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Deadwing888/darkstar
scripts/zones/Yhoator_Jungle/npcs/qm2.lua
13
1933
----------------------------------- -- Area: Yhoator Jungle -- NPC: ??? Used for Norg quest "Stop Your Whining" -- @pos -94.073 -0.999 22.295 124 ----------------------------------- package.loaded["scripts/zones/Yhoator_Jungle/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Yhoator_Jungle/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local StopWhining = player:getQuestStatus(OUTLANDS,STOP_YOUR_WHINING); if (StopWhining == QUEST_ACCEPTED and player:hasKeyItem(BARREL_OF_OPOOPO_BREW) == false and player:hasKeyItem(EMPTY_BARREL)) then player:messageSpecial(TREE_CHECK); player:addKeyItem(BARREL_OF_OPOOPO_BREW); --Filled Barrel player:messageSpecial(KEYITEM_OBTAINED,BARREL_OF_OPOOPO_BREW); player:delKeyItem(EMPTY_BARREL); --Empty Barrel elseif (StopWhining == QUEST_ACCEPTED and player:hasKeyItem(BARREL_OF_OPOOPO_BREW) == true) then player:messageSpecial(TREE_FULL); --Already have full barrel else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0001) then player:addKeyItem(SEA_SERPENT_STATUE); player:messageSpecial(KEYITEM_OBTAINED,SEA_SERPENT_STATUE); end end;
gpl-3.0
Deadwing888/darkstar
scripts/zones/Metalworks/npcs/Franziska.lua
15
1120
----------------------------------- -- Area: Metalworks -- NPC: Franziska -- Type: Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Metalworks/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getVar("OptionalcsCornelia") ==1) then player:startEvent(0x0309); else player:startEvent(0x026C); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0309) then player:setVar("OptionalcsCornelia",0); end end;
gpl-3.0
destdev/ygopro-scripts
c31328739.lua
7
1125
--サイキック・インパルス function c31328739.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c31328739.cost) e1:SetTarget(c31328739.target) e1:SetOperation(c31328739.activate) c:RegisterEffect(e1) end function c31328739.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsRace,1,nil,RACE_PSYCHO) end local g=Duel.SelectReleaseGroup(tp,Card.IsRace,1,1,nil,RACE_PSYCHO) Duel.Release(g,REASON_COST) end function c31328739.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 and Duel.IsPlayerCanDraw(1-tp,3) end Duel.SetTargetPlayer(1-tp) end function c31328739.activate(e,tp,eg,ep,ev,re,r,rp) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local g=Duel.GetFieldGroup(p,LOCATION_HAND,0) if g:GetCount()==0 then return end Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.ShuffleDeck(p) Duel.BreakEffect() Duel.Draw(p,3,REASON_EFFECT) end
gpl-2.0
sina021/specialtg
plugins/help_fa.lua
1
3719
do function run(msg, matches) if msg.to.type == 'chat' and is_momod(msg) then return 'SPECIAL Team BOT Command List'.. [[ 💙 ليست دستورات به زبان فارسي ❤️ 🔴 اخراج [کد،ايدي،ريپلی] 🔹شخص مورد نظر از گروه اخراج ميشود. 🔴 بن ‌[ايدي،کد،ريپلی] 🔹شخص مورد نظر از گروه محروم ميشود 🔴 حذف بن [کد،ايدي،ریپلی] 🔹شخص مورد نظر از محرومیت خارج ميشود 🔴 لیست بن 🔹ليست افرادي که از گروه محروم شده اند ➖➖➖➖➖➖➖ 🔴 قفل [نام|تگ|فحش|تبلیغات|ایموجی| 🔸ربات|عربی|اعضا|جوین|رسانه| 🔸چت|انگلیسی|حساسیت|فروارد] 🔹قفل کردن موارد مورد نظر ☜مثال: قفل نام 🔴 باز کردن [نام|فحش|تبلیغات|ایموجی| 🔸ربات|عربی|اعضا|عکس|جوین|رسانه| 🔸چت|تگ|انگلیسی|حساسیت|فروارد] 🔹باز کردن موارد قفل شده ☜مثال: باز کردن نام ➖➖➖➖➖➖➖ 🔴حساسیت 2-30 🔹تعیین مقدار حساسیت اسپم ☜مثال: حساسیت 5 ➖➖➖➖➖➖➖ 🔴 لیست فیلتر 🔹ليست کلمه هاي فيلتر شده 🔴 فيلتر + کلمه 🔹فيلتر کردن کلمه 🔴 فيلتر - کلمه 🔹ازاد کردن از فیلتر 🔴حذف لیست فیلتر 🔹پاک کردن تمام کلمات از لیست فیلتر ➖➖➖➖➖➖➖ 🔴 صاحب؟ 🔹نمايش آيدي مدير گروه 🔴 ليست مديران 🔹مشاهده ليست مدیران 🔴 افزودن مدير 🔹اضافه کردن مدير 🔴 حذف مدیر 🔹حذف کردن از مديریت ➖➖➖➖➖➖➖ 🔴 تغییر عکس 🔹عوض و قفل کردن عکس گروه 🔴تغییر نام (نام مورد نظر) 🔹تعويض نام گروه ➖➖➖➖➖➖➖ 🔴 توضيحات 🔹مشاهده توضيحات گروه 🔴 قوانين 🔹مشاهده قوانين گروه 🔴 ثبت توضیحات (متن) 🔹ثبت توضیحات جدید براي گروه 🔴ثبت قوانین (متن) 🔹ثبت قوانین جدید براي گروه ➖➖➖➖➖➖➖ 🔴 لينک جديد 🔹ساخت لينک جدید برای گروه 🔴 لينک 🔹دریافت لينک گروه 🔴 لينک خصوصي 🔹ارسال لينک در چت خصوصي ➖➖➖➖➖➖➖ 🔴 ايدی 🔹ايدي خود در گروه حتی با (ریپلی|یوزر) ➖➖➖➖➖➖➖ ⇦راهنمای فان مشاهده لیست دستورات سرگرمی به زبان فارسی ⇨!help برای مشاهده لیست دستورات به زبان انگلیسی ⇨!help در پیوی ربات این دستور را زده و از پیوی گروه را مدیریت کنید ➖➖➖➖➖➖➖ 1_برای ارسال نظر از دستور (ارسال نظر [متن]) استفاده کنيد مثال: ارسال نظر تست 2_برای عضويت در گروه پشتيبانی کلمه (ساپورت) را در پیوی ربات ارسال کنيد 3_برای دریافت لینک گروه پشتیبانی از دستور (لینک ساپورت) استفاده کنید 4_برای ادد شدن ربات سخنگو ما از دستور🔜🔝 !kosgo استفاده کنید👌😂 ➖➖➖➖➖➖➖ V 5 .1 Team Channel @SPECIAL_TEAM1 Sudo Users : 👤 @SINA_O21 @SUDO1 ]] end end return { description = "Robot About", usage = "help: View Robot About", patterns = { "^راهنما$" }, run = run } end
gpl-2.0
destdev/ygopro-scripts
c89538537.lua
2
3159
--オルターガイスト・シルキタス function c89538537.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetDescription(aux.Stringid(89538537,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,89538537) e1:SetCost(c89538537.rthcost) e1:SetTarget(c89538537.rthtg) e1:SetOperation(c89538537.rthop) c:RegisterEffect(e1) --to hand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(89538537,1)) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_TO_GRAVE) e2:SetCountLimit(1,89538538) e2:SetCondition(c89538537.thcon) e2:SetTarget(c89538537.thtg) e2:SetOperation(c89538537.thop) c:RegisterEffect(e2) end function c89538537.rthcost(e,tp,eg,ep,ev,re,r,rp,chk) e:SetLabel(1) return true end function c89538537.rthcfilter(c,tp) return c:IsFaceup() and c:IsSetCard(0x103) and c:IsAbleToHandAsCost() and Duel.IsExistingTarget(c89538537.rthtgfilter,tp,0,LOCATION_ONFIELD,1,c,c) end function c89538537.rthtgfilter(c,tc) return c:IsAbleToHand() and c:GetEquipTarget()~=tc end function c89538537.rthtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local c=e:GetHandler() if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToHand() end if chk==0 then if e:GetLabel()==1 then e:SetLabel(0) return Duel.IsExistingMatchingCard(c89538537.rthcfilter,tp,LOCATION_ONFIELD,0,1,c,tp) else return Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end end if e:GetLabel()==1 then e:SetLabel(0) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectMatchingCard(tp,c89538537.rthcfilter,tp,LOCATION_ONFIELD,0,1,1,c,tp) Duel.SendtoHand(g,nil,REASON_COST) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c89538537.rthop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end function c89538537.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c89538537.thfilter(c) return c:IsSetCard(0x103) and c:IsType(TYPE_TRAP) and c:IsAbleToHand() end function c89538537.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c89538537.thfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c89538537.thfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=Duel.SelectTarget(tp,c89538537.thfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,sg:GetCount(),0,0) end function c89538537.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end
gpl-2.0
Deadwing888/darkstar
scripts/zones/Kazham/npcs/Lalapp.lua
13
3749
----------------------------------- -- Area: Kazham -- NPC: Lalapp -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Kazham/TextIDs"] = nil; require("scripts/zones/Kazham/TextIDs"); require("scripts/globals/pathfind"); local path = { -63.243702, -11.000023, -97.916130, -63.970551, -11.000027, -97.229286, -64.771614, -11.000030, -96.499062 }; function onSpawn(npc) npc:initNpcAi(); npc:setPos(pathfind.first(path)); onPath(npc); end; function onPath(npc) pathfind.patrol(npc, path); end; ----------------------------------- -- onTrade Action ----------------------------------- -- item IDs -- 483 Broken Mithran Fishing Rod -- 22 Workbench -- 1008 Ten of Coins -- 1157 Sands of Silence -- 1158 Wandering Bulb -- 904 Giant Fish Bones -- 4599 Blackened Toad -- 905 Wyvern Skull -- 1147 Ancient Salt -- 4600 Lucky Egg function onTrade(player,npc,trade) local OpoOpoAndIStatus = player:getQuestStatus(OUTLANDS, THE_OPO_OPO_AND_I); local progress = player:getVar("OPO_OPO_PROGRESS"); local failed = player:getVar("OPO_OPO_FAILED"); local goodtrade = trade:hasItemQty(1147,1); local badtrade = (trade:hasItemQty(483,1) or trade:hasItemQty(22,1) or trade:hasItemQty(1157,1) or trade:hasItemQty(1158,1) or trade:hasItemQty(904,1) or trade:hasItemQty(1008,1) or trade:hasItemQty(905,1) or trade:hasItemQty(4599,1) or trade:hasItemQty(4600,1)); if (OpoOpoAndIStatus == QUEST_ACCEPTED) then if progress == 8 or failed == 9 then if goodtrade then player:startEvent(0x00E3); elseif badtrade then player:startEvent(0x00ED); end end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local OpoOpoAndIStatus = player:getQuestStatus(OUTLANDS, THE_OPO_OPO_AND_I); local progress = player:getVar("OPO_OPO_PROGRESS"); local failed = player:getVar("OPO_OPO_FAILED"); local retry = player:getVar("OPO_OPO_RETRY"); if (OpoOpoAndIStatus == QUEST_ACCEPTED) then if retry >= 1 then -- has failed on future npc so disregard previous successful trade player:startEvent(0x00CD); npc:wait(-1); elseif (progress == 8 or failed == 9) then player:startEvent(0x00D6); -- asking for ancient salt elseif (progress >= 9 or failed >= 10) then player:startEvent(0x00FA); -- happy with ancient salt end else player:startEvent(0x00CD); npc:wait(-1); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option,npc) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x00E3) then -- correct trade, onto next opo if player:getVar("OPO_OPO_PROGRESS") == 8 then player:tradeComplete(); player:setVar("OPO_OPO_PROGRESS",9); player:setVar("OPO_OPO_FAILED",0); else player:setVar("OPO_OPO_FAILED",10); end elseif (csid == 0x00ED) then -- wrong trade, restart at first opo player:setVar("OPO_OPO_FAILED",1); player:setVar("OPO_OPO_RETRY",9); else npc:wait(0); end end;
gpl-3.0
destdev/ygopro-scripts
c12219047.lua
1
2813
--幻影騎士団カースド・ジャベリン function c12219047.initial_effect(c) aux.AddXyzProcedure(c,nil,2,2) --disable and reduce ATK local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(12219047,0)) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,12219047) e1:SetCondition(c12219047.condition1) e1:SetCost(c12219047.cost) e1:SetTarget(c12219047.target) e1:SetOperation(c12219047.operation) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e2:SetHintTiming(TIMING_DAMAGE_STEP,0x21e0) e2:SetCondition(c12219047.condition2) c:RegisterEffect(e2) end function c12219047.condition1(e,tp,eg,ep,ev,re,r,rp) return not e:GetHandler():GetOverlayGroup():IsExists(Card.IsSetCard,1,nil,0x10db) end function c12219047.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c12219047.filter(c) return c:IsFaceup() and not (c:IsAttack(0) and c:IsDisabled()) end function c12219047.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c12219047.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c12219047.filter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c12219047.filter,tp,0,LOCATION_MZONE,1,1,nil) end function c12219047.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then Duel.NegateRelatedChain(tc,RESET_TURN_SET) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_SET_ATTACK_FINAL) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e3:SetValue(0) tc:RegisterEffect(e3) end end function c12219047.condition2(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetOverlayGroup():IsExists(Card.IsSetCard,1,nil,0x10db) and (Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()) end
gpl-2.0
Deadwing888/darkstar
scripts/zones/Abyssea-Tahrongi/npcs/qm14.lua
17
1888
----------------------------------- -- Zone: Abyssea-Tahrongi -- NPC: ??? -- Spawns: Glavoid ----------------------------------- require("scripts/globals/status"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) --[[ if (GetMobAction(16961950) == ACTION_NONE) then -- NM not already spawned from this if (player:hasKeyItem(FAT_LINED_COCKATRICE_SKIN) and player:hasKeyItem(SODDEN_SANDWORM_HUSK) and player:hasKeyItem(LUXURIANT_MANTICORE_MANE) -- I broke it into 3 lines at the 'and' because it was so long. and player:hasKeyItem(STICKY_GNAT_WING)) then player:startEvent(1020, FAT_LINED_COCKATRICE_SKIN, SODDEN_SANDWORM_HUSK, LUXURIANT_MANTICORE_MANE, STICKY_GNAT_WING); -- Ask if player wants to use KIs else player:startEvent(1021, FAT_LINED_COCKATRICE_SKIN, SODDEN_SANDWORM_HUSK, LUXURIANT_MANTICORE_MANE, STICKY_GNAT_WING); -- Do not ask, because player is missing at least 1. end end ]] end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID2: %u",csid); -- printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 1020 and option == 1) then SpawnMob(16961950):updateClaim(player); -- Spawn NM, Despawn after inactive for 5 minutes (pt has to reclaim within 5 of a wipe) player:delKeyItem(FAT_LINED_COCKATRICE_SKIN); player:delKeyItem(SODDEN_SANDWORM_HUSK); player:delKeyItem(LUXURIANT_MANTICORE_MANE); player:delKeyItem(STICKY_GNAT_WING); end end;
gpl-3.0
destdev/ygopro-scripts
c40253382.lua
9
1517
--TG-SX1 function c40253382.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(c40253382.condition) e1:SetTarget(c40253382.target) e1:SetOperation(c40253382.activate) c:RegisterEffect(e1) end function c40253382.cfilter(c,tp) local rc=c:GetReasonCard() return c:IsLocation(LOCATION_GRAVE) and c:IsReason(REASON_BATTLE) and rc:IsSetCard(0x27) and rc:IsControler(tp) and rc:IsRelateToBattle() end function c40253382.condition(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c40253382.cfilter,1,nil,tp) end function c40253382.filter(c,e,tp) return c:IsSetCard(0x27) and c:IsType(TYPE_SYNCHRO) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c40253382.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c40253382.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c40253382.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c40253382.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c40253382.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
Lleafll/ldots
Libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua
38
6512
--[[----------------------------------------------------------------------------- Keybinding Widget Set Keybindings in the Config UI. -------------------------------------------------------------------------------]] local Type, Version = "Keybinding", 24 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local pairs = pairs -- WoW APIs local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown local CreateFrame, UIParent = CreateFrame, UIParent -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: NOT_BOUND local wowMoP do local _, _, _, interface = GetBuildInfo() wowMoP = (interface >= 50000) end --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Control_OnEnter(frame) frame.obj:Fire("OnEnter") end local function Control_OnLeave(frame) frame.obj:Fire("OnLeave") end local function Keybinding_OnClick(frame, button) if button == "LeftButton" or button == "RightButton" then local self = frame.obj if self.waitingForKey then frame:EnableKeyboard(false) self.msgframe:Hide() frame:UnlockHighlight() self.waitingForKey = nil else frame:EnableKeyboard(true) self.msgframe:Show() frame:LockHighlight() self.waitingForKey = true end end AceGUI:ClearFocus() end local ignoreKeys = { ["BUTTON1"] = true, ["BUTTON2"] = true, ["UNKNOWN"] = true, ["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true, ["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true, } local function Keybinding_OnKeyDown(frame, key) local self = frame.obj if self.waitingForKey then local keyPressed = key if keyPressed == "ESCAPE" then keyPressed = "" else if ignoreKeys[keyPressed] then return end if IsShiftKeyDown() then keyPressed = "SHIFT-"..keyPressed end if IsControlKeyDown() then keyPressed = "CTRL-"..keyPressed end if IsAltKeyDown() then keyPressed = "ALT-"..keyPressed end end frame:EnableKeyboard(false) self.msgframe:Hide() frame:UnlockHighlight() self.waitingForKey = nil if not self.disabled then self:SetKey(keyPressed) self:Fire("OnKeyChanged", keyPressed) end end end local function Keybinding_OnMouseDown(frame, button) if button == "LeftButton" or button == "RightButton" then return elseif button == "MiddleButton" then button = "BUTTON3" elseif button == "Button4" then button = "BUTTON4" elseif button == "Button5" then button = "BUTTON5" end Keybinding_OnKeyDown(frame, button) end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) self:SetWidth(200) self:SetLabel("") self:SetKey("") self.waitingForKey = nil self.msgframe:Hide() self:SetDisabled(false) self.button:EnableKeyboard(false) end, -- ["OnRelease"] = nil, ["SetDisabled"] = function(self, disabled) self.disabled = disabled if disabled then self.button:Disable() self.label:SetTextColor(0.5,0.5,0.5) else self.button:Enable() self.label:SetTextColor(1,1,1) end end, ["SetKey"] = function(self, key) if (key or "") == "" then self.button:SetText(NOT_BOUND) self.button:SetNormalFontObject("GameFontNormal") else self.button:SetText(key) self.button:SetNormalFontObject("GameFontHighlight") end end, ["GetKey"] = function(self) local key = self.button:GetText() if key == NOT_BOUND then key = nil end return key end, ["SetLabel"] = function(self, label) self.label:SetText(label or "") if (label or "") == "" then self.alignoffset = nil self:SetHeight(24) else self.alignoffset = 30 self:SetHeight(44) end end, } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local ControlBackdrop = { bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", tile = true, tileSize = 16, edgeSize = 16, insets = { left = 3, right = 3, top = 3, bottom = 3 } } local function keybindingMsgFixWidth(frame) frame:SetWidth(frame.msg:GetWidth() + 10) frame:SetScript("OnUpdate", nil) end local function Constructor() local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type) local frame = CreateFrame("Frame", nil, UIParent) local button = CreateFrame("Button", name, frame, wowMoP and "UIPanelButtonTemplate" or "UIPanelButtonTemplate2") button:EnableMouse(true) button:RegisterForClicks("AnyDown") button:SetScript("OnEnter", Control_OnEnter) button:SetScript("OnLeave", Control_OnLeave) button:SetScript("OnClick", Keybinding_OnClick) button:SetScript("OnKeyDown", Keybinding_OnKeyDown) button:SetScript("OnMouseDown", Keybinding_OnMouseDown) button:SetPoint("BOTTOMLEFT") button:SetPoint("BOTTOMRIGHT") button:SetHeight(24) button:EnableKeyboard(false) local text = button:GetFontString() text:SetPoint("LEFT", 7, 0) text:SetPoint("RIGHT", -7, 0) local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight") label:SetPoint("TOPLEFT") label:SetPoint("TOPRIGHT") label:SetJustifyH("CENTER") label:SetHeight(18) local msgframe = CreateFrame("Frame", nil, UIParent) msgframe:SetHeight(30) msgframe:SetBackdrop(ControlBackdrop) msgframe:SetBackdropColor(0,0,0) msgframe:SetFrameStrata("FULLSCREEN_DIALOG") msgframe:SetFrameLevel(1000) msgframe:SetToplevel(true) local msg = msgframe:CreateFontString(nil, "OVERLAY", "GameFontNormal") msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel.") msgframe.msg = msg msg:SetPoint("TOPLEFT", 5, -5) msgframe:SetScript("OnUpdate", keybindingMsgFixWidth) msgframe:SetPoint("BOTTOM", button, "TOP") msgframe:Hide() local widget = { button = button, label = label, msgframe = msgframe, frame = frame, alignoffset = 30, type = Type } for method, func in pairs(methods) do widget[method] = func end button.obj = widget return AceGUI:RegisterAsWidget(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)
mit
RwNigma/darkstar
scripts/zones/Port_Windurst/npcs/Pherchabalet.lua
38
1039
----------------------------------- -- Area: Port Windurst -- NPC: Pherchabalet -- Type: Standard NPC -- @zone: 240 -- @pos 34.683 -5.999 137.447 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0229); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
Deadwing888/darkstar
scripts/zones/Selbina/npcs/Tilala.lua
13
1151
----------------------------------- -- Area: Selbina -- NPC: Tilala -- Guild Merchant NPC: Clothcrafting Guild -- @pos 14.344 -7.912 10.276 248 ----------------------------------- package.loaded["scripts/zones/Selbina/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/zones/Selbina/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:sendGuild(516,6,21,0)) then player:showText(npc,CLOTHCRAFT_SHOP_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
destdev/ygopro-scripts
c4896788.lua
4
1310
--強欲な壺の精霊 function c4896788.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_MZONE) e1:SetOperation(aux.chainreg) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_CHAIN_SOLVING) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetRange(LOCATION_MZONE) e2:SetCondition(c4896788.drcon) e2:SetTarget(c4896788.drtg) e2:SetOperation(c4896788.drop) c:RegisterEffect(e2) end function c4896788.drcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsAttackPos() and e:GetHandler():GetFlagEffect(1)>0 and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsCode(55144522) end function c4896788.drtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(rp,1) end Duel.SetTargetPlayer(rp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,rp,1) end function c4896788.drop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsAttackPos() or not e:GetHandler():IsRelateToEffect(e) then return end local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end
gpl-2.0
Deadwing888/darkstar
scripts/globals/weaponskills/iron_tempest.lua
11
1350
----------------------------------- -- Iron Tempest -- Great Axe weapon skill -- Skill Level: 40 -- Delivers a single-hit attack. Damage varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Soil Gorget. -- Aligned with the Soil Belt. -- Element: None -- Modifiers: STR:30% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary) local params = {}; params.numHits = 1; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 0.6; params.atkmulti = 1.25; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, primary); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
RwNigma/darkstar
scripts/zones/RaKaznar_Turris/Zone.lua
29
1324
----------------------------------- -- -- Zone: Ra’Kanzar Turris (277) -- ----------------------------------- package.loaded["scripts/zones/RaKaznar_Turris/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/RaKaznar_Turris/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(58,30,20,0); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
RwNigma/darkstar
scripts/zones/Waughroon_Shrine/bcnms/shattering_stars.lua
19
1935
----------------------------------- -- Area: Waughroon Shrine -- Name: Shattering stars - Maat Fight -- @pos -345 104 -260 144 ----------------------------------- package.loaded["scripts/zones/Waughroon_Shrine/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Waughroon_Shrine/TextIDs"); ----------------------------------- -- After registering the BCNM via bcnmRegister(bcnmid) function onBcnmRegister(player,instance) end; -- Physically entering the BCNM via bcnmEnter(bcnmid) function onBcnmEnter(player,instance) -- player:messageSpecial(107); end; -- Leaving the BCNM by every mean possible, given by the LeaveCode -- 1=Select Exit on circle -- 2=Winning the BC -- 3=Disconnected or warped out -- 4=Losing the BC -- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called -- from the core when a player disconnects or the time limit is up, etc function onBcnmLeave(player,instance,leavecode) -- print("leave code "..leavecode); if (leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,1,0); elseif (leavecode == 4) then player:startEvent(0x7d02); end end; function onEventUpdate(player,csid,option) -- print("bc update csid "..csid.." and option "..option); end; function onEventFinish(player,csid,option) -- print("bc finish csid "..csid.." and option "..option); if (csid == 0x7d01) then if (player:getQuestStatus(JEUNO,SHATTERING_STARS) == QUEST_ACCEPTED and player:getFreeSlotsCount() > 0) then player:addItem(4181); player:messageSpecial(ITEM_OBTAINED,4181); end local pjob = player:getMainJob(); player:setVar("maatDefeated",pjob); local maatsCap = player:getVar("maatsCap") if (bit.band(maatsCap, bit.lshift(1, (pjob -1))) ~= 1) then player:setVar("maatsCap",bit.bor(maatsCap, bit.lshift(1, (pjob -1)))) end player:addTitle(MAAT_MASHER); end end;
gpl-3.0
authbox-lib/thrift
lib/lua/TMemoryBuffer.lua
100
2266
-- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); you may not use this file except in compliance -- with the License. You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, -- software distributed under the License is distributed on an -- "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY -- KIND, either express or implied. See the License for the -- specific language governing permissions and limitations -- under the License. -- require 'TTransport' TMemoryBuffer = TTransportBase:new{ __type = 'TMemoryBuffer', buffer = '', bufferSize = 1024, wPos = 0, rPos = 0 } function TMemoryBuffer:isOpen() return 1 end function TMemoryBuffer:open() end function TMemoryBuffer:close() end function TMemoryBuffer:peak() return self.rPos < self.wPos end function TMemoryBuffer:getBuffer() return self.buffer end function TMemoryBuffer:resetBuffer(buf) if buf then self.buffer = buf self.bufferSize = string.len(buf) else self.buffer = '' self.bufferSize = 1024 end self.wPos = string.len(buf) self.rPos = 0 end function TMemoryBuffer:available() return self.wPos - self.rPos end function TMemoryBuffer:read(len) local avail = self:available() if avail == 0 then return '' end if avail < len then len = avail end local val = string.sub(self.buffer, self.rPos + 1, self.rPos + len) self.rPos = self.rPos + len return val end function TMemoryBuffer:readAll(len) local avail = self:available() if avail < len then local msg = string.format('Attempt to readAll(%d) found only %d available', len, avail) terror(TTransportException:new{message = msg}) end -- read should block so we don't need a loop here return self:read(len) end function TMemoryBuffer:write(buf) self.buffer = self.buffer .. buf self.wPos = self.wPos + string.len(buf) end function TMemoryBuffer:flush() end
apache-2.0
destdev/ygopro-scripts
c99157310.lua
1
3693
--ティンダングル・ドロネー function c99157310.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCondition(c99157310.condition) e1:SetTarget(c99157310.target) e1:SetOperation(c99157310.activate) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(99157310,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_GRAVE) e2:SetHintTiming(0,TIMING_END_PHASE) e2:SetCondition(c99157310.spcon) e2:SetCost(aux.bfgcost) e2:SetTarget(c99157310.sptg) e2:SetOperation(c99157310.spop) c:RegisterEffect(e2) end function c99157310.cfilter1(c) return c:IsSetCard(0x10b) and c:IsType(TYPE_MONSTER) end function c99157310.condition(e,tp,eg,ep,ev,re,r,rp) return ep==tp and Duel.GetAttacker():IsControler(1-tp) and Duel.IsExistingMatchingCard(c99157310.cfilter1,tp,LOCATION_GRAVE,0,3,nil) end function c99157310.filter(c,e,tp) return c:IsCode(75119040) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c99157310.target(e,tp,eg,ep,ev,re,r,rp,chk) local tg=Duel.GetAttacker() if chk==0 then return tg:IsOnField() and Duel.GetLocationCountFromEx(tp)>0 and Duel.IsExistingMatchingCard(c99157310.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end Duel.SetTargetCard(tg) Duel.SetOperationInfo(0,CATEGORY_DESTROY,tg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c99157310.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsRelateToBattle() and Duel.Destroy(tc,REASON_EFFECT)~=0 then if Duel.GetLocationCountFromEx(tp)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c99157310.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end end function c99157310.cfilter2(c) return c:GetSequence()>=5 end function c99157310.spcon(e,tp,eg,ep,ev,re,r,rp) return not Duel.IsExistingMatchingCard(c99157310.cfilter2,tp,LOCATION_MZONE,0,1,nil) end function c99157310.spfilter(c,e,tp) return c:IsSetCard(0x10b) and c:IsCanBeEffectTarget(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE) end function c99157310.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end local g=Duel.GetMatchingGroup(c99157310.spfilter,tp,LOCATION_GRAVE,0,nil,e,tp) if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.GetLocationCount(tp,LOCATION_MZONE)>2 and g:GetClassCount(Card.GetCode)>2 end local tg=Group.CreateGroup() for i=1,3 do Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=g:Select(tp,1,1,nil) tg:Merge(sg) g:Remove(Card.IsCode,nil,sg:GetFirst():GetCode()) end Duel.SetTargetCard(tg) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tg,tg:GetCount(),0,0) end function c99157310.spop(e,tp,eg,ep,ev,re,r,rp) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) if ft<=0 or g:GetCount()==0 or (g:GetCount()>1 and Duel.IsPlayerAffectedByEffect(tp,59822133)) then return end if g:GetCount()<=ft then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE) Duel.ConfirmCards(1-tp,g) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=g:Select(tp,ft,ft,nil) Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE) Duel.ConfirmCards(1-tp,sg) end end
gpl-2.0
destdev/ygopro-scripts
c64681432.lua
4
3084
--破壊竜ガンドラ function c64681432.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --summon,flip local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetOperation(c64681432.tgreg1) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS) e3:SetOperation(c64681432.tgreg2) c:RegisterEffect(e3) --destroy local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(64681432,0)) e4:SetCategory(CATEGORY_DESTROY) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetCost(c64681432.descost) e4:SetTarget(c64681432.destg) e4:SetOperation(c64681432.desop) c:RegisterEffect(e4) --to grave local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e5:SetDescription(aux.Stringid(64681432,1)) e5:SetCategory(CATEGORY_TOGRAVE) e5:SetCode(EVENT_PHASE+PHASE_END) e5:SetRange(LOCATION_MZONE) e5:SetCountLimit(1) e5:SetCondition(c64681432.tgcon) e5:SetTarget(c64681432.tgtg) e5:SetOperation(c64681432.tgop) c:RegisterEffect(e5) end function c64681432.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2)) end function c64681432.destg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c) end local sg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c) Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0) end function c64681432.desop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local sg=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,aux.ExceptThisCard(e)) local ct=Duel.Destroy(sg,REASON_EFFECT,LOCATION_REMOVED) if ct>0 and c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT) e1:SetValue(ct*300) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) c:RegisterEffect(e1) end end function c64681432.tgreg1(e,tp,eg,ep,ev,re,r,rp) e:GetHandler():RegisterFlagEffect(64681432,RESET_EVENT+0x1ec0000+RESET_PHASE+PHASE_END,0,1) end function c64681432.tgreg2(e,tp,eg,ep,ev,re,r,rp) e:GetHandler():RegisterFlagEffect(64681432,RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET+RESET_PHASE+PHASE_END,0,1) end function c64681432.tgcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetFlagEffect(64681432)~=0 end function c64681432.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0) end function c64681432.tgop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsFaceup() then Duel.SendtoGrave(c,REASON_EFFECT) end end
