = nil --- -- setup the backend proxies and wire them together -- -- depends on 'test_self' being a set to the currently running Test-object function chain_proxy(backend_filenames, script_filename) local self = test_self if type(backend_filenames) ~= "table" then backend_filenames = { backend_filenames } end local backends = { } for backend_ndx, backend_filename in ipairs(backend_filenames) do local mock = MockBackend:new() mock.testenv = self.testenv local port = tonumber(self.testenv.PROXY_CHAIN_PORT) + backend_ndx - 1 -- we start with 1 local mock_args = mock:get_args({ ["proxy-lua-script"] = ("%s/t/%s"):format(self.suite_srcdir, backend_filename), ["proxy-address"] = ("%s:%d"):format(self.testenv.PROXY_HOST, port), ["pid-file"] = ("%s/chain-%d.pid"):format(self.testenv.basedir, backend_ndx), ["log-file"] = ("%s/chain-%d.log"):format(self.testenv.basedir, backend_ndx), }) if mock_args["log-file"] then -- truncate the file fileutils.create_empty_file(mock_args["log-file"]) self.log_files[#self.log_files + 1] = mock_args["log-file"] end local proc = process:new() local ret = proc:execute(mock:get_command(), mock:get_env(), mock_args) if ret ~= 0 then return false, "" end if mock_args["pid-file"] then local is_running, errmsg = proc:wait_running(mock_args["pid-file"]) if not is_running then return false, errmsg or "not running" end end self.procs:add(proc) table.insert(backends, mock) end -- all the backends are up, start the middle proxy script_filename = ("%s/t/%s"):format(self.suite_srcdir, script_filename) local proxy = MySQLProxy:new() proxy.testenv = self.testenv for _, backend in ipairs(backends) do backend:chain_with_frontend(proxy) end local proxy_args = proxy:get_args({ ["proxy-lua-script"] = script_filename, }) if proxy_args["log-file"] then -- truncate the file fileutils.create_empty_file(proxy_args["log-file"]) self.log_files[#self.log_files + 1] = proxy_args["log-file"] end local proc = process:new() local ret = proc:execute(proxy:get_command(), proxy:get_env(), proxy_args) if ret ~= 0 then return false, "" end if proxy_args["pid-file"] then local is_running, errmsg = proc:wait_running(proxy_args["pid-file"]) if not is_running then return false, errmsg or "not running" end end self.procs:add(proc) end function MySQLProxyTest:start_proxy(script_filename) local proxy = MySQLProxy:new() proxy.testenv = self.testenv local proxy_args = proxy:get_args({ ["proxy-lua-script"] = script_filename, }) if proxy_args["log-file"] then -- truncate the file fileutils.create_empty_file(proxy_args["log-file"]) self.log_files[#self.log_files + 1] = proxy_args["log-file"] end local proc = process:new() local ret = proc:execute(proxy:get_command(), proxy:get_env(), proxy_args) if ret ~= 0 then return false, "" end if proxy_args["pid-file"] then local is_running, errmsg = proc:wait_running(proxy_args["pid-file"]) if not is_running then return false, errmsg or "not running" end end self.procs:add(proc) end function MySQLProxyTest:setup() local script_filename = ("%s/t/%s.lua"):format(self.suite_srcdir, self.testname) local options_filename = ("%s/t/%s.options"):format(self.suite_srcdir, self.testname) local has_script_file = fileutils.file_exists(script_filename) local has_options_file = fileutils.file_exists(options_filename) self.log_files = {} -- if we have a options file, run it as part of the setup phases -- if not, assume that we want to start a proxy with the script_filename if has_options_file then -- load the options file test_self = self -- expose 'self' so that chain_proxy() can use it local setup_func, errmsg = loadfile(options_filename) if not setup_func then return false, errmsg end -- try to call the setup func local ret, errmsg = pcall(setup_func) if not ret then return false, errmsg end else self:start_proxy(script_filename) end return true end function MySQLProxyTest:run_test() local result = 0 local proc = process:new() local ret local is_success, ret = pcall(proc.popen, proc, self.testenv.MYSQL_TEST_BIN, { ['MYSQL_USER'] = self.testenv.MYSQL_USER, ['MYSQL_PASSWORD'] = self.testenv.MYSQL_PASSWORD, ['PROXY_HOST'] = self.testenv.PROXY_HOST, ['PROXY_PORT'] = self.testenv.PROXY_PORT, ['PROXY_CHAIN_PORT'] = self.testenv.PROXY_CHAIN_PORT, ['MASTER_PORT'] = self.testenv.PROXY_MASTER_PORT, ['SLAVE_PORT'] = self.testenv.PROXY_SLAVE_PORT, }, { user = self.testenv.MYSQL_USER, password = self.testenv.MYSQL_PASSWORD, database = self.testenv.MYSQL_DB, host = self.testenv.PROXY_HOST, port = self.testenv.PROXY_PORT, verbose = (VERBOSE > 0) and "TRUE" or "FALSE", -- pass down the verbose setting ["test-file"] = self.suite_srcdir .. "/t/" .. self.testname .. ".test", ["result-file"] = self.suite_srcdir .. "/r/" .. self.testname .. ".result", ["logdir"] = self.suite_builddir, -- the .result dir might not be writable }) if not is_success then print(("not ok # %s - %s"):format(self.testname, ret)) return -1 end if (ret == "ok") then print(("ok # %s"):format(self.testname)) return 0 elseif (ret == "not ok") then print(("not ok # %s"):format(self.testname)) return -1 else print(("not ok # (%s) %s"):format(ret, self.testname)) return -1 end end function MySQLProxyTest:teardown() -- if we have a log-file written, paste it now print("### dumping logs") for ndx, log_file in ipairs(self.log_files) do local f = io.open(log_file) -- prefix all lines with # to make the compatible with the test-output print("## " .. log_file) for line in f:lines() do print("# " .. line) end f:close() end end local runner = TestRunner:new() runner:register_tests({"base"}) local exitcode = runner:run_all() if exitcode == 0 then os.exit(0) else shellutils.print_verbose("mysql-test exit-code: " .. exitcode) os.exit(-1) end
gpl-2.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Port_San_dOria/npcs/Fontoumant.lua
2
4216
----------------------------------- -- Area: Port San d'Oria -- NPC: Fontoumant -- Starts Quest: The Brugaire Consortium -- Involved in Quests: Riding on the Clouds -- @zone 232 -- @pos -10 -10 -122 ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local count = trade:getItemCount(); if(player:getQuestStatus(SANDORIA,THE_BRUGAIRE_CONSORTIUM) == QUEST_ACCEPTED) then if(count == 1 and trade:getGil() == 100) then -- pay to replace package local prog = player:getVar("TheBrugaireConsortium-Parcels"); if(prog == 10 and player:hasItem(593) == false)then player:startEvent(0x0260); player:setVar("TheBrugaireConsortium-Parcels",11) elseif(prog == 20 and player:hasItem(594) == false) then player:startEvent(0x0261); player:setVar("TheBrugaireConsortium-Parcels",21) elseif(prog == 30 and player:hasItem(595) == false) then player:startEvent(0x0262); player:setVar("TheBrugaireConsortium-Parcels",31) end end end if(player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if(trade:hasItemQty(532,1) and count == 1) then -- Trade Magicmart Flyer player:messageSpecial(FLYER_REFUSED); end end if(player:getQuestStatus(JEUNO,RIDING_ON_THE_CLOUDS) == QUEST_ACCEPTED and player:getVar("ridingOnTheClouds_1") == 6) then if(trade:hasItemQty(1127,1) and count == 1) then -- Trade Kindred seal player:setVar("ridingOnTheClouds_1",0); player:tradeComplete(); player:addKeyItem(SCOWLING_STONE); player:messageSpecial(KEYITEM_OBTAINED,SCOWLING_STONE); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local TheBrugaireConsortium = player:getQuestStatus(SANDORIA,THE_BRUGAIRE_CONSORTIUM); if(TheBrugaireConsortium == QUEST_AVAILABLE) then player:startEvent(0x01fd); elseif(TheBrugaireConsortium == QUEST_ACCEPTED) then local prog = player:getVar("TheBrugaireConsortium-Parcels"); if(prog == 11) then player:startEvent(0x01ff); elseif(prog == 21) then player:startEvent(0x0200); elseif(prog == 31) then player:startEvent(0x0203); else player:startEvent(0x0230); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); local freeSlots = player:getFreeSlotsCount(); if(csid == 0x01fd and option == 0) then if(freeSlots ~= 0)then player:addItem(593); player:messageSpecial(ITEM_OBTAINED,593); player:addQuest(SANDORIA,THE_BRUGAIRE_CONSORTIUM) player:setVar("TheBrugaireConsortium-Parcels",10) else player:startEvent(0x0219); end elseif(csid == 0x01ff) then if(freeSlots ~= 0)then player:addItem(594); player:messageSpecial(ITEM_OBTAINED,594); player:setVar("TheBrugaireConsortium-Parcels",20); else player:startEvent(0x0219); end elseif(csid == 0x0200) then if(freeSlots ~= 0)then player:addItem(595); player:messageSpecial(ITEM_OBTAINED,595); player:setVar("TheBrugaireConsortium-Parcels",30); else player:startEvent(0x0219); end elseif(csid == 0x0260 or csid == 0x0261 or csid == 0x0262) then player:tradeComplete() elseif(csid == 0x0203) then if(freeSlots ~= 0)then player:addItem(0x3001); player:messageSpecial(ITEM_OBTAINED,0x3001); player:addTitle(COURIER_EXTRAORDINAIRE); player:completeQuest(SANDORIA,THE_BRUGAIRE_CONSORTIUM); player:addFame(SANDORIA,SAN_FAME*30); player:setVar("TheBrugaireConsortium-Parcels",0); else player:startEvent(0x0219); end end end;
gpl-3.0
Servius/tfa-sw-weapons-repository
Live Addons/servius_uploader_legacy/tfa_shared_resources/lua/effects/tfa_muzzleflash_fubar_aq/init.lua
3
5052
local function rvec(vec) vec.x=math.Round(vec.x) vec.y=math.Round(vec.y) vec.z=math.Round(vec.z) return vec end local blankvec = Vector(0,0,0) local function partfunc(self) if IsValid(self.FollowEnt) then if self.Att then local angpos = self.FollowEnt:GetAttachment(self.Att) if angpos and angpos.Pos then self:SetPos(angpos.Pos) self:SetNextThink(CurTime()) end end end end function EFFECT:Init( data ) self.StartPacket = data:GetStart() self.Attachment = data:GetAttachment() local AddVel = vector_origin if LocalPlayer then if IsValid(LocalPlayer()) then AddVel = LocalPlayer():GetVelocity() end end if AddVel == vector_origin then AddVel = Entity(1):GetVelocity() end self.Position = data:GetOrigin() self.Forward = data:GetNormal() self.Angle = self.Forward:Angle() self.Right = self.Angle:Right() local wepent = Entity(math.Round(self.StartPacket.z)) if IsValid(wepent) then if wepent.IsFirstPerson and !wepent:IsFirstPerson() then data:SetEntity(wepent) self.Position = blankvec end end local ownerent = player.GetByID(math.Round(self.StartPacket.x)) local serverside = false if math.Round(self.StartPacket.y)==1 then serverside = true end local ent = data:GetEntity() if serverside then if IsValid(ownerent) then if LocalPlayer() == ownerent then return end ent = ownerent:GetActiveWeapon() AddVel = ownerent:GetVelocity() end end if (!self.Position) or ( rvec(self.Position) == blankvec ) then self.WeaponEnt = data:GetEntity() self.Attachment = data:GetAttachment() if self.WeaponEnt and IsValid(self.WeaponEnt) then local rpos = self.WeaponEnt:GetAttachment(self.Attachment) if rpos and rpos.Pos then self.Position = rpos.Pos if data:GetNormal()==vector_origin then self.Forward = rpos.Ang:Up() self.Angle = self.Forward:Angle() self.Right = self.Angle:Right() end end end end self.vOffset = self.Position dir = self.Forward AddVel = AddVel * 0.05 if IsValid(ent) then dlight = DynamicLight(ent:EntIndex()) else dlight = DynamicLight(0) end if (dlight) then dlight.Pos = self.Position + dir * 1 - dir:Angle():Right()*5 dlight.r = 0 dlight.g = 109 dlight.b = 255 dlight.Brightness = 7.0 dlight.size = 128+24 dlight.DieTime = CurTime() + 0.03 end ParticleEffectAttach("tfa_muzzle_fubar_aq",PATTACH_POINT_FOLLOW,ent,data:GetAttachment()) --[[ local emitter = ParticleEmitter( self.vOffset ) for i=0, 6 do local particle = emitter:Add( "particles/flamelet"..math.random(1,5), self.vOffset + (dir * 1.7 * i)) if (particle) then particle:SetVelocity((dir * 19 * i) + 1.05 * AddVel ) particle:SetLifeTime( 0 ) particle:SetDieTime( 0.1 ) particle:SetStartAlpha( math.Rand( 200, 255 ) ) particle:SetEndAlpha( 0 ) particle:SetStartSize( math.max(7 - 0.65 * i,1) ) particle:SetEndSize( 0 ) particle:SetRoll( math.Rand(0, 360) ) particle:SetRollDelta( math.Rand(-40, 40) ) particle:SetColor( 255 , 218 , 97 ) particle:SetLighting(false) particle.FollowEnt = data:GetEntity() particle.Att = self.Attachment particle:SetThinkFunction( partfunc ) particle:SetNextThink(CurTime()) end end for i=0, 5 do local particle = emitter:Add( "particles/smokey", self.vOffset + dir * math.Rand(6, 10 )) if (particle) then particle:SetVelocity(VectorRand() * 5 + dir * math.Rand(27,33) + 1.05 * AddVel ) particle:SetLifeTime( 0 ) particle:SetDieTime( math.Rand( 0.5, 0.5 ) ) particle:SetStartAlpha( math.Rand( 5, 15 ) ) particle:SetEndAlpha( 0 ) particle:SetStartSize( math.Rand(8,10) ) particle:SetEndSize( math.Rand(2,5) ) particle:SetRoll( math.Rand(0, 360) ) particle:SetRollDelta( math.Rand(-0.8, 0.8) ) particle:SetAirResistance( 10 ) particle:SetGravity( Vector( 0, 0, 60 ) ) particle:SetColor( 255 , 255 , 255 ) end end if GetTFAGasEnabled() then for i=0, 2 do local particle = emitter:Add( "sprites/heatwave", self.vOffset + (dir * i) ) if (particle) then particle:SetVelocity((dir * 25 * i) + 1.05 * AddVel ) particle:SetLifeTime( 0 ) particle:SetDieTime( math.Rand( 0.05, 0.15 ) ) particle:SetStartAlpha( math.Rand( 200, 225 ) ) particle:SetEndAlpha( 0 ) particle:SetStartSize( math.Rand(3,5) ) particle:SetEndSize( math.Rand(8,10) ) particle:SetRoll( math.Rand(0, 360) ) particle:SetRollDelta( math.Rand(-2, 2) ) particle:SetAirResistance( 5 ) particle.FollowEnt = data:GetEntity() particle.Att = self.Attachment particle:SetThinkFunction( partfunc ) particle:SetGravity( Vector( 0, 0, 40 ) ) particle:SetColor( 255 , 255 , 255 ) end end end emitter:Finish() ]]-- end function EFFECT:Think( ) return false end function EFFECT:Render() end
