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Scavenge/darkstar
scripts/zones/Sealions_Den/Zone.lua
30
2133
----------------------------------- -- -- Zone: Sealions_Den (32) -- ----------------------------------- package.loaded["scripts/zones/Sealions_Den/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Sealions_Den/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(600.101,130.355,797.612,50); end if (player:getCurrentMission(COP) == ONE_TO_BE_FEARED and player:getVar("PromathiaStatus")==1) then cs=0x000F; elseif (player:getCurrentMission(COP) == CHAINS_AND_BONDS and player:getVar("PromathiaStatus")==2) then cs=0x000E; end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x000F) then player:setVar("PromathiaStatus",2); elseif (csid == 0x000E) then player:setVar("PromathiaStatus",3); end end;
gpl-3.0
Scavenge/darkstar
scripts/globals/items/plate_of_bream_sushi_+1.lua
12
1670
----------------------------------------- -- ID: 5177 -- Item: plate_of_bream_sushi_+1 -- Food Effect: 60Min, All Races ----------------------------------------- -- Dexterity 6 -- Vitality 5 -- Accuracy % 17 (cap 80) -- Ranged ACC % 17 (cap 80) -- Sleep Resist 2 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,5177); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 6); target:addMod(MOD_VIT, 5); target:addMod(MOD_FOOD_ACCP, 17); target:addMod(MOD_FOOD_ACC_CAP, 80); target:addMod(MOD_FOOD_RACCP, 17); target:addMod(MOD_FOOD_RACC_CAP, 80); target:addMod(MOD_SLEEPRES, 2); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 6); target:delMod(MOD_VIT, 5); target:delMod(MOD_FOOD_ACCP, 17); target:delMod(MOD_FOOD_ACC_CAP, 80); target:delMod(MOD_FOOD_RACCP, 17); target:delMod(MOD_FOOD_RACC_CAP, 80); target:delMod(MOD_SLEEPRES, 2); end;
gpl-3.0
Lsty/ygopro-scripts
c87798440.lua
3
4285
--アーマー・ブレイカー function c87798440.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(87798440,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetTarget(c87798440.eqtg) e1:SetOperation(c87798440.eqop) c:RegisterEffect(e1) --unequip local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(87798440,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_SZONE) e2:SetCondition(c87798440.uncon) e2:SetTarget(c87798440.sptg) e2:SetOperation(c87798440.spop) c:RegisterEffect(e2) --destroy sub local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e3:SetCode(EFFECT_DESTROY_SUBSTITUTE) e3:SetCondition(c87798440.uncon) e3:SetValue(c87798440.repval) c:RegisterEffect(e3) --destroy local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(87798440,2)) e4:SetCategory(CATEGORY_DESTROY) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e4:SetCode(EVENT_BATTLE_DAMAGE) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetRange(LOCATION_SZONE) e4:SetCondition(c87798440.descon) e4:SetTarget(c87798440.destg) e4:SetOperation(c87798440.desop) c:RegisterEffect(e4) --eqlimit local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE) e5:SetCode(EFFECT_EQUIP_LIMIT) e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e5:SetValue(c87798440.eqlimit) c:RegisterEffect(e5) end function c87798440.uncon(e) return e:GetHandler():IsStatus(STATUS_UNION) end function c87798440.repval(e,re,r,rp) return bit.band(r,REASON_BATTLE)~=0 end function c87798440.eqlimit(e,c) return c:IsRace(RACE_WARRIOR) end function c87798440.filter(c) return c:IsFaceup() and c:IsRace(RACE_WARRIOR) and c:GetUnionCount()==0 end function c87798440.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c87798440.filter(chkc) end if chk==0 then return e:GetHandler():GetFlagEffect(87798440)==0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c87798440.filter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectTarget(tp,c87798440.filter,tp,LOCATION_MZONE,0,1,1,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0) e:GetHandler():RegisterFlagEffect(87798440,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1) end function c87798440.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if not c:IsRelateToEffect(e) or c:IsFacedown() then return end if not tc:IsRelateToEffect(e) or not c87798440.filter(tc) then Duel.SendtoGrave(c,REASON_EFFECT) return end if not Duel.Equip(tp,c,tc,false) then return end c:SetStatus(STATUS_UNION,true) end function c87798440.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetFlagEffect(87798440)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) e:GetHandler():RegisterFlagEffect(87798440,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1) end function c87798440.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP) end end function c87798440.descon(e,tp,eg,ep,ev,re,r,rp) return ep~=tp and e:GetHandler():GetEquipTarget()==eg:GetFirst() and c87798440.uncon(e) end function c87798440.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsDestructable() end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c87798440.desop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-2.0
zhaozg/lit
deps/http-codec.lua
2
9383
--[[ Copyright 2014-2015 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] --[[lit-meta name = "luvit/http-codec" version = "3.0.6" homepage = "https://github.com/luvit/luvit/blob/master/deps/http-codec.lua" description = "A simple pair of functions for converting between hex and raw strings." tags = {"codec", "http"} license = "Apache 2" author = { name = "Tim Caswell" } ]] local sub = string.sub local gsub = string.gsub local lower = string.lower local find = string.find local format = string.format local concat = table.concat local match = string.match local STATUS_CODES = { [100] = 'Continue', [101] = 'Switching Protocols', [102] = 'Processing', -- RFC 2518, obsoleted by RFC 4918 [200] = 'OK', [201] = 'Created', [202] = 'Accepted', [203] = 'Non-Authoritative Information', [204] = 'No Content', [205] = 'Reset Content', [206] = 'Partial Content', [207] = 'Multi-Status', -- RFC 4918 [300] = 'Multiple Choices', [301] = 'Moved Permanently', [302] = 'Moved Temporarily', [303] = 'See Other', [304] = 'Not Modified', [305] = 'Use Proxy', [307] = 'Temporary Redirect', [400] = 'Bad Request', [401] = 'Unauthorized', [402] = 'Payment Required', [403] = 'Forbidden', [404] = 'Not Found', [405] = 'Method Not Allowed', [406] = 'Not Acceptable', [407] = 'Proxy Authentication Required', [408] = 'Request Time-out', [409] = 'Conflict', [410] = 'Gone', [411] = 'Length Required', [412] = 'Precondition Failed', [413] = 'Request Entity Too Large', [414] = 'Request-URI Too Large', [415] = 'Unsupported Media Type', [416] = 'Requested Range Not Satisfiable', [417] = 'Expectation Failed', [418] = "I'm a teapot", -- RFC 2324 [422] = 'Unprocessable Entity', -- RFC 4918 [423] = 'Locked', -- RFC 4918 [424] = 'Failed Dependency', -- RFC 4918 [425] = 'Unordered Collection', -- RFC 4918 [426] = 'Upgrade Required', -- RFC 2817 [428] = 'Precondition Required', -- RFC 6585 [429] = 'Too Many Requests', -- RFC 6585 [431] = 'Request Header Fields Too Large', -- RFC 6585 [500] = 'Internal Server Error', [501] = 'Not Implemented', [502] = 'Bad Gateway', [503] = 'Service Unavailable', [504] = 'Gateway Time-out', [505] = 'HTTP Version not supported', [506] = 'Variant Also Negotiates', -- RFC 2295 [507] = 'Insufficient Storage', -- RFC 4918 [509] = 'Bandwidth Limit Exceeded', [510] = 'Not Extended', -- RFC 2774 [511] = 'Network Authentication Required' -- RFC 6585 } local function encoder() local mode local encodeHead, encodeRaw, encodeChunked function encodeHead(item) if not item or item == "" then return item elseif not (type(item) == "table") then error("expected a table but got a " .. type(item) .. " when encoding data") end local head, chunkedEncoding local version = item.version or 1.1 if item.method then local path = item.path assert(path and #path > 0, "expected non-empty path") head = { item.method .. ' ' .. item.path .. ' HTTP/' .. version .. '\r\n' } else local reason = item.reason or STATUS_CODES[item.code] head = { 'HTTP/' .. version .. ' ' .. item.code .. ' ' .. reason .. '\r\n' } end for i = 1, #item do local key, value = unpack(item[i]) local lowerKey = lower(key) if lowerKey == "transfer-encoding" then chunkedEncoding = lower(value) == "chunked" end value = gsub(tostring(value), "[\r\n]+", " ") head[#head + 1] = key .. ': ' .. tostring(value) .. '\r\n' end head[#head + 1] = '\r\n' mode = chunkedEncoding and encodeChunked or encodeRaw return concat(head) end function encodeRaw(item) if type(item) ~= "string" then mode = encodeHead return encodeHead(item) end return item end function encodeChunked(item) if type(item) ~= "string" then mode = encodeHead local extra = encodeHead(item) if extra then return "0\r\n\r\n" .. extra else return "0\r\n\r\n" end end if #item == 0 then mode = encodeHead end return format("%x", #item) .. "\r\n" .. item .. "\r\n" end mode = encodeHead return function (item) return mode(item) end end local function decoder() -- This decoder is somewhat stateful with 5 different parsing states. local decodeHead, decodeEmpty, decodeRaw, decodeChunked, decodeCounted local mode -- state variable that points to various decoders local bytesLeft -- For counted decoder -- This state is for decoding the status line and headers. function decodeHead(chunk, index) if not chunk or index > #chunk then return end local _, last = find(chunk, "\r?\n\r?\n", index) -- First make sure we have all the head before continuing if not last then if (#chunk - index) <= 8 * 1024 then return end -- But protect against evil clients by refusing heads over 8K long. error("entity too large") end -- Parse the status/request line local head = {} local _, offset local version _, offset, version, head.code, head.reason = find(chunk, "^HTTP/(%d%.%d) (%d+) ([^\r\n]*)\r?\n", index) if offset then head.code = tonumber(head.code) else _, offset, head.method, head.path, version = find(chunk, "^(%u+) ([^ ]+) HTTP/(%d%.%d)\r?\n", index) if not offset then error("expected HTTP data") end end version = tonumber(version) head.version = version head.keepAlive = version > 1.0 -- We need to inspect some headers to know how to parse the body. local contentLength local chunkedEncoding -- Parse the header lines while true do local key, value _, offset, key, value = find(chunk, "^([^:\r\n]+): *([^\r\n]*)\r?\n", offset + 1) if not offset then break end local lowerKey = lower(key) -- Inspect a few headers and remember the values if lowerKey == "content-length" then contentLength = tonumber(value) elseif lowerKey == "transfer-encoding" then chunkedEncoding = lower(value) == "chunked" elseif lowerKey == "connection" then head.keepAlive = lower(value) == "keep-alive" end head[#head + 1] = {key, value} end if head.keepAlive and (not (chunkedEncoding or (contentLength and contentLength > 0))) or (head.method == "GET" or head.method == "HEAD") then mode = decodeEmpty elseif chunkedEncoding then mode = decodeChunked elseif contentLength then bytesLeft = contentLength mode = decodeCounted elseif not head.keepAlive then mode = decodeRaw end return head, last + 1 end -- This is used for inserting a single empty string into the output string for known empty bodies function decodeEmpty(chunk, index) mode = decodeHead return "", index end function decodeRaw(chunk, index) if #chunk < index then return end return sub(chunk, index) end function decodeChunked(chunk, index) local header = match(chunk, "^[^\r\n]+\r\n", index) if not header then if #chunk - index > 8192 then error("chunk-size header too large") end return end -- we ignore chunk extensions local len = match(header, "^(%x+)") -- But protect against evil clients by refusing chunk-sizes longer than 16 hex digits. if not len or #len > 16 then error("invalid chunk-size") end index = index + #header local offset = index - 1 local length = tonumber(len, 16) if #chunk < offset + length + 2 then return end if length == 0 then mode = decodeHead end assert(sub(chunk, index + length, index + length + 1) == "\r\n") local piece = sub(chunk, index, index + length - 1) return piece, index + length + 2 end function decodeCounted(chunk, index) if bytesLeft == 0 then mode = decodeEmpty return mode(chunk, index) end local offset = index - 1 local length = #chunk - offset -- Make sure we have at least one byte to process if length == 0 then return end -- If there isn't enough data left, emit what we got so far if length < bytesLeft then bytesLeft = bytesLeft - length return sub(chunk, index) end mode = decodeEmpty return sub(chunk, index, offset + bytesLeft), index + bytesLeft end -- Switch between states by changing which decoder mode points to mode = decodeHead return function (chunk, index) return mode(chunk, index) end end return { encoder = encoder, decoder = decoder, }
apache-2.0
Lsty/ygopro-scripts
c16708652.lua
3
1832
--カラクリ粉 function c16708652.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetCondition(c16708652.condition) e1:SetTarget(c16708652.target) e1:SetOperation(c16708652.activate) c:RegisterEffect(e1) end function c16708652.condition(e,tp,eg,ep,ev,re,r,rp) local ph=Duel.GetCurrentPhase() return ph==PHASE_BATTLE or (ph==PHASE_DAMAGE and not Duel.IsDamageCalculated()) end function c16708652.filter(c) return c:IsPosition(POS_FACEUP_ATTACK) and c:IsSetCard(0x11) end function c16708652.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return Duel.IsExistingTarget(c16708652.filter,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil) end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(16708652,0)) local g1=Duel.SelectTarget(tp,c16708652.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(16708652,1)) local g2=Duel.SelectTarget(tp,c16708652.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,g1:GetFirst()) e:SetLabelObject(g1:GetFirst()) end function c16708652.activate(e,tp,eg,ep,ev,re,r,rp) local tc1=e:GetLabelObject() local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tc2=g:GetFirst() if tc1==tc2 then tc2=g:GetNext() end if tc1:IsRelateToEffect(e) and tc1:IsPosition(POS_FACEUP_ATTACK) and tc2:IsRelateToEffect(e) then Duel.ChangePosition(tc1,POS_FACEUP_DEFENCE) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) e1:SetValue(tc1:GetAttack()) tc2:RegisterEffect(e1) end end
gpl-2.0
colesbury/cudnn.torch
SpatialConvolution.lua
1
9718
local SpatialConvolution, parent = torch.class('cudnn.SpatialConvolution', 'nn.SpatialConvolution') local ffi = require 'ffi' local errcheck = cudnn.errcheck function SpatialConvolution:__init(nInputPlane, nOutputPlane, kW, kH, dW, dH, padW, padH, groups) parent.__init(self, nInputPlane, nOutputPlane, kW, kH, dW, dH) self.padW = padW or 0 self.padH = padH or 0 self.groups = groups or 1 assert(nInputPlane % self.groups == 0, 'nInputPlane should be divisible by nGroups') assert(nOutputPlane % self.groups == 0, 'nOutputPlane should be divisible by nGroups') self.weight = torch.Tensor(nOutputPlane, nInputPlane/self.groups, kW, kH) self.gradWeight = torch.Tensor(nOutputPlane, nInputPlane/self.groups, kW, kH) self:reset() self.iSize = torch.LongStorage(4):fill(0) end -- if you change the configuration of the module manually, call this function SpatialConvolution:resetWeightDescriptors() assert(torch.typename(self.weight) == 'torch.CudaTensor', 'Only Cuda supported duh!') assert(torch.typename(self.bias) == 'torch.CudaTensor', 'Only Cuda supported duh!') -- for compatibility self.groups = self.groups or 1 -- create filterDescriptor for weight self.weightDesc = ffi.new('struct cudnnFilterStruct*[1]') errcheck('cudnnCreateFilterDescriptor', self.weightDesc) local desc = torch.IntTensor({self.nOutputPlane/self.groups, self.nInputPlane/self.groups, self.kH, self.kW}) errcheck('cudnnSetFilterNdDescriptor', self.weightDesc[0], 'CUDNN_DATA_FLOAT', 4, desc:data()); local function destroyWDesc(d) errcheck('cudnnDestroyFilterDescriptor', d[0]); end ffi.gc(self.weightDesc, destroyWDesc) -- create descriptor for bias local bias_slice = {{}, {1,self.nOutputPlane/self.groups}, {}, {}} self.biasDesc = cudnn.toDescriptor(self.bias:view(1, self.nOutputPlane,1,1)[bias_slice]) end function SpatialConvolution:fastest(mode) if mode == nil then mode = true end self.fastest_mode = mode return self end function SpatialConvolution:createIODescriptors(input) local batch = true if input:dim() == 3 then input = input:view(1, input:size(1), input:size(2), input:size(3)) batch = false end assert(input:dim() == 4 and input:isContiguous()); if not self.iDesc or not self.oDesc or input:size(1) ~= self.iSize[1] or input:size(2) ~= self.iSize[2] or input:size(3) ~= self.iSize[3] or input:size(4) ~= self.iSize[4] then self.iSize = input:size() -- resize gradInput if self.gradInput then self.gradInput:resizeAs(input); end assert(self.nInputPlane == input:size(2), 'input has to contain: ' .. self.nInputPlane .. ' feature maps, but received input of size: ' .. input:size(1) .. ' x ' .. input:size(2) .. ' x ' .. input:size(3) .. ' x ' .. input:size(4)) -- create input descriptor local input_slice = {{},{1,self.nInputPlane/self.groups},{},{}} self.iDesc = cudnn.toDescriptor(input[input_slice]) -- create conv descriptor self.convDesc = ffi.new('struct cudnnConvolutionStruct*[1]') errcheck('cudnnCreateConvolutionDescriptor', self.convDesc) local pad = torch.IntTensor({self.padH, self.padW}) local stride = torch.IntTensor({self.dH, self.dW}) local upscale = torch.IntTensor({1,1}) errcheck('cudnnSetConvolutionNdDescriptor', self.convDesc[0], 2, pad:data(), stride:data(), upscale:data(), 'CUDNN_CROSS_CORRELATION'); local function destroyConvDesc(d) errcheck('cudnnDestroyConvolutionDescriptor', d[0]); end ffi.gc(self.convDesc, destroyConvDesc) -- create output descriptor and resize output local oSize = torch.IntTensor(4) local oSizeD = oSize:data() errcheck('cudnnGetConvolutionNdForwardOutputDim', self.convDesc[0], self.iDesc[0], self.weightDesc[0], 4, oSizeD) oSize[2] = oSize[2] * self.groups self.output:resize(oSize:long():storage()) -- create descriptor for output local output_slice = {{},{1,self.nOutputPlane/self.groups},{},{}} self.oDesc = cudnn.toDescriptor(self.output[output_slice]) -- create forwardAlgorithm descriptors for local algType = ffi.new("cudnnConvolutionFwdAlgo_t[?]", 1) local algSearchMode = 'CUDNN_CONVOLUTION_FWD_SPECIFY_WORKSPACE_LIMIT' local algWorkspaceLimit = self.nInputPlane * self.kH * self.kW * 4 -- 4 = sizeof int. if self.fastest_mode then algSearchMode = 'CUDNN_CONVOLUTION_FWD_PREFER_FASTEST' end errcheck('cudnnGetConvolutionForwardAlgorithm', cudnn.getHandle(), self.iDesc[0], self.weightDesc[0], self.convDesc[0], self.oDesc[0], algSearchMode, algWorkspaceLimit, algType) self.algType = algType local bufSize = torch.LongTensor(1) errcheck('cudnnGetConvolutionForwardWorkspaceSize', cudnn.getHandle(), self.iDesc[0], self.weightDesc[0], self.convDesc[0], self.oDesc[0], algType[0], bufSize:data()) self.extraBuffer = self.extraBuffer or input.new(1) if bufSize[1] ~= 0 then self.extraBuffer:resize(bufSize[1]) end -- create offsets for groups self.input_offset = self.nInputPlane/self.groups*input:size(3)*input:size(4) self.output_offset = self.nOutputPlane/self.groups*oSize[3]*oSize[4] self.weight_offset = self.nInputPlane/self.groups*self.nOutputPlane/self.groups*self.kW*self.kH self.bias_offset = self.nOutputPlane/self.groups if not batch then self.gradInput = self.gradInput:view(self.gradInput:size(2), self.gradInput:size(3), self.gradInput:size(4)) self.output = self.output:view(self.output:size(2), self.output:size(3), self.output:size(4)) end end end local one = torch.FloatTensor({1}); local zero = torch.FloatTensor({0}); function SpatialConvolution:updateOutput(input) if not self.weightDesc then self:resetWeightDescriptors() end self:createIODescriptors(input) for g=0,self.groups-1 do errcheck('cudnnConvolutionForward', cudnn.getHandle(), one:data(), self.iDesc[0], input:data() + g*self.input_offset, self.weightDesc[0], self.weight:data() + g*self.weight_offset, self.convDesc[0], self.algType[0], self.extraBuffer:data(), self.extraBuffer:nElement(), zero:data(), self.oDesc[0], self.output:data() + g*self.output_offset); errcheck('cudnnAddTensor', cudnn.getHandle(), 'CUDNN_ADD_SAME_C', one:data(), self.biasDesc[0], self.bias:data() + g*self.bias_offset, one:data(), self.oDesc[0], self.output:data() + g*self.output_offset); end return self.output end function SpatialConvolution:updateGradInput(input, gradOutput) if not self.gradInput then return end assert((gradOutput:dim() == 3 or gradOutput:dim() == 4) and gradOutput:isContiguous()); if not self.weightDesc then self:resetWeightDescriptors() end self:createIODescriptors(input) for g=0,self.groups-1 do errcheck('cudnnConvolutionBackwardData', cudnn.getHandle(), one:data(), self.weightDesc[0], self.weight:data() + g*self.weight_offset, self.oDesc[0], gradOutput:data() + g*self.output_offset, self.convDesc[0], zero:data(), self.iDesc[0], self.gradInput:data() + g*self.input_offset); end return self.gradInput end function SpatialConvolution:accGradParameters(input, gradOutput, scale) self.scaleT = self.scaleT or torch.FloatTensor(1):fill(1.0) -- this line forces this member to always be on CPU (needed for cudnn) self.scaleT = self.scaleT:float() scale = scale or 1.0 self.scaleT[1] = scale assert((gradOutput:dim() == 3 or gradOutput:dim() == 4) and gradOutput:isContiguous()); self:createIODescriptors(input) if not self.weightDesc then self:resetWeightDescriptors() end for g=0,self.groups-1 do -- gradBias errcheck('cudnnConvolutionBackwardBias', cudnn.getHandle(), self.scaleT:data(), self.oDesc[0], gradOutput:data() + g*self.output_offset, one:data(), self.biasDesc[0], self.gradBias:data() + g*self.bias_offset); -- gradWeight errcheck('cudnnConvolutionBackwardFilter', cudnn.getHandle(), self.scaleT:data(), self.iDesc[0], input:data() + g*self.input_offset, self.oDesc[0], gradOutput:data() + g*self.output_offset, self.convDesc[0], one:data(), self.weightDesc[0], self.gradWeight:data() + g*self.weight_offset); end end --[[ function SpatialConvolution:zeroGradParameters() -- gradWeight, gradBias to zero errcheck('cudnnSetTensor', cudnn.getHandle(), self.weightDesc, self.gradWeight:data(), zero:data()); errcheck('cudnnSetTensor', cudnn.getHandle(), self.biasDesc, self.gradBias:data(), zero:data()); end ]]--
bsd-2-clause
Mike325/.vim
lua/plugins/snippets/lua.lua
1
8393
local load_module = require('utils.helpers').load_module local ls = load_module 'luasnip' if not ls then return false end local s = ls.snippet local sn = ls.snippet_node local t = ls.text_node -- local isn = ls.indent_snippet_node local i = ls.insert_node local f = ls.function_node local c = ls.choice_node local d = ls.dynamic_node -- local l = require('luasnip.extras').lambda local r = require('luasnip.extras').rep -- local p = require('luasnip.extras').partial -- local m = require('luasnip.extras').match -- local n = require('luasnip.extras').nonempty -- local dl = require('luasnip.extras').dynamic_lambda local fmt = require('luasnip.extras.fmt').fmt -- local fmta = require('luasnip.extras.fmt').fmta -- local types = require 'luasnip.util.types' -- local events = require 'luasnip.util.events' -- local conds = require 'luasnip.extras.expand_conditions' local utils = RELOAD 'plugins.snippets.utils' local saved_text = utils.saved_text local get_comment = utils.get_comment local surround_with_func = utils.surround_with_func local function else_clause(args, snip, old_state, placeholder) local nodes = {} if snip.captures[1] == 'e' then table.insert(nodes, t { '', 'else', '\t' }) table.insert(nodes, i(1, get_comment 'code')) else table.insert(nodes, t { '' }) end local snip_node = sn(nil, nodes) snip_node.old_state = old_state return snip_node end local function rec_val() return sn(nil, { c(1, { t { '' }, sn(nil, { t { ',', '\t' }, i(1, 'arg'), t { ' = { ' }, r(1), t { ', ' }, c(2, { i(1, "'string'"), i(1, "'table'"), i(1, "'function'"), i(1, "'number'"), i(1, "'boolean'"), }), c(3, { t { '' }, t { ', true' }, }), t { ' }' }, d(4, rec_val, {}), }), }), }) end -- TODO: Add pcall snippet and use TS to parse saved function and separete the funcion name and the args -- stylua: ignore ls.snippets.lua = { s( { trig = "(l?)fun", regTrig = true }, fmt([[ {}function {}({}) {{ {} }} ]], { f(function(_, snip) -- stylua: ignore return snip.captures[1] == 'l' and 'local ' or '' end, {}), i(1, 'name'), i(2, 'args'), d(3, saved_text, {}, {indent = true}), } )), s('for', fmt([[ for {}, {} in ipairs({}) do {} end ]], { i(1, 'k'), i(2, 'v'), i(3, 'tbl'), d(4, saved_text, {}, {indent = true}), })), s('forp', fmt([[ for {}, {} in pairs({}) do {} end ]], { i(1, 'k'), i(2, 'v'), i(3, 'tbl'), d(4, saved_text, {}, {indent = true}), })), s('fori', fmt([[ for {} = {}, {} do {} end ]], { i(1, 'idx'), i(2, '0'), i(3, '10'), d(4, saved_text, {}, {indent = true}), })), s( { trig = "if(e?)", regTrig = true }, { t{"if "}, i(1, 'condition'), t{" then", ""}, d(2, saved_text, {}, {indent = true}), d(3, else_clause, {}, {}), t{"", "end"}, } ), s('w', fmt([[ while {} do {} end ]], { i(1, 'true'), d(2, saved_text, {}, {text = ':', indent = true}), })), s('elif', fmt([[ elif {} {{ {} }} ]],{ i(1, 'condition'), d(2, saved_text, {}, {indent = true}), })), s("req", fmt([[require "{}"]], { i(1, 'module'), })), s("l", fmt([[local {} = {}]], { i(1, 'var'), i(2, '{}'), })), s("ign", { t{"-- stylua: ignore"} }), s("sty", { t{"-- stylua: ignore"} }), s("map", { t{"vim.keymap.set("}, t{"'"}, i(1, 'n'), t{"', "}, t{"\t'"}, i(2, 'LHS'), t{"', "}, t{"\t'"}, i(3, 'RHS'), t{"', "}, t{"\t{"}, i(4, 'noremap = true'), t{"}"}, t{")"}, }), s("val", { t({"vim.validate {"}), t{'', "\t"}, i(1, 'arg'), t{" = { "}, r(1), t{", "}, c(2, { i(1, "'string'"), i(1, "'table'"), i(1, "'function'"), i(1, "'number'"), i(1, "'boolean'"), }), c(3, { t{""}, t{", true"}, }), t({" }"}), d(4, rec_val, {}), t({'', "}"}), }), s("com", { t{"set_command {", ""}, t{"\tlhs = '"}, i(1, 'Command'), t{"',", ""}, t{"\trhs = '"}, i(2, 'lua P(true)'), t{"',", ""}, t{"\targs = { force = true, "}, i(3, "nargs = '?', "), t{"},", ""}, t{"}"}, }), s("au", { t{"set_autocmd {", ""}, t{"\tevent = '"}, i(1, 'FileType'), t{"',", ""}, t{"\tpattern = '"}, i(2, '*'), t{"',", ""}, t{"\tcmd = '"}, i(3, 'lua P(true)'), t{"',", ""}, t{"\tgroup = '"}, i(4, 'NewGroup'), t{"',", ""}, t{"}"}, }), s('lext', fmt([[vim.list_extend({}, {})]],{ d(1, surround_with_func, {}, {text = 'tbl'}), i(2, "'node'"), })), s('text', fmt([[vim.tbl_extend('{}', {}, {})]],{ c(1, { t{'force'}, t{'keep'}, t{'error'}, }), d(2, surround_with_func, {}, {text = 'tbl'}), i(3, "'node'"), })), s('not', fmt([[vim.notify("{}", "{}"{})]],{ d(1, surround_with_func, {}, {text = 'msg'}), c(2, { t{'INFO'}, t{'WARN'}, t{'ERROR'}, t{'DEBUG'}, }), c(3, { t{''}, sn(nil, { t{', { title = '}, i(1, "'title'"), t{' }'} }), }), })), s('use', fmt([[use {{ '{}' }}]],{ i(1, 'plugin'), })), s('desc', fmt([[ describe('{}', funcion() it('{}', funcion() {} end) end) ]],{ i(1, 'DESCRIPTION'), i(2, 'DESCRIPTION'), i(3, '-- test'), })), s('it', fmt([[ it('{}', funcion() {} end) ]],{ i(1, 'DESCRIPTION'), i(2, '-- test'), })), s( { trig = '(n?)eq', regTrig = true }, fmt([[assert.{}({}, {})]],{ f(function(_, snip) -- stylua: ignore if snip.captures[1] == 'n' then -- stylua: ignore return 'are_not.same(' end -- stylua: ignore return 'are.same(' end, {}), i(1, 'expected'), i(2, 'result'), })), s( { trig = '(n?)eq', regTrig = true }, fmt([[assert.{}({}, {})]],{ f(function(_, snip) -- stylua: ignore if snip.captures[1] == 'n' then -- stylua: ignore return 'are_not.equal(' end -- stylua: ignore return 'are.equal(' end, {}), i(1, 'expected'), i(2, 'result'), })), s('haserr', fmt([[assert.has.error(function() {} end{})]],{ i(1, 'error()'), c(2, { t{''}, sn(nil, { t{", '"}, i(1, 'error'), t{"'"} }), }), })), s( { trig = 'is(_?)true', regTrig = true }, fmt([[assert.is_true({})]], { d(1, surround_with_func, {}, {text = 'true'}), } )), s( { trig = 'is(_?)false', regTrig = true }, fmt([[assert.is_false({})]], { d(1, surround_with_func, {}, {text = 'false'}), } )), s('pr', fmt([[print({})]],{ i(1, 'msg'), })), s('istruthy', fmt([[assert.is_truthy({})]],{ d(1, surround_with_func, {}, {text = 'true'}), })), s('isfalsy', fmt([[assert.is_falsy({})]],{ d(1, surround_with_func, {}, {text = 'false'}), })), s('truthy', fmt([[assert.is_truthy({})]],{ d(1, surround_with_func, {}, {text = 'true'}), })), s('falsy', fmt([[assert.is_falsy({})]],{ d(1, surround_with_func, {}, {text = 'false'}), })), }
mit
Lsty/ygopro-scripts
c53408006.lua
3
1672
--ジェム・マーチャント function c53408006.initial_effect(c) --atk,def up local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetDescription(aux.Stringid(53408006,0)) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetRange(LOCATION_HAND) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCondition(c53408006.condition) e1:SetCost(c53408006.cost) e1:SetOperation(c53408006.operation) c:RegisterEffect(e1) end function c53408006.filter(c) return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsType(TYPE_NORMAL) end function c53408006.condition(e,tp,eg,ep,ev,re,r,rp) local phase=Duel.GetCurrentPhase() if phase~=PHASE_DAMAGE or Duel.IsDamageCalculated() then return false end local a=Duel.GetAttacker() local d=Duel.GetAttackTarget() return (a:GetControler()==tp and c53408006.filter(a) and a:IsRelateToBattle()) or (d and d:GetControler()==tp and d:IsFaceup() and c53408006.filter(d) and d:IsRelateToBattle()) end function c53408006.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end function c53408006.operation(e,tp,eg,ep,ev,re,r,rp,chk) local a=Duel.GetAttacker() if Duel.GetTurnPlayer()~=tp then a=Duel.GetAttackTarget() end if not a:IsRelateToBattle() then return end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetValue(1000) a:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENCE) a:RegisterEffect(e2) end
gpl-2.0
mikhail-angelov/vlc
share/lua/playlist/france2.lua
113
2115
--[[ $Id$ Copyright © 2008 the VideoLAN team Authors: Antoine Cellerier <dionoea at videolan dot org> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]] -- Probe function. function probe() return vlc.access == "http" and string.match( vlc.path, "jt.france2.fr/player/" ) end -- Parse function. function parse() p = {} while true do -- Try to find the video's title line = vlc.readline() if not line then break end if string.match( line, "class=\"editiondate\"" ) then _,_,editiondate = string.find( line, "<h1>(.-)</h1>" ) end if string.match( line, "mms.*%.wmv" ) then _,_,video = string.find( line, "mms(.-%.wmv)" ) video = "mmsh"..video table.insert( p, { path = video; name = editiondate } ) end if string.match( line, "class=\"subjecttimer\"" ) then oldtime = time _,_,time = string.find( line, "href=\"(.-)\"" ) if oldtime then table.insert( p, { path = video; name = name; duration = time - oldtime; options = { ':start-time='..tostring(oldtime); ':stop-time='..tostring(time) } } ) end name = vlc.strings.resolve_xml_special_chars( string.gsub( line, "^.*>(.*)<..*$", "%1" ) ) end end if oldtime then table.insert( p, { path = video; name = name; options = { ':start-time='..tostring(time) } } ) end return p end
gpl-2.0
Lsty/ygopro-scripts
c31786629.lua
3
1154
--サンダー・ドラゴン function c31786629.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(31786629,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(c31786629.cost) e1:SetTarget(c31786629.target) e1:SetOperation(c31786629.operation) c:RegisterEffect(e1) end function c31786629.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsDiscardable() end Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD) end function c31786629.filter(c) return c:GetCode()==31786629 and c:IsAbleToHand() end function c31786629.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chk==0 then return Duel.IsExistingMatchingCard(c31786629.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c31786629.operation(e,tp,eg,ep,ev,re,r,rp,chk) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c31786629.filter,tp,LOCATION_DECK,0,1,2,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0
Lsty/ygopro-scripts
c33725002.lua
3
4208
--Vサラマンダー function c33725002.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(33725002,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c33725002.sptg) e1:SetOperation(c33725002.spop) c:RegisterEffect(e1) --equip local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(33725002,1)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCategory(CATEGORY_EQUIP) e2:SetRange(LOCATION_MZONE) e2:SetTarget(c33725002.eqtg) e2:SetOperation(c33725002.eqop) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(33725002,2)) e3:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_SZONE) e3:SetCountLimit(1) e3:SetCost(c33725002.descost) e3:SetTarget(c33725002.destg) e3:SetOperation(c33725002.desop) c:RegisterEffect(e3) end function c33725002.spfilter(c,e,tp) return c:IsSetCard(0x7f) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c33725002.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c33725002.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c33725002.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c33725002.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c33725002.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end function c33725002.eqfilter(c) return c:IsFaceup() and c:IsCode(66970002) end function c33725002.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c33725002.eqfilter(chkc) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c33725002.eqfilter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,c33725002.eqfilter,tp,LOCATION_MZONE,0,1,1,nil) end function c33725002.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or c:IsFacedown() then return end local tc=Duel.GetFirstTarget() if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then Duel.SendtoGrave(c,REASON_EFFECT) return end Duel.Equip(tp,c,tc,true) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetValue(c33725002.eqlimit) c:RegisterEffect(e1) end function c33725002.eqlimit(e,c) return c:IsSetCard(0x7f) end function c33725002.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetEquipTarget():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():GetEquipTarget():RemoveOverlayCard(tp,1,1,REASON_COST) end function c33725002.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDestructable,tp,0,LOCATION_MZONE,1,nil) end local g=Duel.GetMatchingGroup(Card.IsDestructable,tp,0,LOCATION_MZONE,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetCount()*1000) end function c33725002.desop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ec=c:GetEquipTarget() if ec then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+0x1fe0000) ec:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+0x1fe0000) ec:RegisterEffect(e2) end local g=Duel.GetMatchingGroup(Card.IsDestructable,tp,0,LOCATION_MZONE,nil) local ct=Duel.Destroy(g,REASON_EFFECT) if ct>0 then Duel.Damage(1-tp,ct*1000,REASON_EFFECT) end end
gpl-2.0
MalRD/darkstar
scripts/globals/weaponskills/heavy_shot.lua
10
1373
----------------------------------- -- Heavy Shot -- Marksmanship weapon skill -- Skill Level: 225 -- Delivers a single-hit attack. Chance of params.critical varies with TP. -- Aligned with the Flame Gorget & Light Gorget. -- Aligned with the Flame Belt & Light Belt. -- Element: None -- Modifiers: AGI:30% -- 100%TP 200%TP 300%TP -- 3.50 3.50 3.50 ----------------------------------- require("scripts/globals/status") require("scripts/globals/settings") require("scripts/globals/weaponskills") ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {} params.numHits = 1 params.ftp100 = 3.5 params.ftp200 = 3.5 params.ftp300 = 3.5 params.str_wsc = 0.0 params.dex_wsc = 0.0 params.vit_wsc = 0.0 params.agi_wsc = 0.3 params.int_wsc = 0.0 params.mnd_wsc = 0.0 params.chr_wsc = 0.0 params.crit100 = 0.1 params.crit200 = 0.3 params.crit300 = 0.5 params.canCrit = true params.acc100 = 0.0 params.acc200= 0.0 params.acc300= 0.0 params.atk100 = 1; params.atk200 = 1; params.atk300 = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.agi_wsc = 0.7 end local damage, criticalHit, tpHits, extraHits = doRangedWeaponskill(player, target, wsID, params, tp, action, primary) return tpHits, extraHits, criticalHit, damage end
gpl-3.0
Frenzie/koreader
plugins/newsdownloader.koplugin/main.lua
1
39830
local BD = require("ui/bidi") local DataStorage = require("datastorage") --local DownloadBackend = require("internaldownloadbackend") --local DownloadBackend = require("luahttpdownloadbackend") local DownloadBackend = require("epubdownloadbackend") local ReadHistory = require("readhistory") local FFIUtil = require("ffi/util") local FeedView = require("feed_view") local InfoMessage = require("ui/widget/infomessage") local LuaSettings = require("frontend/luasettings") local UIManager = require("ui/uimanager") local KeyValuePage = require("ui/widget/keyvaluepage") local InputDialog = require("ui/widget/inputdialog") local MultiConfirmBox = require("ui/widget/multiconfirmbox") local NetworkMgr = require("ui/network/manager") local Persist = require("persist") local WidgetContainer = require("ui/widget/container/widgetcontainer") local dateparser = require("lib.dateparser") local lfs = require("libs/libkoreader-lfs") local logger = require("logger") local util = require("util") local _ = require("gettext") local T = FFIUtil.template local NewsDownloader = WidgetContainer:extend{ name = "news_downloader", initialized = false, feed_config_file = "feed_config.lua", feed_config_path = nil, news_config_file = "news_settings.lua", settings = nil, download_dir_name = "news", download_dir = nil, file_extension = ".epub", config_key_custom_dl_dir = "custom_dl_dir", empty_feed = { [1] = "https://", limit = 5, download_full_article = true, include_images = true, enable_filter = false, filter_element = "" }, kv = nil, -- KeyValuePage } local FEED_TYPE_RSS = "rss" local FEED_TYPE_ATOM = "atom" --local initialized = false --local feed_config_file_name = "feed_config.lua" --local news_downloader_config_file = "news_downloader_settings.lua -- If a title looks like <title>blabla</title> it'll just be feed.title. -- If a title looks like <title attr="alb">blabla</title> then we get a table -- where [1] is the title string and the attributes are also available. local function getFeedTitle(possible_title) if type(possible_title) == "string" then return util.htmlEntitiesToUtf8(possible_title) elseif possible_title[1] and type(possible_title[1]) == "string" then return util.htmlEntitiesToUtf8(possible_title[1]) end end -- There can be multiple links. -- For now we just assume the first link is probably the right one. --- @todo Write unit tests. -- Some feeds that can be used for unit test. -- http://fransdejonge.com/feed/ for multiple links. -- https://github.com/koreader/koreader/commits/master.atom for single link with attributes. local function getFeedLink(possible_link) local E = {} if type(possible_link) == "string" then return possible_link elseif (possible_link._attr or E).href then return possible_link._attr.href elseif ((possible_link[1] or E)._attr or E).href then return possible_link[1]._attr.href end end function NewsDownloader:init() self.ui.menu:registerToMainMenu(self) end function NewsDownloader:addToMainMenu(menu_items) menu_items.news_downloader = { text = _("News downloader (RSS/Atom)"), sub_item_table_func = function() return self:getSubMenuItems() end, } end function NewsDownloader:getSubMenuItems() self:lazyInitialization() local sub_item_table sub_item_table = { { text = _("Go to news folder"), callback = function() self:openDownloadsFolder() end, }, { text = _("Sync news feeds"), keep_menu_open = true, callback = function(touchmenu_instance) NetworkMgr:runWhenOnline(function() self:loadConfigAndProcessFeedsWithUI(touchmenu_instance) end) end, }, { text = _("Edit news feeds"), keep_menu_open = true, callback = function() local Trapper = require("ui/trapper") Trapper:wrap(function() self:viewFeedList() end) end, }, { text = _("Settings"), sub_item_table = { { text = _("Set download folder"), keep_menu_open = true, callback = function() self:setCustomDownloadDirectory() end, }, { text = _("Never download images"), keep_menu_open = true, checked_func = function() return self.settings:isTrue("never_download_images") end, callback = function() self.settings:toggle("never_download_images") self.settings:flush() end, }, { text = _("Delete all downloaded items"), keep_menu_open = true, callback = function() local Trapper = require("ui/trapper") Trapper:wrap(function() local should_delete = Trapper:confirm( _("Are you sure you want to delete all downloaded items?"), _("Cancel"), _("Delete") ) if should_delete then self:removeNewsButKeepFeedConfig() Trapper:reset() else Trapper:reset() end end) end, }, }, }, { text = _("About"), keep_menu_open = true, callback = function() UIManager:show(InfoMessage:new{ text = T(_("News downloader retrieves RSS and Atom news entries and stores them to:\n%1\n\nEach entry is a separate EPUB file that can be browsed by KOReader.\nFeeds can be configured with download limits and other customization through the Edit Feeds menu item."), BD.dirpath(self.download_dir)) }) end, }, } return sub_item_table end -- lazyInitialization sets up variables that point to the -- Downloads folder and the feeds configuration file. function NewsDownloader:lazyInitialization() if not self.initialized then logger.dbg("NewsDownloader: obtaining news folder") self.settings = LuaSettings:open(("%s/%s"):format(DataStorage:getSettingsDir(), self.news_config_file)) -- Check to see if a custom download directory has been set. if self.settings:has(self.config_key_custom_dl_dir) then self.download_dir = self.settings:readSetting(self.config_key_custom_dl_dir) else self.download_dir = ("%s/%s/"):format( DataStorage:getFullDataDir(), self.download_dir_name) end logger.dbg("NewsDownloader: Custom directory set to:", self.download_dir) -- If the directory doesn't exist we will create it. if not lfs.attributes(self.download_dir, "mode") then logger.dbg("NewsDownloader: Creating initial directory") lfs.mkdir(self.download_dir) end -- Now set the path to the feed configuration file. self.feed_config_path = self.download_dir .. self.feed_config_file -- If the configuration file doesn't exist create it. if not lfs.attributes(self.feed_config_path, "mode") then logger.dbg("NewsDownloader: Creating initial feed config.") FFIUtil.copyFile(FFIUtil.joinPath(self.path, self.feed_config_file), self.feed_config_path) end self.initialized = true end end function NewsDownloader:loadConfigAndProcessFeeds(touchmenu_instance) local UI = require("ui/trapper") logger.dbg("force repaint due to upcoming blocking calls") local ok, feed_config = pcall(dofile, self.feed_config_path) if not ok or not feed_config then UI:info(T(_("Invalid configuration file. Detailed error message:\n%1"), feed_config)) return end -- If the file contains no table elements, then the user hasn't set any feeds. if #feed_config <= 0 then logger.err("NewsDownloader: empty feed list.", self.feed_config_path) local should_edit_feed_list = UI:confirm( T(_("Feed list is empty. If you want to download news, you'll have to add a feed first.")), _("Close"), _("Edit feed list") ) if should_edit_feed_list then -- Show the user a blank feed view so they can -- add a feed to their list. local feed_item_vc = FeedView:getItem( 1, self.empty_feed, function(id, edit_key, value) self:editFeedAttribute(id, edit_key, value) end ) self:viewFeedItem( feed_item_vc ) end return end local never_download_images = self.settings:isTrue("never_download_images") local unsupported_feeds_urls = {} local total_feed_entries = #feed_config local feed_message for idx, feed in ipairs(feed_config) do local url = feed[1] local limit = feed.limit local download_full_article = feed.download_full_article == nil or feed.download_full_article local include_images = not never_download_images and feed.include_images local enable_filter = feed.enable_filter or feed.enable_filter == nil local filter_element = feed.filter_element or feed.filter_element == nil -- Check if the two required attributes are set. if url and limit then feed_message = T(_("Processing %1/%2:\n%3"), idx, total_feed_entries, BD.url(url)) UI:info(feed_message) -- Process the feed source. self:processFeedSource( url, tonumber(limit), unsupported_feeds_urls, download_full_article, include_images, feed_message, enable_filter, filter_element) else logger.warn("NewsDownloader: invalid feed config entry.", feed) end end if #unsupported_feeds_urls <= 0 then -- When no errors are present, we get a happy message. feed_message = _("Downloading news finished.") else -- When some errors are present, we get a sour message that includes -- information about the source of the error. local unsupported_urls = "" for key, value in pairs(unsupported_feeds_urls) do -- Create the error message. unsupported_urls = unsupported_urls .. " " .. value[1] .. " " .. value[2] -- Not sure what this does. if key ~= #unsupported_feeds_urls then unsupported_urls = BD.url(unsupported_urls) .. ", " end end -- Tell the user there were problems. feed_message = _("Downloading news finished with errors.") -- Display a dialogue that requires the user to acknowledge -- that errors occured. UI:confirm( T(_([[ Could not process some feeds. Unsupported format in: %1. Please review your feed configuration file.]]) , unsupported_urls), _("Continue"), "" ) end -- Clear the info widgets before displaying the next ui widget. UI:clear() -- Check to see if this method was called from the menu. If it was, -- we will have gotten a touchmenu_instance. This will context gives the user -- two options about what to do next, which are handled by this block. if touchmenu_instance then -- Ask the user if they want to go to their downloads folder -- or if they'd rather remain at the menu. feed_message = feed_message .. _("Go to download folder?") local should_go_to_downloads = UI:confirm( feed_message, _("Close"), _("Go to downloads") ) if should_go_to_downloads then -- Go to downloads folder. UI:clear() self:openDownloadsFolder() touchmenu_instance:closeMenu() NetworkMgr:afterWifiAction() return else -- Return to the menu. NetworkMgr:afterWifiAction() return end end return end function NewsDownloader:loadConfigAndProcessFeedsWithUI(touchmenu_instance) local Trapper = require("ui/trapper") Trapper:wrap(function() self:loadConfigAndProcessFeeds(touchmenu_instance) end) end function NewsDownloader:processFeedSource(url, limit, unsupported_feeds_urls, download_full_article, include_images, message, enable_filter, filter_element) local ok, response = pcall(function() return DownloadBackend:getResponseAsString(url) end) local feeds -- Check to see if a response is available to deserialize. if ok then feeds = self:deserializeXMLString(response) end -- If the response is not available (for a reason that we don't know), -- add the URL to the unsupported feeds list. if not ok or not feeds then local error_message if not ok then error_message = _("(Reason: Failed to download content)") else error_message = _("(Reason: Error during feed deserialization)") end table.insert( unsupported_feeds_urls, { url, error_message } ) return end -- Check to see if the feed uses RSS. local is_rss = feeds.rss and feeds.rss.channel and feeds.rss.channel.title and feeds.rss.channel.item and feeds.rss.channel.item[1] and feeds.rss.channel.item[1].title and feeds.rss.channel.item[1].link -- Check to see if the feed uses Atom. local is_atom = feeds.feed and feeds.feed.title and feeds.feed.entry[1] and feeds.feed.entry[1].title and feeds.feed.entry[1].link -- Process the feeds accordingly. if is_atom then ok = pcall(function() return self:processFeed( FEED_TYPE_ATOM, feeds, limit, download_full_article, include_images, message, enable_filter, filter_element ) end) elseif is_rss then ok = pcall(function() return self:processFeed( FEED_TYPE_RSS, feeds, limit, download_full_article, include_images, message, enable_filter, filter_element ) end) end -- If the feed can't be processed, or it is neither -- Atom or RSS, then add it to the unsupported feeds list -- and return an error message. if not ok or (not is_rss and not is_atom) then local error_message if not ok then error_message = _("(Reason: Failed to download content)") elseif not is_rss then error_message = _("(Reason: Couldn't process RSS)") elseif not is_atom then error_message = _("(Reason: Couldn't process Atom)") end table.insert( unsupported_feeds_urls, { url, error_message } ) end end function NewsDownloader:deserializeXMLString(xml_str) -- uses LuaXML https://github.com/manoelcampos/LuaXML -- The MIT License (MIT) -- Copyright (c) 2016 Manoel Campos da Silva Filho -- see: koreader/plugins/newsdownloader.koplugin/lib/LICENSE_LuaXML local treehdl = require("lib/handler") local libxml = require("lib/xml") -- Instantiate the object that parses the XML file as a Lua table. local xmlhandler = treehdl.simpleTreeHandler() -- Remove UTF-8 byte order mark, as it will cause LuaXML to fail xml_str = xml_str:gsub("^\xef\xbb\xbf", "", 1) -- Instantiate the object that parses the XML to a Lua table. local ok = pcall(function() libxml.xmlParser(xmlhandler):parse(xml_str) end) if not ok then return end return xmlhandler.root end function NewsDownloader:processFeed(feed_type, feeds, limit, download_full_article, include_images, message, enable_filter, filter_element) local feed_title local feed_item local total_items -- Setup the above vars based on feed type. if feed_type == FEED_TYPE_RSS then feed_title = util.htmlEntitiesToUtf8(feeds.rss.channel.title) feed_item = feeds.rss.channel.item total_items = (limit == 0) and #feeds.rss.channel.item or limit else feed_title = getFeedTitle(feeds.feed.title) feed_item = feeds.feed.entry total_items = (limit == 0) and #feeds.feed.entry or limit end -- Get the path to the output directory. local feed_output_dir = ("%s%s/"):format( self.download_dir, util.getSafeFilename(util.htmlEntitiesToUtf8(feed_title))) -- Create the output directory if it doesn't exist. if not lfs.attributes(feed_output_dir, "mode") then lfs.mkdir(feed_output_dir) end -- Download the feed for index, feed in pairs(feed_item) do -- If limit has been met, stop downloading feed. if limit ~= 0 and index - 1 == limit then break end -- Create a message to display during processing. local article_message = T( _("%1\n\nFetching article %2/%3:"), message, index, total_items ) -- Get the feed description. local feed_description if feed_type == FEED_TYPE_RSS then feed_description = feed.description else feed_description = feed.summary end -- Download the article. if download_full_article then self:downloadFeed( feed, feed_output_dir, include_images, article_message, enable_filter, filter_element ) else self:createFromDescription( feed, feed_description, feed_output_dir, include_images, article_message ) end end end local function parseDate(dateTime) -- Uses lua-feedparser https://github.com/slact/lua-feedparser -- feedparser is available under the (new) BSD license. -- see: koreader/plugins/newsdownloader.koplugin/lib/LICENCE_lua-feedparser local date = dateparser.parse(dateTime) return os.date("%y-%m-%d_%H-%M_", date) end -- This appears to be used by Atom feeds in processFeed. local function getTitleWithDate(feed) local title = util.getSafeFilename(getFeedTitle(feed.title)) if feed.updated then title = parseDate(feed.updated) .. title elseif feed.pubDate then title = parseDate(feed.pubDate) .. title elseif feed.published then title = parseDate(feed.published) .. title end return title end function NewsDownloader:downloadFeed(feed, feed_output_dir, include_images, message, enable_filter, filter_element) local title_with_date = getTitleWithDate(feed) local news_file_path = ("%s%s%s"):format(feed_output_dir, title_with_date, self.file_extension) local file_mode = lfs.attributes(news_file_path, "mode") if file_mode == "file" then logger.dbg("NewsDownloader:", news_file_path, "already exists. Skipping") else logger.dbg("NewsDownloader: News file will be stored to :", news_file_path) local article_message = T(_("%1\n%2"), message, title_with_date) local link = getFeedLink(feed.link) local html = DownloadBackend:loadPage(link) DownloadBackend:createEpub(news_file_path, html, link, include_images, article_message, enable_filter, filter_element) end end function NewsDownloader:createFromDescription(feed, content, feed_output_dir, include_images, message) local title_with_date = getTitleWithDate(feed) local news_file_path = ("%s%s%s"):format(feed_output_dir, title_with_date, self.file_extension) local file_mode = lfs.attributes(news_file_path, "mode") if file_mode == "file" then logger.dbg("NewsDownloader:", news_file_path, "already exists. Skipping") else logger.dbg("NewsDownloader: News file will be stored to :", news_file_path) local article_message = T(_("%1\n%2"), message, title_with_date) local footer = _("This is just a description of the feed. To download the full article instead, go to the News Downloader settings and change 'download_full_article' to 'true'.") local html = string.format([[<!DOCTYPE html> <html> <head><meta charset='UTF-8'><title>%s</title></head> <body><header><h2>%s</h2></header><article>%s</article> <br><footer><small>%s</small></footer> </body> </html>]], feed.title, feed.title, content, footer) local link = getFeedLink(feed.link) DownloadBackend:createEpub(news_file_path, html, link, include_images, article_message) end end function NewsDownloader:removeNewsButKeepFeedConfig() logger.dbg("NewsDownloader: Removing news from :", self.download_dir) for entry in lfs.dir(self.download_dir) do if entry ~= "." and entry ~= ".." and entry ~= self.feed_config_file then local entry_path = self.download_dir .. "/" .. entry local entry_mode = lfs.attributes(entry_path, "mode") if entry_mode == "file" then os.remove(entry_path) elseif entry_mode == "directory" then FFIUtil.purgeDir(entry_path) end end end UIManager:show(InfoMessage:new{ text = _("All downloaded news feed items deleted.") }) end function NewsDownloader:setCustomDownloadDirectory() require("ui/downloadmgr"):new{ onConfirm = function(path) logger.dbg("NewsDownloader: set download directory to: ", path) self.settings:saveSetting(self.config_key_custom_dl_dir, ("%s/"):format(path)) self.settings:flush() logger.dbg("NewsDownloader: Coping to new download folder previous self.feed_config_file from: ", self.feed_config_path) FFIUtil.copyFile(self.feed_config_path, ("%s/%s"):format(path, self.feed_config_file)) self.initialized = false self:lazyInitialization() end, }:chooseDir() end function NewsDownloader:viewFeedList() local UI = require("ui/trapper") UI:info(_("Loading news feed list…")) -- Protected call to see if feed config path returns a file that can be opened. local ok, feed_config = pcall(dofile, self.feed_config_path) if not ok or not feed_config then local change_feed_config = UI:confirm( _("Could not open feed list. Feeds configuration file is invalid."), _("Close"), _("View file") ) if change_feed_config then self:changeFeedConfig() end return end UI:clear() -- See if the config file contains any feed items if #feed_config <= 0 then logger.err("NewsDownloader: empty feed list.", self.feed_config_path) -- Why not ask the user if they want to add one? -- Or, in future, move along to our list UI with an entry for new feeds --return end local view_content = FeedView:getList( feed_config, function(feed_item_vc) self:viewFeedItem( feed_item_vc ) end, function(id, edit_key, value) self:editFeedAttribute(id, edit_key, value) end, function(id) self:deleteFeed(id) end ) -- Add a "Add new feed" button with callback table.insert( view_content, { _("Add new feed"), "", callback = function() -- Prepare the view with all the callbacks for editing the attributes local feed_item_vc = FeedView:getItem( #feed_config + 1, self.empty_feed, function(id, edit_key, value) self:editFeedAttribute(id, edit_key, value) end ) self:viewFeedItem( feed_item_vc ) end } ) -- Show the list of feeds. if #self.kv ~= 0 then UIManager:close(self.kv) end self.kv = KeyValuePage:new{ title = _("RSS/Atom feeds"), value_overflow_align = "right", kv_pairs = view_content, callback_return = function() UIManager:close(self.kv) end } UIManager:show(self.kv) end function NewsDownloader:viewFeedItem(data) if #self.kv ~= 0 then UIManager:close(self.kv) end self.kv = KeyValuePage:new{ title = _("Edit Feed"), value_overflow_align = "left", kv_pairs = data, callback_return = function() self:viewFeedList() end } UIManager:show(self.kv) end function NewsDownloader:editFeedAttribute(id, key, value) local kv = self.kv -- There are basically two types of values: string (incl. numbers) -- and booleans. This block chooses what type of value our -- attribute will need and displays the corresponding dialog. if key == FeedView.URL or key == FeedView.LIMIT or key == FeedView.FILTER_ELEMENT then local title local input_type local description if key == FeedView.URL then title = _("Edit feed URL") input_type = "string" elseif key == FeedView.LIMIT then title = _("Edit feed limit") description = _("Set to 0 for no limit to how many items are downloaded") input_type = "number" elseif key == FeedView.FILTER_ELEMENT then title = _("Edit filter element.") description = _("Filter based on the given CSS selector. E.g.: name_of_css.element.class") input_type = "string" else return false end local input_dialog input_dialog = InputDialog:new{ title = title, input = value, input_type = input_type, description = description, buttons = { { { text = _("Cancel"), id = "close", callback = function() UIManager:close(input_dialog) UIManager:show(kv) end, }, { text = _("Save"), is_enter_default = true, callback = function() UIManager:close(input_dialog) self:updateFeedConfig(id, key, input_dialog:getInputValue()) end, }, } }, } UIManager:show(input_dialog) input_dialog:onShowKeyboard() return true else local text if key == FeedView.DOWNLOAD_FULL_ARTICLE then text = _("Download full article?") elseif key == FeedView.INCLUDE_IMAGES then text = _("Include images?") elseif key == FeedView.ENABLE_FILTER then text = _("Enable CSS filter?") end local multi_box multi_box= MultiConfirmBox:new{ text = text, choice1_text = _("Yes"), choice1_callback = function() UIManager:close(multi_box) self:updateFeedConfig(id, key, true) end, choice2_text = _("No"), choice2_callback = function() UIManager:close(multi_box) self:updateFeedConfig(id, key, false) end, cancel_callback = function() UIManager:close(multi_box) UIManager:show(kv) end, } UIManager:show(multi_box) end end function NewsDownloader:updateFeedConfig(id, key, value) local UI = require("ui/trapper") -- Because this method is called at the menu, -- we might not have an active view. So this conditional -- statement avoids closing a null reference. if #self.kv ~= 0 then UIManager:close(self.kv) end -- It's possible that we will get a null value. -- This block catches that possibility. if id ~= nil and key ~= nil and value ~= nil then -- This logger is a bit opaque because T() wasn't playing nice with booleans logger.dbg("Newsdownloader: attempting to update config:") else logger.dbg("Newsdownloader: null value supplied to update. Not updating config") return end local ok, feed_config = pcall(dofile, self.feed_config_path) if not ok or not feed_config then UI:info(T(_("Invalid configuration file. Detailed error message:\n%1"), feed_config)) return end -- If the file contains no table elements, then the user hasn't set any feeds. if #feed_config <= 0 then logger.dbg("NewsDownloader: empty feed list.", self.feed_config_path) end -- Check to see if the id is larger than the number of feeds. If it is, -- then we know this is a new add. Insert the base array. if id > #feed_config then table.insert( feed_config, self.empty_feed ) end local new_config = {} -- In this loop, we cycle through the feed items. A series of -- conditionals checks to see if we are at the right id -- and key (i.e.: the key that triggered this function. -- If we are at the right spot, we overrite (or create) the value for idx, feed in ipairs(feed_config) do -- Check to see if this is the correct feed to update. if idx == id then if key == FeedView.URL then if feed[1] then -- If the value exists, then it's been set. So all we do -- is overwrite the value. feed[1] = value else -- If the value doesn't exist, then we need to set it. -- So we insert it into the table. table.insert( feed, { value } ) end elseif key == FeedView.LIMIT then if feed.limit then feed.limit = value else table.insert( feed, { "limit", value } ) end elseif key == FeedView.DOWNLOAD_FULL_ARTICLE then if feed.download_full_article ~= nil then feed.download_full_article = value else table.insert( feed, { "download_full_article", value } ) end elseif key == FeedView.INCLUDE_IMAGES then if feed.include_images ~= nil then feed.include_images = value else table.insert( feed, { "include_images", value } ) end elseif key == FeedView.ENABLE_FILTER then if feed.enable_filter ~= nil then feed.enable_filter = value else table.insert( feed, { "enable_filter", value } ) end elseif key == FeedView.FILTER_ELEMENT then if feed.filter_element then feed.filter_element = value else table.insert( feed, { "filter_element", value } ) end end end -- Now we insert the updated (or newly created) feed into the -- new config feed that we're building in this loop. table.insert( new_config, feed ) end -- Save the config logger.dbg("NewsDownloader: config to save", new_config) self:saveConfig(new_config) -- Refresh the view local feed_item_vc = FeedView:getItem( id, new_config[id], function(cb_id, cb_edit_key, cb_value) self:editFeedAttribute(cb_id, cb_edit_key, cb_value) end ) self:viewFeedItem( feed_item_vc ) end function NewsDownloader:deleteFeed(id) local UI = require("ui/trapper") logger.dbg("Newsdownloader: attempting to delete feed") -- Check to see if we can get the config file. local ok, feed_config = pcall(dofile, self.feed_config_path) if not ok or not feed_config then UI:info(T(_("Invalid configuration file. Detailed error message:\n%1"), feed_config)) return end -- In this loop, we cycle through the feed items. A series of -- conditionals checks to see if we are at the right id -- and key (i.e.: the key that triggered this function. -- If we are at the right spot, we overrite (or create) the value local new_config = {} for idx, feed in ipairs(feed_config) do -- Check to see if this is the correct feed to update. if idx ~= id then table.insert( new_config, feed ) end end -- Save the config local Trapper = require("ui/trapper") Trapper:wrap(function() logger.dbg("NewsDownloader: config to save", new_config) self:saveConfig(new_config) end) -- Refresh the view self:viewFeedList() end function NewsDownloader:saveConfig(config) local UI = require("ui/trapper") UI:info(_("Saving news feed list…")) local persist = Persist:new{ path = self.feed_config_path } local ok = persist:save(config) if not ok then UI:info(_("Could not save news feed config.")) else UI:info(_("News feed config updated successfully.")) end UI:reset() end function NewsDownloader:changeFeedConfig() local feed_config_file = io.open(self.feed_config_path, "rb") local config = feed_config_file:read("*all") feed_config_file:close() local config_editor logger.info("NewsDownloader: opening configuration file", self.feed_config_path) config_editor = InputDialog:new{ title = T(_("Config: %1"), BD.filepath(self.feed_config_path)), input = config, input_type = "string", para_direction_rtl = false, -- force LTR fullscreen = true, condensed = true, allow_newline = true, cursor_at_end = false, add_nav_bar = true, reset_callback = function() return config end, save_callback = function(content) if content and #content > 0 then local parse_error = util.checkLuaSyntax(content) if not parse_error then local syntax_okay, syntax_error = pcall(loadstring(content)) if syntax_okay then feed_config_file = io.open(self.feed_config_path, "w") feed_config_file:write(content) feed_config_file:close() return true, _("Configuration saved") else return false, T(_("Configuration invalid: %1"), syntax_error) end else return false, T(_("Configuration invalid: %1"), parse_error) end end return false, _("Configuration empty") end, } UIManager:show(config_editor) config_editor:onShowKeyboard() end function NewsDownloader:openDownloadsFolder() local FileManager = require("apps/filemanager/filemanager") if self.ui.document then self.ui:onClose() end if FileManager.instance then FileManager.instance:reinit(self.download_dir) else FileManager:showFiles(self.download_dir) end end function NewsDownloader:onCloseDocument() local document_full_path = self.ui.document.file if document_full_path and self.download_dir and self.download_dir == string.sub(document_full_path, 1, string.len(self.download_dir)) then logger.dbg("NewsDownloader: document_full_path:", document_full_path) logger.dbg("NewsDownloader: self.download_dir:", self.download_dir) logger.dbg("NewsDownloader: removing NewsDownloader file from history.") ReadHistory:removeItemByPath(document_full_path) local doc_dir = util.splitFilePathName(document_full_path) self.ui:setLastDirForFileBrowser(doc_dir) end end -- -- KeyValuePage doesn't like to get a table with sub tables. -- This function flattens an array, moving all nested tables -- up the food chain, so to speak -- function NewsDownloader:flattenArray(base_array, source_array) for key, value in pairs(source_array) do if value[2] == nil then -- If the value is empty, then it's probably supposed to be a line table.insert( base_array, "---" ) else if value["callback"] then table.insert( base_array, { value[1], value[2], callback = value["callback"] } ) else table.insert( base_array, { value[1], value[2] } ) end end end return base_array end return NewsDownloader
