hf-video-scoring / audio.py
Jerry Hill
refactor for readability
ed2222b
"""
Audio Transcription and NFL Commentary Processing Module.
This module handles:
1. Whisper-based speech-to-text transcription optimized for NFL broadcasts
2. NFL-specific vocabulary enhancement and corrections
3. Audio preprocessing with noise filtering and normalization
4. Sports-specific text post-processing and standardization
Key Components:
- AudioTranscriber: Main class for speech recognition
- NFLTextCorrector: Sports-specific text correction and enhancement
- AudioPreprocessor: Audio loading and filtering utilities
"""
import re
import subprocess
from typing import Dict, List, Optional, Tuple
import numpy as np
from transformers import pipeline
from config import (
AUDIO_MODEL_NAME, AUDIO_DEVICE, AUDIO_SAMPLE_RATE, AUDIO_MIN_DURATION,
AUDIO_MIN_AMPLITUDE, AUDIO_HIGHPASS_FREQ, AUDIO_LOWPASS_FREQ,
WHISPER_GENERATION_PARAMS, NFL_SPORTS_CONTEXT, NFL_TEAMS, NFL_POSITIONS,
ENABLE_DEBUG_PRINTS
)
class AudioPreprocessor:
"""
Audio preprocessing utilities for enhanced transcription quality.
Handles audio loading, filtering, and normalization to optimize
Whisper transcription for NFL broadcast content.
"""
def __init__(self,
sample_rate: int = AUDIO_SAMPLE_RATE,
highpass_freq: int = AUDIO_HIGHPASS_FREQ,
lowpass_freq: int = AUDIO_LOWPASS_FREQ):
"""
Initialize audio preprocessor.
Args:
sample_rate: Target sample rate for audio
highpass_freq: High-pass filter frequency (removes low rumble)
lowpass_freq: Low-pass filter frequency (removes high noise)
"""
self.sample_rate = sample_rate
self.highpass_freq = highpass_freq
self.lowpass_freq = lowpass_freq
def load_audio(self, path: str) -> Tuple[np.ndarray, int]:
"""
Load and preprocess audio from video file using FFmpeg.
Applies noise filtering and normalization for optimal transcription.
Args:
path: Path to video/audio file
Returns:
Tuple of (audio_array, sample_rate)
"""
# Build FFmpeg command with audio filtering
cmd = [
"ffmpeg", "-i", path,
"-af", f"highpass=f={self.highpass_freq},lowpass=f={self.lowpass_freq},loudnorm",
"-f", "s16le", # 16-bit signed little-endian
"-acodec", "pcm_s16le", # PCM codec
"-ac", "1", # Mono channel
"-ar", str(self.sample_rate), # Sample rate
"pipe:1" # Output to stdout
]
try:
# Run FFmpeg and capture audio data
process = subprocess.Popen(
cmd,
stdout=subprocess.PIPE,
stderr=subprocess.DEVNULL
)
raw_audio = process.stdout.read()
# Convert to numpy array and normalize to [-1, 1]
audio = np.frombuffer(raw_audio, np.int16).astype(np.float32) / 32768.0
# Apply additional normalization if audio is present
if len(audio) > 0:
max_amplitude = np.max(np.abs(audio))
if max_amplitude > 0:
audio = audio / (max_amplitude + 1e-8) # Prevent division by zero
return audio, self.sample_rate
except Exception as e:
if ENABLE_DEBUG_PRINTS:
print(f"[ERROR] Audio loading failed for {path}: {e}")
return np.array([]), self.sample_rate
def is_valid_audio(self, audio: np.ndarray) -> bool:
"""
Check if audio meets minimum quality requirements for transcription.
Args:
audio: Audio array to validate
Returns:
True if audio is suitable for transcription
"""
if len(audio) == 0:
return False
# Check minimum duration
duration = len(audio) / self.sample_rate
if duration < AUDIO_MIN_DURATION:
return False
# Check minimum amplitude (not too quiet)
max_amplitude = np.max(np.abs(audio))
if max_amplitude < AUDIO_MIN_AMPLITUDE:
return False
return True
class NFLTextCorrector:
"""
NFL-specific text correction and enhancement system.
Applies sports vocabulary corrections, standardizes terminology,
and fixes common transcription errors in NFL commentary.