apache-2.0
kyroskoh/kong
kong/plugins/request-transformer/access.lua
17
3899
local utils = require "kong.tools.utils" local stringy = require "stringy" local Multipart = require "multipart" local _M = {} local CONTENT_LENGTH = "content-length" local FORM_URLENCODED = "application/x-www-form-urlencoded" local MULTIPART_DATA = "multipart/form-data" local CONTENT_TYPE = "content-type" local function iterate_and_exec(val, cb) if utils.table_size(val) > 0 then for _, entry in ipairs(val) do local parts = stringy.split(entry, ":") cb(parts[1], utils.table_size(parts) == 2 and parts[2] or nil) end end end local function get_content_type() local header_value = ngx.req.get_headers()[CONTENT_TYPE] if header_value then return stringy.strip(header_value):lower() end end function _M.execute(conf) if conf.add then -- Add headers if conf.add.headers then iterate_and_exec(conf.add.headers, function(name, value) ngx.req.set_header(name, value) end) end -- Add Querystring if conf.add.querystring then local querystring = ngx.req.get_uri_args() iterate_and_exec(conf.add.querystring, function(name, value) querystring[name] = value end) ngx.req.set_uri_args(querystring) end if conf.add.form then local content_type = get_content_type() if content_type and stringy.startswith(content_type, FORM_URLENCODED) then -- Call ngx.req.read_body to read the request body first ngx.req.read_body() local parameters = ngx.req.get_post_args() iterate_and_exec(conf.add.form, function(name, value) parameters[name] = value end) local encoded_args = ngx.encode_args(parameters) ngx.req.set_header(CONTENT_LENGTH, string.len(encoded_args)) ngx.req.set_body_data(encoded_args) elseif content_type and stringy.startswith(content_type, MULTIPART_DATA) then -- Call ngx.req.read_body to read the request body first ngx.req.read_body() local body = ngx.req.get_body_data() local parameters = Multipart(body and body or "", content_type) iterate_and_exec(conf.add.form, function(name, value) parameters:set_simple(name, value) end) local new_data = parameters:tostring() ngx.req.set_header(CONTENT_LENGTH, string.len(new_data)) ngx.req.set_body_data(new_data) end end end if conf.remove then -- Remove headers if conf.remove.headers then iterate_and_exec(conf.remove.headers, function(name, value) ngx.req.clear_header(name) end) end if conf.remove.querystring then local querystring = ngx.req.get_uri_args() iterate_and_exec(conf.remove.querystring, function(name) querystring[name] = nil end) ngx.req.set_uri_args(querystring) end if conf.remove.form then local content_type = get_content_type() if content_type and stringy.startswith(content_type, FORM_URLENCODED) then local parameters = ngx.req.get_post_args() iterate_and_exec(conf.remove.form, function(name) parameters[name] = nil end) local encoded_args = ngx.encode_args(parameters) ngx.req.set_header(CONTENT_LENGTH, string.len(encoded_args)) ngx.req.set_body_data(encoded_args) elseif content_type and stringy.startswith(content_type, MULTIPART_DATA) then -- Call ngx.req.read_body to read the request body first ngx.req.read_body() local body = ngx.req.get_body_data() local parameters = Multipart(body and body or "", content_type) iterate_and_exec(conf.remove.form, function(name) parameters:delete(name) end) local new_data = parameters:tostring() ngx.req.set_header(CONTENT_LENGTH, string.len(new_data)) ngx.req.set_body_data(new_data) end end end end return _M
apache-2.0
Sonicrich05/FFXI-Server
scripts/zones/Nashmau/npcs/Yohj_Dukonlhy.lua
24
1449
----------------------------------- -- Area: Nashmau -- NPC: Yohj Dukonlhy -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Nashmau/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Nashmau/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) -- Based on scripts/zones/Mhaura/Dieh_Yamilsiah.lua local timer = 1152 - ((os.time() - 1009810800)%1152); local direction = 0; -- Arrive, 1 for depart local waiting = 431; -- Offset for Nashmau if (timer <= waiting) then direction = 1; -- Ship arrived, switch dialog from "arrive" to "depart" else timer = timer - waiting; -- Ship hasn't arrived, subtract waiting time to get time to arrival end player:startEvent(231,timer,direction); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
alit7005/haji
plugins/lock-fosh.lua
24
2263
local function pre_process(msg) local chkfosh = redis:hget('settings:fosh',msg.chat_id_) if not chkfosh then redis:hset('settings:fosh',msg.chat_id_,'off') end end local function run(msg, matches) --Commands --دستورات فعال و غیرفعال کردن فحش if matches[1]:lower() == 'unlock' then if matches[2]:lower() == 'fosh' then if not is_mod(msg) then return end local fosh = redis:hget('settings:fosh',msg.chat_id_) if fosh == 'on' then redis:hset('settings:fosh',msg.chat_id_,'off') return '' elseif fosh == 'off' then return '' end end end if matches[1]:lower() == 'lock' then if matches[2]:lower() == 'fosh' then if not is_mod(msg) then return end local fosh = redis:hget('settings:fosh',msg.chat_id_) if fosh == 'off' then redis:hset('settings:fosh',msg.chat_id_,'on') return '' elseif fosh == 'on' then return '' end end end --Delete words contains --حذف پیامهای فحش if not is_mod(msg) then local fosh = redis:hget('settings:fosh',msg.chat_id_) if fosh == 'on' then tdcli.deleteMessages(msg.chat_id_, {[0] = msg.id_}, dl_cb, nil) end end end return { patterns = { "(ک*س)$", "کیر", "کص", "کــــــــــیر", "کــــــــــــــــــــــــــــــیر", "کـیـــــــــــــــــــــــــــــــــــــــــــــــــــر", "ک×یر", "ک÷یر", "ک*ص", "کــــــــــیرر", "kir", "kos", "گوساله", "gosale", "gusale", "جاکش", "قرمساق", "دیوس", "دیوص", "dayus", "dayos", "dayu3", "10yus", "10yu3", "daus", "dau3", "تخمی", "حرومزاده", "حروم زاده", "harumzade", "haromzade", "haroomzade", "lashi", "لاشی", "لاشي", "جنده", "jende", "tokhmi", "madarjende", "kharkosde", "خارکسده", "خوارکسده", "خارکصده", "خوارکصده", "kharko3de", "مادرجنده", --Commands ##Don't change this## "^[!/#]([Ll][Oo][Cc][Kk]) (.*)$", "^[!/#]([Uu][Nn][Ll][Oo][Cc][Kk]) (.*)$", ------------End---------------- }, run = run, pre_process = pre_process } -- http://permag.ir -- @permag_ir -- @permag_bots
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Bastok_Markets/npcs/Malene.lua
29
2371
----------------------------------- -- Area: Bastok Markets -- NPC: Malene -- Type: Quest NPC -- @zone: 235 -- @pos -173 -4 64 ----------------------------------- package.loaded["scripts/zones/Bastok_Markets/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/zones/Bastok_Markets/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(550, 1) and trade:getItemCount() == 1) then -- Quest: The Cold Light of Day - Trade Steam Clock if (player:getQuestStatus(BASTOK, THE_COLD_LIGHT_OF_DAY) ~= QUEST_AVAILABLE) then player:startEvent(0x0068); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getQuestStatus(BASTOK, WISH_UPON_A_STAR) == QUEST_ACCEPTED and player:getVar("WishUponAStar_Status") == 1) then -- Quest: Wish Upon a Star player:startEvent(0x014A); else -- Quest: The Cold Light of Day player:startEvent(0x0066); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0066) then -- Quest: The Cold Light of Day if (player:getQuestStatus(BASTOK, THE_COLD_LIGHT_OF_DAY) == QUEST_AVAILABLE) then player:addQuest(BASTOK, THE_COLD_LIGHT_OF_DAY); end elseif (csid == 0x0068) then -- Quest: The Cold Light of Day - Traded Steam Clock player:tradeComplete( ); player:addTitle(CRAB_CRUSHER); player:addGil(GIL_RATE*500); player:messageSpecial(GIL_OBTAINED, GIL_RATE*500); if (TheColdLightofDay == QUEST_ACCEPTED) then player:addFame(BASTOK, BAS_FAME * 50); player:completeQuest(BASTOK, THE_COLD_LIGHT_OF_DAY); else player:addFame(BASTOK, BAS_FAME * 8); end elseif (csid == 0x014A) then -- Quest: Wish Upon a Star player:setVar("WishUponAStar_Status", 2); end end;
gpl-3.0
SnakeSVx/spacebuild
lua/entities/nature_dev_tree/init.lua
5
1353
AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include('shared.lua') function ENT:Initialize() self:PhysicsInit(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) self.rate = 0 end function ENT:AcceptInput(name, activator, caller) end function ENT:SetRate(rate, setmodel) --Add Various models depending on the rate! rate = rate or 0 -- if setmodel then self:SetModel("models/ce_ls3additional/plants/plantfull.mdl") end -- self.rate = rate end function ENT:OnTakeDamage(DmgInfo) --Don't take damage? end function ENT:Think() if self.rate > 0 and self.environment then local left = self.environment:Convert(1, 0, self.rate) if left > 0 then left = self.environment:Convert(-1, 0, left) if left > 0 and self.environment:GetO2Percentage() < 10 then left = self.environment:Convert(2, 0, left) if left > 0 and self.environment:GetO2Percentage() < 10 then left = self.environment:Convert(3, 0, left) end end end end self:NextThink(CurTime() + 1) return true end function ENT:CanTool() return false end function ENT:GravGunPunt() return false end function ENT:GravGunPickupAllowed() return false end
apache-2.0
DiNaSoR/Angel_Arena
game/angel_arena/scripts/vscripts/modifier/modifier_duel_rune_hill.lua
1
3419
LinkLuaModifier('modifier_duel_rune_hill_enemy', 'modifiers/modifier_duel_rune_hill.lua', LUA_MODIFIER_MOTION_NONE) LinkLuaModifier('modifier_rune_hill_tripledamage', 'modifiers/modifier_rune_hill_tripledamage.lua', LUA_MODIFIER_MOTION_NONE) modifier_duel_rune_hill = class(ModifierBaseClass) modifier_duel_rune_hill_enemy = class(ModifierBaseClass) function modifier_duel_rune_hill_enemy:IsHidden() return true end function modifier_duel_rune_hill:OnCreated() self:StartIntervalThink(0.1) self:SetStackCount(0) end -------------------------------------------------------------------------- -- aura stuff function modifier_duel_rune_hill:IsAura() return true end function modifier_duel_rune_hill:GetAuraSearchType() return DOTA_UNIT_TARGET_HERO end function modifier_duel_rune_hill:GetAuraSearchTeam() return DOTA_UNIT_TARGET_TEAM_ENEMY end function modifier_duel_rune_hill:GetAuraRadius() return 800 end function modifier_duel_rune_hill:GetModifierAura() return "modifier_duel_rune_hill_enemy" end function modifier_duel_rune_hill:GetAuraEntityReject(entity) self:SetStackCount(0) return false end -------------------------------------------------------------------------- function modifier_duel_rune_hill:GetTexture() return "fountain_heal" end function modifier_duel_rune_hill:DeclareFunctions() return { MODIFIER_EVENT_ON_TAKEDAMAGE } end function modifier_duel_rune_hill:OnIntervalThink() if self:GetCaster():HasModifier("modifier_duel_rune_hill_enemy") then self:SetStackCount(0) return end if self:GetStackCount() == 130 then return end local stackCount = self:GetStackCount() + 1 if not DuelRunes or not DuelRunes.active then stackCount = 0 end local rewardTable = { [30] = "modifier_rune_regen", [80] = "modifier_rune_haste", [90] = "modifier_rune_regen", [100] = "modifier_rune_doubledamage", [110] = "modifier_rune_invis", [120] = "modifier_rune_regen", [130] = "modifier_rune_hill_tripledamage", } self:SetStackCount(stackCount) local unit = self:GetCaster() if rewardTable[stackCount] ~= nil and self:GetCaster().AddNewModifier then unit:AddNewModifier(self:GetCaster(), nil, rewardTable[stackCount], { duration = 60 }) end local particleTable = { [1] = "particles/econ/items/tinker/boots_of_travel/teleport_end_bots_spiral_b.vpcf", [30] = "particles/items2_fx/mekanism.vpcf", [80] = "particles/units/heroes/hero_phantom_lancer/phantom_lancer_doppleganger_illlmove.vpcf", [90] = "particles/items2_fx/mekanism.vpcf", [100]= "particles/econ/items/tinker/boots_of_travel/teleport_end_bots_flare.vpcf", [110]= "particles/econ/items/gyrocopter/hero_gyrocopter_gyrotechnics/gyro_guided_missle_explosion_smoke.vpcf", [120]= "particles/items2_fx/mekanism.vpcf", [130]= "particles/econ/items/tinker/boots_of_travel/teleport_end_bots_flare.vpcf", } if particleTable[stackCount] ~= nil and self:GetCaster() then local part = ParticleManager:CreateParticle(particleTable[stackCount], PATTACH_ABSORIGIN_FOLLOW, unit) ParticleManager:SetParticleControlEnt(part, 1, unit, PATTACH_ABSORIGIN_FOLLOW, "attach_origin", unit:GetAbsOrigin(), true) ParticleManager:ReleaseParticleIndex(part) end end function modifier_duel_rune_hill:OnTakeDamage(keys) if keys.unit ~= self:GetParent() then return end self:SetStackCount(0) end