gpl-2.0
ffxijuggalo/darkstar
scripts/zones/Caedarva_Mire/mobs/Experimental_Lamia.lua
9
1334
----------------------------------- -- Area: Caedarva Mire (79) -- ZNM: Experimental Lamia -- !pos -773.369 -11.824 322.298 79 ----------------------------------- local ID = require("scripts/zones/Caedarva_Mire/IDs") require("scripts/globals/status") ----------------------------------- local function spawnMinions(mob, target) mob:setLocalVar("spawnedMinions", 1) local x = mob:getXPos() local y = mob:getYPos() local z = mob:getZPos() for i = ID.mob.EXPERIMENTAL_LAMIA + 1, ID.mob.EXPERIMENTAL_LAMIA + 3 do local minion = GetMobByID(i) minion:setSpawn(x + math.random(-2, 2), y, z + math.random(-2, 2)) minion:spawn() minion:updateEnmity(target) end end function onMobFight(mob, target) if mob:getHPP() < 75 and mob:getLocalVar("spawnedMinions") == 0 then spawnMinions(mob, target) end -- make sure minions have a target for i = ID.mob.EXPERIMENTAL_LAMIA + 1, ID.mob.EXPERIMENTAL_LAMIA + 3 do local minion = GetMobByID(i) if minion:getCurrentAction() == dsp.act.ROAMING then minion:updateEnmity(target) end end end function onMobWeaponSkill(target, mob, skill) if mob:getLocalVar("spawnedMinions") == 0 then spawnMinions(mob, target) end end function onMobDeath(mob, player, isKiller) end
gpl-3.0
RwNigma/darkstar
scripts/zones/Lower_Jeuno/npcs/Amalasanda.lua
19
1284
----------------------------------- -- Area: Lower Jeuno -- NPC: Amalasanda -- Type: Tenshodo Merchant -- @pos 28.149 2.899 -44.780 245 ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/globals/keyitems"); require("scripts/zones/Lower_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(TENSHODO_MEMBERS_CARD)) then if (player:sendGuild(60416,1,23,1)) then player:showText(npc, AMALASANDA_SHOP_DIALOG); end else -- player:startEvent(0x0096); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
RwNigma/darkstar
scripts/globals/mobskills/Pile_Pitch.lua
17
1246
--------------------------------------------------- -- Guided_Missile -- -- Description: Reduces target's HP to 5% of its maximum value, ignores Utsusemi ,Bind (30 sec) -- Type: Magical -- --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------------- function onMobSkillCheck(target,mob,skill) local mobID = mob:getID(); --(16908294 ,16908301 ,16908308 =omega ,16933124=proto-omega) local mobhp = mob:getHPP(); if ((mobID == 16908294 or mobID ==16908301 or mobID ==16908308)and mobhp < 26 ) then --omega return 0; elseif (mobID == 16933124 and mobhp > 70 ) then -- omega first bipedform return 0; end return 1; end; function onMobWeaponSkill(target, mob, skill) local targetcurrentHP = target:getHP(); local targetmaxHP = target:getMaxHP(); local hpset=targetmaxHP*0.05; local typeEffect = EFFECT_BIND; MobStatusEffectMove(mob, target, typeEffect, 1, 0, 30); if (targetcurrentHP > hpset) then dmg= targetcurrentHP - hpset; else dmg=0; end target:delHP(dmg); return dmg; end
gpl-3.0
destdev/ygopro-scripts
c63789924.lua
7
2250
--盗人の煙玉 function c63789924.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c63789924.target) e1:SetOperation(c63789924.operation) c:RegisterEffect(e1) --Equip limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EQUIP_LIMIT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetValue(1) c:RegisterEffect(e2) --Check & Discard local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(63789924,0)) e3:SetCategory(CATEGORY_HANDES) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetCode(EVENT_LEAVE_FIELD) e3:SetCondition(c63789924.discon) e3:SetTarget(c63789924.distg) e3:SetOperation(c63789924.disop) c:RegisterEffect(e3) end function c63789924.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c63789924.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,e:GetHandler(),tc) end end function c63789924.discon(e,tp,eg,ep,ev,re,r,rp) return bit.band(r,0x41)==0x41 and e:GetHandler():GetEquipTarget()~=nil and e:GetHandler():IsLocation(LOCATION_GRAVE) end function c63789924.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,1-tp,1) end function c63789924.disop(e,tp,eg,ep,ev,re,r,rp) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local g=Duel.GetFieldGroup(p,0,LOCATION_HAND) if g:GetCount()>0 then Duel.ConfirmCards(p,g) Duel.Hint(HINT_SELECTMSG,p,HINTMSG_DISCARD) local sg=g:Select(p,1,1,nil) Duel.SendtoGrave(sg,REASON_EFFECT+REASON_DISCARD) Duel.ShuffleHand(1-p) end end
gpl-2.0
Deadwing888/darkstar
scripts/globals/weaponskills/evisceration.lua
9
1547
----------------------------------- -- Evisceration -- Dagger weapon skill -- Skill level: 230 -- In order to obtain Evisceration, the quest Cloak and Dagger must be completed. -- Delivers a fivefold attack. Chance of params.critical hit varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Shadow Gorget, Soil Gorget & Light Gorget. -- Aligned with the Shadow Belt, Soil Belt & Light Belt. -- Element: None -- Modifiers: DEX:30% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary) local params = {}; params.numHits = 5; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.0; params.dex_wsc = 0.3; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.1; params.crit200 = 0.3; params.crit300 = 0.5; params.canCrit = true; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 1.25; params.ftp200 = 1.25; params.ftp300 = 1.25; params.dex_wsc = 0.5; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, primary); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
RwNigma/darkstar
scripts/zones/Temenos/mobs/Enhanced_Ahriman.lua
16
1291
----------------------------------- -- Area: Temenos Central 1floor -- NPC: Enhanced_Ahriman ----------------------------------- package.loaded["scripts/zones/Temenos/TextIDs"] = nil; ----------------------------------- require("scripts/globals/limbus"); require("scripts/zones/Temenos/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) if (IsMobDead(16929050)==true) then mob:addStatusEffect(EFFECT_REGAIN,7,3,0); mob:addStatusEffect(EFFECT_REGEN,50,3,0); end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) local mobX = mob:getXPos(); local mobY = mob:getYPos(); local mobZ = mob:getZPos(); if (IsMobDead(16929046)==true and IsMobDead(16929047)==true and IsMobDead(16929048)==true and IsMobDead(16929049)==true and IsMobDead(16929050)==true and IsMobDead(16929051)==true) then GetNPCByID(16928768+71):setPos(mobX,mobY,mobZ); GetNPCByID(16928768+71):setStatus(STATUS_NORMAL); GetNPCByID(16928770+471):setStatus(STATUS_NORMAL); end end;
gpl-3.0
ffxijuggalo/darkstar
scripts/zones/QuBia_Arena/bcnms/brothers_d_aurphe.lua
9
1064
----------------------------------- -- Brothers D'Aurphe -- Qu'Bia Arena BCNM60, Moon Orb -- !additem 1130 ----------------------------------- require("scripts/globals/battlefield") ----------------------------------- function onBattlefieldInitialise(battlefield) battlefield:setLocalVar("loot", 1) end function onBattlefieldTick(battlefield, tick) dsp.battlefield.onBattlefieldTick(battlefield, tick) end function onBattlefieldRegister(player, battlefield) end function onBattlefieldEnter(player, battlefield) end function onBattlefieldLeave(player, battlefield, leavecode) if leavecode == dsp.battlefield.leaveCode.WON then local name, clearTime, partySize = battlefield:getRecord() player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), 0) elseif leavecode == dsp.battlefield.leaveCode.LOST then player:startEvent(32002) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) end
gpl-3.0
Deadwing888/darkstar
scripts/globals/effects/sigil.lua
32
3008
----------------------------------- -- -- EFFECT_SIGIL -- ----------------------------------- ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) local power = effect:getPower(); -- Tracks which bonus effects are in use. local subPower = effect:getSubPower(); -- subPower sets % required to trigger regen/refresh. if (power == 1 or power == 3 or power == 5 or power == 7 or power == 9 or power == 11 or power == 13 or power == 15) then -- target:addLatent(LATENT_SIGIL_REGEN, subPower+10, MOD_REGEN, 1); -- Not yet implemented end if (power == 2 or power == 3 or power == 6 or power == 7 or power == 10 or power == 11 or power >= 14) then -- target:addLatent(LATENT_SIGIL_REFRESH, subPower, MOD_REFRESH, 1); -- Not yet implemented end if (power >= 4 and power <= 7) then -- target:addMod(MOD_FOOD_DURATION), ???); -- food duration not implemented. elseif (power >= 8 and power <= 11) then -- target:addMod(MOD_EXPLOSS_REDUCTION), ???); -- exp loss reduction not implemented. elseif (power >= 12) then -- Possibly handle exp loss reduction in core instead..Maybe the food bonus also? -- target:addMod(MOD_FOOD_DURATION), ???); -- food duration not implemented. -- target:addLatent(LATENT_SIGIL_EXPLOSS, ?, MOD_EXPLOSS_REDUCTION, ?); -- exp loss reduction not implemented. end end; ----------------------------------- -- onEffectTick Action ----------------------------------- function onEffectTick(target,effect) end; ----------------------------------- -- onEffectLose Action ----------------------------------- function onEffectLose(target,effect) local power = effect:getPower(); -- Tracks which bonus effects are in use. local subPower = effect:getSubPower(); -- subPower sets % required to trigger regen/refresh. if (power == 1 or power == 3 or power == 5 or power == 7 or power == 9 or power == 11 or power == 13 or power == 15) then -- target:delLatent(LATENT_SIGIL_REGEN, subPower+10, MOD_REGEN, 1); -- Not yet implemented end if (power == 2 or power == 3 or power == 6 or power == 7 or power == 10 or power == 11 or power >= 14) then -- target:delLatent(LATENT_SIGIL_REFRESH, subPower, MOD_REFRESH, 1); -- Not yet implemented end if (effect:getPower() >= 4 and effect:getPower() <= 7) then -- target:delMod(MOD_FOOD_DURATION), ???); -- food duration not implemented. elseif (effect:getPower() >= 8 and effect:getPower() <= 11) then -- target:delMod(MOD_EXPLOSS_REDUCTION), ???); -- exp loss reduction not implemented. elseif (effect:getPower() >= 12) then -- target:delMod(MOD_FOOD_DURATION), ???); -- food duration not implemented. -- target:delMod(MOD_EXPLOSS_REDUCTION), ???); -- exp loss reduction not implemented. end end;
gpl-3.0
RwNigma/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Lutete.lua
38
1110
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Lutete -- Type: Standard NPC -- @zone: 94 -- @pos 169.205 -0.879 -9.107 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Windurst_Waters_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc, LUTETE_DIALOG); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
RwNigma/darkstar
scripts/zones/Carpenters_Landing/npcs/Beugungel.lua
19
1190
----------------------------------- -- Area: Carpenters' Landing -- NPC: Beugungel -- Type: Guild Merchant NPC (Woodworking Guild) -- @pos -333.729, -5.512, 475.647 2 ----------------------------------- package.loaded["scripts/zones/Carpenters_Landing/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/zones/Carpenters_Landing/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:sendGuild(534,5,22,0)) then player:showText(npc,BEUGUNGEL_SHOP_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
RwNigma/darkstar
scripts/globals/items/bowl_of_loach_gruel.lua
36
1567
----------------------------------------- -- ID: 5670 -- Item: Bowl of Loach Gruel -- Food Effect: 4 Hrs, All Races ----------------------------------------- -- TODO: Make Group Effect -- Dexterity 2 -- Agility 2 -- Accuracy 7% Cap 30 -- HP 7% Cap 30 -- Evasion 4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5670); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 2); target:addMod(MOD_AGI, 2); target:addMod(MOD_FOOD_ACCP, 7); target:addMod(MOD_FOOD_ACC_CAP, 30); target:addMod(MOD_FOOD_HPP, 7); target:addMod(MOD_FOOD_HP_CAP, 30); target:addMod(MOD_EVA, 4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 2); target:delMod(MOD_AGI, 2); target:delMod(MOD_FOOD_ACCP, 7); target:delMod(MOD_FOOD_ACC_CAP, 30); target:delMod(MOD_FOOD_HPP, 7); target:delMod(MOD_FOOD_HP_CAP, 30); target:delMod(MOD_EVA, 4); end;
gpl-3.0
destdev/ygopro-scripts
c296499.lua
2
1530
--一族の掟 function c296499.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c296499.target) c:RegisterEffect(e1) --cannot attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_ATTACK) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTarget(c296499.atktarget) c:RegisterEffect(e2) e2:SetLabelObject(e1) --maintain local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetCode(EVENT_PHASE+PHASE_STANDBY) e3:SetRange(LOCATION_SZONE) e3:SetCountLimit(1) e3:SetCondition(c296499.mtcon) e3:SetOperation(c296499.mtop) c:RegisterEffect(e3) end function c296499.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RACE) local rc=Duel.AnnounceRace(tp,1,RACE_ALL) e:SetLabel(rc) e:GetHandler():SetHint(CHINT_RACE,rc) end function c296499.atktarget(e,c) return c:GetRace()==e:GetLabelObject():GetLabel() end function c296499.mtcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function c296499.mtop(e,tp,eg,ep,ev,re,r,rp) if Duel.CheckReleaseGroup(tp,Card.IsReleasable,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(296499,0)) then local g=Duel.SelectReleaseGroup(tp,Card.IsReleasable,1,1,nil) Duel.Release(g,REASON_COST) else Duel.Destroy(e:GetHandler(),REASON_COST) end end
gpl-2.0
RwNigma/darkstar
scripts/zones/West_Ronfaure/npcs/Laillera.lua
17
1111
----------------------------------- -- Area: West Ronfaure -- NPC: Laillera -- @pos -127.297 -62.000 266.800 100 ----------------------------------- package.loaded["scripts/zones/West_Ronfaure/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/West_Ronfaure/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local thePickpocket = player:getQuestStatus(SANDORIA, THE_PICKPOCKET); if (thePickpocket > 0) then player:showText(npc, 7264); else player:showText(npc, LAILLERA_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) end;
gpl-3.0
nikai3d/naev
dat/ai/proteron.lua
6
2651
include("dat/ai/tpl/generic.lua") include("dat/ai/personality/patrol.lua") -- Settings mem.armour_run = 40 mem.armour_return = 70 mem.aggressive = true function create () -- Not too many credits. ai.setcredits( rnd.rnd(ai.pilot():ship():price()/300, ai.pilot():ship():price()/70) ) -- Get refuel chance p = player.pilot() if p:exists() then standing = ai.getstanding( p ) or -1 mem.refuel = rnd.rnd( 2000, 4000 ) if standing < 20 then mem.refuel_no = "\"My fuel isn't for sale.\"" elseif standing < 70 then if rnd.rnd() > 0.2 then mem.refuel_no = "\"Sorry, my fuel isn't for sale.\"" end else mem.refuel = mem.refuel * 0.6 end -- Most likely no chance to refuel mem.refuel_msg = string.format( "\"I can transfer some fuel for %d credits.\"", mem.refuel ) end -- See if can be bribed if rnd.rnd() > 0.6 then mem.bribe = math.sqrt( ai.pilot():stats().mass ) * (500. * rnd.rnd() + 1750.) mem.bribe_prompt = string.format("\"House Proteron can always use some income. %d credits and you were never here.\"", mem.bribe ) mem.bribe_paid = "\"Get lost before I have to dispose of you.\"" else bribe_no = { "\"You won't buy your way out of this one.\"", "\"House Proteron likes to make examples out of scum like you.\"", "\"You've made a huge mistake.\"", "\"Bribery carries a harsh penalty, scum.\"", "\"I'm not interested in your blood money!\"", "\"All the money in the world won't save you now!\"" } mem.bribe_no = bribe_no[ rnd.rnd(1,#bribe_no) ] end mem.loiter = 3 -- This is the amount of waypoints the pilot will pass through before leaving the system -- Finish up creation create_post() end -- taunts function taunt ( target, offense ) -- Only 50% of actually taunting. if rnd.rnd(0,1) == 0 then return end -- some taunts if offense then taunts = { "There is no room in this universe for scum like you!", "House Proteron will enjoy your death!", "Your head will make a fine addition to my collection!", "None survive the wrath of House Proteron!", "Enjoy your last moments, criminal!" } else taunts = { "You dare attack me!", "You are no match for House Proteron!", "The Empire will have your head!", "You'll regret that!", "That was a fatal mistake!" } end ai.pilot():comm(target, taunts[ rnd.rnd(1,#taunts) ]) end
gpl-3.0
destdev/ygopro-scripts
c61665245.lua
2
4916
--サモン・ソーサレス function c61665245.initial_effect(c) --link summon aux.AddLinkProcedure(c,aux.NOT(aux.FilterBoolFunction(Card.IsLinkType,TYPE_TOKEN)),2,99,c61665245.lcheck) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(61665245,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCondition(c61665245.spcon1) e1:SetTarget(c61665245.sptg1) e1:SetOperation(c61665245.spop1) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(61665245,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,61665245) e2:SetTarget(c61665245.sptg2) e2:SetOperation(c61665245.spop2) c:RegisterEffect(e2) end function c61665245.lcheck(g) return g:GetClassCount(Card.GetLinkRace)==1 end function c61665245.spcon1(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) end function c61665245.spfilter1(c,e,tp,zone) return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,1-tp,zone) end function c61665245.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) local zone=e:GetHandler():GetLinkedZone(1-tp) if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0 and Duel.IsExistingMatchingCard(c61665245.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,zone) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c61665245.spop1(e,tp,eg,ep,ev,re,r,rp) local zone=e:GetHandler():GetLinkedZone(1-tp) if Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c61665245.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,zone) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,1-tp,false,false,POS_FACEUP_DEFENSE,zone) end end function c61665245.spfilter2(c,e,tp,lg) return c:IsFaceup() and lg:IsContains(c) and Duel.IsExistingMatchingCard(c61665245.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetRace()) end function c61665245.spfilter_chkc(c,e,tp,lg,rc) return c:IsFaceup() and lg:IsContains(c) and (c:GetRace()&rc)==rc end function c61665245.spfilter3(c,e,tp,rac) if not c:IsRace(rac) then return false end local ok=false for p=0,1 do local zone=e:GetHandler():GetLinkedZone(p)&0xff ok=ok or (Duel.GetLocationCount(p,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,p,zone)) end return ok end function c61665245.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local c=e:GetHandler() local zone={} zone[0]=c:GetLinkedZone(0) zone[1]=c:GetLinkedZone(1) local lg=c:GetLinkedGroup() if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c61665245.spfilter_chkc(chkc,e,tp,lg,e:GetLabel()) end if chk==0 then return Duel.IsExistingTarget(c61665245.spfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e,tp,lg) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g=Duel.SelectTarget(tp,c61665245.spfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e,tp,lg) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) e:SetLabel(g:GetFirst():GetRace()) end function c61665245.spop2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if not c:IsRelateToEffect(e) or not tc:IsRelateToEffect(e) or tc:IsFacedown() then return end local zone={} local flag={} for p=0,1 do zone[p]=c:GetLinkedZone(p)&0xff local _,flag_tmp=Duel.GetLocationCount(p,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone[p]) flag[p]=(~flag_tmp)&0x7f end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c61665245.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc:GetRace()) local sc=g:GetFirst() if sc then local ava_zone=0 for p=0,1 do if sc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,p,zone[p]) then ava_zone=ava_zone|(flag[p]<<(p==tp and 0 or 16)) end end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE) local sel_zone=Duel.SelectDisableField(tp,1,LOCATION_MZONE,LOCATION_MZONE,0x00ff00ff&(~ava_zone)) local sump=0 if sel_zone&0xff>0 then sump=tp else sump=1-tp sel_zone=sel_zone>>16 end if Duel.SpecialSummonStep(sc,0,tp,sump,false,false,POS_FACEUP_DEFENSE,sel_zone) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) sc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) sc:RegisterEffect(e2) Duel.SpecialSummonComplete() end end end
gpl-2.0
destdev/ygopro-scripts
c66789970.lua
6
2302
--聖刻龍-セテクドラゴン function c66789970.initial_effect(c) c:EnableReviveLimit() --spsummon from hand local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_HAND) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetCondition(c66789970.hspcon) e1:SetOperation(c66789970.hspop) c:RegisterEffect(e1) --destroy local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(66789970,0)) e2:SetCategory(CATEGORY_DESTROY) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCost(c66789970.descost) e2:SetTarget(c66789970.destg) e2:SetOperation(c66789970.desop) c:RegisterEffect(e2) end function c66789970.rfilter(c) return c:IsType(TYPE_NORMAL) and c:IsRace(RACE_DRAGON) and c:IsAbleToRemoveAsCost() end function c66789970.hspcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c66789970.rfilter,tp,LOCATION_GRAVE,0,3,nil) end function c66789970.hspop(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c66789970.rfilter,tp,LOCATION_GRAVE,0,3,3,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c66789970.cfilter(c) return c:IsRace(RACE_DRAGON) and c:IsAbleToRemoveAsCost() end function c66789970.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c66789970.cfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c66789970.cfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c66789970.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c66789970.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-2.0
RwNigma/darkstar
scripts/zones/La_Theine_Plateau/npcs/Dimensional_Portal.lua
12
1393
----------------------------------- -- Area: La Theine Plateau -- NPC: Dimensional Portal ----------------------------------- package.loaded["scripts/zones/La_Theine_Plateau/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/La_Theine_Plateau/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(COP) > THE_WARRIOR_S_PATH) or (DIMENSIONAL_PORTAL_UNLOCK == true) then player:startEvent(0x00CC); else player:messageSpecial(ALREADY_OBTAINED_TELE+1); -- Telepoint Disappeared end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x00CC and option == 1) then player:setPos(25.299,-2.799,579,193,33); -- To AlTaieu {R} end end;
gpl-3.0
yahoo/fili
luthier/src/test/resources/app/defaults.lua
2
4746
-- Copyright 2019 Oath Inc. -- Licensed under the terms of the Apache license. Please see LICENSE.md file distributed with this work for terms. --- a module provides default strategies, including constants and variables, in a centralized way. -- @module Utils local misc = require 'lib.misc' local M = {} --- Constants in all lua files: -- Dimensions M.DEFAULT_DIMENSION_TYPE = "KeyValueStoreDimension" M.DEFAULT_DIMENSION_CATEGORY = "UNKNOWN_CATEGORY" M.DEFAULT_DIMENSION_IS_AGGREGATABLE = true M.DEFAULT_DIMENSION_FIELDS = {} M.DEFAULT_DIMENSION_KEY_VALUE_STORE = "memory" M.DEFAULT_DIMENSION_SKIP_LOADING = false M.DEFAULT_DIMENSION_STORAGE_STRATEGY = "LOADED" -- Physical Tables M.DEFAULT_PHYSICAL_TYPE = "strict" M.DEFAULT_PHYSICAL_DEPENDENT_TABLE = {} M.DEFAULT_PHYSICAL_DATE_TIME_ZONE = "UTC" M.DEFAULT_PHYSICAL_GRANULARITY = "day" M.DEFAULT_PHYSICAL_COLUMN_NAME_MAP = {} -- Logical Tables M.DEFAULT_LOGICAL_TYPE = "default" M.DEFAULT_LOGICAL_CATEGORY = "GENERAL" M.DEFAULT_LOGICAL_RETENTION = "P1Y" M.DEFAULT_LOGICAL_DEPENDENT_TABLE = {} M.DEFAULT_LOGICAL_DATE_TIME_ZONE = "UTC" -- Metrics M.DEFAULT_METRIC_TYPE = "default" M.DEFAULT_METRIC_CATEGORY = "GENERAL" M.DEFAULT_METRIC_DEPENDENCY_NAMES = {} --- Defaulting methods: -- Dimensions function M.dimension_defaulting(dimension_name, dimension) local dim_config = misc.shallow_copy(dimension) dim_config.longName = dim_config.longName or dimension_name dim_config.description = dim_config.description or dim_config.longName -- this line must follow the previous one dim_config.dimensionDomain = dim_config.dimensionDomain or dimension_name dim_config.type = dim_config.type or M.DEFAULT_DIMENSION_TYPE dim_config.category = dim_config.category or M.DEFAULT_DIMENSION_CATEGORY dim_config.defaultFields = dim_config.defaultFields or M.DEFAULT_DIMENSION_FIELDS dim_config.keyValueStore = dim_config.keyValueStore or M.DEFAULT_DIMENSION_KEY_VALUE_STORE if dim_config.isAggregatable == nil then dim_config.isAggregatable = M.DEFAULT_DIMENSION_IS_AGGREGATABLE end if dim_config.skipLoading == nil then dim_config.skipLoading = M.DEFAULT_DIMENSION_SKIP_LOADING end dim_config.storageStrategy = dim_config.storageStrategy or M.DEFAULT_DIMENSION_STORAGE_STRATEGY return dim_config end function M.physical_table_defaulting(physical_table_name, physical_table) local phys_config = misc.shallow_copy(physical_table) phys_config.description = phys_config.description or physical_table_name phys_config.type = phys_config.type or M.DEFAULT_PHYSICAL_TYPE phys_config.physicalTables = phys_config.physicalTables or M.DEFAULT_PHYSICAL_DEPENDENT_TABLE phys_config.dateTimeZone = phys_config.dateTimeZone or M.DEFAULT_PHYSICAL_DATE_TIME_ZONE phys_config.granularity = phys_config.granularity or M.DEFAULT_PHYSICAL_GRANULARITY phys_config.logicalToPhysicalColumnNames = phys_config.logicalToPhysicalColumnNames or M.DEFAULT_PHYSICAL_COLUMN_NAME_MAP return phys_config end function M.logical_table_defaulting(logical_table_name, logical_table) local logi_config = misc.shallow_copy(logical_table) logi_config.description = logi_config.description or logical_table_name logi_config.type = logi_config.type or M.DEFAULT_LOGICAL_TYPE logi_config.category = logi_config.category or M.DEFAULT_LOGICAL_CATEGORY logi_config.retention = logi_config.retention or M.DEFAULT_LOGICAL_RETENTION logi_config.longName = logi_config.longName or logical_table_name logi_config.description = logi_config.description or logi_config.longName -- this line must follow the previous one logi_config.physicalTables = logi_config.physicalTables or M.DEFAULT_LOGICAL_DEPENDENT_TABLE logi_config.dateTimeZone = logi_config.dateTimeZone or M.DEFAULT_LOGICAL_DATE_TIME_ZONE return logi_config end function M.metric_defaulting(metric_name, metric) local metric_config = misc.shallow_copy(metric) metric_config.type = metric_config.type or M.DEFAULT_METRIC_TYPE metric_config.longName = metric_config.longName or metric_name metric_config.description = metric_config.description or metric_config.longName -- this line must follow the previous one metric_config.category = metric_config.category or M.DEFAULT_METRIC_CATEGORY metric_config.dependencyMetricNames = metric_config.druidMetric and {metric_config.druidMetric} or metric_config.dependencies -- if druidMetric exists: use {druidMetric} or M.DEFAULT_METRIC_DEPENDENCY_NAMES -- else: if dependencies exists: use dependencies -- else: use an empty table {} return metric_config end return M
apache-2.0
Deadwing888/darkstar
scripts/zones/Dynamis-Xarcabard/mobs/Yang.lua
5
1296
----------------------------------- -- Area: Dynamis Xarcabard -- NM: Yang ----------------------------------- require("scripts/globals/status"); ----------------------------------- -- onMobInitialize Action ----------------------------------- function onMobInitialize(mob,target) end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) local YingID = 17330183; local YingToD = mob:getLocalVar("YingToD"); -- Repop Ying every 30 seconds if Yang is up and Ying is not. if (mob:getBattleTime() > YingToD+30 and GetMobAction(YingID) == ACTION_NONE) then SpawnMob(YingID):updateEnmity(target); end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer,ally) local YingID = 17330183; -- localVars clear on death, so setting it on its partner GetMobByID(YingID):setLocalVar("YangToD", os.time()); -- This is not retail, this is not how you pop DynaLord: if (GetMobAction(17330177) == ACTION_NONE and GetMobAction(YingID) == ACTION_NONE) then -- GetMobByID(17330177):setLocalVar("timeLimit", os.time() + 1800); -- Time for the 30min limit SpawnMob(17330177); -- Dynamis Lord end end;
gpl-3.0
Deadwing888/darkstar
scripts/zones/Castle_Oztroja/npcs/_47m.lua
13
1612
----------------------------------- -- Area: Castle Oztroja -- NPC: _47m (Torch Stand) -- Notes: Opens door _471 near password #3 -- @pos -45.230 -17.832 17.668 151 ----------------------------------- package.loaded["scripts/zones/Castle_Oztroja/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Castle_Oztroja/TextIDs"); require("scripts/globals/settings"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local DoorID = npc:getID() - 4; local DoorA = GetNPCByID(DoorID):getAnimation(); local TorchStandA = npc:getAnimation(); local Torch2 = npc:getID(); local Torch1 = npc:getID() - 1; if (DoorA == 9 and TorchStandA == 9) then player:startEvent(0x000a); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) local Torch2 = GetNPCByID(17396174):getID(); local Torch1 = GetNPCByID(Torch2):getID() - 1; local DoorID = GetNPCByID(Torch2):getID() - 4; if (option == 1) then GetNPCByID(Torch1):openDoor(10); -- Torch Lighting GetNPCByID(Torch2):openDoor(10); -- Torch Lighting GetNPCByID(DoorID):openDoor(6); end end; --printf("CSID: %u",csid); --printf("RESULT: %u",option);
gpl-3.0
RwNigma/darkstar
scripts/zones/Konschtat_Highlands/mobs/Ghillie_Dhu.lua
15
2301
----------------------------------- -- Area: Konschtat Highlands -- NM: Ghillie Dhu ----------------------------------- require("scripts/globals/utils"); require("scripts/globals/status"); require("scripts/globals/fieldsofvalor"); ----------------------------------- -- onMobInitialize ----------------------------------- function onMobInitialize(mob) -- For its TP drain melee. mob:setMobMod(MOBMOD_ADD_EFFECT,mob:getShortID()); -- Hits especially hard for his level, even by NM standards. mob:addMod(MOD_ATT, 50); -- May need adjustment along with cmbDmgMult in mob_pools.sql end; ----------------------------------- -- onMobSpawn ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobRoam ----------------------------------- function onMobRoam(mob) -- Fairly sure he shouldn't be storing up max TP while idle. if (mob:getMod(MOD_REGAIN) ~= 0) then mob:setMod(MOD_REGAIN,0); end end; ----------------------------------- -- onMobFight ----------------------------------- function onMobFight(mob,target) -- Guesstimating the regain scales from 1-100, -- nobody has the excact values but it scales with HP. local TP = ((100 - mob:getHPP())*0.5) if (mob:getMod(MOD_REGAIN) ~= utils.clamp(TP,1,100)) then mob:setMod(MOD_REGAIN,utils.clamp(TP,1,100)); end end; ----------------------------------- -- onAdditionalEffect Action ----------------------------------- function onAdditionalEffect(mob,target,damage) -- wiki just says "29%" so thats what I am using (for now). local CHANCE = 29; if (CHANCE > math.random(0,99)) then local DRAIN = math.random(1,3); -- Its a pretty weaksauce drain. target:delTP(DRAIN); return SUBEFFECT_TP_DRAIN, MSGBASIC_ADD_EFFECT_TP_DRAIN, DRAIN; else return 0,0,0; end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) -- I think he still counts for the FoV page? Most NM's do not though. checkRegime(killer,mob,81,1); UpdateNMSpawnPoint(mob:getID()); mob:setRespawnTime(math.random(3600,4200)); -- 60~70 min repop. end;