agpl-3.0
ThingMesh/openwrt-luci
applications/luci-statistics/luasrc/statistics/rrdtool/definitions/olsrd.lua
85
3643
--[[ Luci statistics - olsrd plugin diagram definition Copyright 2011 Manuel Munz <freifunk at somakoma dot de> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ]]-- module("luci.statistics.rrdtool.definitions.olsrd", package.seeall) function rrdargs( graph, plugin, plugin_instance, dtype ) local g = { } if plugin_instance == "routes" then g[#g+1] = { -- diagram data description title = "%H: Total amount of OLSR routes", vlabel = "n", number_format = "%5.0lf", data = { types = { "routes" }, options = { routes = { color = "ff0000", title = "Total number of routes" } } } } g[#g+1] = { title = "%H: Average route ETX", vlabel = "ETX", detail = true, number_format = "%5.1lf",data = { instances = { "average" }, -- falls es irgendwann mal welche pro ip gibt, wie bei links, dann werden die hier excludiert types = { "route_etx" }, options = { route_etx = { title = "Average route ETX" } } } } g[#g+1] = { title = "%H: Average route metric", vlabel = "metric", detail = true, number_format = "%5.1lf", data = { instances = { "average" }, -- falls es irgendwann mal welche pro ip gibt, wie bei links, dann werden die hier excludiert types = { "route_metric" }, options = { route_metric = { title = "Average route metric" } } } } elseif plugin_instance == "links" then g[#g+1] = { -- diagram data description title = "%H: Total amount of OLSR neighbours", vlabel = "n", number_format = "%5.0lf", data = { instances = { "" }, types = { "links" }, options = { links = { color = "00ff00", title = "Number of neighbours" } } } } local instances = graph.tree:data_instances(plugin, plugin_instance, "signal_quality") table.sort(instances) -- define one diagram per host, containing the rx and lq values local i for i = 1, #instances, 2 do local dsn1 = "signal_quality_%s_value" % instances[i]:gsub("[^%w]+", "_") local dsn2 = "signal_quality_%s_value" % instances[i+1]:gsub("[^%w]+", "_") local host = instances[i]:match("^[^%-]+%-([^%-]+)%-.+") g[#g+1] = { title = "%H: Signal Quality" .. " (" .. (host or "avg") ..")", vlabel = "ETX", number_format = "%5.2lf", detail = true, data = { types = { "signal_quality" }, instances = { signal_quality = { instances[i], instances[i+1] }, }, options = { [dsn1] = { color = "00ff00", title = "LQ (%s)" % (host or "avg"), }, [dsn2] = { color = "0000ff", title = "NLQ (%s)" % (host or "avg"), flip = true } } } } end elseif plugin_instance == "topology" then g[#g+1] = { title= "%H: Total amount of OLSR links", vlabel = "n", number_format = "%5.0lf", data = { instances = { "" }, types = { "links" }, options = { links = { color = "0000ff", title = "Total number of links" } } } } g[#g+1] = { title= "%H: Average signal quality", vlabel = "n", number_format = "%5.2lf", detail = true, data = { instances = { "average" }, -- exclude possible per-ip stuff types = { "signal_quality" }, options = { signal_quality = { color = "0000ff", title = "Average signal quality" } } } } end return g end
apache-2.0
MalRD/darkstar
scripts/globals/items/yilanbaligi.lua
11
1131
----------------------------------------- -- ID: 5458 -- Item: Yilanbaligi -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 2 -- Mind -4 -- Evasion 5 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if (target:getRace() ~= dsp.race.MITHRA) then result = dsp.msg.basic.CANNOT_EAT end if (target:getMod(dsp.mod.EAT_RAW_FISH) == 1) then result = 0 end if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,300,5458) end function onEffectGain(target, effect) target:addMod(dsp.mod.DEX, 2) target:addMod(dsp.mod.MND, -4) target:addMod(dsp.mod.EVA, 5) end function onEffectLose(target, effect) target:delMod(dsp.mod.DEX, 2) target:delMod(dsp.mod.MND, -4) target:delMod(dsp.mod.EVA, 5) end
gpl-3.0
gallenmu/MoonGen
libmoon/deps/luajit/src/jit/dis_mips.lua
59
13773
---------------------------------------------------------------------------- -- LuaJIT MIPS disassembler module. -- -- Copyright (C) 2005-2017 Mike Pall. All rights reserved. -- Released under the MIT/X license. See Copyright Notice in luajit.h ---------------------------------------------------------------------------- -- This is a helper module used by the LuaJIT machine code dumper module. -- -- It disassembles all standard MIPS32R1/R2 instructions. -- Default mode is big-endian, but see: dis_mipsel.lua ------------------------------------------------------------------------------ local type = type local byte, format = string.byte, string.format local match, gmatch = string.match, string.gmatch local concat = table.concat local bit = require("bit") local band, bor, tohex = bit.band, bit.bor, bit.tohex local lshift, rshift, arshift = bit.lshift, bit.rshift, bit.arshift ------------------------------------------------------------------------------ -- Primary and extended opcode maps ------------------------------------------------------------------------------ local map_movci = { shift = 16, mask = 1, [0] = "movfDSC", "movtDSC", } local map_srl = { shift = 21, mask = 1, [0] = "srlDTA", "rotrDTA", } local map_srlv = { shift = 6, mask = 1, [0] = "srlvDTS", "rotrvDTS", } local map_special = { shift = 0, mask = 63, [0] = { shift = 0, mask = -1, [0] = "nop", _ = "sllDTA" }, map_movci, map_srl, "sraDTA", "sllvDTS", false, map_srlv, "sravDTS", "jrS", "jalrD1S", "movzDST", "movnDST", "syscallY", "breakY", false, "sync", "mfhiD", "mthiS", "mfloD", "mtloS", "dsllvDST", false, "dsrlvDST", "dsravDST", "multST", "multuST", "divST", "divuST", "dmultST", "dmultuST", "ddivST", "ddivuST", "addDST", "addu|moveDST0", "subDST", "subu|neguDS0T", "andDST", "or|moveDST0", "xorDST", "nor|notDST0", false, false, "sltDST", "sltuDST", "daddDST", "dadduDST", "dsubDST", "dsubuDST", "tgeSTZ", "tgeuSTZ", "tltSTZ", "tltuSTZ", "teqSTZ", false, "tneSTZ", false, "dsllDTA", false, "dsrlDTA", "dsraDTA", "dsll32DTA", false, "dsrl32DTA", "dsra32DTA", } local map_special2 = { shift = 0, mask = 63, [0] = "maddST", "madduST", "mulDST", false, "msubST", "msubuST", [32] = "clzDS", [33] = "cloDS", [63] = "sdbbpY", } local map_bshfl = { shift = 6, mask = 31, [2] = "wsbhDT", [16] = "sebDT", [24] = "sehDT", } local map_dbshfl = { shift = 6, mask = 31, [2] = "dsbhDT", [5] = "dshdDT", } local map_special3 = { shift = 0, mask = 63, [0] = "extTSAK", [1] = "dextmTSAP", [3] = "dextTSAK", [4] = "insTSAL", [6] = "dinsuTSEQ", [7] = "dinsTSAL", [32] = map_bshfl, [36] = map_dbshfl, [59] = "rdhwrTD", } local map_regimm = { shift = 16, mask = 31, [0] = "bltzSB", "bgezSB", "bltzlSB", "bgezlSB", false, false, false, false, "tgeiSI", "tgeiuSI", "tltiSI", "tltiuSI", "teqiSI", false, "tneiSI", false, "bltzalSB", "bgezalSB", "bltzallSB", "bgezallSB", false, false, false, false, false, false, false, false, false, false, false, "synciSO", } local map_cop0 = { shift = 25, mask = 1, [0] = { shift = 21, mask = 15, [0] = "mfc0TDW", [4] = "mtc0TDW", [10] = "rdpgprDT", [11] = { shift = 5, mask = 1, [0] = "diT0", "eiT0", }, [14] = "wrpgprDT", }, { shift = 0, mask = 63, [1] = "tlbr", [2] = "tlbwi", [6] = "tlbwr", [8] = "tlbp", [24] = "eret", [31] = "deret", [32] = "wait", }, } local map_cop1s = { shift = 0, mask = 63, [0] = "add.sFGH", "sub.sFGH", "mul.sFGH", "div.sFGH", "sqrt.sFG", "abs.sFG", "mov.sFG", "neg.sFG", "round.l.sFG", "trunc.l.sFG", "ceil.l.sFG", "floor.l.sFG", "round.w.sFG", "trunc.w.sFG", "ceil.w.sFG", "floor.w.sFG", false, { shift = 16, mask = 1, [0] = "movf.sFGC", "movt.sFGC" }, "movz.sFGT", "movn.sFGT", false, "recip.sFG", "rsqrt.sFG", false, false, false, false, false, false, false, false, false, false, "cvt.d.sFG", false, false, "cvt.w.sFG", "cvt.l.sFG", "cvt.ps.sFGH", false, false, false, false, false, false, false, false, false, "c.f.sVGH", "c.un.sVGH", "c.eq.sVGH", "c.ueq.sVGH", "c.olt.sVGH", "c.ult.sVGH", "c.ole.sVGH", "c.ule.sVGH", "c.sf.sVGH", "c.ngle.sVGH", "c.seq.sVGH", "c.ngl.sVGH", "c.lt.sVGH", "c.nge.sVGH", "c.le.sVGH", "c.ngt.sVGH", } local map_cop1d = { shift = 0, mask = 63, [0] = "add.dFGH", "sub.dFGH", "mul.dFGH", "div.dFGH", "sqrt.dFG", "abs.dFG", "mov.dFG", "neg.dFG", "round.l.dFG", "trunc.l.dFG", "ceil.l.dFG", "floor.l.dFG", "round.w.dFG", "trunc.w.dFG", "ceil.w.dFG", "floor.w.dFG", false, { shift = 16, mask = 1, [0] = "movf.dFGC", "movt.dFGC" }, "movz.dFGT", "movn.dFGT", false, "recip.dFG", "rsqrt.dFG", false, false, false, false, false, false, false, false, false, "cvt.s.dFG", false, false, false, "cvt.w.dFG", "cvt.l.dFG", false, false, false, false, false, false, false, false, false, false, "c.f.dVGH", "c.un.dVGH", "c.eq.dVGH", "c.ueq.dVGH", "c.olt.dVGH", "c.ult.dVGH", "c.ole.dVGH", "c.ule.dVGH", "c.df.dVGH", "c.ngle.dVGH", "c.deq.dVGH", "c.ngl.dVGH", "c.lt.dVGH", "c.nge.dVGH", "c.le.dVGH", "c.ngt.dVGH", } local map_cop1ps = { shift = 0, mask = 63, [0] = "add.psFGH", "sub.psFGH", "mul.psFGH", false, false, "abs.psFG", "mov.psFG", "neg.psFG", false, false, false, false, false, false, false, false, false, { shift = 16, mask = 1, [0] = "movf.psFGC", "movt.psFGC" }, "movz.psFGT", "movn.psFGT", false, false, false, false, false, false, false, false, false, false, false, false, "cvt.s.puFG", false, false, false, false, false, false, false, "cvt.s.plFG", false, false, false, "pll.psFGH", "plu.psFGH", "pul.psFGH", "puu.psFGH", "c.f.psVGH", "c.un.psVGH", "c.eq.psVGH", "c.ueq.psVGH", "c.olt.psVGH", "c.ult.psVGH", "c.ole.psVGH", "c.ule.psVGH", "c.psf.psVGH", "c.ngle.psVGH", "c.pseq.psVGH", "c.ngl.psVGH", "c.lt.psVGH", "c.nge.psVGH", "c.le.psVGH", "c.ngt.psVGH", } local map_cop1w = { shift = 0, mask = 63, [32] = "cvt.s.wFG", [33] = "cvt.d.wFG", } local map_cop1l = { shift = 0, mask = 63, [32] = "cvt.s.lFG", [33] = "cvt.d.lFG", } local map_cop1bc = { shift = 16, mask = 3, [0] = "bc1fCB", "bc1tCB", "bc1flCB", "bc1tlCB", } local map_cop1 = { shift = 21, mask = 31, [0] = "mfc1TG", "dmfc1TG", "cfc1TG", "mfhc1TG", "mtc1TG", "dmtc1TG", "ctc1TG", "mthc1TG", map_cop1bc, false, false, false, false, false, false, false, map_cop1s, map_cop1d, false, false, map_cop1w, map_cop1l, map_cop1ps, } local map_cop1x = { shift = 0, mask = 63, [0] = "lwxc1FSX", "ldxc1FSX", false, false, false, "luxc1FSX", false, false, "swxc1FSX", "sdxc1FSX", false, false, false, "suxc1FSX", false, "prefxMSX", false, false, false, false, false, false, false, false, false, false, false, false, false, false, "alnv.psFGHS", false, "madd.sFRGH", "madd.dFRGH", false, false, false, false, "madd.psFRGH", false, "msub.sFRGH", "msub.dFRGH", false, false, false, false, "msub.psFRGH", false, "nmadd.sFRGH", "nmadd.dFRGH", false, false, false, false, "nmadd.psFRGH", false, "nmsub.sFRGH", "nmsub.dFRGH", false, false, false, false, "nmsub.psFRGH", false, } local map_pri = { [0] = map_special, map_regimm, "jJ", "jalJ", "beq|beqz|bST00B", "bne|bnezST0B", "blezSB", "bgtzSB", "addiTSI", "addiu|liTS0I", "sltiTSI", "sltiuTSI", "andiTSU", "ori|liTS0U", "xoriTSU", "luiTU", map_cop0, map_cop1, false, map_cop1x, "beql|beqzlST0B", "bnel|bnezlST0B", "blezlSB", "bgtzlSB", "daddiTSI", "daddiuTSI", false, false, map_special2, "jalxJ", false, map_special3, "lbTSO", "lhTSO", "lwlTSO", "lwTSO", "lbuTSO", "lhuTSO", "lwrTSO", false, "sbTSO", "shTSO", "swlTSO", "swTSO", false, false, "swrTSO", "cacheNSO", "llTSO", "lwc1HSO", "lwc2TSO", "prefNSO", false, "ldc1HSO", "ldc2TSO", "ldTSO", "scTSO", "swc1HSO", "swc2TSO", false, false, "sdc1HSO", "sdc2TSO", "sdTSO", } ------------------------------------------------------------------------------ local map_gpr = { [0] = "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16", "r17", "r18", "r19", "r20", "r21", "r22", "r23", "r24", "r25", "r26", "r27", "r28", "sp", "r30", "ra", } ------------------------------------------------------------------------------ -- Output a nicely formatted line with an opcode and operands. local function putop(ctx, text, operands) local pos = ctx.pos local extra = "" if ctx.rel then local sym = ctx.symtab[ctx.rel] if sym then extra = "\t->"..sym end end if ctx.hexdump > 0 then ctx.out(format("%08x %s %-7s %s%s\n", ctx.addr+pos, tohex(ctx.op), text, concat(operands, ", "), extra)) else ctx.out(format("%08x %-7s %s%s\n", ctx.addr+pos, text, concat(operands, ", "), extra)) end ctx.pos = pos + 4 end -- Fallback for unknown opcodes. local function unknown(ctx) return putop(ctx, ".long", { "0x"..tohex(ctx.op) }) end local function get_be(ctx) local pos = ctx.pos local b0, b1, b2, b3 = byte(ctx.code, pos+1, pos+4) return bor(lshift(b0, 24), lshift(b1, 16), lshift(b2, 8), b3) end local function get_le(ctx) local pos = ctx.pos local b0, b1, b2, b3 = byte(ctx.code, pos+1, pos+4) return bor(lshift(b3, 24), lshift(b2, 16), lshift(b1, 8), b0) end -- Disassemble a single instruction. local function disass_ins(ctx) local op = ctx:get() local operands = {} local last = nil ctx.op = op ctx.rel = nil local opat = map_pri[rshift(op, 26)] while type(opat) ~= "string" do if not opat then return unknown(ctx) end opat = opat[band(rshift(op, opat.shift), opat.mask)] or opat._ end local name, pat = match(opat, "^([a-z0-9_.]*)(.*)") local altname, pat2 = match(pat, "|([a-z0-9_.|]*)(.*)") if altname then pat = pat2 end for p in gmatch(pat, ".") do local x = nil if p == "S" then x = map_gpr[band(rshift(op, 21), 31)] elseif p == "T" then x = map_gpr[band(rshift(op, 16), 31)] elseif p == "D" then x = map_gpr[band(rshift(op, 11), 31)] elseif p == "F" then x = "f"..band(rshift(op, 6), 31) elseif p == "G" then x = "f"..band(rshift(op, 11), 31) elseif p == "H" then x = "f"..band(rshift(op, 16), 31) elseif p == "R" then x = "f"..band(rshift(op, 21), 31) elseif p == "A" then x = band(rshift(op, 6), 31) elseif p == "E" then x = band(rshift(op, 6), 31) + 32 elseif p == "M" then x = band(rshift(op, 11), 31) elseif p == "N" then x = band(rshift(op, 16), 31) elseif p == "C" then x = band(rshift(op, 18), 7) if x == 0 then x = nil end elseif p == "K" then x = band(rshift(op, 11), 31) + 1 elseif p == "P" then x = band(rshift(op, 11), 31) + 33 elseif p == "L" then x = band(rshift(op, 11), 31) - last + 1 elseif p == "Q" then x = band(rshift(op, 11), 31) - last + 33 elseif p == "I" then x = arshift(lshift(op, 16), 16) elseif p == "U" then x = band(op, 0xffff) elseif p == "O" then local disp = arshift(lshift(op, 16), 16) operands[#operands] = format("%d(%s)", disp, last) elseif p == "X" then local index = map_gpr[band(rshift(op, 16), 31)] operands[#operands] = format("%s(%s)", index, last) elseif p == "B" then x = ctx.addr + ctx.pos + arshift(lshift(op, 16), 16)*4 + 4 ctx.rel = x x = format("0x%08x", x) elseif p == "J" then local a = ctx.addr + ctx.pos x = a - band(a, 0x0fffffff) + band(op, 0x03ffffff)*4 ctx.rel = x x = format("0x%08x", x) elseif p == "V" then x = band(rshift(op, 8), 7) if x == 0 then x = nil end elseif p == "W" then x = band(op, 7) if x == 0 then x = nil end elseif p == "Y" then x = band(rshift(op, 6), 0x000fffff) if x == 0 then x = nil end elseif p == "Z" then x = band(rshift(op, 6), 1023) if x == 0 then x = nil end elseif p == "0" then if last == "r0" or last == 0 then local n = #operands operands[n] = nil last = operands[n-1] if altname then local a1, a2 = match(altname, "([^|]*)|(.*)") if a1 then name, altname = a1, a2 else name = altname end end end elseif p == "1" then if last == "ra" then operands[#operands] = nil end else assert(false) end if x then operands[#operands+1] = x; last = x end end return putop(ctx, name, operands) end ------------------------------------------------------------------------------ -- Disassemble a block of code. local function disass_block(ctx, ofs, len) if not ofs then ofs = 0 end local stop = len and ofs+len or #ctx.code stop = stop - stop % 4 ctx.pos = ofs - ofs % 4 ctx.rel = nil while ctx.pos < stop do disass_ins(ctx) end end -- Extended API: create a disassembler context. Then call ctx:disass(ofs, len). local function create(code, addr, out) local ctx = {} ctx.code = code ctx.addr = addr or 0 ctx.out = out or io.write ctx.symtab = {} ctx.disass = disass_block ctx.hexdump = 8 ctx.get = get_be return ctx end local function create_el(code, addr, out) local ctx = create(code, addr, out) ctx.get = get_le return ctx end -- Simple API: disassemble code (a string) at address and output via out. local function disass(code, addr, out) create(code, addr, out):disass() end local function disass_el(code, addr, out) create_el(code, addr, out):disass() end -- Return register name for RID. local function regname(r) if r < 32 then return map_gpr[r] end return "f"..(r-32) end -- Public module functions. return { create = create, create_el = create_el, disass = disass, disass_el = disass_el, regname = regname }
mit
MalRD/darkstar
scripts/globals/weaponskills/starburst.lua
10
1329
----------------------------------- -- Starburst -- Staff weapon skill -- Skill Level: 100 -- Deals light or darkness elemental damage. Damage varies with TP. -- Aligned with the Shadow Gorget & Aqua Gorget. -- Aligned with the Shadow Belt & Aqua Belt. -- Element: Light/Dark (Random) -- Modifiers: : STR:40% MND:40% -- 100%TP 200%TP 300%TP -- 1.00 2.00 2.50 ----------------------------------- require("scripts/globals/magic") require("scripts/globals/status") require("scripts/globals/settings") require("scripts/globals/weaponskills") ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {} params.ftp100 = 1 params.ftp200 = 2 params.ftp300 = 2.5 params.str_wsc = 0.0 params.dex_wsc = 0.0 params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.0 params.mnd_wsc = 0.0 params.chr_wsc = 0.0 params.ele = dsp.magic.ele.DARK params.ele = dsp.magic.ele.LIGHT params.skill = dsp.skill.STAFF params.includemab = true if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 0.4 params.mnd_wsc = 0.4 end local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, wsID, params, tp, action, primary) return tpHits, extraHits, criticalHit, damage end
gpl-3.0
MalRD/darkstar
scripts/zones/Apollyon/mobs/Water_Elemental.lua
9
2117
----------------------------------- -- Area: Apollyon SW -- Mob: Water Elemental ----------------------------------- require("scripts/globals/limbus"); ----------------------------------- function onMobDeath(mob, player, isKiller) end; function onMobDespawn(mob) local mobID = mob:getID(); -- print(mobID); local mobX = mob:getXPos(); local mobY = mob:getYPos(); local mobZ = mob:getZPos(); local elementalday = GetServerVariable("[SW_Apollyon]ElementalTrigger") - 1; local correctelement=false; switch (elementalday): caseof { [0] = function (x) if (mobID==16932913 or mobID==16932921 or mobID==16932929) then correctelement=true; end end , [1] = function (x) if (mobID==16932912 or mobID==16932920 or mobID==16932928 ) then correctelement=true; end end , [2] = function (x) if (mobID==16932916 or mobID==16932924 or mobID==16932932 ) then correctelement=true; end end , [3] = function (x) if (mobID==16932910 or mobID==16932918 or mobID==16932926 ) then correctelement=true; end end , [4] = function (x) if (mobID==16932914 or mobID==16932922 or mobID==16932930 ) then correctelement=true; end end , [5] = function (x) if (mobID==16932917 or mobID==16932925 or mobID==16932933 ) then correctelement=true; end end , [6] = function (x) if (mobID==16932931 or mobID==16932915 or mobID==16932923 ) then correctelement=true; end end , [7] = function (x) if (mobID==16932911 or mobID==16932919 or mobID==16932927 ) then correctelement=true; end end , }; if (correctelement==true and IselementalDayAreDead() == true) then GetNPCByID(16932864+313):setPos(mobX,mobY,mobZ); GetNPCByID(16932864+313):setStatus(dsp.status.NORMAL); end end;
gpl-3.0
Lsty/ygopro-scripts
c93751476.lua
3
2659
--猛炎星-テンレイ function c93751476.initial_effect(c) --to grave local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_TO_GRAVE) e1:SetOperation(c93751476.regop) c:RegisterEffect(e1) --set local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(93751476,0)) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_BE_MATERIAL) e2:SetCondition(c93751476.setcon) e2:SetTarget(c93751476.settg) e2:SetOperation(c93751476.setop) c:RegisterEffect(e2) end function c93751476.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsReason(REASON_EFFECT) and c:IsReason(REASON_DESTROY) then local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(93751476,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetRange(LOCATION_GRAVE) e1:SetTarget(c93751476.sptg) e1:SetOperation(c93751476.spop) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end end function c93751476.spfilter(c,e,tp) return c:IsSetCard(0x79) and c:GetLevel()==4 and c:GetCode()~=93751476 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c93751476.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c93751476.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c93751476.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c93751476.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end function c93751476.setcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO and e:GetHandler():GetReasonCard():IsSetCard(0x79) end function c93751476.filter(c) return c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL) and c:IsSSetable() end function c93751476.settg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingMatchingCard(c93751476.filter,tp,LOCATION_DECK,0,1,nil) end end function c93751476.setop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectMatchingCard(tp,c93751476.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SSet(tp,g:GetFirst()) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0
Lsty/ygopro-scripts
c48686504.lua
5
1467
--ローンファイア・ブロッサム function c48686504.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(48686504,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c48686504.cost) e1:SetTarget(c48686504.target) e1:SetOperation(c48686504.operation) c:RegisterEffect(e1) end function c48686504.costfilter(c) return c:IsFaceup() and c:IsRace(RACE_PLANT) end function c48686504.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,c48686504.costfilter,1,nil) end local g=Duel.SelectReleaseGroup(tp,c48686504.costfilter,1,1,nil) Duel.Release(g,REASON_COST) end function c48686504.filter(c,e,tp) return c:IsRace(RACE_PLANT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c48686504.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c48686504.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK) end function c48686504.operation(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c48686504.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
Lsty/ygopro-scripts
c15270885.lua
3
2702
--トゥーン・ゴブリン突撃部隊 function c15270885.initial_effect(c) --cannot attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetOperation(c15270885.atklimit) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e3) --destroy local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetRange(LOCATION_MZONE) e4:SetCode(EVENT_LEAVE_FIELD) e4:SetCondition(c15270885.sdescon) e4:SetOperation(c15270885.sdesop) c:RegisterEffect(e4) --direct attack local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE) e5:SetCode(EFFECT_DIRECT_ATTACK) e5:SetCondition(c15270885.dircon) c:RegisterEffect(e5) --to defence local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e6:SetCode(EVENT_PHASE+PHASE_BATTLE) e6:SetRange(LOCATION_MZONE) e6:SetCountLimit(1) e6:SetCondition(c15270885.poscon) e6:SetOperation(c15270885.posop) c:RegisterEffect(e6) end function c15270885.atklimit(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e:GetHandler():RegisterEffect(e1) end function c15270885.sfilter(c) return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousCodeOnField()==15259703 and c:IsPreviousLocation(LOCATION_ONFIELD) end function c15270885.sdescon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c15270885.sfilter,1,nil) end function c15270885.sdesop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetHandler(),REASON_EFFECT) end function c15270885.dirfilter1(c) return c:IsFaceup() and c:IsCode(15259703) end function c15270885.dirfilter2(c) return c:IsFaceup() and c:IsType(TYPE_TOON) end function c15270885.dircon(e) return Duel.IsExistingMatchingCard(c15270885.dirfilter1,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil) and not Duel.IsExistingMatchingCard(c15270885.dirfilter2,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil) end function c15270885.poscon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetAttackedCount()>0 end function c15270885.posop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsAttackPos() then Duel.ChangePosition(c,POS_FACEUP_DEFENCE) end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_COPY_INHERIT) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,3) c:RegisterEffect(e1) end
gpl-2.0
neverlose1/sickmind
libs/JSON.lua
3765
34843
-- -*- coding: utf-8 -*- -- -- Simple JSON encoding and decoding in pure Lua. -- -- Copyright 2010-2014 Jeffrey Friedl -- http://regex.info/blog/ -- -- Latest version: http://regex.info/blog/lua/json -- -- This code is released under a Creative Commons CC-BY "Attribution" License: -- http://creativecommons.org/licenses/by/3.0/deed.en_US -- -- It can be used for any purpose so long as the copyright notice above, -- the web-page links above, and the 'AUTHOR_NOTE' string below are -- maintained. Enjoy. -- local VERSION = 20141223.14 -- version history at end of file local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-" -- -- The 'AUTHOR_NOTE' variable exists so that information about the source -- of the package is maintained even in compiled versions. It's also -- included in OBJDEF below mostly to quiet warnings about unused variables. -- local OBJDEF = { VERSION = VERSION, AUTHOR_NOTE = AUTHOR_NOTE, } -- -- Simple JSON encoding and decoding in pure Lua. -- http://www.json.org/ -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- -- -- -- DECODING (from a JSON string to a Lua table) -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- If the JSON text is for an object or an array, e.g. -- { "what": "books", "count": 3 } -- or -- [ "Larry", "Curly", "Moe" ] -- -- the result is a Lua table, e.g. -- { what = "books", count = 3 } -- or -- { "Larry", "Curly", "Moe" } -- -- -- The encode and decode routines accept an optional second argument, -- "etc", which is not used during encoding or decoding, but upon error -- is passed along to error handlers. It can be of any type (including nil). -- -- -- -- ERROR HANDLING -- -- With most errors during decoding, this code calls -- -- JSON:onDecodeError(message, text, location, etc) -- -- with a message about the error, and if known, the JSON text being -- parsed and the byte count where the problem was discovered. You can -- replace the default JSON:onDecodeError() with your own function. -- -- The default onDecodeError() merely augments the message with data -- about the text and the location if known (and if a second 'etc' -- argument had been provided to decode(), its value is tacked onto the -- message as well), and then calls JSON.assert(), which itself defaults -- to Lua's built-in assert(), and can also be overridden. -- -- For example, in an Adobe Lightroom plugin, you might use something like -- -- function JSON:onDecodeError(message, text, location, etc) -- LrErrors.throwUserError("Internal Error: invalid JSON data") -- end -- -- or even just -- -- function JSON.assert(message) -- LrErrors.throwUserError("Internal Error: " .. message) -- end -- -- If JSON:decode() is passed a nil, this is called instead: -- -- JSON:onDecodeOfNilError(message, nil, nil, etc) -- -- and if JSON:decode() is passed HTML instead of JSON, this is called: -- -- JSON:onDecodeOfHTMLError(message, text, nil, etc) -- -- The use of the fourth 'etc' argument allows stronger coordination -- between decoding and error reporting, especially when you provide your -- own error-handling routines. Continuing with the the Adobe Lightroom -- plugin example: -- -- function JSON:onDecodeError(message, text, location, etc) -- local note = "Internal Error: invalid JSON data" -- if type(etc) = 'table' and etc.photo then -- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName') -- end -- LrErrors.throwUserError(note) -- end -- -- : -- : -- -- for i, photo in ipairs(photosToProcess) do -- : -- : -- local data = JSON:decode(someJsonText, { photo = photo }) -- : -- : -- end -- -- -- -- -- -- DECODING AND STRICT TYPES -- -- Because both JSON objects and JSON arrays are converted to Lua tables, -- it's not normally possible to tell which original JSON type a -- particular Lua table was derived from, or guarantee decode-encode -- round-trip equivalency. -- -- However, if you enable strictTypes, e.g. -- -- JSON = assert(loadfile "JSON.lua")() --load the routines -- JSON.strictTypes = true -- -- then the Lua table resulting from the decoding of a JSON object or -- JSON array is marked via Lua metatable, so that when re-encoded with -- JSON:encode() it ends up as the appropriate JSON type. -- -- (This is not the default because other routines may not work well with -- tables that have a metatable set, for example, Lightroom API calls.) -- -- -- ENCODING (from a lua table to a JSON string) -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false }) -- -- On error during encoding, this code calls: -- -- JSON:onEncodeError(message, etc) -- -- which you can override in your local JSON object. -- -- The 'etc' in the error call is the second argument to encode() -- and encode_pretty(), or nil if it wasn't provided. -- -- -- PRETTY-PRINTING -- -- An optional third argument, a table of options, allows a bit of -- configuration about how the encoding takes place: -- -- pretty = JSON:encode(val, etc, { -- pretty = true, -- if false, no other options matter -- indent = " ", -- this provides for a three-space indent per nesting level -- align_keys = false, -- see below -- }) -- -- encode() and encode_pretty() are identical except that encode_pretty() -- provides a default options table if none given in the call: -- -- { pretty = true, align_keys = false, indent = " " } -- -- For example, if -- -- JSON:encode(data) -- -- produces: -- -- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11} -- -- then -- -- JSON:encode_pretty(data) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- The following three lines return identical results: -- JSON:encode_pretty(data) -- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " }) -- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " }) -- -- An example of setting your own indent string: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " }) -- -- produces: -- -- { -- | "city": "Kyoto", -- | "climate": { -- | | "avg_temp": 16, -- | | "humidity": "high", -- | | "snowfall": "minimal" -- | }, -- | "country": "Japan", -- | "wards": 11 -- } -- -- An example of setting align_keys to true: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true }) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- which I must admit is kinda ugly, sorry. This was the default for -- encode_pretty() prior to version 20141223.14. -- -- -- AMBIGUOUS SITUATIONS DURING THE ENCODING -- -- During the encode, if a Lua table being encoded contains both string -- and numeric keys, it fits neither JSON's idea of an object, nor its -- idea of an array. To get around this, when any string key exists (or -- when non-positive numeric keys exist), numeric keys are converted to -- strings. -- -- For example, -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- produces the JSON object -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To prohibit this conversion and instead make it an error condition, set -- JSON.noKeyConversion = true -- -- -- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT -- -- assert -- onDecodeError -- onDecodeOfNilError -- onDecodeOfHTMLError -- onEncodeError -- -- If you want to create a separate Lua JSON object with its own error handlers, -- you can reload JSON.lua or use the :new() method. -- --------------------------------------------------------------------------- local default_pretty_indent = " " local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent } local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject function OBJDEF:newArray(tbl) return setmetatable(tbl or {}, isArray) end function OBJDEF:newObject(tbl) return setmetatable(tbl or {}, isObject) end local function unicode_codepoint_as_utf8(codepoint) -- -- codepoint is a number -- if codepoint <= 127 then return string.char(codepoint) elseif codepoint <= 2047 then -- -- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8 -- local highpart = math.floor(codepoint / 0x40) local lowpart = codepoint - (0x40 * highpart) return string.char(0xC0 + highpart, 0x80 + lowpart) elseif codepoint <= 65535 then -- -- 1110yyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x1000) local remainder = codepoint - 0x1000 * highpart local midpart = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midpart highpart = 0xE0 + highpart midpart = 0x80 + midpart lowpart = 0x80 + lowpart -- -- Check for an invalid character (thanks Andy R. at Adobe). -- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070 -- if ( highpart == 0xE0 and midpart < 0xA0 ) or ( highpart == 0xED and midpart > 0x9F ) or ( highpart == 0xF0 and midpart < 0x90 ) or ( highpart == 0xF4 and midpart > 0x8F ) then return "?" else return string.char(highpart, midpart, lowpart) end else -- -- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x40000) local remainder = codepoint - 0x40000 * highpart local midA = math.floor(remainder / 0x1000) remainder = remainder - 0x1000 * midA local midB = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midB return string.char(0xF0 + highpart, 0x80 + midA, 0x80 + midB, 0x80 + lowpart) end end function OBJDEF:onDecodeError(message, text, location, etc) if text then if location then message = string.format("%s at char %d of: %s", message, location, text) else message = string.format("%s: %s", message, text) end end if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError function OBJDEF:onEncodeError(message, etc) if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end local function grok_number(self, text, start, etc) -- -- Grab the integer part -- local integer_part = text:match('^-?[1-9]%d*', start) or text:match("^-?0", start) if not integer_part then self:onDecodeError("expected number", text, start, etc) end local i = start + integer_part:len() -- -- Grab an optional decimal part -- local decimal_part = text:match('^%.%d+', i) or "" i = i + decimal_part:len() -- -- Grab an optional exponential part -- local exponent_part = text:match('^[eE][-+]?%d+', i) or "" i = i + exponent_part:len() local full_number_text = integer_part .. decimal_part .. exponent_part local as_number = tonumber(full_number_text) if not as_number then self:onDecodeError("bad number", text, start, etc) end return as_number, i end local function grok_string(self, text, start, etc) if text:sub(start,start) ~= '"' then self:onDecodeError("expected string's opening quote", text, start, etc) end local i = start + 1 -- +1 to bypass the initial quote local text_len = text:len() local VALUE = "" while i <= text_len do local c = text:sub(i,i) if c == '"' then return VALUE, i + 1 end if c ~= '\\' then VALUE = VALUE .. c i = i + 1 elseif text:match('^\\b', i) then VALUE = VALUE .. "\b" i = i + 2 elseif text:match('^\\f', i) then VALUE = VALUE .. "\f" i = i + 2 elseif text:match('^\\n', i) then VALUE = VALUE .. "\n" i = i + 2 elseif text:match('^\\r', i) then VALUE = VALUE .. "\r" i = i + 2 elseif text:match('^\\t', i) then VALUE = VALUE .. "\t" i = i + 2 else local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if hex then i = i + 6 -- bypass what we just read -- We have a Unicode codepoint. It could be standalone, or if in the proper range and -- followed by another in a specific range, it'll be a two-code surrogate pair. local codepoint = tonumber(hex, 16) if codepoint >= 0xD800 and codepoint <= 0xDBFF then -- it's a hi surrogate... see whether we have a following low local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if lo_surrogate then i = i + 6 -- bypass the low surrogate we just read codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16) else -- not a proper low, so we'll just leave the first codepoint as is and spit it out. end end VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint) else -- just pass through what's escaped VALUE = VALUE .. text:match('^\\(.)', i) i = i + 2 end end end self:onDecodeError("unclosed string", text, start, etc) end local function skip_whitespace(text, start) local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2 if match_end then return match_end + 1 else return start end end local grok_one -- assigned later local function grok_object(self, text, start, etc) if text:sub(start,start) ~= '{' then self:onDecodeError("expected '{'", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '{' local VALUE = self.strictTypes and self:newObject { } or { } if text:sub(i,i) == '}' then return VALUE, i + 1 end local text_len = text:len() while i <= text_len do local key, new_i = grok_string(self, text, i, etc) i = skip_whitespace(text, new_i) if text:sub(i, i) ~= ':' then self:onDecodeError("expected colon", text, i, etc) end i = skip_whitespace(text, i + 1) local new_val, new_i = grok_one(self, text, i) VALUE[key] = new_val -- -- Expect now either '}' to end things, or a ',' to allow us to continue. -- i = skip_whitespace(text, new_i) local c = text:sub(i,i) if c == '}' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '}'", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '{'", text, start, etc) end local function grok_array(self, text, start, etc) if text:sub(start,start) ~= '[' then self:onDecodeError("expected '['", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '[' local VALUE = self.strictTypes and self:newArray { } or { } if text:sub(i,i) == ']' then return VALUE, i + 1 end local VALUE_INDEX = 1 local text_len = text:len() while i <= text_len do local val, new_i = grok_one(self, text, i) -- can't table.insert(VALUE, val) here because it's a no-op if val is nil VALUE[VALUE_INDEX] = val VALUE_INDEX = VALUE_INDEX + 1 i = skip_whitespace(text, new_i) -- -- Expect now either ']' to end things, or a ',' to allow us to continue. -- local c = text:sub(i,i) if c == ']' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '['", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '['", text, start, etc) end grok_one = function(self, text, start, etc) -- Skip any whitespace start = skip_whitespace(text, start) if start > text:len() then self:onDecodeError("unexpected end of string", text, nil, etc) end if text:find('^"', start) then return grok_string(self, text, start, etc) elseif text:find('^[-0123456789 ]', start) then return grok_number(self, text, start, etc) elseif text:find('^%{', start) then return grok_object(self, text, start, etc) elseif text:find('^%[', start) then return grok_array(self, text, start, etc) elseif text:find('^true', start) then return true, start + 4 elseif text:find('^false', start) then return false, start + 5 elseif text:find('^null', start) then return nil, start + 4 else self:onDecodeError("can't parse JSON", text, start, etc) end end function OBJDEF:decode(text, etc) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc) end if text == nil then self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc) elseif type(text) ~= 'string' then self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc) end if text:match('^%s*$') then return nil end if text:match('^%s*<') then -- Can't be JSON... we'll assume it's HTML self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc) end -- -- Ensure that it's not UTF-32 or UTF-16. -- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3), -- but this package can't handle them. -- if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc) end local success, value = pcall(grok_one, self, text, 1, etc) if success then return value else -- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert. if self.assert then self.assert(false, value) else assert(false, value) end -- and if we're still here, return a nil and throw the error message on as a second arg return nil, value end end local function backslash_replacement_function(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" elseif c == "\b" then return "\\b" elseif c == "\f" then return "\\f" elseif c == '"' then return '\\"' elseif c == '\\' then return '\\\\' else return string.format("\\u%04x", c:byte()) end end local chars_to_be_escaped_in_JSON_string = '[' .. '"' -- class sub-pattern to match a double quote .. '%\\' -- class sub-pattern to match a backslash .. '%z' -- class sub-pattern to match a null .. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters .. ']' local function json_string_literal(value) local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function) return '"' .. newval .. '"' end local function object_or_array(self, T, etc) -- -- We need to inspect all the keys... if there are any strings, we'll convert to a JSON -- object. If there are only numbers, it's a JSON array. -- -- If we'll be converting to a JSON object, we'll want to sort the keys so that the -- end result is deterministic. -- local string_keys = { } local number_keys = { } local number_keys_must_be_strings = false local maximum_number_key for key in pairs(T) do if type(key) == 'string' then table.insert(string_keys, key) elseif type(key) == 'number' then table.insert(number_keys, key) if key <= 0 or key >= math.huge then number_keys_must_be_strings = true elseif not maximum_number_key or key > maximum_number_key then maximum_number_key = key end else self:onEncodeError("can't encode table with a key of type " .. type(key), etc) end end if #string_keys == 0 and not number_keys_must_be_strings then -- -- An empty table, or a numeric-only array -- if #number_keys > 0 then return nil, maximum_number_key -- an array elseif tostring(T) == "JSON array" then return nil elseif tostring(T) == "JSON object" then return { } else -- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects return nil end end table.sort(string_keys) local map if #number_keys > 0 then -- -- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array -- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object. -- if self.noKeyConversion then self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc) end -- -- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings -- map = { } for key, val in pairs(T) do map[key] = val end table.sort(number_keys) -- -- Throw numeric keys in there as strings -- for _, number_key in ipairs(number_keys) do local string_key = tostring(number_key) if map[string_key] == nil then table.insert(string_keys , string_key) map[string_key] = T[number_key] else self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc) end end end return string_keys, nil, map end -- -- Encode -- -- 'options' is nil, or a table with possible keys: -- pretty -- if true, return a pretty-printed version -- indent -- a string (usually of spaces) used to indent each nested level -- align_keys -- if true, align all the keys when formatting a table -- local encode_value -- must predeclare because it calls itself function encode_value(self, value, parents, etc, options, indent) if value == nil then return 'null' elseif type(value) == 'string' then return json_string_literal(value) elseif type(value) == 'number' then if value ~= value then -- -- NaN (Not a Number). -- JSON has no NaN, so we have to fudge the best we can. This should really be a package option. -- return "null" elseif value >= math.huge then -- -- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should -- really be a package option. Note: at least with some implementations, positive infinity -- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is. -- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">=" -- case first. -- return "1e+9999" elseif value <= -math.huge then -- -- Negative infinity. -- JSON has no INF, so we have to fudge the best we can. This should really be a package option. -- return "-1e+9999" else return tostring(value) end elseif type(value) == 'boolean' then return tostring(value) elseif type(value) ~= 'table' then self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc) else -- -- A table to be converted to either a JSON object or array. -- local T = value if type(options) ~= 'table' then options = {} end if type(indent) ~= 'string' then indent = "" end if parents[T] then self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc) else parents[T] = true end local result_value local object_keys, maximum_number_key, map = object_or_array(self, T, etc) if maximum_number_key then -- -- An array... -- local ITEMS = { } for i = 1, maximum_number_key do table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent)) end if options.pretty then result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]" else result_value = "[" .. table.concat(ITEMS, ",") .. "]" end elseif object_keys then -- -- An object -- local TT = map or T if options.pretty then local KEYS = { } local max_key_length = 0 for _, key in ipairs(object_keys) do local encoded = encode_value(self, tostring(key), parents, etc, options, indent) if options.align_keys then max_key_length = math.max(max_key_length, #encoded) end table.insert(KEYS, encoded) end local key_indent = indent .. tostring(options.indent or "") local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "") local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s" local COMBINED_PARTS = { } for i, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent) table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val)) end result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}" else local PARTS = { } for _, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, indent) local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent) table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val)) end result_value = "{" .. table.concat(PARTS, ",") .. "}" end else -- -- An empty array/object... we'll treat it as an array, though it should really be an option -- result_value = "[]" end parents[T] = false return result_value end end function OBJDEF:encode(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode must be called in method format", etc) end return encode_value(self, value, {}, etc, options or nil) end function OBJDEF:encode_pretty(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc) end return encode_value(self, value, {}, etc, options or default_pretty_options) end function OBJDEF.__tostring() return "JSON encode/decode package" end OBJDEF.__index = OBJDEF function OBJDEF:new(args) local new = { } if args then for key, val in pairs(args) do new[key] = val end end return setmetatable(new, OBJDEF) end return OBJDEF:new() -- -- Version history: -- -- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really -- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines -- more flexible, and changed the default encode_pretty() to be more generally useful. -- -- Added a third 'options' argument to the encode() and encode_pretty() routines, to control -- how the encoding takes place. -- -- Updated docs to add assert() call to the loadfile() line, just as good practice so that -- if there is a problem loading JSON.lua, the appropriate error message will percolate up. -- -- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string, -- so that the source of the package, and its version number, are visible in compiled copies. -- -- 20140911.12 Minor lua cleanup. -- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'. -- (Thanks to SmugMug's David Parry for these.) -- -- 20140418.11 JSON nulls embedded within an array were being ignored, such that -- ["1",null,null,null,null,null,"seven"], -- would return -- {1,"seven"} -- It's now fixed to properly return -- {1, nil, nil, nil, nil, nil, "seven"} -- Thanks to "haddock" for catching the error. -- -- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up. -- -- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2", -- and this caused some problems. -- -- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate, -- and had of course diverged (encode_pretty didn't get the fixes that encode got, so -- sometimes produced incorrect results; thanks to Mattie for the heads up). -- -- Handle encoding tables with non-positive numeric keys (unlikely, but possible). -- -- If a table has both numeric and string keys, or its numeric keys are inappropriate -- (such as being non-positive or infinite), the numeric keys are turned into -- string keys appropriate for a JSON object. So, as before, -- JSON:encode({ "one", "two", "three" }) -- produces the array -- ["one","two","three"] -- but now something with mixed key types like -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- instead of throwing an error produces an object: -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To maintain the prior throw-an-error semantics, set -- JSON.noKeyConversion = true -- -- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry. -- -- 20130120.6 Comment update: added a link to the specific page on my blog where this code can -- be found, so that folks who come across the code outside of my blog can find updates -- more easily. -- -- 20111207.5 Added support for the 'etc' arguments, for better error reporting. -- -- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent. -- -- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules: -- -- * When encoding lua for JSON, Sparse numeric arrays are now handled by -- spitting out full arrays, such that -- JSON:encode({"one", "two", [10] = "ten"}) -- returns -- ["one","two",null,null,null,null,null,null,null,"ten"] -- -- In 20100810.2 and earlier, only up to the first non-null value would have been retained. -- -- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999". -- Version 20100810.2 and earlier created invalid JSON in both cases. -- -- * Unicode surrogate pairs are now detected when decoding JSON. -- -- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding -- -- 20100731.1 initial public release --
gpl-2.0
Frenzie/koreader
frontend/util.lua
4
58514