mit
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/items/yellow_curry_bun_+1.lua
3
1867
----------------------------------------- -- ID: 5763 -- Item: yellow_curry_bun_+1 -- Food Effect: 30minutes, All Races ----------------------------------------- -- Health Points 30 -- Strength 5 -- Agility 2 -- Vitality 2 -- Intelligence -2 -- Attack 23% (caps @ 80) -- Ranged Attack 23% (caps @ 80) -- Resist Sleep -- Resist Stun ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5763); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 30); target:addMod(MOD_STR, 5); target:addMod(MOD_AGI, 2); target:addMod(MOD_VIT, 2); target:addMod(MOD_INT, -2); target:addMod(MOD_FOOD_ATTP, 23); target:addMod(MOD_FOOD_ATT_CAP, 80); target:addMod(MOD_FOOD_RATTP, 23); target:addMod(MOD_FOOD_RATT_CAP, 80); target:addMod(MOD_SLEEPRES, 5); target:addMod(MOD_STUNRES, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 30); target:delMod(MOD_STR, 5); target:delMod(MOD_AGI, 2); target:delMod(MOD_VIT, 2); target:delMod(MOD_INT, -2); target:delMod(MOD_FOOD_ATTP, 23); target:delMod(MOD_FOOD_ATT_CAP, 80); target:delMod(MOD_FOOD_RATTP, 23); target:delMod(MOD_FOOD_RATT_CAP, 80); target:delMod(MOD_SLEEPRES, 5); target:delMod(MOD_STUNRES, 5); end;
gpl-3.0
DiNaSoR/Angel_Arena
game/angel_arena/scripts/vscripts/heroes/hero_invoker/invoker_retro_emp.lua
1
3790
--[[ ============================================================================================================ Author: Rook Date: February 24, 2015 Called when EMP is cast. Additional parameters: keys.DistanceToMove, keys.ProjectileSpeedPerSecond, keys.DelayBeforeExploding, keys.Radius ================================================================================================================= ]] function invoker_retro_emp_on_spell_start(keys) local caster_origin = keys.caster:GetAbsOrigin() --Calculate where and when the EMP should end up. local caster_forward_vector = keys.caster:GetForwardVector() local emp_time_to_final_position = keys.DistanceToMove / keys.ProjectileSpeedPerSecond local emp_velocity_per_frame = keys.caster:GetForwardVector() * (keys.ProjectileSpeedPerSecond * .03) --The amount of mana to burn depends on both Wex and Quas. local quas_ability = keys.caster:FindAbilityByName("invoker_retro_quas") local wex_ability = keys.caster:FindAbilityByName("invoker_retro_wex") if quas_ability ~= nil and wex_ability ~= nil then local average_level = (quas_ability:GetLevel() + wex_ability:GetLevel()) / 2 average_level = math.floor(average_level + .5) --Round to the nearest integer. --Ensure that the average level is in-bounds, just in case. if average_level < 1 then average_level = 1 end if average_level > 8 then average_level = 8 end local mana_to_burn = keys.ability:GetLevelSpecialValueFor("mana_burned", average_level - 1) --Create a dummy unit that will dictate the path of the EMP and provide sound. local emp_dummy_unit = CreateUnitByName("npc_dota_invoker_retro_emp_unit", caster_origin + (caster_forward_vector * 100), false, nil, nil, keys.caster:GetTeam()) local emp_dummy_unit_ability = emp_dummy_unit:FindAbilityByName("dummy_unit_passive") if emp_dummy_unit_ability ~= nil then emp_dummy_unit_ability:SetLevel(1) end keys.caster:EmitSound("Hero_Invoker.EMP.Cast") emp_dummy_unit:EmitSound("Hero_Invoker.EMP.Charge") --Emit a sound that will follow the EMP. local emp_effect = ParticleManager:CreateParticle("particles/units/heroes/hero_invoker/invoker_emp.vpcf", PATTACH_ABSORIGIN_FOLLOW, emp_dummy_unit) --Move the EMP dummy unit to its final position. local endTime = GameRules:GetGameTime() + emp_time_to_final_position Timers:CreateTimer({ callback = function() emp_dummy_unit:SetAbsOrigin(emp_dummy_unit:GetAbsOrigin() + emp_velocity_per_frame) if GameRules:GetGameTime() > endTime then --Explode the EMP after it is in its final position and the delay has passed. Timers:CreateTimer({ endTime = keys.DelayBeforeExploding, callback = function() ParticleManager:DestroyParticle(emp_effect, false) local emp_explosion_effect = ParticleManager:CreateParticle("particles/units/heroes/hero_invoker/invoker_emp_explode.vpcf", PATTACH_ABSORIGIN, emp_dummy_unit) emp_dummy_unit:EmitSound("Hero_Invoker.EMP.Discharge") local nearby_enemy_units = FindUnitsInRadius(keys.caster:GetTeam(), emp_dummy_unit:GetAbsOrigin(), nil, keys.Radius, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO + DOTA_UNIT_TARGET_BASIC, DOTA_UNIT_TARGET_FLAG_MANA_ONLY, FIND_ANY_ORDER, false) for i, individual_unit in ipairs(nearby_enemy_units) do individual_unit:ReduceMana(mana_to_burn) end --Remove the dummy unit once the sound has stopped. Timers:CreateTimer({ endTime = 4, callback = function() emp_dummy_unit:RemoveSelf() --Note that this does cause a small dust cloud to appear in the dummy unit's location. end }) end }) return else return .03 end end }) end end
mit
Sonicrich05/FFXI-Server
scripts/globals/items/melon_pie_+1.lua
35
1368
----------------------------------------- -- ID: 4523 -- Item: melon_pie_+1 -- Food Effect: 60Min, All Races ----------------------------------------- -- Magic 30 -- Intelligence 5 -- Magic Regen While Healing 2 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,4523); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_MP, 30); target:addMod(MOD_INT, 5); target:addMod(MOD_MPHEAL, 2); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MP, 30); target:delMod(MOD_INT, 5); target:delMod(MOD_MPHEAL, 2); end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Garlaige_Citadel/npcs/qm19.lua
57
2137
----------------------------------- -- Area: Garlaige Citadel -- NPC: qm19 (??? - Bomb Coal Fragments) -- Involved in Quest: In Defiant Challenge -- @pos -50.175 6.264 251.669 200 ----------------------------------- package.loaded["scripts/zones/Garlaige_Citadel/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/keyitems"); require("scripts/globals/settings"); require("scripts/zones/Garlaige_Citadel/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (OldSchoolG1 == false) then if (player:hasItem(1090) == false and player:hasKeyItem(BOMB_COAL_FRAGMENT2) == false and player:getQuestStatus(JEUNO,IN_DEFIANT_CHALLENGE) == QUEST_ACCEPTED) then player:addKeyItem(BOMB_COAL_FRAGMENT2); player:messageSpecial(KEYITEM_OBTAINED,BOMB_COAL_FRAGMENT2); end if (player:hasKeyItem(BOMB_COAL_FRAGMENT1) and player:hasKeyItem(BOMB_COAL_FRAGMENT2) and player:hasKeyItem(BOMB_COAL_FRAGMENT3)) then if (player:getFreeSlotsCount() >= 1) then player:addItem(1090, 1); player:messageSpecial(ITEM_OBTAINED, 1090); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 1090); end end if (player:hasItem(1090)) then player:delKeyItem(BOMB_COAL_FRAGMENT1); player:delKeyItem(BOMB_COAL_FRAGMENT2); player:delKeyItem(BOMB_COAL_FRAGMENT3); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID2: %u",csid); -- printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Port_Bastok/npcs/Yazan.lua
17
2027
----------------------------------- -- Area: Port Bastok -- NPC: Yazan -- Starts Quests: Bite the Dust (100%) ----------------------------------- package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil; ------------------------------------ require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/zones/Port_Bastok/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) BiteDust = player:getQuestStatus(BASTOK,BITE_THE_DUST); if (BiteDust ~= QUEST_AVAILABLE and trade:hasItemQty(1015,1) and trade:getItemCount() == 1) then player:tradeComplete(); player:startEvent(0x00c1); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) BiteDust = player:getQuestStatus(BASTOK,BITE_THE_DUST); if (BiteDust == QUEST_AVAILABLE) then player:startEvent(0x00bf); elseif (BiteDust == QUEST_ACCEPTED) then player:startEvent(0x00c0); else player:startEvent(0x00be); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x00bf) then player:addQuest(BASTOK,BITE_THE_DUST); elseif (csid == 0x00c1) then if (player:getQuestStatus(BASTOK,BITE_THE_DUST) == QUEST_ACCEPTED) then player:addTitle(SAND_BLASTER) player:addFame(BASTOK,BAS_FAME*120); player:completeQuest(BASTOK,BITE_THE_DUST); else player:addFame(BASTOK,BAS_FAME*80); end player:addGil(GIL_RATE*350); player:messageSpecial(GIL_OBTAINED,GIL_RATE*350); end end;
gpl-3.0
focusworld/focusrobot
bot/seedbot.lua
1
9877
package.path = package.path .. ';.luarocks/share/lua/5.2/?.lua' ..';.luarocks/share/lua/5.2/?/init.lua' package.cpath = package.cpath .. ';.luarocks/lib/lua/5.2/?.so' require("./bot/utils") VERSION = '1.0' -- This function is called when tg receive a msg function on_msg_receive (msg) if not started then return end local receiver = get_receiver(msg) print (receiver) --vardump(msg) msg = pre_process_service_msg(msg) if msg_valid(msg) then msg = pre_process_msg(msg) if msg then match_plugins(msg) -- mark_read(receiver, ok_cb, false) end end end function ok_cb(extra, success, result) end function on_binlog_replay_end() started = true postpone (cron_plugins, false, 60*5.0) _config = load_config() -- load plugins plugins = {} load_plugins() end function msg_valid(msg) -- Don't process outgoing messages if msg.out then print('\27[36mNot valid: msg from us\27[39m') return false end -- Before bot was started if msg.date < now then print('\27[36mNot valid: old msg\27[39m') return false end if msg.unread == 0 then print('\27[36mNot valid: readed\27[39m') return false end if not msg.to.id then print('\27[36mNot valid: To id not provided\27[39m') return false end if not msg.from.id then print('\27[36mNot valid: From id not provided\27[39m') return false end if msg.from.id == our_id then print('\27[36mNot valid: Msg from our id\27[39m') return false end if msg.to.type == 'encr_chat' then print('\27[36mNot valid: Encrypted chat\27[39m') return false end if msg.from.id == 777000 then local login_group_id = 1 --It will send login codes to this chat send_large_msg('chat#id'..login_group_id, msg.text) end return true end -- function pre_process_service_msg(msg) if msg.service then local action = msg.action or {type=""} -- Double ! to discriminate of normal actions msg.text = "!!tgservice " .. action.type -- wipe the data to allow the bot to read service messages if msg.out then msg.out = false end if msg.from.id == our_id then msg.from.id = 0 end end return msg end -- Apply plugin.pre_process function function pre_process_msg(msg) for name,plugin in pairs(plugins) do if plugin.pre_process and msg then print('Preprocess', name) msg = plugin.pre_process(msg) end end return msg end -- Go over enabled plugins patterns. function match_plugins(msg) for name, plugin in pairs(plugins) do match_plugin(plugin, name, msg) end end -- Check if plugin is on _config.disabled_plugin_on_chat table local function is_plugin_disabled_on_chat(plugin_name, receiver) local disabled_chats = _config.disabled_plugin_on_chat -- Table exists and chat has disabled plugins if disabled_chats and disabled_chats[receiver] then -- Checks if plugin is disabled on this chat for disabled_plugin,disabled in pairs(disabled_chats[receiver]) do if disabled_plugin == plugin_name and disabled then local warning = 'Plugin '..disabled_plugin..' is disabled on this chat' print(warning) send_msg(receiver, warning, ok_cb, false) return true end end end return false end function match_plugin(plugin, plugin_name, msg) local receiver = get_receiver(msg) -- Go over patterns. If one matches it's enough. for k, pattern in pairs(plugin.patterns) do local matches = match_pattern(pattern, msg.text) if matches then print("msg matches: ", pattern) if is_plugin_disabled_on_chat(plugin_name, receiver) then return nil end -- Function exists if plugin.run then -- If plugin is for privileged users only if not warns_user_not_allowed(plugin, msg) then local result = plugin.run(msg, matches) if result then send_large_msg(receiver, result) end end end -- One patterns matches return end end end -- DEPRECATED, use send_large_msg(destination, text) function _send_msg(destination, text) send_large_msg(destination, text) end -- Save the content of _config to config.lua function save_config( ) serialize_to_file(_config, './data/config.lua') print ('saved config into ./data/config.lua') end -- Returns the config from config.lua file. -- If file doesn't exist, create it. function load_config( ) local f = io.open('./data/config.lua', "r") -- If config.lua doesn't exist if not f then print ("Created new config file: data/config.lua") create_config() else f:close() end local config = loadfile ("./data/config.lua")() for v,user in pairs(config.sudo_users) do print("Allowed user: " .. user) end return config end -- Create a basic config.json file and saves it. function create_config( ) -- A simple config with basic