gpl-3.0
ffxijuggalo/darkstar
scripts/zones/Southern_San_dOria/npcs/Lusiane.lua
11
1154
----------------------------------- -- Area: Southern San d'Oria -- NPC: Lusiane -- Standard Merchant NPC ----------------------------------- local ID = require("scripts/zones/Southern_San_dOria/IDs") require("scripts/globals/npc_util") require("scripts/globals/quests") require("scripts/globals/shop") function onTrade(player,npc,trade) if player:getQuestStatus(SANDORIA, dsp.quest.id.sandoria.FLYERS_FOR_REGINE) == QUEST_ACCEPTED and npcUtil.tradeHas(trade, 532) then player:messageSpecial(ID.text.FLYER_REFUSED) end end function onTrigger(player,npc) local stock = { 17389, 496, 1, -- Bamboo Fishing Rod 17395, 9, 2, -- Lugworm 17390, 217, 2, -- Yew Fishing Rod 17396, 3, 3, -- Little Worm 5068, 110, 3, -- Scroll of Light Threnoldy 5066, 1265, 3, -- Scroll of Lightning Threnoldy 17391, 66, 3, -- Willow Fishing Rod } player:showText(npc, ID.text.LUSIANE_SHOP_DIALOG) dsp.shop.nation(player, stock, dsp.nation.SANDORIA) end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
gpl-3.0
ffxijuggalo/darkstar
scripts/zones/Chateau_dOraguille/npcs/_6h0.lua
9
4595
----------------------------------- -- Area: Chateau d'Oraguille -- Door: Prince Royal's -- Finishes Quest: A Boy's Dream, Under Oath -- Involved in Missions: 3-1, 5-2, 8-2 -- !pos -38 -3 73 233 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/globals/quests"); require("scripts/globals/titles"); local ID = require("scripts/zones/Chateau_dOraguille/IDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) local currentMission = player:getCurrentMission(SANDORIA); local MissionStatus = player:getCharVar("MissionStatus"); local infiltrateDavoi = player:hasCompletedMission(SANDORIA,dsp.mission.id.sandoria.INFILTRATE_DAVOI); local Wait1DayRanperre = player:getCharVar("Wait1DayForRanperre_date"); local osdate = tonumber(os.date("%j")); if (player:getCharVar("aBoysDreamCS") == 8) then player:startEvent(88); elseif (player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.A_BOY_S_DREAM) == QUEST_COMPLETED and player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.UNDER_OATH) == QUEST_AVAILABLE and player:getMainJob() == dsp.job.PLD) then player:startEvent(90); elseif (player:getCharVar("UnderOathCS") == 8) then player:startEvent(89); elseif (currentMission == dsp.mission.id.sandoria.INFILTRATE_DAVOI and infiltrateDavoi == false and MissionStatus == 0) then player:startEvent(553,0,dsp.ki.ROYAL_KNIGHTS_DAVOI_REPORT); elseif (currentMission == dsp.mission.id.sandoria.INFILTRATE_DAVOI and MissionStatus == 4) then player:startEvent(554,0,dsp.ki.ROYAL_KNIGHTS_DAVOI_REPORT); elseif (currentMission == dsp.mission.id.sandoria.THE_SHADOW_LORD and MissionStatus == 1) then player:startEvent(547); elseif (currentMission == dsp.mission.id.sandoria.RANPERRE_S_FINAL_REST and MissionStatus == 0) then player:startEvent(81); elseif (currentMission == dsp.mission.id.sandoria.RANPERRE_S_FINAL_REST and MissionStatus == 4 and Wait1DayRanperre ~= osdate) then -- Ready now. player:startEvent(21); elseif (currentMission == dsp.mission.id.sandoria.RANPERRE_S_FINAL_REST and MissionStatus == 7) then player:startEvent(21); elseif (player:hasCompletedMission(SANDORIA,dsp.mission.id.sandoria.LIGHTBRINGER) and player:getRank() == 9 and player:getCharVar("Cutscenes_8-2") == 0) then player:startEvent(63); else player:startEvent(522); end return 1; end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 553) then player:setCharVar("MissionStatus",2); elseif (csid == 547) then player:setCharVar("MissionStatus",2); elseif (csid == 554) then finishMissionTimeline(player,3,csid,option); elseif (csid == 88) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,14095); else if (player:getMainJob() == dsp.job.PLD) then player:addQuest(SANDORIA,dsp.quest.id.sandoria.UNDER_OATH); end player:delKeyItem(dsp.ki.KNIGHTS_BOOTS); player:addItem(14095); player:messageSpecial(ID.text.ITEM_OBTAINED,14095); -- Gallant Leggings player:setCharVar("aBoysDreamCS",0); player:addFame(SANDORIA,40); player:completeQuest(SANDORIA,dsp.quest.id.sandoria.A_BOY_S_DREAM); end elseif (csid == 90 and option ==1) then player:addQuest(SANDORIA,dsp.quest.id.sandoria.UNDER_OATH); player:setCharVar("UnderOathCS",0); elseif (csid == 89) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,12644); else player:addItem(12644); player:messageSpecial(ID.text.ITEM_OBTAINED,12644); -- Gallant Surcoat player:setCharVar("UnderOathCS",9); player:addFame(SANDORIA,60); player:setTitle(dsp.title.PARAGON_OF_PALADIN_EXCELLENCE); player:completeQuest(SANDORIA,dsp.quest.id.sandoria.UNDER_OATH); end elseif (csid == 81) then player:setCharVar("MissionStatus",1); elseif (csid == 21) then player:setCharVar("Wait1DayForRanperre_date",0); player:setCharVar("MissionStatus",8); elseif (csid == 63) then player:setCharVar("Cutscenes_8-2",1) end end;
gpl-3.0
destdev/ygopro-scripts
c74371660.lua
2
2141
--水精鱗-ガイオアビス function c74371660.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER),7,2) c:EnableReviveLimit() --atklimit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetTarget(aux.TargetBoolFunction(Card.IsLevelAbove,5)) e1:SetCondition(c74371660.dscon) c:RegisterEffect(e1) --negate local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(74371660,0)) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetCountLimit(1) e2:SetRange(LOCATION_MZONE) e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e2:SetCost(c74371660.cost) e2:SetTarget(c74371660.target) e2:SetOperation(c74371660.operation) c:RegisterEffect(e2) end function c74371660.dscon(e) return e:GetHandler():GetOverlayCount()~=0 end function c74371660.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c74371660.filter(c,atk) return aux.disfilter1(c) and c:GetAttack()<atk end function c74371660.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c74371660.filter,tp,0,LOCATION_MZONE,1,nil,e:GetHandler():GetAttack()) end end function c74371660.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or c:IsFacedown() then return end local g=Duel.GetMatchingGroup(c74371660.filter,tp,0,LOCATION_MZONE,nil,c:GetAttack()) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) Duel.NegateRelatedChain(tc,RESET_TURN_SET) tc=g:GetNext() end end
gpl-2.0
destdev/ygopro-scripts
c45195443.lua
4
2631
--E・HERO ソリッドマン function c45195443.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(45195443,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(c45195443.sptg1) e1:SetOperation(c45195443.spop1) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(45195443,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_TO_GRAVE) e2:SetCountLimit(1,45195443) e2:SetCondition(c45195443.spcon2) e2:SetTarget(c45195443.sptg2) e2:SetOperation(c45195443.spop2) c:RegisterEffect(e2) end function c45195443.spfilter1(c,e,tp) return c:IsLevelBelow(4) and c:IsSetCard(0x8) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c45195443.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c45195443.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c45195443.spop1(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c45195443.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end function c45195443.spcon2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return re and re:GetHandler():IsType(TYPE_SPELL) and c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_MZONE) end function c45195443.spfilter2(c,e,tp) return c:IsSetCard(0x8) and not c:IsCode(45195443) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end function c45195443.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c45195443.spfilter2(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c45195443.spfilter2,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c45195443.spfilter2,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c45195443.spop2(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) end end
gpl-2.0
RwNigma/darkstar
scripts/zones/Marjami_Ravine/Zone.lua
34
1245
----------------------------------- -- -- Zone: Marjami Ravine -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Marjami_Ravine/TextIDs"] = nil; require("scripts/zones/Marjami_Ravine/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(429,-60,298,99); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
destdev/ygopro-scripts
c59965151.lua
4
2032
--デッド・ガードナー function c59965151.initial_effect(c) --change battle target local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(59965151,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BE_BATTLE_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c59965151.cbcon) e1:SetTarget(c59965151.cbtg) e1:SetOperation(c59965151.cbop) c:RegisterEffect(e1) --atkdown local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(59965151,1)) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_TO_GRAVE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCondition(c59965151.atkcon) e2:SetTarget(c59965151.atktg) e2:SetOperation(c59965151.atkop) c:RegisterEffect(e2) end function c59965151.cbcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local bt=eg:GetFirst() return c~=bt and bt:IsFaceup() and bt:GetControler()==c:GetControler() end function c59965151.cbtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetAttacker():GetAttackableTarget():IsContains(e:GetHandler()) end end function c59965151.cbop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and not Duel.GetAttacker():IsImmuneToEffect(e) then Duel.ChangeAttackTarget(c) end end function c59965151.atkcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsReason(REASON_DESTROY) end function c59965151.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil) end function c59965151.atkop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(-1000) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end
gpl-2.0
simonfork/aquaria
game_scripts/scripts/entities/greenseadragon.lua
6
6527
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end v.dir = 0 v.dirTimer = 0 v.attackDelay = 2 v.fireDelay = 0 v.n = 0 v.dodgePhase = 0 v.bone_body = 0 v.rideTimer = 0 v.maxRideTime = 20 v.throwOffTimer = 0 v.maxThrowOffTime = 15 local STATE_THROWOFF = 1000 v.roarDelay = 0 v.aggro = 0 v.firstSeen = true function init(me) setupBasicEntity( me, "", -- texture 64, -- health 1, -- manaballamount 1, -- exp 1, -- money 32, -- collideRadius STATE_IDLE, -- initState 0, -- sprite width 0, -- sprite height 0, -- particle "explosion" type, maps to particleEffects.txt -1 = none 0, -- 0/1 hit other entities off/on (uses collideRadius) 3000 ) entity_initSkeletal(me, "GreenSeaDragon") entity_generateCollisionMask(me) entity_animate(me, "idle", LOOP_INF) entity_setMaxSpeed(me, 800) v.fireLoc = entity_getBoneByName(me, "FireLoc") bone_alpha(v.fireLoc) entity_setDeathParticleEffect(me, "GreenSeaDragonExplode") bone_setSegs(entity_getBoneByName(me, "Weeds1"), 2, 16, 0.5, 0.3, -0.018, 0, 12, 1) bone_setSegs(entity_getBoneByName(me, "Weeds2"), 2, 16, 0.5, 0.3, -0.018, 0, 12, 1) v.bone_body = entity_getBoneByName(me, "Body") entity_setCullRadius(me, 1024) loadSound("greenseadragon-die") loadSound("greenseadragon-roar") loadSound("greenseadragon-fire") entity_setDeathSound(me, "greenseadragon-die") end function postInit(me) v.n = getNaija() entity_setTarget(me, v.n) end function dieNormal(me) if chance(5) then spawnIngredient("SpicyRoll", entity_getPosition(me)) else if chance(10) then spawnIngredient("SpecialBulb", entity_getPosition(me)) else if chance(10) then spawnIngredient("Poultice", entity_getPosition(me)) else for i=1,3,1 do spawnIngredient("PlantLeaf", entity_getPosition(me)) end end end end end function update(me, dt) --entity_handleShotCollisions(me) --entity_touchAvatarDamage(me, entity_getCollideRadius(me), 0, 1000) if not isForm(FORM_FISH) then v.aggro = 1 elseif isForm(FORM_FISH) and not entity_isEntityInRange(me, v.n, 1024) then v.aggro = 0 end if v.firstSeen and entity_isTargetInRange(me, 800) then v.roarDelay = v.roarDelay - dt if v.roarDelay < 0 then playSfx("greenseadragon-roar") shakeCamera(6, 3) v.roarDelay = 5 + math.random(3) avatar_fallOffWall() end --v.firstSeen = false end --[[ if dir == 0 then entity_addVel(me, -100*dt, 0) else entity_addVel(me, 100*dt, 0) end v.dirTimer = v.dirTimer - dt if v.dirTimer < 0 then v.dirTimer = 1 if dir == 0 then dir = 1 else dir = 0 end end ]]-- v.dodgePhase = v.dodgePhase + dt if v.dodgePhase > 6 then v.dodgePhase = 0 end if entity_isTargetInRange(me, 256) and v.aggro == 1 then entity_moveTowardsTarget(me, dt, -1000) elseif entity_isTargetInRange(me, 1024) and v.aggro == 1 then entity_moveTowardsTarget(me, dt, 500) end if v.dodgePhase > 3 then --entity_doSpellAvoidance(me, dt, 128, 0.5) end entity_doCollisionAvoidance(me, dt, 4, 1.0) if (math.abs(entity_x(v.n) - entity_x(me)) > 140) then entity_flipToEntity(me, v.n) end if entity_isState(me, STATE_IDLE) and v.aggro == 1 then v.attackDelay = v.attackDelay - dt if v.attackDelay < 0 then entity_setState(me, STATE_ATTACK) end elseif entity_isState(me, STATE_ATTACK) then v.fireDelay = v.fireDelay - dt if v.fireDelay < 0 then v.fireDelay = 0.2 local vx, vy = bone_getNormal(v.fireLoc) local x, y = bone_getWorldPosition(v.fireLoc) local s = createShot("GreenSeaDragon", me, entity_getTarget(me), x, y) shot_setAimVector(s, vx, vy) --local s = entity_fireAtTarget(me, "", 1, 100, 0, 3, 32, 0, 0, vx, vy, x, y) --shot_setNice(s, "Shots/HotEnergy", "HeatTrailSmall", "HeatHit") end elseif entity_isState(me, STATE_THROWOFF) then local range = 5 + v.throwOffTimer * 10 if range > 30 then range = 30 end entity_offset(me, math.random(range/2)-range, math.random(range/2)-range) v.throwOffTimer = v.throwOffTimer + dt * math.random(3) if v.throwOffTimer > v.maxThrowOffTime then avatar_fallOffWall() entity_moveTowards(v.n, entity_x(me), entity_y(me), 1, -2000) entity_moveTowards(me, entity_x(v.n), entity_y(v.n), 1, -1200) end end entity_updateMovement(me, dt) local ent = entity_getBoneLockEntity(v.n) if ent == me then v.rideTimer = v.rideTimer + dt if v.rideTimer > v.maxRideTime and not entity_isState(me, STATE_THROWOFF) then entity_setState(me, STATE_THROWOFF) end else if entity_isState(me, STATE_THROWOFF) then entity_setState(me, STATE_IDLE) end v.rideTimer = 0 end local bone = entity_collideSkeletalVsCircle(me, v.n) if avatar_isBursting() and bone == v.bone_body and entity_setBoneLock(v.n, me, bone) then else entity_touchAvatarDamage(me, entity_getCollideRadius(me), 0, 1000) end entity_handleShotCollisionsSkeletal(me) end function hitSurface(me) end function enterState(me, state) if entity_isState(me, STATE_IDLE) then entity_animate(me, "idle", -1) elseif entity_isState(me, STATE_ATTACK) then entity_setStateTime(me, entity_animate(me, "attack")) v.attackDelay = 0.5 + math.random(150)/100.0 v.fireDelay = 0.3 elseif entity_isState(me, STATE_THROWOFF) then v.throwOffTimer = v.throwOffTimer - 5 if v.throwOffTimer < 0 then v.throwOffTimer = 0 end elseif entity_isState(me, STATE_DEAD) then shakeCamera(10, 3) end end function exitState(me, state) if entity_isState(me, STATE_ATTACK) then entity_setState(me, STATE_IDLE) end end function damage(me) v.rideTimer = v.rideTimer + 1.5 v.aggro = 1 return true end
gpl-2.0
liv3dn8as/captivePortal
httpserver-basicauth.lua
1
1438
-- httpserver-basicauth.lua -- Part of nodemcu-httpserver, authenticates a user using http basic auth. -- Author: Sam Dieck basicAuth = {} -- Returns true if the user/password match one of the users/passwords in httpserver-conf.lua. -- Returns false otherwise. function loginIsValid(user, pwd, users) if user == nil then return false end if pwd == nil then return false end if users[user] == nil then return false end if users[user] ~= pwd then return false end return true end -- Parse basic auth http header. -- Returns the username if header contains valid credentials, -- nil otherwise. function basicAuth.authenticate(header) local conf = dofile("httpserver-conf.lc") local credentials_enc = header:match("Authorization: Basic ([A-Za-z0-9+/=]+)") if not credentials_enc then return nil end local credentials = dofile("httpserver-b64decode.lc")(credentials_enc) local user, pwd = credentials:match("^(.*):(.*)$") if loginIsValid(user, pwd, conf.auth.users) then print("httpserver-basicauth: User \"" .. user .. "\": Authenticated.") return user else print("httpserver-basicauth: User \"" .. user .. "\": Access denied.") return nil end end function basicAuth.authErrorHeader() local conf = dofile("httpserver-conf.lc") return "WWW-Authenticate: Basic realm=\"" .. conf.auth.realm .. "\"" end return basicAuth
gpl-2.0
destdev/ygopro-scripts
c85239662.lua
1
1297
--神秘の妖精 エルフィリア function c85239662.initial_effect(c) --xyz limit local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(85239662,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCost(c85239662.cost) e2:SetOperation(c85239662.operation) c:RegisterEffect(e2) end function c85239662.cfilter(c) return c:IsAttribute(ATTRIBUTE_WIND) and not c:IsPublic() end function c85239662.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c85239662.cfilter,tp,LOCATION_HAND,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM) local g=Duel.SelectMatchingCard(tp,c85239662.cfilter,tp,LOCATION_HAND,0,1,1,nil) Duel.ConfirmCards(1-tp,g) e:SetLabel(g:GetFirst():GetLevel()) Duel.ShuffleHand(tp) end function c85239662.operation(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetTarget(c85239662.target) e1:SetLabel(e:GetLabel()) e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN) e1:SetValue(1) Duel.RegisterEffect(e1,tp) end function c85239662.target(e,c) return not c:IsLevel(e:GetLabel()) end
gpl-2.0
ffxijuggalo/darkstar
scripts/zones/Nyzul_Isle/instances/path_of_darkness.lua
9
2307
----------------------------------- -- -- TOAU-42: Path of Darkness -- ----------------------------------- local ID = require("scripts/zones/Nyzul_Isle/IDs") require("scripts/globals/instance") require("scripts/globals/keyitems"); ----------------------------------- function afterInstanceRegister(player) local instance = player:getInstance(); player:messageSpecial(ID.text.TIME_TO_COMPLETE, instance:getTimeLimit()); end; function onInstanceCreated(instance) SpawnMob(ID.mob[58].AMNAF_BLU, instance); SpawnMob(ID.mob[58].NAJA, instance); end; function onInstanceTimeUpdate(instance, elapsed) updateInstanceTime(instance, elapsed, ID.text) end; function onInstanceFailure(instance) local chars = instance:getChars(); for i,v in pairs(chars) do v:messageSpecial(ID.text.MISSION_FAILED,10,10); v:startEvent(1); end end; function onInstanceProgressUpdate(instance, progress) if(progress >= 10 and progress < 20) then DespawnMob(ID.mob[58].AMNAF_BLU, instance); elseif(progress == 24) then local v = instance:getEntity(bit.band(ID.mob[58].NAJA, 0xFFF), dsp.objType.MOB) v:setLocalVar("ready",0); v:setLocalVar("Stage",2); SpawnMob(ID.mob[58].AMNAF_BLU, instance); elseif(progress >= 30 and progress < 40) then DespawnMob(ID.mob[58].AMNAF_BLU, instance); elseif(progress == 48) then SpawnMob(ID.mob[58].AMNAF_PSYCHEFLAYER, instance); local v = instance:getEntity(bit.band(ID.mob[58].NAJA, 0xFFF), dsp.objType.MOB) v:setLocalVar("ready",0); v:setLocalVar("Stage",3); local npcs = instance:getNpcs(); for i,v in pairs(npcs) do if(v:getID() == ID.npc._259) then v:setAnimation(8); end end elseif(progress == 50) then instance:complete(); end end; function onInstanceComplete(instance) local chars = instance:getChars(); for i,v in pairs(chars) do if (v:getCurrentMission(TOAU) == dsp.mission.id.toau.PATH_OF_DARKNESS and v:getCharVar("AhtUrganStatus") == 1) then v:setCharVar("AhtUrganStatus", 2); end v:setPos(0,0,0,0,72); end end; function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
gpl-3.0
destdev/ygopro-scripts
c25880422.lua
4
1084
--『攻撃』封じ function c25880422.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c25880422.target) e1:SetOperation(c25880422.activate) c:RegisterEffect(e1) end function c25880422.filter(c) return c:IsPosition(POS_FACEUP_ATTACK) and c:IsCanChangePosition() end function c25880422.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c25880422.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c25880422.filter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,c25880422.filter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0) end function c25880422.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsPosition(POS_FACEUP_ATTACK) then Duel.ChangePosition(tc,POS_FACEUP_DEFENSE) end end
gpl-2.0
Deadwing888/darkstar
scripts/zones/Giddeus/npcs/Harvesting_Point.lua
13
1059
----------------------------------- -- Area: Giddeus -- NPC: Harvesting Point ----------------------------------- package.loaded["scripts/zones/Giddeus/TextIDs"] = nil; ------------------------------------- require("scripts/globals/harvesting"); require("scripts/zones/Giddeus/TextIDs"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) startHarvesting(player,player:getZoneID(),npc,trade,0x0046); end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) player:messageSpecial(HARVESTING_IS_POSSIBLE_HERE,1020); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
SIGNALTEAM/SignalTG
plugins/Warn.lua
9
7697
local function warn_by_username(extra, success, result) -- /warn <@username> if success == 1 then local msg = result local target = extra.target local receiver = extra.receiver local hash = 'warn:'..target local value = redis:hget(hash, msg.id) local text = '' local name = '' if msg.first_name then name = string.sub(msg.first_name, 1, 40) else name = string.sub(msg.last_name, 1, 40) end ---------------------------------- if is_momod2(msg.id, target) and not is_admin2(extra.fromid) then return send_msg(receiver, 'شما نمیتوانید به مدیر گروه اخطار بدهید!', ok_cb, false) end --endif-- if is_admin2(msg.id) then return send_msg(receiver, 'شما نمیتوانید به ادمین ربات اخطار بدهید!', ok_cb, false) end --endif-- if value then if value == '1' then redis:hset(hash, msg.id, '2') text = '[ '..name..' ]\n شما به دلیل رعایت نکردن قوانین اخطار دریافت میکنید\nتعداد اخطار های شما : ۲/۴' elseif value == '2' then redis:hset(hash, msg.id, '3') text = '[ '..name..' ]\n شما به دلیل رعایت نکردن قوانین اخطار دریافت میکنید\nتعداد اخطار های شما : ۳/۴' elseif value == '3' then redis:hdel(hash, msg.id, '0') local hash = 'banned:'..target redis:sadd(hash, msg.id) text = '[ '..name..' ]\n به دلیل رعایت نکردن قوانین از گروه اخراج شد (banned)\nتعداد اخطار ها : ۴/۴' chat_del_user(receiver, 'user#id'..msg.id, ok_cb, false) end else redis:hset(hash, msg.id, '1') text = '[ '..name..' ]\n شما به دلیل رعایت نکردن قوانین اخطار دریافت میکنید\nتعداد اخطار های شما : ۱/۴' end send_msg(receiver, text, ok_cb, false) else send_msg(receiver, ' نام کاربری پیدا نشد.', ok_cb, false) end end -- local function warn_by_reply(extra, success, result) -- (on reply) /warn local msg = result local target = extra.target local receiver = extra.receiver local hash = 'warn:'..msg.to.id local value = redis:hget(hash, msg.from.id) local text = '' local name = '' if msg.from.first_name then name = string.sub(msg.from.first_name, 1, 40) else name = string.sub(msg.from.last_name, 1, 40) end ---------------------------------- if is_momod2(msg.from.id, msg.to.id) and not is_admin2(extra.fromid) then return send_msg(receiver, 'شما نمیتوانید به مدیر گروه اخطار بدهید!', ok_cb, false) end --endif-- if is_admin2(msg.from.id) then return send_msg(receiver, 'شما نمیتوانید به ادمین ربات اخطار بدهید!', ok_cb, false) end --endif-- if value then if value == '1' then redis:hset(hash, msg.from.id, '2') text = '[ '..name..' ]\n .شما به دلیل رعایت نکردن قوانین اخطار دریافت میکنید\nتعداد اخطار های شما : ۲/۴' elseif value == '2' then redis:hset(hash, msg.from.id, '3') text = '[ '..name..' ]\n شما به دلیل رعایت نکردن قوانین اخطار دریافت میکنید.\nتعداد اخطار های شما : ۳/۴' elseif value == '3' then redis:hdel(hash, msg.from.id, '0') text = '[ '..name..' ]\n به دلیل رعایت نکردن قوانین از گروه اخراج شد. (banned)\nتعداد اخطار ها : ۴/۴' local hash = 'banned:'..target redis:sadd(hash, msg.from.id) chat_del_user(receiver, 'user#id'..msg.from.id, ok_cb, false) end else redis:hset(hash, msg.from.id, '1') text = '[ '..name..' ]\n شما به دلیل رعایت نکردن قوانین اخطار دریافت میکنید.\nتعداد اخطار های شما : ۱/۴' end reply_msg(extra.Reply, text, ok_cb, false) end -- local function unwarn_by_username(extra, success, result) -- /unwarn <@username> if success == 1 then local msg = result local target = extra.target local receiver = extra.receiver local hash = 'warn:'..target local value = redis:hget(hash, msg.id) local text = '' ---------------------------------- if is_momod2(msg.id, target) and not is_admin2(extra.fromid) then return end --endif-- if is_admin2(msg.id) then return end --endif-- if value then redis:hdel(hash, msg.id, '0') text = 'اخطار های کاربر ('..msg.id..') پاک شد\nتعداد اخطار ها : ۰/۴' else text = 'این کاربر اخطاری دریافت نکرده است' end send_msg(receiver, text, ok_cb, false) else send_msg(receiver, ' نام کاربری پیدا نشد.', ok_cb, false) end end -- local function unwarn_by_reply(extra, success, result) -- (on reply) /unwarn local msg = result local target = extra.target local receiver = extra.receiver local hash = 'warn:'..msg.to.id local value = redis:hget(hash, msg.from.id) local text = '' ---------------------------------- if is_momod2(msg.from.id, msg.to.id) and not is_admin2(extra.fromid) then return end --endif-- if is_admin2(msg.from.id) then return end --endif-- if value then redis:hdel(hash, msg.from.id, '0') text = 'اخطار های کاربر ('..msg.from.id..') پاک شد\nتعداد اخطار ها : ۰/۴' else text = 'این کاربر اخطاری دریافت نکرده است' end reply_msg(extra.Reply, text, ok_cb, false) end -- local function run(msg, matches) local target = msg.to.id local fromid = msg.from.id local user = matches[2] local target = msg.to.id local receiver = get_receiver(msg) if msg.to.type == 'user' then return end --endif-- if not is_momod(msg) then return 'شما مدیر نیستید' end --endif-- ---------------------------------- if matches[1]:lower() == 'warn' and not matches[2] then -- (on reply) /warn if msg.reply_id then local Reply = msg.reply_id msgr = get_message(msg.reply_id, warn_by_reply, {receiver=receiver, Reply=Reply, target=target, fromid=fromid}) else return 'از نام کاربری یا ریپلی کردن پیام کاربر برای اخطار دادن استفاده کنید' end --endif-- end if matches[1]:lower() == 'warn' and matches[2] then -- /warn <@username> if string.match(user, '^%d+$') then return 'از نام کاربری یا ریپلی کردن پیام کاربر برای اخطار دادن استفاده کنید' elseif string.match(user, '^@.+$') then username = string.gsub(user, '@', '') msgr = res_user(username, warn_by_username, {receiver=receiver, user=user, target=target, fromid=fromid}) end end if matches[1]:lower() == 'unwarn' and not matches[2] then -- (on reply) /unwarn if msg.reply_id then local Reply = msg.id msgr = get_message(msg.reply_id, unwarn_by_reply, {receiver=receiver, Reply=Reply, target=target, fromid=fromid}) else return 'از نام کاربری یا ریپلی کردن استفاده کنید' end --endif-- end if matches[1]:lower() == 'unwarn' and matches[2] then -- /unwarn <@username> if string.match(user, '^%d+$') then return 'از نام کاربری یا ریپلی کردن استفاده کنید' elseif string.match(user, '^@.+$') then username = string.gsub(user, '@', '') msgr = res_user(username, unwarn_by_username, {receiver=receiver, user=user, target=target, fromid=fromid}) end end end return { patterns = { "^[!/#]([Ww][Aa][Rr][Nn])$", "^[!/#]([Ww][Aa][Rr][Nn]) (.*)$", "^[!/#]([Uu][Nn][Ww][Aa][Rr][Nn])$", "^[!/#]([Uu][Nn][Ww][Aa][Rr][Nn]) (.*)$" }, run = run } --By Arian
gpl-2.0
destdev/ygopro-scripts
c77826734.lua
2
1350
--ペンデュラム・リボーン function c77826734.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c77826734.target) e1:SetOperation(c77826734.activate) c:RegisterEffect(e1) end function c77826734.filter(c,e,tp) return c:IsType(TYPE_PENDULUM) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c77826734.target(e,tp,eg,ep,ev,re,r,rp,chk) local loc=0 if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then loc=loc+LOCATION_GRAVE end if Duel.GetLocationCountFromEx(tp)>0 then loc=loc+LOCATION_EXTRA end if chk==0 then return loc~=0 and Duel.IsExistingMatchingCard(c77826734.filter,tp,loc,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,loc) end function c77826734.activate(e,tp,eg,ep,ev,re,r,rp) local loc=0 if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then loc=loc+LOCATION_GRAVE end if Duel.GetLocationCountFromEx(tp)>0 then loc=loc+LOCATION_EXTRA end if loc==0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c77826734.filter),tp,loc,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
Deadwing888/darkstar
scripts/globals/spells/bluemagic/metallic_body.lua
45
1520
----------------------------------------- -- Spell: Metallic Body -- Absorbs an certain amount of damage from physical and magical attacks -- Spell cost: 19 MP -- Monster Type: Aquans -- Spell Type: Magical (Earth) -- Blue Magic Points: 1 -- Stat Bonus: None -- Level: 8 -- Casting Time: 7 seconds -- Recast Time: 60 seconds -- Duration: 5 minutes -- -- Combos: Max MP Boost ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local typeEffect = EFFECT_STONESKIN local blueskill = caster:getSkillLevel(BLUE_SKILL); local power = (blueskill/3) + (caster:getMainLvl()/3) + 10; local duration = 300; if (power > 150) then power = 150; end; if (caster:hasStatusEffect(EFFECT_DIFFUSION)) then local diffMerit = caster:getMerit(MERIT_DIFFUSION); if (diffMerit > 0) then duration = duration + (duration/100)* diffMerit; end; caster:delStatusEffect(EFFECT_DIFFUSION); end; if (target:addStatusEffect(typeEffect,power,0,duration) == false) then spell:setMsg(75); end; return typeEffect; end;
gpl-3.0
destdev/ygopro-scripts
c66994718.lua
6
1133
--ラプターズ・ガスト function c66994718.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetCondition(c66994718.condition) e1:SetTarget(c66994718.target) e1:SetOperation(c66994718.activate) c:RegisterEffect(e1) end function c66994718.cfilter(c) return c:IsFaceup() and c:IsSetCard(0xba) end function c66994718.condition(e,tp,eg,ep,ev,re,r,rp) return re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev) and Duel.IsExistingMatchingCard(c66994718.cfilter,tp,LOCATION_ONFIELD,0,1,nil) end function c66994718.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end if re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsDestructable() then Duel.SetOperationInfo(0,CATEGORY_DESTROY,re:GetHandler(),1,0,0) end end function c66994718.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then Duel.Destroy(re:GetHandler(),REASON_EFFECT) end end
gpl-2.0
nikai3d/naev