--[[-- This module contains miscellaneous helper functions for the KOReader frontend. ]] local BaseUtil = require("ffi/util") local Utf8Proc = require("ffi/utf8proc") local lfs = require("libs/libkoreader-lfs") local _ = require("gettext") local C_ = _.pgettext local T = BaseUtil.template local lshift = bit.lshift local rshift = bit.rshift local band = bit.band local bor = bit.bor local util = {} ---- Strips all punctuation marks and spaces from a string. ---- @string text the string to be stripped ---- @treturn string stripped text function util.stripPunctuation(text) if not text then return end -- strip ASCII punctuation marks around text -- and strip any generic punctuation marks (U+2000 - U+206F) in the text return text:gsub("\226[\128-\131][\128-\191]", ''):gsub("^%p+", ''):gsub("%p+$", '') end -- Various whitespace trimming helpers, from http://lua-users.org/wiki/CommonFunctions & http://lua-users.org/wiki/StringTrim ---- Remove leading whitespace from string. ---- @string s the string to be trimmed ---- @treturn string trimmed text function util.ltrim(s) return (s:gsub("^%s*", "")) end ---- Remove trailing whitespace from string. ---- @string s the string to be trimmed ---- @treturn string trimmed text function util.rtrim(s) local n = #s while n > 0 and s:find("^%s", n) do n = n - 1 end return s:sub(1, n) end ---- Remove leading & trailing whitespace from string. ---- @string s the string to be trimmed ---- @treturn string trimmed text function util.trim(s) local from = s:match"^%s*()" return from > #s and "" or s:match(".*%S", from) end --[[-- Splits a string by a pattern Lua doesn't have a string.split() function and most of the time you don't really need it because string.gmatch() is enough. However string.gmatch() has one significant disadvantage for me: You can't split a string while matching both the delimited strings and the delimiters themselves without tracking positions and substrings. The gsplit function below takes care of this problem. Author: Peter Odding License: MIT/X11 Source: <a href="http://snippets.luacode.org/snippets/String_splitting_130">http://snippets.luacode.org/snippets/String_splitting_130</a> ]] ----@string str string to split ----@param pattern the pattern to split against ----@bool capture ----@bool capture_empty_entity function util.gsplit(str, pattern, capture, capture_empty_entity) pattern = pattern and tostring(pattern) or '%s+' if (''):find(pattern) then error('pattern matches empty string!', 2) end return coroutine.wrap(function() local index = 1 repeat local first, last = str:find(pattern, index) if first and last then if index < first or (index == first and capture_empty_entity) then coroutine.yield(str:sub(index, first - 1)) end if capture then coroutine.yield(str:sub(first, last)) end index = last + 1 else if index <= #str then coroutine.yield(str:sub(index)) end break end until index > #str end) end -- Stupid helper for the duration stuff local function passthrough(n) return n end --[[-- Converts seconds to a clock string. Source: <a href="https://gist.github.com/jesseadams/791673">https://gist.github.com/jesseadams/791673</a> ]] ---- @int seconds number of seconds ---- @bool withoutSeconds if true 00:00, if false 00:00:00 ---- @treturn string clock string in the form of 00:00 or 00:00:00 function util.secondsToClock(seconds, withoutSeconds, withDays) seconds = tonumber(seconds) if not seconds then if withoutSeconds then return "--:--" else return "--:--:--" end elseif seconds == 0 or seconds ~= seconds then if withoutSeconds then return "00:00" else return "00:00:00" end else local round = withoutSeconds and require("optmath").round or passthrough local days = "0" local hours if withDays then days = string.format("%d", seconds * (1/(24*3600))) -- implicit math.floor for string.format hours = string.format("%02d", (seconds * (1/3600)) % 24) else hours = string.format("%02d", seconds * (1/3600)) end local mins = string.format("%02d", round(seconds % 3600 * (1/60))) if withoutSeconds then if mins == "60" then -- Can only happen because of rounding, which only happens if withoutSeconds... mins = string.format("%02d", 0) hours = string.format("%02d", hours + 1) end return (days ~= "0" and (days .. "d") or "") .. hours .. ":" .. mins else local secs = string.format("%02d", seconds % 60) return (days ~= "0" and (days .. "d") or "") .. hours .. ":" .. mins .. ":" .. secs end end end --- Converts seconds to a period of time string. ---- @int seconds number of seconds ---- @bool withoutSeconds if true 1h30', if false 1h30'10" ---- @bool hmsFormat, if true format 1h30m10s ---- @bool withDays, if true format 1d12h30m10s ---- @treturn string clock string in the form of 1h30'10" or 1h30m10s function util.secondsToHClock(seconds, withoutSeconds, hmsFormat, withDays, compact) local SECONDS_SYMBOL = "\"" seconds = tonumber(seconds) if seconds == 0 then if withoutSeconds then if hmsFormat then return T(_("%1m"), "0") else return "0'" end else if hmsFormat then return T(C_("Time", "%1s"), "0") else return "0" .. SECONDS_SYMBOL end end elseif seconds < 60 then if withoutSeconds and seconds < 30 then if hmsFormat then return T(C_("Time", "%1m"), "0") else return "0'" end elseif withoutSeconds and seconds >= 30 then if hmsFormat then return T(C_("Time", "%1m"), "1") else return "1'" end else if hmsFormat then if compact then return T(C_("Time", "%1s"), string.format("%d", seconds)) else return T(C_("Time", "%1m%2s"), "0", string.format("%02d", seconds)) end else if compact then return string.format("%d", seconds) .. SECONDS_SYMBOL else return "0'" .. string.format("%02d", seconds) .. SECONDS_SYMBOL end end end else local time_string = util.secondsToClock(seconds, withoutSeconds, withDays) if withoutSeconds then time_string = time_string .. ":" end time_string = time_string:gsub(":", C_("Time", "h"), 1) time_string = time_string:gsub(":", C_("Time", "m"), 1) time_string = time_string:gsub("^00" .. C_("Time", "h"), "") -- delete leading "00h" time_string = time_string:gsub("^00" .. C_("Time", "m"), "") -- delete leading "00m" if time_string:find("^0%d") then time_string = time_string:gsub("^0", "") -- delete leading "0" end if withoutSeconds and time_string == "" then time_string = "0" .. C_("Time", "m") end if hmsFormat then return withoutSeconds and time_string or (time_string .. C_("Time", "s")) else time_string = time_string:gsub(C_("Time", "m"), "'") -- replace m with ' return withoutSeconds and time_string or (time_string .. SECONDS_SYMBOL) end end end --- Converts seconds to a clock type (classic or modern), based on the given format preference --- "Classic" format calls secondsToClock, and "Modern" format calls secondsToHClock ---- @string Either "modern" for 1h30'10" or "classic" for 1:30:10 ---- @bool withoutSeconds if true 1h30' or 1h30m, if false 1h30'10" or 1h30m10s ---- @bool hmsFormat, modern format only, if true format 1h30m or 1h30m10s ---- @bool withDays, if hours>=24 include days in clock string 1d12h10m10s ---- @bool compact, if set removes all leading zeros (incl. units if necessary) ---- @treturn string clock string in the specific format of 1h30', 1h30'10" resp. 1h30m, 1h30m10s function util.secondsToClockDuration(format, seconds, withoutSeconds, hmsFormat, withDays, compact) if format == "modern" then return util.secondsToHClock(seconds, withoutSeconds, hmsFormat, withDays, compact) else -- Assume "classic" to give safe default return util.secondsToClock(seconds, withoutSeconds, withDays) end end if jit.os == "Windows" then --- Converts timestamp to an hour string ---- @int seconds number of seconds ---- @bool twelve_hour_clock ---- @treturn string hour string ---- @note: The MS CRT doesn't support either %l & %k, or the - format modifier (as they're not technically C99 or POSIX). ---- They are otherwise supported on Linux, BSD & Bionic, so, just special-case Windows... ---- We *could* arguably feed the os.date output to gsub("^0(%d)(.*)$", "%1%2"), but, while unlikely, ---- it's conceivable that a translator would put something other that the hour at the front of the string ;). function util.secondsToHour(seconds, twelve_hour_clock) if twelve_hour_clock then if os.date("%p", seconds) == "AM" then -- @translators This is the time in the morning using a 12-hour clock (%I is the hour, %M the minute). return os.date(_("%I:%M AM"), seconds) else -- @translators This is the time in the afternoon using a 12-hour clock (%I is the hour, %M the minute). return os.date(_("%I:%M PM"), seconds) end else -- @translators This is the time using a 24-hour clock (%H is the hour, %M the minute). return os.date(_("%H:%M"), seconds) end end else function util.secondsToHour(seconds, twelve_hour_clock, pad_with_spaces) if twelve_hour_clock then if os.date("%p", seconds) == "AM" then if pad_with_spaces then -- @translators This is the time in the morning using a 12-hour clock (%_I is the hour, %M the minute). return os.date(_("%_I:%M AM"), seconds) else -- @translators This is the time in the morning using a 12-hour clock (%-I is the hour, %M the minute). return os.date(_("%-I:%M AM"), seconds) end else if pad_with_spaces then -- @translators This is the time in the afternoon using a 12-hour clock (%_I is the hour, %M the minute). return os.date(_("%_I:%M PM"), seconds) else -- @translators This is the time in the afternoon using a 12-hour clock (%-I is the hour, %M the minute). return os.date(_("%-I:%M PM"), seconds) end end else if pad_with_spaces then -- @translators This is the time using a 24-hour clock (%_H is the hour, %M the minute). return os.date(_("%_H:%M"), seconds) else -- @translators This is the time using a 24-hour clock (%-H is the hour, %M the minute). return os.date(_("%-H:%M"), seconds) end end end end --- Converts timestamp to a date string ---- @int seconds number of seconds ---- @bool twelve_hour_clock ---- @treturn string date string function util.secondsToDate(seconds, twelve_hour_clock) local BD = require("ui/bidi") -- In order to keep stuff aligned, we'll want to *keep* the padding, but using blanks instead of zeroes. local time = util.secondsToHour(seconds, twelve_hour_clock, true) -- @translators This is the date (%Y is the year, %m the month, %d the day) local day = os.date(_("%Y-%m-%d"), seconds) return BD.wrap(day) .. " " .. BD.wrap(time) end --[[-- Compares values in two different tables. Source: <https://stackoverflow.com/a/32660766/2470572> ]] ---- @param o1 Lua table ---- @param o2 Lua table ---- @bool ignore_mt ---- @treturn boolean function util.tableEquals(o1, o2, ignore_mt) if o1 == o2 then return true end local o1Type = type(o1) local o2Type = type(o2) if o1Type ~= o2Type then return false end if o1Type ~= 'table' then return false end if not ignore_mt then local mt1 = getmetatable(o1) if mt1 and mt1.__eq then -- Compare using built in method return o1 == o2 end end local keySet = {} for key1, value1 in pairs(o1) do local value2 = o2[key1] if value2 == nil or util.tableEquals(value1, value2, ignore_mt) == false then return false end keySet[key1] = true end for key2, _ in pairs(o2) do if not keySet[key2] then return false end end return true end --[[-- Makes a deep copy of a table. Source: <https://stackoverflow.com/a/16077650/2470572> ]] ---- @param o Lua table ---- @treturn Lua table function util.tableDeepCopy(o, seen) seen = seen or {} if o == nil then return nil end if seen[o] then return seen[o] end local no if type(o) == "table" then no = {} seen[o] = no for k, v in next, o, nil do no[util.tableDeepCopy(k, seen)] = util.tableDeepCopy(v, seen) end setmetatable(no, util.tableDeepCopy(getmetatable(o), seen)) else -- number, string, boolean, etc no = o end return no end --- Returns number of keys in a table. ---- @param t Lua table ---- @treturn int number of keys in table t function util.tableSize(t) local count = 0 for _ in pairs(t) do count = count + 1 end return count end --- Append all elements from t2 into t1. ---- @param t1 Lua table ---- @param t2 Lua table function util.arrayAppend(t1, t2) for _, v in ipairs(t2) do table.insert(t1, v) end end --[[-- Remove elements from an array, fast. Swap & pop, like <http://lua-users.org/lists/lua-l/2013-11/msg00027.html> / <https://stackoverflow.com/a/28942022>, but preserving order. c.f., <https://stackoverflow.com/a/53038524> @table t Lua array to filter @func keep_cb Filtering callback. Takes three arguments: table, index, new index. Returns true to *keep* the item. See link above for potential uses of the third argument. @usage local foo = { "a", "b", "c", "b", "d", "e" } local function drop_b(t, i, j) -- Discard any item with value "b" return t[i] ~= "b" end util.arrayRemove(foo, drop_b) ]] function util.arrayRemove(t, keep_cb) local j, n = 1, #t for i = 1, n do if keep_cb(t, i, j) then -- Move i's kept value to j's position, if it's not already there. if i ~= j then t[j] = t[i] t[i] = nil end -- Increment position of where we'll place the next kept value. j = j + 1 else t[i] = nil end end return t end --- Reverse array elements in-place in table t ---- @param t Lua table function util.arrayReverse(t) local i, j = 1, #t while i < j do t[i], t[j] = t[j], t[i] i = i + 1 j = j - 1 end end --- Test whether t contains a value equal to v --- (or such a value that callback returns true), --- and if so, return the index. ---- @param t Lua table ---- @param v ---- @func callback(v1, v2) function util.arrayContains(t, v, cb) cb = cb or function(v1, v2) return v1 == v2 end for _k, _v in ipairs(t) do if cb(_v, v) then return _k end end return false end --- Test whether array t contains a reference to array n (at any depth at or below m) ---- @param t Lua table (array only) ---- @param n Lua table (array only) ---- @int m Max nesting level function util.arrayReferences(t, n, m, l) if not m then m = 15 end if not l then l = 0 end if l > m then return false end if type(t) == "table" then if t == n then return true, l end for _, v in ipairs(t) do local matched, depth = util.arrayReferences(v, n, m, l + 1) if matched then return matched, depth end end end return false end -- A set of binary search implementations for plain arrays. -- Should be easy to tweak for arrays of hashes (c.f., UIManager:schedule), -- or arrays sorted in descending order (c.f., ReadHistory). -- refs: https://en.wikipedia.org/wiki/Binary_search_algorithm -- https://rosettacode.org/wiki/Binary_search --- Perform a binary search for `value` in a *sorted* (ascending) `array`. ---- @param array Lua table (array only, sorted, ascending, every value must match the type of `value` and support comparison operators) ---- @param value ---- @return int index of value in array, or a (nil, insertion index) tuple if value was not found. function util.bsearch(array, value) local lo = 1 local hi = #array while lo <= hi do -- invariants: value > array[i] for all i < lo -- value < array[i] for all i > hi local mid = bit.rshift(lo + hi, 1) if array[mid] > value then hi = mid - 1 elseif array[mid] < value then lo = mid + 1 else return mid end end return nil, lo end --- Perform a leftmost insertion binary search for `value` in a *sorted* (ascending) `array`. ---- @param array Lua table (array only, sorted, ascending, every value must match the type of `value` and support comparison operators) ---- @param value ---- @return int leftmost insertion index of value in array. function util.bsearch_left(array, value) local lo = 1 local hi = #array while lo <= hi do -- invariants: value > array[i] for all i < lo -- value <= array[i] for all i > hi local mid = bit.rshift(lo + hi, 1) if array[mid] >= value then hi = mid - 1 else lo = mid + 1 end end return lo end --- Perform a rightmost insertion binary search for `value` in a *sorted* (ascending) `array`. ---- @param array Lua table (array only, sorted, ascending, every value must match the type of `value` and support comparison operators) ---- @param value ---- @return int rightmost insertion index of value in array. function util.bsearch_right(array, value) local lo = 1 local hi = #array while lo <= hi do -- invariants: value >= array[i] for all i < low -- value < array[i] for all i > high local mid = bit.rshift(lo + hi, 1) if array[mid] > value then hi = mid - 1 else lo = mid + 1 end end return lo end -- Merge t2 into t1, overwriting existing elements if they already exist -- Probably not safe with nested tables (c.f., https://stackoverflow.com/q/1283388) ---- @param t1 Lua table ---- @param t2 Lua table function util.tableMerge(t1, t2) for k, v in pairs(t2) do t1[k] = v end end --[[-- Gets last index of character in string (i.e., strrchr) Returns the index within this string of the last occurrence of the specified character or -1 if the character does not occur. To find . you need to escape it. ]] ---- @string string ---- @string ch ---- @treturn int last occurrence or -1 if not found function util.lastIndexOf(string, ch) local i = string:match(".*" .. ch .. "()") if i == nil then return -1 else return i - 1 end end --- Pattern which matches a single well-formed UTF-8 character, including --- theoretical >4-byte extensions. -- Taken from <https://www.lua.org/manual/5.4/manual.html#pdf-utf8.charpattern> util.UTF8_CHAR_PATTERN = '[%z\1-\127\194-\253][\128-\191]*' --- Reverse the individual greater-than-single-byte characters -- @string string to reverse -- Taken from <https://github.com/blitmap/lua-utf8-simple#utf8reverses> function util.utf8Reverse(text) text = text:gsub(util.UTF8_CHAR_PATTERN, function (c) return #c > 1 and c:reverse() end) return text:reverse() end --- Splits string into a list of UTF-8 characters. ---- @string text the string to be split. ---- @treturn table list of UTF-8 chars function util.splitToChars(text) local tab = {} if text ~= nil then local prevcharcode, charcode = 0 -- Supports WTF-8 : https://en.wikipedia.org/wiki/UTF-8#WTF-8 -- a superset of UTF-8, that includes UTF-16 surrogates -- in UTF-8 bytes (forbidden in well-formed UTF-8). -- We may get that from bad producers or converters. -- (luajson, used to decode Wikipedia API json, will not correctly decode -- this sample: <span lang=\"got\">\ud800\udf45</span> : single Unicode -- char https://www.compart.com/en/unicode/U+10345 and will give us -- "\xed\xa0\x80\xed\xbd\x85" as UTF8, instead of the correct "\xf0\x90\x8d\x85") -- From http://www.unicode.org/faq/utf_bom.html#utf16-1 -- Surrogates are code points from two special ranges of -- Unicode values, reserved for use as the leading, and -- trailing values of paired code units in UTF-16. Leading, -- also called high, surrogates are from D800 to DBFF, and -- trailing, or low, surrogates are from DC00 to DFFF. They -- are called surrogates, since they do not represent -- characters directly, but only as a pair. local hi_surrogate local hi_surrogate_uchar for uchar in text:gmatch(util.UTF8_CHAR_PATTERN) do charcode = BaseUtil.utf8charcode(uchar) -- (not sure why we need this prevcharcode check; we could get -- charcode=nil with invalid UTF-8, but should we then really -- ignore the following charcode ?) if prevcharcode then -- utf8 if charcode and charcode >= 0xD800 and charcode <= 0xDBFF then if hi_surrogate then -- previous unconsumed one, add it even if invalid table.insert(tab, hi_surrogate_uchar) end hi_surrogate = charcode hi_surrogate_uchar = uchar -- will be added if not followed by low surrogate elseif hi_surrogate and charcode and charcode >= 0xDC00 and charcode <= 0xDFFF then -- low surrogate following a high surrogate, good, let's make them a single char charcode = lshift((hi_surrogate - 0xD800), 10) + (charcode - 0xDC00) + 0x10000 table.insert(tab, util.unicodeCodepointToUtf8(charcode)) hi_surrogate = nil else if hi_surrogate then -- previous unconsumed one, add it even if invalid table.insert(tab, hi_surrogate_uchar) end hi_surrogate = nil table.insert(tab, uchar) end end prevcharcode = charcode end end return tab end --- Tests whether c is a CJK character ---- @string c ---- @treturn boolean true if CJK function util.isCJKChar(c) -- Smallest CJK codepoint is 0x1100 which requires at least 3 utf8 bytes to -- encode (U+07FF is the largest codepoint that can be represented in 2 -- bytes with utf8). So if the character is shorter than 3 bytes it's -- definitely not CJK and no need to decode it. if #c < 3 then return false end local code = BaseUtil.utf8charcode(c) -- The weird bracketing is intentional -- we use the lowest possible -- codepoint as a shortcut so if the codepoint is below U+1100 we -- immediately return false. return -- BMP (Plane 0) code >= 0x1100 and (code <= 0x11FF or -- Hangul Jamo (code >= 0x2E80 and code <= 0x9FFF) or -- Numerous CJK Blocks (NB: has some gaps) (code >= 0xA960 and code <= 0xA97F) or -- Hangul Jamo Extended-A (code >= 0xAC00 and code <= 0xD7AF) or -- Hangul Syllables (code >= 0xD7B0 and code <= 0xD7FF) or -- Hangul Jame Extended-B (code >= 0xF900 and code <= 0xFAFF) or -- CJK Compatibility Ideographs (code >= 0xFE30 and code <= 0xFE4F) or -- CJK Compatibility Forms (code >= 0xFF00 and code <= 0xFFEF) or -- Halfwidth and Fullwidth Forms -- SIP (Plane 2) (code >= 0x20000 and code <= 0x2A6DF) or -- CJK Unified Ideographs Extension B (code >= 0x2A700 and code <= 0x2B73F) or -- CJK Unified Ideographs Extension C (code >= 0x2B740 and code <= 0x2B81F) or -- CJK Unified Ideographs Extension D (code >= 0x2B820 and code <= 0x2CEAF) or -- CJK Unified Ideographs Extension E (code >= 0x2CEB0 and code <= 0x2EBEF) or -- CJK Unified Ideographs Extension F (code >= 0x2F800 and code <= 0x2FA1F) or -- CJK Compatibility Ideographs Supplement -- TIP (Plane 3) (code >= 0x30000 and code <= 0x3134F)) -- CJK Unified Ideographs Extension G end --- Tests whether str contains CJK characters ---- @string str ---- @treturn boolean true if CJK function util.hasCJKChar(str) for c in str:gmatch(util.UTF8_CHAR_PATTERN) do if util.isCJKChar(c) then return true end end return false end --- Split texts into a list of words, spaces and punctuation marks. ---- @string text text to split ---- @treturn table list of words, spaces and punctuation marks function util.splitToWords(text) local wlist = {} for word in util.gsplit(text, "[%s%p]+", true) do -- if space split word contains CJK characters if util.hasCJKChar(word) then -- split all non-ASCII characters separately (FIXME ideally we -- would split only the CJK characters, but you cannot define CJK -- characters trivially with a byte-only Lua pattern). for char in util.gsplit(word, "[\192-\255][\128-\191]+", true) do table.insert(wlist, char) end else table.insert(wlist, word) end end return wlist end -- We don't want to split on a space if it is followed by some -- specific punctuation marks : e.g. "word :" or "word )" -- (In French, there is a non-breaking space before a colon, and it better -- not be wrapped there.) local non_splittable_space_tailers = ":;,.!?)]}$%=-+*/|<>»”" -- Same if a space has some specific other punctuation mark before it local non_splittable_space_leaders = "([{$=-+*/|<>«“" -- Similar rules exist for CJK text. Taken from : -- https://en.wikipedia.org/wiki/Line_breaking_rules_in_East_Asian_languages local cjk_non_splittable_tailers = table.concat( { -- Simplified Chinese "!%),.:;?]}¢°·’\"†‡›℃∶、。〃〆〕〗〞﹚﹜!"%'),.:;?!]}~", -- Traditional Chinese "!),.:;?]}¢·–—’\"•、。〆〞〕〉》」︰︱︲︳﹐﹑﹒﹓﹔﹕﹖﹘﹚﹜!),.:;?︶︸︺︼︾﹀﹂﹗]|}、", -- Japanese ")]}〕〉》」』】〙〗〟’\"⦆»ヽヾーァィゥェォッャュョヮヵヶぁぃぅぇぉっゃゅょゎゕゖㇰㇱㇲㇳㇴㇵㇶㇷㇸㇹㇺㇻㇼㇽㇾㇿ々〻‐゠–〜?!‼⁇⁈⁉・、:;,。.", -- Korean "!%),.:;?]}¢°’\"†‡℃〆〈《「『〕!%),.:;?]}", }) local cjk_non_splittable_leaders = table.concat( { -- Simplified Chinese "$(£¥·‘\"〈《「『【〔〖〝﹙﹛$(.[{£¥", -- Traditional Chinese "([{£¥‘\"‵〈《「『〔〝︴﹙﹛({︵︷︹︻︽︿﹁﹃﹏", -- Japanese "([{〔〈《「『【〘〖〝‘\"⦅«", -- Korean "$([{£¥‘\"々〇〉》」〔$([{⦆¥₩#", }) local cjk_non_splittable = table.concat( { -- Japanese "—…‥〳〴〵", }) --- Test whether a string can be separated by this char for multi-line rendering. -- Optional next or prev chars may be provided to help make the decision ---- @string c ---- @string next_c ---- @string prev_c ---- @treturn boolean true if splittable, false if not function util.isSplittable(c, next_c, prev_c) if util.isCJKChar(c) then -- a CJKChar is a word in itself, and so is splittable if cjk_non_splittable:find(c, 1, true) then -- except a few of them return false elseif next_c and cjk_non_splittable_tailers:find(next_c, 1, true) then -- but followed by a char that is not permitted at start of line return false elseif prev_c and cjk_non_splittable_leaders:find(prev_c, 1, true) then -- but preceded by a char that is not permitted at end of line return false else -- we can split on this CJKchar return true end elseif c == " " then -- we only split on a space (so a punctuation mark sticks to prev word) -- if next_c or prev_c is provided, we can make a better decision if next_c and non_splittable_space_tailers:find(next_c, 1, true) then -- this space is followed by some punctuation mark that is better kept with us return false elseif prev_c and non_splittable_space_leaders:find(prev_c, 1, true) then -- this space is lead by some punctuation mark that is better kept with us return false else -- we can split on this space return true end end -- otherwise, not splittable return false end --- Gets filesystem type of a path. -- -- Checks if the path occurs in <code>/proc/mounts</code> ---- @string path an absolute path ---- @treturn string filesystem type function util.getFilesystemType(path) local mounts = io.open("/proc/mounts", "r") if not mounts then return nil end local type for line in mounts:lines() do local mount = {} for param in line:gmatch("%S+") do table.insert(mount, param) end if string.match(path, mount[2]) then type = mount[3] if mount[2] ~= '/' then break end end end mounts:close() return type end -- For documentation purposes, here's a battle-tested shell version of calcFreeMem, -- our simplified Lua version follows... --[[ if grep -q 'MemAvailable' /proc/meminfo ; then # We'll settle for 85% of available memory to leave a bit of breathing room tmpfs_size="$(awk '/MemAvailable/ {printf "%d", $2 * 0.85}' /proc/meminfo)" elif grep -q 'Inactive(file)' /proc/meminfo ; then # Basically try to emulate the kernel's computation, c.f., https://unix.stackexchange.com/q/261247 # Again, 85% of available memory tmpfs_size="$(awk -v low=$(grep low /proc/zoneinfo | awk '{k+=$2}END{printf "%d", k}') \ '{a[$1]=$2} END{ printf "%d", (a["MemFree:"]+a["Active(file):"]+a["Inactive(file):"]+a["SReclaimable:"]-(12*low))*0.85; }' /proc/meminfo)" else # Ye olde crap workaround of Free + Buffers + Cache... # Take it with a grain of salt, and settle for 80% of that... tmpfs_size="$(awk \ '{a[$1]=$2} END{ printf "%d", (a["MemFree:"]+a["Buffers:"]+a["Cached:"])*0.80; }' /proc/meminfo)" fi --]] --- Computes the currently available memory ---- @treturn tuple of ints: memavailable, memtotal (or nil, nil on unsupported platforms). function util:calcFreeMem() local memtotal, memfree, memavailable, buffers, cached local meminfo = io.open("/proc/meminfo", "r") if meminfo then for line in meminfo:lines() do if not memtotal then memtotal = line:match("^MemTotal:%s-(%d+) kB") if memtotal then -- Next! goto continue end end if not memfree then memfree = line:match("^MemFree:%s-(%d+) kB") if memfree then -- Next! goto continue end end if not memavailable then memavailable = line:match("^MemAvailable:%s-(%d+) kB") if memavailable then -- Best case scenario, we're done :) break end end if not buffers then buffers = line:match("^Buffers:%s-(%d+) kB") if buffers then -- Next! goto continue end end if not cached then cached = line:match("^Cached:%s-(%d+) kB") if cached then -- Ought to be the last entry we care about, we're done break end end ::continue:: end meminfo:close() else -- Not on Linux? return nil, nil end if memavailable then -- Leave a bit of margin, and report 85% of that... return math.floor(memavailable * 0.85) * 1024, memtotal * 1024 else -- Crappy Free + Buffers + Cache version, because the zoneinfo approach is a tad hairy... -- So, leave an even larger margin, and only report 75% of that... return math.floor((memfree + buffers + cached) * 0.75) * 1024, memtotal * 1024 end end --- Recursively scan directory for files inside -- @string path -- @func callback(fullpath, name, attr) function util.findFiles(dir, cb) local function scan(current) local ok, iter, dir_obj = pcall(lfs.dir, current) if not ok then return end for f in iter, dir_obj do local path = current.."/"..f -- lfs can return nil here, as it will follow symlinks! local attr = lfs.attributes(path) or {} if attr.mode == "directory" then if f ~= "." and f ~= ".." then scan(path) end elseif attr.mode == "file" or attr.mode == "link" then cb(path, f, attr) end end end scan(dir) end --- Checks if directory is empty. ---- @string path ---- @treturn bool function util.isEmptyDir(path) -- lfs.dir will crash rather than return nil if directory doesn't exist O_o local ok, iter, dir_obj = pcall(lfs.dir, path) if not ok then return end for filename in iter, dir_obj do if filename ~= '.' and filename ~= '..' then return false end end return true end --- check if the given path is a file ---- @string path ---- @treturn bool function util.fileExists(path) local file = io.open(path, "r") if file ~= nil then file:close() return true end end --- Checks if the given path exists. Doesn't care if it's a file or directory. ---- @string path ---- @treturn bool function util.pathExists(path) return lfs.attributes(path, "mode") ~= nil end --- As `mkdir -p`. -- Unlike [lfs.mkdir](https://keplerproject.github.io/luafilesystem/manual.html#mkdir)(), -- does not error if the directory already exists, and creates intermediate directories as needed. -- @string path the directory to create -- @treturn bool true on success; nil, err_message on error function util.makePath(path) path = path:gsub("/+$", "") if util.pathExists(path) then return true end local success, err = util.makePath((util.splitFilePathName(path))) if not success then return nil, err.." (creating "..path..")" end return lfs.mkdir(path) end --- As `rm` -- @string path of the file to remove -- @treturn bool true on success; nil, err_message on error function util.removeFile(file) if file and lfs.attributes(file, "mode") == "file" then return os.remove(file) elseif file then return nil, file .. " is not a file" else return nil, "file is nil" end end -- Gets total, used and available bytes for the mountpoint that holds a given directory. -- @string path of the directory -- @treturn table with total, used and available bytes function util.diskUsage(dir) -- safe way of testing df & awk local function doCommand(d) local handle = io.popen("df -k " .. d .. " 2>&1 | awk '$3 ~ /[0-9]+/ { print $2,$3,$4 }' 2>&1 || echo ::ERROR::") if not handle then return end local output = handle:read("*all") handle:close() if not output:find "::ERROR::" then return output end end local err = { total = nil, used = nil, available = nil } if not dir or lfs.attributes(dir, "mode") ~= "directory" then return err end local usage = doCommand(dir) if not usage then return err end local stage, result = {}, {} for size in usage:gmatch("%w+") do table.insert(stage, size) end for k, v in pairs({"total", "used", "available"}) do if stage[k] ~= nil then -- sizes are in kb, return bytes here result[v] = stage[k] * 1024 end end return result end --- Replaces characters that are invalid filenames. -- -- Replaces the characters <code>\/:*?"<>|</code> with an <code>_</code>. -- These characters are problematic on Windows filesystems. On Linux only -- <code>/</code> poses a problem. ---- @string str filename ---- @treturn string sanitized filename local function replaceAllInvalidChars(str) if str then return str:gsub('[\\,%/,:,%*,%?,%",%<,%>,%|]','_') end end --- Replaces slash with an underscore. ---- @string str ---- @treturn string local function replaceSlashChar(str) if str then return str:gsub('%/','_') end end --[[-- Replaces characters that are invalid in filenames. Replaces the characters `\/:*?"<>|` with an `_` unless an optional path is provided. These characters are problematic on Windows filesystems. On Linux only the `/` poses a problem. If an optional path is provided, @{util.getFilesystemType}() will be used to determine whether stricter VFAT restrictions should be applied. ]] ---- @string str ---- @string path ---- @int limit ---- @treturn string safe filename function util.getSafeFilename(str, path, limit, limit_ext) local filename, suffix = util.splitFileNameSuffix(str) local replaceFunc = replaceAllInvalidChars local safe_filename -- VFAT supports a maximum of 255 UCS-2 characters, although it's probably treated as UTF-16 by Windows -- default to a slightly lower limit just in case limit = limit or 240 limit_ext = limit_ext or 10 -- Always assume the worst on Android (#7837) if path and not BaseUtil.isAndroid() then local file_system = util.getFilesystemType(path) if file_system ~= "vfat" and file_system ~= "fuse.fsp" then replaceFunc = replaceSlashChar end end if suffix:len() > limit_ext then -- probably not an actual file extension, or at least not one we'd be -- dealing with, so strip the whole string filename = str suffix = nil end filename = util.htmlToPlainTextIfHtml(filename) filename = filename:sub(1, limit) -- the limit might result in broken UTF-8, which we don't want in the result filename = util.fixUtf8(filename, "") if suffix and suffix ~= "" then safe_filename = replaceFunc(filename) .. "." .. replaceFunc(suffix) else safe_filename = replaceFunc(filename) end return safe_filename end --- Splits a file into its directory path and file name. --- If the given path has a trailing /, returns the entire path as the directory --- path and "" as the file name. ---- @string file ---- @treturn string directory, filename function util.splitFilePathName(file) if file == nil or file == "" then return "", "" end if string.find(file, "/") == nil then return "", file end return file:match("(.*/)(.*)") end --- Splits a file name into its pure file name and suffix ---- @string file ---- @treturn string path, extension function util.splitFileNameSuffix(file) if file == nil or file == "" then return "", "" end if string.find(file, "%.") == nil then return file, "" end return file:match("(.*)%.(.*)") end --- Gets file extension ---- @string filename ---- @treturn string extension function util.getFileNameSuffix(file) local _, suffix = util.splitFileNameSuffix(file) return suffix end --- Companion helper function that returns the script's language, --- based on the file extension. ---- @string filename ---- @treturn string (lowercase) (or nil if not Device:canExecuteScript(file)) function util.getScriptType(file) local file_ext = string.lower(util.getFileNameSuffix(file)) if file_ext == "sh" then return "shell" elseif file_ext == "py" then return "python" end end --- Gets human friendly size as string ---- @int size (bytes) ---- @bool right_align (by padding with spaces on the left) ---- @treturn string function util.getFriendlySize(size, right_align) local frac_format = right_align and "%6.1f" or "%.1f" local deci_format = right_align and "%6d" or "%d" size = tonumber(size) if not size or type(size) ~= "number" then return end if size > 1000*1000*1000 then return T(C_("Data storage size", "%1 GB"), string.format(frac_format, size/1000/1000/1000)) end if size > 1000*1000 then return T(C_("Data storage size", "%1 MB"), string.format(frac_format, size/1000/1000)) end if size > 1000 then return T(C_("Data storage size", "%1 kB"), string.format(frac_format, size/1000)) else return T(C_("Data storage size", "%1 B"), string.format(deci_format, size)) end end --- Gets formatted size as string (1273334 => "1,273,334") ---- @int size (bytes) ---- @treturn string function util.getFormattedSize(size) local s = tostring(size) s = s:reverse():gsub("(%d%d%d)", "%1,") s = s:reverse():gsub("^,", "") return s end --[[-- Replaces invalid UTF-8 characters with a replacement string. Based on <http://notebook.kulchenko.com/programming/fixing-malformed-utf8-in-lua>. c.f., FixUTF8 @ <https://github.com/pkulchenko/ZeroBraneStudio/blob/master/src/util.lua>. @string str the string to be checked for invalid characters @string replacement the string to replace invalid characters with @treturn string valid UTF-8 ]] function util.fixUtf8(str, replacement) local pos = 1 local len = #str while pos <= len do if str:find("^[%z\1-\127]", pos) then pos = pos + 1 elseif str:find("^[\194-\223][\128-\191]", pos) then pos = pos + 2 elseif str:find( "^\224[\160-\191][\128-\191]", pos) or str:find("^[\225-\236][\128-\191][\128-\191]", pos) or str:find( "^\237[\128-\159][\128-\191]", pos) or str:find("^[\238-\239][\128-\191][\128-\191]", pos) then pos = pos + 3 elseif str:find( "^\240[\144-\191][\128-\191][\128-\191]", pos) or str:find("^[\241-\243][\128-\191][\128-\191][\128-\191]", pos) or str:find( "^\244[\128-\143][\128-\191][\128-\191]", pos) then pos = pos + 4 else str = str:sub(1, pos - 1) .. replacement .. str:sub(pos + 1) pos = pos + #replacement len = len + #replacement - 1 end end return str end --- Splits input string with the splitter into a table. This function ignores the last empty entity. -- --- @string str the string to be split --- @string splitter --- @bool capture_empty_entity --- @treturn an array-like table function util.splitToArray(str, splitter, capture_empty_entity) local result = {} for word in util.gsplit(str, splitter, false, capture_empty_entity) do table.insert(result, word) end return result end --- Convert a Unicode codepoint (number) to UTF-8 char --- c.f., <https://stackoverflow.com/a/4609989> --- & <https://stackoverflow.com/a/38492214> --- See utf8charcode in ffi/util for a decoder. -- --- @int c Unicode codepoint --- @treturn string UTF-8 char function util.unicodeCodepointToUtf8(c) if c < 0x80 then return string.char(c) elseif c < 0x800 then return string.char( bor(0xC0, rshift(c, 6)), bor(0x80, band(c, 0x3F)) ) elseif c < 0x10000 then if c >= 0xD800 and c <= 0xDFFF then return '�' -- Surrogates -> U+FFFD REPLACEMENT CHARACTER end return string.char( bor(0xE0, rshift(c, 12)), bor(0x80, band(rshift(c, 6), 0x3F)), bor(0x80, band(c, 0x3F)) ) elseif c < 0x110000 then return string.char( bor(0xF0, rshift(c, 18)), bor(0x80, band(rshift(c, 12), 0x3F)), bor(0x80, band(rshift(c, 6), 0x3F)), bor(0x80, band(c, 0x3F)) ) else return '�' -- Invalid -> U+FFFD REPLACEMENT CHARACTER end end -- we need to use an array of arrays to keep them ordered as written local HTML_ENTITIES_TO_UTF8 = { {"&lt;", "<"}, {"&gt;", ">"}, {"&quot;", '"'}, {"&apos;", "'"}, {"&nbsp;", "\xC2\xA0"}, {"&#(%d+);", function(x) return util.unicodeCodepointToUtf8(tonumber(x)) end}, {"&#x(%x+);", function(x) return util.unicodeCodepointToUtf8(tonumber(x, 16)) end}, {"&amp;", "&"}, -- must be last } --[[-- Replace HTML entities with their UTF-8 encoded equivalent in text. Supports only basic ones and those with numbers (no support for named entities like `&eacute;`). @int string text with HTML entities @treturn string UTF-8 text ]] function util.htmlEntitiesToUtf8(text) for _, t in ipairs(HTML_ENTITIES_TO_UTF8) do text = text:gsub(t[1], t[2]) end return text end --[[-- Convert simple HTML to plain text. This may fail on complex HTML (with styles, scripts, comments), but should be fine enough with simple HTML as found in EPUB's `<dc:description>`. @string text HTML text @treturn string plain text ]] function util.htmlToPlainText(text) -- Replace <br> with \n text = text:gsub("%s*<%s*br%s*/?>%s*", "\n") -- <br> and <br/> -- Replace <p> with \n\t (\t, unlike any combination of spaces, -- ensures a constant indentation when text is justified.) text = text:gsub("%s*</%s*p%s*>%s*", "\n") -- </p> text = text:gsub("%s*<%s*p%s*/>%s*", "\n") -- standalone <p/> text = text:gsub("%s*<%s*p%s*>%s*", "\n\t") -- <p> -- (this one last, so \t is not removed by the others' %s) -- Remove all HTML tags text = text:gsub("<[^>]*>", "") -- Convert HTML entities text = util.htmlEntitiesToUtf8(text) -- Trim spaces and new lines at start and end, including -- the \t we added (this looks fine enough with multiple -- paragraphs, but feels nicer with a single paragraph, -- whether it contains <br>s or not). text = text:gsub("^[\n%s]*", "") text = text:gsub("[\n%s]*$", "") return text end --- Convert HTML to plain text if text seems to be HTML -- Detection of HTML is simple and may raise false positives -- or negatives, but seems quite good at guessing content type -- of text found in EPUB's <dc:description>. -- --- @string text the string with possibly some HTML --- @treturn string cleaned text function util.htmlToPlainTextIfHtml(text) local is_html = false -- Quick way to check if text is some HTML: -- look for html tags local _, nb_tags _, nb_tags = text:gsub("<%w+.->", "") if nb_tags > 0 then is_html = true else -- no <tag> found -- but we may meet some text badly/twice encoded html containing "&lt;br&gt;" local nb_encoded_tags _, nb_encoded_tags = text:gsub("&lt;%a+&gt;", "") if nb_encoded_tags > 0 then is_html = true -- decode one of the two encodes text = util.htmlEntitiesToUtf8(text) end end if is_html then text = util.htmlToPlainText(text) else -- if text ends with ]]>, it probably comes from <![CDATA[ .. ]]> that -- crengine has extracted correctly, but let the ending tag in, so -- let's remove it text = text:gsub("]]>%s*$", "") end return text end --- Encode the HTML entities in a string --- @string text the string to escape -- Taken from https://github.com/kernelsauce/turbo/blob/e4a35c2e3fb63f07464f8f8e17252bea3a029685/turbo/escape.lua#L58-L70 function util.htmlEscape(text) return text:gsub("[}{\">/<'&]", { ["&"] = "&amp;", ["<"] = "&lt;", [">"] = "&gt;", ['"'] = "&quot;", ["'"] = "&#39;", ["/"] = "&#47;", }) end --- Prettify a CSS stylesheet -- Not perfect, but enough to make some ugly CSS readable. -- By default, each selector and each property is put on its own line. -- With condensed=true, condense each full declaration on a single line. -- --- @string CSS string --- @boolean condensed[opt=false] true to condense each declaration on a line --- @treturn string the CSS prettified function util.prettifyCSS(css_text, condensed) if not condensed then -- Get rid of \t so we can use it as a replacement/hiding char css_text = css_text:gsub("\t", " ") -- Wrap and indent declarations css_text = css_text:gsub("%s*{%s*", " {\n ") css_text = css_text:gsub(";%s*}%s*", ";\n}\n") css_text = css_text:gsub(";%s*([^}])", ";\n %1") css_text = css_text:gsub("%s*}%s*", "\n}\n") -- Cleanup declarations css_text = css_text:gsub("{[^}]*}", function(s) s = s:gsub("%s*:%s*", ": ") -- Temporarily hide/replace ',' in declaration so they -- are not matched and made multi-lines by followup gsub s = s:gsub("%s*,%s*", "\t") return s end) -- Have each selector (separated by ',') on a new line css_text = css_text:gsub("%s*,%s*", " ,\n") -- Restore hidden ',' in declarations css_text = css_text:gsub("\t", ", ") else -- Go thru previous method to have something standard to work on css_text = util.prettifyCSS(css_text) -- And condense that css_text = css_text:gsub(" {\n ", " { ") css_text = css_text:gsub(";\n ", "; ") css_text = css_text:gsub("\n}", " }") css_text = css_text:gsub(" ,\n", ", ") end return css_text end --- Escape list for shell usage --- @table args the list of arguments to escape --- @treturn string the escaped and concatenated arguments function util.shell_escape(args) local escaped_args = {} for _, arg in ipairs(args) do arg = "'" .. arg:gsub("'", "'\\''") .. "'" table.insert(escaped_args, arg) end return table.concat(escaped_args, " ") end --- Clear all the elements from an array without reassignment. --- @table t the array to be cleared function util.clearTable(t) local c = #t for i = 0, c do t[i] = nil end end --- Encode URL also known as percent-encoding see https://en.wikipedia.org/wiki/Percent-encoding --- @string text the string to encode --- @treturn encode string --- Taken from https://gist.github.com/liukun/f9ce7d6d14fa45fe9b924a3eed5c3d99 function util.urlEncode(url) local char_to_hex = function(c) return string.format("%%%02X", string.byte(c)) end if url == nil then return end url = url:gsub("\n", "\r\n") url = url:gsub("([^%w%-%.%_%~%!%*%'%(%)])", char_to_hex) return url end --- Decode URL (reverse process to util.urlEncode()) --- @string text the string to decode --- @treturn decode string --- Taken from https://gist.github.com/liukun/f9ce7d6d14fa45fe9b924a3eed5c3d99 function util.urlDecode(url) local hex_to_char = function(x) return string.char(tonumber(x, 16)) end if url == nil then return end url = url:gsub("%%(%x%x)", hex_to_char) return url end --- Check lua syntax of string --- @string text lua code text --- @treturn string with parsing error, nil if syntax ok function util.checkLuaSyntax(lua_text) local lua_code_ok, err = loadstring(lua_text) if lua_code_ok then return nil end -- Replace: [string "blah blah..."]:3: '=' expected near '123' -- with: Line 3: '=' expected near '123' err = err and err:gsub("%[string \".-%\"]:", "Line ") return err end --- Simple startsWith string helper. -- -- C.f., <http://lua-users.org/wiki/StringRecipes>. -- @string str source string -- @string start string to match -- @treturn bool true on success function util.stringStartsWith(str, start) return str:sub(1, #start) == start end --- Simple endsWith string helper. -- @string str source string -- @string ending string to match -- @treturn bool true on success function util.stringEndsWith(str, ending) return ending == "" or str:sub(-#ending) == ending end --- Search a string in a text. -- @string or table txt Text (char list) to search in -- @string str String to search for -- @boolean case_sensitive -- @number start_pos Position number in text to start search from -- @treturn number Position number or 0 if not found function util.stringSearch(txt, str, case_sensitive, start_pos) if not case_sensitive then str = Utf8Proc.lowercase(util.fixUtf8(str, "?")) end local txt_charlist = type(txt) == "table" and txt or util.splitToChars(txt) local str_charlist = util.splitToChars(str) local str_len = #str_charlist local char_pos, found = 0, 0 for i = start_pos - 1, #txt_charlist - str_len do for j = 1, str_len do local char_txt = txt_charlist[i + j] local char_str = str_charlist[j] if not case_sensitive then char_txt = Utf8Proc.lowercase(util.fixUtf8(char_txt, "?")) end if char_txt ~= char_str then found = 0 break end found = found + 1 end if found == str_len then char_pos = i + 1 break end end return char_pos end local WrappedFunction_mt = { __call = function(self, ...) if self.before_callback then self.before_callback(self.target_table, ...) end if self.func then return self.func(...) end end, } --- Wrap (or replace) a table method with a custom method, in a revertable way. -- This allows you extend the features of an existing module by modifying its -- internal methods, and then revert them back to normal later if necessary. -- -- The most notable use-case for this is VirtualKeyboard's inputbox method -- wrapping to allow keyboards to add more complicated state-machines to modify -- how characters are input. -- -- The returned table is the same table `target_table[target_field_name]` is -- set to. In addition to being callable, the new method has two sub-methods: -- -- * `:revert()` will un-wrap the method and revert it to the original state. -- -- Note that if a method is wrapped multiple times, reverting it will revert -- it to the state of the method when util.wrapMethod was called (and if -- called on the table returned from util.wrapMethod, that is the state when -- that particular util.wrapMethod was called). -- -- * `:raw_call(...)` will call the original method with the given arguments -- and return whatever it returns. -- -- This makes it more ergonomic to use the wrapped table methods in the case -- where you've replaced the regular function with your own implementation -- but you need to call the original functions inside your implementation. -- -- * `:raw_method_call(...)` will call the original method with the arguments -- `(target_table, ...)` and return whatever it returns. Note that the -- target_table used is the one associated with the util.wrapMethod call. -- -- This makes it more ergonomic to use the wrapped table methods in the case -- where you've replaced the regular function with your own implementation -- but you need to call the original functions inside your implementation. -- -- This is effectively short-hand for `:raw_call(target_table, ...)`. -- -- This is loosely based on busted/luassert's spies implementation (MIT). -- <https://github.com/Olivine-Labs/luassert/blob/v1.7.11/src/spy.lua> -- -- @tparam table target_table The table whose method will be wrapped. -- @tparam string target_field_name The name of the field to wrap. -- @tparam nil|func new_func If non-nil, this function will be called instead of the original function after wrapping. -- @tparam nil|func before_callback If non-nil, this function will be called (with the arguments (target_table, ...)) before the function is called. function util.wrapMethod(target_table, target_field_name, new_func, before_callback) local old_func = target_table[target_field_name] local wrapped = setmetatable({ target_table = target_table, target_field_name = target_field_name, old_func = old_func, before_callback = before_callback, func = new_func or old_func, revert = function(self) if not self.reverted then self.target_table[self.target_field_name] = self.old_func self.reverted = true end end, raw_call = function(self, ...) if self.old_func then return self.old_func(...) end end, raw_method_call = function(self, ...) return self:raw_call(self.target_table, ...) end, }, WrappedFunction_mt) target_table[target_field_name] = wrapped return wrapped end return util
agpl-3.0
tarulas/luadch
scripts/cmd_redirect.lua
1
6610
--[[ cmd_redirect.lua by pulsar usage: [+!#]redirect <NICK> <URL> v0.5: - added additional ucmd entry to redirect user to default url - changes in "onbmsg" function v0.4: - removed send_report() function, using report import functionality now - small fix v0.3: - renamed script from "usr_redirect.lua" to "cmd_redirect.lua" - therefore changed import vars from cfg.tbl v0.2: - possibility to redirect single users from userlist / requested by Andromeda - add new table lookups, imports, msgs v0.1: - this script redirects users, level specified according to redirect_level table ]]-- -------------- --[SETTINGS]-- -------------- local scriptname = "cmd_redirect" local scriptversion = "0.5" local cmd = "redirect" ---------------------------- --[DEFINITION/DECLARATION]-- ---------------------------- --// table lookups local cfg_get = cfg.get local cfg_loadlanguage = cfg.loadlanguage local hub_debug = hub.debug local hub_import = hub.import local hub_getbot = hub.getbot() local hub_isnickonline = hub.isnickonline local utf_format = utf.format local utf_match = utf.match local util_getlowestlevel = util.getlowestlevel --// imports local scriptlang = cfg_get( "language" ) local lang, err = cfg_loadlanguage( scriptlang, scriptname ); lang = lang or {}; err = err and hub_debug( err ) local levelname = cfg_get( "levels" ) local activate = cfg_get( "cmd_redirect_activate" ) local permission = cfg_get( "cmd_redirect_permission" ) local redirect_level = cfg_get( "cmd_redirect_level" ) local redirect_url = cfg_get( "cmd_redirect_url" ) local report = hub_import( "etc_report" ) local report_activate = cfg_get( "cmd_redirect_report" ) local report_hubbot = cfg_get( "cmd_redirect_report_hubbot" ) local report_opchat = cfg_get( "cmd_redirect_report_opchat" ) local llevel = cfg_get( "cmd_redirect_llevel" ) --// msgs local help_title = lang.help_title or "usr_redirect.lua" local help_usage = lang.help_usage or "[+!#]redirect <NICK> <URL>" local help_desc = lang.help_desc or "Redirect user to url" local msg_denied = lang.msg_denied or "You are not allowed to use this command." local msg_usage = lang.msg_usage or "Usage: [+!#]redirect <NICK> <URL>" local msg_god = lang.msg_god or "You are not allowed to redirect this user." local msg_isbot = lang.msg_isbot or "User is a bot." local msg_notonline = lang.msg_notonline or "User is offline." local msg_redirect = lang.msg_redirect or "User: %s was redirected to: %s" local msg_report_redirect = lang.msg_report_redirect or "%s has redirected user: %s to: %s" local ucmd_menu_ct2_1 = lang.ucmd_menu_ct2_1 or { "Redirect", "default URL" } local ucmd_menu_ct2_2 = lang.ucmd_menu_ct2_2 or { "Redirect", "custom URL" } local ucmd_url = lang.ucmd_url or "Redirect url:" local msg_report = lang.msg_report or "User %s with level %s [ %s ] was auto redirected to: %s" --// functions local listener local is_online local onbmsg ---------- --[CODE]-- ---------- local oplevel = util_getlowestlevel( permission ) listener = function( user ) if activate then local user_nick = user:nick() local user_level = user:level() if redirect_level[ user_level ] then local report_msg = utf_format( msg_report, user_nick, user_level, levelname[ user_level ], redirect_url ) user:redirect( redirect_url ) report.send( report_activate, report_hubbot, report_opchat, llevel, report_msg ) end end return nil end --// check if target user is online is_online = function( target ) local target = hub_isnickonline( target ) if target then if target:isbot() then return "bot" else return target, target:nick(), target:level() end end return nil end if activate then onbmsg = function( user, command, parameters ) local user_nick = user:nick() local user_level = user:level() local target_nick, target_level local param, url = utf_match( parameters, "^(%S+) (%S+)" ) --// [+!#]redirect <NICK> <URL> if ( param and url ) then if user_level < oplevel then user:reply( msg_denied, hub_getbot ) return PROCESSED end local target, target_nick, target_level = is_online( param ) if target then if target ~= "bot" then if ( ( permission[ user_level ] or 0 ) < target_level ) then user:reply( msg_god, hub_getbot ) return PROCESSED end if url == "default" then url = redirect_url end target:redirect( url ) user:reply( utf_format( msg_redirect, target_nick, url ), hub_getbot ) report.send( report_activate, report_hubbot, report_opchat, llevel, utf_format( msg_report_redirect, user_nick, target_nick, url ) ) return PROCESSED else user:reply( msg_isbot, hub_getbot ) return PROCESSED end else user:reply( msg_notonline, hub_getbot ) return PROCESSED end end user:reply( msg_usage, hub_getbot ) return PROCESSED end --// script start hub.setlistener( "onStart", {}, function() --// help, ucmd, hucmd local help = hub_import( "cmd_help" ) if help then help.reg( help_title, help_usage, help_desc, oplevel ) end local ucmd = hub_import( "etc_usercommands" ) if ucmd then ucmd.add( ucmd_menu_ct2_1, cmd, { "%[userNI]", "default" }, { "CT2" }, oplevel ) ucmd.add( ucmd_menu_ct2_2, cmd, { "%[userNI]", "%[line:" .. ucmd_url .. "]" }, { "CT2" }, oplevel ) end local hubcmd = hub_import( "etc_hubcommands" ) assert( hubcmd ) assert( hubcmd.add( cmd, onbmsg ) ) return nil end ) --// if user connects hub.setlistener( "onConnect", {}, listener ) end hub_debug( "** Loaded " .. scriptname .. " " .. scriptversion .. " **" )
gpl-3.0
MalRD/darkstar
scripts/zones/Horlais_Peak/npcs/Armoury_Crate.lua
9
32887