plugins and ourselves as privileged user config = { enabled_plugins = { "onservice", "inrealm", "ingroup", "inpm", "banhammer", "stats", "anti_spam", "owners", "arabic_lock", "set", "get", "broadcast", "download_media", "invite", "all", "leave_ban" }, sudo_users = {157187288}(our_id)},--Sudo users disabled_channels = {}, moderation = {data = 'data/moderation.json'}, about_text = [[Teleseed v2 - Open Source An advance Administration bot based on yagop/telegram-bot https://github.com/SEEDTEAM/TeleSeed Admins @mamaligodem [Founder] thanks to mamali Our channels @focusteam [persian] ]], help_text_realm = [[ Realm Commands: !creategroup [Name] Create a group !createrealm [Name] Create a realm !setname [Name] Set realm name !setabout [GroupID] [Text] Set a group's about text !setrules [GroupID] [Text] Set a group's rules !lock [GroupID] [setting] Lock a group's setting !unlock [GroupID] [setting] Unock a group's setting !wholist Get a list of members in group/realm !who Get a file of members in group/realm !type Get group type !kill chat [GroupID] Kick all memebers and delete group !kill realm [RealmID] Kick all members and delete realm !addadmin [id|username] Promote an admin by id OR username *Sudo only !removeadmin [id|username] Demote an admin by id OR username *Sudo only !list groups Get a list of all groups !list realms Get a list of all realms !log Grt a logfile of current group or realm !broadcast [text] !broadcast Hello ! Send text to all groups Only sudo users can run this command !br [group_id] [text] !br 123456789 Hello ! This command will send text to [group_id] **U can use both "/" and "!" *Only admins and sudo can add bots in group *Only admins and sudo can use kick,ban,unban,newlink,setphoto,setname,lock,unlock,set rules,set about and settings commands *Only admins and sudo can use res, setowner, commands ]], help_text = [[ Commands list : !kick [username|id] You can also do it by reply !ban [ username|id] You can also do it by reply !unban [id] You can also do it by reply !who Members list !modlist Moderators list !promote [username] Promote someone !demote [username] Demote someone !kickme Will kick user !about Group description !setphoto Set and locks group photo !setname [name] Set group name !rules Group rules !id return group id or user id !help !lock [member|name|bots|leave] Locks [member|name|bots|leaveing] !unlock [member|name|bots|leave] Unlocks [member|name|bots|leaving] !set rules <text> Set <text> as rules !set about <text> Set <text> as about !settings Returns group settings !newlink create/revoke your group link !link returns group link !owner returns group owner id !setowner [id] Will set id as owner !setflood [value] Set [value] as flood sensitivity !stats Simple message statistics !save [value] <text> Save <text> as [value] !get [value] Returns text of [value] !clean [modlist|rules|about] Will clear [modlist|rules|about] and set it to nil !res [username] returns user id "!res @username" !log will return group logs !banlist will return group ban list **U can use both "/" and "!" *Only owner and mods can add bots in group *Only moderators and owner can use kick,ban,unban,newlink,link,setphoto,setname,lock,unlock,set rules,set about and settings commands *Only owner can use res,setowner,promote,demote and log commands ]] } serialize_to_file(config, './data/config.lua') print('saved config into ./data/config.lua') end function on_our_id (id) our_id = id end function on_user_update (user, what) --vardump (user) end function on_chat_update (chat, what) end function on_secret_chat_update (schat, what) --vardump (schat) end function on_get_difference_end () end -- Enable plugins in config.json function load_plugins() for k, v in pairs(_config.enabled_plugins) do print("Loading plugin", v) local ok, err = pcall(function() local t = loadfile("plugins/"..v..'.lua')() plugins[v] = t end) if not ok then print('\27[31mError loading plugin '..v..'\27[39m') print('\27[31m'..err..'\27[39m') end end end -- custom add function load_data(filename) local f = io.open(filename) if not f then return {} end local s = f:read('*all') f:close() local data = JSON.decode(s) return data end function save_data(filename, data) local s = JSON.encode(data) local f = io.open(filename, 'w') f:write(s) f:close() end -- Call and postpone execution for cron plugins function cron_plugins() for name, plugin in pairs(plugins) do -- Only plugins with cron function if plugin.cron ~= nil then plugin.cron() end end -- Called again in 2 mins postpone (cron_plugins, false, 120) end -- Start and load values our_id = 0 now = os.time() math.randomseed(now) started = false
gpl-2.0
3583Bytes/PokeBot
Emulator/Lua/socket/tp.lua
146
3608
----------------------------------------------------------------------------- -- Unified SMTP/FTP subsystem -- LuaSocket toolkit. -- Author: Diego Nehab -- RCS ID: $Id: tp.lua,v 1.22 2006/03/14 09:04:15 diego Exp $ ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- -- Declare module and import dependencies ----------------------------------------------------------------------------- local base = _G local string = require("string") local socket = require("socket") local ltn12 = require("ltn12") module("socket.tp") ----------------------------------------------------------------------------- -- Program constants ----------------------------------------------------------------------------- TIMEOUT = 60 ----------------------------------------------------------------------------- -- Implementation ----------------------------------------------------------------------------- -- gets server reply (works for SMTP and FTP) local function get_reply(c) local code, current, sep local line, err = c:receive() local reply = line if err then return nil, err end code, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)")) if not code then return nil, "invalid server reply" end if sep == "-" then -- reply is multiline repeat line, err = c:receive() if err then return nil, err end current, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)")) reply = reply .. "\n" .. line -- reply ends with same code until code == current and sep == " " end return code, reply end -- metatable for sock object local metat = { __index = {} } function metat.__index:check(ok) local code, reply = get_reply(self.c) if not code then return nil, reply end if base.type(ok) ~= "function" then if base.type(ok) == "table" then for i, v in base.ipairs(ok) do if string.find(code, v) then return base.tonumber(code), reply end end return nil, reply else if string.find(code, ok) then return base.tonumber(code), reply else return nil, reply end end else return ok(base.tonumber(code), reply) end end function metat.__index:command(cmd, arg) if arg then return self.c:send(cmd .. " " .. arg.. "\r\n") else return self.c:send(cmd .. "\r\n") end end function metat.__index:sink(snk, pat) local chunk, err = c:receive(pat) return snk(chunk, err) end function metat.__index:send(data) return self.c:send(data) end function metat.__index:receive(pat) return self.c:receive(pat) end function metat.__index:getfd() return self.c:getfd() end function metat.__index:dirty() return self.c:dirty() end function metat.__index:getcontrol() return self.c end function metat.__index:source(source, step) local sink = socket.sink("keep-open", self.c) local ret, err = ltn12.pump.all(source, sink, step or ltn12.pump.step) return ret, err end -- closes the underlying c function metat.__index:close() self.c:close() return 1 end -- connect with server and return c object function connect(host, port, timeout, create) local c, e = (create or socket.tcp)() if not c then return nil, e end c:settimeout(timeout or TIMEOUT) local r, e = c:connect(host, port) if not r then c:close() return nil, e end return base.setmetatable({c = c}, metat) end
mit
Servius/tfa-sw-weapons-repository
Live Addons/servius_uploader/[TFA][AT] Expanded Pack/lua/weapons/tfa_swch_elg3a/shared.lua
1
1347
if ( SERVER ) then AddCSLuaFile( "shared.lua" ) end if ( CLIENT ) then SWEP.PrintName = "ELG-3A" SWEP.Author = "Syntax_Error752" SWEP.ViewModelFOV = 70 SWEP.Slot = 1 SWEP.SlotPos = 5 SWEP.WepSelectIcon = surface.GetTextureID("HUD/killicons/ELG3A") killicon.Add( "weapon_752_elg3a", "HUD/killicons/ELG3A", Color( 255, 80, 0, 255 ) ) end SWEP.HoldType = "pistol" SWEP.Base = "tfa_swsft_base" SWEP.Category = "TFA Star Wars" SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.ViewModel = "models/weapons/v_ELG3A.mdl" SWEP.WorldModel = "models/weapons/w_ELG3A.mdl" SWEP.Primary.Sound = Sound ("weapons/elg3a/ELG3A_fire.ogg"); SWEP.Primary.ReloadSound = Sound ("weapons/shared/standard_reload.ogg"); SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false SWEP.Primary.Recoil = 0.5 SWEP.Primary.Damage = 50 SWEP.Primary.NumShots = 1 SWEP.Primary.Spread = 0.0125 SWEP.Primary.ClipSize = 25 SWEP.Primary.RPM = 60/0.2 SWEP.Primary.DefaultClip = 75 SWEP.Primary.Automatic = false SWEP.Primary.Ammo = "ar2" SWEP.TracerName = "rw_sw_laser_green" SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "none" SWEP.IronSightsPos = Vector (-3.6, -4, 2.5) SWEP.IronSightsAng = Vector(0.8,0.1,0) SWEP.DoProceduralReload = true SWEP.ProceduralReloadTime = 2
apache-2.0
boundary/boundary-plugin-disk-summary
init.lua
2
2977
-- Copyright 2015 Boundary, Inc. -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. local framework = require('framework') local Plugin = framework.Plugin local MeterDataSource = framework.MeterDataSource local urldecode = framework.string.urldecode local ipack = framework.util.ipack local trim = framework.string.trim local params = framework.params params.items = params.items or {} local metric_mapping = { ['system.disk.reads.total'] = 'DISK_READS_TOTAL', ['system.disk.reads'] = 'DISK_READS', ['system.disk.read_bytes.total'] = 'DISK_READ_BYTES_TOTAL', ['system.disk.read_bytes'] = 'DISK_READ_BYTES', ['system.disk.writes.total'] = 'DISK_WRITES_TOTAL', ['system.disk.writes'] = 'DISK_WRITES', ['system.disk.write_bytes.total'] = 'DISK_WRITE_BYTES_TOTAL', ['system.disk.write_bytes'] = 'DISK_WRITE_BYTES', ['system.disk.ios'] = 'DISK_IOS', ['system.fs.use_percent'] = 'DISKUSE_SUMMARY', ['system.fs.use_percent.total'] = 'DISKUSE_SUMMARY' } local ds = MeterDataSource:new() function ds:onFetch(socket) socket:write(self:queryMetricCommand({match = "(system.disk.*|system.fs.use_percent)"})) end local function matchItem(item, dir, dev) item.dir = item.dir and string.lower(trim(item.dir)) item.device = item.device and string.lower(trim(item.device)) dir = dir and string.lower(trim(dir)) dev = dev and string.lower(trim(dev)) return (item.dir == dir and item.device == dev) or (item.dir and (not item.device or item.device == "") and item.dir == dir) or ((not item.dir or item.dir == "") and item.device and item.device == dev) end local plugin = Plugin:new(params, ds) function plugin:onParseValues(data) local result = {} for _, v in ipairs(data) do local metric, rest = string.match(v.metric, '([^|]+)|?(.*)') local boundary_metric = metric_mapping[metric] if boundary_metric then if string.find(metric, 'total') then result[boundary_metric] = { value = v.value, timestamp = v.timestamp } elseif rest then local dir, dev = string.match(rest, '^dir=(.+)&dev=(.+)') dir = urldecode(dir) dev = urldecode(dev) for _, item in ipairs(params.items) do if matchItem(item, dir, dev) then local source = self.source .. '.' .. (item.diskname or dir .. '.' .. dev) ipack(result, boundary_metric, v.value, v.timestamp, source) break end end end end end return result end plugin:run()
apache-2.0
Sonicrich05/FFXI-Server
scripts/zones/Al_Zahbi/npcs/Allard.lua
37
1186
----------------------------------- -- Area: Al Zahbi -- NPC: Allard -- Standard Merchant NPC ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Al_Zahbi/TextIDs"] = nil; require("scripts/zones/Al_Zahbi/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,ALLARD_SHOP_DIALOG); stock = {0x30B2,20000, --Red Cap 0x3132,32500, --Gambison 0x31B2,16900, --Bracers 0x3232,24500, --Hose 0x32B2,16000} --Socks showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
dani-sj/nanebot
plugins/time.lua
771
2865