dat/ai/tpl/merchant.lua
6
2284
include("dat/ai/include/basic.lua") -- Variables mem.enemy_close = 500 -- Distance enemy is too close for comfort -- Required control rate control_rate = 2 -- Required "control" function function control () task = ai.taskname() enemy = ai.getenemy() -- Runaway if enemy is near if task ~= "runaway" and enemy ~= nil and (ai.dist(enemy) < mem.enemy_close or ai.haslockon()) then if task ~= "none" then ai.poptask() end ai.pushtask("runaway",enemy) -- Try to jump when far enough away elseif task == "runaway" then target = ai.target() -- Check if should still run. if not target:exists() then ai.poptask() return end dist = ai.dist( target ) if mem.attacked then -- Increment distress if mem.distressed == nil then mem.distressed = 10 -- Distresses more quickly at first else mem.distressed = mem.distressed + 1 end -- Check to see if should send distress signal. if mem.distressed > 10 then sos() mem.distressed = 1 end end -- See if another enemy is closer if enemy ~= nil and enemy ~= target then ai.poptask() ai.pushtask("runaway",enemy) end -- Try to jump. if dist > 400 then ai.hyperspace() end -- Find something to do elseif task == "none" then planet = ai.landplanet() -- planet must exist if planet == nil then ai.settimer(0, rnd.int(1000, 3000)) ai.pushtask("enterdelay") else mem.land = planet:pos() ai.pushtask("hyperspace") ai.pushtask("land") end end end -- Delays the ship when entering systems so that it doesn't leave right away function enterdelay () if ai.timeup(0) then ai.pushtask("hyperspace") end end function sos () end -- Required "attacked" function function attacked ( attacker ) mem.attacked = true if ai.taskname() ~= "runaway" then -- Sir Robin bravely ran away ai.pushtask("runaway", attacker) else -- run away from the new baddie ai.poptask() ai.pushtask("runaway", attacker) end end function create () end
gpl-3.0
destdev/ygopro-scripts
c6022371.lua
2
3162
--ウォーター・ドラゴン-クラスター function c6022371.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(c6022371.splimit) c:RegisterEffect(e1) --atk change local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(6022371,0)) e2:SetCategory(CATEGORY_ATKCHANGE) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetTarget(c6022371.atktg) e2:SetOperation(c6022371.atkop) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(6022371,1)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_MZONE) e3:SetCost(c6022371.spcost) e3:SetTarget(c6022371.sptg) e3:SetOperation(c6022371.spop) c:RegisterEffect(e3) end function c6022371.splimit(e,se,sp,st) local sc=se:GetHandler() return sc and sc:IsType(TYPE_SPELL+TYPE_TRAP) and sc:IsSetCard(0x100) end function c6022371.atkfilter(c) return c:IsFaceup() and c:IsType(TYPE_EFFECT) end function c6022371.atktg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c6022371.atkfilter,tp,0,LOCATION_MZONE,1,nil) end end function c6022371.atkop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c6022371.atkfilter,tp,0,LOCATION_MZONE,nil) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(0) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_TRIGGER) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) tc=g:GetNext() end end function c6022371.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c6022371.spfilter(c,e,tp) return c:IsCode(85066822) and c:IsCanBeSpecialSummoned(e,0,tp,true,false,POS_FACEUP_DEFENSE) end function c6022371.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and Duel.IsExistingMatchingCard(c6022371.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,2,nil,e,tp) and not Duel.IsPlayerAffectedByEffect(tp,59822133) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_HAND+LOCATION_DECK) end function c6022371.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c6022371.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,2,2,nil,e,tp) if g:GetCount()==2 then Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP_DEFENSE) end end
gpl-2.0
kosicki123/forgottenserver
data/talkactions/scripts/deathlist.lua
43
2176
local function getArticle(str) return str:find("[AaEeIiOoUuYy]") == 1 and "an" or "a" end local function getMonthDayEnding(day) if day == "01" or day == "21" or day == "31" then return "st" elseif day == "02" or day == "22" then return "nd" elseif day == "03" or day == "23" then return "rd" else return "th" end end local function getMonthString(m) return os.date("%B", os.time{year = 1970, month = m, day = 1}) end function onSay(player, words, param) local resultId = db.storeQuery("SELECT `id`, `name` FROM `players` WHERE `name` = " .. db.escapeString(param)) if resultId ~= false then local targetGUID = result.getDataInt(resultId, "id") local targetName = result.getDataString(resultId, "name") result.free(resultId) local str = "" local breakline = "" local resultId = db.storeQuery("SELECT `time`, `level`, `killed_by`, `is_player` FROM `player_deaths` WHERE `player_id` = " .. targetGUID .. " ORDER BY `time` DESC") if resultId ~= false then repeat if str ~= "" then breakline = "\n" end local date = os.date("*t", result.getDataInt(resultId, "time")) local article = "" local killed_by = result.getDataString(resultId, "killed_by") if result.getDataInt(resultId, "is_player") == 0 then article = getArticle(killed_by) .. " " killed_by = string.lower(killed_by) end if date.day < 10 then date.day = "0" .. date.day end if date.hour < 10 then date.hour = "0" .. date.hour end if date.min < 10 then date.min = "0" .. date.min end if date.sec < 10 then date.sec = "0" .. date.sec end str = str .. breakline .. " " .. date.day .. getMonthDayEnding(date.day) .. " " .. getMonthString(date.month) .. " " .. date.year .. " " .. date.hour .. ":" .. date.min .. ":" .. date.sec .. " Died at Level " .. result.getDataInt(resultId, "level") .. " by " .. article .. killed_by .. "." until not result.next(resultId) result.free(resultId) end if str == "" then str = "No deaths." end player:popupFYI("Deathlist for player, " .. targetName .. ".\n\n" .. str) else player:sendCancelMessage("A player with that name does not exist.") end return false end
gpl-2.0
Jokler/JC2MP-Scripts
Racing/client/OBJLoader/cMeshRequester.lua
2
1203
function OBJLoader.MeshRequester:__init(modelPath , callback , callbackInstance) self.modelPath = modelPath self.callback = callback self.callbackInstance = callbackInstance Network:Send("OBJLoaderRequest" , modelPath) self.sub = Network:Subscribe("OBJLoaderReceive" , self , self.Receive) end function OBJLoader.MeshRequester:Receive(mesh) -- Convert the OBJLoader.Mesh into a Model. local vertices = {} for n = 1 , #mesh.triangleData do local triangleData = mesh.triangleData[n] local vert1 = mesh.vertices[triangleData[1][1]] local vert2 = mesh.vertices[triangleData[1][2]] local vert3 = mesh.vertices[triangleData[1][3]] table.insert(vertices , Vertex(vert1 , mesh.colors[triangleData[2]])) table.insert(vertices , Vertex(vert2 , mesh.colors[triangleData[2]])) table.insert(vertices , Vertex(vert3 , mesh.colors[triangleData[2]])) end local model = Model.Create(vertices) model:SetTopology(Topology.TriangleList) -- Call our callback function with the model. if self.callbackInstance then self.callback(self.callbackInstance , model , mesh.name) else self.callback(model , mesh.name) end -- Unsubscribe from our network event. Network:Unsubscribe(self.sub) end
mit
Seadragon91/SkyBlock
SkyBlock.lua
1
8559
-- SkyBlock plugin for cuberite. -- Before starting the server, you need to add a (configurable world name in Config.ini) -- world in the settings.ini under the section [Worlds] -- Example: World=skyblock PLUGIN = nil ISLAND_NUMBER = nil -- Gets increased, before a new island is created ISLAND_DISTANCE = nil -- Distance betweens the islands ISLAND_SCHEMATIC = nil -- Schematic file for islands SPAWN_SCHEMATIC = nil -- Schematic file for the spawn SPAWN_CREATED = nil -- Check value, if spawn has already been created SKYBLOCK = nil -- Instance of a world PLAYERS = nil -- A table that contains player uuid and PlayerInfos ISLANDS = nil -- A table contains island numbers and IslandInfo WORLD_NAME = nil -- The world that the plugin is using LEVELS = nil -- Store all levels CONFIG_FILE = nil -- Config file for SkyBlock BLOCK_VALUES = nil -- Store the points of block / meta LANGUAGES = nil -- Contains a list of languages LANGUAGE_DEFAULT = nil -- Default language file LANGUAGE_OTHERS = nil -- Enable other language files ISLAND_AREA = nil -- The island file ISLAND_RESTART_SCHEDULER = nil -- Scheduler for restarting a island PATH_PLUGIN_DATA = nil -- Folder to store players, islands folders and config file ISLAND_GUESTS = nil -- Invite list for island guests function Initialize(Plugin) Plugin:SetName("SkyBlock") Plugin:SetVersion(4) PLUGIN = Plugin PATH_PLUGIN_DATA = "PluginData/SkyBlock" ISLAND_NUMBER = 0 ISLAND_DISTANCE = 96 ISLAND_SCHEMATIC = "" SPAWN_SCHEMATIC = "" SPAWN_CREATED = false PLAYERS = {} ISLANDS = {} WORLD_NAME = "skyblock" LEVELS = {} CONFIG_FILE = PATH_PLUGIN_DATA .. "/Config.ini" BLOCK_VALUES = {} LANGUAGES = {} LANGUAGE_DEFAULT = "english.ini" LANGUAGE_OTHERS = 1 ISLAND_GUESTS = {} -- Load all lua files LoadLuaFiles() if (not (cFile:IsFolder(PATH_PLUGIN_DATA))) then cFile:CreateFolderRecursive(PATH_PLUGIN_DATA) end -- Load Config file LoadConfiguration() -- Check for world <WORLD NAME> SKYBLOCK = cRoot:Get():GetWorld(WORLD_NAME) if (SKYBLOCK == nil) then LOGERROR("The plugin SkyBlock requires the world " .. WORLD_NAME .. ". Please add this line") LOGERROR("World=" .. WORLD_NAME) LOGERROR("to the section [Worlds] in the settings.ini.") LOGERROR("Then stop and start the server again.") return false end ISLAND_RESTART_SCHEDULER = cIslandRestartScheduler.new() ISLAND_AREA = cBlockArea() if not(ISLAND_AREA:LoadFromSchematicFile(PLUGIN:GetLocalFolder() .. "/" .. ISLAND_SCHEMATIC)) then ISLAND_AREA = nil end LoadLanguageFiles() -- Load the points for block / meta LoadBlockValues() -- Load all ChallengeInfos LoadAllLevels(PLUGIN:GetLocalFolder() .. "/challenges/Config.json") -- Load all PlayerInfos and IslandInfos from players who are in the world LoadPlayerInfos() -- Register hooks cPluginManager:AddHook(cPluginManager.HOOK_CHUNK_GENERATING, OnChunkGenerating) cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_DESTROYED, OnPlayerQuit) cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_SPAWNED, OnPlayerSpawn) cPluginManager:AddHook(cPluginManager.HOOK_WORLD_STARTED, OnWorldLoaded) cPluginManager:AddHook(cPluginManager.HOOK_TAKE_DAMAGE, OnTakeDamage) cPluginManager:AddHook(cPluginManager.HOOK_ENTITY_CHANGED_WORLD, OnPlayerChangedWorld) -- This below are required for checking the permission in the island area cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_PLACING_BLOCK, OnBlockPlacing) cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_LEFT_CLICK, OnPlayerLeftClick) cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICK, OnPlayerRightClick) -- Command Bindings cPluginManager:BindCommand("/skyblock", "skyblock.command", CommandSkyBlock , " - Access to the skyblock plugin") cPluginManager:BindCommand("/sb", "skyblock.command", CommandSkyBlock , " - Access to the skyblock plugin") cPluginManager:BindCommand("/island", "skyblock.command", CommandIsland , " - Access to the island commands") cPluginManager:BindCommand("/is", "skyblock.command", CommandIsland , " - Access to the island commands") cPluginManager:BindCommand("/challenges", "skyblock.command", function(a_Split, a_Player) cChallengeWindow.Open(a_Player) return true end, " - Access to the challenges") LOG("Initialised " .. Plugin:GetName() .. " v." .. Plugin:GetVersion()) return true end function OnDisable() LOG(PLUGIN:GetName() .. " is shutting down...") end function LoadConfiguration() -- Create players folder if (not cFile:IsFolder(PATH_PLUGIN_DATA .. "/players/")) then cFile:CreateFolder(PATH_PLUGIN_DATA .. "/players/") end -- Create islands folder if (not cFile:IsFolder(PATH_PLUGIN_DATA .. "/islands/")) then cFile:CreateFolder(PATH_PLUGIN_DATA .. "/islands/") end local configIni = cIniFile() configIni:ReadFile(CONFIG_FILE) ISLAND_NUMBER = configIni:GetValueSetI("Island", "Number", 0) ISLAND_DISTANCE = configIni:GetValueSetI("Island", "Distance", 96) ISLAND_SCHEMATIC = "schematics/" .. configIni:GetValueSet("Schematic", "Island", "island.schematic") SPAWN_SCHEMATIC = "schematics/" .. configIni:GetValueSet("Schematic", "Spawn", "spawn.schematic") WORLD_NAME = configIni:GetValueSet("General", "Worldname", "skyblock") SPAWN_CREATED = configIni:GetValueSetB("PluginValues", "SpawnCreated", false) LANGUAGE_DEFAULT = configIni:GetValueSet("Language", "Default", "english.ini") LANGUAGE_OTHERS = configIni:GetValueSetB("Language", "EnableOthers", true) configIni:WriteFile(CONFIG_FILE) end -- Save settings who gets changed trough the plugin function SaveConfiguration() local configIni = cIniFile() configIni:ReadFile(CONFIG_FILE) configIni:SetValue("Island", "Number", ISLAND_NUMBER, true) configIni:SetValueB("PluginValues", "SpawnCreated", SPAWN_CREATED, true) configIni:WriteFile(CONFIG_FILE) end -- Only for the world that the plugin is using function LoadPlayerInfos() SKYBLOCK:ForEachPlayer( function(a_Player) GetPlayerInfo(a_Player) end); end -- Loads all level challenges function LoadAllLevels(a_File) local fileLevels = io.open(a_File, "rb") local content = fileLevels:read("*a") fileLevels:close() local jsonLevels = cJson:Parse(content) for counter = 1, #jsonLevels.levels do local levelName = jsonLevels.levels[counter] LEVELS[counter] = cLevel.new(levelName, jsonLevels[levelName]) end end function LoadBlockValues() local f = io.open(PLUGIN:GetLocalFolder() .. "/blockvalues.txt") while true do local line = f:read() if (line == nil) then break end local values = StringSplit(line, ":") local point = tonumber(values[2]) if (string.find(values[1], "#") == nil) then local id = tonumber(values[1]) BLOCK_VALUES[id] = {} BLOCK_VALUES[id][0] = point else local idMeta = StringSplit(values[1], "#") local id = tonumber(idMeta[1]) local meta = tonumber(idMeta[2]) if (BLOCK_VALUES[id] == nil) then BLOCK_VALUES[id] = {} end BLOCK_VALUES[id][meta] = point end end f:close() end function LoadLanguageFiles() if not cFile:IsFile(PATH_PLUGIN_DATA .. "/languages/english.ini") then if not cFile:IsFolder(PATH_PLUGIN_DATA .. "/languages/") then cFile:CreateFolder(PATH_PLUGIN_DATA .. "/languages/") end -- Copy other language files local files = cFile:GetFolderContents(PLUGIN:GetLocalFolder() .. "/languages") for _, file in pairs(files) do if (string.sub(file, #file -3, #file) == ".ini") then if not cFile:IsFile(PATH_PLUGIN_DATA .. "/languages/" .. file) then cFile:Copy(PLUGIN:GetLocalFolder() .. "/languages/" .. file, PATH_PLUGIN_DATA .. "/languages/" .. file) end end end -- Write english language file LANGUAGES["english.ini"] = cLanguage.new() if (LANGUAGE_DEFAULT ~= "english.ini") then LANGUAGES[LANGUAGE_DEFAULT] = cLanguage.new(LANGUAGE_DEFAULT) end return end if (LANGUAGE_OTHERS) then local files = cFile:GetFolderContents(PATH_PLUGIN_DATA .. "/languages") for i = 1, #files do if (cFile:IsFile(PATH_PLUGIN_DATA .. "/languages/" .. files[i])) then LANGUAGES[files[i]] = cLanguage.new(files[i]) end end else LANGUAGES[LANGUAGE_DEFAULT] = cLanguage.new(LANGUAGE_DEFAULT) end end function LoadLuaFiles() local folders = { "/code", "/code/classes", "/code/commands", "/code/API" } for _, folder in pairs(folders) do local files = cFile:GetFolderContents(PLUGIN:GetLocalFolder() .. folder) for _, file in pairs(files) do if (string.sub(file, #file -3, #file) == ".lua") then dofile(PLUGIN:GetLocalFolder() .. folder .. "/" .. file) end end end end
apache-2.0
destdev/ygopro-scripts
c98585345.lua
3
1897
--ハネクリボー LV10 function c98585345.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(aux.FALSE) c:RegisterEffect(e1) --destroy local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(98585345,0)) e2:SetCategory(CATEGORY_DESTROY) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetHintTiming(TIMING_BATTLE_PHASE) e2:SetRange(LOCATION_MZONE) e2:SetCondition(c98585345.descon) e2:SetCost(c98585345.descost) e2:SetTarget(c98585345.destg) e2:SetOperation(c98585345.desop) c:RegisterEffect(e2) end c98585345.lvdncount=1 c98585345.lvdn={33776734} function c98585345.descon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp and (Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE) end function c98585345.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c98585345.dfilter(c) return c:IsAttackPos() end function c98585345.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c98585345.dfilter,tp,0,LOCATION_MZONE,1,nil) end local g=Duel.GetMatchingGroup(c98585345.dfilter,tp,0,LOCATION_MZONE,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,0) end function c98585345.desop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c98585345.dfilter,tp,0,LOCATION_MZONE,nil) Duel.Destroy(g,REASON_EFFECT) local dg=Duel.GetOperatedGroup() local tc=dg:GetFirst() local dam=0 while tc do local atk=tc:GetTextAttack() if atk<0 then atk=0 end dam=dam+atk tc=dg:GetNext() end Duel.Damage(1-tp,dam,REASON_EFFECT) end
gpl-2.0
destdev/ygopro-scripts
c87257460.lua
1
3909
--魅惑の女王 LV3 function c87257460.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(87257460,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondition(c87257460.eqcon) e1:SetTarget(c87257460.eqtg) e1:SetOperation(c87257460.eqop) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(87257460,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetRange(LOCATION_MZONE) e2:SetCode(EVENT_PHASE+PHASE_STANDBY) e2:SetCondition(c87257460.spcon) e2:SetCost(c87257460.spcost) e2:SetTarget(c87257460.sptg) e2:SetOperation(c87257460.spop) e2:SetLabelObject(e1) c:RegisterEffect(e2) end c87257460.lvupcount=1 c87257460.lvup={23756165} function c87257460.eqcon(e,tp,eg,ep,ev,re,r,rp) local ec=e:GetLabelObject() return ec==nil or ec:GetFlagEffect(87257460)==0 end function c87257460.filter(c) return c:IsLevelBelow(3) and c:IsFaceup() and c:IsAbleToChangeControler() end function c87257460.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c87257460.filter(chkc) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c87257460.filter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectTarget(tp,c87257460.filter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0) end function c87257460.eqlimit(e,c) return e:GetOwner()==c and not c:IsDisabled() end function c87257460.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then if c:IsFaceup() and c:IsRelateToEffect(e) then if not Duel.Equip(tp,tc,c,false) then return end --Add Equip limit tc:RegisterFlagEffect(87257460,RESET_EVENT+RESETS_STANDARD,0,0) e:SetLabelObject(tc) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(c87257460.eqlimit) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_DESTROY_SUBSTITUTE) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OWNER_RELATE) e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetValue(c87257460.repval) tc:RegisterEffect(e2) else Duel.SendtoGrave(tc,REASON_RULE) end end end function c87257460.repval(e,re,r,rp) return bit.band(r,REASON_BATTLE)~=0 end function c87257460.spcon(e,tp,eg,ep,ev,re,r,rp) local ec=e:GetLabelObject():GetLabelObject() return Duel.GetTurnPlayer()==tp and ec and ec:GetFlagEffect(87257460)~=0 end function c87257460.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end function c87257460.spfilter(c,e,tp) return c:IsCode(23756165) and c:IsCanBeSpecialSummoned(e,1,tp,true,false) end function c87257460.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c87257460.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK) end function c87257460.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c87257460.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc then Duel.SpecialSummon(tc,1,tp,tp,true,false,POS_FACEUP) tc:CompleteProcedure() end end
gpl-2.0
simonfork/aquaria
game_scripts/scripts/maps/_unused/node_memorycrystalscene.lua
6
2197
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end function init(me) end function activate(me) end function run(me) if isFlag(FLAG_NAIJA_MEMORYCRYSTAL, 0) then setFlag(FLAG_NAIJA_MEMORYCRYSTAL, 1) local n = getNaija() entity_idle(n) entity_flipToNode(n, getNode("SAVEPOINT")) local camNode = getNode("MEMORYCRYSTALCAM1") local camNode2 = getNode("MEMORYCRYSTALCAM2") local camNode3 = getNode("MEMORYCRYSTALCAM3") local camNode4 = getNode("SAVEPOINT") local camDummy = createEntity("Empty") entity_warpToNode(camDummy, camNode) setCameraLerpDelay(1.0) cam_toEntity(camDummy) overrideZoom(0.75, 1) entity_animate(getNaija(), "look45", LOOP_INF, LAYER_HEAD) entity_swimToNode(camDummy, camNode2, SPEED_SLOW) entity_watchForPath(camDummy) voice("naija_memorycrystal") entity_swimToNode(camDummy, camNode3, SPEED_SLOW) entity_watchForPath(camDummy) entity_swimToNode(camDummy, camNode4, SPEED_SLOW) entity_watchForPath(camDummy) overrideZoom(0.6, 9) watch(9) screenFadeCapture() --overrideZoom(1, 4) overrideZoom(0) setCameraLerpDelay(0.0001) cam_toEntity(n) screenFadeGo(6) watch(6) entity_idle(n) setCameraLerpDelay(0) entity_delete(camDummy) end end function update(me, dt) if node_isEntityIn(me, getNaija()) then run(me) end end
gpl-2.0
RwNigma/darkstar
scripts/zones/Port_Windurst/npcs/Taniko-Maniko.lua
36
1836
----------------------------------- -- Area: Port Windurst -- NPC: Taniko-Maniko -- Standard Merchant NPC -- Confirmed shop stock, August 2013 ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,TANIKOMANIKO_SHOP_DIALOG); stock = { 0x4181, 2542,1, --Brass Zaghnal 0x4302, 7128,1, --Wrapped Bow 0x43AB, 162,1, --Ice Arrow 0x43AC, 162,1, --Lightning Arrow 0x4015, 104,2, --Cat Baghnakhs 0x4001, 129,2, --Cesti 0x4109, 5864,2, --Bone Pick 0x4301, 482,2, --Self Bow 0x43A6, 3,2, --Wooden Arrow 0x439C, 54,2, --Hawkeye 0x4380, 1575,2, --Boomerang 0x4102, 4198,3, --Bone Axe 0x4180, 309,3, --Bronze Zaghnal 0x41C0, 97,3, --Harpoon 0x4300, 39,3, --Shortbow 0x43A7, 4,3 --Bone Arrow } showNationShop(player, WINDURST, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AenAllAin/factorio-walls
release/n^3_walls_0.0.9/prototypes/entity/concrete-wall.lua
2
8650
-- Concrete Walls data:extend ( { { type = "wall", name = "concrete-wall", icon = "__n^3_walls__/graphics/icons/concrete-wall.png", flags = {"placeable-neutral", "player-creation"}, collision_box = {{-0.29, -0.29}, {0.29, 0.29}}, selection_box = {{-0.5, -0.5}, {0.5, 0.5}}, minable = {mining_time = 1, result = "concrete-wall"}, fast_replaceable_group = "wall", max_health = 500, repair_speed_modifier = 2, corpse = "wall-remnants", repair_sound = { filename = "__base__/sound/manual-repair-simple.ogg" }, mined_sound = { filename = "__base__/sound/deconstruct-bricks.ogg" }, vehicle_impact_sound = { filename = "__base__/sound/car-stone-impact.ogg", volume = 1.0 }, resistances = { { type = "physical", decrease = 10, percent = 40 }, { type = "impact", decrease = 60, percent = 75 }, { type = "explosion", decrease = 20, percent = 35 }, { type = "fire", percent = 100 }, { type = "laser", percent = 75 }, { type = "acid", percent = 5 } }, pictures = { single = { layers = { { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-single.png", priority = "extra-high", width = 22, height = 42, shift = {0, -0.15625} }, { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-single-shadow.png", priority = "extra-high", width = 47, height = 32, shift = {0.359375, 0.5}, draw_as_shadow = true } } }, straight_vertical = { { layers = { { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-straight-vertical-1.png", priority = "extra-high", width = 22, height = 42, shift = {0, -0.15625} }, { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-straight-vertical-shadow.png", priority = "extra-high", width = 47, height = 60, shift = {0.390625, 0.625}, draw_as_shadow = true } } }, { layers = { { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-straight-vertical-2.png", priority = "extra-high", width = 22, height = 42, shift = {0, -0.15625} }, { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-straight-vertical-shadow.png", priority = "extra-high", width = 47, height = 60, shift = {0.390625, 0.625}, draw_as_shadow = true } } }, { layers = { { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-straight-vertical-3.png", priority = "extra-high", width = 22, height = 42, shift = {0, -0.15625} }, { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-straight-vertical-shadow.png", priority = "extra-high", width = 47, height = 60, shift = {0.390625, 0.625}, draw_as_shadow = true } } } }, straight_horizontal = { { layers = { { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-straight-horizontal-1.png", priority = "extra-high", width = 32, height = 42, shift = {0, -0.15625} }, { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-straight-horizontal-shadow.png", priority = "extra-high", width = 59, height = 32, shift = {0.421875, 0.5}, draw_as_shadow = true } } }, { layers = { { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-straight-horizontal-2.png", priority = "extra-high", width = 32, height = 42, shift = {0, -0.15625} }, { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-straight-horizontal-shadow.png", priority = "extra-high", width = 59, height = 32, shift = {0.421875, 0.5}, draw_as_shadow = true } } }, { layers = { { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-straight-horizontal-3.png", priority = "extra-high", width = 32, height = 42, shift = {0, -0.15625} }, { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-straight-horizontal-shadow.png", priority = "extra-high", width = 59, height = 32, shift = {0.421875, 0.5}, draw_as_shadow = true } } } }, corner_right_down = { layers = { { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-corner-right-down.png", priority = "extra-high", width = 27, height = 42, shift = {0.078125, -0.15625} }, { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-corner-right-down-shadow.png", priority = "extra-high", width = 53, height = 61, shift = {0.484375, 0.640625}, draw_as_shadow = true } } }, corner_left_down = { layers = { { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-corner-left-down.png", priority = "extra-high", width = 27, height = 42, shift = {-0.078125, -0.15625} }, { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-corner-left-down-shadow.png", priority = "extra-high", width = 53, height = 60, shift = {0.328125, 0.640625}, draw_as_shadow = true } } }, t_up = { layers = { { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-t-down.png", priority = "extra-high", width = 32, height = 42, shift = {0, -0.15625} }, { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-t-down-shadow.png", priority = "extra-high", width = 71, height = 61, shift = {0.546875, 0.640625}, draw_as_shadow = true } } }, ending_right = { layers = { { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-ending-right.png", priority = "extra-high", width = 27, height = 42, shift = {0.078125, -0.15625} }, { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-ending-right-shadow.png", priority = "extra-high", width = 53, height = 32, shift = {0.484375, 0.5}, draw_as_shadow = true } } }, ending_left = { layers = { { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-ending-left.png", priority = "extra-high", width = 27, height = 42, shift = {-0.078125, -0.15625} }, { filename = "__n^3_walls__/graphics/entity/concrete-wall/wall-ending-left-shadow.png", priority = "extra-high", width = 53, height = 32, shift = {0.328125, 0.5}, draw_as_shadow = true } } } } }, } )
gpl-3.0
ffxijuggalo/darkstar
scripts/globals/mobskills/pelagic_tempest.lua
11
1182
--------------------------------------------- -- Pelagic Tempest -- -- Description: Delivers an area attack that inflicts Shock and Terror. -- Type: Physical? -- Utsusemi/Blink absorb: Ignores shadows -- Range: 10' cone -- Notes: Used by Murex affiliated with lightning element. Shock effect is fairly strong (28/tick). --------------------------------------------- require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/monstertpmoves") --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0 end function onMobWeaponSkill(target, mob, skill) local numhits = 1 local accmod = 2 local dmgmod = 3 local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT) local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.BLUNT,info.hitslanded) MobPhysicalStatusEffectMove(mob, target, skill, dsp.effect.SHOCK, 28, 3, 180) MobPhysicalStatusEffectMove(mob, target, skill, dsp.effect.TERROR, 1, 0, 180) target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.BLUNT) return dmg end
gpl-3.0
ffxijuggalo/darkstar
scripts/zones/Southern_San_dOria/npcs/Nokkhi_Jinjahl.lua
12
5151
----------------------------------- -- Area: Southern San d'Oria -- NPC: Nokkhi Jinjahl -- Type: Travelling Merchant NPC / NPC Quiver Maker / San d'Oria 1st Place -- !pos 23 2 -13 230 ----------------------------------- local ID = require("scripts/zones/Southern_San_dOria/IDs"); ----------------------------------- function onTrade(player,npc,trade) local ammoList = { {21307, 6199}, -- arrow, achiyalabopa {21306, 6200}, -- arrow, adlivun {19195, 5819}, -- arrow, antlion {18154, 4221}, -- arrow, beetle {21309, 6137}, -- arrow, chapuli {18159, 4224}, -- arrow, demon {21302, 6269}, -- arrow, eminent {19800, 5912}, -- arrow, gargouille {18156, 4222}, -- arrow, horn {17320, 4225}, -- arrow, iron {17325, 5332}, -- arrow, kabura {21308, 6138}, -- arrow, mantid {21303, 6280}, -- arrow, ra'kaznar {21304, 6202}, -- arrow, raaz {19182, 5871}, -- arrow, ruszor {18155, 4223}, -- arrow, scorpion {17321, 4226}, -- arrow, silver {18158, 5333}, -- arrow, sleep {17330, 4219}, -- arrow, stone {21305, 6201}, -- arrow, tulfaire {21314, 6278}, -- bolt, abrasion {21321, 6203}, -- bolt, achiyalabopa {18148, 5335}, -- bolt, acid {19801, 5913}, -- bolt, adaman {21320, 6204}, -- bolt, adlivun {21318, 6206}, -- bolt, bismuth {18150, 5334}, -- bolt, blind {18151, 5339}, -- bolt, bloody {21322, 6140}, -- bolt, damascus {19183, 5872}, -- bolt, dark adaman {19196, 5820}, -- bolt, darkling {17338, 4229}, -- bolt, darksteel {21316, 6270}, -- bolt, eminent {19197, 5821}, -- bolt, fusion {21313, 6310}, -- bolt, gashing {18153, 5336}, -- bolt, holy {21324, 6139}, -- bolt, midrium {17337, 4228}, -- bolt, mythril {21323, 6141}, -- bolt, oxidant {21317, 6281}, -- bolt, ra'kaznar {21315, 6279}, -- bolt, righteous {18149, 5337}, -- bolt, sleep {21319, 6205}, -- bolt, titanium {18152, 5338}, -- bolt, venom {19803, 5915}, -- bullet, adaman {21336, 6208}, -- bullet, adlivun {21337, 6207}, -- bullet, achiyalabopa {17340, 5363}, -- bullet {21333, 6210}, -- bullet, bismuth {17343, 5359}, -- bullet, bronze {21338, 6143}, -- bullet, damascus {19184, 5873}, -- bullet, dark adaman {21330, 6311}, -- bullet, decimating {21328, 6437}, -- bullet, divine {19198, 5822}, -- bullet, dweomer {21331, 6271}, -- bullet, eminent {17312, 5353}, -- bullet, iron {19802, 5914}, -- bullet, orichalcum {19199, 5823}, -- bullet, oberon's {21332, 6282}, -- bullet, ra'kaznar {17341, 5340}, -- bullet, silver {18723, 5416}, -- bullet, steel {18160, 5341}, -- bullet, spartan {21335, 6209}, -- bullet, titanium {2176, 5402}, -- card, fire {2177, 5403}, -- card, ice {2178, 5404}, -- card, wind {2179, 5405}, -- card, earth {2180, 5406}, -- card, thunder {2181, 5407}, -- card, water {2182, 5408}, -- card, light {2183, 5409}, -- card, dark }; local carnationsNeeded = 0; local giveToPlayer = {}; -- check for invalid items for i = 0,8,1 do local itemId = trade:getItemId(i); if (itemId > 0 and itemId ~= 948) then local validSlot = false; for k, v in pairs(ammoList) do if (v[1] == itemId) then local itemQty = trade:getSlotQty(i); if (itemQty % 99 ~= 0) then player:messageSpecial(ID.text.NOKKHI_BAD_COUNT); return; end; local stacks = itemQty / 99; carnationsNeeded = carnationsNeeded + stacks; giveToPlayer[#giveToPlayer+1] = {v[2], stacks}; validSlot = true; break; end end if (not validSlot) then player:messageSpecial(ID.text.NOKKHI_BAD_ITEM); return; end end end -- check for correct number of carnations if (carnationsNeeded == 0 or trade:getItemQty(948) ~= carnationsNeeded) then player:messageSpecial(ID.text.NOKKHI_BAD_COUNT); return; end -- check for enough inventory space if (player:getFreeSlotsCount() < carnationsNeeded) then player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED, giveToPlayer[1][1]); return; end -- make the trade player:messageSpecial(ID.text.NOKKHI_GOOD_TRADE); for k, v in pairs(giveToPlayer) do player:addItem(v[1], v[2]); player:messageSpecial(ID.text.ITEM_OBTAINED,v[1]); end player:tradeComplete(); end; function onTrigger(player,npc) player:startEvent(683,npc:getID()); end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) end