----------------------------------- -- Area: Horlais Peak -- NPC: Armoury Crate ------------------------------------- require("scripts/globals/battlefield") require("scripts/globals/bcnm") ------------------------------------- local loot = { -- BCNM Tails of Woe [1] = { { {itemid = 13553, droprate = 500}, -- blitz_ring {itemid = 13554, droprate = 500}, -- aegis_ring }, { {itemid = 0, droprate = 600}, -- nothing {itemid = 13238, droprate = 200}, -- druids_rope {itemid = 13625, droprate = 200}, -- tundra_mantle }, { {itemid = 0, droprate = 500}, -- nothing {itemid = 788, droprate = 250}, -- pearl {itemid = 792, droprate = 250}, -- peridot }, { {itemid = 0, droprate = 900}, -- nothing {itemid = 4174, droprate = 100}, -- vile_elixir }, { {itemid = 0, droprate = 125}, -- nothing {itemid = 4717, droprate = 125}, -- scroll_of_refresh {itemid = 4896, droprate = 125}, -- fire_spirit_pact {itemid = 4751, droprate = 125}, -- scroll_of_erase {itemid = 4874, droprate = 125}, -- scroll_of_absorb-str {itemid = 4714, droprate = 125}, -- scroll_of_phalanx {itemid = 4858, droprate = 125}, -- scroll_of_ice_spikes {itemid = 4947, droprate = 125}, -- scroll_of_utsusemi_ni }, }, -- BCNM Dismemberment Brigade [2] = { { {itemid = 16684, droprate = 250}, -- kabrakans_axe {itemid = 17190, droprate = 250}, -- sarnga {itemid = 17648, droprate = 250}, -- dragvandil {itemid = 17379, droprate = 250}, -- hamelin_flute }, { {itemid = 0, droprate = 400}, -- nothing {itemid = 13128, droprate = 200}, -- spectacles {itemid = 13403, droprate = 200}, -- assault_earring {itemid = 13555, droprate = 200}, -- peace_ring }, { {itemid = 0, droprate = 200}, -- nothing {itemid = 773, droprate = 200}, -- translucent_rock {itemid = 772, droprate = 200}, -- green_rock {itemid = 771, droprate = 200}, -- yellow_rock {itemid = 774, droprate = 200}, -- purple_rock }, { {itemid = 797, droprate = 100}, -- painite {itemid = 784, droprate = 100}, -- jadeite {itemid = 653, droprate = 100}, -- mythril_ingot {itemid = 652, droprate = 100}, -- steel_ingot {itemid = 810, droprate = 100}, -- fluorite {itemid = 745, droprate = 100}, -- gold_ingot {itemid = 805, droprate = 100}, -- zircon {itemid = 801, droprate = 100}, -- chrysoberyl {itemid = 654, droprate = 100}, -- darksteel_ingot {itemid = 802, droprate = 100}, -- moonstone }, { {itemid = 0, droprate = 900}, -- nothing {itemid = 4175, droprate = 100}, -- vile_elixir_+1 }, }, -- BCNM Hostile Herbivores [4] = { { {itemid = 0, droprate = 50}, -- Nothing {itemid = 13251, droprate = 95}, -- Ocean Belt {itemid = 13254, droprate = 95}, -- Jungle Belt {itemid = 13253, droprate = 95}, -- Steppe Belt {itemid = 13255, droprate = 95}, -- Desert Belt {itemid = 13252, droprate = 95}, -- Forest Belt {itemid = 13256, droprate = 95}, -- Ocean Stone {itemid = 13259, droprate = 95}, -- Jungle Stone {itemid = 13258, droprate = 95}, -- Steppe Stone {itemid = 13260, droprate = 95}, -- Desert Stone {itemid = 13257, droprate = 95}, -- Forest Stone }, { {itemid = 13292, droprate = 64}, -- Guardians Ring {itemid = 13287, droprate = 65}, -- Kampfer Ring {itemid = 13300, droprate = 65}, -- Conjurers Ring {itemid = 13298, droprate = 65}, -- Shinobi Ring {itemid = 13293, droprate = 65}, -- Slayers Ring {itemid = 13289, droprate = 65}, -- Sorcerers Ring {itemid = 13286, droprate = 64}, -- Soldiers Ring {itemid = 13294, droprate = 65}, -- Tamers Ring {itemid = 13296, droprate = 64}, -- Trackers Ring {itemid = 13299, droprate = 65}, -- Drake Ring {itemid = 13290, droprate = 65}, -- Fencers Ring {itemid = 13295, droprate = 65}, -- Minstrels Ring {itemid = 13288, droprate = 64}, -- Medicine Ring {itemid = 13291, droprate = 65}, -- Rogues Ring {itemid = 13297, droprate = 64}, -- Ronin Ring {itemid = 13447, droprate = 30}, -- Platinum Ring }, { {itemid = 0, droprate = 100}, -- Nothing {itemid = 4818, droprate = 176}, -- Scroll Of Quake {itemid = 4902, droprate = 10}, -- Light Spirit Pact {itemid = 4814, droprate = 176}, -- Scroll Of Freeze {itemid = 4719, droprate = 176}, -- Scroll Of Regen Iii {itemid = 4172, droprate = 60}, -- Reraiser {itemid = 4174, droprate = 60}, -- Vile Elixir {itemid = 4621, droprate = 176}, -- Scroll Of Raise Ii }, { {itemid = 0, droprate = 100}, -- Nothing {itemid = 4818, droprate = 176}, -- Scroll Of Quake {itemid = 4902, droprate = 10}, -- Light Spirit Pact {itemid = 4814, droprate = 176}, -- Scroll Of Freeze {itemid = 4719, droprate = 176}, -- Scroll Of Regen Iii {itemid = 4172, droprate = 60}, -- Reraiser {itemid = 4174, droprate = 60}, -- Vile Elixir {itemid = 4621, droprate = 176}, -- Scroll Of Raise Ii }, { {itemid = 895, droprate = 59}, -- Ram Horn {itemid = 700, droprate = 59}, -- Mahogany Log {itemid = 653, droprate = 200}, -- Mythril Ingot {itemid = 1116, droprate = 59}, -- Manticore Hide {itemid = 866, droprate = 90}, -- Handful Of Wyvern Scales {itemid = 1122, droprate = 90}, -- Wyvern Skin {itemid = 703, droprate = 176}, -- Petrified Log {itemid = 654, droprate = 59}, -- Darksteel Ingot {itemid = 859, droprate = 59}, -- Ram Skin {itemid = 746, droprate = 90}, -- Platinum Ingot }, { {itemid = 0, droprate = 100}, -- Nothing {itemid = 895, droprate = 59}, -- Ram Horn {itemid = 700, droprate = 59}, -- Mahogany Log {itemid = 653, droprate = 200}, -- Mythril Ingot {itemid = 1116, droprate = 59}, -- Manticore Hide {itemid = 866, droprate = 90}, -- Handful Of Wyvern Scales {itemid = 1122, droprate = 90}, -- Wyvern Skin {itemid = 703, droprate = 176}, -- Petrified Log {itemid = 654, droprate = 59}, -- Darksteel Ingot {itemid = 859, droprate = 59}, -- Ram Skin {itemid = 746, droprate = 90}, -- Platinum Ingot }, }, -- BCNM Carapace Combatants [8] = { { {itemid = 894, droprate = 1000}, -- beetle_jaw }, { {itemid = 889, droprate = 1000}, -- beetle_shell }, { {itemid = 0, droprate = 250}, -- nothing {itemid = 15282, droprate = 150}, -- katana_obi {itemid = 15274, droprate = 150}, -- staff_belt {itemid = 15280, droprate = 150}, -- song_belt {itemid = 15272, droprate = 150}, -- cestus_belt {itemid = 15279, droprate = 150}, -- pick_belt }, { {itemid = 0, droprate = 125}, -- nothing {itemid = 14736, droprate = 125}, -- genin_earring {itemid = 14738, droprate = 125}, -- magicians_earring {itemid = 14729, droprate = 125}, -- pilferers_earring {itemid = 13439, droprate = 125}, -- warlocks_earring {itemid = 13436, droprate = 125}, -- wrestlers_earring {itemid = 14737, droprate = 125}, -- wyvern_earring {itemid = 14731, droprate = 125}, -- killer_earring }, { {itemid = 0, droprate = 160}, -- nothing {itemid = 645, droprate = 140}, -- chunk_of_darksteel_ore {itemid = 653, droprate = 140}, -- mythril_ingot {itemid = 744, droprate = 140}, -- silver_ingot {itemid = 652, droprate = 140}, -- steel_ingot {itemid = 644, droprate = 140}, -- chunk_of_mythril_ore {itemid = 807, droprate = 140}, -- sardonyx }, { {itemid = 0, droprate = 250}, -- nothing {itemid = 4868, droprate = 125}, -- scroll_of_dispel {itemid = 4947, droprate = 125}, -- scroll_of_utsusemi_ni {itemid = 4753, droprate = 125}, -- scroll_of_fire_ii {itemid = 5070, droprate = 125}, -- scroll_of_magic_finale {itemid = 4877, droprate = 125}, -- scroll_of_absorb-agi {itemid = 4878, droprate = 125}, -- scroll_of_absorb-int }, { {itemid = 0, droprate = 500}, -- nothing {itemid = 17873, droprate = 500}, -- jug_of_scarlet_sap }, { {itemid = 0, droprate = 750}, -- nothing {itemid = 17873, droprate = 250}, -- jug_of_scarlet_sap }, { {itemid = 0, droprate = 900}, -- nothing {itemid = 4132, droprate = 100}, -- hi-ether }, }, -- BCNM Shooting Fish [9] = { { {itemid = 1601, droprate = 1000}, -- mannequin_head }, { {itemid = 4484, droprate = 1000}, -- shall_shell }, { {itemid = 749, droprate = 300}, -- mythril_beastcoin {itemid = 775, droprate = 70}, -- black_rock {itemid = 774, droprate = 30}, -- purple_rock {itemid = 776, droprate = 100}, -- white_rock {itemid = 17202, droprate = 100}, -- platoon_bow {itemid = 17462, droprate = 100}, -- platoon_mace {itemid = 18171, droprate = 150}, -- platoon_disc {itemid = 17271, droprate = 150}, -- platoon_gun }, { {itemid = 749, droprate = 310}, -- mythril_beastcoin {itemid = 772, droprate = 50}, -- green_rock {itemid = 771, droprate = 40}, -- yellow_rock {itemid = 770, droprate = 40}, -- blue_rock {itemid = 769, droprate = 40}, -- red_rock {itemid = 773, droprate = 110}, -- translucent_rock {itemid = 17519, droprate = 130}, -- platoon_cesti {itemid = 18209, droprate = 100}, -- platoon_cutter {itemid = 17692, droprate = 80}, -- platoon_spatha {itemid = 18045, droprate = 100}, -- platoon_zaghnal }, { {itemid = 0, droprate = 670}, -- nothing {itemid = 868, droprate = 190}, -- handful_of_pugil_scales {itemid = 4484, droprate = 140}, -- shall_shell }, { {itemid = 0, droprate = 930}, -- nothing {itemid = 1602, droprate = 70}, -- mannequin_body }, { {itemid = 4857, droprate = 180}, -- scroll_of_blaze_spikes {itemid = 4984, droprate = 510}, -- scroll_of_horde_lullaby {itemid = 4900, droprate = 280}, -- thunder_spirit_pact {itemid = 4869, droprate = 30}, -- scroll_of_warp }, }, -- BCNM Dropping Like Flies [10] = { { {itemid = 65535, droprate = 1000, amount = 4000}, -- Gil }, { {itemid = 846, droprate = 1000}, -- Insect Wing }, { {itemid = 1601, droprate = 1000},-- Mannequin Head }, { {itemid = 0, droprate = 636}, -- Nothing {itemid = 12486, droprate = 364},-- Emperor Hairpin }, { {itemid = 12400, droprate = 175},-- Ashigaru Targe {itemid = 12399, droprate = 175},-- Beaters Aspis {itemid = 12395, droprate = 175},-- Varlets Targe {itemid = 12390, droprate = 175},-- Wrestlers Aspis {itemid = 809, droprate = 100}, -- Clear Topaz {itemid = 795, droprate = 100}, -- Lapis Lazuli {itemid = 796, droprate = 100}, -- Light Opal }, { {itemid = 13659, droprate = 250},-- Mercenary Mantle {itemid = 13668, droprate = 250},-- Singers Mantle {itemid = 13662, droprate = 250},-- Wizards Mantle {itemid = 13672, droprate = 250},-- Wyvern Mantle }, { {itemid = 4947, droprate = 70}, -- Scroll Of Utsusemi Ni {itemid = 5070, droprate = 70}, -- Scroll Of Magic Finale {itemid = 17863, droprate = 150},-- Jug Of Quadav Bug Broth {itemid = 799, droprate = 100}, -- Onyx {itemid = 795, droprate = 100}, -- Lapis Lazuli {itemid = 796, droprate = 100}, -- Light Opal {itemid = 4868, droprate = 150}, -- Scroll Of Dispel {itemid = 4751, droprate = 100}, -- Scroll Of Erase {itemid = 690, droprate = 90}, -- Elm Log {itemid = 1602, droprate = 70}, -- Mannequin Body }, }, -- KSNM Horns of War [11] = { { {itemid = 1441, droprate = 169}, -- Libation Abjuration {itemid = 17939, droprate = 268}, -- Kriegsbeil {itemid = 17823, droprate = 99}, -- Shinsoku {itemid = 18173, droprate = 85}, -- Nokizaru Shuriken {itemid = 17694, droprate = 70}, -- Guespiere {itemid = 17464, droprate = 85}, -- Purgatory Mace {itemid = 18351, droprate = 225}, -- Meteor Cesti }, { {itemid = 1442, droprate = 169}, -- Oblation Abjuration {itemid = 17789, droprate = 14}, -- Unsho {itemid = 17838, droprate = 239}, -- Harlequins Horn {itemid = 18088, droprate = 85}, -- Dreizack {itemid = 18211, droprate = 254}, -- Gawains Axe {itemid = 17578, droprate = 183}, -- Zen Pole {itemid = 17695, droprate = 70}, -- Bayards Sword }, { {itemid = 703, droprate = 563}, -- Petrified Log {itemid = 1446, droprate = 296}, -- Lacquer Tree Log {itemid = 831, droprate = 14}, -- Square Of Shining Cloth {itemid = 722, droprate = 141}, -- Divine Log }, { {itemid = 860, droprate = 535}, -- Behemoth Hide {itemid = 883, droprate = 366}, -- Behemoth Horn {itemid = 17108, droprate = 48}, -- Healing Staff }, { {itemid = 902, droprate = 99}, -- Demon Horn {itemid = 703, droprate = 70}, -- Petrified Log {itemid = 1132, droprate = 70}, -- Square Of Raxa {itemid = 830, droprate = 28}, -- Square Of Rainbow Cloth {itemid = 4173, droprate = 113}, -- Hi-reraiser {itemid = 703, droprate = 211}, -- Petrified Log {itemid = 942, droprate = 141}, -- Philosophers Stone {itemid = 737, droprate = 56}, -- Chunk Of Gold Ore {itemid = 644, droprate = 85}, -- Chunk Of Mythril Ore {itemid = 887, droprate = 70}, -- Coral Fragment {itemid = 700, droprate = 85}, -- Mahogany Log {itemid = 866, droprate = 42}, -- Handful Of Wyvern Scales {itemid = 645, droprate = 42}, -- Chunk Of Darksteel Ore {itemid = 895, droprate = 70}, -- Ram Horn {itemid = 702, droprate = 85}, -- Ebony Log {itemid = 4172, droprate = 28}, -- Reraiser {itemid = 738, droprate = 42}, -- Chunk Of Platinum Ore {itemid = 4174, droprate = 42}, -- Vile Elixir {itemid = 4175, droprate = 7}, -- Vile Elixir +1 }, { {itemid = 1527, droprate = 208}, -- Behemoth Tongue {itemid = 883, droprate = 296}, -- Behemoth Horn {itemid = 4199, droprate = 155}, -- Strength Potion {itemid = 4201, droprate = 70}, -- Dexterity Potion {itemid = 4205, droprate = 141}, -- Agility Potion {itemid = 4203, droprate = 113}, -- Vitality Potion }, { {itemid = 3341, droprate = 1000}, -- Beastly Shank }, { {itemid = 4209, droprate = 169}, -- Mind Potion {itemid = 4207, droprate = 70}, -- Intelligence Potion {itemid = 4211, droprate = 113}, -- Charisma Potion {itemid = 4213, droprate = 155}, -- Icarus Wing {itemid = 17840, droprate = 254}, -- Angel Lyre {itemid = 785, droprate = 99}, -- Emerald {itemid = 804, droprate = 42}, -- Spinel {itemid = 786, droprate = 56}, -- Ruby {itemid = 787, droprate = 28}, -- Diamond }, { {itemid = 4135, droprate = 296}, -- Hi-ether +3 {itemid = 4119, droprate = 225}, -- Hi-potion +3 {itemid = 4173, droprate = 197}, -- Hi-reraiser {itemid = 4175, droprate = 282}, -- Vile Elixir +1 }, { {itemid = 887, droprate = 141}, -- Coral Fragment {itemid = 1132, droprate = 14}, -- Square Of Raxa {itemid = 902, droprate = 113}, -- Demon Horn {itemid = 737, droprate = 28}, -- Chunk Of Gold Ore {itemid = 644, droprate = 85}, -- Chunk Of Mythril Ore {itemid = 4174, droprate = 56}, -- Vile Elixir {itemid = 895, droprate = 28}, -- Ram Horn {itemid = 703, droprate = 296}, -- Petrified Log {itemid = 738, droprate = 14}, -- Chunk Of Platinum Ore {itemid = 700, droprate = 56}, -- Mahogany Log {itemid = 866, droprate = 70}, -- Handful Of Wyvern Scales {itemid = 1465, droprate = 42}, -- Slab Of Granite {itemid = 645, droprate = 42}, -- Chunk Of Darksteel Ore {itemid = 702, droprate = 42}, -- Ebony Log {itemid = 4173, droprate = 42}, -- Hi-reraiser {itemid = 823, droprate = 113}, -- Spool Of Gold Thread {itemid = 830, droprate = 28}, -- Square Of Rainbow Cloth }, { {itemid = 1132, droprate = 127}, -- Square Of Raxa {itemid = 837, droprate = 56}, -- Spool Of Malboro Fiber {itemid = 942, droprate = 225}, -- Philosophers Stone {itemid = 844, droprate = 423}, -- Phoenix Feather {itemid = 836, droprate = 70}, -- Square Of Damascene Cloth {itemid = 658, droprate = 42}, -- Damascus Ingot {itemid = 1110, droprate = 85}, -- Vial Of Black Beetle Blood }, }, -- BCNM Under Observation [12] = { { {itemid = 0, droprate = 910}, -- Nothing {itemid = 13056, droprate = 90}, -- Peacock Charm }, { {itemid = 0, droprate = 467}, -- Nothing {itemid = 18086, droprate = 48}, -- Behourd Lance {itemid = 18046, droprate = 61}, -- Mutilator {itemid = 18210, droprate = 46}, -- Raifu {itemid = 15286, droprate = 302},-- Tilt Belt {itemid = 18350, droprate = 76}, -- Tourney Patas }, { {itemid = 0, droprate = 413}, -- Nothing {itemid = 17696, droprate = 42}, -- Buzzard Tuck {itemid = 17936, droprate = 77}, -- De Saintres Axe {itemid = 17693, droprate = 73}, -- Grudge Sword {itemid = 15287, droprate = 258},-- Mantra Belt {itemid = 4717, droprate = 68}, -- Scroll Of Refresh {itemid = 4947, droprate = 55}, -- Scroll Of Utsusemi Ni {itemid = 4858, droprate = 14}, -- Scroll Of Ice Spikes }, { {itemid = 4858, droprate = 114}, -- Scroll Of Ice Spikes {itemid = 4717, droprate = 174}, -- Scroll Of Refresh {itemid = 4947, droprate = 138}, -- Scroll Of Utsusemi Ni {itemid = 769, droprate = 16}, -- Red Rock {itemid = 770, droprate = 17}, -- Blue Rock {itemid = 771, droprate = 17}, -- Yellow Rock {itemid = 772, droprate = 18}, -- Green Rock {itemid = 773, droprate = 17}, -- Translucent Rock {itemid = 774, droprate = 16}, -- Purple Rock {itemid = 775, droprate = 18}, -- Black Rock {itemid = 776, droprate = 16}, -- White Rock {itemid = 749, droprate = 102}, -- Mythril Beastcoin {itemid = 748, droprate = 120}, -- Gold Beastcoin {itemid = 699, droprate = 22}, -- Oak Log {itemid = 811, droprate = 18}, -- Ametrine {itemid = 793, droprate = 18}, -- Black Pearl {itemid = 790, droprate = 20}, -- Garnet {itemid = 808, droprate = 19}, -- Goshenite {itemid = 792, droprate = 21}, -- Pearl {itemid = 788, droprate = 35}, -- Peridot {itemid = 815, droprate = 17}, -- Sphene {itemid = 798, droprate = 23}, -- Turquoise {itemid = 4172, droprate = 21}, -- Reraiser {itemid = 4174, droprate = 16}, -- Vile Elixir }, { {itemid = 4896, droprate = 116}, -- Fire Spirit Pact {itemid = 4874, droprate = 113}, -- Scroll Of Absorb-str {itemid = 4751, droprate = 137}, -- Scroll Of Erase {itemid = 4858, droprate = 67}, -- Scroll Of Ice Spikes {itemid = 4714, droprate = 99}, -- Scroll Of Phalanx {itemid = 811, droprate = 58}, -- Ametrine {itemid = 793, droprate = 52}, -- Black Pearl {itemid = 790, droprate = 51}, -- Garnet {itemid = 808, droprate = 65}, -- Goshenite {itemid = 792, droprate = 61}, -- Pearl {itemid = 788, droprate = 63}, -- Peridot {itemid = 815, droprate = 55}, -- Sphene {itemid = 798, droprate = 62}, -- Turquoise }, { {itemid = 939, droprate = 1000}, -- Hecteyes Eye }, { {itemid = 914, droprate = 1000}, -- Vial Of Mercury }, }, -- BCNM Eye of the Tiger [13] = { { {itemid = 884, droprate = 1000}, -- black_tiger_fang }, { {itemid = 884, droprate = 1000}, -- black_tiger_fang }, { {itemid = 0, droprate = 700}, -- nothing {itemid = 1012, droprate = 300}, -- nue_fang }, { {itemid = 0, droprate = 125}, -- nothing {itemid = 14842, droprate = 125}, -- ivory_mitts {itemid = 15151, droprate = 125}, -- super_ribbon {itemid = 15148, droprate = 125}, -- mana_circlet {itemid = 15149, droprate = 125}, -- rival_ribbon {itemid = 14845, droprate = 125}, -- sly_gauntlets {itemid = 15150, droprate = 125}, -- shock_mask {itemid = 14843, droprate = 125}, -- spiked_finger_gauntlets }, { {itemid = 13168, droprate = 125}, -- intellect_torque {itemid = 13677, droprate = 125}, -- esoteric_mantle {itemid = 13679, droprate = 125}, -- templars_mantle {itemid = 13678, droprate = 125}, -- snipers_mantle {itemid = 13166, droprate = 125}, -- hateful_collar {itemid = 13167, droprate = 125}, -- storm_gorget {itemid = 13676, droprate = 125}, -- heavy_mantle {itemid = 13169, droprate = 125}, -- benign_necklace }, { {itemid = 0, droprate = 125}, -- nothing {itemid = 745, droprate = 125}, -- gold_ingot {itemid = 895, droprate = 125}, -- ram_horn {itemid = 1122, droprate = 125}, -- wyvern_skin {itemid = 702, droprate = 125}, -- ebony_log {itemid = 653, droprate = 125}, -- mythril_ingot {itemid = 859, droprate = 125}, -- ram_skin {itemid = 887, droprate = 125}, -- coral_fragment }, { {itemid = 0, droprate = 400}, -- nothing {itemid = 5152, droprate = 200}, -- slice_of_buffalo_meat {itemid = 4272, droprate = 200}, -- slice_of_dragon_meat {itemid = 4377, droprate = 200}, -- slice_of_coeurl_meat }, { {itemid = 0, droprate = 625}, -- nothing {itemid = 4814, droprate = 125}, -- scroll_of_freeze {itemid = 4621, droprate = 125}, -- scroll_of_raise_ii {itemid = 4818, droprate = 125}, -- scroll_of_quake }, }, -- BCNM Shots in the Dark [14] = { { {itemid = 748, droprate = 500}, -- gold_beastcoin {itemid = 749, droprate = 500}, -- mythril_beastcoin }, { {itemid = 652, droprate = 500}, -- steel_ingot {itemid = 791, droprate = 500}, -- aquamarine }, { {itemid = 0, droprate = 500}, -- nothing {itemid = 4224, droprate = 500}, -- demon_quiver }, { {itemid = 0, droprate = 600}, -- nothing {itemid = 14661, droprate = 200}, -- teleport_ring_holla {itemid = 14664, droprate = 200}, -- teleport_ring_vahzl }, { {itemid = 0, droprate = 600}, -- nothing {itemid = 13687, droprate = 200}, -- sapient_cape {itemid = 14870, droprate = 200}, -- trainers_wristbands }, }, -- KSNM Double Dragonian [15] = { { {itemid = 18378, droprate = 222}, -- Subduer {itemid = 17699, droprate = 302}, -- Dissector {itemid = 17509, droprate = 245}, -- Destroyers {itemid = 18005, droprate = 208}, -- Heart Snatcher }, { {itemid = 0, droprate = 638}, -- Nothing {itemid = 1133, droprate = 10}, -- Vial Of Dragon Blood {itemid = 4486, droprate = 176}, -- Dragon Heart {itemid = 4272, droprate = 176}, -- Slice Of Dragon Meat }, { {itemid = 0, droprate = 638}, -- Nothing {itemid = 1133, droprate = 10}, -- Vial Of Dragon Blood {itemid = 4486, droprate = 176}, -- Dragon Heart {itemid = 4272, droprate = 176}, -- Slice Of Dragon Meat }, { {itemid = 0, droprate = 392}, -- Nothing {itemid = 19026, droprate = 354}, -- Spear Strap {itemid = 19024, droprate = 165}, -- Sword Strap {itemid = 19025, droprate = 89}, -- Pole Grip }, { {itemid = 14764, droprate = 586}, -- Minuet Earring {itemid = 655, droprate = 184}, -- Adaman Ingot {itemid = 747, droprate = 207}, -- Orichalcum Ingot }, { {itemid = 17842, droprate = 238}, -- Sorrowful Harp {itemid = 14762, droprate = 250}, -- Attilas Earring {itemid = 17700, droprate = 225}, -- Durandal {itemid = 18006, droprate = 275}, -- Hoplites Harpe }, { {itemid = 737, droprate = 122}, -- Chunk Of Gold Ore {itemid = 4172, droprate = 54}, -- Reraiser {itemid = 644, droprate = 41}, -- Chunk Of Mythril Ore {itemid = 902, droprate = 81}, -- Demon Horn {itemid = 702, droprate = 149}, -- Ebony Log {itemid = 866, droprate = 54}, -- Handful Of Wyvern Scales {itemid = 4175, droprate = 27}, -- Vile Elixir +1 {itemid = 700, droprate = 41}, -- Mahogany Log {itemid = 887, droprate = 95}, -- Coral Fragment {itemid = 703, droprate = 108}, -- Petrified Log {itemid = 844, droprate = 135}, -- Phoenix Feather {itemid = 738, droprate = 54}, -- Chunk Of Platinum Ore {itemid = 895, droprate = 14}, -- Ram Horn {itemid = 830, droprate = 14}, -- Square Of Rainbow Cloth {itemid = 645, droprate = 68}, -- Chunk Of Darksteel Ore {itemid = 4173, droprate = 14}, -- Hi-reraiser {itemid = 1132, droprate = 135}, -- Square Of Raxa }, { {itemid = 836, droprate = 96}, -- Square Of Damascene Cloth {itemid = 658, droprate = 27}, -- Damascus Ingot {itemid = 942, droprate = 164}, -- Philosophers Stone {itemid = 844, droprate = 260}, -- Phoenix Feather {itemid = 837, droprate = 96}, -- Spool Of Malboro Fiber {itemid = 1132, droprate = 288}, -- Square Of Raxa {itemid = 1110, droprate = 41}, -- Vial Of Black Beetle Blood }, }, -- KSNM Contaminated Colosseum [17] = { { {itemid = 837, droprate = 1000}, -- Spool Of Malboro Fiber }, { {itemid = 17827, droprate = 217},-- Michishiba-no-tsuyu {itemid = 17451, droprate = 174},-- Morgenstern {itemid = 17793, droprate = 333},-- Senjuinrikio {itemid = 17589, droprate = 174},-- Thyrsusstab }, { {itemid = 13402, droprate = 101},-- Cassie Earring {itemid = 19027, droprate = 43}, -- Claymore Grip {itemid = 920, droprate = 275}, -- Malboro Vine {itemid = 1013, droprate = 275}, -- Morbolger Vine {itemid = 19025, droprate = 203},-- Pole Grip {itemid = 19026, droprate = 116},-- Spear Strap }, { {itemid = 655, droprate = 159}, -- Adaman Ingot {itemid = 747, droprate = 290}, -- Orichalcum Ingot {itemid = 13182, droprate = 406},-- Oscar Scarf }, { {itemid = 15325, droprate = 159},-- Evokers Boots {itemid = 14872, droprate = 217},-- Ostreger Mitts {itemid = 15181, droprate = 145},-- Pineal Hat {itemid = 15387, droprate = 159},-- Trackers Kecks }, { {itemid = 887, droprate = 101}, -- Coral Fragment {itemid = 645, droprate = 29}, -- Chunk Of Darksteel Ore {itemid = 902, droprate = 29}, -- Demon Horn {itemid = 702, droprate = 29}, -- Ebony Log {itemid = 737, droprate = 101}, -- Chunk Of Gold Ore {itemid = 823, droprate = 29}, -- Spool Of Gold Thread {itemid = 1465, droprate = 29}, -- Slab Of Granite {itemid = 700, droprate = 43}, -- Mahogany Log {itemid = 644, droprate = 29}, -- Chunk Of Mythril Ore {itemid = 703, droprate = 58}, -- Petrified Log {itemid = 738, droprate = 14}, -- Chunk Of Platinum Ore {itemid = 830, droprate = 58}, -- Square Of Rainbow Cloth {itemid = 895, droprate = 14}, -- Ram Horn {itemid = 4174, droprate = 58}, -- Vile Elixir {itemid = 4175, droprate = 29}, -- Vile Elixir +1 {itemid = 866, droprate = 72}, -- Handful Of Wyvern Scales }, { {itemid = 1110, droprate = 87}, -- Vial Of Black Beetle Blood {itemid = 658, droprate = 14}, -- Damascus Ingot {itemid = 836, droprate = 29}, -- Square Of Damascene Cloth {itemid = 837, droprate = 43}, -- Spool Of Malboro Fiber {itemid = 942, droprate = 174}, -- Philosophers Stone {itemid = 844, droprate = 246}, -- Phoenix Feather {itemid = 1132, droprate = 159}, -- Square Of Raxa }, }, } function onTrade(player,npc,trade) end function onTrigger(player,npc) local battlefield = player:getBattlefield() if battlefield then dsp.battlefield.HandleLootRolls(battlefield, loot[battlefield:getID()], nil, npc) end end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
gpl-3.0
MalRD/darkstar
scripts/zones/Davoi/npcs/_45i.lua
9
1850
----------------------------------- -- Area: Davoi -- NPC: Wailing Pond -- Used In Quest: Whence Blows the Wind -- !pos 380 0.1 -181 149 ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); local ID = require("scripts/zones/Davoi/IDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) player:startEvent(52); end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 52 and player:getCharVar("miniQuestForORB_CS") == 1) then local c = player:getCharVar("countRedPoolForORB"); if (c == 0) then player:setCharVar("countRedPoolForORB", c + 2); player:delKeyItem(dsp.ki.WHITE_ORB); player:addKeyItem(dsp.ki.PINK_ORB); player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.PINK_ORB); elseif (c == 1 or c == 4 or c == 8) then player:setCharVar("countRedPoolForORB", c + 2); player:delKeyItem(dsp.ki.PINK_ORB); player:addKeyItem(dsp.ki.RED_ORB); player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.RED_ORB); elseif (c == 5 or c == 9 or c == 12) then player:setCharVar("countRedPoolForORB", c + 2); player:delKeyItem(dsp.ki.RED_ORB); player:addKeyItem(dsp.ki.BLOOD_ORB); player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.BLOOD_ORB); elseif (c == 13) then player:setCharVar("countRedPoolForORB", c + 2); player:delKeyItem(dsp.ki.BLOOD_ORB); player:addKeyItem(dsp.ki.CURSED_ORB); player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.CURSED_ORB); player:addStatusEffect(dsp.effect.CURSE_I,50,0,900); end end end;
gpl-3.0
Lsty/ygopro-scripts
c64319467.lua
3
2409
--ダブルフィン・シャーク function c64319467.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(64319467,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCost(c64319467.spcost) e1:SetTarget(c64319467.sptg) e1:SetOperation(c64319467.spop) c:RegisterEffect(e1) Duel.AddCustomActivityCounter(64319467,ACTIVITY_SPSUMMON,c64319467.counterfilter) end function c64319467.counterfilter(c) return c:IsAttribute(ATTRIBUTE_WATER) end function c64319467.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetCustomActivityCount(64319467,tp,ACTIVITY_SPSUMMON)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetTarget(c64319467.splimit) Duel.RegisterEffect(e1,tp) end function c64319467.splimit(e,c) return c:GetAttribute()~=ATTRIBUTE_WATER end function c64319467.filter(c,e,tp) local lv=c:GetLevel() return (lv==3 or lv==4) and c:IsRace(RACE_FISH) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c64319467.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c64319467.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c64319467.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c64319467.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c64319467.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENCE) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e2) Duel.SpecialSummonComplete() end end
gpl-2.0
openwrt/luci
libs/luci-lib-nixio/axTLS/samples/lua/axssl.lua
176
19286
#!/usr/local/bin/lua -- -- Copyright (c) 2007, Cameron Rich -- -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions are met: -- -- * Redistributions of source code must retain the above copyright notice, -- this list of conditions and the following disclaimer. -- * Redistributions in binary form must reproduce the above copyright -- notice, this list of conditions and the following disclaimer in the -- documentation and/or other materials provided with the distribution. -- * Neither the name of the axTLS project nor the names of its -- contributors may be used to endorse or promote products derived -- from this software without specific prior written permission. -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR -- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED -- TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY -- OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING -- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF -- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -- -- -- Demonstrate the use of the axTLS library in Lua with a set of -- command-line parameters similar to openssl. In fact, openssl clients -- should be able to communicate with axTLS servers and visa-versa. -- -- This code has various bits enabled depending on the configuration. To enable -- the most interesting version, compile with the 'full mode' enabled. -- -- To see what options you have, run the following: -- > [lua] axssl s_server -? -- > [lua] axssl s_client -? -- -- The axtls/axtlsl shared libraries must be in the same directory or be found -- by the OS. -- -- require "bit" require("axtlsl") local socket = require("socket") -- print version? if #arg == 1 and arg[1] == "version" then print("axssl.lua "..axtlsl.ssl_version()) os.exit(1) end -- -- We've had some sort of command-line error. Print out the basic options. -- function print_options(option) print("axssl: Error: '"..option.."' is an invalid command.") print("usage: axssl [s_server|s_client|version] [args ...]") os.exit(1) end -- -- We've had some sort of command-line error. Print out the server options. -- function print_server_options(build_mode, option) local cert_size = axtlsl.ssl_get_config(axtlsl.SSL_MAX_CERT_CFG_OFFSET) local ca_cert_size = axtlsl.ssl_get_config( axtlsl.SSL_MAX_CA_CERT_CFG_OFFSET) print("unknown option "..option) print("usage: s_server [args ...]") print(" -accept\t- port to accept on (default is 4433)") print(" -quiet\t\t- No server output") if build_mode >= axtlsl.SSL_BUILD_SERVER_ONLY then print(" -cert arg\t- certificate file to add (in addition to ".. "default) to chain -") print("\t\t Can repeat up to "..cert_size.." times") print(" -key arg\t- Private key file to use - default DER format") print(" -pass\t\t- private key file pass phrase source") end if build_mode >= axtlsl.SSL_BUILD_ENABLE_VERIFICATION then print(" -verify\t- turn on peer certificate verification") print(" -CAfile arg\t- Certificate authority - default DER format") print("\t\t Can repeat up to "..ca_cert_size.." times") end if build_mode == axtlsl.SSL_BUILD_FULL_MODE then print(" -debug\t\t- Print more output") print(" -state\t\t- Show state messages") print(" -show-rsa\t- Show RSA state") end os.exit(1) end -- -- We've had some sort of command-line error. Print out the client options. -- function print_client_options(build_mode, option) local cert_size = axtlsl.ssl_get_config(axtlsl.SSL_MAX_CERT_CFG_OFFSET) local ca_cert_size = axtlsl.ssl_get_config( axtlsl.SSL_MAX_CA_CERT_CFG_OFFSET) print("unknown option "..option) if build_mode >= axtlsl.SSL_BUILD_ENABLE_CLIENT then print("usage: s_client [args ...]") print(" -connect host:port - who to connect to (default ".. "is localhost:4433)") print(" -verify\t- turn on peer certificate verification") print(" -cert arg\t- certificate file to use - default DER format") print(" -key arg\t- Private key file to use - default DER format") print("\t\t Can repeat up to "..cert_size.." times") print(" -CAfile arg\t- Certificate authority - default DER format") print("\t\t Can repeat up to "..ca_cert_size.."times") print(" -quiet\t\t- No client output") print(" -pass\t\t- private key file pass phrase source") print(" -reconnect\t- Drop and re-make the connection ".. "with the same Session-ID") if build_mode == axtlsl.SSL_BUILD_FULL_MODE then print(" -debug\t\t- Print more output") print(" -state\t\t- Show state messages") print(" -show-rsa\t- Show RSA state") end else print("Change configuration to allow this feature") end os.exit(1) end -- Implement the SSL server logic. function do_server(build_mode) local i = 2 local v local port = 4433 local options = axtlsl.SSL_DISPLAY_CERTS local quiet = false local password = "" local private_key_file = nil local cert_size = axtlsl.ssl_get_config(axtlsl.SSL_MAX_CERT_CFG_OFFSET) local ca_cert_size = axtlsl. ssl_get_config(axtlsl.SSL_MAX_CA_CERT_CFG_OFFSET) local cert = {} local ca_cert = {} while i <= #arg do if arg[i] == "-accept" then if i >= #arg then print_server_options(build_mode, arg[i]) end i = i + 1 port = arg[i] elseif arg[i] == "-quiet" then quiet = true options = bit.band(options, bit.bnot(axtlsl.SSL_DISPLAY_CERTS)) elseif build_mode >= axtlsl.SSL_BUILD_SERVER_ONLY then if arg[i] == "-cert" then if i >= #arg or #cert >= cert_size then print_server_options(build_mode, arg[i]) end i = i + 1 table.insert(cert, arg[i]) elseif arg[i] == "-key" then if i >= #arg then print_server_options(build_mode, arg[i]) end i = i + 1 private_key_file = arg[i] options = bit.bor(options, axtlsl.SSL_NO_DEFAULT_KEY) elseif arg[i] == "-pass" then if i >= #arg then print_server_options(build_mode, arg[i]) end i = i + 1 password = arg[i] elseif build_mode >= axtlsl.SSL_BUILD_ENABLE_VERIFICATION then if arg[i] == "-verify" then options = bit.bor(options, axtlsl.SSL_CLIENT_AUTHENTICATION) elseif arg[i] == "-CAfile" then if i >= #arg or #ca_cert >= ca_cert_size then print_server_options(build_mode, arg[i]) end i = i + 1 table.insert(ca_cert, arg[i]) elseif build_mode == axtlsl.SSL_BUILD_FULL_MODE then if arg[i] == "-debug" then options = bit.bor(options, axtlsl.SSL_DISPLAY_BYTES) elseif arg[i] == "-state" then options = bit.bor(options, axtlsl.SSL_DISPLAY_STATES) elseif arg[i] == "-show-rsa" then options = bit.bor(options, axtlsl.SSL_DISPLAY_RSA) else print_server_options(build_mode, arg[i]) end else print_server_options(build_mode, arg[i]) end else print_server_options(build_mode, arg[i]) end else print_server_options(build_mode, arg[i]) end i = i + 1 end -- Create socket for incoming connections local server_sock = socket.try(socket.bind("*", port)) --------------------------------------------------------------------------- -- This is where the interesting stuff happens. Up until now we've -- just been setting up sockets etc. Now we do the SSL handshake. --------------------------------------------------------------------------- local ssl_ctx = axtlsl.ssl_ctx_new(options, axtlsl.SSL_DEFAULT_SVR_SESS) if ssl_ctx == nil then error("Error: Server context is invalid") end if private_key_file ~= nil then local obj_type = axtlsl.SSL_OBJ_RSA_KEY if string.find(private_key_file, ".p8") then obj_type = axtlsl.SSL_OBJ_PKCS8 end if string.find(private_key_file, ".p12") then obj_type = axtlsl.SSL_OBJ_PKCS12 end if axtlsl.ssl_obj_load(ssl_ctx, obj_type, private_key_file, password) ~= axtlsl.SSL_OK then error("Private key '" .. private_key_file .. "' is undefined.") end end for _, v in ipairs(cert) do if axtlsl.ssl_obj_load(ssl_ctx, axtlsl.SSL_OBJ_X509_CERT, v, "") ~= axtlsl.SSL_OK then error("Certificate '"..v .. "' is undefined.") end end for _, v in ipairs(ca_cert) do if axtlsl.ssl_obj_load(ssl_ctx, axtlsl.SSL_OBJ_X509_CACERT, v, "") ~= axtlsl.SSL_OK then error("Certificate '"..v .."' is undefined.") end end while true do if not quiet then print("ACCEPT") end local client_sock = server_sock:accept(); local ssl = axtlsl.ssl_server_new(ssl_ctx, client_sock:getfd()) -- do the actual SSL handshake local connected = false local res local buf while true do socket.select({client_sock}, nil) res, buf = axtlsl.ssl_read(ssl) if res == axtlsl.SSL_OK then -- connection established and ok if axtlsl.ssl_handshake_status(ssl) == axtlsl.SSL_OK then if not quiet and not connected then display_session_id(ssl) display_cipher(ssl) end connected = true end end if res > axtlsl.SSL_OK then for _, v in ipairs(buf) do io.write(string.format("%c", v)) end elseif res < axtlsl.SSL_OK then if not quiet then axtlsl.ssl_display_error(res) end break end end -- client was disconnected or the handshake failed. print("CONNECTION CLOSED") axtlsl.ssl_free(ssl) client_sock:close() end axtlsl.ssl_ctx_free(ssl_ctx) end -- -- Implement the SSL client logic. -- function do_client(build_mode) local i = 2 local v local port = 4433 local options = bit.bor(axtlsl.SSL_SERVER_VERIFY_LATER, axtlsl.SSL_DISPLAY_CERTS) local private_key_file = nil local reconnect = 0 local quiet = false local password = "" local session_id = {} local host = "127.0.0.1" local cert_size = axtlsl.ssl_get_config(axtlsl.SSL_MAX_CERT_CFG_OFFSET) local ca_cert_size = axtlsl. ssl_get_config(axtlsl.SSL_MAX_CA_CERT_CFG_OFFSET) local cert = {} local ca_cert = {} while i <= #arg do if arg[i] == "-connect" then if i >= #arg then print_client_options(build_mode, arg[i]) end i = i + 1 local t = string.find(arg[i], ":") host = string.sub(arg[i], 1, t-1) port = string.sub(arg[i], t+1) elseif arg[i] == "-cert" then if i >= #arg or #cert >= cert_size then print_client_options(build_mode, arg[i]) end i = i + 1 table.insert(cert, arg[i]) elseif arg[i] == "-key" then if i >= #arg then print_client_options(build_mode, arg[i]) end i = i + 1 private_key_file = arg[i] options = bit.bor(options, axtlsl.SSL_NO_DEFAULT_KEY) elseif arg[i] == "-CAfile" then if i >= #arg or #ca_cert >= ca_cert_size then print_client_options(build_mode, arg[i]) end i = i + 1 table.insert(ca_cert, arg[i]) elseif arg[i] == "-verify" then options = bit.band(options, bit.bnot(axtlsl.SSL_SERVER_VERIFY_LATER)) elseif arg[i] == "-reconnect" then reconnect = 4 elseif arg[i] == "-quiet" then quiet = true options = bit.band(options, bnot(axtlsl.SSL_DISPLAY_CERTS)) elseif arg[i] == "-pass" then if i >= #arg then print_server_options(build_mode, arg[i]) end i = i + 1 password = arg[i] elseif build_mode == axtlsl.SSL_BUILD_FULL_MODE then if arg[i] == "-debug" then options = bit.bor(options, axtlsl.SSL_DISPLAY_BYTES) elseif arg[i] == "-state" then options = bit.bor(axtlsl.SSL_DISPLAY_STATES) elseif arg[i] == "-show-rsa" then options = bit.bor(axtlsl.SSL_DISPLAY_RSA) else -- don't know what this is print_client_options(build_mode, arg[i]) end else -- don't know what this is print_client_options(build_mode, arg[i]) end i = i + 1 end local client_sock = socket.try(socket.connect(host, port)) local ssl local res if not quiet then print("CONNECTED") end --------------------------------------------------------------------------- -- This is where the interesting stuff happens. Up until now we've -- just been setting up sockets etc. Now we do the SSL handshake. --------------------------------------------------------------------------- local ssl_ctx = axtlsl.ssl_ctx_new(options, axtlsl.SSL_DEFAULT_CLNT_SESS) if ssl_ctx == nil then error("Error: Client context is invalid") end if private_key_file ~= nil then local obj_type = axtlsl.SSL_OBJ_RSA_KEY if string.find(private_key_file, ".p8") then obj_type = axtlsl.SSL_OBJ_PKCS8 end if string.find(private_key_file, ".p12") then obj_type = axtlsl.SSL_OBJ_PKCS12 end if axtlsl.ssl_obj_load(ssl_ctx, obj_type, private_key_file, password) ~= axtlsl.SSL_OK then error("Private key '"..private_key_file.."' is undefined.") end end for _, v in ipairs(cert) do if axtlsl.ssl_obj_load(ssl_ctx, axtlsl.SSL_OBJ_X509_CERT, v, "") ~= axtlsl.SSL_OK then error("Certificate '"..v .. "' is undefined.") end end for _, v in ipairs(ca_cert) do if axtlsl.ssl_obj_load(ssl_ctx, axtlsl.SSL_OBJ_X509_CACERT, v, "") ~= axtlsl.SSL_OK then error("Certificate '"..v .."' is undefined.") end end -- Try session resumption? if reconnect ~= 0 then local session_id = nil local sess_id_size = 0 while reconnect > 0 do reconnect = reconnect - 1 ssl = axtlsl.ssl_client_new(ssl_ctx, client_sock:getfd(), session_id, sess_id_size) res = axtlsl.ssl_handshake_status(ssl) if res ~= axtlsl.SSL_OK then if not quiet then axtlsl.ssl_display_error(res) end axtlsl.ssl_free(ssl) os.exit(1) end display_session_id(ssl) session_id = axtlsl.ssl_get_session_id(ssl) sess_id_size = axtlsl.ssl_get_session_id_size(ssl) if reconnect > 0 then axtlsl.ssl_free(ssl) client_sock:close() client_sock = socket.try(socket.connect(host, port)) end end else ssl = axtlsl.ssl_client_new(ssl_ctx, client_sock:getfd(), nil, 0) end -- check the return status res = axtlsl.ssl_handshake_status(ssl) if res ~= axtlsl.SSL_OK then if not quiet then axtlsl.ssl_display_error(res) end os.exit(1) end if not quiet then local common_name = axtlsl.ssl_get_cert_dn(ssl, axtlsl.SSL_X509_CERT_COMMON_NAME) if common_name ~= nil then print("Common Name:\t\t\t"..common_name) end display_session_id(ssl) display_cipher(ssl) end while true do local line = io.read() if line == nil then break end local bytes = {} for i = 1, #line do bytes[i] = line.byte(line, i) end bytes[#line+1] = 10 -- add carriage return, null bytes[#line+2] = 0 res = axtlsl.ssl_write(ssl, bytes, #bytes) if res < axtlsl.SSL_OK then if not quiet then axtlsl.ssl_display_error(res) end break end end axtlsl.ssl_ctx_free(ssl_ctx) client_sock:close() end -- -- Display what cipher we are using -- function display_cipher(ssl) io.write("CIPHER is ") local cipher_id = axtlsl.ssl_get_cipher_id(ssl) if cipher_id == axtlsl.SSL_AES128_SHA then print("AES128-SHA") elseif cipher_id == axtlsl.SSL_AES256_SHA then print("AES256-SHA") elseif axtlsl.SSL_RC4_128_SHA then print("RC4-SHA") elseif axtlsl.SSL_RC4_128_MD5 then print("RC4-MD5") else print("Unknown - "..cipher_id) end end -- -- Display what session id we have. -- function display_session_id(ssl) local session_id = axtlsl.ssl_get_session_id(ssl) local v if #session_id > 0 then print("-----BEGIN SSL SESSION PARAMETERS-----") for _, v in ipairs(session_id) do io.write(string.format("%02x", v)) end print("\n-----END SSL SESSION PARAMETERS-----") end end -- -- Main entry point. Doesn't do much except works out whether we are a client -- or a server. -- if #arg == 0 or (arg[1] ~= "s_server" and arg[1] ~= "s_client") then print_options(#arg > 0 and arg[1] or "") end local build_mode = axtlsl.ssl_get_config(axtlsl.SSL_BUILD_MODE) _ = arg[1] == "s_server" and do_server(build_mode) or do_client(build_mode) os.exit(0)
apache-2.0
weshoke/DSL
test/test.lust.json.lua
1
1663
LuaAV.addmodulepath(script.path.."/..") LuaAV.addmodulepath(script.path.."/../../Lust") local DSL = require"DSL" local utils = require"DSL.utilities" local Lust = require"Lust" local dsl = DSL{ tokens = [=[ NUMBER = float+integer STRING = string TRUE = P"true" FALSE = P"false" NULL = P"null" ]=], rules = [==[ value = object + array + values entry = STRING * T":" * Assert(value, "entry.value") object = T"{" * (entry * (T"," * entry)^0)^-1 * Assert(T"}", "object.RIGHT_BRACE") array = T"[" * (value * (T"," * value)^0)^-1 * Assert(T"]", "array.RIGHT_BRACKET") ]==], annotations = { -- value tokens NUMBER = { value=true }, STRING = { value=true }, TRUE = { value=true }, FALSE = { value=true }, NULL = { value=true }, -- rule annotations value = { collapsable=true }, values = { collapsable=true }, }, } local parser = dsl:parser{ root = "object", mark_position = false, trace = true, --token_trace = true, --anonymous_token_trace = true, --token_event = utils.token_event, --rule_event = utils.rule_event, } local function nl(str) return string.gsub(str, [[\n]], "\n"):gsub([[\t]], "\t") end local lust = Lust{ [1] = "@dispatch", dispatch = [[@if(rule)<{{@(rule)}}>else<{{$1}}>]], object = nl[[ { @map{., _=",\n"}:dispatch }]], array = '[@map{., _=", "}:dispatch]', entry = [[@1:dispatch : @2:dispatch]], } local code = [[ { "list" : [1, 2, 3], "vec3" : { "x": 1, "y": 0, "z": 0.5 } } ]] local ok, ast = pcall(parser.parse, parser, code) if(ok and ast) then --utils.printt(ast, "AST") print"Resynthesized code:" print"*******************" print(lust:gen(ast)) print"*******************" end
mit
Lsty/ygopro-scripts
c96099959.lua
7
1342
--X-セイバー パロムロ function c96099959.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(96099959,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_GRAVE) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(c96099959.condition) e1:SetCost(c96099959.cost) e1:SetTarget(c96099959.target) e1:SetOperation(c96099959.operation) c:RegisterEffect(e1) end function c96099959.filter(c,ec,tp) return c~=ec and c:IsSetCard(0xd) and c:IsLocation(LOCATION_GRAVE) and c:GetPreviousControler()==tp and c:IsReason(REASON_BATTLE) end function c96099959.condition(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c96099959.filter,1,nil,e:GetHandler(),tp) end function c96099959.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,500) end Duel.PayLPCost(tp,500) end function c96099959.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c96099959.operation(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
wzb56/lua-resty-kafka
lib/resty/kafka/ringbuffer.lua
2
1476
-- Copyright (C) Dejiang Zhu(doujiang24) local setmetatable = setmetatable local ngx_null = ngx.null local ok, new_tab = pcall(require, "table.new") if not ok then new_tab = function (narr, nrec) return {} end end local _M = { _VERSION = "0.01" } local mt = { __index = _M } function _M.new(self, batch_num, max_buffering) local sendbuffer = { queue = new_tab(max_buffering * 3, 0), batch_num = batch_num, size = max_buffering * 3, start = 1, num = 0, } return setmetatable(sendbuffer, mt) end function _M.add(self, topic, key, message) local num = self.num local size = self.size if num >= size then return nil, "buffer overflow" end local index = (self.start + num) % size local queue = self.queue queue[index] = topic queue[index + 1] = key queue[index + 2] = message self.num = num + 3 return true, nil, (self.num / 3 >= self.batch_num) end function _M.pop(self) local num = self.num if num <= 0 then return nil, "empty buffer" end self.num = num - 3 local start = self.start local queue = self.queue self.start = (start + 3) % self.size local key, topic, message = queue[start], queue[start + 1], queue[start + 2] queue[start], queue[start + 1], queue[start + 2] = ngx_null, ngx_null, ngx_null return key, topic, message end function _M.left_num(self) return self.num / 3 end return _M
bsd-3-clause
SJoshua/Project-Small-R
src/commands/flight.lua
1
3140
local utils = require("utils") local flight = { func = function(msg) local fnum = msg.text:match("/flight%s*(%a+%d+)"):upper() local page = utils.wget("http://m.baidu.com/s?word=" .. fnum) if not page then return bot.sendMessage(msg.chat.id, "Sorry, network error.") end local html = page:match(("<em>.-%s</em>.-航班动态(.-flight.-)飞常准"):format(fnum)) if not html then return bot.sendMessage(msg.chat.id, "Sorry, not found.") end local t = {} for k in html:gmatch(">([^<>]+)<") do table.insert(t, k) end -- return bot.sendMessage(msg.chat.id, table.encode(t)) -- local divMark = html:match("(flight%-deptime%-text%S+)") -- local status = html:match("flight%-status%-text[^>]+>(.-)<") -- local depTime = html:match(divMark .. " c%-span3\"[^>]+>(%d%d:%d%d)") -- local arrTime = html:match(divMark .. " flight[^>]+>(%d%d:%d%d)") -- local planDepTime, planArrTime = html:match("计划(%d%d%d%d%-%d%d%-%d%d %d%d:%d%d).-计划(%d%d%d%d%-%d%d%-%d%d %d%d:%d%d)") --[[ { [1] = "预计起飞", [2] = "预计到达", [3] = "15:15", [4] = "-计划-", [5] = "17:53", [6] = "计划2020-09-12 15:15", [7] = "计划2020-09-12 18:20", [8] = "天津滨海T2", [9] = "广州白云T2", [10] = "晴天 24℃", [11] = "少云 28℃", [12] = "值机柜台", [13] = "G13-G18,H03-H08", [14] = "登机口", [15] = "221", [16] = "到达口", [17] = "--", [18] = "行李转盘", [19] = "--", [20] = "综合准点率:26.67%", [21] = "平均晚点:139分钟", [22] = "前序航班:CZ3301 计划", } ]] if not t[22] then return bot.sendMessage(msg.chat.id, "Sorry, not found.") end local resp = { "*[Flight@" .. fnum .. "]*", "", "*" .. t[4] .. "*", "From *" .. t[8] .. "* (" .. t[10] .. ") To *" .. t[9] .. "* (" .. t[11] ..")", "`Departure Time `: `" .. t[3] .. "` _" .. t[6] .. "_", "`Arrival Time `: `" .. t[5] .. "` _" .. t[7] .. "_", "`Check-in Counter `: `" .. t[13] .. "`", "`Boarding Gate `: `" .. t[15] .. "`", "`Arrival Gate `: `" .. t[17] .. "`", "`Baggage Claim `: `" .. t[19] .. "`", "", "\\[\\*] " .. t[20], "\\[\\*] " .. t[21], "\\[\\*] " .. t[22], } bot.sendMessage(msg.chat.id, table.concat(resp, "\n"), "Markdown") end, desc = "Query flight information.", form = "/flight <flight_number>", help = "e.g. `/flight CZ3305`", limit = { match = "/flight%s*(%a+%d+)" } } return flight
apache-2.0
adan830/luacheck
src/luacheck/stds.lua
3
3735
local utils = require "luacheck.utils" local stds = {} stds.busted = { "describe", "insulate", "expose", "it", "pending", "before_each", "after_each", "lazy_setup", "lazy_teardown", "strict_setup", "strict_teardown", "setup", "teardown", "context", "spec", "test", "assert", "spy", "mock", "stub", "finally"} stds.lua51 = { _G = true, package = true, "_VERSION", "arg", "assert", "collectgarbage", "coroutine", "debug", "dofile", "error", "gcinfo", "getfenv", "getmetatable", "io", "ipairs", "load", "loadfile", "loadstring", "math", "module", "newproxy", "next", "os", "pairs", "pcall", "print", "rawequal", "rawget", "rawset", "require", "select", "setfenv", "setmetatable", "string", "table", "tonumber", "tostring", "type", "unpack", "xpcall"} stds.lua52 = { _ENV = true, _G = true, package = true, "_VERSION", "arg", "assert", "bit32", "collectgarbage", "coroutine", "debug", "dofile", "error", "getmetatable", "io", "ipairs", "load", "loadfile", "math", "next", "os", "pairs", "pcall", "print", "rawequal", "rawget", "rawlen", "rawset", "require", "select", "setmetatable", "string", "table", "tonumber", "tostring", "type", "xpcall"} stds.lua52c = { _ENV = true, _G = true, package = true, "_VERSION", "arg", "assert", "bit32", "collectgarbage", "coroutine", "debug", "dofile", "error", "getmetatable", "io", "ipairs", "load", "loadfile", "loadstring", "math", "module", "next", "os", "pairs", "pcall", "print", "rawequal", "rawget", "rawlen", "rawset", "require", "select", "setmetatable", "string", "table", "tonumber", "tostring", "type", "unpack", "xpcall"} stds.lua53 = { _ENV = true, _G = true, package = true, "_VERSION", "arg", "assert", "collectgarbage", "coroutine", "debug", "dofile", "error", "getmetatable", "io", "ipairs", "load", "loadfile", "math", "next", "os", "pairs", "pcall", "print", "rawequal", "rawget", "rawlen", "rawset", "require", "select", "setmetatable", "string", "table", "tonumber", "tostring", "type", "utf8", "xpcall"} stds.lua53c = { _ENV = true, _G = true, package = true, "_VERSION", "arg", "assert", "bit32", "collectgarbage", "coroutine", "debug", "dofile", "error", "getmetatable", "io", "ipairs", "load", "loadfile", "math", "next", "os", "pairs", "pcall", "print", "rawequal", "rawget", "rawlen", "rawset", "require", "select", "setmetatable", "string", "table", "tonumber", "tostring", "type", "utf8", "xpcall"} stds.luajit = { _G = true, package = true, "_VERSION", "arg", "assert", "bit", "collectgarbage", "coroutine", "debug", "dofile", "error", "gcinfo", "getfenv", "getmetatable", "io", "ipairs", "jit", "load", "loadfile", "loadstring", "math", "module", "newproxy", "next", "os", "pairs", "pcall", "print", "rawequal", "rawget", "rawset", "require", "select", "setfenv", "setmetatable", "string", "table", "tonumber", "tostring", "type", "unpack", "xpcall"} local min = {_G = true, package = true} local std_sets = {} for name, std in pairs(stds) do std_sets[name] = utils.array_to_set(std) end for global in pairs(std_sets.lua51) do if std_sets.lua52[global] and std_sets.lua53[global] and std_sets.luajit[global] then table.insert(min, global) end end stds.min = min stds.max = utils.concat_arrays {stds.lua51, stds.lua52, stds.lua53, stds.luajit} stds.max._G = true stds.max._ENV = true stds.max.package = true stds._G = {} for global in pairs(_G) do if global == "_G" or global == "package" then stds._G[global] = true else table.insert(stds._G, global) end end local function has_env() local _ENV = {} -- luacheck: ignore return not _G end if has_env() then stds._G._ENV = true end stds.none = {} return stds
mit
Lsty/ygopro-scripts
c45215453.lua
3
1388
--ヴァイロン・デルタ function c45215453.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsAttribute,ATTRIBUTE_LIGHT),1) c:EnableReviveLimit() --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(45215453,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetCondition(c45215453.thcon) e1:SetTarget(c45215453.thtg) e1:SetOperation(c45215453.thop) c:RegisterEffect(e1) end function c45215453.thcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp and e:GetHandler():IsDefencePos() end function c45215453.filter(c) return c:IsType(TYPE_EQUIP) and c:IsAbleToHand() end function c45215453.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c45215453.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c45215453.thop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFacedown() or c:IsAttackPos() or not c:IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c45215453.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0
Lsty/ygopro-scripts
c13438207.lua
9
1134
--ブロッサム・ボンバー function c13438207.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetCondition(c13438207.condition) e1:SetTarget(c13438207.target) e1:SetOperation(c13438207.activate) c:RegisterEffect(e1) end function c13438207.condition(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() local bc=tc:GetBattleTarget() return tc:IsRelateToBattle() and tc:IsStatus(STATUS_OPPO_BATTLE) and tc:IsControler(tp) and tc:IsRace(RACE_PLANT) and bc:IsLocation(LOCATION_GRAVE) and bc:IsReason(REASON_BATTLE) end function c13438207.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(1-tp) local atk=eg:GetFirst():GetBattleTarget():GetAttack() if atk<0 then atk=0 end Duel.SetTargetParam(atk) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,atk) end function c13438207.activate(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,d,REASON_EFFECT) end
gpl-2.0
Mkalo/forgottenserver
data/lib/core/player.lua
14
2590
local foodCondition = Condition(CONDITION_REGENERATION, CONDITIONID_DEFAULT) function Player.feed(self, food) local condition = self:getCondition(CONDITION_REGENERATION, CONDITIONID_DEFAULT) if condition then condition:setTicks(condition:getTicks() + (food * 1000)) else local vocation = self:getVocation() if not vocation then return nil end foodCondition:setTicks(food * 1000) foodCondition:setParameter(CONDITION_PARAM_HEALTHGAIN, vocation:getHealthGainAmount()) foodCondition:setParameter(CONDITION_PARAM_HEALTHTICKS, vocation:getHealthGainTicks() * 1000) foodCondition:setParameter(CONDITION_PARAM_MANAGAIN, vocation:getManaGainAmount()) foodCondition:setParameter(CONDITION_PARAM_MANATICKS, vocation:getManaGainTicks() * 1000) self:addCondition(foodCondition) end return true end function Player.getClosestFreePosition(self, position, extended) if self:getAccountType() >= ACCOUNT_TYPE_GOD then return position end return Creature.getClosestFreePosition(self, position, extended) end function Player.getDepotItems(self, depotId) return self:getDepotChest(depotId, true):getItemHoldingCount() end function Player.getLossPercent(self) local blessings = 0 local lossPercent = { [0] = 100, [1] = 70, [2] = 45, [3] = 25, [4] = 10, [5] = 0 } for i = 1, 5 do if self:hasBlessing(i) then blessings = blessings + 1 end end return lossPercent[blessings] end function Player.isPremium(self) return self:getPremiumDays() > 0 or configManager.getBoolean(configKeys.FREE_PREMIUM) end function Player.sendCancelMessage(self, message) if type(message) == "number" then message = Game.getReturnMessage(message) end return self:sendTextMessage(MESSAGE_STATUS_SMALL, message) end function Player.isUsingOtClient(self) return self:getClient().os >= CLIENTOS_OTCLIENT_LINUX end function Player.sendExtendedOpcode(self, opcode, buffer) if not self:isUsingOtClient() then return false end local networkMessage = NetworkMessage() networkMessage:addByte(0x32) networkMessage:addByte(opcode) networkMessage:addString(buffer) networkMessage:sendToPlayer(self) networkMessage:delete() return true end APPLY_SKILL_MULTIPLIER = true local addSkillTriesFunc = Player.addSkillTries function Player.addSkillTries(...) APPLY_SKILL_MULTIPLIER = false local ret = addSkillTriesFunc(...) APPLY_SKILL_MULTIPLIER = true return ret end local addManaSpentFunc = Player.addManaSpent function Player.addManaSpent(...) APPLY_SKILL_MULTIPLIER = false local ret = addManaSpentFunc(...) APPLY_SKILL_MULTIPLIER = true return ret end
gpl-2.0
MalRD/darkstar
scripts/zones/Xarcabard/mobs/Boreal_Hound.lua
9
1030
----------------------------------- -- Area: Xarcabard -- NM: Boreal Hound -- Involved in Quests: Atop the Highest Mountains -- !pos -21 -25 -490 112 ----------------------------------- local ID = require("scripts/zones/Xarcabard/IDs") require("scripts/globals/keyitems") require("scripts/globals/settings") require("scripts/globals/quests") ----------------------------------- function onMobSpawn(mob) -- Failsafe to make sure NPC is down when NM is up if OldSchoolG2 then GetNPCByID(ID.npc.BOREAL_HOUND_QM):showNPC(0) end end function onMobDeath(mob, player, isKiller) if OldSchoolG2 then -- show ??? for desired duration -- notify people on the quest who need the KI GetNPCByID(ID.npc.BOREAL_HOUND_QM):showNPC(FrigiciteDuration) if player:getQuestStatus(JEUNO, dsp.quest.id.jeuno.ATOP_THE_HIGHEST_MOUNTAINS) == QUEST_ACCEPTED and not player:hasKeyItem(dsp.ki.TRIANGULAR_FRIGICITE) then player:messageSpecial(ID.text.BLOCKS_OF_ICE) end end end
gpl-3.0
MalRD/darkstar
scripts/globals/items/bowl_of_optical_soup.lua
11
1268
----------------------------------------- -- ID: 4340 -- Item: bowl_of_optical_soup -- Food Effect: 4Hrs, All Races ----------------------------------------- -- HP % 6 (cap 75) -- Charisma -15 -- HP Recovered While Healing 5 -- Accuracy 15 -- Ranged Accuracy 15 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,14400,4340) end function onEffectGain(target,effect) target:addMod(dsp.mod.FOOD_HPP, 6) target:addMod(dsp.mod.FOOD_HP_CAP, 75) target:addMod(dsp.mod.CHR, -15) target:addMod(dsp.mod.HPHEAL, 5) target:addMod(dsp.mod.ACC, 15) target:addMod(dsp.mod.RACC, 15) end function onEffectLose(target, effect) target:delMod(dsp.mod.FOOD_HPP, 6) target:delMod(dsp.mod.FOOD_HP_CAP, 75) target:delMod(dsp.mod.CHR, -15) target:delMod(dsp.mod.HPHEAL, 5) target:delMod(dsp.mod.ACC, 15) target:delMod(dsp.mod.RACC, 15) end
gpl-3.0
MalRD/darkstar
scripts/zones/Konschtat_Highlands/npcs/Cavernous_Maw.lua
10
1400
----------------------------------- -- Area: Konschtat Highlands -- NPC: Cavernous Maw -- !pos 96.344, -69.080, -580.008 108 -- Teleports Players to Abyssea - Konschtat ----------------------------------- local ID = require("scripts/zones/Konschtat_Highlands/IDs") require("scripts/globals/keyitems") require("scripts/globals/settings") require("scripts/globals/abyssea") require("scripts/globals/quests") ----------------------------------- function onTrade(player, npc, trade) end function onTrigger(player, npc) if ENABLE_ABYSSEA == 1 and player:getMainLvl() >= 30 then if getTravStonesTotal(player) >= 1 and player:getQuestStatus(ABYSSEA, dsp.quest.id.abyssea.DAWN_OF_DEATH) == QUEST_ACCEPTED and player:getQuestStatus(ABYSSEA, dsp.quest.id.abyssea.TO_PASTE_A_PEISTE) == QUEST_AVAILABLE then player:startEvent(0) else player:startEvent(107, 0, 1) -- No param = no entry. end else player:messageSpecial(ID.text.NOTHING_HAPPENS) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) if csid == 0 then player:addQuest(ABYSSEA, dsp.quest.id.abyssea.TO_PASTE_A_PEISTE) elseif csid == 1 then -- Killed Kukulkan elseif csid == 107 and option == 1 then player:setPos(153, -72, -840, 140, 15) end end
gpl-3.0
Lsty/ygopro-scripts
c25090294.lua
6
1379
--ブルーメンブラット function c25090294.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c25090294.cost) e1:SetTarget(c25090294.target) e1:SetOperation(c25090294.activate) c:RegisterEffect(e1) end function c25090294.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsCode,1,nil,62107981) end local g=Duel.SelectReleaseGroup(tp,Card.IsCode,1,1,nil,62107981) Duel.Release(g,REASON_COST) end function c25090294.filter(c,e,tp) return c:IsCode(51085303) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) end function c25090294.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c25090294.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK) end function c25090294.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c25090294.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP) g:GetFirst():CompleteProcedure() end end
gpl-2.0
MalRD/darkstar
scripts/zones/Cloister_of_Tides/bcnms/trial_by_water.lua
9
1506
----------------------------------- -- Area: Cloister of Tides -- BCNM: Trial by Water ----------------------------------- local ID = require("scripts/zones/Cloister_of_Tides/IDs") require("scripts/globals/battlefield") require("scripts/globals/keyitems") require("scripts/globals/quests") require("scripts/globals/titles") ----------------------------------- function onBattlefieldTick(battlefield, tick) dsp.battlefield.onBattlefieldTick(battlefield, tick) end function onBattlefieldRegister(player, battlefield) end function onBattlefieldEnter(player, battlefield) end function onBattlefieldLeave(player, battlefield, leavecode) if leavecode == dsp.battlefield.leaveCode.WON then local name, clearTime, partySize = battlefield:getRecord() local arg8 = (player:hasCompletedQuest(OUTLANDS, dsp.quest.id.outlands.TRIAL_BY_WATER)) and 1 or 0 player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), arg8) elseif leavecode == dsp.battlefield.leaveCode.LOST then player:startEvent(32002) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) if csid == 32001 then player:delKeyItem(dsp.ki.TUNING_FORK_OF_WATER) player:addKeyItem(dsp.ki.WHISPER_OF_TIDES) player:addTitle(dsp.title.HEIR_OF_THE_GREAT_WATER) player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.WHISPER_OF_TIDES) end end
gpl-3.0
Lsty/ygopro-scripts
c12181376.lua
5
1950
--トライアングル・X・スパーク function c12181376.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c12181376.target) e1:SetOperation(c12181376.activate) c:RegisterEffect(e1) end function c12181376.filter(c) return c:IsFaceup() and c:IsCode(12206212) end function c12181376.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c12181376.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end end function c12181376.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local g=Duel.GetMatchingGroup(c12181376.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(2700) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) tc=g:GetNext() end --cannot activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(0,1) e1:SetValue(c12181376.aclimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) --disable local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_DISABLE) e2:SetTargetRange(0,LOCATION_SZONE) e2:SetTarget(c12181376.distg) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) --disable trap monster local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetTargetRange(0,LOCATION_MZONE) e3:SetTarget(c12181376.distg) e3:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e3,tp) end function c12181376.aclimit(e,re,tp) return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_TRAP) end function c12181376.distg(e,c) return c:IsType(TYPE_TRAP) end