-- Implement a command !time [area] which uses -- 2 Google APIs to get the desired result: -- 1. Geocoding to get from area to a lat/long pair -- 2. Timezone to get the local time in that lat/long location -- Globals -- If you have a google api key for the geocoding/timezone api api_key = nil base_api = "https://maps.googleapis.com/maps/api" dateFormat = "%A %d %B - %H:%M:%S" -- Need the utc time for the google api function utctime() return os.time(os.date("!*t")) end -- Use the geocoding api to get the lattitude and longitude with accuracy specifier -- CHECKME: this seems to work without a key?? function get_latlong(area) local api = base_api .. "/geocode/json?" local parameters = "address=".. (URL.escape(area) or "") if api_key ~= nil then parameters = parameters .. "&key="..api_key end -- Do the request local res, code = https.request(api..parameters) if code ~=200 then return nil end local data = json:decode(res) if (data.status == "ZERO_RESULTS") then return nil end if (data.status == "OK") then -- Get the data lat = data.results[1].geometry.location.lat lng = data.results[1].geometry.location.lng acc = data.results[1].geometry.location_type types= data.results[1].types return lat,lng,acc,types end end -- Use timezone api to get the time in the lat, -- Note: this needs an API key function get_time(lat,lng) local api = base_api .. "/timezone/json?" -- Get a timestamp (server time is relevant here) local timestamp = utctime() local parameters = "location=" .. URL.escape(lat) .. "," .. URL.escape(lng) .. "&timestamp="..URL.escape(timestamp) if api_key ~=nil then parameters = parameters .. "&key="..api_key end local res,code = https.request(api..parameters) if code ~= 200 then return nil end local data = json:decode(res) if (data.status == "ZERO_RESULTS") then return nil end if (data.status == "OK") then -- Construct what we want -- The local time in the location is: -- timestamp + rawOffset + dstOffset local localTime = timestamp + data.rawOffset + data.dstOffset return localTime, data.timeZoneId end return localTime end function getformattedLocalTime(area) if area == nil then return "The time in nowhere is never" end lat,lng,acc = get_latlong(area) if lat == nil and lng == nil then return 'It seems that in "'..area..'" they do not have a concept of time.' end local localTime, timeZoneId = get_time(lat,lng) return "The local time in "..timeZoneId.." is: ".. os.date(dateFormat,localTime) end function run(msg, matches) return getformattedLocalTime(matches[1]) end return { description = "Displays the local time in an area", usage = "!time [area]: Displays the local time in that area", patterns = {"^!time (.*)$"}, run = run }
gpl-2.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/items/piece_of_raisin_bread.lua
3
1168
----------------------------------------- -- ID: 4546 -- Item: piece_of_raisin_bread -- Food Effect: 30Min, All Races ----------------------------------------- -- Health 20 -- Dexterity -1 -- Vitality 4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,4546); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 20); target:addMod(MOD_DEX, -1); target:addMod(MOD_VIT, 4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 20); target:delMod(MOD_DEX, -1); target:delMod(MOD_VIT, 4); end;
gpl-3.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/items/serving_of_flounder_meuniere_+1.lua
3
1533
----------------------------------------- -- ID: 4345 -- Item: serving_of_flounder_meuniere_+1 -- Food Effect: 240Min, All Races ----------------------------------------- -- Dexterity 6 -- Vitality 1 -- Mind -1 -- Ranged ACC 15 -- Ranged ATT % 14 -- Ranged ATT Cap 30 -- Enmity -3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,4345); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 6); target:addMod(MOD_VIT, 1); target:addMod(MOD_MND, -1); target:addMod(MOD_RACC, 15); target:addMod(MOD_FOOD_RATTP, 14); target:addMod(MOD_FOOD_RATT_CAP, 30); target:addMod(MOD_ENMITY, -3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 6); target:delMod(MOD_VIT, 1); target:delMod(MOD_MND, -1); target:delMod(MOD_RACC, 15); target:delMod(MOD_FOOD_RATTP, 14); target:delMod(MOD_FOOD_RATT_CAP, 30); target:delMod(MOD_ENMITY, -3); end;
gpl-3.0
Sonicrich05/FFXI-Server
scripts/zones/Misareaux_Coast/npcs/qm1.lua
16
1324
----------------------------------- -- Area: Misareaux_Coast -- NPC: ??? (Spawn Gration) -- @pos 113.563 -16.302 38.912 25 ----------------------------------- package.loaded["scripts/zones/Misareaux_Coast/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Misareaux_Coast/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- Trade Hickory Shield OR Picaroon's Shield if (GetMobAction(16879899) == 0 and (trade:hasItemQty(12370,1) or trade:hasItemQty(12359,1)) and trade:getItemCount() == 1) then player:tradeComplete(); SpawnMob(16879899,900):updateClaim(player); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
DiNaSoR/Angel_Arena
game/angel_arena/scripts/vscripts/modifier/imba/modifier_imba_invoke_buff.lua
1
2131
--[[ Author: Noobsauce Date: 1.5.2017 ]] if modifier_imba_invoke_buff == nil then modifier_imba_invoke_buff = class({}) end function modifier_imba_invoke_buff:OnCreated() self.caster = self:GetCaster() self.ability = self:GetAbility() self.spell_amp = self:GetAbility():GetSpecialValueFor("bonus_spellpower") self.int_buff = self.ability:GetSpecialValueFor("bonus_intellect") self.magic_resist = self:GetAbility():GetSpecialValueFor("magic_resistance_pct") self.cooldown_reduction = self:GetAbility():GetSpecialValueFor("cooldown_reduction_pct") self.spell_lifesteal = self:GetAbility():GetSpecialValueFor("spell_lifesteal") self:StartIntervalThink(1.0) end function modifier_imba_invoke_buff:OnIntervalThink() self.caster = self:GetCaster() self.ability = self:GetAbility() self.spell_amp = self:GetAbility():GetSpecialValueFor("bonus_spellpower") self.int_buff = self.ability:GetSpecialValueFor("bonus_intellect") self.magic_resist = self:GetAbility():GetSpecialValueFor("magic_resistance_pct") self.cooldown_reduction = self:GetAbility():GetSpecialValueFor("cooldown_reduction_pct") self.spell_lifesteal = self:GetAbility():GetSpecialValueFor("spell_lifesteal") end function modifier_imba_invoke_buff:DeclareFunctions() local funcs = { MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE, MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS, MODIFIER_PROPERTY_STATS_INTELLECT_BONUS } return funcs end function modifier_imba_invoke_buff:GetModifierSpellAmplify_Percentage() return self.spell_amp end function modifier_imba_invoke_buff:GetModifierMagicalResistanceBonus() return self.magic_resist end function modifier_imba_invoke_buff:GetModifierBonusStats_Intellect() return self.int_buff end function modifier_imba_invoke_buff:GetCustomCooldownReductionStacking() return self.cooldown_reduction end function modifier_imba_invoke_buff:GetModifierSpellLifesteal() return self.spell_lifesteal end function modifier_imba_invoke_buff:IsPurgable() return false end function modifier_imba_invoke_buff:IsHidden() return true end function modifier_imba_invoke_buff:IsPermanent() return true end
mit
Sonicrich05/FFXI-Server
scripts/zones/Northern_San_dOria/npcs/Castilchat.lua
17
3336
----------------------------------- -- Area: Northern San d'Oria -- NPC: Castilchat -- Starts Quest: Trial Size Trial by Ice -- @pos -186 0 107 231 ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/quests"); require("scripts/globals/teleports"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script local count = trade:getItemCount(); if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED and trade:hasItemQty(532,1) and count == 1) then player:messageSpecial(FLYER_REFUSED); elseif (trade:hasItemQty(1545,1) and player:getQuestStatus(SANDORIA,TRIAL_SIZE_TRIAL_BY_ICE) == QUEST_ACCEPTED and player:getMainJob() == JOB_SMN and count == 1) then -- Trade mini fork of ice player:startEvent(0x02de,0,1545,4,20); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local TrialSizeByIce = player:getQuestStatus(SANDORIA,TRIAL_SIZE_TRIAL_BY_ICE); if (player:getMainLvl() >= 20 and player:getMainJob() == JOB_SMN and TrialSizeByIce == QUEST_AVAILABLE and player:getFameLevel(SANDORIA) >= 2) then -- Requires player to be Summoner at least lvl 20 player:startEvent(0x02dd,0,1545,4,20); --mini tuning fork of ice, zone, level elseif (TrialSizeByIce == QUEST_ACCEPTED) then local IceFork = player:hasItem(1545); if (IceFork) then player:startEvent(0x02c4); --Dialogue given to remind player to be prepared elseif (IceFork == false and tonumber(os.date("%j")) ~= player:getVar("TrialSizeIce_date")) then player:startEvent(0x02e1,0,1545,4,20); -- Need another mini tuning fork else player:startEvent(0x02f6); -- Standard dialog when you loose, and you don't wait 1 real day end elseif (TrialSizeByIce == QUEST_COMPLETED) then player:startEvent(0x02e0); -- Defeated Avatar else player:startEvent(0x02c7); -- Standard dialog end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x02dd and option == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1545); else player:setVar("TrialSizeIce_date", 0); player:addQuest(SANDORIA,TRIAL_SIZE_TRIAL_BY_ICE); player:addItem(1545); player:messageSpecial(ITEM_OBTAINED,1545); end elseif (csid == 0x02de and option == 0 or csid == 0x02e1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1545); else player:addItem(1545); player:messageSpecial(ITEM_OBTAINED,1545); end elseif (csid == 0x02de and option == 1) then toCloisterOfFrost(player); end end;
gpl-3.0
FelixPe/nodemcu-firmware
app/lua53/host/tests/goto.lua
13
5160
-- $Id: goto.lua,v 1.13 2016/11/07 13:11:28 roberto Exp $ -- See Copyright Notice in file all.lua collectgarbage() local function errmsg (code, m) local st, msg = load(code) assert(not st and string.find(msg, m)) end -- cannot see label inside block errmsg([[ goto l1; do ::l1:: end ]], "label 'l1'") errmsg([[ do ::l1:: end goto l1; ]], "label 'l1'") -- repeated label errmsg([[ ::l1:: ::l1:: ]], "label 'l1'") -- undefined label errmsg([[ goto l1; local aa ::l1:: ::l2:: print(3) ]], "local 'aa'") -- jumping over variable definition errmsg([[ do local bb, cc; goto l1; end local aa ::l1:: print(3) ]], "local 'aa'") -- jumping into a block errmsg([[ do ::l1:: end goto l1 ]], "label 'l1'") errmsg([[ goto l1 do ::l1:: end ]], "label 'l1'") -- cannot continue a repeat-until with variables errmsg([[ repeat if x then goto cont end local xuxu = 10 ::cont:: until xuxu < x ]], "local 'xuxu'") -- simple gotos local x do local y = 12 goto l1 ::l2:: x = x + 1; goto l3 ::l1:: x = y; goto l2 end ::l3:: ::l3_1:: assert(x == 13) -- long labels do local prog = [[ do local a = 1 goto l%sa; a = a + 1 ::l%sa:: a = a + 10 goto l%sb; a = a + 2 ::l%sb:: a = a + 20 return a end ]] local label = string.rep("0123456789", 40) prog = string.format(prog, label, label, label, label) assert(assert(load(prog))() == 31) end -- goto to correct label when nested do goto l3; ::l3:: end -- does not loop jumping to previous label 'l3' -- ok to jump over local dec. to end of block do goto l1 local a = 23 x = a ::l1::; end while true do goto l4 goto l1 -- ok to jump over local dec. to end of block goto l1 -- multiple uses of same label local x = 45 ::l1:: ;;; end ::l4:: assert(x == 13) if print then goto l1 -- ok to jump over local dec. to end of block error("should not be here") goto l2 -- ok to jump over local dec. to end of block local x ::l1:: ; ::l2:: ;; else end -- to repeat a label in a different function is OK local function foo () local a = {} goto l3 ::l1:: a[#a + 1] = 1; goto l2; ::l2:: a[#a + 1] = 2; goto l5; ::l3:: ::l3a:: a[#a + 1] = 3; goto l1; ::l4:: a[#a + 1] = 4; goto l6; ::l5:: a[#a + 1] = 5; goto l4; ::l6:: assert(a[1] == 3 and a[2] == 1 and a[3] == 2 and a[4] == 5 and a[5] == 4) if not a[6] then a[6] = true; goto l3a end -- do it twice end ::l6:: foo() do -- bug in 5.2 -> 5.3.2 local x ::L1:: local y -- cannot join this SETNIL with previous one assert(y == nil) y = true if x == nil then x = 1 goto L1 else x = x + 1 end assert(x == 2 and y == true) end -------------------------------------------------------------------------------- -- testing closing of upvalues local debug = require 'debug' local function foo () local t = {} do local i = 1 local a, b, c, d t[1] = function () return a, b, c, d end ::l1:: local b do local c t[#t + 1] = function () return a, b, c, d end -- t[2], t[4], t[6] if i > 2 then goto l2 end do local d t[#t + 1] = function () return a, b, c, d end -- t[3], t[5] i = i + 1 local a goto l1 end end end ::l2:: return t end local a = foo() assert(#a == 6) -- all functions share same 'a' for i = 2, 6 do assert(debug.upvalueid(a[1], 1) == debug.upvalueid(a[i], 1)) end -- 'b' and 'c' are shared among some of them for i = 2, 6 do -- only a[1] uses external 'b'/'b' assert(debug.upvalueid(a[1], 2) ~= debug.upvalueid(a[i], 2)) assert(debug.upvalueid(a[1], 3) ~= debug.upvalueid(a[i], 3)) end for i = 3, 5, 2 do -- inner functions share 'b'/'c' with previous ones assert(debug.upvalueid(a[i], 2) == debug.upvalueid(a[i - 1], 2)) assert(debug.upvalueid(a[i], 3) == debug.upvalueid(a[i - 1], 3)) -- but not with next ones assert(debug.upvalueid(a[i], 2) ~= debug.upvalueid(a[i + 1], 2)) assert(debug.upvalueid(a[i], 3) ~= debug.upvalueid(a[i + 1], 3)) end -- only external 'd' is shared for i = 2, 6, 2 do assert(debug.upvalueid(a[1], 4) == debug.upvalueid(a[i], 4)) end -- internal 'd's are all different for i = 3, 5, 2 do for j = 1, 6 do assert((debug.upvalueid(a[i], 4) == debug.upvalueid(a[j], 4)) == (i == j)) end end -------------------------------------------------------------------------------- -- testing if x goto optimizations local function testG (a) if a == 1 then goto l1 error("should never be here!") elseif a == 2 then goto l2 elseif a == 3 then goto l3 elseif a == 4 then goto l1 -- go to inside the block error("should never be here!") ::l1:: a = a + 1 -- must go to 'if' end else goto l4 ::l4a:: a = a * 2; goto l4b error("should never be here!") ::l4:: goto l4a error("should never be here!") ::l4b:: end do return a end ::l2:: do return "2" end ::l3:: do return "3" end ::l1:: return "1" end assert(testG(1) == "1") assert(testG(2) == "2") assert(testG(3) == "3") assert(testG(4) == 5) assert(testG(5) == 10) -------------------------------------------------------------------------------- print'OK'