gpl-3.0
ffxijuggalo/darkstar
scripts/zones/Dynamis-Xarcabard/IDs.lua
9
8606
----------------------------------- -- Area: Dynamis-Xarcabard ----------------------------------- require("scripts/globals/keyitems") require("scripts/globals/dynamis") require("scripts/globals/zone") ----------------------------------- zones = zones or {} zones[dsp.zone.DYNAMIS_XARCABARD] = { text = { ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain the <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6388, -- Obtained: <item>. GIL_OBTAINED = 6389, -- Obtained <number> gil. KEYITEM_OBTAINED = 6391, -- Obtained key item: <keyitem>. CONQUEST_BASE = 7055, -- Tallying conquest results... DYNAMIS_TIME_BEGIN = 7214, -- The sands of the <item> have begun to fall. You have <number> minutes (Earth time) remaining in Dynamis. DYNAMIS_TIME_EXTEND = 7215, -- our stay in Dynamis has been extended by <number> minute[/s]. DYNAMIS_TIME_UPDATE_1 = 7216, -- ou will be expelled from Dynamis in <number> [second/minute] (Earth time). DYNAMIS_TIME_UPDATE_2 = 7217, -- ou will be expelled from Dynamis in <number> [seconds/minutes] (Earth time). DYNAMIS_TIME_EXPIRED = 7219, -- The sands of the hourglass have emptied... OMINOUS_PRESENCE = 7230, -- You feel an ominous presence, as if something might happen if you possessed <item>. ANIMATED_KNUCKLES_DIALOG = 7297, -- I am known as the Fists of Mystics. Come, show me your fighting spirit. ANIMATED_DAGGER_DIALOG = 7329, -- I am called the Ornate Blade. Now, show me your strength. ANIMATED_LONGSWORD_DIALOG = 7361, -- People have named me the Holy Blade. I will try thy resolution. ANIMATED_CLAYMORE_DIALOG = 7393, -- I am the Intricate Blade. Show me the depths of your fury! ANIMATED_TABAR_DIALOG = 7425, -- Me, axe. Runaeic, Axe. You, die? ANIMATED_GREATAXE_DIALOG = 7457, -- I have been given the title of Seraphic Axe. Will you attempt to survive my love? ANIMATED_SPEAR_DIALOG = 7489, -- I am the Stellar Spear. It is time to test your courage. ANIMATED_SCYTHE_DIALOG = 7521, -- I am known as the Tenebrous Scythe. Overwhelm me with your greed for power. ANIMATED_KUNAI_DIALOG = 7553, -- I am called the Demoniac Blade. Allow me to witness your technique. ANIMATED_TACHI_DIALOG = 7585, -- I am the Divine Blade. I demand a test of your will. ANIMATED_HAMMER_DIALOG = 7617, -- People have named me the Heavenly Hammer. I will test your might to its very limits. ANIMATED_STAFF_DIALOG = 7649, -- I am called the Celestial Staff. I will glimpse into your mind's eye... ANIMATED_LONGBOW_DIALOG = 7681, -- I am known as the Snarled Bow. I will measure the limits of your determination. ANIMATED_GUN_DIALOG = 7713, -- I am known as the Ethereal Rifle. Do you realize my incredible value? ANIMATED_HORN_DIALOG = 7745, -- I am called the Mysterial Horn. Show me your true intentions. ANIMATED_SHIELD_DIALOG = 7777, -- I am Aegis, the impervious shield of everlasting. PRISON_OF_SOULS_HAS_SET_FREE = 7809, -- e prison of souls has set free its captive spirits! }, mob = { TIME_EXTENSION = { {minutes = 10, ki = dsp.ki.CRIMSON_GRANULES_OF_TIME, mob = 17330531}, {minutes = 10, ki = dsp.ki.AZURE_GRANULES_OF_TIME, mob = 17330532}, {minutes = 10, ki = dsp.ki.AMBER_GRANULES_OF_TIME, mob = 17330533}, {minutes = 10, ki = dsp.ki.ALABASTER_GRANULES_OF_TIME, mob = 17330534}, {minutes = 20, ki = dsp.ki.OBSIDIAN_GRANULES_OF_TIME, mob = 17330535}, }, REFILL_STATUE = { { {mob = 17330230, eye = dynamis.eye.RED }, -- Adamantking_Effigy {mob = 17330231, eye = dynamis.eye.GREEN}, }, { {mob = 17330240, eye = dynamis.eye.RED }, -- Adamantking_Effigy {mob = 17330241, eye = dynamis.eye.BLUE }, }, { {mob = 17330248, eye = dynamis.eye.RED }, -- Serjeant_Tombstone {mob = 17330249, eye = dynamis.eye.GREEN}, }, { {mob = 17330256, eye = dynamis.eye.RED }, -- Serjeant_Tombstone {mob = 17330257, eye = dynamis.eye.BLUE }, }, { {mob = 17330273, eye = dynamis.eye.RED }, -- Avatar_Icon {mob = 17330274, eye = dynamis.eye.GREEN}, }, { {mob = 17330285, eye = dynamis.eye.RED }, -- Avatar_Icon {mob = 17330286, eye = dynamis.eye.BLUE }, }, { {mob = 17330471, eye = dynamis.eye.RED }, -- Goblin_Replica {mob = 17330472, eye = dynamis.eye.GREEN}, }, { {mob = 17330483, eye = dynamis.eye.RED }, -- Goblin_Replica {mob = 17330484, eye = dynamis.eye.BLUE }, }, }, YING = 17330183, COUNT_ZAEBOS_PH = {[17330376] = 17330377}, -- Kindred_Warrior DUKE_GOMORY_PH = {[17330303] = 17330304}, -- Kindred_Monk PRINCE_SEERE_PH = {[17330331] = 17330332}, -- Kindred_White_Mage MARQUIS_ORIAS_PH = {[17330333] = 17330343}, -- Kindred_Black_Mage DUKE_BERITH_PH = {[17330352] = 17330353}, -- Kindred_Red_Mage COUNT_RAUM_PH = {[17330314] = 17330315}, -- Kindred_Thief MARQUIS_SABNAK_PH = {[17330359] = 17330360}, -- Kindred_Paladin DUKE_SCOX_PH = {[17330427] = 17330417}, -- Kindred_Dark_Knight MARQUIS_ANDRAS_PH = {[17330388] = 17330390}, -- Kindred_Beastmaster MARQUIS_DECARABIA_PH = {[17330222] = 17330223}, -- Kindred_Bard MARQUIS_CIMERIES_PH = {[17330414] = 17330415}, -- Kindred_Ranger COUNT_VINE_PH = {[17330439] = 17330440}, -- Kindred_Samurai MARQUIS_GAMYGYN_PH = {[17330450] = 17330451}, -- Kindred_Ninja KING_ZAGAN_PH = {[17330418] = 17330430}, -- Kindred_Dragoon MARQUIS_NEBIROS_PH = {[17330479] = 17330481}, -- Kindred_Summoner }, npc = { QM = { [17330780] = { param = {3358, 3429, 3430, 3431, 3432, 3433}, trade = { {item = 3358, mob = 17330177}, -- Dynamis Lord {item = {3429, 3430, 3431, 3432, 3433}, mob = 17330191}, -- Arch Dynamis Lord } }, [17330781] = {trade = {{item = 3400, mob = 17330185}}}, -- Duke Haures [17330782] = {trade = {{item = 3401, mob = 17330186}}}, -- Marquis Caim [17330783] = {trade = {{item = 3402, mob = 17330188}}}, -- Baron Avnas [17330784] = {trade = {{item = 3403, mob = 17330189}}}, -- Count Haagenti [17330785] = {trade = {{item = 3364, mob = 17330199}}}, -- Animated Knuckles [17330786] = {trade = {{item = 3365, mob = 17330200}}}, -- Animated Dagger [17330787] = {trade = {{item = 3366, mob = 17330201}}}, -- Animated Longsword [17330788] = {trade = {{item = 3367, mob = 17330202}}}, -- Animated Claymore [17330789] = {trade = {{item = 3368, mob = 17330203}}}, -- Animated Tabar [17330790] = {trade = {{item = 3369, mob = 17330204}}}, -- Animated Great Axe [17330791] = {trade = {{item = 3371, mob = 17330205}}}, -- Animated Spear [17330792] = {trade = {{item = 3370, mob = 17330206}}}, -- Animated Scythe [17330793] = {trade = {{item = 3372, mob = 17330207}}}, -- Animated Kunai [17330794] = {trade = {{item = 3373, mob = 17330208}}}, -- Animated Tachi [17330795] = {trade = {{item = 3374, mob = 17330209}}}, -- Animated Hammer [17330796] = {trade = {{item = 3375, mob = 17330210}}}, -- Animated Staff [17330797] = {trade = {{item = 3376, mob = 17330211}}}, -- Animated Longbow [17330798] = {trade = {{item = 3377, mob = 17330212}}}, -- Animated Gun [17330799] = {trade = {{item = 3378, mob = 17330213}}}, -- Animated Horn [17330800] = {trade = {{item = 3379, mob = 17330214}}}, -- Animated Shield }, }, } return zones[dsp.zone.DYNAMIS_XARCABARD]
gpl-3.0
ld-test/lua-xmlreader
doc/extract_doc.lua
3
2184
modules={} function module(name) if modules[name] then current_module=modules[name] else current_module={name=name, description=""} modules[#modules+1]=name modules[name]=current_module end current_obj=current_module end function signature(name) current_obj = {name=name, params={}, returns={}} current_module[#current_module+1]=current_obj end function description(str) current_obj.description=str end function param(name, desc) current_obj.params[#current_obj.params+1]=name current_obj.params[name]=desc end function returns(name, desc) current_obj.returns[#current_obj.returns+1]=name current_obj.returns[name]=desc end local fn = arg[1] assert(fn, "Usage: extract_doc filename") local lines={} local in_lua = false for line in io.lines(fn) do if line:match("^%?%*/") then in_lua = false end lines[#lines+1] = in_lua and line or "" if line:match("^/%*%?lua") then in_lua = true end end assert(loadstring(table.concat(lines, "\n")))() function fwrite(fmt, ...) io.write(fmt:format(...)) end table.sort(modules) fwrite([[ <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"> <head> <title>%s</title> <link rel="stylesheet" href="doc_style.css" type="text/css" /> </head> <body> ]], lib_name) for _,n in ipairs(modules) do local m = modules[n] fwrite("<h1>%s</h1>\n<p>%s</p>\n", m.name, m.description) fwrite("<dl class=\"function\">\n") for _,f in ipairs(m) do fwrite("<dt>%s</dt>\n", f.name) fwrite("<dd>\n%s\n", f.description) if (#f.params > 0) then fwrite("<h3>Parameters</h3>\n") fwrite("<ul>\n") for i,p in ipairs(f.params) do fwrite("<li>%s: %s</li>\n", p, f.params[p]) end fwrite("</ul>\n") end if (#f.returns > 0) then fwrite("<h3>Return values</h3>\n") fwrite("<ol>\n") for i,r in ipairs(f.returns) do fwrite("<li>%s: %s</li>\n", r, f.returns[r]) end fwrite("</ol>\n") end fwrite("</dd>\n") end fwrite("</dl>\n") end fwrite("</body>") fwrite("</html>")
mit
RwNigma/darkstar
scripts/zones/Tavnazian_Safehold/npcs/Quelveuiat.lua
34
2668
----------------------------------- -- Area: Tavnazian Safehold -- NPC: Quelveuiat -- Standard Info NPC -- @pos -3.177 -22.750 -25.970 26 ----------------------------------- package.loaded["scripts/zones/Tavnazian_Safehold/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/Tavnazian_Safehold/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local SealionCrestKey = trade:hasItemQty(1658,1); local CoralCrestKey = trade:hasItemQty(1659,1); local Count = trade:getItemCount(); if (player:getQuestStatus(OTHER_AREAS,A_HARD_DAY_S_KNIGHT) == QUEST_COMPLETED and player:hasKeyItem(TEMPLE_KNIGHT_KEY) == false) then -- Trade Sealion and Coral Crest keys to obtain Temple Knight key (keyitem). if (SealionCrestKey and CoralCrestKey and Count == 2) then player:addKeyItem(TEMPLE_KNIGHT_KEY); player:tradeComplete(); player:messageSpecial(KEYITEM_OBTAINED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getQuestStatus(OTHER_AREAS,A_HARD_DAY_S_KNIGHT) == QUEST_AVAILABLE) then player:startEvent(0x0077); elseif (player:getQuestStatus(OTHER_AREAS,A_HARD_DAY_S_KNIGHT) == QUEST_ACCEPTED and player:getVar("SPLINTERSPINE_GRUKJUK") <= 1) then player:startEvent(0x0078); elseif (player:getVar("SPLINTERSPINE_GRUKJUK") == 2 and player:getQuestStatus(OTHER_AREAS,A_HARD_DAY_S_KNIGHT) == QUEST_ACCEPTED) then player:startEvent(0x0079); else player:startEvent(0x007A); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0077 and option == 3) then player:addQuest(OTHER_AREAS,A_HARD_DAY_S_KNIGHT); elseif (csid == 0x0079) then player:setVar("SPLINTERSPINE_GRUKJUK",0); player:completeQuest(OTHER_AREAS,A_HARD_DAY_S_KNIGHT); player:addGil(GIL_RATE*2100); player:messageSpecial(GIL_OBTAINED,GIL_RATE*2100); end end;
gpl-3.0
Kong/kong
kong/plugins/request-transformer/schema.lua
1
3380
local pl_template = require "pl.template" local tx = require "pl.tablex" local typedefs = require "kong.db.schema.typedefs" local validate_header_name = require("kong.tools.utils").validate_header_name local compile_opts = { escape = "\xff", -- disable '#' as a valid template escape } -- entries must have colons to set the key and value apart local function check_for_value(entry) local name, value = entry:match("^([^:]+):*(.-)$") if not name or not value or value == "" then return false, "key '" ..name.. "' has no value" end local status, res, err = pcall(pl_template.compile, value, compile_opts) if not status or err then return false, "value '" .. value .. "' is not in supported format, error:" .. (status and res or err) end return true end local function validate_headers(pair, validate_value) local name, value = pair:match("^([^:]+):*(.-)$") if validate_header_name(name) == nil then return nil, string.format("'%s' is not a valid header", tostring(name)) end if validate_value then if validate_header_name(value) == nil then return nil, string.format("'%s' is not a valid header", tostring(value)) end end return true end local function validate_colon_headers(pair) return validate_headers(pair, true) end local strings_array = { type = "array", default = {}, required = true, elements = { type = "string" }, } local headers_array = { type = "array", default = {}, required = true, elements = { type = "string", custom_validator = validate_headers }, } local strings_array_record = { type = "record", fields = { { body = strings_array }, { headers = headers_array }, { querystring = strings_array }, }, } local colon_strings_array = { type = "array", default = {}, required = true, elements = { type = "string", custom_validator = check_for_value } } local colon_header_value_array = { type = "array", default = {}, required = true, elements = { type = "string", match = "^[^:]+:.*$", custom_validator = validate_headers }, } local colon_strings_array_record = { type = "record", fields = { { body = colon_strings_array }, { headers = colon_header_value_array }, { querystring = colon_strings_array }, }, } local colon_headers_array = { type = "array", default = {}, required = true, elements = { type = "string", match = "^[^:]+:.*$", custom_validator = validate_colon_headers }, } local colon_rename_strings_array_record = { type = "record", fields = { { body = colon_strings_array }, { headers = colon_headers_array }, { querystring = colon_strings_array }, }, } local colon_strings_array_record_plus_uri = tx.deepcopy(colon_strings_array_record) local uri = { uri = { type = "string" } } table.insert(colon_strings_array_record_plus_uri.fields, uri) return { name = "request-transformer", fields = { { protocols = typedefs.protocols }, { config = { type = "record", fields = { { http_method = typedefs.http_method }, { remove = strings_array_record }, { rename = colon_rename_strings_array_record }, { replace = colon_strings_array_record_plus_uri }, { add = colon_strings_array_record }, { append = colon_strings_array_record }, } }, }, } }
apache-2.0
ffxijuggalo/darkstar
scripts/zones/West_Ronfaure/npcs/Zovriace.lua
9
41586
----------------------------------- -- Area: West Ronfaure -- NPC: Zovriace -- Type: Patrol NPC -- !pos -436.356 -15.851 -258.168 100 ----------------------------------- local ID = require("scripts/zones/West_Ronfaure/IDs") require("scripts/globals/pathfind") ----------------------------------- local path = { -439.970062, -16.752592, -255.100327, -440.602631, -16.538126, -255.958786, -441.127228, -16.394150, -256.900909, -441.494019, -16.267317, -257.915710, -441.581543, -16.133537, -258.985992, -441.024231, -16.028330, -259.826294, -439.954132, -16.028715, -259.822601, -438.925629, -16.072157, -259.474915, -437.941528, -16.180017, -259.014008, -437.021820, -15.868464, -258.524048, -436.108673, -15.583454, -258.000946, -435.179413, -15.400028, -257.455811, -432.864655, -15.075329, -256.065369, -423.557495, -14.982476, -250.437790, -422.761383, -15.055836, -249.708817, -422.268677, -15.117037, -248.744232, -421.972382, -15.198636, -247.701523, -421.776733, -15.333975, -246.640106, 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-452.083923, -19.517031, -161.994354, -452.476959, -19.566160, -160.981140, -452.841187, -19.611700, -159.956909, -453.191650, -19.646599, -158.927551, -454.367828, -19.964460, -155.331253, -455.293671, -20.791029, -152.456436, -455.619934, -20.976021, -151.448273, -460.864044, -21.582912, -135.124496, -461.198395, -21.523344, -134.089920, -463.464020, -20.982677, -127.008972, -463.628113, -20.996647, -125.935585, -463.609283, -21.038952, -124.848961, -463.521912, -21.146475, -123.767731, -463.400543, -21.146563, -122.686722, -463.201691, -21.188892, -121.067558, -463.072876, -21.257940, -119.990120, -462.932098, -21.293131, -118.911903, -460.858124, -21.810720, -103.154648, -460.394226, -21.855116, -102.181808, -459.633484, -21.864172, -101.409859, -458.751892, -21.805742, -100.775322, -457.821533, -21.747103, -100.215164, -456.871063, -21.669014, -99.690086, -455.908997, -21.711084, -99.185425, -452.652191, -21.466049, -97.507286, -427.503632, -19.772459, -84.766029, -426.533905, -19.798971, -84.273788, -424.118073, -20.060156, -83.055641, -423.148651, -19.991360, -82.567337 } function onSpawn(npc) npc:initNpcAi() npc:setPos(dsp.path.first(path)) onPath(npc) end function onPath(npc) if npc:atPoint(dsp.path.get(path, 288)) then GetNPCByID(npc:getID() + 4):showText(npc, ID.text.ZOVRIACE_REPORT) -- small delay after path finish npc:wait(8000) end dsp.path.patrol(npc, path) end function onTrade(player, npc, trade) end function onTrigger(player, npc) player:showText(npc, ID.text.ZOVRIACE_DIALOG) npc:wait() end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) end
gpl-3.0
Deadwing888/darkstar
scripts/zones/Promyvion-Dem/Zone.lua
13
7696
----------------------------------- -- -- Zone: Promyvion-Dem (18) -- ----------------------------------- package.loaded["scripts/zones/Promyvion-Dem/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/missions"); require("scripts/zones/Promyvion-Dem/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) -- zone:registerRegion(11,157,-4,-82,161,4,-77); -- Level 1 Return zone:registerRegion(12,117,-4,-283,122,4,-277); -- Level 1 MR -- zone:registerRegion(21,-383,-4,-2,-278,4,2); -- Level Two Return zone:registerRegion(22,-82,-4,76,-77,4,80); -- Level Two MR1 zone:registerRegion(23,-361,-4,36,-356,4,42); -- Level Two MR2 zone:registerRegion(24,-83,-4,-83,-77,4,-76); -- Level Two MR3 zone:registerRegion(25,-282,-4,-202,-277,4,-196); -- Level Two MR4 -- zone:registerRegion(31,-160,-4,437,-157,4,441); -- Level Three West Return zone:registerRegion(32,-42,-4,317,-37,4,322); -- Level Three West MR1 zone:registerRegion(33,-322,-4,156,-316,4,162); -- Level Three West MR2 zone:registerRegion(34,-122,-4,157,-118,4,163); -- Level Three West MR3 -- zone:registerRegion(35,-2,-4,-322,2,4,-317); -- Level Three East Return zone:registerRegion(36,37,-4,-203,43,4,-198); -- Level Three East MR1 zone:registerRegion(37,-122,-4,-242,-116,4,-237); -- Level Three East MR2 zone:registerRegion(38,-122,-4,-402,-116,4,-396); -- Level Three East MR3 -- zone:registerRegion(41,357,-4,237,361,4,242); -- Level Four Return end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(185.891, 0, -52.331, 128, 18); -- {R} end if (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") == 2) then player:completeMission(COP,BELOW_THE_ARKS); player:addMission(COP,THE_MOTHERCRYSTALS); -- start mission 1.3 player:setVar("PromathiaStatus",0); elseif (player:getCurrentMission(COP) == THE_MOTHERCRYSTALS) then if (player:hasKeyItem(LIGHT_OF_HOLLA) and player:hasKeyItem(LIGHT_OF_MEA)) then if (player:getVar("cslastpromy") == 1) then player:setVar("cslastpromy",0) cs = 0x0034; end elseif (player:hasKeyItem(LIGHT_OF_HOLLA) or player:hasKeyItem(LIGHT_OF_MEA)) then if (player:getVar("cs2ndpromy") == 1) then player:setVar("cs2ndpromy",0) cs = 0x0033; end end end if (player:getVar("FirstPromyvionDem") == 1) then cs = 0x0032; elseif (ENABLE_COP_ZONE_CAP == 1) then player:addStatusEffect(EFFECT_LEVEL_RESTRICTION,30,0,0);-- ZONE LEVEL RESTRICTION end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) -- regionID =region:GetRegionID(); -- printf("regionID: %u",regionID); if (player:getAnimation()==0) then switch (region:GetRegionID()): caseof { [11] = function (x) player:startEvent(0x002E); end, [12] = function (x) if (GetNPCByID(16851268):getAnimation() == 8) then player:startEvent(30); end end, [21] = function (x) player:startEvent(41); end, [22] = function (x) if (GetNPCByID(16851273):getAnimation() == 8) then if (player:getVar("MemoryReceptacle") == 2) then player:startEvent(35); else player:startEvent(34); end end end, [23] = function (x) if (GetNPCByID(16851275):getAnimation() == 8) then if (player:getVar("MemoryReceptacle") == 2) then player:startEvent(35); else player:startEvent(34); end end end, [24] = function (x) if (GetNPCByID(16851272):getAnimation() == 8) then if (player:getVar("MemoryReceptacle") == 2) then player:startEvent(35); else player:startEvent(34); end end end, [25] = function (x) if (GetNPCByID(16851274):getAnimation() == 8) then if (player:getVar("MemoryReceptacle") == 2) then player:startEvent(35); else player:startEvent(34); end end end, [31] = function (x) player:startEvent(30); end, [32] = function (x) if (GetNPCByID(16851277):getAnimation() == 8) then player:startEvent(32); end end, [33] = function (x) if (GetNPCByID(16851276):getAnimation() == 8) then player:startEvent(32); end end, [34] = function (x) if (GetNPCByID(16851278):getAnimation() == 8) then player:startEvent(32); end end, [35] = function (x) player:startEvent(30); end, [36] = function (x) if (GetNPCByID(16851269):getAnimation() == 8) then player:startEvent(32); end end, [37] = function (x) if (GetNPCByID(16851270):getAnimation() == 8) then player:startEvent(32); end end, [38] = function (x) if (GetNPCByID(16851271):getAnimation() == 8) then player:startEvent(32); end end, [41] = function (x) if (player:getVar("MemoryReceptacle") == 2) then player:startEvent(31); else player:startEvent(34); end end, } end end; ----------------------------------- -- onRegionLeave ----------------------------------- function onRegionLeave(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x002e and option == 1) then player:setPos(-226.193, -46.459, -280.046, 127, 14); -- To Hall of Transference {R} elseif (csid == 0x0032) then player:setVar("FirstPromyvionDem",0); if (ENABLE_COP_ZONE_CAP == 1) then player:addStatusEffect(EFFECT_LEVEL_RESTRICTION,30,0,0); -- ZONE LEVEL RESTRICTION end end if (option==1) then player:setVar("MemoryReceptacle",0); end end;
gpl-3.0
destdev/ygopro-scripts
c28053763.lua
1
2444
--ドラゴノイド・ジェネレーター function c28053763.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c28053763.cost) c:RegisterEffect(e1) --Special Summon local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_SZONE) e2:SetCountLimit(2,28053763) e2:SetTarget(c28053763.tktg) e2:SetOperation(c28053763.tkop) c:RegisterEffect(e2) end function c28053763.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,1000) end Duel.PayLPCost(tp,1000) end function c28053763.tktg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,28053764,0,0x4011,300,300,1,RACE_MACHINE,ATTRIBUTE_EARTH,POS_FACEUP_ATTACK) end Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) end function c28053763.tkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetTarget(aux.TargetBoolFunction(Card.IsLocation,LOCATION_EXTRA)) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 or not Duel.IsPlayerCanSpecialSummonMonster(tp,28053764,0,0x4011,300,300,1,RACE_MACHINE,ATTRIBUTE_EARTH,POS_FACEUP_ATTACK) then return end local token=Duel.CreateToken(tp,28053764) Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP_ATTACK) local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCountLimit(1) e2:SetOperation(c28053763.tkop2) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) end function c28053763.tkop2(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(1-tp,LOCATION_MZONE)<=0 then return end if not Duel.IsPlayerCanSpecialSummonMonster(1-tp,28053764,0,0x4011,300,300,1,RACE_MACHINE,ATTRIBUTE_EARTH,POS_FACEUP_ATTACK) then return end Duel.Hint(HINT_CARD,PLAYER_ALL,28053763) local token=Duel.CreateToken(1-tp,28053764) Duel.SpecialSummon(token,0,1-tp,1-tp,false,false,POS_FACEUP_ATTACK) end
gpl-2.0
streamdataio/kong
spec/plugins/response-transformer/access_spec.lua
3
3154
local spec_helper = require "spec.spec_helpers" local http_client = require "kong.tools.http_client" local cjson = require "cjson" local STUB_GET_URL = spec_helper.PROXY_URL.."/get" local STUB_HEADERS_URL = spec_helper.PROXY_URL.."/response-headers" describe("Response Transformer Plugin #proxy", function() setup(function() spec_helper.prepare_db() spec_helper.insert_fixtures { api = { { name = "tests response-transformer", inbound_dns = "response.com", upstream_url = "http://httpbin.org" }, { name = "tests response-transformer 2", inbound_dns = "response2.com", upstream_url = "http://httpbin.org" }, }, plugin = { { name = "response-transformer", config = { add = { headers = {"x-added:true", "x-added2:true" }, json = {"newjsonparam:newvalue"} }, remove = { headers = { "x-to-remove" }, json = { "origin" } } }, __api = 1 }, { name = "response-transformer", config = { add = { headers = {"Cache-Control:max-age=86400"} } }, __api = 2 } } } spec_helper.start_kong() end) teardown(function() spec_helper.stop_kong() end) describe("Test adding parameters", function() it("should add new headers", function() local _, status, headers = http_client.get(STUB_GET_URL, {}, {host = "response.com"}) assert.are.equal(200, status) assert.are.equal("true", headers["x-added"]) assert.are.equal("true", headers["x-added2"]) end) it("should add new parameters on GET", function() local response, status = http_client.get("http://127.0.0.1:8100/get", {}, {host = "response.com"}) assert.are.equal(200, status) local body = cjson.decode(response) assert.are.equal("newvalue", body["newjsonparam"]) end) it("should add new parameters on POST", function() local response, status = http_client.post("http://127.0.0.1:8100/post", {}, {host = "response.com"}) assert.are.equal(200, status) local body = cjson.decode(response) assert.are.equal("newvalue", body["newjsonparam"]) end) it("should add new headers", function() local _, status, headers = http_client.get(STUB_GET_URL, {}, {host = "response2.com"}) assert.are.equal(200, status) assert.are.equal("max-age=86400", headers["cache-control"]) end) end) describe("Test removing parameters", function() it("should remove a header", function() local _, status, headers = http_client.get(STUB_HEADERS_URL, { ["x-to-remove"] = "true"}, {host = "response.com"}) assert.are.equal(200, status) assert.falsy(headers["x-to-remove"]) end) it("should remove a parameter on GET", function() local response, status = http_client.get("http://127.0.0.1:8100/get", {}, {host = "response.com"}) assert.are.equal(200, status) local body = cjson.decode(response) assert.falsy(body.origin) end) end) end)
apache-2.0
RwNigma/darkstar
scripts/zones/Port_Windurst/npcs/HomePoint#2.lua
17
1253
----------------------------------- -- Area: Port Windurst -- NPC: HomePoint#2 -- @pos -207 -8.159 210 240 ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Port_Windurst/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fd, 23); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fd) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
jcosborn/qhmc
lua/Init.lua
1
2685
-- this file is loaded at startup by default function printfAll(...) io.write(string.format(...)) end function eprintfAll(...) io.stderr:write(string.format(...)) end if qopqdp and qopqdp.master then function printf(...) if(qopqdp.master()) then printfAll(...) end end function eprintf(...) if(qopqdp.master()) then eprintfAll(...) end end else printf = printfAll end do local spaces = "" local function printline(event, ln) if(event == "call") then spaces = spaces .. " " elseif(event == "return") then spaces = string.sub(spaces, 1, -3) else if ln==nil then ln = "" end print(spaces .. (debug.getinfo(2,"n").name or "main") .. " : " .. ln) end end function trace(on) if(on) then debug.sethook(printline, "crl") else debug.sethook(nil, "crl") end end end function tableCopy(t) local r = {} for k,v in pairs(t) do r[k]=v end return r end function tableCopyTo(r, t) for k,v in pairs(t) do r[k]=v end end function abort(...) printf(...) printf(debug.traceback()) end do local function simple(t) for k,v in pairs(t) do if type(v) == "table" then return false end end return true end local function numeric(t) for k,v in pairs(t) do if type(k) ~= "number" then return false end if k ~= math.floor(k) then return false end if k<1 then return false end end return true end local function sortkeys(a, b) local ta,tb = type(a),type(b) if ta==tb then return a<b end return ta>tb end local function myprintr(x, indent, seen) if type(x) == "table" then if seen[x] then printf("<loop>"); return end seen[x] = true printf("{") if simple(x) and numeric(x) then local n = table.maxn(x) printf(" ") for i=1,n do myprintr(x[i], indent, tableCopy(seen)) if i<n then printf(", ") else printf(" ") end end else printf("\n") local keys = {} for k in pairs(x) do keys[#keys+1] = k end table.sort(keys, sortkeys) for _,k in ipairs(keys) do local v = x[k] printf(" %s%s = ", indent, tostring(k)) myprintr(v, indent.." ", tableCopy(seen)) printf("\n") end if(indent~="") then printf("%s", indent) end end printf("}") else local s = tostring(x) if x==nil then s = "nil" end printf("%s", s) end end function myprint(...) local t = {...} local n = table.maxn(t) for i=1,n do myprintr(t[i], "", {}) end end end Class = require 'pl.class'
gpl-3.0
Deadwing888/darkstar
scripts/globals/items/dragon_steak.lua
18
1866
----------------------------------------- -- ID: 4350 -- Item: dragon_steak -- Food Effect: 180Min, All Races ----------------------------------------- -- Health 25 -- Strength 7 -- Intelligence -3 -- Health Regen While Healing 2 -- Attack % 20 -- Attack Cap 150 -- Ranged ATT % 20 -- Ranged ATT Cap 150 -- Demon Killer 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,4350); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 25); target:addMod(MOD_STR, 7); target:addMod(MOD_INT, -3); target:addMod(MOD_HPHEAL, 2); target:addMod(MOD_FOOD_ATTP, 20); target:addMod(MOD_FOOD_ATT_CAP, 150); target:addMod(MOD_FOOD_RATTP, 20); target:addMod(MOD_FOOD_RATT_CAP, 150); target:addMod(MOD_DEMON_KILLER, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 25); target:delMod(MOD_STR, 7); target:delMod(MOD_INT, -3); target:delMod(MOD_HPHEAL, 2); target:delMod(MOD_FOOD_ATTP, 20); target:delMod(MOD_FOOD_ATT_CAP, 150); target:delMod(MOD_FOOD_RATTP, 20); target:delMod(MOD_FOOD_RATT_CAP, 150); target:delMod(MOD_DEMON_KILLER, 5); end;