"""
def __init__(self):
"""Initialize NFL text corrector with sports-specific rules."""
self.nfl_teams = NFL_TEAMS
self.nfl_positions = NFL_POSITIONS
self.sports_context = NFL_SPORTS_CONTEXT
# Build correction dictionaries
self._build_correction_patterns()
def _build_correction_patterns(self) -> None:
"""Build regex patterns for common NFL terminology corrections."""
self.basic_corrections = {
# Position corrections
r'\bqb\b': "QB",
r'\bquarter back\b': "quarterback",
r'\bwide receiver\b': "wide receiver",
r'\btight end\b': "tight end",
r'\brunning back\b': "running back",
r'\bline backer\b': "linebacker",
r'\bcorner back\b': "cornerback",
# Play corrections
r'\btouch down\b': "touchdown",
r'\bfield goal\b': "field goal",
r'\bfirst down\b': "first down",
r'\bsecond down\b': "second down",
r'\bthird down\b': "third down",
r'\bfourth down\b': "fourth down",
r'\byard line\b': "yard line",
r'\bend zone\b': "end zone",
r'\bred zone\b': "red zone",
r'\btwo minute warning\b': "two minute warning",
# Common misheard words
r'\bfourty\b': "forty",
r'\bfourty yard\b': "forty yard",
r'\btwenny\b': "twenty",
r'\bthirty yard\b': "thirty yard",
# Numbers/downs that are often misheard
r'\b1st\b': "first",
r'\b2nd\b': "second",
r'\b3rd\b': "third",
r'\b4th\b': "fourth",
r'\b1st and 10\b': "first and ten",
r'\b2nd and long\b': "second and long",
r'\b3rd and short\b': "third and short",
# Team name corrections (common mishears)
r'\bforty niners\b': "49ers",
r'\bforty-niners\b': "49ers",
r'\bsan francisco\b': "49ers",
r'\bnew england\b': "Patriots",
r'\bgreen bay\b': "Packers",
r'\bkansas city\b': "Chiefs",
r'\bnew york giants\b': "Giants",
r'\bnew york jets\b': "Jets",
r'\blos angeles rams\b': "Rams",
r'\blos angeles chargers\b': "Chargers",
# Yard markers and positions
r'\b10 yard line\b': "ten yard line",
r'\b20 yard line\b': "twenty yard line",
r'\b30 yard line\b': "thirty yard line",
r'\b40 yard line\b': "forty yard line",
r'\b50 yard line\b': "fifty yard line",
r'\bmid field\b': "midfield",
r'\bgoal line\b': "goal line",
# Penalties and flags
r'\bfalse start\b': "false start",
r'\boff side\b': "offside",
r'\bpass interference\b': "pass interference",
r'\broughing the passer\b': "roughing the passer",
r'\bdelay of game\b': "delay of game",
# Common play calls
r'\bplay action\b': "play action",
r'\bscreen pass\b': "screen pass",
r'\bdraw play\b': "draw play",
r'\bboot leg\b': "bootleg",
r'\broll out\b': "rollout",
r'\bshot gun\b': "shotgun",
r'\bno huddle\b': "no huddle"
}
self.fuzzy_corrections = {
# Team names with common misspellings
r'\bpatriots?\b': "Patriots",
r'\bcowboys?\b': "Cowboys",
r'\bpackers?\b': "Packers",
r'\bchief\b': "Chiefs",
r'\bchiefs?\b': "Chiefs",
r'\beagles?\b': "Eagles",
r'\bgiants?\b': "Giants",
r'\brams?\b': "Rams",
r'\bsaints?\b': "Saints",
# Positions with common variations
r'\bquarterbacks?\b': "quarterback",
r'\brunning backs?\b': "running back",
r'\bwide receivers?\b': "wide receiver",
r'\btight ends?\b': "tight end",
r'\blinebackers?\b': "linebacker",
r'\bcornerbacks?\b': "cornerback",
r'\bsafety\b': "safety",
r'\bsafeties\b': "safety",
# Play terms
r'\btouchdowns?\b': "touchdown",
r'\bfield goals?\b': "field goal",
r'\binterceptions?\b': "interception",
r'\bfumbles?\b': "fumble",
r'\bsacks?\b': "sack",
r'\bpunt\b': "punt",
r'\bpunts?\b': "punt",
# Numbers and yards
r'\byards?\b': "yard",
r'\byards? line\b': "yard line",
r'\byard lines?\b': "yard line"
}
# Terms that should always be capitalized
self.capitalization_terms = [
"NFL", "QB", "Patriots", "Cowboys", "Chiefs", "Packers", "49ers",
"Eagles", "Giants", "Rams", "Saints", "Bills", "Ravens", "Steelers"
]
def correct_text(self, text: str) -> str:
"""
Apply comprehensive NFL-specific text corrections.