mit
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Rabao/npcs/Generoit.lua
6
1305
----------------------------------- -- Area: Rabao -- NPC: Generoit -- Standard Merchant NPC ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Rabao/TextIDs"] = nil; require("scripts/zones/Rabao/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,GENEROIT_SHOP_DIALOG); stock = {0x11C1,61, -- Gysahl Greens 0x0348,7, -- Chocobo Feather 0x4278,10, -- Pet Food Alpha Biscuit 0x4279,81, -- Pet Food Beta Biscuit 0x45C4,81, -- Carrot Broth 0x45C6,687, -- Bug Broth 0x45C8,125, -- Herbal Broth 0x45CA,687, -- Carrion Broth 0x13D1,50784} -- Scroll of Chocobo Mazurka showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Ding8222/skynet
lualib/skynet/mqueue.lua
115
1798
-- This is a deprecated module, use skynet.queue instead. local skynet = require "skynet" local c = require "skynet.core" local mqueue = {} local init_once local thread_id local message_queue = {} skynet.register_protocol { name = "queue", -- please read skynet.h for magic number 8 id = 8, pack = skynet.pack, unpack = skynet.unpack, dispatch = function(session, from, ...) table.insert(message_queue, {session = session, addr = from, ... }) if thread_id then skynet.wakeup(thread_id) thread_id = nil end end } local function do_func(f, msg) return pcall(f, table.unpack(msg)) end local function message_dispatch(f) while true do if #message_queue==0 then thread_id = coroutine.running() skynet.wait() else local msg = table.remove(message_queue,1) local session = msg.session if session == 0 then local ok, msg = do_func(f, msg) if ok then if msg then skynet.fork(message_dispatch,f) error(string.format("[:%x] send a message to [:%x] return something", msg.addr, skynet.self())) end else skynet.fork(message_dispatch,f) error(string.format("[:%x] send a message to [:%x] throw an error : %s", msg.addr, skynet.self(),msg)) end else local data, size = skynet.pack(do_func(f,msg)) -- 1 means response c.send(msg.addr, 1, session, data, size) end end end end function mqueue.register(f) assert(init_once == nil) init_once = true skynet.fork(message_dispatch,f) end local function catch(succ, ...) if succ then return ... else error(...) end end function mqueue.call(addr, ...) return catch(skynet.call(addr, "queue", ...)) end function mqueue.send(addr, ...) return skynet.send(addr, "queue", ...) end function mqueue.size() return #message_queue end return mqueue
mit
uuuuuuBoT/uuuuuuBoT
plugins/ar-azan.lua
8
3853
--[[ ▀▄ ▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀ ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ BY(@AHMED_ALOBIDE) ▀▄ ▄▀ ▀▄ ▄▀ BY(@hussian_9) ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ (ملف الاذان واوقات الصلاة) ▀▄ ▄▀ ▀▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀ --]] do function run_bash(str) local cmd = io.popen(str) local result = cmd:read('*all') return result end local api_key = nil local base_api = "https://maps.googleapis.com/maps/api" function get_latlong(area) local api = base_api .. "/geocode/json?" local parameters = "address=".. (URL.escape(area) or "") if api_key ~= nil then parameters = parameters .. "&key="..api_key end local res, code = https.request(api..parameters) if code ~=200 then return nil end local data = json:decode(res) if (data.status == "ZERO_RESULTS") then return nil end if (data.status == "OK") then lat = data.results[1].geometry.location.lat lng = data.results[1].geometry.location.lng acc = data.results[1].geometry.location_type types= data.results[1].types return lat,lng,acc,types end end function get_staticmap(area) local api = base_api .. "/staticmap?" local lat,lng,acc,types = get_latlong(area) local scale = types[1] if scale=="locality" then zoom=8 elseif scale=="country" then zoom=4 else zoom = 13 end local parameters = "size=600x300" .. "&zoom=" .. zoom .. "&center=" .. URL.escape(area) .. "&markers=color:red"..URL.escape("|"..area) if api_key ~=nil and api_key ~= "" then parameters = parameters .. "&key="..api_key end return lat, lng, api..parameters end function DevPoint(msg, matches) local hash = 'usecommands:'..msg.from.id..':'..msg.to.id redis:incr(hash) local receiver = get_receiver(msg) local city = matches[1] if matches[1] == 'الاذان' then city = 'Baghdad' end local lat,lng,url = get_staticmap(city) local dumptime = run_bash('date +%s') local code = http.request('http://api.aladhan.com/timings/'..dumptime..'?latitude='..lat..'&longitude='..lng..'&timezonestring=Asia/Baghdad&method=7') local jdat = json:decode(code) local data = jdat.data.timings local text = '⛪️مدينة : '..city text = text..'\n🕌آذان الصبح: '..data.Fajr text = text..'\n🕌شروق الشمس: '..data.Sunrise text = text..'\n🕌آذان الظهر: '..data.Dhuhr text = text..'\n🕌الغروب: '..data.Sunset text = text..'\n🕌آذان المغرب: '..data.Maghrib text = text..'\n🕌آذان العشاء : '..data.Isha text = text..'\n\nchannel : @help_tele' if string.match(text, '0') then text = string.gsub(text, '0', '0') end if string.match(text, '1') then text = string.gsub(text, '1', '1') end if string.match(text, '2') then text = string.gsub(text, '2', '2') end if string.match(text, '3') then text = string.gsub(text, '3', '3') end if string.match(text, '4') then text = string.gsub(text, '4', '4') end if string.match(text, '5') then text = string.gsub(text, '5', '5') end if string.match(text, '6') then text = string.gsub(text, '6', '6') end if string.match(text, '7') then text = string.gsub(text, '7', '7') end if string.match(text, '8') then text = string.gsub(text, '8', '8') end if string.match(text, '9') then text = string.gsub(text, '9', '9') end return text end return { patterns = {"^الاذان (.*)$","^(الاذان)$"}, run =AHMED_ALOBIDE } end
gpl-3.0
Sonicrich05/FFXI-Server
scripts/globals/items/dhalmel_steak.lua
35
1391
----------------------------------------- -- ID: 4438 -- Item: dhalmel_steak -- Food Effect: 180Min, All Races ----------------------------------------- -- Strength 4 -- Intelligence -1 -- Attack % 25 -- Attack Cap 45 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,4438); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 4); target:addMod(MOD_INT, -1); target:addMod(MOD_ATTP, 25); target:addMod(MOD_FOOD_ATT_CAP, 45); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 4); target:delMod(MOD_INT, -1); target:delMod(MOD_ATTP, 25); target:delMod(MOD_FOOD_ATT_CAP, 45); end;
gpl-3.0
nrodriguez/SpellGainz
libs/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua
12
7255
--[[----------------------------------------------------------------------------- EditBox Widget -------------------------------------------------------------------------------]] local Type, Version = "EditBox", 26 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local tostring, pairs = tostring, pairs -- WoW APIs local PlaySound = PlaySound local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, GetSpellInfo local CreateFrame, UIParent = CreateFrame, UIParent local _G = _G -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY --[[----------------------------------------------------------------------------- Support functions -------------------------------------------------------------------------------]] if not AceGUIEditBoxInsertLink then -- upgradeable hook hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end) end function _G.AceGUIEditBoxInsertLink(text) for i = 1, AceGUI:GetWidgetCount(Type) do local editbox = _G["AceGUI-3.0EditBox"..i] if editbox and editbox:IsVisible() and editbox:HasFocus() then editbox:Insert(text) return true end end end local function ShowButton(self) if not self.disablebutton then self.button:Show() self.editbox:SetTextInsets(0, 20, 3, 3) end end local function HideButton(self) self.button:Hide() self.editbox:SetTextInsets(0, 0, 3, 3) end --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Control_OnEnter(frame) frame.obj:Fire("OnEnter") end local function Control_OnLeave(frame) frame.obj:Fire("OnLeave") end local function Frame_OnShowFocus(frame) frame.obj.editbox:SetFocus() frame:SetScript("OnShow", nil) end local function EditBox_OnEscapePressed(frame) AceGUI:ClearFocus() end local function EditBox_OnEnterPressed(frame) local self = frame.obj local value = frame:GetText() local cancel = self:Fire("OnEnterPressed", value) if not cancel then PlaySound("igMainMenuOptionCheckBoxOn") HideButton(self) end end local function EditBox_OnReceiveDrag(frame) local self = frame.obj local type, id, info = GetCursorInfo() if type == "item" then self:SetText(info) self:Fire("OnEnterPressed", info) ClearCursor() elseif type == "spell" then local name = GetSpellInfo(id, info) self:SetText(name) self:Fire("OnEnterPressed", name) ClearCursor() elseif type == "macro" then local name = GetMacroInfo(id) self:SetText(name) self:Fire("OnEnterPressed", name) ClearCursor() end HideButton(self) AceGUI:ClearFocus() end local function EditBox_OnTextChanged(frame) local self = frame.obj local value = frame:GetText() if tostring(value) ~= tostring(self.lasttext) then self:Fire("OnTextChanged", value) self.lasttext = value ShowButton(self) end end local function EditBox_OnFocusGained(frame) AceGUI:SetFocus(frame.obj) end local function Button_OnClick(frame) local editbox = frame.obj.editbox editbox:ClearFocus() EditBox_OnEnterPressed(editbox) end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) -- height is controlled by SetLabel self:SetWidth(200) self:SetDisabled(false) self:SetLabel() self:SetText() self:DisableButton(false) self:SetMaxLetters(0) end, ["OnRelease"] = function(self) self:ClearFocus() end, ["SetDisabled"] = function(self, disabled) self.disabled = disabled if disabled then self.editbox:EnableMouse(false) self.editbox:ClearFocus() self.editbox:SetTextColor(0.5,0.5,0.5) self.label:SetTextColor(0.5,0.5,0.5) else self.editbox:EnableMouse(true) self.editbox:SetTextColor(1,1,1) self.label:SetTextColor(1,.82,0) end end, ["SetText"] = function(self, text) self.lasttext = text or "" self.editbox:SetText(text or "") self.editbox:SetCursorPosition(0) HideButton(self) end, ["GetText"] = function(self, text) return self.editbox:GetText() end, ["SetLabel"] = function(self, text) if text and text ~= "" then self.label:SetText(text) self.label:Show() self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,-18) self:SetHeight(44) self.alignoffset = 30 else self.label:SetText("") self.label:Hide() self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,0) self:SetHeight(26) self.alignoffset = 12 end end, ["DisableButton"] = function(self, disabled) self.disablebutton = disabled if disabled then HideButton(self) end end, ["SetMaxLetters"] = function (self, num) self.editbox:SetMaxLetters(num or 0) end, ["ClearFocus"] = function(self) self.editbox:ClearFocus() self.frame:SetScript("OnShow", nil) end, ["SetFocus"] = function(self) self.editbox:SetFocus() if not self.frame:IsShown() then self.frame:SetScript("OnShow", Frame_OnShowFocus) end end, ["HighlightText"] = function(self, from, to) self.editbox:HighlightText(from, to) end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() local num = AceGUI:GetNextWidgetNum(Type) local frame = CreateFrame("Frame", nil, UIParent) frame:Hide() local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "InputBoxTemplate") editbox:SetAutoFocus(false) editbox:SetFontObject(ChatFontNormal) editbox:SetScript("OnEnter", Control_OnEnter) editbox:SetScript("OnLeave", Control_OnLeave) editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed) editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed) editbox:SetScript("OnTextChanged", EditBox_OnTextChanged) editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag) editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag) editbox:SetScript("OnEditFocusGained", EditBox_OnFocusGained) editbox:SetTextInsets(0, 0, 3, 3) editbox:SetMaxLetters(256) editbox:SetPoint("BOTTOMLEFT", 6, 0) editbox:SetPoint("BOTTOMRIGHT") editbox:SetHeight(19) local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall") label:SetPoint("TOPLEFT", 0, -2) label:SetPoint("TOPRIGHT", 0, -2) label:SetJustifyH("LEFT") label:SetHeight(18) local button = CreateFrame("Button", nil, editbox, "UIPanelButtonTemplate") button:SetWidth(40) button:SetHeight(20) button:SetPoint("RIGHT", -2, 0) button:SetText(OKAY) button:SetScript("OnClick", Button_OnClick) button:Hide() local widget = { alignoffset = 30, editbox = editbox, label = label, button = button, frame = frame, type = Type } for method, func in pairs(methods) do widget[method] = func end editbox.obj, button.obj = widget, widget return AceGUI:RegisterAsWidget(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)