gpl-3.0
RwNigma/darkstar
scripts/zones/Mount_Kamihr/Zone.lua
34
1279
----------------------------------- -- -- Zone: Mount Kamihr -- ----------------------------------- package.loaded["scripts/zones/Mount_Kamihr/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Mount_Kamihr/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then -- player:setPos(x, y, z, r); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
RwNigma/darkstar
scripts/zones/Lower_Delkfutts_Tower/npcs/_540.lua
17
2177
----------------------------------- -- Area: Lower Delkfutt's Tower -- NPC: Cermet Door -- Cermet Door for Windy Ambassador -- Windurst Mission 3.3 "A New Journey" -- @pos 636 16 59 184 ----------------------------------- package.loaded["scripts/zones/Lower_Delkfutts_Tower/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/zones/Lower_Delkfutts_Tower/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getCurrentMission(WINDURST) == A_NEW_JOURNEY and player:getVar("MissionStatus") == 2) then if (trade:hasItemQty(549,1) and trade:getItemCount() == 1) then -- Trade Delkfutt Key player:startEvent(0x0002); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local currentMission = player:getCurrentMission(WINDURST); if (currentMission == A_NEW_JOURNEY and player:getVar("MissionStatus") == 2 and player:hasKeyItem(DELKFUTT_KEY) == false) then player:messageSpecial(THE_DOOR_IS_FIRMLY_SHUT_OPEN_KEY); elseif (currentMission == A_NEW_JOURNEY and player:getVar("MissionStatus") == 2 and player:hasKeyItem(DELKFUTT_KEY)) then player:startEvent(0x0002); else player:messageSpecial(DOOR_FIRMLY_SHUT); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --print("CSID:",csid); --print("RESULT:",option); if (csid == 0x0002) then if (player:hasKeyItem(DELKFUTT_KEY) == false) then player:tradeComplete(); player:addKeyItem(DELKFUTT_KEY); player:messageSpecial(KEYITEM_OBTAINED,DELKFUTT_KEY); end player:setVar("MissionStatus",3); end end;
gpl-3.0
ffxijuggalo/darkstar
scripts/zones/Upper_Jeuno/npcs/Theraisie.lua
12
1397
----------------------------------- -- Area: Upper Jeuno -- NPC: Theraisie -- Standard Merchant NPC ----------------------------------- local ID = require("scripts/zones/Upper_Jeuno/IDs") require("scripts/globals/shop") function onTrade(player,npc,trade) end function onTrigger(player,npc) local stock = { 21444, 200, -- Livid Broth 21445, 344, -- Lyrical Broth 21446, 519, -- Airy Broth 21447, 1016, -- Crumbly Soil 17922, 1484, -- Blackwater Broth 21448, 1747, -- Pale Sap 21498, 1747, -- Crackling Broth 17920, 2195, -- Meaty Broth 21497, 2371, -- Rapid Broth 21499, 2425, -- Creepy Broth 17921, 2853, -- Muddy Broth 21449, 3004, -- Dire Broth 17016, 100, -- Pet Food Alpha 17017, 200, -- Pet Food Beta 17018, 350, -- Pet Food Gamma 17019, 500, -- Pet Food Delta 17020, 750, -- Pet Food Epsilon 17021, 1000, -- Pet Food Zeta 17022, 1500, -- Pet Food Eta 17023, 2000, -- Pet Food Theta 19251, 300, -- Pet Roborant 19252, 250, -- Pet Poultice } player:showText(npc, ID.text.MP_SHOP_DIALOG) dsp.shop.general(player, stock) end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
gpl-3.0
ffxijuggalo/darkstar
scripts/globals/shop.lua
7
24263
----------------------------------- -- -- Functions for Shop system -- ----------------------------------- require("scripts/globals/conquest") require("scripts/globals/settings") require("scripts/globals/crafting") ----------------------------------- dsp = dsp or {} dsp.shop = { --[[ ******************************************************************************* send general shop dialog to player stock cuts off after 16 items. if you add more, extras will not display stock is of form {itemId1, price1, itemId2, price2, ...} log is a log ID from scripts/globals/log_ids.lua ******************************************************************************* --]] general = function(player, stock, log) local priceMultiplier = 1 if log then priceMultiplier = (1 + (0.20 * (9 - player:getFameLevel(log)) / 8)) * SHOP_PRICE else log = -1 end player:createShop(#stock / 2, log) for i = 1, #stock, 2 do player:addShopItem(stock[i], stock[i+1] * priceMultiplier) end player:sendMenu(2) end, --[[ ******************************************************************************* send general guild shop dialog to player (Added on June 2014 QoL) stock is of form {itemId1, price1, guildID, guildRank, ...} log is default set to -1 as it's needed as part of createShop() ******************************************************************************* --]] generalGuild = function(player, stock, guildRank) local log = -1 player:createShop(#stock / 3, log) for i = 1, #stock, 3 do if guildRank >= stock[i+2] then player:addShopItem(stock[i], stock[i+1]) end end player:sendMenu(2) end, --[[ ******************************************************************************* send nation shop dialog to player stock cuts off after 16 items. if you add more, extras will not display stock is of form {itemId1, price1, place1, itemId2, price2, place2, ...} where place is what place the nation must be in for item to be stocked nation is a dsp.nation ID from scripts/globals/zone.lua ******************************************************************************* --]] nation = function(player, stock, nation) local rank = getNationRank(nation) local newStock = {} for i = 1, #stock, 3 do if (stock[i+2] == 1 and player:getNation() == nation and rank == 1) or (stock[i+2] == 2 and rank <= 2) or (stock[i+2] == 3) then table.insert(newStock, stock[i]) table.insert(newStock, stock[i+1]) end end dsp.shop.general(player, newStock, nation) end, --[[ ******************************************************************************* send outpost shop dialog to player ******************************************************************************* --]] outpost = function(player) local stock = { 4148, 316, -- Antidote 4151, 800, -- Echo Drops 4128, 4832, -- Ether 4150, 2595, -- Eye Drops 4112, 910, -- Potion } dsp.shop.general(player, stock) end, --[[ ******************************************************************************* send celebratory chest shop dialog to player ******************************************************************************* --]] celebratory = function(player) local stock = { 4167, 30, -- Cracker 4168, 30, -- Twinkle Shower 4215, 60, -- Popstar 4216, 60, -- Brilliant Snow 4256, 30, -- Ouka Ranman 4169, 30, -- Little Comet 5769, 650, -- Popper 4170, 1000, -- Wedding Bell 5424, 6000, -- Serene Serinette 5425, 6000, -- Joyous Serinette 4441, 1116, -- Grape Juice 4238, 3000, -- Inferno Crystal 4240, 3000, -- Cyclone Crystal 4241, 3000, -- Terra Crystal } dsp.shop.general(player, stock) end, --[[ ******************************************************************************* stock for guild vendors that are open 24/8 ******************************************************************************* --]] generalGuildStock = { [guild.cooking] = { 936, 16, dsp.craftRank.AMATEUR, -- Rock Salt 4509, 12, dsp.craftRank.AMATEUR, -- Distilled Water 4362, 100, dsp.craftRank.AMATEUR, -- Lizard Egg 4392, 32, dsp.craftRank.AMATEUR, -- Saruta Orange 4431, 76, dsp.craftRank.AMATEUR, -- San d'Orian Grapes 9193, 2500, dsp.craftRank.AMATEUR, -- Miso 9194, 2500, dsp.craftRank.AMATEUR, -- Soy Sauce 9195, 2500, dsp.craftRank.AMATEUR, -- Dried Bonito 610, 60, dsp.craftRank.RECRUIT, -- San d'Orian Flour 627, 40, dsp.craftRank.RECRUIT, -- Maple Sugar 4363, 44, dsp.craftRank.RECRUIT, -- Faerie Apple 4378, 60, dsp.craftRank.RECRUIT, -- Selbina Milk 4370, 200, dsp.craftRank.RECRUIT, -- Honey 4432, 60, dsp.craftRank.INITIATE, -- Kazham Pineapple 4366, 24, dsp.craftRank.INITIATE, -- La Theine Cabbage 611, 40, dsp.craftRank.INITIATE, -- Rye Flour 4412, 325, dsp.craftRank.NOVICE, -- Thundermelon 4491, 200, dsp.craftRank.NOVICE, -- Watermelon 615, 60, dsp.craftRank.NOVICE, -- Selbina Butter 612, 60, dsp.craftRank.APPRENTICE, -- Kazham Peppers 1111, 900, dsp.craftRank.APPRENTICE, -- Gelatin 1776, 3000, dsp.craftRank.JOURNEYMAN, -- Spaghetti 5164, 2595, dsp.craftRank.JOURNEYMAN, -- Ground Wasabi 616, 1600, dsp.craftRank.CRAFTSMAN, -- Pie Dough 2561, 3000, dsp.craftRank.CRAFTSMAN, -- Pizza Dough 8800, 600, dsp.craftRank.CRAFTSMAN, -- Azuki Bean 8903, 300, dsp.craftRank.AMATEUR, -- Cooking Kit 5 8904, 400, dsp.craftRank.AMATEUR, -- Cooking Kit 10 8905, 650, dsp.craftRank.AMATEUR, -- Cooking Kit 15 8906, 1050, dsp.craftRank.AMATEUR, -- Cooking Kit 20 8907, 1600, dsp.craftRank.AMATEUR, -- Cooking Kit 25 8908, 2300, dsp.craftRank.AMATEUR, -- Cooking Kit 30 8909, 3150, dsp.craftRank.AMATEUR, -- Cooking Kit 35 8910, 4150, dsp.craftRank.AMATEUR, -- Cooking Kit 40 8911, 5300, dsp.craftRank.AMATEUR, -- Cooking Kit 45 8912, 7600, dsp.craftRank.AMATEUR -- Cooking Kit 50 }, [guild.clothcraft] = { 2128, 75, dsp.craftRank.AMATEUR, -- Spindle 2145, 75, dsp.craftRank.AMATEUR, -- Zephyr Thread 833, 20, dsp.craftRank.AMATEUR, -- Moko Grass 834, 500, dsp.craftRank.RECRUIT, -- Saruta Cotton 1845, 200, dsp.craftRank.RECRUIT, -- Red Moko Grass 819, 150, dsp.craftRank.INITIATE, -- Linen Thread 820, 2800, dsp.craftRank.NOVICE, -- Wool Thread 2295, 800, dsp.craftRank.APPRENTICE, -- Mohbwa Grass 816, 1500, dsp.craftRank.APPRENTICE, -- Silk Thread 2315, 1400, dsp.craftRank.JOURNEYMAN, -- Karakul Wool 823, 14500, dsp.craftRank.CRAFTSMAN, -- Gold Thread 8847, 300, dsp.craftRank.AMATEUR, -- Clothcraft kit 5 8848, 400, dsp.craftRank.AMATEUR, -- Clothcraft Kit 10 8849, 650, dsp.craftRank.AMATEUR, -- Clothcraft Kit 15 8850, 1050, dsp.craftRank.AMATEUR, -- Clothcraft Kit 20 8851, 1600, dsp.craftRank.AMATEUR, -- Clothcraft Kit 25 8852, 2300, dsp.craftRank.AMATEUR, -- Clothcraft Kit 30 8853, 3150, dsp.craftRank.AMATEUR, -- Clothcraft Kit 35 8854, 4150, dsp.craftRank.AMATEUR, -- Clothcraft Kit 40 8855, 5300, dsp.craftRank.AMATEUR, -- Clothcraft Kit 45 8856, 7600, dsp.craftRank.AMATEUR, -- Clothcraft Kit 50 9251, 1126125, dsp.craftRank.AMATEUR -- Khoma Thread }, [guild.goldsmithing] = { 2144, 75, dsp.craftRank.AMATEUR, -- Workshop Anvil 2143, 75, dsp.craftRank.AMATEUR, -- Mandrel 642, 200, dsp.craftRank.AMATEUR, -- Zinc Ore 640, 12, dsp.craftRank.AMATEUR, -- Copper Ore 1231, 40, dsp.craftRank.RECRUIT, -- Brass Nugget 661, 300, dsp.craftRank.RECRUIT, -- Brass Sheet 736, 450, dsp.craftRank.RECRUIT, -- Silver Ore 1233, 200, dsp.craftRank.INITIATE, -- Silver Nugget 806, 1863, dsp.craftRank.INITIATE, -- Tourmaline 807, 1863, dsp.craftRank.INITIATE, -- Sardonyx 809, 1863, dsp.craftRank.INITIATE, -- Clear Topaz 800, 1863, dsp.craftRank.INITIATE, -- Amethyst 795, 1863, dsp.craftRank.INITIATE, -- Lapis Lazuli 814, 1863, dsp.craftRank.INITIATE, -- Amber 799, 1863, dsp.craftRank.INITIATE, -- Onyx 796, 1863, dsp.craftRank.INITIATE, -- Light Opal 760, 23000, dsp.craftRank.NOVICE, -- Silver Chain 644, 2000, dsp.craftRank.NOVICE, -- Mythril Ore 737, 3000, dsp.craftRank.APPRENTICE, -- Gold Ore 663, 12000, dsp.craftRank.APPRENTICE, -- Mythril Sheet 788, 8000, dsp.craftRank.APPRENTICE, -- Peridot 790, 8000, dsp.craftRank.APPRENTICE, -- Garnet 808, 8000, dsp.craftRank.APPRENTICE, -- Goshenite 811, 8000, dsp.craftRank.APPRENTICE, -- Ametrine 798, 8000, dsp.craftRank.APPRENTICE, -- Turquoise 815, 8000, dsp.craftRank.APPRENTICE, -- Sphene 793, 8000, dsp.craftRank.APPRENTICE, -- Black Pearl 792, 8000, dsp.craftRank.APPRENTICE, -- Pearl 678, 5000, dsp.craftRank.APPRENTICE, -- Aluminum Ore 752, 32000, dsp.craftRank.JOURNEYMAN, -- Gold Sheet 761, 58000, dsp.craftRank.JOURNEYMAN, -- Gold Chain 738, 5000, dsp.craftRank.CRAFTSMAN, -- Platinum Ore 8833, 300, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 5 8834, 400, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 10 8835, 650, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 15 8836, 1050, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 20 8837, 1600, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 25 8838, 2300, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 30 8839, 3150, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 35 8840, 4150, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 40 8841, 5300, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 45 8842, 7600, dsp.craftRank.AMATEUR, -- Goldsmithing Kit 50 9249, 1126125, dsp.craftRank.AMATEUR -- Ruthenium Ore }, [guild.woodworking] = { 1657, 100, dsp.craftRank.AMATEUR, -- Bundling Twine 688, 25, dsp.craftRank.AMATEUR, -- Arrowwood Log 689, 50, dsp.craftRank.AMATEUR, -- Lauan Log 691, 70, dsp.craftRank.AMATEUR, -- Maple Log 697, 800, dsp.craftRank.RECRUIT, -- Holly Log 695, 1600, dsp.craftRank.RECRUIT, -- Willow Log 693, 1300, dsp.craftRank.RECRUIT, -- Walnut Log 696, 500, dsp.craftRank.INITIATE, -- Yew Log 690, 3800, dsp.craftRank.INITIATE, -- Elm Log 694, 3400, dsp.craftRank.INITIATE, -- Chestnut Log 727, 2000, dsp.craftRank.NOVICE, -- Dogwood Log 699, 4000, dsp.craftRank.NOVICE, -- Oak Log 701, 4500, dsp.craftRank.APPRENTICE, -- Rosewood Log 700, 4500, dsp.craftRank.JOURNEYMAN, -- Mahogany Log 702, 5000, dsp.craftRank.CRAFTSMAN, -- Ebony Log 2761, 5500, dsp.craftRank.CRAFTSMAN, -- Feyweald Log 8805, 300, dsp.craftRank.AMATEUR, -- Smithing Kit 5 8806, 400, dsp.craftRank.AMATEUR, -- Smithing Kit 10 8807, 650, dsp.craftRank.AMATEUR, -- Smithing Kit 15 8808, 1050, dsp.craftRank.AMATEUR, -- Smithing Kit 20 8809, 1600, dsp.craftRank.AMATEUR, -- Smithing Kit 25 8810, 2300, dsp.craftRank.AMATEUR, -- Smithing Kit 30 8811, 3150, dsp.craftRank.AMATEUR, -- Smithing Kit 35 8812, 4150, dsp.craftRank.AMATEUR, -- Smithing Kit 40 8813, 5300, dsp.craftRank.AMATEUR, -- Smithing Kit 45 8814, 7600, dsp.craftRank.AMATEUR, -- Smithing Kit 50 9245, 1126125, dsp.craftRank.AMATEUR -- Cypress Log }, [guild.alchemy] = { 2131, 75, dsp.craftRank.AMATEUR, -- Triturator 912, 40, dsp.craftRank.AMATEUR, -- Beehive Chip 914, 1700, dsp.craftRank.AMATEUR, -- Mercury 937, 300, dsp.craftRank.RECRUIT, -- Animal Glue 943, 320, dsp.craftRank.RECRUIT, -- Poison Dust 637, 1500, dsp.craftRank.INITIATE, -- Slime Oil 928, 515, dsp.craftRank.INITIATE, -- Bomb Ash 921, 200, dsp.craftRank.INITIATE, -- Ahriman Tears 933, 1200, dsp.craftRank.NOVICE, -- Glass Fiber 947, 5000, dsp.craftRank.NOVICE, -- Firesand 4171, 700, dsp.craftRank.APPRENTICE, -- Vitriol 1886, 4000, dsp.craftRank.APPRENTICE, -- Sieglinde Putty 923, 1800, dsp.craftRank.APPRENTICE, -- Dryad Root 932, 1900, dsp.craftRank.JOURNEYMAN, -- Carbon Fiber 939, 2100, dsp.craftRank.JOURNEYMAN, -- Hecteyes Eye 915, 3600, dsp.craftRank.JOURNEYMAN, -- Toad Oil 931, 5000, dsp.craftRank.CRAFTSMAN, -- Cermet Chunk 944, 1035, dsp.craftRank.CRAFTSMAN, -- Venom Dust 8889, 300, dsp.craftRank.AMATEUR, -- Alchemy Kit 5 8890, 400, dsp.craftRank.AMATEUR, -- Alchemy Kit 10 8891, 650, dsp.craftRank.AMATEUR, -- Alchemy Kit 15 8892, 1050, dsp.craftRank.AMATEUR, -- Alchemy Kit 20 8893, 1600, dsp.craftRank.AMATEUR, -- Alchemy Kit 25 8894, 2300, dsp.craftRank.AMATEUR, -- Alchemy Kit 30 8895, 3150, dsp.craftRank.AMATEUR, -- Alchemy Kit 35 8896, 4150, dsp.craftRank.AMATEUR, -- Alchemy Kit 40 8897, 5300, dsp.craftRank.AMATEUR, -- Alchemy Kit 45 8898, 7600, dsp.craftRank.AMATEUR, -- Alchemy Kit 50 9257, 1126125, dsp.craftRank.AMATEUR -- Azure Leaf }, [guild.bonecraft] = { 2130, 75, dsp.craftRank.AMATEUR, -- Shagreen File 880, 150, dsp.craftRank.AMATEUR, -- Bone Chip 864, 96, dsp.craftRank.AMATEUR, -- Fish Scales 898, 1500, dsp.craftRank.RECRUIT, -- Chicken Bone [Recruit] 893, 1400, dsp.craftRank.RECRUIT, -- Giant Femur [Recruit] 889, 500, dsp.craftRank.INITIATE, -- Beetle Shell [Initiate] 894, 1000, dsp.craftRank.INITIATE, -- Beetle Jaw [Initiate] 895, 1800, dsp.craftRank.NOVICE, -- Ram Horn [Novice] 884, 2000, dsp.craftRank.NOVICE, -- Black Tiger Fang [Novice] 881, 2500, dsp.craftRank.APPRENTICE, -- Crab Shell [Apprentice] 885, 6000, dsp.craftRank.JOURNEYMAN, -- Turtle Shell [Journeyman] 897, 2400, dsp.craftRank.JOURNEYMAN, -- Scorpion Claw [Journeyman] 1622, 4000, dsp.craftRank.JOURNEYMAN, -- Bugard Tusk [Journeyman] 896, 3000, dsp.craftRank.CRAFTSMAN, -- Scorpion Shell [Craftsman] 2147, 4500, dsp.craftRank.CRAFTSMAN, -- Marid Tusk [Craftsman] 8875, 300, dsp.craftRank.AMATEUR, -- Bonecraft Kit 5 8876, 400, dsp.craftRank.AMATEUR, -- Bonecraft Kit 10 8877, 650, dsp.craftRank.AMATEUR, -- Bonecraft Kit 15 8878, 1050, dsp.craftRank.AMATEUR, -- Bonecraft Kit 20 8879, 1600, dsp.craftRank.AMATEUR, -- Bonecraft Kit 25 8880, 2300, dsp.craftRank.AMATEUR, -- Bonecraft Kit 30 8881, 3150, dsp.craftRank.AMATEUR, -- Bonecraft Kit 35 8882, 4150, dsp.craftRank.AMATEUR, -- Bonecraft Kit 40 8883, 5300, dsp.craftRank.AMATEUR, -- Bonecraft Kit 45 8884, 7600, dsp.craftRank.AMATEUR, -- Bonecraft Kit 50 9255, 1126125, dsp.craftRank.AMATEUR -- Cyan Coral }, [guild.leathercraft] = { 2129, 75, dsp.craftRank.AMATEUR, -- Tanning Vat 505, 100, dsp.craftRank.AMATEUR, -- Sheepskin 856, 80, dsp.craftRank.AMATEUR, -- Rabbit Hide 852, 600, dsp.craftRank.RECRUIT, -- Lizard Skin 878, 600, dsp.craftRank.RECRUIT, -- Karakul Skin 858, 600, dsp.craftRank.RECRUIT, -- Wolf Hide 857, 2400, dsp.craftRank.INITIATE, -- Dhalmel Hide 1640, 2500, dsp.craftRank.INITIATE, -- Bugard Skin 859, 1500, dsp.craftRank.NOVICE, -- Ram Skin 1628, 16000, dsp.craftRank.APPRENTICE, -- Buffalo Hide 853, 3000, dsp.craftRank.JOURNEYMAN, -- Raptor Skin 2123, 2500, dsp.craftRank.JOURNEYMAN, -- Catoblepas Hide 2518, 3000, dsp.craftRank.CRAFTSMAN, -- Smilodon Hide 854, 3000, dsp.craftRank.CRAFTSMAN, -- Cockatrice Skin 8861, 300, dsp.craftRank.AMATEUR, -- Leathercraft Kit 5 8862, 400, dsp.craftRank.AMATEUR, -- Leathercraft Kit 10 8863, 650, dsp.craftRank.AMATEUR, -- Leathercraft Kit 15 8864, 1050, dsp.craftRank.AMATEUR, -- Leathercraft Kit 20 8865, 1600, dsp.craftRank.AMATEUR, -- Leathercraft Kit 25 8866, 2300, dsp.craftRank.AMATEUR, -- Leathercraft Kit 30 8867, 3150, dsp.craftRank.AMATEUR, -- Leathercraft Kit 35 8868, 4150, dsp.craftRank.AMATEUR, -- Leathercraft Kit 40 8869, 5300, dsp.craftRank.AMATEUR, -- Leathercraft Kit 45 8870, 7600, dsp.craftRank.AMATEUR, -- Leathercraft Kit 50 9253, 1126125, dsp.craftRank.AMATEUR -- Synthetic Faulpie Leather }, [guild.smithing] = { 2144, 75, dsp.craftRank.AMATEUR, -- Workshop Anvil 2143, 75, dsp.craftRank.AMATEUR, -- Mandrel 640, 12, dsp.craftRank.AMATEUR, -- Copper Ore 1232, 70, dsp.craftRank.AMATEUR, -- Bronze Nugget 641, 60, dsp.craftRank.RECRUIT, -- Tin Ore 660, 120, dsp.craftRank.RECRUIT, -- Bronze Sheet 643, 900, dsp.craftRank.RECRUIT, -- Iron Ore 1650, 800, dsp.craftRank.INITIATE, -- Kopparnickel Ore 1234, 500, dsp.craftRank.INITIATE, -- Iron Nugget 662, 6000, dsp.craftRank.INITIATE, -- Iron Sheet 666, 10000, dsp.craftRank.NOVICE, -- Steel Sheet 652, 6000, dsp.craftRank.APPRENTICE, -- Steel Ingot 657, 12000, dsp.craftRank.APPRENTICE, -- Tama-Hagane 1228, 2700, dsp.craftRank.JOURNEYMAN, -- Darksteel Nugget 645, 7000, dsp.craftRank.JOURNEYMAN, -- Darksteel Ore 1235, 800, dsp.craftRank.JOURNEYMAN, -- Steel Nugget 664, 28000, dsp.craftRank.JOURNEYMAN, -- Darksteel Sheet 2763, 5000, dsp.craftRank.CRAFTSMAN, -- Swamp Ore 8819, 300, dsp.craftRank.AMATEUR, -- Smithing Kit 5 8820, 400, dsp.craftRank.AMATEUR, -- Smithing Kit 10 8821, 650, dsp.craftRank.AMATEUR, -- Smithing Kit 15 8822, 1050, dsp.craftRank.AMATEUR, -- Smithing Kit 20 8823, 1600, dsp.craftRank.AMATEUR, -- Smithing Kit 25 8824, 2300, dsp.craftRank.AMATEUR, -- Smithing Kit 30 8825, 3150, dsp.craftRank.AMATEUR, -- Smithing Kit 35 8826, 4150, dsp.craftRank.AMATEUR, -- Smithing Kit 40 8827, 5300, dsp.craftRank.AMATEUR, -- Smithing Kit 45 8828, 7600, dsp.craftRank.AMATEUR, -- Smithing Kit 50 9247, 1126125, dsp.craftRank.AMATEUR -- Niobium Ore } } }
gpl-3.0
RwNigma/darkstar
scripts/globals/items/bowl_of_sprightly_soup.lua
36
1326
----------------------------------------- -- ID: 5930 -- Item: Bowl of Sprightly Soup -- Food Effect: 3 Hrs, All Races ----------------------------------------- -- MP 30 -- Mind 4 -- HP Recovered While Healing 4 -- Enmity -4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,5930); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_MP, 30); target:addMod(MOD_MND, 4); target:addMod(MOD_HPHEAL, 4); target:addMod(MOD_ENMITY, -4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MP, 30); target:delMod(MOD_MND, 4); target:delMod(MOD_HPHEAL, 4); target:delMod(MOD_ENMITY, -4); end;
gpl-3.0
MonkeyFirst/urho3d-staticmodel-instances
Sources/bin/Data/LuaScripts/Utilities/Touch.lua
32
2209
-- Mobile framework for Android/iOS -- Gamepad from Ninja Snow War -- Touches patterns: -- - 1 finger touch = pick object through raycast -- - 1 or 2 fingers drag = rotate camera -- - 2 fingers sliding in opposite direction (up/down) = zoom in/out -- Setup: Call the update function 'UpdateTouches()' from HandleUpdate or equivalent update handler function local GYROSCOPE_THRESHOLD = 0.1 CAMERA_MIN_DIST = 1.0 CAMERA_MAX_DIST = 20.0 local zoom = false useGyroscope = false cameraDistance = 5.0 function UpdateTouches(controls) -- Called from HandleUpdate zoom = false -- reset bool -- Zoom in/out if input.numTouches == 2 then local touch1 = input:GetTouch(0) local touch2 = input:GetTouch(1) -- Check for zoom pattern (touches moving in opposite directions and on empty space) if not touch1.touchedElement and not touch2.touchedElement and ((touch1.delta.y > 0 and touch2.delta.y < 0) or (touch1.delta.y < 0 and touch2.delta.y > 0)) then zoom = true else zoom = false end -- Check for zoom direction (in/out) if zoom then if Abs(touch1.position.y - touch2.position.y) > Abs(touch1.lastPosition.y - touch2.lastPosition.y) then sens = -1 else sens = 1 end cameraDistance = cameraDistance + Abs(touch1.delta.y - touch2.delta.y) * sens * TOUCH_SENSITIVITY / 50 cameraDistance = Clamp(cameraDistance, CAMERA_MIN_DIST, CAMERA_MAX_DIST) -- Restrict zoom range to [1;20] end end -- Gyroscope (emulated by SDL through a virtual joystick) if useGyroscope and input.numJoysticks > 0 then -- numJoysticks = 1 on iOS & Android local joystick = input:GetJoystickByIndex(0) -- JoystickState if joystick.numAxes >= 2 then if joystick:GetAxisPosition(0) < -GYROSCOPE_THRESHOLD then controls:Set(CTRL_LEFT, true) end if joystick:GetAxisPosition(0) > GYROSCOPE_THRESHOLD then controls:Set(CTRL_RIGHT, true) end if joystick:GetAxisPosition(1) < -GYROSCOPE_THRESHOLD then controls:Set(CTRL_FORWARD, true) end if joystick:GetAxisPosition(1) > GYROSCOPE_THRESHOLD then controls:Set(CTRL_BACK, true) end end end end
mit
ffxijuggalo/darkstar
scripts/globals/items/plate_of_felicifruit_gelatin.lua
11
1086
----------------------------------------- -- ID: 5978 -- Item: Plate of Felicifruit Gelatin -- Food Effect: 180 Min, All Races ----------------------------------------- -- MP % 5 Cap 100 -- Intelligence +7 -- MP Healing +3 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,10800,5978) end function onEffectGain(target, effect) target:addMod(dsp.mod.FOOD_MPP, 5) target:addMod(dsp.mod.FOOD_MP_CAP, 100) target:addMod(dsp.mod.INT, 7) target:addMod(dsp.mod.MPHEAL, 3) end function onEffectLose(target, effect) target:delMod(dsp.mod.FOOD_MPP, 5) target:delMod(dsp.mod.FOOD_MP_CAP, 100) target:delMod(dsp.mod.INT, 7) target:delMod(dsp.mod.MPHEAL, 3) end
gpl-3.0
destdev/ygopro-scripts
c43455065.lua
3
2816
--魔力の泉 function c43455065.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCountLimit(1,43455065+EFFECT_COUNT_CODE_OATH) e1:SetTarget(c43455065.target) e1:SetOperation(c43455065.activate) c:RegisterEffect(e1) end function c43455065.filter(c) return c:IsFaceup() and c:IsType(TYPE_SPELL+TYPE_TRAP) end function c43455065.target(e,tp,eg,ep,ev,re,r,rp,chk) local ct=Duel.GetMatchingGroupCount(c43455065.filter,tp,0,LOCATION_ONFIELD,nil) if chk==0 then return ct>0 and Duel.IsPlayerCanDraw(tp,ct) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(ct) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,ct) end function c43455065.activate(e,tp,eg,ep,ev,re,r,rp) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local ct=Duel.GetMatchingGroupCount(c43455065.filter,tp,0,LOCATION_ONFIELD,nil) if Duel.Draw(p,ct,REASON_EFFECT)~=0 then ct=Duel.GetMatchingGroupCount(c43455065.filter,tp,LOCATION_ONFIELD,0,nil) if ct>0 then Duel.BreakEffect() Duel.DiscardHand(tp,nil,ct,ct,REASON_EFFECT+REASON_DISCARD) end end local rct=1 if Duel.GetTurnPlayer()~=tp then rct=2 end local c=e:GetHandler() --indestructable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetTargetRange(0,LOCATION_ONFIELD) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetTarget(c43455065.indtg) e1:SetValue(1) e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,rct) Duel.RegisterEffect(e1,tp) local e2=e1:Clone() e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e2:SetTargetRange(0,LOCATION_MZONE) Duel.RegisterEffect(e2,tp) --cannot inactivate/disable local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_INACTIVATE) e2:SetValue(c43455065.efilter) e2:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,rct) Duel.RegisterEffect(e2,tp) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_CANNOT_DISEFFECT) e3:SetValue(c43455065.efilter) e3:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,rct) Duel.RegisterEffect(e3,tp) --cannot disable local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetCode(EFFECT_CANNOT_DISABLE) e4:SetTargetRange(0,LOCATION_ONFIELD) e4:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e4:SetTarget(c43455065.indtg) e4:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,rct) Duel.RegisterEffect(e4,tp) end function c43455065.indtg(e,c) return c:IsType(TYPE_SPELL+TYPE_TRAP) end function c43455065.efilter(e,ct) local te,tp=Duel.GetChainInfo(ct,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER) local tc=te:GetHandler() return tp~=e:GetHandlerPlayer() and tc:IsType(TYPE_SPELL+TYPE_TRAP) end
gpl-2.0
lyntel/OpenRA
mods/cnc/maps/nod02b/nod02b.lua
12
6483
NodUnits = { "bggy", "e1", "e1", "e1", "e1", "e1", "bggy", "e1", "e1", "e1", "bggy" } NodBaseBuildings = { "hand", "fact", "nuke" } Grd2ActorTriggerActivator = { Refinery, Yard } Atk4ActorTriggerActivator = { Guard1 } Atk3ActorTriggerActivator = { Guard4 } Atk6ActorTriggerActivator = { Guard2, Guard3 } HuntActorTriggerActivator = { Refinery, Yard, Barracks, Plant, Silo1, Silo2 } Atk8TriggerFunctionTime = DateTime.Minutes(1) + DateTime.Seconds(25) Atk7TriggerFunctionTime = DateTime.Minutes(1) + DateTime.Seconds(20) Gdi1Waypoints = { waypoint0, waypoint1, waypoint2, waypoint3 } Gdi3Waypoints = { waypoint0, waypoint1, waypoint4, waypoint5, waypoint6, waypoint7, waypoint9 } UnitToRebuild = 'e1' GDIStartUnits = 0 Grd2TriggerFunction = function() if not Grd2TriggerSwitch then Grd2TriggerSwitch = true MyActors = getActors(GDI, { ['e1'] = 5 }) Utils.Do(MyActors, function(actor) Gdi5Movement(actor) end) end end Atk8TriggerFunction = function() MyActors = getActors(GDI, { ['e1'] = 2 }) Utils.Do(MyActors, function(actor) Gdi1Movement(actor) end) end Atk7TriggerFunction = function() MyActors = getActors(GDI, { ['e1'] = 3 }) Utils.Do(MyActors, function(actor) Gdi3Movement(actor) end) end Atk4TriggerFunction = function() MyActors = getActors(GDI, { ['e1'] = 3 }) Utils.Do(MyActors, function(actor) Gdi3Movement(actor) end) end Atk3TriggerFunction = function() MyActors = getActors(GDI, { ['e1'] = 2 }) Utils.Do(MyActors, function(actor) Gdi1Movement(actor) end) end Atk6TriggerFunction = function() MyActors = getActors(GDI, { ['e1'] = 2 }) Utils.Do(MyActors, function(actor) Gdi1Movement(actor) end) end Atk5TriggerFunction = function() if not Atk5TriggerSwitch then Atk5TriggerSwitch = true MyActors = getActors(GDI, { ['e1'] = 3 }) Utils.Do(MyActors, function(actor) Gdi3Movement(actor) end) end end HuntTriggerFunction = function() local list = GDI.GetGroundAttackers() Utils.Do(list, function(unit) IdleHunt(unit) end) end Gdi5Movement = function(unit) IdleHunt(unit) end Gdi1Movement = function(unit) Utils.Do(Gdi1Waypoints, function(waypoint) unit.AttackMove(waypoint.Location) end) IdleHunt(unit) end Gdi3Movement = function(unit) Utils.Do(Gdi3Waypoints, function(waypoint) unit.AttackMove(waypoint.Location) end) IdleHunt(unit) end WorldLoaded = function() GDI = Player.GetPlayer("GDI") Nod = Player.GetPlayer("Nod") Trigger.OnObjectiveAdded(Nod, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective") end) Trigger.OnObjectiveCompleted(Nod, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed") end) Trigger.OnObjectiveFailed(Nod, function(p, id) Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed") end) Trigger.OnPlayerWon(Nod, function() Media.PlaySpeechNotification(Nod, "Win") end) Trigger.OnPlayerLost(Nod, function() Media.PlaySpeechNotification(Nod, "Lose") end) GDIObjective = GDI.AddPrimaryObjective("Kill all enemies.") NodObjective1 = Nod.AddPrimaryObjective("Build a base.") NodObjective2 = Nod.AddPrimaryObjective("Destroy all GDI units.") OnAnyDamaged(Grd2ActorTriggerActivator, Grd2TriggerFunction) Trigger.AfterDelay(Atk8TriggerFunctionTime, Atk8TriggerFunction) Trigger.AfterDelay(Atk7TriggerFunctionTime, Atk7TriggerFunction) Trigger.OnAllRemovedFromWorld(Atk4ActorTriggerActivator, Atk4TriggerFunction) Trigger.OnAllRemovedFromWorld(Atk3ActorTriggerActivator, Atk3TriggerFunction) Trigger.OnDamaged(Harvester, Atk5TriggerFunction) Trigger.OnAllRemovedFromWorld(HuntActorTriggerActivator, HuntTriggerFunction) Trigger.AfterDelay(0, getStartUnits) Harvester.FindResources() InsertNodUnits() end Tick = function() if Nod.HasNoRequiredUnits() then if DateTime.GameTime > 2 then GDI.MarkCompletedObjective(GDIObjective) end end if GDI.HasNoRequiredUnits() then Nod.MarkCompletedObjective(NodObjective2) end if DateTime.GameTime % DateTime.Seconds(1) == 0 and not Nod.IsObjectiveCompleted(NodObjective1) and CheckForBase(Nod, NodBaseBuildings) then Nod.MarkCompletedObjective(NodObjective1) end if DateTime.GameTime % DateTime.Seconds(3) == 0 and Barracks.IsInWorld and Barracks.Owner == gdi then checkProduction(GDI) end end CheckForBase = function(player, buildings) local checked = { } local baseBuildings = Map.ActorsInBox(Map.TopLeft, Map.BottomRight, function(actor) if actor.Owner ~= Nod or Utils.Any(checked, function(bldng) return bldng.Type == actor.Type end) then return false end local found = false for i = 1, #buildings, 1 do if actor.Type == buildings[i] then found = true checked[#checked + 1] = actor end end return found end) return #baseBuildings >= 3 end OnAnyDamaged = function(actors, func) Utils.Do(actors, function(actor) Trigger.OnDamaged(actor, func) end) end getActors = function(owner, units) local maxUnits = 0 local actors = { } for type, count in pairs(units) do local globalActors = Map.ActorsInBox(Map.TopLeft, Map.BottomRight, function(actor) return actor.Owner == owner and actor.Type == type and not actor.IsDead end) if #globalActors < count then maxUnits = #globalActors else maxUnits = count end for i = 1, maxUnits, 1 do actors[#actors + 1] = globalActors[i] end end return actors end checkProduction = function(player) local Units = Map.ActorsInBox(Map.TopLeft, Map.BottomRight, function(actor) return actor.Owner == player and actor.Type == UnitToRebuild end) if #Units < GDIStartUnits then local unitsToProduce = GDIStartUnits - #Units if Barracks.IsInWorld and unitsToProduce > 0 then local UnitsType = { } for i = 1, unitsToProduce, 1 do UnitsType[i] = UnitToRebuild end Barracks.Build(UnitsType) end end end getStartUnits = function() local Units = Map.ActorsInBox(Map.TopLeft, Map.BottomRight, function(actor) return actor.Owner == GDI end) Utils.Do(Units, function(unit) if unit.Type == UnitToRebuild then GDIStartUnits = GDIStartUnits + 1 end end) end InsertNodUnits = function() Media.PlaySpeechNotification(Nod, "Reinforce") Reinforcements.Reinforce(Nod, NodUnits, { UnitsEntry.Location, UnitsRally.Location }, 15) Reinforcements.Reinforce(Nod, { "mcv" }, { McvEntry.Location, McvRally.Location }) end IdleHunt = function(unit) if not unit.IsDead then Trigger.OnIdle(unit, unit.Hunt) end end