gpl-2.0
openwrt/luci
build/luadoc/luadoc/lp.lua
175
4389
---------------------------------------------------------------------------- -- Lua Pages Template Preprocessor. -- -- @release $Id: lp.lua,v 1.7 2007/04/18 14:28:39 tomas Exp $ ---------------------------------------------------------------------------- local assert, error, getfenv, loadstring, setfenv = assert, error, getfenv, loadstring, setfenv local find, format, gsub, strsub = string.find, string.format, string.gsub, string.sub local concat, tinsert = table.concat, table.insert local open = io.open module (...) ---------------------------------------------------------------------------- -- function to do output local outfunc = "io.write" -- accepts the old expression field: `$| <Lua expression> |$' local compatmode = true -- -- Builds a piece of Lua code which outputs the (part of the) given string. -- @param s String. -- @param i Number with the initial position in the string. -- @param f Number with the final position in the string (default == -1). -- @return String with the correspondent Lua code which outputs the part of the string. -- local function out (s, i, f) s = strsub(s, i, f or -1) if s == "" then return s end -- we could use `%q' here, but this way we have better control s = gsub(s, "([\\\n\'])", "\\%1") -- substitute '\r' by '\'+'r' and let `loadstring' reconstruct it s = gsub(s, "\r", "\\r") return format(" %s('%s'); ", outfunc, s) end ---------------------------------------------------------------------------- -- Translate the template to Lua code. -- @param s String to translate. -- @return String with translated code. ---------------------------------------------------------------------------- function translate (s) if compatmode then s = gsub(s, "$|(.-)|%$", "<?lua = %1 ?>") s = gsub(s, "<!%-%-$$(.-)$$%-%->", "<?lua %1 ?>") end s = gsub(s, "<%%(.-)%%>", "<?lua %1 ?>") local res = {} local start = 1 -- start of untranslated part in `s' while true do local ip, fp, target, exp, code = find(s, "<%?(%w*)[ \t]*(=?)(.-)%?>", start) if not ip then break end tinsert(res, out(s, start, ip-1)) if target ~= "" and target ~= "lua" then -- not for Lua; pass whole instruction to the output tinsert(res, out(s, ip, fp)) else if exp == "=" then -- expression? tinsert(res, format(" %s(%s);", outfunc, code)) else -- command tinsert(res, format(" %s ", code)) end end start = fp + 1 end tinsert(res, out(s, start)) return concat(res) end ---------------------------------------------------------------------------- -- Defines the name of the output function. -- @param f String with the name of the function which produces output. function setoutfunc (f) outfunc = f end ---------------------------------------------------------------------------- -- Turns on or off the compatibility with old CGILua 3.X behavior. -- @param c Boolean indicating if the compatibility mode should be used. function setcompatmode (c) compatmode = c end ---------------------------------------------------------------------------- -- Internal compilation cache. local cache = {} ---------------------------------------------------------------------------- -- Translates a template into a Lua function. -- Does NOT execute the resulting function. -- Uses a cache of templates. -- @param string String with the template to be translated. -- @param chunkname String with the name of the chunk, for debugging purposes. -- @return Function with the resulting translation. function compile (string, chunkname) local f, err = cache[string] if f then return f end f, err = loadstring (translate (string), chunkname) if not f then error (err, 3) end cache[string] = f return f end ---------------------------------------------------------------------------- -- Translates and executes a template in a given file. -- The translation creates a Lua function which will be executed in an -- optionally given environment. -- @param filename String with the name of the file containing the template. -- @param env Table with the environment to run the resulting function. function include (filename, env) -- read the whole contents of the file local fh = assert (open (filename)) local src = fh:read("*a") fh:close() -- translates the file into a function local prog = compile (src, '@'..filename) local _env if env then _env = getfenv (prog) setfenv (prog, env) end prog () end
apache-2.0
maxrio/luci981213
build/luadoc/luadoc/lp.lua
175
4389
---------------------------------------------------------------------------- -- Lua Pages Template Preprocessor. -- -- @release $Id: lp.lua,v 1.7 2007/04/18 14:28:39 tomas Exp $ ---------------------------------------------------------------------------- local assert, error, getfenv, loadstring, setfenv = assert, error, getfenv, loadstring, setfenv local find, format, gsub, strsub = string.find, string.format, string.gsub, string.sub local concat, tinsert = table.concat, table.insert local open = io.open module (...) ---------------------------------------------------------------------------- -- function to do output local outfunc = "io.write" -- accepts the old expression field: `$| <Lua expression> |$' local compatmode = true -- -- Builds a piece of Lua code which outputs the (part of the) given string. -- @param s String. -- @param i Number with the initial position in the string. -- @param f Number with the final position in the string (default == -1). -- @return String with the correspondent Lua code which outputs the part of the string. -- local function out (s, i, f) s = strsub(s, i, f or -1) if s == "" then return s end -- we could use `%q' here, but this way we have better control s = gsub(s, "([\\\n\'])", "\\%1") -- substitute '\r' by '\'+'r' and let `loadstring' reconstruct it s = gsub(s, "\r", "\\r") return format(" %s('%s'); ", outfunc, s) end ---------------------------------------------------------------------------- -- Translate the template to Lua code. -- @param s String to translate. -- @return String with translated code. ---------------------------------------------------------------------------- function translate (s) if compatmode then s = gsub(s, "$|(.-)|%$", "<?lua = %1 ?>") s = gsub(s, "<!%-%-$$(.-)$$%-%->", "<?lua %1 ?>") end s = gsub(s, "<%%(.-)%%>", "<?lua %1 ?>") local res = {} local start = 1 -- start of untranslated part in `s' while true do local ip, fp, target, exp, code = find(s, "<%?(%w*)[ \t]*(=?)(.-)%?>", start) if not ip then break end tinsert(res, out(s, start, ip-1)) if target ~= "" and target ~= "lua" then -- not for Lua; pass whole instruction to the output tinsert(res, out(s, ip, fp)) else if exp == "=" then -- expression? tinsert(res, format(" %s(%s);", outfunc, code)) else -- command tinsert(res, format(" %s ", code)) end end start = fp + 1 end tinsert(res, out(s, start)) return concat(res) end ---------------------------------------------------------------------------- -- Defines the name of the output function. -- @param f String with the name of the function which produces output. function setoutfunc (f) outfunc = f end ---------------------------------------------------------------------------- -- Turns on or off the compatibility with old CGILua 3.X behavior. -- @param c Boolean indicating if the compatibility mode should be used. function setcompatmode (c) compatmode = c end ---------------------------------------------------------------------------- -- Internal compilation cache. local cache = {} ---------------------------------------------------------------------------- -- Translates a template into a Lua function. -- Does NOT execute the resulting function. -- Uses a cache of templates. -- @param string String with the template to be translated. -- @param chunkname String with the name of the chunk, for debugging purposes. -- @return Function with the resulting translation. function compile (string, chunkname) local f, err = cache[string] if f then return f end f, err = loadstring (translate (string), chunkname) if not f then error (err, 3) end cache[string] = f return f end ---------------------------------------------------------------------------- -- Translates and executes a template in a given file. -- The translation creates a Lua function which will be executed in an -- optionally given environment. -- @param filename String with the name of the file containing the template. -- @param env Table with the environment to run the resulting function. function include (filename, env) -- read the whole contents of the file local fh = assert (open (filename)) local src = fh:read("*a") fh:close() -- translates the file into a function local prog = compile (src, '@'..filename) local _env if env then _env = getfenv (prog) setfenv (prog, env) end prog () end
apache-2.0
Lsty/ygopro-scripts
c4756629.lua
5
3865
--ヴェルズ・ケルキオン function c4756629.initial_effect(c) --salvage local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetDescription(aux.Stringid(4756629,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,4756629) e1:SetCost(c4756629.thcost) e1:SetTarget(c4756629.thtg) e1:SetOperation(c4756629.thop) c:RegisterEffect(e1) --summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(4756629,1)) e2:SetCategory(CATEGORY_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCondition(c4756629.sumcon) e2:SetTarget(c4756629.sumtg) e2:SetOperation(c4756629.sumop) c:RegisterEffect(e2) --decrease tribute local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_TO_GRAVE) e3:SetOperation(c4756629.decop) c:RegisterEffect(e3) end function c4756629.rmfilter(c,tp) return c:IsSetCard(0xa) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() and Duel.IsExistingTarget(c4756629.filter,tp,LOCATION_GRAVE,0,1,c) end function c4756629.filter(c) return c:IsSetCard(0xa) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c4756629.thcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c4756629.rmfilter,tp,LOCATION_GRAVE,0,1,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c4756629.rmfilter,tp,LOCATION_GRAVE,0,1,1,nil,tp) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c4756629.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c4756629.filter(chkc) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectTarget(tp,c4756629.filter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c4756629.thop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,tc) end if c:IsRelateToEffect(e) and c:IsFaceup() then c:RegisterFlagEffect(4756629,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1) end end function c4756629.sumcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetFlagEffect(4756629)~=0 end function c4756629.sumfilter(c) return c:IsSetCard(0xa) and c:IsSummonable(true,nil) end function c4756629.sumtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c4756629.sumfilter,tp,LOCATION_HAND,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0) end function c4756629.sumop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON) local g=Duel.SelectMatchingCard(tp,c4756629.sumfilter,tp,LOCATION_HAND,0,1,1,nil) local tc=g:GetFirst() if tc then Duel.Summon(tp,tc,true,nil) end end function c4756629.decop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if Duel.GetFlagEffect(tp,4756630)~=0 then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_DECREASE_TRIBUTE) e1:SetTargetRange(LOCATION_HAND,LOCATION_HAND) e1:SetTarget(c4756629.rfilter) e1:SetCondition(c4756629.econ) e1:SetCountLimit(1) e1:SetValue(0x1) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(0x10000000+4756631) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetRange(LOCATION_GRAVE) e2:SetTargetRange(1,0) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) c:RegisterEffect(e2) Duel.RegisterFlagEffect(tp,4756630,RESET_PHASE+PHASE_END,0,1) end function c4756629.econ(e) return Duel.GetFlagEffect(e:GetHandlerPlayer(),4756631)~=0 end function c4756629.rfilter(e,c) return c:IsSetCard(0xa) end
gpl-2.0
Lsty/ygopro-scripts
c39980304.lua
3
2277
--チェーン・マテリアル function c39980304.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c39980304.cost) e1:SetOperation(c39980304.activate) c:RegisterEffect(e1) end function c39980304.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_ATTACK)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetProperty(EFFECT_FLAG_OATH+EFFECT_FLAG_IGNORE_IMMUNE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c39980304.activate(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetDescription(aux.Stringid(39980304,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CHAIN_MATERIAL) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTarget(c39980304.chain_target) e1:SetOperation(c39980304.chain_operation) e1:SetValue(aux.TRUE) Duel.RegisterEffect(e1,tp) end function c39980304.filter(c,e) return c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e) end function c39980304.chain_target(e,te,tp) return Duel.GetMatchingGroup(c39980304.filter,tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_HAND+LOCATION_DECK,0,nil,te) end function c39980304.chain_operation(e,te,tp,tc,mat,sumtype) if not sumtype then sumtype=SUMMON_TYPE_FUSION end tc:SetMaterial(mat) Duel.Remove(mat,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.BreakEffect() Duel.SpecialSummon(tc,sumtype,tp,tp,false,false,POS_FACEUP) tc:RegisterFlagEffect(39980304,RESET_EVENT+0x1fc0000+RESET_PHASE+RESET_END,0,1) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetOwnerPlayer(tp) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetOperation(c39980304.desop) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetCountLimit(1) tc:RegisterEffect(e1) end function c39980304.desop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetHandler(),REASON_EFFECT) end
gpl-2.0
MalRD/darkstar
scripts/zones/Nyzul_Isle/mobs/Amnaf_BLU.lua
9
3898
----------------------------------- -- Area: Nyzul Isle (Path of Darkness) -- Mob: Amnaf BLU ----------------------------------- local ID = require("scripts/zones/Nyzul_Isle/IDs") require("scripts/globals/status"); ----------------------------------- function onMobSpawn(mob) local instance = mob:getInstance(); -- Stage 2 Adjustments if (instance:getProgress() >= 10) then -- Don't let Amnaf wander back to the original spawn position mob:setMobMod(dsp.mobMod.NO_MOVE, 1); -- Stage 2 starts at 50% local hp = mob:getHP(); mob:setHP(hp / 2); -- Stage 2 Position mob:setPos(499,0,-491,66); -- Stage 2 AI Flag mob:setLocalVar("SegmentChanged",1); end mob:setLocalVar("DespawnSignal",0); mob:setUnkillable(true); mob:addListener("WEAPONSKILL_STATE_ENTER", "WS_START_MSG", function(mob, skillID) -- Circle Blade if (skillID == 38) then mob:showText(mob,ID.text.I_WILL_SINK_YOUR_CORPSES); end end); end; function onMobEngaged(mob,target) -- Relax movement lock mob:setMobMod(dsp.mobMod.NO_MOVE, 0); -- Stage AI flags local form = mob:getLocalVar("SegmentChanged"); local form1Gears = mob:getLocalVar("Form1Gears"); local form1Gears = mob:getLocalVar("Form2Gears"); -- 4 gears spawn on Stage 1 of the Fight if (form1Gears == 0) then mob:showText(mob,ID.text.FORMATION_GELINCIK); local instance = mob:getInstance(); SpawnMob(ID.mob[58].IMPERIAL_GEAR1,instance):updateEnmity(target); SpawnMob(ID.mob[58].IMPERIAL_GEAR2,instance):updateEnmity(target); SpawnMob(ID.mob[58].IMPERIAL_GEAR3,instance):updateEnmity(target); SpawnMob(ID.mob[58].IMPERIAL_GEAR4,instance):updateEnmity(target); mob:setLocalVar("Form1Gears", 1); end -- 4 more gears spawn on Stage 2 of the Fight if (form == 1 and form2Gears == 0) then mob:showText(mob,ID.text.SURRENDER); local gear = SpawnMob(ID.mob[58].IMPERIAL_GEAR1,instance) gear:updateEnmity(target); gear = SpawnMob(ID.mob[58].IMPERIAL_GEAR2,instance); gear:updateEnmity(target); gear = SpawnMob(ID.mob[58].IMPERIAL_GEAR3,instance); gear:updateEnmity(target); gear = SpawnMob(ID.mob[58].IMPERIAL_GEAR4,instance); gear:updateEnmity(target); gear:setLocalVar("Form2Gears", 1); end end; function onMobFight(mob,target) local segment = mob:getLocalVar("SegmentChanged"); if (mob:getHPP() <= 30 and mob:getLocalVar("RenameThisVar") == 0) then mob:showText(mob,ID.text.CURSED_ESSENCES); -- Azure Lore (or Chain Affinity?) needs to happen here followed by ws+cast. https://youtu.be/7jsXnwkqMM4?t=4m4s mob:setLocalVar("RenameThisVar", 1) -- At 50% and 20% respectively, Amnaf disappears and the fight advances to the next stage elseif ((mob:getHPP() <= 50 and segment == 0) or (mob:getHPP() <= 20 and segment == 1)) then if (segment == 0) then -- It was less duplicate code to just check segment again. mob:showText(mob,ID.text.UGH); elseif (segment == 1) then mob:showText(mob,ID.text.CANNOT_WIN); end if (mob:getLocalVar("DespawnSignal") == 0) then mob:setLocalVar("DespawnSignal", 1); local instance = mob:getInstance(); instance:setProgress(instance:getProgress() + 10); end end end; function onSpellPrecast(mob, spell) -- Hysteric Barrage if (spell == 641) then mob:showText(mob,ID.text.AWAKEN); -- Tail Slap elseif (spell == 640) then mob:showText(mob,ID.text.MANIFEST); end end; function onMobDeath(mob, player, isKiller) end; function onMobDespawn(mob) local instance = mob:getInstance(); instance:setProgress(instance:getProgress() + 10); end;
gpl-3.0
Lsty/ygopro-scripts
c13504844.lua
3
1625
--ガトムズの緊急指令 function c13504844.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCondition(c13504844.condition) e1:SetTarget(c13504844.target) e1:SetOperation(c13504844.activate) c:RegisterEffect(e1) end function c13504844.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x100d) end function c13504844.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c13504844.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end function c13504844.filter(c,e,tp) return c:IsSetCard(0x100d) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c13504844.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:GetControler()==tp and chkc:GetLocation()==LOCATION_GRAVE and c13504844.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and Duel.IsExistingTarget(c13504844.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,2,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c13504844.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,2,2,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,2,0,0) end function c13504844.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sg=g:Filter(Card.IsRelateToEffect,nil,e) if sg:GetCount()~=2 then return end Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) end
gpl-2.0
MalRD/darkstar
scripts/zones/Ghelsba_Outpost/bcnms/toadal_recall.lua
9
1062
----------------------------------- -- Toadal Recall -- Ghelsba Outpost BCNM30, Sky Orb -- !additem 1552 ----------------------------------- require("scripts/globals/battlefield") ----------------------------------- function onBattlefieldInitialise(battlefield) battlefield:setLocalVar("loot", 1) end function onBattlefieldTick(battlefield, tick) dsp.battlefield.onBattlefieldTick(battlefield, tick) end function onBattlefieldRegister(player, battlefield) end function onBattlefieldEnter(player, battlefield) end function onBattlefieldLeave(player, battlefield, leavecode) if leavecode == dsp.battlefield.leaveCode.WON then local name, clearTime, partySize = battlefield:getRecord() player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 2, battlefield:getLocalVar("[cs]bit"), 2) elseif leavecode == dsp.battlefield.leaveCode.LOST then player:startEvent(32002) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) end
gpl-3.0
Lsty/ygopro-scripts
c44397496.lua
7
1164
--レッドアイズ・スピリッツ function c44397496.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c44397496.target) e1:SetOperation(c44397496.activate) c:RegisterEffect(e1) end function c44397496.filter(c,e,tp) return c:IsSetCard(0x3b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c44397496.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c44397496.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c44397496.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c44397496.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c44397496.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
MalRD/darkstar
scripts/globals/keyitems.lua
11
156259
--------------------------------------------- -- -- KEYITEMS IDS -- --------------------------------------------- dsp = dsp or {} dsp.keyItem = { ZERUHN_REPORT = 1, PALBOROUGH_MINES_LOGS = 2, BLUE_ACIDITY_TESTER = 3, RED_ACIDITY_TESTER = 4, LETTER_TO_THE_CONSULS_SANDORIA = 5, LETTER_TO_THE_CONSULS_BASTOK = 6, LETTER_TO_THE_CONSULS_WINDURST = 7, AIRSHIP_PASS = 8, AIRSHIP_PASS_FOR_KAZHAM = 9, OVERDUE_BOOK_NOTIFICATIONS = 10, LETTERS_FROM_DOMIEN = 11, C_L_REPORTS = 12, KINDRED_CREST = 13, MAGICITE_OPTISTONE = 14, MAGICITE_AURASTONE = 15, MAGICITE_ORASTONE = 16, FOOD_OFFERINGS = 17, DRINK_OFFERINGS = 18, CLOCK_TOWER_OIL = 19, YAGUDO_TORCH = 20, CREST_OF_DAVOI_KI = 21, LETTERS_TO_ALDO = 22, BOUQUETS_FOR_THE_PIONEERS = 23, OLD_TOOLBOX = 24, NOTES_FROM_HARIGAORIGA = 25, NOTES_FROM_IPUPU = 26, ART_FOR_EVERYONE = 27, CRACKED_MANA_ORBS = 28, KINDRED_REPORT = 29, LETTER_TO_THE_AMBASSADOR = 30, SWORD_OFFERING = 31, SHIELD_OFFERING = 32, DULL_SWORD = 33, DARK_KEY = 34, ADVENTURERS_CERTIFICATE = 35, STARWAY_STAIRWAY_BAUBLE = 36, FIRST_DARK_MANA_ORB = 37, CREATURE_COUNTER_MAGIC_DOLL = 38, OFF_OFFERING = 39, WINDURST_WATERS_SCOOP = 40, WINDURST_WALLS_SCOOP = 41, PORT_WINDURST_SCOOP = 42, WINDURST_WOODS_SCOOP = 43, TEMPLE_KNIGHTS_DAVOI_REPORT = 44, SILVER_BELL = 45, CORUSCANT_ROSARY = 46, BLACK_MATINEE_NECKLACE = 47, DUCAL_GUARDS_LANTERN = 48, DUCAL_GUARDS_LANTERN_LIT = 49, HOLY_CANDLE = 50, SECOND_DARK_MANA_ORB = 51, THIRD_DARK_MANA_ORB = 52, FOURTH_DARK_MANA_ORB = 53, FIFTH_DARK_MANA_ORB = 54, SIXTH_DARK_MANA_ORB = 55, ARCHDUCAL_AUDIENCE_PERMIT = 56, SUPER_SOUP_POT = 57, TWO_OF_SWORDS = 58, FIRST_GLOWING_MANA_ORB = 59, SECOND_GLOWING_MANA_ORB = 60, THIRD_GLOWING_MANA_ORB = 61, FOURTH_GLOWING_MANA_ORB = 62, FIFTH_GLOWING_MANA_ORB = 63, SIXTH_GLOWING_MANA_ORB = 64, RESCUE_TRAINING_CERTIFICATE = 65, CHARM_OF_LIGHT = 66, HIDEOUT_KEY = 67, LAPIS_CORAL = 68, MESSAGE_TO_JEUNO_SANDORIA = 69, MESSAGE_TO_JEUNO_BASTOK = 70, MESSAGE_TO_JEUNO_WINDURST = 71, NEW_FEIYIN_SEAL = 72, BURNT_SEAL = 73, SHADOW_FRAGMENT = 74, RONFAURE_SUPPLIES = 75, ZULKHEIM_SUPPLIES = 76, NORVALLEN_SUPPLIES = 77, GUSTABERG_SUPPLIES = 78, DERFLAND_SUPPLIES = 79, SARUTABARUTA_SUPPLIES = 80, KOLSHUSHU_SUPPLIES = 81, ARAGONEU_SUPPLIES = 82, FAUREGANDI_SUPPLIES = 83, VALDEAUNIA_SUPPLIES = 84, LITELOR_SUPPLIES = 85, KUZOTZ_SUPPLIES = 86, VOLLBOW_SUPPLIES = 87, LAPIS_MONOCLE = 88, DONATION_ENVELOPE = 89, ARAGONEU_PIZZA = 90, LAND_CRAB_BISQUE = 91, MHAURAN_COUSCOUS = 92, ETCHED_RING = 93, TRADERS_SACK = 94, FAKE_MOUSTACHE = 95, GARDENIA_PASS = 96, WEAPONS_ORDER = 97, WEAPONS_RECEIPT = 98, SMALL_BAG = 99, RANPIMONPIS_SPECIAL_STEW = 100, FERRY_TICKET = 101, STAMP_SHEET = 102, LOST_DOCUMENT = 103, EAST_BLOCK_CODE = 104, SOUTH_BLOCK_CODE = 105, NORTH_BLOCK_CODE = 106, LETTER_FROM_ROH_LATTEH = 107, PAINTING_OF_A_WINDMILL = 108, TATTERED_MISSION_ORDERS = 109, MONASTIC_CAVERN_KEY = 110, MOON_CRYSTAL = 111, SOUTHEASTERN_STAR_CHARM = 112, WONDER_MAGIC_SET = 113, UNFINISHED_LETTER = 114, NEW_MODEL_HAT = 115, ANGELICAS_AUTOGRAPH = 116, OLD_TIGERS_FANG = 117, TENSHODO_MEMBERS_CARD = 118, RECEIPT_FOR_THE_PRINCE = 119, MAGIC_TRASH = 120, TENSHODO_APPLICATION_FORM = 121, SHARP_GRAY_STONE = 122, CATHEDRAL_DONATION = 123, QUFIM_SUPPLIES = 124, TATTERED_TEST_SHEET = 125, A_SONG_OF_LOVE = 126, STEAMING_SHEEP_INVITATION = 127, BROKEN_WAND = 128, GULEMONTS_DOCUMENT = 129, OLD_RING = 130, WHITE_ORB = 131, PINK_ORB = 132, RED_ORB = 133, BLOOD_ORB = 134, CURSED_ORB = 135, CRIMSON_ORB = 136, KEY_TO_THE_OZTROJA_MINES = 137, CHOCOBO_LICENSE = 138, CURSEPAPER = 139, CORRUPTED_DIRT = 140, STALACTITE_DEW = 141, SQUIRE_CERTIFICATE = 142, BOOK_OF_TASKS = 143, BOOK_OF_THE_EAST = 144, BOOK_OF_THE_WEST = 145, KNIGHTS_SOUL = 146, COLD_MEDICINE = 147, AMAURAS_FORMULA = 148, OVERDUE_BOOK_NOTIFICATION = 149, SCRIPTURE_OF_WATER = 150, SCRIPTURE_OF_WIND = 151, TAMIS_NOTE = 152, THYME_MOSS = 153, COUGH_MEDICINE = 154, SCROLL_OF_TREASURE = 155, CODE_OF_BEASTMASTERS = 156, ORCISH_HUT_KEY = 157, STAR_CRESTED_SUMMONS = 158, BRUGAIRE_GOODS = 159, SMALL_TEACUP = 160, SUSPICIOUS_ENVELOPE = 161, CARRIER_PIGEON_LETTER = 162, CARMELOS_SONG_SHEET = 163, CURILLAS_BOTTLE_EMPTY = 164, CURILLAS_BOTTLE_FULL = 165, NEUTRALIZER = 166, GOLDSMITHING_ORDER = 167, MYTHRIL_HEARTS = 168, TESTIMONIAL = 169, LETTER_FROM_ZEID = 170, SHANTOTTOS_NEW_SPELL = 171, SHANTOTTOS_EXSPELL = 172, BUCKET_OF_DIVINE_PAINT = 173, LETTER_FROM_VIRNAGE = 174, SPIRIT_INCENSE = 175, GANTINEUXS_LETTER = 176, SEAL_OF_BANISHING = 177, MAGICAL_PATTERN = 178, FEIYIN_MAGIC_TOME = 179, SLUICE_SURVEYOR_MK_I = 180, FOE_FINDER_MK_I = 181, EARTHEN_CHARM = 182, LETTER_FROM_THE_TENSHODO = 183, TENSHODO_ENVELOPE = 184, SIGNED_ENVELOPE = 185, GANG_WHEREABOUTS_NOTE = 186, FIRST_FORGED_ENVELOPE = 187, SECOND_FORGED_ENVELOPE = 188, FIRST_SIGNED_FORGED_ENVELOPE = 189, SECOND_SIGNED_FORGED_ENVELOPE = 190, LETTER_FROM_DALZAKK = 191, SANDORIAN_MARTIAL_ARTS_SCROLL = 192, BOMB_INCENSE = 193, PERCHONDS_ENVELOPE = 194, PORTAL_CHARM = 195, ORCISH_DRIED_FOOD = 196, OLD_POCKET_WATCH = 197, OLD_BOOTS = 198, BALGA_CHAMPION_CERTIFICATE = 199, HOLY_ONES_OATH = 200, CRAWLER_BLOOD = 201, CAT_BURGLARS_NOTE = 202, CHIEFTAINNESS_TWINSTONE_EARRING = 203, NORTHERN_VINE = 204, SOUTHERN_VINE = 205, EASTERN_VINE = 206, WESTERN_VINE = 207, SWORD_GRIP_MATERIAL = 208, YASINS_SWORD = 209, OLD_GAUNTLETS = 210, SHADOW_FLAMES = 211, FIREBLOOM_TREE_WOOD = 212, LETTER_TO_ANGELICA = 213, FINAL_FANTASY = 214, RIPPED_FINAL_FANTASY_PAINTING = 215, FINAL_FANTASY_PART_II = 216, TAMERS_WHISTLE = 217, KNIGHTS_BOOTS = 218, MIQUES_PAINTBRUSH = 219, STRANGE_SHEET_OF_PAPER = 220, KNIGHTS_CONFESSION = 221, ROUND_FRIGICITE = 222, SQUARE_FRIGICITE = 223, TRIANGULAR_FRIGICITE = 224, STAR_RING1 = 225, STAR_RING2 = 226, MOON_RING = 227, MERTAIRES_BRACELET = 228, AQUAFLORA1 = 229, AQUAFLORA2 = 230, AQUAFLORA3 = 231, GUIDING_BELL = 232, ORDELLE_WHETSTONE = 233, LETTER_FROM_THE_DARKSTEEL_FORGE = 234, DARKSTEEL_FORMULA = 235, KOHS_LETTER = 236, ROYAL_KNIGHTS_DAVOI_REPORT = 237, SACRIFICIAL_CHAMBER_KEY = 238, FIRE_FRAGMENT = 239, WATER_FRAGMENT = 240, EARTH_FRAGMENT = 241, WIND_FRAGMENT = 242, LIGHTNING_FRAGMENT = 243, ICE_FRAGMENT = 244, LIGHT_FRAGMENT = 245, DARK_FRAGMENT = 246, PRISMATIC_FRAGMENT = 247, SOUTHWESTERN_STAR_CHARM = 248, HOLY_ONES_INVITATION = 249, OPTISTERY_RING = 250, BLANK_BOOK_OF_THE_GODS = 251, BOOK_OF_THE_GODS = 252, NONBERRYS_KNIFE = 253, SUBLIME_STATUE_OF_THE_GODDESS = 254, RAUTEINOTS_PARCEL = 255, TREASURE_MAP = 256, STRANGELY_SHAPED_CORAL = 257, SEALED_DAGGER = 258, ANGELICAS_LETTER = 259, EMPTY_BARREL = 260, BARREL_OF_OPOOPO_BREW = 261, ELSHIMO_LOWLANDS_SUPPLIES = 262, ELSHIMO_UPLANDS_SUPPLIES = 263, JOKER_CARD = 264, ORASTERY_RING = 265, ALTEPA_MOONPEBBLE = 266, RHINOSTERY_CERTIFICATE = 267, DREAMROSE = 268, ANCIENT_SANDORIAN_BOOK = 269, PIECE_OF_PAPER = 270, INVISIBLE_MAN_STICKER = 271, PAINTBRUSH_OF_SOULS = 272, OLD_RUSTY_KEY = 273, ANCIENT_TABLET_FRAGMENT = 274, STAR_SEEKER = 275, AURASTERY_RING = 276, TABLET_OF_ANCIENT_MAGIC = 277, LETTER_FROM_ALFESAR = 278, MAGIC_DRAINED_STAR_SEEKER = 279, RHINOSTERY_RING = 280, MANUSTERY_RING = 281, GLOVE_OF_PERPETUAL_TWILIGHT = 282, ANCIENT_SANDORIAN_TABLET = 283, CRYSTAL_DOWSER = 284, PIECE_OF_A_BROKEN_KEY1 = 285, PIECE_OF_A_BROKEN_KEY2 = 286, PIECE_OF_A_BROKEN_KEY3 = 287, DROPS_OF_AMNIO = 288, REINFORCED_CERMET = 289, LETTER_FROM_WEREI = 290, TONBERRY_PRIEST_KEY = 291, THESIS_ON_ALCHEMY = 292, OLD_PIECE_OF_WOOD = 293, DRAGON_CURSE_REMEDY = 294, SEALED_IRON_BOX = 295, SEA_SERPENT_STATUE = 296, ALTEPA_POLISHING_STONE = 297, CHALLENGE_TO_THE_ROYAL_KNIGHTS = 298, RANCHURIOMES_LEGACY = 299, RONFAURE_EF_INSIGNIA = 300, ZULKHEIM_EF_INSIGNIA = 301, NORVALLEN_EF_INSIGNIA = 302, GUSTABERG_EF_INSIGNIA = 303, DERFLAND_EF_INSIGNIA = 304, SARUTABARUTA_EF_INSIGNIA = 305, KOLSHUSHU_EF_INSIGNIA = 306, ARAGONEU_EF_INSIGNIA = 307, FAUREGANDI_EF_INSIGNIA = 308, VALDEAUNIA_EF_INSIGNIA = 309, QUFIM_EF_INSIGNIA = 310, LITELOR_EF_INSIGNIA = 311, KUZOTZ_EF_INSIGNIA = 312, VOLLBOW_EF_INSIGNIA = 313, ELSHIMO_LOWLANDS_EF_INSIGNIA = 314, ELSHIMO_UPLANDS_EF_INSIGNIA = 315, KEY_ITEM316 = 316, KEY_ITEM317 = 317, KEY_ITEM318 = 318, KEY_ITEM319 = 319, WHISPER_OF_FLAMES = 320, WHISPER_OF_TREMORS = 321, WHISPER_OF_TIDES = 322, WHISPER_OF_GALES = 323, WHISPER_OF_FROST = 324, WHISPER_OF_STORMS = 325, WHISPER_OF_THE_MOON = 326, WHISPER_OF_DREAMS = 327, TUNING_FORK_OF_FIRE = 328, TUNING_FORK_OF_EARTH = 329, TUNING_FORK_OF_WATER = 330, TUNING_FORK_OF_WIND = 331, TUNING_FORK_OF_ICE = 332, TUNING_FORK_OF_LIGHTNING = 333, MOON_BAUBLE = 334, VIAL_OF_DREAM_INCENSE = 335, ORCISH_CREST = 336, QUADAV_CREST = 337, YAGUDO_CREST = 338, UN_MOMENT = 339, LEPHEMERE = 340, LANCIENNE = 341, CHANSON_DE_LIBERTE = 342, WEAPON_TRAINING_GUIDE = 343, MAP_TO_THE_ANNALS_OF_TRUTH = 344, ANNALS_OF_TRUTH = 345, COMPLETION_CERTIFICATE = 346, DYNAMIS_DEBUGGER = 347, DROPPED_ITEM = 348, WHITE_CARD = 349, RED_CARD = 350, BLACK_CARD = 351, HOLLA_GATE_CRYSTAL = 352, DEM_GATE_CRYSTAL = 353, MEA_GATE_CRYSTAL = 354, VAHZL_GATE_CRYSTAL = 355, YHOATOR_GATE_CRYSTAL = 356, ALTEPA_GATE_CRYSTAL = 357, PROMYVION_HOLLA_SLIVER = 358, PROMYVION_DEM_SLIVER = 359, PROMYVION_MEA_SLIVER = 360, WHISPER_OF_THE_WYRMKING = 361, NOTE_WRITTEN_BY_ESHANTARL = 362, RAINBOW_RESONATOR = 363, FADED_RUBY = 364, TATTERED_MAZE_MONGER_POUCH = 365, CRIMSON_STRATUM_ABYSSITE = 366, CRIMSON_STRATUM_ABYSSITE_II = 367, CRIMSON_STRATUM_ABYSSITE_III = 368, CRIMSON_STRATUM_ABYSSITE_IV = 369, INDIGO_STRATUM_ABYSSITE = 370, INDIGO_STRATUM_ABYSSITE_II = 371, INDIGO_STRATUM_ABYSSITE_III = 372, INDIGO_STRATUM_ABYSSITE_IV = 373, JADE_STRATUM_ABYSSITE = 374, JADE_STRATUM_ABYSSITE_II = 375, JADE_STRATUM_ABYSSITE_III = 376, JADE_STRATUM_ABYSSITE_IV = 377, SHODDY_METAL_CLASP = 378, BUNDLE_OF_SUNDRY_PLANTS = 379, SQUARE_OF_ULTIMATE_CLOTH = 380, PLIABLE_LIZARD_SKIN = 381, SQUARE_OF_LIZARD_LEATHER = 382, MAP_OF_ABDH_ISLE_PURGONORGO = 383, MAP_OF_THE_SAN_DORIA_AREA = 385, MAP_OF_THE_BASTOK_AREA = 386, MAP_OF_THE_WINDURST_AREA = 387, MAP_OF_THE_JEUNO_AREA = 388, MAP_OF_QUFIM_ISLAND = 389, MAP_OF_THE_NORTHLANDS_AREA = 390, MAP_OF_KING_RANPERRES_TOMB = 391, MAP_OF_THE_DANGRUF_WADI = 392, MAP_OF_THE_HORUTOTO_RUINS = 393, MAP_OF_BOSTAUNIEUX_OUBLIETTE = 394, MAP_OF_THE_ZERUHN_MINES = 395, MAP_OF_THE_TORAIMARAI_CANAL = 396, MAP_OF_ORDELLES_CAVES = 397, MAP_OF_THE_GUSGEN_MINES = 398, MAP_OF_THE_MAZE_OF_SHAKHRAMI = 399, MAP_OF_THE_ELDIEME_NECROPOLIS = 400, MAP_OF_THE_CRAWLERS_NEST = 401, MAP_OF_THE_GARLAIGE_CITADEL = 402, MAP_OF_THE_RANGUEMONT_PASS = 403, MAP_OF_GHELSBA = 404, MAP_OF_DAVOI = 405, MAP_OF_THE_PALBOROUGH_MINES = 406, MAP_OF_BEADEAUX = 407, MAP_OF_GIDDEUS = 408, MAP_OF_CASTLE_OZTROJA = 409, MAP_OF_DELKFUTTS_TOWER = 410, MAP_OF_FEIYIN = 411, MAP_OF_CASTLE_ZVAHL = 412, MAP_OF_THE_ELSHIMO_REGIONS = 413, MAP_OF_THE_KUZOTZ_REGION = 414, MAP_OF_THE_LITELOR_REGION = 415, MAP_OF_THE_RUAUN_GARDENS = 416, MAP_OF_NORG = 417, MAP_OF_THE_TEMPLE_OF_UGGALEPIH = 418, MAP_OF_THE_DEN_OF_RANCOR = 419, MAP_OF_THE_KORROLOKA_TUNNEL = 420, MAP_OF_THE_KUFTAL_TUNNEL = 421, MAP_OF_THE_BOYAHDA_TREE = 422, MAP_OF_THE_VELUGANNON_PALACE = 423, MAP_OF_IFRITS_CAULDRON = 424, MAP_OF_THE_QUICKSAND_CAVES = 425, MAP_OF_THE_SEA_SERPENT_GROTTO = 426, MAP_OF_THE_VOLLBOW_REGION = 427, MAP_OF_THE_LABYRINTH_OF_ONZOZO = 428, MAP_OF_CARPENTERS_LANDING = 429, MAP_OF_BIBIKI_BAY = 430, MAP_OF_THE_ULEGUERAND_RANGE = 431, MAP_OF_THE_ATTOHWA_CHASM = 432, MAP_OF_PSOXJA = 433, MAP_OF_OLDTON_MOVALPOLOS = 434, MAP_OF_NEWTON_MOVALPOLOS = 435, MAP_OF_PROMYVION_HOLLA = 436, MAP_OF_PROMYVION_DEM = 437, MAP_OF_PROMYVION_MEA = 438, MAP_OF_PROMYVION_VAHZL = 439, MAP_OF_TAVNAZIA = 440, MAP_OF_THE_AQUEDUCTS = 441, MAP_OF_THE_SACRARIUM = 442, MAP_OF_CAPE_RIVERNE = 443, MAP_OF_ALTAIEU = 444, MAP_OF_HUXZOI = 445, MAP_OF_RUHMET = 446, MAP_OF_DIO_ABDHALJS_GHELSBA = 447, DAZEBREAKER_CHARM = 448, SHINY_EARRING = 449, CARBUNCLES_TEAR = 450, SCRAP_OF_PAPYRUS = 451, CERULEAN_CRYSTAL = 452, HANDFUL_OF_CRYSTAL_SCALES = 453, CHARRED_HELM = 454, SHARD_OF_APATHY = 455, SHARD_OF_ARROGANCE = 456, SHARD_OF_COWARDICE = 457, SHARD_OF_ENVY = 458, SHARD_OF_RAGE = 459, TRICK_BOX = 460, WASHUS_TASTY_WURST = 461, YOMOTSU_FEATHER = 462, YOMOTSU_HIRASAKA = 463, FADED_YOMOTSU_HIRASAKA = 464, SEANCE_STAFF = 465, SMILING_STONE = 466, SCOWLING_STONE = 467, SOMBER_STONE = 468, SPIRITED_STONE = 469, OLD_TRICK_BOX = 470, LARGE_TRICK_BOX = 471, INDIGESTED_STALAGMITE = 472, INDIGESTED_ORE = 473, INDIGESTED_MEAT = 474, LETTER_FROM_ZONPAZIPPA = 475, MOONDROP = 476, MIRACLESALT = 477, ANCIENT_VERSE_OF_ROMAEVE = 478, ANCIENT_VERSE_OF_ALTEPA = 479, ANCIENT_VERSE_OF_UGGALEPIH = 480, FIGURE_OF_LEVIATHAN = 481, FIGURE_OF_GARUDA = 482, FIGURE_OF_TITAN = 483, DARK_MANA_ORB = 484, MOONGATE_PASS = 485, HYDRA_CORPS_COMMAND_SCEPTER = 486, HYDRA_CORPS_EYEGLASS = 487, HYDRA_CORPS_LANTERN = 488, HYDRA_CORPS_TACTICAL_MAP = 489, HYDRA_CORPS_INSIGNIA = 490, HYDRA_CORPS_BATTLE_STANDARD = 491, VIAL_OF_SHROUDED_SAND = 492, DIARY_OF_MUKUNDA = 493, LETTER_TO_THE_BAS_CONFLICT_CMD1 = 494, LETTER_TO_THE_WIN_CONFLICT_CMD1 = 495, LETTER_TO_THE_SAN_CONFLICT_CMD1 = 496, LETTER_TO_THE_WIN_CONFLICT_CMD2 = 497, LETTER_TO_THE_SAN_CONFLICT_CMD2 = 498, LETTER_TO_THE_BAS_CONFLICT_CMD2 = 499, BALLISTA_EARRING = 500, DRAWING_OF_A_MALE_HUME = 501, DRAWING_OF_A_FEMALE_HUME = 502, DRAWING_OF_A_MALE_ELVAAN = 503, DRAWING_OF_A_FEMALE_ELVAAN = 504, DRAWING_OF_A_MALE_TARUTARU = 505, DRAWING_OF_A_FEMALE_TARUTARU = 506, DRAWING_OF_A_MITHRA = 507, DRAWING_OF_A_GALKA = 508, YE_OLDE_MANNEQUIN_CATALOGUE = 509, MANNEQUIN_JOINT_DIAGRAMS = 510, CLAMMING_KIT = 511, MOGHANCEMENT_FIRE = 512, MOGHANCEMENT_ICE = 513, MOGHANCEMENT_WIND = 514, MOGHANCEMENT_EARTH = 515, MOGHANCEMENT_LIGHTNING = 516, MOGHANCEMENT_WATER = 517, MOGHANCEMENT_LIGHT = 518, MOGHANCEMENT_DARK = 519, MOGHANCEMENT_EXPERIENCE = 520, MOGHANCEMENT_GARDENING = 521, MOGHANCEMENT_DESYNTHESIS = 522, MOGHANCEMENT_FISHING = 523, MOGHANCEMENT_WOODWORKING = 524, MOGHANCEMENT_SMITHING = 525, MOGHANCEMENT_GOLDSMITHING = 526, MOGHANCEMENT_CLOTHCRAFT = 527, MOGHANCEMENT_LEATHERCRAFT = 528, MOGHANCEMENT_BONECRAFT = 529, MOGHANCEMENT_ALCHEMY = 530, MOGHANCEMENT_COOKING = 531, MOGHANCEMENT_CONQUEST = 532, MOGHANCEMENT_REGION = 533, MOGHANCEMENT_FISHINGITEMS = 534, MOGHANCEMENT_SAN_CONQUEST = 535, MOGHANCEMENT_BAS_CONQUEST = 536, MOGHANCEMENT_WIN_CONQUEST = 537, MOGHANCEMENT_MONEY = 538, MOGHANCEMENT_CAMPAIGN = 539, MOGHANCEMENT_MONEY_II = 540, MOGHANCEMENT_SKILL_GAINS = 541, MOGHANCEMENT_BOUNTY = 542, MOGLIFICATION_FISHING = 544, MOGLIFICATION_WOODWORKING = 545, MOGLIFICATION_SMITHING = 546, MOGLIFICATION_GOLDSMITHING = 547, MOGLIFICATION_CLOTHCRAFT = 548, MOGLIFICATION_LEATHERCRAFT = 549, MOGLIFICATION_BONECRAFT = 550, MOGLIFICATION_ALCHEMY = 551, MOGLIFICATION_COOKING = 552, MEGA_MOGLIFICATION_FISHING = 553, MEGA_MOGLIFICATION_WOODWORK = 554, MEGA_MOGLIFICATION_SMITHING = 555, MEGA_MOGLIFICATION_GOLDSMITH = 556, MEGA_MOGLIFICATION_CLOTHCRAFT = 557, MEGA_MOGLIFICATION_LEATHRCRFT = 558, MEGA_MOGLIFICATION_BONECRAFT = 559, MEGA_MOGLIFICATION_ALCHEMY = 560, MEGA_MOGLIFICATION_COOKING = 561, MOGLIFICATION_EXPERIENCE_BOOST = 562, MOGLIFICATION_CAPACITY_BOOST = 563, BALLISTA_LICENSE = 576, BALLISTA_INSTAWARP = 577, BALLISTA_INSTAPORT = 578, MYSTERIOUS_AMULET = 579, MYSTERIOUS_AMULET_DRAINED = 580, CRACKED_MIMEO_MIRROR = 581, RELIQUIARIUM_KEY = 582, MIMEO_STONE = 583, MYSTIC_ICE = 584, KEY_ITEM585 = 585, MIMEO_JEWEL = 586, MIMEO_FEATHER = 587, SECOND_MIMEO_FEATHER = 588, THIRD_MIMEO_FEATHER = 589, LIGHT_OF_HOLLA = 590, LIGHT_OF_DEM = 591, LIGHT_OF_MEA = 592, LIGHT_OF_VAHZL = 593, LIGHT_OF_ALTAIEU = 594, BLUE_BRACELET = 595, GREEN_BRACELET = 596, DUSTY_TOME = 597, POINTED_JUG = 598, CRACKED_CLUB = 599, PEELING_HAIRPIN = 600, OLD_NAMETAG = 601, TINY_WRISTLET = 602, WHISPERING_CONCH = 603, PSOXJA_PASS = 604, PIECE_OF_RIPPED_FLOORPLANS = 605, LIMIT_BREAKER = 606, HYPER_ALTIMETER = 607, MOLYBDENUM_BOX = 608, ALABASTER_HAIRPIN = 609, DAWN_TALISMAN = 610, SILVER_COMETS_COLLAR = 611, ENVELOPE_FROM_MONBERAUX = 612, DELKFUTT_RECOGNITION_DEVICE = 613, DEED_TO_PURGONORGO_ISLE = 614, PHOENIX_ARMLET = 615, PHOENIX_PEARL = 616, MANACLIPPER_TICKET = 617, BARGE_TICKET = 618, ALLYOUCANRIDEPASS = 619, TAVNAZIAN_ARCHIPELAGO_SUPPLIES = 620, RIVERNEWORT = 621, TAVNAZIAN_COOKBOOK = 622, WASHUS_FLASK = 623, FLASK_OF_CLAM_WATER = 624, PUNGENT_PROVIDENCE_POT = 625, TORN_OUT_PAGES = 626, TONBERRY_BLACKBOARD = 627, LETTER_FROM_MUCKVIX = 628, LETTER_FROM_MAGRIFFON = 629, PROVIDENCE_POT = 630, CARE_PACKAGE = 631, GLITTERING_FRAGMENT = 632, STOREROOM_KEY = 633, ZEELOZOKS_EARPLUG = 634, POTION_VOUCHER = 635, HIPOTION_VOUCHER = 636, XPOTION_VOUCHER = 637, ETHER_VOUCHER = 638, HIETHER_VOUCHER = 639, SUPER_ETHER_VOUCHER = 640, ELIXER_VOUCHER = 641, REVITALIZER_VOUCHER = 642, BODY_BOOST_VOUCHER = 643, MANA_BOOST_VOUCHER = 644, DRACHENESSENCE_VOUCHER = 645, BARFIRE_OINTMENT_VOUCHER = 646, BARBLIZZARD_OINTMENT_VOUCHER = 647, BARAERO_OINTMENT_VOUCHER = 648, BARSTONE_OINTMENT_VOUCHER = 649, BARTHUNDER_OINTMENT_VOUCHER = 650, BARWATER_OINTMENT_VOUCHER = 651, BARGE_MULTITICKET = 652, MANACLIPPER_MULTITICKET = 653, FIGHTERS_ARMOR_CLAIM_SLIP = 654, TEMPLE_ATTIRE_CLAIM_SLIP = 655, HEALERS_ATTIRE_CLAIM_SLIP = 656, WIZARDS_ATTIRE_CLAIM_SLIP = 657, WARLOCKS_ARMOR_CLAIM_SLIP = 658, ROGUES_ATTIRE_CLAIM_SLIP = 659, GALLANT_ARMOR_CLAIM_SLIP = 660, CHAOS_ARMOR_CLAIM_SLIP = 661, BEAST_ARMOR_CLAIM_SLIP = 662, CHORAL_ATTIRE_CLAIM_SLIP = 663, HUNTERS_ATTIRE_CLAIM_SLIP = 664, MYOCHIN_ARMOR_CLAIM_SLIP = 665, NINJAS_GARB_CLAIM_SLIP = 666, DRACHEN_ARMOR_CLAIM_SLIP = 667, EVOKERS_ATTIRE_CLAIM_SLIP = 668, VESSEL_OF_LIGHT_KI = 669, CENSER_OF_ABANDONMENT = 670, CENSER_OF_ANTIPATHY = 671, CENSER_OF_ANIMUS = 672, CENSER_OF_ACRIMONY = 673, MONARCH_BEARD = 674, ASTRAL_COVENANT = 675, SHAFT_2716_OPERATING_LEVER = 676, ZEPHYR_FAN = 677, MIASMA_FILTER = 678, PARTICULARLY_POIGNANT_PETAL = 679, ANTIQUE_AMULET = 680, CATHEDRAL_MEDALLION = 681, GOLD_BALLISTA_CHEVRON = 682, MYTHRIL_BALLISTA_CHEVRON = 683, SILVER_BALLISTA_CHEVRON = 684, BRONZE_BALLISTA_CHEVRON = 685, BLOODY_BALLISTA_CHEVRON = 686, ORANGE_BALLISTA_CHEVRON = 687, WHITE_BALLISTA_CHEVRON = 688, BLACK_BALLISTA_CHEVRON = 689, RED_BALLISTA_CHEVRON = 690, GREEN_BALLISTA_CHEVRON = 691, SPARKING_BALLISTA_CHEVRON = 692, EBON_BALLISTA_CHEVRON = 693, FURRY_BALLISTA_CHEVRON = 694, BROWN_BALLISTA_CHEVRON = 695, OCHRE_BALLISTA_CHEVRON = 696, JADE_BALLISTA_CHEVRON = 697, TRANSPARENT_BALLISTA_CHEVRON = 698, PURPLE_BALLISTA_CHEVRON = 699, RAINBOW_BALLISTA_CHEVRON = 700, LETTERS_FROM_ULMIA_AND_PRISHE = 701, PETRA_EATER_VOUCHER = 702, CATHOLICON_VOUCHER = 703, RED_OIL = 704, MARBLE_BRIDGE_COASTER = 705, LAMP_LIGHTERS_MEMBERSHIP_CARD = 706, SHAFT_GATE_OPERATING_DIAL = 707, MYSTERIOUS_AMULET = 708, MIRE_INCENSE = 709, BRAND_OF_DAWN = 710, BRAND_OF_TWILIGHT = 711, ORNAMENTED_SCROLL = 712, BETTER_HUMES_AND_MANNEQUINS = 713, PETRA_SHOVEL = 714, CALIGINOUS_BLADE = 715, TEAR_OF_ALTANA = 716, BALLISTA_BAND = 717, SHADED_CRUSE = 718, LETTER_FROM_SHIKAREE_X = 719, MONARCH_LINN_PATROL_PERMIT = 720, LETTER_FROM_SHIKAREE_Y = 721, LETTER_FROM_THE_MITHRAN_TRACKER = 722, COMMUNICATION_FROM_TZEE_XICU = 723, ORCISH_SEEKER_BATS = 724, VAULT_QUIPUS = 725, GOBLIN_RECOMMENDATION_LETTER = 726, COSTUME_KIT = 727, JAR_OF_REVERSION_DUST = 728, REMEDY_VOUCHER = 729, PANACEA_VOUCHER = 730, SMELLING_SALTS_VOUCHER = 731, VITRALLUM = 732, OPALESCENT_STONE = 733, COSMOCLEANSE = 734, OLD_WOMANS_PORTRAIT = 735, GLIMMERING_MICA = 736, MISTROOT = 737, LUNASCENT_LOG = 738, DYNAMIS_VALKURM_SLIVER = 739, DYNAMIS_BUBURIMU_SLIVER = 740, DYNAMIS_QUFIM_SLIVER = 741, DYNAMIS_TAVNAZIA_SLIVER = 742, RED_SENTINEL_BADGE = 743, BLUE_SENTINEL_BADGE = 744, GREEN_SENTINEL_BADGE = 745, WHITE_SENTINEL_BADGE = 746, EYE_OF_FLAMES = 747, EYE_OF_TREMORS = 748, EYE_OF_TIDES = 749, EYE_OF_GALES = 750, EYE_OF_FROST = 751, EYE_OF_STORMS = 752, RED_INVITATION_CARD = 753, BLUE_INVITATION_CARD = 754, GREEN_INVITATION_CARD = 755, WHITE_INVITATION_CARD = 756, HEALING_POWDER_VOUCHER = 757, BRENNER_SHOVEL = 758, BRENNER_BAND = 759, SILVER_SEA_FERRY_TICKET = 760, MOONLIGHT_ORE = 761, LEUJAOAM_ASSAULT_ORDERS = 762, MAMOOL_JA_ASSAULT_ORDERS = 763, LEBROS_ASSAULT_ORDERS = 764, PERIQIA_ASSAULT_ORDERS = 765, ILRUSI_ASSAULT_ORDERS = 766, DKHAAYAS_RESEARCH_JOURNAL = 767, ELECTROCELL = 768, ELECTROPOT = 769, ELECTROLOCOMOTIVE = 770, MARK_OF_ZAHAK = 771, VIAL_OF_LUMINOUS_WATER = 772, IMAGE_RECORDER = 773, CAST_METAL_PLATE = 774, SUPPLIES_PACKAGE = 775, RAINBOW_BERRY = 776, SAPPHIRE_BALLISTA_CHEVRON = 777, CORAL_BALLISTA_CHEVRON = 778, SILK_BALLISTA_CHEVRON = 779, PSC_WILDCAT_BADGE = 780, BOARDING_PERMIT = 781, RUNIC_PORTAL_USE_PERMIT = 782, PFC_WILDCAT_BADGE = 783, SP_WILDCAT_BADGE = 784, RAILLEFALS_LETTER = 785, EPHRAMADIAN_GOLD_COIN = 786, IMPERIAL_ARMY_ID_TAG = 787, RAILLEFALS_NOTE = 788, DARK_RIDER_HOOFPRINT = 789, BAG_OF_GOLD_PIECES = 790, FORGOTTEN_HEXAGUN = 791, PLASMA_OIL = 792, PLASMA_ROCK = 793, LC_WILDCAT_BADGE = 794, C_WILDCAT_BADGE = 795, POT_OF_TSETSEROONS_STEW = 796, ASSAULT_ARMBAND = 797, ANTIQUE_AUTOMATON = 798, RED_BELL = 799, BLUE_BELL = 800, MUSICAL_SCORE_1ST_PAGE = 801, MUSICAL_SCORE_2ND_PAGE = 802, MERROW_HOMUNCULUS = 803, LAMIA_HOMUNCULUS = 804, MUNAHDAS_PACKAGE = 805, WHITE_HANDKERCHIEF = 806, CONFIDENTIAL_IMPERIAL_ORDER = 807, SECRET_IMPERIAL_ORDER = 808, HANDKERCHIEF = 809, DIRTY_HANDKERCHIEF = 810, REPLAY_DEBUGGER = 811, ASTRAL_COMPASS = 812, VIAL_OF_SPECTRAL_SCENT = 813, EMPTY_TEST_TUBE_1 = 814, EMPTY_TEST_TUBE_2 = 815, EMPTY_TEST_TUBE_3 = 816, EMPTY_TEST_TUBE_4 = 817, EMPTY_TEST_TUBE_5 = 818, TEST_TUBE_1 = 819, TEST_TUBE_2 = 820, TEST_TUBE_3 = 821, TEST_TUBE_4 = 822, TEST_TUBE_5 = 823, QUARTZ_TRANSMITTER = 824, S_WILDCAT_BADGE = 825, SM_WILDCAT_BADGE = 826, CS_WILDCAT_BADGE = 827, CHUNK_OF_GLITTERING_ORE = 828, BRAND_OF_THE_SPRINGSERPENT = 829, BRAND_OF_THE_GALESERPENT = 830, BRAND_OF_THE_FLAMESERPENT = 831, BRAND_OF_THE_SKYSERPENT = 832, BRAND_OF_THE_STONESERPENT = 833, MAGUS_ORDER_SLIP = 834, SEALED_IMMORTAL_ENVELOPE = 835, STORY_OF_AN_IMPATIENT_CHOCOBO = 837, STORY_OF_A_CURIOUS_CHOCOBO = 838, STORY_OF_A_WORRISOME_CHOCOBO = 839, STORY_OF_A_YOUTHFUL_CHOCOBO = 840, STORY_OF_A_HAPPY_CHOCOBO = 841, MAMOOL_JA_MANDATE = 842, VALKENGS_MEMORY_CHIP = 843, TOGGLE_SWITCH = 844, LELEROONS_LETTER_GREEN = 845, LELEROONS_LETTER_BLUE = 846, LELEROONS_LETTER_RED = 847, LIFE_FLOAT = 848, WHEEL_LOCK_TRIGGER = 849, STORY_OF_A_DILIGENT_CHOCOBO = 850, PRAIRIE_CHOCOGRAPH = 851, BUSH_CHOCOGRAPH = 852, LETTER_FROM_BERNAHN = 853, REMNANTS_PERMIT = 854, LILAC_RIBBON = 855, COASTAL_CHOCOGRAPH = 856, DUNE_CHOCOGRAPH = 857, JUNGLE_CHOCOGRAPH = 858, DESERT_CHOCOGRAPH = 859, PERIQIA_ASSAULT_AREA_ENTRY_PERMIT = 860, WARRIORS_ARMOR_CLAIM_SLIP = 861, MELEE_ATTIRE_CLAIM_SLIP = 862, CLERICS_ATTIRE_CLAIM_SLIP = 863, SORCERERS_ATTIRE_CLAIM_SLIP = 864, DUELISTS_ARMOR_CLAIM_SLIP = 865, ASSASSINS_ATTIRE_CLAIM_SLIP = 866, VALOR_ARMOR_CLAIM_SLIP = 867, ABYSS_ARMOR_CLAIM_SLIP = 868, MONSTER_ARMOR_CLAIM_SLIP = 869, BARDS_ATTIRE_CLAIM_SLIP = 870, SCOUTS_ATTIRE_CLAIM_SLIP = 871, SAOTOME_ARMOR_CLAIM_SLIP = 872, KOGA_GARB_CLAIM_SLIP = 873, WYRM_ARMOR_CLAIM_SLIP = 874, SUMMONERS_ATTIRE_CLAIM_SLIP = 875, SCOURSHROOM = 876, PERCIPIENT_EYE = 877, NYZUL_ISLE_ASSAULT_ORDERS = 878, RUNIC_DISC = 879, RUNIC_KEY = 880, GYSAHL_MEDAL = 881, ROSSWEISSES_FEATHER = 882, GRIMGERDES_FEATHER = 883, SIEGRUNES_FEATHER = 884, HELMWIGES_FEATHER = 885, SCHWERTLEITES_FEATHER = 886, WALTRAUTES_FEATHER = 887, ORTLINDES_FEATHER = 888, GERHILDES_FEATHER = 889, BRUNHILDES_FEATHER = 890, MARK_OF_THE_EINHERJAR = 891, PHOTOPTICATOR = 892, LUMINIAN_DAGGER = 893, SL_WILDCAT_BADGE = 894, BIYAADAS_LETTER = 895, OFFICER_ACADEMY_MANUAL = 896, ALLIED_COUNCIL_SUMMONS = 897, NYZUL_ISLE_ROUTE = 898, MYTHRIL_MIRROR = 899, FL_WILDCAT_BADGE = 900, CHOCOBO_CIRCUIT_GRANDSTAND_PASS = 908, CAPTAIN_WILDCAT_BADGE = 909, PURE_WHITE_FEATHER = 910, STARDUST_PEBBLE = 911, LEFT_MAP_PIECE = 912, MIDDLE_MAP_PIECE = 913, RIGHT_MAP_PIECE = 914, SEQUINED_BALLISTA_CHEVRON = 915, VELVET_BALLISTA_CHEVRON = 916, BATTLE_RATIONS = 917, CLUMP_OF_ANIMAL_HAIR = 918, XHIFHUT = 919, WARNING_LETTER = 920, RED_RECOMMENDATION_LETTER = 921, BLUE_RECOMMENDATION_LETTER = 922, GREEN_RECOMMENDATION_LETTER = 923, BRONZE_RIBBON_OF_SERVICE = 924, BRASS_RIBBON_OF_SERVICE = 925, ALLIED_RIBBON_OF_BRAVERY = 926, ALLIED_RIBBON_OF_GLORY = 927, BRONZE_STAR = 928, STERLING_STAR = 929, MYTHRIL_STAR = 930, GOLDEN_STAR = 931, COPPER_EMBLEM_OF_SERVICE = 932, IRON_EMBLEM_OF_SERVICE = 933, STEELKNIGHT_EMBLEM = 934, HOLYKNIGHT_EMBLEM = 935, BRASS_WINGS_OF_SERVICE = 936, MYTHRIL_WINGS_OF_SERVICE = 937, WINGS_OF_INTEGRITY = 938, WINGS_OF_HONOR = 939, STARLIGHT_MEDAL = 940, MOONLIGHT_MEDAL = 941, DAWNLIGHT_MEDAL = 942, MEDAL_OF_ALTANA = 943, SLICED_POLE = 944, SUPPLY_ORDER = 945, GRIMOIRE = 946, ZONPAZIPPAS_ALLPURPOSE_PUTTY = 947, SCOOPDEDICATED_LINKPEARL = 948, FIREPOWER_CASE = 949, CHARRED_PROPELLER = 950, PIECE_OF_SHATTERED_LUMBER = 951, OXIDIZED_PLATE = 952, PIECE_OF_KIONITE = 953, RANPIMONPI_SPECIALTY = 954, CULINARY_KNIFE = 955, FIREBLOSSOM = 956, THE_HEALING_HERB = 957, SMALL_STARFRUIT = 958, INKY_BLACK_YAGUDO_FEATHER = 959, CAMPAIGN_SUPPLIES = 960, MINE_SHAFT_KEY = 961, THE_ESSENCE_OF_DANCE = 962, JUGNER_GATE_CRYSTAL = 963, PASHHOW_GATE_CRYSTAL = 964, MERIPHATAUD_GATE_CRYSTAL = 965, VUNKERL_HERB = 966, VUNKERL_HERB_MEMO = 967, EVIL_WARDING_SEAL = 968, ORNATE_PACKAGE = 969, SHEAF_OF_HANDMADE_INCENSE = 970, LEATHERBOUND_BOOK = 971, LYNX_PELT = 972, WYATTS_PROPOSAL = 973, FORT_KEY = 974, ULBRECHTS_SEALED_LETTER = 975, SCHULTS_SEALED_LETTER = 976, UNADDRESSED_SEALED_LETTER = 977, PORTING_MAGIC_TRANSCRIPT = 978, SAMPLE_OF_GRAUBERG_CHERT = 979, DROGAROGAN_BONEMEAL = 980, SLUG_MUCUS = 981, DJINN_EMBER = 982, RAFFLESIA_DREAMSPIT = 983, PEISTE_DUNG = 984, ULBRECHTS_MORTARBOARD = 985, BEASTMEN_CONFEDERATE_CRATE = 986, MILITARY_SCRIP = 987, SILVERMINE_KEY = 988, RED_PRIZE_BALLOON = 989, BLUE_PRIZE_BALLOON = 990, GREEN_PRIZE_BALLOON = 991, TRAVONCES_ESCORT_AWARD = 992, KENS_ESCORT_AWARD = 993, EMPTINESS_INVESTIGATION_NOTE = 994, TIGRIS_STONE = 995, DIAMOND_SEAL = 996, XICUS_ROSARY = 997, MAROON_SEAL = 998, APPLE_GREEN_SEAL = 999, CHARCOAL_GREY_SEAL = 1000, DEEP_PURPLE_SEAL = 1001, CHESTNUT_COLORED_SEAL = 1002, LILAC_COLORED_SEAL = 1003, CERISE_SEAL = 1004, SALMON_COLORED_SEAL = 1005, PURPLISH_GREY_SEAL = 1006, GOLD_COLORED_SEAL = 1007, COPPER_COLORED_SEAL = 1008, BRIGHT_BLUE_SEAL = 1009, PINE_GREEN_SEAL = 1010, AMBER_COLORED_SEAL = 1011, FALLOW_COLORED_SEAL = 1012, TAUPE_COLORED_SEAL = 1013, SIENNA_COLORED_SEAL = 1014, LAVENDER_COLORED_SEAL = 1015, SICKLEMOON_SALT = 1016, SILVER_SEA_SALT = 1017, CYAN_DEEP_SALT = 1018, ORCISH_WARMACHINE_BODY = 1019, PAPAROONS_SEALED_INVITATION = 1020, DATA_ANALYZER_AND_LOGGER_EX = 1021, MAYAKOV_SHOW_TICKET = 1022, SERPENTKING_ZAHAK_RELIEF = 1023, SAKURA_RACING_BADGE = 1024, SERPENTKING_ZAHAK_RELIEF_SHARD = 1025, IMPERIAL_LINEAGE_CHAPTER_I = 1026, IMPERIAL_LINEAGE_CHAPTER_II = 1027, IMPERIAL_LINEAGE_CHAPTER_III = 1028, IMPERIAL_LINEAGE_CHAPTER_IV = 1029, IMPERIAL_LINEAGE_CHAPTER_V = 1030, IMPERIAL_LINEAGE_CHAPTER_VI = 1031, IMPERIAL_LINEAGE_CHAPTER_VII = 1032, IMPERIAL_LINEAGE_CHAPTER_VIII = 1033, THE_WORDS_OF_DONHU_I = 1034, THE_WORDS_OF_DONHU_II = 1035, THE_WORDS_OF_DONHU_III = 1036, THE_WORDS_OF_DONHU_IV = 1037, THE_WORDS_OF_DONHU_V = 1038, THE_WORDS_OF_DONHU_VI = 1039, THE_WORDS_OF_DONHU_VII = 1040, THE_WORDS_OF_DONHU_VIII = 1041, HABALOS_ECLOGUE_VERSE_I = 1042, HABALOS_ECLOGUE_VERSE_II = 1043, HABALOS_ECLOGUE_VERSE_III = 1044, HABALOS_ECLOGUE_VERSE_IV = 1045, HABALOS_ECLOGUE_VERSE_V = 1046, HABALOS_ECLOGUE_VERSE_VI = 1047, HABALOS_ECLOGUE_VERSE_VII = 1048, HABALOS_ECLOGUE_VERSE_VIII = 1049, SIGNAL_FIRECRACKER = 1050, NUMBER_EIGHT_SHELTER_KEY = 1051, TORN_PATCHES_OF_LEATHER = 1052, REPAIRED_HANDBAG = 1053, MIRAGE_ATTIRE_CLAIM_SLIP = 1054, COMMODORE_ATTIRE_CLAIM_SLIP = 1055, PANTIN_ATTIRE_CLAIM_SLIP = 1056, ETOILE_ATTIRE_CLAIM_SLIP = 1057, ARGUTE_ATTIRE_CLAIM_SLIP = 1058, ARGENT_ATTIRE_CLAIM_SLIP = 1059, CONQUEST_PROMOTION_VOUCHER = 1060, CERNUNNOS_RESIN = 1061, COUNT_BORELS_LETTER = 1062, UNDERPASS_HATCH_KEY = 1063, BOTTLE_OF_TREANT_TONIC = 1064, TIMBER_SURVEY_CHECKLIST = 1065, SNOWTHEMED_GIFT_TOKEN = 1066, STARTHEMED_GIFT_TOKEN = 1067, BELLTHEMED_GIFT_TOKEN = 1068, FLARE_GRENADE = 1069, RONFAURE_MAPLE_SYRUP = 1070, LONGLIFE_BISCUITS = 1071, FLASK_OF_KINGDOM_WATER = 1072, BISCUIT_A_LA_RHOLONT = 1073, LETTER_TO_COUNT_AURCHIAT = 1074, LENGTH_OF_JUGNER_IVY = 1075, DARKFIRE_CINDER = 1076, FLOELIGHT_STONE = 1077, LIQUID_QUICKSILVER = 1078, GELID_SULFUR = 1079, BEASTBANE_BULLETS = 1080, GLEIPNIR = 1081, SCINTILLANT_STRAND = 1082, REFULGENT_STRAND = 1083, IRRADIANT_STRAND = 1084, BOWL_OF_BLAND_GOBLIN_SALAD = 1085, JUG_OF_GREASY_GOBLIN_JUICE = 1086, CHUNK_OF_SMOKED_GOBLIN_GRUB = 1087, SEEDSPALL_ROSEUM = 1088, SEEDSPALL_CAERULUM = 1089, SEEDSPALL_VIRIDIS = 1090, MARK_OF_SEED = 1091, AMICITIA_STONE = 1092, VERITAS_STONE = 1093, SAPIENTIA_STONE = 1094, SANCTITAS_STONE = 1095, FELICITAS_STONE = 1096, DIVITIA_STONE = 1097, STUDIUM_STONE = 1098, AMORIS_STONE = 1099, CARITAS_STONE = 1100, CONSTANTIA_STONE = 1101, SPEI_STONE = 1102, SALUS_STONE = 1103, OMNIS_STONE = 1104, CRIMSON_KEY = 1105, VIRIDIAN_KEY = 1106, AMBER_KEY = 1107, AZURE_KEY = 1108, IVORY_KEY = 1109, EBON_KEY = 1110, DELKFUTT_KEY = 1111, BEASTBANE_ARROWHEADS = 1112, RED_LABELED_CRATE = 1113, BLUE_LABELED_CRATE = 1114, GREEN_LABELED_CRATE = 1115, ELITE_TRAINING_INTRODUCTION = 1116, ELITE_TRAINING_CHAPTER_1 = 1117, ELITE_TRAINING_CHAPTER_2 = 1118, ELITE_TRAINING_CHAPTER_3 = 1119, ELITE_TRAINING_CHAPTER_4 = 1120, ELITE_TRAINING_CHAPTER_5 = 1121, ELITE_TRAINING_CHAPTER_6 = 1122, ELITE_TRAINING_CHAPTER_7 = 1123, UNADORNED_RING = 1124, MOG_KUPON_A_DBCD = 1125, MOG_KUPON_A_DXAR = 1126, PRISMATIC_KEY = 1127, SHADOW_BUG = 1128, WHITE_CORAL_KEY = 1129, BLUE_CORAL_KEY = 1130, PEACH_CORAL_KEY = 1131, BLACK_CORAL_KEY = 1132, RED_CORAL_KEY = 1133, ANGEL_SKIN_KEY = 1134, OXBLOOD_KEY = 1135, STURDY_METAL_STRIP = 1136, PIECE_OF_RUGGED_TREE_BARK = 1137, SAVORY_LAMB_ROAST = 1138, ORB_OF_SWORDS = 1139, ORB_OF_CUPS = 1140, ORB_OF_BATONS = 1141, ORB_OF_COINS = 1142, RIPE_STARFRUIT = 1143, MOLDY_WORMEATEN_CHEST = 1144, STONE_OF_SURYA = 1145, STONE_OF_CHANDRA = 1146, STONE_OF_MANGALA = 1147, STONE_OF_BUDHA = 1148, STONE_OF_BRIHASPATI = 1149, STONE_OF_SHUKRA = 1150, STONE_OF_SHANI = 1151, STONE_OF_RAHU = 1152, STONE_OF_KETU = 1153, TRIVIA_CHALLENGE_KUPON = 1154, GAUNTLET_CHALLENGE_KUPON = 1155, FESTIVAL_SOUVENIR_KUPON = 1156, POCKET_MOGBOMB = 1157, NAVARATNA_TALISMAN = 1158, MEGA_BONANZA_KUPON = 1159, AROMA_BUG = 1160, UMBRA_BUG = 1161, NORTHBOUND_PETITION = 1162, PONONOS_CHARM = 1163, DELICATE_WOOL_THREAD = 1164, DELICATE_LINEN_THREAD = 1165, DELICATE_COTTON_THREAD = 1166, ENCHANTED_WOOL_THREAD = 1167, ENCHANTED_LINEN_THREAD = 1168, ENCHANTED_COTTON_THREAD = 1169, WAX_SEAL = 1170, SACK_OF_VICTUALS = 1171, COMMANDERS_ENDORSEMENT = 1172, SUCCULENT_DRAGON_FRUIT = 1173, SHARD_OF_OPTISTONE = 1174, SHARD_OF_AURASTONE = 1175, SHARD_OF_ORASTONE = 1176, PROSPECTORS_PAN = 1177, CORKED_AMPOULE = 1178, AMPOULE_OF_GOLD_DUST = 1179, VIAL_OF_MILITARY_PRISM_POWDER = 1180, LANCE_FISH = 1181, PALADIN_LOBSTER = 1182, SCUTUM_CRAB = 1183, MOOGLE_KEY = 1184, BIRD_KEY = 1185, CACTUAR_KEY = 1186, BOMB_KEY = 1187, CHOCOBO_KEY = 1188, TONBERRY_KEY = 1189, BEHEMOTH_KEY = 1190, DOMINAS_SCARLET_SEAL = 1191, DOMINAS_CERULEAN_SEAL = 1192, DOMINAS_EMERALD_SEAL = 1193, DOMINAS_AMBER_SEAL = 1194, DOMINAS_VIOLET_SEAL = 1195, DOMINAS_AZURE_SEAL = 1196, SCARLET_COUNTERSEAL = 1197, CERULEAN_COUNTERSEAL = 1198, EMERALD_COUNTERSEAL = 1199, AMBER_COUNTERSEAL = 1200, VIOLET_COUNTERSEAL = 1201, AZURE_COUNTERSEAL = 1202, BLACK_BOOK = 1203, LUMINOUS_RED_FRAGMENT = 1204, LUMINOUS_BEIGE_FRAGMENT = 1205, LUMINOUS_GREEN_FRAGMENT = 1206, LUMINOUS_YELLOW_FRAGMENT = 1207, LUMINOUS_PURPLE_FRAGMENT = 1208, LUMINOUS_BLUE_FRAGMENT = 1209, FIRE_SAP_CRYSTAL = 1210, WATER_SAP_CRYSTAL = 1211, WIND_SAP_CRYSTAL = 1212, EARTH_SAP_CRYSTAL = 1213, LIGHTNING_SAP_CRYSTAL = 1214, ICE_SAP_CRYSTAL = 1215, LIGHT_SAP_CRYSTAL = 1216, DARK_SAP_CRYSTAL = 1217, TABLET_OF_HEXES_GREED = 1218, TABLET_OF_HEXES_ENVY = 1219, TABLET_OF_HEXES_MALICE = 1220, TABLET_OF_HEXES_DECEIT = 1221, TABLET_OF_HEXES_PRIDE = 1222, TABLET_OF_HEXES_BALE = 1223, TABLET_OF_HEXES_DESPAIR = 1224, TABLET_OF_HEXES_REGRET = 1225, TABLET_OF_HEXES_RAGE = 1226, TABLET_OF_HEXES_AGONY = 1227, TABLET_OF_HEXES_DOLOR = 1228, TABLET_OF_HEXES_RANCOR = 1229, TABLET_OF_HEXES_STRIFE = 1230, TABLET_OF_HEXES_PENURY = 1231, TABLET_OF_HEXES_BLIGHT = 1232, TABLET_OF_HEXES_DEATH = 1233, SYNERGY_CRUCIBLE = 1234, MOG_KUPON_AW_ABS = 1235, MOG_KUPON_AW_PAN = 1236, MAGELIGHT_SIGNAL_FLARE = 1237, ALCHEMICAL_SIGNAL_FLARE = 1238, DISTRESS_SIGNAL_FLARE = 1239, IMPERIAL_MISSIVE = 1240, SANDORIAN_APPROVAL_LETTER = 1241, BASTOKAN_APPROVAL_LETTER = 1242, WINDURSTIAN_APPROVAL_LETTER = 1243, JEUNOAN_APPROVAL_LETTER = 1244, PRESENT_FOR_MEGOMAK = 1245, LIGHTNING_CELL = 1246, MEGOMAKS_SHOPPING_LIST = 1247, WHISPER_OF_RADIANCE = 1248, TALISMAN_OF_THE_REBEL_GODS = 1249, MESSAGE_FROM_YOYOROON = 1250, WHISPER_OF_GLOOM = 1251, SPATIAL_PRESSURE_BAROMETER = 1252, CLEAR_ABYSSITE = 1253, COLORFUL_ABYSSITE = 1254, BLUE_ABYSSITE = 1255, ORANGE_ABYSSITE = 1256, BROWN_ABYSSITE = 1257, YELLOW_ABYSSITE = 1258, PURPLE_ABYSSITE = 1259, BLACK_ABYSSITE = 1260, MAGIAN_TRIAL_LOG = 1261, MOG_KUPON_A_LUM = 1262, TALISMAN_KEY = 1263, LETTER_FROM_HALVER = 1264, LETTER_FROM_NAJI = 1265, LETTER_FROM_ZUBABA = 1266, LETTER_FROM_MAAT = 1267, LETTER_FROM_DESPACHIAIRE = 1268, LETTER_FROM_JAKOH_WAHCONDALO = 1269, ZVAHL_PASSKEY = 1270, TRAVERSER_STONE1 = 1271, TRAVERSER_STONE2 = 1272, TRAVERSER_STONE3 = 1273, TRAVERSER_STONE4 = 1274, TRAVERSER_STONE5 = 1275, TRAVERSER_STONE6 = 1276, POET_GODS_KEY = 1277, ORCISH_INFILTRATION_KIT = 1278, ATMA_OF_THE_LION = 1279, ATMA_OF_THE_STOUT_ARM = 1280, ATMA_OF_THE_TWIN_CLAW = 1281, ATMA_OF_ALLURE = 1282, ATMA_OF_ETERNITY = 1283, ATMA_OF_THE_HEAVENS = 1284, ATMA_OF_THE_BAYING_MOON = 1285, ATMA_OF_THE_EBON_HOOF = 1286, ATMA_OF_TREMORS = 1287, ATMA_OF_THE_SAVAGE_TIGER = 1288, ATMA_OF_THE_VORACIOUS_VIOLET = 1289, ATMA_OF_CLOAK_AND_DAGGER = 1290, ATMA_OF_THE_STORMBIRD = 1291, ATMA_OF_THE_NOXIOUS_FANG = 1292, ATMA_OF_VICISSITUDE = 1293, ATMA_OF_THE_BEYOND = 1294, ATMA_OF_STORMBREATH = 1295, ATMA_OF_GALES = 1296, ATMA_OF_THRASHING_TENDRILS = 1297, ATMA_OF_THE_DRIFTER = 1298, ATMA_OF_THE_STRONGHOLD = 1299, ATMA_OF_THE_HARVESTER = 1300, ATMA_OF_DUNES = 1301, ATMA_OF_THE_COSMOS = 1302, ATMA_OF_THE_SIREN_SHADOW = 1303, ATMA_OF_THE_IMPALER = 1304, ATMA_OF_THE_ADAMANTINE = 1305, ATMA_OF_CALAMITY = 1306, ATMA_OF_THE_CLAW = 1307, ATMA_OF_BALEFUL_BONES = 1308, ATMA_OF_THE_CLAWED_BUTTERFLY = 1309, ATMA_OF_THE_DESERT_WORM = 1310, ATMA_OF_THE_UNDYING = 1311, ATMA_OF_THE_IMPREGNABLE_TOWER = 1312, ATMA_OF_THE_SMOLDERING_SKY = 1313, ATMA_OF_THE_DEMONIC_SKEWER = 1314, ATMA_OF_THE_GOLDEN_CLAW = 1315, ATMA_OF_THE_GLUTINOUS_OOZE = 1316, ATMA_OF_THE_LIGHTNING_BEAST = 1317, ATMA_OF_THE_NOXIOUS_BLOOM = 1318, ATMA_OF_THE_GNARLED_HORN = 1319, ATMA_OF_THE_STRANGLING_WIND = 1320, ATMA_OF_THE_DEEP_DEVOURER = 1321, ATMA_OF_THE_MOUNTED_CHAMPION = 1322, ATMA_OF_THE_RAZED_RUINS = 1323, ATMA_OF_THE_BLUDGEONING_BRUTE = 1324, ATMA_OF_THE_RAPID_REPTILIAN = 1325, ATMA_OF_THE_WINGED_ENIGMA = 1326, ATMA_OF_THE_CRADLE = 1327, ATMA_OF_THE_UNTOUCHED = 1328, ATMA_OF_THE_SANGUINE_SCYTHE = 1329, ATMA_OF_THE_TUSKED_TERROR = 1330, ATMA_OF_THE_MINIKIN_MONSTROSITY = 1331, ATMA_OF_THE_WOULD_BE_KING = 1332, ATMA_OF_THE_BLINDING_HORN = 1333, ATMA_OF_THE_DEMONIC_LASH = 1334, ATMA_OF_APPARITIONS = 1335, ATMA_OF_THE_SHIMMERING_SHELL = 1336, ATMA_OF_THE_MURKY_MIASMA = 1337, ATMA_OF_THE_AVARICIOUS_APE = 1338, ATMA_OF_THE_MERCILESS_MATRIARCH = 1339, ATMA_OF_THE_BROTHER_WOLF = 1340, ATMA_OF_THE_EARTH_WYRM = 1341, ATMA_OF_THE_ASCENDING_ONE = 1342, ATMA_OF_THE_SCORPION_QUEEN = 1343, ATMA_OF_A_THOUSAND_NEEDLES = 1344, ATMA_OF_THE_BURNING_EFFIGY = 1345, ATMA_OF_THE_SMITING_BLOW = 1346, ATMA_OF_THE_LONE_WOLF = 1347, ATMA_OF_THE_CRIMSON_SCALE = 1348, ATMA_OF_THE_SCARLET_WING = 1349, ATMA_OF_THE_RAISED_TAIL = 1350, ATMA_OF_THE_SAND_EMPEROR = 1351, ATMA_OF_THE_OMNIPOTENT = 1352, ATMA_OF_THE_WAR_LION = 1353, ATMA_OF_THE_FROZEN_FETTERS = 1354, ATMA_OF_THE_PLAGUEBRINGER = 1355, ATMA_OF_THE_SHRIEKING_ONE = 1356, ATMA_OF_THE_HOLY_MOUNTAIN = 1357, ATMA_OF_THE_LAKE_LURKER = 1358, ATMA_OF_THE_CRUSHING_CUDGEL = 1359, ATMA_OF_PURGATORY = 1360, ATMA_OF_BLIGHTED_BREATH = 1361, ATMA_OF_THE_PERSISTENT_PREDATOR = 1362, ATMA_OF_THE_STONE_GOD = 1363, ATMA_OF_THE_SUN_EATER = 1364, ATMA_OF_THE_DESPOT = 1365, ATMA_OF_THE_SOLITARY_ONE = 1366, ATMA_OF_THE_WINGED_GLOOM = 1367, ATMA_OF_THE_SEA_DAUGHTER = 1368, ATMA_OF_THE_HATEFUL_STREAM = 1369, ATMA_OF_THE_FOE_FLAYER = 1370, ATMA_OF_THE_ENDLESS_NIGHTMARE = 1371, ATMA_OF_THE_SUNDERING_SLASH = 1372, ATMA_OF_ENTWINED_SERPENTS = 1373, ATMA_OF_THE_HORNED_BEAST = 1374, ATMA_OF_AQUATIC_ARDOR = 1375, ATMA_OF_THE_FALLEN_ONE = 1376, ATMA_OF_FIRES_AND_FLARES = 1377, ATMA_OF_THE_APOCALYPSE = 1378, IVORY_ABYSSITE_OF_SOJOURN = 1379, SCARLET_ABYSSITE_OF_SOJOURN = 1380, JADE_ABYSSITE_OF_SOJOURN = 1381, SAPPHIRE_ABYSSITE_OF_SOJOURN = 1382, INDIGO_ABYSSITE_OF_SOJOURN = 1383, EMERALD_ABYSSITE_OF_SOJOURN = 1384, AZURE_ABYSSITE_OF_CELERITY = 1385, CRIMSON_ABYSSITE_OF_CELERITY = 1386, IVORY_ABYSSITE_OF_CELERITY = 1387, VIRIDIAN_ABYSSITE_OF_AVARICE = 1388, IVORY_ABYSSITE_OF_AVARICE = 1389, VERMILLION_ABYSSITE_OF_AVARICE = 1390, IVORY_ABYSSITE_OF_CONFLUENCE = 1391, CRIMSON_ABYSSITE_OF_CONFLUENCE = 1392, INDIGO_ABYSSITE_OF_CONFLUENCE = 1393, IVORY_ABYSSITE_OF_EXPERTISE = 1394, JADE_ABYSSITE_OF_EXPERTISE = 1395, EMERALD_ABYSSITE_OF_EXPERTISE = 1396, IVORY_ABYSSITE_OF_FORTUNE = 1397, SAPPHIRE_ABYSSITE_OF_FORTUNE = 1398, EMERALD_ABYSSITE_OF_FORTUNE = 1399, SCARLET_ABYSSITE_OF_KISMET = 1400, IVORY_ABYSSITE_OF_KISMET = 1401, VERMILLION_ABYSSITE_OF_KISMET = 1402, AZURE_ABYSSITE_OF_PROSPERITY = 1403, JADE_ABYSSITE_OF_PROSPERITY = 1404, IVORY_ABYSSITE_OF_PROSPERITY = 1405, VIRIDIAN_ABYSSITE_OF_DESTINY = 1406, CRIMSON_ABYSSITE_OF_DESTINY = 1407, IVORY_ABYSSITE_OF_DESTINY = 1408, IVORY_ABYSSITE_OF_ACUMEN = 1409, CRIMSON_ABYSSITE_OF_ACUMEN = 1410, EMERALD_ABYSSITE_OF_ACUMEN = 1411, SCARLET_ABYSSITE_OF_LENITY = 1412, AZURE_ABYSSITE_OF_LENITY = 1413, VIRIDIAN_ABYSSITE_OF_LENITY = 1414, JADE_ABYSSITE_OF_LENITY = 1415, SAPPHIRE_ABYSSITE_OF_LENITY = 1416, CRIMSON_ABYSSITE_OF_LENITY = 1417, VERMILLION_ABYSSITE_OF_LENITY = 1418, INDIGO_ABYSSITE_OF_LENITY = 1419, EMERALD_ABYSSITE_OF_LENITY = 1420, SCARLET_ABYSSITE_OF_PERSPICACITY = 1421, IVORY_ABYSSITE_OF_PERSPICACITY = 1422, VERM_ABYSSITE_OF_PERSPICACITY = 1423, AZURE_ABYSSITE_OF_THE_REAPER = 1424, IVORY_ABYSSITE_OF_THE_REAPER = 1425, INDIGO_ABYSSITE_OF_THE_REAPER = 1426, VIRIDIAN_ABYSSITE_OF_GUERDON = 1427, IVORY_ABYSSITE_OF_GUERDON = 1428, VERMILLION_ABYSSITE_OF_GUERDON = 1429, SCARLET_ABYSSITE_OF_FURTHERANCE = 1430, SAPPHIRE_ABYSSITE_OF_FURTHERANCE = 1431, IVORY_ABYSSITE_OF_FURTHERANCE = 1432, AZURE_ABYSSITE_OF_MERIT = 1433, VIRIDIAN_ABYSSITE_OF_MERIT = 1434, JADE_ABYSSITE_OF_MERIT = 1435, SAPPHIRE_ABYSSITE_OF_MERIT = 1436, IVORY_ABYSSITE_OF_MERIT = 1437, INDIGO_ABYSSITE_OF_MERIT = 1438, LUNAR_ABYSSITE1 = 1439, LUNAR_ABYSSITE2 = 1440, LUNAR_ABYSSITE3 = 1441, ABYSSITE_OF_DISCERNMENT = 1442, ABYSSITE_OF_THE_COSMOS = 1443, WHITE_STRATUM_ABYSSITE = 1444, WHITE_STRATUM_ABYSSITE_II = 1445, WHITE_STRATUM_ABYSSITE_III = 1446, ASHEN_STRATUM_ABYSSITE = 1447, ASHEN_STRATUM_ABYSSITE_II = 1448, ASHEN_STRATUM_ABYSSITE_III = 1449, WHITE_STRATUM_ABYSSITE_IV = 1450, WHITE_STRATUM_ABYSSITE_V = 1451, WHITE_STRATUM_ABYSSITE_VI = 1452, LEGION_TOME_PAGE_MAXIMUS = 1453, LEGION_MEDAL_AN = 1454, LEGION_MEDAL_KI = 1455, LEGION_MEDAL_IM = 1456, LEGION_MEDAL_MURU = 1457, LEGION_TOME_PAGE_MINIMUS = 1458, FRAGRANT_TREANT_PETAL = 1459, FETID_RAFFLESIA_STALK = 1460, DECAYING_MORBOL_TOOTH = 1461, TURBID_SLIME_OIL = 1462, VENOMOUS_PEISTE_CLAW = 1463, TATTERED_HIPPOGRYPH_WING = 1464, CRACKED_WIVRE_HORN = 1465, MUCID_AHRIMAN_EYEBALL = 1466, TWISTED_TONBERRY_CROWN = 1467, VEINOUS_HECTEYES_EYELID = 1468, TORN_BAT_WING = 1469, GORY_SCORPION_CLAW = 1470, MOSSY_ADAMANTOISE_SHELL = 1471, FAT_LINED_COCKATRICE_SKIN = 1472, SODDEN_SANDWORM_HUSK = 1473, LUXURIANT_MANTICORE_MANE = 1474, STICKY_GNAT_WING = 1475, OVERGROWN_MANDRAGORA_FLOWER = 1476, CHIPPED_SANDWORM_TOOTH = 1477, MARBLED_MUTTON_CHOP = 1478, BLOODIED_SABER_TOOTH = 1479, BLOOD_SMEARED_GIGAS_HELM = 1480, GLITTERING_PIXIE_CHOKER = 1481, DENTED_GIGAS_SHIELD = 1482, WARPED_GIGAS_ARMBAND = 1483, SEVERED_GIGAS_COLLAR = 1484, PELLUCID_FLY_EYE = 1485, SHIMMERING_PIXIE_PINION = 1486, SMOLDERING_CRAB_SHELL = 1487, VENOMOUS_WAMOURA_FEELER = 1488, BULBOUS_CRAWLER_COCOON = 1489, DISTENDED_CHIGOE_ABDOMEN = 1490, MUCID_WORM_SEGMENT = 1491, SHRIVELED_HECTEYES_STALK = 1492, BLOTCHED_DOOMED_TONGUE = 1493, CRACKED_SKELETON_CLAVICLE = 1494, WRITHING_GHOST_FINGER = 1495, RUSTED_HOUND_COLLAR = 1496, HOLLOW_DRAGON_EYE = 1497, BLOODSTAINED_BUGARD_FANG = 1498, GNARLED_LIZARD_NAIL = 1499, MOLTED_PEISTE_SKIN = 1500, JAGGED_APKALLU_BEAK = 1501, CLIPPED_BIRD_WING = 1502, BLOODIED_BAT_FUR = 1503, GLISTENING_OROBON_LIVER = 1504, DOFFED_POROGGO_HAT = 1505, SCALDING_IRONCLAD_SPIKE = 1506, BLAZING_CLUSTER_SOUL = 1507, INGROWN_TAURUS_NAIL = 1508, OSSIFIED_GARGOUILLE_HAND = 1509, IMBRUED_VAMPYR_FANG = 1510, GLOSSY_SEA_MONK_SUCKER = 1511, SHIMMERING_PUGIL_SCALE = 1512, DECAYED_DVERGR_TOOTH = 1513, PULSATING_SOULFLAYER_BEARD = 1514, CHIPPED_IMPS_OLIFANT = 1515, WARPED_SMILODON_CHOKER = 1516, MALODOROUS_MARID_FUR = 1517, BROKEN_IRON_GIANT_SPIKE = 1518, RUSTED_CHARIOT_GEAR = 1519, STEAMING_CERBERUS_TONGUE = 1520, BLOODIED_DRAGON_EAR = 1521, RESPLENDENT_ROC_QUILL = 1522, WARPED_IRON_GIANT_NAIL = 1523, DENTED_CHARIOT_SHIELD = 1524, TORN_KHIMAIRA_WING = 1525, BEGRIMED_DRAGON_HIDE = 1526, DECAYING_DIREMITE_FANG = 1527, SHATTERED_IRON_GIANT_CHAIN = 1528, WARPED_CHARIOT_PLATE = 1529, VENOMOUS_HYDRA_FANG = 1530, VACANT_BUGARD_EYE = 1531, VARIEGATED_URAGNITE_SHELL = 1532, BATTLE_TROPHY_1ST_ECHELON = 1533, BATTLE_TROPHY_2ND_ECHELON = 1534, BATTLE_TROPHY_3RD_ECHELON = 1535, BATTLE_TROPHY_4TH_ECHELON = 1536, BATTLE_TROPHY_5TH_ECHELON = 1537, CRIMSON_TRAVERSER_STONE = 1538, VOIDSTONE1 = 1539, VOIDSTONE2 = 1540, VOIDSTONE3 = 1541, VOIDSTONE4 = 1542, VOIDSTONE5 = 1543, VOIDSTONE6 = 1544, CRIMSON_GRANULES_OF_TIME = 1545, AZURE_GRANULES_OF_TIME = 1546, AMBER_GRANULES_OF_TIME = 1547, ALABASTER_GRANULES_OF_TIME = 1548, OBSIDIAN_GRANULES_OF_TIME = 1549, PRISMATIC_HOURGLASS = 1550, MOG_KUPON_W_R90 = 1551, MOG_KUPON_W_M90 = 1552, MOG_KUPON_W_E90 = 1553, MOG_KUPON_A_E2 = 1554, MOG_KUPON_I_SEAL = 1555, BEGUILING_PETRIFACT = 1556, SEDUCTIVE_PETRIFACT = 1557, MADDENING_PETRIFACT = 1558, VAT_OF_MARTELLO_FUEL = 1559, FUEL_RESERVOIR = 1560, EMPTY_FUEL_VAT = 1561, CRACKED_FUEL_RESERVOIR = 1562, VIAL_OF_LAMBENT_POTION = 1563, CLEAR_DEMILUNE_ABYSSITE = 1564, COLORFUL_DEMILUNE_ABYSSITE = 1565, SCARLET_DEMILUNE_ABYSSITE = 1566, AZURE_DEMILUNE_ABYSSITE = 1567, VIRIDIAN_DEMILUNE_ABYSSITE = 1568, ANTI_ABYSSEAN_GRENADE_01 = 1569, ANTI_ABYSSEAN_GRENADE_02 = 1570, ANTI_ABYSSEAN_GRENADE_03 = 1571, RAINBOW_PEARL = 1572, CHIPPED_WIND_CLUSTER = 1573, PIECE_OF_DRIED_EBONY_LUMBER = 1574, CAPTAIN_RASHIDS_LINKPEARL = 1575, CAPTAIN_ARGUSS_LINKPEARL = 1576, CAPTAIN_HELGAS_LINKPEARL = 1577, SEAL_OF_THE_RESISTANCE = 1578, SUNBEAM_FRAGMENT = 1579, LUGARHOOS_EYEBALL = 1580, VIAL_OF_PURIFICATION_AGENT_BLK = 1581, VIAL_OF_PURIFICATION_AGENT_BRZ = 1582, VIAL_OF_PURIFICATION_AGENT_SLV = 1583, VIAL_OF_PURIFICATION_AGENT_GLD = 1584, BLACK_LABELED_VIAL = 1585, BRONZE_LABELED_VIAL = 1586, SILVER_LABELED_VIAL = 1587, GOLD_LABELED_VIAL = 1588, RAINBOW_COLORED_LINKPEARL = 1589, GREY_ABYSSITE = 1590, RIPE_STARFRUIT_ABYSSEA = 1591, VIAL_OF_FLOWER_WOWER_FERTILIZER = 1592, TAHRONGI_TREE_NUT = 1593, BUCKET_OF_COMPOUND_COMPOST = 1594, CUP_OF_TAHRONGI_CACTUS_WATER = 1595, HASTILY_SCRAWLED_POSTER = 1596, BLOODIED_ARROW = 1597, CRIMSON_BLOODSTONE = 1598, KUPOFRIEDS_MEDALLION = 1599, PINCH_OF_MOIST_DANGRUF_SULFUR = 1600, NAJIS_GAUGER_PLATE = 1601, NAJIS_LINKPEARL = 1602, POT_OF_MARTIAL_RELISH = 1603, THIERRIDES_BEAN_CREATION = 1604, TINY_MEMORY_FRAGMENT1 = 1605, LARGE_MEMORY_FRAGMENT1 = 1606, FEY_STONE = 1607, LARGE_MEMORY_FRAGMENT2 = 1608, TORN_RECIPE_PAGE = 1609, MINERAL_GAUGE_FOR_DUMMIES = 1610, TUBE_OF_ALCHEMICAL_FERTILIZER = 1611, LARGE_MEMORY_FRAGMENT3 = 1612, LARGE_MEMORY_FRAGMENT4 = 1613, PULSE_MARTELLO_REPAIR_PACK = 1614, CLONE_WARD_REINFORCEMENT_PACK = 1615, PACK_OF_OUTPOST_REPAIR_TOOLS = 1616, PARRADAMO_SUPPLY_PACK1 = 1617, PARRADAMO_SUPPLY_PACK2 = 1618, PARRADAMO_SUPPLY_PACK3 = 1619, PARRADAMO_SUPPLY_PACK4 = 1620, PARRADAMO_SUPPLY_PACK5 = 1621, GASPONIA_STAMEN = 1622, ROCKHOPPER = 1623, PHIAL_OF_COUNTERAGENT = 1624, DAMAGED_STEWPOT = 1625, NARURUS_STEWPOT = 1626, MAGICKED_HEMPEN_SACK = 1627, MAGICKED_FLAXEN_SACK = 1628, PARALYSIS_TRAP_FLUID = 1629, PARALYSIS_TRAP_FLUID_BOTTLE = 1630, WEAKENING_TRAP_FLUID = 1631, WEAKENING_TRAP_FLUID_BOTTLE = 1632, IRON_EATERS_PEARLSACK = 1633, MEDICAL_SUPPLY_CHEST = 1635, WOODWORKERS_BELT = 1636, ESPIONAGE_PEARLSACK = 1637, CHIPPED_LINKSHELL = 1638, GRIMY_LINKSHELL = 1639, CRACKED_LINKSHELL = 1640, POCKET_SUPPLY_PACK = 1641, STANDARD_SUPPLY_PACK = 1642, HEFTY_SUPPLY_PACK = 1643, PACK_OF_MOLTEN_SLAG = 1644, LETTER_OF_RECEIPT = 1645, SMUDGED_LETTER = 1646, YELLOW_LINKPEARL = 1647, JESTERS_HAT = 1648, JADE_DEMILUNE_ABYSSITE = 1649, SAPPHIRE_DEMILUNE_ABYSSITE = 1650, CRIMSON_DEMILUNE_ABYSSITE = 1651, EMERALD_DEMILUNE_ABYSSITE = 1652, VERMILLION_DEMILUNE_ABYSSITE = 1653, INDIGO_DEMILUNE_ABYSSITE = 1654, ATMA_OF_THE_HEIR = 1655, ATMA_OF_THE_HERO = 1656, ATMA_OF_THE_FULL_MOON = 1657, ATMA_OF_ILLUSIONS = 1658, ATMA_OF_THE_BANISHER = 1659, ATMA_OF_THE_SELLSWORD = 1660, ATMA_OF_A_FUTURE_FABULOUS = 1661, ATMA_OF_CAMARADERIE = 1662, ATMA_OF_THE_TRUTHSEEKER = 1663, ATMA_OF_THE_AZURE_SKY = 1664, ATMA_OF_ECHOES = 1665, ATMA_OF_DREAD = 1666, ATMA_OF_AMBITION = 1667, ATMA_OF_THE_BEAST_KING = 1668, ATMA_OF_THE_KIRIN = 1669, ATMA_OF_HELLS_GUARDIAN = 1670, ATMA_OF_LUMINOUS_WINGS = 1671, ATMA_OF_THE_DRAGON_RIDER = 1672, ATMA_OF_THE_IMPENETRABLE = 1673, ATMA_OF_ALPHA_AND_OMEGA = 1674, ATMA_OF_THE_ULTIMATE = 1675, ATMA_OF_THE_HYBRID_BEAST = 1676, ATMA_OF_THE_DARK_DEPTHS = 1677, ATMA_OF_THE_ZENITH = 1678, ATMA_OF_PERFECT_ATTENDANCE = 1679, ATMA_OF_THE_RESCUER = 1680, ATMA_OF_NIGHTMARES = 1681, ATMA_OF_THE_EINHERJAR = 1682, ATMA_OF_THE_ILLUMINATOR = 1683, ATMA_OF_THE_BUSHIN = 1684, ATMA_OF_THE_ACE_ANGLER = 1685, ATMA_OF_THE_MASTER_CRAFTER = 1686, ATMA_OF_INGENUITY = 1687, ATMA_OF_THE_GRIFFONS_CLAW = 1688, ATMA_OF_THE_FETCHING_FOOTPAD = 1689, ATMA_OF_UNDYING_LOYALTY = 1690, ATMA_OF_THE_ROYAL_LINEAGE = 1691, ATMA_OF_THE_SHATTERING_STAR = 1692, ATMA_OF_THE_COBRA_COMMANDER = 1693, ATMA_OF_ROARING_LAUGHTER = 1694, ATMA_OF_THE_DARK_BLADE = 1695, ATMA_OF_THE_DUCAL_GUARD = 1696, ATMA_OF_HARMONY = 1697, ATMA_OF_REVELATIONS = 1698, ATMA_OF_THE_SAVIOR = 1699, TINY_MEMORY_FRAGMENT2 = 1700, TINY_MEMORY_FRAGMENT3 = 1701, EX_01_MARTELLO_CORE = 1702, EX_02_MARTELLO_CORE = 1703, EX_03_MARTELLO_CORE = 1704, EX_04_MARTELLO_CORE = 1705, EX_05_MARTELLO_CORE = 1706, EX_06_MARTELLO_CORE = 1707, EX_07_MARTELLO_CORE = 1708, MOG_KUPON_W_E85 = 1709, MOG_KUPON_A_RJOB = 1710, SILVER_POCKET_WATCH = 1711, ELEGANT_GEMSTONE = 1712, WIVRE_EGG1 = 1713, WIVRE_EGG2 = 1714, WIVRE_EGG3 = 1715, TORCH_COAL = 1716, SUBNIVEAL_MINES = 1717, PIECE_OF_SODDEN_OAK_LUMBER = 1718, SODDEN_LINEN_CLOTH = 1719, DHORME_KHIMAIRAS_MANE = 1720, IMPERIAL_PEARL = 1721, RONFAURE_DAWNDROP = 1722, LA_VAULE_DAWNDROP = 1723, JUGNER_DAWNDROP = 1724, BEAUCEDINE_DAWNDROP = 1725, XARCABARD_DAWNDROP = 1726, THRONE_ROOM_DAWNDROP = 1727, WALK_OF_ECHOES_DAWNDROP = 1728, SANDORIA_DAWNDROP = 1729, BOTTLED_PUNCH_BUG = 1730, PRIMAL_GLOW = 1731, MOONSHADE_EARRING = 1732, PINCH_OF_PIXIE_DUST = 1733, WEDDING_INVITATION = 1734, SNOLL_REFLECTOR = 1735, FROSTED_SNOLL_REFLECTOR = 1736, EXPERIMENT_CHEAT_SHEET = 1737, JOB_GESTURE_WARRIOR = 1738, JOB_GESTURE_MONK = 1739, JOB_GESTURE_WHITE_MAGE = 1740, JOB_GESTURE_BLACK_MAGE = 1741, JOB_GESTURE_RED_MAGE = 1742, JOB_GESTURE_THIEF = 1743, JOB_GESTURE_PALADIN = 1744, JOB_GESTURE_DARK_KNIGHT = 1745, JOB_GESTURE_BEASTMASTER = 1746, JOB_GESTURE_BARD = 1747, JOB_GESTURE_RANGER = 1748, JOB_GESTURE_SAMURAI = 1749, JOB_GESTURE_NINJA = 1750, JOB_GESTURE_DRAGOON = 1751, JOB_GESTURE_SUMMONER = 1752, JOB_GESTURE_BLUE_MAGE = 1753, JOB_GESTURE_CORSAIR = 1754, JOB_GESTURE_PUPPETMASTER = 1755, JOB_GESTURE_DANCER = 1756, JOB_GESTURE_SCHOLAR = 1757, FROSTBLOOM1 = 1758, FROSTBLOOM2 = 1759, FROSTBLOOM3 = 1760, MOON_PENDANT = 1761, WYVERN_EGG = 1762, WYVERN_EGG_SHELL = 1763, WAUGYLS_CLAW = 1764, BOTTLE_OF_MILITARY_INK = 1765, MILITARY_INK_PACKAGE = 1766, MAGIAN_LEARNERS_LOG = 1767, MAGIAN_MOOGLEHOOD_MISSIVE1 = 1768, MAGIAN_MOOGLEHOOD_MISSIVE2 = 1769, MAGIAN_MOOGLEHOOD_MISSIVE3 = 1770, MAGIAN_MOOGLEHOOD_MISSIVE4 = 1771, MAGIAN_MOOGLEHOOD_MISSIVE5 = 1772, MAGIAN_MOOGLEHOOD_MISSIVE6 = 1773, PERIAPT_OF_EMERGENCE1 = 1774, PERIAPT_OF_EMERGENCE2 = 1775, PERIAPT_OF_EMERGENCE3 = 1776, PERIAPT_OF_GUIDANCE = 1777, PERIAPT_OF_PERCIPIENCE = 1778, VIVID_PERIAPT_OF_CONCORD = 1779, DUSKY_PERIAPT_OF_CONCORD = 1780, VIVID_PERIAPT_OF_CATALYSIS = 1781, DUSKY_PERIAPT_OF_CATALYSIS = 1782, VIVID_PERIAPT_OF_EXPLORATION = 1783, DUSKY_PERIAPT_OF_EXPLORATION = 1784, VIVID_PERIAPT_OF_FRONTIERS = 1785, DUSKY_PERIAPT_OF_FRONTIERS = 1786, NEUTRAL_PERIAPT_OF_FRONTIERS = 1787, VIVID_PERIAPT_OF_CONCENTRATION = 1788, DUSKY_PERIAPT_OF_CONCENTRATION = 1789, VIVID_PERIAPT_OF_GLORY = 1790, DUSKY_PERIAPT_OF_GLORY = 1791, VIVID_PERIAPT_OF_FOCUS = 1792, DUSKY_PERIAPT_OF_FOCUS = 1793, VIVID_PERIAPT_OF_INTENSITY = 1794, DUSKY_PERIAPT_OF_INTENSITY = 1795, VIVID_PERIAPT_OF_READINESS = 1796, DUSKY_PERIAPT_OF_READINESS = 1797, VIVID_PERIAPT_OF_ADAPTABILITY = 1798, DUSKY_PERIAPT_OF_ADAPTABILITY = 1799, VIVID_PERIAPT_OF_VIGILANCE = 1800, DUSKY_PERIAPT_OF_VIGILANCE = 1801, VIVID_PERIAPT_OF_PRUDENCE = 1802, DUSKY_PERIAPT_OF_PRUDENCE = 1803, PERIAPT_OF_RECOMPENSE = 1804, VOID_CLUSTER = 1805, ATMACITE_OF_DEVOTION = 1806, ATMACITE_OF_PERSISTENCE = 1807, ATMACITE_OF_EMINENCE = 1808, ATMACITE_OF_ONSLAUGHT = 1809, ATMACITE_OF_INCURSION = 1810, ATMACITE_OF_ENTICEMENT = 1811, ATMACITE_OF_DESTRUCTION = 1812, ATMACITE_OF_TEMPERANCE = 1813, ATMACITE_OF_DISCIPLINE = 1814, ATMACITE_OF_COERCION = 1815, ATMACITE_OF_FINESSE = 1816, ATMACITE_OF_LATITUDE = 1817, ATMACITE_OF_MYSTICISM = 1818, ATMACITE_OF_RAPIDITY = 1819, ATMACITE_OF_PREPAREDNESS = 1820, ATMACITE_OF_DELUGES = 1821, ATMACITE_OF_UNITY = 1822, ATMACITE_OF_EXHORTATION = 1823, ATMACITE_OF_SKYBLAZE = 1824, ATMACITE_OF_THE_SLAYER = 1825, ATMACITE_OF_THE_ADAMANT = 1826, ATMACITE_OF_THE_VALIANT = 1827, ATMACITE_OF_THE_SHREWD = 1828, ATMACITE_OF_THE_VANGUARD = 1829, ATMACITE_OF_ASSAILMENT = 1830, ATMACITE_OF_CATAPHRACT = 1831, ATMACITE_OF_THE_PARAPET = 1832, ATMACITE_OF_IMPERIUM = 1833, ATMACITE_OF_THE_SOLIPSIST = 1834, ATMACITE_OF_PROVENANCE = 1835, ATMACITE_OF_DARK_DESIGNS = 1836, ATMACITE_OF_THE_FORAGER = 1837, ATMACITE_OF_GLACIERS = 1838, ATMACITE_OF_AFFINITY = 1839, ATMACITE_OF_THE_DEPTHS = 1840, ATMACITE_OF_THE_ASSASSIN = 1841, ATMACITE_OF_APLOMB = 1842, ATMACITE_OF_THE_TROPICS = 1843, ATMACITE_OF_CURSES = 1844, ATMACITE_OF_PRESERVATION = 1845, POUCH_OF_WEIGHTED_STONES = 1846, GOSSAMER_BALLISTA_CHEVRON = 1847, STEEL_BALLISTA_CHEVRON = 1848, MOG_KUPON_AWVGR = 1849, MOG_KUPON_AWVGRII = 1850, MOG_KUPON_WPULSE = 1851, MOG_KUPON_ISTONE = 1852, MOG_KUPON_AWGFIII = 1853, PERIAPT_OF_SAPIENCE = 1854, PERIAPT_OF_CLARITY = 1855, MAP_OF_AL_ZAHBI = 1856, MAP_OF_NASHMAU = 1857, MAP_OF_WAJAOM_WOODLANDS = 1858, MAP_OF_CAEDARVA_MIRE = 1859, MAP_OF_MOUNT_ZHAYOLM = 1860, MAP_OF_AYDEEWA_SUBTERRANE = 1861, MAP_OF_MAMOOK = 1862, MAP_OF_HALVUNG = 1863, MAP_OF_ARRAPAGO_REEF = 1864, MAP_OF_ALZADAAL_RUINS = 1865, MAP_OF_LEUJAOAM_SANCTUM = 1866, MAP_OF_THE_TRAINING_GROUNDS = 1867, MAP_OF_LEBROS_CAVERN = 1868, MAP_OF_ILRUSI_ATOLL = 1869, MAP_OF_PERIQIA = 1870, MAP_OF_NYZUL_ISLE = 1871, MAP_OF_THE_CHOCOBO_CIRCUIT = 1872, MAP_OF_THE_COLOSSEUM = 1873, MAP_OF_BHAFLAU_THICKETS = 1874, MAP_OF_ZHAYOLM_REMNANTS = 1875, MAP_OF_ARRAPAGO_REMNANTS = 1876, MAP_OF_BHAFLAU_REMNANTS = 1877, MAP_OF_SILVER_SEA_REMNANTS = 1878, MAP_OF_VUNKERL_INLET = 1879, MAP_OF_EVERBLOOM_HOLLOW = 1880, MAP_OF_GRAUBERG = 1881, MAP_OF_RUHOTZ_SILVERMINES = 1882, MAP_OF_FORT_KARUGONARUGO = 1883, MAP_OF_GHOYUS_REVERIE = 1884, MAP_OF_ABYSSEA_LA_THEINE = 1885, MAP_OF_ABYSSEA_KONSCHTAT = 1886, MAP_OF_ABYSSEA_TAHRONGI = 1887, MAP_OF_ABYSSEA_ATTOHWA = 1888, MAP_OF_ABYSSEA_MISAREAUX = 1889, MAP_OF_ABYSSEA_VUNKERL = 1890, MAP_OF_ABYSSEA_ALTEPA = 1891, MAP_OF_ABYSSEA_ULEGUERAND = 1892, MAP_OF_ABYSSEA_GRAUBERG = 1893, MAP_OF_DYNAMIS_SANDORIA = 1894, MAP_OF_DYNAMIS_BASTOK = 1895, MAP_OF_DYNAMIS_WINDURST = 1896, MAP_OF_DYNAMIS_JEUNO = 1897, MAP_OF_DYNAMIS_BEAUCEDINE = 1898, MAP_OF_DYNAMIS_XARCABARD = 1899, MAP_OF_DYNAMIS_VALKURM = 1900, MAP_OF_DYNAMIS_BUBURIMU = 1901, MAP_OF_DYNAMIS_QUFIM = 1902, MAP_OF_DYNAMIS_TAVNAZIA = 1903, MAP_OF_ADOULIN = 1904, MAP_OF_RALA_WATERWAYS = 1905, MAP_OF_YAHSE_HUNTING_GROUNDS = 1906, MAP_OF_CEIZAK_BATTLEGROUNDS = 1907, MAP_OF_FORET_DE_HENNETIEL = 1908, MAP_OF_YORCIA_WEALD = 1909, MAP_OF_MORIMAR_BASALT_FIELDS = 1910, MAP_OF_MARJAMI_RAVINE = 1911, MAP_OF_KAMIHR_DRIFTS = 1912, MAP_OF_SIH_GATES = 1913, MAP_OF_MOH_GATES = 1914, MAP_OF_CIRDAS_CAVERNS = 1915, MAP_OF_DHO_GATES = 1916, MAP_OF_WOH_GATES = 1917, MAP_OF_OUTER_RAKAZNAR = 1918, IRON_CHAINMAIL_CLAIM_SLIP = 1920, SHADE_HARNESS_CLAIM_SLIP = 1921, BRASS_SCALE_MAIL_CLAIM_SLIP = 1922, WOOL_ROBE_CLAIM_SLIP = 1923, EISENPLATTE_ARMOR_CLAIM_SLIP = 1924, SOIL_GI_CLAIM_SLIP = 1925, SEERS_TUNIC_CLAIM_SLIP = 1926, STUDDED_ARMOR_CLAIM_SLIP = 1927, CENTURION_SCALE_MAIL_CLAIM_SLIP = 1928, MRCCPT_DOUBLET_CLAIM_SLIP = 1929, GARISH_TUNIC_CLAIM_SLIP = 1930, NOCT_DOUBLET_CLAIM_SLIP = 1931, CUSTOM_ARMOR_MALE_CLAIM_SLIP = 1932, CUSTOM_ARMOR_FEMALE_CLAIM_SLIP = 1933, MAGNA_ARMOR_MALE_CLAIM_SLIP = 1934, MAGNA_ARMOR_FEMALE_CLAIM_SLIP = 1935, WONDER_ARMOR_CLAIM_SLIP = 1936, SAVAGE_ARMOR_CLAIM_SLIP = 1937, ELDER_ARMOR_CLAIM_SLIP = 1938, LINEN_CLOAK_CLAIM_SLIP = 1939, PADDED_ARMOR_CLAIM_SLIP = 1940, SILVER_CHAINMAIL_CLAIM_SLIP = 1941, GAMBISON_CLAIM_SLIP = 1942, IRON_SCALE_ARMOR_CLAIM_SLIP = 1943, CUIR_ARMOR_CLAIM_SLIP = 1944, VELVET_ROBE_CLAIM_SLIP = 1945, OPALINE_DRESS_CLAIM_SLIP = 1946, RYLSQR_CHAINMAIL_CLAIM_SLIP = 1947, PLATE_ARMOR_CLAIM_SLIP = 1948, COMBAT_CASTERS_CLOAK_CLAIM_SLIP = 1949, ALUMINE_HAUBERT_CLAIM_SLIP = 1950, CARAPACE_HARNESS_CLAIM_SLIP = 1951, BANDED_MAIL_CLAIM_SLIP = 1952, HARA_ATE_CLAIM_SLIP = 1953, RAPTOR_ARMOR_CLAIM_SLIP = 1954, STEEL_SCALE_CLAIM_SLIP = 1955, WOOL_GAMBISON_CLAIM_SLIP = 1956, SHINOBI_GI_CLAIM_SLIP = 1957, IRNMSK_CUIRASS_CLAIM_SLIP = 1958, TCTMGC_CLOAK_CLAIM_SLIP = 1959, WHITE_CLOAK_CLAIM_SLIP = 1960, AUSTERE_ROBE_CLAIM_SLIP = 1961, MYTHRIL_PLATE_ARMOR_CLAIM_SLIP = 1962, CROW_JUPON_CLAIM_SLIP = 1963, MAGUS_ATTIRE_CLAIM_SLIP = 1964, CORSAIRS_ATTIRE_CLAIM_SLIP = 1965, PUPPETRY_ATTIRE_CLAIM_SLIP = 1966, DANCERS_ATTIRE_CLAIM_SLIP = 1967, DANCERS_ATTIRE_CLAIM_SLIP = 1968, SCHOLARS_ATTIRE_CLAIM_SLIP = 1969, AMIR_ARMOR_CLAIM_SLIP = 1970, PAHLUWAN_ARMOR_CLAIM_SLIP = 1971, YIGIT_ARMOR_CLAIM_SLIP = 1972, FROG_FISHING = 1976, SERPENT_RUMORS = 1977, MOOCHING = 1978, ANGLERS_ALMANAC = 1979, SPIFFY_SYNTH1 = 1980, SPIFFY_SYNTH2 = 1981, ALCHEMISTS_ARGENTUM_TOME = 1982, ALCHEMISTS_AURUM_TOME = 1983, WOOD_PURIFICATION = 1984, WOOD_ENSORCELLMENT = 1985, LUMBERJACK = 1986, BOLTMAKER = 1987, WAY_OF_THE_CARPENTER = 1988, CARPENTERS_ARGENTUM_TOME = 1989, CARPENTERS_AURUM_TOME = 1990, SPIFFY_SYNTH7 = 1991, METAL_PURIFICATION = 1992, METAL_ENSORCELLMENT = 1993, CHAINWORK = 1994, SHEETING = 1995, WAY_OF_THE_BLACKSMITH = 1996, BLACKSMITHS_ARGENTUM_TOME = 1997, BLACKSMITHS_AURUM_TOME = 1998, SPIFFY_SYNTH10 = 1999, GOLD_PURIFICATION = 2000, GOLD_ENSORCELLMENT = 2001, CLOCKMAKING = 2002, WAY_OF_THE_GOLDSMITH = 2003, GOLDSMITHS_ARGENTUM_TOME = 2004, GOLDSMITHS_AURUM_TOME = 2005, SPIFFY_SYNTH13 = 2006, SPIFFY_SYNTH14 = 2007, CLOTH_PURIFICATION = 2008, CLOTH_ENSORCELLMENT = 2009, SPINNING = 2010, FLETCHING = 2011, WAY_OF_THE_WEAVER = 2012, WEAVERS_ARGENTUM_TOME = 2013, WEAVERS_AURUM_TOME = 2014, SPIFFY_SYNTH17 = 2015, LEATHER_PURIFICATION = 2016, LEATHER_ENSORCELLMENT = 2017, TANNING = 2018, WAY_OF_THE_TANNER = 2019, TANNERS_ARGENTUM_TOME = 2020, TANNERS_AURUM_TOME = 2021, SPIFFY_SYNTH20 = 2022, SPIFFY_SYNTH21 = 2023, BONE_PURIFICATION = 2024, BONE_ENSORCELLMENT = 2025, FILING = 2026, WAY_OF_THE_BONEWORKER = 2027, BONEWORKERS_ARGENTUM_TOME = 2028, BONEWORKERS_AURUM_TOME = 2029, SPIFFY_SYNTH24 = 2030, SPIFFY_SYNTH25 = 2031, ANIMA_SYNTHESIS = 2032, ALCHEMIC_PURIFICATION = 2033, ALCHEMIC_ENSORCELLMENT = 2034, TRITURATION = 2035, CONCOCTION = 2036, IATROCHEMISTRY = 2037, MIASMAL_COUNTERAGENT_RECIPE = 2038, WAY_OF_THE_ALCHEMIST = 2039, RAW_FISH_HANDLING = 2040, NOODLE_KNEADING = 2041, PATISSIER = 2042, STEWPOT_MASTERY = 2043, WAY_OF_THE_CULINARIAN = 2044, CULINARIANS_ARGENTUM_TOME = 2045, CULINARIANS_AURUM_TOME = 2046, SPIFFY_SYNTH28 = 2047, VOIDWATCH_ALARUM = 2048, VOIDWATCHERS_EMBLEM_JEUNO = 2049, VOIDWATCHERS_EMBLEM_QUFIM = 2050, LOADSTONE = 2051, SOUL_GEM = 2052, SOUL_GEM_CLASP = 2053, TRICOLOR_VOIDWATCHERS_EMBLEM = 2054, STARLIGHT_VOIDWATCHERS_EMBLEM = 2055, RED_PRESENT = 2056, BLUE_PRESENT = 2057, GREEN_PRESENT = 2058, HEART_OF_THE_BUSHIN = 2059, HYACINTH_STRATUM_ABYSSITE = 2060, HYACINTH_STRATUM_ABYSSITE_II = 2061, AMBER_STRATUM_ABYSSITE = 2062, AMBER_STRATUM_ABYSSITE_II = 2063, CLAIRVOY_ANT = 2064, KUPOFRIEDS_CORUNDUM = 2065, KUPOFRIEDS_CORUNDUM = 2066, KUPOFRIEDS_CORUNDUM = 2067, BRONZE_ASTRARIUM = 2068, SILVER_ASTRARIUM = 2069, MYTHRIL_ASTRARIUM = 2070, GOLD_ASTRARIUM = 2071, PLATINUM_ASTRARIUM = 2072, DEMONS_IN_THE_RYE_CHRONICLE = 2073, MONSTROUS_MAYHEM_REPORT = 2074, CULLING_IS_CARING_POSTER = 2075, MERRY_MOOGLE_MEMORIAL_GUIDE = 2076, CONNORS_COMMUNIQUE = 2077, PERNICIOUS_PRESENTS_BRIEF = 2078, LITTLE_GOBLINS_ADVENTURE_VOL1 = 2079, LITTLE_GOBLINS_ADVENTURE_VOL2 = 2080, LITTLE_GOBLINS_ADVENTURE_VOL3 = 2081, LITTLE_GOBLINS_ADVENTURE_VOL4 = 2082, LITTLE_GOBLINS_ADVENTURE_VOL5 = 2083, LITTLE_GOBLINS_ADVENTURE_VOL6 = 2084, LITTLE_GOBLINS_ADVENTURE_VOL7 = 2085, LITTLE_GOBLINS_ADVENTURE_VOL8 = 2086, VANADIEL_TRIBUNE_VOL00 = 2087, VANADIEL_TRIBUNE_VOL01 = 2088, VANADIEL_TRIBUNE_VOL02 = 2089, VANADIEL_TRIBUNE_VOL03 = 2090, VANADIEL_TRIBUNE_VOL04 = 2091, VANADIEL_TRIBUNE_VOL05 = 2092, VANADIEL_TRIBUNE_VOL06 = 2093, VANADIEL_TRIBUNE_VOL07 = 2094, VANADIEL_TRIBUNE_VOL08 = 2095, VANADIEL_TRIBUNE_VOL09 = 2096, VANADIEL_TRIBUNE_VOL10 = 2097, VANADIEL_TRIBUNE_VOL11 = 2098, VANADIEL_TRIBUNE_VOL12 = 2099, VANADIEL_TRIBUNE_VOL13 = 2100, VANADIEL_TRIBUNE_VOL15 = 2102, VANADIEL_TRIBUNE_VOL16 = 2103, VANADIEL_TRIBUNE_VOL17 = 2104, VANADIEL_TRIBUNE_VOL18 = 2105, VANADIEL_TRIBUNE_VOL19 = 2106, VANADIEL_TRIBUNE_VOL20 = 2107, VANADIEL_TRIBUNE_VOL21 = 2108, VANADIEL_TRIBUNE_VOL22 = 2109, VANADIEL_TRIBUNE_VOL23 = 2110, VANADIEL_TRIBUNE_VOL24 = 2111, VANADIEL_TRIBUNE_VOL25 = 2112, VANADIEL_TRIBUNE_VOL26 = 2113, VANADIEL_TRIBUNE_VOL27 = 2114, VANADIEL_TRIBUNE_II_NO01 = 2115, VANADIEL_TRIBUNE_II_NO02 = 2116, VANADIEL_TRIBUNE_II_NO03 = 2117, VANADIEL_TRIBUNE_II_NO04 = 2118, VANADIEL_TRIBUNE_II_NO05 = 2119, VANADIEL_TRIBUNE_II_NO06 = 2120, VANADIEL_TRIBUNE_II_NO07 = 2121, VANADIEL_TRIBUNE_II_NO08 = 2122, VANADIEL_TRIBUNE_II_NO09 = 2123, VANADIEL_TRIBUNE_II_NO10 = 2124, VANADIEL_TRIBUNE_II_NO11 = 2125, VANADIEL_TRIBUNE_II_NO12 = 2126, VANADIEL_TRIBUNE_II_NO13 = 2127, VANADIEL_TRIBUNE_II_NO14 = 2128, VANADIEL_TRIBUNE_II_NO15 = 2129, VANADIEL_TRIBUNE_II_NO16 = 2130, HANDCRAFTED_SPATULA = 2131, TRANSMUTED_CANDLE = 2132, GOURMET_WHIPPED_CREAM = 2133, ANCIENT_PAPYRUS_SHRED1 = 2134, ANCIENT_PAPYRUS_SHRED2 = 2135, ANCIENT_PAPYRUS_SHRED3 = 2136, EXORAY_MOLD_CRUMB1 = 2137, EXORAY_MOLD_CRUMB2 = 2138, EXORAY_MOLD_CRUMB3 = 2139, BOMB_COAL_FRAGMENT1 = 2140, BOMB_COAL_FRAGMENT2 = 2141, BOMB_COAL_FRAGMENT3 = 2142, SHINING_FRAGMENT = 2143, GLOSSY_FRAGMENT = 2144, GRIMOIRE_PAGE = 2145, MOBLIN_PHEROMONE_SACK = 2146, GOLDEN_WING = 2147, MOSS_COVERED_SHARD = 2148, ESSENCE_OF_PERFERVIDITY = 2149, BRANDED_WING = 2150, MALICIOUS_HORN = 2151, SHEET_OF_SAN_DORIAN_TUNES = 2152, SHEET_OF_BASTOKAN_TUNES = 2153, SHEET_OF_WINDURSTIAN_TUNES = 2154, GEOMAGNETRON = 2155, ADOULINIAN_CHARTER_PERMIT = 2156, PIONEERS_BADGE = 2157, TEMPORARY_GEOMAGNETRON = 2158, AGED_MATRIARCH_NAAKUAL_CREST = 2159, AGED_RIPTIDE_NAAKUAL_CREST = 2160, AGED_FIREBRAND_NAAKUAL_CREST = 2161, AGED_LIGNEOUS_NAAKUAL_CREST = 2162, AGED_BOOMING_NAAKUAL_CREST = 2163, AGED_FLASHFROST_NAAKUAL_CREST = 2164, PROTOTYPE_ATTUNER = 2166, WATERCRAFT = 2167, RESTRAINMENT_RESILIENCE = 2171, CUPFUL_OF_DUST_LADEN_SAP = 2179, MANTID_BAIT = 2180, VIAL_OF_TOXIC_ZOLDEFF_WATER = 2185, FISTFUL_OF_PRISTINE_SAND = 2186, RIME_ICE_FRAGMENT = 2190, BROKEN_HARPOON = 2192, EXTRAVAGANT_HARPOON = 2193, GEOMAGNETIC_COMPASS = 2196, OCULAR_ORB = 2197, PILE_OF_NOXIOUS_GRIME = 2198, PULSATING_SHARD = 2199, DINNER_INVITATION = 2200, ROCKBERRY1 = 2201, ROCKBERRY2 = 2202, ROCKBERRY3 = 2203, LOGGING = 2204, WATERCRAFTING = 2205, DEMOLISHING = 2206, TOXIN_RESILIENCE = 2207, PARESIS_RESILIENCE = 2208, CALOR_RESILIENCE = 2209, HEN_FS_BUILDING_MAT_CONTAINER = 2210, MOR_FS_BUILDING_MAT_CONTAINER = 2211, HEN_FS_RESOURCE_CONTAINER = 2212, MOR_FS_RESOURCE_CONTAINER = 2213, CEI_FB_OP_MATERIALS_CONTAINER = 2214, HEN_FB_OP_MATERIALS_CONTAINER = 2215, MOR_FB_OP_MATERIALS_CONTAINER = 2216, LOST_ARTICLE1 = 2217, LOST_ARTICLE2 = 2218, FLAYED_MANTID_CORPSE = 2220, CHAPULI_HORN = 2221, HOT_SPRING_REPORT_1 = 2225, HOT_SPRING_REPORT_2 = 2226, HOT_SPRING_REPORT_3 = 2227, HOT_SPRING_REPORT_4 = 2228, HOT_SPRING_REPORT_5 = 2229, MAGMA_SURVEY_REPORT = 2232, REIVE_UNITY = 2234, CRITICAL_CHOP = 2236, CHERISHED_AXE = 2237, CRITICAL_SMASH = 2238, CHERISHED_PICK = 2239, CRITICAL_SLICE = 2240, CHERISHED_SICKLE = 2241, SAN_DORIA_WARP_RUNE = 2248, BASTOK_WARP_RUNE = 2249, WINDURST_WARP_RUNE = 2250, SELBINA_WARP_RUNE = 2251, MHAURA_WARP_RUNE = 2252, KAZHAM_WARP_RUNE = 2253, RABAO_WARP_RUNE = 2254, NORG_WARP_RUNE = 2255, TAVNAZIA_WARP_RUNE = 2256, WHITEGATE_WARP_RUNE = 2257, NASHMAU_WARP_RUNE = 2258, RUSTED_PICKAXE = 2261, TINY_SEED = 2262, BOTTLE_OF_FERTILIZER_X = 2263, WAYPOINT_SCANNER_KIT = 2264, ROYAL_FIAT_BANNING_COLONIZATION = 2265, RECORD_OF_THE_17TH_ASSEMBLY = 2266, COPY_OF_THE_ALLIANCE_AGREEMENT = 2267, ULBUKAN_NAVIGATION_CHART = 2268, COPY_OF_ADOULINS_PATRONESS = 2269, MEMO_FROM_MIDRAS = 2270, CIDS_CATALYST = 2271, CHUNK_OF_MILKY_WHITE_MINERALS = 2272, FAIL_BADGE = 2273, WESTERN_ADOULIN_PATROL_ROUTE = 2274, MISDELIVERED_PARCEL = 2275, EASTERN_ADOULIN_PATROL_ROUTE = 2276, HOT_SPRINGS_CARE_PACKAGE = 2277, FISTFUL_OF_HOMELAND_SOIL = 2278, YAHSE_WILDFLOWER_PETAL = 2279, HABITUAL_BEHAVIOR_BAROMETER = 2280, BRIER_PROOF_NET = 2281, COMPASS_OF_TRANSFERENCE = 2282, MAGMA_MITIGATION_SET = 2283, RESURRECTION_RETARDANT_AXE = 2284, INSULATOR_TABLET = 2285, ANTI_GLACIATION_GEAR = 2286, LAND_OF_MILK_AND_HONEY_HIVE = 2288, FULL_LAND_OF_MILK_AND_HONEY_HIVE = 2289, LUOPAN = 2290, RALA_SIMULACRUM = 2291, YORCIA_SIMULACRUM = 2292, CIRDAS_SIMULACRUM = 2293, RAKAZNAR_SIMULACRUM = 2294, CELADON_YANTRIC_PLANCHETTE = 2296, ZAFFRE_YANTRIC_PLANCHETTE = 2297, ALIZARIN_YANTRIC_PLANCHETTE = 2298, DETACHED_STINGER = 2299, CRAGGY_FIN = 2300, FLAME_SCARRED_SKULL = 2301, MAP_OF_RALA_WATERWAYS_U = 2302, MAP_OF_YORCIA_WEALD_U = 2303, MAP_OF_CIRDAS_CAVERNS_U = 2304, MAP_OF_OUTER_RAKAZNAR_U = 2305, MAP_OF_ESCHA_ZITAH = 2307, MAP_OF_ESCHA_RUAUN = 2308, MAP_OF_REISENJIMA = 2309, MOG_KUPON_A_DEII = 2334, MOG_KUPON_A_DE = 2335, MOG_KUPON_A_SAL = 2336, MOG_KUPON_A_NYZ = 2337, MOG_KUPON_I_S5 = 2338, MOG_KUPON_I_S2 = 2339, MOG_KUPON_I_ORCHE = 2340, SHEET_OF_E_ADOULINIAN_TUNES = 2341, SHEET_OF_W_ADOULINIAN_TUNES = 2342, HENNEBLOOM_LEAF = 2343, IMPURE_CELADON_YGGZI = 2344, SEMI_PURE_CELADON_YGGZI = 2345, IMPURE_ZAFFRE_YGGZI = 2346, SEMI_PURE_ZAFFRE_YGGZI = 2347, IMPURE_ALIZARIN_YGGZI = 2348, SEMI_PURE_ALIZARIN_YGGZI = 2349, RING_OF_SUPERNAL_DISJUNCTION = 2350, EPHEMERAL_ENDEAVOR = 2352, ENLIGHTENED_ENDEAVOR = 2353, RUNE_SABER = 2354, FLASK_OF_FRUISERUM = 2355, FROST_ENCRUSTED_FLAME_GEM = 2356, LETTER_FROM_OCTAVIEN = 2357, STONE_OF_IGNIS = 2358, STONE_OF_GELUS = 2359, STONE_OF_FLABRA = 2360, STONE_OF_TELLUS = 2361, STONE_OF_SULPOR = 2362, STONE_OF_UNDA = 2363, STONE_OF_LUX = 2364, STONE_OF_TENEBRAE = 2365, STONE_OF_UNKNOWN_RUNIC_ORIGINS1 = 2366, STONE_OF_UNKNOWN_RUNIC_ORIGINS2 = 2367, STONE_OF_UNKNOWN_RUNIC_ORIGINS3 = 2368, SECRETS_OF_RUNIC_ENHANCEMENT = 2369, RUNIC_KINEGRAVER = 2370, VIAL_OF_VIVID_RAINBOW_EXTRACT = 2371, INSIDIOS_EXTINGUISHED_LANTERN = 2372, VESSEL_OF_SUMMONING = 2373, SILVER_LUOPAN = 2374, LHAISO_NEFTEREHS_BELL = 2375, MIDRASS_EXPLOSIVE_SAMPLE = 2376, REPORT_ON_MIDRASS_EXPLOSIVE = 2377, TRAY_OF_ADOULINIAN_DELICACIES = 2378, SMALL_BAG_OF_ADOULINIAN_DELICACIES = 2379, WAYPOINT_RECALIBRATION_KIT = 2380, TWELVE_ORDERS_DOSSIER = 2381, RAVINE_WATER_TESTING_KIT = 2382, FISTFUL_OF_NUMBING_SOIL = 2383, HUNK_OF_BEDROCK = 2384, YORCIAS_TEAR = 2385, BLIGHTBERRY = 2386, LARGE_STRIP_OF_VELKK_HIDE = 2387, CLIMBING = 2388, BOX_OF_ADOULINIAN_TOMATOES = 2389, KALEIDOSCOPIC_CLAM = 2390, GLASS_PENDULUM = 2391, IVORY_WING_TALISMAN = 2393, BRONZE_MATTOCK_CORDON = 2394, BRONZE_SHOVEL_CORDON = 2395, TARUTARU_SAUCE_INVOICE = 2396, TARUTARU_SAUCE_RECEIPT = 2397, GPS_CRYSTAL = 2398, PAIR_OF_VELKK_GLOVES = 2399, LOST_ARTICLE1 = 2400, LOST_ARTICLE2 = 2401, GEOMANCER_CLAIM_TICKET = 2402, MAR_FB_OP_MATERIALS_CONTAINER = 2403, YOR_FB_OP_MATERIALS_CONTAINER = 2404, MAR_FS_BUILDING_MAT_CONTAINER = 2405, YOR_FS_BUILDING_MAT_CONTAINER = 2406, PROOF_OF_ORDER_RUNIC_HEADGEAR1 = 2407, PROOF_OF_ORDER_RUNIC_HANDGEAR2 = 2408, PROOF_OF_ORDER_RUNIC_FOOTGEAR4 = 2409, ROSULATIAS_POME = 2410, CELENNIA_MEMORIAL_LIBRARY_CARD = 2411, SOWYOURSEED = 2412, MY_FIRST_FURROW = 2413, FIELDS_AND_FERTILIZING = 2414, DESIGNER_FARMING = 2415, HOMESTEADERS_COMPENDIUM = 2416, MHMU_TREATISE_ON_AGRONOMY = 2417, GIVE_MY_REGARDS_TO_REODOAN = 2419, ADOULINS_TOPIARY_TREASURES = 2420, GRANDILOQUENT_GROVES = 2421, ARBOREAL_ABRACADABRA = 2422, VERDANT_AND_VERDONTS = 2423, MHMU_TREATISE_ON_FORESTRY = 2424, MYTHRIL_MARATHON_QUARTERLY = 2426, TAKE_A_LODE_OFF = 2427, VARICOSE_MINERAL_VEINS = 2428, TALES_FROM_THE_TUNNEL = 2429, THE_GUSGEN_MINES_TRAGEDY = 2430, MHMU_TREATISE_ON_MINERALOGY = 2431, A_FAREWELL_TO_FRESHWATER = 2433, WATER_WATER_EVERYWHERE = 2434, DREDGINGS_NO_DRUDGERY = 2435, ALL_THE_WAYS_TO_SKIN_A_CARP = 2436, ANATOMY_OF_AN_ANGLER = 2437, MHMU_TREATISE_ON_FISH_I = 2438, THE_OLD_MEN_OF_THE_SEA = 2440, BLACK_FISH_OF_THE_FAMILY = 2442, TWENTY_THOUSAND_YALMS_UNDER_THE_SEA = 2443, ENCYCLOPEDIA_ICTHYONNICA = 2444, MHMU_TREATISE_ON_FISH_II = 2445, MAR_FS_RESOURCE_CONTAINER = 2447, YOR_FS_RESOURCE_CONTAINER = 2448, NOTE_DETAILING_SEDITIOUS_PLANS = 2449, WATERWAY_FACILITY_CRANK = 2450, VIAL_OF_TRANSLURRY = 2451, GIL_REPOSITORY = 2452, CRAB_CALLER = 2453, PIECE_OF_A_STONE_WALL = 2454, VIAL_OF_UNTAINTED_HOLY_WATER = 2455, ETERNAL_FLAME = 2456, WEATHER_VANE_WINGS = 2457, AUREATE_BALL_OF_FUR = 2458, INVENTORS_COALITION_PICKAXE = 2459, TINTINNABULUM = 2460, FRAGMENTING = 2461, PAIR_OF_FUZZY_EARMUFFS = 2462, KAM_FB_OP_MATERIALS_CONTAINER = 2463, KAM_FS_BUILDING_MAT_CONTAINER = 2464, KAM_FS_RESOURCE_CONTAINER = 2465, MEMORANDOLL = 2466, SHADOW_LORD_PHANTOM_GEM = 2468, CELESTIAL_NEXUS_PHANTOM_GEM = 2469, STELLAR_FULCRUM_PHANTOM_GEM = 2470, PHANTOM_GEM_OF_APATHY = 2471, PHANTOM_GEM_OF_ARROGANCE = 2472, PHANTOM_GEM_OF_ENVY = 2473, PHANTOM_GEM_OF_COWARDICE = 2474, PHANTOM_GEM_OF_RAGE = 2475, P_PERPETRATOR_PHANTOM_GEM = 2476, COPPER_AMAN_VOUCHER = 2477, MATRIARCH_NAAKUAL_PARAGON = 2482, RIPTIDE_NAAKUAL_PARAGON = 2483, FIREBRAND_NAAKUAL_PARAGON = 2484, LIGNEOUS_NAAKUAL_PARAGON = 2485, BOOMING_NAAKUAL_PARAGON = 2486, FLASHFROST_NAAKUAL_PARAGON = 2487, MOG_KUPON_I_AF109 = 2489, MOG_KUPON_W_EWS = 2490, MOG_KUPON_AW_WK = 2491, MOG_KUPON_I_S3 = 2492, MOG_KUPON_A_PK109 = 2493, MOG_KUPON_I_S1 = 2494, MOG_KUPON_I_SKILL = 2495, GREEN_INSTITUTE_CARD = 2496, WINDURST_TRUST_PERMIT = 2497, BLUE_INSTITUTE_CARD = 2498, BASTOK_TRUST_PERMIT = 2499, RED_INSTITUTE_CARD = 2500, SAN_DORIA_TRUST_PERMIT = 2501, MOG_KUPON_I_RME = 2502, PULVERIZING = 2503, LERENES_PATEN = 2504, AMCHUCHUS_MISSIVE = 2505, TEMPLE_KNIGHT_KEY = 2506, UNBLEMISHED_PIONEERS_BADGE = 2507, SILVERY_PLATE = 2508, SOUL_SIPHON = 2509, TAPESTRY_OF_BAGUA_POETRY = 2511, FUTHARKIC_CONCEPTS_IN_FLUX = 2512, CRYSTALLIZED_LIFESTREAM_ESSENCE = 2513, STRAND_OF_RAKAZNAR_FILAMENT = 2514, ORDER_SLIP_LIFESTREAM_HEADGEAR = 2515, ORDER_SLIP_LIFESTREAM_BODYGEAR = 2516, ORDER_SLIP_LIFESTREAM_HANDGEAR = 2517, ORDER_SLIP_LIFESTREAM_LEGGEAR = 2518, ORDER_SLIP_LIFESTREAM_FOOTGEAR = 2519, ORDER_SLIP_LOGOMORPH_HEADGEAR = 2520, ORDER_SLIP_LOGOMORPH_BODYGEAR = 2521, ORDER_SLIP_LOGOMORPH_HANDGEAR = 2522, ORDER_SLIP_LOGOMORPH_LEGGEAR = 2523, ORDER_SLIP_LOGOMORPH_FOOTGEAR = 2524, PRISTINE_HAIR_RIBBON = 2525, VIAL_OF_TRANSMELANGE = 2526, LOST_ARTICLE = 2527, BREATH_OF_DAWN = 2528, PHLOX_YANTRIC_PLANCHETTE = 2529, RUSSET_YANTRIC_PLANCHETTE = 2530, ASTER_YANTRIC_PLANCHETTE = 2531, SPARKING_TAIL_FEATHER = 2532, PIECE_OF_INVIOLABLE_BARK = 2533, FROSTED_INCISOR = 2534, IMPURE_PHLOX_YGGZI = 2535, SEMI_PURE_PHLOX_YGGZI = 2536, IMPURE_RUSSET_YGGZI = 2537, SEMI_PURE_RUSSET_YGGZI = 2538, IMPURE_ASTER_YGGZI = 2539, SEMI_PURE_ASTER_YGGZI = 2540, BREATH_OF_DAWN1 = 2541, BREATH_OF_DAWN2 = 2542, BREATH_OF_DAWN3 = 2543, JOB_BREAKER = 2544, SAVAGES_PHANTOM_GEM = 2545, WARRIORS_PATH_PHANTOM_GEM = 2546, PEPPEALEPPES_SUPERLATIVE_TONIC = 2547, SAJJAKAS_PROTECTIVE_WARD = 2548, SUNKISSED_SCALE = 2549, MOONTOUCHED_SCALE = 2550, STARBLESSED_SCALE = 2551, TUFT_OF_GOLDEN_FUR = 2552, IVORY_WING_TALISMAN = 2553, SILVER_MATTOCK_CORDON = 2554, SILVER_SHOVEL_CORDON = 2555, PUPPET_IN_PERIL_PHANTOM_GEM = 2556, LEGACY_PHANTOM_GEM = 2557, WORLD_TREE_SAPLING = 2558, MOG_KUPON_I = 2559, MOG_KUPON_WJOB = 2560, MOG_KUPON_IMAT = 2561, MOG_KUPON_IWDEIII = 2562, MOG_KUPON_IAWMIS = 2563, SHEET_OF_ZILART_TUNES = 2564, RUSTED_HANDBELL = 2565, EMBLAZONED_HANDBELL = 2566, RIPPLE_PROMINENCE_CONCRETION = 2567, INFERNO_CONCRETION = 2568, CYCLONE_CONCRETION = 2569, NUMBING_BLOSSOM_SEED = 2570, BROKEN_RAPIER_HILT = 2571, VIAL_OF_CRIMSON_CATALYST = 2572, QUIESCENCE = 2573, SUPERLATIVE_RUNIC_RING_OF_DELUGE = 2574, SUPERLATIVE_RUNIC_RING_OF_LUSTER = 2575, SUPERLATIVE_RUNIC_RING_OF_VISION = 2576, NICKED_DAGGER = 2577, MAGICKED_ASTROLABE = 2578, BRACELET_OF_VERVE = 2579, COPY_OF_WRATH_OF_THE_LAND = 2580, COPY_OF_HALLOWED_WOOD = 2581, HALLOWED_WOOD_REPLICA = 2582, COPY_OF_SHROUDED_IN_ENIGMA = 2583, REPORT_OF_A_SORCEROUS_NATION = 2584, COPY_OF_THE_VERDANCY = 2585, GIANT_SHEEP_EXPORT_RECORD = 2586, DICTUM_ON_COLONIZATION = 2587, ADOULINIAN_AGRICULTURAL_TREATISE = 2588, MYSTIFYING_METAL_ROD = 2589, RUSTY_KATANA = 2590, TRADITIONAL_ADOULINIAN_KATANA = 2591, PIECE_OF_A_SCT_COALITION_REPORT = 2592, CRYPTIC_MEMORANDUM = 2593, MEMO_FOUND_IN_RALA_WATERWAYS = 2594, HEAD_WIND_PHANTOM_GEM = 2595, BUTTERFLYSHAPED_KEY = 2596, STURDY_HIDE_POUCH = 2597, SUFFERING_SACCHARIFEROUS = 2598, SEPULCHER_ENSIGN = 2599, CONSUMMATE_SIMULACRUM = 2600, BROKEN_FUSE = 2601, RALA_EUDAEMON = 2602, YORCIA_EUDAEMON = 2603, CIRDAS_EUDAEMON = 2604, VELKK_FETISH = 2606, YMMRULVIDS_NECKLACE = 2607, IGNORMNTS_BRACELET = 2608, DURSVIKES_EARRING = 2609, TRYLWUJS_BELT = 2610, PAIR_OF_LIIJVOKS_GLOVES = 2611, GRAMKDROOGS_CIRCLET = 2612, ELDER_WOODEN_BOX = 2613, IMPRINT_DEVICE_S = 2614, RECORD_OF_THE_GENERALS_FORAY = 2615, RECORD_OF_A_CAVERNOUS_FORAY = 2616, RECORD_OF_THE_KNIGHT_IN_BLACK = 2617, RECORD_OF_A_THOUSAND_LIGHTS = 2618, AVATAR_PHANTOM_GEM = 2619, HEROES_AND_LEGENDS_OF_ADOULIN = 2620, HASTILY_SCRIBBLED_NOTE = 2621, SKY_BLUE_POME = 2622, SUN_YELLOW_POME = 2623, ASHRAKKS_BLOOD_SIGIL = 2624, DHOKMAKS_BLOOD_SIGIL = 2625, ASH_RUNIC_BOARD = 2626, TEODORS_BLOOD_SIGIL = 2627, AWAKENED_CRYSTALLIZED_PSYCHE = 2628, ARCIELAS_SPARE_BONNET = 2629, ARCIELAS_SKIRT = 2630, CONCORDOLL = 2631, CRYSTALLIZED_PSYCHE = 2632, SAKURA_AND_THE_MAGIC_SPOON = 2633, BLANK_ASH_RUNIC_BOARD = 2640, PROTOTYPE_SIGIL_PEARL = 2641, LAMB_MEMENTO = 2642, SHEEP_MEMENTO = 2643, KARAKUL_MEMENTO = 2644, RAM_MEMENTO = 2645, SAPLING_MEMENTO = 2646, GREEN_FOLIAGE_TREANT_MEMENTO = 2647, RED_FOLIAGE_TREANT_MEMENTO = 2648, BABY_RABBIT_MEMENTO = 2649, RABBIT_MEMENTO = 2650, WHITE_RABBIT_MEMENTO = 2651, BABY_LIZARD_MEMENTO = 2652, LIZARD_MEMENTO = 2653, ALABASTER_LIZARD_MEMENTO = 2654, BABY_COCKATRICE_MEMENTO = 2655, COCKATRICE_MEMENTO = 2656, ZIZ_MEMENTO = 2657, BABY_RAPTOR_MEMENTO = 2658, RAPTOR_MEMENTO = 2659, RED_RAPTOR_MEMENTO = 2660, BABY_EFT_MEMENTO = 2661, EFT_MEMENTO = 2662, TARICHUK_MEMENTO = 2663, DHALMEL_CALF_MEMENTO = 2664, DHALMEL_MEMENTO = 2665, GREAT_DHALMEL_MEMENTO = 2666, SEA_MONK_LARVA_MEMENTO = 2667, SEA_MONK_MEMENTO = 2668, BLUE_SEA_MONK_MEMENTO = 2669, URAGNITE_YOUNGLING_MEMENTO = 2670, URAGNITE_MEMENTO = 2671, LIMASCABRA_MEMENTO = 2672, IMMATURE_CRAB_MEMENTO = 2673, CRAB_MEMENTO = 2674, PORTER_CRAB_MEMENTO = 2675, COLIBRI_CHICK_MEMENTO = 2676, COLIBRI_MEMENTO = 2677, TOUCALIBRI_MEMENTO = 2678, COEURL_CUB_MEMENTO = 2679, COEURL_MEMENTO = 2680, LYNX_MEMENTO = 2681, BUFFALO_CALF_MEMENTO = 2682, BUFFALO_MEMENTO = 2683, MINI_SLIME_MEMENTO = 2684, SLIME_MEMENTO = 2685, CLOT_MEMENTO = 2686, HECTEYES_MEMENTO = 2687, TINY_BUGARD_MEMENTO = 2688, BUGARD_MEMENTO = 2689, ABYSSOBUGARD_MEMENTO = 2690, BABY_ADAMANTOISE_MEMENTO = 2691, ADAMANTOISE_MEMENTO = 2692, GREAT_ADAMANTOISE_MEMENTO = 2693, WHITE_ADAMANTOISE_MEMENTO = 2694, FERROMANTOISE_MEMENTO = 2695, GREAT_FERROMANTOISE_MEMENTO = 2696, CLUSTER_MEMENTO = 2697, BOMB_MEMENTO = 2698, DJINN_MEMENTO = 2699, SNOLL_MEMENTO = 2700, BEHEMOTH_CUB_MEMENTO = 2701, BEHEMOTH_MEMENTO = 2702, KING_BEHEMOTH_MEMENTO = 2703, ELASMOTH_MEMENTO = 2704, SKORMOTH_MEMENTO = 2705, DRAGON_HATCHLING_MEMENTO = 2706, WYVERN_MEMENTO = 2707, BLUE_WYVERN_MEMENTO = 2708, GREEN_WYVERN_MEMENTO = 2709, ABYSSAL_WYRM_MEMENTO = 2710, LUNAR_WYRM_MEMENTO = 2711, BLAZING_WYRM_MEMENTO = 2712, PEQUETENDER_MEMENTO = 2713, SABOTENDER_MEMENTO = 2714, JUMBOTENDER_MEMENTO = 2715, CHEER_LAMB = 2716, CHEER_SHEEP = 2717, CHEER_KARAKUL = 2718, CHEER_RAM = 2719, CHEER_SAPLING = 2720, CHEER_G_FOL_TREANT = 2721, CHEER_R_FOL_TREANT = 2722, CHEER_BABY_RABBIT = 2723, CHEER_RABBIT = 2724, CHEER_WHITE_RABBIT = 2725, CHEER_BABY_LIZARD = 2726, CHEER_LIZARD = 2727, CHEER_ALABASTER_LIZARD = 2728, CHEER_BABY_COCKATRICE = 2729, CHEER_COCKATRICE = 2730, CHEER_ZIZ = 2731, CHEER_BABY_RAPTOR = 2732, CHEER_RAPTOR = 2733, CHEER_RED_RAPTOR = 2734, CHEER_BABY_EFT = 2735, CHEER_EFT = 2736, CHEER_TARICHUK = 2737, CHEER_DHALMEL_CALF = 2738, CHEER_DHALMEL = 2739, CHEER_GREAT_DHALMEL = 2740, CHEER_SEA_MONK_LARVA = 2741, CHEER_SEA_MONK = 2742, CHEER_BLUE_SEA_MONK = 2743, CHEER_URAGNITE_YOUNGLING = 2744, CHEER_URAGNITE = 2745, CHEER_LIMASCABRA = 2746, CHEER_IMMATURE_CRAB = 2747, CHEER_CRAB = 2748, CHEER_PORTER_CRAB = 2749, CHEER_BABY_COLIBRI = 2750, CHEER_COLIBRI = 2751, CHEER_TOUCALIBRI = 2752, CHEER_COEURL_CUB = 2753, CHEER_COEURL = 2754, CHEER_LYNX = 2755, CHEER_BUFFALO_CALF = 2756, CHEER_BUFFALO = 2757, CHEER_MINI_SLIME = 2758, CHEER_SLIME = 2759, CHEER_CLOT = 2760, CHEER_HECTEYES = 2761, CHEER_TINY_BUGARD = 2762, CHEER_BUGARD = 2763, CHEER_ABYSSOBUGARD = 2764, CHEER_BABY_ADAMANTOISE = 2765, CHEER_ADAMANTOISE = 2766, CHEER_GREAT_ADAMANTOISE = 2767, CHEER_WHITE_ADAMANTOISE = 2768, CHEER_FERROMANTOISE = 2769, CHEER_GREAT_FERROMANTOISE = 2770, CHEER_CLUSTER = 2771, CHEER_BOMB = 2772, CHEER_DJINN = 2773, CHEER_SNOLL = 2774, CHEER_BEHEMOTH_CUB = 2775, CHEER_BEHEMOTH = 2776, CHEER_KING_BEHEMOTH = 2777, CHEER_ELASMOTH = 2778, CHEER_SKORMOTH = 2779, CHEER_DRAGON_HATCHLING = 2780, CHEER_WYVERN = 2781, CHEER_BLUE_WYVERN = 2782, CHEER_GREEN_WYVERN = 2783, CHEER_ABYSSAL_WYRM = 2784, CHEER_LUNAR_WYRM = 2785, CHEER_BLAZING_WYRM = 2786, CHEER_PEQUETENDER = 2787, CHEER_SABOTENDER = 2788, CHEER_JUMBOTENDER = 2789, SHEET_OF_CONFLICT_TUNES = 2790, SHEET_OF_PROMATHIA_TUNES = 2791, SHEET_OF_ADOULINIAN_TUNES = 2792, SAKURA_AND_THE_FOUNTAIN = 2793, TREATISE_ON_AZIMUTH_CLOTHCRAFT = 2794, HOLLA_CRYSTAL_OF_GALES = 2795, DEM_CRYSTAL_OF_DUNES = 2796, MEA_CRYSTAL_OF_FLAMES = 2797, PALE_AZURE_CLOTH = 2798, ORDER_SLIP_AZIMUTH_HOOD = 2799, ORDER_SLIP_AZIMUTH_COAT = 2800, ORDER_SLIP_AZIMUTH_GLOVES = 2801, ORDER_SLIP_AZIMUTH_TIGHTS = 2802, ORDER_SLIP_AZIMUTH_GAITERS = 2803, REFINED_RAKAZNAR_FIBER = 2804, ORDER_SLIP_ERILAZ_GALEA = 2805, ORDER_SLIP_ERILAZ_SURCOAT = 2806, ORDER_SLIP_ERILAZ_GAUNTLETS = 2807, ORDER_SLIP_ERILAZ_LEG_GUARDS = 2808, ORDER_SLIP_ERILAZ_GREAVES = 2809, PURPLE_PURGATION_CLOTH = 2810, MARGRETS_WRIT_OF_SUMMONS = 2811, PORTRAIT_OF_MELVIEN = 2812, MELVIENS_TURN = 2813, MELVIENS_DEATH = 2814, MARGRETS_MEMO = 2815, MARGRETS_IMPOSTERS_CIPHER = 2816, MARGRETS_IMPOSTERS_CIPHER_REDUX = 2817, FABRICATED_PEARL_OF_IMPURITY = 2818, FABRICATED_PEARL_OF_MIASMA = 2819, FABRICATED_PEARL_OF_BITING_WINDS = 2820, FABRICATED_PEARL_OF_ASHEN_WINGS = 2821, FABRICATED_PEARL_OF_THE_FALSE_KING = 2822, PROTOTYPE_PEARL_OF_ASHEN_WINGS = 2823, PROTOTYPE_PEARL_OF_THE_FALSE_KING = 2824, GILGAMESHS_INTRODUCTORY_LETTER = 2825, IMPERIAL_CHAIR = 2826, DECORATIVE_CHAIR = 2827, ORNATE_STOOL = 2828, REFINED_CHAIR = 2829, PORTABLE_CONTAINER = 2830, CHOCOBO_CHAIR = 2831, EPHRAMADIAN_THRONE = 2832, SHADOW_THRONE = 2833, LEAF_BENCH = 2834, ASTRAL_CUBE = 2835, REISENJIMA_SANCTORIUM_ORB = 2837, SAKURA_AND_THE_MAGICKED_NET = 2838, REAPER = 2839, FORGOTTEN_MEMORY = 2840, WEATHERED_HAVERTON_HAT = 2842, LIGHTSWORM = 2843, SAKURAS_EXCELLENT_ADVENTURE = 2844, SAKURA_AND_THE_CACTUS_CORPS = 2845, SAKURA_AND_THE_HOLY_GRAIL = 2846, SIRENS_PLUME = 2847, MOGLIFICATION_RESIST_POISON = 2849, MOGLIFICATION_RESIST_PARALYSIS = 2850, MOGLIFICATION_RESIST_SILENCE = 2852, MOGLIFICATION_RESIST_PETRIFICATION = 2853, MOGLIFICATION_RESIST_VIRUS = 2854, MOGLIFICATION_RESIST_CURSE = 2855, IRIDAL_CORE_OF_THE_RUINS = 2880, IRIDAL_CORE_OF_THE_TOMB = 2881, IRIDAL_CORE_OF_THE_PASS = 2882, ARCUS_FIBER = 2883, RHAPSODY_IN_WHITE = 2884, RHAPSODY_IN_UMBER = 2885, RHAPSODY_IN_AZURE = 2886, RHAPSODY_IN_CRIMSON = 2887, RHAPSODY_IN_EMERALD = 2888, RHAPSODY_IN_MAUVE = 2889, RHAPSODY_IN_FUCHSIA = 2890, RHAPSODY_IN_PUCE = 2891, RHAPSODY_IN_OCHRE = 2892, SCINTILLATING_RHAPSODY = 2893, TRIBULENS = 2894, WEPWAWETS_TOOTH = 2895, LYDIAS_VINE = 2896, AGLAOPHOTIS_BUD = 2897, TANGATAS_WING = 2898, VIDALAS_CLAW = 2899, GESTALTS_RETINA = 2900, ANGRBODAS_NECKLACE = 2901, CUNNASTS_TALON = 2902, REVETAURS_HORN = 2903, FERRODONS_SCALE = 2904, GULLTOPS_SHELL = 2905, VYALAS_PREY = 2906, BLAZEWINGS_PINCER = 2907, COVENS_DUST = 2908, PAZUZUS_BLADE_HILT = 2909, WRATHARES_CARROT = 2910, IONOSS_WEBBING = 2911, SANDYS_LASHER = 2912, NOSOIS_FEATHER = 2913, BRITTLISS_RING = 2914, KAMOHOALIIS_FIN = 2915, UMDHLEBIS_FLOWER = 2916, FLEETSTALKERS_CLAW = 2917, SHOCKMAWS_BLUBBER = 2918, URMAHLULLUS_ARMOR = 2919, ESCHAN_URN = 2920, ESCHAN_CELLAR = 2921, ESCHAN_NEF = 2922, MOONLIT_PATH_PHANTOM_GEM = 2923, WAKING_THE_BEAST_PHANTOM_GEM = 2924, WAKING_DREAMS_PHANTOM_GEM = 2925, CARD_JAILER_TEODOR = 2926, BIAS_GLOVE = 2927, RUEAS_STONE = 2928, MAS_LANCE = 2929, KHONS_SCEPTER = 2930, METS_RING = 2931, KHUNS_CROWN = 2932, WASSERSPEIERS_HORN = 2933, EMPUTAS_WING = 2934, PEIRITHOOSS_HOOF = 2935, ASIDAS_GEL = 2936, TENODERAS_SCYTHE = 2937, SAVA_SAVANOVICS_CAPE = 2938, PALILAS_TALON = 2939, HANBIS_NAIL = 2940, YILANS_SCALE = 2941, AMYMONES_TOOTH = 2942, NAPHULAS_BRACELET = 2943, KAMMAVACAS_BINDING = 2944, PAKECETS_BLUBBER = 2945, DUKE_VEPARS_SIGNET = 2946, VIRAVAS_STALK = 2947, BYAKKOS_PRIDE = 2948, GENBUS_HONOR = 2949, SEIRYUS_NOBILITY = 2950, SUZAKUS_BENEFACTION = 2951, KIRINS_FERVOR = 2952, ARK_ANGEL_HMS_COAT = 2953, ARK_ANGEL_TTS_NECKLACE = 2954, ARK_ANGEL_MRS_BUCKLE = 2955, ARK_ANGEL_EVS_SASH = 2956, ARK_ANGEL_GKS_BANGLE = 2957, MOST_CURIOUS_CURIO = 2958, MOST_CONFOUNDING_CURIO = 2959, MACABRE_SIMULACRUM = 2960, MOTIONLESS_PLUME = 2961, GUFFAWSHROOM = 2962, JOB_GESTURE_GEOMANCER = 2963, JOB_GESTURE_RUNE_FENCER = 2964, GOLDEN_SHOVEL_CORDON = 2965, FABRICATED_WARD_OF_IMPURITY = 2966, FABRICATED_WARD_OF_MIASMA = 2967, FABRICATED_WARD_OF_BITING_WINDS = 2968, FABRICATED_WARD_OF_ASHEN_WINGS = 2969, FABRICATED_WARD_OF_THE_FALSE_KING = 2970, SONG_OF_HOPE = 2971, FOUNDER_KINGS_ORB = 2972, CAIT_SITHS_WHISKER = 2973, EXTRADIMENSIONAL_SCAR = 2974, BREATH_OF_THE_AVATARS = 2975, PRIMARY_NAZAR = 2976, SECONDARY_NAZAR = 2977, TERTIARY_NAZAR = 2978, QUATERNARY_NAZAR = 2979, QUINARY_NAZAR = 2980, SENARY_NAZAR = 2981, SEPTENARY_NAZAR = 2982, OCTONARY_NAZAR = 2983, NONARY_NAZAR = 2984, DENARY_NAZAR = 2985, PRIMAL_NAZAR = 2986, FEARED_ONE_PHANTOM_GEM = 2987, DAWN_PHANTOM_GEM = 2988, DIMENSIONAL_COMPASS = 2989, CHACHAROONS_SACK_OF_SUPPLIES = 2990, CROM_DUBHS_HELM = 2991, GOLDEN_KISTS_KEY = 2992, MAUVEWRISTED_GOMBERRYS_KNIFE = 2993, DAZZLING_DOLORESS_VINE = 2994, TAELMOTHS_STAFF = 2995, BELPHEGORS_CROWN = 2996, KABANDHAS_WING = 2997, SELKITS_PINCER = 2998, SANG_BUAYAS_TUSK = 2999, SABOTENDER_ROYALS_NEEDLE = 3000, ZDUHACS_TALON = 3001, ORYXS_PLUMAGE = 3002, STROPHADIAS_PEARL = 3003, GAJASIMHAS_MANE = 3004, IRONSIDES_MAUL = 3005, SARSAOKS_HOARD = 3006, OLD_SHUCKS_TUFT = 3007, BASHMUS_TRINKET = 3008, MAJUS_CLAW = 3009, YAKSHIS_SCROLL = 3010, NEAKS_TREASURE = 3011, TELESS_HYMN = 3012, ZERDES_CUP = 3013, VINIPATAS_BLADE = 3014, SCHAHS_GAMBIT = 3015, ALBUMENS_FLOWER = 3016, ONYCHOPHORAS_SOIL = 3017, ERINYSS_BEAK = 3018, MOG_KUPON_AWGFII = 3019, MOG_KUPON_AWGF = 3020, MOG_KUPON_AWUWIII = 3021, MOG_KUPON_AWUWII = 3022, MOG_KUPON_AWUW = 3023, MOG_KUPON_AAB = 3024, MOG_KUPON_AWCOS = 3025, PHOENIXS_BLESSING = 3026, PACKET_OF_MIDRASS_EXPLOSIVES = 3027, TARNISHED_RING = 3028, RUSTY_LOCKET = 3029, INVITATION_TO_A_FEAST_MOST_DIRE = 3030, RADIALENS = 3031, MOLLIFIER = 3032, MOG_KUPON_AWKUPO = 3033, DRAINED_ORB = 3034, MALFORMED_KNUCKLES = 3035, MALFORMED_DAGGER = 3036, MALFORMED_SWORD = 3037, MALFORMED_GREAT_SWORD = 3038, MALFORMED_AXE = 3039, MALFORMED_GREAT_AXE = 3040, MALFORMED_POLEARM = 3041, MALFORMED_SCYTHE = 3042, MALFORMED_KATANA = 3043, MALFORMED_GREAT_KATANA = 3044, MALFORMED_CLUB = 3045, MALFORMED_STAFF = 3046, MALFORMED_BOW = 3047, MALFORMED_GUN = 3048, MALFORMED_SHIELD = 3049, MALFORMED_FLUTE = 3050, MOG_PATIO_DESIGN_DOCUMENT = 3051, AMBUSCADE_PRIMER_VOLUME_ONE = 3052, AMBUSCADE_PRIMER_VOLUME_TWO = 3053, TRAINERS_WHISTLE = 3055, MOG_KUPON_WEMI = 3056, MOG_KUPON_AEMI = 3057, MOG_KUPON_WSRW = 3058, MOG_KUPON_WSCC = 3059, MOG_KUPON_ASYW = 3060, MOG_KUPON_WASRW = 3061, MOG_KUPON_WASCC = 3062, MOG_KUPON_AASYW = 3063, MOG_KUPON_WR119 = 3064, MOG_KUPON_WM119 = 3065, MOG_KUPON_WE119 = 3066, MOG_KUPON_WA119 = 3067, MOG_KUPON_AWGEIV = 3068, SHIMMERING_INVITATION = 3069, GRUNT_HEARD_ROUND_THE_WORLD = 3070, CHOCOBO_COMPANION = 3072, RAPTOR_COMPANION = 3073, TIGER_COMPANION = 3074, CRAB_COMPANION = 3075, RED_CRAB_COMPANION = 3076, BOMB_COMPANION = 3077, RAM_COMPANION = 3078, MORBOL_COMPANION = 3079, CRAWLER_COMPANION = 3080, FENRIR_WHISTLE = 3081, BEETLE_COMPANION = 3082, MOOGLE_COMPANION = 3083, MAGIC_POT_COMPANION = 3084, TULFAIRE_COMPANION = 3085, WARMACHINE_COMPANION = 3086, XZOMIT_COMPANION = 3087, HIPPOGRYPH_COMPANION = 3088, SPECTRAL_CHAIR_COMPANION = 3089, SPHEROID_COMPANION = 3090, OMEGA_COMPANION = 3091, SHEET_OF_SHADOW_LORD_TUNES = 3136, MYSTICAL_CANTEEN = 3137, YGNASS_INSIGNIA = 3138, MOG_KUPON_AOMII = 3139, MOG_KUPON_IAF119 = 3140, MOG_KUPON_AWOM = 3141, FUS_BEAD = 3142, KEIS_BEAD = 3143, KYOUS_BEAD = 3144, GINS_BEAD = 3145, KINS_BEAD = 3146, YGNASS_LEAF = 3147, ANCIENT_MELODY_O = 3148, ANCIENT_MELODY_M = 3149, ANCIENT_MELODY_E = 3150, AFTERPARTY_PASS = 3153, REASSEMBLING_TECHNIQUE = 3154, EMPTY_HOURGLASS = 3156, } dsp.ki = dsp.keyItem
gpl-3.0
thebracket/bgame
world_defs/items_food.lua
1
16605
-- This file defines items that one can eat or drink. ----------------------------------------------------------------------------------------------------------------- items["tiny_marshmallow"] = { name = "Tiny Marshmallow", description = "A tiny lump of congealed sugar", itemtype = {"food-prepared"}, glyph = glyphs['squared'], glyph_ascii = glyphs['squared'], foreground = colors['magenta'], background = colors['black'], stockpile = stockpiles['food'].id }; items["tea_replicated"] = { name = "Tea, Earl-Grey Lukewarm", description = "A replicated substance that tastes somewhat like tea", itemtype = {"drink"}, glyph = glyphs['squared'], glyph_ascii = glyphs['squared'], foreground = colors['wood_brown'], background = colors['black'], stockpile = stockpiles['food'].id }; items["sandwich_replicated"] = { name = "Stale-tasting sandwich", description = "A replicated sandwich that sort-of tastes like chicken", itemtype = {"food-prepared"}, glyph = glyphs['squared'], glyph_ascii = glyphs['squared'], foreground = colors['wood_brown'], background = colors['black'], stockpile = stockpiles['food'].id }; -- Raw meat, turns into a food-stuff items["meat"] = { name = "Meat", description = "Raw Meat", itemtype = {"food"}, glyph = glyphs['double_pillar'], glyph_ascii = glyphs['double_pillar'], foreground = colors['red'], background = colors['black'], stockpile = stockpiles['food'].id, vox = voxelId("meat") }; -- Cooked Food items["roast_simple"] = { name="Roasted", description = "Roasted food", itemtype = { "food-prepared" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['brown'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("foodplate") }; items["wine"] = { name="Alcoholic Beverage", description = "Fermented food", itemtype = { "drink" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("liquid") }; ------------- Raw herb and veg items["artichoke_veg"] = { name="Raw Artichoke", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["asparagus_veg"] = { name="Raw Asparagus", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["string_bean_veg"] = { name="Raw String Bean", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["broad_bean_veg"] = { name="Raw Broad Bean", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["beetroot_veg"] = { name="Raw Beetroot", description = "A root vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['purple'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["goya_veg"] = { name="Raw Goya", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["cabbage_veg"] = { name="Raw Cabbage", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["caper_veg"] = { name="Raw Caper", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["carrot_veg"] = { name="Raw Carrot", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['orange'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["cassava_veg"] = { name="Raw Cassava", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["celery_veg"] = { name="Raw Celery", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["chickpea_veg"] = { name="Raw Chickpea", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["cowpea_veg"] = { name="Raw Cowpea", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["cucumber_veg"] = { name="Raw Cucumber", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["eggplant_veg"] = { name="Raw Eggplant", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["cress_veg"] = { name="Raw Cress", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["melon_veg"] = { name="Raw Melon", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["leek_veg"] = { name="Raw Leek", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["lentil_veg"] = { name="Raw Lentils", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["lettuce_veg"] = { name="Raw Lettuce", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["mung_bean_veg"] = { name="Raw Mung Bean", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["onion_veg"] = { name="Raw Onion", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["parsnip_veg"] = { name="Raw Parsnip", description = "A root vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["pea_veg"] = { name="Raw Peas", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["pepper_veg"] = { name="Raw Bell Pepper", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["potato_veg"] = { name="Raw Potato", description = "A root vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["radish_veg"] = { name="Raw Radish", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["red_bean_veg"] = { name="Raw Red Beans", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["spinach_veg"] = { name="Raw Spinach", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["soybean_veg"] = { name="Raw Soy", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["squash_veg"] = { name="Raw Squash", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["sweet_potato_veg"] = { name="Raw Sweet Potato", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['orange'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["tomato_veg"] = { name="Raw Tomato", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['red'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["tomatillo_veg"] = { name="Raw Tomatillo", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["turnip_veg"] = { name="Raw Turnip", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["watermelon_veg"] = { name="Raw Watermelon", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["yam_veg"] = { name="Raw Yam", description = "A green vegetable", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['yellow'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["strawberry_fruit"] = { name="Raw Strawberry", description = "A red fruit", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['red'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["bambara_nut"] = { name="Bambara Nut", description = "A tasty nut", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['red'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["peanut_nut"] = { name="Peanut", description = "A tasty nut", itemtype = { "food" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['brown'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["chickory_herb"] = { name="Raw Chickory", description = "A tasty herb", itemtype = { "spice" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['brown'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["garlic_herb"] = { name="Raw Garlic", description = "A tasty herb", itemtype = { "spice" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['brown'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["rhubarb_herb"] = { name="Raw Rhubarb", description = "A tasty herb", itemtype = { "spice" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['brown'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["lavendar_herb"] = { name="Raw Lavendar", description = "A tasty herb", itemtype = { "spice" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['purple'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["sage_herb"] = { name="Raw Sage", description = "A tasty herb", itemtype = { "spice" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['inv_exclaim'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['food'], vox = voxelId("veggie") }; items["seed"] = { name="Seeds", description = "Seeds that when tended properly will grow into a lovely plant", itemtype = { "seed" }, glyph = glyphs["inv_exclaim"], glyph_ascii = glyphs['colon'], foreground=colors['green'], background=colors['black'], stockpile=stockpiles['seeds'], vox = voxelId("seed") };
gpl-3.0
rotmanmi/nn
MulConstant.lua
11
1119
local MulConstant, parent = torch.class('nn.MulConstant', 'nn.Module') function MulConstant:__init(constant_scalar,ip) parent.__init(self) assert(type(constant_scalar) == 'number', 'input is not scalar!') self.constant_scalar = constant_scalar -- default for inplace is false self.inplace = ip or false if (ip and type(ip) ~= 'boolean') then error('in-place flag must be boolean') end end function MulConstant:updateOutput(input) if self.inplace then input:mul(self.constant_scalar) self.output = input else self.output:resizeAs(input) self.output:copy(input) self.output:mul(self.constant_scalar) end return self.output end function MulConstant:updateGradInput(input, gradOutput) if self.gradInput then if self.inplace then gradOutput:mul(self.constant_scalar) self.gradInput = gradOutput -- restore previous input value input:div(self.constant_scalar) else self.gradInput:resizeAs(gradOutput) self.gradInput:copy(gradOutput) self.gradInput:mul(self.constant_scalar) end return self.gradInput end end
bsd-3-clause
Frenzie/koreader
frontend/device/pocketbook/powerd.lua
4
2300
local BasePowerD = require("device/generic/powerd") local ffi = require("ffi") local inkview = ffi.load("inkview") local PocketBookPowerD = BasePowerD:new{ is_charging = nil, fl_min = 0, fl_max = 100, fl_warmth_min = 0, fl_warmth_max = 100, } function PocketBookPowerD:frontlightIntensityHW() -- Always update fl_intensity (and perhaps fl_warmth) from the OS value whenever queried (it's fast). -- This way koreader settings can stay in sync even if the value is changed behind its back. self.fl_intensity = math.max(0, inkview.GetFrontlightState()) if self.device:hasNaturalLight() then self.fl_warmth = math.max(0, inkview.GetFrontlightColor()) end return self.fl_intensity end function PocketBookPowerD:frontlightIntensity() if not self.device:hasFrontlight() then return 0 end if self:isFrontlightOff() then return 0 end --- @note: We actually have a working frontlightIntensityHW implementation, --- use it instead of returning a cached self.fl_intensity like BasePowerD. return self:frontlightIntensityHW() end function PocketBookPowerD:setIntensityHW(intensity) local v2api = pcall(function() inkview.SetFrontlightEnabled(intensity == 0 and 0 or 1) end) if intensity == 0 then -- -1 is valid only for the old api, on newer firmwares that's just a bogus brightness level if not v2api then inkview.SetFrontlightState(-1) end else inkview.SetFrontlightState(intensity) end end function PocketBookPowerD:isFrontlightOn() if not self.device:hasFrontlight() then return false end -- Query directly instead of assuming from cached value. local enabled = inkview.GetFrontlightState() >= 0 pcall(function() enabled = inkview.GetFrontlightEnabled() > 0 end) return enabled end function PocketBookPowerD:setWarmthHW(level) return inkview.SetFrontlightColor(level) end function PocketBookPowerD:frontlightWarmthHW() return inkview.GetFrontlightColor() end function PocketBookPowerD:getCapacityHW() return inkview.GetBatteryPower() end function PocketBookPowerD:isChargingHW() if inkview.IsCharging() > 0 then return true else return false end end return PocketBookPowerD
agpl-3.0
moody2020/TH3_BOSS
plugins/TH3BOSS7.lua
3
1723
--[[ ▀▄ ▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀ ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ BY MOHAMMED HISHAM ▀▄ ▄▀ ▀▄ ▄▀ BY MOHAMMEDHISHAM (@TH3BOSS) ▀▄ ▄▀ ▀▄ ▄▀ JUST WRITED BY MOHAMMED HISHAM ▀▄ ▄▀ ▀▄ ▄▀ dev : dev ▀▄ ▄▀ ▀▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀ --]] do function run(msg, matches) return [[ ▫️الـبـوت الـذي يـعـمـل عـلـى مـجـمـوعـات الـسـوبـر ▫️يـعـمـل الـبـوت عـلـى مـجـمـوعـات سـوبـر تـصـل الـى 5 K عـضـو ≪ تـم صـنـع الـبـوت بـواسـطـه الـمـطـور ≫ 『 @TH3BOSS 』 ▫️الـمـطـور : الـزعـيـم > @TH3BOSS ▫️كـل مـا هـو جـديـد عـلـى قـنـاه الـسـورس [ @llDEV1ll ] ▫️للاسـتفـسـار راسـل الـمـطـور : @TH3BOSS Programmable bot : @TH3BOSS▫️ Bot continues coder : @ll60Kllbot ▫️ ]] end return { description = "Shows bot q", usage = "spam Shows bot q", patterns = { "^(dev)$", }, run = run } end
gpl-2.0
MalRD/darkstar
scripts/globals/weaponskills/hot_shot.lua
10
1522
----------------------------------- -- Hot Shot -- Marksmanship weapon skill -- Skill Level: 5 -- Deals fire elemental damage to enemy. -- Aligned with the Flame Gorget & Light Gorget. -- Aligned with the Flame Belt & Light Belt. -- Element: Fire -- Modifiers: AGI:30% -- 100%TP 200%TP 300%TP -- 0.50 0.75 1.00 ----------------------------------- require("scripts/globals/magic") require("scripts/globals/status") require("scripts/globals/settings") require("scripts/globals/weaponskills") ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {} params.numHits = 1 params.ftp100 = 0.5 params.ftp200 = 0.75 params.ftp300 = 1 params.str_wsc = 0.0 params.dex_wsc = 0.0 params.vit_wsc = 0.0 params.agi_wsc = 0.3 params.int_wsc = 0.0 params.mnd_wsc = 0.0 params.chr_wsc = 0.0 params.crit100 = 0.0 params.crit200 = 0.0 params.crit300 = 0.0 params.canCrit = false params.acc100 = 0.0 params.acc200= 0.0 params.acc300= 0.0 params.atk100 = 1; params.atk200 = 1; params.atk300 = 1; params.hybridWS = true params.ele = dsp.magic.ele.FIRE params.skill = dsp.skill.MARKSMANSHIP if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp200 = 1.55 params.ftp300 = 2.1 params.agi_wsc = 0.7 end local damage, criticalHit, tpHits, extraHits = doRangedWeaponskill(player, target, wsID, params, tp, action, primary) return tpHits, extraHits, criticalHit, damage end
gpl-3.0
MalRD/darkstar
scripts/zones/Port_San_dOria/npcs/Anton.lua
11
1299