gpl-3.0
bright-things/ionic-luci
applications/luci-app-freifunk-widgets/luasrc/model/cbi/freifunk/widgets/widgets_overview.lua
68
1868
-- Copyright 2012 Manuel Munz <freifunk at somakoma dot de> -- Licensed to the public under the Apache License 2.0. local uci = require "luci.model.uci".cursor() local fs = require "nixio.fs" local utl = require "luci.util" m = Map("freifunk-widgets", translate("Widgets"), translate("Configure installed widgets.")) wdg = m:section(TypedSection, "widget", translate("Widgets")) wdg.addremove = true wdg.extedit = luci.dispatcher.build_url("admin/freifunk/widgets/widget/%s") wdg.template = "cbi/tblsection" wdg.sortable = true --[[ function wdg.create(...) local sid = TypedSection.create(...) luci.http.redirect(wdg.extedit % sid) end ]]-- local en = wdg:option(Flag, "enabled", translate("Enable")) en.rmempty = false --en.default = "0" function en.cfgvalue(self, section) return Flag.cfgvalue(self, section) or "0" end local tmpl = wdg:option(ListValue, "template", translate("Template")) local file for file in fs.dir("/usr/lib/lua/luci/view/freifunk/widgets/") do if file ~= "." and file ~= ".." then tmpl:value(file) end end local title = wdg:option(Value, "title", translate("Title")) title.rmempty = true local width = wdg:option(Value, "width", translate("Width")) width.rmempty = true local height = wdg:option(Value, "height", translate("Height")) height.rmempty = true local pr = wdg:option(Value, "paddingright", translate("Padding right")) pr.rmempty = true function m.on_commit(self) -- clean custom text files whose config has been deleted local dir = "/usr/share/customtext/" local active = {} uci:foreach("freifunk-widgets", "widget", function(s) if s["template"] == "html" then table.insert(active, s[".name"]) end end ) local file for file in fs.dir(dir) do local filename = string.gsub(file, ".html", "") if not utl.contains(active, filename) then fs.unlink(dir .. file) end end end return m
apache-2.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Al_Zahbi/npcs/Krujaal.lua
4
1025
----------------------------------- -- Area: Al Zahbi -- NPC: Krujaal -- Type: Residence Renter -- @zone: 48 -- @pos: 36.522 -1 -63.198 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Al_Zahbi/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0000); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/items/watermelon.lua
3
1088
----------------------------------------- -- ID: 4491 -- Item: watermelon -- Food Effect: 5Min, All Races ----------------------------------------- -- Agility -6 -- Intelligence 4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4491); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_AGI, -6); target:addMod(MOD_INT, 4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_AGI, -6); target:delMod(MOD_INT, 4); end;
gpl-3.0
RavenX8/osIROSE-new
scripts/mobs/ai/mini-jelly_bean.lua
2
1056
registerNpc(1, { walk_speed = 160, run_speed = 370, scale = 56, r_weapon = 0, l_weapon = 0, level = 2, hp = 15, attack = 2, hit = 56, def = 25, res = 11, avoid = 5, attack_spd = 80, is_magic_damage = 0, ai_type = 101, give_exp = 6, drop_type = 100, drop_money = 6, drop_item = 70, union_number = 70, need_summon_count = 0, sell_tab0 = 0, sell_tab1 = 0, sell_tab2 = 0, sell_tab3 = 0, can_target = 0, attack_range = 190, npc_type = 1, hit_material_type = 1, face_icon = 0, summon_mob_type = 0, quest_type = 0, height = 0 }); function OnInit(entity) return true end function OnCreate(entity) return true end function OnDelete(entity) return true end function OnDead(entity) end function OnDamaged(entity) end
apache-2.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Windurst_Waters_[S]/npcs/Khea_Mhyyih.lua
4
1052
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Khea Mhyyih -- Type: Standard NPC -- @zone: 94 -- @pos: -53.927 -4.499 56.215 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01ac); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
poelzi/ulatencyd
rules/io.lua
2
3695
--[[ IO rules these are optimizers for IO ]]-- posix = require("posix") BottleNeck = { -- Detects high loads on discs and disable slice idling, -- when the treshold is over a limited time. -- When we disable slice idling (slice_idle=0), cfq start using group idling instead (group_idle) --! (both defaults to 8ms). And if the disk and io port supports NCQ, cfq switches to IOPS mode --! (i/o operations per seconds). This makes starting new applications under pressure faster. last_data = {}, history = {}, -- list of entries to be ignored (partitions) ignored = {}, first_run = true, window = tonumber(ulatency.get_config("io", "window") or 10), threshold = tonumber(ulatency.get_config("io", "threshold") or 100000), percent = tonumber(ulatency.get_config("io", "percent") or 50) , last_set = {}, calc_history = function(self, old, new) -- calculates if the threshold was reached and puts the result into the history function check(old, new) if new < old then -- overflow, better be safe :-) return true end if new >= old + self.threshold then return true end return false end result = check(tonumber(old[14]), tonumber(new[14])) local h = self.history[old[3]] table.insert(h, 1, result) h[self.window+1] = nil end, add_entry = function(self, chunks) local dev = chunks[3] if self.ignored[dev] then return end if self.first_run == true then self:set_scheduler(dev, ulatency.get_config("io", "scheduler") or "cfq") end if not self.history[dev] then if posix.access(ulatency.mountpoints["sysfs"] .. "/block/"..dev) == 0 then self.history[dev] = {} else self.ignored[dev] = true end end if self.last_data[dev] then self:calc_history(self.last_data[dev], chunks) end self.last_data[dev] = chunks end, set_scheduler = function(self, dev, scheduler) local path = ulatency.mountpoints["sysfs"] .. "/block/" .. dev .. "/queue/scheduler" local fp = io.open(path, "w") if not fp then return end fp:write(tostring(scheduler)) fp:close() end, set_slice_idling = function(self, dev, value) if self.last_set[dev] == value then return end self.last_set[dev] = value local path = ulatency.mountpoints["sysfs"] .. "/block/" .. dev .. "/queue/iosched/slice_idle" local fp = io.open(path, "w") if not fp then return end u_info("IO: set slice idling on dev %s to %d", dev, value) fp:write(tostring(value)) fp:close() end, parse_data = function(self) local fp = io.open("/proc/diskstats", "r") if not fp then return end for line in fp:lines() do local chunks = string.split(line, " ") self:add_entry(chunks) end fp:close() self.first_run = false end, decide = function(self) for dev, history in pairs(self.history) do if #history == self.window then local yes = 0 for n, x in ipairs(history) do if x then yes = yes +1 end end if (yes * 100) >= (#history * self.percent) then self:set_slice_idling(dev, 0) else self:set_slice_idling(dev, 8) end end end end, iterate = function(self) -- called from timeout function self:parse_data() self:decide() end } local function iterate() -- called from timeout function BottleNeck:iterate() return true end if ulatency.tree_loaded("blkio") then ulatency.add_timeout(iterate, 1000) end if ulatency.tree_loaded("bfqio") then ulatency.add_timeout(iterate, 1000) end
gpl-3.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Windurst_Woods/npcs/Erpolant.lua
5
1039
----------------------------------- -- Area: Windurst Woods -- NPC: Erpolant -- Type: Standard NPC -- @zone: 241 -- @pos: -63.224 -0.749 -33.424 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01bc); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
teleantispirit/SPIRIT
plugins/stats.lua
866
4001
do -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end local file = io.open("./groups/lists/"..chat_id.."stats.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..chat_id,"./groups/lists/"..chat_id.."stats.txt", ok_cb, false) return --text end local function chat_stats2(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end -- Save stats, ban user local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nGroups: '..r return text end local function run(msg, matches) if matches[1]:lower() == 'teleseed' then -- Put everything you like :) local about = _config.about_text local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /teleseed ") return about end if matches[1]:lower() == "statslist" then if not is_momod(msg) then return "For mods only !" end local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats2(chat_id) end if matches[1]:lower() == "stats" then if not matches[2] then if not is_momod(msg) then return "For mods only !" end if msg.to.type == 'chat' then local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats(chat_id) else return end end if matches[2] == "teleseed" then -- Put everything you like :) if not is_admin(msg) then return "For admins only !" else return bot_stats() end end if matches[2] == "group" then if not is_admin(msg) then return "For admins only !" else return chat_stats(matches[3]) end end end end return { patterns = { "^[!/]([Ss]tats)$", "^[!/]([Ss]tatslist)$", "^[!/]([Ss]tats) (group) (%d+)", "^[!/]([Ss]tats) (teleseed)",-- Put everything you like :) "^[!/]([Tt]eleseed)"-- Put everything you like :) }, run = run } end
gpl-2.0
Sonicrich05/FFXI-Server
scripts/globals/items/plate_of_witch_risotto.lua
35
1537
----------------------------------------- -- ID: 4330 -- Item: witch_risotto -- Food Effect: 4hours, All Races ----------------------------------------- -- Magic Points 35 -- Strength -1 -- Vitality 3 -- Mind 3 -- MP Recovered While Healing 2 -- Enmity -1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,4330); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_MP, 35); target:addMod(MOD_STR, -1); target:addMod(MOD_VIT, 3); target:addMod(MOD_MND, 3); target:addMod(MOD_MPHEAL, 2); target:addMod(MOD_ENMITY, -1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MP, 35); target:delMod(MOD_STR, -1); target:delMod(MOD_VIT, 3); target:delMod(MOD_MND, 3); target:delMod(MOD_MPHEAL, 2); target:delMod(MOD_ENMITY, -1); end;
gpl-3.0
kamalasv/orthanc
Resources/Samples/Lua/OnStableStudy.lua
3
1415
function Initialize() print('Number of stored studies at initialization: ' .. table.getn(ParseJson(RestApiGet('/studies')))) end function Finalize() print('Number of stored studies at finalization: ' .. table.getn(ParseJson(RestApiGet('/studies')))) end function OnStoredInstance(instanceId, tags, metadata) patient = ParseJson(RestApiGet('/instances/' .. instanceId .. '/patient')) print('Received an instance for patient: ' .. patient['MainDicomTags']['PatientID'] .. ' - ' .. patient['MainDicomTags']['PatientName']) end function OnStableStudy(studyId, tags, metadata) if (metadata['ModifiedFrom'] == nil and metadata['AnonymizedFrom'] == nil) then print('This study is now stable: ' .. studyId) -- The tags to be replaced local replace = {} replace['StudyDescription'] = 'Modified study' replace['StationName'] = 'My Medical Device' replace['0031-1020'] = 'Some private tag' -- The tags to be removed local remove = { 'MilitaryRank' } -- The modification command local command = {} command['Remove'] = remove command['Replace'] = replace -- Modify the entire study in one single call local m = RestApiPost('/studies/' .. studyId .. '/modify', DumpJson(command)) print('Modified study: ' .. m) end end
gpl-3.0
RavenX8/osIROSE-new
scripts/mobs/ai/christmas_tree.lua
2
1063
registerNpc(992, { walk_speed = 0, run_speed = 0, scale = 130, r_weapon = 1073, l_weapon = 0, level = 30, hp = 2000, attack = 10, hit = 10, def = 300, res = 300, avoid = 40, attack_spd = 100, is_magic_damage = 0, ai_type = 282, give_exp = 0, drop_type = 0, drop_money = 0, drop_item = 0, union_number = 0, need_summon_count = 30, sell_tab0 = 30, sell_tab1 = 0, sell_tab2 = 0, sell_tab3 = 0, can_target = 0, attack_range = 10, npc_type = 0, hit_material_type = 1, face_icon = 0, summon_mob_type = 0, quest_type = 0, height = 0 }); function OnInit(entity) return true end function OnCreate(entity) return true end function OnDelete(entity) return true end function OnDead(entity) end function OnDamaged(entity) end
apache-2.0
Sonicrich05/FFXI-Server
scripts/zones/Northern_San_dOria/npcs/Shomo_Pochachilo.lua
38
1288