gpl-3.0
ffxijuggalo/darkstar
scripts/zones/Arrapago_Reef/Zone.lua
9
3774
----------------------------------- -- -- Zone: Arrapago_Reef (54) -- ----------------------------------- local ID = require("scripts/zones/Arrapago_Reef/IDs") require("scripts/globals/keyitems") require("scripts/globals/missions") require("scripts/globals/npc_util") require("scripts/globals/settings") require("scripts/globals/quests") require("scripts/globals/zone") ----------------------------------- function onInitialize(zone) zone:registerRegion(1,-462,-4,-420,-455,-1,-392) -- approach the Cutter end function onZoneIn(player,prevZone) local cs = -1 if player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0 then player:setPos(-456, -3, -405, 64) end if prevZone == dsp.zone.THE_ASHU_TALIF then if player:getCurrentMission(TOAU) == dsp.mission.id.toau.THE_BLACK_COFFIN and player:getCharVar("AhtUrganStatus") == 2 then player:setPos(-456, -3, -405, 64) cs = 9 elseif player:getCharVar("AgainstAllOdds") == 3 then cs = 238 end elseif prevZone == dsp.zone.CAEDARVA_MIRE then if player:getCurrentMission(TOAU) == dsp.mission.id.toau.PREVALENCE_OF_PIRATES and player:getCharVar("AhtUrganStatus") == 0 then cs = 13 end elseif prevZone == dsp.zone.ILRUSI_ATOLL then player:setPos(26, -7, 606, 222) end return cs end function afterZoneIn(player) player:entityVisualPacket("1pb1") player:entityVisualPacket("2pb1") end function onRegionEnter(player,region) if (player:getCurrentMission(TOAU) == dsp.mission.id.toau.THE_BLACK_COFFIN and player:hasKeyItem(dsp.ki.EPHRAMADIAN_GOLD_COIN) and player:getCharVar("AhtUrganStatus") == 0) then player:startEvent(8) elseif (player:getCurrentMission(TOAU) == dsp.mission.id.toau.PREVALENCE_OF_PIRATES and player:getCharVar("AhtUrganStatus") == 1) then player:startEvent(14) elseif (player:getCurrentMission(TOAU) == dsp.mission.id.toau.TESTING_THE_WATERS and player:hasKeyItem(dsp.ki.EPHRAMADIAN_GOLD_COIN)) then player:startEvent(15) elseif (player:getQuestStatus(AHT_URHGAN,dsp.quest.id.ahtUrhgan.AGAINST_ALL_ODDS) == QUEST_ACCEPTED and player:getCharVar("AgainstAllOdds") == 1) then player:startEvent(237) end end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) if (csid == 8) then player:setCharVar("AhtUrganStatus",1) player:startEvent(34,1,1,1,1,1,1,1,1) elseif (csid == 9) then player:setCharVar("AhtUrganStatus",3) player:setPos(0,0,0,0,53) elseif (csid == 13) then player:setCharVar("AhtUrganStatus",1) elseif (csid == 14) then player:completeMission(TOAU,dsp.mission.id.toau.PREVALENCE_OF_PIRATES) player:setCharVar("AhtUrganStatus",0) player:addKeyItem(dsp.ki.PERIQIA_ASSAULT_AREA_ENTRY_PERMIT) player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.PERIQIA_ASSAULT_AREA_ENTRY_PERMIT) player:addMission(TOAU,dsp.mission.id.toau.SHADES_OF_VENGEANCE) elseif (csid == 15) then player:setCharVar("AhtUrganStatus",1) player:setPos(0,0,0,0,57) elseif (csid == 34 and player:getCharVar("AhtUrganStatus") == 1) then player:startEvent(35) elseif (csid == 90) then -- enter instance: the ashu talif player:setPos(0,0,0,0,60) elseif (csid == 108) then -- enter instance: illrusi atoll player:setPos(0,0,0,0,55) elseif (csid == 237) then player:startEvent(240) elseif csid == 238 then npcUtil.completeQuest(player, AHT_URHGAN, dsp.quest.id.ahtUrhgan.AGAINST_ALL_ODDS, { item=15266, var="AgainstAllOdds"}) elseif (csid == 240) then player:setCharVar("AgainstAllOdds",2) end end
gpl-3.0
Enhex/Urho3D-CEF3
Bin_Debug/Data/LuaScripts/16_Chat.lua
2
7338
-- Chat example -- This sample demonstrates: -- - Starting up a network server or connecting to it -- - Implementing simple chat functionality with network messages require "LuaScripts/Utilities/Sample" -- Identifier for the chat network messages local MSG_CHAT = 32 -- UDP port we will use local CHAT_SERVER_PORT = 2345 local chatHistory = {} local chatHistoryText = nil local buttonContainer = nil local textEdit = nil local sendButton = nil local connectButton = nil local disconnectButton = nil local startServerButton = nil function Start() -- Execute the common startup for samples SampleStart() -- Enable OS cursor input.mouseVisible = true -- Create the user interface CreateUI() -- Subscribe to UI and network events SubscribeToEvents() end function CreateUI() SetLogoVisible(false) -- We need the full rendering window local uiStyle = cache:GetResource("XMLFile", "UI/DefaultStyle.xml") -- Set style to the UI root so that elements will inherit it ui.root.defaultStyle = uiStyle local font = cache:GetResource("Font", "Fonts/Anonymous Pro.ttf") chatHistoryText = ui.root:CreateChild("Text") chatHistoryText:SetFont(font, 12) buttonContainer = ui.root:CreateChild("UIElement") buttonContainer:SetFixedSize(graphics.width, 20) buttonContainer:SetPosition(0, graphics.height - 20) buttonContainer.layoutMode = LM_HORIZONTAL textEdit = buttonContainer:CreateChild("LineEdit") textEdit:SetStyleAuto() sendButton = CreateButton("Send", 70) connectButton = CreateButton("Connect", 90) disconnectButton = CreateButton("Disconnect", 100) startServerButton = CreateButton("Start Server", 110) UpdateButtons() local size = (graphics.height - 20) / chatHistoryText.rowHeight for i = 1, size do table.insert(chatHistory, "") end -- No viewports or scene is defined. However, the default zone's fog color controls the fill color renderer.defaultZone.fogColor = Color(0.0, 0.0, 0.1) end function SubscribeToEvents() -- Subscribe to UI element events SubscribeToEvent(textEdit, "TextFinished", "HandleSend") SubscribeToEvent(sendButton, "Released", "HandleSend") SubscribeToEvent(connectButton, "Released", "HandleConnect") SubscribeToEvent(disconnectButton, "Released", "HandleDisconnect") SubscribeToEvent(startServerButton, "Released", "HandleStartServer") -- Subscribe to log messages so that we can pipe them to the chat window SubscribeToEvent("LogMessage", "HandleLogMessage") -- Subscribe to network events SubscribeToEvent("NetworkMessage", "HandleNetworkMessage") SubscribeToEvent("ServerConnected", "HandleConnectionStatus") SubscribeToEvent("ServerDisconnected", "HandleConnectionStatus") SubscribeToEvent("ConnectFailed", "HandleConnectionStatus") end function CreateButton(text, width) local font = cache:GetResource("Font", "Fonts/Anonymous Pro.ttf") local button = buttonContainer:CreateChild("Button") button:SetStyleAuto() button:SetFixedWidth(width) local buttonText = button:CreateChild("Text") buttonText:SetFont(font, 12) buttonText:SetAlignment(HA_CENTER, VA_CENTER) buttonText.text = text return button end function ShowChatText(row) table.remove(chatHistory, 1) table.insert(chatHistory, row) -- Concatenate all the rows in history local allRows = "" for i, r in ipairs(chatHistory) do allRows = allRows .. r .. "\n" end chatHistoryText.text = allRows end function UpdateButtons() local serverConnection = network.serverConnection local serverRunning = network.serverRunning -- Show and hide buttons so that eg. Connect and Disconnect are never shown at the same time sendButton.visible = serverConnection ~= nil connectButton.visible = (serverConnection == nil) and (not serverRunning) disconnectButton.visible = (serverConnection ~= nil) or serverRunning startServerButton.visible = (serverConnection == nil) and (not serverRunning) end function HandleLogMessage(eventType, eventData) ShowChatText(eventData:GetString("Message")) end function HandleSend(eventType, eventData) local text = textEdit.text if text == "" then return -- Do not send an empty message end local serverConnection = network.serverConnection if serverConnection ~= nil then -- A VectorBuffer object is convenient for constructing a message to send local msg = VectorBuffer() msg:WriteString(text) -- Send the chat message as in-order and reliable serverConnection:SendMessage(MSG_CHAT, true, true, msg) -- Empty the text edit after sending textEdit.text = "" end end function HandleConnect(eventType, eventData) local address = textEdit.text if address == "" then address = "localhost" -- Use localhost to connect if nothing else specified end -- Empty the text edit after reading the address to connect to textEdit.text = "" -- Connect to server, do not specify a client scene as we are not using scene replication, just messages. -- At connect time we could also send identity parameters (such as username) in a VariantMap, but in this -- case we skip it for simplicity network:Connect(address, CHAT_SERVER_PORT, nil) UpdateButtons() end function HandleDisconnect(eventType, eventData) local serverConnection = network.serverConnection -- If we were connected to server, disconnect if serverConnection ~= nil then serverConnection:Disconnect() -- Or if we were running a server, stop it else if network.serverRunning then network:StopServer() end end UpdateButtons() end function HandleStartServer(eventType, eventData) network:StartServer(CHAT_SERVER_PORT) UpdateButtons() end function HandleNetworkMessage(eventType, eventData) local msgID = eventData:GetInt("MessageID") if msgID == MSG_CHAT then local msg = eventData:GetBuffer("Data") local text = msg:ReadString() -- If we are the server, prepend the sender's IP address and port and echo to everyone -- If we are a client, just display the message if network.serverRunning then local sender = eventData:GetPtr("Connection", "Connection") text = sender:ToString() .. " " .. text local sendMsg = VectorBuffer() sendMsg:WriteString(text) -- Broadcast as in-order and reliable network:BroadcastMessage(MSG_CHAT, true, true, sendMsg) end ShowChatText(text) end end function HandleConnectionStatus(eventType, eventData) UpdateButtons() end -- Create XML patch instructions for screen joystick layout specific to this sample app function GetScreenJoystickPatchString() return "<patch>" .. " <add sel=\"/element/element[./attribute[@name='Name' and @value='Button2']]\">" .. " <attribute name=\"Is Visible\" value=\"false\" />" .. " </add>" .. " <add sel=\"/element/element[./attribute[@name='Name' and @value='Hat0']]\">" .. " <attribute name=\"Is Visible\" value=\"false\" />" .. " </add>" .. "</patch>" end
mit
kidaa/luakit
lib/lousy/uri.lua
7
3484
------------------------------------------------------ -- URI parsing functions -- -- © 2011 Mason Larobina <mason.larobina@gmail.com> -- ------------------------------------------------------ -- Get lua environment local table = table local string = string local ipairs = ipairs local pairs = pairs local tostring = tostring local type = type local setmetatable = setmetatable local getmetatable = getmetatable local assert = assert local rawset = rawset -- Get luakit environment local util = require "lousy.util" local capi = { soup = soup } local uri_encode = luakit.uri_encode local uri_decode = luakit.uri_decode module "lousy.uri" local opts_metatable = { __tostring = function (opts) local ret, done = {}, {} -- Get opt order from metatable local mt = getmetatable(opts) -- Add original args first in order if mt and mt.order then for _, k in ipairs(mt.order) do local v = opts[k] if v and v ~= "" then table.insert(ret, uri_encode(k) .. "=" .. uri_encode(v)) done[k] = true end end end -- Add new args for k, v in pairs(opts) do if not done[k] and v ~= "" then table.insert(ret, uri_encode(k) .. "=" .. uri_encode(v)) end end -- Join query opts return table.concat(ret, "&") end, __add = function (op1, op2) assert(type(op1) == "table" and type(op2) == "table", "non-table operands") local ret = util.table.copy(op1) for k, v in pairs(op2) do ret[k] = v end return ret end, } --- Parse uri query --@param query the query component of a uri --@return table of options function parse_query(query) local opts, order = {}, {} string.gsub(query or "", "&*([^&=]+)=([^&]+)", function (k, v) opts[k] = uri_decode(v) table.insert(order, k) end) -- Put order table in opts metatable local mt = util.table.clone(opts_metatable) mt.order = order return setmetatable(opts, mt) end -- Allowed URI table properties local uri_allowed = { scheme = true, user = true, password = true, host = true, path = true, query = true, fragment = true, opts = true } -- URI table metatable local uri_metatable = { __tostring = function (uri) local t = util.table.clone(uri) t.query = tostring(t.opts) return capi.soup.uri_tostring(t) end, __add = function (op1, op2) assert(type(op1) == "table" and type(op2) == "table", "non-table operands") local ret = util.table.copy(op1) for k, v in pairs(op2) do assert(uri_allowed[k], "invalid property: " .. k) if k == "query" and type(v) == "string" then uri.opts = parse_query(v) else uri[k] = v end end return ret end, } -- Parse uri string and return uri table function parse(uri) -- Get uri table local uri = capi.soup.parse_uri(uri) if not uri then return end -- Parse uri.query and set uri.opts uri.opts = parse_query(uri.query) uri.query = nil return setmetatable(uri, uri_metatable) end -- Duplicate uri object function copy(uri) assert(type(uri) == "table", "not a table") return parse(tostring(uri)) end -- vim: et:sw=4:ts=8:sts=4:tw=80
gpl-3.0
madmaxoft/ZeroBranePackage
remoteedit.lua
2
3152
local id = ID("remoteedit.openremotefile") local lastfile = "" local editors = {} local function reportErr(err) return(err:gsub('.-:%d+:%s*','')) end local mobdebug = require("mobdebug") local copas = require("copas") return { name = "Remote edit", description = "Allows to edit files remotely while debugging is in progress.", author = "Paul Kulchenko", version = 0.13, dependencies = "1.40", onRegister = function(self) local menu = ide:GetMenuBar():GetMenu(ide:GetMenuBar():FindMenu(TR("&File"))) menu:Insert(2, id, "Open Remotely...") ide:GetMainFrame():Connect(id, wx.wxEVT_COMMAND_MENU_SELECTED, function() local file = wx.wxGetTextFromUser("Enter name (with path) of the remote file", "Open remote file", lastfile) if file and #file > 0 then self:loadFile(file) lastfile = file end end) ide:GetMainFrame():Connect(id, wx.wxEVT_UPDATE_UI, function (event) local debugger = ide:GetDebugger() event:Enable(debugger:IsConnected() and not debugger:IsRunning()) end) end, onUnRegister = function(self) ide:RemoveMenuItem(id) end, onEditorClose = function(self, editor) editors[editor] = nil end, onEditorPreSave = function(self, editor) local remote = editors[editor] if remote and ide:GetDocument(editor):IsModified() then self:saveFile(remote, editor) return false end end, loadFile = function(self, remote) local debugger = ide:GetDebugger() if not debugger:IsConnected() or debugger:IsRunning() then return end local code = ([[(function() local f, err = io.open(%s); if not f then error(err) end; local c = f:read('*a'); f:close(); return c end)()]]) :format(mobdebug.line(remote)) copas.addthread(function() local debugger = ide:GetDebugger() local res, _, err = debugger:evaluate(code) if err then ide:Print(("Failed to load file '%s': %s."):format(remote, reportErr(err))) return end local ok, content = LoadSafe("return "..res) if ok then ide:Print(("Loaded file '%s'."):format(remote)) self.onIdleOnce = function() local editor = NewFile("remote: "..remote) editor:SetText(content) editor:SetSavePoint() editors[editor] = remote end else ide:Print(("Failed to load file '%s': %s."):format(remote, content)) end end) end, saveFile = function(self, remote, editor) local debugger = ide:GetDebugger() if not debugger:IsConnected() or debugger:IsRunning() then return end local content = editor:GetText() local code = ([[local f, err = io.open(%s, 'w'); if not f then error(err) end; f:write(%s); f:close()]]) :format(mobdebug.line(remote), mobdebug.line(content)) copas.addthread(function() local err = select(3, debugger:execute(code)) if not err then editor:SetSavePoint() ide:Print(("Saved file '%s'."):format(remote)) else ide:Print(("Failed to save file '%s': %s."):format(remote, reportErr(err))) end end) end, }
mit
fkooman/luci
applications/luci-app-privoxy/luasrc/controller/privoxy.lua
33
4608
-- Copyright 2014 Christian Schoenebeck <christian dot schoenebeck at gmail dot com> -- Licensed under the Apache License, Version 2.0 module("luci.controller.privoxy", package.seeall) local NX = require "nixio" local NXFS = require "nixio.fs" local HTTP = require "luci.http" local UCI = require "luci.model.uci" local UTIL = require "luci.util" local SYS = require "luci.sys" PRIVOXY_MIN = "3.0.22-0" -- minimum version of service required function index() entry( {"admin", "services", "privoxy"}, cbi("privoxy"), _("Privoxy WEB proxy"), 59) entry( {"admin", "services", "privoxy", "logview"}, call("logread") ).leaf = true entry( {"admin", "services", "privoxy", "startstop"}, call("startstop") ).leaf = true entry( {"admin", "services", "privoxy", "status"}, call("get_pid") ).leaf = true end -- called by XHR.get from detail_logview.htm function logread() -- read application settings local uci = UCI.cursor() local logdir = uci:get("privoxy", "privoxy", "logdir") or "/var/log" local logfile = uci:get("privoxy", "privoxy", "logfile") or "privoxy.log" uci:unload("privoxy") local lfile=logdir .. "/" .. logfile local ldata=NXFS.readfile(lfile) if not ldata or #ldata == 0 then ldata="_nodata_" end HTTP.write(ldata) end -- called by XHR.get from detail_startstop.htm function startstop() local pid = get_pid(true) if pid > 0 then SYS.call("/etc/init.d/privoxy stop") NX.nanosleep(1) -- sleep a second if NX.kill(pid, 0) then -- still running NX.kill(pid, 9) -- send SIGKILL end pid = 0 else SYS.call("/etc/init.d/privoxy start") NX.nanosleep(1) -- sleep a second pid = tonumber(NXFS.readfile("/var/run/privoxy.pid") or 0 ) if pid > 0 and not NX.kill(pid, 0) then pid = 0 -- process did not start end end HTTP.write(tostring(pid)) -- HTTP needs string not number end -- called by XHR.poll from detail_startstop.htm -- and from lua (with parameter "true") function get_pid(from_lua) local pid = tonumber(NXFS.readfile("/var/run/privoxy.pid") or 0 ) if pid > 0 and not NX.kill(pid, 0) then pid = 0 end if from_lua then return pid else HTTP.write(tostring(pid)) -- HTTP needs string not number end end -- compare versions using "<=" "<" ">" ">=" "=" "<<" ">>" function ipkg_ver_compare(ver1, comp, ver2) if not ver1 or not ver2 or not comp or not (#comp > 0) then return nil end -- correct compare string if comp == "<>" or comp == "><" or comp == "!=" or comp == "~=" then comp = "~=" elseif comp == "<=" or comp == "<" or comp == "=<" then comp = "<=" elseif comp == ">=" or comp == ">" or comp == "=>" then comp = ">=" elseif comp == "=" or comp == "==" then comp = "==" elseif comp == "<<" then comp = "<" elseif comp == ">>" then comp = ">" else return nil end local av1 = UTIL.split(ver1, "[%.%-]", nil, true) local av2 = UTIL.split(ver2, "[%.%-]", nil, true) for i = 1, math.max(table.getn(av1),table.getn(av2)), 1 do local s1 = av1[i] or "" local s2 = av2[i] or "" -- first "not equal" found return true if comp == "~=" and (s1 ~= s2) then return true end -- first "lower" found return true if (comp == "<" or comp == "<=") and (s1 < s2) then return true end -- first "greater" found return true if (comp == ">" or comp == ">=") and (s1 > s2) then return true end -- not equal then return false if (s1 ~= s2) then return false end end -- all equal and not compare greater or lower then true return not (comp == "<" or comp == ">") end -- read version information for given package if installed function ipkg_ver_installed(pkg) local version = nil local control = io.open("/usr/lib/opkg/info/%s.control" % pkg, "r") if control then local ln repeat ln = control:read("*l") if ln and ln:match("^Version: ") then version = ln:gsub("^Version: ", "") break end until not ln control:close() end return version end -- replacement of build-in Flag.parse of cbi.lua -- modified to mark section as changed if value changes -- current parse did not do this, but it is done AbstaractValue.parse() function flag_parse(self, section) local fexists = self.map:formvalue( luci.cbi.FEXIST_PREFIX .. self.config .. "." .. section .. "." .. self.option) if fexists then local fvalue = self:formvalue(section) and self.enabled or self.disabled local cvalue = self:cfgvalue(section) if fvalue ~= self.default or (not self.optional and not self.rmempty) then self:write(section, fvalue) else self:remove(section) end if (fvalue ~= cvalue) then self.section.changed = true end else self:remove(section) self.section.changed = true end end
apache-2.0
DeepMark/deepmark
torch/audio/Dataset.lua
1
3240
------------------------------------------------------------------------ --[[ Dataset ]] -- -- Creates a dataset of random numbers based on the Baidu chosen -- distribution of dataset for the benchmark. ------------------------------------------------------------------------ require 'nn' local Dataset = torch.class('nn.DeepSpeechDataset') Dataset.uttLengths = { 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500 } Dataset.counts = { 3, 10, 11, 13, 14, 13, 9, 8, 5, 4, 3, 2, 2, 2, 1 } Dataset.label_lengths = { 7, 17, 35, 48, 62, 78, 93, 107, 120, 134, 148, 163, 178, 193, 209 } Dataset.freqBins = 161 Dataset.scaleFactor = 10 * 128 Dataset.chars = 29 Dataset.extra = 1000 function Dataset:__init(minibatchSize) self.minibatchSize = minibatchSize self.current = 1 self.uttCounts = {} for index, value in ipairs(Dataset.counts) do table.insert(self.uttCounts, value * Dataset.scaleFactor) end -- Swapped the freqBins around compared to ref for multiGPU support. self.randomness = torch.randn(minibatchSize * (Dataset.uttLengths[#Dataset.uttLengths] + self.extra), Dataset.freqBins) local size = 0 local duration = 0 for x =1, #Dataset.counts do size = size + Dataset.counts[x] * Dataset.scaleFactor -- get total count to track progress duration = duration + (Dataset.counts[x] * Dataset.scaleFactor * Dataset.uttLengths[x]) / 100 -- get total duration of dataset (each second is 100 timesteps) end self.size = size self.duration = duration end function Dataset:next() if self.current > #self.uttCounts then return nil else local inc local miniBatchSize if (self.uttCounts[self.current] > self.minibatchSize) then miniBatchSize = self.minibatchSize self.uttCounts[self.current] = self.uttCounts[self.current] - self.minibatchSize inc = 0 else miniBatchSize = self.uttCounts[self.current] self.uttCounts[self.current] = 0 inc = 1 end local uttLength = self.uttLengths[self.current] local labelLength = self.label_lengths[self.current] local startIndex = math.random(1, Dataset.extra + self.minibatchSize * (Dataset.uttLengths[#Dataset.uttLengths] - self.uttLengths[self.current])) local endIndex = startIndex + uttLength * miniBatchSize self.current = self.current + inc local label = torch.Tensor(labelLength) for x = 1, labelLength do label[x] = math.random(Dataset.chars) end local input = self.randomness[{{ startIndex, endIndex - 1 }, {} }] return uttLength, input, label end end -- Converts the iterator information into the format required for Torch benchmark function Dataset:nextTorchSet() local uttLength, input, label = self:next() if (uttLength ~= nil) then -- Define length and label for each sample in minibatch. uttLength = torch.Tensor(self.minibatchSize):fill(uttLength) label = label:view(1, -1):expand(self.minibatchSize, label:size(1)) return uttLength, input, torch.totable(label) else return nil end end return Dataset
apache-2.0
andrew-d/luabuild
modules/luasocket/src/socket.lua
3
4875
----------------------------------------------------------------------------- -- LuaSocket helper module -- Author: Diego Nehab ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- -- Declare module and import dependencies ----------------------------------------------------------------------------- local base = _G local string = require("string") local math = require("math") local socket = require("socket.core") ----------------------------------------------------------------------------- -- Exported auxiliar functions ----------------------------------------------------------------------------- function socket.connect4(address, port, laddress, lport) return socket.connect(address, port, laddress, lport, "inet") end function socket.connect6(address, port, laddress, lport) return socket.connect(address, port, laddress, lport, "inet6") end function socket.bind(host, port, backlog) if socket._BROKEN_XP and (host == "localhost" or host == "*") then sock, err = socket.tcp() if not sock then return nil, err end sock:setoption("reuseaddr",true) res, err = sock:bind(host,port) if not res then return nil, err end res, err = sock:listen(backlog) if not res then sock:close(); return nil,err end return sock end if host == "*" then host = "0.0.0.0" end local addrinfo, err = socket.dns.getaddrinfo(host); if not addrinfo then return nil, err end local sock, res err = "no info on address" for i, alt in base.ipairs(addrinfo) do if alt.family == "inet" then sock, err = socket.tcp() else sock, err = socket.tcp6() end if not sock then return nil, err end sock:setoption("reuseaddr", true) res, err = sock:bind(alt.addr, port) if not res then sock:close() else res, err = sock:listen(backlog) if not res then sock:close() else return sock end end end return nil, err end socket.try = socket.newtry() function socket.choose(table) return function(name, opt1, opt2) if base.type(name) ~= "string" then name, opt1, opt2 = "default", name, opt1 end local f = table[name or "nil"] if not f then base.error("unknown key (".. base.tostring(name) ..")", 3) else return f(opt1, opt2) end end end ----------------------------------------------------------------------------- -- Socket sources and sinks, conforming to LTN12 ----------------------------------------------------------------------------- -- create namespaces inside LuaSocket namespace local sourcet = {} local sinkt = {} socket.sourct = sourcet socket.sinkt = sinkt socket.BLOCKSIZE = 2048 sinkt["close-when-done"] = function(sock) return base.setmetatable({ getfd = function() return sock:getfd() end, dirty = function() return sock:dirty() end }, { __call = function(self, chunk, err) if not chunk then sock:close() return 1 else return sock:send(chunk) end end }) end sinkt["keep-open"] = function(sock) return base.setmetatable({ getfd = function() return sock:getfd() end, dirty = function() return sock:dirty() end }, { __call = function(self, chunk, err) if chunk then return sock:send(chunk) else return 1 end end }) end sinkt["default"] = sinkt["keep-open"] sink = socket.choose(sinkt) sourcet["by-length"] = function(sock, length) return base.setmetatable({ getfd = function() return sock:getfd() end, dirty = function() return sock:dirty() end }, { __call = function() if length <= 0 then return nil end local size = math.min(socket.BLOCKSIZE, length) local chunk, err = sock:receive(size) if err then return nil, err end length = length - string.len(chunk) return chunk end }) end sourcet["until-closed"] = function(sock) local done return base.setmetatable({ getfd = function() return sock:getfd() end, dirty = function() return sock:dirty() end }, { __call = function() if done then return nil end local chunk, err, partial = sock:receive(socket.BLOCKSIZE) if not err then return chunk elseif err == "closed" then sock:close() done = 1 return partial else return nil, err end end }) end sourcet["default"] = sourcet["until-closed"] source = socket.choose(sourcet) return socket
mit
LuaDist/lrexlib-tre
mkrockspecs.lua
5
1276
-- Generate the rockspecs require "std" if select ("#", ...) < 2 then io.stderr:write "Usage: mkrockspecs VERSION MD5SUM\n" os.exit () end version = select (1, ...) md5sum = select (2, ...) function format (x, indent) indent = indent or "" if type (x) == "table" then local s = "{\n" for i, v in pairs (x) do if type (i) ~= "number" then s = s..indent..i.." = "..format (v, indent.." ")..",\n" end end for i, v in ipairs (x) do s = s..indent..format (v, indent.." ")..",\n" end return s..indent:sub(1, -3).."}" elseif type (x) == "string" then return string.format ("%q", x) else return tostring (x) end end for f, spec in pairs (loadfile ("rockspecs.lua") ()) do if f ~= "default" then local specfile = "lrexlib-"..f:lower ().."-"..version.."-1.rockspec" h = io.open (specfile, "w") assert (h) flavour = f -- a global, visible in loadfile local specs = loadfile ("rockspecs.lua") () -- reload to get current flavour interpolated local spec = table.merge (specs.default, specs[f]) local s = "" for i, v in pairs (spec) do s = s..i.." = "..format (v, " ").."\n" end h:write (s) h:close () os.execute ("luarocks lint " .. specfile) end end
mit
nmav/luci
applications/luci-app-simple-adblock/luasrc/model/cbi/simple-adblock.lua
2
12088