----------------------------------- -- Area: Port San d'Oria -- NPC: Anton -- !pos -19 -8 27 232 ----------------------------------- local ID = require("scripts/zones/Port_San_dOria/IDs"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script local FlyerForRegine = player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then local count = trade:getItemCount(); local MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(ID.text.FLYER_REFUSED); end end end; function onTrigger(player,npc) if (player:hasKeyItem(dsp.ki.AIRSHIP_PASS) == false) then player:startEvent(517); elseif (player:getGil() < 200) then player:startEvent(716); else player:startEvent(604); end return 1; end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 604) then X = player:getXPos(); if (X >= -13 and X <= -8) then player:delGil(200); end end end;
gpl-3.0
Lsty/ygopro-scripts
c59718521.lua
3
2137
--ブローニング・パワー function c59718521.initial_effect(c) --Activate(summon) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SUMMON) e1:SetCondition(c59718521.condition1) e1:SetCost(c59718521.cost) e1:SetTarget(c59718521.target1) e1:SetOperation(c59718521.activate1) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON) c:RegisterEffect(e2) --Activate(effect) local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_ACTIVATE) e3:SetCode(EVENT_CHAINING) e3:SetCondition(c59718521.condition2) e3:SetCost(c59718521.cost) e3:SetTarget(c59718521.target2) e3:SetOperation(c59718521.activate2) c:RegisterEffect(e3) end function c59718521.condition1(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentChain()==0 end function c59718521.filter(c) return c:IsRace(RACE_PSYCHO) and not c:IsStatus(STATUS_BATTLE_DESTROYED) end function c59718521.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,c59718521.filter,1,nil) end local g=Duel.SelectReleaseGroup(tp,c59718521.filter,1,1,nil) Duel.Release(g,REASON_COST) end function c59718521.target1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DISABLE_SUMMON,eg,eg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,eg:GetCount(),0,0) end function c59718521.activate1(e,tp,eg,ep,ev,re,r,rp) Duel.NegateSummon(eg) Duel.Destroy(eg,REASON_EFFECT) end function c59718521.condition2(e,tp,eg,ep,ev,re,r,rp) return re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev) end function c59718521.target2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end end function c59718521.activate2(e,tp,eg,ep,ev,re,r,rp) Duel.NegateActivation(ev) if re:GetHandler():IsRelateToEffect(re) then Duel.Destroy(eg,REASON_EFFECT) end end
gpl-2.0
Lsty/ygopro-scripts
c49398568.lua
7
1315
--連続魔法 function c49398568.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(c49398568.condition) e1:SetCost(c49398568.cost) e1:SetTarget(c49398568.target) e1:SetOperation(c49398568.activate) c:RegisterEffect(e1) end function c49398568.condition(e,tp,eg,ep,ev,re,r,rp) return re:GetActiveType()==TYPE_SPELL and re:IsHasType(EFFECT_TYPE_ACTIVATE) and rp==tp end function c49398568.cfilter(c) return c:IsDiscardable() and c:IsAbleToGraveAsCost() end function c49398568.cost(e,tp,eg,ep,ev,re,r,rp,chk) local hg=Duel.GetFieldGroup(tp,LOCATION_HAND,0) hg:RemoveCard(e:GetHandler()) if chk==0 then return hg:GetCount()>0 and hg:FilterCount(c49398568.cfilter,nil)==hg:GetCount() end Duel.SendtoGrave(hg,REASON_COST+REASON_DISCARD) end function c49398568.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local ftg=re:GetTarget() if chkc then return ftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end if chk==0 then return not ftg or ftg(e,tp,eg,ep,ev,re,r,rp,chk) end if re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then e:SetProperty(EFFECT_FLAG_CARD_TARGET) end if ftg then ftg(e,tp,eg,ep,ev,re,r,rp,chk) end end function c49398568.activate(e,tp,eg,ep,ev,re,r,rp) local fop=re:GetOperation() fop(e,tp,eg,ep,ev,re,r,rp) end
gpl-2.0
Lsty/ygopro-scripts
c68144350.lua
9
1962
--BK スイッチヒッター function c68144350.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(68144350,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCost(c68144350.spcost) e1:SetTarget(c68144350.sptg) e1:SetOperation(c68144350.spop) c:RegisterEffect(e1) Duel.AddCustomActivityCounter(68144350,ACTIVITY_SPSUMMON,c68144350.counterfilter) end function c68144350.counterfilter(c) return c:IsSetCard(0x84) end function c68144350.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetCustomActivityCount(68144350,tp,ACTIVITY_SPSUMMON)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetTarget(c68144350.splimit) e1:SetLabelObject(e) Duel.RegisterEffect(e1,tp) end function c68144350.splimit(e,c,sump,sumtype,sumpos,targetp,se) return not c:IsSetCard(0x84) end function c68144350.filter(c,e,tp) return c:IsSetCard(0x84) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c68144350.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c68144350.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c68144350.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c68144350.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c68144350.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
Lsty/ygopro-scripts
c52558805.lua
5
2192
--太鼓魔人テンテンテンポ function c52558805.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,3,2) c:EnableReviveLimit() --atkchange local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(52558805,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetHintTiming(TIMING_DAMAGE_STEP+0x1c0) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondition(c52558805.atkcon) e1:SetCost(c52558805.atkcost) e1:SetTarget(c52558805.atktg) e1:SetOperation(c52558805.atkop) c:RegisterEffect(e1) end function c52558805.atkcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated() end function c52558805.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c52558805.filter(c,tp) return c:CheckRemoveOverlayCard(tp,1,REASON_EFFECT) end function c52558805.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c52558805.filter(chkc,tp) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_EFFECT) and Duel.IsExistingTarget(c52558805.filter,tp,0,LOCATION_MZONE,1,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c52558805.filter,tp,0,LOCATION_MZONE,1,1,nil,tp) end function c52558805.atkfilter(c) return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsSetCard(0x6d) end function c52558805.atkop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if not tc:IsRelateToEffect(e) or tc:GetOverlayCount()==0 then return end tc:RemoveOverlayCard(tp,1,1,REASON_EFFECT) local g=Duel.GetMatchingGroup(c52558805.atkfilter,tp,LOCATION_MZONE,0,nil) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(500) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) tc=g:GetNext() end end
gpl-2.0
Lsty/ygopro-scripts
c48009503.lua
9
1249
--H-C ガーンデーヴァ function c48009503.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR),4,2) c:EnableReviveLimit() --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(48009503,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c48009503.cost) e1:SetTarget(c48009503.target) e1:SetOperation(c48009503.operation) c:RegisterEffect(e1) end function c48009503.filter(c,e,tp) return c:IsFaceup() and c:IsControler(1-tp) and c:IsLevelBelow(4) and (not e or c:IsRelateToEffect(e)) end function c48009503.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c48009503.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return eg:IsExists(c48009503.filter,1,nil,nil,tp) end Duel.SetTargetCard(eg) Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,eg:GetCount(),0,0) end function c48009503.operation(e,tp,eg,ep,ev,re,r,rp) local g=eg:Filter(c48009503.filter,nil,e,tp) Duel.Destroy(g,REASON_EFFECT) end
gpl-2.0
MalRD/darkstar
scripts/zones/Grand_Palace_of_HuXzoi/globals.lua
12
1104
-- Zone: Grand Palace of Hu'Xzoi (34) -- Desc: this file contains functions that are shared by multiple luas in this zone's directory ----------------------------------- local ID = require("scripts/zones/Grand_Palace_of_HuXzoi/IDs"); require("scripts/globals/status"); ----------------------------------- GRAND_PALACE_OF_HUXZOI = { --[[.............................................................................................. pick new Jailer of Temperance placeholder every 15 minutes ..............................................................................................]] pickTemperancePH = function() local nm = GetMobByID(ID.mob.JAILER_OF_TEMPERANCE); local phTable = ID.mob.JAILER_OF_TEMPERANCE_PH if (not nm:isSpawned()) then nm:setLocalVar("ph", phTable[math.random(#phTable)]); nm:timer(900000, function(mob) if (not mob:isSpawned()) then GRAND_PALACE_OF_HUXZOI.pickTemperancePH(); end end); end end } return GRAND_PALACE_OF_HUXZOI;
gpl-3.0
Lsty/ygopro-scripts
c76589815.lua
3
2676
--BK チート・コミッショナー function c76589815.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,3,2) c:EnableReviveLimit() --must attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_MZONE) e1:SetCode(EFFECT_MUST_ATTACK) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_CANNOT_EP) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetTargetRange(0,1) e2:SetCondition(c76589815.becon) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e3:SetCondition(c76589815.atcon) e3:SetValue(1) c:RegisterEffect(e3) --atk local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(76589815,0)) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_ATTACK_ANNOUNCE) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c76589815.cfcon) e3:SetCost(c76589815.cfcost) e3:SetTarget(c76589815.cftg) e3:SetOperation(c76589815.cfop) c:RegisterEffect(e3) end function c76589815.becon(e) return Duel.IsExistingMatchingCard(Card.IsAttackable,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil) end function c76589815.atfilter(c) return c:IsFaceup() and c:IsSetCard(0x84) end function c76589815.atcon(e) return Duel.IsExistingMatchingCard(c76589815.atfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,e:GetHandler()) end function c76589815.cfcon(e,tp,eg,ep,ev,re,r,rp) local a=Duel.GetAttacker() local at=Duel.GetAttackTarget() return (a:IsControler(tp) and a~=e:GetHandler() and a:IsSetCard(0x84)) or (at and at:IsControler(tp) and at:IsFaceup() and at~=e:GetHandler() and at:IsSetCard(0x84)) end function c76589815.cfcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST) end function c76589815.cftg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end end function c76589815.cffilter(c) return c:IsType(TYPE_SPELL) and c:IsSSetable() end function c76589815.cfop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND) if g:GetCount()==0 then return end Duel.ConfirmCards(tp,g) if Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then local sg=g:Filter(c76589815.cffilter,nil) if sg:GetCount()>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local setg=sg:Select(tp,1,1,nil) Duel.SSet(tp,setg:GetFirst()) Duel.ConfirmCards(1-tp,setg) end end Duel.ShuffleHand(1-tp) end
gpl-2.0
robertbrook/Penlight
lua/pl/func.lua
14
10456
--- Functional helpers like composition, binding and placeholder expressions. -- Placeholder expressions are useful for short anonymous functions, and were -- inspired by the Boost Lambda library. -- -- > utils.import 'pl.func' -- > ls = List{10,20,30} -- > = ls:map(_1+1) -- {11,21,31} -- -- They can also be used to _bind_ particular arguments of a function. -- -- > p = bind(print,'start>',_0) -- > p(10,20,30) -- > start> 10 20 30 -- -- See @{07-functional.md.Creating_Functions_from_Functions|the Guide} -- -- Dependencies: `pl.utils`, `pl.tablex` -- @module pl.func local type,select,setmetatable,getmetatable,rawset = type,select,setmetatable,getmetatable,rawset local concat,append = table.concat,table.insert local tostring = tostring local utils = require 'pl.utils' local pairs,ipairs,loadstring,rawget,unpack = pairs,ipairs,loadstring,rawget,utils.unpack local tablex = require 'pl.tablex' local map = tablex.map local _DEBUG = rawget(_G,'_DEBUG') local assert_arg = utils.assert_arg local func = {} -- metatable for Placeholder Expressions (PE) local _PEMT = {} local function P (t) setmetatable(t,_PEMT) return t end func.PE = P local function isPE (obj) return getmetatable(obj) == _PEMT end func.isPE = isPE -- construct a placeholder variable (e.g _1 and _2) local function PH (idx) return P {op='X',repr='_'..idx, index=idx} end -- construct a constant placeholder variable (e.g _C1 and _C2) local function CPH (idx) return P {op='X',repr='_C'..idx, index=idx} end func._1,func._2,func._3,func._4,func._5 = PH(1),PH(2),PH(3),PH(4),PH(5) func._0 = P{op='X',repr='...',index=0} function func.Var (name) local ls = utils.split(name,'[%s,]+') local res = {} for i = 1, #ls do append(res,P{op='X',repr=ls[i],index=0}) end return unpack(res) end function func._ (value) return P{op='X',repr=value,index='wrap'} end local repr func.Nil = func.Var 'nil' function _PEMT.__index(obj,key) return P{op='[]',obj,key} end function _PEMT.__call(fun,...) return P{op='()',fun,...} end function _PEMT.__tostring (e) return repr(e) end function _PEMT.__unm(arg) return P{op='-',arg} end function func.Not (arg) return P{op='not',arg} end function func.Len (arg) return P{op='#',arg} end local function binreg(context,t) for name,op in pairs(t) do rawset(context,name,function(x,y) return P{op=op,x,y} end) end end local function import_name (name,fun,context) rawset(context,name,function(...) return P{op='()',fun,...} end) end local imported_functions = {} local function is_global_table (n) return type(_G[n]) == 'table' end --- wrap a table of functions. This makes them available for use in -- placeholder expressions. -- @string tname a table name -- @tab context context to put results, defaults to environment of caller function func.import(tname,context) assert_arg(1,tname,'string',is_global_table,'arg# 1: not a name of a global table') local t = _G[tname] context = context or _G for name,fun in pairs(t) do import_name(name,fun,context) imported_functions[fun] = name end end --- register a function for use in placeholder expressions. -- @func fun a function -- @string[opt] name an optional name -- @return a placeholder functiond function func.register (fun,name) assert_arg(1,fun,'function') if name then assert_arg(2,name,'string') imported_functions[fun] = name end return function(...) return P{op='()',fun,...} end end function func.lookup_imported_name (fun) return imported_functions[fun] end local function _arg(...) return ... end function func.Args (...) return P{op='()',_arg,...} end -- binary and unary operators, with their precedences (see 2.5.6) local operators = { ['or'] = 0, ['and'] = 1, ['=='] = 2, ['~='] = 2, ['<'] = 2, ['>'] = 2, ['<='] = 2, ['>='] = 2, ['..'] = 3, ['+'] = 4, ['-'] = 4, ['*'] = 5, ['/'] = 5, ['%'] = 5, ['not'] = 6, ['#'] = 6, ['-'] = 6, ['^'] = 7 } -- comparisons (as prefix functions) binreg (func,{And='and',Or='or',Eq='==',Lt='<',Gt='>',Le='<=',Ge='>='}) -- standard binary operators (as metamethods) binreg (_PEMT,{__add='+',__sub='-',__mul='*',__div='/',__mod='%',__pow='^',__concat='..'}) binreg (_PEMT,{__eq='=='}) --- all elements of a table except the first. -- @tab ls a list-like table. function func.tail (ls) assert_arg(1,ls,'table') local res = {} for i = 2,#ls do append(res,ls[i]) end return res end --- create a string representation of a placeholder expression. -- @param e a placeholder expression -- @param lastpred not used function repr (e,lastpred) local tail = func.tail if isPE(e) then local pred = operators[e.op] local ls = map(repr,e,pred) if pred then --unary or binary operator if #ls ~= 1 then local s = concat(ls,' '..e.op..' ') if lastpred and lastpred > pred then s = '('..s..')' end return s else return e.op..' '..ls[1] end else -- either postfix, or a placeholder if e.op == '[]' then return ls[1]..'['..ls[2]..']' elseif e.op == '()' then local fn if ls[1] ~= nil then -- was _args, undeclared! fn = ls[1] else fn = '' end return fn..'('..concat(tail(ls),',')..')' else return e.repr end end elseif type(e) == 'string' then return '"'..e..'"' elseif type(e) == 'function' then local name = func.lookup_imported_name(e) if name then return name else return tostring(e) end else return tostring(e) --should not really get here! end end func.repr = repr -- collect all the non-PE values in this PE into vlist, and replace each occurence -- with a constant PH (_C1, etc). Return the maximum placeholder index found. local collect_values function collect_values (e,vlist) if isPE(e) then if e.op ~= 'X' then local m = 0 for i = 1,#e do local subx = e[i] local pe = isPE(subx) if pe then if subx.op == 'X' and subx.index == 'wrap' then subx = subx.repr pe = false else m = math.max(m,collect_values(subx,vlist)) end end if not pe then append(vlist,subx) e[i] = CPH(#vlist) end end return m else -- was a placeholder, it has an index... return e.index end else -- plain value has no placeholder dependence return 0 end end func.collect_values = collect_values --- instantiate a PE into an actual function. First we find the largest placeholder used, -- e.g. _2; from this a list of the formal parameters can be build. Then we collect and replace -- any non-PE values from the PE, and build up a constant binding list. -- Finally, the expression can be compiled, and e.__PE_function is set. -- @param e a placeholder expression -- @return a function function func.instantiate (e) local consts,values,parms = {},{},{} local rep, err, fun local n = func.collect_values(e,values) for i = 1,#values do append(consts,'_C'..i) if _DEBUG then print(i,values[i]) end end for i =1,n do append(parms,'_'..i) end consts = concat(consts,',') parms = concat(parms,',') rep = repr(e) local fstr = ('return function(%s) return function(%s) return %s end end'):format(consts,parms,rep) if _DEBUG then print(fstr) end fun,err = utils.load(fstr,'fun') if not fun then return nil,err end fun = fun() -- get wrapper fun = fun(unpack(values)) -- call wrapper (values could be empty) e.__PE_function = fun return fun end --- instantiate a PE unless it has already been done. -- @param e a placeholder expression -- @return the function function func.I(e) if rawget(e,'__PE_function') then return e.__PE_function else return func.instantiate(e) end end utils.add_function_factory(_PEMT,func.I) --- bind the first parameter of the function to a value. -- @function func.bind1 -- @func fn a function of one or more arguments -- @param p a value -- @return a function of one less argument -- @usage (bind1(math.max,10))(20) == math.max(10,20) func.bind1 = utils.bind1 func.curry = func.bind1 --- create a function which chains two functions. -- @func f a function of at least one argument -- @func g a function of at least one argument -- @return a function -- @usage printf = compose(io.write,string.format) function func.compose (f,g) return function(...) return f(g(...)) end end --- bind the arguments of a function to given values. -- `bind(fn,v,_2)` is equivalent to `bind1(fn,v)`. -- @func fn a function of at least one argument -- @param ... values or placeholder variables -- @return a function -- @usage (bind(f,_1,a))(b) == f(a,b) -- @usage (bind(f,_2,_1))(a,b) == f(b,a) function func.bind(fn,...) local args = table.pack(...) local holders,parms,bvalues,values = {},{},{'fn'},{} local nv,maxplace,varargs = 1,0,false for i = 1,args.n do local a = args[i] if isPE(a) and a.op == 'X' then append(holders,a.repr) maxplace = math.max(maxplace,a.index) if a.index == 0 then varargs = true end else local v = '_v'..nv append(bvalues,v) append(holders,v) append(values,a) nv = nv + 1 end end for np = 1,maxplace do append(parms,'_'..np) end if varargs then append(parms,'...') end bvalues = concat(bvalues,',') parms = concat(parms,',') holders = concat(holders,',') local fstr = ([[ return function (%s) return function(%s) return fn(%s) end end ]]):format(bvalues,parms,holders) if _DEBUG then print(fstr) end local res,err = utils.load(fstr) res = res() return res(fn,unpack(values)) end return func
mit
Lsty/ygopro-scripts
c8632967.lua
7
1175
--進化の宿命 function c8632967.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --act limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetRange(LOCATION_SZONE) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetOperation(c8632967.sucop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetRange(LOCATION_SZONE) e3:SetCode(EVENT_CHAIN_END) e3:SetOperation(c8632967.cedop) e3:SetLabelObject(e2) c:RegisterEffect(e3) end function c8632967.chainlm(e,rp,tp) return tp==rp end function c8632967.sucfilter(c) local st=c:GetSummonType() return c:IsSetCard(0x304e) and st>=(SUMMON_TYPE_SPECIAL+150) and st<(SUMMON_TYPE_SPECIAL+180) end function c8632967.sucop(e,tp,eg,ep,ev,re,r,rp) if eg:IsExists(c8632967.sucfilter,1,nil) then e:SetLabel(1) else e:SetLabel(0) end end function c8632967.cedop(e,tp,eg,ep,ev,re,r,rp) if Duel.CheckEvent(EVENT_SPSUMMON_SUCCESS) and e:GetLabelObject():GetLabel()==1 then Duel.SetChainLimitTillChainEnd(c8632967.chainlm) end end
gpl-2.0
openwrt/luci
applications/luci-app-dockerman/luasrc/model/cbi/dockerman/overview.lua
3
3316
--[[ LuCI - Lua Configuration Interface Copyright 2019 lisaac <https://github.com/lisaac/luci-app-dockerman> ]]-- local docker = require "luci.model.docker" local m, s, o function byte_format(byte) local suff = {"B", "KB", "MB", "GB", "TB"} for i=1, 5 do if byte > 1024 and i < 5 then byte = byte / 1024 else return string.format("%.2f %s", byte, suff[i]) end end end m = Map("dockerd", translate("Docker - Overview"), translate("An overview with the relevant data is displayed here with which the LuCI docker client is connected.")) local docker_info_table = {} docker_info_table['3ServerVersion'] = {_key=translate("Docker Version"),_value='-'} docker_info_table['4ApiVersion'] = {_key=translate("Api Version"),_value='-'} docker_info_table['5NCPU'] = {_key=translate("CPUs"),_value='-'} docker_info_table['6MemTotal'] = {_key=translate("Total Memory"),_value='-'} docker_info_table['7DockerRootDir'] = {_key=translate("Docker Root Dir"),_value='-'} docker_info_table['8IndexServerAddress'] = {_key=translate("Index Server Address"),_value='-'} docker_info_table['9RegistryMirrors'] = {_key=translate("Registry Mirrors"),_value='-'} s = m:section(Table, docker_info_table) s:option(DummyValue, "_key", translate("Info")) s:option(DummyValue, "_value") s = m:section(SimpleSection) s.template = "dockerman/overview" s.containers_running = '-' s.images_used = '-' s.containers_total = '-' s.images_total = '-' s.networks_total = '-' s.volumes_total = '-' if docker.new():_ping().code == 200 then local dk = docker.new() local containers_list = dk.containers:list({query = {all=true}}).body local images_list = dk.images:list().body local vol = dk.volumes:list() local volumes_list = vol and vol.body and vol.body.Volumes or {} local networks_list = dk.networks:list().body or {} local docker_info = dk:info() docker_info_table['3ServerVersion']._value = docker_info.body.ServerVersion docker_info_table['4ApiVersion']._value = docker_info.headers["Api-Version"] docker_info_table['5NCPU']._value = tostring(docker_info.body.NCPU) docker_info_table['6MemTotal']._value = byte_format(docker_info.body.MemTotal) if docker_info.body.DockerRootDir then local statvfs = nixio.fs.statvfs(docker_info.body.DockerRootDir) local size = statvfs and (statvfs.bavail * statvfs.bsize) or 0 docker_info_table['7DockerRootDir']._value = docker_info.body.DockerRootDir .. " (" .. tostring(byte_format(size)) .. " " .. translate("Available") .. ")" end docker_info_table['8IndexServerAddress']._value = docker_info.body.IndexServerAddress for i, v in ipairs(docker_info.body.RegistryConfig.Mirrors) do docker_info_table['9RegistryMirrors']._value = docker_info_table['9RegistryMirrors']._value == "-" and v or (docker_info_table['9RegistryMirrors']._value .. ", " .. v) end s.images_used = 0 for i, v in ipairs(images_list) do for ci,cv in ipairs(containers_list) do if v.Id == cv.ImageID then s.images_used = s.images_used + 1 break end end end s.containers_running = tostring(docker_info.body.ContainersRunning) s.images_used = tostring(s.images_used) s.containers_total = tostring(docker_info.body.Containers) s.images_total = tostring(#images_list) s.networks_total = tostring(#networks_list) s.volumes_total = tostring(#volumes_list) end return m
apache-2.0
Lsty/ygopro-scripts
c75252099.lua
3
1452
--ローズ・バード function c75252099.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(75252099,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(c75252099.spcon) e1:SetTarget(c75252099.sptg) e1:SetOperation(c75252099.spop) c:RegisterEffect(e1) end function c75252099.spcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsLocation(LOCATION_GRAVE) and c:IsReason(REASON_BATTLE) and c==Duel.GetAttackTarget() and c:GetPreviousControler()==tp and c:GetBattlePosition()==POS_FACEUP_ATTACK end function c75252099.filter(c,e,tp) return c:IsRace(RACE_PLANT) and c:IsType(TYPE_TUNER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c75252099.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and Duel.IsExistingMatchingCard(c75252099.filter,tp,LOCATION_DECK,0,2,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK) end function c75252099.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end local g=Duel.GetMatchingGroup(c75252099.filter,tp,LOCATION_DECK,0,nil,e,tp) if g:GetCount()<2 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=g:Select(tp,2,2,nil) Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP_DEFENCE) end
gpl-2.0
MalRD/darkstar
scripts/zones/Southern_San_dOria/npcs/Femitte.lua
9
2758
----------------------------------- -- Area: Southern San d'Oria -- NPC: Femitte -- Involved in Quest: Lure of the Wildcat (San d'Oria), Distant Loyalties -- !pos -17 2 10 230 ------------------------------------- require("scripts/globals/quests"); require("scripts/globals/keyitems"); local ID = require("scripts/zones/Southern_San_dOria/IDs"); ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer player:messageSpecial(ID.text.FLYER_REFUSED); end end end; function onTrigger(player,npc) local DistantLoyaltiesProgress = player:getCharVar("DistantLoyaltiesProgress"); local DistantLoyalties = player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.DISTANT_LOYALTIES); local WildcatSandy = player:getCharVar("WildcatSandy"); if (player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.LURE_OF_THE_WILDCAT) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,3) == false) then player:startEvent(807); elseif (player:getFameLevel(SANDORIA) >= 4 and DistantLoyalties == 0) then player:startEvent(663); elseif (DistantLoyalties == 1 and DistantLoyaltiesProgress == 1) then player:startEvent(664); elseif (DistantLoyalties == 1 and DistantLoyaltiesProgress == 4 and player:hasKeyItem(dsp.ki.MYTHRIL_HEARTS)) then player:startEvent(665); else player:startEvent(661); end; end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 807) then player:setMaskBit(player:getCharVar("WildcatSandy"),"WildcatSandy",3,true); elseif (csid == 663 and option == 0) then player:addKeyItem(dsp.ki.GOLDSMITHING_ORDER); player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.GOLDSMITHING_ORDER); player:addQuest(SANDORIA,dsp.quest.id.sandoria.DISTANT_LOYALTIES); player:setCharVar("DistantLoyaltiesProgress",1); elseif (csid == 665) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,13585); else player:delKeyItem(dsp.ki.MYTHRIL_HEARTS); player:addItem(13585,1); player:messageSpecial(ID.text.ITEM_OBTAINED,13585); player:setCharVar("DistantLoyaltiesProgress",0); player:completeQuest(SANDORIA,dsp.quest.id.sandoria.DISTANT_LOYALTIES); end; end; end; --------Other CS --32692 --0 --661 Standard dialog --663 --664 --665 --725 --747 --748 --807 Lure of the Wildcat --945 CS with small mythra dancer
gpl-3.0
MalRD/darkstar
scripts/zones/Quicksand_Caves/Zone.lua
8
4217
----------------------------------- -- -- Zone: Quicksand_Caves (208) -- ----------------------------------- local ID = require("scripts/zones/Quicksand_Caves/IDs") require("scripts/globals/conquest") require("scripts/globals/keyitems") require("scripts/globals/npc_util") require("scripts/globals/settings") require("scripts/globals/treasure") require("scripts/globals/status") ----------------------------------- function onInitialize(zone) -- Weight Door System (RegionID, X, Radius, Z) zone:registerRegion(1, -15, 5, -60, 0,0,0); zone:registerRegion(3, 15, 5,-180, 0,0,0); zone:registerRegion(5, -580, 5,-420, 0,0,0); zone:registerRegion(7, -700, 5,-420, 0,0,0); zone:registerRegion(9, -700, 5,-380, 0,0,0); zone:registerRegion(11, -780, 5,-460, 0,0,0); zone:registerRegion(13, -820, 5,-380, 0,0,0); zone:registerRegion(15, -260, 5, 740, 0,0,0); zone:registerRegion(17, -340, 5, 660, 0,0,0); zone:registerRegion(19, -420, 5, 740, 0,0,0); zone:registerRegion(21, -340, 5, 820, 0,0,0); zone:registerRegion(23, -409, 5, 800, 0,0,0); zone:registerRegion(25, -400, 5, 670, 0,0,0); -- Hole in the Sand zone:registerRegion(30,495,-9,-817,497,-7,-815); -- E-11 (Map 2) zone:registerRegion(31,815,-9,-744,817,-7,-742); -- M-9 (Map 2) zone:registerRegion(32,215,6,-17,217,8,-15); -- K-6 (Map 3) zone:registerRegion(33,-297,6,415,-295,8,417); -- E-7 (Map 6) zone:registerRegion(34,-137,6,-177,-135,8,-175); -- G-7 (Map 8) dsp.treasure.initZone(zone) npcUtil.UpdateNPCSpawnPoint(ID.npc.ANTICAN_TAG_QM, 60, 120, ID.npc.ANTICAN_TAG_POSITIONS, "[POP]Antican_Tag"); end; function onConquestUpdate(zone, updatetype) dsp.conq.onConquestUpdate(zone, updatetype) end; function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(-980.193,14.913,-282.863,60); end return cs; end; function getWeight(player) local race = player:getRace() if race == dsp.race.GALKA then return 3 elseif race == dsp.race.TARU_M or race == dsp.race.TARU_F then return 1 else return 2 end end function onRegionEnter(player,region) local RegionID = region:GetRegionID(); -- holes in the sand if (RegionID >= 30) then switch (RegionID): caseof { [30] = function (x) player:setPos(496,-6,-816); end, [31] = function (x) player:setPos(816,-6,-743); end, [32] = function (x) player:setPos(216,9,-16); end, [33] = function (x) player:setPos(-296,9,416); end, [34] = function (x) player:setPos(-136,9,-176); end, } -- ornate door pressure plates else local door = GetNPCByID(ID.npc.ORNATE_DOOR_OFFSET + RegionID - 1); local plate = GetNPCByID(ID.npc.ORNATE_DOOR_OFFSET + RegionID); local totalWeight = plate:getLocalVar("weight"); totalWeight = totalWeight + getWeight(player); plate:setLocalVar("weight", totalWeight); if (player:hasKeyItem(dsp.ki.LOADSTONE) or totalWeight >= 3) then door:openDoor(15); -- open door with a 15 second time delay. plate:setAnimation(dsp.anim.OPEN_DOOR); -- this is supposed to light up the platform but it's not working. Tried other values too. end end end; function onRegionLeave(player,region) local RegionID = region:GetRegionID(); if (RegionID < 30) then local door = GetNPCByID(ID.npc.ORNATE_DOOR_OFFSET + RegionID - 1); local plate = GetNPCByID(ID.npc.ORNATE_DOOR_OFFSET + RegionID); local totalWeight = plate:getLocalVar("weight"); totalWeight = totalWeight - getWeight(player); plate:setLocalVar("weight", totalWeight); if (plate:getAnimation() == dsp.anim.OPEN_DOOR and totalWeight < 3) then plate:setAnimation(dsp.anim.CLOSE_DOOR); end end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) end;
gpl-3.0
mamadkiller2/anti-spam
libs/dkjson.lua
31
19917
-- Module options: local always_try_using_lpeg = true local register_global_module_table = false local global_module_name = 'json' -- global dependencies: local pairs, type, tostring, tonumber, getmetatable, setmetatable, rawset = pairs, type, tostring, tonumber, getmetatable, setmetatable, rawset local error, require, pcall, select = error, require, pcall, select local floor, huge = math.floor, math.huge local strrep, gsub, strsub, strbyte, strchar, strfind, strlen, strformat = string.rep, string.gsub, string.sub, string.byte, string.char, string.find, string.len, string.format local strmatch = string.match local concat = table.concat local json = { version = "dkjson 2.4" } if register_global_module_table then _G[global_module_name] = json end local _ENV = nil -- blocking globals in Lua 5.2 pcall (function() -- Enable access to blocked metatables. -- Don't worry, this module doesn't change anything in them. local debmeta = require "debug".getmetatable if debmeta then getmetatable = debmeta end end) json.null = setmetatable ({}, { __tojson = function () return "null" end }) local function isarray (tbl) local max, n, arraylen = 0, 0, 0 for k,v in pairs (tbl) do if k == 'n' and type(v) == 'number' then arraylen = v if v > max then max = v end else if type(k) ~= 'number' or k < 1 or floor(k) ~= k then return false end if k > max then max = k end n = n + 1 end end if max > 10 and max > arraylen and max > n * 2 then return false -- don't create an array with too many holes end return true, max end local escapecodes = { ["\""] = "\\\"", ["\\"] = "\\\\", ["\b"] = "\\b", ["\f"] = "\\f", ["\n"] = "\\n", ["\r"] = "\\r", ["\t"] = "\\t" } local function escapeutf8 (uchar) local value = escapecodes[uchar] if value then return value end local a, b, c, d = strbyte (uchar, 1, 4) a, b, c, d = a or 0, b or 0, c or 0, d or 0 if a <= 0x7f then value = a elseif 0xc0 <= a and a <= 0xdf and b >= 0x80 then value = (a - 0xc0) * 0x40 + b - 0x80 elseif 0xe0 <= a and a <= 0xef and b >= 0x80 and c >= 0x80 then value = ((a - 0xe0) * 0x40 + b - 0x80) * 0x40 + c - 0x80 elseif 0xf0 <= a and a <= 0xf7 and b >= 0x80 and c >= 0x80 and d >= 0x80 then value = (((a - 0xf0) * 0x40 + b - 0x80) * 0x40 + c - 0x80) * 0x40 + d - 0x80 else return "" end if value <= 0xffff then return strformat ("\\u%.4x", value) elseif value <= 0x10ffff then -- encode as UTF-16 surrogate pair value = value - 0x10000 local highsur, lowsur = 0xD800 + floor (value/0x400), 0xDC00 + (value % 0x400) return strformat ("\\u%.4x\\u%.4x", highsur, lowsur) else return "" end end local function fsub (str, pattern, repl) -- gsub always builds a new string in a buffer, even when no match -- exists. First using find should be more efficient when most strings -- don't contain the pattern. if strfind (str, pattern) then return gsub (str, pattern, repl) else return str end end local function quotestring (value) -- based on the regexp "escapable" in https://github.com/douglascrockford/JSON-js value = fsub (value, "[%z\1-\31\"\\\127]", escapeutf8) if strfind (value, "[\194\216\220\225\226\239]") then value = fsub (value, "\194[\128-\159\173]", escapeutf8) value = fsub (value, "\216[\128-\132]", escapeutf8) value = fsub (value, "\220\143", escapeutf8) value = fsub (value, "\225\158[\180\181]", escapeutf8) value = fsub (value, "\226\128[\140-\143\168-\175]", escapeutf8) value = fsub (value, "\226\129[\160-\175]", escapeutf8) value = fsub (value, "\239\187\191", escapeutf8) value = fsub (value, "\239\191[\176-\191]", escapeutf8) end return "\"" .. value .. "\"" end json.quotestring = quotestring local function replace(str, o, n) local i, j = strfind (str, o, 1, true) if i then return strsub(str, 1, i-1) .. n .. strsub(str, j+1, -1) else return str end end -- locale independent num2str and str2num functions local decpoint, numfilter local function updatedecpoint () decpoint = strmatch(tostring(0.5), "([^05+])") -- build a filter that can be used to remove group separators numfilter = "[^0-9%-%+eE" .. gsub(decpoint, "[%^%$%(%)%%%.%[%]%*%+%-%?]", "%%%0") .. "]+" end updatedecpoint() local function num2str (num) return replace(fsub(tostring(num), numfilter, ""), decpoint, ".") end local function str2num (str) local num = tonumber(replace(str, ".", decpoint)) if not num then updatedecpoint() num = tonumber(replace(str, ".", decpoint)) end return num end local function addnewline2 (level, buffer, buflen) buffer[buflen+1] = "\n" buffer[buflen+2] = strrep (" ", level) buflen = buflen + 2 return buflen end function json.addnewline (state) if state.indent then state.bufferlen = addnewline2 (state.level or 0, state.buffer, state.bufferlen or #(state.buffer)) end end local encode2 -- forward declaration local function addpair (key, value, prev, indent, level, buffer, buflen, tables, globalorder) local kt = type (key) if kt ~= 'string' and kt ~= 'number' then return nil, "type '" .. kt .. "' is not supported as a key by JSON." end if prev then buflen = buflen + 1 buffer[buflen] = "," end if indent then buflen = addnewline2 (level, buffer, buflen) end buffer[buflen+1] = quotestring (key) buffer[buflen+2] = ":" return encode2 (value, indent, level, buffer, buflen + 2, tables, globalorder) end encode2 = function (value, indent, level, buffer, buflen, tables, globalorder) local valtype = type (value) local valmeta = getmetatable (value) valmeta = type (valmeta) == 'table' and valmeta -- only tables local valtojson = valmeta and valmeta.__tojson if valtojson then if tables[value] then return nil, "reference cycle" end tables[value] = true local state = { indent = indent, level = level, buffer = buffer, bufferlen = buflen, tables = tables, keyorder = globalorder } local ret, msg = valtojson (value, state) if not ret then return nil, msg end tables[value] = nil buflen = state.bufferlen if type (ret) == 'string' then buflen = buflen + 1 buffer[buflen] = ret end elseif value == nil then buflen = buflen + 1 buffer[buflen] = "null" elseif valtype == 'number' then local s if value ~= value or value >= huge or -value >= huge then -- This is the behaviour of the original JSON implementation. s = "null" else s = num2str (value) end buflen = buflen + 1 buffer[buflen] = s elseif valtype == 'boolean' then buflen = buflen + 1 buffer[buflen] = value and "true" or "false" elseif valtype == 'string' then buflen = buflen + 1 buffer[buflen] = quotestring (value) elseif valtype == 'table' then if tables[value] then return nil, "reference cycle" end tables[value] = true level = level + 1 local isa, n = isarray (value) if n == 0 and valmeta and valmeta.__jsontype == 'object' then isa = false end local msg if isa then -- JSON array buflen = buflen + 1 buffer[buflen] = "[" for i = 1, n do buflen, msg = encode2 (value[i], indent, level, buffer, buflen, tables, globalorder) if not buflen then return nil, msg end if i < n then buflen = buflen + 1 buffer[buflen] = "," end end buflen = buflen + 1 buffer[buflen] = "]" else -- JSON object local prev = false buflen = buflen + 1 buffer[buflen] = "{" local order = valmeta and valmeta.__jsonorder or globalorder if order then local used = {} n = #order for i = 1, n do local k = order[i] local v = value[k] if v then used[k] = true buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder) prev = true -- add a seperator before the next element end end for k,v in pairs (value) do if not used[k] then buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder) if not buflen then return nil, msg end prev = true -- add a seperator before the next element end end else -- unordered for k,v in pairs (value) do buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder) if not buflen then return nil, msg end prev = true -- add a seperator before the next element end end if indent then buflen = addnewline2 (level - 1, buffer, buflen) end buflen = buflen + 1 buffer[buflen] = "}" end tables[value] = nil else return nil, "type '" .. valtype .. "' is not supported by JSON." end return buflen end function json.encode (value, state) state = state or {} local oldbuffer = state.buffer local buffer = oldbuffer or {} updatedecpoint() local ret, msg = encode2 (value, state.indent, state.level or 0, buffer, state.bufferlen or 0, state.tables or {}, state.keyorder) if not ret then error (msg, 2) elseif oldbuffer then state.bufferlen = ret return true else return concat (buffer) end end local function loc (str, where) local line, pos, linepos = 1, 1, 0 while true do pos = strfind (str, "\n", pos, true) if pos and pos < where then line = line + 1 linepos = pos pos = pos + 1 else break end end return "line " .. line .. ", column " .. (where - linepos) end local function unterminated (str, what, where) return nil, strlen (str) + 1, "unterminated " .. what .. " at " .. loc (str, where) end local function scanwhite (str, pos) while true do pos = strfind (str, "%S", pos) if not pos then return nil end if strsub (str, pos, pos + 2) == "\239\187\191" then -- UTF-8 Byte Order Mark pos = pos + 3 else return pos end end end local escapechars = { ["\""] = "\"", ["\\"] = "\\", ["/"] = "/", ["b"] = "\b", ["f"] = "\f", ["n"] = "\n", ["r"] = "\r", ["t"] = "\t" } local function unichar (value) if value < 0 then return nil elseif value <= 0x007f then return strchar (value) elseif value <= 0x07ff then return strchar (0xc0 + floor(value/0x40), 0x80 + (floor(value) % 0x40)) elseif value <= 0xffff then return strchar (0xe0 + floor(value/0x1000), 0x80 + (floor(value/0x40) % 0x40), 0x80 + (floor(value) % 0x40)) elseif value <= 0x10ffff then return strchar (0xf0 + floor(value/0x40000), 0x80 + (floor(value/0x1000) % 0x40), 0x80 + (floor(value/0x40) % 0x40), 0x80 + (floor(value) % 0x40)) else return nil end end local function scanstring (str, pos) local lastpos = pos + 1 local buffer, n = {}, 0 while true do local nextpos = strfind (str, "[\"\\]", lastpos) if not nextpos then return unterminated (str, "string", pos) end if nextpos > lastpos then n = n + 1 buffer[n] = strsub (str, lastpos, nextpos - 1) end if strsub (str, nextpos, nextpos) == "\"" then lastpos = nextpos + 1 break else local escchar = strsub (str, nextpos + 1, nextpos + 1) local value if escchar == "u" then value = tonumber (strsub (str, nextpos + 2, nextpos + 5), 16) if value then local value2 if 0xD800 <= value and value <= 0xDBff then -- we have the high surrogate of UTF-16. Check if there is a -- low surrogate escaped nearby to combine them. if strsub (str, nextpos + 6, nextpos + 7) == "\\u" then value2 = tonumber (strsub (str, nextpos + 8, nextpos + 11), 16) if value2 and 0xDC00 <= value2 and value2 <= 0xDFFF then value = (value - 0xD800) * 0x400 + (value2 - 0xDC00) + 0x10000 else value2 = nil -- in case it was out of range for a low surrogate end end end value = value and unichar (value) if value then if value2 then lastpos = nextpos + 12 else lastpos = nextpos + 6 end end end end if not value then value = escapechars[escchar] or escchar lastpos = nextpos + 2 end n = n + 1 buffer[n] = value end end if n == 1 then return buffer[1], lastpos elseif n > 1 then return concat (buffer), lastpos else return "", lastpos end end local scanvalue -- forward declaration local function scantable (what, closechar, str, startpos, nullval, objectmeta, arraymeta) local len = strlen (str) local tbl, n = {}, 0 local pos = startpos + 1 if what == 'object' then setmetatable (tbl, objectmeta) else setmetatable (tbl, arraymeta) end while true do pos = scanwhite (str, pos) if not pos then return unterminated (str, what, startpos) end local char = strsub (str, pos, pos) if char == closechar then return tbl, pos + 1 end local val1, err val1, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta) if err then return nil, pos, err end pos = scanwhite (str, pos) if not pos then return unterminated (str, what, startpos) end char = strsub (str, pos, pos) if char == ":" then if val1 == nil then return nil, pos, "cannot use nil as table index (at " .. loc (str, pos) .. ")" end pos = scanwhite (str, pos + 1) if not pos then return unterminated (str, what, startpos) end local val2 val2, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta) if err then return nil, pos, err end tbl[val1] = val2 pos = scanwhite (str, pos) if not pos then return unterminated (str, what, startpos) end char = strsub (str, pos, pos) else n = n + 1 tbl[n] = val1 end if char == "," then pos = pos + 1 end end end scanvalue = function (str, pos, nullval, objectmeta, arraymeta) pos = pos or 1 pos = scanwhite (str, pos) if not pos then return nil, strlen (str) + 1, "no valid JSON value (reached the end)" end local char = strsub (str, pos, pos) if char == "{" then return scantable ('object', "}", str, pos, nullval, objectmeta, arraymeta) elseif char == "[" then return scantable ('array', "]", str, pos, nullval, objectmeta, arraymeta) elseif char == "\"" then return scanstring (str, pos) else local pstart, pend = strfind (str, "^%-?[%d%.]+[eE]?[%+%-]?%d*", pos) if pstart then local number = str2num (strsub (str, pstart, pend)) if number then return number, pend + 1 end end pstart, pend = strfind (str, "^%a%w*", pos) if pstart then local name = strsub (str, pstart, pend) if name == "true" then return true, pend + 1 elseif name == "false" then return false, pend + 1 elseif name == "null" then return nullval, pend + 1 end end return nil, pos, "no valid JSON value at " .. loc (str, pos) end end local function optionalmetatables(...) if select("#", ...) > 0 then return ... else return {__jsontype = 'object'}, {__jsontype = 'array'} end end function json.decode (str, pos, nullval, ...) local objectmeta, arraymeta = optionalmetatables(...) return scanvalue (str, pos, nullval, objectmeta, arraymeta) end function json.use_lpeg () local g = require ("lpeg") if g.version() == "0.11" then error "due to a bug in LPeg 0.11, it cannot be used for JSON matching" end local pegmatch = g.match local P, S, R = g.P, g.S, g.R local function ErrorCall (str, pos, msg, state) if not state.msg then state.msg = msg .. " at " .. loc (str, pos) state.pos = pos end return false end local function Err (msg) return g.Cmt (g.Cc (msg) * g.Carg (2), ErrorCall) end local Space = (S" \n\r\t" + P"\239\187\191")^0 local PlainChar = 1 - S"\"\\\n\r" local EscapeSequence = (P"\\" * g.C (S"\"\\/bfnrt" + Err "unsupported escape sequence")) / escapechars local HexDigit = R("09", "af", "AF") local function UTF16Surrogate (match, pos, high, low) high, low = tonumber (high, 16), tonumber (low, 16) if 0xD800 <= high and high <= 0xDBff and 0xDC00 <= low and low <= 0xDFFF then return true, unichar ((high - 0xD800) * 0x400 + (low - 0xDC00) + 0x10000) else return false end end local function UTF16BMP (hex) return unichar (tonumber (hex, 16)) end local U16Sequence = (P"\\u" * g.C (HexDigit * HexDigit * HexDigit * HexDigit)) local UnicodeEscape = g.Cmt (U16Sequence * U16Sequence, UTF16Surrogate) + U16Sequence/UTF16BMP local Char = UnicodeEscape + EscapeSequence + PlainChar local String = P"\"" * g.Cs (Char ^ 0) * (P"\"" + Err "unterminated string") local Integer = P"-"^(-1) * (P"0" + (R"19" * R"09"^0)) local Fractal = P"." * R"09"^0 local Exponent = (S"eE") * (S"+-")^(-1) * R"09"^1 local Number = (Integer * Fractal^(-1) * Exponent^(-1))/str2num local Constant = P"true" * g.Cc (true) + P"false" * g.Cc (false) + P"null" * g.Carg (1) local SimpleValue = Number + String + Constant local ArrayContent, ObjectContent -- The functions parsearray and parseobject parse only a single value/pair -- at a time and store them directly to avoid hitting the LPeg limits. local function parsearray (str, pos, nullval, state) local obj, cont local npos local t, nt = {}, 0 repeat obj, cont, npos = pegmatch (ArrayContent, str, pos, nullval, state) if not npos then break end pos = npos nt = nt + 1 t[nt] = obj until cont == 'last' return pos, setmetatable (t, state.arraymeta) end local function parseobject (str, pos, nullval, state) local obj, key, cont local npos local t = {} repeat key, obj, cont, npos = pegmatch (ObjectContent, str, pos, nullval, state) if not npos then break end pos = npos t[key] = obj until cont == 'last' return pos, setmetatable (t, state.objectmeta) end local Array = P"[" * g.Cmt (g.Carg(1) * g.Carg(2), parsearray) * Space * (P"]" + Err "']' expected") local Object = P"{" * g.Cmt (g.Carg(1) * g.Carg(2), parseobject) * Space * (P"}" + Err "'}' expected") local Value = Space * (Array + Object + SimpleValue) local ExpectedValue = Value + Space * Err "value expected" ArrayContent = Value * Space * (P"," * g.Cc'cont' + g.Cc'last') * g.Cp() local Pair = g.Cg (Space * String * Space * (P":" + Err "colon expected") * ExpectedValue) ObjectContent = Pair * Space * (P"," * g.Cc'cont' + g.Cc'last') * g.Cp() local DecodeValue = ExpectedValue * g.Cp () function json.decode (str, pos, nullval, ...) local state = {} state.objectmeta, state.arraymeta = optionalmetatables(...) local obj, retpos = pegmatch (DecodeValue, str, pos, nullval, state) if state.msg then return nil, state.pos, state.msg else return obj, retpos end end -- use this function only once: json.use_lpeg = function () return json end json.using_lpeg = true return json -- so you can get the module using json = require "dkjson".use_lpeg() end if always_try_using_lpeg then pcall (json.use_lpeg) end return json --> -- کد های پایین در ربات نشان داده نمیشوند -- http://permag.ir -- @permag_ir -- @permag_bots -- @permag
gpl-3.0
MalRD/darkstar
scripts/globals/mobskills/sledgehammer.lua
11
1041
--------------------------------------------- -- Sledgehammer -- Description: Delivers a sledgehammer blow to all targets in front. Additional effect: Petrification -- Type: Physical -- Utsusemi/Blink absorb: 3 shadows -- Range: Front cone -- Notes: Only used by Gurfurlur the Menacing. --------------------------------------------- require("scripts/globals/status") require("scripts/globals/monstertpmoves") --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0 end function onMobWeaponSkill(target, mob, skill) local numhits = 1 local accmod = 1 local dmgmod = 3.2 local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT) local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.BLUNT,3 * info.hitslanded) MobPhysicalStatusEffectMove(mob, target, skill, dsp.effect.PETRIFICATION, 1, 0, 60) target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.BLUNT) return dmg end
gpl-3.0
Distrotech/vlc
share/lua/modules/common.lua
48
4964
--[[ This code is public domain (since it really isn't very interesting) ]]-- module("common",package.seeall) -- Iterate over a table in the keys' alphabetical order function pairs_sorted(t) local s = {} for k,_ in pairs(t) do table.insert(s,k) end table.sort(s) local i = 0 return function () i = i + 1; return s[i], t[s[i]] end end -- Return a function such as skip(foo)(a,b,c) = foo(b,c) function skip(foo) return function(discard,...) return foo(...) end end -- Return a function such as setarg(foo,a)(b,c) = foo(a,b,c) function setarg(foo,a) return function(...) return foo(a,...) end end -- Trigger a hotkey function hotkey(arg) local id = vlc.misc.action_id( arg ) if id ~= nil then vlc.var.set( vlc.object.libvlc(), "key-action", id ) return true else return false end end -- Take a video snapshot function snapshot() local vout = vlc.object.vout() if not vout then return end vlc.var.set(vout,"video-snapshot",nil) end -- Naive (non recursive) table copy function table_copy(t) c = {} for i,v in pairs(t) do c[i]=v end return c end -- tonumber() for decimals number, using a dot as decimal separator -- regardless of the system locale function us_tonumber(str) local s, i, d = string.match(str, "^([+-]?)(%d*)%.?(%d*)$") if not s or not i or not d then return nil end if s == "-" then s = -1 else s = 1 end if i == "" then i = "0" end if d == nil or d == "" then d = "0" end return s * (tonumber(i) + tonumber(d)/(10^string.len(d))) end -- tostring() for decimals number, using a dot as decimal separator -- regardless of the system locale function us_tostring(n) s = tostring(n):gsub(",", ".", 1) return s end -- strip leading and trailing spaces function strip(str) return string.gsub(str, "^%s*(.-)%s*$", "%1") end -- print a table (recursively) function table_print(t,prefix) local prefix = prefix or "" if not t then print(prefix.."/!\\ nil") return end for a,b in pairs_sorted(t) do print(prefix..tostring(a),b) if type(b)==type({}) then table_print(b,prefix.."\t") end end end -- print the list of callbacks registered in lua -- useful for debug purposes function print_callbacks() print "callbacks:" table_print(vlc.callbacks) end -- convert a duration (in seconds) to a string function durationtostring(duration) return string.format("%02d:%02d:%02d", math.floor(duration/3600), math.floor(duration/60)%60, math.floor(duration%60)) end -- realpath function realpath(path) return string.gsub(string.gsub(string.gsub(string.gsub(path,"/%.%./[^/]+","/"),"/[^/]+/%.%./","/"),"/%./","/"),"//","/") end -- parse the time from a string and return the seconds -- time format: [+ or -][<int><H or h>:][<int><M or m or '>:][<int><nothing or S or s or ">] function parsetime(timestring) local seconds = 0 local hourspattern = "(%d+)[hH]" local minutespattern = "(%d+)[mM']" local secondspattern = "(%d+)[sS\"]?$" local _, _, hoursmatch = string.find(timestring, hourspattern) if hoursmatch ~= nil then seconds = seconds + tonumber(hoursmatch) * 3600 end local _, _, minutesmatch = string.find(timestring, minutespattern) if minutesmatch ~= nil then seconds = seconds + tonumber(minutesmatch) * 60 end local _, _, secondsmatch = string.find(timestring, secondspattern) if secondsmatch ~= nil then seconds = seconds + tonumber(secondsmatch) end if string.sub(timestring,1,1) == "-" then seconds = seconds * -1 end return seconds end -- seek function seek(value) local input = vlc.object.input() if input ~= nil and value ~= nil then if string.sub(value,-1) == "%" then local number = us_tonumber(string.sub(value,1,-2)) if number ~= nil then local posPercent = number/100 if string.sub(value,1,1) == "+" or string.sub(value,1,1) == "-" then vlc.var.set(input,"position",vlc.var.get(input,"position") + posPercent) else vlc.var.set(input,"position",posPercent) end end else local posTime = parsetime(value) if string.sub(value,1,1) == "+" or string.sub(value,1,1) == "-" then vlc.var.set(input,"time",vlc.var.get(input,"time") + posTime) else vlc.var.set(input,"time",posTime) end end end end function volume(value) if type(value)=="string" and string.sub(value,1,1) == "+" or string.sub(value,1,1) == "-" then vlc.volume.set(vlc.volume.get()+tonumber(value)) else vlc.volume.set(tostring(value)) end end
gpl-2.0
openwrt/luci
modules/luci-mod-rpc/luasrc/jsonrpc.lua
3
1973
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. module("luci.jsonrpc", package.seeall) require "luci.json" function resolve(mod, method) local path = luci.util.split(method, ".") for j=1, #path-1 do if not type(mod) == "table" then break end mod = rawget(mod, path[j]) if not mod then break end end mod = type(mod) == "table" and rawget(mod, path[#path]) or nil if type(mod) == "function" then return mod end end function handle(tbl, rawsource, ...) local decoder = luci.json.Decoder() local stat = luci.ltn12.pump.all(rawsource, decoder:sink()) local json = decoder:get() local response local success = false if stat then if type(json.method) == "string" and (not json.params or type(json.params) == "table") then local method = resolve(tbl, json.method) if method then response = reply(json.jsonrpc, json.id, proxy(method, unpack(json.params or {}))) else response = reply(json.jsonrpc, json.id, nil, {code=-32601, message="Method not found."}) end else response = reply(json.jsonrpc, json.id, nil, {code=-32600, message="Invalid request."}) end else response = reply("2.0", nil, nil, {code=-32700, message="Parse error."}) end return luci.json.Encoder(response, ...):source() end function reply(jsonrpc, id, res, err) require "luci.json" id = id or luci.json.null -- 1.0 compatibility if jsonrpc ~= "2.0" then jsonrpc = nil res = res or luci.json.null err = err or luci.json.null end return {id=id, result=res, error=err, jsonrpc=jsonrpc} end function proxy(method, ...) local res = {luci.util.copcall(method, ...)} local stat = table.remove(res, 1) if not stat then return nil, {code=-32602, message="Invalid params.", data=table.remove(res, 1)} else if #res <= 1 then return res[1] or luci.json.null else return res end end end
apache-2.0
MalRD/darkstar
scripts/globals/items/elshimo_frog.lua
11
1212
----------------------------------------- -- ID: 4290 -- Item: elshimo_frog -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 2 -- Agility 2 -- Mind -4 -- Evasion 5 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if (target:getRace() ~= dsp.race.MITHRA) then result = dsp.msg.basic.CANNOT_EAT end if (target:getMod(dsp.mod.EAT_RAW_FISH) == 1) then result = 0 end if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,300,4290) end function onEffectGain(target,effect) target:addMod(dsp.mod.DEX, 2) target:addMod(dsp.mod.AGI, 2) target:addMod(dsp.mod.MND, -4) target:addMod(dsp.mod.EVA, 5) end function onEffectLose(target, effect) target:delMod(dsp.mod.DEX, 2) target:delMod(dsp.mod.AGI, 2) target:delMod(dsp.mod.MND, -4) target:delMod(dsp.mod.EVA, 5) end
gpl-3.0
MalRD/darkstar
scripts/zones/Horlais_Peak/bcnms/tails_of_woe.lua
9
1059
----------------------------------- -- Tails of Woe -- Horlais Peak BCNM40, Star Orb -- !additem 1131 ----------------------------------- require("scripts/globals/battlefield") ----------------------------------- function onBattlefieldInitialise(battlefield) battlefield:setLocalVar("loot", 1) end function onBattlefieldTick(battlefield, tick) dsp.battlefield.onBattlefieldTick(battlefield, tick) end function onBattlefieldRegister(player, battlefield) end function onBattlefieldEnter(player, battlefield) end function onBattlefieldLeave(player, battlefield, leavecode) if leavecode == dsp.battlefield.leaveCode.WON then local name, clearTime, partySize = battlefield:getRecord() player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), 0) elseif leavecode == dsp.battlefield.leaveCode.LOST then player:startEvent(32002) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) end
gpl-3.0
MalRD/darkstar
scripts/globals/abilities/wizards_roll.lua
12
2988
----------------------------------- -- Ability: Wizard's Roll -- Enhances magic attack for party members within area of effect -- Optimal Job: Black Mage -- Lucky Number: 5 -- Unlucky Number: 9 -- Level 58 -- Phantom Roll +1 Value: 2 -- -- Die Roll |No BLM |With BLM -- -------- -------- ----------- -- 1 |+4 |+14 -- 2 |+6 |+16 -- 3 |+8 |+18 -- 4 |+10 |+20 -- 5 |+25 |+35 -- 6 |+12 |+22 -- 7 |+14 |+24 -- 8 |+17 |+27 -- 9 |+2 |+12 -- 10 |+20 |+10 -- 11 |+30 |+40 -- Bust |-10 |-10 -- -- If the Corsair is a lower level than the player receiving Wizard's Roll, the +MAB will be reduced ----------------------------------- require("scripts/globals/settings") require("scripts/globals/ability") require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------- function onAbilityCheck(player,target,ability) local effectID = dsp.effect.WIZARDS_ROLL ability:setRange(ability:getRange() + player:getMod(dsp.mod.ROLL_RANGE)) if (player:hasStatusEffect(effectID)) then return dsp.msg.basic.ROLL_ALREADY_ACTIVE,0 elseif atMaxCorsairBusts(player) then return dsp.msg.basic.CANNOT_PERFORM,0 else return 0,0 end end function onUseAbility(caster,target,ability,action) if (caster:getID() == target:getID()) then corsairSetup(caster, ability, action, dsp.effect.WIZARDS_ROLL, dsp.job.BLM) end local total = caster:getLocalVar("corsairRollTotal") return applyRoll(caster,target,ability,action,total) end function applyRoll(caster,target,ability,action,total) local duration = 300 + caster:getMerit(dsp.merit.WINNING_STREAK) + caster:getMod(dsp.mod.PHANTOM_DURATION) local effectpowers = {4, 6, 8, 10, 25, 12, 14, 17, 2, 20, 30, 10} local effectpower = effectpowers[total] if (caster:getLocalVar("corsairRollBonus") == 1 and total < 12) then effectpower = effectpower + 10 end -- Apply Additional Phantom Roll+ Buff local phantomBase = 2 -- Base increment buff local effectpower = effectpower + (phantomBase * phantombuffMultiple(caster)) -- Check if COR Main or Sub if (caster:getMainJob() == dsp.job.COR and caster:getMainLvl() < target:getMainLvl()) then effectpower = effectpower * (caster:getMainLvl() / target:getMainLvl()) elseif (caster:getSubJob() == dsp.job.COR and caster:getSubLvl() < target:getMainLvl()) then effectpower = effectpower * (caster:getSubLvl() / target:getMainLvl()) end if (target:addCorsairRoll(caster:getMainJob(), caster:getMerit(dsp.merit.BUST_DURATION), dsp.effect.WIZARDS_ROLL, effectpower, 0, duration, caster:getID(), total, dsp.mod.MATT) == false) then ability:setMsg(dsp.msg.basic.ROLL_MAIN_FAIL) elseif total > 11 then ability:setMsg(dsp.msg.basic.DOUBLEUP_BUST) end return total end