----------------------------------- -- Area: Northern San d'Oria -- NPC: Shomo Pochachilo -- Type: Standard Info NPC -- @zone: 231 -- @pos 28.369 -0.199 30.061 ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) quest_FatherAndSon = player:getQuestStatus(SANDORIA,FATHER_AND_SON); if (quest_FatherAndSon == QUEST_COMPLETED) then player:startEvent(0x02b8); else player:startEvent(0x02a3); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/spells/exuviation.lua
4
1201
----------------------------------------- -- Spell: Exuviation -- Restores HP and removes one detrimental magic effect. -- Can be used with Diffusion. -- Shamelessly stolen from http://members.shaw.ca/pizza_steve/cure/Cure_Calculator.html ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function OnMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local minCure = 60; local divisor = 1; local constant = 40; local power = getCurePowerOld(caster); if(power > 99) then divisor = 57; constant = 79.125; elseif(power > 59) then divisor = 2; constant = 55; end local final = getCureFinal(caster,spell,getBaseCureOld(power,divisor,constant),minCure,true); final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100)); local diff = (target:getMaxHP() - target:getHP()); if(final > diff) then final = diff; end caster:eraseStatusEffect(); target:addHP(final); caster:updateEnmityFromCure(target,final); return final; end;
gpl-3.0
Servius/tfa-sw-weapons-repository
Live Addons/servius_uploader/[TFA][AT] Shared Resources Pack/lua/tfa/att/mod_stun15_servius.lua
1
1436
if not ATTACHMENT then ATTACHMENT = {} end ATTACHMENT.Name = "Charge Round Charlie" ATTACHMENT.ShortName = "15s" --Abbreviation, 5 chars or less please --ATTACHMENT.ID = "base" -- normally this is just your filename ATTACHMENT.Description = { TFA.AttachmentColors["+"],"Stunned for 15 Seconds", } ATTACHMENT.Icon = "entities/icon/mod_stun15.png" --Revers to label, please give it an icon though! This should be the path to a png, like "entities/tfa_ammo_match.png" ATTACHMENT.WeaponTable = { ["Primary"] = { ["AmmoConsumption"] = 7, ["StatusEffect"] = "stun", ["StatusEffectDmg"] = 45, ["StatusEffectDur"] = 15, ["StatusEffectParticle"] = true, }, ["TracerName"] = "effect_sw_laser_blue_stun", } function ATTACHMENT:Attach(wep) wep.CustomBulletCallbackOld = wep.CustomBulletCallbackOld or wep.CustomBulletCallback wep.CustomBulletCallback = function(a, tr, dmg) local wep = dmg:GetInflictor() if wep:GetStat("Primary.StatusEffect") then GMSERV:AddStatus(tr.Entity, wep:GetOwner(), wep:GetStat("Primary.StatusEffect"), wep:GetStat("Primary.StatusEffectDur"), wep:GetStat("Primary.StatusEffectDmg"), wep:GetStat("Primary.StatusEffectParticle")) --util.Effect("BGOLightning", ED_Stun, true, true) end end end function ATTACHMENT:Detach(wep) wep.CustomBulletCallback = wep.CustomBulletCallbackOld wep.CustomBulletCallbackOld = nil end if not TFA_ATTACHMENT_ISUPDATING then TFAUpdateAttachments() end
apache-2.0
everslick/awesome
lib/naughty/dbus.lua
5
9979
--------------------------------------------------------------------------- -- DBUS/Notification support -- Notify -- -- @author koniu &lt;gkusnierz@gmail.com&gt; -- @copyright 2008 koniu -- @release @AWESOME_VERSION@ -- @module naughty.dbus --------------------------------------------------------------------------- assert(dbus) -- Package environment local pairs = pairs local type = type local string = string local capi = { awesome = awesome, dbus = dbus } local util = require("awful.util") local cairo = require("lgi").cairo local schar = string.char local sbyte = string.byte local tcat = table.concat local tins = table.insert local unpack = unpack or table.unpack -- v5.1: unpack, v5.2: table.unpack local naughty = require("naughty.core") --- Notification library, dbus bindings local dbus = { config = {} } -- DBUS Notification constants local urgency = { low = "\0", normal = "\1", critical = "\2" } --- DBUS notification to preset mapping. -- The first element is an object containing the filter. -- If the rules in the filter match, the associated preset will be applied. -- The rules object can contain the following keys: urgency, category, appname. -- The second element is the preset. -- @tfield table 1 low urgency -- @tfield table 2 normal urgency -- @tfield table 3 critical urgency -- @table config.mapping dbus.config.mapping = { {{urgency = urgency.low}, naughty.config.presets.low}, {{urgency = urgency.normal}, naughty.config.presets.normal}, {{urgency = urgency.critical}, naughty.config.presets.critical} } local function sendActionInvoked(notificationId, action) if capi.dbus then capi.dbus.emit_signal("session", "/org/freedesktop/Notifications", "org.freedesktop.Notifications", "ActionInvoked", "u", notificationId, "s", action) end end local function sendNotificationClosed(notificationId, reason) if capi.dbus then capi.dbus.emit_signal("session", "/org/freedesktop/Notifications", "org.freedesktop.Notifications", "NotificationClosed", "u", notificationId, "u", reason) end end local function convert_icon(w, h, rowstride, channels, data) -- Do the arguments look sane? (e.g. we have enough data) local expected_length = rowstride * (h - 1) + w * channels if w < 0 or h < 0 or rowstride < 0 or (channels ~= 3 and channels ~= 4) or string.len(data) < expected_length then w = 0 h = 0 end local format = cairo.Format[channels == 4 and 'ARGB32' or 'RGB24'] -- Figure out some stride magic (cairo dictates rowstride) local stride = cairo.Format.stride_for_width(format, w) local append = schar(0):rep(stride - 4 * w) local offset = 0 -- Now convert each row on its own local rows = {} for y = 1, h do local this_row = {} for i = 1 + offset, w * channels + offset, channels do local R, G, B, A = sbyte(data, i, i + channels - 1) tins(this_row, schar(B, G, R, A or 255)) end -- Handle rowstride, offset is stride for the input, append for output tins(this_row, append) tins(rows, tcat(this_row)) offset = offset + rowstride end return cairo.ImageSurface.create_for_data(tcat(rows), format, w, h, stride) end capi.dbus.connect_signal("org.freedesktop.Notifications", function (data, appname, replaces_id, icon, title, text, actions, hints, expire) local args = { } if data.member == "Notify" then if text ~= "" then args.text = text if title ~= "" then args.title = title end else if title ~= "" then args.text = title else return end end if appname ~= "" then args.appname = appname end for i, obj in pairs(dbus.config.mapping) do local filter, preset, s = obj[1], obj[2], 0 if (not filter.urgency or filter.urgency == hints.urgency) and (not filter.category or filter.category == hints.category) and (not filter.appname or filter.appname == appname) then args.preset = util.table.join(args.preset, preset) end end local preset = args.preset or naughty.config.defaults local notification if actions then args.actions = {} local actionid -- create actions callbacks for i , v in ipairs(actions) do if i % 2 == 1 then actionid = v elseif actionid == "default" then args.run = function() sendActionInvoked(notification.id, "default") naughty.destroy(notification, naughty.notificationClosedReason.dismissedByUser) end actionid = nil elseif actionid ~= nil then local action = actionid args.actions[actionid] = function() sendActionInvoked(notification.id, action) naughty.destroy(notification, naughty.notificationClosedReason.dismissedByUser) end actionid = nil end end end args.destroy = function(reason) sendNotificationClosed(notification.id, reason) end if not preset.callback or (type(preset.callback) == "function" and preset.callback(data, appname, replaces_id, icon, title, text, actions, hints, expire)) then if icon ~= "" then args.icon = icon elseif hints.icon_data or hints.image_data then if hints.icon_data == nil then hints.icon_data = hints.image_data end -- icon_data is an array: -- 1 -> width -- 2 -> height -- 3 -> rowstride -- 4 -> has alpha -- 5 -> bits per sample -- 6 -> channels -- 7 -> data local w, h, rowstride, _, _, channels, data = unpack(hints.icon_data) args.icon = convert_icon(w, h, rowstride, channels, data) end if replaces_id and replaces_id ~= "" and replaces_id ~= 0 then args.replaces_id = replaces_id end if expire and expire > -1 then args.timeout = expire / 1000 end notification = naughty.notify(args) return "u", notification.id end return "u", "0" elseif data.member == "CloseNotification" then local obj = naughty.getById(appname) if obj then naughty.destroy(obj, naughty.notificationClosedReason.dismissedByCommand) end elseif data.member == "GetServerInfo" or data.member == "GetServerInformation" then -- name of notification app, name of vender, version return "s", "naughty", "s", "awesome", "s", capi.awesome.version:match("%d.%d"), "s", "1.0" elseif data.member == "GetCapabilities" then -- We actually do display the body of the message, we support <b>, <i> -- and <u> in the body and we handle static (non-animated) icons. return "as", { "s", "body", "s", "body-markup", "s", "icon-static", "s", "actions" } end end) capi.dbus.connect_signal("org.freedesktop.DBus.Introspectable", function (data, text) if data.member == "Introspect" then local xml = [=[<!DOCTYPE node PUBLIC "-//freedesktop//DTD D-BUS Object Introspection 1.0//EN" "http://www.freedesktop.org/standards/dbus/1.0/introspect.dtd"> <node> <interface name="org.freedesktop.DBus.Introspectable"> <method name="Introspect"> <arg name="data" direction="out" type="s"/> </method> </interface> <interface name="org.freedesktop.Notifications"> <method name="GetCapabilities"> <arg name="caps" type="as" direction="out"/> </method> <method name="CloseNotification"> <arg name="id" type="u" direction="in"/> </method> <method name="Notify"> <arg name="app_name" type="s" direction="in"/> <arg name="id" type="u" direction="in"/> <arg name="icon" type="s" direction="in"/> <arg name="summary" type="s" direction="in"/> <arg name="body" type="s" direction="in"/> <arg name="actions" type="as" direction="in"/> <arg name="hints" type="a{sv}" direction="in"/> <arg name="timeout" type="i" direction="in"/> <arg name="return_id" type="u" direction="out"/> </method> <method name="GetServerInformation"> <arg name="return_name" type="s" direction="out"/> <arg name="return_vendor" type="s" direction="out"/> <arg name="return_version" type="s" direction="out"/> <arg name="return_spec_version" type="s" direction="out"/> </method> <method name="GetServerInfo"> <arg name="return_name" type="s" direction="out"/> <arg name="return_vendor" type="s" direction="out"/> <arg name="return_version" type="s" direction="out"/> </method> <signal name="NotificationClosed"> <arg name="id" type="u" direction="out"/> <arg name="reason" type="u" direction="out"/> </signal> <signal name="ActionInvoked"> <arg name="id" type="u" direction="out"/> <arg name="action_key" type="s" direction="out"/> </signal> </interface> </node>]=] return "s", xml end end) -- listen for dbus notification requests capi.dbus.request_name("session", "org.freedesktop.Notifications") return dbus -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
gpl-2.0
kidaa/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Metalworks/npcs/Olaf.lua
2
1104
----------------------------------- -- Area: Metalworks -- NPC: Olaf -- Standard Merchant NPC ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; require("scripts/zones/Metalworks/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,OLAF_SHOP_DIALOG); stock = {0x4360,46836,2, -- Arquebus 0x43BC,90,3, -- Bullet 0x03A0,463,3} -- Bomb Ash showNationShop(player, BASTOK, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Servius/tfa-sw-weapons-repository
Live Addons/servius_uploader_legacy/tfa_shared_resources/lua/entities/e60r_rocket2/cl_init.lua
11
1374
include('shared.lua') //[[--------------------------------------------------------- //Name: Draw Purpose: Draw the model in-game. //Remember, the things you render first will be underneath! //-------------------------------------------------------]] function ENT:Draw() // self.BaseClass.Draw(self) -- We want to override rendering, so don't call baseclass. // Use this when you need to add to the rendering. self.Entity:DrawModel() // Draw the model. end function ENT:Initialize() pos = self:GetPos() self.emitter = ParticleEmitter( pos ) end function ENT:Think() pos = self:GetPos() for i=0, (10) do local particle = self.emitter:Add( "particle/smokesprites_000"..math.random(1,9), pos + (self:GetForward() * -100 * i)) if (particle) then particle:SetVelocity((self:GetForward() * -2000) ) particle:SetDieTime( math.Rand( 1.5, 3 ) ) particle:SetStartAlpha( math.Rand( 5, 8 ) ) particle:SetEndAlpha( 0 ) particle:SetStartSize( math.Rand( 40, 50 ) ) particle:SetEndSize( math.Rand( 130, 150 ) ) particle:SetRoll( math.Rand(0, 360) ) particle:SetRollDelta( math.Rand(-1, 1) ) particle:SetColor( 200 , 200 , 200 ) particle:SetAirResistance( 200 ) particle:SetGravity( Vector( 100, 0, 0 ) ) end end end
apache-2.0