Args:
text: Raw transcription text
Returns:
Corrected and standardized text
"""
if not text:
return text
corrected = text
# Apply basic corrections
corrected = self._apply_corrections(corrected, self.basic_corrections)
# Apply fuzzy corrections
corrected = self._apply_corrections(corrected, self.fuzzy_corrections)
# Apply capitalization rules
corrected = self._apply_capitalization(corrected)
return corrected.strip()
def _apply_corrections(self, text: str, corrections: Dict[str, str]) -> str:
"""Apply a set of regex corrections to text."""
corrected = text
for pattern, replacement in corrections.items():
corrected = re.sub(pattern, replacement, corrected, flags=re.IGNORECASE)
return corrected
def _apply_capitalization(self, text: str) -> str:
"""Apply proper capitalization for NFL terms."""
corrected = text
for term in self.capitalization_terms:
pattern = r'\b' + re.escape(term.lower()) + r'\b'
corrected = re.sub(pattern, term, corrected, flags=re.IGNORECASE)
return corrected
class AudioTranscriber:
"""
Whisper-based audio transcriber optimized for NFL broadcasts.
Combines Whisper speech recognition with NFL-specific enhancements
for high-quality sports commentary transcription.
"""
def __init__(self,
model_name: str = AUDIO_MODEL_NAME,
device: int = AUDIO_DEVICE):
"""
Initialize audio transcriber.
Args:
model_name: Whisper model name (base, medium, large)
device: Device for inference (-1 for CPU, 0+ for GPU)
"""
self.model_name = model_name
self.device = device
self.preprocessor = AudioPreprocessor()
self.corrector = NFLTextCorrector()
# Initialize Whisper pipeline
self._initialize_pipeline()
def _initialize_pipeline(self) -> None:
"""Initialize the Whisper transcription pipeline."""
if ENABLE_DEBUG_PRINTS:
print(f"Initializing Whisper pipeline: {self.model_name}")
self.pipeline = pipeline(
"automatic-speech-recognition",
model=self.model_name,
device=self.device,
generate_kwargs=WHISPER_GENERATION_PARAMS
)
if ENABLE_DEBUG_PRINTS:
print("Whisper pipeline ready")
def transcribe_clip(self, video_path: str) -> str:
"""
Transcribe audio from a video clip with NFL-specific enhancements.
Args:
video_path: Path to video file
Returns:
Transcribed and corrected text
"""
# Load and preprocess audio
audio, sample_rate = self.preprocessor.load_audio(video_path)
# Validate audio quality
if not self.preprocessor.is_valid_audio(audio):
return ""
try:
# Run Whisper transcription
result = self.pipeline(audio, generate_kwargs=WHISPER_GENERATION_PARAMS)
text = result.get("text", "").strip()
# Clean up common Whisper artifacts
text = self._clean_whisper_artifacts(text)
# Apply NFL-specific corrections
text = self.corrector.correct_text(text)
return text
except Exception as e:
if ENABLE_DEBUG_PRINTS:
print(f"[WARN] Transcription failed for {video_path}: {e}")
return ""
def _clean_whisper_artifacts(self, text: str) -> str:
"""Remove common Whisper transcription artifacts."""
# Remove placeholder text
text = text.replace("[BLANK_AUDIO]", "")
text = text.replace("♪", "") # Remove music notes
text = text.replace("(music)", "")
text = text.replace("[music]", "")
# Clean up extra whitespace
text = re.sub(r'\s+', ' ', text)
return text.strip()
# ============================================================================
# CONVENIENCE FUNCTIONS FOR BACKWARD COMPATIBILITY
# ============================================================================
# Global instance for backward compatibility
_audio_transcriber = None
def get_audio_transcriber() -> AudioTranscriber:
"""Get global audio transcriber instance (lazy initialization)."""
global _audio_transcriber
if _audio_transcriber is None:
_audio_transcriber = AudioTranscriber()
return _audio_transcriber
def transcribe_clip(path: str) -> str:
"""
Backward compatibility function for audio transcription.
Args:
path: Path to video file
Returns:
Transcribed text
"""
transcriber = get_audio_transcriber()
return transcriber.transcribe_clip(path)
def load_audio(path: str, sr: int = AUDIO_SAMPLE_RATE) -> Tuple[np.ndarray, int]:
"""
Backward compatibility function for audio loading.
Args:
path: Path to audio/video file
sr: Sample rate (kept for compatibility)
Returns:
Tuple of (audio_array, sample_rate)
"""
preprocessor = AudioPreprocessor(sample_rate=sr)
return preprocessor.load_audio(path)
def apply_sports_corrections(text: str) -> str:
"""
Backward compatibility function for text corrections.
Args:
text: Text to correct
Returns:
Corrected text
"""
corrector = NFLTextCorrector()
return corrector.correct_text(text)
def fuzzy_sports_corrections(text: str) -> str:
"""
Backward compatibility function (now handled within NFLTextCorrector).
Args:
text: Text to correct
Returns:
Corrected text
"""
return apply_sports_corrections(text)