gpl-3.0
Lsty/ygopro-scripts
c74153887.lua
9
2130
--黒蠍-棘のミーネ function c74153887.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(74153887,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCondition(c74153887.condition) e1:SetTarget(c74153887.target) e1:SetOperation(c74153887.operation) c:RegisterEffect(e1) end function c74153887.condition(e,tp,eg,ep,ev,re,r,rp) return ep~=tp end function c74153887.filter(c) return c:IsSetCard(0x1a) and c:IsAbleToHand() end function c74153887.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c74153887.filter(chkc) end if chk==0 then return Duel.IsExistingMatchingCard(c74153887.filter,tp,LOCATION_DECK,0,1,nil) or Duel.IsExistingTarget(c74153887.filter,tp,LOCATION_GRAVE,0,1,nil) end local op=0 if Duel.IsExistingMatchingCard(c74153887.filter,tp,LOCATION_DECK,0,1,nil) and Duel.IsExistingTarget(c74153887.filter,tp,LOCATION_GRAVE,0,1,nil) then op=Duel.SelectOption(tp,aux.Stringid(74153887,1),aux.Stringid(74153887,2)) elseif Duel.IsExistingTarget(c74153887.filter,tp,LOCATION_GRAVE,0,1,nil) then Duel.SelectOption(tp,aux.Stringid(74153887,2)) op=1 else Duel.SelectOption(tp,aux.Stringid(74153887,1)) op=0 end e:SetLabel(op) if op==1 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c74153887.filter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) e:SetProperty(EFFECT_FLAG_CARD_TARGET) else Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) e:SetProperty(0) end end function c74153887.operation(e,tp,eg,ep,ev,re,r,rp) if e:GetLabel()==1 then local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c74153887.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end end
gpl-2.0
MalRD/darkstar
scripts/globals/mobskills/chaos_blade.lua
11
1088
--------------------------------------------- -- Chaos Blade -- -- Description: Deals Dark damage to enemies within a fan-shaped area. Additional effect: Curse -- Type: Magical -- Utsusemi/Blink absorb: Ignores Shadows -- Range: Melee -- Notes: --------------------------------------------- require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/monstertpmoves") --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0 end function onMobWeaponSkill(target, mob, skill) local numhits = 1 local dmgmod = 2 local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg() * 3,dsp.magic.ele.DARK,dmgmod,TP_MAB_BONUS,1) local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.MAGICAL,dsp.damageType.DARK,MOBPARAM_IGNORE_SHADOWS) target:takeDamage(dmg, mob, dsp.attackType.MAGICAL, dsp.damageType.DARK) -- curse LAST so you don't die local typeEffect = dsp.effect.CURSE_I MobStatusEffectMove(mob, target, typeEffect, 25, 0, 420) return dmg end
gpl-3.0
gallenmu/MoonGen
libmoon/lua/proto/dns.lua
4
17416
------------------------------------------------------------------------ --- @file dns.lua --- @brief (dns) utility. --- Utility functions for the dns_header structs --- - dns constants --- - dns header utility --- - Definition of dns packets --- --- Copyright (c) Santiago R.R. <santiago.ruano-rincon@telecom-bretagne.eu> ------------------------------------------------------------------------ local ffi = require "ffi" require "proto.template" local initHeader = initHeader local ntoh, hton = ntoh, hton local bor, band, bnot, rshift, lshift= bit.bor, bit.band, bit.bnot, bit.rshift, bit.lshift require "math" --------------------------------------------------------------------------- ---- dns constants --------------------------------------------------------------------------- --- dns protocol constants local dns = {} --------------------------------------------------------------------------- ---- dns header --------------------------------------------------------------------------- --[[ From the RFC 1035, https://www.ietf.org/rfc/rfc1035.txt The header contains the following fields: 1 1 1 1 1 1 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ID | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |QR| Opcode |AA|TC|RD|RA| Z | RCODE | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | QDCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ANCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | NSCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ARCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ where: ID A 16 bit identifier assigned by the program that generates any kind of query. This identifier is copied the corresponding reply and can be used by the requester to match up replies to outstanding queries. QR A one bit field that specifies whether this message is a query (0), or a response (1). OPCODE A four bit field that specifies kind of query in this message. This value is set by the originator of a query and copied into the response. The values are: 0 a standard query (QUERY) 1 an inverse query (IQUERY) 2 a server status request (STATUS) 3-15 reserved for future use AA Authoritative Answer - this bit is valid in responses, and specifies that the responding name server is an authority for the domain name in question section. Note that the contents of the answer section may have multiple owner names because of aliases. The AA bit corresponds to the name which matches the query name, or the first owner name in the answer section. TC TrunCation - specifies that this message was truncated due to length greater than that permitted on the transmission channel. RD Recursion Desired - this bit may be set in a query and is copied into the response. If RD is set, it directs the name server to pursue the query recursively. Recursive query support is optional. RA Recursion Available - this be is set or cleared in a response, and denotes whether recursive query support is available in the name server. Z Reserved for future use. Must be zero in all queries and responses. RCODE Response code - this 4 bit field is set as part of responses. The values have the following interpretation: 0 No error condition 1 Format error - The name server was unable to interpret the query. 2 Server failure - The name server was unable to process this query due to a problem with the name server. 3 Name Error - Meaningful only for responses from an authoritative name server, this code signifies that the domain name referenced in the query does not exist. 4 Not Implemented - The name server does not support the requested kind of query. 5 Refused - The name server refuses to perform the specified operation for policy reasons. For example, a name server may not wish to provide the information to the particular requester, or a name server may not wish to perform a particular operation (e.g., zone transfer) for particular data. 6-15 Reserved for future use. QDCOUNT an unsigned 16 bit integer specifying the number of entries in the question section. ANCOUNT an unsigned 16 bit integer specifying the number of resource records in the answer section. NSCOUNT an unsigned 16 bit integer specifying the number of name server resource records in the authority records section. ARCOUNT an unsigned 16 bit integer specifying the number of resource records in the additional records section. ]]-- -- definition of the header format dns.headerFormat = [[ uint16_t id; uint16_t hdrflags; uint16_t qdcount; uint16_t ancount; uint16_t nscount; uint16_t arcount; uint8_t body[]; ]] --- Variable sized member dns.headerVariableMember = body local dnsHeader = initHeader() dnsHeader.__index = dnsHeader --- Set the query id. --- @param int Id of the dns header as A bit integer. function dnsHeader:setId(int) int = int or math.random(10000,65335) self.id = hton16(int) end --- Retrieve the id. --- @return the qurey id as a bit integer. function dnsHeader:getId() return hton16(self.id) end --- Retrieve the id as string. --- @return the qurey id as string. function dnsHeader:getIdString() return self:getId() end --- Set Question/Response bit: --- 0 Question, 1 = Answer. function dnsHeader:setQR() self.hdrflags = bor(self.hdrflags, 0x8000) end --- Unset Question/Response bit: --- 0 Question, 1 = Answer. function dnsHeader:unsetQR() self.hdrflags = band(self.hdrflags, 0x7FFF) end --- Retrieve the QR. --- @return QR as 1 bit integer. function dnsHeader:getQR() return rshift(band(self.hdrflags, 0x8000), 1) end --- Retrieve the QR as string. --- @return QR as string. function dnsHeader:getQRString() if self:getQR() == 1 then return "R" else return "Q" end end --- Set the OPCode: Kind of query. --- 0 a standard query (QUERY) --- 1 an inverse query (IQUERY) --- 2 a server status request (STATUS) --- 3-15 reserved for future use --- @param int OPCode of the dns header as A bit integer. function dnsHeader:setOPCode(int) int = int or 0 if int >= 0 and int <= 15 then opcode = int --- X0000XXX XXXXXXXX opcode = lshift(opcode,11) self.hdrflags = bor(self.hdrflags, opcode) end -- TODO: handle invalid args end --- Retrieve the OPCode. --- @return OPCode as A bit integer. function dnsHeader:getOPCode() res = rshift(band(self.hdrflags, 0x7800), 11) return res end --- Retrieve the OPCode as string. --- @return OPCode as string. function dnsHeader:getOPCodeString() opcode = self.getOPCode if opcode == 0 then return "StandardQuery" elseif opcode == 1 then return "InverseQuery" elseif opcode == 2 then return "ServerStatus" else return -1 end end --- Set Authoritative answer bit: function dnsHeader:setAA() self.hdrflags = bor(self.hdrflags, 0x0400) end --- Unset Authoritative answer bit: function dnsHeader:unsetAA() self.hdrflags = band(self.hdrflags, 0xFBFF) end --- Retrieve the AA. --- @return AA as 1 bit integer. function dnsHeader:getAA() return rshift(band(self.hdrflags, 0x0400), 1) end --- Retrieve the AA as string. --- @return AA as string. function dnsHeader:getAAString() if self:getAA() == 1 then return "Authoritative answer" else return "Non-Authoritative answer" end end --- Set Truncated message function dnsHeader:setTC() self.hdrflags = bor(self.hdrflags, 0x0200) end --- Unset Truncated message bit: function dnsHeader:unsetTC() self.hdrflags = band(self.hdrflags, 0xFDFF) end --- Retrieve the TA. --- @return TA as 1 bit integer. function dnsHeader:getTC() return rshift(band(self.hdrflags, 0x0200), 1) end --- Retrieve the TA as string. --- @return TA as string. function dnsHeader:getTCString() if self:getTC() == 1 then return "Truncated message" else return "Non-truncated message" end end --- Set Recursion Desired function dnsHeader:setRD() self.hdrflags = bor(self.hdrflags, 0x0100) end --- Unset Recursion Desired bit: function dnsHeader:unsetRD() self.hdrflags = band(self.hdrflags, 0xFEFF) end --- Retrieve the RD. --- @return RD as 1 bit integer. function dnsHeader:getRD() return rshift(band(self.hdrflags, 0x0100), 1) end --- Retrieve the RD as string. --- @return RD as string. function dnsHeader:getRDString() if self:getRD() == 1 then return "Recursion desired" else return "Recursion undesired" end end --- Set Recursion Available function dnsHeader:setRA() self.hdrflags = bor(self.hdrflags, 0x0080) end --- Unset Recursion Available bit: function dnsHeader:unsetRA() self.hdrflags = band(self.hdrflags, 0xFF7F) end --- Retrieve the RA. --- @return RA as 1 bit integer. function dnsHeader:getRA() return rshift(band(self.hdrflags, 0x0080), 1) end --- Retrieve the RA as string. --- @return RA as string. function dnsHeader:getRAString() if self:getRA() == 1 then return "Recursion available" else return "Recursion unavailable" end end --- Set the 4-bit Response code --- 0 No error condition --- 1 Format error --- 2 Server failure --- 3 Name Error --- 4 Not Implemented --- 5 Refused --- 6-15 Reserved for future use. --- @param int RCode of the dns header as A bit integer. function dnsHeader:setRCode(int) int = int or 0 if int >= 0 and int <= 15 then rcode = int --- XXXXXXXX XXXX0000 self.hdrflags = bor(self.hdrflags, rcode) end -- TODO: handle invalid args end --- Retrieve the RCode. --- @return RCode as A bit integer. function dnsHeader:getRCode() res = band(self.hdrflags, 0x000F) return res end --- Retrieve the RCode as string. --- @return RCode as string. function dnsHeader:getRCodeString() rcode = self.getRCode if rcode == 0 then return "NOERROR" elseif rcode == 1 then return "FORMERR" elseif rcode == 2 then return "SERVFAIL" elseif rcode == 3 then return "NXDOMAIN" elseif rcode == 4 then return "NOTIMP" elseif rcode == 5 then return "REFUSED" else return -1 end end --- Set the QDCount. --- @param int QDCount of the dns header as A bit integer. function dnsHeader:setQDCount(int) int = int or 0 self.qdcount = hton16(int) end --- Retrieve the QDCount. --- @return QDCount as A bit integer. function dnsHeader:getQDCount() return hton16(self.qdcount) end --- Retrieve the QDCount as string. --- @return QDCount as string. function dnsHeader:getQDCountString() return self:getQDCount() end --- Set the ANCount. --- @param int ANCount of the dns header as A bit integer. function dnsHeader:setANCount(int) int = int or 0 self.ancount = hton16(int) end --- Retrieve the ANCount. --- @return ANCount as A bit integer. function dnsHeader:getANCount() return hton16(self.ancount) end --- Retrieve the ANCount as string. --- @return ANCount as string. function dnsHeader:getANCountString() return self:getANCount() end --- Set the NSCount. --- @param int NSCount of the dns header as A bit integer. function dnsHeader:setNSCount(int) int = int or 0 self.nscount = hton16(int) end --- Retrieve the NSCount. --- @return NSCount as A bit integer. function dnsHeader:getNSCount() return hton16(self.nscount) end --- Retrieve the NSCount as string. --- @return NSCount as string. function dnsHeader:getNSCountString() return self:getNSCount() end --- Set the ARCount. --- @param int ARCount of the dns header as A bit integer. function dnsHeader:setARCount(int) int = int or 0 self.arcount = hton16(int) end --- Retrieve the ARCount. --- @return ARCount as A bit integer. function dnsHeader:getARCount() return hton16(self.arcount) end --- Retrieve the ARCount as string. --- @return ARCount as string. function dnsHeader:getARCountString() return self:getARCount() end --- Set the Data for the remaining sections in the DNS Message. --function dnsHeader:setMessageContent(...) function dnsHeader:setMessageContent(...) local args = {...} if type(args[1]) == "table" then self.body = args[1] elseif type(args[1]) == "function" then func = args[1] self.body = func() end end --- Retrieve the QueryBody. --- @return QueryBody as bit integer array?. function dnsHeader:getMessageContent() -- TODO implement! return self.body end --- Retrieve the QueryBody as string. --- @return QueryBody as string. function dnsHeader:getMessageContentString() return self:getMessageContent() end --- Set all members of the dns header. --- Per default, all members are set to default values specified in the respective set function. --- Optional named arguments can be used to set a member to a user-provided value. --- @param args Table of named arguments. Available arguments: dnsXYZ --- @param pre prefix for namedArgs. Default 'dns'. --- @code --- fill() -- only default values --- fill{ dnsXYZ=1 } -- all members are set to default values with the exception of dnsXYZ, ... --- @endcode function dnsHeader:fill(args, pre) args = args or {} pre = pre or "dns" self:setId(args[pre .. "Id"]) if args[pre .. "Resp"] and args[pre .. "Resp"] ~= 0 then self:setQR() end self:setOPCode(args[pre .. "QueryType"]) if args[pre .. "AuthAnswer"] and args[pre .. "AuthAnswer"] ~= 0 then self:setAA() end if args[pre .. "Truncated"] and args[pre .. "Truncated"] ~= 0 then self:setTC() end if args[pre .. "RecDesired"] and args[pre .. "RecDesired"] ~= 0 then self:setRD() end if args[pre .. "RecAvailable"] and args[pre .. "RecAvailable"] ~= 0 then self:setRA() end self:setRCode(args[pre .. "RCode"]) self.hdrflags = hton16(self.hdrflags) self:setQDCount(args[pre .. "QDCount"]) self:setANCount(args[pre .. "ANCount"]) self:setNSCount(args[pre .. "NSCount"]) self:setARCount(args[pre .. "ARCount"]) self:setMessageContent(args[pre .."MessageContent"]) end --- Retrieve the values of all members. --- @param pre prefix for namedArgs. Default 'dns'. --- @return Table of named arguments. For a list of arguments see "See also". --- @see dnsHeader:fill function dnsHeader:get(pre) pre = pre or "dns" args[pre .. "Id"] = self:getId() args[pre .. "Resp"] = self:getQR() args[pre .. "QueryType"] = self:getOPCode() args[pre .. "AuthoritativeAnswer"] = self:getAA() args[pre .. "Truncation"] = self:getTC() args[pre .. "RecursionDesired"] = self:getRD() args[pre .. "RecursionAvailable"] = self:getRA() args[pre .. "RCode"] = self:getRCode() args[pre .. "QDCount"] = self:getQDCount() args[pre .. "ANCount"] = self:getANCount() args[pre .. "NSCount"] = self:getNSCount() args[pre .. "ARCount"] = self:getARCount() args[pre .. "MessageContent"] = self:getMessageContent() --[[ -- TODO: it would be nice to implenet function to directly get -- content something like: args[pre .. "QuerySection" ] = self:getQuerySection() args[pre .. "AnswerSection" ] = self:getAnswerSection() args[pre .. "AuthoritativeNSSection" ] = self:getNSSection() args[pre .. "AdditionalRRSection" ] = self:getARSection() ]]-- return args end --- Retrieve the values of all members. --- @return Values in string format. function dnsHeader:getString() return "DNS" .. " Transation ID: " .. self:getIdString() .. " Response/Query: " .. self:getQRString() .. " Kind of query: " .. self:getOPCodeString() .. " Authoritative Answer: " .. self:getAAString() .. " Truncated message: " .. self:getTCString() .. " Recursion desired: " .. self:getRDString() .. " Recursion available: " .. self:getRAString() .. " Response Code: " .. self:getRCodeString() .. " QDCount: " .. self:getQDCountString() .. " ANCount: " .. self:getANCountString() .. " NSCount: " .. self:getNSCountString() .. " ARCount: " .. self:getARCountString() .. " MessageContent: " .. self:getMessageContentString() end ------------------------------------------------------------------------ ---- Metatypes ------------------------------------------------------------------------ dns.metatype = dnsHeader return dns
mit
takaaptech/nightmaretris
3rdparty/underscore.lua
22
9838
-- Copyright (c) 2009 Marcus Irven -- -- Permission is hereby granted, free of charge, to any person -- obtaining a copy of this software and associated documentation -- files (the "Software"), to deal in the Software without -- restriction, including without limitation the rights to use, -- copy, modify, merge, publish, distribute, sublicense, and/or sell -- copies of the Software, and to permit persons to whom the -- Software is furnished to do so, subject to the following -- conditions: -- -- The above copyright notice and this permission notice shall be -- included in all copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -- OTHER DEALINGS IN THE SOFTWARE. --- Underscore is a set of utility functions for dealing with -- iterators, arrays, tables, and functions. local Underscore = { funcs = {} } Underscore.__index = Underscore function Underscore.__call(_, value) return Underscore:new(value) end function Underscore:new(value, chained) return setmetatable({ _val = value, chained = chained or false }, self) end function Underscore.iter(list_or_iter) if type(list_or_iter) == "function" then return list_or_iter end return coroutine.wrap(function() for i=1,#list_or_iter do coroutine.yield(list_or_iter[i]) end end) end function Underscore.range(start_i, end_i, step) if end_i == nil then end_i = start_i start_i = 1 end step = step or 1 local range_iter = coroutine.wrap(function() for i=start_i, end_i, step do coroutine.yield(i) end end) return Underscore:new(range_iter) end --- Identity function. This function looks useless, but is used throughout Underscore as a default. -- @name _.identity -- @param value any object -- @return value -- @usage _.identity("foo") -- => "foo" function Underscore.identity(value) return value end -- chaining function Underscore:chain() self.chained = true return self end function Underscore:value() return self._val end -- iter function Underscore.funcs.each(list, func) for i in Underscore.iter(list) do func(i) end return list end function Underscore.funcs.map(list, func) local mapped = {} for i in Underscore.iter(list) do mapped[#mapped+1] = func(i) end return mapped end function Underscore.funcs.reduce(list, memo, func) for i in Underscore.iter(list) do memo = func(memo, i) end return memo end function Underscore.funcs.detect(list, func) for i in Underscore.iter(list) do if func(i) then return i end end return nil end function Underscore.funcs.select(list, func) local selected = {} for i in Underscore.iter(list) do if func(i) then selected[#selected+1] = i end end return selected end function Underscore.funcs.reject(list, func) local selected = {} for i in Underscore.iter(list) do if not func(i) then selected[#selected+1] = i end end return selected end function Underscore.funcs.all(list, func) func = func or Underscore.identity -- TODO what should happen with an empty list? for i in Underscore.iter(list) do if not func(i) then return false end end return true end function Underscore.funcs.any(list, func) func = func or Underscore.identity -- TODO what should happen with an empty list? for i in Underscore.iter(list) do if func(i) then return true end end return false end function Underscore.funcs.include(list, value) for i in Underscore.iter(list) do if i == value then return true end end return false end function Underscore.funcs.invoke(list, function_name, ...) local args = {...} Underscore.funcs.each(list, function(i) i[function_name](i, unpack(args)) end) return list end function Underscore.funcs.pluck(list, propertyName) return Underscore.funcs.map(list, function(i) return i[propertyName] end) end function Underscore.funcs.min(list, func) func = func or Underscore.identity return Underscore.funcs.reduce(list, { item = nil, value = nil }, function(min, item) if min.item == nil then min.item = item min.value = func(item) else local value = func(item) if value < min.value then min.item = item min.value = value end end return min end).item end function Underscore.funcs.max(list, func) func = func or Underscore.identity return Underscore.funcs.reduce(list, { item = nil, value = nil }, function(max, item) if max.item == nil then max.item = item max.value = func(item) else local value = func(item) if value > max.value then max.item = item max.value = value end end return max end).item end function Underscore.funcs.to_array(list) local array = {} for i in Underscore.iter(list) do array[#array+1] = i end return array end function Underscore.funcs.reverse(list) local reversed = {} for i in Underscore.iter(list) do table.insert(reversed, 1, i) end return reversed end function Underscore.funcs.sort(iter, comparison_func) local array = iter if type(iter) == "function" then array = Underscore.funcs.to_array(iter) end table.sort(array, comparison_func) return array end -- arrays function Underscore.funcs.first(array, n) if n == nil then return array[1] else local first = {} n = math.min(n,#array) for i=1,n do first[i] = array[i] end return first end end function Underscore.funcs.rest(array, index) index = index or 2 local rest = {} for i=index,#array do rest[#rest+1] = array[i] end return rest end function Underscore.funcs.slice(array, start_index, length) local sliced_array = {} start_index = math.max(start_index, 1) local end_index = math.min(start_index+length-1, #array) for i=start_index, end_index do sliced_array[#sliced_array+1] = array[i] end return sliced_array end function Underscore.funcs.flatten(array) local all = {} for ele in Underscore.iter(array) do if type(ele) == "table" then local flattened_element = Underscore.funcs.flatten(ele) Underscore.funcs.each(flattened_element, function(e) all[#all+1] = e end) else all[#all+1] = ele end end return all end function Underscore.funcs.push(array, item) table.insert(array, item) return array end function Underscore.funcs.pop(array) return table.remove(array) end function Underscore.funcs.shift(array) return table.remove(array, 1) end function Underscore.funcs.unshift(array, item) table.insert(array, 1, item) return array end function Underscore.funcs.join(array, separator) return table.concat(array, separator) end -- objects function Underscore.funcs.keys(obj) local keys = {} for k,v in pairs(obj) do keys[#keys+1] = k end return keys end function Underscore.funcs.values(obj) local values = {} for k,v in pairs(obj) do values[#values+1] = v end return values end function Underscore.funcs.extend(destination, source) for k,v in pairs(source) do destination[k] = v end return destination end function Underscore.funcs.is_empty(obj) return next(obj) == nil end -- Originally based on penlight's deepcompare() -- http://luaforge.net/projects/penlight/ function Underscore.funcs.is_equal(o1, o2, ignore_mt) local ty1 = type(o1) local ty2 = type(o2) if ty1 ~= ty2 then return false end -- non-table types can be directly compared if ty1 ~= 'table' then return o1 == o2 end -- as well as tables which have the metamethod __eq local mt = getmetatable(o1) if not ignore_mt and mt and mt.__eq then return o1 == o2 end local is_equal = Underscore.funcs.is_equal for k1,v1 in pairs(o1) do local v2 = o2[k1] if v2 == nil or not is_equal(v1,v2, ignore_mt) then return false end end for k2,v2 in pairs(o2) do local v1 = o1[k2] if v1 == nil then return false end end return true end -- functions function Underscore.funcs.compose(...) local function call_funcs(funcs, ...) if #funcs > 1 then return funcs[1](call_funcs(_.rest(funcs), ...)) else return funcs[1](...) end end local funcs = {...} return function(...) return call_funcs(funcs, ...) end end function Underscore.funcs.wrap(func, wrapper) return function(...) return wrapper(func, ...) end end function Underscore.funcs.curry(func, argument) return function(...) return func(argument, ...) end end function Underscore.functions() return Underscore.keys(Underscore.funcs) end -- add aliases Underscore.methods = Underscore.functions Underscore.funcs.for_each = Underscore.funcs.each Underscore.funcs.collect = Underscore.funcs.map Underscore.funcs.inject = Underscore.funcs.reduce Underscore.funcs.foldl = Underscore.funcs.reduce Underscore.funcs.filter = Underscore.funcs.select Underscore.funcs.every = Underscore.funcs.all Underscore.funcs.some = Underscore.funcs.any Underscore.funcs.head = Underscore.funcs.first Underscore.funcs.tail = Underscore.funcs.rest local function wrap_functions_for_oo_support() local function value_and_chained(value_or_self) local chained = false if getmetatable(value_or_self) == Underscore then chained = value_or_self.chained value_or_self = value_or_self._val end return value_or_self, chained end local function value_or_wrap(value, chained) if chained then value = Underscore:new(value, true) end return value end for fn, func in pairs(Underscore.funcs) do Underscore[fn] = function(obj_or_self, ...) local obj, chained = value_and_chained(obj_or_self) return value_or_wrap(func(obj, ...), chained) end end end wrap_functions_for_oo_support() return Underscore:new()
gpl-3.0
ASDF482/TeleTak
plugins/welcome.lua
1
3620
local add_user_cfg = load_from_file('data/add_user_cfg.lua') local function template_add_user(base, to_username, from_username, chat_name, chat_id) base = base or '' to_username = '@' .. (to_username or '') from_username = '@' .. (from_username or '') chat_name = string.gsub(chat_name, '_', ' ') or '' chat_id = "chat#id" .. (chat_id or '') if to_username == "@" then to_username = '' end if from_username == "@" then from_username = '' end base = string.gsub(base, "{to_username}", to_username) base = string.gsub(base, "{from_username}", from_username) base = string.gsub(base, "{chat_name}", chat_name) base = string.gsub(base, "{chat_id}", chat_id) return base end function chat_new_user_link(msg) local pattern = add_user_cfg.initial_chat_msg local to_username = msg.from.username local from_username = 'link (@' .. (msg.action.link_issuer.username or '') .. ')' local chat_name = msg.to.print_name local chat_id = msg.to.id pattern = template_add_user(pattern, to_username, from_username, chat_name, chat_id) if pattern ~= '' then local receiver = get_receiver(msg) send_msg(receiver, pattern, ok_cb, false) end end function chat_new_user(msg) local pattern = add_user_cfg.initial_chat_msg local to_username = msg.action.user.username local from_username = msg.from.username local chat_name = msg.to.print_name local chat_id = msg.to.id pattern = template_add_user(pattern, to_username, from_username, chat_name, chat_id) if pattern ~= '' then local receiver = get_receiver(msg) send_msg(receiver, pattern, ok_cb, false) end end local function description_rules(msg, nama) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then local about = "" local rules = "" if data[tostring(msg.to.id)]["description"] then about = data[tostring(msg.to.id)]["description"] about = "\nAbout :\n"..about.."\n" end if data[tostring(msg.to.id)]["rules"] then rules = data[tostring(msg.to.id)]["rules"] rules = "\nRules :\n"..rules.."\n" end local sambutan = "Hi im TeleTak. Best Anti spammer bot. "..nama.." Welcome to [ "..string.gsub(msg.to.print_name, "_", " ").." ]" local text = sambutan.."\n" local receiver = get_receiver(msg) send_large_msg(receiver, text, ok_cb, false) end end local function run(msg, matches) if not msg.service then return "Are you trying to troll me?" end —vardump(msg) if matches[1] == "chat_add_user" then if not msg.action.user.username then nama = string.gsub(msg.action.user.print_name, "_", " ") else nama = "@"..msg.action.user.username end chat_new_user(msg) description_rules(msg, nama) elseif matches[1] == "chat_add_user_link" then if not msg.from.username then nama = string.gsub(msg.from.print_name, "_", " ") else nama = "@"..msg.from.username end chat_new_user_link(msg) description_rules(msg, nama) elseif matches[1] == "chat_del_user" then local bye_name = msg.action.user.first_name return 'Bye Bye '..bye_name..' ???' end end return { description = "Welcoming Message", usage = "send message to new member", patterns = { "^!!tgservice (chat_add_user)$", "^!!tgservice (chat_add_user_link)$", "^!!tgservice (chat_del_user)$", }, run = run }
gpl-2.0
MalRD/darkstar
scripts/globals/items/roll_of_sylvan_excursion.lua
11
1300
----------------------------------------- -- ID: 5551 -- Item: Roll of Sylvan Excursion -- Food Effect: 4 Hrs, All Races ----------------------------------------- -- TODO: Group Effect -- HP +10 -- MP +3% Cap 15 -- Intelligence +3 -- HP Recovered while healing +2 -- MP Recovered while healing +5 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,14400,5551) end function onEffectGain(target, effect) target:addMod(dsp.mod.FOOD_MPP, 3) target:addMod(dsp.mod.FOOD_MP_CAP, 15) target:addMod(dsp.mod.HP, 10) target:addMod(dsp.mod.INT, 3) target:addMod(dsp.mod.HPHEAL, 2) target:addMod(dsp.mod.MPHEAL, 5) end function onEffectLose(target, effect) target:delMod(dsp.mod.FOOD_MPP, 3) target:delMod(dsp.mod.FOOD_MP_CAP, 15) target:delMod(dsp.mod.HP, 10) target:delMod(dsp.mod.INT, 3) target:delMod(dsp.mod.HPHEAL, 2) target:delMod(dsp.mod.MPHEAL, 5) end
gpl-3.0
Lsty/ygopro-scripts
c48653261.lua
3
1412
--ガードペナルティ function c48653261.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c48653261.target) e1:SetOperation(c48653261.activate) c:RegisterEffect(e1) end function c48653261.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) end if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c48653261.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_CHANGE_POS) e1:SetCountLimit(1) e1:SetCondition(c48653261.drcon) e1:SetOperation(c48653261.drop) e1:SetLabel(tc:GetRealFieldID()) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end end function c48653261.filter(c,fid) return c:GetRealFieldID()==fid and c:IsDefencePos() and c:IsPreviousPosition(POS_ATTACK) end function c48653261.drcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c48653261.filter,1,nil,e:GetLabel()) end function c48653261.drop(e,tp,eg,ep,ev,re,r,rp) Duel.Draw(tp,1,REASON_EFFECT) e:Reset() end
gpl-2.0
gallenmu/MoonGen
interface/devmgr.lua
4
1348
local device = require "device" local devicesClass = {} function devicesClass:reserveTx(tx) self[tx].txq = self[tx].txq + 1 end function devicesClass:reserveRx(rx) self[rx].rxq = self[rx].rxq + 1 end function devicesClass:reserveRss(rss) self[rss].rxq = self[rss].rxq + 1 self[rss].rsq = self[rss].rsq + 1 end local function _inc(tbl, key) local result = tbl[key] tbl[key] = result + 1 return result end function devicesClass:txQueue(tx) return self[tx].dev:getTxQueue(_inc(self[tx], "txqi")) end function devicesClass:rxQueue(rx) return self[rx].dev:getRxQueue(self[rx].rsq + _inc(self[rx], "rxqi")) end function devicesClass:rssQueue(rx) return self[rx].dev:getRxQueue(_inc(self[rx], "rsqi")) end function devicesClass:configure() for i,v in pairs(self) do local txq, rxq = v.txq, v.rxq txq, rxq = (txq == 0) and 1 or txq, (rxq == 0) and 1 or rxq v.dev = device.config{ port = i, rxQueues = rxq, rssQueues = v.rsq, txQueues = txq } end device.waitForLinks() end local mod = {} function mod.newDevmgr() return setmetatable({ }, { __index = function(tbl, key) if key == "max" then return device.numDevices() elseif type(key) ~= "number" then return devicesClass[key] end local r = { rxq = 0, rsq = 0, txq = 0, rxqi = 0, rsqi = 0, txqi = 0 } tbl[key] = r; return r end }) end return mod
mit
MalRD/darkstar
scripts/zones/Waughroon_Shrine/bcnms/up_in_arms.lua
9
1061
----------------------------------- -- Up in Arms -- Waughroon Shrine BCNM60, Moon Orb -- !additem 1130 ----------------------------------- require("scripts/globals/battlefield") ----------------------------------- function onBattlefieldInitialise(battlefield) battlefield:setLocalVar("loot", 1) end function onBattlefieldTick(battlefield, tick) dsp.battlefield.onBattlefieldTick(battlefield, tick) end function onBattlefieldRegister(player, battlefield) end function onBattlefieldEnter(player, battlefield) end function onBattlefieldLeave(player, battlefield, leavecode) if leavecode == dsp.battlefield.leaveCode.WON then local name, clearTime, partySize = battlefield:getRecord() player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), 0) elseif leavecode == dsp.battlefield.leaveCode.LOST then player:startEvent(32002) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) end
gpl-3.0
Lsty/ygopro-scripts
c63422098.lua
3
1031
--鬼岩城 function c63422098.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() -- local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(c63422098.val) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENCE) c:RegisterEffect(e2) -- local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetOperation(c63422098.regop) c:RegisterEffect(e3) end function c63422098.val(e,c) local ct=e:GetHandler():GetFlagEffectLabel(63422098) if not ct then return 0 end return ct end function c63422098.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:GetSummonType()==SUMMON_TYPE_SYNCHRO then local ct=c:GetMaterialCount()-1 c:RegisterFlagEffect(63422098,RESET_EVENT+0x1fe0000,0,0,ct*200) end end
gpl-2.0
Lsty/ygopro-scripts
c78734254.lua
7
1821
--N・マリン・ドルフィン function c78734254.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --Activate local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(78734254,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCost(c78734254.cost) e2:SetTarget(c78734254.target) e2:SetOperation(c78734254.activate) c:RegisterEffect(e2) --add code local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e4:SetCode(EFFECT_ADD_CODE) e4:SetValue(17955766) c:RegisterEffect(e4) end function c78734254.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) end function c78734254.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 end end function c78734254.filter(c,atk) return c:IsFaceup() and c:IsAttackAbove(atk) end function c78734254.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND) if g:GetCount()>0 then Duel.ConfirmCards(tp,g) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(78734254,1)) local tg=g:FilterSelect(tp,Card.IsType,1,1,nil,TYPE_MONSTER) local tc=tg:GetFirst() if tc then local atk=tc:GetAttack() if atk>=0 and Duel.IsExistingMatchingCard(c78734254.filter,tp,LOCATION_MZONE,0,1,nil,atk) then Duel.Destroy(tc,REASON_EFFECT) Duel.Damage(1-tp,500,REASON_EFFECT) end end Duel.ShuffleHand(1-tp) end end
gpl-2.0
MalRD/darkstar
scripts/zones/Southern_San_dOria/npcs/Daggao.lua
9
1489
----------------------------------- -- Area: Southern San d'Oria -- NPC: Daggao -- Involved in Quest: Peace for the Spirit, Lure of the Wildcat (San d'Oria) -- !pos 89 0 119 230 ----------------------------------- require("scripts/globals/quests"); local ID = require("scripts/zones/Southern_San_dOria/IDs"); ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer player:messageSpecial(ID.text.FLYER_REFUSED); end end end; function onTrigger(player,npc) local WildcatSandy = player:getCharVar("WildcatSandy"); if (player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.LURE_OF_THE_WILDCAT) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,0) == false) then player:startEvent(810); elseif (player:getCharVar("peaceForTheSpiritCS") == 3) then player:startEvent(72); elseif (player:getCharVar("peaceForTheSpiritCS") == 5) then player:startEvent(73); else player:startEvent(60); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 810) then player:setMaskBit(player:getCharVar("WildcatSandy"),"WildcatSandy",0,true); elseif (csid == 72) then player:setCharVar("peaceForTheSpiritCS",4); end end;
gpl-3.0
Frenzie/koreader
frontend/document/canvascontext.lua
4
3273
--[[ CanvasContext is introduced to abstract out screen hardware code from document render module. This abstraction makes it possible to use core document module in headless mode. You can think of canvas as a virtual screen. It provides render related settings like canvas dimension and DPI. User of document module need to initialize CanvasContext with settings from the actual hardware screen before calling renderPage/drawPage. Note: CanvasContext is a singleton and it is not thread safe. ]]-- local Mupdf = require("ffi/mupdf") local CanvasContext = { is_color_rendering_enabled = false, is_bgr = false, } --[[ Initialize CanvasContext with settings from device. The following key is required for a device object: * hasBGRFrameBuffer: function() -> boolean * screen: object with following methods: * getWidth() -> int * getHeight() -> int * getDPI() -> int * getSize() -> Rect * scaleBySize(int) -> int * isColorEnabled() -> boolean ]]-- function CanvasContext:init(device) self.device = device self.screen = device.screen -- NOTE: These work because they don't actually require accessing the Device object itself, -- as opposed to more dynamic methods like the Screen ones we handle properly later... -- By which I mean when one naively calls CanvasContext:isKindle(), it calls -- device.isKindle(CanvasContext), whereas when one calls Device:isKindle(), it calls -- Device.isKindle(Device). -- In the latter case, self is sane, but *NOT* in the former. -- TL;DR: The methods assigned below must *never* access self. -- (Or programmers would have to be careful to call them through CanvasContext as functions, -- and not methods, which is clunky, error-prone, and unexpected). self.isAndroid = device.isAndroid self.isDesktop = device.isDesktop self.isEmulator = device.isEmulator self.isKindle = device.isKindle self.isPocketBook = device.isPocketBook self.hasSystemFonts = device.hasSystemFonts self:setColorRenderingEnabled(device.screen:isColorEnabled()) -- NOTE: At 32bpp, Kobo's fb is BGR, not RGB. Handle the conversion in MuPDF if needed. if device:hasBGRFrameBuffer() then self.is_bgr = true Mupdf.bgr = true end -- This one may be called by a subprocess, and would crash on Android when -- calling android.isEink() which is only allowed from the main thread. local hasEinkScreen = device:hasEinkScreen() self.hasEinkScreen = function() return hasEinkScreen end self.canHWDither = device.canHWDither self.fb_bpp = device.screen.fb_bpp end function CanvasContext:setColorRenderingEnabled(val) self.is_color_rendering_enabled = val end function CanvasContext:getWidth() return self.screen:getWidth() end function CanvasContext:getHeight() return self.screen:getHeight() end function CanvasContext:getDPI() return self.screen:getDPI() end function CanvasContext:getSize() return self.screen:getSize() end function CanvasContext:scaleBySize(px) return self.screen:scaleBySize(px) end function CanvasContext:enableCPUCores(amount) return self.device:enableCPUCores(amount) end return CanvasContext
agpl-3.0
nmabhi/Webface
training/util.lua
8
2973
-- Source: https://github.com/soumith/imagenet-multiGPU.torch/blob/master/util.lua local ffi=require 'ffi' ------ Some FFI stuff used to pass storages between threads ------------------ ffi.cdef[[ void THFloatStorage_free(THFloatStorage *self); void THLongStorage_free(THLongStorage *self); ]] local function setFloatStorage(tensor, storage_p) assert(storage_p and storage_p ~= 0, "FloatStorage is NULL pointer"); local cstorage = ffi.cast('THFloatStorage*', torch.pointer(tensor:storage())) if cstorage ~= nil then ffi.C['THFloatStorage_free'](cstorage) end local storage = ffi.cast('THFloatStorage*', storage_p) tensor:cdata().storage = storage end local function setLongStorage(tensor, storage_p) assert(storage_p and storage_p ~= 0, "LongStorage is NULL pointer"); local cstorage = ffi.cast('THLongStorage*', torch.pointer(tensor:storage())) if cstorage ~= nil then ffi.C['THLongStorage_free'](cstorage) end local storage = ffi.cast('THLongStorage*', storage_p) tensor:cdata().storage = storage end function sendTensor(inputs) local size = inputs:size() local ttype = inputs:type() local i_stg = tonumber(ffi.cast('intptr_t', torch.pointer(inputs:storage()))) inputs:cdata().storage = nil return {i_stg, size, ttype} end function receiveTensor(obj, buffer) local pointer = obj[1] local size = obj[2] local ttype = obj[3] if buffer then buffer:resize(size) assert(buffer:type() == ttype, 'Buffer is wrong type') else buffer = torch[ttype].new():resize(size) end if ttype == 'torch.FloatTensor' then setFloatStorage(buffer, pointer) elseif ttype == 'torch.LongTensor' then setLongStorage(buffer, pointer) else error('Unknown type') end return buffer end --Reduce the memory consumption by model by sharing the buffers function optimizeNet( model, inputSize ) local optnet_loaded, optnet = pcall(require,'optnet') if optnet_loaded then local opts = {inplace=true, mode='training', removeGradParams=false} local input = torch.rand(2,3,inputSize,inputSize) if opt.cuda then input = input:cuda() end optnet.optimizeMemory(model, input, opts) else print("'optnet' package not found, install it to reduce the memory consumption.") print("Repo: https://github.com/fmassa/optimize-net") end end function makeDataParallel(model, nGPU) -- Wrap the model with DataParallelTable, if using more than one GPU if nGPU > 1 then local gpus = torch.range(1, nGPU):totable() local fastest, benchmark = cudnn.fastest, cudnn.benchmark local dpt = nn.DataParallelTable(1, true, true) :add(model, gpus) :threads(function() require ("dpnn") local cudnn = require 'cudnn' cudnn.fastest, cudnn.benchmark = fastest, benchmark end) dpt.gradInput = nil model = dpt:cuda() end return model end
apache-2.0
Lsty/ygopro-scripts
c60634565.lua
3
1258
--レプティレス・ラミア function c60634565.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x3c),aux.NonTuner(nil),1) c:EnableReviveLimit() --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(60634565,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c60634565.descon) e1:SetTarget(c60634565.destg) e1:SetOperation(c60634565.desop) c:RegisterEffect(e1) end function c60634565.descon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO end function c60634565.desfilter(c) return c:IsFaceup() and c:GetAttack()==0 and c:IsDestructable() end function c60634565.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local g=Duel.GetMatchingGroup(c60634565.desfilter,tp,0,LOCATION_MZONE,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,g:GetCount()) end function c60634565.desop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c60634565.desfilter,tp,0,LOCATION_MZONE,nil) local ct=Duel.Destroy(g,REASON_EFFECT) Duel.Draw(tp,ct,REASON_EFFECT) end
gpl-2.0
Lsty/ygopro-scripts
c32646477.lua
5
1420
--ダーク・ダイブ・ボンバー function c32646477.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(32646477,0)) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,32646477) e1:SetCondition(c32646477.condition) e1:SetCost(c32646477.cost) e1:SetTarget(c32646477.target) e1:SetOperation(c32646477.operation) c:RegisterEffect(e1) end function c32646477.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()==PHASE_MAIN1 end function c32646477.costfilter(c) return c:GetLevel()>0 end function c32646477.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,c32646477.costfilter,1,nil) end local g=Duel.SelectReleaseGroup(tp,c32646477.costfilter,1,1,nil) e:SetLabel(g:GetFirst():GetLevel()*200) Duel.Release(g,REASON_COST) end function c32646477.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(e:GetLabel()) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,e:GetLabel()) e:SetLabel(0) end function c32646477.operation(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,d,REASON_EFFECT) end
gpl-2.0
Lsty/ygopro-scripts
c981540.lua
3
1428
--ハーフ・アンブレイク function c981540.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c981540.target) e1:SetOperation(c981540.activate) c:RegisterEffect(e1) end function c981540.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) end if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c981540.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_PRE_BATTLE_DAMAGE) e2:SetCondition(c981540.rdcon) e2:SetOperation(c981540.rdop) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) tc:RegisterEffect(e2) end end function c981540.rdcon(e,tp,eg,ep,ev,re,r,rp) return ep==e:GetOwnerPlayer() end function c981540.rdop(e,tp,eg,ep,ev,re,r,rp) Duel.ChangeBattleDamage(ep,ev/2) end
gpl-2.0
MalRD/darkstar
scripts/zones/Selbina/npcs/Melyon.lua
9
2810
----------------------------------- -- Area: Selbina -- NPC: Melyon -- Starts and Finishes Quest: Only the Best (R) -- Involved in Quest: Riding on the Clouds -- !pos 25 -6 6 248 ----------------------------------- local ID = require("scripts/zones/Selbina/IDs") require("scripts/globals/keyitems") require("scripts/globals/npc_util") require("scripts/globals/quests") ----------------------------------- function onTrade(player,npc,trade) if player:getQuestStatus(JEUNO, dsp.quest.id.jeuno.RIDING_ON_THE_CLOUDS) == QUEST_ACCEPTED and player:getCharVar("ridingOnTheClouds_3") == 3 and npcUtil.tradeHas(trade, 1127) then player:setCharVar("ridingOnTheClouds_3", 0) npcUtil.giveKeyItem(player, dsp.ki.SOMBER_STONE) player:confirmTrade() elseif player:getQuestStatus(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.ONLY_THE_BEST) ~= QUEST_AVAILABLE then if npcUtil.tradeHas(trade, {{4366, 5}}) then -- La Theine Cabbage x5 player:startEvent(62) elseif npcUtil.tradeHas(trade, {{629, 3}}) then -- Millioncorn x3 player:startEvent(63) elseif npcUtil.tradeHas(trade, 919) then -- Boyahda Moss x1 player:startEvent(64) end end end function onTrigger(player,npc) if player:getQuestStatus(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.ONLY_THE_BEST) == QUEST_AVAILABLE then player:startEvent(60, 4366, 629, 919) -- Start quest "Only the Best" else player:startEvent(61, 4366, 629, 919) -- During & after completed quest "Only the Best" end end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) if csid == 60 and option == 10 then player:addQuest(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.ONLY_THE_BEST) elseif csid == 62 then player:addGil(100) player:messageSpecial(ID.text.GIL_OBTAINED, 100) player:addFame(BASTOK, 10) player:addFame(SANDORIA, 10) player:addFame(JEUNO, 10) player:completeQuest(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.ONLY_THE_BEST) player:confirmTrade() elseif (csid == 63) then player:addGil(120) player:messageSpecial(ID.text.GIL_OBTAINED, 120) player:addFame(BASTOK, 20) player:addFame(SANDORIA, 20) player:addFame(JEUNO, 20) player:completeQuest(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.ONLY_THE_BEST) player:confirmTrade() elseif (csid == 64) then player:addGil(600) player:messageSpecial(ID.text.GIL_OBTAINED, 600) player:addFame(BASTOK, 30) player:addFame(SANDORIA, 30) player:addFame(JEUNO, 30) player:completeQuest(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.ONLY_THE_BEST) player:confirmTrade() end end
gpl-3.0
Lsty/ygopro-scripts
c57827484.lua
5
1431
--シャドウ・ダイバー function c57827484.initial_effect(c) aux.EnableDualAttribute(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(57827484,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c57827484.condition) e1:SetTarget(c57827484.target) e1:SetOperation(c57827484.operation) c:RegisterEffect(e1) end function c57827484.condition(e,tp,eg,ep,ev,re,r,rp) return aux.IsDualState(e) and Duel.GetCurrentPhase()==PHASE_MAIN1 end function c57827484.filter(c) return c:IsFaceup() and c:IsLevelBelow(4) and c:IsAttribute(ATTRIBUTE_DARK) and not c:IsHasEffect(EFFECT_DIRECT_ATTACK) end function c57827484.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c57827484.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c57827484.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c57827484.filter,tp,LOCATION_MZONE,0,1,1,nil) end function c57827484.operation(e,tp,eg,ep,ev,re,r,rp,chk) local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end
gpl-2.0
Lsty/ygopro-scripts
c34026662.lua
3
1271
--進化の奇跡 function c34026662.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c34026662.target) e1:SetOperation(c34026662.activate) c:RegisterEffect(e1) end function c34026662.filter(c) local st=c:GetSummonType() return c:IsFaceup() and st>=(SUMMON_TYPE_SPECIAL+150) and st<(SUMMON_TYPE_SPECIAL+180) end function c34026662.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c34026662.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c34026662.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,c34026662.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c34026662.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) e1:SetValue(1) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) tc:RegisterEffect(e2) end end
gpl-2.0
MalRD/darkstar
scripts/zones/Crawlers_Nest/mobs/Aqrabuamelu.lua
11
1468
----------------------------------- -- Area: Crawlers' Nest -- NM: Aqrabuamelu ----------------------------------- require("scripts/globals/status") require("scripts/globals/magic") require("scripts/globals/msg") ----------------------------------- function onMobInitialize(mob) mob:setMobMod(dsp.mobMod.AUTO_SPIKES, 1) mob:addStatusEffect(dsp.effect.ICE_SPIKES, 45, 0, 0) mob:getStatusEffect(dsp.effect.ICE_SPIKES):setFlag(dsp.effectFlag.DEATH) end function onSpikesDamage(mob, target, damage) local INT_diff = mob:getStat(dsp.mod.INT) - target:getStat(dsp.mod.INT) if INT_diff > 20 then INT_diff = 20 + (INT_diff - 20) * 0.5 -- INT above 20 is half as effective. end local dmg = (damage + INT_diff) * 0.5 -- INT adjustment and base damage averaged together. local params = {} params.bonusmab = 0 params.includemab = false dmg = addBonusesAbility(mob, dsp.magic.ele.ICE, target, dmg, params) dmg = dmg * applyResistanceAddEffect(mob, target, dsp.magic.ele.ICE, 0) dmg = adjustForTarget(target, dmg, dsp.magic.ele.ICE) dmg = finalMagicNonSpellAdjustments(mob, target, dsp.magic.ele.ICE, dmg) if dmg < 0 then dmg = 0 end return dsp.subEffect.ICE_SPIKES, dsp.msg.basic.SPIKES_EFFECT_DMG, dmg end function onMobDeath(mob, player, isKiller) end function onMobDespawn(mob) UpdateNMSpawnPoint(mob:getID()) mob:setRespawnTime(math.random(7200, 7800)) -- 120 to 130 min end
gpl-3.0
MalRD/darkstar
scripts/zones/Northern_San_dOria/npcs/Maloquedil.lua
9
3283
----------------------------------- -- Area: Northern San d'Oria -- NPC: Maloquedil -- Involved in Quest : Warding Vampires, Riding on the Clouds, Lure of the Wildcat (San d'Oria) -- !pos 35 0.1 60 231 ----------------------------------- local ID = require("scripts/zones/Northern_San_dOria/IDs"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/quests"); ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart Flyer player:messageSpecial(ID.text.FLYER_REFUSED); end end if (player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.WARDING_VAMPIRES) ~= QUEST_AVAILABLE) then if (trade:hasItemQty(1018,2) and trade:getItemCount() == 2) then -- Trade Shaman Garlic player:startEvent(23); end end if (player:getQuestStatus(JEUNO,dsp.quest.id.jeuno.RIDING_ON_THE_CLOUDS) == QUEST_ACCEPTED and player:getCharVar("ridingOnTheClouds_1") == 4) then if (trade:hasItemQty(1127,1) and trade:getItemCount() == 1) then -- Trade Kindred seal player:setCharVar("ridingOnTheClouds_1",0); player:tradeComplete(); player:addKeyItem(dsp.ki.SCOWLING_STONE); player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.SCOWLING_STONE); end end end; function onTrigger(player,npc) local warding = player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.WARDING_VAMPIRES); local WildcatSandy = player:getCharVar("WildcatSandy"); if (player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.LURE_OF_THE_WILDCAT) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,7) == false) then player:startEvent(807); elseif (warding == QUEST_AVAILABLE and player:getFameLevel(SANDORIA) >= 3) then --Quest available for fame superior or equal to 3 player:startEvent(24); elseif (warding == QUEST_ACCEPTED) then --Quest accepted, and he just tell me where to get item. player:startEvent(22); elseif (warding == QUEST_COMPLETED) then --Since the quest is repeatable, he tells me where to find (again) the items. player:startEvent(22); else player:startEvent(21); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 24 and option == 1) then player:addQuest(SANDORIA,dsp.quest.id.sandoria.WARDING_VAMPIRES); elseif (csid == 23) then player:tradeComplete(); player:addTitle(dsp.title.VAMPIRE_HUNTER_DMINUS); player:addGil(GIL_RATE*900); player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*900); if (player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.WARDING_VAMPIRES) == QUEST_ACCEPTED) then player:addFame(SANDORIA,30); player:completeQuest(SANDORIA,dsp.quest.id.sandoria.WARDING_VAMPIRES); else player:addFame(SANDORIA,5); end elseif (csid == 807) then player:setMaskBit(player:getCharVar("WildcatSandy"),"WildcatSandy",7,true); end end;
gpl-3.0
patixx/bostg
libs/mimetype.lua
3662
2922
-- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types do local mimetype = {} -- TODO: Add more? local types = { ["text/html"] = "html", ["text/css"] = "css", ["text/xml"] = "xml", ["image/gif"] = "gif", ["image/jpeg"] = "jpg", ["application/x-javascript"] = "js", ["application/atom+xml"] = "atom", ["application/rss+xml"] = "rss", ["text/mathml"] = "mml", ["text/plain"] = "txt", ["text/vnd.sun.j2me.app-descriptor"] = "jad", ["text/vnd.wap.wml"] = "wml", ["text/x-component"] = "htc", ["image/png"] = "png", ["image/tiff"] = "tiff", ["image/vnd.wap.wbmp"] = "wbmp", ["image/x-icon"] = "ico", ["image/x-jng"] = "jng", ["image/x-ms-bmp"] = "bmp", ["image/svg+xml"] = "svg", ["image/webp"] = "webp", ["application/java-archive"] = "jar", ["application/mac-binhex40"] = "hqx", ["application/msword"] = "doc", ["application/pdf"] = "pdf", ["application/postscript"] = "ps", ["application/rtf"] = "rtf", ["application/vnd.ms-excel"] = "xls", ["application/vnd.ms-powerpoint"] = "ppt", ["application/vnd.wap.wmlc"] = "wmlc", ["application/vnd.google-earth.kml+xml"] = "kml", ["application/vnd.google-earth.kmz"] = "kmz", ["application/x-7z-compressed"] = "7z", ["application/x-cocoa"] = "cco", ["application/x-java-archive-diff"] = "jardiff", ["application/x-java-jnlp-file"] = "jnlp", ["application/x-makeself"] = "run", ["application/x-perl"] = "pl", ["application/x-pilot"] = "prc", ["application/x-rar-compressed"] = "rar", ["application/x-redhat-package-manager"] = "rpm", ["application/x-sea"] = "sea", ["application/x-shockwave-flash"] = "swf", ["application/x-stuffit"] = "sit", ["application/x-tcl"] = "tcl", ["application/x-x509-ca-cert"] = "crt", ["application/x-xpinstall"] = "xpi", ["application/xhtml+xml"] = "xhtml", ["application/zip"] = "zip", ["application/octet-stream"] = "bin", ["audio/midi"] = "mid", ["audio/mpeg"] = "mp3", ["audio/ogg"] = "ogg", ["audio/x-m4a"] = "m4a", ["audio/x-realaudio"] = "ra", ["video/3gpp"] = "3gpp", ["video/mp4"] = "mp4", ["video/mpeg"] = "mpeg", ["video/quicktime"] = "mov", ["video/webm"] = "webm", ["video/x-flv"] = "flv", ["video/x-m4v"] = "m4v", ["video/x-mng"] = "mng", ["video/x-ms-asf"] = "asf", ["video/x-ms-wmv"] = "wmv", ["video/x-msvideo"] = "avi" } -- Returns the common file extension from a content-type function mimetype.get_mime_extension(content_type) return types[content_type] end -- Returns the mimetype and subtype function mimetype.get_content_type(extension) for k,v in pairs(types) do if v == extension then return k end end end -- Returns the mimetype without the subtype function mimetype.get_content_type_no_sub(extension) for k,v in pairs(types) do if v == extension then -- Before / return k:match('([%w-]+)/') end end end return mimetype end
gpl-2.0