-- Copyright 2016-2018 Stan Grishin <stangri@melmac.net> -- Licensed to the public under the Apache License 2.0. local readmeURL = "https://github.com/openwrt/packages/tree/master/net/simple-adblock/files/README.md" -- local readmeURL = "https://github.com/stangri/openwrt_packages/tree/master/simple-adblock/files/README.md" local packageName = "simple-adblock" local uci = require "luci.model.uci".cursor() local util = require "luci.util" local sys = require "luci.sys" local jsonc = require "luci.jsonc" local fs = require "nixio.fs" local http = require "luci.http" local dispatcher = require "luci.dispatcher" local enabledFlag = uci:get(packageName, "config", "enabled") local command, outputFile, outputCache, outputGzip local targetDNS = uci:get(packageName, "config", "dns") local checkDnsmasq = sys.call("which dnsmasq >/dev/null 2>&1") == 0 and true local checkUnbound = sys.call("which unbound >/dev/null 2>&1") == 0 and true local checkDnsmasqIpset = sys.call("dnsmasq -v 2>/dev/null | grep -q 'no-ipset' || ! dnsmasq -v 2>/dev/null | grep -q -w 'ipset'") ~= 0 and sys.call("ipset help hash:net >/dev/null 2>&1") and true if not targetDNS or targetDNS == "" then targetDNS = "dnsmasq.servers" end if targetDNS ~= "dnsmasq.addnhosts" and targetDNS ~= "dnsmasq.conf" and targetDNS ~= "dnsmasq.ipset" and targetDNS ~= "dnsmasq.servers" and targetDNS ~= "unbound.adb_list" then targetDNS = "dnsmasq.servers" end if targetDNS == "dnsmasq.addnhosts" then outputFile="/var/run/" .. packageName .. ".addnhosts" outputCache="/var/run/" .. packageName .. ".addnhosts.cache" outputGzip="/etc/" .. packageName .. ".addnhosts.gz" elseif targetDNS == "dnsmasq.conf" then outputFile="/var/dnsmasq.d/" .. packageName .. "" outputCache="/var/run/" .. packageName .. ".dnsmasq.cache" outputGzip="/etc/" .. packageName .. ".dnsmasq.gz" elseif targetDNS == "dnsmasq.servers" then outputFile="/var/run/" .. packageName .. ".servers" outputCache="/var/run/" .. packageName .. ".servers.cache" outputGzip="/etc/" .. packageName .. ".servers.gz" elseif targetDNS == "unbound.adb_list" then outputFile="/var/lib/unbound/adb_list." .. packageName .. "" outputCache="/var/run/" .. packageName .. ".unbound.cache" outputGzip="/etc/" .. packageName .. ".unbound.gz" end m = Map("simple-adblock", translate("Simple AdBlock Settings")) m.apply_on_parse = true m.on_after_apply = function(self) sys.call("/etc/init.d/simple-adblock restart") end local tmpfs if fs.access("/var/run/" .. packageName .. ".json") then tmpfs = jsonc.parse(util.trim(sys.exec("cat /var/run/" .. packageName .. ".json"))) end local tmpfsVersion, tmpfsStatus, tmpfsMessage, tmpfsError, tmpfsStats = "", "Stopped" if tmpfs and tmpfs['data'] then if tmpfs['data']['status'] and tmpfs['data']['status'] ~= "" then tmpfsStatus = tmpfs['data']['status'] end if tmpfs['data']['message'] and tmpfs['data']['message'] ~= "" then tmpfsMessage = tmpfs['data']['message'] end if tmpfs['data']['error'] and tmpfs['data']['error'] ~= "" then tmpfsError = tmpfs['data']['error'] end if tmpfs['data']['stats'] and tmpfs['data']['stats'] ~= "" then tmpfsStats = tmpfs['data']['stats'] end if tmpfs['data']['version'] and tmpfs['data']['version'] ~= "" then tmpfsVersion = " (" .. packageName .. " " .. tmpfs['data']['version'] .. ")" end end h = m:section(NamedSection, "config", "simple-adblock", translate("Service Status") .. tmpfsVersion) if tmpfsStatus and tmpfsStatus:match("ing") then ss = h:option(DummyValue, "_dummy", translate("Service Status")) ss.template = "simple-adblock/status" ss.value = tmpfsStatus .. '...' if tmpfsMessage then sm = h:option(DummyValue, "_dummy", translate("Task")) sm.template = "simple-adblock/status" sm.value = tmpfsMessage end else en = h:option(Button, "__toggle") if enabledFlag ~= "1" or tmpfsStatus:match("Stopped") then en.title = translate("Service is disabled/stopped") en.inputtitle = translate("Enable/Start") en.inputstyle = "apply important" if fs.access(outputCache) then sm = h:option(DummyValue, "_dummy", translate("Info")) sm.template = "simple-adblock/status" sm.value = "Cache file containing " .. util.trim(sys.exec("wc -l < " .. outputCache)) .. " domains found." elseif fs.access(outputGzip) then sm = h:option(DummyValue, "_dummy", translate("Info")) sm.template = "simple-adblock/status" sm.value = "Compressed cache file found." end else en.title = translate("Service is enabled/started") en.inputtitle = translate("Stop/Disable") en.inputstyle = "reset important" ss = h:option(DummyValue, "_dummy", translate("Service Status")) ss.template = "simple-adblock/status" ss.value = tmpfsStatus if tmpfsMessage then ms = h:option(DummyValue, "_dummy", translate("Message")) ms.template = "simple-adblock/status" ms.value = tmpfsMessage end if tmpfsError then es = h:option(DummyValue, "_dummy", translate("Collected Errors")) es.template = "simple-adblock/status" es.value = tmpfsError reload = h:option(Button, "__reload") reload.title = translate("Service started with error") reload.inputtitle = translate("Reload") reload.inputstyle = "apply important" function reload.write() sys.exec("/etc/init.d/simple-adblock reload") http.redirect(dispatcher.build_url("admin/services/" .. packageName)) end end end function en.write() if tmpfsStatus and tmpfsStatus:match("Stopped") then enabledFlag = "1" else enabledFlag = enabledFlag == "1" and "0" or "1" end uci:set(packageName, "config", "enabled", enabledFlag) uci:save(packageName) uci:commit(packageName) if enabledFlag == "0" then luci.sys.init.stop(packageName) else luci.sys.init.enable(packageName) luci.sys.init.start(packageName) end luci.http.redirect(luci.dispatcher.build_url("admin/services/" .. packageName)) end end s = m:section(NamedSection, "config", "simple-adblock", translate("Configuration")) -- General options s:tab("basic", translate("Basic Configuration")) o2 = s:taboption("basic", ListValue, "verbosity", translate("Output Verbosity Setting"),translate("Controls system log and console output verbosity.")) o2:value("0", translate("Suppress output")) o2:value("1", translate("Some output")) o2:value("2", translate("Verbose output")) o2.default = 2 o3 = s:taboption("basic", ListValue, "force_dns", translate("Force Router DNS"), translate("Forces Router DNS use on local devices, also known as DNS Hijacking.")) o3:value("0", translate("Let local devices use their own DNS servers if set")) o3:value("1", translate("Force Router DNS server to all local devices")) o3.default = 1 local sysfs_path = "/sys/class/leds/" local leds = {} if nixio.fs.access(sysfs_path) then leds = nixio.util.consume((nixio.fs.dir(sysfs_path))) end if #leds ~= 0 then o4 = s:taboption("basic", Value, "led", translate("LED to indicate status"), translate("Pick the LED not already used in") .. [[ <a href="]] .. luci.dispatcher.build_url("admin/system/leds") .. [[">]] .. translate("System LED Configuration") .. [[</a>]] .. ".") o4.rmempty = false o4:value("", translate("none")) for k, v in ipairs(leds) do o4:value(v) end end s:tab("advanced", translate("Advanced Configuration")) local dns_descr = translate("Pick the DNS resolution option to create the adblock list for, see the") .. " " .. [[<a href="]] .. readmeURL .. [[#dns-resolution-option" target="_blank">]] .. translate("README") .. [[</a>]] .. " " .. translate("for details.") if not checkDnsmasq then dns_descr = dns_descr .. "<br />" .. translate("Please note that") .. " <i>dnsmasq.addnhosts</i> " .. translate("is not supported on this system.") dns_descr = dns_descr .. "<br />" .. translate("Please note that") .. " <i>dnsmasq.conf</i> " .. translate("is not supported on this system.") dns_descr = dns_descr .. "<br />" .. translate("Please note that") .. " <i>dnsmasq.ipset</i> " .. translate("is not supported on this system.") dns_descr = dns_descr .. "<br />" .. translate("Please note that") .. " <i>dnsmasq.servers</i> " .. translate("is not supported on this system.") elseif not checkDnsmasqIpset then dns_descr = dns_descr .. "<br />" .. translate("Please note that") .. " <i>dnsmasq.ipset</i> " .. translate("is not supported on this system.") end if not checkUnbound then dns_descr = dns_descr .. "<br />" .. translate("Please note that") .. " <i>unbound.adb_list</i> " .. translate("is not supported on this system.") end dns = s:taboption("advanced", ListValue, "dns", translate("DNS Service"), dns_descr) if checkDnsmasq then dns:value("dnsmasq.addnhosts", translate("DNSMASQ Additional Hosts")) dns:value("dnsmasq.conf", translate("DNSMASQ Config")) if checkDnsmasqIpset then dns:value("dnsmasq.ipset", translate("DNSMASQ IP Set")) end dns:value("dnsmasq.servers", translate("DNSMASQ Servers File")) end if checkUnbound then dns:value("unbound.adb_list", translate("Unbound AdBlock List")) end dns.default = "dnsmasq.servers" ipv6 = s:taboption("advanced", ListValue, "ipv6_enabled", translate("IPv6 Support"), translate("Add IPv6 entries to block-list.")) ipv6:value("", translate("Do not add IPv6 entries")) ipv6:value("1", translate("Add IPv6 entries")) ipv6:depends({dns="dnsmasq.addnhosts"}) ipv6.default = "" ipv6.rmempty = true o5 = s:taboption("advanced", Value, "boot_delay", translate("Delay (in seconds) for on-boot start"), translate("Run service after set delay on boot.")) o5.default = 120 o5.datatype = "range(1,600)" o6 = s:taboption("advanced", Value, "download_timeout", translate("Download time-out (in seconds)"), translate("Stop the download if it is stalled for set number of seconds.")) o6.default = 10 o6.datatype = "range(1,60)" o7 = s:taboption("advanced", Value, "curl_retry", translate("Curl download retry"), translate("If curl is installed and detected, it would retry download this many times on timeout/fail.")) o7.default = 3 o7.datatype = "range(0,30)" o8 = s:taboption("advanced", ListValue, "parallel_downloads", translate("Simultaneous processing"), translate("Launch all lists downloads and processing simultaneously, reducing service start time.")) o8:value("0", translate("Do not use simultaneous processing")) o8:value("1", translate("Use simultaneous processing")) o8.default = 1 o10 = s:taboption("advanced", ListValue, "compressed_cache", translate("Store compressed cache file on router"), translate("Attempt to create a compressed cache of block-list in the persistent memory.")) o10:value("0", translate("Do not store compressed cache")) o10:value("1", translate("Store compressed cache")) o10.default = "0" o11 = s:taboption("advanced", ListValue, "debug", translate("Enable Debugging"), translate("Enables debug output to /tmp/simple-adblock.log.")) o11:value("0", translate("Disable Debugging")) o11:value("1", translate("Enable Debugging")) o11.default = "0" s2 = m:section(NamedSection, "config", "simple-adblock", translate("Whitelist and Blocklist Management")) -- Whitelisted Domains d1 = s2:option(DynamicList, "whitelist_domain", translate("Whitelisted Domains"), translate("Individual domains to be whitelisted.")) d1.addremove = false d1.optional = false -- Blacklisted Domains d3 = s2:option(DynamicList, "blacklist_domain", translate("Blacklisted Domains"), translate("Individual domains to be blacklisted.")) d3.addremove = false d3.optional = false -- Whitelisted Domains URLs d2 = s2:option(DynamicList, "whitelist_domains_url", translate("Whitelisted Domain URLs"), translate("URLs to lists of domains to be whitelisted.")) d2.addremove = false d2.optional = false -- Blacklisted Domains URLs d4 = s2:option(DynamicList, "blacklist_domains_url", translate("Blacklisted Domain URLs"), translate("URLs to lists of domains to be blacklisted.")) d4.addremove = false d4.optional = false -- Blacklisted Hosts URLs d5 = s2:option(DynamicList, "blacklist_hosts_url", translate("Blacklisted Hosts URLs"), translate("URLs to lists of hosts to be blacklisted.")) d5.addremove = false d5.optional = false return m
apache-2.0
kikito/ld-29
lib/middleclass.lua
63
6117
local middleclass = { _VERSION = 'middleclass v3.0.1', _DESCRIPTION = 'Object Orientation for Lua', _URL = 'https://github.com/kikito/middleclass', _LICENSE = [[ MIT LICENSE Copyright (c) 2011 Enrique García Cota Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] } local function _setClassDictionariesMetatables(aClass) local dict = aClass.__instanceDict dict.__index = dict local super = aClass.super if super then local superStatic = super.static setmetatable(dict, super.__instanceDict) setmetatable(aClass.static, { __index = function(_,k) return dict[k] or superStatic[k] end }) else setmetatable(aClass.static, { __index = function(_,k) return dict[k] end }) end end local function _setClassMetatable(aClass) setmetatable(aClass, { __tostring = function() return "class " .. aClass.name end, __index = aClass.static, __newindex = aClass.__instanceDict, __call = function(self, ...) return self:new(...) end }) end local function _createClass(name, super) local aClass = { name = name, super = super, static = {}, __mixins = {}, __instanceDict={} } aClass.subclasses = setmetatable({}, {__mode = "k"}) _setClassDictionariesMetatables(aClass) _setClassMetatable(aClass) return aClass end local function _createLookupMetamethod(aClass, name) return function(...) local method = aClass.super[name] assert( type(method)=='function', tostring(aClass) .. " doesn't implement metamethod '" .. name .. "'" ) return method(...) end end local function _setClassMetamethods(aClass) for _,m in ipairs(aClass.__metamethods) do aClass[m]= _createLookupMetamethod(aClass, m) end end local function _setDefaultInitializeMethod(aClass, super) aClass.initialize = function(instance, ...) return super.initialize(instance, ...) end end local function _includeMixin(aClass, mixin) assert(type(mixin)=='table', "mixin must be a table") for name,method in pairs(mixin) do if name ~= "included" and name ~= "static" then aClass[name] = method end end if mixin.static then for name,method in pairs(mixin.static) do aClass.static[name] = method end end if type(mixin.included)=="function" then mixin:included(aClass) end aClass.__mixins[mixin] = true end local Object = _createClass("Object", nil) Object.static.__metamethods = { '__add', '__call', '__concat', '__div', '__ipairs', '__le', '__len', '__lt', '__mod', '__mul', '__pairs', '__pow', '__sub', '__tostring', '__unm'} function Object.static:allocate() assert(type(self) == 'table', "Make sure that you are using 'Class:allocate' instead of 'Class.allocate'") return setmetatable({ class = self }, self.__instanceDict) end function Object.static:new(...) local instance = self:allocate() instance:initialize(...) return instance end function Object.static:subclass(name) assert(type(self) == 'table', "Make sure that you are using 'Class:subclass' instead of 'Class.subclass'") assert(type(name) == "string", "You must provide a name(string) for your class") local subclass = _createClass(name, self) _setClassMetamethods(subclass) _setDefaultInitializeMethod(subclass, self) self.subclasses[subclass] = true self:subclassed(subclass) return subclass end function Object.static:subclassed(other) end function Object.static:isSubclassOf(other) return type(other) == 'table' and type(self) == 'table' and type(self.super) == 'table' and ( self.super == other or type(self.super.isSubclassOf) == 'function' and self.super:isSubclassOf(other) ) end function Object.static:include( ... ) assert(type(self) == 'table', "Make sure you that you are using 'Class:include' instead of 'Class.include'") for _,mixin in ipairs({...}) do _includeMixin(self, mixin) end return self end function Object.static:includes(mixin) return type(mixin) == 'table' and type(self) == 'table' and type(self.__mixins) == 'table' and ( self.__mixins[mixin] or type(self.super) == 'table' and type(self.super.includes) == 'function' and self.super:includes(mixin) ) end function Object:initialize() end function Object:__tostring() return "instance of " .. tostring(self.class) end function Object:isInstanceOf(aClass) return type(self) == 'table' and type(self.class) == 'table' and type(aClass) == 'table' and ( aClass == self.class or type(aClass.isSubclassOf) == 'function' and self.class:isSubclassOf(aClass) ) end function middleclass.class(name, super, ...) super = super or Object return super:subclass(name, ...) end middleclass.Object = Object setmetatable(middleclass, { __call = function(_, ...) return middleclass.class(...) end }) return middleclass
mit
MegaThorx/open_reallife
open_reallife/client/login.lua
2
2836
Login = {} Login.Display = function(...) Login.ShowWindow(...) end addEvent("onClientDisplayLogin", true) addEventHandler("onClientDisplayLogin", root, Login.Display) Login.DisplayRegister = function(...) Login.ShowWindowRegister(...) end addEvent("onClientDisplayRegister", true) addEventHandler("onClientDisplayRegister", root, Login.DisplayRegister) Login.Hide = function() Login.HideWindow() end Login.ShowWindow = function(username) executeBrowserJavascript(GUI.browser, '$("#login").css("visibility", "visible");') executeBrowserJavascript(GUI.browser, '$("#login").contents().get(0).location.href = "http://mta/open_reallife/files/html/login.html"') if(username)then setTimer(function() executeBrowserJavascript(GUI.browser, '$("#login").contents().find("#username").val("'..username..'")') end, 100, 1) end Cursor.Show() HUD.Hide() end Login.ShowWindowRegister = function(username, email) executeBrowserJavascript(GUI.browser, '$("#login").css("visibility", "visible");') executeBrowserJavascript(GUI.browser, '$("#login").contents().get(0).location.href = "http://mta/open_reallife/files/html/register.html"') if(username)then setTimer(function() executeBrowserJavascript(GUI.browser, '$("#login").contents().find("#username").val("'..username..'")') end, 100, 1) end if(email)then setTimer(function() executeBrowserJavascript(GUI.browser, '$("#login").contents().find("#email").val("'..email..'")') end, 100, 1) end Cursor.Show() HUD.Hide() end Login.HideWindow = function() executeBrowserJavascript(GUI.browser, '$("#login").css("visibility", "hidden");') Cursor.Hide() HUD.Show() end addEvent("onClientHideLogin", true) addEventHandler("onClientHideLogin", root, Login.HideWindow) Login.OnSubmit = function(_, post) local username = HTML.Decode(post["username"]) local password = HTML.Decode(post["password"]) local autologin = HTML.Decode(post["remember_me"]) if(username == "" or password == "")then -- TODO add errors else Login.HideWindow() triggerServerEvent("onTryLogin", localPlayer, username, password, autologin) end end GUI.AddAjaxGetHandler("login", Login.OnSubmit) Login.OnRegister = function(_, post) local username = HTML.Decode(post["username"]) local email = HTML.Decode(post["email"]) local password = HTML.Decode(post["password"]) local password2 = HTML.Decode(post["password_confirmation"]) local toc = HTML.Decode(post["t_and_c"]) if(username == "" or email == "" or password == "" or password2 == "" or not toc)then -- TODO add errors Login.ShowWindowRegister(username, email) else Login.HideWindow() triggerServerEvent("onTryRegister", localPlayer, username, email, password, password2) end end GUI.AddAjaxGetHandler("register", Login.OnRegister)
mit
FaceDeer/crafting
furnace.lua
1
14494
local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") local recipes = simplecrafting_lib.get_crafting_info("furnace").recipes local show_guides = crafting.config.show_guides local clear_default_crafting = crafting.config.clear_default_crafting local max_heat = ItemStack({name="simplecrafting_lib:heat",count=9999}) local function is_ingredient(item) local outputs = simplecrafting_lib.get_craftable_recipes("furnace", {ItemStack(item), max_heat}) if #outputs > 0 then return outputs end return nil end local function get_recipe_name(item_stack) local item = item_stack:get_name() local craftable_recipes = simplecrafting_lib.get_craftable_recipes("furnace", {item_stack, max_heat}) if craftable_recipes then for item_name, _ in pairs(craftable_recipes[1].input) do -- there should only be one item other than heat if item_name ~= "simplecrafting_lib:heat" then return item_name end end end return nil end local function sort_input(meta) local inv = meta:get_inventory() if inv:is_empty("input") then return end local item = inv:get_stack("input",1) local fuel = inv:get_stack("input",2) local item_recipes local item_fuel if not item:is_empty() then item_recipes = is_ingredient(item:get_name()) item_fuel = simplecrafting_lib.is_fuel("fuel", item:get_name()) end local fuel_recipes local fuel_fuel if not fuel:is_empty() then fuel_recipes = is_ingredient(fuel:get_name()) fuel_fuel = simplecrafting_lib.is_fuel("fuel", fuel:get_name()) end -- Assume one is a correct fuel if fuel_fuel then return false elseif item_fuel then inv:set_list("input",{fuel,item}) return true end -- Assume one is an ingredient if item_recipes then return false elseif fuel_recipes then inv:set_list("input",{fuel,item}) return true end -- If both wrong, don't do anything return false end local function is_recipe(item,fuel) local item_recipes = is_ingredient(item) local fuel_def = simplecrafting_lib.is_fuel("fuel", fuel) if not item_recipes or not fuel_def then return nil, nil end return item_recipes[1], fuel_def end local function swap_furnace(pos) local node = minetest.get_node(pos) if node.name == "crafting:furnace" then node.name = "crafting:furnace_active" elseif node.name == "crafting:furnace_active" then node.name = "crafting:furnace" end minetest.swap_node(pos,node) end local function set_infotext(state) state.infotext = S("Fuel time: @1 | Item time: @2", state.burntime, state.itemtime) end local function get_furnace_state(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return { inv = inv, meta = meta, burntime = meta:get_float("burntime"), itemtime = meta:get_float("itemtime"), item = inv:get_stack("input",1), fuel = inv:get_stack("input",2), old_fuel = meta:get_string("fuel"), old_item = meta:get_string("item"), infotext = meta:get_string("infotext"), } end local function set_furnace_state(pos,state) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() meta:set_float("burntime",state.burntime) meta:set_float("itemtime",state.itemtime) inv:set_stack("input",1,state.item) inv:set_stack("input",2,state.fuel) meta:set_string("fuel",state.old_fuel) meta:set_string("item",state.old_item) meta:set_string("infotext",state.infotext) end local function burn_fuel(state) local fuel_def = simplecrafting_lib.is_fuel("fuel", state.fuel:get_name()) -- check if all the returns can fit into output if fuel_def.returns then local old_out = state.inv:get_list("output") for item, count in pairs(fuel_def.returns) do local leftovers = state.inv:add_item("output",ItemStack({name=item, count=count})) if leftovers:get_count() > 0 then -- can't fit, roll back output inventory and exit state.inv:set_list("output", old_out) return false end end end state.old_fuel = state.fuel:get_name() state.burntime = fuel_def.output:get_count() state.fuel:set_count(state.fuel:get_count() - 1) return true end local function set_ingredient(state,item,recipe) state.old_item = item:get_name() state.itemtime = recipe.input["simplecrafting_lib:heat"] end local function clear_item(state) state.old_item = "" state.itemtime = math.huge end local function set_timer(pos,itemtime,burntime) minetest.get_node_timer(pos):start(math.min(itemtime,burntime)) end local function enough_items(item_stack,recipe) if item_stack:is_empty() then return false end local recipe_name = get_recipe_name(item_stack) return item_stack:get_count() >= recipe.input[get_recipe_name(item_stack)] end local function room_for_out(recipe,inv) if not inv:room_for_item("output", recipe.output) then return false end return true end local function try_start(pos) local state = get_furnace_state(pos) local recipe,fuel_def = is_recipe(state.item:get_name(),state.fuel:get_name()) if not recipe or not enough_items(state.item,recipe) or not room_for_out(recipe,state.inv) then return end set_ingredient(state,state.item,recipe) if not burn_fuel(state) then return end set_timer(pos,recipe.input["simplecrafting_lib:heat"],fuel_def.output:get_count()) swap_furnace(pos) set_infotext(state) set_furnace_state(pos,state) end local function get_formspec() local formspec = { "size[8,9]", default.gui_bg, default.gui_bg_img, default.gui_slots, "list[context;input;2,1;1,1;]", "list[context;input;2,3;1,1;1]", "list[context;output;4,1.5;2,2;]", "list[current_player;main;0,5;8,1;0]", "list[current_player;main;0,6.2;8,3;8]", "listring[context;output]", "listring[current_player;main]", "listring[context;input]", "listring[current_player;main]", } if show_guides then table.insert(formspec, "button[7,4;1,0.75;show_guide;Show\nGuide]") end return table.concat(formspec) end minetest.register_node("crafting:furnace",{ description = S("Furnace"), drawtype = "normal", tiles = { "default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png" }, sounds = default.node_sound_stone_defaults(), paramtype2 = "facedir", is_ground_content = false, groups = {oddly_breakable_by_hand = 1,cracky=3}, on_construct = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size("input", 2) inv:set_size("output", 2*2) meta:set_string("formspec", get_formspec()) end, on_metadata_inventory_move = function(pos,flist,fi,tlist,ti,no,player) local meta = minetest.get_meta(pos) if tlist == "input" then sort_input(meta) end try_start(pos) end, on_metadata_inventory_take = function(pos,lname,i,stack,player) try_start(pos) end, on_metadata_inventory_put = function(pos,lname,i,stack,player) local meta = minetest.get_meta(pos) if lname == "input" then sort_input(meta) end meta:set_string("formspec", get_formspec()) -- since the formspec can theoretically change, refresh it every once in a while try_start(pos) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:is_empty("output") and inv:is_empty("input") end, on_receive_fields = function(pos, formname, fields, sender) if fields.show_guide and show_guides then simplecrafting_lib.show_crafting_guide("furnace", sender) end end, }) local function on_timeout(state) local recipe,fuel_def = is_recipe(state.item:get_name(),state.old_fuel) if state.item:get_name() ~= state.old_item then if recipe then set_ingredient(state,state.item,recipe) return true else clear_item(state) return false end end -- Triggered if active furnace placed if not recipe then clear_item(state) return false end if not room_for_out(recipe,state.inv) or not enough_items(state.item,recipe) then clear_item(state) return false end state.inv:add_item("output",recipe.output) state.item:set_count(state.item:get_count() - recipe.input[get_recipe_name(state.item)]) if not room_for_out(recipe,state.inv) or not enough_items(state.item,recipe) then clear_item(state) return false else set_ingredient(state,state.item,recipe) return true end end local function on_burnout(state) local recipe,fuel_def = is_recipe(state.item:get_name(),state.fuel:get_name()) if not recipe then clear_item(state) state.burntime = 0 return false end if not room_for_out(recipe,state.inv) or not enough_items(state.item,recipe) then clear_item(state) state.burntime = 0 return false end return burn_fuel(state) end local function try_change(pos) local state = get_furnace_state(pos) local recipe,fuel_def = is_recipe(state.item:get_name(),state.fuel:get_name()) local timer = minetest.get_node_timer(pos) if state.item:get_name() ~= state.old_item and recipe then -- Check if remains of old fuel can be used local old_recipe = is_recipe(state.item:get_name(),state.old_fuel) if old_recipe == recipe then set_ingredient(state,state.item,recipe) state.burntime = state.burntime - timer:get_elapsed() timer:start(math.min(state.burntime,recipe.input["simplecrafting_lib:heat"])) set_infotext(state) set_furnace_state(pos,state) return else if not burn_fuel(state) then return end set_ingredient(state,state.item,recipe) timer:start(math.min(recipe.input["simplecrafting_lib:heat"],fuel_def.output:get_count())) set_infotext(state) set_furnace_state(pos,state) return end end if state.fuel:get_name() ~= state.old_fuel then local old_recipe = is_recipe(state.item:get_name(),state.old_fuel) if recipe and recipe ~= old_recipe then if not burn_fuel(state) then return end set_ingredient(state,state.item,recipe) timer:start(math.min(recipe.input["simplecrafting_lib:heat"],fuel_def.output:get_count())) set_infotext(state) set_furnace_state(pos,state) return end end end local function furnace_timer(pos,elapsed,state) state = state or get_furnace_state(pos) local timer = minetest.get_node_timer(pos) local time_taken = math.min(state.burntime,state.itemtime) local create_timer = true local remaining = elapsed if remaining >= time_taken then remaining = elapsed - time_taken state.itemtime = state.itemtime - time_taken state.burntime = state.burntime - time_taken create_timer = state.burntime > 0 if state.itemtime <= 0 then on_timeout(state) end if state.burntime <= 0 then create_timer = on_burnout(state) end end if create_timer then local time = math.min(state.burntime,state.itemtime) if remaining > time then return furnace_timer(pos,remaining,state) else timer:set(time,remaining) end else swap_furnace(pos) end set_infotext(state) set_furnace_state(pos,state) return false end minetest.register_node("crafting:furnace_active",{ description = S("Furnace"), drawtype = "normal", tiles = { "default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", { image = "default_furnace_front_active.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5 }, }, }, sounds = default.node_sound_stone_defaults(), paramtype2 = "facedir", drop = "crafting:furnace", groups = {oddly_breakable_by_hand = 1,cracky=3,not_in_creative_inventory=1}, is_ground_content = false, on_metadata_inventory_move = function(pos,flist,fi,tlist,ti,no,player) local meta = minetest.get_meta(pos) if tlist == "input" then sort_input(meta) end try_change(pos) end, on_metadata_inventory_take = function(pos,lname,i,stack,player) try_change(pos) end, on_metadata_inventory_put = function(pos,lname,i,stack,player) local meta = minetest.get_meta(pos) if lname == "input" then sort_input(meta) end try_change(pos) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:is_empty("output") and inv:is_empty("input") end, on_receive_fields = function(pos, formname, fields, sender) if fields.show_guide and show_guides then simplecrafting_lib.show_crafting_guide("furnace", sender) end end, on_timer = furnace_timer, }) ------------------------------------------------------------------------- -- Crafting local furnace_recipe = { output = "crafting:furnace", recipe = { {"default:stone","default:stone","default:stone"}, {"default:stone","default:coal_lump","default:stone"}, {"default:stone","default:stone","default:stone"}, }, } if clear_default_crafting then -- If we've cleared native crafting, there's no point to the default furnace. -- replace it with the crafting: mod furnace. minetest.register_alias_force("default:furnace", "crafting:furnace") minetest.register_alias_force("default:furnace_active", "crafting:furnace_active") else -- If we haven't cleared native crafting, leave the existing furnace alone and add the crafting: mod one separately minetest.register_craft(furnace_recipe) end ------------------------------------------------------------------------- -- Guide if show_guides then minetest.register_craftitem("crafting:furnace_guide", { description = S("Crafting Guide (Furnace)"), inventory_image = "crafting_guide_cover.png^[colorize:#88000088^crafting_guide_contents.png", wield_image = "crafting_guide_cover.png^[colorize:#88000088^crafting_guide_contents.png", stack_max = 1, groups = {book = 1}, on_use = function(itemstack, user) simplecrafting_lib.show_crafting_guide("furnace", user) end, }) if minetest.get_modpath("default") then minetest.register_craft({ output = "crafting:furnace_guide", type = "shapeless", recipe = {"crafting:furnace", "default:book"}, replacements = {{"crafting:furnace", "crafting:furnace"}} }) end end ---------------------------------------------------------------------------- -- Hopper compatibility if minetest.get_modpath("hopper") and hopper ~= nil and hopper.add_container ~= nil then hopper:add_container({ {"top", "crafting:furnace", "output"}, {"bottom", "crafting:furnace", "input"}, {"side", "crafting:furnace", "input"}, {"top", "crafting:furnace_active", "output"}, {"bottom", "crafting:furnace_active", "input"}, {"side", "crafting:furnace_active", "input"}, }) end
mit